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War Cleric 6 Acolyte

CLASS & LEVEL BACKGROUND PLAYER NAME


Selise Astorio
Human LG
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I've spent so much time in my temple
18 10 30 I have little experience dealing with
18 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
people in the outside world

+4 PERSONALITY TRAITS

Hit Point Maximum 42


+4
Strength
DEXTERITY Faith: I trust that my deity will guide my

10


0

+1
Dexterity
Constitution
42 actions. I have faith that if I work hard, things
will go well
CURRENT HIT POINTS IDEALS
-2
Intelligence
0 +7
Wisdom
+4
Charisma I Would do anything to protect
CONSTITUTION SAVING THROWS
the temple I serve
TEMPORARY HIT POINTS BONDS
13 6
0
Acrobatics (Dex) Total SUCCESSES
+1
I Judge others harshly and
+4
Animal Handling (Wis) d8+1 FAILURES
myself more severely
-2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+9
Athletics (Str)

6 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
-2
History (Int) Channel Divinity 2/Short rest
Halberd +7 1d10+7
-2
+7
Insight (Wis)
Turn Undead All undead you can see
+1
Intimidation (Cha) WHammer +7 1d10+7 within 30 ft must make a wisdom save, if
WISDOM -2
Investigation (Int) the CR is 1/2 or less they are destroyed
L X bow +3 1d8 instantly otherwise they are feared

+7
Medicine (Wis)
18 -2
Nature (Int)
Guided Strike your attack will gain a +10
+4 +4
Perception (Wis) to hit, you can do this after the roll but not
+1
Performance (Cha) after its declared a miss.

CHARISMA

+4
Persuasion (Cha)
War God's Blessing Can use guided

+1
Religion (Int) strike on creatures within 30 feet
12 0
Sleight of Hand (Dex) ----------------------------------
Shelter the faithful
0
Stealth (Dex)
+1 People who share your faith will assist
+4
Survival (Wis) you in healing, among other things.
SKILLS ATTACKS & SPELLCASTING
Polearm Master
When you attack with a Halberd you can
14 PASSIVE WISDOM (PERCEPTION) gain an extra 1d4 attack of bludgeon
CP Plate Armour (Disadv
stealth checks) When people enter your reach 10ft you
get an attack of opportunity
SP Warhammer
Common, Celestial
light Xbow (20 bolts) Warcaster
Dwarfish EP
Priest's Pack Adv on Concentration saving throws
Heavy Armour
Shield
Simple Weps GP
Can perform spells with 2h weapon or
Holy Symbol with weapon and shield
Martial Weps
Halberd (reach, 2h)
Shield PP when an attack of opportunity is
provoked you can cast a spell or attack.

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
16 6ft 1 185lbs
AGE HEIGHT WEIGHT
Selise Astorio
Green Ruddy Auburn
CHARACTER NAME EYES SKIN HAIR

The Lord's Alliance new recruit NAME

was forced by her temple to


help the bulwark in their mission
was her first mission

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Was part of a all womens war


cleric convent in Waterdeep
known as the Sisters of Battle

Buzzed hair despite an


overall feminine appearance

Wishes to stay in her convent


despite being conscripted to
the battle of neverwinter

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
War Cleric
Wisdom (10 Known)
15 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6
Sacred Flame (60ft, 1 action, Dex Save 2d8 Radiant Dam) Crusader's Mantle action (30ft Radius friends deal 1d4 extra Rad Dam on attack)

Spare the Dying (1 action, stabilizes Ally) Spirit Guardians action con.10 mins (15ft Radius 1/2 speed and wis save or 3d8 Rad )

Mending (1 minute, Simple repair on object) Revivify Touch, 1 action, revive someone who died in the last min to 1hp

Guidance (con 1min, touch, give ally or self + 1d4 on ability Check
mass healing word, Bonus, up to 6 creatures heal 1d4+7

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Divine Favour (Conc. 1min Bonus Action melee attacks +1d4 Radiant Dam)

Shield of Faith (Con. 10 mins, creature 60ft gains gains +2 AC)


4 3
Detect G/E (Con 10 mins, sense aberation, celestial, fey, fiend or undead in 30ft

Guiding Bolt action 120 feet spell attack 4d6 rad and next attack has adv StoneSkin action, touch, con 1 hour (resistant to blud, pierce, Slash)
SPELLS KNOWN

Cure Wounds Action Touch (heal 1d8+7) Guardian of Faith ( 8 hours 30 ft) Summon guardian deals dex save 20 dam , 10ft

Death Ward (8 Hours, 1 action) drop to 1 hp instead of Unconscious once.

2 4
Magic Weapon Touch B Action (Conc. 1 hours, weapon +1 / 4th +2)

Spiritual Weapon Bonus action 1 min 1d8+7 60ft, 20 ft move

Find Traps (120ft 1 action, reveals trap is present not location)


5
Hold Person 1 action con. 1min (60 ft wisdom save or paralyze target)

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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