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A look into the future of 3GPP 5G

3GPP 2012

Joerg Swetina
(NEC) 3GPP SA1, oneM2M

3GPP 2016 1
Use case areas of TR 22.891 SMARTER
1. Enhanced Mobile Broadband
Mobile Broadband, UHD / Hologram, High-
mobility, Virtual Presence
2. Critical Communications
Interactive Game / Sports, Industrial Control,
Industry Robot
/ Drone
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Drone / Robot / Vehicle, Emergency

Massive MTC
Game / Sports
3. Massive Machine Type Communications
eHealth, Wearables, Inventory Control, Stadium..
4. Network Operation
Network Slicing, Routing, Migration and
Interworking, Energy Saving
Vehicle /
autonomous
driving 5. Enhancement of Vehicle-to-Everything
Autonomous Driving, safety and non-safety

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Current 5G studies in 3GPP SA groups Timeline
SA1: FS_SMARTER (New Services and March 15 March 16
Markets Technology Enablers)
Dec 15 June 16
mIoT (massive Internet of Things)
Dec 15 June 16
CRIC (Critical Communications)
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Dec 15 June 16
eMBB (enhanced Mobile Broadband)
Dec 15 June 16
NEO (Network Operation)
related: eV2X (will be successor of V2XLTE)
SA2: FS_NextGen / Sept /
March 16
Dec 16
SA3: FS_NSA (Study on Architecture and
Security for Next Generation System)
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Some references / sources
5G PPP "5G Vision"
NGMN 5G White Paper
China IMT2020 "5G Vision and
Requirements
4G Americas' Recommendations on 5G
Requirements and Solutions 3GPP 2012

FP7 COMBO, Requirements for


converged fixed and mobile networks
GSMA, "Understanding 5G: perspectives
ARIB 2020 and Beyond Ad Hoc Group White
Paper

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Massive IoT
Internet of Things (large numbers of devices)
Smart wearables (high battery life, high reliability)
Sensor networks (low complexity, very long battery life)
Connectivity: 3GPP RAT and non-3GPP RAT
Direct 3GPP connection, Indirect 3GPP connection,
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Device-to-device connection
Subscription:
Provision blank IoT devices with 3GPP subscription,
change subscription/credentials over the air
Lightweight protocols (management, security)
Roaming scenarios, mobility, data size
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Critical Communications
Factory automation, UAV/drones (high reliability, low latency)
virtual / augmented reality
Confined area, moderate data rates
Network slicing, licensed short range
3GPP 2012 radio
closed-loop control application
Tactile Internet (ultra low latency)
1 ms one-way delay between mobile devices and nearby Internet
Collision avoidance of cars (high accuracy local positioning)
Mission critical services (indoor coverage, higher priority / premption)
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Enhanced Mobile Broadband
office scenario, real-time video meeting (very high data rates)
traffic towards internet as well as D2D, WLL (Wireless Local Loop)
4K UHD with 3GPP device capability
Slow moving (10 kmh): [1] Gbps DL and 500 Mbps UL
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[15] broadcast channels of [20Mbps] simultaneously
High traffic density: aggregate traffic volume of Tbps/ km2

Enhanced mobile broadband in fast moving devices


Cars (200 km/h) and trains (500 km/h) - 50 Mbps DL, 25 Mbps UL,
aircrafts (1000 km/h, 12 km altitude) - 15 Mbps DL, 7.5 Mbps UL
highly variable data rates (minimize impact to battery life / signalling resources)
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Network Operation
System flexibility
Network slicing (dedicated logical networks with customer specific functionality)
charging, policy control, security, mobility, performance etc.
isolate the different slices from each other
include proprietary functions provided by different operators or 3rd parties
Terminals can be directed to appropriate
3GPP 2012 slices

Efficient user plane (different traffic characteristics of non-human users)


Network capability exposure to 3rd parties
e.g. to M2M/IoT service providers the oneM2M standard uses these interfaces
Flexible broadcast service (stand-alone deployment of a multicast network)
Multi-network connectivity / service delivery across operators
Markets for minimal service levels (sporadic access to energy, remote areas)
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Network Operation (II)
Scalability
dynamically control and allocate network resources, functions, elements
awareness of network condition, applications user characteristics

Mobility support (maintain IP addresses...)


Efficient content delivery (content
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caching - also HTTPS - at the NW edge )
support protocols that allow discovery, routeing and dynamic caching of named content
Use broadcast, securely store personal data of users in distributed caching entity

Access (3GPP and non-3GPP Access integration)


Less trusted networks, Satellite access, residential access
Migration and interworking
Security (small bursts of data, LI, Temporary service in emergency case )
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Observations from a standards oldtimer
5G is different
In 5G the telecom world is not self contained anymore
Customers will not only be human subscribers but industries
who dont have traditional business relationships with carriers
3GPP 2012
whose businesses rely on capabilities / costs of networks/devices
Global service layer standards for IoT are needed in addition
oneM2M has been working closely together with 3GPP
Product development will require healthy Ecosystems not platforms
that lock in the customer. Telco will be one player, but not the only.
Technical vs. economic feasibility is much less clear
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Observations from a standards oldtimer (II)
5G is similar
As in 3G, 4G worldwide research is contributing
But not everything that is technically feasible will go into standards
Currently, we can imagine some use cases for 5G technologies
3GPP 2012

But much more (unexpected) business may arise once these exist.
Carriers still can rely on their traditional assets such as
Customer trust => security/confidentiality will be sales arguments!
Reliability of communication => licensed spectrum avoids interference
Standards take their time but yield long-term benefit
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Thank you for your interest !
3GPP 2012

Please contact me at: joerg.swetina (at) neclab.eu

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