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Wizard/School of Necromancy 1Sage Ventura

class & level BackgrouNd Player Name


Enna Siannodel
Elf/High Elf Chaotic Neutral
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth Estoy dispuesto a escuchar a cada lado
11 +1 30 de una discucion antes de formar mi
13 armOr
class
propio juicio No hay nada que me guste
+2 prOficiEncy bOnus initiativE spEEd mas que un buen misterio

+1 PersoNality traits

hit Point maximum 8


+1 strength Sin limites. Nada debera oscurecer la
dExtErity posibilidad infinita inherente en toda
+1 dexterity
la existencia
13 +2 constitution
ideals
currEnt hit pOints
+5 intelligence
+1 * +3 Wisdom
* +2 charisma
Tengo un texto antiguo que conserva
terribles secretos; no deben caer en
cOnstitutiOn
las manos incorrectas
saving thrOws
tEmpOrary hit pOints BoNds
15
+1 acrobatics (dex) total successes Desbloquear un misterio antiguo vale el
+2 precio de una civilizacion
+1 animal handling (Wis) Failures
+5 arcana (int)
intElligEncE * +1 athletics (str)
hit dice death saves FlaWs

+2 deception (cha)
17 Name atk BoNus damage/tyPe Fey Ancestry. You have advantage on saving throws against
+5 history (int)
+3
* +3 insight (Wis)
Quarterstaff +3 1d6 +1 bludgeoning
being charmed and magic can't put you to sleep

* +2 intimidation (cha)
Trance. Elves don't need to sleep. Instead, they meditate
deeply, remaining semiconscious, for 4 hours a day. (The
Common word for such meditation is 'trance.') While
+5 investigation (int) meditating, you can dream after a fashion; such dreams are
wisdOm
* +1 medicine (Wis)
actually mental exercises that have become re exive through
years of practice. After resting in this way, you gain the
13 +3 Nature (int)
same bene t that a human does from 8 hours of sleep.

Darkvision. Accustomed to twilit forests and the night sky,


+3 Perception (Wis)
+1 * +2 Performance (cha)
you have superior vision in dark and dim conditions. You
can see in dim light within 60 feet of you as if it were
bright light, and in darkness as if it were dim light. You
can't discern color in darkness, only shades of gray.
+2 Persuasion (cha)
charisma
+3 religion (int)
15 +1 sleight of hand (dex)
+1 stealth (dex)
+2 +1 survival (Wis)

skills attacks & spEllcasting

13 Passive Wisdom (PercePtioN)


cP

Languages.Draconic, Dwarvish, Elvish, Common sP


Weapon.Longsword, Dagger, Shortbow,
Quarterstaff, Crossbow light, Sling, Longbow,
Shortsword, Dart eP

Armor. See the Players Handbook for details.


gP
Tools. See the Players Handbook for details.

PP

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
137 years 5'6" 121 lbs.
AGE HEIGHT WEIGHT
Enna Siannodel
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

additional features & traits

character backstory treasure

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard Int 13 +5
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6
Mage Hand
Light
Ray of Frost

Spell
Level
slots total slots expended

1 2 7
epar
Burning Handsspell name
ed
pr

Charm Person
Feather Fall
4
Mage Armor
Magic Missile
Sleep
spells known

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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