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CO M PU TI N G

gold.ac.uk/computing Undergraduate
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Experience Goldsmiths own brand
of computing. From developing
computers that can compose music
and paint pictures, to defining and Why choose Computing
implementing new social media tools at Goldsmiths?

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and applications, computing here Your course is hands-on and focuses on practical
is creative and innovative.
INTRODUCTION work in real-world situations. Youll be working
on your own software projects from the start.

Our kind of study is founded on

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creativity, independence and Goldsmiths is not only up to date with
current technology but is often instrumental
learning by doing. in its development.

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Youll get to create the software you Youll investigate how computing interacts
want to create, and work on your with a wide range of other subject areas. We have
a particular focus on computing applied to the arts
own projects from day one. and creative industries including music, film, TV,
games and animation.

Your computing degree has weight

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in the real world, because youll be Industrial placement year. Our single-honours
degree programmes include an optional Industrial
taught to apply computing to a whole Placement Year between Year 2 and Year 3.
range of real-life situations and to Youll have the invaluable opportunity to develop
the practical skills and real-world experience
industries within the creative arts that is sought by employers. Youre supported
and business sectors. throughout the year by a placement tutor, who
provides you with guidance and liaises between
you and your employer.
Youll apply computing to other
subjects such as music and media
when youre here, so youll be able to
think on your feet and adapt within
a fast-evolving field.

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TYPICAL MODULES
BSc (Hons)
Business Computing
& Entrepreneurship
3 years full-time, or 4 years full-time including
industry placement, or 4-6 years part-time Year 1
gold.ac.uk/ug/bsc-business-
computing-entrepreneurship Introduction to Programming
Web Development
This degree will provide you with a
OUR DEGREES
Designing Digital Interaction
detailed understanding of the concepts and
techniques of business computing. Youll be Mathematical Modelling
equipped with the skills to design, develop for Problem Solving
and deploy software systems for business Perspectives on Capital:
and organisations. Financial, Physical,
BSc (Hons) Business Computing Human and Social
In your first year youll learn technical
& Entrepreneurship programming and web development while
Business Enterprise
in the Digital Era
developing complete software products.
BSc (Hons) Computer Science Youll develop web and mobile apps, ranging
from a website for a local business, to an Year 2
BSc (Hons) Creative Computing iPhone app advertising a fantasy virtual
band. In your Business Enterprise in the Digital Principles and Applications
Era module, youll focus on the technologies of Programming
BSc (Hons) Data Science used, and theories applied, by successful Data, Networks and the Web
businesses across the world.
Software Projects
BSc (Hons) Digital Arts Computing Creative and Social Enterprises:
In your second year youll take modules on
advanced programming and be introduced to Business Models, Value and
BSc (Hons) Games Programming practical entrepreneurship skills. Youll work Planning
on a large-scale project that will deepen your
BMus/BSc (Hons) Music Computing development skills. Optional Placement Year

BSc (Hons) Computing & Chinese Your final year will prepare you for a major
project in which you apply your technological Year 3
and business skills to solve real-world problems
Foundation Year in Computing in innovative and practical ways. Youll study Major Business
specialist computing topics from a range of Computing Project
These degrees can be taken as Four-Year Degrees (with optional modules (see page 16). You will then Plus four computing
International Foundation Year). Designed especially for undertake your final major project in which options (see page 16)
international studients, they include modules that support you will develop a business plan for a software
language and academic skills development. Visit gold.ac.uk/
or hardware product and then go on to
study/four-year-degrees-international-foundation
implement and deploy that product.

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TYPICAL MODULES TYPICAL MODULES
BSc (Hons) BSc (Hons)
Computer Science Creative Computing
3 years full-time, or 4 years full-time including 3 years full-time, or 4 years full-time including
industry placement, or 4-6 years part-time industry placement, or 4-6 years part-time
Year 1 Year 1
gold.ac.uk/ug/bsc-computer-science gold.ac.uk/ug/bsc-creative-computing
Fundamentals of Introduction to Programming
Youll be equipped with an in-depth Computer Science This degree is designed to prepare you for a Mathematical Modelling
understanding of the key conceptual and Numerical Maths career as a technology-led creative in the media Designing Digital Interaction
technological issues involved in building Designing Digital Interaction industries. It will nurture your development not
Audio-Visual Computing
software systems. Right from the start, youll just as a technical expert, but also as a creative
Introduction to Programming Web Development
work on your own projects developing games, thinker, allowing you to learn and explore
mobile apps and music software. Web Development through a combination of technology and Year 1 Creative Projects
Problem Solving for imagination. It will prepare you for a career in
In your first year youll learn technical Computer Science computation for media, games and related areas
programming and web development while by giving you both the technical understanding Year 2
developing complete software products. In and the creative freedom to develop your ideas.
your Numerical Maths module, youll learn the Year 2 Principles and Applications
basic mathematics required for the rest of your Youll study core elements of computing, of Programming
programme, with topics including set theory, Algorithms and Data Structures including programming for audio and visual Databases, Networks and the Web
Boolean logic, and probability. Principles and Applications media, using a variety of programming Creative Projects
of Programming languages. Modules will offer you the
In your second year, youll take modules such Perception and Multimedia
opportunity for in-depth studies of audiovisual
as Principles and Applications of Programming, Data, Networks and the Web Computing
computation techniques, and include elements
in which youll learn about fundamental Software Projects of cognition and perception, history, and
data structures and algorithms, and develop appreciation of contemporary media. Youll Optional Placement Year
programs in Java and for an Android platform. also complete practical projects with a view to
Optional Placement Year
The module will continue to develop your developing a portfolio.
programming skills in preparation for your Year 3
major project in your final year. Year 3 In your final year youll choose from a range
of computing options (see page 16) and then Major Project
In your final year youll choose from a range Major Project complete your major project, which will Plus four computing options
of computing options (see page 16) and then showcase your theoretical and practical (see page 16)
Plus computing options
complete your major project, which will knowledge of computer science.
(see page 16)
showcase your theoretical and practical
knowledge of computer science.

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TYPICAL MODULES TYPICAL MODULES
BSc (Hons) BSc (Hons) Digital
Data Science* Arts Computing
3 years full-time, or 4 years full-time including Year 1 3 years full-time, or 4 years full-time including Year 1
industry placement, or 6 years part-time industry placement, or 4-6 years part-time
gold.ac.uk/ug/bsc-data-science Mathematical Modelling for gold.ac.uk/ug/bsc-digital-arts-computing Introduction to Programming
Problem Solving Numerical Maths
Introduction to Programming Designing Digital Interaction
There has, over the past few years, been a Youll be a part of one of the top interdisciplinary
burgeoning of academic, commercial, and public Web Development Audio-Visual Computing
computing departments in the country working
interest in gathering, presenting and analysing Problem Solving for across art, music, journalism, gaming, and many Critical Studies in
large quantities of data. This BSc will prepare Computer Science other subject areas. Your creative programming Computational Arts I
you to become a professional who excels at Data Analytics skills and fine arts perspectives will allow you
manipulating and analysing data, particularly Introduction to Computational
to create software and hardware informed by
large data sets (Big Data) that dont succumb Arts Practice
a critical awareness of contemporary fine arts.
readily to standard statistical and programming Year 2
methodologies. In your first year specialist modules youll explore
Data Networks and the Web and examine the historical and critical context in
You will gain experience of real-world applications, which art is made, seen and understood. Youll
and will be given opportunities to work on Software Projects Year 2
consider how the critical debates about art can
externally facing projects. There will be regular Principles and Applications support opportunities for discussion in the studio.
presentations from the Departments external Youll develop and articulate your own ideas and Principles and Applications
of Programming
partners so that you learn how to put your skills thoughts about art, and examine key concepts of Programming
to use in the commercial sector. Data Visualisation
underpinning 20th-century and contemporary art Perception and
Advanced Statistics production. Youll also develop your own creative Multimedia Computing
When you graduate, you will be empowered to computing practices, with a strong focus on fine
engage in debates about the use and abuse of Computational Arts Practice
arts practice and an emphasis on relating the
personal and other data. And be in demand with Optional Placement Year theoretical and contextual material learned Critical Studies in
employers who seek employees who have skills in critical studies to your practice. Computational Arts II
in data analysis, and can program with data-rich
applications in mind. Year 3 In the specialist modules in Year 2 youll consider
how software development, digital art and
Data Mining design and e-commerce have been noted for the Optional Placement Year
Major Project predominance of independent thinkers who have
Machine Learning had major impact on both the development of
ground-breaking technologies and the production
Data Applications Year 3
of cutting-edge cultural products. Youll also
Plus options (see page 16) engage and extend your critical faculties and
develop your ability to analyse, judge and write Dissertation in Critical Studies
about contemporary art. Youll be supported and Computational Arts
in your studio practice and make informed and Major Project in
independent judgements about your own work. Computational Arts
In your third year youll take modules from Plus two computing options
a range of computing options (see page 16). Youll (see page 16)
also complete your dissertation in critical studies
and computational arts, then complete your major
project in computational arts.
* New programme; subject to validation

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TYPICAL MODULES TYPICAL MODULES
BSc (Hons) BMus/BSc (Hons) Year 1

Games Programming Music Computing Introduction to Programming


Music Computing I
3 years full-time, or 4 years full-time including
3 years full-time, or 4 years full-time including industry placement, or 4-6 years part-time Year 1 Creative Projects
industry placement, or 4-6 years part-time gold.ac.uk/ug/bmus-bsc-music-computing Approaches to
Year 1
gold.ac.uk/ug/bsc-games-programming Contemporary Music
Introduction to Programming Live Performance Systems
Youll engage in a creative discipline that
Prepare yourself for a career as a programmer Mathematical Modelling for Numerical Maths
Problem Solving combines performance, composition, musicology,
in the video games industry, including mobile Plus one Music module from:
design, psychoacoustics, digital signal processing,
games, casual games, social media games, and Audio-Visual Computing Analytical and Contextual Studies
and computer science. Youll create your own
AAA console game development. Web Development music software to further your artistic goals and Popular Music: History,
Youll take a three-pronged approach: Introduction to help pioneer the future of electronic music and Style, Technique
programming, technologies, and practice. Games Development digital audio production. Thats in a department Western Art Music: Conexts,
Youll build your technical programming skills that received a high score of 90% for the overall Structures and Repertory
in C++, learn about graphics, audio and artificial quality of our teaching in the 2015 National
intelligence and current hot platforms such as Year 2 Student Survey.
mobile games, HTML5-based web games and Year 2
Youll have the choice to pursue a more technical
social media games. Principles and Applications Perception and Multimedia
or artistic path of study, leading to either
of Programming Computing
In your first year youll take a specialist module a Bachelor of Science (BSc) or a Bachelor of
Algorithms and Data Structures Music (BMus). Music Computing II
in games development in which youll be
introduced to industry standard tools. These Perception and Plus Music and Computing
Multimedia Programming In your first year youll begin to explore the options such as:
include game engines, middleware, and editing
interrelationships between theories of music
tools. Youll then propose and implement Games Development Composition: Creative Strategies
and computing, and between theoretical
your first game project, documenting the Group Project Music of Africa and Asia
understanding and creative practice.
process through sound, music, images, video,
Principles and Applications
commented code, binaries, or websites. In your second year youll continue to explore of Programming
Optional Placement Year current issues in program design, sonic art,
In your second year youll work on a substantial Programming for
contemporary composition, music theory and
games development project, including technical, Dynamic Websites
musicology. Youll look at the way computers listen
professional and creative aspects of that project. Year 3 and analyse sounds and music, and how they can
Youll be taken through the entire games Optional Placement Year
generate or invent processes and structures for
development process, from user-centred design, Major Project music. Youll then consider how these processes
of which youll gain an in-depth understanding,
Plus four computing options are rendered into music in the form of audio or Year 3
to proposal development and implementation.
(see page 16) printed musical text. Major Project in Computing
In your final year youll choose options or Music
In your third year youll complete your major
from a range of computing modules (see Plus computing options
project in music computing, focusing on the
page 16) and complete your major project, (see page 16) and Music
artistic or technical side of your work. Youll also
designing and implementing a game or piece options such as:
have the choice of a range of options from both
of games technology, or pursuing research in Creative Orchestration
computing (see page 16) and music.
computing or games. and Arrangement
Music/Modernities
Musical Structure and
Understanding
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BSc (Hons) Computing Foundation Year
& Chinese in Computing
1 year full-time (Foundation) followed by
4 years full-time (including a year in China)
3 years full-time (undergraduate degree)
gold.ac.uk/ug/bsc-computing-chinese Year 1
gold.ac.uk/ug/foundation-computing

Introduction to Programming
With China poised to become the next superpower
Mandarin This degree is ideal for those who are
and the rise of technological industries, Chinese IT
Plus computing options such as: re-entering education after some time away
and computing companies have a vast potential for
from formal study. Youll combine your
future growth and are likely to spread throughout Web Development
lively interest in the world of computing with
the world and hold great influence in the global Designing Digital Interactions the skills and confidence to progress to an
field of computing.
Audio-Visual Computing undergraduate degree in computing following
On this degree youll spend a year at Capital Normal Mathematical Modelling for successful completion of the foundation year.
University in Beijing where youll achieve advanced Problem Solving In this foundation year youll take four modules
proficiency in Mandarin Chinese and gain first- Introduction to Games that introduce you to computing and set you up
hand information and cultural experiences. Youll Development with the study skills youll need to succeed:
develop an understanding of real market need, Study Skills and Introduction to the
and enrich your creativity with knowledge of the Use of Computers
nuances of Chinese culture. Year 2
Youll gain the basic knowledge and skills
In your first and second years, youll learn Mandarin necessary for the operation of computer
programming languages such as Java, PHP and Plus computing options such as: systems. This will help in your transition
Javascript and be introduced to creative computing, to higher education, and will strengthen
Principles and Applications of
web programming, databases and server slide the benefit youll get from the learning
Programming
programming, graphics and animation, interaction environment in the Department of Computing.
Databases, Networks and the Web
design, artificial intelligence, audio and music Foundations of Problem-Solving
computing, and data mining. Youll gain these skills Software Projects
Youll work on practical examples of computing
alongside a programme of intensive Mandarin Algorithms and Data Structures applications so that, even with little or no prior
Chinese with Goldsmiths Confucius Institute, Perception and Multimedia experience with computer programming, youll
which will prepare you for your year in China. Computing begin to understand what is interesting and
important about algorithms.
In your final year youll use your skills and
knowledge gained abroad to advance your Foundations of Computer Programming Please note that modules
Year 3
Mandarin reading and writing skills alongside Youll develop and execute simple software listed in this booklet were
studying further computing. Youll choose from a Year in Capital Normal programs. This will prepare you to undertake
correct at the time of
range of advanced modules that include advanced University, Beijing the programming components in our
graphics and animation, data mining, artificial undergraduate courses. printing (September 2016)
Plus optional 4-6 hours optional and may change year to year
intelligence, interaction design and neural networks. Foundations of Mathematics for Computing
computing teaching
depending on staff research
After graduating from Goldsmiths, youll have the Youll be introduced to some basic yet
fundamental mathematics that underpins leave. You can find the most
opportunity to enrol for one further year of study Year 4
many of the information technology and up-to-date information about
in China and, upon passing the additional year at
the Capital Normal University, this will lead to the Major Project software systems of today. our degree programmes
award of their BA Chinese Language. on our website.
Plus computing options
(see page 16)

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I carried out a number of machines and met lots of
briefs covering different people who worked in IT
types of applications and and other backgrounds,
subjects. My role within which helped me build
each brief was to conduct a contacts base.
user interaction/experience Im conducting
research leading onto background After the second year I went
to India to work during the
interface design of products
research into
OUR STUDENTS or analysing a product idea summer on an IT
and seeing how or whether development project funded
it could be improved virtual learning by the UK Department for
Sophie
to be successful within environments and BSc Computer Science
International Development.
the market. This was very challenging.
finding what the I chose this degree because
I studied the digital divide
The work I did include between the rich and the
redesigning a website. This
key elements of I wanted to focus on
poor, and assessed the IT
practical skills and do
entailed a full analysis of the importance are. something that would be
infrastructure in the state
original site: understanding I was working in.
challenging and interesting.
relevant content, making I have learned a lot. I have
contact with people research into virtual This meant using the skills
Natalie acquired many programming
within the industry, and learning environments and knowledge that Id
BSc Creative Computing languages, an understanding
understanding the target and finding what the key learned on my course:
of algorithms, knowledge of
market with the objective of elements of importance are. understanding data analysis,
A passion for gaming discrete mathematics,
redesigning the interface. Im also analysing other how the internet works,
becomes a skill-set in databases, clients and
systems to compare and how to store vast
user experience servers, computer
Another example of a against the new system, amounts of data.
architecture the
brief I took was for an and collecting data to list is endless.
When I started my architectural-based understand how well the Zebedee
degree, I had an interest in platform. My role was to system works for the users. BMus/BSc Music Computing
computing in general, and With support from my tutors
look at other similar types Ive been exploring new and lecturers, Ive also
in gaming. I wanted to gain of systems and see whether ways of collecting data and Above all others, there
knowledge in computing added achievements to my
there was a gap in the gaining an understanding of are two subjects that have
but also combine this with CV such as work placements.
market for this new product what the most effective ways captivated me for my entire
creative elements, coming Every year after exams Ive
and if it would actually be of doing this are, specifically life: music and technology
from both an academic and been encouraged to have
sustainable. The result was for this product. On this degree I learned to
a creative background. some sort of placement
a report I wrote that was program computers as a
during the summer break.
then sent on to the client. Once I finish my degree, compositional technique;
During the summer after In the first year I worked
Id like to work within user I learned how effects and
my second year, I worked at the 2012 Olympics.
The brief of my final interaction/experience synthesisers work by
as an intern for Goldsmiths When I went along to the
year project is to analyse as well as coding, building them in code;
Digital, carrying out user interview I found my course
a new virtual learning preferably for a game I even learned how to
interaction/experience was my best asset. I was
environment (VLE) that developing company. utilise advanced artificial
research and development placed in a security team.
the university is trialling. intelligence to create my
for various types of briefs. I loved working with X ray
Im conducting background own virtual musicians.

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Interaction Design
Advanced computing Youll explore the notion of interaction with technology
with a focus on the design concepts of modern user
options in your third year: experience design and production. The module begins
by making sure you have a grounding in the specification,
YEAR 3 OPTIONS design, prototyping and evaluation of advanced
interactive systems. Youll have an introduction to human
Advanced Audio-Visual computer interaction (HCI) and a short history of the field.
Next youll be given an overview of design approaches.
Processing You will study human/user attributes and requirements,
interaction paradigms, and youll explore the human
in HCI and available types of interaction.
Advanced Graphics
and Animation Advanced Graphics and Animation

HIGHLIGHTS
Youll explore the advanced methods used in current
Artificial Intelligence state-of-the art graphics and animation systems. Youll
learn mathematical foundations and computational
techniques, and their use in creative practice.
Computer Security
Digital Business
Data Mining Youll look at current and emerging electronic commerce
technologies using the internet, and be equipped with a

Digital Business detailed understanding of the major issues regarding the


deployment of internet technologies within and between
organisations. Youll explore topics such as internet
Game AI Programming technology for business advantage, managing
electronic commerce funds transfer, reinventing the
future of business through electronic commerce,
Interaction Design electronic commerce website design, social, political
and ethical issues associated with electronic commerce,
and business plans for technology ventures.
Natural Computing
Artificial Intelligence
Neural Networks Youll be introduced to the essential principles of
artificial intelligence as part of computer science,

Physical Computing with an emphasis on independent problem solving


methods. Youll explore topics such as independent
search techniques, knowledge representation, rule-based
systems for deductive problem solving, search-based
planning, and inductive machine learning.

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As a computing graduate youll
have an ever-growing range of job
options, in a variety of sectors.
You could end up working in:
Software development firms to work with a number
YOUR FUTURE
The IT sector is well ahead of young people, from all
of most other industrial
New media and and commercial sectors in
different backgrounds, and
will present the project
advertising companies terms of job opportunities
and salaries. Theres a
alongside a number of
creative agencies at South
shortage of innovative and
Financial institutions creative people who have
Career journey by South West.

training in IT, software Eric Brotto (BSc Creative

Tourism, leisure and design, and computing


technology in general.
Computing, 2011), Account
Director at Smile Machine
The academics at
Goldsmiths were so creative,
entertainment industries and understood exactly
what I wanted to achieve.
Your optional industrial I started out as a Software

IT consultancies placement year will


help you demonstrate
Developer making creative
iPhone and iPad Apps
And by working with the
Goldsmiths Careers Service
and then was appointed I was able to secure a job
Computer games development
that you have achieved
professional competence as an Account Director to before I graduated.
and maturity, so that you help raise awareness of
Engineering companies can hit the ground running the company and grow
the business. I regularly
Watch Goldsmiths
when you graduate. graduates talk about
Retail and service industries Jobs you might want to
meet with clients and write
specific briefs to meet
how their experiences
at university have given
explore range from app their needs. Im currently
IT support for the and web developers to participating in a project
them a real advantage in
their career: vimeo.com/
film special effects and exploring how young people
design industry post-production roles, and can harness the digital
channels/career

from systems analysts to revolution and computing.


database managers. Ive had the opportunity

17 19
3

4
1 Balint Bolygo
Trace II

2 Memo Akten
Simple Harmonic Motion

3 Peter Todd
Feedback Variations

4 Tara Collingwoode-Williams
The Island, BSc Creative Computing

5 Paul Brown
Computer Assisted Drawing

Cover Tomas Jasevicius, Natasha Mason & Robert Pavlovskis


Gen Art, BSc Creative Computing 5
Find out more about the
department and degrees at:
FIND OUT MORE
gold.ac.uk/computing or
www.doc.gold.ac.uk/blog,
and follow us on Twitter:
@goldcomputing

Watch our departmental film at:


vimeo.com/goldsmiths/
computing The information in this publication was
correct in September 2016. Every effort
is made to ensure that the information is
Get in touch with our accurate, and Goldsmiths will undertake
to inform students of any material
Enquiries team: changes to the information contained

+44 (0)20 7078 5300 in it. Examples may include, but are not
limited to: the timetable, location and
course-info@gold.ac.uk methods of delivery; and the content,
syllabus and mode assessment of any
programme.

You can read our most up-to-date


disclaimer at www.gold.ac.uk/disclaimer

Goldsmiths, University of London 2016

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