Beruflich Dokumente
Kultur Dokumente
BasicRules:
Objective:YoudontwinD&Dbybeatingtheotherplayersasinothertabletopgames,orfinishing
thecampaign.Youwinbybeingthebestplayeryoucanbe.Thisdoesntalwaysmeanbeingthe
strongestormostsuccessfulcharacter,itmeansplayingwithyourotheradventurersandmaking
theexperienceenjoyableforeveryone,eventheDM.NowtheChaoticcharacterswillbeChaotic
andtheEvilcharacterswillbeEvil,it'sthenatureoftheircharacterandyoucantfaultthemfor
that.Butdespiteyourcharactersnefariousplotsorfoolishlifedecisionshavetheotherplayersin
mind.Whenonepersonisntenjoyingthegamenooneis.
GettingStarted:TheDMisthestoryteller,andtheirwordislaw,howevertheyonlykeepthis
seatofpoweraslongastheyhavethebestinterestsoftheplayersinmind.Justasakingmust
listentothepetitionsofhispeoplesotooshouldtheDMconsidertheplayerscriesforamore
evenfightorafairrulingoftherules.ButtheDMdoesntcontroleverything,thebestDMsleave
theimportantdecisionstofate.That'swheredicecomein.ThegreatesttoolforaD&DPlayeror
DMisthedie.Thedicedeterminesfateandshouldnotbetakenlightly.Thesedicecomein
severaltypeseachcontainingaincreasednumberoffaces.Theseareknownasdicetiers.The
lowestdicetier(forstandardsets)isthe1d4,asmalltriangulardicewithfoursides.Fromhereit
followstheorder1d6,1d8,1d10,1d12,1d20eachhavingtherespectivenumberofsides.Tosave
time(andink)wedecidetheamountofdiceandwhichdicerolledusingtheformatyoujustsaw.
1d20
Thefirstnumberdenoteshowmanydicearerolled1|Thedisshortfordice|Thesecond
numberdenotesthetypeofdicerolled20isforthe20sideddice.
Makingacharacter:
ThisismoreorlesswhereallD&Dbegins,charactercreation.Wewouldlovenothingmorethan
toletyouhavefullreignoverwhoyourcharacteris.Assuchthefollowinginstructionsareonly
suggestionsandguideforthosewhoarejuststartingtomaketheircharacter.
Step1:Species
Pickingaspecies,eachspecieshasitsownadvantagesanddisadvantagesbutintermsof
gameplaytheydon'tholdalotofimpact.Themainpurposeofpickingyourspeciesisdeciding
whichoneyoulikethemostorwanttobethemost.
Step2:Class
Pickingaclass,thisdecisionhasthebiggestimpactonthemechanicsofyourplayer.Whatthey
canorcannotdo,whatskillstheyhaveinthefuture,health,skills,armour,weaponproficiency,
etc.Wewilladmittosomebias,afewofthespeciesaresituatedforcertainclassestoaccent
eachother'sskillsandabilities.However,don'tletthisstopyoufrompickinganyspeciesandclass
combo.Ifyouwantaflorandoctor,goforit.
Step3:Personality
Thisisforroleplaypurposesandwillhavealmostnoimpactinthegamemechanics.Evenifyou
dontliketoroleplaywestillrecommendfillingoutthispartofyourcharacter.Rulingonalignment
canbeveryambiguous,ifyourcharacterisgoodneutraltheycanstilldosomethingevil,
occasionally.Thisismeanttobeaguidetowhatyouractionsshouldbebutisntthefinalword.
Step4(optional)Augments:
Thisisamagiclikesystemwemadethathasalotoftwiststoit.Thisisntmeanttoreplacethe
magicsystemfoundinnormalD&D,that'stheRobots,Androids,andSynths.Itsjustareally
unethicalequivalentexchange,togainpoweryoumustgiveupsomethinginreturnofequalvalue.
Likethetitlesaysthisiscompletelyoptional.Anypactyoumakewiththesecultsisforlifeand
betrayingthemcomesatagreatrisk,anddevotiontoacultisalifelongcommitment.Anyandall
ritualsmustbeperformedingame.
Step5:Stats
Nowthatyouknowwhoandwhatyourcharacterisweneedtoassignthemsomenumbers.As
oddasthismayseemtheDMsandtheplayerswillalwayshavesomelevelofbiasthatcantake
authenticityawayfromthegame.Tocombatthisweassignnumbersandleavethingstorandom
chancetokeeptheauthenticityofD&D.Themostimportantoftheseisrollingforyourstats.The
basicalgorithmfordoingthisisrolling4d6removingthelowest,theclassicwayisrolling3d6and
rerollinganyones,theseshouldberepeatedseventimesandthanassignedtothedifferentstats.
Thefinalmethodisthecustomonewemadeup.Alternatively,youmaytake80totalpoints,and
manuallydistributethemacrossyourstats.Nostatmaybehigherthan18,orlowerthan8,when
usingthismethod.
Thisisthebareminimumforacharacter.Startingequipmentandlevelsarewhatfleshesanda
characterandmakesthemreadyforD&D.Butacharactercanbemorethanthis.Byputting
thoughtintothemyoumakethemofanextensionofyouandaPCthataddstothestorythanjust
followsit.Addthingslikequarkstoacharacter'spersonality,thingsthatmakethemunique,you
arejustsomeFlorandoctor,youreTHEFlorandoctor,whooperatesonpatientsusinggardening
toolswithvariantamountsofsuccess.Whogotacupholderimplantedintohischestfora
ridiculoussumofmoneysohecoulddrinkwhileheoperated.Smallthingslikethisturnabunchof
numbersandwordsintotheprotagonistofafantastic(ordisastrous)adventure.
Modifiers:
Thesearehowyourstatuseffectshelpandhurtyourchecks.Intheexamplesbelowthestatus
valueisontheleftandhowitchangesrollsisontheright.IfIaskforastealthcheck(DEX)you
rollad20andwhatevertheresultyouapplythemodifierofyourDEXstat.Whateverthefinaltotal
is,withthemodifier,iswhatsyouusetoseeifyouwintheDCroll.
7,6=2
8,9=1
10,11=+0
12,13=+1
14,15=+2
16,17=+3
18,19=+4
20,21=+5
etc.
6
Alignment:
Youralignmentisaquickwaytodefinehowyourcharacteractsincertainsituations.
LawfulGood:Thelawaretherulessetinplacetoprotecteveryoneandaremadebytheheadsof
state.Thelawisthebestmediumforwhichtodogoodthrough.Butthisdoesntalwaysmeanthe
lawisright,despiteyourunshakablerespectforthelawyouareawarethatitcanfallshortor
evenbetwistedfornefariouspurposes.Atwhichpointyoustepintomakesurethatjusticeis
upheld,withorwithoutthelaw.
NeutralGood:Inthegrandschemeofthingsgoodcomesthroughthemosthappinessofthose
aroundyou.ChaosandOrderarejusttoolsthroughwhichgoodisspreadthroughtheworld.
Whereveryougoyouhelpthoseinneed,becomediplomatsforkings,andaservantofslaves.
ChaoticGood:Lawswerewrittenbypeople,notGods,tolimitpeople'sfreedomandholdthem
down,andyouhavenoreasontoupholdthem.Youhelppeople,nomatterwhat,especiallyifit
goesagainstthelawsorrulesthatputthemindangertobeginwith.
LawfulNeutral:Youupholdthespiritofthelaw,nomatterwhat.Thelawisthelawforareason,
anditisyourjobtouseittoprotecttheinnocent,andpunishtheguilty.Youlivebyoneideal,the
lawisalwaysright.
TrueNeutral:Theworldisasitis.Youdonthavesomecosmicordivinereasontochangeitin
anyparticularway.Yourdecisionsaremadewiththisinmindalthoughyouwouldprefergoodto
evilmuchasyoupreferabenevolentkingtoadictator.Butyouhavenowilltochangeitoneway
ortheother.
ChaoticNeutral:Youhaveonejob,andyoudontcarewhoyouare,orwhosewhateverthisis.
Youredoingyourjob,onewayoranother.Therulesareonlytheretoholdyouback,andthebest
decisionsaretheonesthatprofityou.
LawfulEvil:Ifollowmyownevilcodeofrulesandethics,thatItrytoimposeonothers,andstick
toevenwhenitsinconvenientforme.
NeutralEvil:Imjusttryingtosurviveinthisworldthroughanymeans,includingandespecially
illegalonesIdontwanttohurtyou,much,butifyoucrossmypath,expecttobecaughtinthe
crossfire.
ChaoticEvil:Iwannacausesomechaos,andIdontgiveadamnaboutanyrulesormorals,Ido
whatIwant,whenIwant,anddamneveryoneelse.
Combat:
CombatistheskinofD&D,theexcitingsurfacefightsthatspringoutatplayersfromthebushes,
orlieinwaitatthetopoftheBigBaddiesdoomfortress.Yoursixstats,Strength,Dexterity,
Constitution,Intelligence,Wisdom,andCharisma,arewhatyoulluseincombat,todetermine
whatattacksyoucanuse,andhowsuccessfultheyllbe.
Whenrolledagainstyou,theattackermustrollthesameorhigherthanyourbaseDEXstat,4
Example:IfyourDexterityis17,thenpeoplehavetorolla13orhighertohityou.
YoumayalsouseyourSTR,asanenemymustrollhigherthanyourbaseSTR4,ortheattackis
blocked.
TankingisalsoanoptionIftheattackerrollslowerthanyourbaseCON4,youcantankthe
attack.Ifyoutanksuccessfully,youtakehalfdamage.
Themaximumanyoneneedstohityou,breakyourblock,orcutthroughyourtank,is22with
modifiersTheminimumis8.SoifyourbaseDEXis28,peoplewouldonlyhavetoroll22tohit
you,whichincludestheirmodifiers.IftheirDEXis18,witha+4modifierandtheyrollan18or
highertohityou.
AllmeleeweaponsexceptforfinesseweaponsreallyonSTRforattack.Theattackercanchoose
whethertheirfinesseweaponsreallyonSTRorDEX.
SinglehandedrangedweaponsrelyonDEXandalltwohandedweaponsrelyonSTRwiththe
exceptionofSniperrifleswhicharedeterminedbyDEX
Deaths:
Deathsnotmuchdifferentfromhowitisinreality.Youloseeverything.Charactersheet,gone.
Thrownawaynevertobeusedagain.Butgettingtodeathisabitmorecomplicated..At0HP,
youfallintoacomatosestate,whereyoucannotmoveorattack,yetenemiesstilltargetyouYou
canstabilizeat0HP,andareimmobileuntilrevivedbyanotherplayer.DeathstartswhenyourHP
dropsintothenegatives,youarentofficiallydeadyetbutafterthreeofyourownturnsyouwillbe.
Certainmedicalexpertscanspendaturntostabilizeyouandoutofcombatcancommitfirstaidto
stabilizeyou.
BrainScans:BrainScansareamedicalprocesswhichcopiesanddownloadsallyourmemories
andpersonality,intoamechanicalharddrive,tobestoredforlater.Theprocesstakes5HP,and
oneshortresttocomplete,andcanbeperformedatanymajormedicalcenter,foramoderate
fee.
Cloning:CompleteregenerationofyourbodybyregrowingitfromscratchviaapieceofDNA.A
brainscanarequiredtohavememoriestransferfromyouroriginallifetothisnewone,yournew
bodyhasalloftheabilitiesandmemoriesofthecharacteratthetimeoftheirlastbrainscan.
Cloningtakesfiveingamedaystocomplete,andrequiresonedaytorecover.Afterfiveclonings,
mutationsmaybegintooccur.
OccultResurrection:Occultresurrectionistheprocessbywhichyourbodyandmindarerevived,
pulledfromthegroundandfromtheafterlife,andforcedbackintothelivingworldbytheraw
powerofOccultGods.Toperformthisritual,youmusthaveaNecromancerofSothothTakethe
corpseoftheoneyouwishtorevive,aswellastwoadditionallivingpeople.Thefirstperson
sacrificedmustbehalftheageofthedeceased,andthesecondmustbedoubletheirage,bothof
thesamegenderasthedeceased.Drainthebloodofthetwoovertheonewhohasdied,and
chant:II,YogSothoth.OGTHRODAI'FGEB'LEE'HYOGSOTHOTH'NGAH'NGAI'Y
ZHRO,II,YogSothoth.Thedeceasedwillriseafterthis,with10totheirtotalHP,andalltheir
statsrandomlyreassigned.
Consciousnesstransfer:Thisisthemostsimpleprocessofresurrection,asyousimplytakeyour
brainscan,anddownloaditintoaRobotbody.YougainGlitchStats,EMPsnowdisableyoufor6
turns,andtheprocesstakesoneingameday,aswellasover10,000osidians.Youcannot
becomeorganicagainoncechanged.
9
LevelsandXP
0 1 0
300 2 0
900 3 0
2,700 4 0
6,500 5 1
14,000 6 1
24,000 7 1
35,000 8 1
50,000 9 1
66,000 10 2
95,000 11 2
110,000 12 2
140,000 13 2
160,000 14 2
185,000 15 3
210,000 16 3
240,000 17 3
290,000 18 3
315,000 19 3
370,000 20 4
Everylevelmilestone(3,5,10,15,and20),youwillgain+2additionalskillpointsthatyoumayuse
toupgradeanybasestat,inanywayyouchoose.
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SpeciesStats:
Theseareyourracialbonuses,pointsyouaddtoyourbasestat,dependingonwhatspeciesyou
choosetoplayas.Thesepointsareaddedtoyourbasestat,notyourmodifiers.
Human +1 +1 +1 +1 +1 +1
Apex +2 +0 +2 +3 +0 1
Avian 1 +3 +0 +0 +2 +2
Floran +3 +2 +1 1 1 +2
Hylotl 1 +2 +0 +2 +3 +0
Glitch +1 2 +3 +2 +1 +0
Novakid +1 +3 +2 2 2 +4
Avali +1 +2 1 +2 1 +3
Noctrian +2 +1 +0 +1 2 +2
Gillion +4 +2 +1 2 +0 +1
Feverian 3 +4 +0 +2 +0 +3
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Human:
Despitearoughandturbulentroad,followingthedestructionoftheirhomeplanetsomefive
hundredyearsago,theHumanRacehasmanagedtoprevail,andreclaimtheirplaceinthe
GalacticUnity.
Humansarecurious,ambitious,drivencreatures,withapowerful,ifnotoverlyoptimisticviewof
whattheirspeciescanachieve.Whilenotthemosttechnologicallyadvancedspeciesbyany
definition,howevertheyreknowntobefantasticorganizers,andunifiers,havingformedthebase
fortheGalacticUnityaboutsevenhundredyearsago,andcreatingGalacticCommon,the
universallanguagespokenacrossthegalaxy.
ForHumanity,nochallengeistoogreat,noobstacleinsurmountable,andnohorizon
unexplorable.Humanswillpushonthrougheverychallenge,nomattertheconsequences.
Skills:
+Specialize:Afterallstatsarerolled,theplayermayaddone,additional+2toanybasestat.
+Notwithoutafight:OnceaHumanshealthreacheszeroorbelow,theplayercanchooseto
stabilizeatzero,ratherthanfallintothenegatives.Maybeusedonceperday,rechargesaftera
longrest.
+ThatHumanCuriosity:WhenaHumanplayerinitiatesaperceptioncheck,theDCforlocating
trapsandhazards,willbeloweredby1,aswellasageneral+1bonustoallperceptionchecks.
Egocentric:1todiplomacywithotherspecies.
Demoralized:Afterafailedsavingthrow,playerwillbestunnedforoneturn.
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Apex:
TheApexareaspeciesofbipedalapelikecreatures,similartohumans,however,duetoawave
ofscientificadvancements,whichallowedtheApextoevolvementally,atthecostoftheirphysical
evolution,thespeciesnowbearsastrikingresemblancetotheirunevolvedprimatecounterparts.
Coveredinathicklayerofhair,withhardjawlinesandprotrudingforeheads,ifnotfortheirbipedal
nature,andhumanlikeposture,theApexcouldeasilybemistakenforgreatapes.
TheApexarerenownedfortheirscientificadvancements,specificallyinengineeringand
medicine,havingbeentheforerunnersofmostmodernadvancementsandamenities.Apexare
creditedwithbeingthefirstspeciestoachievehyperspace,andthefirstspeciestoperfectgenetic
cloning.
Withgreatadvancementhowever,hascomeareinofnightmarishoppression,asthemajorityof
ApexColoniesarecontrolledbythesinisterorganizationknownastheMiniknog,puppetedbya
strange,allseeingentity,knownasBigApe.Thesecoloniesaresubjecttostrict,andconstant
observation,livinginanorwellianhell,thelikesofwhichstrikefearintoalllivinginthefreeGalactic
Unity.Rebelsandescapeesfromthesecolonies,makeupthemajorityoftheApexPopulation,in
civilizedspace.
Skills:
+HappyTogether:Apexaregivenastatboostof+1STR,and+2INT,whenworkingalongside
otherApex.however,theyarealsogivena2toWIS.Doesnotstack.
+Authoritativestance:Apexgain+1todeception,diplomacyandintimidate.
+DolbyVision:ApexmaymakeoneINT,andonePerceptionroll,tolearnhowtorebuildanytech
theyhaveheldforadayormore.DCtobedeterminedbytheGM.
DamnDirtyApes:2toanypersuasion,orcharmrolls.
Brainwashed:TheDCtotheeffectsofcharismaisloweredby2.
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Avian:
Asthenameimplies,theAvianareaspeciesofsmall(46feet)bipedal,highlyreligious
birdpeople.TheAviansareaproudspecies,whichhasstubbornlyclungtooldtraditions,and
religiousideals,longintotheirspacefaringdays.Aviansaresaidtobemoreintouchwiththe
supernaturalelementsoftheuniverse,andareoftenseenaseitherparagonsoftheoldways,or
asabunchofbackwatercultists,dependingonwhoyouask.
TheAviansareresponsibleforthecreationofErchiusfuel,madefromerchiuscrystals,which
wereusedforritualsontheAvianhomeworld,butweresoondiscoveredtomakeanexcellent
powersourceforhyperdrives,afterbeingliquidized.TheyarealsoknownforcreatingSolarium,a
specialmineralfoundintheasteroidbeltoftheAvian'ssolarsystem,andisnowusedtomake
mostofthelaserweaponryintheGalaxy.
Aviansaresubdividedintotwoclasses,TheFollowersofKluex,andtheGrounded.Thefollowers
ofKluex,asthenameimplies,followtheoldaviangodofthesamename.TheseAviansare
knowntobeveryhostiletooutsiders,andhaveahistoryofritualisticsacrifice.Itwasonlywhen
theHylotldiscoveredtheAvianhomeworld,thatthegreatbirdspeciestooktothestars,andgave
birthtotheotherclassofAvian,theGrounded.ThegroundedarethosewhostrayfromKluex,
andfollowadifferentpath,formingpeacefulcolonies,thatwelcomeoutsiders,andembraceall
technology,whileshunningtheoldways,andjoiningtheGalacticUnity.
Skills:
+FlockMentality:Aviansgaina+2toDEX,and+2toCHA,wheningroupsof3ormore,but1to
CON.Doesnotstack.
+Theyrenotfornothing:FalldamageforAviansisreducedbyhalf,andtheycanfalltwiceasfar.
Theycanalsojump2timesashigh
+Talons:Aviansdo1D8unarmeddamage,andcanholdontoenemies(advantagetograpple)
andledgeswithgreaterease.
HollowBones:BluntdamageforAviansgainsanextra1D4ofdamage.
ChickenFingers:Bulletbasedrangedweaponsrequirea+2higherDCthrowtobesuccessful.
14
Floran:
FloranshavealwaysbeenconsideredoneofthestrangestspeciesintheGalaxy,andarethe
secondnewestmemberoftheGalacticUnity.Floransarebipedal,sentientplantpeople,asthe
namewouldsuggest,andhaveaverylarge,veryscattered,tribalbasedculture.Dontlettheir
earthy,plantlikeappearancefoolyou,Floransareoftenconsideredoneofthemostdangerous,
hostilespeciesintheentireGalaxyTheirentirespacefaringempire,wascraftedviareverse
engineeringtheshipsofthosewholandedontheirhomeplanet,andattemptedtomaketreaties
withtheplantspecies.
Floranscantakethecharacteristicsofanyplant,andhaveawidevarietyofforms,includingthe
large,barkcoveredTreeFlorans,thespinycactiFlorans,orthesweetsmellingFlowerFlorans.
Whiletheyseemtogainsomenutrientsfromphotosynthesis,Floranshaveaveryhostilenature,
andarestrictcarnivores,devouringanylivingbeingwhichstumblesintotheirgrasp.Most
CommonSpeakingFlorans,talkwithaharshlisp,withprolongedSsounds,andatendencyto
speakinthethirdperson.
SomeFlorans,however,haveforgonethistriballifestyle.AfterbefriendingtheGlitch,andafter
realizingtheycouldnoteatthem,theFloranshadanadvocateontheGalacticUnity,andwere
offeredaposition,iftheycouldprovethemselvesdiplomatic.Floranswhoconformtosocietal
norms,andfollowthelawsoftheGalacticUnity,areallowedfullcitizenship,andcolonieswhich
housetheseFlorans,areoftengivenbenefits.Tribeswhichhaveshowncivility,mayalsoqualify
forofficialcolonystatus.
Skills:
+Ssssstab!:Floransgainanextra2D4ofdamagewithallbladedweapons,and+1DEXwhen
usingsmallblades.
+AmbussssshHuntersss:Gainsanextra1D4onsuccessfulstealthattacks.DCforstealththrows
loweredby1.
+Floranhuntsss:Floransmayregain3HPperkill,shouldtheenemybemeatbased.Takesone
turntoconsume.
Firesssbad!:1toallstatswheninburningareas.Doublefiredamagetaken.
Lisssspandteethss:3toalldiplomacyanddeceptionrolls,buta+1tointimidation.
15
Hylotl:
TheHylotlareaproud,ancientspecies,ofamphibious,bipedal,threeeyedfishpeople,boundby
astrictcodeofhonor,andpeace.HylotlappearstobedistantlyrelatedtotheFlorans,astheir
historydictatesadevastatinggenocideoftheirspecies,enactedbysaidFlorans,onewhichwas
somonumental,thattheremainingprimordialHylotl,descendedintothesea,toavoidtheir
landbasedcounterparts.ThyHylotlrapidlyevolvedfromtheir,becomingmostlyaquatic,and
highlyparanoid.
TheHylotl,incontrasttotheirPlantCousins,areoneofthemostpeaceful,andacceptingspecies
intheGalaxy,havingbeenoneofthefoundingmembersoftheGalacticUnity,alongsideHumans
andGlitch.TheyarealsoknownforcreatingTeleportation,aswellasplasmaweapons,including
thecovetedPlasmaSword,usingreverseengineeredbrandsfromtheNovakid.
HylotlareknownasLoyal,dedicatedallies,whowilllaydowntheirlifeforyouatamoments
notice.Thosewhodonotfollowthepathofawarrior,oftenbecomescholarsorartists,however
thelatterisoftendiscouraged,inlieuofacademicpursuits.Hylotlareloyalmembersofthe
GalacticUnity,andarealwayswelcomingofnewguestsintheirunderseacolonies.
Skills:
+asolitarymind:Hylotlgain+2WISwhenworkingwithoutotherHylotl.Anda+1INTwhen
workingingroups.
+Amoreelegantweapon:Hylotlgain+1DEXwhenwieldingonehandedblades.+2iftheblades
areofHylotlmake.
+Yourroots:Hylotlcanbreathunderwater,andgaina+1inDEX,andSTRwhenwet,or
underwater.Butgaina1toallstatswheninanaridorburningenvironment.
Softskin:Slashingandpiercingdamagegainsanextra1D4ofdamageagainstHylotl.
Swimaway!:Hylotlaremoreeasilyintimidated+2tointimidationDCmadeagainstthem.
16
Glitch:
TheGlitcharewhatremainofafailedexperiment,carriedoutbysomeancient,longdead
species.Theexperimentdealtwiththeformation,andevolutionofsociety,whereroboticbeings
werecreatedtoselfimprove,untilsuchtimeastheyeitherbecamesoadvancedthatthey
transcendedphysicalform,orwipedthemselvesout.Exactly99.9%ofthesesimulationsended
withthespeciesdestroyingitself,butnottheGlitch!Asthenamesuggests,theGlitchsuffered
errorinthesimulation,andgotpermanentlystuckinthemedievalformofsociety,unabletomove
beyondtheseideals,andtechnologylevel.GlitchalsohaveoneotherminordefectInsteadof
havinginflectionsintheirvoice,theywillinsteadspeakinmonotone,andsimplystatetheir
emotionbeforeeverythingtheysay.Thismeans,however,theycanneverlieabouthowtheyfeel.
SomeGlitch,however,breakfreeofthiserror,andbecomefullyselfaware,stuckasfreethinkers
inanunchangingsociety.Mostlearnhowtobuildcrudespaceships,andleavetheirplanet,some
returntohelptheirfellowGlitchescapetheirworld,andmakenewcolonies.ThesefreeGlitchare
whatmakeupthemajorityofGalacticUnitycolonies,howeverthemedievalcoloniesarestill
allowedtoapplyforrecognition,solongastheyobeythelaws.
Glitcharedriven,loyalguardians,thatmakeupthemajorityoftheGalacticUnitysmilitaryforce,
aswellasmanymenialpositions,suchasserviceworkersandbodyguards.Manystillholdup
theiroldideals,evenaftergainingsentience,andfreewill.Theyarekind,andgiving,ifsomewhat
backwards,andregressiveintermsofpoliticalissues.Howevertheywillalwayshaveyourback,
andarereadyforafightwhenthetimecomes.
Skills:
+Stat.Sternerstuff:Glitchautomaticallygaina+10armourrating,evenwhenunarmoured.
Invulnerabilitytopoison,radiation,cold,andsuffocation.
+Stat.I'llbeback!:Glitchcanstillmove,andusedrangedweapons,aftertheirhealthreaches
zero.However,goingintothenegativesafterthatcausesdeathafteronlyoneturn.
+Stat.Assimilation:GlitchmaymakeanINTrollof10orhigher,torepairthemselvesfor3HP.
Takesonefullturntorepair.
Stat.Artificialheart:EMPattacksdisableGlitchesforthreeturns.
Stat.*thumbsup*:Plasmadoesanextra1D6damagetoGlitch.
17
Novakid:
QuiteanenigmaintheGalaxy,theNovakidarepossiblythestrangestsentientspeciesinthe
knownUniverse.Unofficially,andsomewhatderogatorilyknownasGasBagPeopleThe
NovakidareactualArtificialIntelligences,storedinasmall,metallicsupercomputerslashmagnetic
fieldgenerator,whichsitsinthecenteroftheirface.Thesecomputers,knownasBrandsaretiny
shieldgenerators,whichusemagneticfieldstoholdinanongoingfusionreaction,thatservesasa
powersource.Inshort,theNovakidaresmall,humanshapedbagsofsuperheatedplasma,which
functionalmostastinysuns.
Nobody'squitesurewheretheNovakidcamefrom,orwhobuiltthem,orevenwhokeepsbuilding
them.Novakidseemtospontaneouslygenerate,asreproductionhasneverbeenobserved,or
documentedinanyregard.This,however,maybeduetothefactthatNovakidhavenorecorded
historywhatsoevereverythingknownaboutthem,hasbeentoldthroughwordofmouth,asthe
Novakidhaveneverwrittenanyhistorydown,seeminglybecausetheentirespecies,collectively
forgottodoit.Novakidarenotoriousoutlawsandbandits,livinglifeinsmallshantytowns,oron
theroadashitchhikers.
TheNovakidhaveyettoofficiallyjointheGalacticUnity,partlybecauseoftheirinabilityto
rememberthings,ordopaperworkofanykind,andpartlybecauseoftheirhighlyimpulsive
behavior,whichhasleadto..Troubled,diplomaticrelations,suchastheseveraloccasionswhere
bananaswereofferedtoApexcommanders,andcasuallyaskingAvianpriestsiftheirGodKluex
isreal.Novakidareindividuallygrantedcitizenship,howevernocolonieshaveeverbeen
registered.
Skills:
+Howdymaam:Novakidgain+3charismawhentalkingwiththeoppositegender.
+I'mfeelinglucky!:Playershaveonechancetorerollanaction,beforeknowingifitworkedornot.
Rerolledactionwillalwaysbeused.
+Gunslinger:Novakiddealanextra2D4damagewhendualwielding,butaccuracyisloweredby
1DEX.
Supernova:Oncehealthdropstothenegatives,aNovakidwillgetthreeturns,beforeviolently
explodinginaballofplasma,dealingdamagetoallthosearoundthem.Immunetoplasmabased
attacks.
Inthemoment:3WISwhencaughtoffguard,nopassiveperception,and2toStealthrolls,as
theyglowbrightly.2diplomacy.
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Avali:
TheAvali(Aplayercreatedcustomspecies)are3foottall,featheredreptilians,withammonia
basedblood,andbarbedtailfeathers.Thisstrangebiology,meanstheAvaliareofofthefew
alliedspecies,whichrequirespecialenvironmentalprotectionsuits,toexplorewarm,earthlike
worlds.Thesestrangereptilesareknownascloseknit,somewhatxenophobictribalwarriors,
havingkepttheirkinbasedculturewellintothespaceage.
Avaliareskilledengineers,withafocusoncybernetics,andbodyaugmentation,makingthema
rivalfortheApex,andtheNoctrians.Mostlykeepingtothemselves,Avaliareararesightinthe
GalacticUnity,andoftenresideintheLawlesssectionoftheGalaxy,farawayfromthestandard
controloftheUnity.MostAvaligoevenfurther,andremainonlywiththeirtribe,anddirectkin,
neverventuringfarfromtheirhomeland.
Thosewhodoleave,morethanoftentrytolocateotherAvali,andtraveltheGalaxyinpacks,
spreadingtheirinventions,andhistorythroughoutthestars.Whilenotthegreatestfighters,having
oneonyourteamwillthrowacurveballatyourenemies,asAvaliaremysterious,unpredictable
fighters,thatoftenchangetheirtacticsmidbattle,patternsshiftingcompletelytodealwithnew
threats.
Skills:
+AmmoniaBlood:Avalihaveanimmunitytocold,andfreezingdamage,howevertheytakean
extra2d4fromheatandburningdamage.
+PrehistoricTalents:Avalicandeal1d8damagewithkicksfromtheclawsontheirfeet,andattack
twicewitha1d4piercingdamageattackwiththeirtails.
+PopularModification:Avaligainanextra+3toallaugmentationrolls,andmoveupadicetierfor
unarmedattacks,whenusingcyberneticlimbs.
Empathetic:Avaligaina1toallstatswhenanypartymemberreacheszeroorlessHP.This
abilitystacks,anda2willbeaddedifanotherpartymemberdropsbelowzero.
FearoftheOldGods:Avalideal1d6lessdamageusingoccultattacks,andcanonlyjoinan
Occultclassatlevel3orhigher.
19
Gillion:
Anotherofthefewunalignedspecies,theGillion(CreatedbyFelixGerzel)areafearsome
speciesoffurcoveredgiantwarlizards,reachinguptoeighttosixteenfeetinheight.TheGillion
arehighlymilitaristic,andviolentbynature,mostofthepseudotribesbeingrunbyabloodthirsty,
matriarchwarchief.Gillionsarefierce,warhungryfighters,legendsaysthattheircultureinvented
guns,butshunnedthem,asbeingunfair,beforereturningtoswords.Gillionsalsohaveno
inherentspokenlanguage,andinsteadcommunicateviapheromonesexpelledthroughtheir
pores.
NoGilliontribehasjoinedtheGalacticUnity,andmostofthespeciesisisolatedtoasingleplanet.
However,someGillion,thosewhoembracethemodernwayoflife,havechosentoleavetheir
world,andbecomecitizensoftheUnity,orbraveitinthelawlesssectionoftheGalaxy.Gillions
aremastersofchemicalaugmentation,andhavepresentedtheUnitywithcountlessperformance
enhancingdrugs,forbothcombativeuse,andrecreational.
Whileunalignedasawhole,Gillionwilloftendedicatethemselvestosmallgroupsorcompanies,
andtreatthemasatribe.LearningGalacticCommon,whiledifficult,isnotimpossiblenor
uncommonforGillion,andmanycanfunctionjustfineinCivilianspace,aswellasincombat
situations.Oncetrustisgained,Gillionbecomequiteloyalandcaring,treatingtheiralliesthesame
asotherGillion,thoughthiscouldbesometrouble,asGillionoftenshowaffectionviaviolent
sparringmatches.
Skills:
+Berserker:Onceperfight,Gillioncanactivateaberserkerstate,whichgivesanincreaseof+3to
STRand+2toCON.Laststhreeturns,oncedepleted,theGillionmustskiptwoturnstorest,
duringwhichtime,theyarevulnerabletoattack.
+FocusandStrength:onceperfight,DEXpointscanberedistributedtoSTRorCON,witha
conversionof3DEX=+1STR/CON.
+HormonalLinguistics:GillioncanspeaktootherGillioninapheromonebasedlanguage,unique
tothem.+2diplomacywhenspeakinginthismethodtootherGillion,andcanbeusedtosilently
communicateoveradistanceofupto40feet,inaventilatedenvironment.
ColdBlooded:Gilliondontproducebodyheat,andtakeanextra2D4freezingdamage,andget
a1toallstatsinthecold.
20
Overexertion:Gillionusealotofenergytofight,andassuch,slowlygetweakerovertime.After
tenturns,aGillionstartstoloseskillpoints,1foreveryskill,ineveryroundafterthetenth.Gillion
arealsomoreeasilycharmedbypersuasionafterthetenthround.
Noctrian:
TheNoctriansarethenewestplayersintheGalaxy,havingappearedonlyoneyearago(asof
3021).Noctriansareaspeciesof4to5foottall,highlymilitaristic,superadvanced,bipedal
catfolk.Theiruncannyresemblancetoearthcatshasbeenthesourceofmuchmockery,anda
generaldisregardfortheirstatusasasuperpower.Butdontbefooled,theNoctriansareoneof,if
notthesinglemostadvancedspeciesintheGalaxy,andtheGalacticBureaucratswhichrun
manyofthegovernmentfunctionsoftheUnity.
AfterappearingintheUniversesomeyearsago,afterpartoftheirspeciescrossedoverfrom
whatmanyclaimwasanalternateuniverse,followingadevastatingwar,theNoctriansquickly
foundtheirwaytotheGalacticUnity,andassimilatedthemselveswithoutquestion.Alongwith
Glitch,theNoctriansmakeupalargepartoftheUnitysmilitary,howeverunliketheGlitch,the
Noctrianshavetheirown,separatemilitary,thatfightsspecificallyfortheirspecies.The
technologicalachievementsofthisspeciesareuncountable,sosaturatedaretheyintechnology,
thatcyberneticaugmentation,andthecasualremovalandreplacementoflimbs,isconsidered
trendyandafashionablethingtodoThosewithroboticlimbsareseenasimportant,and
wealthy.
Whiletheyareallied,theNoctriansareoneofthemoreXenophobic,andnationalisticspeciesin
theUnity,consideringthemselvestobeabovemostotherspecies.Noctrianshaveaspecial
hatredofHumans,astheysomehowtieintothedevastatingwarfromtheirhomeuniverse,
howeverdetailsaredifficulttofind,andnotreadilyavailable.Nevertheless,Noctriansareaforce
tobereckonedwith,andwillbeloyaltoyouandyourcause,solongasyoudontcallthemCats.
Skills:
+Morethancatscratch:Noctriansdeal2D4unarmeddamage,anddoanextra1D4ofdamage
withlaserweapons,andgravityweapons.
+Likeacat:Noctriansgain+2toallstealthrolls,andcanjumpto,ordownfromledges,without
makingnoise.
+NaturalLeader:Noctriansgivea+2statboosttoanyoneskillofallpartymembers.(IE:allparty
membersgain+2towhateverstattheNoctrianchooses,duringcombatonly).
SizeMatters:Bluntandpiercingattacksdoanextra1D4ofdamage.
21
DontCallmeCute:3toIntimidationrolls,and1WisdomandDiplomacywhenreferredtoasa
catOrinsultedingeneral.
22
Feverian:
OftencalledtheTimeTravellingFoxPeopletheFeveriansare,clearly,araceofbipedal
coyotelikecreatures,knownfortheirsuavenature,andrecklessspirit.TheFeveriansappearedin
theworldinasimilarmannertotheNoctrians,anditisbelievedthatanallianceofsortsis
acknowledged,butneverofficiallywrittendown,ordeclaredbyeithergovernments.Feveriansare
themostcommonGalacticTradersandsmugglers,withsmall,highlysecurespacestation
colonies,thatfunctionasjunctions,tradingposts,outposts,andshipstops.
FeverianshaveyettoofficiallyjointheGalacticUnity,andoftenchoosetostayoutofCivilian
Spaceentirely,keepingtothelawlesssectionoftheGalaxy,wheretheirtradecannotbeimpeded.
However,inspiteofthis,someFeverianshavemadethetriptoCivSpace,insearchofa
legitimatecareer,andabetterlife,oftenmetwithharshstigma,andrejection,astheirreputation
asunreputable,untrustworthyconmen,permeateseveryfacetofCivSpace.Therehavebeen
movements,recently,togiveFeveriansthesamerightsasotherGalacticCitizens,andendthe
stigmasurroundingthem.
Feverianscanusuallybehiredasmercenaries,andpersuadedtostaywithyourorganizationif
moneyisinvolved,orifyoucanensurethesafetyoftheirfamilyandfriends.Theyareskilled
combatants,andsmoothtalkers,oftenfindingquick,simple,andcraftywaystoescapesituations,
withallyourmembersintact.ThecunningandquickFeverians,areanexcellentallytohave,if
youcansecuretheirtrust,andmanagetotrustthem.
Skills:
+Quicklittlebuggers:FeverianhaveaNaturalspeedof40andhavea+1modifierwhen
attemptingtododgeattacks.
+SavvyTraders:Canrolltogetadiscount,andcansellthingsforhigher.
+GalacticTravellers:Freveriansarenaturalhitchhikers,andwillgainanautomatic+3toall
XenologyandHistoryrolls.
SensitiveNerves:Haveanatural+3Perception,andcanreactfaster,however,anythingthat
disruptsthenervescantemporarilycrippleaFeverian.(Electricaldamagestunsfortwoturns,as
doEMPs)
FluffleWuffles!:4toIntimidation,andcanbeIntimidatedwheninsulted.
23
Classes:
ClassesarethesinglemostimportantpartofDungeonsandDragons,evenmoresothanspecies
andbackgrounds,asyourclasswilldefinehowyouplaythegame.Whilecertainspeciesare
bettersuitedtospecificclasses,i.e,Floransasassassins,HylotlasAcademics,orApexas
wardens,anyspeciescanbeanyclass,andgetbyjustfine,wehighlyencourageyoutobreak
stereotypeswithyourAvianWarrior,orNovakidassassin.
Eachclassspecializesindifferentweapons,armours,andmethodsofattackAssassinsspecialize
insneaking,Warriorshackandslashdirectly,Soldiersdealwithtargetsatarange,andOutlaws
usewhateversclosetothem.Findaclassthatfitstheplaystyleyouremostcomfortablewith,or
theonethatfitsyourcharacterthebest.
Chooseyourclasswisely,asyourclasscannotbechangedoncethegamebegins,andyou
cannottakeonasecondone.TheonlywaytohavetwoclassesistotakeonanOccultschool
(ExplainedintheOccultsection)andspecializeinthataswell.Occultclassescancompliment
youroriginalclassbyeithersupportingit,andboostingskillsyoualreadyhave,oropposingit,and
fillingintheblankswhereyouroriginalclassletyoudown.
HitDice:ThisisthediceusedtorollyourHP.Rollthisdiceonceperlevel,andgainthatmuchto
yourtotalHP.
Unarmedattackdice:Thisishowmuchdamageyoudowhenusingbarefists,thediceyouroll
whendealingunarmeddamage.Ifyourspecieshasahigherunarmedattackdicethenyourclass,
usethatdice.
Speed:Speedishowmanymetersyoucanmoveperturn,soifyourspeedis25,youcanmove
25metersperturn.
Weapons:T hesearetheweaponsyougainproficiencyin,youmayaddyourproficiencybonusto
allrollswiththeseweapons.
Tools:T
hisisthetoolkityoustartthegamewith,yourcharacterwillhavethiswhenyoubegin.
Savingthrows:YoumayrerollanyfailedrollwiththeseskillsonceperdayifyouhaveStrength
asasavingthrow,andyoufailaSTRroll,youmayrerollthatfailedrollonce.Takesonelongrest
torecharge.
Skills(Choosefour):Sixskillswillbepresented,youmaychoosefourofthem.Yourfourchosen
skillsallgainyourproficiencybonuswhenrolledfor.
24
Soldier:
Asthenamesuggests,soldiersarecurrent,orformermembersofamilitaryorganization,beit
TheGalacticUnity,aracialarmada,oraPMC.Theyoftenhavesomeformofcombativemilitary
training,andholdtheidealsofthemilitarywhichemploysthem.
HitDice:2D4.
UnarmedAttackDice:1D6.
Speed:20feet.
Weapons:TwohandedRanged,Twohandedmelee.
Tools:ArmourKit,WeaponKit.
SavingThrows:Constitution,Strength,Diplomacy.
Skills(Choosefour):Acrobatics,Athletics,Augment,Survival,Perception,Diplomacy.
Level1:
+Togetherwestand:+1toallskillswhenworkingwithtwoormoresoldiers.
+Ready,Aim..:Firearms(Ballistic,Energy,orPlasmabased)gainanextra1D4ofdamage,and
haveahigherchancetohit.
+BFG:TheSTRrequirementforweaponsisloweredby1.
+FieldMaintenance:Onanatural1thesoldiermaychoosetorerolltheirdie.Ifthenumberonthe
dieislessthan10,thefailureistwiceasbad.Ifthenumberonthedieisgreaterthan10,the
checkautomaticallysucceeds.Thisabilityfunctionsonceperlongrest.
Dividedwefall:1WISandSTRwhenfightingothersoldiersofthesameallianceorspecies.
FollowingOrders:Higherchancetofallfordeception,intimidation,persuasion,anddiplomacy
rolls,fromalliesandsuperiors.
25
Level3:
+Notthefirsttime:Onceperfight,asoldiercanperformaCONsavingthrow,toignorethelastbit
ofdamagetaken.Iftherollfailshowever,theplayerisdealtanextra1D6ofdamage.Level5:
+AmmoConservation:Rangedweaponsdoubleinmagazinesize,andaccuracyisimproved,DC
forsuccessfulhitsloweredby1.
+CloseQuartersCombat:+1STR,enemieswithin5feetaredealtanextra1D4ofdamagefor
meleeattacksonly.
Level10:
+Inmysights:Ifyouhavetheinitiative,yourfirstshotwitharangedweaponwillalwayshit.
+Resolve:Higherchancetopassintimidationchecksagainstyou,+2WIS.
+Notdonewithyou:oncehealthreachesthenegatives,playermayroll1D4,andregainthat
muchhealth.PerkdoesnotworkifhealthreachesZero,onlyifitdropstothenegativesdirectly.
Level15:
+Notarookie:allrangedweaponsnowdealandextra2D4damage.
+Hitemwhereithurts:Limbshotshaveamuchhigherchancetocrippleenemies.
+Rambo:Cannowdualwieldtwohandedweapons,witha+2instrength,and1DEX,plusgain
anextra1D4damageforeachweapon.
+AmmoHoarding:Rangedweaponmagazinesdoubledagain,maximumheldammospacenow
doubles.
Level20:
+Veteran:+1toallstats,+3STR,+3CON,rangedweaponsmoveuponeattackdice(D4toD6,
D6toD8,ect).Extra1D4bleedingdamagetobullets,1D4extraburningdamagetoPlasma.An
additionalboostinallstatsdependingonhowmanysoldiersareinaparty(1Soldier=+1inevery
stat).
26
Warrior:
WarriorsarethefearlessmeleefightersoftheGalaxy,thosewhothinkgunsareforchumps,and
wouldratherpunchpeopletodeath,oruseahugesword.Maybenotthegreatesttacticinthe
Galaxy,butanyonewhocantankabullettothechest,thenbeatsomeonetodeathwithhis
partnersseveredleg,iscertainlysomeoneyoudratherhaveonyourteam,thantheenemies.
HitDice:1D10
UnarmedAttackDice:2D6
Speed:25feet.
Weapons:OnehandedMelee,TwoHandedMelee,Unarmed
Tools:ArmourKit,WeaponKit.
SavingThrows:Constitution,Strength,Dexterity
Skills(Choosefour):Acrobatics,Athletics,Intimidation,Survival,Occult,Perception.
Level1
+Gunsarestupid!:Gainanextra1d4toalldamagedonewithmeleeweaponswhenfacing
enemieswieldingguns.
+TheTouch:19sand20sonunarmouredfoeswillseverlimbswhenusingslashing,orcrush
boneswhenusingbluntweapons.(LimbremovalmustbetalkedoverwithDM)
+VikingBlood:Onceperfight,thewarriorcandealdoubledamagefortwoturns,onanyandall
enemieswhohavedealtdamagetothem.
Untrained:3toallDEXrollswhenusingtwohandedfirearms,and1withonehanded.
Unarmed:Takeanextra1d4damagefromallfirearms.
27
Level3:
+BringthePain:Gainanextraattackdicewhenhealthdropsbelow10.Whenyoureachlevel3,
doubleyourmaximumhealth.
Level5:
+Doubletrouble:Canusetwohandedmeleeweaponsasonehandedmeleeweapons.
+ThickSkin:Naturallygaina+5armourrating,thatreplenishesafteralongrest.
Level10:
+VikingWarriorSoup:Addanextra1d4toVikingBlooddamage,afteritsbeendoubled.
+ManlyMan:Givesyoua+2toStrengthrollswhenusingMeleeweapons.
+Raid:Unarmedattackdiceisnow3d4
Level15
+KillerQueen:Enemiesdropdoubletheosidianswhenkilledwithmeleeweapons.
+MettleandMetal:Statuseffectsareoneturnshorterforyou.
+Avatar:Elementaldamageonmeleeweaponsisdoubled.
+VikingBloodWarriorSoupSupreme:DoubleyourVikingBlooddamageagain,afterdoublingit
thefirsttime,andaddingthe1d4.
28
Level20:
+OnePUNCH!:Criticalhitsinanunarmouredenemysweakspot,isaninstantkill,solongas
theyrethesame,orlowerleveltoyou.(Doesnotapplytogods).
29
Outlaw:
Outlawsarethosebrashexplorers,whohavecommittedsomecrimeinCivilianspace,andnow
resideintheLawlesszoneoftheGalaxy,awayfromthejurisdictionoftheUnity.Theyare
normallyneutrals,whodontcareaboutlawonewayortheother,andsimplylookafter
themselves.Havingsomeonelikethisonyourteam,whiledangerous,mightgiveyousomeinsight
onthecriminalunderbellyoftheGalaxy.
HitDice:1D8
UnarmedAttackDice:2D4
Speed:25feet.
Weapons:OnehandedRanged,OnehandedMelee,improvised.
Tools:Disguisekit,Thieveskit
SavingThrows:Dexterity,Wisdom,Intimidation.
Skills(Choosefour):Acrobatics,Intimidation,Perception,SleightofHand,Survival,Investigation.
Level1:
+LoneStar:+1toanyonestat.
+Fisticuffs:Fightingunarmedgives+1DEX.Unarmedattackshaveahigherchancetodisarm.
+Quickdraw:Canaimandfireinthesameaction,ifusingonehandedweapons.
Suspicious:+1toIntimidation,3diplomacyandcharm,2deception.
Infamous:Unabletolegallyaccessgovernmentcontrolledsettlements.
30
Level3:
+Peashootersandsticks:Onehandedrangedandmeleeweaponsgainanextra1D4damage,
andanextra1D6ifbeingdualwielded.
Level5:
+Brawler:Allimprovisedenvironmentalweaponsdealanextra1D4damage.
+Campbellface:+3toDisguiseandforging,abletoreplicateappearanceandhandwritingafter
onedayofstudy.
Level10:
+Firepower:Abletoquickdrawtwoonehandedweaponsatonce.
+ArmedandDangerous:+2Intimidation,abilitytoperformaIntimidationsavingthrowonceper
fight,toscareonelowerlevelenemyoutofbattle,gainhalfXPifsuccessful.Ifthethrowfails,
enemydealsanextra1D4damageonitsnextturn.
+Experienced:+2toanyoneskill,oneenemyperfightgivesdoubleXP(appliestoallparty
members).
Level15:
+Indiana:Improvisedenvironmentalweaponsdealanextra1D6ofdamage,+2STRwhenusing
improvisedweapons.
+MostWanted:+3Intimidation,+2disguise,cannolongerbespottedbygovernmentofficials
withoutinitiatingcombat
+Sharpshooter:+3DEXwhenusingquickdraw,extra1D4damageforeachgunused.
+BangBang:Pistolsdealanextra1D6damage,adds+1DEX,and+1Intimidation.
Level20:
+Renegade:Cannowfiretwiceinquickdraw,withbothguns,whichnowdoanextra1D6
damageeach.+1Intimidation.+1tostatsupifonthechaoticspectrum.
31
Doctor:
OneshouldnthavetotellyouwhyhavingaDoctoronyourteamisagoodidea.Travellingthe
Galaxycandoanumberonyourpartyshealth,andtheDoctorwillalwaysbetheretopatchyou
up,withtheiryearsofmedicalexperience,anddedicationtothecause.Whilenotthemost
combativeofprofessions,Doctorsarenormallyconsiderednontargetsandcanescapefightsso
longastheydontattack.AlwayshaveaDoctoronhandforwhenthingsgetrough.
HitDice:1D6
UnarmedAttackDice:1D4
Speed:25feet.
Weapons:OnehandedMelee,Stunweapons.
Tools:MedicalKit.
SavingThrows:Intelligence,Wisdom,Medicine.
Skills(Choosefour):Diplomacy,Medicine,Biology,Insight,Persuasion,Acrobatics.
Level1:
+Scholar'stouch:+2INToutofcombat,+2WISincombat.1toSTRandDEXwhenincombat
+Sawbonesandstitches:Canhealalliesfor1D6HPevery2turns,recipientcannotattackwhen
beinghealed.
+Gotyourfix:Takesoneturntoremoveharmfulstatuseffectsfromallies.Removedonestatus
effectperturn,recipientcannotattackwhilebeinghealed.Canalsocraftmedecineinthreeturns,
orduringashortrest.
Scholar'sbody:Takeanextra1D4damagetomeleeandunarmedattacks.
Hippocraticoath:Doctorscannotinitiatecombat,untilanallyhasattackedfirst,oranenemy
attacksthem.
32
Level3:
+SomethingforEverything:Removesthenaturalrestrictionsthatcomeswithaoneallie'sclass
fortwoturns.(Takesawaynegativespecieseffectsfortwoturns).
Level5:
+Standunited:+2CHA,abilitytoadd+2toanyallysrollonceperfight.
+Herblore:DoctorsareabletotakeanINTsavingthrowtoidentifywildplantswithouttesting
them,andmakenewchemicalcompositionsdependingonthenatureoftheplant,iffailedthe
savingthrowcannotberepeatedandtheplantMUSTbetestedtounderstandtheitsnature.
+Calmingpresence:Playerswithin20pacesofDoctorsgain+1WIS,andarelesslikelytobe
intimidated,orpanic.
Level10:
+Surgeon'seyes:AbilitytotakeanINTsavingthrow,toimprovetheaccuracyofyourattack.If
successful,add2D4damage,iffails,remove1D4.
+Labrat:Resistancetoharmfulandneutraldrugs,canreplicateanydrugtheycomeintocontact
with,solongastheyhaveasample.
+Defibrillation:Doctorsaregiventhechancetostabilizedyingallies,andbringthembacktozero
HP.Takesoneturn,playercannotberestoredtopositivehealthuntilcombatends.
Level15:
+Maddoctor:Enemiesbelow5HPimmediatelybecomeintimidated,andcanbepersuadedto
leavethefightforoneturn.Iftheydonotleaveduringthisturn,theyreturntocombatwithan
extra1D4damage.
+Chemistryset:AbilitytocraftknockoutornervegasfromthesurroundingmaterialswithaWIS
andINTsavingthrow.
+MercyRun:Gain+3DEXandCHA,anddealanextra1D4damagewhenusingnonlethal
weapons.
+DoctorHouse:Doctorscannowdiagnoseaplayersillnessorstatuseffect,andbeginfixing
theminthesameturn.
33
Level20:
+NotonmyWatch:Doctorscanreviveadeadplayer,ifsaidplayerhasdiedwithinthreeturns.
Takestwoturnstorevive,andanotherturntoheal,duringwhichtimethedeathcountdownis
stopped.Canbeusedonceperfight.
34
Assassin:
Themostelderofprofessions,rightafterprostitution.Everyonewantssomeonedead,andthe
Assassinishappytohelp.Beitapoliticalopponent,acheatingspouse,orevenjustsomeone
whopissesyouoff,theAssassinwillbeatyourcall,intheshadows,readytoputaholethrough
yourenemiesheads.Theyarefast,stealthy,quicktalking,nononsensekillers,andhaving
someonelikethisonyourside,couldmeanthedifferencebetweenlifeordeath,whenthingsgo
wrong.
HitDice:1D4
UnarmedAttackDice:1D6
Speed:30feet.
Weapons:OneHandedMelee,SniperRifles,Stunweapons.
Tools:Thieveskit,Disguisekit.
SavingThrows:Dexterity,Stealth,Perception.
Skills(Choosefour):Acrobatics,Stealth,Perception,SleightofHand,Deception,Insight.
Level1:
+NimbleandQuick:Canmovetwiceperturn,butdoingsopreventsplayerfromattacking.(Can
stillmovethenattackinthesameturn).
+LifeofShadows:Whileundetectedtheassassingainsadditionalaccuracyforsemiautomatic
weapons(SniperRiflesandPistols).ThislowerstheaccuracyDCforsuchattacksby2.
+DeathlySilent:Canattacktwiceperturnusingsmallarms(Onehandedweapons),butdoingso
preventstheplayerfrommoving.(Canstillmovethenattackinthesameturn).Adds1d4toall
stealthattacks.
Didntthinkidneedit:2STRafterfailedstealthrolls.Thefirstdamagetakenafterafailed
Stealthrollisgivenanextra1d4damage.
Glassbonesandpaperskin:Bluntandpiercingattacksdoanextra(lvl.1:1d4,lvl.3:1d6,lvl.5:1d8,
lvl.10:2d4,lvl.15:1d12,lvl.20:2d6)ofdamage.Takesonelongresttofullyrecoverifhealingitems
arentused.
35
Level3:
+Deathfromabove:Droppingontoanenemyandstabbingthemdealsdoubledamage.Fall
damagehalvedwhenlandingonanenemy.
Level5:
+Snapshot:Sniperriflesgainanaccuracybonusevenwhennotusingthesights.Sniperriflesand
scopedpistolsdealanextra1d4ofdamage.
+Imnottouchingyou:Twiceperfight,Ifyouarebeingattackedwithameleeweaponbyan
attackeryoucansee.Youmaytakeaperceptionrolltodirecttheirattacks,andtakehalfdamage.
Level10:
+Proficient:Playercannowadd+1toanyoneskill,Speedincreasedto40.Unarmeddamage
increasedto1D6.
+ANewHope:Gainanextra1D6damagewhenusinganyformofplasmablade.
+Itsallskill:Wheneveryoumakeanabilitycheckforoneofyourchosenskills,youcantreatany
roll9orbelowasa10,butnohigher(Dontaddmodifiers),withtheexceptionofcriticalfailures,
whichwillalwaysbe1s.SkilldoesnotapplytobaseDEXrolls,onlytoDexterityrelatedskills,
suchasStealth,SleightofHand,andAcrobatics.
36
Level15:
+Likeabutterfly:Anadditional+2toyourDexmodifier,andtheabilitytododge,andmoveinthe
sameturn.
+Likeabee:Addsanadditional1D6damagetoallsuccessfulstealthattackswithmelee
weapons.Thefirstattackyouperformafterbeingspotteddoesanextra1d6damage.Snipers
dealanextra1D6damage.
+NoctrianSteps:Cannowrunintotalsilencewithadexterityroll,evenwhenwearinglight
armour.Dealanextra1D4damagewhileinmotion.
+Silentupperhand:Yourskillshavebecomesorefined,thatnoattackrollhastheupperhand
whileyouarenotincapacitated.Critattacksnolongerdealdoubledamageagainstyoubutadd
anotherdiceofthedicetype(2d6becomes3d6),unlessyouareincapacitated.
Level20:
+DeathlyShadow:AllstealthattackswithaDCof13orlower,arenowtreatedasautomatic
minimumsuccesses,anddonotneedtoberolledfor.(Howeveryoumayroll,butyouhaveto
stickwithwhateveryoulandon).Allonehandedmeleeweaponsmoveupadicelevel,and
stealthattacksdealanadditional1d4damageontopofallpreviousmodifiers.
37
Diplomat:
Ambassadorsfortheirorganizations,country,company,orspecies,Diplomatsarethewell
spoken,collected,twofacedjerkswhoyouneedtokeepyourpartyoutofhotwater.Withan
extensiveknowledgeofthelegalsystem,andtiestopeopleallacrosstheGalaxy,theDiplomat
cankeepyourpartyoutofthereachofGovernmentscrutiny,andgetyouintoplacesyounormally
couldntgo.Alwayswantedafriendlikethat,timetogetsomeblackmail.
HitDice:1D8
UnarmedAttackDice:1D4
Speed:20feet.
Weapons:Onehandedranged,Stunweapons.
Tools:Researchkit.
SavingThrows:Charisma,Wisdom,Diplomacy.
Skills(Choosefour):Deception,Diplomacy,Insight,Intimidation,Investigation,Perception.
Level1:
+VIPaccess:Diplomatsgainimmediateaccesstoallgovernmentcontrolledsettlements(13:1st
level,462ndlevel,7103rdlevel11204thlevel),andcanlowertheDCtoaccessrestricted
areas.
+Authoritative:+1inallcharismarolls,and+2inIntimidationwhenspeakingwithanylowerlevel
playerorNPCs.
+Diplomancy:Yourwordsmayaswellbemagic.Anysuccessfulsocialrollyoumakehasits
resultsincreasedappropriately.TheeffectsareuptotheGM.
PrivacyLaw:Alliescannotexaminethediplomatsinventoryandiftheydotheycannotenter
governmentcontrolledbuildingsorusecharismarollsongovernmentofficialsuntila.Theyare
arrestedandbailed,orb.Aweekpasses.
EasyTarget:Enemieswillalwaysattackadiplomatfirst,andstealthattacksdealdoubledamage,
acriticalonstealthattacksresultina2.5timesdamagemodifierandisunaffectedbyAC
modifiers.
38
Level3:
+PenisMightier:Onceincombat,diplomatsmaymakeaCharismasavingthrowtoapplya+2
STRorDEXbufftoallpartymembers,anda+3totheirownarmourratingwhichlowersbyone
foreveryhit(I.E.+3getshit,+2getshit,+1).
Level5:
+SpecializedArmour:+2armourrating,anybodyyoutouchgainsthesubsequent+2armour
rating.
+AttemptedAssassination:Aftersurvivingafewassassinationattemptsyouknowwhatassassins
aimfor.Criticalhitsbecomelesseffectiveandinsteadofdoubledamageyouonlytake1.5times
thedamage(roundingdown,withtheexceptionofstealthattacks).
Level10:
+Inkwell:RestoresthePenismightiermodifiersonceperfight,modifiersareincreasedby+1.
+Letterofdissension:GivesoneallyafreepassintoVIPareas,governmentcontrolledareas,and
servesasagetoutofjailfreecard.Onlyonecanbewrittenperingameweek.
+FirstImpressions:AdiplomatwhentalkingwitheitheraplayerorNPCforthefirsttimegetsa+4
bonustoanyCharismarolls.
39
Level15:
+Importantassets:Gaintheservitudeof1bodyguardNPCwhowillguardyoufreeofcost.His
statsaretheinverseofyours(I.E.YourSTR=HisINT,YourDEX=HisWIS,YourCON=His
CHA,YourINT=HisSTR,YourWIS=HisDEX,YourCHA=HisCON)
+SilverTongue:+2toDiplomacy,Deception,andPersuasion,anda+1toallCharismarollsin
general.
+IntheNameofPeace:Cancallahitonceperingameweek,hitcomesintheformofalevel5
NPCAssassintakinga100ft.snipershotwithahighcalibersniperrifle.1D8+1d4,DEX=16,
advantage.Ahitisautomaticallyacritical,criticalis2.5timesthedamage.+1toDCroll.NPCcan
andwillexitcombatimmediatelyafterhit.
+EconomicsOfficer:Beinghighlyeducatedinalternatecountriestradesystemsyouknowandcan
effectivelybartardownprice,+3topersuasionbasedaroundcommerce,trading,buying,and
selling.
Level20:
+TiredofWatching:AllCONandACbuffsareappliedtoSTRandDamage(2AC=extra1d6)
alsoSTRandCHAstatareswitched,thisboostlastsfor5turnsduringwhichtimetheplayeris
alsoimpervioustoallCriticalhits.+3forGrapple.
40
Academic:
YoushouldleavethefightingtotheWarrior,youhavemuchbetterusesfortheAcademic.These
areyourpartyshistorians,linguists,scientists,andknowersofobscurefacts.Thesearethefolk
whohavededicatedtheirlivestoknowledge,bethatforthegoodoftheGalaxy..Orfortheirown
nefariousschemes.AcademicsHaveatendencytodiveintoforbiddenlore,andgetcaughtupin
theOccult,sobecarefulwhoslunchmoneyyousteal,Outlaw,youmayneedthemsomeday.
HitDice:1D6
Unarmedattackdice:1D4
Speed:20feet
Weapons:Singlehandedranged,Stunweaponry
Tools:Pickanytwo.
Savingthrows:Intelligence,Wisdom,History.
Skills(Choosefive):History,Biology,Medicine,Occult,Xenology,Augment
Level1:
+Bookworm:Canatanypointperformresearchandgainanyoneskilloftheplayer'schoosing,
proficiencyinthisskilllastsforaingameweekandyoucanonlybecomeproficientinoneskillata
time.Researchtakeseithertheentiredayorcanbedoneinreplacementofalongresthowever
doingsowillcauseyoutolose1d4damageuntilalongrestisperformed.
+Workaholic:Thetimetolearnaskill,suchasanewlanguage,disguises,andblueprints,is
reducedbyhalf.
+SteelTrap:+2toanyandallHistoryrolls,aswellastheabilitytorecountanythingthatwas
directlysaidtothem,innearperfectdetail.
Nottheface!:Youcannotengageinmeleecombateitherwithimprovisedormeleeweaponswith
theexceptionofstunweaponry,andtakeanextra1d6inmelee.Also,anyintimidationrollsmade
againsttheAcademicarerolledwithanextra+5
Logicalfallacy:Afaileddiplomacycheckofferstheopponentachancetocountertheprevious
roll.Thecounterhasa2toeithercheck.
41
Level3:
+Knowthyenemy:AcademicscantakeaWISsavingthrowbeforecombatbegins,toidentifyan
enemy'sweakpoint.1D4damageaddedwhentheAcademicattacksthatcreature.
Level5:
+Capacityupgrade:Theacademiccannoweitherlearntwonewskillswithinthesettimeof
Bookworm,orlearnoneskillinhalfthetime,buttheycanonlyretainitforhalfaslong.(4ingame
days)
+FieldofStudy:TheAcademicmaychoosetobecomeproficientinHistory,Xenology,Biology,
Medicine,Occult,orAugment.Onceamajorischosen,allfutureINTorWISstatboostsrelatedto
theMajorwillbedoubledwhenappliedtothattopic.
Level10:
+AppliedKnowledge:+1toXenology,Biology,andMedicinerolls.AnytimeanAcademicis
present,partygainsastatboostof+2toINT,WIS,Medicine,andBiology.
+Appraisal:TheAcademicnowbetterunderstandsthevalueandusefulnessofcertainrewards
fromenemiesinventory,Animalscorpses,andcontainers(Thisdoesnotapplytocontainersthat
Playersincludingyourselfhaveusedtostoreitems).
+Inspired:OnceadayyoucanguaranteeasuccessfulroleinanyofyourskillsequaltotheDC+1
thesecanneverbecriticals(thiscanonlyworkforrollswithamaximumDCof15).
42
Level15
+Helpful:TheAcademiccangetassistancefromanyallytocompleteanyskilleveniftheally
doesnthaveproficiencyinthatskillhowevertheallywhoassistedloses5CHA.(rollsat5)?
+DualMajor:Academiccannowchooseasecondproficiencytogainthefieldofstudybonus.
+Tutelage:Cannowpassontheirknowledgetootherplayers.Academicscannowapplythe
FieldofStudyeffecttoanotherpartymember.Howeverthistakesoneingameweek(3days?)
forpartymembertobecomeproficient,andtheymustfulfilla1d20rollwiththeirINTmodifier
(WiththeAcademicsINTmod?)andcompleteaDC18,onlyonepartymembermaybetaught
atatime.
+Recognition:AcademiccannowpublishresearchforextraGP,successofpaperdeterminedby
1d100roll.Canalsocreditpartymembers,whowillreceivehalftheearnedGP.Researchnow
gainsdoubleXP.
Level20:
+Tenure:Cannowteachmorethanonepartymemberyourproficiencies,andcandosoduring
traveltime.+3INT,+2WIS,+3InvestigationbothpartymembersmustfulfillaDC18INTmodifier
rollattheendoftheweek.
43
Engineer:
Everyoneneedsone,andtheEngineerisquicktopointthatout.TheGalacticUnitywasbuilton
thebacksofEngineers,andtheyarethegiantsonwhoseshouldersallsciencestands.Notvery
talkative,oroutgoing,theEngineeristhedoctorofyourtechnologicalcounterparts,soifyouwant
tokeepusingallthatfancytech,youmayneedtoaddanengineertoyourparty,alongwith
whateverinventionstheybringtolifealongtheway.
HitDice:1d8
Unarmedattackdice:1d4
Speed:15feet.
Weapons:OnehandedRanged,TwohandedRanged.
Tools:Engineeringkit.
Savingthrows:Intelligence,Engineering,Strength.
Skills(Choosefour):Augment,Athletics,Engineering,Investigation,Perception,Performance.
Level1:
+Augmentedexpert:BeyondtheAugmentskilltheEngineercancreatetheseconstructions,
better,faster,andmoreefficiently.Augmentationisperformedoverdifferentamountsoftime
dependingonthecomplexityoftheaugment.(Time/partsreducedby25%?Or1day
timereduction)
+RoboDoc:TheEngineercannowconstructbasicRobots,solongastheyhavetheproper
parts.TakesaDC17INTroll,andtwoingamedaystobuild.SeeRobotics,Androids,and
Synthssectionforrules.TheEngineercanalsoconstructadvancedDrones,solongastheyhave
theproperparts.TakesaDC15INTroll,andoneingamedaytobuild.
+Hammeringitin:Engineersdo+2damagewithimprovisedmeleeweaponsanddonottakethe
normal4penaltytoattack.
Technobabble:4topersuasionanddeceptioncheckswithclassesotherthanEngineer
Pocketfullofparts:Engineerstake4tostealthchecksandAcrobaticschecks
44
Level3:
Tinker'sConstruct:TheEngineercancreatetrapsthatcanbesetdownatanytimeinthegame
lookattheTrapssectionfordetails.
Level5:
TrappersTrigonometry:Afterextensivemathematicalpracticeyoucannowperformbasic
trigonometryinstantlyinyourheadallowingyoutoaccuratelythrowitemsandyourtrapswith
impressiveaccuracy.ThrowingitemsandtrapsisnowmodifiedbyyourINTinsteadofyourDEX.
+1INT
+Mechanicalcompanion:Theengineerisabletomakea5x5x5ftassistant.Theengineergains+2
to(spot,craft,search)whiletheassistantiswithin10ft,andtheassistantisabletocarryout
simpletasksautonomously.Theassistantcanhaveuptotwoofthefollowingtraits,andmust
haveonenegativetrait.
|+Flying:Theassistantgainsaflyspeedof10ft(Ifgivenflying)
|Faultywiring:Theassistantdeactivatesonanycriticalfailureitwasinvolvedinfor5rounds.
|+Combatready!:Theassistantisabletouseonehandedrangedweapons,witha4toattack
|anddamage,minimum1.
|Attentiondeficit:Theassistantsbonusdoesnotapplyto(long)durationchecks.
|+Revvedup:Theassistantsproximitybonusalsogives+1(or2)DEX.
|Batteryhog:Theassistantmustchargemoreoften(every2daysinsteadofevery3)
|+Advancedsubroutines:Theassistantcanrollchecksforitself,usingtheEngineersability
|bonus
|Highmaintenance:Theassistanttakes1extradieofdamagefromallsources,andconsumes
partstorepair.
|+Walkingtoolkit:Theproximitybonusfromtheassistantcountsashavingtools.
|Theonlywinningmove:Theassistantwillnotgowithin20ftofanycombat.
|+Bigredbutton:Theassistantcanremotelytriggertrapsandexplosives
|Separationanxiety:Theassistantwillneverbewillinglyseparatedfromtheengineer
|+DiplomaticProtocols:Theassistantcanhalvethepenaltieson1socialrollpershortrest.
|+Diskspace:Thiscanbereplacedatanylaterdatewithalongrest.
|+Poltergeist:Theassistantcanmakeanopposedchecktocontrolanenemyrobotofequalor
lesserlevelforanumberofturnsequaltotheengineerslevel.(Requireslevel15)
Constructionofamechanicalcompanionfollowstherulesofcreatingrobots,andislimitedtoDM
discretion.
(Atlevel10,theassistant'sbonusincreasesto+3,at15therangedoublesandoneextrapositive
traitcanbechosen,at20thebonusappliestoallies)
45
Level10:
+Burnmeonce:Engineerstake1dielessoffire(minimum1damage),andelectricaldamage,
andgeta+2onsavestoavoidbeingburnedorelectrocuted.Thisbonusincreasesto2fewerdice
ofdamageanda+4onsavesatlevel15,andextendstoplasma.
+Ducttapeingenuity:ThepartsandtimerequiredforDrones,TrapsandRobotsarereducedby
25%each.Thetimerequiredtomakeaugmentsisalsoreduced(more)
+NotsoParanoid:TheEngineercannowconstructbasicAndroids,solongastheyhavethe
properparts.TakesaDC17INTroll,andthreeingamedaystobuild.SeeRobotics,Androids,
andSynthssectionforrules.TheEngineercanalsoconstructAdvancedRobots,solongasthey
havetheproperparts.TakesaDC14INTroll,andtwoingamedaystobuild.
Level15:
+Itsafeature:OnefailedINTDEXorSTRcheckcanbererolledonceperdaywithanincreased
+2DC(MaximumDC20).
+ManualOverride:TheEngineercantakefullunrestrictedcontroloverasingleoneofits
autonomouscreationsfromanydistance,withanINTsavingthrow.
+ToolsofTrade:TheyEngineercanuseanytoolkittheymighthaveasaweapon.The
improvisedweapon,isa1d8,andwillalwaysbeonehandedmeleehoweverifyouhave
proficiencyinthetoolsetyouhaveweaponproficiencywiththetoolset.
+Transhumanism:TheEngineercannowconstructbasicSynths,solongastheyhavetheproper
parts.TakesaDC18INTroll,andfouringamedaystobuild.SeeRobotics,Androids,and
Synthssectionforrules.TheEngineercanalsoconstructAdvancedAndroids,solongasthey
havetheproperparts.TakesaDC15INTroll,andthreeingamedaystobuild.
Level20:
+TheConquerorsCode:Roll1d20foreveryrobot,drone,android,orsynthina20ftarea.You
controlamachineforeveryd20above16for8turns.Anyaugmentsyouoryourallieshavegaina
+2inaanystatbuffthattheiraugmentsprovidefor5turns.
46
Warden:
Notwhatyourethinking,Wardens,orGameWardens,arethesilentprotectorsofthenatural
beautyoftheGalaxy,andmastersofallthingsinnature.Hardy,strong,anddriventopreserve,
Wardensaretheessentialclassforanypartythatwishestoexplorethebraveunknown.Theywill
findyourdoctortheherbstomakemedicine,theoreforyourengineertomakemetal,tellyour
warriorwheretopunchthebeasttohurtitthemost,andofcourse,theguytotakeaclawtothe
chest,inordertotamethathugeanimal,theacademicwantstoaddtotheparty.
HitDice:d10
Unarmedattackdice:d6
Speed:20ft.
Weapons:Onehandedmelee/ranged,twohandedranged
Tools:EngineeringKit,MedicalKit,SurvivalKit,WeaponsKit
Savingthrows:Wisdom,Strength,Survival
Skills(Choosefour):Biology,Xenology,Athletics,Survival,Perception,Insight.
Level1:
+NaturesInsurance:TheWardencancreateandsettrapsatanypointinthegameusingtheir
wisdommodifier,seeTrapssectionfordetails.
+Survivalist:+2STR,+1CON,craftedfoodhealsoneextraHP,starvinganddehydrationtake
oneadditionalingamedaytobecomefatal,anddonotcarrydebuffsIllnessesareoneday
shorter,ortakeonedaylongertokilloraffectyou.
+OfftheLand:+3Perceptionwhenforagingforfood,orhuntinganimals,andfindingtrapsAllows
theWardentotakehalfdamagefromrottenfood,witheffectsthatlasthalfaslong.
Hermit:Youdontspendtoomuchtimearoundstrangers,2CHAwhenspeakingwithnew
people.
Dontneednoschooling:Whoneedsformaleducation?You,apparently:3INT,2History,and
youareunabletocraftaugmentsforyourself.
47
Level3:
+RightPlace,WrongTime:FrompracticeandakeeneyetheWardencannowthrowtrapsanda
maximumdistanceof60ft.ThrowingitemsandtrapsisnowmodifiedbyyourWISinsteadofyour
DEX.+1WIS
Level5:
+StoneSoul:Atthestartofthefight,Wardenscanchoosetosinktheirdexscoredownto10,and
adddoublethattotheirHP.
+DisneyPrincess:Wardensgaintheabilitytosummonanyoneneutralanimalintheareatotheir
sideincombat.MustpassaXenologyDCthrow(SmallDC12,MediumDC15,LargeDC18.
Level10:
+Slowandsteady:Thesloweryoumove,thehigheryourarmourclass.YourACincreasesbya
rateof5ftslowerthantopmovementspeed=+1AC.Atstandstillyougain+4AC.
+RagingBull:Thefasteryoumove,thehigheryourstrength.Whenmovingatfullspeed,add+1
STRper10ftmovedduringthatturnregardlessofmeans.(Running,flying,jumpingoffamoving
vehicleect.)
+RequestingID:TheTrapscannowbebuiltwithbias,theyareprogrammedtonottrigger
whenanallyisintheirrange.
48
Level15:
+Hibernation:Whilesleeping,youareimmunetostarvation,dehydration,andallelemental
effects,forthefirstrestingperiod.However,healthwillnotregenerateintheseconditions.
+FoodChain:Youcanpacifyonehostileanimalperfight,withaDCrollthatis10+Creatureslvl.
+CheetahBlood:Thewardencanrunandmakeameleeattackinthesamemovecausingan
extra2d6damageorknockingtheenemyback10ft.
+Naturalcamouflage:Thewardencanmakestealthrollsinanynaturalterrainwitha+4modifier,
evenwhennotincoverorconcealment.Thiswillworknotonlyfornatureenvironmentsbuturban
aswell.
Level20:
+EstablishDominance:Awardencanrollanopposedwisdomcheckonanywildlifewithin30ft.All
creaturesthatfailarepacified,andcanbegivensimplecommands.
49
Hacker:
HackersarethemostcommontypeofcriminalintheGalaxySimple,standardnerds,whove
chosentospendtheirtimebreakingwebsites,stealinginformation,walkingthroughfirewalls,and
changingtheCCofwebsitestoshowsomethingdumb.Someworkforcompanies,exposing
legitimatesecurityrisks,andhelpingmakebettercode,whilesomearemorenefarious,stealing
moneyorinformation,sometimesevenhackingintorobotsandturrets.Inthisageoftechnology,
theHackerhasbecometheboogeymanofyourdigitallife.
HitDice:1d8
Unarmedattackdice:1d4
Speed:25ft.
Weapons:Onehandedmelee/ranged.
Tools:EngineeringKit,HackersKit.
Savingthrows:Intelligence,Engineering,
Skills(Choosefour):Engineering,Perception,SleightofHand,Stealth,Deception,Investigation.
Level1:
+WhiteHat/BlackHat:DependingonyourAlliance,youmayeitherchoosetobeaWhiteHat
Hacker,oraBlackHatHackerWhiteHatsgain+2totheirbaseINTandCHA,aswellas+5HP.
BlackHatsgaina+2totheirbaseINTandSTR,and+5Speed.WhiteHatsstartwith0Osidians,
butgain100osieveryweek.BlackHatsstartwith500Osidians,butonlygain25everyweek.
+Bypass:AllowsyoutotakeINTrollstoHackterminalsandcomputers,allowingyoutocontrol
doorsorcameras,aswellasstealinformation.DCdeterminedbyDM.
+SkilledHands:AllowsyoutoperformtwoactionsonyourcomputerperturnTakesEngineering
rollstocomplete.
OutofShape:5Speed,STRrollshave1higherDCforyouthannormal.Takeanextra1d4
damagefromballisticsandbluntdamage.
DigitalLife:Intimidationrollsagainstyougainanadditional+2aftermodifiers,yourpersuasion
andintimidationisloweredby1.
50
Level3:
+Version3.0:YoucannowtakeanEngineeringrollof15orhigher,tobuildasmallrobot,no
largerthan45squarecentimeters.Therobotmaybeusedtoremotelyaccessterminals,andhas
verybasicAI,withtheINTlevelofadogorcat.
Level5:
+<address>:AllowsyoutotakeINTrollstohackandcontrolturretsystemandnonsentient
drones,DCdeterminedbyDM.Youcannowhackcyberneticlimbsonpeople,andcausethemto
performbasicactions.Cannothackcyberneticorgans.
+<formaction=demoform.asp>:Usinganeuralimplant,youmaynowinterfacewitharobotic
body,andcontrolitremotely.TakesoneEngineeringrollof15orhigherperdaytostayincontrol
ofyourroboticbody.3toallrollswhenusingyourroboticbody.
Level10:
+if(condition){:Youmaynowperformfouractionsonyourcomputerperturn,takes
Engineeringrollstocomplete.YoucannowtakeEngineeringrollstohacksentientrobots,and
controlthemforthreeturnsEngineeringrollsrequired.
+varrisk=10*Math.random():Onceperday,WhiteHathackerscanroll1d20tocomplete
variousjobs.Anythingabove15willresultina100osidianpayout.BlackHathackerscantakea
1d20rollonceperday,andanythingabove17willresultina300osidianpayout.However,
anythingbelow10resultsinthehackercaughtandhavingtopay400osidians.Repeatoffenses
resultinhigherpenalties.Skillresetsafterlongrest.
+{break}:Onceperfight,thehackercantakeanEngineeringroll,DC16,tojuryriganyexisting
terminaltoreleaseanEMPpulsethatdisableselectronics.Peoplewithroboticprostheticsand
SynthsmakeaCONsave,DC15.
51
Level15:
+exceptIOError:YourEMPattackwillnolongeraffecttechnologyyoucurrentlycontrolAllows
youtotakeanengineeringrollof18orhighertoprotectyourpartyagainstEMPattacks.
+#Opendatabaseconnectiondb=MySQLdb.connect:AllowsyoutotakeEngineeringrollsto
Hackfullysentientrobotsandandroids,aswellasmilitarygradehardware.DCdeterminedby
DM.Youcannowhackcyberneticlimbsandorgansonpeople,andcausethemtoperform
advancedactions.
+classmyThread(threading.Thread):def__init__(self,threadID,name,counter):Youcannow
takeanEngineeringrollof17orhigher,tobuildarobot,nolargerthan300squarecentimeters.
Therobotmaybeusedtoremotelyaccessterminals,turrets,cameras,andothernonsentient
robots,hasverybasicAI,with4d4worthofINT.
+classPoint:def__init(self,x=0,y=0):Usingyourneuralimplant,youmaynowinterfacewitha
roboticorandroidbody,andcontrolitremotely.TakesoneEngineeringrollof14orhigherpertwo
daystostayincontrolofyourroboticbody,cannowperformeveryactionyournormalbodycan,
withnodetriment.
Level20:
+typedefstd::vector<20>int_vec_tWhitehathackersmaynowusetheirneuralimplanttocontrol
aSyntheticbody,thatperfectlymirrorstheirnormalbodyNolongertakesINTrollstocontrol.
Onceperday,WhiteHathackerscanroll1d20tocompletevariousjobs.Anythingabove16will
resultina1000osidianpayout.
BlackHatHackerscannowtakeanEngineeringrollof18orhigher,tobuildarobot,nolarger
than600squarecentimeters.Therobotmaybeusedtoremotelyaccessterminals,turrets,
cameras,andothersentientrobotsandandroids,hasbasicAI,with3d6worthofINT.
YouarenowimmunetoallEMPattacks,saveforCritrolls.
52
Mercenary:
Thefeared,andoftenstigmatizedMercenary,orastheyrebetterknown,Mercs.Theseshady
customersareusuallyformersoldiers,whohavelefttheirmilitary,toselltheirservicestoanyone
whoneedsagunontheirmission.Rarelywilltheyjoinyourparty,Mercsworkforcash,and
usuallymustbepayedtostay.However,qualityisalwaysguaranteed,andaMercmaybejust
whatyourpartyneeds,whenarmsarelow.
HitDice:1d10
Unarmedattackdice:1d4
Speed:15
Weapons:All
Tools:ArmourKit,WeaponsKit,ThievesKit
Savingthrows:Strength,Constitution,Dexterity
Skills(Choosefour):Athletics,Investigation,Intimidation,Medicine,Stealth,Survival.
Level1:
+MoralChoice:Ifyouareanyofthegoodalignments(Lawfulgood,Neutralgood,Chaoticgood),
yougain+4toyourbaseDEX.Ifyouareontheevilend(Lawfulevil,Neutralevil,Chaoticevil),
yougain+4toyourbaseSTR.Ifyouareneutral(Lawfulneutral,Trueneutral,Chaoticneutral)
yougain+2DEX,and+2STR.
+HandtoHandCombat:Canperformtwounarmedattacksinonemove.
+Downtime:TheMercenarybetweengamesessionscanchoosetopartakeinoutofgame
missionsthatwillearnthem100Osidians.
Unaligned:TheMercenarycannotjoinnonmercenaryfactions.
Hiredgun:IftheMercenarybreakstheirprofessionalcode,theymaynotgainlevelsinMercenary
orusetheirabilitiesbeyond1stleveluntiltheyhavecorrectedthemselves(IDKmakethislikethe
paladin?)
53
Level3:
+KravMaga:Attemptstodisarmafoe,ifsuccessful,willdealanadditional1d6damage.
Level5:
+IcallherVera:TheMercenarysweaponcanbetunedtogivea+1toattack,damage,or
increasecapacity.Thecurrentbonuscanbechangedduringalongrest.
+MilitaryContracts:Beingintheworkforceforalittlewhileyouhaveconnectionswithweapons
manufacturersthatyoucantakeadvantageof.TheMercenarycancontactaweapons
manufacturerandfortwicethepricegetanysinglehandedweapondeliveredtothemwithina
day.
Level10:
+Powerfulkicks:Onasuccessfulmeleeattackthatdealsatleast5damage,theMerccanmove
theiropponent5ftbackward.
+BulletFondling:Reloadingaweaponcanbedonewhilemovingorattackingduringaturn.
+Reputation:Yourexploitshavegottenmorefamousandyouremployershaverepliedbygiving
youbettermissionswithbiggerrewards.Outofgamemissionnowearn300Osidians.
54
Level15:
+TheBiggertheyAre:Opponentsofthemercssizeorlargerdonotrolltheirstrengthbonuson
attacksmadeagainstthemercinmelee.
+Allinthewrist:WhentheMerchitswithtwomeleeattacksinoneturn,theycanchoosetodeal
anextra2d6damagewithachancetocripplealimb,causinga2penaltyonallattacks.
+BiggerFish:TheMerccannowcallindoublehandedweaponsforweaponsmanufacturers.The
samerulesasMilitaryContractsapplies.
+NoWitnesses:IftheMercknocksanenemyunconsciouswithameleeattack,theyhavea90%
chancetoforgetthelast20turns.
Level20:
+Deadpool:Thecontractsyoutakearenowofmythicproportionandpaysmallkingsransom.Out
ofgamemissionsnowearnyou1kOsidians.Allweaponsmanufacturersaremakingyoutheir
gotoguyfortheirbestweapons,youcannowimportExoticorExperimentalweapons.However
nowittakes2daystoshiptoyou.
55
Troubadour:
ScholarlyandSkilled,troubadoursarelessconcernedwithcombat,andmorewiththepleasures
oflife.Music,dance,arts,andliterature,thesearethelanguageoftheCharacter,Troubadour.
Theircharmingdemeanor,andcharismaticspirit,arethebiggestdrawsforbringingaTroubadour
toyourparty,astheycanoftenbringinextramoney,orcauseanampledistraction,orevenjust
livenupthepartywhenthingsgetgrim.
HitDice:1d6
Unarmedattackdice:1d4
Speed:35
Weapons:Improvised.
Tools:Artisanskit
Savingthrows:Charisma,Dexterity,Performance
Skills(Choosefour):Acrobatics,Insight,Performance,Persuasion,Survival,Deception.
Level1:
+MindofanArtist:Therearewaystothinkthatonlyartistscanconceive.Incombatthe
Troubadourcanmovethroughcoverwithoutanydisadvantages.+1toAcrobaticchecks.
+PoetsTongue:Youspeakfluently,andelegantlyYourpersuasionrollsareincreasedby+3,and
deceptionisincreasedby+2,whileCharismarollsoverallgail+1.
+SkilledHands:Unconventionalisthestapleofanyartist.Troubadoursgainanextra1d6damage
whenusingimprovisedweapons.TheycanturnunconventionalitemsintoArtisttoolssolongas
youhavegatheredthreeobjectsrelatedtothattool.
Distracted:Troubadourscannottakeadvantageofattacksofopportunity.
Hippie:Lackoffightingovertheyearshasntleftyouinthebestshape.3STR.
56
Level3:
+Don'tbeaJerk:TheTroubadourcannotbeattackedbyenemiesunlessthatenemiesalignment
fallsunderEvilortheTroubadourattacksfirst.
Level5:
+SomethinglikeThis:TheTroubadourcanrecallperfectlywhattheyhaveseenorimagined
andasanaddedbonustheycanrecreatetheirmemoryviatheirartistictalents.
+DanceDanceEvolution:Youcannowactivelytrytododgerangedattacksbutyoucannotattack
yournextturn.Youcanstillperform2movesthatturn.
Level10:
+JustcallmeOzzy:Drugsnolongercarrynegativestatuseffects.
+Kickinsoundtrack:Playingyourinstrumentorreadingpoetryduringcombatgivesa+1to
strengthanddexterityrollstoallpartymembers.
+Anaturalcanvas:Youcannowcreatecamouflageanddisguisesforyourpartymembers,and
yourself,asthoughyouhadadisguisekit.
Level15:
+Subscribed:Artistcannowroll1d20,andgainthatmanyosieverytwodays.
+Charming:Charismarollsnowgainanadditional+2,saveforintimidation,whichisloweredby1.
Youcannowgain
+HarshVibes:Attackswithartsuppliesandinstruments(improvisedweapons)nowdealanextra
1d8damage.
+Moonwalk:DodgeDCrollscannowbedonetwicebutitusestheTroubadoursnextmovement
andattack.Itnowalsoworksformelee.
57
Level20:
+Thriller:Your{Insertuniqueartisticstyle}caninfluenceanyofyouralliestobealittlemorelike
you.ThisgivesyouralliestheMindofanArtistskillforaslongasyouareusingyourartisticability.
Thismeansyoucannotmove,attackoruseanyitemswhileyouareusingyourartistictalent.+3to
Performance.(Youcanstilldodgeattacks)
58
Skills:
Acrobatics(DEX):Performacrobaticstunts,dodgeattacks,keepbalance,reactquicker,grab
ledges,disarmfoes,andsurvivefalls.
Augment(INT):Abilitytocreateorimproveaugments,bettersskillswithrobots,androids,
computers,andweapons.
Athletics(STR):Helpswithphysicalstrengthchecks,andendurance,allowinggreatereasewhen
liftingheavyobjects,breakingawayfrom,orperformingagrab,climbing,running,jumping,and
swimming.Anystrenuousphysicalexercisebecomeseasier.
Biology(INT):Abilitytorecognizenaturalhazards,identifyplantsandvariousspeciesofanimal,
learntheeffectsofchemicalsmuchfaster.
Deception(CHA):Abilitytoconvincepeopleofthings,abilitytogetawaywithlies.Allowshigher
chancetosucceedatbluff,usedtocounterInsight.
Diplomacy(CHA):Abilitytotalkwith,andyourstandingwith,governmentofficials,andauthority.
Playersabilitytoconvincepeopleinpowerthattheycanhelpthem,orthattheyareloyal.Gives
youbonusstandingswithvariousgovernmentsandorganizations.
Engineering(INT):Thegeneralknowhowforfixing/constructingeverythingfromelevatorstothe
averagedroid.Thisletsthoseprojecttheirmechanizedimaginationintheirheadsontotheworld
insteadofonthemselves.That'sAugments.IsalsorolledforHackingattempts.
History(INT):Knowledgeofthepast,toknowthehistoryofvariousobjects,people,andplaces.
Allowsyoutorollforpriorknowledge.
Insight(WIS):Abilitytoidentify,anddecipherbodylanguage,facialexpression,tone,inflection,
andbehavior.Usedtocounterbluff,predictcombatmoves,andtellhowtruthfulsomeoneisbeing.
Intimidation(CHA):Abilitytomakepeopledothingsthroughvilelooks,threateningwords,hostile
actions,anddeadlypersuasion.Makespeoplemorewillingtodothingsforyououtoffear.
Investigation(INT):Allowstheplayertofindspecialhiddenlootorsecretswithgreaterease.
Allowsplayerstofindbetterinformationinashorteramountoftime.Detectiveskills.Allowsa
playertodetectmosttraps.
59
Medicine(INT):Allowsplayerstocreatemedicine,andmakesmedicineandhealingitemsmore
effective.Givestheplayertheabilitytohealotherplayers.
Occult(WIS):Knowledgeoftheoccultandreligion.Givesstandingwithoccultfigures,andrespect
amongcultists.Allowsyoutospeakculticlanguages,andreadculticsymbols.
Perception(WIS):Abilitytodetecthiddenfoes,incomingsneakattacks,locatetraps,andbe
generallyawareofyoursurroundings.UsedagainstStealthattacks.
Performance(DEX):Talentinvariousartisanskills,likemusic,art,writing,singing,sculpting,and
anyotherartisticpursuit.
Persuasion(CHA):Abilitytocharmyourwaythroughlife,yourcharismaticattitudemakespeople
morelikelytodothingstheyotherwisewouldnt.Generallymakesyoumoresuave,cool,and
trustworthy.
SleightofHand(DEX):Makesactoftheftandpickpocketeasier,allowsyoutostealitemswith
greaterease,allowsyoutocheatatgamesofchance.Improvesweapondrawtime.
Stealth(DEX):Abilitytowalk,run,climb,sneak,andjumpsilently.Abilitytostayoutofsight,and
getclosetopeoplewithoutbeingspotted.
Survival(STR):Resistanceagainstelementaleffects,abilitytofollowtracks,liveofftheland,hunt,
fish,makefire,basicsurvivalskills.
Xenology(WIS):Abilitytoidentify,androlltotame,aliencreatures,solongastheyareatleast
onelevelbelowyou,andnotcurrentlyattacking.
60
Backgrounds:
____Academic____
Alumni:Graduatedwithhighhonorsfromauniversityofyourchoice.
Item(s):Diplomaofyourchoice,Graduaterobes,
ToolSet(s):ResearchKit
Osidians:100
Cultist:GraduatedfromtheNewMiskatonicUniversitywithHighHonorsandshadyclub
activities.Item(s):Occultbook,DiplomainoneoftheNMUhouses,OccultAmulet,Culticrobes.
ToolSet(s):OccultKit.
Osidians:50
____Assassin____
Ninja:SomeoneoncetoldyouthatyoucouldntbecomeaNinjaThatpersonsnowinashallow
graveattheendofariverwiththreeshurikenslodgedintheirback.
Item(s):Akatana,3Shurikens,medallionfromaDojo,aNinjaoutfit,andapairofnunchucks.
ToolSet(s):ThievesKit.
Osidians:30
Agent:Youworkorusedtoworkforsomeforeignauthority,iftheywantedsomeonedead,they
calledyou,beitbyname,ornumber.
Item(s):Silencedpistolorsniper,switchblade,badgefromaforeigngovernment,andafakeID.
ToolSet(s):DisguiseKit.
Osidians:50
____Diplomat____
Royal:Borntoanimportantfamily,youhavedecidedtotaketothestars!Butcertainlynotwithout
yourstaff,youarentasavage.
Item(s):Goldenpistol,fancyclothes,assortedbling.
ToolSet(s):None
Osidians:2000
Politician:Asanupandcomingpoliticalfigurefromyourhomecountry,youradvisorssuggested
abitofadventuring,toimproveyouPR.
Item(s):Diplomatspouch,FederalemploymentID,andapowertie.
ToolSet(s):None
Osidians:1000
61
_____Doctor____
Surgeon:Oddlyenoughyourparentswantedyoutogrowuptobeanartistbutyoudidntthinkit
wouldmakeenoughmoney.
Item(s):Abottleofpills,asyringe,alabcoat,ataser,astethoscope,arollofgauze,amedical
license,andagoldnecklace.
ToolSet(s):MedicalKit.
Osidians:600
Scientist:Yourededicatedtosomefieldofscience,andhavebeenformanyyears.
Item(s):Aboxofbandages,aportablemicroscope,abottleofpills,alabcoat,ataser,andasmall
rodentinacage.
ToolSet(s):MedicalKit,ResearchKit.
Osidians:500
____Engineer____
Tradesman'sapprentice:Youvebeenworkingwithanoldmaster,butnowitstimeyouleftthe
workshop,andputyourskillstouse.
Item(s):Asetoffancyscrewdrivers,aworkjacket,andabagofsnackfood,MastersEmblem.
ToolSet(s):EngineeringKit,VehicleKit.
Osidians:60
SelfTaught:Youvebeenatinkererallyourlife,supposenowsagoodatimeasanytostartfield
testingthesethings.
Item(s):Wrench,pocketknife,andabottledbeverageofyourchoice.
ToolSet(s):EngineeringKit,ResearchKit.
Osidians:20
___Hacker___
SoftwareEngineer:
Item(s):Wrench,pocketknife,andabottledbeverageofyourchoice.
ToolSet(s):EngineeringKit,HackersKit
Osidians:20
BoredTeenager:
Item(s):Wrench,pocketknife,andabottledbeverageofyourchoice.
ToolSet(s):HackersKit
Osidians:20
62
____Mercenary____
HitMan:Itsaliving,alivingwhereyoustopotherpeoplefromliving.
Item(s):SilencedPistolorSniperRifle,hydrophobicsuit.
ToolSet(s):WeaponKit
Osidians:200
PrivateContractor:Adisgruntledformersoldier,wholefthisoldemployertofindnew,less
wholesomework.
Item(s):RevolverorPlasmaPistol,Reinforcedfancyclothes(Ofyourchoice).
ToolSet(s):ArmourKit
Osidians:50
____Outlaw____
Pirate:Avastyematey!Yehalefromyeoldecrewofspacepirates,sailingthecosmicwavesin
searchoflosttreasure,andillgottenplunder.
Item(s):PlasmaBlunderbuss,Cutlass,SpacePirateuniform,agoldcoin,andanyonehat.
ToolSet(s):WeaponsKit.
Osidians:500
Hijacker:Thethrilloftakingover,andstealingstarshipshasalwaysbeenthegreatestallureto
youNow,yourelivingthedreamasaprofessional.
Item(s):Hackingunit,plasmapistol,pocketknife,civilianclothes,andpilotsgoggles.
ToolSet(s):ThievesKit,VehicleKit
Osidians:10
____Soldier____
Veteran:Youareacurrent,orformersoldierfromyourcountrysmilitary,havingservedanumber
ofyears,andhavingseenmuchcombat,thereisnotmuchthatcanscareyou.
Item(s):Any1twohandedweapon,any1pistol,abadgeforyourrank,amedal,andasetof
militaryheavyarmour.
ToolSet(s):WeaponsKit,ArmourKit.
Osidians:100
Pilot:Youwere/areanacepilotforyourmilitaryyourskillsunmatched,alllookuptoyoutoget
themoutofastickysituation.
Item(s):Pilotsgoggles,bomberjacket,civilianclothes,silverwingsbadge,embroideredpatch
fromyourmilitarydivision/pilotingsquad,andaballisticshotgun.
ToolSet(s):ArmourKit,VehicleKit.
Osidians:50
63
____Troubadour____
Musician:Youhaveimmensemusicalprowess!Perhapsyouworkedprofessionally,buskedfor
money,orsimplytookitupasahobbyEitherway,musicisyourtalent,andpassion.
Item(s):Oneinstrumentofyourchoice,civilianclothes,andapocketknife.
ToolSet(s):ArtesianKit.
Osidians:0
Artist:Youhaveimmenseartisticskill!Perhapsitisntthemostrespectedability,butyouhave
alwaysfoundaloveanddrivetodraw,paint,sculpt,orsketch.
Item(s):Asetofdrawingutensils,civilianclothes,anoldartbook,afailedmasterpiece.
ToolSet(s):ArtesianKit.
Osidians:0
____Warden____
Hermit:Youhavegivenupsocialcontact,inordertogetclosertonature,orreligion,orperhaps
youjustdontlikepeople,IknowIdont.Whateverthereason,youvebeenlivingaloneforquite
sometime,andhavebecomerathergoodatit.
Item(s):PocketKnife,woodmansax,raggedrobes,saltedmeat,andahuntingrifle.
ToolSet(s):SurvivalKit.
Osidians:0
Scout:Youweretaskedwithscouting,andexploringunchartedwilderness,tocreatenewpaths
andmapsforthosewhocomeafteryou.Whyyoujoinedisuptoyou,asyoullbeusedto
spendingalotoftimewithnothingbutyourwitsandtheoccasionalsquirrel.
Item(s):HuntingClothes,Scoutinggear,warmjacket,portablestove,sleepingbag,compass,
GPS,Datapad,huntingrifle,andapocketknife.
ToolSet(s):Hitchhikerskit,SurvivalKit.
Osidians:20
64
____Warrior____
Guardian:Youwereoncetheguardianofsomeoneorsomething,butforsomereason,tragicor
not,youarenolongertheguardiananymore.Yousearchthegalaxyforanewpurposeinlife.
Item(s):Standardarmour,Baton,Taser,Knife.
ToolSet(s):ArmourKit
Osidians:100
Fighter:Youliveasimplelifeofcombatandchallenge,yougenericwarrioryou.
Item(s):Standardarmour,TwoKnives,One,nonplasmaorvibrationtwohandedweaponofyour
choice.
ToolSet(s):Weaponskit.
Osidians:23
____Universal____
Addict:Youareaddictedtooneormorerecreationalsubstances,maybeitsdangerous,maybe
itsjustahobby,eitherway,itsdrainedyourwallet,andbroughtyoutoperformratherunsavory
acts,andspeakwithlessthanreputablepeople.
Item(s):Bottleofalcohol,baggieofunknownpills,andraggedcivilianclothes.
ToolSet(s):None.
Osidians:0
Celebrity:Youhavebecomefamous!Madeitbig!Whatyoudidisuptoyou,butnomatterwhat
itsin,youreontop!
Item(s):Fancyclothes,anyoneweapon,afancysetfromyourpreferedcareer.
ToolSet(s):Anyonesinglekit.
Osidians:1000
Entertainer:Sometwistsandturnsinlifehaveleadyouhere,entertainingtheundergroundfor
pettycash,howfaryouvegoneisyourchoice,howeversomewouldargueeventhispathistoo
far.
Item(s):Risqueclothes,smallpistol,Datapad,andacontactnumberforapersonyoudontever
remembermeeting.
ToolSet(s):None
Osidians:500
65
Hero:Dedicatedtojustice,youhavechosentoprotecttheinnocent,andselflesslyprotectthose
whocannotprotectthemselvesPerhapsyouworkinshadows,orindisguise,orperhapsyoudo
notcareforasecretidentity,andbaskintheadmirationofthoseyousave.Nomatterwhat,you
areatrueHero.
Item(s):SuperSuit,anyoneweapon,civilianclothes,Datapad,andahomebaseonanunknown
distantplanet.
ToolSet(s):ArmourKit,DisguiseKit.
Osidians:100
Hitchhiker:Youreonehoopyfrood,whosdedicatedtheirlivestoexploringthefurtheststars,
andseeingallthegalaxyhastoofferYouhitchridesfrompassingaliens,andziparoundthe
universe,lookingforthebestplacestocrash,beforesettingoutagain.DontPanic!
Item(s):PocketKnife,anyclothingset,anytwoweapons,andabathrobe.
ToolSet(s):HitchhikersKit.
Osidians:0
RaisedBy____:Youwereraisedbysomespeciesotherthanyourown.Youroriginalfamilywas
lost,butsomekindpersonfromanotherspeciesentirelyhaschosentoraiseyou.Assuch,you
gainthespeciesstatsofyourchosenadoptedspecies,ifyouchoosethisbackground,youcant
usetheracialstatsofyourownplayerspecies,andmustuseanother.
Item(s):Locketwithafamilymembershologram,PocketKnife,anyclothingsetfromyour
adoptedspecies,abraceletfromasiblingorparent.
ToolSet(s):Researchkit.
Osidians:10
Scoundrel:YoulooklikesomeonewhosuptonogoodYourenotevil,youjusttakewhatyou
need,anddowhatyoumust,regardlessoftherules,perhapscausingabitofharmlessmischief
ontheside.
Item(s):Civilianclothes,mask,smallpistol,agamingset,andasmallknife.
ToolSet(s):TheivesKit,DisguiseKit.
Osidians:0
Slave:Formerlyheldagainstyouwill,andforcedtoworkonthewillofsomeawfulmaster,you
havenowbrokenfreefromyourbonds,andchosentoexplorethefurtheststars.
Item(s):Raggedcivilianclothes.
ToolSet(s):TheivesKit.
Osidians:0
66
StreetRat:Abandonedbyyourparents,orleftorphanedwhentheydied,youtooktothestreets,
orweretakeninbyanorphanageYouvehadtolearntofendforyourselfovertheyears,andyou
haveahardtimetrustingpeople.
Item(s):Raggedcivilianclothes,pocketknife,stolenwallet.
ToolSet(s):None
Osidians:1d100
TreasureHunter:Youveleadalifeofadventureandaction,asyouhuntaroundthegalaxyfor
rareandexotictreasures,withnothingbutyourgear,yourboyscoutskills,andadriveforfame
andglory.
Items:Machete,Bullwhip,Revolver,Hatofyourchoice,CivilianClothes.
ToolSet(s):Hitchhikerskit,Survivalkit.
Osidians:500
Villain:Screwthesystem,youwanttobringchange,andifthatmeanscausingalittlechaos,then
sobeit.Youreoutforyouandyourself,nobodyelsematters,solongasyoureontop.
Item(s):Anyoneweapon,SuperSuit,civilianclothes,stolenvehicle.
ToolSet(s):WeaponsKit,DisguiseKit.
Osidians:200
*Anybackgroundworkswithanyclass.
67
Weapons:
STRrequirements:ForeverypointofSTRbelowtherequirement,take2DEX,and1
pointsubdualdamageforeachfiring.
OneHandedWeapons(Pistols,SMGs,ShortSwords,PiercingSwords,PlasmaBlades,
Knives)arerolledoffyourDEXstat,whileTwoHandedWeapons(LMGs,Shotguns,
AssaultRifles,RocketLaunchers)arerolledoffyourSTRstat.Theonlyexceptiontothe
ruleareSniperRifles,whicharerolledoffDEX.
Automaticweaponscandealtherolleddamageforasmanytimesastheirshotsperturn
allow.I.e,ifyoucanfirefiveshotsperturn,andyourolla5,youdeal25damage.
However,youmustrollDEXforeachshotfired.
68
Ballistic:
Lightpistol,STR+1|onehanded|1d6(pershot)(fires2/turn)|range:10meters|6shots|0.7
kilos|100osi
Heavypistol,STR+2|2d6(pershot)(fires1/turn)|range:15meters|8shots|01.1kilos|300
osi
SMG,STR+2|onehanded|1d6(pershot)(fires3/turn)|range:meters|36shots|1.5kilos|
450osi
LMG,STR+4|twohanded|1d8(pershot)(fires5/turn)|range:26meters|60shots|3.6kilos|
900osi
Shotgun,STR+3|twohanded|5d6(pershot)(fires1/turn)|range:10meters|6shots|2.1
kilos|450osi|Special:Splashdamage1d6toadjacentsquares
SemiAutoRifle,STR+3|twohanded|5d8(pershot)(fires4/turn)|range:20meters|30shots
|1.9kilos|550osi
AssaultRifle,STR+3|twohanded|2d8(pershot)(fires4/turn)|range:20meters|30shots|
1.9kilos|550osi
SniperRifle,STR+4|twohanded|6d6(pershot)(fires1/turn)|range:200meters|6shots|3.1
kilos|1,200osi
69
Explosive:
GrenadeLauncher,STR+4|1d12(pershot)(fires1/turn)|range:7meters|8shots|6kilos|
12,000osi|Special:Splashdamage1d6toadjacentsquares.
RocketLauncher,STR+5|2d20(pershot)(fires1/turn)|range:45meters|2shots|10kilos|
15,000osi|Special:Splashdamage1d8toadjacentsquares.
PlasmaCannon,STR+6|3d20(pershot)(fires1/turn)|range:35meters|3shots|11kilos|
18,000osi|Special:Splashdamage2d4burningtoadjacentsquares.
LaserCannon,STR+4|3d12(pershot)(fires1/turn)|range:60meters|10shots|11kilos|
20,000osi|Special:+2d4burningdamage.
FragGrenade,STR+1|onehanded|1d8(pershot)(fires1/turn)|range(STR+Speed)|1shot
|0.1kilos|120osi|Special:Splashdamage1d4toadjacentsquares.
PlasmaGrenade,STR+1|onehanded|1d12(pershot)(fires1/turn)|range(STR+Speed)|1
shot|1kilos|200osi|Special:Grenadestickstotargets.
70
Energy:
Laserpistol,STR+1|onehanded|2d6(pershot)(fires1/turn)|range:20meters|6shots|0.5
kilos|500osi|Special:+1d4burningdamage.
LaserMachinePistol,STR+1|onehanded|3d4(pershot)(fires2/turn)|range:20meters|20
shots|0.5kilos|700osi|Special:+1d4burningdamage.
LaserRepeater,STR+2|onehanded|3d6(pershot)(fires4/turn)|range:30meters|30shots
|3.8kilos|950osi|Special:+1d4burningdamage.
LaserRifle,STR+3|twohanded|onehanded|2d8(pershot)(fires1/turn)|range:50meters|
45shots|4.1kilos|1,200osi|Special:+1d4burningdamage.
HeavyLaserRifle(Sniper),STR+4|twohanded|3d8(pershot)(fires1/turn)|60meters|25
shots|4.6kilos|3,000osi|Special:+2d4burningdamage.
71
Plasma:
PlasmaPistol,STR+2|onehanded|1d8(pershot)(fires1/turn)|range:12meters|10shots|
0.9kilos|5,000osi|Special:+1d4burningdamage.
PlasmaRepeater,STR+3|twohanded|1d10(pershot)(fires3/turn)|range:25meters|27
shots|4.5kilos|7,500osi|Special:+2d4burningdamage.
PlasmaCaster,STR+3|twohanded|5d8(pershot)(fires5/turn)|range:10meters|60shots|
4.6kilos|8,500osi|Special:+2d4burningdamage.
PlasmaCarbine,STR+4|twohanded|1d12(pershot)(fires1/turn)|range:30meters|4shots
|4.3kilos|9,000osi|Special:+2d4burningdamage.
BeamRifle(Sniper),STR+5|twohanded|5d8(pershot)(fires1/turn)|range:250meters|3
shots|4.5kilos|12,000osi|Special:+3d4burningdamage.
72
Gravity:
WarpPistol,STR+3|onehanded|1d12(pershot)(fires1/turn)|rage:5meters|10shots|1
kilo|500,000osi|Special:Projectilewillalwaysreachmaximumrange,throughalltargets.
WarpGun,STR+4|twohanded|2d12(pershot)(fires2/turn)|range:1meter|6shots|4.1
kilos|2,000,000osi|Special:Projectilewillalwaysreachmaximumrange,throughalltargets.
WarpRepeater,STR+5|twohanded|4d12(pershot)(fires4/turn)|range:10meters|20shots
|5kilos|6,000,000osi|Special:Projectilewillalwaysreachmaximumrange,throughalltargets.
WarpRifle,STR+6|twohanded|3d20(pershot)(fires1/turn)|range:70meters|8shots|5.9
kilos|10,700,000osi|Special:Projectilewillalwaysreachmaximumrange,throughalltargets.
NonLethal:
73
NonLethal:
StunGun,STR+0|1d4(pershot)(fires2/turn)|range:5|2shots|0.3kilos|70osi|Special:
Stunstargetforthreeturns.
Taser,STR+0|onehanded|1d4(pershot)(fires1/turn)|range:0|2shots|0.3kilos|50osi|
Special:Stunstargetfortwoturns.
TranqGun,STR+0|onehanded|0d4(pershot)(fires3/turn)|range:10|6shots|0.2kilos|
200osi|Special:Stunstargetforoneturnperdart.
KnockOutGas,STR+0|onehanded|0d4(pershot)(fires1/turn)|range:(STR+Speed)|1
shot|1kilo|100osi|Special:Special:Stunstargetforfourturns.
PepperSpray,STR+0|onehanded|0d4(pershot)(Fires1/turn)|Range:1|10shots|0.2
kilos|10osi|Special:Stunstargetsforoneturn,blindstargetsforthreeturns.
74
Melee:
Knife,STR+0|onehanded|1d4(pershot)(fires1/turn)|range:1|1shot|0.1kilos|10osi|
Special:1d4bleedingdamage.
ShortSword,STR+1|onehanded|1d4(pershot)(fires1/turn)|range:1|1shot|0.5kilos|65
osi|Special:1d4bleedingdamage.
LongSword,STR+1|twohanded|1d6(pershot)(fires1/turn)|range:1|1shot|1.2kilos|100
osi|Special:1d4bleedingdamage.
PiercingSword,STR+1|onehanded|1d4(pershot)(fires1/turn)|range:1|1shot|0.5kilos|
85osi|Special:1d4bleedingdamage.
GreatSword,STR+3|twohanded|2d4(pershot)(fires1/turn)|range:2|1shot|3.5kilos|
120osi|Special:1d4bleedingdamage.
Spear,STR+2|twohanded|1d6(pershot)(fires1/turn)|range:3|1shot|1.0kilos|70osi|
Special:1d4bleedingdamage.
PoleAxe,STR+3|twohanded|1d8(pershot)(fires1/turn)|range:4|1shot|3.2kilos|150
osi|Special:1d4bleedingdamage.
HandAxe,STR+2|onehanded|1d4(pershot)(fires1/turn)|range:1|1shot|2.0kilos|20
osi|Special:1d4bleedingdamage.
Battleaxe,STR+3|twohanded|1d6(pershot)(fires1/turn)|range:2|1shot|3.0kilos|70osi
|Special:1d4bleedingdamage.
Mace,STR+4|twohanded|2d4(pershot)(fires1/turn)|range:1|1shot|3.2kilos|50osi|
Special:1d4bleedingdamage.
Baton,STR+1|onehanded|1d4(pershot)(fires1/turn)|range:1|1shot|0.9kilos|30osi|
Special:1d4bleedingdamage.
Club,STR+1|twohanded|1d4(pershot)(fires1/turn)|range:1|1shot|1.1kilos|20osi|
Special:1d4bleedingdamage.
75
SpecialWeapons:
VibrationBlade,STR+1|2d8(pershot)(fires1/turn)|range:+1|200shots|1.1kilos|
40,000osi|Special:Adds2d8toanybladedweapon,andanadditional1d4bleedingdamage,
plustheabilityforcriticalhitstoseveranunarmouredlimb.Ignoresanythingbelowstandard
armour.
PlasmaBlade,STR+1|2d12(pershot)(fires1/turn)|range:+1|150shots|0.8kilos|
72,000osi|Special:Adds2d12toanybladedweapon,andanadditional2d4burningdamage,
plustheabilityforcriticalhitstoseverlimbs.Ignoresarmourcompletely,cauterizeswounds.
RadiationCannon,STR+2|twohanded|5d4(pershot)(fires1/turn)|range:10|10shots|2.0
kilos|50,000osi|Special:Causesrapidtumorgrowthonorganictargets,andmeltsinorganics.
Cancausemutationswithcriticalhits.
HydrogenFusionLauncher,STR+5|twohanded|3d20(pershot)(fires1/turn)|range:50|1
shot|10kilos|450,000osi|Special:anadditional1d20touptothreeadditionalspaces,adds
1d12burningdamage.Criticalhitscancausemutations.
Grapplinghook,STR+1|onehanded|1d4(pershot)(fires1/turn)|range:45|1shot|1.2kilos|
250osi|Special:Cangrappleontoledgesandenemiesupto45metersaway,andeitherpull
themtoyou,orpullyourselftothem.Does1d4bleedingdamage,takesDEXrolltouse.
Gauntlets,STR+1|abilitytoattachmultipleweaponsandtechstoonehand.
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Armour:
Armourworksasasecondhealthbar,attacksdamageyourarmour,beforetheyattackyourmain
healthbar.
Armour Speed STR DEX CON INT WIS CHA
Rating
Ragged 0 +0 +0 +0 +0 +0 +0 +0
civ
clothes
Civilian 2 +0 +0 +0 +0 +0 +0 +0
clothes
Fancy 2 1 +0 +0 +0 +0 +0 +1
Clothes
Cultist 3 1 +0 +0 +0 +0 +1 +0
Robes
School 2 +0 +0 +0 +0 +2 +0 +0
Uniform
Military 3 +0 +1 +0 +0 +0 +0 +1
Formals
Light 8 +0 +0 +1 +0 +0 +0 +0
Armour
Standard 11 2 +1 +0 +0 +0 +0 +0
Armour
Heavy 16 5 +2 3 +0 +0 +0 +0
Armour
PowerArmour:Powerarmourwill,atbaselevel,doubleyouStrength,andAcrobaticmodifiers,
anddoublingSpeed,whilegivinga+25armourrating.Stealthrollsautomaticallyfailwhen
wearingpowerarmour,asdoSleightofhandRolls.
Powerarmourcanalsobeaugmentedtosomedegree,byaddingbuiltinweapons,shields,
neuralenhancers,jetpacks,enhancedlimbs,andonboardcomputers.Powerarmourcannotbe
augmentedwithSerums,Mutagen,orParasyteHoweveroccultpropertiescanbegiven,onlyif
thepersoninsidegainsthesameeffects,(IEOccultpowerstransfertoPowerArmour).
Powerarmourtakesonelongresttocharge,andlastsoneingamedaybeforeneedinga
recharge.EMPsdisablepowerarmourforfiveturns.Powerarmourdisablesyourabilitytoswim.
77
Traps:
(Warden)Engineer
Lv.(2)3 Lv.(4)5 Lv. Lv. Lv. Lv. Lv.(20)
(7)10 (9)12 (12)15 (15)20
Simple 2 3 4 4 5 6 7
Constructive 1 1 2 3 3 4 4
Overwhelming 0 0 1 1 1 2 3
Requires:Tinker'sConstructorNaturesInsurance:TheWardenorEngineercanfocus
onutilizingthecrushingpowerofterrainbasedtrapsortheoverwhelmingforceofweatherbased
traps.Ineithercaseatrapisseparatedintothreeranks,simple,constructive,andoverwhelming.
DuringalongrestyourWardenorEngineerdivesintotheirresearchfundstoconstructmore
trapsregularresearchfundsareonlyenoughfor2trapspereachkind(Simple=2means4traps
builtthatcanbeused)anymoreyoumustbuymaterialsforyourself(30Osi=1SimpleTrap,150
Osi=1ConstructiveTrap,500Osi=1OverwhelmingTrap)youcannotcarrymorethan5ofany
kindoftrap.
Geology:
Traps:
WeakFrictionGenerator(WFG,Simple):ignitesthegroundina15x15ft.area
for2turns,anybodyinthatareatakes1d8firedamageperturninthatarea.
SpontaneousCompressionCanister(SCC,Simple):Freezerthegroundina
15x15ftareafor2turns,anyentitymustmakeaDC14DEXrollwhenwalkingonthis
floorfailureresultsingoingproneuntilthegroundthaws.
FerrofluidGrenade(FFG,Simple):Throwsablackliquidina15x15ft.radiusfor
2turnsandappliesamagneticfieldthatcongealstheliquidintospikes,anyentityinthe
radiusonimpacttakes1d6and2d4everyturnitstaysthereorwhenitwalksontoor
acrossanotheraffected,anyentitythatentersthatareaafterimpacttakesa2d4.
SingularityGrenades(SG,Overwhelming):SmallmetallicspheresofNoctrian
make,which,whenactivated,pulleverythingina15footradiusintoit'scenter,
beforedetonatingviolently.Spheresarethreeinchesindiametereach.Theyusea
minireactor,tocompressdensematterintoasmallsingularity.Singularitylastssix
secondsbeforedetonating.Cantakein350poundsor160kilos.Anythingabove
thatismovedslightly,butnotviolentlysuckedin.Also,thisgrenadecantearout
chunksofobjects,giventhatitis,basically,atinyblackhole.Themorethingsit
pullsinduringthosesixseconds,thelargertheexplosionwillbe.Hasaplasma
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burneffect,andanEMPeffect.Deals1d4damageuponactivation,and1d8
damageupondetonation.
StrongFrictionGenerator(SFG,Constructive):Takesthesameprinciplesas
theWFGandcompoundsthemintoamorecompactandpowerfulform.Ignitesthe
groundina15x15areafor2turns,everybodyinthisradiustakes2d6firedamagefor
everyturntheyremaininthearea.
OverclockedFrictionGenerator(OFG,Overwhelming):Thefinalformofthe
frictiongenerator,itcomplexhypercompressedformcreatingaterrifyingweapon.Itignitesthe
groundina25x25ft.radiusanybodyintheradiustakes1d8firedamage,howeverifyouarein
themiddle5x5ft.areayoutake2d8firedamage.
ParasiticEggSack(PES1,Constructive):Onapproachreleases1d6infant
parasitesfromtheEggSack,oneuseonly.Onceitexplodesitcausesaloudbangaffectinga
10x10ft.areawhichcandisorientatesomemembers,eachinfantparasitedoesa1d6onimpact
dyingimmediatelyafterward.
Pitfall2.0(PT2,Simple):ClassicPitfallbutwithamoderntouch.Youdon'tdigthe
hole,infacttheholedoesntexistuntilafterthetrapisactivated.Oncesetthetrapwill,when
activated,diga1030ft.Holeintheground.Falldamageappliesnormally,andtrapcannotbe
detectedthroughInvestigation.
VenusFlyTrap(VFT,Constructive):Biogeneticallyformedinalab,takes1turn
togrowandmatureafteractivation,itquicklytrapsthepoorsoulina25x25ft.insideofitself,
requiresaDEXorSTRrollof15togetout,iffailedthetrapslowlydamagestheuser(iforganic)
overaperiodof5turnsbeforedying,everyturntheentityisstucktheytake1d8aciddamage.
TheentitiescanremakethethroweveryturnbuttheDCincreasesby1everyturn.Inorganic
entitieslose1ACperturninsidetheVFT.AnyentitycannotbeattackedwhileintheVFT
SuperfluousGel(SFG,Simple):Asingleentitywillbetrappedinsideofa
5x5x510ft.cubeoffasthardeningGel,thisrestrictsmovementfor5turnsbutduringwhichthe
entitycannotbeharmed.Thegelitselfcanbealteredtoeitherprovideoxygentotheentityornot
(thismustbestipulatedduringthetrapscreationandcannotbealteredpostcreation),normal
Suffocationrulesapply.
LastLineofDefense(LLD,Overwhelming):Youhavefoundthatthrough
certainmeansyoucancompresscertainareasofspacetimeinaspherearoundyouthisbarrieris
completelyandutterlyimpenetrablehoweverthisappliestotheentitiesoutsideaswellasthe
entitiesinside.Howeverbendingspacetimeisnoteasyandthebarrieronlylasts10min.The
barrieristranslucent.
MovementDelayTeleporter(MDT,Simple):Itcreatesadestabilizedareaof
60x60ft.inwhichevery2turns,movementsmadearereversedandyouteleportbacktothe
locationyouwereattheturnbefore.Thiscontinuesforanentirecombatsequenceorifoutsidea
combatsequence2hours.
WallofLight(WOL,Constructive):Asetofextendablepolesthatcancover
smallorlargeentryways,passages,orhallways.Itcreatesahighpitchedwhiningnoisewhichis
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impossibletohide.Anyentitynottouchingtheonewhoplacedthetrapgets3d8electricdamage
uponwalking(orbeingdragged)through.
DelayedEMPEmitter(DEE,Simple):TheclassicEMPgrenadecombinedwith
aproximitydetector,nighimpossibletodetect,anycheckmadetofindittakesa+5toDC.Same
rulesasEMPgrenadesappliestotheDEE.
CreativeApplicationofMagnets(CAM,Overwhelming):Extremelyhigh
poweredmagnetsarespreadoutoveranareaof40x40ft.Anyentitythatgetsclosetothese
magnetsimmediatelygetsimpaledbythenearestpieceofmetalasitisquicklyattractedbythe
magnetunderneath.Themetaldoes1d8every5ft.theentitymovesandtheymustmakeaDC8
CONsavingthrowtocontinuemoving.
CreatureCapturePod(CCP1,Simple):Thetrapmustbethrownandcollide
withthecreature,itcannotbesetorplacedtoactivateatalaterpoint.ThisincludesNPCsand
players,itcanonlyholdonecreatureatatime(thisdoesnotincludeswarms).Onceacreatureis
captureditcanbeunleashedtofightforyoueitherduringornotduringcombat(Thistakesplace
insteadofaattackmove).AcreaturecanbereleasedfromtheCapturePodatanypointbut
doingsodestroystheCapturePodthisisnotthesameasunleashingoncereleasedthecreature
regainsfullfreewillandcannotbeCapturedagainexceptwithaCCP3.Certainconditionsmust
bemadeinorderforaCapturePodtobesuccessful,thefirstisthatitmusteitherbepacifiedor
itshealthisloweredto5orless.OncetheCapturePodactivatestheaffectedcreaturecanmake
oneCON,STR,orINTsavingthrowtoescape.ThesimpleCapturePodscanonlycapturea
Smallorsmallercreature.DC14toescape.(WardenOnly)
CreatureCapturePod(CCP2,Constructive):Mostoftherulesthatapplytothe
CCP1applytotheCapturePod2except,theCapturePod2cancontainLargecreatureor
smallercreatures,andtheDCforescapeis16.(WardenOnly)
CreatureCapturePod(CCP3,Overwhelming):AgaintherulesfortheCCP1
applytothisoneexcept,theCapturePod3cancontainanImmenseorsmallercreature.The
CapturePodcannowcontainswarms(thecreaturemustbeclassifiedasaswarmuponcapture),
andtheDCforescapeis18.(WardenOnly)
Meteorology:StarterTraps:T hermodynamicOrbiter(TDO,Simple):Releaseseithera
coldorhotfrontinawideareacausinga15x15ft.circleoffiercewinds,exitingthewinds
requiresaDC15CONcheckfailureresultsin1d6damageandbeingthrownbackinside
thecircle.WeakMirageCamo(WMC,Simple):Cancausetheusertoappeartobe10ft.
awayfromtheuser'sactuallocationfor2turns.WeakStaticAccelerator(WSA,
Simple):Createsfrictioninageneratedcloudcausingpainfulsparkstosurroundany
entityina5x5area,anyentityinsideofthistakes1d6Stundamage.
Traps:
ParasiticEggSack(PES2,Constructive):WorkssimilartoPES1butinsteadof
realisingInfectorforms,releasesspores,whichactlikeinsects,theyattempttogetinsidethebody
orbitethevictim,requiresaDEXrollof12toescapefromtheswarm,ifthevictimhasagasmask
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theyremove2totheDC,ifthevictimhasafullbodysuit(Suchaspowerarmour)theyare
immunetothistrap.(KupouliOnly)
StrongStaticAccelerator(SSA,Constructive):Createsexcessivestaticenergy
insidecloudcausingaweakboltsofenergytostrikeanythingina10x10ft.radiusanyentityinside
ofthistakesa2d6Energydamage.
OverclockedStaticAccelerator(OSA,Overwhelming):Generatesaludicrous
amountofstaticbasedenergyintoallcloudsintheareacausinga30x30ft.areafilledwith
lightningstrikinglikerain.Anyentityinthisradiustakes2d8energydamage.Anyentity
withinthe5x5centertakes3d8energydamage.
StrongMirageCamo(SMC,Constructive):
OverclockedMirageCamo(OMC,Overwhelming):
AcousticSimulationWarning(ASW,Simple):
DeathfromAbove(DFA,Simple):
SulfurDioxideEmitter(SDE,Simple):
DistortingMirageCamo(DMC,Constructive):
OrbitalGravityWell(OGW,Overwhelming):
AntiAbysmalMist(AAM,Simple):
JeilodianShiftJammer(JSJ,Overwhelming):
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Augments:
Augments,arepermanent,orsemipermanentupgradesforyourcharacter,whichoftengivea
largestatboostinoneaspect,whilereducingothers.Augmentscanbebiological,cybernetic,or
occultTheycanbewillinglyadded,orforcefullyattached,andcanincludeanythingfrom
cyberneticlimbs,andneuralimplants,toparasitesandpsionics.Augmentscanbepersonally
craftedbytheplayers,andsubmittedtotheDMforapprovalDicerolls,andspecificskillsarestill
requiredtomake,andupgradesaidaugments.Thatsaid,notallargumentsaremadeusingthe
Augmentskill,somearecraftedviaMedicine,Occult,orXenology.
Cybernetics:(Augment)Cybernetics,aremechanicalaugmentsthatservetoreplacealostor
damagedbodypart,usuallyalimb.Often,cyberneticlimbswillhaveimprovedStrength,Dexterity,
andConstitutionIfthelimbisstrong,anddurable,itwillnotbeveryfast,ifitisfastandstrong,it
willnotbeverydurable,andifitisdurableandfast,itwillnotbeverystrong.
Cyberneticlimbsmayalsobeupgradedtohouseweapons,ortools,allowinguserstohidetheir
mostdevastatingattacksinplainsight!
Cyberneticorgansarealsoused,andwillreplaceadamagedorganwithanearinvincible
syntheticreplacementImmunetodisease,andoveruse(Cyberneticliversarepopularforthis
reason).
However,cyberneticattachmentscomeatacost:iftheuserisintheradiusofanEMPattack,
theircyberneticswillshortcircuitforthreeturns.Thismeans,yourlimbswillbecomeunusable,
andyourorganswillshutdown,forpeoplewithvitalcyberneticorgans,thiscanbeadeath
sentence.Alsotheinalmostallcyberneticsissensitivetostunweaponryandindangerofgetting
overloadedassuchstunweaponstoanextra1d8damageifyouhaveanycybernetics.
Rejectionofthenewattachmentsispossible,andplayersmusttakeaCONsavingthrowwhen
havingalimbattached,tomakesuretheirbodydoesnotrejectit.TheDCofthisrollcanbe
loweredwiththeassistanceofDoctorsandEngineers.
Onecanalsodevelopanaddictiontocyberneticaugmentation,causingthemtodeliberately
amputatelimbs,sotheycanbereplacedwithcybernetics.
ImprovementscanbemadetoreducethecooldowntimeafteranEMPattack,howeverthesewill
oftendecreaseoneormoreofthecyberneticstats.
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Neuralimplants:(Medicine,Augment)Neuralimplantsaresmall,highlyadvancedprocessing
chips,whichcanbegrafteddirectlyintotheusersbrain.Theseimplantsusuallyserveas
integratedcommunication,andidentificationunits,mentalinhibitorsorcatalysts,orasawayto
accesstheglobalinternetwithouttheuseofacomputerordatapad.Theyareoftenusedto
improvementalcapability,byimprovingIntelligence,Wisdom,andCharismaTheyfunctioninthe
samecheckandbalancesystemasthecybernetics.
Neuralimplantsmaybeupgradedtofurtherimproveperception,ortoallowforknowledgetobe
directlydownloadedtoausersbrain.
Likecybernetics,rejectionofimplantsispossible,howeverwithfarmorecatastrophicresults:The
rejectionofanimplantcancauseseverebraintrauma,orevensuddendeath(shouldacriticalfail
berolled).PlayersmusttakeaCONsavingthrowwhenhavinganimplantinstalled,tomakesure
theirbodydoesnotrejectit.TheDCofthisrollcanbeloweredwiththeassistanceofDoctorsand
Engineers.
Whenusinganeuralimplant,EMPswillcausetheusertofallunconsciousforfiveturns,withthe
implantbeingdownforthreeTheywillrequiretheassistanceofadoctortoregainconsciousness
oncetheminimumfiveturnshavepassed.
Improvementscanbemadetoreducetheminimumtimespentunconscious.
Serums(Medicine,Biology):Serums,areanysubstancewhichisfedintravenouslyintothe
user,toimprovevariousstatsandabilities,hencewhySerumsareoftencalledSuperSoldier
Smoothies.Serumscanbespecificallydesignedtoimproveanythreestats,withoutthenormal
checkandbalancesysteminherenttoAugmentsandImplantsHowever,theyarefarmoreprone
tosideeffects,andrejection.
Serumscaneasilyfail,oftendrivingtheirrecipientsmad,mutatingtheminawfulways(see
Mutagensbelow),causingsevereaddiction,orsimplykillingthem.TwoDCConstitutionrollsmust
bemade,firstlytoavoidrejection,thenanotherfortheserumtoactuallywork.
Serumsaredesignedtoworkandimproveovertime,aslongastheusercontinuestotrainwith
them:Astheplayerlevelsup,theeffectsoftheSerumgrowstronger,astothedebuffs.Serums
lastoneingameweek,beforeneedingtobereadministeredRollswillhavetobetakenwith
everyinjection.
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Mutagen(Biology,Xenology):MutagenisverysimilartoSerums,andisusuallymadefrom
failedSerumexperiments.Mutagensarepathogens,biologicalweapons,orfailedSerum
aftermath,whichhavehighlydangerous,andextremelypotenteffectsonthevictim.Normally
forcedonthereceiver,Mutagens,astheirnameimplies,willmutatetheirhosts.
PhysicalmutationsareuptotheDM,howeverfortheplayer,Mutationsmeanafullstatreroll,or
reassignmentofyourcurrentstats.INTandWISdropby5,asdoesPersuasionandCharm.
Parasites(Biology,Xenology):P arasitesareorganicorganismsthatrequirealivinghostto
keepthemalive,effectsonthehostdependontheParasite,assomesimplyfeedofftheirhost
whileothersdrasticallychangethehostbodytosuittheirownneeds,Parasitescannotbecreated
byskills,rathertheyareapartofthebestiary,whentheyinfectahosttheygaintheirabilitiesand
canusethem.
DependingontheParasite,thehostmayormaynothavecontrolovertheirownbody.Hostgains
thestatsoftheParasyte.Parasitescanberemovedwithamedicalcheckof16orhigher,anda
shortrest.
Occult(Occult):Occultaugments,areanypowersorabilities,giftedtoacharacterviaoneofthe
occultGods.Occultaugmentsuserawstatexchanges,topowervarioussupernaturalabilities,
suchasclairvoyance,telekinesis,telepathy,inhumanstrength,theabilitytocommunicatewiththe
dead,oranyotherstrangepowertheDMapprovesof.
Powersgainedinthisway,mustalwayscomewithaseriousdebuff,orstatuseffect,thataffects
theskilloppositetotheonethepoweruses(IE:Apowerthatusesstrength,mustlower
intelligenceorwisdom).Forafull.Extendeddescription,pleaseseetheOccultsectionbelow.
Tocreateoccultaugments,theplayermustfirstlycontactofoftheoccultgods,thenrollanOccult
check,todetermineifyourattemptstogainthesepowersaresuccessful.Failingacheck,will
oftencarryheavyconsequences,whichwillbedeterminedbytheDM,butnormallyaffecttheskills
whichasuccessfulrollwouldhaveimproved.YoumustperformwhateverritualtheDMcomesup
with,togainyourpowers.
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ToolKits:
ArmourKit:Allowsforthecrafting,repairing,andupgradingofarmour.
ArtisanKit:Allowsforthecrafting,andrestorationofmusic,paintings,sketches,andsculptures.
Allowsfortwoinstruments.
DisguiseKit:Allowsforthecrafting,repairing,andresearchofdisguises.
EngineeringKit:Allowsforthecrafting,repairing,andupgradingofaugmentsandrobots.
HackerKit:Allowsforprograming,terminalhacking,andsoftwareengineering,aswellasone
freebrainscanning.
HitchhikersKit:Givesauniversallocationsignal,auniversaltranslator,andatowel.
MedicalKit:Allowsforthecraftingofhealingitems,andgivestheabilitytohealplayers.
OccultKit:Allowsforthecraftingofritualisticaltars,andtheabilitytocreateOccultaugments.
ResearchKit:Allowsforimprovedinvestigation,shortensresearchtime,andforthecreationof
logsandbooks.
SurvivalKit:Allowsforthecraftingoffooditems,traps,andgivesenvironmentalprotection.
ThievesKit:Allowsforthecraftingoflockpicks,creditstealers,andfakepasses.
VehicleKitUsedtorepair,hack,orcraftsimplevehiclesandstarships.
WeaponsKit:Allowsforthecrafting,repairing,andupgradingofweapons.
85
Robots,Androids,andSynths:
Drones:Dronesareanunintelligentclassificationofremotelycontrolledrobotsdesignedfora
specificpurpose.Withoutmodifiers,playerstakeaDC15INTroll,andtwoingamesdaystobuild
adrone,solongastheyhavetheproperparts.Costsvary,minimumcostis50osi.
Robots:Robotsaresentientbeings,whichdonotinanywayresemblehumansorotherspecies.
Withoutmodifiers,playerstakeaDC16INTroll,andtwoingamesdaystobuildarobot,solong
astheyhavetheproperparts.Costsvary,minimumcostis5,000osi.Gainsamemodifiersasthe
Glitch
Androids:Androidsaresentientbeings,withheightenedintelligence,whichattempttoresemble
humansorotherspeciesinsomeway,butlacksyntheticskin.Withoutmodifiers,playerstakea
DC18INTroll,andtwoingamesdaystobuildarobot,solongastheyhavetheproperparts.
Costsvary,minimumcostis10,000osi.
4STR,+1DEX,1CON,+5INT,+2WIS,0CHA.+3Armour,+5Speed
Synths:Synthsarefullysentientbeings,usuallywithageneralallstatsupgrade,anda
nearperfectresemblancetowhateverspeciestheyvebeenbuilttomimicSynthsareoneofthe
manywayspeoplechoosetorevivethemselvesafterdeath,ortransfertheirmindsto,inorderto
escapefatalinjuryorterminalillness.Withoutmodifiers,playerstakeaDC20INTroll,andtwo
ingamesdaystobuildarobot,solongastheyhavetheproperparts.Costsvary,minimumcostis
100,000osi.
+5STR1DEX+0CON+1INT+0WIS+2CHA+10Armour5Speed
*AllConstructionsDrones,Robots,Androids,andSynthsmustbeokdbytheDMFIRST
beforeconstructionbegins.YoucannothideanyfunctionofthemachinefromtheDM.
Anyfunctionnotoriginallydesignedcannotbeusedunlessaddedlater,againattheok
oftheDM.RobotsAndroidsandSynthscan(butdonthaveto)havestatslikeNPCsor
CharactersbutmustberolledinthepresenceofaDM.
86
Languages:
GalacticCommonTheuniversallanguagespokenbymostofthemajorspeciesinthegalaxy.
WidelyconsideredhumanitysgreatestcontributiontotheGalaxy,thislanguageisanoffshootof
german,andhasveryquicklydominatedtheGalaxy,asthecommonlanguagebetweenall
Species.
SothothTongueThesecrettonguespokenbythemaincultistsusedtocommunicateinsecret,
andsomesay,tospeakwiththeGods.ThislanguagecanonlybetaughtattheNewMiskatonic
University,orbyanativespeaker.
DarwiteTheharsh,complexlanguageoftheApex,designedwordbywordbyBigApe,fromhis
gloriousheadquarters,GodblessBigApe.
AvishThestrange,chirpinglanguageoftheaviansSpokenbythefollowersofKluex,andthe
groundedalike.Canbespokeninsecret,asmanywhoareunfamiliarwiththelanguage,mistake
itforthesenselesscooingofcommonbirds.
TakWhiletheFloransmostlycommunicatethroughgestures,andsubtlefacialmovements,they
havedevelopedawritten,andspokenlanguageAlthough,mostonlyspeakGalacticcommon.
ThislanguageisconsideredadialectoftheHylotllanguage,Ortien.
OritenTheprimarylanguageoftheHylotl,thislanguagehasbeendubbedoneofthemost
difficulttolearn,asmanywordshavedifferentmeanings,basedentirelyonhowtheyre
pronounced,andinwhatcontext.
BinaryGlitchcommunicateintheancient,eldritch,andstillhighlyunknownsystemof
numberbasedspeech,knownasbinary.Thisisnormallyconveyedthroughaseriesofbeepsand
blanks,similartomorsecode,howeveritisexceedinglydifficultfororganicbeingstolearn.Thisis
normallyconsideredthemostdifficultlanguagetolearn.
EniteThisistheuniversallanguageoftheNoctrians,designedduringthesecondcultural
revolution,thelanguageisoneofthemostsimpleandelegantinthegalaxy.Theshsound,is
mysteriouslyabsentinthislanguage,astheNoctrianshavegreatdifficultypronouncingit.
However,thisisoneoftheeasiestlanguagestolearn.AlsospokenbyFeverians.
*Note:TheNovakidandGillion,havenospokenlanguageoftheirown,andsimplyimitateothers.
Gillioncommunicateviapheromones,Tutellaspeaktelepathically,andNovakidspeakinBinary.
87
StatusEffects:
Ballistic:Bullets,Cannons,Thrownstones,anyprojectilethatcausesbluntforcedamageathigh
speeds.
Blunt:Clubs,Maces,Bats,Stones,anymeleeweaponthatdoesnotslashorpiercetheskin,and
usesaflattenedorroundsurfacetodealdamage.
Bound:Whenequipped,bounditemscannotbeunequipped.
Burning:Fire,Plasma,Lasers,anythingwhichburnsorcauterizeswithouttheuseofelectricityor
acid.
Confused:Oneormoreofyourfivesensesdoesntworkrightanymore.Mostlikelymore.Dex
rolesimmediatelyfail,andspeedishalved.
Dark:Canconfuseenemies,andremovevisionforseveralturns,aswellascauselastingnecrotic
effects,orbeusedtochannelotherworldlybeings.(Reservedforoccultabilities).
Diseased:Infectiouspoisons,thatcauseslastingstatuseffects,andweakenstheplayerinalmost
allregards.
EMP:Anelectromagneticpulse,whichdisablesmostelectronicsforseveralturns.
Electricity:Arcsofrawelectricity,whichcanbeusedtoeitherstunorkillatarget.
Energy:Condensedelectricity,suchaslasers,hardlight,andblastershots.USedtoquicklyburn
throughsolidmatter.
Freezing:Intenselycoldtemperatures,whichcancauseliquidstosolidify,andcancausedamage
tomanyorganicbeings.
Light:Createsbrightflashesoflight,whichmaystunanenemy,orevendivertblows!(Usually
reservedonlyforoccultabilities)
Mind:Causesillusions,andcanbeusedtolookintothefuture,orgatherinformationabouta
person.((Reservedforoccultabilities).
Otherworldly:Tothoseunassociatedwiththeoccult,otherworldlyitemswillcarryastrange,alien
airaboutthem,thatcausesarepulsiontoanyonewhoattemptstousethem.
88
Paralyzed:TheinabilitytomoveonyourownaccordThiscanbeatemporaryeffect,onethat
requiresacure,orsomethingpermanent.
Piercing:Arrows,daggers,needles,anymeleeweaponthatattemptstopiercetheskin,andnot
sliceit.
Poison:Toxicchemicalswhichgivesimplestatusdowngrades,ordrainhealthovertime.Ifyou
biteitanddie,itspoison.
Radiation:Givesthesameeffectsaspoison,howeverradiationalsocausesmutations.
Slashing:Cuttingacross,ordown,withabladedweapon.Swords,axes,knives,cleaversany
bladedweaponwhichattemptstoaliceratherthanpierce.
Stunned:Unabletomoveforagivenamountoftime,usuallyduetotheshockofaheavyhit.
Venom:Amorepotentpoison,whichtakesmorehealthovertime,andcausesskinnecrosis.If
bitesyou,andyoudie,itsvenomous.
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Occult:
Occult,istheactofcontactingahighlyadvancedbeing,inanefforttogainrawpower,forthe
exchangeofyoursanity,strength,health,orbeauty.Occultwillalwayscarryaveryhigh
Risk/Reward,asgoinginunchecked,mayresultinincurablestatuseffects,thatwillplagueyour
characterthroughoutthegame.Toaccesstheoccult,youcharactermustspendanumberof
ingamedays,researchingthehistoryandpracticesofoneoftheknownoccultbeings,before
makinganattempttocontactthemviaritual,andgaintheirpowers.Methodsaredescribedbelow.
Shownbelow,isatableoftheknownbeings,thatonecanderivepowerfrom,andwhatpower
theymaygain.Foreachnewoccultlevel(1,3,5,10,15,20)anyskillwitha+(saveforzero)goes
upby1Anyskillwithagodownby1.Eachtimeyoureachalevelmilestone(1,3,5,10,15,20)
Youmaychooseanewoccultaugmentofyourowncreation,togoalongwiththeabilitiesyou
gainwithyouroccultlevel.
Youcannotstartthegamewithanoccultlevel,youmustjoinatsomepointinthegame,andor,
startasaCultist,andhavenoprimaryclass(Startthegameasalevel1(yourcult).Youwill
alwaysstartatlevel1,justasanyotherclass.
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93
OccultHistory:
ListedbelowarebriefdescriptionsandthehistoriesoftheninemaincultsWhileatheoretical
infinitenumberofcultsexist,toacountlessmanyGods,theseninearethemostprominent,and
themostpowerfulintheGalacticUnity,aswellasinLawlessSpace.
EightoftheNineCultsarecontrolledbyacollectiveentity,knownasThePantheonAcoalitionof
occultreligiousleaders,whohavebandedtogethertoformacollectivejointunityofchurches,
dedicatedtotheOldGods.ThePantheonisasortofregulatorygovernment,thatkeepstheEight
Cultsincheckwitheachother,andorganizestradeagreementsbetweenthem,aswellas
preparesmilitarydefenseagainstoutsideattacks.
ThePantheonisrunprimarilybytheCultofYogSothoth,andthemainheadquartersisonan
unknown,forbiddenplanetinLawlessspace,knownonlytothebestmindsinthePantheonThis
locationisknownastheNewMiskatonicUniversity,andservesasafronttotrainthechildrenof
theindoctrinatedintobettercultists,andtosecretlyindoctrinateunsuspectingstudentsintooneof
theeightcults.TheSchoolfocusesonAnthropologyandreligion,aswellastradecraftand
literature.EachoftheEightAlliedCultsrunsaHouseattheNMUforpeopletojoin,eachone
specializingintheartsoftheirrespectivecults.
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Bastet:GoddessofKindnessandhumanitarianism,oftenconsideredtheonlyGodofManwith
connectionstotheelderpantheon.TheOrderofLadyBastet,betterknownasThePriestsof
Bastet,originatedthousandsofyearsagointhehumancityofEgypt,andhassurvivedtheeons
towindupintheelderpantheon,asthefirsthouse.
ThefollowersofBastetaretraditionallyallfemale,ofanyspecies.FollowersofBastetare
normallykind,caringpeople,fullydedicatedtothecareofothers.Assuch,thePriestsareall
trainedingeneralmedicineattheveryleast,andusuallyhaveextensivemedicalknowledgein
severalfields.ThePriestsofBastetarefullyandstrictlypacifists,theywillneverraiseahandin
violence,foranyreason,theywillnevercauseharm,eveninselfdefense,manyoftenchoosing
deathovercausingharm.ItisknownthatmanypriestsofBastetdonotphysicallyage,theywill
reachastagearoundadolescence(1723)wheretheirphysicalagewillceasetochange,creating
asenseofeternalbeauty.AllHighPriestsofBastethavethesuffixMa.
Bastetpriestsarehighlyrespectedamongboththemedicalcommunity,andtheElderPantheon,
peopleinthelatteroftenconsideringitagreathonortoguardthem.Forunknownreasons,the
followersofShubNiggurath,arethemostdedicatedprotectorsofBastet,nonearesurewhy,
thoughrumourssuggestthattheymayhavebeendefeatedbyBastetinthepast.Theircolorsare
GoldandWhite,andtheirstonesarePearlandGold.
Dagon:GodoftheSea,andImmortality,theoldestsectintheElderPantheon,Dagonworship
hasexistedsincebeforethedawnofcivilization,andsomesay,followersfromthatagestill
wanderthecosmos.TheorderofficiallyoriginatedinMesopotamia,longbeforethereignofBastet
inEgypt.Thisorder,knownasTheEsotericOrderofDagon,iscreditedwithwritingtheoriginal
Necronomicon.
ThosewhofollowDagonoftengiveuptheirphysicalbeautyinthepursuitofknowledge,and
immortalityManyareskilledtradesmen,andengineers,whofocusonbodyaugmentationand
newtechnology.Dagoncultistsareknownfortheircarpentryandengineeringskills,theyareoften
soughtoutascraftsmen,andjewelers,astheirjewelryanddecorisstronger,andmorebeautiful
thananyinthegalaxy,eveniftheycarryastrange,coldairaboutthem.Manyarealsotrainedin
basicmartialarts,Kendobeingthemostcommonlytaught,manytrainforyearsinundersea
temples,perfectingtheirart.Dagoncultistscanbeanyspecies,butaremostoftenHylotl.
Dagoncultistsarerespectedintheorder,astheycanretainconnectionswithboththeoutside
world,andtheElderPantheonTheyoftenbringinmoneyforthepantheon,workingastraders,
craftsmen,anddesigners.Whilesomewhatsecluded,andabitshy,prominentDagonmembers
willseekworkoutsidetheorder.TheircolorsareBlueandGreen,andtheirstonesarejadeand
emerald.
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Cthulhu:Godofdarknessandmadness,priestoftheouterGods.Verylittleisknownofthisorder,
savethatthemembersareexceedinglyhostiletooutsiders.Theorderoriginatedsometimeinthe
1500sonearth,andisbelievedtohaveexistedwithotherspeciesbeforeman,linkshavingbeen
foundinthelongforgottenantarcticcities.
FollowersofCthulhu,orThulhuasisoftensaid,donotspeak,nowordswilleverrollfromtheir
tongues,theirfaceshiddenbehindthick,leathermasks.Verylittleisknownofthesestrangemen,
astheyhavededicatedthemselvestosecrecy,andshadow.Mostareexpertsinstealthand
disguise,theyknowhowtoblendintoacrowd,andsilentlystalktargetswithoutbeingspotted
TheyareoftenusedasassassinsbytheElderPantheon.ThulhuCultistsaredeeply
knowledgeableinalltheritualsoftheirGod,oftencarryingoutsmallritualsonthefield,inorderto
givethemaboost,howeverdoingsuchcanbecomehighlyaddictive.
TheElderPantheonfearsthefollowersofCthulhu,astheyareamostlyunknownforce,withan
alliancethatseemstoexistpurelyfromtraditiontheyarethemostalienmemberofthePantheon.
Theypaytheirshare,usuallydouble,butnonearesureastowheretheygettheirmoney,anditis
rumouredthateverysecthastheirowndarkmethod.TheircolorsareGreenandBlack,andtheir
stonesareBasaltandQuartz.
Hastur:Godofdeceptionandmischief,TheYellowKing.WhilealliedwiththePantheon,the
followersofHastur,knownastheBrotherhoodoftheYellowSign,areaconsistentpain,anda
thorninthesideofthemorerespectablecultists.TheorderoriginatedonEarth,inthelate1800s,
howeverdiedoutinthe2000s,andonlyresurfacedagaininthe3200s,afterEarthwas
destroyed.TheoldbookswerefoundandtranslatedbyascatteredcollectionofFlorantribes,who
quicklyalliedintheirbeliefs,andbegantospreadtheirnewBrotherhoodacrossthegalaxy.
Whilesmall,theYellowBrotherhoodisquitestrong,oftenfeared,andamazinglytightknit.Each
memberknowseveryother,evenafterspreadingouttoseveralplanets,itiscertainthatevery
memberhasadirectconnectiontoatleasttwentyothers.Thishasleadtomanyallegationsof
insestuousbreeding,anddegradingmentalstate,claimsnotunsupportedbytherecklessnature
ofmostofthemembers.TheBrotherhoodseldershighlyencouragememberstocausechaos,
performrecklessstuntsthatendangerothers,trick,lie,cheat,steal,anddeceiveanyand
everyonetheymeet,andtogenerallycauseasmuchdamageaspossiblewithoutusinga
weapon,justtheirwitandword.Thecultistsaremorethanhappytooblige,astheyseemtofind
anendlessamountofjoyintheirmischief,andaregenerallyregardedasthewildcardsofany
grouptheyrein.
TheBrotherhoodoftheYellowSignishatedinthePantheon,but,astheypaytheirshare,and
fightalongsideothers,theycannotbekickedout,onlyroutinelypunished.Itisunknownwhythey
stay,manysuspecttheyhaveahithertounknowndebttooneoftheothermembers,andstaysto
honortheconnection.TheircolorsareYellowandBlack,theirstonesareSulfurandPyrite.
96
Yig:GodofEmotionsandDisguise,KingoftheSerpents.ThefollowersofYig,knownbetteras
TheSnakesEyeOrder,areanunalignedcult,dedicatedtotheteachingsoftheSerpentKing,
Yig.ThefollowersofthisorderhavechosentostayawayfromtheElderPantheon,astheydonot
believeintheunityoftheGods,andthinkthatallshouldfendforthemselves.Theorderoriginated
onadistantalienworld,whosenamehasbeenlosttotimeItwasdiscoveredinthe3100sbya
groupofHylotlexplorers,wholearnedthewaysoftheOrderbytheiroriginalcreators,agroupof
strange,reptilianbeings.
TheSerpentsEyeOrderhasalwaysbeensmall,yetpowerful,asthemaintempleissupposedly
poweredbythemythicalColouroutofSpacewhichwasfoundandharvestedbytheOrderlong
beforetheywerepubliclyknown.Theyareselfsustaining,astheyhavesofaryettoleavetheir
homeworld,andstillonlyconsistoftheoriginalreptilianspecies,knownsimplyastheSacana
(However,inrecenttimes,Snikeshavebeenobservedtomakepilgrimagestothehomeworldof
theSacana,andjointheorder).TheOrderencouragesmemberstogiveintotheiremotions,and
actonwhim,ratherthanlogic,tocreateanddestroyatwill,andtoembracetheextremesofthe
emotionalspectrum.Theybelievethatactingonyouremotions,andpledgingsacrifices,willturn
Yigsfavouruntothem,andthattheymayprosper.
TheElderPantheonhasactivelytriedtoassimilatetheOrderintoitscollective,buthavesofar
beenunsuccessful.ManyliveshavebeenlostinthepursuitofYig,andassuch,hatredforthem
hasgrown.TheircolorsareOrangeandBlue,theirstonesareAmazoniteandBluePyrite.
Abhoth:GoddessofPain,MotheroftheWretched.ThecultofAbhothisthenewestadditionto
theElderPantheon,araceofabominations,moundsoflivingflesh,withtheabilitytoshifttheir
shapeatwill.ThesecreaturesareknownastheAbysmal,andtheyarerunbyonewomanA
tenyearoldgirl,namedEhuaDante.
TheAbysmalaretechnicallyinthestoneage,howeverthismaysimplybeduetotheirwhollyalien
biology,ashigherintelligenceandproblemsolvinghasbeenobserved.Nobodyissurewherethe
Abysmalfirstappeared,butitisknownthatallthosewhofollowAbhoth,havealsoheardofthe
smallhumangirl,whofirstshowedtheAbysmaltheirmother.Fiveyearsago,aMissEhuaDante
wasritualisticallysacrificed,viabeingthrownintoanabysmalbrood,however,shemanagedto
survive,anduseherwittoconvincetheAbysmalsofherdivinity,andloyalty,byteachingthemthe
storyofawretchedmother,whogavethempowerthroughher.
TheElderPantheonregardstheAbysmalasmoreofatoolthanamember,oftenusingthemto
overwhelmenemies,andkilllargenumbersofpeopleveryquickly.EhuaDantecurrentlylivesina
caveunderRangerbase,andmaintainstwobroodsOneatbase,andoneundertheMiskatonic
University.TheircolorsareRedandBlue,theirstonesareBrimstoneandCoal.
97
ShubNiggurath:GoddessfsDestruction,BlackGoatofthewoodswithathousandYoung.The
CultofShubNiggurath,betterknownasTheBlackGoat,areoftenconsideredthejuggernautsof
thePantheon,servingasroyalguards,andelitesoldiersforthePantheon.Theymostlyconsistof
anoddbreedofHylotl,derivedfromanglerfishTheyhavepowerfuljaws,thickskin,andsharp
teeth,aswellasmoremusclemass,andagenerallylargeraverageheight.
TheBlackGoatarecharacterizedchieflybytheirbrutality,theyareknownforbeingruthless,
nearlyinvinciblekillingmachines,whomarchunstoppablyonwardstodestroywhatevertheir
mastershavesentthemouttotarget.Theirpracticesarecenteredaroundbloodsport,fighting,
andbattleprowess,theyholdonesabilitytofightaboveallelse.Assuch,theleaderoftheBlack
Goatisalwayschosenthrougharenacombat,anywhocanbeatthecurrentchief,orthecurrent
chiefseldestson,cantakethecrown,orbechosentotakethecrownnext.TheBlackGoathave
alsobeenknowntocapture,andeattheirprisoners,inhorrifyingactsofcannibalism,usually
perpetratedduringritualisticfeasts,andsacrifices.Tortureisalsocommoninthisorder,making
surethateventhosewhosurvive,mustliveinpainfortherestoftheirlives.
TheBlackGoatisloyaltotheElderPantheon,andserveasguardsforimportantfigures,most
notably,theHeadmasteroftheNewMiskatonicUniversity,whoemploysherownpersonalarmy
ofthem,toserveaspersonalsecurity.DespitebothofthembeingintheElderPantheon,the
BlackGoatandtheBloodyTongue,arealmostconstantlyatwarwitheachother.Theircolorsare
PurpleandRed,andtheirstonesareGraniteandSulfur.
Nyarlathotep:GodofChaos,Daemonofathousandforms,avatarofAzathoth.TheFollowersof
Nyarlathotep,knownasTheChurchoftheBloodyTongue,orjustTheBloodyTongue,areavery
tribal,veryancientorder,whichoriginallystartedonEarth,inKenyaandEthiopiarespectively,in
theyear1432.TheorderconsistsmostlyofHumans,Florans,andGillion.
TheTongueisratherpassive,stayingisolatedforthemostpartintheiroffworldvillages,
practicinginpeace.However,theyareisolatedforareason,astheywillviciouslyattackany
strangersthatshowuptotheirhomeswithoutwarning,burningtheirbodies,andharvestingtheir
bonesandbloodforrituals.TheBloodyTongueisdedicatedtochaos,theyhavenoformal
government,onlyachief,whoonlystaysinpowerbybeingthestrongest,mostcharismaticinthe
order.Chiefscanbemaleorfemale,itisanyonewhohasthepowertocontroltheorder.The
Tonguearebestknownfortheirwoodendemonmasks,whicheachmemberwearsatalltimes.
Theirpracticesmorethanofteninvolvefire,whichtheyworshipasthesouloftheirgod,aburning,
chaoticlight,whichbothcreatesanddestroys.
TheElderPantheonusestheBloodyTongueasgroundtroops,andtheirvillagesaslocationsfor
largeeventsandfestivities,astheTongueisknownforitsinclusiverituals,thatareonly
sometimesbrutal.TheyareanimportantmemberofthePantheon.TheircolorsareRedand
Orange,theirstonesareAmberandRuby.
98
YogSothoth:GodofKnowledgeandpower.YogSothoth,consideredbymanytobethemost
powerfuloftheOuterGods,aninfinitepillarofeyesandtendrils,whichholdsthesecretsofthe
Universe.HisfollowersareknownasTheChurchofSothoth,andarecreditedwithsuchfeatsas
theCreationoftheElderPantheon,foundingtheNewMiskatonicUniversity,Translatingthe
Necronomicon,andcreatingtheSothothTongueLanguage.
TheChurchofSothothisknownasthedarkforcebehindeverythingthePantheoncontrols,they
arethemastermindsoftheElderPantheon,andmakeallthedecisionswhichaffecttheother
cults.Whiletheydonotfightdirectly,theyaresaidtohavepowersoverthemind,suchas
telepathy,telekinesis,andtheabilitytoreadminds,seeintothefutureandthepast,and
communicatewiththedead.AlmosteveryleaderinaPantheonControlledoperation,isaSothoth
Worshipper,includingtheHeadmasteroftheNewMiskatonicUniversity.Sothothpracticesin
solitude,theirritualsinvolvesmallsacrifices,accompaniedbydeepreadingsofforbiddentexts,
suchasthePnakoticManuscriptsandthefabledNecronomicon.Theyworktounlockthesecrets
oftheUniverse,andlearnthatwhichshouldneverbeknowThemostdaringmethodtodoso,
hasalwaysbeenthestrangeartofDreaming,duringwhich,SothothMembersattempttoaccess
thedreamsofothers,oreventhecollectivedreamsoftheentireuniverse,astateknownas
HigherDreaming.InHigherdreaming,alsocalledtheDreamlands,itisbelievedthattheOuter
Godsexist,atoptheirtemplesonthegreatmountainofKadath.BraveSothothWorshippershave
attemptedtoscalethismountainonlytwohaveeversurvivedthetrip.Dreamingisoneofthe
mainreasonstheothercultistslistentoSothoth,astheycouldtechnicallycommunicatedirectly
withtheGods.
TheElderPantheonisrunbyTheChurchofSothoth,assuch,theyareveryhighlyvaluedas
leaders,nobles,andprophets,surpassedinworshiponlybythePriestsofBastet.Sothothmay
havenodirectfightingskills,buttheyareguardedheavily,andpossessstrangepowersofthe
mind,makingthemoneof,ifnotthemostdifficultcultisttofight.TheircolorsarePurpleandSilver,
theirstonesareObsidianandAmethyst.
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OccultLevels:
Occultlevelsdescribethenewabilitiesyouareallowedtogainateachlevel,ifyouhavegiven
yourselftoanoccultschool.NOTE:Thisisanentirelydifferentlevelingsystem,ifyoujoinan
occultschoolwhenyourealevel10,youwillstartoutas(CultName)Level1.Pleaserefertothe
XPlevelingcharttoseehowmuchXPisrequiredtolevelupyouroccultlevels.XPgained
throughgeneralgameplaycountstobothyournormalLevels,andyourOccultlevels.
EachnewOccultabilityrequiresaritualtoactivate,theyarenotautomaticallyactivated.
Performingritualswhicharetoohighforyourlevel,mayresultinhorrifyingcalamities,thatare
decidedbytheDM.
Thesepowerswillworkalongsideyourincreasedanddecreasedskillpoints,mostspellsand
ritualswillbedifficulttodoatlowerlevels,andfailingthemcanhavedevastatingconsequences,
somuchsothattheDMcouldmakeanentirestoryoutofit.
TheoccultistheDMsdream,becauseitgivesplayersthemostfantasticabilities,aswellasthe
mostfantasticpathstototalfailure,inthemostentertainingway.Haveyoueverbeenkilledby
gettingbellyfloppedbyanAboleth,becauseyouaccidentallyspelledonewordinyourspell
wrong,orusedthewrongsalt?ThatcanhappenintheOccult.ThepowersoftheUniversewere
nevermeanttobetoyedwith,andtheGodsdontcareaboutwhatyoucanandcannotdo,only
whatwaysyouchoosetotapintotheirinfinitepower.
TakecarewhenusingOccult,asitcandofarmoreharmthangood.
100
ElementalEffectTable:
Addingthelistedmaterialstoyourweaponofchoice,andusingsaidweapontochanneloccult
powers,willgrantthesestatuseffectstotheweapon.Manifestsas1d4extradamageforevery
item,canonlystackupto3elements.
101
Dreaming:
Dreaming,isconsideredthehighestrealmofconsciousnessintheOccultTeachings,andthe
abilitytoenterthelandofDreaming,isconsideredapointofhighhonor,worthyofpraise,
Dreamersoftengiventhestatusofprophets.
Dreamingitself,isasemiphysicalrealm,builtfromthecollectiveunconsciousmindsofevery
beingintheentireuniverse.whoareontheothersideoftheuniverse.Dreaminghasasimple
rule:Ifyoudieinthedream,youwakeup,andareunabletodreamfortherestofyourdays.If
youarekilledindreaming,youdieinthewakingworldaswell.
ThedreamingworldisknownsimplyasTheDreamlandsorDreamingwhilethenormal
universeisreferredtoasWakingorTheWakingWorld.
Toaccessdreaming,youmustsimplylearntoinducealuciddream.Whileintheluciddream,
createavisionofalocationthatyouknowwell(Suchasyourhomefromchildhood).Walkaround,
untilyoulocateastairwellthatshouldntbethere.
Godownthestairwell,theseareknownastheseventystepsoflightdreaming.Atthebottom,you
willcometoavast,blackroom,withasilvergateontheotherend.(Youmusttakeawisdomroll
of17ormoretonotberemovedfromthedreamatthispoint).Approachthesilvergate,youwill
feelacoldnessaroundyou,andthesensationofcoldtendrilsonyourbrain.Therewillbealarge,
foreboding,invisiblepresenceatthesegates,acrushingdread,andanxietywhichyoucannot
shake.Aboomingvoicewillsoundoutaroundyoufromallangles,multilayered,andinfinitely
chaotic.Thevoicewillbegintoreadyourminddirectly,andforceyoutofaceeveryillthoughtthat
cloudsyourvision,everyfear,andphobia,everyprejudice,everyhiddenandrepressedmemory,
everythinginyourmindyouwishtohide,allyouarefearfulandashamedof.(Youmusttakefive
wisdomrolls,allabove13,tonotbesentoutofthedreamatthispoint.Failingonerollsendsyou
backtoapreviousroll.Youmustfailthreetimestobeejected).
Ifyoumanagetosurvive,thegateswillopen,andyoumaywalkdownwhatisknowsastheseven
hundredstepsofdeeperdreaming.Atthebottom,youwillwalkthroughadarkpassage,andwind
upinacolourful,hazyforest.Theskywillbealightpurple,thesunwillbeblue,andnoneofthe
geometrywillmakesense.Thetowering,snowcappedmountains,basalttowers,cyclopean
buildings,andtheodd,manycolouredtrees,willalldiveanddipintoeachother,inanunearthly
noneuclidiandisplayofabstractgeometry.
Youmayaccessthislandanytimeyousleep(rollwisdomuponsleep,anythingabove17sends
youtothedreamlands).Theyhaveabasicmap,butwillalwaysbealittledifferentforeverybody.
Sleepinghereawakesyouintherealworld,andyoumayfightthecreaturesthatlivehere(For
halfXP).
102
Bastet:
Level1:
+TheBastetOath:YoumusttraveltoaBastettemple,andkneelbeforethegoldenaltar,placing
yourhandsonthehard,warmstones.Here,youwilluttertheprayerofthetemple,promisingthat
youwilldonoharm,thatyouwilldiebeforeyouresorttoviolence,youareneutral,youarepure,
youwillnevercauseharmtoanotherlivingcreature,nomatterwhat.Shouldyoubreakthisoath,
youwillloseallyourpowersofBastet.
Oncecomplete,youwillgainyourlevel1occultstats(Listedinthetableabove).Moreover,your
skinwillsuddenlybeofperfectcomplexion,andallyourcurrentillnessesandinjurieswillfade
away.
Level3:
+Lucid:Afteradayofmeditation,youarenowabletoinduceluciddreamingatanytimeduring
yoursleep.Youmayusethistimeforfurtherstudyofskills.will.Youmaypracticeskillsduring
dreamingforonequartertheXP.
+LuckyFamiliar:Asimpleritual,whereyoumustsaveasmallanimal,usuallyacat,howeverit
canbeanyanimal(butneveradog),andnurseitbacktohealth.Thisanimalwillalwaysbeyour
companion,and,whenpresent,willadd+1toyourIntelligence,Wisdom,andDexterityrolls.
Level5:
+SpotlessMind:Onceperday,youcanrolloneautomaticcriticalwisdomroll.Thisrequiresanew
formofmeditationwithaspellbook,andyourfamiliar.Iftherollisinsight,youmustbemaking
physicalcontactwiththeperson.
+SpotlessBody:Youmaytakealongrestinawarmmineralspiritbathatanybastettemple,
whereyouwillpraywithinthewaters,surroundedbygoldencandles,whilewearingnothingbuta
solidgoldbastetamulet.Doingthiswillgiveyou+2Charisma,andmakeyourcharacter
immaculateinappearance,theywillbeperfect,andflawlessinoutwardbeauty.
+SpotlessSoul:Forthisritual,youmustsleepuponthestonealtar,andenteraluciddream.
Here,youwillwitnessyoursmallnessintheuniverse,anactthatshallcausegreatpain(Removes
twentyHP)andremoves5HPfromyourmax,permanently.Aftertheritual,youwillbeableto
reflectdamageonceperfight,anddeflectedcriticalrollsdohalfdamage(Ignoringdouble
damage,thenhalvingthenormaldamage).
103
Level10:
+EyeofHorus:Forthisritual,youmusttaketwentygoldcoinsofyourownpossession,andone
goldcoinofahighpriest(withtheirpermission).Meltthesecoinsdown,thenpourthemoltengold
intoaplastermould,usedtocreateaneyeofHorusamulet.Themouldmustbeplacedona
Bastetaltarwhenthegoldisbeingpoured.Oncetheamulethascooled,takeitfromthemould,
andplaceitonasilverchainHangthechainaroundyourneck,andwearit,andnothingelse,as
youlayinthemineralbath,inaBastettemple,underthefullmoon.Sleepherewiththeamuleton
yourchest.
Whenyouwake,theamuletshouldhaveformedarubyinthecenteroftheeye.Solongasyou
wearthisamulet,youwillbeabletotakesmallglimpsesintopeoplesminds(Insightrollsgain+5
ontopofwisdommodifiers).Successfulreadingscost1HP,youcanonlyseewhattheperson
remembers.Onceyouhavesuccessfullyreadtheirmindyoucanneverdosoagain.
+LightofRa:Standuponthehighestmountainyoucanreasonablyreach,thehigherthebetter.
Prayuponthismountain,sittingwithyourlegscrossed,threegoldcoinsineachhand.Wearaset
ofgoldennecklacesuponyourneck,atleastfour,oneofwhichmustbeaBastetnecklace.Allow
yourfamiliartosleepuponyourlap,thiswillhelpwiththeritual.Createacircleofwhitesalts
aroundyou,makesureyousitinthemiddle.Stayinthisposition,recitingyourprayersasthesun
rises,makesurethatwhenthesunrises,itrisesbehindyou,facetothewest.Holdonefistof
coinsupbyyourhead,whiletheothersitsacrossyourchest,restingoveryourheart.Whenthe
sunbeginstorise,youmustspeakthewordsMyheartisopentoyou,greatRa,Iam
daughter/sonofBastet,Iamyoureye,andyourprotector.TheymustbespokeninArabic.
Ifyourritualwassuccessful,thecircleofsaltwillglow,andyoushallfeelanintensewarmth
throughyourbody.Fromthismoment,youwillradiateakind,soothingwarmth,thatwillallowyou
toseemmoretrustworthy,andkind(Adds+3tocharismarolls).
+FaithofHathor:ASimpleritual,allyoumustdo,isdrinkaglassoffirejadewine,kneelbefore
thealtar,andallowyourfamiliartorestonthestoneaboveyou.Yourfamiliarwilldecideifyouare
kindandpureenoughtobeblessed.Ifyouhavelovedthem,andtreatedthemwell,theywillbless
youbyplacingtheirpaw/hand/footatopyourhead.Fromthatmomenton,youwillbeabletoplace
yourhandsuponpeoplesheads,and,iftheyacceptyou,filltheirheadwithsoothingthoughts,
calmingthem,andcuringthemofallailmentsforthreedays.
+HandsofBastet:Thisritualonlyworksifyouhavecompletedallthepreviousthree.Prayonce
moretoBastet,familiarinhand,amuletonyourneck,andshewillgiftyoutheperfecthandsofa
doctor,soyoumayhealall.(Gives+5toDEXwhenperformingsurgery,andallowsyoutoheal
peoplefor+10additionalHP.)
104
Level15:
+Dreaming:YouarenowabletoaccesstherealmofDreaming(Pleasefollowtheinstructions
outlinedintheDreamingsectionofthehandbook.)
+HolyQuartet:ShouldyoubewearingtheamuletsofBastet,Ra,Horus,andHathor,allatonce,
youwillbeabletotakeaDEXrolltoreflectanydamagethrownatyou.TheDCtoreflectwill
alwaysbe13.Iftheenemylandsacriticalhituponyou,youcanonlydeflecttheattack,notreflect
itbackatthem,andtheDCwillbe16.
+OldFriends:Yourfamiliarnowgives+2toyourIntelligence,Wisdom,andDexterity.Youmay
gaintheseboostsafteryouhavegivenyourfamiliarafullfeastoftheirfavouritefood,andasked
forthepoweratthealtarduringprayer.
+Ageless:WhileinDreaming,visittheTempleofBastetinthePearlDesert,andprayuponthe
grandaltar.Fromthatmoment,youwillnotphysicallyage,andwillretainyourbeautyforyour
entirelife,which,shallbeguaranteedtolastfiftyyearsaboveyourcurrentexpectancy.
+LifeEverlasting:Ifyouhaveneverdealtasinglepointofdamagetoanylivingenemy,withthe
intenttohurtthem,youmaytaketwolongreststopray,andworshipyourfamiliar.Once
completed,youwillnolongerbeaffectedbypoison,venom,ordisease,andyoucannotmutate.
Level20:
+HighPriestMa:YoumaynowperformthehighestritualofBastetYoumustsealyourselfinside
asolidgoldsarcophagus,withyourmosttrustedfamiliar.Thecasketwillbeplacedinthemineral
bath,underthewaxinggibbousmoon,andwillbeleftthereuntilthefullmoon.Wateristobe
suppliedbyotherpriests,toensureneitheryounoryourfamiliardieinthecoffin.Praydaily,foron
thefullmoon,youshallemergetoaceremonypresentedbyyourpeers.
Fromtheendofthisritual,youwillbeconsideredahighPriest,andgivenyourowntemple.You
maynowreflectanydamagethatcomesyourway,withanyDexrollabove10,evencriticalhits.
Youmaynowlookintoapersonsmindmorethanonce,andcomfortthemforanylengthoftime
(However,doingsomarksthemwithOccultmagic).Wisdomrollswillalwayssucceed,savefor
criticalfailures.
AllabilitiesgainedthroughBastet,willberemovedifyoucauseharmtoanylivingthing,no
questionsasked,noloopholes.Ifyoucauseharmtoanyone,oranything,yourpowersare
removed.
105
Dagon:
Level1:
+InnsmouthIncantation:YoujointheEsotericOrderofDagonviaasimple,ifnotterrifying,
inaugurationceremony.Underthelightofthewaninggibbous,youwillbetakentooneofthe
underseatemples,satuponthefloorbeforethethroneoftheFatheroftheTemple.Acrownof
jadewillbeplaceduponyourhead,astwoeldermemberspushdaggersintoyourfeet,before
cuttingoffoneofyourtoesorears,andpullingsixteeth.Thebloodfromyourwoundsiscollected,
andpouredoverthejadecrown,andyouwillbeaskedtostand.YoumustrecitethephraseIam
mortal,andIamweak,blessmeFatherDagon,allowmetoshedmymortalchains,andjointhe
greatElderSeaGod,asadeepone,unholyblessedlight.Oncecompleted,youwillbegivena
coppercupofseawater,thatyoumustdrink.
IftheFatheroftheTempleacceptsyourritual,youwillbegivenaccesstotheorder.Youarenow
aLycan!AbletotransformatwillintoaDeepOneuponcontactwithwater(SeeBestiaryfor
details).Youroriginalformnowbearsandicystare,deadeyes,andpaleskin.Youarealmost
instantlyrecognizableasaDeepOne,evenwhenunchanged.
Level3:
+JadeSerpent:Forthisritual,youmustcarveajadefetishofDagon,usingonlytheirDeepOne
claws,whileunderwater.Oncetheidoliscarved,itmaybewornasanamulet,orasapinItwill
increaseyourwisdomby+1,andallowyoutocontrolyourLycanthropy.Howeveritwillalsomark
youasadeepone,andyoumaybehuntedbyothers.
Thisritualdoesnotgetridofthestrange,coldappearancethatyournormalformwouldhave,that
look,oftencalledTheInnsmouthLookwillstaywithyou,evenifyouleavetheorder,andrepeal
allformsofLycanthropyfromyourbody.
+Craftsman:Yougainanadditional+1toallEngineeringrolls,andallrollstobuildorsculpt
things.Thisactivatesaslongasyouplaceonedropofyourownbloodonyourjadeserpent,every
day.
106
Level5:
+Painless:Youmusttraveltotheseaflooratnight,underthecrescentmoon,whenthetideisat
itshighest.Ontheseafloor,youwillcarvefromablockofjadeaonefoottallidoloftheGreat
Dagon.Youwillpraybythisidol,dousingitwiththebloodofanyoftheplayableraces,mixedwith
thebloodofafish(SaveforHylotl,theyaretobeunharmed).TheBloodshouldwasharoundthe
idol,movingwiththetide,nomorethanhalfacupisneeded,andyoumayuseyourownblood
(Solongasitwastakenwhileyouwereinyournormalform).
Whencomplete,youshouldhearadeepechoingthroughthesea,andyouwillfeelnumb.Youwill
blackout,andawakeontheshore,inyouroriginalform.Youwillfeelcold,andnumb,nolonger
feelinganykindofpain.
+OnewiththeSea:Forthisritual,youmustplaceyourfetishuponthealtarofDagon,inoneof
theunderseatemples.Youshallplacearoundthisidol,aringoforangesalts,arrangedtoformthe
EyeofDagoninthecenterofthering,withthefetishservingasthepupil.Praybythisaltar,
askingpermissionforhealing,beforeignitingthering.Astheringbirns,shiftintoyourDeepform,
andsaytheprayeragain.
Ifallgoeswell,aseriesoftendrilswillseepupfromthering,andwraptheirarmsaroundthe
fetish,liftingitintotheair,asitglowsasickeninggreen.Fromthismomenton,theFetishwillrepel
allwhocomenearit(Iftheyfailawisdomcheckof10)andyoumaynowbehealedbypure
seawater.(Waterwillheal5HPpercup).
(Note:youcanuseaknifetocutthesetendrilsinhalf,andusethemforpotions,orinrituals,
howeverdoingsopreventsyoufromperformingthisritualinfuture.Thetendrilsareworth100
osidianspercentimeter).
+EasternOccultism:Youmaynowusethesameritualyouusedtocreateyourfetish,tocreate
anymeleeweaponofyourchoosing.Thisweaponwilladd+2toyourdexteritywhenequipped.
Thisweaponisnowboundtoyou,andwhileitcanbestoredonyourperson,itcanneverbe
stored,unlessitisbroken.
107
Level10:
+Otherworldly:Youmustnow,takeyourfetishtotheshoreofthesea,followedbytwopriests,
andtwofellowDagonWorshippers.Placeyourfetishuponastonepillarintheside,anddiga
moataroundit.Thepriestswillfillthemoatwithfreshseawater,whilethetwoworshipperswill
pouralayerofanimalfatsandoilsonthesurfaceofthewater.Youwilltheneachbeaskedto
placeadropofbloodfromyourDeepformsonthejadeidol,andsacrificeasmallanimaloverthe
pillar.Ignitetheoil,andbegintochantII,DagonFhtagnwhilecirclingthepillar.Dothisuntil
theoilburnsout.
Ifallgoeswell,thejadewillbeglowinggreenwhenyouaredone,andwilldosowheneveryou
areinyourDeepform.Engineeringrollsarenowautomaticallysuccessful,meaningyouknow
howtobuildsomething,solongasyourollhigherthan12.Everythingyoubuildwillcarryanodd,
otherworldlyqualitytoit,andtheywillbebuiltinveryroundaboutways,thatseemneedlessly
complicated.
+Longevity:Thisritualrequiresonlytime,andpatience.Ifyouchoosetosliceyourpalms,andlet
yournonDeepFormblooddripoverthealtarofDagon,duringafullmoon,thenprayforlife,you
willbegivena+3toDexterity,and+2toWisdom.Fromthispoint,youwillnolongerinternally
age,youwilllookolder,butstillhavetheabilitiesofyouryoungerself.
+EntertheDojo:Norituals,simplytrainingwithyourenchantedweaponunderthefullmoon,in
theunderseatemple.Foreachthreelongrestsspenttrainingwiththisweapon,youmayadd1d4
toitstotaldamage.
+Seafolk'scall:Dagonworshipperscannowsummonaswarmofaquaticcreatures,twiceaday.
Thisdoesnotrequireanyspecialritual,itonlyrequiresyoutohavecompletedatleasttworituals
fromeverylevel,upuntilthispoint.YouarenowconsideredatrueDeepOne.
108
Level15:
+DagonicPower:Forthisritual,youmustconstructyourownaltarinthesand,ontheshoreofan
untroddenbeach.Placeyourenchantedweaponuponthealtar,andsacrificeanynonsentient
mammaloverthealtar,bathingtheweaponinitsblood.Cleantheweaponoffwithcupfullsof
seawater,makingsuretocollectthemixtureasitdripsoffthealtar.Youmaychoosetouseyour
originalform,oryourdeepform,buteitherway,afterthishasbeendone,youmustdrinkthe
mixture,andchantII,DagonFhtagn.Youmustthenbatheyourweaponinthefatofthe
sacrificedanimal,andsetitalight,beforedousingitwithseawater,andsayingagainII,Dagon
Fhtagn.
Ifdonecorrectly,yourweaponwillnowglowagreenishtealinmoonlight.Fromthisdayon,you
willbeabletousethisweapontocontrolatmost,twentygallonsofwateratatime.Youcan
waterbendwiththisweapon,shapingandmovingthewaterinanywayyouchoose.
+Secondtimesthecharm:Youmaynowenchantasecondweapon,withthesamepowersof
yourfirstweapon.Todothis,simplytakeyourcurrentweapon,carvethesymbolofdagonintoit,
thenmakeanotherweaponwiththesamesymbol,anddripyourbloodoneachofthesymbols,
whenthemooniswaxing.Youmaydothiswithanyweapon,solongasyouuseyourdeepform
blood,underthewaxingmoon.Duplicateweaponslastfivedays,beforecrumblingtodust.
+AfetishofJade:ThisritualrequiresyoutohaveDagonicpowers,asyoumustuseyourwater,
mixedwithmammalblood,toliftyourfetishintotheair,inthecenterofaballofwater,while
chantingIfeedthegreatDagon,FatherDagontakemyblessing!indeepspeech.Ifsuccessful,
thefetishshallstarttodrainthewaterandblood,untilnoneisleft.
Whencompleted,youmaytakeyourfetish,andattachittoyourenchantedweapon,inorderto
increaseyourspeedby5,andaddanother1d4elementaldamageofyourchoicetotheweapon.
(Cannotuseburning,Light,orMind),(Forlistofelementalitems,pleaseseeelementstableinthe
OccultLevelssection).
+FireWater:Ifyouattachtwoofthesameelementalitemstoyourweapon,thewateryoubend
willcarrythatelementaleffect.
+Katara:IfyouarewillingtogiveuptwentytotalHPoffyourmaximumhealth,byallowingyour
handstobleedovernightonthealtar,ontoyourfetish,youwillberewardedwiththeabilityto
bendupto100gallonsofwater,andtengallonsofanynaturalliquid(Anythingthatisaliquidat
roomtemperature).
109
Level20:
+Wecanbeimmortals:Finally,yougainimmortality,yourcharacternolongerinternallyages,you
maylookolder,butyouwillkeepyourabilities,withnoilleffects.
Forthefinalritual,youfirstly,musthavecompletedatleasttworitualsfromeveryDagonlevel.
Next,youmustspendexactlyfortydays,andfortynights,constructingyourowntempleatthe
bottomofthesea.Youwillconstructandcarveyourownaltar,andonlywhenitisdone,mayyou
finallybowbeforeit,and,inyourunshiftedform,youwillsacrificeyourselfuponthealtar,saying
yourprayertothegreatDagon:II,DagonFhtagn.Youmustbegintoshift,asyoufeelthelife
leaveyourbody.
Whenyouawake,youwillbeaDeepOne,andyouwillbeunabletotransformback.Your
unarmedhitdicegoesuponelevel,andEngineeringrollsarenowautomaticallysuccessful,
meaningyouknowhowtobuildsomething,solongasyourollhigherthan10.Everythingyou
buildwillcarryanodd,otherworldlyqualitytoit,makingitnearlyimpossiblefornoncultiststouse
them,withoutfeelingill.
110
Thulhu:
Level1:
+Deadmen:PerhapsnotquiteaspainfulasDagonorSothoth,theinductionritualforthisorderis
heldatThulhusafehouses,locatedinhiddenlocationsaroundlargecities.Youmustfirstlocate
oneofthesesafehouses,andenterthroughthesecretpassage,enteringthemainroom.Youwill
beimmediatelyidentifiedasanoutsider,andconfrontedwithHostilityYourassailantswillnot
speak,andwillnothurtyouifyoustaysilent,anddontstruggle.Staystill,theywillgrabyoubythe
arms,andpressaknifetoyourneck.
Atthispoint,youmustspeak,andstate:IamheretogivemylifetohewhosleepsinRlyeh,
deadbutdreaming.Thepriestofmadness,speakeroftheOldGods,ph'ngluimglw'nafhCthulhu
R'lyehwgah'naglfhtagn,quietmytongue,andhushmylips,Iamyou.
Themenintheroomwillthendragyoutoasmall,backarea,withawooden,wickerchair.You
willbehelddowntothischair,andtiedup,asonemembertakesahotiron,andburnsyour
fingerprintsoff.Asyouscream,theywilltakeyourtonguewithahook,pullingitout,andcuttingit
off.Theywillburnthestump,tostopthebleeding,waitinguntilthebloodstops,beforetheysew
yourlipsshut,leavingonlyasmallholeinyourcheek,toallowbloodtodrainout.Theywillgive
youyourrobes,andaclothtowrapyourface,leavingonlyyoureyes.Finally,theywilltakea
knife,andcarvethemarkofThulhuintoyourback,beforesendingyouoff.
Thisallowsyoutolocatethedirectionofsoundsina100meterradius,andtakeaperception
checkof15toseethroughwallsforoneturn.Younolongerneedtoeat,onlydrink.
Level3:
+TalkingHeads:Forthisritual,youmustsimplytakethehideofananimal,andusetheleatherto
craftasimplemask.Coversaidmaskwiththebloodoftheanimalkilled,sayingyourprayer
ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn.Solongasyouwearthismask,allstealth
rollsareincreasedby+1,andyoucannowspeakwithotherThulhumembers,inagarbled
languageonlyheardandspokenthroughthemasks,nobodyelsecanhearyourconversations.
+IntotheShadows:Youmustnowaddasmall,polished,emeraldgemtoyourmask,andintoa
leathergloveofyourownmake.Youwillbathethesegemsisamixtureofseawater,andblood
fromanyracedifferenttoyourown.Placetheminthegloveandthemask,andsayyourprayer:
ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn.
Youarenowabletotouchanynonalertedcharacterwiththegeminyourglove,andinstantly
silencethemforfiveturns.Theywillmakenonoiseatall,frommovementorspeaking.
111
Level5:
+TravelleroftheSea:Forthisritual,youmusttakeyourmaskandgloves,andplacethemina
copperbowl,filledwithsaltwater.Layuponanaltarbythesea,clothwrappedaroundyourhead.
AllowtwoThulhuworshippersofahigherlevelthanyourself,topoursaltwaterfromthecopper
bowl,overyourface.Youwillbewaterboardedinthismanneruntildeath,astheysaytheirprayer
ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn,atwhichpoint,theywilltieyoutothealtar,
andallowyoutobeconsumedbythetide.Youwillbelefthereovernight,asyourmaskand
glovessoakinthebowl.Youwillbepulledfromtheseainthemorning,atwhichpoint,thecultists
willreviveyouinasafehouse.
Fromthispointon,enteringwaterofanydepth,takesyouintoarealmconnectingeverybodyof
water.Arealmofinfinitelydeepmurkywater.Insteadofasurfacethewatershowsgapsrimmed
withlight,theseareotherpoolsofwaterthroughwhichyoucanreenterthenormalrealm.These
gapskeepthesamedistanceandsizeastheircounterpartsinthenormalrealm.Thisallowsyou
tomovebetweenanyandallbodiesoffreshwaterandsaltwateratwill.
+GhostintheWalls:Youmusttakeyourrobes,andlaythematopaslabofGranite,underthe
lightofthewaxingcrescentmoon,nexttothesea.Youmusttakealivingsacrifice,someone
withinfiveyearsofagetoyou,andoftheoppositegender,butofthesamerace.Youmusttie
themtothestoneslab,overtherobes,andallowthewavestowashoverthem.Takeyourknife,
andslicetheirabdomenopen,keepingthemawake.Begintoremoveorgans,andthrowtheminto
thesea,keepingyoursacrificealiveforonehour,noless.Onceanhourpasses,slidethem,the
robes,andthestoneintothesea,andallowthemtodrown.Ifsuccessful,thebodywilldisappear
aftertenminutes,andyourrobeswillbestainedadark,murkygreen.
Onceperday,youcanbecomeinvisibleforthreeturns,andwalkthroughonemeterofsolid
materialforfourturns,solongasyouweartheserobes.Yourrobeswillbecomeinvisibleaswell,
butyourequipmentwillnot.
+TheMask:Arumorperpetuatesineverydarkcorneroftheunderworld.SpreadbytheThulhu
themselvesofunsightlyhorrorshiddenbehindthemasksofThulhufollowers.Thisritualrequires
nopreparation,youmustsimplyuseyourdagger,tocarveyourownfacewithavarietyofstrange,
occultmarkings,whosemeaningsmaybedecidedbyyou.
Fromthispointon,yougain+3tointimidationrolls,whenthreateningtoremoveyourmask,orby
tiltingyourmaskdown,toshowthescars.
112
Level10:
+IntotheAbyss:Tobegin,youmustkidnapalivingperson,whoisthesameraceasyou,double
yourage,andtheoppositegender.Takethemtothesea,andtiethemtoastonewhichthewater
washesoveratlowtide.Begintheritualassoonasthetidebeginstorise.Youmustplacean
emeraldgemunderthetongueofyourvictim,andsewtheirmouthshutitisrecommendedthat
youheatitup,soitmeltstotheirmouth.Oncetheirmouthissew'nshut,youwilluseyourdagger
toremovetheireyes,thentheirears.Takeyourdagger,andcuttheirabdomenopenlengthwise,
asyouquote:ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn.Leavethem,andallowthe
tidetotakethem,makesuretheydrown.Ifsuccessful,thecorpsewillhavenoorgansorblood
whenyourecoveritinthemorning.
Youcannowtakefriendsandenemiesintothewaterdimensionwithyou,howevertheywillnot
gaintheabilitytobreatheunderwater.
+TheSoundofSilence:Allyoumustdoforthisritual,iskillanyenemyoftheThulhuOrder,inthe
waterdimension,withyourglovedhand,whiletheyaresilenced.Allowthemtofallintotheabyss
oncetheyhavedrowned,orbledout.Iftheritualissuccessful,youwillfindtheirclothingfloating
onthesurfaceofthenextbodyofwateryouexit,alongwithastrange,ironamulet,withan
emeraldgeminthecenter.
Onceyoureplacethegeminyourglovewiththeoneintheamulet,yourhandgemcannow
silencesbothfriendsandenemiesforseventurns,andfriendscanbesilencedevenwhenalerted,
ascananyenemywhichistwoormorelevelsbelowyou.
+ToolsofaGhost:Thisabilityrequiresnoritual,youmustsimplykillanenemywhilstinvisible,
whilechanting:ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn.
TwiceadayyoucanapplytheG hostintheWallsa
bilitytoanyobjectyoutouchwithyourgems
thatisfivekilogramsorlessinweightfor3turns.
+Discord:Forthisritual,takeyourmask,andallowittositovernightinacopperbowlfilledwith
thebloodofsomeonehalfyourage.Lightfourblackcandlesaroundthebowl,andsprinkle
emeraldsandaroundtherim.Inthemorning,removethemaskfromthebowl,anddrinkthe
blood.Takeyourdagger,andremoveyourlips.Placeyourbloodymaskonyourface,andsleep
forfourhours.Ifsuccessful,yourfacewillhaveturnedasickeningshadeofgreen,andyourskin
willhavegainedarubberytexture.Whereyourlipsoncewere,therewillnowbeasetofsixor
morelong,rubberytendrils,aboutsixinchesinlength,thatcanbemovedandcontrolledas
normalarms.Youcannotspeak,still.
Youcannowcauseamadpanicofirrationalfearaffectinga15ft.Arealasting5turns.Youmust
bedetectedtousethisability,youcannotusethiswhenstealthed.Playersandenemiesmust
makeaDCWisdomthrowof17toremainunaffected.
113
Level15:
+WrathoftheOldGods:Oneofthemorecomplicatedrituals,youmustsecureaboat,twolesser
Thulhumembers,andoneeldermemberclosetodeath.Rowyourboatoutintothesea,under
thelightofthewaxinggibbousmoon.Allowtheeldermembertodisrobe,andlayintheboat,as
thetwolessermembersholdthemup.Useyourdaggertocutintotheeldermember,asthe
lessermemberschanttheunhallowedphraseZratovenaasmorja,wokeksirkunmetaress,auz
yotsunoun,neukraMorjaksirmorja.ph'ngluimglw'nafhCthulhuR'lyehwgah'naglfhtagn.Begin
removingorgans,andthrowingthemintothesea,makingsuretokeeptheelderaliveaslongas
possible.Whenyouhaveremovealltheorgansintheirabdomen,throwthebodyintothesea.If
youaresuccessful,alarge,greentendril,willarisefromthewater,anddragthebodyunder.
Youcannowsummonfivetendrilsfromanybodyofwater.Thesetendrilswilldeal1d6damage,
andhavetheabilitytoremoveoneenemyfromcombatwithaSTRrollof12orhigher,andallfive
willdisappearbackintothedepths,whentheyhavetakenanenemy.Eachtendrilhas10HP,and
isimmunetoburning,freezing,andpoisondamage.Tendrilswilltargetanyoneinatenmeter
radius,includingenemies,neutrals,friends,andevenyou,andattempttopullthetargetbackinto
thewater,anddrownthem,ortearthemapart.STRis16,DEXis17.
+Poltergeist:Tobegin,simplydisrobeontheshoreofthesea,underthelightofthefullmoon.
Takeyourdagger,andcarvealongyourmuscles,outliningyourpectorals,andabdomen.Carve
themarkofthulhuoveryourheart,andputyourdaggeraway.Walkbrisklyintothesea,andenter
thewaterdimension.Summonthetendrils,andhavethemengulfyou.Ifsuccessful,yourcutswill
glowgreen,andthetendrilswillreleaseyou.
GhostintheWallnowworkswithouttherobesbutwiththemitlasts5turnsandyoucanpass
throughupto3metersofsolidmaterial.ToolsofaGhostalsoimprovesallowingyoutoeffectany
inorganicobjectthat's50kilogramsinweightfor3turns.
+Eyesofmadness:Noritualrequired:Simplycarveoffyoureyelidswithyourdagger:Youmay
nowgaina+2inintimidation,and+3toinsight,whenlookingsomeonedirectlyintheeyes,as
wellasanatural,permanent+1toyourwisdomstat.
+DaveyJonesCalls:Noritual,again.Simplyuseyournewfacetendrilstokillsomebodybyany
means,youjusthavetouseyourtendrilstodoit:Yourfacetendrilsnowgrowpoisonbarbs,that
deal1d4piercing,and1d4poisondamageeach.
+NonEuclidian:Thisabilityisonlyunlockedifyouhavecompletedallotherritualsupuntilthis
point:Onceperday,youcannowopenanydoor,andhaveitleadtoanyotherdooryouve
previouslybeenthrough.
Level20:
114
+WithStrangeAeons:Forthefinalritual,youmustcapturethreepeople.Thefirstpersonwillbe
halfyourage,andtheoppositegender.Thesecondwillbedoubleyourage,andtheopposite
gender.Thethirdwillbeyourexactage,andthesamegender.Allthreeofthesepeoplearetobe
boundtogether,andsatuponabasaltslabbytheseashore.Goverthethreewithalightemerald
sand,andmeltblackcandlesovertheirhead.Youmustcreatethreemasks,identicaltoyourown,
andplacethemuponthefacesofthoseyouhavecaptured.Oncethevictimsareprepared,you
willawaituntilmidnight,beforetakingyourknife,andslittingtheirthroats.SpeaktothemZratove
naasmorja,wokeksirkunmetaress,auzyotsunoun,neukraMorjaksirmorja.ph'nglui
mglw'nafhCthulhuR'lyehwgah'naglfhtagn.Allowthemtobleedout.Cutopentheirabdomens,
andremovetheirorgans.Throweachorganonebyoneintothesea,afteringestingatleast230
gramsoffleshfromeachorgan.
Youcannowremaininvisibleforfiveturns,andrunthroughonemeterofsolidmaterialforseven
turns.Tendrilssummonedfromthewaterdimensionnowdonottargetyou(HowevernonThulhu
allieswillbetargeted)anddealanextra1d6damage.Youmaynowcausemildpanicinupto
threepeoplewhilestealthed.
115
Hastur:
Level1:
+HailtotheKing,Baby!:Beforeyoucontinue,askyourself,whyjoinHastur?Ofallthealliedcults,
Hasturisthemosthated,notfearedmindyou,hated.Theyareinfamouspranksters,cons,and
cheats,andmostritualsrequireyoutomakeafoolofyourselfandyourenemies,perhaps
considerjoiningSothoth?No?StillgoingwithHastur?OK
FortheinaugurationRitual,youmustfirstlocateasuspectedHasturmemberinpublic,lookfor
streetvendorssellingfakemedicine,magiciansdoingcardtricks,orconartistsplayinggamesof
chance,allshouldhaveacomedymasksomewhere,orbewearingyellowclothing.Approach
them,andspeakthewords:Hellobrother,fatherhassentmetofindyou,itsbeentoolong!I
wouldliketojointhefamilyoncemore.Ifyouaresuccessful,theywillrespond:Brother!Forhow
Ihavemissedyou!Theywilllikelyhugyou,andstealyourwalletPleasecomewithme,wehave
muchtotalkabout.Theywillthenclosetheirstand,andleadyoutothesafehouse,ortemple.
Onceinside,youwillbepresentedtotheGrandJesterofthetemple,andbeinvitedtoplaycards,
dice,orsomeothergameofchancewithhim.Ifyoulose,hewillsayYouarenosonofmine
beforehavingyouescortedoutofthebuilding,thenbeatenup,stripped,mugged,pumpedfullof
bathsalts,andleftinaditch.Ifyousucceedhowever,theGrandJesterwilllaughandhugyou,as
celebrationbreaksoutamongthetemple.Welcometothefamily!Hewillannounce,asyouare
giftedawhitecomedymask,andgivenasetofyellowrobeswithabighat,andafeather.Youwill
alsobetattooed,theyellowsignprintedonthebackofyourhand,thoughthiscanbecoveredwith
makeup,andultravioletink,onlyvisibleunderablacklight,willbeused.
YouarenowintheBrotherhoodoftheYellowSign,andarewelcomeinanytemple,solongas
youwearyourrobes,andshowyourtattoo,howevermostcasinosorothersuchlocations,will
kickyououtiftheyseethese.
Younowgaintheabilitytostealanyobjectundertwokilograms,andsmallerthanhalfasquare
meter,withanySleightofHandrollabove10,solongassaidobjectismostlyvisible(thisis
determinedbyaperceptioncheckortheDMsok).Youalsogaintheabilitytoperformsimplecard
tricks,usefulforstreetmagic,orforcheatingatcardgames.Youalsosuddenly,inexplicablywell
versedinthecardgameknownasAceyDeuceyandhaveastrangeurgetoplayit,often.
116
Level3:
+Quicksilver:Forthisritual,youmustfindamanonthestreet,andconvincehimyoureaboutto
performamagictrick.Askthemtopickacard,anycard,andplaceitbackinthedeck.Then,ask
yourvictimtolieboththeirhands,palmsdownonatable,whileyouplacehalfthedeckonone
hand,andhalfontheother.Pickacardatrandomfromeachhalfofthedeck,andplacethem
undertheirhands.Takethedecksoffthepersonshands,thenaskthemtoclosetheireyes,and
sayLeftorright.Whentheyclosetheireyes,youwilltakeoutyourmetalbrand,withtheblades
atthebottom,andplaceitoverwhateverhandtheychoose,leftorright(Youmayalsorobthem
atthistime).Whentheypick,slamthebrandintotheirhand,leavingtheMarkofHasturontheir
hand.Run,astheyscreaminpain,alsothehandtheypickedwillhavetheircardunderit.Thiswill
convincethosewhohuntcultiststhatthispersonisaHasturWorshipper,andtheywillbekilledon
sight.Yougainthepowersimmediatelyuponbranding.
Younowhavetheabilitytocraftmagicalpranksandtraps,thatmaydealamaximumof1d20
damagetoenemies.Thetrapstakeonedaytomake,andmustbeapprovedbytheDM.Youmay
createthemyourself.
+YellowJester:Thisritualmusttakeplaceatnight.Youwillgaintheaffectionofsomeonewithin
twoyearsofyourage.Oncetrustisgained,youwilltakethemtoapubliclocation,andstateyou
aregoingtoshowthemamagictrick.Itisthenthatyouwillaskthemtoholdouttheirhand,and
closetheireyes.Oncetheireyesareclosed,youwilluseyourdaggertoslashyourownshoulder,
beforestabbingthepersonnexttoyou,placingtheknifeinthehandofyourvictim,thenfallingto
thegroundinfakeagony.Youwillgainyourpowersoncetheyhavebeentackled,shot,tased,or
arrested.
Onceperfight,diverttheattentionofallenemiestoattackonlyyoufor2turns,evenifothersare
attackingthem.+1toallDexterityrollsduringthosetwoturns.
117
Level5:
+TheMagicWord:Loyaltyisarelicofthepast,andHasturknowsit.Therightwordsintheright
placescanchangeanybody'sallegiance.Forthisritual,youmustlocateamanonthestreet,and
initiateconversation.Findsomeonecharismatic,butdownonlife,someonewhosstrugglingtoget
by,usuallythehomeless,orlowwageworkers,perhapspeoplesellingthemselves,orothers.Find
someonelikethis,andsimplyconvincethemtojointheBrotherhoodoftheYellowsign,orany
otherorderofthePantheon.Oncetheyhavejoined,yougetyourpowers,andyouwillbeallowed
togetafancierhat,andagoldrimmedmask.
TheHasturCultistmay,onceperday,swayoneenemytotheirsidefor3turns(2turnsifthey
joinedanotherorder,nottheBrotherhood).SwayedenemyiscontrolledbytheHasturcultist
aloneandwillnotfollowinstructionsgiventothembyanyotherplayers.DoesnotworkonBosses
orGods(AtDMschoice).
+TextileConman:Forthisritual,youmustseducebothsomeoneoftheoppositegender,andof
thesamegender,onthesameday,withouteitherofthemknowing.Bonuspointsifoneorbothof
themaremarried,doubledoublebonuspointsiftheyremarriedtoeachother.Onceyoulead
thembothbacktoyourplace,surprisethembyintroducingthemtoeachother!Thenknockthem
unconscious,disrobethem,tiethemtoeachother,pouryellowpaintovertheirheads,drawthe
YellowSignontheirforeheads,thenleavethemoutsideinaverypubliclocation.Yougainyour
powerswhentheyrefound.
Thisskillcanonlybeusedoutsideofcombat.Usingadvanceddistractiontechniquesandan
impossiblycraftyhandanyHasturcandisrobetheprimaryarmourofanyoneinarmslengthby
takingaDC18SleightofHand(DEX)check.
+Disappearingact:Forthisritual,youllneedafriend.Setupagamblingboothofyourchoice,
preferablyAceyDeucey,andhaveyourfriendmanthebooth.Allowpeopletoplaygamesof
chance,andwinlargesumsofmoney!Astheywin,sneakupbehindthem,andpicktheirpockets,
stealallthemoneytheywonback,assoonastheywinit.Yougainyourpowersonceyouve
gained2,000osidians.
Onceperfight,youmaytakeadexteritycheckof14orhigher,toteleportonemeterbehindany
person,inoroutofcombat.
118
Level10:
+Charlatan:Theskillwillunlockwhenyoumanagetoconvinceastrangerofyourinnocence,after
theydirectlywitnessedyoucommittingacrime.Youmustgetawayscottfree,withno
punishmentswhatsoever.
Onceperday,youcannegateanyfailedcharismaroll,andreplaceitwithaten,plusyour
modifiers.ThisdoesnotapplytoDiplomacy,orattemptstopacifythroughnonintimidatingmeans.
+FiveFingerDiscount:Forthisritual,youmusttakeanidolofHastur,andsneakitintoapublic
display,suchasanartexhibit,amuseum,orashowofsomesort.Findaverypopularpiecefrom
thedisplay,andstealitwithoutgettingcaught.Initsplace,leavetheidol,andwalkout
undetected,stealingthepieceasyougo.Yougainyourpowersonceyoumakeitbacktoyour
home,youcannotbedetectedatanytime.
Younowgaintheabilitytostealanyobjectunderfourkilograms,andsmallerthanasquaremeter,
withanySleightofHandrollabove10,solongassaidobjectissomewhatvisible.
+GameofChance:Yougainthisabilitybywinning100gamesofchanceintotal.Uponyourone
hundredthvictory,yourpowersaregained.
Younowgain+1toyourbaseCharismastat,andonceperday,youmayinvertoneCharisma,
Dexterity,orWisdomroll..I.e1becomes20,2becomes19,3becomes18,ect.
+TheBlameGame:Togainthisability,youmustfirstlocateagroupofpeople,andgaintheirtrust.
Leadtwopeopleawayfromthegroup,andmurderoneofthem.Youmustblamethemurderon
theotherpersonyouleadaway,andgeteverysinglememberofthegrouptobelieveyou.You
gainyourpowerswhenthepersonisarrested,andtheirfriendsleave.
Youmaynow,oncepershortrest,blameyourcrimeonanynearbyNPC,withanydeceptionroll
above16.
119
Level15:
+Smile:Allonemustdotounlockthisability,isconvincefifteenormorepeopleatonetime,tojoin
thecultofHastur.Allofthe15peoplemustofficiallyjointhecultbeforeyougetyourpowers.
TheHasturCultistmay,onceperday,swayoneenemytotheirsidefor5turns(3turnsifthey
joinedanotherorder,nottheBrotherhoodintheT heMagicWordRitual).Swayedenemyis
controlledbytheHasturcultistaloneandwillnotfollowinstructionsgiventothembyanyother
players.DoesnotworkonBossesorGods(AtDMschoice).
+HaHa,Jokesonyou!:Yougainthisabilitybycompletingatleastsevenpreviousritualsinthe
Hasturskilltree,includingGameofChance.
YoumaynowperformtheG ameofChanceskillonotherplayers,NPCs,orenemiesonceevery
otherday.
+Nowyouseeme:Forthisritual,youwillthenlocateasecurebuilding,suchasanarmoryora
bankvault.Youmustgetintothecenterofthebuilding,stealsomethingimportant,thengetback
outagain,allfullyundetected,leavingayellowhandprintwiththeYellowSign,ontheinnermost
wallofthebuilding.Onceyoumakeitoutsideagain,yougainyourpowers.
Thedisappearingactcannowcausesamassive,cloudofthermiteconfettitoflyina7meter
radius.Deals3turnsof1d6burningdamagetotargets.
+Pickacard,anycard:Inthisritual,youwillfindtwopeoplethesameageasyou,andofthe
oppositegender.Youwillconvincethemtocomewithyoubacktoyourhome,wherebothwillbe
murdered.Youwillstripthefleshfromtheirbones,andpackageittoresemblestoreboughtmeat
leavesomethingfromtheirpersoninthemeatlump.Youmustsellthismeattotheirfriendsor
family.Yougainthepowersoncethefleshisconsumed.
TwiceduringcombatyoucancalluponHasturwhowillcauseahaloofancientsymbolstofloat
aroundyou.Thenexttimeyoureattackedrolla1d6andoneofthefollowinghappens.
1Theattacknowbecomesacrit.Hit
2Snakeslandonyouropponent
3Thermiteconfettiforeveryone,evenyou.(10ft.radius)
4Youropponentseestheworldupsidedown(opponentbecomesconfused)
5Youseetheworldupsidedown(youbecomeconfused)
6Yourenemynowattackstheiralliesfor3turns.Ifnoalliesareinreachtheyattackthemselves.
+Allingoodfun:Thisisunlockedbycompletingallpreviousrituals.
120
Onceperday,youmayignoreanyselfinflicteddamage,oranydamagedonetoyoubyaparty
member.
Level20:
+ThePuppetMaster:Forthisritual,youwillcutoffyourlips,usingagoldenknife.Peelyourskin
awayuntilonlyasmileremains.Youwillthendonyourmask,andprowlthestreets,untilyoufind
asuitableopenlocation.Setupastandhere,agameofchance,acardgame,dice,anythingto
gamblewith.Youmustuseallyourskillstoscampeopleoutofasmuchmoneyaspossible,until
theyvegivenyoueverythingtheyown,preyonthosewithverylittletowager.Oncetheyvelostit
all,tellthemyoucanhelppayoffthedebt,inawaywheretheywonthavetopayyou.Youwill
havetoget100peopleormoretojoinTheBrotherhoodoftheYellowSign,cultofHastur.
Forthesecondpartoftheritual,youmusttakeonepersonyouveleadtotheBrotherhood,and
getthemelectedtoapublicoffice,themoreineptthebetter.Theymustbeelectedbythepeople,
howeveryoucanuseanymethodneededtoconvincethemtovoteforyourBrother.
Yougainyourpowersonceahundredpeoplejoinfromthismethodandhaveyourmanelected.
Youwillgainagildedmask,awhitecomedymasklinedwithgoldflowers.
Youcannowcausetwoenemiestopermanentlyswitchsides,andfightforyou,onceperlong
rest.Youmayonlyhavetwoimmediatefollowersatatime,howeverothersmaybesenttoother
orders,ortoyourowntemple.DoesnotworkonBosses(Untiltheyreach5HPorless)orGods
(AtDMschoice).
121
Abhoth:
Level1:
+ThecalloftheMother:TojointhecultofAbhoth,youmustbeinvitedbyoneofthecurrent
members.YouwillfollowthemtooneoftheAbhothbroodcaves,followingthemtothealtarof
flesh.ThebroodwillbefilledwithAbysmals,crawlingandslitheringacrossthewallsandceiling.
Youwilllieuponthealtar,andstate:
MothermotheroftheWretched,mothermotheroftheBeasts,Ilieuponyouraltar,mysoulripe
tofeastYourchildrenringaroundmylimbs,butscaredIamtheleast.Savememothermother,I
amyourstotake,Abhothguidesme,allformotherssake.RipmeTearmemakemepure,give
mefreedominagonymothermother,Iamyours.
Ifyouarentaccepted,theAbysmalswillconsumeyou,tearingyourfleshfromyourbones.Ifyou
passthetesthowever,thefleshoftheAbysmalswillenvelopyou,carvingoccultmarksoveryour
back,burningtheminwithteethandacids.Youwillbeheldinthefleshforanight,beforebeinglet
go.TheAbysmalwillnolongerharmyou.
YouarenowintheCultofAbhoth,andcannowsummononesmallcreature,onceperday.
Summonedcreaturesstillneedacharismarolltotame.Youmayalsogainafamiliar,whowill
levelupasyoudo,andmirroryourHP.
Level3:
+SkinandBone:Forthisritual,youmustfindandkillsomeonethesameraceasyou,and
consumetheirfleshovertheAbhothaltar.Thepowerswillbegainedonceyouhaveeatentheir
heart,everyscrap.
Youmaynowautomaticallytameanybeastforthreeturns,oruntildamageisdealt,withanyroll
higherthan10.
+AbysmalArms:Togainthesepowers,youwillneedtotakeyourfamiliar,andfeedthemtheflesh
oftheirownspecies.Then,youwillfeedthemthefleshofyourspecies,andeatthefleshoftheirs.
Yougainthepowersoncebothofyoufinishyourmeals.
Youmaynow,onceperday,takeacharismarollof15ormoretosummonfivefleshytendrilsina
ringaroundyou.Tendrilsdeal1d6bluntdamage,and1d4piercingdamage.Tendrilslasttwo
turns,andcanbekilledinstantlywithfire.
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Level5:
+ConsumeandGrow:Youmustfirstremoveyourclothing,andreturntotheabysmalcave.You
mustgivetotheAbysmalsthreebodiesofpeopletwiceyourage.Ofthesamegenderasyou.The
abysmalwillconsumethebodies,beforedousingyourformintheirdigestedremains.Sleepwithin
theAbysmals,yourpowerswillbewithyouwhenyouawake.
Youcannowgainanadditional+2toStrengthrollsbyeatingthefleshofyourenemies,effects
lastuntilyournextshortorlongrest.
+Agony:Returntothealtarwithinthebrood,andlayuponitthebodyofsomeonehalfyourage,
fortheAbysmalstoconsume.Youwillthenlayyourhandsuponthealtarofflesh,andholdstill,as
theAbysmalcarveintoyourpalms,themarkofAbhoth.Yournailswillgrowsharper,aswillyour
teeth.Theritualiscompletewhentherunesarefinished.
Yourattacksnowhaveachance(Anyrollsbetween15and19)todisableanenemyforoneturn,
astheydealadditional,agonizingpain,similartoabulletantssting,whichalsodeals1d6necrotic
damage.
+FriendinMe:Youmustsacrificethreepeoplethesameageasyouuponthealtar,allowingthe
Abysmaltoconsumethem.Takethebonesfromoneofthesacrifices,anduseittocarvetheMark
ofAbhothontothebodyofyourfamiliar,aswellasyourself.Theritualiscompletewhentherune
isfinished.
YourfamiliarsHPnowdoubles,andtheirunarmedattackdicemovesuponelevel.Additionally,
yourFamiliarcannotbeturnedagainstyou,withanythinglowerthanan18.Youmayalsotame
anyanimalautomatically,fortwoturns.
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Level10:
+TheMotherHungers:Tobegin,youmustlocateafriendorfamilymember,andleadthemback
tothebroodcave.Sealtheminwithyou,andallowtheAbysmaltograbthem,holdingthemstill,
asyouproduceaknife,andcarveintotheirchest.Youwillslowlycutopentheirabdomen,before
usingyourhandsandteeth,toconsumetheirstilllivingorgans,astheAbysmalseattheirlimbs.
Youwillgainyourpowersonceyourfriendorfamilyhasdied,andtheAbysmalseattheircorpse.
Yoursummonedtendrilsnowdealanadditional1d8damage,andlastfortwomoreturns.All
damagedealttoenemies,isnowreturnedtoyouintheformofHP.
+RipandTear:Youmustenteryourbroodoncemore,andremoveyourclothing,approachingthe
altar,andlayingyourselfuponit.Youwillchant:M othermotheroftheWretched,mothermother
oftheBeasts,Ilieuponyouraltar,mysoulripetofeastMymusclessoreandbonesareweak,
mybodyachesmyframeitcreaks.Takememothermothermakemestrong,makemeoneto
livebelong.Thetendrilswillthenenvelopyou,andpullyouintotheAbysmalflesh.Thereyouwill
spendtwoingamedays,havingeachjointandmuscletornandpiercedbythefleshytendrils,
requiringseveralCONrollstosurvive.ThetendrilswillfillyourbodywithAbysmalcells,thatshall
regrowyourmusclesandbonesstrongerthaneverbefore.TheritualendswhentheAbysmallets
yougo.
Younowmoveuponeunarmedattackdice,andallmeleeweaponsdealanextra1d8damage.
Youdeal1d4bleedingdamagewithallattacks,andStrengthrollsabove15areguaranteedto
stunenemiesforoneturn.
+DeadlyasaGazebo:Youmustwanderatnightandfindapasserby.Summoningtendrilsyour
youmustinstillasmuchfearintheindividualasyoucan.Almosttothepointofinsanity,andgive
themanoption.BeconsumedbytheBroodMotherorkillthemselves.Iftheychoosetobe
consumedtheritualfails.Iftheychoosesuicide,youmustwaitforthemtodie,soakaknifeintheir
bloodandgiveittothebroodmother.
Younowgain+1STR,and+2toIntimidation,foreveryfifteenkilogramsofmassyoupossess.
Yourfamiliargainsthisabilityaswell.
+ArmofAbhoth:Forthisritual,youwilluseyourfamiliartokilltheownerofasmallanimal,before
tamingsaidanimalyourself.Whenitgainsyourtrust,youwillsacrificeittotheAbysmals,and
consumeitsdigestedremains.
ThetentaclesgeneratedbyAbysmalArmsnowmoldandconcentrateintoonelargemass.Your
armnowbecomesthemediumforthislargetentaclewhichiscontrolledbyyourarm.Thistentacle
lastsfor4turns,andgrapplerollsarenowcutinhalf.Damageremainsthesame.
124
Level15:
+PriceofPower:YouwillpresentyourFamiliartotheBroodmother,andofferitasSacrifice,along
withapersonthesameageasyou.ThetentaclesofAbysmalslideacrossthefloortheylashout
grabbingyou'refamiliarsmotheringitandstretchingacrossit,consumingthemfortwodays,
beforelettingthemgo.
Yourfamiliarnowdoesdoublenecroticdamagefor3turns.Afterwardyou'refamiliarbecomes
immobilizeduntilalongrestends.
+BroodOffering:Forthisritual,youmustsimplysacrifice50peopletothebroodmother,and
consumeatleast25.
BringyourvictimsbackasofferingsthrowingthemintotheBrood.Doingthiswillallowyouto
tameanyanimal,saveforbosses,fortenturns,andyouwillneverbeattackedfirst,ortargeted,
untilyouattack.Effectslastforoneday.1sacrifice=1tamedanimal.
+MothersLove:Tobegin,youmustfinethreepeoplethesameage,gender,andspeciesas
yourself.Bringthemtothealtar,andhavetheAbysmalsholdthemdownFromhere,allowyour
familiartoeatthethreecaptivesalive.Yougainyourpowersoncethethreehavebeenfully
consumed.
YourfamiliarcannowhealuptotwentyHPtoyou,oranypartymember,atthecostoftheirown
HP.
+AllmyChildren:YourfamiliargainsthisabilityaftercompletingtheM othersLoveritual.They
maynowtakeCharismarollstotametheirownfamiliar.
Yourfamiliarcannowadopttheirownfamiliar,whichgainshalfitsstats,andwillobeyyourword,
aswellasyourfamiliarsword.
+MothersNest:Thisabilityisunlockedautomaticallybycompletingallotherrituals.
Youmaynownestandbeginyourownbrood,whereyouwillgain+2toallstats,wheninside
yournest.Youmaygrowthisnestasbigasyouwish,andaddasmanymembersasyoucan.
Youwillstoreyourfamiliarshere,andbeabletochangethemoutatwill.Youmustnameeachof
yourfamiliars.
125
Level20:
+OnebigBrood:Thefinalritualistobeperformedatnight,duringafullmoon.Youmusthave,at
thispoint,sacrificed250peopletotheAbysmals,andcompletedeveryotherritual.Youandyour
familiarwillstanduponthealtar,surroundedbytebseveredheads,takenfrompeoplehalfyour
age,ofthesamespeciesandgenderasyou.TheAbysmalsshallcloseyouandyourfamiliaroff,
andallowyoubothtobeginYouwilltakefiveheads,andyourfamiliarwilltakefive.Consumethe
brainsfromeachhead,asyourfamiliardoesthesame,beforedisposingtheemptyskullsintothe
Abysmals,whowilldigestit.AllowtheAbysmalstofeedyouthedigestedremainsofthehead,
andslatheryourformintheirblood.YouandyourfamiliarwillthenbeconsumedbytheAbysmals,
andwillspendfiveingamedaysdigestingYouwilltaketwoCONrollsperdaytostayalive,ifyou
failtwoinarow,youwillbedigested.Yougainyourpowersoncethefivedaysareup,andyou
aresetfree,takingyourplaceasBroodmaster.
Yourandyourfamiliarcannowtrade,swap,andmirrorstatsatwill,youbothdoubleyourHP,and
canpoolyourcombinedHPintoonebar.Summonedtendrilsnowdeal1d20unarmeddamage,
andlastforseventurns.
126
Yig:
Level1:
+TheSlitheringMind:Tobegin,youwillgatherAmazonitesalts,thevenomofasnake,fivered
candles,andanidolofYig.Placethecandlesinacirclearoundtheidol,thenpourthesalts
aroundthecandles.Pourthevenomofthesnakeovertheidol,beforelightingthecandles.In
Scalescript,speakthewordsFatherYig,masterofthebody,theslitheringkingoftheserpents,
mybodyisyourclay,formmetobeonewhichyouloveIfallissuccessful,youwillfeelatingling
overyourbodyinthemorning,youwillfindscalesgrowingoveryourarmsandlegs.
YouarenowapartoftheOrderofYig.Yougaintheabilitytospeaktosnakes,andsummonone
snaketoyouraidonceperfight.Youcanalsoreplicatethevoiceofanypersonyouhavespoken
toforatleastthirtyminutes.
Level3:
+SerpentsKiss:Thisritualtakesseveralmonthstocomplete,asyoumustdrinksnakevenom
everyday,untilyoubuildupanimmunitytoit.Gainabilitiesonceimmunityhasbeengained.
Yourunarmedattacksnowdealanadditional1d4poisondamagefortwoturns.Allmelee
weaponsdeal1d4poisondamageforoneturn.
+SheddingyourSkin:Youmustbeginthisritualbykidnappingsomeonewhoisthesameageas
you,theoppositegender,andadifferentrace.Youwillinjectthemwithsnakevenom,before
usingaknifetopeelofftheskinaroundtheirface,trytokeepthemalive.Boilthepeeledfaceskin
inapotofboilingwater,beforeleavingitoverafiretosmoke.Thefaceskinshouldshrink,until
youhaveaminiatureface,thatyouwillhangonasmalltwinenecklace,andwearconstantly.
Bathethefaceinthefatalbloodofyourvictimtoendtheritual.
Youcannowcreateaperfectdisguiseafterinteractingwithapersonforthreefulldays,including
theirspeech,handwriting,posture,clothing,andappearance.
127
Level5:
+BodySnatcher:YoumustperformtheS heddingyourSkinritualfouradditionaltimes,aswellas
theTheSlitheringMindritualoncemore,beforethisabilitycanbeunlocked.Tobeginthisritual,
youwilltakeyourfiveshrunkenfaces,andplacethemaroundtheskull,oneforeachcandle.
PerformtheTheSlitheringMindritualwiththeshrunkenfaces,beforedowningacupofbloodand
snakevenom.Iftheritualwassuccessful,youshouldbegintofeeladisconnectfromyourbody,
andalightheadedfeeling,aswellasasuddensharpnessinyourteeth.
Youmaypermanentlystealthebodyofanypersonwhichyouhavekilled,possessingthem,as
yourbodydies.Thepersonwhosebodyyousnatchedhowever,cantakeoneWISrollperday,to
taketheirbodyback,DCisequaltoyourCharisma2.Iftheyregaincontrol,youwillhavetowait
adayintheirbodiestotakethemoveragainWhenyoutakeanewbody,theoriginalownertakes
theirsback.
+LookintomyEyes:Forthisritual,youmustspeaktotheYigelders,andasktospeaktoThe
SlitheringPriest.TheYigElderswillleadyoutoastoneroominaYigtemple,whichhousesa
whitesnakewithyelloweyes.TheSnakewillspeaktoyou,onceyouofferitasacrificeofblood
TheSnakewillspeakintoyourear,andgiveyouarandomtask(DecidedbyDM)whichyoumust
completeinfullbeforeyourpowersaregranted.
Youmaynowreadthememoriesofanypersonwhichyouarespeakingwith,ifyoucanrolla
insightcheckhigherthantheirbasewisdom.
+AcquiredSkills:Thisritualisunlockedaftercompletingthetwopreviousrituals,twice.
Younowhavetheoptionstogaintheskillsofthepersonyouhavebodysnatched,youmust,
however,rollthesameorhigherforeachstatona1d20.
128
Level10:
+SleeperAgent:Tobegin,youmustonceagaincontacttheeldersoftheYigCult.Walkonce
moreintothelairoftheSlitheringPriest,withanofferingofbloodfromyouroriginalspecies.The
Priestwillgiveyouanothertask,thistime,itwillaskyoutopossessaspecificperson,andkill
somebodyclosetothem,usuallysomeoneveryimportant.Oncethetargetisdead,youwillgain
yourpowers.
Youcannowsetyourbodysnatchtoactivateafteracertainnumberofdays,lyingdormantin
someonesminduntilthatdate.Youcannowbodysnatchpeoplewhohave5HPorlower.
+NewPerspective:ForthisRitual,youwillfindsomeonetheoppositerace,gender,anddouble
yourage,andleadthemaway.Oncealone,youwillfindawaytodisablethem,andsilencethem
foramoment,awaythatyouknowhowtogetoutof,buttheydonot.Oncetheyrecontained,you
willtearoutyourowneyes,andinjectyourselfwithadeadlypoison.Afteryouvedonethat,body
snatchyourhostage,andwalkout,claimingyoukilledthepersontryingtokidnapyou!Once
theyrebodysnatched,yougainyourpowers.
Youcannowconnectyourvisiontoanotherbody,andlookthroughtheireyesatanytime.
+Parseltongue:StartbyacquiringasnakeofanykindLaythesnakeonatablemadefrom
Amazonite,andplacefiveredcandlesarounditinacircle.Lightthecandles,thenpouracircleof
bluepyritesaltaroundeachcandle.SpeaktothesnakeinScalescript,askingforittoopenyour
eyestothelanguageofhismasterDependingonthesnake,theDCtodetermineiftheyreveal
thelanguageofYigtoyouwillbehigherorlower(DMschoice).Oncethesnakeacceptsyou,you
gainyourpowers.
Youcannowcommunicatewithallotherserpents,andhypnotizepeopleforseventurns,witha
Deceptionrolloftheirbasewisdomorhigher.Cangivehypnotizedenemiessimplecommands
(DMsdiscretion).Youcannotcommandthemtokillthemselves.
+Unsatisfied:Thisritualisunlockedbycompletingallpreviousrituals.
Youcannowrerolloneofyourstatsonceeverythreedays.Mustuse1d20ratherthan3d6,and
youmustkeepwhateveryouroll.
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Level15:
+TrustinMe:Youwillkidnapsixhostages,allthesameraceandgenderasyou,eachoneyear,
twoyears,three,four,five,andsixyearsolderthanyou.Inorderofyoungesttooldest,begin
carvingtheirfacesoff,andpluckingtheireyesout.Boiltheeyesinapotofseawater,mixedwith
bluepyritesalts,andsnakevenom.Boilthefacesinthesoup,andsmokethemoverthefirefrom
thepot,untiltheyshrink.Makeyourhostagesdrinkthesoup,thepoisonshouldkillthem.Drinkthe
lastbowlofsoupyourself,beforetieingeachfacetoanecklace,andhangingitaroundthebodyof
thepersonitcamefrom.Disposeofthebodiesinalocationwheretheyllbeeasilyfound.You
gainyourpowerswhenthebodiesarefound.
Youcannowhypnotizepeoplefor12turns,withaDeceptionrollof2lessthanthepersons
Wisdom.Canbegivencomplexcommands(DMsdiscretion).Youcannotcommandthemtokill
themselves.
+Constrictor:Yougainthisabilityoncealllevel10ritualshavebeendonetwice.
Anyattempttograpplegainsa+2totheattempt.Deals1d10bluntdamageeachturnwhile
holdingsomeone,DCtoescapeyourgrapplesincreasedby4.
+Waitsnakesdon'thavelips:Thisabilityisunlockedaftercompletingallotherlevel15rituals.
Unarmedattacksgain1d12poisondamage.Allmeleeweaponsyouusegain1d12poisonpoison
damage.
+Blasphemousfacsimiles:Tobegin,youmustonceagaincontacttheeldersoftheYigCult.Walk
oncemoreintothelairoftheSlitheringPriest,withanofferingofbloodfromyouroriginalspecies.
ThePriestwillgiveyouanothertask,thistime,itwillaskyoutohighjackthebodyofanimportant
figure,someoneinaloftypositionofpower.Holdtheirbodyfortwoingameweeks,beforeusing
themtocommitavilecrimeinapublicspace.Attempttoescape,findasecludedplacetoditch
theirbody,andallowthemtotakecontrolagain.Yougainyourpowersoncetheyreblamedfor
thecrime,andconvicted.
Youmaypermanentlystealthebodyofanypersonwhichhas10HPorless,possessingthem,as
yourbodydies.Thepersonwhosebodyyousnatchedhowever,cantakeoneWISrollperday,to
taketheirbodyback,DCisequaltoyourCharisma.Iftheyregaincontrol,youwillhavetowaita
dayintheirbodiestotakethemoveragainWhenyoutakeanewbody,theoriginalownertakes
theirsback.
+Backup:ThisabilityisunlockedaftercompletingallotherYigRituals.
Youcannowhaveasparebodytofallbackintoifthebodyyouvesnatchediskilled.Oldbodywill
havea1toallstatsfromyourlastbody,andyoucanonlyhave1spareatatime.
130
Level20:
+SnakeEyes:Tobegin,youmustonceagaincontacttheeldersoftheYigCult.Walkoncemore
intothelairoftheSlitheringPriest,withanofferingofbloodfromyouroriginalspecies.ThePriest
willgiveyouanothertask,thistime,itwillaskyoutohighjackthebodyofanimportantfigure,
someoneinaloftypositionofpower.Useyournewfoundposition,tostartawarwithanother
nation,inawaythatwillbebeneficialtotheCultofYig.Yougainyourpowersafter20,000total
liveshavebeenlost.
Youcanwinthewar,andtakeoverthecountryifyouchoose,leadingthemandyourcult,asthe
newHeadofYig.
Onceperday,youcanroll2d6,andgainthatmuchpoisondamageonallattacksforthenext12
turns.Ifyourolltwo1sonthe2d6,youreallowedafullstatreroll,thatlastsuntilthenext
snakeeyesattempt.Youcannowhypnotizepeople,withaDeceptionrollof4lessthantheirbase
Wisdom,canbegivenanycommand,includingsuicide,orturningontheirallies.Canbodysnatch
peoplewith20HPorless.
131
ShubNiggurath:
Level1:
+TheBlackGoat:TojointhecultofShubNiggurath,TheBlackGoat,youwillfirstneedtodiga
pitintheground,sixfeetindiameter,fourfeetdeep.Fillthebottomofthepitwiththebloodof
yourspecies,frompeoplehalfyourage,thebloodshouldfillthepitoneinch.Next,linetheringof
thepitwithgranitebricks,andpoursulfursaltsovertheblood.Fillthepitwithwoodandkindling,
aswellasfat,untilthepilereaches1footovertherimofthehole.Setthewoodonfire,asyou
dawntheskullofagoat,andchantIIShubNiggurath,motherofathousandyoung,II
ShubNiggurath,blackgoatofthewoods,IIShubNiggurath,bringerofdestruction!three
times.Uponconclusionofthefinalchant,pourthebloodofyourhomespeciesoveryourface,and
walkintothefire.Ifallhasgonewell,youwillemergeunharmedontheotherside,greetedbytwo
peopledressedjustlikeyou.Youwillbeleadoff,tojointhecult.
YounowjointhecultofShubNiggurath,betterknownasTheBlackGoat.Youarenowimmune
tofire,andexplosionsnolongerhaveknockback.Yougain20HP,and+1toallintimidationand
Strengthrolls.CannolongergaintemporaryHP,andmedicalkitsonlyhealhalftheirworth.Your
INTandWISskillsarehalved.
Level3:
+KillKillKill:Togainthisability,youwillcaptureoneofyourenemiesfrombattle.Bringyour
capturedfoetoaTempleofShubNiggurath,andbringthemtothegranitealtar,wheretheywill
bebeheaded.Taketheheadofyourfoe,andstabitthroughthetipofapike.Consumetheflesh
ofthebody,asyouwatchtheheadburn.Oncethefleshhasburnedoff,taketheteethfromthe
ash,andfashionthemintoabracelet,whichyouwillweararoundyourhand.Powerswillbe
activesolongasyouwearthisbraceletofteeth.
Yougain5HPbackfromeachsuccessfulkill,anddealanextra1d4unarmeddamage
+Brimstone:Thisabilityisgainedwithasacrificeoffivepeople,tobekilledviabeheadingsonthe
stepsofthegranitealtar,attherisingofthefullmoon.Bloodfromthevictimswillbekeptinglass
vials,thatgiveyoupowersolongasyouholdthemonyourperson.
Onceperfight,youmaycreateafivemetercirclearoundyou,whichdeals1d6necroticdamage
perturn,toanyonecaughtinthecircle.
132
Level5:
+CallmeTourge:Tobegin,youwilldonyourgoatskullmask,andmakeyourwaytoamajorcity
centre.Findaplacewherepeoplegatherinlargenumbersoccasionally,butleavealone
otherwisePlantanexplosivedeviceinthislocation,thengetasafedistanceaway.Oncealarge
enoughamountofpeoplehavegatheredatgroundzero,stand,andspeakloudlyII
ShubNiggurath!Thendetonatethebomb.Thepowersaregainedafter200peoplearekilledthis
way.
Allrangedweapons(Includingbowsandarrows)nowdeal1d8explosivedamage,and1d4
burningtoalladjacentsquares.
+StrongasStone:Thisritualbeginswiththebeheadingoftenfoescapturedfrombattle.Takethe
severedheads,andremovetheteethfromtheirskulls,beforenailinggoathornsintotheirskulls,
tomakeitseemasthoughhornshavegrownfromtheirheads.Stabeachtoothless,hornedhead
onapike,onepikeperhead,andsetthemupinapopulatedarea,inacircle.Lighttheheadson
fire,andpreparetofight.Killatleastthreepeoplewhoshowuptostopyou,spillingtheirblood
withinthecircleofheads.Powersaregainedoncethreeormorepeoplehavebeenkilled.You
cannotusegunsinthisritual.
Takehalfdamagefromexplosives.Criticalhitsnowdeal1d8explosivedamage.
+TheBlindBender:Gathersomegranitebricks,embellishedwithNiggurathianprayersand
arrangetheminawellformationaroundyourself,onemeterhigh.Pilefivelivingpeopleinthe
centerofthegranitering,makesuretheyrerestrained,sotheywillnotescapeasyoubuildthe
wallaroundthem.Placeastoneroomandachimneyontopofthewell,beforemakingasmall
openinginthewall.Filltheovenwithsulfurandkindling,beforeignitingthemix.Yougainyour
powersonceallfivehaveburnedtodeath.
Youcannowfreelycontroluptoonesquaremeterofsolidstoneandmineral,includingconcrete
andcrystals.Youcannot,however,controlmetals.Maxweightlimit500pounds.
133
Level10:
+Unstoppable,Immovable:Thisabilityisunlockedafteryoukill1,000peoplewithexplosive
weapons.
PeoplenowmustrollhigheryourfullbaseSTRstat,withouta2,tobreakyourblockrolls,and
mustrollhigherthanyourfullbaseCONstatwithno2,tobreaktank.BaseDEX,however,is
loweredby4.
+Thor,theGodofThunder:StartthisritualbycarvingNiggurathianmarkingsonyourarmourand
weapon.Usinganyresourcesavailable,youwillstangeanattackonafortifiedmilitarystronghold,
and,chargeit.Killeveryoneinside,takeeverything,andstabtheheadsofyourfallenfoesoutside
onpikes.Yougainyourpowers(andanewbase)onceeveryoneisdead.
Youcannowtakea15orhigherstrengthrolltodestroyalargesection(300kilogramsorless)of
solidmaterial,withjustyourhand.Doingsocauses2d8worthoflightningtostrikewhereyourfist
lands.(Yesthiscanbeusedonpeople).
+DeathsTouch:Tobegin,youmustarmyourselfwithagreatsword,carvedwithNiggurathian
runes.Usethegreatswordtocutoffoneofyourownhands,donotcoverthestump.Chargeinto
acrowd,and,withonlyonehand,andanytoolsorweaponsyouneed,kill300peoplewithintwo
days.Powersunlockuponkillingthe300thperson,atwhichtimeyourhandwillregrow.
Grappledtargetstakeanadditional1d6necroticdamageperturn,lastsforallturnswhile
grappled,plustwoadditionalturnsoncefree.
+NecromancersMagic:Togainthisability,youfirstmustwearyourgoatskullmask,andyour
Niggurathianarmour.Whilewearingthisarmour,youmustritualisticallysacrifice400peopleto
ShubNiggurath,uponthegranitealtar.Oncethe400thpersoniskilled,yougainyourpowers.
(Note,thispowerisalsounlockedautomaticallywhenperformingtheSothothRitualLiving
Death).
Onceperfight,canfirea2d4necroticdamageblast,thatpiercesthroughalltargets,andupto1
meterofsolidmaterial.Necroticdamagedeals1d4perturnfortwoturns.
134
Level15:
+Goforth,withoutFear:Forthisritual,you,andfiveotherBlackGoatCultists,mustgatheraround
thegranitealtarunderthefullmoon.Lieuponthealtar,thebodyofoneperson,halfyourage.
Usenothingbutyourteethtodecapitateyourtarget,allowingyourfellowcultiststoconsumethe
bodyoncetheheadisremoved.Placetheheadonapikemadefromhumanbones,andlightiton
fire.Usethisburningpiketokill50people,thengathertheteethfromyourvictims,andmakea
necklacefromthem.Powersareactivesolongasyouwearthisnecklace.
Youcannolongerbeintimidated,saveforcriticalrolls,andareimmunetoexplosivedamage.
+DestructionbreedsCreation:Thisabilityisunlockedafterkilling500peoplewithnothingbutyour
TheBlindBenderskill.
Youcannowcreatefive30metertall,1meterwide,granitepillarsinacirclearoundyou,andone
underneathyou.Pillarslastforfiveturns,beforesinkingbackdown.
+FortheMotherofaThousandYoung:Tobegin,mixthebloodofaninfantfromyourownrace,
withahandfulofsulfurandpowderizedgranite.Drinkonehalfofthemixture,beforepouringthe
otheroveryourgoatskullmask.Inthisstate,usinganytoolsorweaponsyouneed,levelacity
blocksworthofbuildings,andkillatleast600people.Powersunlockoncethe600thpersonhas
beenkilled.
Younowregain15HPfromeachsuccessfulkill,solongasyouvedoneatleast10HPworthof
damagetothetarget.
+LightningstrikesTwice:Thisabilityisunlockedafterkillingatotalof3,000people.
Youcannowtakea15orhigherstrengthrolltodestroyalargesection(900kilogramsorless)of
solidmaterial,withjustyourhand.Doingsocauses4d8worthoflightningtostrikewhereyourfist
lands.(Yesthiscanbeusedonpeople).
+BlackGoatoftheWoods:Thisabilityisunlockedaftercompletingallotherlevel15skills.
Youcannowfreelycontroluptofivesquaremeterofsolidstoneandmineral,includingconcrete
andcrystals.Youcannot,however,controlmetals.Maxweightlimit700pounds.
135
Level20:
+ConsecutiveNormalPunches:Tounlockthispower,youmustcompleteallotherrituals,andkill
theentiresentientpopulationofalargecountry,Russiasizedorbigger.Oncethecountryhas
beendecimated,youmusttakeovertherubblewithyourmen,andbuildthelandanewasaBlack
Goatcontrolledstronghold,thatyouyourselfwillcommand.
CriticalSTRrollsnowcausetargetswhicharethesameorlowerleveltoyou,toexplodeviolently,
dealing1d8explosivedamagetoalladjacentsquares,andkillsyourtargetinstantly.(Doesnot
workonBosses,Gods,orNoncorporealbeings).Youcannowcontroltensquaremetersofsolid
material,includingmetal.Maxweightlimit1500pounds.
136
Nyarlathotep:
Level1:
+TheBloodyTongue:TojointheinfamouscultofNyarlathotep,TheBloodyTongue,youmustfirst
locateoneoftheirhiddencamps.Approachthetribe,handsoutstretchedtoshowyouare
unarmed,youwillbewearingnothing.Ifthetribedoesnttrustyou,theywilldrawtheirswords,
andcutyoudown.Iftheydotrustyou,theywillleadyouintothecamp,andallowyoutotalkwith
thechief,whoshouldspeakGalacticcommon,butwillrespectyoumoreifyouspeakinSothoth
Tongue.OnceyouasktojointheBloodyTongue,thechiefwillaskyoutoperformoneofthree
tasksaDeviltask,whereyouwillhavetobringChaostoatown.ABulltask,whereyouwill
havetodestroyanimportantbuilding.OraSkulltask,whereyouwillhavetokillaspecific
person.Oncethetaskiscomplete,returntotheChief,andhewillhandyouablockofwood,
whichyoumustcarveintoeitheraBullmask,aSkullmask,oraDevilmask,dependingonthe
taskyoucompleted.Youjoinoncethemaskiscarved.
YouarenowintheChurchoftheBloodyTongue,yougainaresistancetofire,onlytakinghalf
damage.Onceyoucreateyourmask,andwearit,youinstantlygain+1toIntimidationrolls.
Level3:
+BurningSensation:Forthisritual,yourfellowtribesmenwilllightapitofhotcoals,andsprinkle
shardsofmetaloverthem.Thecoalpitwillbetwentymeterslong,andtwometerswide.Youwill
beaskedtocoatyourfeetinblood,andholdaspearineitherhand.Walkslowlyacrossthepitof
burningcoalandmetal,notflinchinguntilyoureachtheotherside.Onceyouvewalked20
meters,yougainyourpowers,andasoakinacoldpond.
Younowtakehalfdamagefromfireandburningdamage,andcancontroluptoonesquaremeter
worthoffire.1d4firedamagewithcriticalhitsusingbladedweapons.Yougain1d4damagetoall
attackswhenonfire,aswellasa+2toDEXrolls.
+ItTickles:Createanecklaceofamberandrubybeads,whichyouwillsoakinametalbowl,filled
withblood.Letthenecklacesitovernight,beforetakingitout,andheatingitinafire.Wrapthe
necklacearoundyourwrist,leavingaburnoveryourarm,asyoupraiseNyarlathotepthreetimes
GrakilNyarlathotep!.Thensliceyourpalmswithaknife,andpressyourhandagainstyour
mask.
HPishalved,andonehalfputintoyourTemporaryHP.Allhealingnowputshalftheirworthinto
yourtemporaryHP,andhalftohealyounormally.Youcanchoosewhichattackseatyour
temporaryHP.
137
Level5:
+DisturbedDreams:Forthisritual,youwilltaketheseveredheadsofthreepeopleyouhavekilled
inhonorablebattle.Carveouttheeyesofyourfoes,andreplacethemwithroundedamber
stones,thencutofftheireyesandtongue.Stringtheears,tongue,andeyes,onalengthoftwine,
whichyouwillwearasaneck.Placetheheadsaroundyouasyousleep,stillwearingtheneck.
Powersunlockasyouawake,andwillremainsolongasyouwearthisnecklace.
FollowersofNyarlathotepgain2d12worthoftemporaryHPafteralongrest,iftheirtempHP
beforetherestwasbelow10.
+FleshandBlood:Togainthisability,youmuststandnakedinthemiddleofthecampofyour
tribeallowthewarriorsofthecamptocarvesymbolsdownyourarms,tattooinglinesaroundthe
edgeofeachcut.Onceyouarefullycutandinked,thetribedoctorwillsewyouup,andgiveyoua
pastemadefrombeetlesandhumanblood,whichyoumusteat.Yourmaskwillthenbepainted
red,andplacedonyourhead,completingtheritual.
TemporaryHPcappedat25whenwearingarmour,butuncappedwhennot,andwearingno
armourgrantsanextra1d6burningdamagetoallattacks.
+Masochistic:Tobegin,youmusthavethemarkofTheBloodyTonguetattooedonyourchest,
andcoveryourselfinanimalfat.Lightthefatonfire,andtakeyoursword.Whileonfire,youmust
beatoneofthetribewarriorsinaswordfight,theritualisonlycompleteafteryourfoeisstruck
dead.
Gainanextra1d6damageforoneturn,afteranyattackwhichreducesyourtemporaryHPby8or
more.
138
Level10:
+SpittingFire:Tobegin,youwillbegiventwoburningaxes,andplaceduponabedofhotcoals,
mixedwithmetalshards.Fivepeoplewillbearmedwithswordsandspears,cladinmetalarmour,
andtoldtokillyou.Youmustkillallofthem,whileneverleavingthebedofcoals,orgettingkilled.
Abilityunlockswhenallfivearekilled.
Younowhaveafullimmunitytofireandburningdamage,yetstillgainthebonuseswhenset
alight.Nowdeal1d4burningdamagewithallbladedweapons,1d8withcriticalrolls.Cancontrol
upto2squaremetersoffire.
+LetthemBurn:Usingonlyonehandfulofanimalfat,amatch,andyourownflesh,youmust
keepawoodeneffigyburningforasolid24hours.Iftheflamestillburnsatthe24thhour,yougain
yourpowers.
Allburningdamageinflictedonanenemynowlaststhreeturnslongerthanitnormallywould,
sameappliestoyourallies,andyourself.
+Helpimonfire!:Forthisritual,youmustcausesomechaos.Convincesomeoneimportantthat
TheBloodyTonguehassetanexplosivedevicetoexplodeinamajorpopulationcentre,andthe
resultingexplosionwillkillthousands.Oncetheyevacuateeveryonefromthatarea(Thathadno
actualexplosivedevice)showuptothesafehouse,andsetitonfirewitheveryoneinside.Powers
aregainedwhen100ormorepeopleareburnedtodeath.
Onceperfight,youcancreatealargeballofburningflamesaroundyourbody,whichdeals2d6
burningdamagetoenemiesingrapplingrange,andlaststhreeturns.
+CloseEnough:Thisabilityisunlockedafterkilling100ormorepeoplewithbladedweapons.
Anybluntorpiercingdamagecanbecountedasslashing.
139
Level15:
+Live,Die,Liveagain!:Forthisritual,youmustkidnapapersonofhighauthorityTakethemto
thetribe,andsacrificethemunderthelightofthewaxinghalfmoon.Carveouttheirheart,and
holdittothemoon,beforesettingitonfire.Consumetheheartasitburns,makingsuretheheart
doesnotstopburningatanytime.Yourpowersaregainedoncetheheartisconsumed.
Healthpacksarenowdoubled,halftheHPgoestoyournormalHP,andtheothergoestoyour
temporaryHP
+DreamingChaos:Forthisritual,youwillneedtofindaplaceuntouchedbymanGothere,and
createacircleofambersaltsontheground,beforefillinginthecirclewithhumanfats.Lieinthe
circle,andlightthefatsonfire,hopingyouhavegainedyourfireimmunity.Sleepintheringoffire
forthenight,sayingyourprayerstoNyarlathotep.Powersandanewtattooaregainedwhenyou
awake.
FollowersofNyarlathotepgain2d20worthoftemporaryHPafteralongrest,iftheirtempHP
beforetherestwasbelow10.
+TargetedBurn:Tobegin,gatherfivemenofhighsocialstanding,andtiethemeachtoasingle
post,attachedtoacartthatcanbemoved,thewoodofwhichiscarvedwithNyarlathopean
symbols.Underthepost,placealargeamountofkindling,andwheelthecartintoapublicplace.
Beforeenteringalargecrowd,lightthecartonfire,andwaitforthemtostartburning.Then,rush
theburningcartin,andcrashthroughthecrowds,screamingyourprayersofNyarlathotep.You
gainyourpowersandanewtattoooncethemenhaveburned.
Allburningdamageinflictedonanenemynowlaststhreeturnslongerthanitnormallywould,
doesnotapplytoallies,butdoesapplytoyourself.
+StillonFire!:Forthisritual,youwillcoatyourselfinanimalfat,andfireants.Onceyouvebeen
bitbytheants,setyourselfonfire,andchargeintothewoods.Thetribeelderswillgiveyoua
target,agreatbeastthatyoumustdefeatbyyourself,whileonfire,andcoveredinantbites.You
gainyourpowers,andanewtattoo,oncethecreatureisdefeated.
Onceperfight,youcancreatealargeballofburningflamesaroundyourbody,whichdeals3d6
burningdamagetoenemiesingrapplingrange,andlastsfiveturns.
+WhenEverythingChanged:Thisabilityisunlockedaftercompletingallotherlevel10and15
rituals.Youwillgainanothertattoowhenitiscomplete.
Cannowcontrolupto5squaremetersoffire,deal1d8firedamageonallbladedattacks,2d8
withcriticalhits.
140
Level20:
+AvatarofEntropy:Forthisritual,youmustkidnapseveralpeopleofhighauthority,whoareall
veryunpopularwithintheircountryoforigin.Dragthemtosomewherepublic,andgatheracrowd
towitness,asyoudeclareaneworderforthepeople,claimingyouandyourtribesmen,willmake
thecountryprosper.Beheadthekidnapedmeninfrontofthecrowd,anddeclarethecountrywon
forthepeople.Yougainyourpowersonlyifthepeoplesidewithyou,andtheBloodyTonguerises
topower.
Youarenowtherulerofthiscountry,andcanenactyourwilluponthepeople,havingclaimed
yourplaceastriballeader.
Younowtakedealdoubleburningdamage,andcarrytheburningeffectwithallmeleeattacks
usingbladedweapons.Youcanfreelycontrolupto10squaremetersoffire,andgainanextra
3d8damagetoallattackswhenonfire.Yourmasknowemanatespassiveintimidationtoall
enemieswithwisdomlowerthan13.
141
YogSothoth:
Level1:
+Aritualofbloodandknowledge:TheinaugurationintotheSothothCultisaratherpainfulone,
onethatcannotsoeasilybeundone.Youwillbestrippednaked,andmarchedthroughthe
Sothothtemple,asthemembersoftheorderblowpurpleandwhitepowderdownuponyoufrom
thesidesoftheaisle.YouwillapproachtheSothothMaster,assilverbeadsaredrapedonyou,
alongwithasetofpurplerings.TheMasterwillwalktoyou,andaskyoutorecitetheSothothian
phrase:II,YogSothoth,theinfiniteGod,giverofKnowledge,Iseekthepoweryouhold,Iask
yourtonguetograntmethepowertofallatyourunholyglory,II,YogSothoth.OGTHRODAI'F
GEB'LEE'HYOGSOTHOTH'NGAH'NGAI'YZHRO,II,YogSothoth.
Ifyouareunsuccessful,youwillbebeheadedonthespot.HoweveriftheMasterapprovesofyour
incantation,youwillbeaskedtolookintotheMasterseyes.Whenyoulook,andyoumustlook,
youwillbegreetedwithacolourthatyoucannotcomprehend,yourbodywillfeelweak(Itis
advisabletonoteatordrinkthedaybeforethisritual),yourmuscleswillrelax,andyouwillfeelthe
sensationofcoldslugsonyourbrain.Thiswillhurt,astheyaresearchingyourmindforrebellious
thoughts.Ifyouthinkofbetrayingtheorder,youwillhaveyournecksnapped,andyourbodytorn
toshreds.Ifyouarepure,youwillbeletgo,droppingtoyourknees,astwomentakeyourarms.
Awomanwillwalkbehindyou,toyourexposedback,andbrandyouwithahotiron,shapedto
showthemarkofYogSothoth,youwillthenbebrandedagainwiththeEldersign.Finally,youwill
betakenaway,andgivenyourtattooes,theyshallrunupyourdominantarm(Botharmsifyouare
ambidextrous)andunderyourlefteye.
Afterallthisisdone,youwillbebrandedaSothothmember,givenyourrobes,jewlery,andyour
spellbook.YouwillbeallowedinSothothcontrolledareas,andbeallowedtoaccessanyLibrary.
Fromthismomenton,younowgain+3toinsight,+2toperception,and+1toIntelligence.You
areabletolearnthecontentsofanythingyouread,watch,orlistento,afteronlyone
reading/viewing/listening.Youarealsogivenaspecialdagger,thatwillgrantcertainabilitieswhen
used.
142
Level3:
+SpoonBender:Forthisritual,youmustfirstplaceyourdagger,necklaces,andrings,underyour
pillowasyousleep.Inthemorning,takesaidjewlery,andlayitupontheSothothAltar.Youmust
thentakeyourownblood,andthebloodofsomeonethesameageasyou,andpourituponthe
jewlery,enoughtogenerouslycoattheentiresurfaceofeachringandnecklace.YouwillspeakI
I,YogSothoth.threetimesforeverypeiceofjewlery,puttingthemonasyoudoso.Onceallthe
bloodyjewelryisplaceduponyourbody,youmusttakeyourdagger,andcarvethemarkof
SOthothintoeachofyourhands,beforetakingablankbookfromyourbag,onethatyouhave
boundyourself,andplacingyourhandsoneachopenpage,leavingtwobloodymarks.
Layuponthealtar,bookonyourchest,opentothehands.Sleepuponthealtar.Thisritualwill
permanentlycostyou5HP.
Youarenowabletoliftobjectsofupto100pounds,fromupto20metersaway,usingonlyyour
mind.AllobjectsmovedinthismannertakeIntelligencerolls,ratherthanStrength.
+IntotheMind:Tobegin,fillabasaltpoolwithwarmwater,andplaceasetofwhiteandblack
candlesaroundtherim.Removeyourclothing,saveforyoursilverjewelry,andloweryourselfinto
thebasaltpool.Sayyourprayer,II,YogSothoth,bikslailamakarnkoyofszratwoketonmar
bakklawaknozkadath.Breathecalmly,andslowly,asyouuseasilverneedle,toprickthetipof
eachofyourfingers.Allowyourselftosleepinthepoolforthenight.Inthemorning,iftheritual
hasworked,youreyesshouldnowglowastrange,unidentifiablecolour,thatisdifficultforothers
toworkwith.
Youmaynowtakeinsightcheckstoreadthemindofpeopleinatenmeterradius,solongasthey
arentarobot,andyoucanseeintotheireyes.Thiscausesgreatdiscomforttowhoeveryour
targetis,anyonehavingtheirmindreadwillknow,astheywillfeelthesensationofcoldslugs
movingacrosstheirbrain.(Thiscanalsobeusedfortorture).
143
Level5:
+FourthVision:ThisritualisconsideredthemostdamningofanyoftheSothothRituals,theone
thatwillforevercementyouasaSothothCultist,andisrequiredtolearnanymoreritualsin
future,thisalsounlocksTwilightZoneandDimensionWalker.YoushallentertheSothothTemple,
andapproachyourmaster,bowing,andkneelingbeforethem,asyouaskIwishtoseethe
infinite,feeltheinfinite,andwalktheinfinite.IamreadytogivemylifetoSothoth,II,
YogSothoth.TheSothothMasterwillaskyoutostand,andfollow.
TheMastershallleadyoutoaroom,whoseceilingshallprojecttheimageofsomestrange,
primordialnebula,somewhereoutinspace.Thestrangenebulashiftsandmovesinqueerways,
disturbing,eldritchbeings,slitherandmoveinunsettling,unimaginableways,somewheredeepin
thenebulaclouds,justoutofyourdirectfieldofvision.Youwillfeelasensationofgreatunease,
andanxiety,andmustmakeaWisdomrollhigherthan13,tonotrunfromtheroom,screaming.If
youaresuccessful,youwillbeaskedtolayuponanabasaltaltar,whichsitsinthecenterofthe
room.Onceyouhavelaynuponthealtar,andgazedintotheoddnebula,youwillbeunableto
move(AStrengthrollof19orhigherisrequiredtobreakfree)asthefeelingsofanxiety,nausea,
andpanic,begintogrow,(Youwilllose1HPperturnfromthispointon).TheSothothMasterwill
begintochantincantations,astheyholdyourtempleswiththeirhands,pressinginharderand
harderwitheachpassingminute.ThiswillcontinueuntilyourHPdropsintothenegatives,and
youdiefromexposure.
Youwillseeastrangeamalgamationofhorrificcoloursandshapes,unabletoclearlymakeout
whatitis.Youmustrepeat,II,YogSothoth,II,YogSothoth,GodofKnowledgeuntilthese
coloursfade.Onthesurface,TheSothothMasterwillhaveremovedyourheartwithadagger,
andreplaceditwithacarvedstoneheart,madefromBasalt.Aperson,ofyoursameageand
gender,willbekilledinthesameroomasyou,andtheirbloodpouredoveryourstoneheart.
Whenthisiscomplete,youwillawake,alive,andatfullHP.
YourtemporaryHPisnowyourmainhealthbar,andyourstandardHPcannotbereplenishedby
anymeans.YoucanonlygiveyourselftemporaryHP,bysacrificinglivingNPCsorEnemies,with
yourSothothDagger.YougainalltheHPyourvictimhaduponbeingsacrificed,addingittoyour
temporaryHP,thisistheonlywaytoreplenishyourhealthfromnowon.
Youcannowtakeawisdomchecktoseeonedayintothefuture,orthreedaysintothepast.
+TwilightZone:Youcannowaccessasmallpocketdimension,identicaltothesurrounding150
metersofspacearoundyou.Whenactivated,you,andanyoneina50meterradius,willbe
transferredtothisdimension,onlyleavingwhenyoudeactivatethespell,ordie.
+Dimensionwalker:Usingyourring,youmaynowcreatetemporarywormholestoanylocation
youhavepreviouslyvisited,allowingyoutoteleportatwill.
144
Level10:
+MindoverMatter:Forthisritual,simplylocateaSothothianspellbook(foundinmostoccult
libraries)andturntothepageonOmjaanddrawtheritualcircleitshows.Onecircle,witha
triangleinthemiddle,cornerstouchingtherimofthecircle.Inthetriangle,thewordsOMJA
HASKRAUTandSOTHOTHaretobewrittenontheinnersidesofthetriangle.Placeyour
daggerinthecenterofthetriangle,anduseadifferentknifetodripyourownbloodovertheknife,
andthebloodofavirginofthesamerace,butoppositegendertoyourself.
Youcannowhealyourselfinbattlewiththebloodofyourenemies.IfyouuseyourSothoth
Daggertodealdamage,youwillregaininHPthedamageyouinflict.(Note,thisHPgoestoyour
temporaryHP,notyourmaxHP).
+Dreaming:Forthis,youmustsimplylearntoluciddream.Youarenowabletoaccesstherealm
ofDreaming(PleasefollowtheinstructionsoutlinedintheDreamingsectionofthehandbook.)
+EndlessNameless:Tobeginthisritual,youmustlearntomeditate,sitinacalm,quietlocation,
preferablyalibrary,andsurroundyourselfwithbooksofanykind.Sitcrossleggedinthecenterof
yourringofbooks,andcloseyoureyestakeslow,deepbreaths,asyoucalmyourmind,and
focusyourenergytoyourarms,imaginingtheweaponyouwishtocreate.Onceyoucanvisualize
it,simplytakeyourknife,andcarvealinedownyourarm,andacircleonyourwrist,dothison
eachhand.Ifallissuccessful,yourtattoosshouldglowpurple,andtheweaponshouldappearin
yourhand.
Youcannowsummonmagicalshieldsandmeleeweapons,withanintelligencerollof14.These
weaponshaveonehitdicelowerthantheirphysicalcounterparts,andlastuntiltheendofafight,
oruntilyourHPreaches0.Shieldswillalwayshavea+10armourrating.Allweaponscreatedin
thismannertakeIntelligencerolls,ratherthanStrengthandDexteritytouse.
+ElderKnowledge:Forthisritual,simplyfillthebasaltpoolagain,lightnewblackandwhite
candles,removeyourclothing,saveforthesilverjewelry,andrestinthepoolagain.Placeasmall,
smoothamethystgemunderyourtongue.Takeajarofobsidianandclovesalts,andcreatearing
aroundthepool.Laybackdowninthepoolnow,anduseyourdaggertocarveacircleonyour
forehead,asyoustate:II,YogSothoth,II,YogSothoth,GodofKnowledgethreetimes.
Sleepthenight,ifsuccessful,youwillhavenoscarinthemorning.
Younownolongerneedtoreadmindstofindinformationaboutpeople.Solongasyoucansee
them,youcanpullinformationaboutthemfromtheuniverse,eventhingstheydonotknowabout
themselvesmayberevealed.Thisworksforrobots,aswellasorganics.Youmustbewithinfive
metersifyourtarget.Yourtargetwillknowtheyarehavinginformationaboutthemdiscovered,as
theywillfeelacrushinganxiety,andthesensationofcoldtendrilswrappingaroundtheirbrain.
Level15:
145
+Mover:Thisabilityisunlockedautomatically,solongasyouhaveunlockedS poonBender.
LocatethespellinaSothothianspellbook,andtouchthepagewithyourpointerandmiddlefinger
onyourdominanthand.Ifsuccessful,youwillfeelyourtattoosglowsilver.
Youarenowabletoliftobjectsofupto500pounds,fromupto40metersaway,usingonlyyour
mind.AllobjectsmovedinthismannertakeIntelligencerolls,ratherthanStrength.
+Watcher:Forthis,drinkonecupofColloidalSilver,andtakeapersonthesamerace,gender,
andageasyou(Alsopreferablythesamenameasyou).Laythematopthebasaltaltar,andstare
intotheireyes.Readtheirmind,forcingthemtofeelthesensationofcoldslugsontheirbrain.
Keeptheminthisstateaslongaspossible,asyouslowlyheatuptwosilverneedles,andinsert
themintoyoursacrificeseyes.Asyouholdthemdown,takeyourdagger,andslittheirthroat,
carvingacircleontheirforeheadbeforetheydie.Ifsuccessful,youwillgain+5HPtoyour
temporaryhealth,andyourtattooswillglowred.
Aftertheritual,youmaynowprojectyourvisiontoanypointwithina100meterradius,withan
INTcheckof13orhigher.
+StrangeMarvel:Forthisritual,drinkonecupofColloidalSilver,andtakeyourSothothDagger,
anduseittodrawacircleintheground,withtheeldersigninthecenter.Drawalargercircle
aroundthefirstcircle,andwritethewordsII,YogSothoth,II,YogSothoth,lamakarn
ksernakktaurremidtendril.Placeyourdaggerinthecenterofthetriangle,andsprinkleamethyst
saltsoverthewordsintheoutercircle.Placewhitecandlesoneachpointofthetriangle,andlight
them.SpeakII,YogSothoth,II,YogSothoththreetimes,beforedrippingthebloodofa
virginthesameageandraceasyou,butoppositegender,overthesalts.Pouroiloverthesalts
andblood,andlightthem,asyoucloseyoureyes,andfocusyourenergyonthedagger.If
successful,thedaggerwillglowpurple,andbeginsparkingwithwhitefire.Thedaggerwillstay
thiswayuntilyouwillittostop,anditwillnotburnyou.
Youcannowsummonmagicalshieldsandmeleeweapons,withanintelligencerollof14.These
weaponshaveonehitdicehigherthantheirphysicalcounterparts,andlastuntiltheendofthe
day,oruntilyourHPreaches0.Shieldswillalwayshavea+15armourrating.Allweapons
createdinthismannertakeIntelligencerolls,ratherthanStrengthtouse.Youmayalsoenchant
physicalweaponswiththisspell,givingthem+2totheirrange,andanelementaleffectofyour
choosing,thathitsfor1d4damage.
146
+Prophet:Beforeyoubegin,youmusthavecompletedtheIntotheMindritual.Tobegin,simply
paintoveryourtattooswithsilverpowder,anddrinkonecupofColloidalSilver.Youmusttakea
personhalfyourage,ofthesamespeciesasyou,andthesamegender.Laythemuponthealtar,
andholdtheminplacewithyourtelekinesis,whileyoureadtheirmind.Keepholdingtheminthis
way,asyouuseyourdaggertocarveopentheirskull,andgainaccesstotheirbrain.Begintouse
yourdaggertoremovepartsofthebrain,keepingthemaliveaslongaspossible,keepreading
theirmindtodeterminewhatfunctionyouveremoved.Dothisuntilthedeathofyoursacrifice,
thenremovetherestofthebrain.Filltheskullwithobsidianandamethystsalts,beforesewingthe
headbackup.SpeakoverthemII,YogSothoth,II,YogSothoth,GodofKnowledgethree
times,thencarveacircleontheirforehead.Ifsuccessful,youreyesshouldlosetheirpupils,and
shimmerwiththatindescribablecolour.
Youcannowtakeawisdomchecktoseeonemonthintothefuture,orthreemonthsintothepast.
+LivingDeath:Forthisritual,youmustbekilled,andcloned.Onceyouarecloned,yourbodyshall
betakentothealtar,andplacedbesideyouroriginal,whichwillhavebeenpreserved,andkept
readyfororgandonation..Oneuserwhohasalreadyperformedthisritualonthemselves,will
carefullycutbothbodiesopen,andbegintransferringorgansfromyouroldbody,intoyournew
body,beginningwiththekidneys,thestoneheartinthemiddle,andthebrainlast.Youwillbe
sewnup,andallowedtohealoncetheritualisover.
Yourtattoosandbrandswillbereadministered,andyouwillbegivenanewsetofrobes,ablack
staffwithyourownformerskullatthetop,andthetitleofNecromancer.
Usingyourstaff,Youcannowplacedeadplayersonanaltar,andperformthisritualtorevive
them,atthecostoftwoothersouls.Thefirstpersonsacrificedmustbehalftheageofthe
deceased,andthesecondmustbedoubletheirage,bothofthesamegenderasthedeceased.
Youmayalsotakeanintelligencerollonceperday,toraiseasingleundeadminiontofightby
yourside.TheseminionswillhavehalfyourHP,andrandomizedskillpoints(Roll3d6foreach
stat).Onceperfight,canfirea2d4necroticdamageblast,thatpiercesthroughalltargets,andup
to1meterofsolidmaterial.Necroticdamagedeals1d4perturnfortwoturns.
147
Level20:
+AChildofDreaming:FortheFinalSothothianRitual,youmustfirstcompleteatleasttworituals
fromeverylevelabovelevel3,andsufferagreattragedy,thiscannotbewillinglyperformed,you
mustawaityourtragedytohappennaturally,asyouwillneedthementalpaintotestyourself.
Ifyouhaveyourtragedy,youmaycontinue.YouwillapproachyourSothothMaster,andstate:
TheGreatSothothhasappointedmethenextMaster,Doyouwishmetoleave,orwillyouhand
yourordertome,greatmaster.thisstatementwillgooneoftwoways,eitheryouwillbegranted
theabilitytobuildyourowntemple,andgivenateamoffivefollowerstoaccompanyyouin
buildingit.Or,youwillhavetofightyourSothothMaster,andkillhim,togaincontrolofyourown
temple.
Oncethemasterisdead,oronceyouhaveyourtemple,youmaysetuptheritual.First,youwill
carveyouraltar,andsetitinyourmainworshiproom,deepunderground,withawindowleading
uptoviewthemoon.Youwilllinethewallswithbasalttiles,embellishedwithobsidianand
amethystdesigns,andmarkings.Thewindowtothemoonistobecoveredwithaplateofglass
madefromamethystcrystal,paintedwiththemarkofSothoth,inhardenedliquidsilver.Youmust
sacrificesomeoneyoursameage,andgenderasyouuponthealtar,andprayovertheircorpse.
Coverthecorpsewithagenerouscoatingofamethystdust,beforefillingtheirmouthwithmolten
silver.Placenineopenbooksaroundthecorpseinacircle,onthefloorbelowthealtar.
YoumustnowdrinkonecupofColloidalSilver,andholdaritualbookinyourhands,andread
fromit.Speak:II,YogSothoth,theinfiniteGod,giverofKnowledge,Iseekthepoweryou
hold,Iaskyourtonguetograntmethepowertowieldyourunholyglory,II,YogSothoth.
OGTHRODAI'FGEB'LEE'HYOGSOTHOTH'NGAH'NGAI'YZHRO,II,YogSothoth!.
Ifsuccessful,thealtarwillglowpurpleandwhite,andthecorpsewillbegintorise.Oncerisen,it
willstandoppositeyouontheothersideofthealtar,andslowlycrumbletodust,leavingonlya
solid,silverskull,withanamethystbrain.Solongasthisskulliswithyou,youwillbetreatedasa
SothothMaster(Yes,thismeansthatstealingone,mayconvincepeopleyoureaSothoth
Master).
Aftertheritual,regardlessofthepositionoftheskull,youwillnowbeabletoliftupto5000
poundswithyourmind,usingintelligencerolls.Yourundeadminionsnowhaveonly15pointsless
HPthanyou,andwillalwayshaveatminimum15STR.Youcannowautomaticallyreadthemind
ofanypeoplewithinafivemeterradius,solongastheyarealowerlevelthanyou.
Credits:
148
BasedonthegamebyChucklefishGames(http://chucklefish.org/),thanksforcreatingour
belovedStarbound.
RuleswrittenbyRileyLucenteandAndrewClarke.
AdvisorsandbonuswritersLucas(Dangermouse),Erin(Alias),andGarrettOkeefe
(Randomfacts237).
TestedandInspiredbythefantasticroleplayersofRangerBaseDiscordRP,withtoomanyusers
toname,andmanywhohaveonlyusedascreenname.
CurrencySystem(Osidians)createdbytheDiscordUserLangewhoserealnameremains
unknown.
WeaponSystemdesignedbyErin(Alias).
GillionspeciescreatedbyFelix(H4ilking),FeverianspeciescreatedbyLucas(Dangermouse),
NoctrianspeciescreatedbyRileyLucente.
Createdat,andpresentedby,S antaSusanaMagnetHighSchool,SimiValleyCalifornia.
149
Dedication:
~Dedicatedtoourfriends,withoutwhomwecouldneverhavefinishedthis
handbook.
~Aswellastheparentswhosupportedus,evenwhentheyhadnoidea
whatthehellweweremaking.
~Andtoourteachers,withoutthem,thishandbookwouldhavebeen
completedthreemonthsearlier.
150
ContactInformation:
RileyLucenteooglethorpe5@gmail.com
AndrewClarkeandrewclarke.clarke@gmail.com