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[4377.

77] Log: Log file open, 02/14/17 12:54:39


[4377.77] Log: Files map:
[4377.77] Log: TSet: 164 elements, 128 hash slots
[4377.77] Log: Hash[0] = 3
[4377.77] Log: Hash[1] = 0
[4377.77] Log: Hash[2] = 0
[4377.77] Log: Hash[3] = 0
[4377.77] Log: Hash[4] = 0
[4377.77] Log: Hash[5] = 2
[4377.77] Log: Hash[6] = 1
[4377.77] Log: Hash[7] = 2
[4377.77] Log: Hash[8] = 1
[4377.77] Log: Hash[9] = 1
[4377.77] Log: Hash[10] = 1
[4377.77] Log: Hash[11] = 2
[4377.77] Log: Hash[12] = 0
[4377.77] Log: Hash[13] = 0
[4377.77] Log: Hash[14] = 1
[4377.77] Log: Hash[15] = 1
[4377.77] Log: Hash[16] = 2
[4377.77] Log: Hash[17] = 1
[4377.77] Log: Hash[18] = 0
[4377.77] Log: Hash[19] = 1
[4377.77] Log: Hash[20] = 0
[4377.77] Log: Hash[21] = 0
[4377.77] Log: Hash[22] = 1
[4377.77] Log: Hash[23] = 0
[4377.77] Log: Hash[24] = 0
[4377.77] Log: Hash[25] = 0
[4377.77] Log: Hash[26] = 2
[4377.77] Log: Hash[27] = 0
[4377.77] Log: Hash[28] = 2
[4377.77] Log: Hash[29] = 2
[4377.77] Log: Hash[30] = 0
[4377.77] Log: Hash[31] = 0
[4377.77] Log: Hash[32] = 1
[4377.77] Log: Hash[33] = 0
[4377.77] Log: Hash[34] = 1
[4377.77] Log: Hash[35] = 0
[4377.77] Log: Hash[36] = 4
[4377.77] Log: Hash[37] = 2
[4377.77] Log: Hash[38] = 2
[4377.77] Log: Hash[39] = 2
[4377.77] Log: Hash[40] = 2
[4377.77] Log: Hash[41] = 1
[4377.77] Log: Hash[42] = 2
[4377.77] Log: Hash[43] = 2
[4377.77] Log: Hash[44] = 2
[4377.77] Log: Hash[45] = 0
[4377.77] Log: Hash[46] = 3
[4377.77] Log: Hash[47] = 2
[4377.77] Log: Hash[48] = 2
[4377.77] Log: Hash[49] = 1
[4377.77] Log: Hash[50] = 1
[4377.77] Log: Hash[51] = 1
[4377.77] Log: Hash[52] = 2
[4377.77] Log: Hash[53] = 1
[4377.77] Log: Hash[54] = 2
[4377.77] Log: Hash[55] = 1
[4377.77] Log: Hash[56] = 4
[4377.77] Log: Hash[57] = 1
[4377.77] Log: Hash[58] = 0
[4377.77] Log: Hash[59] = 1
[4377.78] Log: Hash[60] = 0
[4377.78] Log: Hash[61] = 1
[4377.78] Log: Hash[62] = 3
[4377.78] Log: Hash[63] = 3
[4377.78] Log: Hash[64] = 3
[4377.78] Log: Hash[65] = 3
[4377.78] Log: Hash[66] = 1
[4377.78] Log: Hash[67] = 0
[4377.78] Log: Hash[68] = 0
[4377.78] Log: Hash[69] = 0
[4377.78] Log: Hash[70] = 3
[4377.78] Log: Hash[71] = 2
[4377.78] Log: Hash[72] = 1
[4377.78] Log: Hash[73] = 0
[4377.78] Log: Hash[74] = 1
[4377.78] Log: Hash[75] = 0
[4377.78] Log: Hash[76] = 1
[4377.78] Log: Hash[77] = 3
[4377.78] Log: Hash[78] = 4
[4377.78] Log: Hash[79] = 1
[4377.78] Log: Hash[80] = 1
[4377.78] Log: Hash[81] = 2
[4377.78] Log: Hash[82] = 0
[4377.78] Log: Hash[83] = 0
[4377.78] Log: Hash[84] = 4
[4377.78] Log: Hash[85] = 1
[4377.78] Log: Hash[86] = 0
[4377.78] Log: Hash[87] = 1
[4377.78] Log: Hash[88] = 1
[4377.78] Log: Hash[89] = 0
[4377.78] Log: Hash[90] = 2
[4377.78] Log: Hash[91] = 1
[4377.78] Log: Hash[92] = 4
[4377.78] Log: Hash[93] = 0
[4377.78] Log: Hash[94] = 0
[4377.78] Log: Hash[95] = 1
[4377.78] Log: Hash[96] = 2
[4377.78] Log: Hash[97] = 2
[4377.78] Log: Hash[98] = 2
[4377.78] Log: Hash[99] = 1
[4377.78] Log: Hash[100] = 0
[4377.78] Log: Hash[101] = 3
[4377.78] Log: Hash[102] = 1
[4377.78] Log: Hash[103] = 2
[4377.78] Log: Hash[104] = 0
[4377.78] Log: Hash[105] = 1
[4377.78] Log: Hash[106] = 1
[4377.78] Log: Hash[107] = 1
[4377.78] Log: Hash[108] = 1
[4377.78] Log: Hash[109] = 4
[4377.78] Log: Hash[110] = 3
[4377.78] Log: Hash[111] = 3
[4377.78] Log: Hash[112] = 1
[4377.78] Log: Hash[113] = 0
[4377.78] Log: Hash[114] = 3
[4377.78] Log: Hash[115] = 0
[4377.78] Log: Hash[116] = 0
[4377.78] Log: Hash[117] = 1
[4377.78] Log: Hash[118] = 1
[4377.78] Log: Hash[119] = 3
[4377.78] Log: Hash[120] = 1
[4377.78] Log: Hash[121] = 3
[4377.78] Log: Hash[122] = 3
[4377.78] Log: Hash[123] = 0
[4377.78] Log: Hash[124] = 0
[4377.78] Log: Hash[125] = 1
[4377.78] Log: Hash[126] = 1
[4377.78] Log: Hash[127] = 2
[4377.78] Log: FileName: ..\..\DishonoredGame\Config\DishonoredCompat.ini
[4377.78] Log: [AppCompat]
[4377.78] Log: CPUScore1=1000
[4377.78] Log: CPUScore2=720
[4377.78] Log: CPUScore3=630
[4377.78] Log: CPUScore4=500
[4377.78] Log: CPUScore5=275
[4377.78] Log: CPUSpeed1=1.8
[4377.78] Log: CPUSpeed2=2.4
[4377.78] Log: CPUSpeed3=3.0
[4377.78] Log: CPUSpeed4=3.5
[4377.78] Log: CPUSpeed5=4.0
[4377.78] Log: CPUMultiCoreMult=1.75
[4377.78] Log: CPUHyperThreadMult=1.15
[4377.78] Log: CPUMemory1=1.0
[4377.78] Log: CPUMemory2=2.0
[4377.78] Log: CPUMemory3=3.0
[4377.78] Log: CPUMemory4=4.0
[4377.78] Log: CPUMemory5=6.0
[4377.78] Log: GPUmemory1=256
[4377.78] Log: GPUmemory2=512
[4377.78] Log: GPUmemory3=768
[4377.78] Log: GPUmemory4=1024
[4377.78] Log: GPUmemory5=1024
[4377.78] Log: GPUShader1=3
[4377.78] Log: GPUShader2=3
[4377.78] Log: GPUShader3=3
[4377.78] Log: GPUShader4=3
[4377.78] Log: GPUShader5=3
[4377.78] Log:
[4377.78] Log: [AppCompatGPU-0x10DE]
[4377.78] Log: VendorName=NVIDIA
[4377.78] Log: VendorMobileTag=Go
[4377.78] Log: 0x014F=1,GeForce 6200
[4377.78] Log: 0x00F3=1,GeForce 6200
[4377.78] Log: 0x0221=1,GeForce 6200
[4377.78] Log: 0x0163=1,GeForce 6200 LE
[4377.78] Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
[4377.78] Log: 0x0161=1,GeForce 6200 TurboCache(TM)
[4377.78] Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
[4377.78] Log: 0x0160=1,GeForce 6500
[4377.78] Log: 0x0141=1,GeForce 6600
[4377.78] Log: 0x00F2=1,GeForce 6600
[4377.78] Log: 0x0140=1,GeForce 6600 GT
[4377.78] Log: 0x00F1=1,GeForce 6600 GT
[4377.78] Log: 0x0142=1,GeForce 6600 LE
[4377.78] Log: 0x00F4=1,GeForce 6600 LE
[4377.78] Log: 0x0143=1,GeForce 6600 VE
[4377.78] Log: 0x0147=1,GeForce 6700 XL
[4377.78] Log: 0x0041=1,GeForce 6800
[4377.78] Log: 0x00C1=1,GeForce 6800
[4377.78] Log: 0x0047=1,GeForce 6800 GS
[4377.78] Log: 0x00F6=1,GeForce 6800 GS
[4377.78] Log: 0x00C0=1,GeForce 6800 GS
[4377.78] Log: 0x0045=1,GeForce 6800 GT
[4377.78] Log: 0x00F9=1,GeForce 6800 Series GPU
[4377.78] Log: 0x00C2=1,GeForce 6800 LE
[4377.78] Log: 0x0040=1,GeForce 6800 Ultra
[4377.78] Log: 0x00F9=1,GeForce 6800 Series GPU
[4377.78] Log: 0x0043=1,GeForce 6800 XE
[4377.78] Log: 0x0048=1,GeForce 6800 XT
[4377.78] Log: 0x0218=1,GeForce 6800 XT
[4377.78] Log: 0x00C3=1,GeForce 6800 XT
[4377.78] Log: 0x01DF=1,GeForce 7300 GS
[4377.78] Log: 0x0393=1,GeForce 7300 GT
[4377.78] Log: 0x01D1=1,GeForce 7300 LE
[4377.78] Log: 0x01D3=1,GeForce 7300 SE
[4377.78] Log: 0x01DD=1,GeForce 7500 LE
[4377.78] Log: 0x0392=1,GeForce 7600 GS
[4377.78] Log: 0x0392=1,GeForce 7600 GS
[4377.78] Log: 0x02E1=1,GeForce 7600 GS
[4377.78] Log: 0x0391=1,GeForce 7600 GT
[4377.78] Log: 0x0394=1,GeForce 7600 LE
[4377.78] Log: 0x00F5=2,GeForce 7800 GS
[4377.78] Log: 0x0092=2,GeForce 7800 GT
[4377.78] Log: 0x0091=2,GeForce 7800 GTX
[4377.78] Log: 0x0291=2,GeForce 7900 GT/GTO
[4377.78] Log: 0x0292=2,GeForce 7900 GS
[4377.78] Log: 0x0290=2,GeForce 7900 GTX
[4377.78] Log: 0x0293=2,GeForce 7900 GX2
[4377.78] Log: 0x0294=2,GeForce 7950 GX2
[4377.78] Log: 0x0322=0,GeForce FX 5200
[4377.78] Log: 0x0321=0,GeForce FX 5200 Ultra
[4377.78] Log: 0x0323=0,GeForce FX 5200LE
[4377.78] Log: 0x0326=1,GeForce FX 5500
[4377.78] Log: 0x0326=1,GeForce FX 5500
[4377.78] Log: 0x0312=1,GeForce FX 5600
[4377.78] Log: 0x0311=1,GeForce FX 5600 Ultra
[4377.78] Log: 0x0314=1,GeForce FX 5600XT
[4377.78] Log: 0x0342=1,GeForce FX 5700
[4377.78] Log: 0x0341=1,GeForce FX 5700 Ultra
[4377.78] Log: 0x0343=1,GeForce FX 5700LE
[4377.78] Log: 0x0344=1,GeForce FX 5700VE
[4377.78] Log: 0x0302=1,GeForce FX 5800
[4377.78] Log: 0x0301=1,GeForce FX 5800 Ultra
[4377.78] Log: 0x0331=1,GeForce FX 5900
[4377.78] Log: 0x0330=1,GeForce FX 5900 Ultra
[4377.78] Log: 0x0333=1,GeForce FX 5950 Ultra
[4377.78] Log: 0x0324=1,GeForce FX Go5200 64M
[4377.78] Log: 0x031A=1,GeForce FX Go5600
[4377.78] Log: 0x0347=1,GeForce FX Go5700
[4377.78] Log: 0x0167=1,GeForce Go 6200/6400
[4377.78] Log: 0x0168=1,GeForce Go 6200/6400
[4377.78] Log: 0x0148=1,GeForce Go 6600
[4377.78] Log: 0x00c8=1,GeForce Go 6800
[4377.78] Log: 0x00c9=1,GeForce Go 6800 Ultra
[4377.78] Log: 0x0098=1,GeForce Go 7800
[4377.78] Log: 0x0099=1,GeForce Go 7800 GTX
[4377.78] Log: 0x0298=1,GeForce Go 7900 GS
[4377.78] Log: 0x0299=1,GeForce Go 7900 GTX
[4377.78] Log: 0x0185=0,GeForce MX 4000
[4377.78] Log: 0x00FA=0,GeForce PCX 5750
[4377.78] Log: 0x00FB=0,GeForce PCX 5900
[4377.78] Log: 0x0110=0,GeForce2 MX/MX 400
[4377.78] Log: 0x0111=0,GeForce2 MX200
[4377.78] Log: 0x0110=0,GeForce2 MX/MX 400
[4377.78] Log: 0x0200=0,GeForce3
[4377.78] Log: 0x0201=0,GeForce3 Ti200
[4377.78] Log: 0x0202=0,GeForce3 Ti500
[4377.78] Log: 0x0172=0,GeForce4 MX 420
[4377.78] Log: 0x0171=0,GeForce4 MX 440
[4377.78] Log: 0x0181=0,GeForce4 MX 440 with AGP8X
[4377.78] Log: 0x0173=0,GeForce4 MX 440-SE
[4377.78] Log: 0x0170=0,GeForce4 MX 460
[4377.78] Log: 0x0253=0,GeForce4 Ti 4200
[4377.78] Log: 0x0281=0,GeForce4 Ti 4200 with AGP8X
[4377.78] Log: 0x0251=0,GeForce4 Ti 4400
[4377.78] Log: 0x0250=0,GeForce4 Ti 4600
[4377.78] Log: 0x0280=0,GeForce4 Ti 4800
[4377.78] Log: 0x0282=0,GeForce4 Ti 4800SE
[4377.78] Log: 0x0203=0,Quadro DCC
[4377.78] Log: 0x0309=1,Quadro FX 1000
[4377.78] Log: 0x034E=1,Quadro FX 1100
[4377.78] Log: 0x00FE=1,Quadro FX 1300
[4377.78] Log: 0x00CE=1,Quadro FX 1400
[4377.78] Log: 0x0308=1,Quadro FX 2000
[4377.78] Log: 0x0338=1,Quadro FX 3000
[4377.78] Log: 0x00FD=1,Quadro PCI-E Series
[4377.78] Log: 0x00F8=1,Quadro FX 3400/224400
[4377.78] Log: 0x00CD=1,Quadro FX 3450/4000 SDI
[4377.78] Log: 0x004E=1,Quadro FX 4000
[4377.78] Log: 0x00CD=1,Quadro FX 3450/4000 SDI
[4377.78] Log: 0x00F8=1,Quadro FX 3400/4400
[4377.78] Log: 0x009D=1,Quadro FX 4500
[4377.78] Log: 0x029F=1,Quadro FX 4500 X2
[4377.78] Log: 0x032B=1,Quadro FX 500/FX 600
[4377.78] Log: 0x014E=1,Quadro FX 540
[4377.78] Log: 0x014C=1,Quadro FX 540 MXM
[4377.78] Log: 0x032B=1,Quadro FX 500/FX 600
[4377.78] Log: 0X033F=1,Quadro FX 700
[4377.78] Log: 0x034C=1,Quadro FX Go1000
[4377.78] Log: 0x00CC=1,Quadro FX Go1400
[4377.78] Log: 0x031C=1,Quadro FX Go700
[4377.78] Log: 0x018A=1,Quadro NVS with AGP8X
[4377.78] Log: 0x032A=1,Quadro NVS 280 PCI
[4377.78] Log: 0x00FD=1,Quadro PCI-E Series
[4377.78] Log: 0x0165=1,Quadro NVS 285
[4377.78] Log: 0x017A=1,Quadro NVS
[4377.78] Log: 0x018A=1,Quadro NVS with AGP8X
[4377.78] Log: 0x0113=1,Quadro2 MXR/EX
[4377.78] Log: 0x017A=1,Quadro NVS
[4377.78] Log: 0x018B=1,Quadro4 380 XGL
[4377.78] Log: 0x0178=1,Quadro4 550 XGL
[4377.78] Log: 0x0188=1,Quadro4 580 XGL
[4377.78] Log: 0x025B=1,Quadro4 700 XGL
[4377.78] Log: 0x0259=1,Quadro4 750 XGL
[4377.78] Log: 0x0258=1,Quadro4 900 XGL
[4377.78] Log: 0x0288=1,Quadro4 980 XGL
[4377.78] Log: 0x028C=1,Quadro4 Go700
[4377.78] Log: 0x0295=2,NVIDIA GeForce 7950 GT
[4377.78] Log: 0x03D0=1,NVIDIA GeForce 6100 nForce 430
[4377.78] Log: 0x03D1=1,NVIDIA GeForce 6100 nForce 405
[4377.78] Log: 0x03D2=1,NVIDIA GeForce 6100 nForce 400
[4377.78] Log: 0x0241=1,NVIDIA GeForce 6150 LE
[4377.78] Log: 0x0242=1,NVIDIA GeForce 6100
[4377.78] Log: 0x0245=1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE
[4377.78] Log: 0x029C=1,NVIDIA Quadro FX 5500
[4377.78] Log: 0x0191=2,NVIDIA GeForce 8800 GTX
[4377.78] Log: 0x0193=2,NVIDIA GeForce 8800 GTS
[4377.78] Log: 0x0400=2,NVIDIA GeForce 8600 GTS
[4377.78] Log: 0x0402=2,NVIDIA GeForce 8600 GT
[4377.78] Log: 0x0421=2,NVIDIA GeForce 8500 GT
[4377.78] Log: 0x0422=2,NVIDIA GeForce 8400 GS
[4377.78] Log: 0x0423=2,NVIDIA GeForce 8300 GS
[4377.78] Log:
[4377.78] Log: [AppCompatGPU-0x1002]
[4377.78] Log: VendorName=ATI
[4377.78] Log: VendorMobileTag=Mobility
[4377.78] Log: 0x5653=1,ATI MOBILITY/RADEON X700
[4377.78] Log: 0x7248=2,Radeon X1950 XTX Uber - Limited Edition
[4377.78] Log: 0x7268=2,Radeon X1950 XTX Uber - Limited Edition Secondary
[4377.78] Log: 0x554D=1,Radeon X800 CrossFire Edition
[4377.78] Log: 0x556D=1,Radeon X800 CrossFire Edition Secondary
[4377.78] Log: 0x5D52=1,Radeon X850 CrossFire Edition
[4377.78] Log: 0x5D72=1,Radeon X850 CrossFire Edition Secondary
[4377.78] Log: 0x564F=1,Radeon X550/X700 Series
[4377.78] Log: 0x4154=1,ATI FireGL T2
[4377.78] Log: 0x4174=1,ATI FireGL T2 Secondary
[4377.78] Log: 0x5B64=1,ATI FireGL V3100
[4377.78] Log: 0x5B74=1,ATI FireGL V3100 Secondary
[4377.78] Log: 0x3E54=1,ATI FireGL V3200
[4377.78] Log: 0x3E74=1,ATI FireGL V3200 Secondary
[4377.78] Log: 0x7152=1,ATI FireGL V3300
[4377.78] Log: 0x7172=1,ATI FireGL V3300 Secondary
[4377.78] Log: 0x7153=1,ATI FireGL V3350
[4377.78] Log: 0x7173=1,ATI FireGL V3350 Secondary
[4377.78] Log: 0x71D2=1,ATI FireGL V3400
[4377.78] Log: 0x71F2=1,ATI FireGL V3400 Secondary
[4377.78] Log: 0x5E48=1,ATI FireGL V5000
[4377.78] Log: 0x5E68=1,ATI FireGL V5000 Secondary
[4377.78] Log: 0x5551=1,ATI FireGL V5100
[4377.78] Log: 0x5571=1,ATI FireGL V5100 Secondary
[4377.78] Log: 0x71DA=1,ATI FireGL V5200
[4377.78] Log: 0x71FA=1,ATI FireGL V5200 Secondary
[4377.78] Log: 0x7105=1,ATI FireGL V5300
[4377.78] Log: 0x7125=1,ATI FireGL V5300 Secondary
[4377.78] Log: 0x5550=1,ATI FireGL V7100
[4377.78] Log: 0x5570=1,ATI FireGL V7100 Secondary
[4377.78] Log: 0x5D50=1,ATI FireGL V7200
[4377.78] Log: 0x7104=1,ATI FireGL V7200
[4377.78] Log: 0x5D70=1,ATI FireGL V7200 Secondary
[4377.78] Log: 0x7124=1,ATI FireGL V7200 Secondary
[4377.78] Log: 0x710E=1,ATI FireGL V7300
[4377.78] Log: 0x712E=1,ATI FireGL V7300 Secondary
[4377.78] Log: 0x710F=1,ATI FireGL V7350
[4377.78] Log: 0x712F=1,ATI FireGL V7350 Secondary
[4377.78] Log: 0x4E47=1,ATI FireGL X1
[4377.78] Log: 0x4E67=1,ATI FireGL X1 Secondary
[4377.78] Log: 0x4E4B=1,ATI FireGL X2-256/X2-256t
[4377.78] Log: 0x4E6B=1,ATI FireGL X2-256/X2-256t Secondary
[4377.78] Log: 0x4A4D=1,ATI FireGL X3-256
[4377.78] Log: 0x4A6D=1,ATI FireGL X3-256 Secondary
[4377.78] Log: 0x4147=1,ATI FireGL Z1
[4377.78] Log: 0x4167=1,ATI FireGL Z1 Secondary
[4377.78] Log: 0x5B65=1,ATI FireMV 2200
[4377.78] Log: 0x5B75=1,ATI FireMV 2200 Secondary
[4377.78] Log: 0x719B=1,ATI FireMV 2250
[4377.78] Log: 0x71BB=1,ATI FireMV 2250 Secondary
[4377.78] Log: 0x3151=1,ATI FireMV 2400
[4377.78] Log: 0x3171=1,ATI FireMV 2400 Secondary
[4377.78] Log: 0x724E=1,ATI FireStream 2U
[4377.78] Log: 0x726E=1,ATI FireStream 2U Secondary
[4377.78] Log: 0x4C58=1,ATI MOBILITY FIRE GL 7800
[4377.78] Log: 0x4E54=1,ATI MOBILITY FIRE GL T2/T2e
[4377.78] Log: 0x5464=1,ATI MOBILITY FireGL V3100
[4377.78] Log: 0x3154=1,ATI MOBILITY FireGL V3200
[4377.78] Log: 0x564A=1,ATI MOBILITY FireGL V5000
[4377.78] Log: 0x564B=1,ATI MOBILITY FireGL V5000
[4377.78] Log: 0x5D49=1,ATI MOBILITY FireGL V5100
[4377.78] Log: 0x71C4=1,ATI MOBILITY FireGL V5200
[4377.78] Log: 0x71D4=1,ATI MOBILITY FireGL V5250
[4377.78] Log: 0x7106=1,ATI MOBILITY FireGL V7100
[4377.78] Log: 0x7103=1,ATI MOBILITY FireGL V7200
[4377.78] Log: 0x4C59=1,ATI MOBILITY RADEON
[4377.78] Log: 0x4C57=1,ATI MOBILITY RADEON 7500
[4377.78] Log: 0x4E52=1,ATI MOBILITY RADEON 9500
[4377.78] Log: 0x4E56=1,ATI MOBILITY RADEON 9550
[4377.78] Log: 0x4E50=1,ATI MOBILITY RADEON 9600/9700 Series
[4377.78] Log: 0x4A4E=1,ATI MOBILITY RADEON 9800
[4377.78] Log: 0x7210=1,ATI Mobility Radeon HD 2300
[4377.78] Log: 0x7211=1,ATI Mobility Radeon HD 2300
[4377.78] Log: 0x94C9=1,ATI Mobility Radeon HD 2400
[4377.78] Log: 0x94C8=1,ATI Mobility Radeon HD 2400 XT
[4377.78] Log: 0x9581=1,ATI Mobility Radeon HD 2600
[4377.78] Log: 0x9583=1,ATI Mobility Radeon HD 2600 XT
[4377.78] Log: 0x714A=1,ATI Mobility Radeon X1300
[4377.78] Log: 0x7149=1,ATI Mobility Radeon X1300
[4377.78] Log: 0x714B=1,ATI Mobility Radeon X1300
[4377.78] Log: 0x714C=1,ATI Mobility Radeon X1300
[4377.78] Log: 0x718B=1,ATI Mobility Radeon X1350
[4377.78] Log: 0x718C=1,ATI Mobility Radeon X1350
[4377.78] Log: 0x7196=1,ATI Mobility Radeon X1350
[4377.78] Log: 0x7145=1,ATI Mobility Radeon X1400
[4377.78] Log: 0x7186=1,ATI Mobility Radeon X1450
[4377.78] Log: 0x718D=1,ATI Mobility Radeon X1450
[4377.78] Log: 0x71C5=1,ATI Mobility Radeon X1600
[4377.78] Log: 0x71D5=1,ATI Mobility Radeon X1700
[4377.78] Log: 0x71DE=1,ATI Mobility Radeon X1700
[4377.78] Log: 0x71D6=1,ATI Mobility Radeon X1700 XT
[4377.78] Log: 0x7102=1,ATI Mobility Radeon X1800
[4377.78] Log: 0x7101=1,ATI Mobility Radeon X1800 XT
[4377.78] Log: 0x7284=1,ATI Mobility Radeon X1900
[4377.78] Log: 0x718A=1,ATI Mobility Radeon X2300
[4377.78] Log: 0x7188=1,ATI Mobility Radeon X2300
[4377.78] Log: 0x5461=1,ATI MOBILITY RADEON X300
[4377.78] Log: 0x5460=1,ATI MOBILITY RADEON X300
[4377.78] Log: 0x3152=1,ATI MOBILITY RADEON X300
[4377.78] Log: 0x3150=1,ATI MOBILITY RADEON
[4377.78] Log: 0x5462=1,ATI MOBILITY RADEON X600 SE
[4377.78] Log: 0x5652=1,ATI MOBILITY RADEON X700
[4377.78] Log: 0x5653=1,ATI MOBILITY RADEON X700
[4377.78] Log: 0x5673=1,ATI MOBILITY RADEON X700 Secondary
[4377.78] Log: 0x5D4A=1,ATI MOBILITY RADEON X800
[4377.78] Log: 0x5D48=1,ATI MOBILITY RADEON X800 XT
[4377.78] Log: 0x4153=1,ATI Radeon 9550/X1050 Series
[4377.78] Log: 0x4173=1,ATI Radeon 9550/X1050 Series Secondary
[4377.78] Log: 0x4150=1,ATI RADEON 9600 Series
[4377.78] Log: 0x4E51=1,ATI RADEON 9600 Series
[4377.78] Log: 0x4151=1,ATI RADEON 9600 Series
[4377.78] Log: 0x4155=1,ATI RADEON 9600 Series
[4377.78] Log: 0x4152=1,ATI RADEON 9600 Series
[4377.78] Log: 0x4E71=1,ATI RADEON 9600 Series Secondary
[4377.78] Log: 0x4171=1,ATI RADEON 9600 Series Secondary
[4377.78] Log: 0x4170=1,ATI RADEON 9600 Series Secondary
[4377.78] Log: 0x4175=1,ATI RADEON 9600 Series Secondary
[4377.78] Log: 0x4172=1,ATI RADEON 9600 Series Secondary
[4377.78] Log: 0x9402=2,ATI Radeon HD 2900 XT
[4377.78] Log: 0x9403=2,ATI Radeon HD 2900 XT
[4377.78] Log: 0x9400=2,ATI Radeon HD 2900 XT
[4377.78] Log: 0x9401=2,ATI Radeon HD 2900 XT
[4377.78] Log: 0x791E=1,ATI Radeon X1200 Series
[4377.78] Log: 0x791F=1,ATI Radeon X1200 Series
[4377.78] Log: 0x7288=2,ATI Radeon X1950 GT
[4377.78] Log: 0x72A8=2,ATI Radeon X1950 GT Secondary
[4377.78] Log: 0x554E=1,ATI RADEON X800 GT
[4377.78] Log: 0x556E=1,ATI RADEON X800 GT Secondary
[4377.78] Log: 0x554D=1,ATI RADEON X800 XL
[4377.78] Log: 0x556D=1,ATI RADEON X800 XL Secondary
[4377.78] Log: 0x4B4B=1,ATI RADEON X850 PRO
[4377.78] Log: 0x4B6B=1,ATI RADEON X850 PRO Secondary
[4377.78] Log: 0x4B4A=1,ATI RADEON X850 SE
[4377.78] Log: 0x4B6A=1,ATI RADEON X850 SE Secondary
[4377.78] Log: 0x4B49=1,ATI RADEON X850 XT
[4377.78] Log: 0x4B4C=1,ATI RADEON X850 XT Platinum Edition
[4377.78] Log: 0x4B6C=1,ATI RADEON X850 XT Platinum Edition Secondary
[4377.78] Log: 0x4B69=1,ATI RADEON X850 XT Secondary
[4377.78] Log: 0x793F=1,ATI Radeon Xpress 1200 Series
[4377.78] Log: 0x7941=1,ATI Radeon Xpress 1200 Series
[4377.78] Log: 0x7942=1,ATI Radeon Xpress 1200 Series
[4377.78] Log: 0x5A61=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5A63=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5A62=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5A41=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5A43=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5A42=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5954=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5854=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5955=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5974=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5874=1,ATI Radeon Xpress Series
[4377.78] Log: 0x5975=1,ATI Radeon Xpress Series
[4377.78] Log: 0x4144=1,Radeon 9500
[4377.78] Log: 0x4149=1,Radeon 9500
[4377.78] Log: 0x4E45=1,Radeon 9500 PRO / 9700
[4377.78] Log: 0x4E65=1,Radeon 9500 PRO / 9700 Secondary
[4377.78] Log: 0x4164=1,Radeon 9500 Secondary
[4377.78] Log: 0x4169=1,Radeon 9500 Secondary
[4377.78] Log: 0x4E46=1,Radeon 9600 TX
[4377.78] Log: 0x4E66=1,Radeon 9600 TX Secondary
[4377.78] Log: 0x4146=1,Radeon 9600TX
[4377.78] Log: 0x4166=1,Radeon 9600TX Secondary
[4377.78] Log: 0x4E44=1,Radeon 9700 PRO
[4377.78] Log: 0x4E64=1,Radeon 9700 PRO Secondary
[4377.78] Log: 0x4E49=1,Radeon 9800
[4377.78] Log: 0x4E48=1,Radeon 9800 PRO
[4377.78] Log: 0x4E68=1,Radeon 9800 PRO Secondary
[4377.78] Log: 0x4148=1,Radeon 9800 SE
[4377.78] Log: 0x4168=1,Radeon 9800 SE Secondary
[4377.78] Log: 0x4E69=1,Radeon 9800 Secondary
[4377.78] Log: 0x4E4A=1,Radeon 9800 XT
[4377.78] Log: 0x4E6A=1,Radeon 9800 XT Secondary
[4377.78] Log: 0x7146=1,Radeon X1300 / X1550 Series
[4377.78] Log: 0x7166=1,Radeon X1300 / X1550 Series Secondary
[4377.78] Log: 0x714E=1,Radeon X1300 Series
[4377.78] Log: 0x715E=1,Radeon X1300 Series
[4377.78] Log: 0x714D=1,Radeon X1300 Series
[4377.78] Log: 0x71C3=1,Radeon X1300 Series
[4377.78] Log: 0x718F=1,Radeon X1300 Series
[4377.78] Log: 0x716E=1,Radeon X1300 Series Secondary
[4377.78] Log: 0x717E=1,Radeon X1300 Series Secondary
[4377.78] Log: 0x716D=1,Radeon X1300 Series Secondary
[4377.78] Log: 0x71E3=1,Radeon X1300 Series Secondary
[4377.78] Log: 0x71AF=1,Radeon X1300 Series Secondary
[4377.78] Log: 0x7142=1,Radeon X1300/X1550 Series
[4377.78] Log: 0x7180=1,Radeon X1300/X1550 Series
[4377.78] Log: 0x7183=1,Radeon X1300/X1550 Series
[4377.78] Log: 0x7187=1,Radeon X1300/X1550 Series
[4377.78] Log: 0x7162=1,Radeon X1300/X1550 Series Secondary
[4377.78] Log: 0x71A0=1,Radeon X1300/X1550 Series Secondary
[4377.78] Log: 0x71A3=1,Radeon X1300/X1550 Series Secondary
[4377.78] Log: 0x71A7=1,Radeon X1300/X1550 Series Secondary
[4377.78] Log: 0x7147=1,Radeon X1550 64-bit
[4377.78] Log: 0x715F=1,Radeon X1550 64-bit
[4377.78] Log: 0x719F=1,Radeon X1550 64-bit
[4377.78] Log: 0x7167=1,Radeon X1550 64-bit Secondary
[4377.78] Log: 0x717F=1,Radeon X1550 64-bit Secondary
[4377.78] Log: 0x7143=1,Radeon X1550 Series
[4377.78] Log: 0x7193=1,Radeon X1550 Series
[4377.78] Log: 0x7163=1,Radeon X1550 Series Secondary
[4377.78] Log: 0x71B3=1,Radeon X1550 Series Secondary
[4377.78] Log: 0x71CE=1,Radeon X1600 Pro / Radeon X1300 XT
[4377.78] Log: 0x71EE=1,Radeon X1600 Pro / Radeon X1300 XT Secondary
[4377.78] Log: 0x7140=1,Radeon X1600 Series
[4377.78] Log: 0x71C0=1,Radeon X1600 Series
[4377.78] Log: 0x71C2=1,Radeon X1600 Series
[4377.78] Log: 0x71C6=1,Radeon X1600 Series
[4377.78] Log: 0x7181=1,Radeon X1600 Series
[4377.78] Log: 0x71CD=1,Radeon X1600 Series
[4377.78] Log: 0x7160=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71E2=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71E6=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71A1=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71ED=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71E0=1,Radeon X1600 Series Secondary
[4377.78] Log: 0x71C1=1,Radeon X1650 Series
[4377.78] Log: 0x7293=1,Radeon X1650 Series
[4377.78] Log: 0x7291=1,Radeon X1650 Series
[4377.78] Log: 0x71C7=1,Radeon X1650 Series
[4377.78] Log: 0x71E1=1,Radeon X1650 Series Secondary
[4377.78] Log: 0x72B3=1,Radeon X1650 Series Secondary
[4377.78] Log: 0x72B1=1,Radeon X1650 Series Secondary
[4377.78] Log: 0x71E7=1,Radeon X1650 Series Secondary
[4377.78] Log: 0x7100=2,Radeon X1800 Series
[4377.78] Log: 0x7108=2,Radeon X1800 Series
[4377.78] Log: 0x7109=2,Radeon X1800 Series
[4377.78] Log: 0x710A=2,Radeon X1800 Series
[4377.78] Log: 0x710B=2,Radeon X1800 Series
[4377.78] Log: 0x710C=2,Radeon X1800 Series
[4377.78] Log: 0x7120=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x7128=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x7129=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x712A=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x712B=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x712C=2,Radeon X1800 Series Secondary
[4377.78] Log: 0x7243=2,Radeon X1900 Series
[4377.78] Log: 0x7245=2,Radeon X1900 Series
[4377.78] Log: 0x7246=2,Radeon X1900 Series
[4377.78] Log: 0x7247=2,Radeon X1900 Series
[4377.78] Log: 0x7248=2,Radeon X1900 Series
[4377.78] Log: 0x7249=2,Radeon X1900 Series
[4377.78] Log: 0x724A=2,Radeon X1900 Series
[4377.78] Log: 0x724B=2,Radeon X1900 Series
[4377.78] Log: 0x724C=2,Radeon X1900 Series
[4377.78] Log: 0x724D=2,Radeon X1900 Series
[4377.78] Log: 0x724F=2,Radeon X1900 Series
[4377.78] Log: 0x7263=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7265=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7266=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7267=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7268=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7269=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x726A=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x726B=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x726C=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x726D=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x726F=2,Radeon X1900 Series Secondary
[4377.78] Log: 0x7280=2,Radeon X1950 Series
[4377.78] Log: 0x7240=2,Radeon X1950 Series
[4377.78] Log: 0x7244=2,Radeon X1950 Series
[4377.78] Log: 0x72A0=2,Radeon X1950 Series Secondary
[4377.78] Log: 0x7260=2,Radeon X1950 Series Secondary
[4377.78] Log: 0x7264=2,Radeon X1950 Series Secondary
[4377.78] Log: 0x5B60=1,Radeon X300/X550/X1050 Series
[4377.78] Log: 0x5B63=1,Radeon X300/X550/X1050 Series
[4377.78] Log: 0x5B73=1,Radeon X300/X550/X1050 Series Secondary
[4377.78] Log: 0x5B70=1,Radeon X300/X550/X1050 Series Secondary
[4377.78] Log: 0x5657=1,Radeon X550/X700 Series
[4377.78] Log: 0x5677=1,Radeon X550/X700 Series Secondary
[4377.78] Log: 0x5B62=1,Radeon X600 Series
[4377.78] Log: 0x5B72=1,Radeon X600 Series Secondary
[4377.78] Log: 0x3E50=1,Radeon X600/X550 Series
[4377.78] Log: 0x3E70=1,Radeon X600/X550 Series Secondary
[4377.78] Log: 0x5E4D=1,Radeon X700
[4377.78] Log: 0x5E4B=1,Radeon X700 PRO
[4377.78] Log: 0x5E6B=1,Radeon X700 PRO Secondary
[4377.78] Log: 0x5E4C=1,Radeon X700 SE
[4377.78] Log: 0x5E6C=1,Radeon X700 SE Secondary
[4377.78] Log: 0x5E6D=1,Radeon X700 Secondary
[4377.78] Log: 0x5E4A=1,Radeon X700 XT
[4377.78] Log: 0x5E6A=1,Radeon X700 XT Secondary
[4377.78] Log: 0x5E4F=1,Radeon X700/X550 Series
[4377.78] Log: 0x5E6F=1,Radeon X700/X550 Series Secondary
[4377.78] Log: 0x554B=1,Radeon X800 GT
[4377.78] Log: 0x556B=1,Radeon X800 GT Secondary
[4377.78] Log: 0x5549=1,Radeon X800 GTO
[4377.78] Log: 0x554F=1,Radeon X800 GTO
[4377.78] Log: 0x5D4F=1,Radeon X800 GTO
[4377.78] Log: 0x5569=1,Radeon X800 GTO Secondary
[4377.78] Log: 0x556F=1,Radeon X800 GTO Secondary
[4377.78] Log: 0x5D6F=1,Radeon X800 GTO Secondary
[4377.78] Log: 0x4A49=1,Radeon X800 PRO
[4377.78] Log: 0x4A69=1,Radeon X800 PRO Secondary
[4377.78] Log: 0x4A4F=1,Radeon X800 SE
[4377.78] Log: 0x4A6F=1,Radeon X800 SE Secondary
[4377.78] Log: 0x4A48=1,Radeon X800 Series
[4377.78] Log: 0x4A4A=1,Radeon X800 Series
[4377.78] Log: 0x4A4C=1,Radeon X800 Series
[4377.78] Log: 0x5548=1,Radeon X800 Series
[4377.78] Log: 0x4A68=1,Radeon X800 Series Secondary
[4377.78] Log: 0x4A6A=1,Radeon X800 Series Secondary
[4377.78] Log: 0x4A6C=1,Radeon X800 Series Secondary
[4377.78] Log: 0x5568=1,Radeon X800 Series Secondary
[4377.78] Log: 0x4A54=1,Radeon X800 VE
[4377.78] Log: 0x4A74=1,Radeon X800 VE Secondary
[4377.78] Log: 0x4A4B=1,Radeon X800 XT
[4377.78] Log: 0x5D57=1,Radeon X800 XT
[4377.78] Log: 0x4A50=1,Radeon X800 XT Platinum Edition
[4377.78] Log: 0x554A=1,Radeon X800 XT Platinum Edition
[4377.78] Log: 0x4A70=1,Radeon X800 XT Platinum Edition Secondary
[4377.78] Log: 0x556A=1,Radeon X800 XT Platinum Edition Secondary
[4377.78] Log: 0x4A6B=1,Radeon X800 XT Secondary
[4377.78] Log: 0x5D77=1,Radeon X800 XT Secondary
[4377.78] Log: 0x5D52=1,Radeon X850 XT
[4377.78] Log: 0x5D4D=1,Radeon X850 XT Platinum Edition
[4377.78] Log: 0x5D6D=1,Radeon X850 XT Platinum Edition Secondary
[4377.78] Log: 0x5D72=1,Radeon X850 XT Secondary
[4377.78] Log:
[4377.78] Log: [AppCompatGPU-0x8086]
[4377.78] Log: VendorName=Intel(R)
[4377.78] Log: VendorMobileTag=Mobile
[4377.78] Log:
[4377.78] Log: [Configuration]
[4377.78] Log:
[4377.78] Log: [AppCompatBucket1]
[4377.78] Log: ResX=800
[4377.78] Log: ResY=600
[4377.78] Log: bAllowLightShafts=False
[4377.78] Log: TextureForcedLODBias=1
//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
[4377.78] Log: SkeletalLODDistanceFactorMultiplier=1 // DIHONORED 1 = normal,
0= never use low LOD
[4377.78] Log: iType_AntiAlias=0 //DISHONORED: olhermite (2012-07-26) see
engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
[4377.78] Log: bAllowRatsShadow=False
[4377.78] Log: UseVsync=False
[4377.78] Log:
[4377.78] Log: [AppCompatBucket2]
[4377.78] Log: ResX=1280
[4377.78] Log: ResY=720
[4377.78] Log: bAllowLightShafts=True
[4377.78] Log: TextureForcedLODBias=0
//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
[4377.78] Log: SkeletalLODDistanceFactorMultiplier=1 // DIHONORED 1 = normal,
0= never use low LOD
[4377.78] Log: iType_AntiAlias=2 //DISHONORED: olhermite (2012-07-26) see
engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
[4377.78] Log: bAllowRatsShadow=False
[4377.78] Log: UseVsync=False
[4377.78] Log:
[4377.78] Log: [AppCompatBucket3]
[4377.78] Log: ResX=1600
[4377.78] Log: ResY=900
[4377.78] Log: bAllowLightShafts=True
[4377.78] Log: TextureForcedLODBias=0
//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
[4377.78] Log: SkeletalLODDistanceFactorMultiplier=1 // DIHONORED 1 = normal,
0= never use low LOD
[4377.78] Log: iType_AntiAlias=1 //DISHONORED: olhermite (2012-07-26) see
engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
[4377.78] Log: bAllowRatsShadow=False
[4377.78] Log: UseVsync=True
[4377.78] Log:
[4377.78] Log: [AppCompatBucket4]
[4377.78] Log: ResX=1600
[4377.78] Log: ResY=900
[4377.78] Log: bAllowLightShafts=True
[4377.78] Log: TextureForcedLODBias=0
//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
[4377.78] Log: SkeletalLODDistanceFactorMultiplier=1 // DIHONORED 1 = normal,
0= never use low LOD
[4377.78] Log: iType_AntiAlias=1 //DISHONORED: olhermite (2012-07-26) see
engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
[4377.78] Log: bAllowRatsShadow=False
[4377.78] Log: UseVsync=True
[4377.78] Log:
[4377.78] Log: [IniVersion]
[4377.78] Log: 0=1349768998.000000
[4377.78] Log: 1=1349769000.000000
[4377.78] Log:
[4377.78] Log: FileName: ..\..\DishonoredGame\Config\DishonoredLightmass.ini
[4377.78] Log: [DevOptions.DebugOptions]
[4377.78] Log: bAllowAdvancedOptions=False
[4377.78] Log: LightmapResolutionFactorScale=32.0
[4377.78] Log:
[4377.78] Log: [DevOptions.StaticLighting]
[4377.78] Log: bAllowMultiThreadedStaticLighting=True
[4377.78] Log: ViewSingleBounceNumber=-1
[4377.78] Log: bUseConservativeTexelRasterization=True
[4377.78] Log: bAccountForTexelSize=True
[4377.78] Log: bUseMaxWeight=True
[4377.78] Log: MaxTriangleLightingSamples=8
[4377.78] Log: MaxTriangleIrradiancePhotonCacheSamples=4
[4377.78] Log: bAllowLightmapCompression=True
[4377.78] Log: bAllowEagerLightmapEncode=False
[4377.78] Log: bUseBilinearFilterLightmaps=True
[4377.78] Log: bAllow64bitProcess=True
[4377.78] Log: DefaultStaticMeshLightingRes=32
[4377.78] Log: bAllowCropping=False
[4377.78] Log: bGarbageCollectAfterExport=True
[4377.78] Log: bRebuildDirtyGeometryForLighting=True
[4377.78] Log:
[4377.78] Log: [DevOptions.StaticLightingSceneConstants]
[4377.78] Log: StaticLightingLevelScale=1
[4377.78] Log: VisibilityRayOffsetDistance=.1
[4377.78] Log: VisibilityNormalOffsetDistance=3
[4377.78] Log: VisibilityNormalOffsetSampleRadiusScale=.5
[4377.78] Log: VisibilityTangentOffsetSampleRadiusScale=.8
[4377.78] Log: SmallestTexelRadius=.1
[4377.78] Log: LightGridSize=100
[4377.78] Log: DirectionalCoefficientFalloffPower=.85
[4377.78] Log: DirectionalCoefficientScale=2
[4377.78] Log: CustomImportanceVolumeExpandBy=4000
[4377.78] Log: MinimumImportanceVolumeExtentWithoutWarning=5000.0
[4377.78] Log:
[4377.78] Log: [DevOptions.StaticLightingMaterial]
[4377.78] Log: bUseDebugMaterial=False
[4377.78] Log: ShowMaterialAttribute=None
[4377.78] Log: EmissiveSampleSize=128
[4377.78] Log: DiffuseSampleSize=128
[4377.78] Log: SpecularSampleSize=128
[4377.78] Log: TransmissionSampleSize=256
[4377.78] Log: NormalSampleSize=256
[4377.78] Log: TerrainSampleScalar=4
[4377.78] Log: DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000)
[4377.78] Log: DebugSpecular=(R=0.000000,G=0.000000,B=0.000000)
[4377.78] Log: DebugSpecularPower=64
[4377.78] Log: EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000)
[4377.78] Log:
[4377.78] Log: [DevOptions.MeshAreaLights]
[4377.78] Log: bVisualizeMeshAreaLightPrimitives=False
[4377.78] Log: EmissiveIntensityThreshold=.01
[4377.78] Log: MeshAreaLightGridSize=100
[4377.78] Log: MeshAreaLightSimplifyNormalAngleThreshold=25
[4377.78] Log: MeshAreaLightSimplifyCornerDistanceThreshold=.5
[4377.78] Log: MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1
[4377.78] Log: MeshAreaLightGeneratedDynamicLightSurfaceOffset=30
[4377.78] Log:
[4377.78] Log: [DevOptions.PrecomputedDynamicObjectLighting]
[4377.78] Log: bVisualizeVolumeLightSamples=False
[4377.78] Log: bVisualizeVolumeLightInterpolation=False
[4377.78] Log: SurfaceLightSampleSpacing=200
[4377.78] Log: FirstSurfaceSampleLayerHeight=50
[4377.78] Log: SurfaceSampleLayerHeightSpacing=210
[4377.78] Log: NumSurfaceSampleLayers=2
[4377.78] Log: DetailVolumeSampleSpacing=300
[4377.78] Log: VolumeLightSampleSpacing=2000
[4377.78] Log: MaxVolumeSamples=50000
[4377.78] Log:
[4377.78] Log: [DevOptions.PrecomputedVisibility]
[4377.78] Log: bVisualizePrecomputedVisibility=False
[4377.78] Log: bCompressVisibilityData=True
[4377.78] Log: NumCellDistributionBuckets=800
[4377.78] Log: CellRenderingBucketSize=5
[4377.78] Log: NumCellRenderingBuckets=5
[4377.78] Log: PlayAreaHeight=220
[4377.78] Log: MeshBoundsScale=1.2
[4377.78] Log: VisibilitySpreadingIterations=1
[4377.78] Log: MinMeshSamples=28
[4377.78] Log: MaxMeshSamples=80
[4377.78] Log: NumCellSamples=24
[4377.78] Log: NumImportanceSamples=40
[4377.78] Log:
[4377.78] Log: [DevOptions.PrecomputedVisibilityModeratelyAggressive]
[4377.78] Log: MeshBoundsScale=1
[4377.78] Log: VisibilitySpreadingIterations=1
[4377.78] Log:
[4377.78] Log: [DevOptions.PrecomputedVisibilityMostAggressive]
[4377.78] Log: MeshBoundsScale=1
[4377.78] Log: VisibilitySpreadingIterations=0
[4377.78] Log:
[4377.78] Log: [DevOptions.StaticShadows]
[4377.78] Log: bUseZeroAreaLightmapSpaceFilteredLights=False
[4377.78] Log: NumShadowRays=8
[4377.78] Log: NumPenumbraShadowRays=8
[4377.78] Log: NumBounceShadowRays=1
[4377.78] Log: bFilterShadowFactor=True
[4377.78] Log: ShadowFactorGradientTolerance=0.5
[4377.78] Log: bAllowSignedDistanceFieldShadows=True
[4377.78] Log: MaxTransitionDistanceWorldSpace=50
[4377.78] Log: ApproximateHighResTexelsPerMaxTransitionDistance=50
[4377.78] Log: MinDistanceFieldUpsampleFactor=3
[4377.78] Log: DominantShadowTransitionSampleDistanceX=100
[4377.78] Log: DominantShadowTransitionSampleDistanceY=100
[4377.78] Log: DominantShadowSuperSampleFactor=10
[4377.78] Log: DominantShadowMaxSamples=1536000
[4377.78] Log: MinUnoccludedFraction=.01
[4377.78] Log:
[4377.78] Log: [DevOptions.ImportanceTracing]
[4377.78] Log: bUsePathTracer=False
[4377.78] Log: bUseCosinePDF=False
[4377.78] Log: bUseStratifiedSampling=True
[4377.78] Log: NumPaths=128
[4377.78] Log: NumHemisphereSamples=64
[4377.78] Log: NumBounceHemisphereSamples=64
[4377.78] Log: MaxHemisphereRayAngle=89
[4377.78] Log:
[4377.78] Log: [DevOptions.PhotonMapping]
[4377.78] Log: bUsePhotonMapping=True
[4377.78] Log: bUseFinalGathering=True
[4377.78] Log: bUsePhotonsForDirectLighting=False
[4377.78] Log: bUseIrradiancePhotons=True
[4377.78] Log: bCacheIrradiancePhotonsOnSurfaces=True
[4377.78] Log: bOptimizeDirectLightingWithPhotons=False
[4377.78] Log: bVisualizePhotonPaths=False
[4377.78] Log: bVisualizePhotonGathers=True
[4377.78] Log: bVisualizePhotonImportanceSamples=True
[4377.78] Log: bVisualizeIrradiancePhotonCalculation=False
[4377.78] Log: bEmitPhotonsOutsideImportanceVolume=False
[4377.78] Log: ConeFilterConstant=1
[4377.78] Log: NumIrradianceCalculationPhotons=400
[4377.78] Log: FinalGatherImportanceSampleFraction=.6
[4377.78] Log: FinalGatherImportanceSampleConeAngle=10
[4377.78] Log: IndirectPhotonEmitDiskRadius=200
[4377.78] Log: IndirectPhotonEmitConeAngle=30
[4377.78] Log: MaxImportancePhotonSearchDistance=2000
[4377.78] Log: MinImportancePhotonSearchDistance=20
[4377.78] Log: NumImportanceSearchPhotons=10
[4377.78] Log: OutsideImportanceVolumeDensityScale=.0005
[4377.78] Log: DirectPhotonDensity=350
[4377.78] Log: DirectIrradiancePhotonDensity=350
[4377.78] Log: DirectPhotonSearchDistance=200
[4377.78] Log: IndirectPhotonPathDensity=5
[4377.78] Log: IndirectPhotonDensity=600
[4377.78] Log: IndirectIrradiancePhotonDensity=300
[4377.78] Log: IndirectPhotonSearchDistance=200
[4377.78] Log: CausticPhotonDensity=0
[4377.78] Log: CausticPhotonSearchDistance=100
[4377.78] Log: PhotonSearchAngleThreshold=.5
[4377.78] Log: IrradiancePhotonSearchConeAngle=10
[4377.78] Log: MaxDirectLightingPhotonOptimizationAngle=80
[4377.78] Log: CachedIrradiancePhotonDownsampleFactor=2
[4377.78] Log: OutsideVolumeIrradiancePhotonDistanceThreshold=2000
[4377.78] Log:
[4377.78] Log: [DevOptions.IrradianceCache]
[4377.78] Log: bAllowIrradianceCaching=True
[4377.78] Log: bUseIrradianceGradients=False
[4377.78] Log: bShowGradientsOnly=False
[4377.78] Log: bVisualizeIrradianceSamples=True
[4377.78] Log: RecordRadiusScale=.4
[4377.78] Log: InterpolationMaxAngle=20
[4377.78] Log: PointBehindRecordMaxAngle=10
[4377.78] Log: DistanceSmoothFactor=2
[4377.79] Log: AngleSmoothFactor=2
[4377.79] Log: RecordBounceRadiusScale=.3
[4377.79] Log: MinRecordRadius=16
[4377.79] Log: MaxRecordRadius=1024
[4377.79] Log:
[4377.79] Log: [DevOptions.StaticLightingMediumQuality]
[4377.79] Log: NumShadowRaysScale=2
[4377.79] Log: NumPenumbraShadowRaysScale=4
[4377.79] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=3
[4377.79] Log: MinDistanceFieldUpsampleFactor=3
[4377.79] Log: NumHemisphereSamplesScale=2
[4377.79] Log: NumImportanceSearchPhotonsScale=1
[4377.79] Log: NumDirectPhotonsScale=2
[4377.79] Log: DirectPhotonSearchDistanceScale=.5
[4377.79] Log: NumIndirectPhotonPathsScale=1
[4377.79] Log: NumIndirectPhotonsScale=2
[4377.79] Log: NumIndirectIrradiancePhotonsScale=2
[4377.79] Log: NumCausticPhotonsScale=1
[4377.79] Log: RecordRadiusScaleScale=.75
[4377.79] Log: InterpolationMaxAngleScale=.75
[4377.79] Log: MinRecordRadiusScale=.5
[4377.79] Log:
[4377.79] Log: [DevOptions.StaticLightingHighQuality]
[4377.79] Log: NumShadowRaysScale=4
[4377.79] Log: NumPenumbraShadowRaysScale=8
[4377.79] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
[4377.79] Log: MinDistanceFieldUpsampleFactor=5
[4377.79] Log: NumHemisphereSamplesScale=4
[4377.79] Log: NumImportanceSearchPhotonsScale=2
[4377.79] Log: NumDirectPhotonsScale=2
[4377.79] Log: DirectPhotonSearchDistanceScale=.5
[4377.79] Log: NumIndirectPhotonPathsScale=2
[4377.79] Log: NumIndirectPhotonsScale=4
[4377.79] Log: NumIndirectIrradiancePhotonsScale=2
[4377.79] Log: NumCausticPhotonsScale=1
[4377.79] Log: RecordRadiusScaleScale=.5
[4377.79] Log: InterpolationMaxAngleScale=.5
[4377.79] Log: MinRecordRadiusScale=.5
[4377.79] Log:
[4377.79] Log: [DevOptions.StaticLightingProductionQuality]
[4377.79] Log: NumShadowRaysScale=8
[4377.79] Log: NumPenumbraShadowRaysScale=32
[4377.79] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
[4377.79] Log: MinDistanceFieldUpsampleFactor=5
[4377.79] Log: NumHemisphereSamplesScale=8
[4377.79] Log: NumImportanceSearchPhotonsScale=3
[4377.79] Log: NumDirectPhotonsScale=4
[4377.79] Log: DirectPhotonSearchDistanceScale=.5
[4377.79] Log: NumIndirectPhotonPathsScale=2
[4377.79] Log: NumIndirectPhotonsScale=8
[4377.79] Log: NumIndirectIrradiancePhotonsScale=2
[4377.79] Log: NumCausticPhotonsScale=1
[4377.79] Log: RecordRadiusScaleScale=.25
[4377.79] Log: InterpolationMaxAngleScale=.5
[4377.79] Log: MinRecordRadiusScale=.5
[4377.79] Log:
[4377.79] Log: [Configuration]
[4377.79] Log:
[4377.79] Log: [IniVersion]
[4377.79] Log: 0=1349768998.000000
[4377.79] Log: 1=1349769004.000000
[4377.79] Log:
[4377.79] Log: FileName: ..\..\DishonoredGame\Config\DishonoredEngine.ini
[4377.79] Log: [URL]
[4377.79] Log: Protocol=unreal
[4377.79] Log: Name=Player
[4377.79] Log: Map=DishonoredGameFull_P.umap
[4377.79] Log: LocalMap=DishonoredGameFull_P.umap
[4377.79] Log: LocalOptions=
[4377.79] Log: TransitionMap=DishonoredGameFull_P.umap
[4377.79] Log: MapExt=umap
[4377.79] Log: EXEName=DishonoredGame.exe
[4377.79] Log: DebugEXEName=DEBUG-DishonoredGame.exe
[4377.79] Log: SaveExt=usa
[4377.79] Log: Port=7777
[4377.79] Log: PeerPort=7778
[4377.79] Log: GameName=Dishonored Game
[4377.79] Log: GameNameShort=EG
[4377.79] Log:
[4377.79] Log: [Engine.Engine]
[4377.79] Log: NetworkDevice=IpDrv.TcpNetDriver
[4377.79] Log: ConsoleClassName=Engine.Console
[4377.79] Log: GameViewportClientClassName=DishonoredGame.DishonoredViewportC
lient
[4377.79] Log: LocalPlayerClassName=DishonoredGame.DisLocalPlayer
[4377.79] Log: DataStoreClientClassName=Engine.DataStoreClient
[4377.79] Log: Language=int
[4377.79] Log: bAllowMatureLanguage=FALSE
[4377.79] Log: GameEngine=DishonoredGame.DishonoredEngine
[4377.79] Log: EditorEngine=DishonoredEditor.DishonoredEditorEngine
[4377.79] Log: UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
[4377.79] Log: Client=WinDrv.WindowsClient
[4377.79] Log: Render=Render.Render
[4377.79] Log: Input=Engine.Input
[4377.79] Log: Canvas=Engine.Canvas
[4377.79] Log: TinyFontName=EngineFonts.TinyFont
[4377.79] Log: SmallFontName=EngineFonts.SmallFont
[4377.79] Log: MediumFontName=EngineFonts.MediumFont
[4377.79] Log: LargeFontName=EngineFonts.LargeFont
[4377.79] Log: SubtitleFontName=EngineFonts.SmallFont
[4377.79] Log: WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
[4377.79] Log: DefaultMaterialName=EngineMaterials.DefaultMaterial
[4377.79] Log: DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
[4377.79] Log: DefaultTextureName=EngineMaterials.DefaultDiffuse
[4377.79] Log: DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
[4377.79] Log: EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedM
aterial
[4377.79] Log: GeomMaterialName=EngineDebugMaterials.GeomMaterial
[4377.79] Log: DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
[4377.79] Log: TickMaterialName=EditorMaterials.Tick_Mat
[4377.79] Log: CrossMaterialName=EditorMaterials.Cross_Mat
[4377.79] Log: DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
[4377.79] Log: SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMat
erial
[4377.79] Log: SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
[4377.79] Log: ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseText
ure
[4377.79] Log: RandomAngleTextureName=EngineMaterials.RandomAngles
[4377.79] Log: RandomNormalTextureName=EngineMaterials.RandomNormal2
[4377.79] Log: RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
[4377.79] Log: WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlace
holderTexture
[4377.79] Log: LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
[4377.79] Log: LightMapDensityNormalName=EngineMaterials.DefaultNormal
[4377.79] Log: LevelColorationLitMaterialName=EngineDebugMaterials.LevelColor
ationLitMaterial
[4377.79] Log: LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelCol
orationUnlitMaterial
[4377.79] Log: LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorat
ionLitLightmapUVs
[4377.79] Log: ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.Sh
adedLevelColorationUnlitMaterial
[4377.79] Log: ShadedLevelColorationLitMaterialName=EngineDebugMaterials.Shad
edLevelColorationLitMaterial
[4377.79] Log: ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugM
aterials.ShadedLevelColorationTranslucentUnlitMaterial
[4377.79] Log: RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMateria
l
[4377.79] Log: VertexColorMaterialName=EngineDebugMaterials.VertexColorMateri
al
[4377.79] Log: VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials
.VertexColorViewMode_ColorOnly
[4377.79] Log: VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMateri
als.VertexColorViewMode_AlphaAsColor
[4377.79] Log: VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.V
ertexColorViewMode_RedOnly
[4377.79] Log: VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials
.VertexColorViewMode_GreenOnly
[4377.79] Log: VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.
VertexColorViewMode_BlueOnly
[4377.79] Log: HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
[4377.79] Log: BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
[4377.79] Log: TangentColorMaterialName=EngineDebugMaterials.TangentColorMate
rial
[4377.79] Log: EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
[4377.79] Log: DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMateria
l
[4377.79] Log: TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.T
extureStreamingBounds_MATInst
[4377.79] Log: TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Ma
t
[4377.79] Log: ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSim
pleMaterial
[4377.79] Log: BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
[4377.79] Log: ProcBuildingLODColorTexelsPerWorldUnit=0.075
[4377.79] Log: ProcBuildingLODLightingTexelsPerWorldUnit=0.015
[4377.79] Log: MaxProcBuildingLODColorTextureSize=1024
[4377.79] Log: MaxProcBuildingLODLightingTextureSize=256
[4377.79] Log: UseProcBuildingLODTextureCropping=True
[4377.79] Log: ForcePowerOfTwoProcBuildingLODTextures=True
[4377.79] Log: bCombineSimilarMappings=True
[4377.79] Log: MaxRMSDForCombiningMappings=6.0
[4377.79] Log: TerrainMaterialMaxTextureCount=16
[4377.79] Log: TerrainTessellationCheckCount=6
[4377.79] Log: TerrainTessellationCheckBorder=2.0
[4377.79] Log: TerrainTessellationCheckDistance=4096.0
[4377.79] Log: BeginUPTryCount=200000
[4377.79] Log: bStaticDecalsEnabled=True
[4377.79] Log: bDynamicDecalsEnabled=True
[4377.79] Log: bForceStaticTerrain=False
[4377.79] Log: LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
[4377.79] Log: LightComplexityColors=(R=0,G=0,B=0,A=1)
[4377.79] Log: LightComplexityColors=(R=0,G=255,B=0,A=1)
[4377.79] Log: LightComplexityColors=(R=63,G=191,B=0,A=1)
[4377.79] Log: LightComplexityColors=(R=127,G=127,B=0,A=1)
[4377.79] Log: LightComplexityColors=(R=191,G=63,B=0,A=1)
[4377.79] Log: LightComplexityColors=(R=255,G=0,B=0,A=1)
[4377.79] Log: ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
[4377.79] Log: ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
[4377.79] Log: MaxPixelShaderAdditiveComplexityCount=900
[4377.79] Log: TimeBetweenPurgingPendingKillObjects=300
[4377.79] Log: NumberOfAllocsBetweenGC=16384
[4377.79] Log: TotalAllocSizeBetweenGC=1048576
[4377.79] Log: MinFadeDurationForGarbageCollectInS=0.2
[4377.79] Log: AllowGarbageCollectOnScreenFadeAfterInS=30
[4377.79] Log: bUseTextureStreaming=True
[4377.79] Log: bUseBackgroundLevelStreaming=True
[4377.79] Log: bSubtitlesForcedOff=FALSE
[4377.79] Log: ScoutClassName=DishonoredGame.DishonoredScout
[4377.79] Log: DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test
_PPG
[4377.79] Log: DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostPro
cess
[4377.79] Log: ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultTh
umbnailPostProcess
[4377.79] Log: ThumbnailParticleSystemPostProcessName=EngineMaterials.Default
ThumbnailPostProcess
[4377.79] Log: ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbn
ailPostProcess
[4377.79] Log: bOnScreenKismetWarnings=TRUE
[4377.79] Log: bEnableKismetLogging=FALSE
[4377.79] Log: bAllowDebugViewmodesOnConsoles=FALSE
[4377.79] Log: CameraRotationThreshold=45.0
[4377.79] Log: CameraTranslationThreshold=10000
[4377.79] Log: PrimitiveProbablyVisibleTime=8.0
[4377.79] Log: PercentUnoccludedRequeries=0.125
[4377.79] Log: MaxOcclusionPixelsFraction=0.001
[4377.79] Log: MinTextureDensity=0.0
[4377.79] Log: IdealTextureDensity=13.0
[4377.79] Log: MaxTextureDensity=55.0
[4377.79] Log: MinLightMapDensity=0.0
[4377.79] Log: IdealLightMapDensity=1.0
[4377.79] Log: MaxLightMapDensity=3.0
[4377.79] Log: RenderLightMapDensityGrayscaleScale=1.0
[4377.79] Log: RenderLightMapDensityColorScale=1.0
[4377.79] Log: bRenderLightMapDensityGrayscale=true
[4377.79] Log: LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
[4377.79] Log: LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
[4377.79] Log: bDisablePhysXHardwareSupport=True
[4377.79] Log: DemoRecordingDevice=Engine.DemoRecDriver
[4377.79] Log: bPauseOnLossOfFocus=TRUE
[4377.79] Log: MaxFluidNumVerts=1048576
[4377.79] Log: FluidSimulationTimeLimit=30.0
[4377.79] Log: MaxParticleResize=0
[4377.79] Log: MaxParticleResizeWarn=0
[4377.79] Log: bCheckParticleRenderSize=True
[4377.79] Log: MaxParticleVertexMemory=131972
[4377.79] Log: NetClientTicksPerSecond=200
[4377.79] Log: MaxTrackedOcclusionIncrement=0.10
[4377.79] Log: TrackedOcclusionStepSize=0.10
[4377.79] Log: MipFadeInSpeed0=0.3
[4377.79] Log: MipFadeOutSpeed0=0.1
[4377.79] Log: MipFadeInSpeed1=2.0
[4377.79] Log: MipFadeOutSpeed1=1.0
[4377.79] Log: StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Ou
t=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
[4377.79] Log: StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=
(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))
))
[4377.79] Log: StatColorMappings=(StatName="Streaming fudge factor",ColorMap=
((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Ou
t=(R=255)),(In=10.0,Out=(R=255))))
[4377.79] Log: PhysXGpuHeapSize=32
[4377.79] Log: PhysXMeshCacheSize=8
[4377.79] Log: HACK_UseTickFrequency=FALSE
[4377.79] Log: bShouldGenerateSimpleLightmaps=TRUE
[4377.79] Log: bSmoothFrameRate=TRUE
[4377.79] Log: MinSmoothedFrameRate=30
[4377.79] Log: MaxSmoothedFrameRate=130
[4377.79] Log: DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
[4377.79] Log: bEnableOnScreenDebugMessages=true
[4377.79] Log: AllowScreenDoorFade=False
[4377.79] Log: AllowNvidiaStereo3d=False
[4377.79] Log: IgnoreSimulatedFuncWarnings=Tick
[4377.79] Log: bEnableColorClear=TRUE
[4377.79] Log: DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSub
systemSteamworks
[4377.79] Log:
[4377.79] Log: [Engine.StreamingMovies]
[4377.79] Log: RenderPriorityPS3=1001
[4377.79] Log: SuspendGameIO=false
[4377.79] Log:
[4377.79] Log: [Engine.ISVHacks]
[4377.80] Log: bInitializeShadersOnDemand=False
[4377.80] Log: DisableATITextureFilterOptimizationChecks=True
[4377.80] Log: UseMinimalNVIDIADriverShaderOptimization=True
[4377.80] Log: PumpWindowMessagesWhenRenderThreadStalled=False
[4377.80] Log:
[4377.80] Log: [Engine.GameEngine]
[4377.80] Log: MaxDeltaTime=0
[4377.80] Log:
[4377.80] Log: [Engine.DemoRecDriver]
[4377.80] Log: AllowDownloads=True
[4377.80] Log: DemoSpectatorClass=Engine.PlayerController
[4377.80] Log: MaxClientRate=25000
[4377.80] Log: ConnectionTimeout=15.0
[4377.80] Log: InitialConnectTimeout=30.0
[4377.80] Log: AckTimeout=1.0
[4377.80] Log: KeepAliveTime=1.0
[4377.80] Log: SimLatency=0
[4377.80] Log: RelevantTimeout=5.0
[4377.80] Log: SpawnPrioritySeconds=1.0
[4377.80] Log: ServerTravelPause=4.0
[4377.80] Log: NetServerMaxTickRate=30
[4377.80] Log: LanServerMaxTickRate=30
[4377.80] Log: MaxRewindPoints=30
[4377.80] Log: RewindPointInterval=1.0
[4377.80] Log: NumRecentRewindPoints=7
[4377.80] Log:
[4377.80] Log: [Engine.PackagesToAlwaysCook]
[4377.80] Log: Package=UI_GamepadMapping
[4377.80] Log: Package=UI_ItemIcons_Large
[4377.80] Log: Package=UI_Mission_Small
[4377.80] Log: Package=UI_Mission_Large
[4377.80] Log: Package=UI_portraits_objectives
[4377.80] Log: Package=UI_Powers_Large
[4377.80] Log: SeekFreePackage=DisFonts
[4377.80] Log: SeekFreePackage=DisFonts_LCZEHUNPOL
[4377.80] Log: SeekFreePackage=DisFonts_LRUS
[4377.80] Log: SeekFreePackage=UI_Gamma
[4377.80] Log: SeekFreePackage=UI_HUD
[4377.80] Log: SeekFreePackage=UI_HUDFX
[4377.80] Log: SeekFreePackage=UI_HUD_DLCTest
[4377.80] Log: SeekFreePackage=UI_Journal
[4377.80] Log: SeekFreePackage=UI_Loading
[4377.80] Log: SeekFreePackage=UI_Loading_LCZEHUNPOL
[4377.80] Log: SeekFreePackage=UI_Loading_LRUS
[4377.80] Log: SeekFreePackage=UI_MissionStats
[4377.80] Log: SeekFreePackage=UI_PauseMenu
[4377.80] Log: SeekFreePackage=UI_PowerWheel
[4377.80] Log: SeekFreePackage=UI_Shop
[4377.80] Log: SeekFreePackage=UI_Map_Boyle
[4377.80] Log: SeekFreePackage=UI_Map_Bridge
[4377.80] Log: SeekFreePackage=UI_Map_BrothelExt
[4377.80] Log: SeekFreePackage=UI_Map_BrothelInt
[4377.80] Log: SeekFreePackage=UI_Map_LightHouseExt1
[4377.80] Log: SeekFreePackage=UI_Map_LightHouseExt2
[4377.80] Log: SeekFreePackage=UI_Map_LightHouseExt3
[4377.80] Log: SeekFreePackage=UI_Map_OverseerExt
[4377.80] Log: SeekFreePackage=UI_Map_OverseerInt1
[4377.80] Log: SeekFreePackage=UI_Map_OverseerInt2
[4377.80] Log: SeekFreePackage=UI_Map_Streets
[4377.80] Log: SeekFreePackage=UI_Map_TowerReturnInt
[4377.80] Log: SeekFreePackage=UI_Map_TowerReturnInt2
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Boyle
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Bridge
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Brothel
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Flooded
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Hub
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_LightH
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Overseer
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_Prison
[4377.80] Log: SeekFreePackage=UI_MissionStatsBg_TowerRet
[4377.80] Log: SeekFreePackage=UI_Tuto_Assassination
[4377.80] Log: SeekFreePackage=UI_Tuto_BendTime
[4377.80] Log: SeekFreePackage=UI_Tuto_Blink
[4377.80] Log: SeekFreePackage=UI_Tuto_Block
[4377.80] Log: SeekFreePackage=UI_Tuto_BloodThirsty
[4377.80] Log: SeekFreePackage=UI_Tuto_BluePrints
[4377.80] Log: SeekFreePackage=UI_Tuto_BoneCharms
[4377.80] Log: SeekFreePackage=UI_Tuto_Celerity
[4377.80] Log: SeekFreePackage=UI_Tuto_Chaos
[4377.80] Log: SeekFreePackage=UI_Tuto_Combat
[4377.80] Log: SeekFreePackage=UI_Tuto_CounterAttack
[4377.80] Log: SeekFreePackage=UI_Tuto_DarkVision
[4377.80] Log: SeekFreePackage=UI_Tuto_DevouringSwarm
[4377.80] Log: SeekFreePackage=UI_Tuto_DropAssassination
[4377.80] Log: SeekFreePackage=UI_Tuto_Heart
[4377.80] Log: SeekFreePackage=UI_Tuto_Journal
[4377.80] Log: SeekFreePackage=UI_Tuto_Lean
[4377.80] Log: SeekFreePackage=UI_Tuto_PerfectBlock
[4377.80] Log: SeekFreePackage=UI_Tuto_Possession
[4377.80] Log: SeekFreePackage=UI_Tuto_PYWOptions
[4377.80] Log: SeekFreePackage=UI_Tuto_PYWPathways
[4377.80] Log: SeekFreePackage=UI_Tuto_PYWPathways2
[4377.80] Log: SeekFreePackage=UI_Tuto_PYWPowers
[4377.80] Log: SeekFreePackage=UI_Tuto_RewireTool
[4377.80] Log: SeekFreePackage=UI_Tuto_Runes
[4377.80] Log: SeekFreePackage=UI_Tuto_ShadowKill
[4377.80] Log: SeekFreePackage=UI_Tuto_Shop
[4377.80] Log: SeekFreePackage=UI_Tuto_SpringRazor
[4377.80] Log: SeekFreePackage=UI_Tuto_Stealth
[4377.80] Log: SeekFreePackage=UI_Tuto_Vitality
[4377.80] Log: SeekFreePackage=UI_Tuto_Wheel
[4377.80] Log: SeekFreePackage=UI_Tuto_Windblast
[4377.80] Log: SeekFreePackage=WrittenNotes_twk
[4377.80] Log: SeekFreePackage=AudioGraph_Twk
[4377.80] Log: SeekFreePackage=ChapterNotes_twk
[4377.80] Log: SeekFreePackage=Pickups_twk_Keys
[4377.80] Log: SeekFreePackage=Tutorials_twk_Abst
[4377.80] Log: SeekFreePackage=Blueprints_twk_Abst
[4377.80] Log: SeekFreePackage=Twk_Upgrades
[4377.80] Log: SeekFreePackage=Prison_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Hub_AbstInv
[4377.80] Log: SeekFreePackage=Streets_AbsInv
[4377.80] Log: SeekFreePackage=Ovrsr_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Abbey_01_Keys
[4377.80] Log: SeekFreePackage=Boyle_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Tower_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Flooded_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Brothel_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Money_twk_Abs
[4377.80] Log: SeekFreePackage=StreetSewer_AbsInv
[4377.80] Log: SeekFreePackage=Tower_Twk_Abs
[4377.80] Log: SeekFreePackage=Hub_AbstractInv_MS
[4377.80] Log: SeekFreePackage=Bridge_Abstract
[4377.80] Log:
[4377.80] Log: [Engine.StartupPackages]
[4377.80] Log: bSerializeStartupPackagesFromMemory=TRUE
[4377.80] Log: bFullyCompressStartupPackages=FALSE
[4377.80] Log: Package=EngineMaterials
[4377.80] Log: Package=EngineDebugMaterials
[4377.80] Log: Package=EngineFonts
[4377.80] Log: Package=Screen_Effects
[4377.80] Log: Package=AltScreen_Effects
[4377.80] Log: Package=WwiseGlobal
[4377.80] Log: Package=Common_assets
[4377.80] Log: Package=UI_LoadGame
[4377.80] Log: Package=UI_OptionsMenu
[4377.80] Log: Package=Shr_Characters
[4377.80] Log: Package=UI_EquipmentIcons
[4377.80] Log: Package=UI_ItemIcons_Small
[4377.80] Log: Package=Twk_Inv_Seekfree
[4377.80] Log: Package=Twk_Pawn_Corvo
[4377.80] Log: Package=DebugMaterials
[4377.80] Log:
[4377.80] Log: [Engine.PackagesToForceCookPerMap]
[4377.80] Log:
[4377.80] Log: [Core.System]
[4377.80] Log: MaxObjectsNotConsideredByGC=58555
[4377.80] Log: SizeOfPermanentObjectPool=0
[4377.80] Log: StaleCacheDays=30
[4377.80] Log: MaxStaleCacheSize=10
[4377.80] Log: MaxOverallCacheSize=30
[4377.80] Log: PackageSizeSoftLimit=300
[4377.80] Log: AsyncIOBandwidthLimit=0
[4377.80] Log: CachePath=..\..\DishonoredGame\Cache
[4377.80] Log: CacheExt=.uxx
[4377.80] Log: Paths=..\..\Engine\Content
[4377.80] Log: ScriptPaths=..\..\DishonoredGame\Script
[4377.80] Log: FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
[4377.80] Log: MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
[4377.80] Log: CutdownPaths=..\..\DishonoredGame\CutdownPackages
[4377.80] Log: CutdownPaths=..\..\DishonoredGame\Script
[4377.80] Log: ScreenShotPath=..\..\DishonoredGame\ScreenShots
[4377.80] Log: LocalizationPaths=..\..\Engine\Localization
[4377.80] Log: Extensions=upk
[4377.80] Log: Extensions=u
[4377.80] Log: SaveLocalizedCookedPackagesInSubdirectories=FALSE
[4377.80] Log: TextureFileCacheExtension=tfc
[4377.80] Log: Suppress=Dev
[4377.80] Log: Suppress=DevAbsorbFuncs
[4377.80] Log: Suppress=DevAnim
[4377.80] Log: Suppress=DevAssetDataBase
[4377.80] Log: Suppress=DevAudio
[4377.80] Log: Suppress=DevAudioVerbose
[4377.80] Log: Suppress=DevBind
[4377.80] Log: Suppress=DevBsp
[4377.80] Log: Suppress=DevCamera
[4377.80] Log: Suppress=DevCollision
[4377.80] Log: Suppress=DevCompile
[4377.80] Log: Suppress=DevComponents
[4377.80] Log: Suppress=DevConfig
[4377.80] Log: Suppress=DevCooking
[4377.80] Log: Suppress=DevCrossLevel
[4377.80] Log: Suppress=DevDataStore
[4377.80] Log: Suppress=DevDecals
[4377.80] Log: Suppress=DevFaceFX
[4377.80] Log: Suppress=DevGarbage
[4377.80] Log: Suppress=DevKill
[4377.80] Log: Suppress=DevLevelTools
[4377.80] Log: Suppress=DevLightmassSolver
[4377.80] Log: Suppress=DevLoad
[4377.80] Log: Suppress=DevMovie
[4377.80] Log: Suppress=DevNavMesh
[4377.80] Log: Suppress=DevNavMeshWarning
[4377.80] Log: Suppress=DevNet
[4377.80] Log: Suppress=DevNetTraffic
[4377.80] Log: Suppress=DevOnline
[4377.80] Log: Suppress=DevPath
[4377.80] Log: Suppress=DevReplace
[4377.80] Log: Suppress=DevSHA
[4377.80] Log: Suppress=DevSave
[4377.80] Log: Suppress=DevShaders
[4377.80] Log: Suppress=DevShadersDetailed
[4377.80] Log: Suppress=DevSound
[4377.80] Log: Suppress=DevStats
[4377.80] Log: Suppress=DevTick
[4377.80] Log: Suppress=DevUI
[4377.80] Log: Suppress=DevUIAnimation
[4377.80] Log: Suppress=DevUIFocus
[4377.80] Log: Suppress=DevUIStates
[4377.80] Log: Suppress=DevUIStyles
[4377.80] Log: Suppress=DevMatinee
[4377.80] Log: Suppress=GameStats
[4377.80] Log: Suppress=Init
[4377.80] Log: Suppress=Input
[4377.80] Log: Suppress=Inventory
[4377.80] Log: Suppress=Localization
[4377.80] Log: Suppress=PlayerManagement
[4377.80] Log: Suppress=PlayerMove
[4377.80] Log: Paths=..\..\DishonoredGame\Content
[4377.80] Log: Paths=..\..\DishonoredGame\__Trashcan
[4377.80] Log: LocalizationPaths=..\..\DishonoredGame\Localization
[4377.80] Log: Paths=..\DishonoredGameContent\Content
[4377.80] Log: Paths=..\DishonoredGameContent\__Trashcan
[4377.80] Log: SavePath=..\..\DishonoredGame\Save
[4377.80] Log: Extensions=umap
[4377.80] Log: SeekFreePCPaths=..\..\DishonoredGame\CookedPC
[4377.80] Log: SeekFreePCExtensions=xxx
[4377.80] Log: Suppress=DevAIReachability
[4377.80] Log: Suppress=DevContactAI
[4377.80] Log: Suppress=DevDialogTree
[4377.80] Log: Suppress=DevDifficulty
[4377.80] Log: Suppress=DevPowers
[4377.80] Log: Suppress=DevSpawners
[4377.80] Log: Suppress=DevCorpse
[4377.80] Log: Suppress=DevPawn
[4377.80] Log: Suppress=DevProjectile
[4377.80] Log: Suppress=DevAIBrain
[4377.80] Log: Suppress=DevAIStims
[4377.80] Log: Suppress=DevSaveLoad
[4377.80] Log: Suppress=DevSever
[4377.80] Log: Suppress=DevAIKnowledge
[4377.80] Log: Suppress=DevInventory
[4377.80] Log: Suppress=DevAIContext
[4377.80] Log: Suppress=DevGFxUI
[4377.80] Log: Suppress=DevCrosshair
[4377.80] Log: Suppress=DevAIHideout
[4377.80] Log:
[4377.80] Log: [Engine.Client]
[4377.80] Log: MinDesiredFrameRate=35.000000
[4377.80] Log: InitialButtonRepeatDelay=0.4
[4377.80] Log: ButtonRepeatDelay=0.1
[4377.80] Log:
[4377.80] Log: [WinDrv.WindowsClient]
[4377.80] Log: MinAllowableResolutionX=0
[4377.80] Log: MinAllowableResolutionY=0
[4377.80] Log: MaxAllowableResolutionX=0
[4377.80] Log: MaxAllowableResolutionY=0
[4377.80] Log: MinAllowableRefreshRate=0
[4377.80] Log: MaxAllowableRefreshRate=0
[4377.80] Log: ParanoidDeviceLostChecking=1
[4377.80] Log: AllowJoystickInput=1
[4377.80] Log:
[4377.80] Log: [Engine.Player]
[4377.80] Log: ConfiguredInternetSpeed=10000
[4377.80] Log: ConfiguredLanSpeed=20000
[4377.80] Log: PP_DesaturationMultiplier=1.0
[4377.80] Log: PP_HighlightsMultiplier=1.0
[4377.80] Log: PP_MidTonesMultiplier=1.0
[4377.80] Log: PP_ShadowsMultiplier=1.0
[4377.80] Log:
[4377.80] Log: [IpDrv.TcpNetDriver]
[4377.80] Log: AllowDownloads=True
[4377.80] Log: AllowPeerConnections=False
[4377.80] Log: ConnectionTimeout=30.0
[4377.80] Log: InitialConnectTimeout=200.0
[4377.80] Log: AckTimeout=1.0
[4377.80] Log: KeepAliveTime=0.2
[4377.80] Log: MaxClientRate=15000
[4377.80] Log: MaxInternetClientRate=10000
[4377.80] Log: RelevantTimeout=5.0
[4377.80] Log: SpawnPrioritySeconds=1.0
[4377.80] Log: ServerTravelPause=4.0
[4377.80] Log: NetServerMaxTickRate=30
[4377.80] Log: LanServerMaxTickRate=35
[4377.80] Log: DownloadManagers=IpDrv.HTTPDownload
[4377.80] Log: DownloadManagers=Engine.ChannelDownload
[4377.80] Log: NetConnectionClassName=IpDrv.TcpipConnection
[4377.80] Log:
[4377.80] Log: [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
[4377.80] Log: NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnecti
onSteamworks
[4377.80] Log:
[4377.80] Log: [IpServer.UdpServerQuery]
[4377.80] Log: GameName=ut
[4377.80] Log:
[4377.80] Log: [IpDrv.UdpBeacon]
[4377.80] Log: DoBeacon=True
[4377.80] Log: BeaconTime=0.50
[4377.80] Log: BeaconTimeout=5.0
[4377.80] Log: BeaconProduct=ut
[4377.80] Log: ServerBeaconPort=8777
[4377.80] Log: BeaconPort=9777
[4377.80] Log:
[4377.80] Log: [TextureStreaming]
[4377.80] Log: PoolSize=160
[4377.80] Log: MemoryMargin=20
[4377.80] Log: MemoryLoss=0
[4377.80] Log: HysteresisLimit=30
[4377.80] Log: DropMipLevelsLimit=24
[4377.80] Log: StopIncreasingLimit=18
[4377.80] Log: StopStreamingLimit=12
[4377.80] Log: MinEvictSize=10
[4377.80] Log: MinFudgeFactor=1
[4377.80] Log: FudgeFactorIncreaseRateOfChange=0.5
[4377.80] Log: FudgeFactorDecreaseRateOfChange=-0.4
[4377.80] Log: MinRequestedMipsToConsider=11
[4377.80] Log: MinTimeToGuaranteeMinMipCount=2
[4377.80] Log: MaxTimeToGuaranteeMinMipCount=12
[4377.80] Log: UseTextureFileCache=TRUE
[4377.80] Log: LoadMapTimeLimit=5.0
[4377.80] Log: LightmapStreamingFactor=0.04
[4377.80] Log: ShadowmapStreamingFactor=0.04
[4377.80] Log: MaxLightmapRadius=2000.0
[4377.80] Log: AllowStreamingLightmaps=True
[4377.80] Log: TextureFileCacheBulkDataAlignment=1
[4377.80] Log: UsePriorityStreaming=True
[4377.80] Log: bAllowSwitchingStreamingSystem=False
[4377.80] Log: UseDynamicStreaming=True
[4377.80] Log: bEnableAsyncDefrag=False
[4377.80] Log: bEnableAsyncReallocation=False
[4377.80] Log: MaxDefragRelocations=256
[4377.80] Log: MaxDefragDownShift=128
[4377.80] Log:
[4377.80] Log: [StreamByURL]
[4377.80] Log: PostLoadPause=6.0
[4377.80] Log:
[4377.80] Log: [UnrealEd.EditorEngine]
[4377.80] Log: LocalPlayerClassName=UnrealEd.EditorPlayer
[4377.80] Log: GridEnabled=True
[4377.80] Log: SnapScaleEnabled=True
[4377.80] Log: ScaleGridSize=5
[4377.80] Log: SnapVertices=False
[4377.80] Log: SnapDistance=10.000000
[4377.80] Log: GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
[4377.80] Log: RotGridEnabled=True
[4377.80] Log: RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
[4377.80] Log: GameCommandLine=-log
[4377.80] Log: FOVAngle=90.000000
[4377.81] Log: GameFOVAngle=75.000000
[4377.81] Log: FaceFXFOVAngle=60.000000
[4377.81] Log: FaceFXCameraDefaultDistance=512
[4377.81] Log: GodMode=True
[4377.81] Log: AutoSaveDir=..\..\DishonoredGame\Autosaves
[4377.81] Log: InvertwidgetZAxis=True
[4377.81] Log: UseAxisIndicator=True
[4377.81] Log: MatineeCurveDetail=0.1
[4377.81] Log: Client=WinDrv.WindowsClient
[4377.81] Log: CurrentGridSz=4
[4377.81] Log: bUseMayaCameraControls=True
[4377.81] Log: bPrefabsLocked=True
[4377.81] Log: HeightMapExportClassName=TerrainHeightMapExporterTextT3D
[4377.81] Log: EditorOnlyContentPackages=EditorMeshes
[4377.81] Log: EditorOnlyContentPackages=EditorMaterials
[4377.81] Log: EditorOnlyContentPackages=EditorResources
[4377.81] Log: EditPackagesInPath=..\..\Development\Src
[4377.81] Log: EditPackages=Core
[4377.81] Log: EditPackages=Engine
[4377.81] Log: EditPackages=GFxUI
[4377.81] Log: EditPackages=AkAudio
[4377.81] Log: EditPackages=GameFramework
[4377.81] Log: EditPackages=UnrealEd
[4377.81] Log: EditPackages=GFxUIEditor
[4377.81] Log: EditPackages=IpDrv
[4377.81] Log: EditPackages=OnlineSubsystemPC
[4377.81] Log: EditPackages=OnlineSubsystemLive
[4377.81] Log: EditPackages=OnlineSubsystemSteamworks
[4377.81] Log: bBuildReachSpecs=FALSE
[4377.81] Log: MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
[4377.81] Log: EditorOnlyContentPackages=DishonoredEditorResources
[4377.81] Log: AnimCompressionMaxEndEffectorError=0.5
[4377.81] Log: EditPackagesOutPath=..\..\DishonoredGame\Script
[4377.81] Log: FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
[4377.81] Log: EditPackages=DishonoredGame
[4377.81] Log: EditPackages=DishonoredEditor
[4377.81] Log: EditPackages=DishonoredGameContent
[4377.81] Log: EditPackages=OnlineSubsystemPSN
[4377.81] Log: InEditorGameURLOptions=
[4377.81] Log: ClassMapPair=Pylon/DisPylon
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryFoliage
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryRigidBody
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryDecal
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityIn
fo
[4377.81] Log: HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleab
le
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAmbientSound
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryCoverLink
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMo
vable
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDe
nsityInfo
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityI
nfo
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryPathNode
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryPylon
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryTrigger
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryAI
[4377.81] Log: HiddenActorFactoryNames=ActorFactoryVehicle
[4377.81] Log: HiddenActorFactoryNames=PickupFactory
[4377.81] Log:
[4377.81] Log: [UnrealEd.UnrealEdEngine]
[4377.81] Log: AutoSaveIndex=0
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EditorMaterials
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EditorMeshes
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EditorResources
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EngineMaterials
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EngineFonts
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=EngineResources
[4377.81] Log: PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
[4377.81] Log: SnapDistance=10.000000
[4377.81] Log: CurrentGridSz=5
[4377.81] Log:
[4377.81] Log: [Engine.DataStoreClient]
[4377.81] Log: GlobalDataStoreClasses=Engine.UIDataStore_Strings
[4377.81] Log: GlobalDataStoreClasses=Engine.UIDataStore_GameResource
[4377.81] Log: GlobalDataStoreClasses=Engine.UIDataStore_Fonts
[4377.81] Log: GlobalDataStoreClasses=Engine.UIDataStore_Registry
[4377.81] Log: GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
[4377.81] Log: PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
[4377.81] Log:
[4377.81] Log: [DevOptions.Shaders]
[4377.81] Log: AutoReloadChangedShaders=True
[4377.81] Log: bAllowMultiThreadedShaderCompile=True
[4377.81] Log: bAllowDistributedShaderCompile=False
[4377.81] Log: NumUnusedShaderCompilingThreads=1
[4377.81] Log: ThreadedShaderCompileThreshold=1
[4377.81] Log: MaxShaderJobBatchSize=30
[4377.81] Log: bDumpShaderPDBs=False
[4377.81] Log: bPromptToRetryFailedShaderCompiles=True
[4377.81] Log:
[4377.81] Log: [DevOptions.Debug]
[4377.81] Log: ShowSelectedLightmap=False
[4377.81] Log:
[4377.81] Log: [StatNotifyProviders]
[4377.81] Log: BinaryFileStatNotifyProvider=true
[4377.81] Log: XmlStatNotifyProvider=false
[4377.81] Log: CsvStatNotifyProvider=false
[4377.81] Log: StatsNotifyProvider_UDP=true
[4377.81] Log: PIXNamedCounterProvider=false
[4377.81] Log:
[4377.81] Log: [StatNotifyProviders.StatNotifyProvider_UDP]
[4377.81] Log: ListenPort=13000
[4377.81] Log:
[4377.81] Log: [RemoteControl]
[4377.81] Log: SuppressRemoteControlAtStartup=False
[4377.81] Log:
[4377.81] Log: [LogFiles]
[4377.81] Log: PurgeLogsDays=3
[4377.81] Log: LogTimes=True
[4377.81] Log:
[4377.81] Log: [AnimationCompression]
[4377.81] Log: CompressCommandletVersion=1 // Bump this up to trigger full
recompression. Otherwise only new animations imported will be recompressed.
[4377.81] Log: DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_Edge
Anim
[4377.81] Log: TranslationCompressionFormat=7
[4377.81] Log: RotationCompressionFormat=7
[4377.81] Log: AlternativeCompressionThreshold=1.f
[4377.81] Log: ForceRecompression=False
[4377.81] Log: bOnlyCheckForMissingSkeletalMeshes=False
[4377.81] Log:
[4377.81] Log: [IpDrv.OnlineSubsystemCommonImpl]
[4377.81] Log: MaxLocalTalkers=1
[4377.81] Log: MaxRemoteTalkers=16
[4377.81] Log: bIsUsingSpeechRecognition=false
[4377.81] Log:
[4377.81] Log: [IpDrv.OnlineGameInterfaceImpl]
[4377.81] Log: LanAnnouncePort=14001
[4377.81] Log: LanQueryTimeout=5.0
[4377.81] Log:
[4377.81] Log: [OnlineSubsystemLive.OnlineSubsystemLive]
[4377.81] Log: LanAnnouncePort=14001
[4377.81] Log: VoiceNotificationDelta=0.2
[4377.81] Log:
[4377.81] Log: [Engine.StaticMeshCollectionActor]
[4377.81] Log: bCookOutStaticMeshActors=TRUE
[4377.81] Log: MaxStaticMeshComponents=100
[4377.81] Log:
[4377.81] Log: [Engine.StaticLightCollectionActor]
[4377.81] Log: bCookOutStaticLightActors=TRUE
[4377.81] Log: MaxLightComponents=100
[4377.81] Log:
[4377.81] Log: [LiveSock]
[4377.81] Log: bUseVDP=True
[4377.81] Log: bUseSecureConnections=true
[4377.81] Log: MaxDgramSockets=64
[4377.81] Log: MaxStreamSockets=16
[4377.81] Log: DefaultRecvBufsizeInK=256
[4377.81] Log: DefaultSendBufsizeInK=256
[4377.81] Log: SystemLinkPort=14000
[4377.81] Log:
[4377.81] Log: [CustomStats]
[4377.81] Log: LD=Streaming fudge factor
[4377.81] Log: LD=FrameTime
[4377.81] Log: LD=Terrain Foliage Time
[4377.81] Log: LD=Foliage Render Time
[4377.81] Log: LD=Terrain Smooth Time
[4377.81] Log: LD=Terrain Render Time
[4377.81] Log: LD=Decal Render Time
[4377.81] Log: LD=Terrain Triangles
[4377.81] Log: LD=Foliage Instances
[4377.81] Log: LD=Decal Triangles
[4377.81] Log: LD=Decal Draw Calls
[4377.81] Log: LD=Static Mesh Tris
[4377.81] Log: LD=Skel Mesh Tris
[4377.81] Log: LD=Skel Verts CPU Skin
[4377.81] Log: LD=Skel Verts GPU Skin
[4377.81] Log: LD=30+ FPS
[4377.81] Log: LD=Total CPU rendering time
[4377.81] Log: LD=Total GPU rendering time
[4377.81] Log: LD=Occluded primitives
[4377.81] Log: LD=Projected shadows
[4377.81] Log: LD=Visible static mesh elements
[4377.81] Log: LD=Visible dynamic primitives
[4377.81] Log: LD=Texture Pool Size
[4377.81] Log: LD=Physical Memory Used
[4377.81] Log: LD=Virtual Memory Used
[4377.81] Log: LD=Audio Memory Used
[4377.81] Log: LD=Texture Memory Used
[4377.81] Log: LD=360 Texture Memory Used
[4377.81] Log: LD=Animation Memory
[4377.81] Log: LD=Vertex Lighting Memory
[4377.81] Log: LD=StaticMesh Vertex Memory
[4377.81] Log: LD=StaticMesh Index Memory
[4377.81] Log: LD=SkeletalMesh Vertex Memory
[4377.81] Log: LD=SkeletalMesh Index Memory
[4377.81] Log: LD=Decal Vertex Memory
[4377.81] Log: LD=Decal Index Memory
[4377.81] Log: LD=Decal Interaction Memory
[4377.81] Log: MEMLEAN=Virtual Memory Used
[4377.81] Log: MEMLEAN=Audio Memory Used
[4377.81] Log: MEMLEAN=Animation Memory
[4377.81] Log: MEMLEAN=FaceFX Cur Mem
[4377.81] Log: MEMLEAN=Vertex Lighting Memory
[4377.81] Log: MEMLEAN=StaticMesh Vertex Memory
[4377.81] Log: MEMLEAN=StaticMesh Index Memory
[4377.81] Log: MEMLEAN=SkeletalMesh Vertex Memory
[4377.81] Log: MEMLEAN=SkeletalMesh Index Memory
[4377.81] Log: MEMLEAN=Decal Vertex Memory
[4377.81] Log: MEMLEAN=Decal Index Memory
[4377.81] Log: MEMLEAN=Decal Interaction Memory
[4377.81] Log: MEMLEAN=VertexShader Memory
[4377.81] Log: MEMLEAN=PixelShader Memory
[4377.81] Log: GameThread=Async Loading Time
[4377.81] Log: GameThread=Audio Update Time
[4377.81] Log: GameThread=FrameTime
[4377.81] Log: GameThread=HUD Time
[4377.81] Log: GameThread=Input Time
[4377.81] Log: GameThread=Kismet Time
[4377.81] Log: GameThread=Move Actor Time
[4377.81] Log: GameThread=RHI Game Tick
[4377.81] Log: GameThread=RedrawViewports
[4377.81] Log: GameThread=Script time
[4377.81] Log: GameThread=Tick Time
[4377.81] Log: GameThread=Update Components Time
[4377.81] Log: GameThread=World Tick Time
[4377.81] Log: GameThread=Async Work Wait
[4377.81] Log: GameThread=PerFrameCapture
[4377.81] Log: GameThread=DynamicLightEnvComp Tick
[4377.81] Log:
[4377.81] Log: [MemorySplitClassesToTrack]
[4377.81] Log: Class=AnimSequence
[4377.81] Log: Class=AudioComponent
[4377.81] Log: Class=AudioDevice
[4377.81] Log: Class=BrushComponent
[4377.81] Log: Class=CylinderComponent
[4377.81] Log: Class=DecalComponent
[4377.81] Log: Class=DecalManager
[4377.81] Log: Class=DecalMaterial
[4377.81] Log: Class=Font
[4377.81] Log: Class=Level
[4377.81] Log: Class=Material
[4377.81] Log: Class=MaterialInstanceConstant
[4377.81] Log: Class=MaterialInstanceTimeVarying
[4377.81] Log: Class=Model
[4377.81] Log: Class=ModelComponent
[4377.81] Log: Class=MorphTarget
[4377.81] Log: Class=NavigationMeshBase
[4377.81] Log: Class=ParticleModule
[4377.81] Log: Class=ParticleSystemComponent
[4377.81] Log: Class=PathNode
[4377.81] Log: Class=ProcBuilding_SimpleLODActor
[4377.81] Log: Class=RB_BodyInstance
[4377.81] Log: Class=RB_BodySetup
[4377.81] Log: Class=ReachSpec
[4377.81] Log: Class=Sequence
[4377.81] Log: Class=SkeletalMesh
[4377.81] Log: Class=SkeletalMeshComponent
[4377.81] Log: Class=SoundCue
[4377.81] Log: Class=SoundNode
[4377.81] Log: Class=SoundNodeWave
[4377.81] Log: Class=StaticMesh
[4377.81] Log: Class=StaticMeshActor
[4377.81] Log: Class=StaticMeshCollectionActor
[4377.81] Log: Class=StaticMeshComponent
[4377.81] Log: Class=Terrain
[4377.81] Log: Class=TerrainComponent
[4377.81] Log: Class=Texture2D
[4377.81] Log: Class=UIRoot
[4377.81] Log:
[4377.81] Log: [MemLeakCheckExtraExecsToRun]
[4377.81] Log: Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
[4377.81] Log: Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
[4377.81] Log: Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -Detai
ledInfo
[4377.81] Log: Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
[4377.81] Log: Cmd=obj list class=Level -ALPHASORT -DetailedInfo
[4377.81] Log: Cmd=lightenv list volumes
[4377.81] Log: Cmd=lightenv list transition
[4377.81] Log: Cmd=ListThreads
[4377.81] Log:
[4377.81] Log: [ConfigCoalesceFilter]
[4377.81] Log: FilterOut=DishonoredEngine.ini
[4377.81] Log: FilterOut=DishonoredEditor.ini
[4377.81] Log: FilterOut=DishonoredInput.ini
[4377.81] Log: FilterOut=DishonoredLightmass.ini
[4377.81] Log: FilterOut=DishonoredGame.ini
[4377.81] Log: FilterOut=DishonoredGameDedicatedServer.ini
[4377.81] Log: FilterOut=DishonoredUI.ini
[4377.81] Log: FilterOut=DishonoredCompat.ini
[4377.81] Log: FilterOut=DishonoredEngineG4WLive.ini
[4377.81] Log: FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
[4377.81] Log: FilterOut=DishonoredEngineNoLive.ini
[4377.81] Log: FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
[4377.81] Log: FilterOut=DishonoredEditorKeyBindings.ini
[4377.81] Log: FilterOut=DishonoredEditorUserSettings.ini
[4377.81] Log: FilterOut=Descriptions.int
[4377.81] Log: FilterOut=Editor.int
[4377.81] Log: FilterOut=EditorTips.int
[4377.81] Log: FilterOut=UnrealEd.int
[4377.81] Log: FilterOut=WinDrv.int
[4377.81] Log: FilterOut=XWindow.int
[4377.81] Log: FilterOut=DishonoredEditor.int
[4377.81] Log:
[4377.81] Log: [TaskPerfTracking]
[4377.81] Log: bUseTaskPerfTracking=TRUE
[4377.81] Log: RemoteConnectionIP=192.168.0.61
[4377.81] Log: ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-ST
UDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
[4377.81] Log: RemoteConnectionStringOverride=provider=sqloledb;Data Source=S
QL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling
=True;Asynchronous Processing=True;Network Library=dbmssocn
[4377.81] Log:
[4377.81] Log: [TaskPerfMemDatabase]
[4377.81] Log: bUseTaskPerfMemDatabase=TRUE
[4377.81] Log: RemoteConnectionIP=192.168.0.61
[4377.81] Log: ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-ST
UDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
[4377.81] Log: RemoteConnectionStringOverride=provider=sqloledb;Data Source=S
QL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling
=True;Asynchronous Processing=True;Network Library=dbmssocn
[4377.81] Log:
[4377.81] Log: [MemoryPools]
[4377.81] Log: FLightPrimitiveInteractionInitialBlockSize=512
[4377.81] Log: FModShadowPrimitiveInteractionInitialBlockSize=512
[4377.81] Log:
[4377.81] Log: [SystemSettings]
[4377.81] Log: SkeletalLODDistanceFactorMultiplier=1 //DISHONORED: bmartin (2
011-08-26) - Setting for graphics quality
[4377.81] Log: StaticLODDistanceFactorMultiplier=1
[4377.81] Log: TextureForcedLODBias=0
//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
[4377.81] Log: iType_AntiAlias=1
//DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpA
a_Mlaa=1, EPpAa_Fxaa=2
[4377.81] Log: bUseMaxQualityMode=False
[4377.81] Log: StaticDecals=True
[4377.81] Log: DynamicDecals=True
[4377.81] Log: UnbatchedDecals=True
[4377.81] Log: DecalCullDistanceScale=1.0
[4377.81] Log: DynamicLights=True
[4377.81] Log: DynamicShadows=True
[4377.81] Log: LightEnvironmentShadows=True
[4377.81] Log: CompositeDynamicLights=True
[4377.81] Log: SHSecondaryLighting=True
[4377.81] Log: DirectionalLightmaps=True
[4377.81] Log: MotionBlur=False //DISHONORED: nsilvagni (2011
0104) - Motion blur is unwanted
[4377.81] Log: MotionBlurPause=False //DISHONORED: nsilvagni (2011
0104) - Motion blur is unwanted
[4377.81] Log: DepthOfField=True
[4377.81] Log: AmbientOcclusion=False //DISHONORED: nsilvagni (2011
0104) - Ambient occlusion is unwanted
[4377.81] Log: Bloom=True
[4377.81] Log: UseHighQualityBloom=True
[4377.81] Log: bAllowLightShafts=True
[4377.81] Log: bAllowRatsShadow=False
[4377.81] Log: Distortion=True
[4377.81] Log: FilteredDistortion=True
[4377.81] Log: DropParticleDistortion=False
[4377.81] Log: bAllowDownsampledTranslucency=False
[4377.81] Log: SpeedTreeLeaves=True
[4377.81] Log: SpeedTreeFronds=True
[4377.81] Log: OnlyStreamInTextures=False
[4377.81] Log: LensFlares=True
[4377.81] Log: FogVolumes=True
[4377.81] Log: FloatingPointRenderTargets=True
[4377.81] Log: OneFrameThreadLag=True
[4377.81] Log: UseVsync=True
[4377.81] Log: UpscaleScreenPercentage=True
[4377.81] Log: Fullscreen=True
[4377.81] Log: AllowD3D10=False
[4377.81] Log: AllowRadialBlur=True
[4377.81] Log: SkeletalMeshLODBias=0
[4377.81] Log: ParticleLODBias=0
[4377.81] Log: DetailMode=2
[4377.81] Log: ShadowFilterQualityBias=0
[4377.81] Log: MaxAnisotropy=4
[4377.81] Log: MaxMultisamples=1
[4377.81] Log: MinShadowResolution=64
[4377.81] Log: MinPreShadowResolution=8
[4377.81] Log: MaxShadowResolution=800
[4377.81] Log: MaxWholeSceneDominantShadowResolution=1344
[4377.81] Log: ShadowFadeResolution=128
[4377.81] Log: PreShadowFadeResolution=16
[4377.81] Log: ShadowFadeExponent=.25
[4377.81] Log: ResX=1920
[4377.81] Log: ResY=1080
[4377.81] Log: ScreenPercentage=100.000000
[4377.81] Log: SceneCaptureStreamingMultiplier=1.000000
[4377.81] Log: FoliageDrawRadiusMultiplier=1.000000
[4377.81] Log: ShadowTexelsPerPixel=1.27324
[4377.81] Log: PreShadowResolutionFactor=.5
[4377.81] Log: bEnableVSMShadows=False
[4377.81] Log: bEnableBranchingPCFShadows=False
[4377.81] Log: bAllowHardwareShadowFiltering=False
[4377.81] Log: bAllowBetterModulatedShadows=False
[4377.81] Log: bEnableForegroundShadowsOnWorld=True
[4377.81] Log: bEnableForegroundSelfShadowing=False
[4377.81] Log: bAllowWholeSceneDominantShadows=True
[4377.81] Log: ShadowFilterRadius=2
[4377.81] Log: ShadowDepthBias=.012
[4377.81] Log: CSMSplitPenumbraScale=.5
[4377.81] Log: CSMSplitSoftTransitionDistanceScale=4
[4377.81] Log: CSMSplitDepthBiasScale=.7
[4377.81] Log: UnbuiltWholeSceneDynamicShadowRadius=20000
[4377.81] Log: UnbuiltNumWholeSceneDynamicShadowCascades=3
[4377.81] Log: WholeSceneShadowUnbuiltInteractionThreshold=50
[4377.81] Log: bAllowFracturedDamage=True
[4377.81] Log: NumFracturedPartsScale=1.0
[4377.81] Log: FractureDirectSpawnChanceScale=1.0
[4377.81] Log: FractureRadialSpawnChanceScale=1.0
[4377.81] Log: FractureCullDistanceScale=1.0
[4377.81] Log: bForceCPUAccessToGPUSkinVerts=false
[4377.81] Log: bDisableSkeletalInstanceWeights=false
[4377.81] Log: SpeakerConfiguration=0
[4377.81] Log: TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LO
DBias=0)
[4377.81] Log: TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LOD
Bias=0)
[4377.81] Log: TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias
=0)
[4377.81] Log: TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=204
8,LODBias=0)
[4377.81] Log: TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048
,LODBias=0)
[4377.81] Log: TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,L
ODBias=0)
[4377.81] Log: TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LO
DBias=0)
[4377.81] Log: TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0
)
[4377.81] Log: TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,
LODBias=0)
[4377.81] Log: TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,L
ODBias=0)
[4377.81] Log: TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias
=0)
[4377.81] Log: TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
[4377.81] Log: TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,
LODBias=0,MinMagFilter=aniso,MipFilter=linear)
[4377.81] Log: TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
[4377.81] Log: TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=
0)
[4377.81] Log: TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias
=0,NumStreamedMips=3)
[4377.81] Log: TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBia
s=0)
[4377.81] Log: TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODB
ias=0)
[4377.81] Log: TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,L
ODBias=0,MinMagFilter=aniso,MipFilter=linear)
[4377.81] Log: TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=25
6,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
[4377.81] Log: TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,L
ODBias=0,MinMagFilter=aniso,MipFilter=linear)
[4377.81] Log: TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,L
ODBias=0,MinMagFilter=aniso,MipFilter=linear)
[4377.81] Log:
[4377.81] Log: [SystemSettingsEditor]
[4377.81] Log: bEnableForegroundSelfShadowing=False
[4377.81] Log: TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,L
ODBias=0,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=25
6,LODBias=0,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: ResX=1280
[4377.81] Log: ResY=720
[4377.81] Log: TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias
=0)
[4377.81] Log: TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=204
8,LODBias=0)
[4377.81] Log: TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048
,LODBias=0)
[4377.81] Log: TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias
=0)
[4377.81] Log: TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
[4377.81] Log: TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=
0)
[4377.81] Log: TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias
=0,NumStreamedMips=3)
[4377.81] Log: TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBia
s=0)
[4377.81] Log: TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
[4377.81] Log: TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0
)
[4377.81] Log: TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,
LODBias=0)
[4377.81] Log: TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,L
ODBias=0)
[4377.81] Log: TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,L
ODBias=0)
[4377.81] Log: TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LO
DBias=0)
[4377.81] Log: TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
[4377.81] Log: TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LO
DBias=0)
[4377.81] Log: TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LOD
Bias=0)
[4377.81] Log: TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,L
ODBias=0)
[4377.81] Log:
[4377.81] Log: [SystemSettingsSplitScreen2]
[4377.81] Log: bAllowWholeSceneDominantShadows=False
[4377.81] Log: bAllowLightShafts=False
[4377.81] Log:
[4377.81] Log: [SystemSettingsMobile]
[4377.81] Log: BasedOn=SystemSettings
[4377.81] Log: Fullscreen=True
[4377.81] Log: DirectionalLightmaps=False
[4377.81] Log: DynamicLights=False
[4377.81] Log: SHSecondaryLighting=False
[4377.81] Log: StaticDecals=True
[4377.81] Log: DynamicDecals=False
[4377.81] Log: UnbatchedDecals=False
[4377.81] Log: MotionBlur=FALSE
[4377.81] Log: MotionBlurPause=FALSE
[4377.81] Log: DepthOfField=FALSE
[4377.81] Log: AmbientOcclusion=FALSE
[4377.81] Log: Bloom=FALSE
[4377.81] Log: UseHighQualityBloom=FALSE
[4377.81] Log: Distortion=FALSE
[4377.81] Log: FilteredDistortion=FALSE
[4377.81] Log: DropParticleDistortion=TRUE
[4377.81] Log: FloatingPointRenderTargets=FALSE
[4377.81] Log: SkeletalMeshLODBias=1
[4377.81] Log: ParticleLODBias=1
[4377.81] Log: MaxAnisotropy=2
[4377.81] Log: bAllowBetterModulatedShadows=FALSE
[4377.81] Log:
[4377.81] Log: [SystemSettingsMobileTextureBias]
[4377.81] Log: BasedOn=SystemSettingsMobile
[4377.81] Log: TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,Min
MagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODB
ias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBi
as=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1
,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,
LODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,L
ODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,Mi
nMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LOD
Bias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODB
ias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,M
inMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LO
DBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LOD
Bias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1
,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,M
inMagFilter=linear,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,
LODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,Mi
nMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMag
Filter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,
MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1
,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
[4377.81] Log: TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBia
s=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LOD
Bias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,L
ODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=25
6,LODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,L
ODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log: TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,L
ODBias=1,MinMagFilter=aniso,MipFilter=point)
[4377.81] Log:
[4377.81] Log: [Engine.PhysicsLODVerticalEmitter]
[4377.81] Log: ParticlePercentage=100
[4377.81] Log:
[4377.81] Log: [Engine.OnlineSubsystem]
[4377.81] Log: NamedInterfaceDefs=(InterfaceName="RecentPlayersList",Interfac
eClassName="Engine.OnlineRecentPlayersList")
[4377.81] Log: AsyncMinCompletionTime=0.0
[4377.81] Log:
[4377.81] Log: [Engine.OnlineRecentPlayersList]
[4377.81] Log: MaxRecentPlayers=100
[4377.81] Log: MaxRecentParties=5
[4377.81] Log:
[4377.81] Log: [VoIP]
[4377.81] Log: VolumeThreshold=0.1
[4377.81] Log: bHasVoiceEnabled=true
[4377.81] Log:
[4377.81] Log: [FullScreenMovie]
[4377.81] Log: bForceNoMovies=false
[4377.81] Log: BinkIOStreamReadBufferSize=1000000
[4377.81] Log: bForceNoStartupMovies=false
[4377.81] Log: bShouldStopMovieAtEndOfLoadMap=true
[4377.81] Log: StartupMovies=Black_266ms
[4377.81] Log: StartupMovies=ZenimaxLegal
[4377.81] Log: StartupMovies=ZenimaxLegalFR
[4377.81] Log: StartupMovies=LogoBethesda
[4377.81] Log: StartupMovies=LogoArkane
[4377.81] Log: StartupMovies=UE3_logo
[4377.81] Log: StartupMovies=Legal
[4377.81] Log: StartupMovies=Loading
[4377.81] Log: LoadMapMovies=Loading
[4377.81] Log: SkippableMovies=Prison_Montage
[4377.81] Log: SkippableMovies=Intro
[4377.81] Log: SkippableMovies=Intro_Loc
[4377.81] Log: SkippableMovies=Credits
[4377.81] Log: l_tower_p=INTRO_LOC
[4377.81] Log: NoBGMMovies=Credits
[4377.81] Log: NoBGMMovies=Dishonored
[4377.81] Log: NoBGMMovies=Intro_loc
[4377.81] Log: NoBGMMovies=Legal
[4377.81] Log: NoBGMMovies=UE3_logo
[4377.81] Log: NoBGMMovies=LogoBethesda
[4377.81] Log: NoBGMMovies=LogoArkane
[4377.81] Log: NoBGMMovies=ZenimaxLegal
[4377.81] Log: NoBGMMovies=ZenimaxLegalFR
[4377.81] Log: NoBGMMovies=Black_266ms
[4377.81] Log:
[4377.81] Log: [IPDrv.WebConnection]
[4377.81] Log: MaxValueLength=512
[4377.81] Log: MaxLineLength=4096
[4377.81] Log:
[4377.81] Log: [IPDrv.WebServer]
[4377.81] Log: ApplicationPaths[0]=/ServerAdmin
[4377.81] Log: ApplicationPaths[1]=/images
[4377.81] Log: ListenPort=80
[4377.81] Log: MaxConnections=18
[4377.81] Log: ExpirationSeconds=86400
[4377.81] Log: bEnabled=false
[4377.81] Log:
[4377.81] Log: [IPDrv.WebResponse]
[4377.81] Log: IncludePath=/Web
[4377.81] Log: CharSet=iso-8859-1
[4377.81] Log:
[4377.81] Log: [TextureTracking]
[4377.81] Log: #TextureName=T_GD_Traffic_Crosswalk_01
[4377.81] Log:
[4377.81] Log: [AnimNotify]
[4377.81] Log: Trail_MaxSampleRate=200.0
[4377.81] Log:
[4377.81] Log: [Engine.LocalPlayer]
[4377.81] Log: OverridePPRecoveryTime=1.0
[4377.81] Log:
[4377.81] Log: [MobileSupport]
[4377.81] Log: bShouldCachePVRTCTextures=False
[4377.81] Log: bShouldFlattenMaterials=False
[4377.81] Log: FlattenedTextureResolutionBias=1
[4377.81] Log:
[4377.81] Log: [Engine.GameViewportClient]
[4377.81] Log: bDebugNoGFxUI=FALSE
[4377.81] Log: bUseHardwareCursorWhenWindowed=TRUE
[4377.81] Log:
[4377.81] Log: [ContentComparisonReferenceTypes]
[4377.81] Log: +Class=AnimSet
[4377.81] Log: +Class=SkeletalMesh
[4377.81] Log: +Class=SoundCue
[4377.81] Log: +Class=StaticMesh
[4377.81] Log: +Class=ParticleSystem
[4377.81] Log: +Class=Texture2D
[4377.81] Log:
[4377.81] Log: [Configuration]
[4377.81] Log:
[4377.81] Log: [Core.PoolParams]
[4377.81] Log: PoolParams_576=7000,100
[4377.81] Log: PoolParams_336=2000,200
[4377.81] Log: PoolParams_112=3500,200
[4377.81] Log: PoolParams_304=500,100
[4377.81] Log: PoolParams_128=3500,100
[4377.81] Log: PoolParams_272=2000,200
[4377.81] Log: PoolParams_96=2500,200
[4377.81] Log: PoolParams_176=1000,200
[4377.81] Log: PoolParams_144=2000,200
[4377.81] Log: PoolParams_64=3000,100
[4377.81] Log: PoolParams_160=2000,100
[4377.81] Log: PoolParams_80=1500,200
[4377.81] Log: PoolParams_208=2500,200
[4377.81] Log: PoolParams_240=1000,100
[4377.81] Log: PoolParams_224=6000,200
[4377.81] Log: PoolParams_192=2000,200
[4377.81] Log: PoolParams_480=500,50
[4377.81] Log: PoolParams_288=500,50
[4377.81] Log: PoolParams_544=500,50
[4377.81] Log: PoolParams_400=300,50
[4377.81] Log: PoolParams_416=400,50
[4377.81] Log: PoolParams_432=200,50
[4377.81] Log: PoolParams_560=300,50
[4377.81] Log: PoolParams_256=800,50
[4377.81] Log: PoolParams_464=300,20
[4377.81] Log: PoolParams_704=100,15
[4377.81] Log: PoolParams_352=200,15
[4377.81] Log: PoolParams_528=50,15
[4377.81] Log: PoolParams_512=100,10
[4377.81] Log: PoolParams_496=100,15
[4377.81] Log: PoolParams_448=100,15
[4377.81] Log: PoolParams_608=150,20
[4377.81] Log: PoolParams_688=100,15
[4377.81] Log: PoolParams_816=50,10
[4377.81] Log: PoolParams_896=75,10
[4377.81] Log: PoolParams_976=100,10
[4377.81] Log: PoolParams_2576=50,10
[4377.81] Log: PoolParams_960=50,10
[4377.81] Log: PoolParams_1104=75,10
[4377.81] Log: PoolParams_720=150,50
[4377.81] Log: PoolParams_672=50,10
[4377.81] Log: PoolParams_320=250,10
[4377.81] Log: PoolParams_880=50,5
[4377.81] Log: PoolParams_1056=100,20
[4377.81] Log: PoolParams_1040=10,5
[4377.81] Log: PoolParams_1072=50,5
[4377.81] Log: PoolParams_592=400,100
[4377.81] Log: PoolParams_656=35,5
[4377.81] Log: PoolParams_944=10,5
[4377.81] Log: PoolParams_368=50,10
[4377.81] Log: PoolParams_624=25,5
[4377.81] Log: PoolParams_384=15,5
[4377.81] Log: PoolParams_3200=10,5
[4377.81] Log: PoolParams_1024=30,5
[4377.81] Log: PoolParams_1296=10,5
[4377.81] Log: PoolParams_848=10,5
[4377.81] Log: PoolParams_752=10,5
[4377.81] Log: PoolParams_1632=5,5
[4377.81] Log: PoolParams_1504=5,5
[4377.81] Log: PoolParams_928=5,5
[4377.81] Log:
[4377.81] Log: [Engine.UIDataStore_OnlinePlayerData]
[4377.81] Log: ProfileSettingsClassName=Engine.ArkProfileSettings
[4377.81] Log:
[4377.81] Log: [DishonoredGame.DishonoredEngine]
[4377.81] Log: m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_Im
ageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m
_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
[4377.81] Log: m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_I
mageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificat
ionMovie=false,m_nRichPresenceChapter=0)
[4377.81] Log: m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m
_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTex
ts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
[4377.81] Log: m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Priso
n",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,
m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
[4377.81] Log: m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewe
rs",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,
m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
[4377.81] Log: m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits
Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_b
IsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
[4377.81] Log: m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pit
s Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_
bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
[4377.81] Log: m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pi
ts Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m
_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
[4377.81] Log: m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound
Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true
,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
[4377.81] Log: m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound
Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true
,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
[4377.81] Log: m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewher
e Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=t
rue,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
[4377.81] Log: m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery Di
strict",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
[4377.81] Log: m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery Di
strict",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
[4377.81] Log: m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's
Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTex
ts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
[4377.81] Log: m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's
Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTex
ts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
[4377.81] Log: m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's
Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoading
Texts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
[4377.81] Log: m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall
Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShow
LoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
[4377.81] Log: m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwal
l Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bSho
wLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
[4377.81] Log: m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's
Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTe
xts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
[4377.81] Log: m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overse
er's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoad
ingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
[4377.81] Log: m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Over
seer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLo
adingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
[4377.81] Log: m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat
Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoading
Texts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
[4377.81] Log: m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin'
s Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
[4377.81] Log: m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin'
s Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
[4377.81] Log: m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin'
s Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
[4377.81] Log: m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's
Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
[4377.81] Log: m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Es
tate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true
,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
[4377.81] Log: m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Es
tate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true
,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
[4377.81] Log: m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return
to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,
m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter
=11)
[4377.81] Log: m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return t
o Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,
m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter
=11)
[4377.81] Log: m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded
District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShow
LoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
[4377.81] Log: m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Floo
ded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bS
howLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
[4377.81] Log: m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flood
ed District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bSh
owLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
[4377.81] Log: m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded
District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowL
oadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
[4377.81] Log: m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Ass
assin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bSho
wLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
[4377.81] Log: m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwal
l Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bSho
wLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
[4377.81] Log: m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingspar
row Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoa
dingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
[4377.81] Log: m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparr
ow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoad
ingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
[4377.81] Log: m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The L
ighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLo
adingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
[4377.81] Log: m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Li
ghthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoa
dingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
[4377.81] Log: m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageNa
me=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotif
icationMovie=false,m_nRichPresenceChapter=4)
[4377.81] Log: m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName
="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts
=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
[4377.81] Log: m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyNam
e="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingText
s=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
[4377.81] Log: m_fAutosaveWaitTime=1.000000
[4377.81] Log: m_bShowLoadingMapNameAndHints=true
[4377.81] Log: m_fSaveNotificationMovieMinimumDuration=3.0
[4377.81] Log: m_fSaveNotificationMovieMinimumDurationNoHD=3.0
[4377.81] Log:
[4377.81] Log: [Windows.StandardUser]
[4377.81] Log: MyDocumentsSubDirName=Dishonored
[4377.81] Log:
[4377.81] Log: [OnlineSubsystemPC.OnlineSubsystemPC]
[4377.81] Log: LoggedInPlayerName=PlayerOne
[4377.81] Log: ProfileDataDirectory=../../DishonoredGame/SaveData
[4377.81] Log: ProfileDataExtension=.disprofile
[4377.81] Log:
[4377.81] Log: [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
[4377.81] Log: bUseVAC=true
[4377.81] Log: GameDir=unrealtest
[4377.81] Log: GameVersion=1.0.0.0
[4377.81] Log: Region=255
[4377.81] Log: CurrentNotificationPosition=NNP_BottomRight
[4377.81] Log: ResetStats=0
[4377.81] Log:
[4377.81] Log: [DishonoredMods]
[4377.81] Log: MapInfoClass=DishonoredGame.DishonoredMapInfo
[4377.81] Log: AudioSystemClass=DishonoredGame.DishonoredAudioSystem
[4377.81] Log:
[4377.81] Log: [DishonoredGame.DishonoredViewportClient]
[4377.81] Log: bUseHardwareCursorWhenWindowed=false
[4377.81] Log: m_fLowFPSDisplayDuration=1.0
[4377.81] Log: m_fLowFPSNeededFrameCount=10
[4377.81] Log: m_HideFPSWarningInShipping=true
[4377.81] Log:
[4377.81] Log: [DisFullScreenMovieBink]
[4377.81] Log: fLoadingDelay=0
[4377.81] Log: bAlwaysAutoStart=false
[4377.81] Log: MapsToAutoStart=Dishonored_MainMenu
[4377.81] Log: MapsToAutoStart=DishonoredGameFull_P
[4377.81] Log:
[4377.81] Log: [IniVersion]
[4377.81] Log: 0=1349768998.000000
[4377.81] Log: 1=1349768998.000000
[4377.81] Log:
[4377.81] Log: [WinDrv.Accessibility]
[4377.81] Log: StickyKeysHotkey=True
[4377.81] Log: ToggleKeysHotkey=True
[4377.81] Log: FilterKeysHotkey=True
[4377.81] Log: StickyKeysConfirmation=True
[4377.81] Log: ToggleKeysConfirmation=True
[4377.81] Log: FilterKeysConfirmation=True
[4377.81] Log:
[4377.81] Log: FileName: ..\..\DishonoredGame\Config\DishonoredGame.ini
[4377.81] Log: [Engine.GameInfo]
[4377.81] Log: DefaultGame=DishonoredGame.DishonoredGameInfo
[4377.81] Log: DefaultServerGame=DishonoredGame.DishonoredGameInfo
[4377.81] Log: bAdminCanPause=false
[4377.81] Log: MaxPlayers=16
[4377.81] Log: GameDifficulty=+1.0
[4377.81] Log: bChangeLevels=True
[4377.81] Log: MaxSpectators=2
[4377.81] Log: MaxIdleTime=+0.0
[4377.81] Log: MaxTimeMargin=+0.0
[4377.81] Log: TimeMarginSlack=+1.35
[4377.81] Log: MinTimeMargin=-1.0
[4377.81] Log: TotalNetBandwidth=32000
[4377.81] Log: MaxDynamicBandwidth=7000
[4377.81] Log: MinDynamicBandwidth=4000
[4377.81] Log: DefaultGameType=DishonoredGame.DishonoredGameInfo
[4377.81] Log: DefaultMapPrefixes=(GameType="DishonoredGame.DishonoredGameInf
o", Prefix="")
[4377.81] Log:
[4377.81] Log: [Engine.AccessControl]
[4377.81] Log: IPPolicies=ACCEPT;*
[4377.81] Log: bAuthenticateClients=True
[4377.81] Log: bAuthenticateServer=True
[4377.81] Log: bAuthenticateListenHost=True
[4377.81] Log: MaxAuthRetryCount=3
[4377.81] Log: AuthRetryDelay=5
[4377.81] Log:
[4377.81] Log: [DefaultPlayer]
[4377.81] Log: Name=Corvo
[4377.81] Log: Team=255
[4377.81] Log:
[4377.81] Log: [Engine.HUD]
[4377.81] Log: bMessageBeep=true
[4377.81] Log: HudCanvasScale=0.95
[4377.81] Log: ConsoleMessageCount=4
[4377.81] Log: ConsoleFontSize=5
[4377.81] Log: MessageFontOffset=0
[4377.82] Log: bShowHUD=true
[4377.82] Log: DebugDisplay=Pawn
[4377.82] Log:
[4377.82] Log: [Engine.PlayerController]
[4377.82] Log: bAimingHelp=false
[4377.82] Log: InteractDistance=512
[4377.82] Log: bCheckRelevancyThroughPortals=true
[4377.82] Log: ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
[4377.82] Log:
[4377.82] Log: [Engine.Weapon]
[4377.82] Log: Priority=-1.0
[4377.82] Log:
[4377.82] Log: [Engine.WorldInfo]
[4377.82] Log: DefaultGravityZ=-1500.000000
[4377.82] Log: RBPhysicsGravityScaling=1.0
[4377.82] Log: MaxPhysicsSubsteps=5
[4377.82] Log: SquintModeKernelSize=128.0
[4377.82] Log: EmitterPoolClassPath=DishonoredGame.DishonoredEmitterPool
[4377.82] Log: DecalManagerClassPath=DishonoredGame.DisDecalManager
[4377.82] Log: FractureManagerClassPath=Engine.FractureManager
[4377.82] Log: FracturedMeshWeaponDamage=1.0
[4377.82] Log: ChanceOfPhysicsChunkOverride=1.0
[4377.82] Log: bEnableChanceOfPhysicsChunkOverride=FALSE
[4377.82] Log: FractureExplosionVelScale=1.0
[4377.82] Log: DefaultAmbientZoneSettings=(bIsWorldInfo=true)
[4377.82] Log: bPersistPostProcessToNextLevel=TRUE
[4377.82] Log: m_fLoadingTimeLimitPerFrame=0.005
[4377.82] Log: m_fAddWorldTimeLimitPerFrame=0.005
[4377.82] Log: m_NumComponentsToUpdatePerFrame=50
[4377.82] Log: m_NumActorsToInitPerFrame=50
[4377.82] Log:
[4377.82] Log: [Engine.AutoTestManager]
[4377.82] Log: NumMinutesPerMap=50
[4377.82] Log: #CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
[4377.82] Log: #CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
[4377.82] Log:
[4377.82] Log: [Engine.DecalManager]
[4377.82] Log: DecalLifeSpan=10.0
[4377.82] Log:
[4377.82] Log: [Engine.UIDataStore_GameResource]
[4377.82] Log: ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassNam
e="Engine.UIGameInfoSummary")
[4377.82] Log:
[4377.82] Log: [GameFramework.MobileHud]
[4377.82] Log: bShowMobileHud=true
[4377.82] Log: bShowGameHud=false
[4377.82] Log:
[4377.82] Log: [Configuration]
[4377.82] Log:
[4377.82] Log: [BarkProfilingDatabase]
[4377.82] Log: ConnectionString=provider=sqloledb;Data Source=SQL01;Initial C
atalog=BarkProfiling;Integrated Security=SSPI
[4377.82] Log: RemoteConnectionIP=192.168.0.167
[4377.82] Log: RemoteConnectionStringOverride=provider=sqloledb;Data Source=S
QL01;Initial Catalog=BarkProfiling;Integrated Security=SSPI;Pooling=True;Asynchr
onous Processing=True;Network Library=dbmssocn
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DishonoredGameInfo]
[4377.82] Log: m_MapsToBarkProfile=L_Boyle_Ext_P
[4377.82] Log: m_MapsToBarkProfile=L_Boyle_Int_P
[4377.82] Log: m_MapsToBarkProfile=L_Bridge_Part1_P
[4377.82] Log: m_MapsToBarkProfile=L_Bridge_Part2_P
[4377.82] Log: m_MapsToBarkProfile=L_Brothel_P
[4377.82] Log: m_MapsToBarkProfile=L_Flooded_FAssassins_P
[4377.82] Log: m_MapsToBarkProfile=L_Flooded_FGate_P
[4377.82] Log: m_MapsToBarkProfile=L_Flooded_FStreets_P
[4377.82] Log: m_MapsToBarkProfile=L_Pub_Day_P
[4377.82] Log: m_MapsToBarkProfile=L_Pub_Dusk_P
[4377.82] Log: m_MapsToBarkProfile=L_Pub_Night_P
[4377.82] Log: m_MapsToBarkProfile=L_Lighthouse_P
[4377.82] Log: m_MapsToBarkProfile=L_Isl_HighChaos_P
[4377.82] Log: m_MapsToBarkProfile=L_Isl_LowChaos_P
[4377.82] Log: m_MapsToBarkProfile=L_Outro_P
[4377.82] Log: m_MapsToBarkProfile=L_Ovrsr_P
[4377.82] Log: m_MapsToBarkProfile=L_OvrsrReturn_P
[4377.82] Log: m_MapsToBarkProfile=L_Prison_P
[4377.82] Log: m_MapsToBarkProfile=L_PrsnSewer_P
[4377.82] Log: m_MapsToBarkProfile=L_ArtDealer_P
[4377.82] Log: m_MapsToBarkProfile=L_Distillery_P
[4377.82] Log: m_MapsToBarkProfile=L_Galvani1_P
[4377.82] Log: m_MapsToBarkProfile=L_Streets1_P
[4377.82] Log: m_MapsToBarkProfile=L_Streets2_P
[4377.82] Log: m_MapsToBarkProfile=L_Streets3_P
[4377.82] Log: m_MapsToBarkProfile=L_Streetsewer_P
[4377.82] Log: m_MapsToBarkProfile=L_Tower_P
[4377.82] Log: m_MapsToBarkProfile=L_TowerRtrn_Int_P
[4377.82] Log: m_MapsToBarkProfile=L_TowerRtrn_Yard_P
[4377.82] Log: m_BendTimePostMICParameterName[0]=None
[4377.82] Log: m_BendTimePostMICParameterName[1]=Bendtime_opacity
[4377.82] Log: m_BendTimePostMICParameterName[2]=outsider_visibility
[4377.82] Log: m_BendTimePostNodeName[0]=None
[4377.82] Log: m_BendTimePostNodeName[1]=BendTime
[4377.82] Log: m_BendTimePostNodeName[2]=Outsider
[4377.82] Log: m_bLogBarks=true
[4377.82] Log: m_bLogGamePlayStats=false
[4377.82] Log: m_CampaignPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo_Release
[4377.82] Log: m_CampaignPawnTweakPackage=Twk_Pawn_Corvo_SF
[4377.82] Log: m_DefaultPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo
[4377.82] Log: m_DefaultPawnTweakPackage=Twk_Pawn_Corvo_SF
[4377.82] Log: m_fDestroyWhenNotVisibleDistance=1000
[4377.82] Log: m_MissionImages[0]=MissionsScreen_Prison_Large
[4377.82] Log: m_MissionImages[1]=MissionsScreen_Overseer_Large
[4377.82] Log: m_MissionImages[2]=MissionsScreen_Brothel_Large
[4377.82] Log: m_MissionImages[3]=MissionsScreen_Bridge_Large
[4377.82] Log: m_MissionImages[4]=MissionsScreen_Boyle_Large
[4377.82] Log: m_MissionImages[5]=MissionsScreen_TowerReturn_Large
[4377.82] Log: m_MissionImages[6]=MissionsScreen_FloodedDistrict_Large
[4377.82] Log: m_MissionImages[7]=MissionsScreen_Hub_Large
[4377.82] Log: m_MissionImages[8]=MissionsScreen_Lighthouse_Large
[4377.82] Log: m_MissionChaosThreshold[0]=1
[4377.82] Log: m_MissionChaosThreshold[1]=1
[4377.82] Log: m_MissionChaosThreshold[2]=2
[4377.82] Log: m_MissionChaosThreshold[3]=3
[4377.82] Log: m_MissionChaosThreshold[4]=4
[4377.82] Log: m_MissionChaosThreshold[5]=5
[4377.82] Log: m_MissionChaosThreshold[6]=6
[4377.82] Log: m_MissionChaosThreshold[7]=7
[4377.82] Log: m_MissionChaosThreshold[8]=7
[4377.82] Log: m_MissionsGame=(Number=1,Maps=("L_Tower_P"),Movies=("LOADINGEM
PRESSTOWER"))
[4377.82] Log: m_MissionsGame=(Number=2,Maps=("L_Prison_P","L_PrsnSewer_P"),M
ovies=("LOADINGPRISON", "LOADINGSEWERS"))
[4377.82] Log: m_MissionsGame=(Number=3,Maps=("L_Pub_Day_P","L_Pub_FromPrison
_Script","L_OutsiderDream_P"),Movies=("LOADINGHUB", "LOADINGVOID"))
[4377.82] Log: m_MissionsGame=(Number=4,Maps=("L_Pub_Dusk_P","L_Pub_FromPriso
n_Script_Sleep","L_Streets1_P","L_Distillery_P","L_Galvani1_P","L_Ovrsr_P","L_Ov
rsr_Kennel_P","L_Ovrsr_Back_P","L_Pub_Morning_P","L_Pub_FromOvrsr_Script"),Movie
s=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADINGOVERSEER"))
[4377.82] Log: m_MissionsGame=(Number=5,Maps=("L_Pub_Day_P ","L_Pub_FromOvrsr
_Script_Sleep","L_Streets2_P","L_Distillery2_P","L_Galvani2_P","L_ArtDealer_P","
L_Brothel_P"),Movies=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADING
BROTHEL"))
[4377.82] Log: m_MissionsGame=(Number=6,Maps=("L_Pub_Dusk_P","L_Pub_FromBroth
el_Script","L_Bridge_Part1a_P","L_Bridge_Part1b_P","L_Bridge_Part1c_P","L_Bridge
_Part2_P","L_Pub_Night_P","L_Pub_FromBridge_Script"),Movies=("LOADINGHUB","LOADI
NGBRIDGE","LOADINGBRIDGE2"))
[4377.82] Log: m_MissionsGame=(Number=7,Maps=("L_Pub_Day_P","L_Pub_FromBridge
_Script_Sleep","L_Boyle_Ext_P","L_Boyle_Int_P"),Movies=("LOADINGHUB","LOADINGBOY
LE"))
[4377.82] Log: m_MissionsGame=(Number=8,Maps=("L_Pub_Morning_P","L_Pub_FromBo
yle_Script","L_TowerRtrn_Yard_P","L_TowerRtrn_Int_P","L_Pub_Dusk_P","L_Pub_FromT
wrReturn_Script"),Movies=("LOADINGHUB","LOADINGTOWERRETURN","LOADINGTOWERRETURN2
"))
[4377.82] Log: m_MissionsGame=(Number=9,Maps=("L_Flooded_FIntro_P","L_Flooded
_FStreets_P","L_Flooded_FAssassins_P","L_Flooded_FGate_P","L_Flooded_FRefinery_P
","L_Streetsewer_P"),Movies=("LOADINGFLOODED","LOADINGASSASSINSHQ","LOADINGSTREE
TSSEWERS"))
[4377.82] Log: m_MissionsGame=(Number=10,Maps=("L_Pub_Assault_P"),Movies=("LO
ADINGHUB"))
[4377.82] Log: m_MissionsGame=(Number=11,Maps=("L_Isl_LowChaos_P","L_Isl_High
Chaos_P","L_LightH_LowChaos_P","L_LightH_HighChaos_P"),Movies=("LOADINGLIGHTHOUS
E"))
[4377.82] Log: m_MissionsGame=(Number=12,Maps=("L_Out_HighChaos_emilyDead_P",
"L_Out_HighChaos_EmilyAlive_P","L_Out_P"),Movies=("LOADINGVOID","LOADINGOUTRO",)
)
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DishonoredHUD]
[4377.82] Log: m_Colors=(m_ColorName="Red",m_Color=(R=1.0,G=0.2,B=0.2))
[4377.82] Log: m_Colors=(m_ColorName="Orange",m_Color=(R=0.91,G=0.41,B=0.0))
[4377.82] Log: m_Colors=(m_ColorName="Yellow",m_Color=(R=0.61,G=0.61,B=0.0))
[4377.82] Log: m_Colors=(m_ColorName="Chartreuse",m_Color=(R=0.26,G=0.76,B=0.
0))
[4377.82] Log: m_Colors=(m_ColorName="Green",m_Color=(R=0.0,G=0.91,B=0.0))
[4377.82] Log: m_Colors=(m_ColorName="Spring",m_Color=(R=0.0,G=0.85,B=0.36))
[4377.82] Log: m_Colors=(m_ColorName="Cyan",m_Color=(R=0.0,G=0.8,B=0.8))
[4377.82] Log: m_Colors=(m_ColorName="Azure",m_Color=(R=0.1,G=0.6,B=1.0))
[4377.82] Log: m_Colors=(m_ColorName="Blue",m_Color=(R=0.39,G=0.39,B=1.0))
[4377.82] Log: m_Colors=(m_ColorName="Violet",m_Color=(R=0.74,G=0.24,B=1.0))
[4377.82] Log: m_Colors=(m_ColorName="Magenta",m_Color=(R=1.0,G=0.09,B=1.0))
[4377.82] Log: m_Colors=(m_ColorName="Rose",m_Color=(R=1.0,G=0.15,B=0.65))
[4377.82] Log: m_DebugColors=(m_DebugName="AI",m_ColorName="Orange")
[4377.82] Log: m_DebugColors=(m_DebugName="AIDesires",m_ColorName="Violet")
[4377.82] Log: m_DebugColors=(m_DebugName="AIGlobalBlackboard",m_ColorName="C
yan")
[4377.82] Log: m_DebugColors=(m_DebugName="AIKnowledge",m_ColorName="Yellow")
[4377.82] Log: m_DebugColors=(m_DebugName="AINav",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="AIProcesses",m_ColorName="Chartreu
se")
[4377.82] Log: m_DebugColors=(m_DebugName="AIReactions",m_ColorName="Yellow")
[4377.82] Log: m_DebugColors=(m_DebugName="AISteering",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="AnimHistory",m_ColorName="Azure")
[4377.82] Log: m_DebugColors=(m_DebugName="AnimState",m_ColorName="Spring")
[4377.82] Log: m_DebugColors=(m_DebugName="AnimTree",m_ColorName="Azure")
[4377.82] Log: m_DebugColors=(m_DebugName="Appearance",m_ColorName="Magenta")
[4377.82] Log: m_DebugColors=(m_DebugName="Attention",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="Attributes",m_ColorName="Chartreus
e")
[4377.82] Log: m_DebugColors=(m_DebugName="Behaviors",m_ColorName="Orange")
[4377.82] Log: m_DebugColors=(m_DebugName="BendTimeLevels",m_ColorName="Chart
reuse")
[4377.82] Log: m_DebugColors=(m_DebugName="BrainFlags",m_ColorName="Spring")
[4377.82] Log: m_DebugColors=(m_DebugName="Chapter",m_ColorName="Blue")
[4377.82] Log: m_DebugColors=(m_DebugName="CombatAI",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="CombatMelee",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="CombatProjectiles",m_ColorName="Ro
se")
[4377.82] Log: m_DebugColors=(m_DebugName="CorpseVisibility",m_ColorName="Azu
re")
[4377.82] Log: m_DebugColors=(m_DebugName="DarknessManager",m_ColorName="Blue
")
[4377.82] Log: m_DebugColors=(m_DebugName="Dialog",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="Factions",m_ColorName="Blue")
[4377.82] Log: m_DebugColors=(m_DebugName="InputMasks",m_ColorName="Blue")
[4377.82] Log: m_DebugColors=(m_DebugName="Interaction",m_ColorName="Orange")
[4377.82] Log: m_DebugColors=(m_DebugName="Inventory",m_ColorName="Magenta")
[4377.82] Log: m_DebugColors=(m_DebugName="Map",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="Matinee",m_ColorName="Green")
[4377.82] Log: m_DebugColors=(m_DebugName="Music",m_ColorName="Red")
[4377.82] Log: m_DebugColors=(m_DebugName="NpcLod",m_ColorName="Violet")
[4377.82] Log: m_DebugColors=(m_DebugName="NPCLook",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="NPCRotation",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="Objectives",m_ColorName="Violet")
[4377.82] Log: m_DebugColors=(m_DebugName="Pawn",m_ColorName="Red")
[4377.82] Log: m_DebugColors=(m_DebugName="PlayerCamera",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="PlayerState",m_ColorName="Rose")
[4377.82] Log: m_DebugColors=(m_DebugName="PossessTargets",m_ColorName="Yello
w")
[4377.82] Log: m_DebugColors=(m_DebugName="Projectiles",m_ColorName="Spring")
[4377.82] Log: m_DebugColors=(m_DebugName="Search",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="Squads",m_ColorName="Green")
[4377.82] Log: m_DebugColors=(m_DebugName="Stims",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="Throw",m_ColorName="Violet")
[4377.82] Log: m_DebugColors=(m_DebugName="Tracking",m_ColorName="Cyan")
[4377.82] Log: m_DebugColors=(m_DebugName="TravelManager",m_ColorName="Magent
a")
[4377.82] Log: m_DebugColors=(m_DebugName="Visibility",m_ColorName="Green")
[4377.82] Log: m_DebugColors=(m_DebugName="WhaleBoneCharms",m_ColorName="Char
treuse")
[4377.82] Log: m_DebugColors=(m_DebugName="Mantle",m_ColorName="Chartreuse")
[4377.82] Log: m_DebugColors=(m_DebugName="PlayerStats",m_ColorName="Chartreu
se")
[4377.82] Log: m_DebugColors=(m_DebugName="MissionStats",m_ColorName="Chartre
use")
[4377.82] Log: m_bDrawInteractableDebugBox=False
[4377.82] Log: m_fBuddhaIconAlpha=0.3
[4377.82] Log: m_fBuddhaIconScale=0.4
[4377.82] Log: m_fPlayerInfoDisplayDuration=8.0
[4377.82] Log: m_fPowerPostCooldownTime=1.25
[4377.82] Log: m_fPowerPostWarmupTime=0.7
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DishonoredAudioSystem]
[4377.82] Log: m_fMinTimeBetweenAmbientSwitch=2.5
[4377.82] Log: m_fOccludingDoorOpeningAngle=20.0
[4377.82] Log:
[4377.82] Log: [Engine.LightProbeSceneCapture2DComponent]
[4377.82] Log: m_LightProbeSceneCapture2DComponentClassName=DishonoredGame.Di
sLightProbeSceneCapture2DComponent
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DishonoredNativeStateMachine]
[4377.82] Log: m_fDebug_KeepFailedStateTime=1.000000
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DishonoredCheatManager]
[4377.82] Log: m_ProgressiveSlomoDilatation=0.1
[4377.82] Log: m_ProgressiveSlomoDilatation=0.2
[4377.82] Log: m_ProgressiveSlomoDilatation=0.5
[4377.82] Log: m_ProgressiveSlomoDilatation=0.75
[4377.82] Log: m_ProgressiveSlomoDilatation=1.0
[4377.82] Log: m_ProgressiveSlomoDilatation=1.5
[4377.82] Log: m_ProgressiveSlomoDilatation=2.0
[4377.82] Log: m_ProgressiveSlomoDilatation=3.0
[4377.82] Log: m_ProgressiveSlomoDilatation=4.0
[4377.82] Log: m_fStandardSlomoValueAccelerated=3.0
[4377.82] Log: m_fStandardSlomoValueSlowed=0.1
[4377.82] Log: m_SlomoModeName=Standard
[4377.82] Log:
[4377.82] Log: [DishonoredGame.DisGameCrowdPopulationManager]
[4377.82] Log: m_bAllowProbingForGround=true
[4377.82] Log: m_bAllowComplexProbing=true
[4377.82] Log: m_ProbingAgentExtent=(X=15,Y=15,Z=10)
[4377.82] Log: m_ProbingLineCheckExtent=(X=1,Y=1,Z=1)
[4377.82] Log: m_ProbingMaxHeight=100
[4377.82] Log: m_ProbingStartOffset=30
[4377.82] Log:
[4377.82] Log: [IniVersion]
[4377.82] Log: 0=1349769000.000000
[4377.82] Log: 1=1349768998.000000
[4377.82] Log:
[4377.82] Log: FileName: ..\..\DishonoredGame\Config\DishonoredInput.ini
[4377.82] Log: [Engine.PlayerInput]
[4377.82] Log: MoveForwardSpeed=1200
[4377.82] Log: MoveStrafeSpeed=1200
[4377.82] Log: LookRightScale=300
[4377.82] Log: LookUpScale=-250
[4377.82] Log: MouseSensitivity=13.0
[4377.82] Log: DoubleClickTime=0.250000
[4377.82] Log: BaseBindings=(Name="Fire",Command="Button bFire | StartFire |
OnRelease StopFire")
[4377.82] Log: BaseBindings=(Name="AltFire",Command="StartAltFire | OnRelease
StopAltFire")
[4377.82] Log: BaseBindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.
0")
[4377.82] Log: BaseBindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-
1.0")
[4377.82] Log: BaseBindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.
0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="TurnRight",Command="Axis aBaseX Speed=+20
0.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1
.0")
[4377.82] Log: BaseBindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+
1.0")
[4377.82] Log: BaseBindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0
AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="Duck",Command="Button bDuck | Axis aUp Spe
ed=-1.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="Look",Command="Button bLook")
[4377.82] Log: BaseBindings=(Name="LookToggle",Command="Toggle bLook")
[4377.82] Log: BaseBindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0
AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.
0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="CenterView",Command="Button bSnapLevel")
[4377.82] Log: BaseBindings=(Name="Walking",Command="Button bRun")
[4377.82] Log: BaseBindings=(Name="Strafe",Command="Button bStrafe")
[4377.82] Log: BaseBindings=(Name="NextWeapon",Command="NextWeapon")
[4377.82] Log: BaseBindings=(Name="ViewTeam",Command="ViewClass Pawn")
[4377.82] Log: BaseBindings=(Name="TurnToNearest",Command="Button bTurnToNear
est")
[4377.82] Log: BaseBindings=(Name="Turn180",Command="Button bTurn180")
[4377.82] Log: BaseBindings=(Name="MouseX",Command="Count bXAxis | Axis aMous
eX")
[4377.82] Log: BaseBindings=(Name="MouseY",Command="Count bYAxis | Axis aMous
eY")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Spe
ed=1.0 DeadZone=0.3 OuterDeadZone=0.1")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Spee
d=1.0 DeadZone=0.3 OuterDeadZone=0.1")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Spee
d=1.0 DeadZone=0.2 OuterDeadZone=0.1")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Sp
eed=1.0 DeadZone=0.2 OuterDeadZone=0.1")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis a
LeftAnalogTrigger Speed=1.0 DeadZone=0.11")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis
aRightAnalogTrigger Speed=1.0 DeadZone=0.11")
[4377.82] Log: BaseBindings=(Name="GBA_MoveForward",Command="Axis aBaseY Spee
d=1.0")
[4377.82] Log: BaseBindings=(Name="GBA_MoveBackward",Command="Axis aBaseY Spe
ed=-1.0")
[4377.82] Log: BaseBindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Spee
d=-1.0")
[4377.82] Log: BaseBindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Spe
ed=+1.0")
[4377.82] Log: BaseBindings=(Name="GBA_Jump",Command="Button m_bJumpButton |
Dis_Jump_ButtonDown | Axis aUp Speed=+1.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="GBA_Sneak",Command="Dis_SneakOrSlide FALSE
| Axis aUp Speed=-1.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="GBA_Sneak_Gamepad",Command="Dis_SneakOrSli
de TRUE | Axis aUp Speed=-1.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="GBA_Sprint",Command="Button m_bSprintButto
n | DisToggleSprint FALSE")
[4377.82] Log: BaseBindings=(Name="GBA_Sprint_Gamepad",Command="Button m_bSpr
intButton_GamePad | DisToggleSprint TRUE")
[4377.82] Log: BaseBindings=(Name="GBA_LeanLeft",Command="Button m_bLeanLeftB
utton | Dis_Lean_Toggle TRUE FALSE FALSE FALSE FALSE")
[4377.82] Log: BaseBindings=(Name="GBA_LeanRight",Command="Button m_bLeanRigh
tButton | Dis_Lean_Toggle FALSE TRUE FALSE FALSE FALSE")
[4377.82] Log: BaseBindings=(Name="GBA_Lean_Gamepad",Command="Button m_bLeanB
utton_GamePad | MultiPress LeanAndAdrenaline Command='Dis_LeanOrAdrenaline_Multi
' | OnRelease Dis_LeanWithAnalogStick_End")
[4377.82] Log: BaseBindings=(Name="GBA_Use",Command="Button m_bUseButton")
[4377.82] Log: BaseBindings=(Name="GBA_Use_Gamepad",Command="Button m_bUseBut
ton")
[4377.82] Log: BaseBindings=(Name="GBA_Primary",Command="Button m_bHoldingPri
mary | MultiPress PrimaryAndAdrenaline Command='Dis_UsePrimaryItemOrAdrenaline_M
ulti'")
[4377.82] Log: BaseBindings=(Name="GBA_Secondary",Command="Button m_bHoldingS
econdary | Dis_UseSecondaryItem | Dis_CancelPossession")
[4377.82] Log: BaseBindings=(Name="GBA_Block",Command="Button m_bBlockButton|
Button m_bChokeButton")
[4377.82] Log: BaseBindings=(Name="GBA_Zoom",Command="Dis_Zoom")
[4377.82] Log: BaseBindings=(Name="GBA_Wheel",Command="Dis_Wheel_Open FALSE |
OnRelease Dis_Wheel_Close FALSE")
[4377.82] Log: BaseBindings=(Name="GBA_Wheel_Gamepad",Command="Dis_Wheel_Open
TRUE | OnRelease Dis_Wheel_Close TRUE")
[4377.82] Log: BaseBindings=(Name="GBA_WheelShortcuts",Command="Dis_WheelShor
tcuts_Open | OnRelease Dis_WheelShortcuts_Close")
[4377.82] Log: BaseBindings=(Name="GBA_NextItem",Command="Dis_WheelShortcuts_
MouseNext")
[4377.82] Log: BaseBindings=(Name="GBA_PrevItem",Command="Dis_WheelShortcuts_
MousePrevious")
[4377.82] Log: BaseBindings=(Name="GBA_EquipPower1",Command="Dis_SelectPower
0")
[4377.82] Log: BaseBindings=(Name="GBA_EquipPower2",Command="Dis_SelectPower
1")
[4377.82] Log: BaseBindings=(Name="GBA_EquipPower3",Command="Dis_SelectPower
2")
[4377.82] Log: BaseBindings=(Name="GBA_EquipCrossbow",Command="Dis_EquipItemB
yType DishonoredGame.DisWepCrossbow EDisEquipUsage_Secondary")
[4377.82] Log: BaseBindings=(Name="GBA_EquipPistol",Command="Dis_EquipItemByT
ype DishonoredGame.DishonoredWepPistol EDisEquipUsage_Secondary")
[4377.82] Log: BaseBindings=(Name="GBA_EquipGrenade",Command="Dis_EquipItemBy
Type DishonoredGame.DisWepGrenade EDisEquipUsage_Secondary")
[4377.82] Log: BaseBindings=(Name="GBA_EquipSpringRazor",Command="Dis_EquipIt
emByType DishonoredGame.DisGadget_SpringRazor EDisEquipUsage_Secondary")
[4377.82] Log: BaseBindings=(Name="GBA_EquipHeart",Command="Dis_EquipItemByTy
pe DishonoredGame.DisGadget_Heart EDisEquipUsage_Secondary")
[4377.82] Log: BaseBindings=(Name="GBA_HealthElixir",Command="Dis_ConsumeElix
ir ElixirType_Health")
[4377.82] Log: BaseBindings=(Name="GBA_ManaElixir",Command="Dis_ConsumeElixir
ElixirType_Mana")
[4377.82] Log: BaseBindings=(Name="GBA_Journal",Command="Dis_ToggleJournal")
[4377.82] Log: BaseBindings=(Name="GBA_OpenNotes",Command="Dis_OpenJournalTab
1")
[4377.82] Log: BaseBindings=(Name="GBA_OpenPowers",Command="Dis_OpenJournalTa
b 2")
[4377.82] Log: BaseBindings=(Name="GBA_OpenBoneCharms",Command="Dis_OpenJourn
alTab 3")
[4377.82] Log: BaseBindings=(Name="GBA_OpenInventory",Command="Dis_OpenJourna
lTab 4")
[4377.82] Log: BaseBindings=(Name="GBA_QuickSave",Command="Dis_Save 13")
[4377.82] Log: BaseBindings=(Name="GBA_QuickLoad",Command="Dis_Load 13")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_0",Command="Dis_WheelShortcut
s_KeyboardSelect 0 | OnRelease Dis_WheelShortcuts_KeyboardUse 0")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_1",Command="Dis_WheelShortcut
s_KeyboardSelect 1 | OnRelease Dis_WheelShortcuts_KeyboardUse 1")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_2",Command="Dis_WheelShortcut
s_KeyboardSelect 2 | OnRelease Dis_WheelShortcuts_KeyboardUse 2")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_3",Command="Dis_WheelShortcut
s_KeyboardSelect 3 | OnRelease Dis_WheelShortcuts_KeyboardUse 3")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_4",Command="Dis_WheelShortcut
s_KeyboardSelect 4 | OnRelease Dis_WheelShortcuts_KeyboardUse 4")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_5",Command="Dis_WheelShortcut
s_KeyboardSelect 5 | OnRelease Dis_WheelShortcuts_KeyboardUse 5")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_6",Command="Dis_WheelShortcut
s_KeyboardSelect 6 | OnRelease Dis_WheelShortcuts_KeyboardUse 6")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_7",Command="Dis_WheelShortcut
s_KeyboardSelect 7 | OnRelease Dis_WheelShortcuts_KeyboardUse 7")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_8",Command="Dis_WheelShortcut
s_KeyboardSelect 8 | OnRelease Dis_WheelShortcuts_KeyboardUse 8")
[4377.82] Log: BaseBindings=(Name="GBA_Shortcut_9",Command="Dis_WheelShortcut
s_KeyboardSelect 9 | OnRelease Dis_WheelShortcuts_KeyboardUse 9")
[4377.82] Log: m_PCBindings=(Name="W",Command="GBA_MoveForward")
[4377.82] Log: m_PCBindings=(Name="S",Command="GBA_MoveBackward")
[4377.82] Log: m_PCBindings=(Name="A",Command="GBA_StrafeLeft")
[4377.82] Log: m_PCBindings=(Name="D",Command="GBA_StrafeRight")
[4377.82] Log: m_PCBindings=(Name="SpaceBar",Command="GBA_Jump")
[4377.82] Log: m_PCBindings=(Name="C",Command="GBA_Sneak")
[4377.82] Log: m_PCBindings=(Name="LeftShift",Command="GBA_Sprint")
[4377.82] Log: m_PCBindings=(Name="Q",Command="GBA_LeanLeft")
[4377.82] Log: m_PCBindings=(Name="E",Command="GBA_LeanRight")
[4377.82] Log: m_PCBindings=(Name="F",Command="GBA_Use | Dis_PlayerChoice_Req
uestSkip | OnRelease Dis_PlayerChoice_RequestSkip_Released")
[4377.82] Log: m_PCBindings=(Name="LeftMouseButton",Command="GBA_Primary")
[4377.82] Log: m_PCBindings=(Name="LeftControl",Command="GBA_Block")
[4377.82] Log: m_PCBindings=(Name="RightMouseButton",Command="GBA_Secondary")
[4377.82] Log: m_PCBindings=(Name="LeftAlt",Command="GBA_Zoom")
[4377.82] Log: m_PCBindings=(Name="MouseScrollUp",Command="GBA_NextItem")
[4377.82] Log: m_PCBindings=(Name="MouseScrollDown",Command="GBA_PrevItem")
[4377.82] Log: m_PCBindings=(Name="R",Command="GBA_HealthElixir")
[4377.82] Log: m_PCBindings=(Name="T",Command="GBA_ManaElixir")
[4377.82] Log: m_PCBindings=(Name="J",Command="GBA_Journal")
[4377.82] Log: m_PCBindings=(Name="None",Command="GBA_OpenNotes")
[4377.82] Log: m_PCBindings=(Name="None",Command="GBA_OpenPowers")
[4377.82] Log: m_PCBindings=(Name="None",Command="GBA_OpenBoneCharms")
[4377.82] Log: m_PCBindings=(Name="None",Command="GBA_OpenInventory")
[4377.82] Log: m_PCBindings=(Name="F5",Command="GBA_QuickSave")
[4377.82] Log: m_PCBindings=(Name="F9",Command="GBA_QuickLoad")
[4377.82] Log: m_PCBindings=(Name="MiddleMouseButton",Command="GBA_Wheel")
[4377.82] Log: m_PCBindings=(Name="One",Command="GBA_Shortcut_0")
[4377.82] Log: m_PCBindings=(Name="Two",Command="GBA_Shortcut_1")
[4377.82] Log: m_PCBindings=(Name="Three",Command="GBA_Shortcut_2")
[4377.82] Log: m_PCBindings=(Name="Four",Command="GBA_Shortcut_3")
[4377.82] Log: m_PCBindings=(Name="Five",Command="GBA_Shortcut_4")
[4377.82] Log: m_PCBindings=(Name="Six",Command="GBA_Shortcut_5")
[4377.82] Log: m_PCBindings=(Name="Seven",Command="GBA_Shortcut_6")
[4377.82] Log: m_PCBindings=(Name="Eight",Command="GBA_Shortcut_7")
[4377.82] Log: m_PCBindings=(Name="Nine",Command="GBA_Shortcut_8")
[4377.82] Log: m_PCBindings=(Name="Zero",Command="GBA_Shortcut_9")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_LeftThumbstick",Command="GBA
_Sprint_Gamepad")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_RightThumbstick",Command="GB
A_Zoom")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_A",Command="GBA_Jump | Debug
MenuEnter")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_B",Command="GBA_Sneak_Gamepa
d | Dis_ExitKeyhole")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_X",Command="GBA_Use_Gamepad
| Dis_VersusAlt | Dis_PlayerChoice_RequestSkip | OnRelease Dis_PlayerChoice_Requ
estSkip_Released")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_Y",Command="GBA_Lean_Gamepad
")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_RightShoulder",Command="GBA_
Block")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_LeftShoulder",Command="GBA_W
heel_Gamepad")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_LeftTrigger",Command="GBA_Se
condary")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_RightTrigger",Command="GBA_P
rimary")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_DPad_Up",Command="Dis_WheelS
hortcuts_GamepadSelect 0 | OnRelease Dis_WheelShortcuts_GamepadUse 0 | DebugMenu
Up")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_DPad_Down",Command="Dis_Whee
lShortcuts_GamepadSelect 1 | OnRelease Dis_WheelShortcuts_GamepadUse 1 | DebugMe
nuDown")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_DPad_Left",Command="Dis_Whee
lShortcuts_GamepadSelect 2 | OnRelease Dis_WheelShortcuts_GamepadUse 2 | DebugMe
nuLeft")
[4377.82] Log: m_PadBindingSet1=(Name="XboxTypeS_DPad_Right",Command="Dis_Whe
elShortcuts_GamepadSelect 3 | OnRelease Dis_WheelShortcuts_GamepadUse 3 | DebugM
enuRight")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_LeftThumbstick",Command="GBA
_Sprint_Gamepad")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_RightThumbstick",Command="GB
A_Zoom")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_A",Command="GBA_Jump | Debug
MenuEnter")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_B",Command="GBA_Sneak_Gamepa
d | Dis_ExitKeyhole")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_X",Command="GBA_Use_Gamepad
| Dis_VersusAlt | Dis_PlayerChoice_RequestSkip | OnRelease Dis_PlayerChoice_Requ
estSkip_Released")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_Y",Command="GBA_Lean_Gamepad
")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_RightShoulder",Command="GBA_
Primary")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_LeftShoulder",Command="GBA_S
econdary")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_LeftTrigger",Command="GBA_Wh
eel_Gamepad")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_RightTrigger",Command="GBA_B
lock")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_DPad_Up",Command="Dis_WheelS
hortcuts_GamepadSelect 0 | OnRelease Dis_WheelShortcuts_GamepadUse 0 | DebugMenu
Up")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_DPad_Down",Command="Dis_Whee
lShortcuts_GamepadSelect 1 | OnRelease Dis_WheelShortcuts_GamepadUse 1 | DebugMe
nuDown")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_DPad_Left",Command="Dis_Whee
lShortcuts_GamepadSelect 2 | OnRelease Dis_WheelShortcuts_GamepadUse 2 | DebugMe
nuLeft")
[4377.82] Log: m_PadBindingSet2=(Name="XboxTypeS_DPad_Right",Command="Dis_Whe
elShortcuts_GamepadSelect 3 | OnRelease Dis_WheelShortcuts_GamepadUse 3 | DebugM
enuRight")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_LeftThumbstick",Command="GBA
_Sprint_Gamepad")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_RightThumbstick",Command="GB
A_Zoom")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_A",Command="GBA_Jump | Debug
MenuEnter")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_B",Command="GBA_Sneak_Gamepa
d | Dis_ExitKeyhole")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_X",Command="GBA_Use_Gamepad
| Dis_VersusAlt | Dis_PlayerChoice_RequestSkip | OnRelease Dis_PlayerChoice_Requ
estSkip_Released")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_Y",Command="GBA_Lean_Gamepad
")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_LeftShoulder",Command="GBA_B
lock")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_RightShoulder",Command="GBA_
Wheel_Gamepad")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_LeftTrigger",Command="GBA_Se
condary")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_RightTrigger",Command="GBA_P
rimary")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_DPad_Up",Command="Dis_WheelS
hortcuts_GamepadSelect 0 | OnRelease Dis_WheelShortcuts_GamepadUse 0 | DebugMenu
Up")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_DPad_Down",Command="Dis_Whee
lShortcuts_GamepadSelect 1 | OnRelease Dis_WheelShortcuts_GamepadUse 1 | DebugMe
nuDown")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_DPad_Left",Command="Dis_Whee
lShortcuts_GamepadSelect 2 | OnRelease Dis_WheelShortcuts_GamepadUse 2 | DebugMe
nuLeft")
[4377.82] Log: m_PadBindingSet3=(Name="XboxTypeS_DPad_Right",Command="Dis_Whe
elShortcuts_GamepadSelect 3 | OnRelease Dis_WheelShortcuts_GamepadUse 3 | DebugM
enuRight")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_LeftThumbstick",Command="GBA
_Sneak_Gamepad")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_RightThumbstick",Command="GB
A_Zoom")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_A",Command="GBA_Use_Gamepad
| Dis_VersusAlt | Dis_PlayerChoice_RequestSkip | OnRelease Dis_PlayerChoice_Requ
estSkip_Released | DebugMenuEnter")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_B",Command="GBA_Lean_Gamepad
| Dis_ExitKeyhole")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_X",Command="GBA_Jump")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_Y",Command="GBA_Wheel_Gamepa
d")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_LeftShoulder",Command="GBA_S
print_Gamepad")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_RightShoulder",Command="GBA_
Secondary")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_LeftTrigger",Command="GBA_Bl
ock")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_RightTrigger",Command="GBA_P
rimary")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_DPad_Up",Command="Dis_WheelS
hortcuts_GamepadSelect 0 | OnRelease Dis_WheelShortcuts_GamepadUse 0 | DebugMenu
Up")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_DPad_Down",Command="Dis_Whee
lShortcuts_GamepadSelect 1 | OnRelease Dis_WheelShortcuts_GamepadUse 1 | DebugMe
nuDown")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_DPad_Left",Command="Dis_Whee
lShortcuts_GamepadSelect 2 | OnRelease Dis_WheelShortcuts_GamepadUse 2 | DebugMe
nuLeft")
[4377.82] Log: m_PadBindingSet4=(Name="XboxTypeS_DPad_Right",Command="Dis_Whe
elShortcuts_GamepadSelect 3 | OnRelease Dis_WheelShortcuts_GamepadUse 3 | DebugM
enuRight")
[4377.82] Log: BaseBindings=(Name="Backspace",Command="ToggleDebugMenu")
[4377.82] Log: BaseBindings=(Name="Enter",Command="DebugMenuEnter | Dis_Playe
rChoice_RequestSkip | OnRelease Dis_PlayerChoice_RequestSkip_Released")
[4377.82] Log: BaseBindings=(Name="Return",Command="DebugMenuEnter | Dis_Play
erChoice_RequestSkip | OnRelease Dis_PlayerChoice_RequestSkip_Released")
[4377.82] Log: BaseBindings=(Name="Up",Command="DebugMenuUp")
[4377.82] Log: BaseBindings=(Name="Down",Command="DebugMenuDown")
[4377.82] Log: BaseBindings=(Name="Right",Command="DebugMenuRight")
[4377.82] Log: BaseBindings=(Name="Left",Command="DebugMenuLeft")
[4377.82] Log: BaseBindings=(Name="Escape",Command="Dis_OpenPauseMenu | Close
EditorViewport")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftThumbstick",Command="Button
m_bLeftThumbstickPressed")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightThumbstick",Command="Button
m_bRightThumbstickPressed")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_Back",Command="GBA_Journal")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_Start",Command="Dis_OpenPauseMen
u")
[4377.82] Log: BaseBindings=(Name="Comma",Command="SingleStep")
[4377.82] Log: BaseBindings=(Name="Period",Command="NormalStep")
[4377.82] Log: BaseBindings=(Name="F1",Command="viewmode wireframe",Control=F
alse,Shift=False,Alt=True)
[4377.82] Log: BaseBindings=(Name="F2",Command="viewmode unlit",Control=False
,Shift=False,Alt=True)
[4377.82] Log: BaseBindings=(Name="F3",Command="viewmode lit",Control=False,S
hift=False,Alt=True)
[4377.82] Log: BaseBindings=(Name="F10",Command="screenshot")
[4377.82] Log: BaseBindings=(Name="F11",Command="BendTime 2")
[4377.82] Log: BaseBindings=(Name="F12",Command="UnbendTime")
[4377.82] Log: BaseBindings=(Name="MULTIPLY",Command="DisSlomoCommand Reset")
[4377.82] Log: BaseBindings=(Name="ADD",Command="DisSlomoCommand Increment")
[4377.82] Log: BaseBindings=(Name="SUBTRACT",Command="DisSlomoCommand Decreme
nt")
[4377.82] Log: BaseBindings=(Name="DIVIDE",Command="DisSlomoCommand SwitchMod
e")
[4377.82] Log: BaseBindings=(Name="B",Command="Buddha")
[4377.82] Log: BaseBindings=(Name="G",Command="Ghost| OnRelease Walk")
[4377.82] Log: BaseBindings=(Name="H",Command="Healthadd 70")
[4377.82] Log: BaseBindings=(Name="I",Command="MatGoForward")
[4377.82] Log: BaseBindings=(Name="L",Command="aisetlocodebug")
[4377.82] Log: BaseBindings=(Name="K",Command="showdebug aiglobalblackboard")
[4377.82] Log: BaseBindings=(Name="M",Command="AiGoToCrosshair")
[4377.82] Log: BaseBindings=(Name="N",Command="AISetDebug")
[4377.82] Log: BaseBindings=(Name="N",Command="AICycleDebug",Control=False,Sh
ift=True,Alt=False)
[4377.82] Log: BaseBindings=(Name="P",Command="Show Paths")
[4377.82] Log: BaseBindings=(Name="O",Command="AIDumbToPlayer")
[4377.82] Log: BaseBindings=(Name="U",Command="MatGoBackward")
[4377.82] Log: BaseBindings=(Name="Y",Command="DebugDisable AI| AIClearDebug|
OnRelease ShowDebug")
[4377.82] Log: BaseBindings=(Name="LeftBracket",Command="SetVisSettingsLowVis
")
[4377.82] Log: BaseBindings=(Name="RightBracket",Command="SetVisSettingsHighV
is")
[4377.82] Log: BaseBindings=(Name="Quote",Command="SingleStepMantleEdgeFinder
")
[4377.82] Log: BaseBindings=(Name="Semicolon",Command="NormalStepMantleEdgeFi
nder")
[4377.82] Log: BaseBindings=(Name="Delete",Command="Camera Default")
[4377.82] Log: BaseBindings=(Name="End",Command="Camera FirstPerson")
[4377.82] Log: BaseBindings=(Name="PageDown",Command="Camera ThirdPerson")
[4377.82] Log: BaseBindings=(Name="PageUp",Command="Camera Fixed")
[4377.82] Log: BaseBindings=(Name="Home",Command="Camera FixedTracking")
[4377.82] Log: BaseBindings=(Name="Insert",Command="Camera FreeCam")
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInpu
tKey=MouseY,bEmulateButtonPress=False)
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInpu
tKey=MouseX,bEmulateButtonPress=False)
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,Adjacen
tAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Game
pad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,Adjacen
tAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Game
pad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,Adjace
ntAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Ga
mepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
[4377.82] Log: AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,Adjace
ntAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Ga
mepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
[4377.82] Log:
[4377.82] Log: [Engine.DebugCameraInput]
[4377.82] Log: BaseBindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
[4377.82] Log: BaseBindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
[4377.82] Log: BaseBindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.
0")
[4377.82] Log: BaseBindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-
1.0")
[4377.82] Log: BaseBindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.
0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="TurnRight",Command="Axis aBaseX Speed=+20
0.0 AbsoluteAxis=100")
[4377.82] Log: BaseBindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1
.0")
[4377.82] Log: BaseBindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+
1.0")
[4377.82] Log: BaseBindings=(Name="Q",Command="MoveDown")
[4377.82] Log: BaseBindings=(Name="E",Command="MoveUp")
[4377.82] Log: BaseBindings=(Name="W",Command="MoveForward")
[4377.82] Log: BaseBindings=(Name="S",Command="MoveBackward")
[4377.82] Log: BaseBindings=(Name="A",Command="StrafeLeft")
[4377.82] Log: BaseBindings=(Name="D",Command="StrafeRight")
[4377.82] Log: BaseBindings=(Name="F",Command="FreezeRendering")
[4377.82] Log: BaseBindings=(Name="MouseX",Command="Count bXAxis | Axis aMous
eX")
[4377.82] Log: BaseBindings=(Name="MouseY",Command="Count bYAxis | Axis aMous
eY")
[4377.82] Log: BaseBindings=(Name="Left",Command="TurnLeft")
[4377.82] Log: BaseBindings=(Name="Right",Command="TurnRight")
[4377.82] Log: BaseBindings=(Name="c",Command="ToggleDebugCamera",Control=Fal
se,Shift=False,Alt=True)
[4377.82] Log: BaseBindings=(Name="LeftShift",Command="MoreSpeed | OnRelease
NormalSpeed",Control=False,Shift=False,Alt=False)
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleD
ebugCamera")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Spe
ed=1.0 DeadZone=0.3")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Spee
d=1.0 DeadZone=0.3")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Spee
d=1.0 DeadZone=0.2")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Sp
eed=0.8 DeadZone=0.2")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
[4377.82] Log: BaseBindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnReleas
e NormalSpeed")
[4377.82] Log:
[4377.82] Log: [UnrealEd.EditorViewportInput]
[4377.82] Log: BaseBindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
[4377.82] Log: BaseBindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde
)
[4377.82] Log: BaseBindings=(Command="DELETE",Name=Delete)
[4377.82] Log: BaseBindings=(Command="SELECT BUILDERBRUSH",Name=F2)
[4377.83] Log: BaseBindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
[4377.83] Log: BaseBindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
[4377.83] Log: BaseBindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
[4377.83] Log: BaseBindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
[4377.83] Log: BaseBindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shif
t=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,
Shift=True)
[4377.83] Log: BaseBindings=(Command="DUPLICATE",Name=D,Shift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E
,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shi
ft=True)
[4377.83] Log: BaseBindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,
Control=True,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shi
ft=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shif
t=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=
True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=Tr
ue)
[4377.83] Log: BaseBindings=(Command="ACTOR LEVELCURRENT",Name=M)
[4377.83] Log: BaseBindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=Tru
e)
[4377.83] Log: BaseBindings=(Command="SELECT NONE",Name=N,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Sh
ift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift
=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Sh
ift=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=
True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shif
t=True)
[4377.83] Log: BaseBindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=Tr
ue)
[4377.83] Log: BaseBindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shi
ft=True)
[4377.83] Log: BaseBindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLAS
SES",Name=Z,Shift=True)
[4377.83] Log: BaseBindings=(Command="EDIT COPY",Name=C,Control=True)
[4377.83] Log: BaseBindings=(Command="EDIT PASTE",Name=V,Control=True)
[4377.83] Log: BaseBindings=(Command="DUPLICATE",Name=W,Control=True)
[4377.83] Log: BaseBindings=(Command="EDIT CUT",Name=X,Control=True)
[4377.83] Log: BaseBindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
[4377.83] Log: BaseBindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
[4377.83] Log: BaseBindings=(Command="BRUSH ADD",Name=A,Control=True)
[4377.83] Log: BaseBindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
[4377.83] Log: BaseBindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control
=True)
[4377.83] Log: BaseBindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Contr
ol=True)
[4377.83] Log: BaseBindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Sh
ift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=E
nd)
[4377.83] Log: BaseBindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Contro
l=True)
[4377.83] Log: BaseBindings=(Command="CAMERA ALIGN",Name=Home)
[4377.83] Log: BaseBindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=H
ome,Shift=True)
[4377.83] Log: BaseBindings=(Command="MAP BRUSH GET",Name=P,Control=True)
[4377.83] Log: BaseBindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
[4377.83] Log: BaseBindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Contro
l=True,Shift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
[4377.83] Log: BaseBindings=(Command="ACTOR DESELECT",Name=Escape)
[4377.83] Log: BaseBindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Contr
ol=True)
[4377.83] Log: BaseBindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Contro
l=True,Shift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True
,Shift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=Tr
ue,Shift=True)
[4377.83] Log: BaseBindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=T
rue,Shift=True)
[4377.83] Log: BaseBindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,C
ontrol=True,Shift=True)
[4377.83] Log: BaseBindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
[4377.83] Log: BaseBindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=Tru
e)
[4377.83] Log: BaseBindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
[4377.83] Log: BaseBindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=Tr
ue)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETMODESELECT",Name=Q,Shift=Tru
e)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETMODETRANSLATE",Name=W,Shift=
True)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETMODEROTATE",Name=E,Shift=Tru
e)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETMODESCALE",Name=R,Shift=True
)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETMODESCALENONUNIFORM",Name=T,
Shift=True)
[4377.83] Log: BaseBindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tab,S
hift=True)
[4377.83] Log: BaseBindings=(Command="QUICKEXPORTOBJ",Name=O,Control=True,Shi
ft=True)
[4377.83] Log:
[4377.83] Log: [UnrealEd.ObjectEditorViewportInput]
[4377.83] Log: BaseBindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
[4377.83] Log: BaseBindings=(Command="TRANSACTION REDO",Name=Z,Control=True,S
hift=True)
[4377.83] Log: BaseBindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
[4377.83] Log:
[4377.83] Log: [Engine.Console]
[4377.83] Log: ConsoleKey=Tilde
[4377.83] Log: TypeKey=Tab
[4377.83] Log: MaxScrollbackSize=1024
[4377.83] Log: HistoryBot=-1
[4377.83] Log: ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the g
ame)")
[4377.83] Log: ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (O
pens the specified map)")
[4377.83] Log: ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll
<ClassName> <PropertyName> (Display property values for instances of classname)"
)
[4377.83] Log: ManualAutoCompleteList=(Command="DisplayAllState",Desc="Displa
yAllState <ClassName> (Display state names for all instances of classname)")
[4377.83] Log: ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayCl
ear (Clears previous DisplayAll entries)")
[4377.83] Log: ManualAutoCompleteList=(Command="FlushPersistentDebugLines",De
sc="FlushPersistentDebugLines (Clears persistent debug line cache)")
[4377.83] Log: ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassN
ame> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDE
FAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of c
lassname)")
[4377.83] Log: ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllStat
e <ClassName> (Log state names for all instances of classname)")
[4377.83] Log: ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Cl
ass=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Ins
ide=InsideObject>")
[4377.83] Log: ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Ob
j ListContentRefs <Class=ClassName> <ListClass=ClassName>")
[4377.83] Log: ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classe
s (Shows all classes)")
[4377.83] Log: ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectN
ame> Class=<OptionalObjectClass> Lists referencers of the specified object")
[4377.83] Log: ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <C
lass=ClassName> or <Name=ObjectName> or TRACE")
[4377.83] Log: ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefaul
t <Class=ClassName>")
[4377.83] Log: ManualAutoCompleteList=(Command="EditObject",Desc="EditObject
<Class=ClassName> or <Name=ObjectName> or <ObjectName>")
[4377.83] Log: ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <
Class/ObjectName> (Reloads config variables for the specified object/class)")
[4377.83] Log: ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <
Class/ObjectName> (Reloads localized variables for the specified object/class)")
[4377.83] Log: ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <
PropertyName> <Value> (Sets property to value on objectname)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUND
S (Displays bounding boxes for all visible objects)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Tog
gles BSP rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show CO
LLISION (Toggles collision rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER
(Toggles cover rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECAL
S (Toggles decal rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Tog
gles fog rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="S
how LEVELCOLORATION (Toggles per-level coloration)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS
(Toggles path rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show
POSTPROCESS (Toggles post process rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show S
KELMESHES (Toggles skeletal mesh rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERR
AIN (Toggles terrain rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLU
MES (Toggles volume rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLI
NES (Toggles spline rendering)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Sho
ws FPS counter)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (S
hows hardware unit framerate)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat TIMELINE",Desc="Stat TIM
ELINE (Shows thread and gpu frame duration as a timeline)") //DISHONORED: nsilva
gni (20110104) - timeline display
[4377.83] Log: ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVEL
S (Displays level streaming info)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat HDDCACHE",Desc="Stat HDD
CACHE (Displays HDD cache info)") //DISHONORED: gleguevel (2012-01-12)
[4377.83] Log: ManualAutoCompleteList=(Command="Stat SAVES",Desc="Stat SAVES
(Displays level state save info)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (D
isplays game performance stats)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMOR
Y (Displays memory stats)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat X
BOXMEMORY (Displays Xbox memory stats while playing on PC)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYS
ICS (Displays physics performance stats)")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat ST
REAMING")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat CO
LLISION")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PA
RTICLES")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIP
T")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO"
)
[4377.83] Log: ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
[4377.83] Log: ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Gr
oups/Sets/Group (List groups of stats, saved sets, or specific stats within a sp
ecified group)")
[4377.83] Log: ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextu
res (Lists all loaded textures and their current memory footprint)")
[4377.83] Log: ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLe
vel (restarts the level)")
[4377.83] Log: ManualAutoCompleteList=(Command="DisableAllScreenMessages",Des
c="Disables all on-screen warnings/messages")
[4377.83] Log: ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc
="Enables all on-screen warnings/messages")
[4377.83] Log: ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc
="Toggles display state of all on-screen warnings/messages")
[4377.83] Log: ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles di
splay state of all on-screen warnings/messages")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug",Desc="MatineeDe
bug (Toggle the display of matinee debug system)")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug Help",Desc="Mati
neeDebug Help (Toggle the display of help)")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug ShowActiveOnly",
Desc="MatineeDebug ShowActiveOnly (Toggle the display of matinee debug system)")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug Log",Desc="Matin
eeDebug Log (Toggle the display of matinee event)")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug Log",Desc="Matin
eeDebug LogOnlySelected (Toggle the display of matinee event)")
[4377.83] Log: ManualAutoCompleteList=(Command="MatineeDebug Release",Desc="M
atineeDebug Release (Turn off MatineeDebugSystem and release memory)")
[4377.83] Log: ManualAutoCompleteList=(Command="PoolDebug",Desc="PoolDebug (T
oggle the display of matinee debug system)")
[4377.83] Log: ManualAutoCompleteList=(Command="PoolDebug Help",Desc="PoolDeb
ug Help (Toggle the display of help)")
[4377.83] Log: ManualAutoCompleteList=(Command="PoolDebug Release",Desc="Pool
Debug Release (Turn off PoolDebugSystem and release memory)")
[4377.83] Log: ManualAutoCompleteList=(Command="OpenOptionsMenu",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="CloseOptionsMenu",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Start",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Status",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Clear",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Pause",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Resume",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="HDDCache Refresh",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Adrenaline",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Adrenaline",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Adrenaline",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Adrenaline",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AI",Desc="Parent de
bug for most AI debug tags")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AI",Desc="Parent
debug for most AI debug tags")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AI",Desc="Parent
debug for most AI debug tags")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AI",Desc="Parent de
bug for most AI debug tags")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIGlobalBlackboard"
,Desc="Shows Global Blackboard infos shared by all AI to coordinate")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIGlobalBlackboar
d",Desc="Shows Global Blackboard infos shared by all AI to coordinate")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIGlobalBlackboa
rd",Desc="Shows Global Blackboard infos shared by all AI to coordinate")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIGlobalBlackboard"
,Desc="Shows Global Blackboard infos shared by all AI to coordinate")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIKnowledge",Desc="
Shows Knowledge info if AIGlobalBlackboard is off, info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIKnowledge",Desc
="Shows Knowledge info if AIGlobalBlackboard is off, info after using AISetDebug
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIKnowledge",Des
c="Shows Knowledge info if AIGlobalBlackboard is off, info after using AISetDebu
g")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIKnowledge",Desc="
Shows Knowledge info if AIGlobalBlackboard is off, info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIDesires",Desc="Sh
ows AI desires for Body Intention, Face-To, Locomotion, and Look-At")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIDesires",Desc="
Shows AI desires for Body Intention, Face-To, Locomotion, and Look-At")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIDesires",Desc=
"Shows AI desires for Body Intention, Face-To, Locomotion, and Look-At")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIDesires",Desc="Sh
ows AI desires for Body Intention, Face-To, Locomotion, and Look-At")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIDesiresSpam",Desc
="Shows redundant calls to AI desires system")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIDesiresSpam",De
sc="Shows redundant calls to AI desires system")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIDesiresSpam",D
esc="Shows redundant calls to AI desires system")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIDesiresSpam",Desc
="Shows redundant calls to AI desires system")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AILoco",Desc="Shows
NPC FaceTo/LookAt/Loco/AnimNodeLoco info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AILoco",Desc="Sho
ws NPC FaceTo/LookAt/Loco/AnimNodeLoco info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AILoco",Desc="Sh
ows NPC FaceTo/LookAt/Loco/AnimNodeLoco info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AILoco",Desc="Shows
NPC FaceTo/LookAt/Loco/AnimNodeLoco info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AINav",Desc="Shows
AI Gameplay Pathing info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AINav",Desc="Show
s AI Gameplay Pathing info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AINav",Desc="Sho
ws AI Gameplay Pathing info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AINav",Desc="Shows
AI Gameplay Pathing info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIProcesses",Desc="
Shows AI Brain/Behavior Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIProcesses",Desc
="Shows AI Brain/Behavior Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIProcesses",Des
c="Shows AI Brain/Behavior Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIProcesses",Desc="
Shows AI Brain/Behavior Info")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIReactions",Desc="
Shows AI Reaction Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIReactions",Desc
="Shows AI Reaction Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIReactions",Des
c="Shows AI Reaction Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIReactions",Desc="
Shows AI Reaction Info")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AISteering",Desc="S
hows AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AISteering",Desc=
"Shows AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AISteering",Desc
="Shows AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AISteering",Desc="S
hows AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AISteeringVerbose",
Desc="Shows detailed AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AISteeringVerbose
",Desc="Shows detailed AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AISteeringVerbos
e",Desc="Shows detailed AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AISteeringVerbose",
Desc="Shows detailed AI Steering info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AIPanic",Desc="Show
s debug info for Panic behavior on all Npcs prone to panic")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AIPanic",Desc="Sh
ows debug info for Panic behavior on all Npcs prone to panic")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AIPanic",Desc="S
hows debug info for Panic behavior on all Npcs prone to panic")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AIPanic",Desc="Show
s debug info for Panic behavior on all Npcs prone to panic")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AnimState",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AnimState",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AnimState",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AnimState",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AnimTree",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AnimTree",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AnimTree",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AnimTree",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AttackKnowledge",De
sc="show global cooldowns for NPC actions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AttackKnowledge",
Desc="show global cooldowns for NPC actions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AttackKnowledge"
,Desc="show global cooldowns for NPC actions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AttackKnowledge",De
sc="show global cooldowns for NPC actions")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Attributes",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Attributes",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Attributes",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Attributes",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AttributesFullListi
ng",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AttributesFullLis
ting",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AttributesFullLi
sting",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AttributesFullListi
ng",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug BendTimeLevels",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable BendTimeLevels",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable BendTimeLevels",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly BendTimeLevels",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Blink",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Blink",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Blink",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Blink",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Blood",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Blood",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Blood",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Blood",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CarryCorpse",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable CarryCorpse",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable CarryCorpse",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly CarryCorpse",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Chapter",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Chapter",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Chapter",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Chapter",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CombatAI",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable CombatAI",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable CombatAI",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly CombatAI",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CombatMelee",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable CombatMelee",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable CombatMelee",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly CombatMelee",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CombatProjectiles",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable CombatProjectiles
",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable CombatProjectile
s",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly CombatProjectiles",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Contacts",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Contacts",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Contacts",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Contacts",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Corpse",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Corpse",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Corpse",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Corpse",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug CorpseVisibility",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable CorpseVisibility"
,Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable CorpseVisibility
",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly CorpseVisibility",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Dialog",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Dialog",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Dialog",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Dialog",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Distractions",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Distractions",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Distractions",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Distractions",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Factions",Desc="Dis
play Faction Override Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Factions",Desc="D
isplay Faction Override Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Factions",Desc="
Display Faction Override Info")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Factions",Desc="Dis
play Faction Override Info")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Feet",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Feet",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Feet",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Feet",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Inventory",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Inventory",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Inventory",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Inventory",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Interaction",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Interaction",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Interaction",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Interaction",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug ItemContexts",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable ItemContexts",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable ItemContexts",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly ItemContexts",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Knockdown",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Knockdown",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Knockdown",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Knockdown",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug LOS",Desc="Shows li
ne of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable LOS",Desc="Shows
line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable LOS",Desc="Shows
line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly LOS",Desc="Shows li
ne of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Observable",Desc="S
hows line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Observable",Desc=
"Shows line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Observable",Desc
="Shows line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Observable",Desc="S
hows line of sight colored by disposition")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Mantle",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Mantle",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Mantle",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Mantle",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Map",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Map",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Map",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Map",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Objectives",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Objectives",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Objectives",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Objectives",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Attention",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Attention",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Attention",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Attention",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AttentionProxy",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AttentionProxy",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AttentionProxy",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AttentionProxy",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AttentionVerbose",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AttentionVerbose"
,Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AttentionVerbose
",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AttentionVerbose",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Music",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Music",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Music",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Music",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug NPCLook",Desc="Show
s NPC HeadLook/TorsoTurn info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable NPCLook",Desc="Sh
ows NPC HeadLook/TorsoTurn info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable NPCLook",Desc="S
hows NPC HeadLook/TorsoTurn info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly NPCLook",Desc="Show
s NPC HeadLook/TorsoTurn info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug NPCRotation",Desc="
Shows NPC Rotation info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable NPCRotation",Desc
="Shows NPC Rotation info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable NPCRotation",Des
c="Shows NPC Rotation info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly NPCRotation",Desc="
Shows NPC Rotation info after using AISetDebug")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Pawn",Desc="Pawn-sp
ecific debug information")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Pawn",Desc="Pawn-
specific debug information")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Pawn",Desc="Pawn
-specific debug information")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Pawn",Desc="Pawn-sp
ecific debug information")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug PlayerState",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable PlayerState",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable PlayerState",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly PlayerState",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug PlayerCamera",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable PlayerCamera",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable PlayerCamera",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly PlayerCamera",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug PossessTargets",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable PossessTargets",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable PossessTargets",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly PossessTargets",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Reachability",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Reachability",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Reachability",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Reachability",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Search",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Search",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Search",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Search",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SearchCooldown",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SearchCooldown",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SearchCooldown",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SearchCooldown",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SoundRadii",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SoundRadii",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SoundRadii",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SoundRadii",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SoundRadius",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SoundRadius",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SoundRadius",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SoundRadius",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SoundRadiuses",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SoundRadiuses",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SoundRadiuses",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SoundRadiuses",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SpineBending",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SpineBending",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SpineBending",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SpineBending",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Squads",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Squads",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Squads",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Squads",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug SquadsActors",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable SquadsActors",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable SquadsActors",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly SquadsActors",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Stims",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Stims",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Stims",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Stims",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Throw",Desc="NPC Th
row HitReactions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Throw",Desc="NPC
Throw HitReactions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Throw",Desc="NPC
Throw HitReactions")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Throw",Desc="NPC Th
row HitReactions")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Tracking",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Tracking",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Tracking",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Tracking",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug TravelManager",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable TravelManager",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable TravelManager",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly TravelManager",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Visibility",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Visibility",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Visibility",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Visibility",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug VisionCone",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable VisionCone",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable VisionCone",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly VisionCone",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug VisionConeTest",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable VisionConeTest",D
esc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable VisionConeTest",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly VisionConeTest",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug WallSteering",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable WallSteering",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable WallSteering",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly WallSteering",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug WhaleBoneCharms",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable WhaleBoneCharms",
Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable WhaleBoneCharms"
,Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly WhaleBoneCharms",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug PlayerStats",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable PlayerStats",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable PlayerStats",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly PlayerStats",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Pursuit",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Pursuit",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Pursuit",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Pursuit",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug MissionStats",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable MissionStats",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable MissionStats",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly MissionStats",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug NpcLod",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable NpcLod",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable NpcLod",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly NpcLod",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug AnimHistory",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable AnimHistory",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable AnimHistory",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly AnimHistory",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Matinee",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Matinee",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Matinee",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Matinee",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug Projectiles",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable Projectiles",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable Projectiles",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly Projectiles",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="Show NonZeroExtent",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Show ZeroExtent",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Show Collision",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Show CollisionMovement",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="Show CollisionGameplay",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevAIBrain",Desc="St
op logging AI behavior transitions")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevAIBrain",Desc="
Start logging AI behavior transitions")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevAIStims",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevAIStims",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevAnim",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevAnim",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevContactAI",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevContactAI",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevCorpse",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevCorpse",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevDialogTree",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevDialogTree",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevInventory",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevInventory",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevPowers",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevPowers",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevProjectile",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevProjectile",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevSpawners",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevSpawners",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevPath",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevPath",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevItemContext",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevItemContext",De
sc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevTweaks",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevTweaks",Desc=""
)
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevAIContext",Desc="
DevAIContext - Stop logging AI Melee Attack context checks")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevAIContext",Desc
="DevAIContext - Start logging AI Melee Attack context checks")
[4377.83] Log: ManualAutoCompleteList=(Command="Suppress DevAIKnowledge",Desc
="DevAIKnowledge - Stop logging AI knowledge")
[4377.83] Log: ManualAutoCompleteList=(Command="Unsuppress DevAIKnowledge",De
sc="DevAIKnowledge - Start logging AI knowledge")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower Vitality",Desc="AddP
ower Vitality <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower BloodThirsty",Desc="
AddPower BloodThirsty <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower Spyglass",Desc="AddP
ower Spyglass <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower ShadowKill",Desc="Ad
dPower ShadowKill <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower Celerity",Desc="AddP
ower Celerity <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower DarkVision",Desc="Ad
dPower DarkVision <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower BendTime",Desc="AddP
ower BendTime <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower Blink",Desc="AddPowe
r Blink <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower Possess",Desc="AddPo
wer Possess <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower WindBlast",Desc="Add
Power WindBlast <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="AddPower DevouringSwarm",Desc
="AddPower DevouringSwarm <level>")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Update",Desc="dmem Updat
e (optional <update time step>)")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Show",Desc="dmem Show")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Dump",Desc="dmem Dump")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem DumpValues",Desc="dmem D
umpValues")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem All",Desc="dmem All")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Level",Desc="dmem Level"
)
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Anim",Desc="dmem Anim")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem StaticMesh",Desc="dmem S
taticMesh")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem SkeletalMesh",Desc="dmem
SkeletalMesh")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Audio",Desc="dmem Audio"
)
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Game",Desc="dmem Game")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Nav",Desc="dmem Nav")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Physics",Desc="dmem Phys
ics")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Rendering",Desc="dmem Re
ndering")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem RenderingMisc",Desc="dme
m RenderingMisc")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Engine",Desc="dmem Engin
e")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem Texture",Desc="dmem Text
ure")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem PS3alloc",Desc="dmem PS3
alloc")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem PS3free",Desc="dmem PS3f
ree")
[4377.83] Log: ManualAutoCompleteList=(Command="dmem PS3total",Desc="dmem PS3
total")
[4377.83] Log: ManualAutoCompleteList=(Command="exec DebugVisibility.txt",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="SafeFrame",Desc="SafeFrame [T
itle%] [Action%] Display an overlay over the unsafe area, if no value are provid
e, act as a toggle with Title=90% only")
[4377.83] Log: ManualAutoCompleteList=(Command="BlinkShowRange",Desc="BlinkSh
owRange <DurationInSeconds>")
[4377.83] Log: ManualAutoCompleteList=(Command="BlinkShowRangeFull",Desc="Bli
nkShowRangeFull <DurationInSeconds>")
[4377.83] Log: ManualAutoCompleteList=(Command="KismetLinkCheck",Desc="Kismet
LinkCheck Repair")
[4377.83] Log: ManualAutoCompleteList=(Command="NxVis Collision",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="NxVis Collision_Static",Desc=
"")
[4377.83] Log: ManualAutoCompleteList=(Command="NxVis Collision_Dyamic",Desc=
"sadly, this is misspelled in the engine code, so that is why it is misspelled h
ere, too")
[4377.83] Log: ManualAutoCompleteList=(Command="stat NPC",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="stat ActorDestructionHandling
",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="SaveGameTrackMem",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="SaveGameDumpMem",Desc="")
[4377.83] Log: ManualAutoCompleteList=(Command="ShowDebug EmitterPool",Desc="
")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugEnable EmitterPool",Desc
="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugDisable EmitterPool",Des
c="")
[4377.83] Log: ManualAutoCompleteList=(Command="DebugOnly EmitterPool",Desc="
")
[4377.83] Log:
[4377.83] Log: [Engine.DebugCameraController]
[4377.83] Log: PrimaryKey=LeftMouseButton
[4377.83] Log: SecondaryKey=RightMouseButton
[4377.83] Log: UnselectKey=Escape
[4377.83] Log: bShowSelectedInfo=true
[4377.83] Log:
[4377.83] Log: [Engine.UIDataStore_InputAlias]
[4377.83] Log: InputAliases=(AliasName="Term_Controller",PlatformInputKeys[0]
=(ButtonFontMarkupString="GAMEPAD"),PlatformInputKeys[1]=(ButtonFontMarkupString
="GAMEPAD_360"),PlatformInputKeys[2]=(ButtonFontMarkupString="GAMEPAD_PS3"))
[4377.83] Log: InputAliases=(AliasName="Term_GamerCard",PlatformInputKeys[0]=
(ButtonFontMarkupString="X BUTTON"))
[4377.83] Log: InputAliases=(AliasName="CycleLeft",PlatformInputKeys[0]=(Inpu
tKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="LEFT SH
OULDER"))
[4377.83] Log: InputAliases=(AliasName="CycleRight",PlatformInputKeys[0]=(Inp
utKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="RIGHT
SHOULDER"))
[4377.83] Log: InputAliases=(AliasName="AnyKey",PlatformInputKeys[0]=(InputKe
yData=(InputKeyName="*"),ButtonFontMarkupString="ANY KEY"))
[4377.84] Log: InputAliases=(AliasName="Accept",PlatformInputKeys[0]=(InputKe
yData=(InputKeyName="Enter"),ButtonFontMarkupString="ACCEPT"))
[4377.84] Log: InputAliases=(AliasName="Cancel",PlatformInputKeys[0]=(InputKe
yData=(InputKeyName="Escape"),ButtonFontMarkupString="CANCEL"))
[4377.84] Log: InputAliases=(AliasName="Conditional1",PlatformInputKeys[1]=(I
nputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="X BUTTON"))
[4377.84] Log: InputAliases=(AliasName="Conditional2",PlatformInputKeys[1]=(I
nputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="Y BUTTON"))
[4377.84] Log: InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKey
Data=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="START"))
[4377.84] Log: InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyD
ata=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="BACK"))
[4377.84] Log: InputAliases=(AliasName="ShiftUp",PlatformInputKeys[0]=(InputK
eyData=(InputKeyName="Subtract"),ButtonFontMarkupString="SUBTRACT"))
[4377.84] Log: InputAliases=(AliasName="ShiftDown",PlatformInputKeys[0]=(Inpu
tKeyData=(InputKeyName="Add"),ButtonFontMarkupString="ADD"))
[4377.84] Log: InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[0]=(In
putKeyData=(InputKeyName="PageUp"),ButtonFontMarkupString="PAGEUP"))
[4377.84] Log: InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[0]=(
InputKeyData=(InputKeyName="PageDown"),ButtonFontMarkupString="PAGEDOWN"))
[4377.84] Log: InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(Input
KeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="LEFT TRIG
GER"))
[4377.84] Log: InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(Inpu
tKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
[4377.84] Log: InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(Inp
utKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"
))
[4377.84] Log: InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(Inpu
tKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="CLICK
LEFT STICK"))
[4377.84] Log: InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(Inp
utKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="CLI
CK RIGHT STICK"))
[4377.84] Log:
[4377.84] Log: [GFxUI.KeyMap]
[4377.84] Log: FullKeyboard=1
[4377.84] Log: XboxTypeS_DPad_Left=GAMEPAD_Left
[4377.84] Log: XboxTypeS_DPad_Right=GAMEPAD_Right
[4377.84] Log: XboxTypeS_DPad_Up=GAMEPAD_Up
[4377.84] Log: XboxTypeS_DPad_Down=GAMEPAD_Down
[4377.84] Log: Gamepad_LeftStick_Left=GAMEPAD_Left
[4377.84] Log: Gamepad_LeftStick_Right=GAMEPAD_Right
[4377.84] Log: Gamepad_LeftStick_Up=GAMEPAD_Up
[4377.84] Log: Gamepad_LeftStick_Down=GAMEPAD_Down
[4377.84] Log: XboxTypeS_A=GAMEPAD_A
[4377.84] Log: XboxTypeS_B=GAMEPAD_B
[4377.84] Log: XboxTypeS_X=GAMEPAD_X
[4377.84] Log: XboxTypeS_Y=GAMEPAD_Y
[4377.84] Log: XboxTypeS_LeftShoulder=GAMEPAD_L1
[4377.84] Log: XboxTypeS_LeftTrigger=GAMEPAD_L2
[4377.84] Log: XboxTypeS_LeftThumbstick=GAMEPAD_L3
[4377.84] Log: XboxTypeS_RightShoulder=GAMEPAD_R1
[4377.84] Log: XboxTypeS_RightTrigger=GAMEPAD_R2
[4377.84] Log: XboxTypeS_RightThumbstick=GAMEPAD_R3
[4377.84] Log: XboxTypeS_Start=START
[4377.84] Log: XboxTypeS_Back=BACK
[4377.84] Log:
[4377.84] Log: [GFxUI.GamepadMouse]
[4377.84] Log: X=None
[4377.84] Log: Y=None
[4377.84] Log:
[4377.84] Log: [Configuration]
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DishonoredPlayerInput]
[4377.84] Log: m_TweakName=Twk_Pawn_DefaultPlayer.Twk_Pawn_PlayerInput
[4377.84] Log:
[4377.84] Log: [IniVersion]
[4377.84] Log: 0=1349768998.000000
[4377.84] Log: 1=1349768996.000000
[4377.84] Log:
[4377.84] Log: FileName: ..\..\DishonoredGame\Config\DishonoredUI.ini
[4377.84] Log: [Engine.UIInteraction]
[4377.84] Log: UISkinName=DefaultUISkin.DefaultSkin
[4377.84] Log: UIJoystickDeadZone=0.9
[4377.84] Log: UIAxisMultiplier=1.0
[4377.84] Log: AxisRepeatDelay=0.2
[4377.84] Log: MouseButtonRepeatDelay=0.15
[4377.84] Log: DoubleClickTriggerSeconds=0.5
[4377.84] Log: DoubleClickPixelTolerance=1
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseX,Adjace
ntAxisInputKey=MouseY,bEmulateButtonPress=False)
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseY,Adjace
ntAxisInputKey=MouseX,bEmulateButtonPress=False)
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_Lef
tX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmula
te[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_Lef
tY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmula
te[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_Rig
htX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmu
late[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
[4377.84] Log: ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_Rig
htY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmu
late[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
[4377.84] Log:
[4377.84] Log: [Engine.GameUISceneClient]
[4377.84] Log: OverlaySceneAlphaModulation=1
[4377.84] Log: bRestrictActiveControlToFocusedScene=true
[4377.84] Log: bCaptureUnprocessedInput=FALSE
[4377.84] Log: bEnableDebugInput=true
[4377.84] Log: bRenderDebugInfo=false
[4377.84] Log: bRenderActiveControlInfo=true
[4377.84] Log: bRenderFocusedControlInfo=true
[4377.84] Log: bRenderTargetControlInfo=true
[4377.84] Log: bRenderDebugInfoAtTop=true
[4377.84] Log: bSelectVisibleTargetsOnly=true
[4377.84] Log: bInteractiveMode=false
[4377.84] Log: bDisplayFullPaths=true
[4377.84] Log: bShowWidgetPath=true
[4377.84] Log: bShowRenderBounds=true
[4377.84] Log: bShowCurrentState=true
[4377.84] Log: bShowMousePos=true
[4377.84] Log:
[4377.84] Log: [Engine.UICalloutButton]
[4377.84] Log: DefaultMarkupStringTemplate=<ButtonCallouts:`InputAliasTag`>
[4377.84] Log:
[4377.84] Log: [Configuration]
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisBinkOverlayManager]
[4377.84] Log: m_ButtonTextureName_Xenon=X360_A
[4377.84] Log: m_ButtonTextureName_PS3=PS3_Cross
[4377.84] Log: m_ChapterTitleBgTextureName=ChapterTitleBg
[4377.84] Log: m_MapNameTextInfo=(m_Position=(X=105,Y=109),m_fRotation=-3.42,
m_Scale=(X=0.80,Y=0.96),m_Color=(R=23,G=25,B=28,A=255))
[4377.84] Log: m_HintTextInfo=(m_bWrapped=TRUE,m_Position=(X=106,Y=550),m_Siz
e=(X=1080,Y=0),m_fRotation=-3.0,m_Scale=(X=0.9,Y=0.9),m_Color=(R=227,G=242,B=214
,A=255))
[4377.84] Log: m_LoadingTextInfo=(m_bRightAligned=TRUE,m_Position=(X=1180,Y=6
25),m_Scale=(X=0.52,Y=0.62),m_Color=(R=227,G=242,B=214,A=255))
[4377.84] Log: m_PressToContinueTextInfo=(m_bRightAligned=TRUE,m_Position=(X=
1180,Y=625),m_Scale=(X=0.52,Y=0.62),m_Color=(R=227,G=242,B=214,A=255))
[4377.84] Log: m_ChapterTitleInfo=(m_Position=(X=110,Y=490),m_fRotation=-3.0,
m_Scale=(X=0.56,Y=0.67),m_Color=(R=227,G=242,B=214,A=255))
[4377.84] Log: m_ChapterDescInfo=(m_bWrapped=TRUE,m_Position=(X=106,Y=550),m_
Size=(X=1080,Y=0),m_fRotation=-3.0,m_Scale=(X=0.9,Y=0.9),m_Color=(R=227,G=242,B=
214,A=255))
[4377.84] Log: m_SaveNotificationTextInfo=(m_bWrapped=TRUE,m_Position=(X=230,
Y=575),m_Size=(X=950,Y=0),m_fRotation=0.0,m_Scale=(X=0.9,Y=0.9),m_Color=(R=227,G
=242,B=214,A=255))
[4377.84] Log: m_fMapNameShadowColor=(R=227,G=242,B=214,A=255)
[4377.84] Log: m_fHintDuration=7.0
[4377.84] Log: m_ButtonOffset=(X=-5,Y=2)
[4377.84] Log: m_ChapterTitleBgOffset=(X=-114,Y=-10)
[4377.84] Log: m_MapHintBindings=(m_MapName="Default",m_HintSet="Intro")
[4377.84] Log: m_MapHintBindings=(m_MapName="DishonoredGameFull_P",m_HintSet=
"")
[4377.84] Log: m_MapHintBindings=(m_MapName="Dishonored_MainMenu",m_HintSet="
")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Tower_P",m_HintSet="Intro")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Prison_P",m_HintSet="Prison")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_PrsnSewer_P",m_HintSet="Sewer"
)
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Pub_Day_P",m_HintSet="Pub")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Pub_Dusk_P",m_HintSet="Pub")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Pub_Night_P",m_HintSet="Pub")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_OutsiderDream_P",m_HintSet="Pu
b")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Streets1_P",m_HintSet="Oversee
r")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Galvani1_P",m_HintSet="Oversee
r")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Distillery_P",m_HintSet="Overs
eer")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Ovrsr_P",m_HintSet="Overseer")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Ovrsr_Back_P",m_HintSet="Overs
eer")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Ovrsr_Kennel_P",m_HintSet="Ove
rseer")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Streets2_P",m_HintSet="Brothel
")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Galvani2_P",m_HintSet="Brothel
")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Distillery2_P",m_HintSet="Brot
hel")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_ArtDealer_P",m_HintSet="Brothe
l")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Brothel_P",m_HintSet="Brothel"
)
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Bridge_Part1a_P",m_HintSet="Br
idge")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Bridge_Part1b_P",m_HintSet="Br
idge")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Bridge_Part1c_P",m_HintSet="Br
idge")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Bridge_Part2_P",m_HintSet="Bri
dge")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Boyle_Ext_P",m_HintSet="Boyle"
)
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Boyle_Int_P",m_HintSet="Boyle"
)
[4377.84] Log: m_MapHintBindings=(m_MapName="L_TowerRtrn_Yard_P",m_HintSet="T
owerReturn")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_TowerRtrn_Int_P",m_HintSet="To
werReturn")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Flooded_FIntro_P",m_HintSet="F
looded")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Flooded_FStreets_P",m_HintSet=
"Flooded")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Flooded_FRefinery_P",m_HintSet
="Flooded")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Flooded_FAssassins_P",m_HintSe
t="Flooded")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Flooded_FGate_P",m_HintSet="Fl
ooded")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Streetsewer_P",m_HintSet="PubA
ttack")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Pub_Morning_P",m_HintSet="PubA
ttack")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Pub_Assault_P",m_HintSet="PubA
ttack")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_LightH_LowChaos_P",m_HintSet="
Lighthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Isl_LowChaos_P",m_HintSet="Lig
hthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_LightH_HighChaos_P",m_HintSet=
"Lighthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Isl_HighChaos_P",m_HintSet="Li
ghthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Outro_P",m_HintSet="Lighthouse
")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Out_P",m_HintSet="Lighthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Out_HighChaos_emilyDead_P",m_H
intSet="Lighthouse")
[4377.84] Log: m_MapHintBindings=(m_MapName="L_Out_HighChaos_EmilyAlive_P",m_
HintSet="Lighthouse")
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGlobalUIManager]
[4377.84] Log: m_DefaultUI=(m_HUDMoviePath="UI_HUD.HUD",m_PowerWheelMoviePath
="UI_PowerWheel.powerwheel",m_JournalMoviePath="UI_Journal.Journal",m_NoteMovieP
ath="UI_Note.Note")
[4377.84] Log: m_EquipmentIcons[1]=img://UI_EquipmentIcons.ic_item_regularBol
t
[4377.84] Log: m_EquipmentIcons[2]=img://UI_EquipmentIcons.ic_item_sleepDart
[4377.84] Log: m_EquipmentIcons[3]=img://UI_EquipmentIcons.ic_item_flareBolt
[4377.84] Log: m_EquipmentIcons[4]=img://UI_EquipmentIcons.ic_item_heart
[4377.84] Log: m_EquipmentIcons[5]=img://UI_EquipmentIcons.ic_item_springRazo
r
[4377.84] Log: m_EquipmentIcons[6]=img://UI_EquipmentIcons.ic_item_regularGre
nade
[4377.84] Log: m_EquipmentIcons[7]=img://UI_EquipmentIcons.ic_item_stickyGren
ade
[4377.84] Log: m_EquipmentIcons[8]=img://UI_EquipmentIcons.ic_item_regularBul
let
[4377.84] Log: m_EquipmentIcons[9]=img://UI_EquipmentIcons.ic_item_explosiveB
ullet
[4377.84] Log: m_EquipmentIcons[21]=img://UI_EquipmentIcons.ic_pow_darkVision
[4377.84] Log: m_EquipmentIcons[22]=img://UI_EquipmentIcons.ic_pow_windBlast
[4377.84] Log: m_EquipmentIcons[23]=img://UI_EquipmentIcons.ic_pow_ratSwarm
[4377.84] Log: m_EquipmentIcons[24]=img://UI_EquipmentIcons.ic_pow_Blink
[4377.84] Log: m_EquipmentIcons[25]=img://UI_EquipmentIcons.ic_pow_bendTime
[4377.84] Log: m_EquipmentIcons[26]=img://UI_EquipmentIcons.ic_pow_possession
[4377.84] Log: m_ItemSmallIconPackageName=UI_ItemIcons_Small
[4377.84] Log: m_ItemLargeIconPackageName=UI_ItemIcons_Large
[4377.84] Log: m_fAutoSavePeriod=10.0
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerMainMenu]
[4377.84] Log: m_bEnablePSStoreAccess=FALSE
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerGamma]
[4377.84] Log: m_BrightnessValues[0]=0.998
[4377.84] Log: m_BrightnessValues[1]=0.99
[4377.84] Log: m_BrightnessValues[2]=0.95
[4377.84] Log: m_BrightnessValues[3]=0.90
[4377.84] Log: m_BrightnessValues[4]=0.80
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerHUD]
[4377.84] Log: m_CrosshairSettings[1]=(m_Name="crosshair_crossbow",m_bShowDot
=TRUE,m_bSupportsDispersion=TRUE)
[4377.84] Log: m_CrosshairSettings[2]=(m_Name="crosshair_crossbow",m_bShowDot
=TRUE,m_bSupportsDispersion=TRUE)
[4377.84] Log: m_CrosshairSettings[3]=(m_Name="crosshair_crossbow",m_bShowDot
=TRUE,m_bSupportsDispersion=TRUE)
[4377.84] Log: m_CrosshairSettings[4]=(m_bShowDot=TRUE)
[4377.84] Log: m_CrosshairSettings[5]=(m_Name="crosshair_springRazor",m_bShow
Dot=TRUE)
[4377.84] Log: m_CrosshairSettings[6]=(m_Name="crosshair_grenade",m_bShowDot=
TRUE)
[4377.84] Log: m_CrosshairSettings[7]=(m_Name="crosshair_stickyGrenade",m_bSh
owDot=TRUE)
[4377.84] Log: m_CrosshairSettings[8]=(m_Name="crosshair_gun",m_bShowDot=FALS
E,m_bSupportsDispersion=TRUE)
[4377.84] Log: m_CrosshairSettings[9]=(m_Name="crosshair_gun",m_bShowDot=FALS
E,m_bSupportsDispersion=TRUE)
[4377.84] Log: m_CrosshairSettings[21]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_CrosshairSettings[22]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_CrosshairSettings[23]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_CrosshairSettings[24]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_CrosshairSettings[25]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_CrosshairSettings[26]=(m_Name="crosshair_power",m_bShowDot=T
RUE)
[4377.84] Log: m_bTutorialsEnabled=TRUE
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerPowerWheel]
[4377.84] Log: m_fBendTimeFactor=0.050000
[4377.84] Log: m_fTimeTransition=0.0
[4377.84] Log: m_AutoAssign_GamepadItemOrder[0]=DPWI_RegularBullet
[4377.84] Log: m_AutoAssign_GamepadItemOrder[1]=DPWI_Blink
[4377.84] Log: m_AutoAssign_GamepadItemOrder[2]=DPWI_Heart
[4377.84] Log: m_AutoAssign_GamepadItemOrder[3]=DPWI_RegularBolt
[4377.84] Log: m_AutoAssign_GamepadItemOrder[4]=DPWI_RegularGrenade
[4377.84] Log: m_AutoAssign_GamepadItemOrder[5]=DPWI_WindBlast
[4377.84] Log: m_AutoAssign_GamepadItemOrder[6]=DPWI_DevouringSwarm
[4377.84] Log: m_AutoAssign_GamepadItemOrder[7]=DPWI_BendTime
[4377.84] Log: m_AutoAssign_GamepadItemOrder[8]=DPWI_DarkVision
[4377.84] Log: m_AutoAssign_GamepadItemOrder[9]=DPWI_Possession
[4377.84] Log: m_AutoAssign_GamepadItemOrder[10]=DPWI_SleepDart
[4377.84] Log: m_AutoAssign_GamepadItemOrder[11]=DPWI_FlareBolt
[4377.84] Log: m_AutoAssign_GamepadItemOrder[12]=DPWI_SpringRazor
[4377.84] Log: m_AutoAssign_GamepadItemOrder[13]=DPWI_StickyGrenade
[4377.84] Log: m_AutoAssign_GamepadItemOrder[14]=DPWI_ExplosiveBullet
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[0]=DPWI_RegularBullet
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[1]=DPWI_RegularBolt
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[2]=DPWI_RegularGrenade
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[3]=DPWI_SpringRazor
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[4]=DPWI_Heart
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[5]=DPWI_Blink
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[6]=DPWI_DarkVision
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[7]=DPWI_WindBlast
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[8]=DPWI_DevouringSwarm
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[9]=DPWI_BendTime
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[10]=DPWI_Possession
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[11]=DPWI_SleepDart
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[12]=DPWI_FlareBolt
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[13]=DPWI_StickyGrenade
[4377.84] Log: m_AutoAssign_KeyboardItemOrder[14]=DPWI_ExplosiveBullet
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerJournal]
[4377.84] Log: m_ActivePowerSlots[0]=(m_SelectionType=eDisUISelectionType_Win
dBlast,m_PowerId="wind_blast",m_BackgroundImagePath="UI_Powers_Large.WindblastBi
g",m_Note=DTN_Windblast)
[4377.84] Log: m_ActivePowerSlots[1]=(m_SelectionType=eDisUISelectionType_Dar
kVision,m_PowerId="dark_vision",m_BackgroundImagePath="UI_Powers_Large.DarkVisio
nBig",m_Note=DTN_DarkVision)
[4377.84] Log: m_ActivePowerSlots[2]=(m_SelectionType=eDisUISelectionType_Bli
nk,m_PowerId="blink",m_BackgroundImagePath="UI_Powers_Large.BlinkBig",m_Note=DTN
_Blink)
[4377.84] Log: m_ActivePowerSlots[3]=(m_SelectionType=eDisUISelectionType_Dev
ouringSwarm,m_PowerId="rat_swarm",m_BackgroundImagePath="UI_Powers_Large.RatSwar
mBig",m_Note=DTN_DevouringSwarm)
[4377.84] Log: m_ActivePowerSlots[4]=(m_SelectionType=eDisUISelectionType_Ben
dTime,m_PowerId="bend_time",m_BackgroundImagePath="UI_Powers_Large.BendTimeBig",
m_Note=DTN_BendTime)
[4377.84] Log: m_ActivePowerSlots[5]=(m_SelectionType=eDisUISelectionType_Pos
sess,m_PowerId="possession",m_BackgroundImagePath="UI_Powers_Large.PossessionBig
",m_Note=DTN_Possession)
[4377.84] Log: m_PassivePowerSlots[0]=(m_SelectionType=eDisUISelectionType_Sh
adowKill,m_PowerId="shadow_kill",m_BackgroundImagePath="UI_Powers_Large.ShadowKi
llBig",m_Note=DTN_ShadowKill)
[4377.84] Log: m_PassivePowerSlots[1]=(m_SelectionType=eDisUISelectionType_Bl
oodThirsty,m_PowerId="blood_thirst",m_BackgroundImagePath="UI_Powers_Large.Blood
ThirstyBig",m_Note=DTN_BloodThirsty)
[4377.84] Log: m_PassivePowerSlots[2]=(m_SelectionType=eDisUISelectionType_Ce
lerity,m_PowerId="celerity",m_BackgroundImagePath="UI_Powers_Large.AgilityBig",m
_Note=DTN_Celerity)
[4377.84] Log: m_PassivePowerSlots[3]=(m_SelectionType=eDisUISelectionType_Vi
tality,m_PowerId="vitality",m_BackgroundImagePath="UI_Powers_Large.VitalityBig",
m_Note=DTN_Vitality)
[4377.84] Log: m_AmmoTypeIconNames[0]=RegularBullets
[4377.84] Log: m_AmmoTypeIconNames[1]=ExplosiveBullets
[4377.84] Log: m_AmmoTypeIconNames[2]=CrossbowRegularBolt
[4377.84] Log: m_AmmoTypeIconNames[3]=CrossbowSleepDart
[4377.84] Log: m_AmmoTypeIconNames[4]=CrossbowFlareBolt
[4377.84] Log: m_AmmoTypeIconNames[5]=SpringRazor
[4377.84] Log: m_AmmoTypeIconNames[6]=CorvoGrenade
[4377.84] Log: m_AmmoTypeIconNames[7]=CorvoStickyGrenade
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerNote]
[4377.84] Log: m_TutorialNotes[1]=(m_NoteName="stealth",m_ImagePackageName="U
I_Tuto_Stealth")
[4377.84] Log: m_TutorialNotes[2]=(m_NoteName="journal",m_ImagePackageName="U
I_Tuto_Journal")
[4377.84] Log: m_TutorialNotes[3]=(m_NoteName="assassination",m_ImagePackageN
ame="UI_Tuto_Assassination")
[4377.84] Log: m_TutorialNotes[4]=(m_NoteName="wheel",m_ImagePackageName="UI_
Tuto_Wheel")
[4377.84] Log: m_TutorialNotes[5]=(m_NoteName="combat",m_ImagePackageName="UI
_Tuto_Combat")
[4377.84] Log: m_TutorialNotes[6]=(m_NoteName="runes",m_ImagePackageName="UI_
Tuto_Runes")
[4377.84] Log: m_TutorialNotes[7]=(m_NoteName="heart",m_ImagePackageName="UI_
Tuto_Heart")
[4377.84] Log: m_TutorialNotes[8]=(m_NoteName="lean",m_ImagePackageName="UI_T
uto_Lean")
[4377.84] Log: m_TutorialNotes[9]=(m_NoteName="shop",m_ImagePackageName="UI_T
uto_Shop")
[4377.84] Log: m_TutorialNotes[10]=(m_NoteName="dropAssassination",m_ImagePac
kageName="UI_Tuto_DropAssassination")
[4377.84] Log: m_TutorialNotes[11]=(m_NoteName="pRatsSwarm",m_ImagePackageNam
e="UI_Tuto_DevouringSwarm")
[4377.84] Log: m_TutorialNotes[12]=(m_NoteName="pBlink",m_ImagePackageName="U
I_Tuto_Blink")
[4377.84] Log: m_TutorialNotes[13]=(m_NoteName="pWindBlast",m_ImagePackageNam
e="UI_Tuto_Windblast")
[4377.84] Log: m_TutorialNotes[14]=(m_NoteName="pDarkVision",m_ImagePackageNa
me="UI_Tuto_DarkVision")
[4377.84] Log: m_TutorialNotes[15]=(m_NoteName="pPossession",m_ImagePackageNa
me="UI_Tuto_Possession")
[4377.84] Log: m_TutorialNotes[16]=(m_NoteName="pBendTime",m_ImagePackageName
="UI_Tuto_BendTime")
[4377.84] Log: m_TutorialNotes[17]=(m_NoteName="pShadowKill",m_ImagePackageNa
me="UI_Tuto_ShadowKill")
[4377.84] Log: m_TutorialNotes[18]=(m_NoteName="pBloodThirsty",m_ImagePackage
Name="UI_Tuto_BloodThirsty")
[4377.84] Log: m_TutorialNotes[19]=(m_NoteName="pVitality",m_ImagePackageName
="UI_Tuto_Vitality")
[4377.84] Log: m_TutorialNotes[20]=(m_NoteName="pCelerity",m_ImagePackageName
="UI_Tuto_Celerity")
[4377.84] Log: m_TutorialNotes[21]=(m_NoteName="block",m_ImagePackageName="UI
_Tuto_Block")
[4377.84] Log: m_TutorialNotes[22]=(m_NoteName="boneCharms",m_ImagePackageNam
e="UI_Tuto_BoneCharms")
[4377.84] Log: m_TutorialNotes[23]=(m_NoteName="chaos",m_ImagePackageName="UI
_Tuto_Chaos")
[4377.84] Log: m_TutorialNotes[24]=(m_NoteName="counterAttack",m_ImagePackage
Name="UI_Tuto_CounterAttack")
[4377.84] Log: m_TutorialNotes[25]=(m_NoteName="perfectBlock",m_ImagePackageN
ame="UI_Tuto_PerfectBlock")
[4377.84] Log: m_TutorialNotes[26]=(m_NoteName="playYourWay_options",m_ImageP
ackageName="UI_Tuto_PYWOptions")
[4377.84] Log: m_TutorialNotes[27]=(m_NoteName="playYourWay_pathways",m_Image
PackageName="UI_Tuto_PYWPathways")
[4377.84] Log: m_TutorialNotes[28]=(m_NoteName="playYourWay_pathways2",m_Imag
ePackageName="UI_Tuto_PYWPathways2")
[4377.84] Log: m_TutorialNotes[29]=(m_NoteName="playYourWay_powers",m_ImagePa
ckageName="UI_Tuto_PYWPowers")
[4377.84] Log: m_TutorialNotes[30]=(m_NoteName="rewireTool",m_ImagePackageNam
e="UI_Tuto_RewireTool")
[4377.84] Log: m_TutorialNotes[31]=(m_NoteName="springRazor",m_ImagePackageNa
me="UI_Tuto_SpringRazor")
[4377.84] Log: m_TutorialNotes[32]=(m_NoteName="bluePrint",m_ImagePackageName
="UI_Tuto_BluePrints")
[4377.84] Log:
[4377.84] Log: [DishonoredGame.DisGFxMoviePlayerGlobal]
[4377.84] Log: m_fMinSaveUIDuration=1.0
[4377.84] Log:
[4377.84] Log: [IniVersion]
[4377.84] Log: 0=1349769000.000000
[4377.84] Log: 1=1349768998.000000
[4377.84] Log:
[4377.84] Log: FileName: ..\..\Engine\Localization\INT\UnrealEd.INT
[4377.84] Log: [Public]
[4377.84] Log: Class=(Class=UnrealEd.WxClient,SuperClass=Engine.Client)
[4377.84] Log:
[4377.84] Log: [Errors]
[4377.84] Log: Failed3D=3d hardware initialization failed
[4377.84] Log: DDrawMode=DirectDraw was unable to set the requested video mod
e
[4377.84] Log: Error_LightmapExportRequiresUnCompressed=Lightmap compression
must be disabled for re-importing Lightmaps.
[4377.84] Log: LoadWarningSuffix_redirection= [redirection]
[4377.84] Log: LoadWarningSuffix_circularredirection= [circular redirection]
[4377.84] Log: LoadWarningSuffix_privateobject= [private]
[4377.84] Log:
[4377.84] Log: [General]
[4377.84] Log: FrameWindow=Unreal Level Editor
[4377.84] Log: ViewPersp=Perspective map
[4377.84] Log: ViewXY=Overhead map
[4377.84] Log: ViewXZ=XZ map
[4377.84] Log: ViewYZ=YZ map
[4377.84] Log: ViewOther=Viewport
[4377.84] Log: Color16=&16-bit color
[4377.84] Log: Color32=&32-bit color
[4377.84] Log: AdvancedOptions=Advanced Options
[4377.84] Log:
[4377.84] Log: [WxClient]
[4377.84] Log: ClassCaption=WxWindows Manager
[4377.84] Log:
[4377.84] Log: [UnrealEd]
[4377.84] Log: NewSoireeControlKey=New Key
[4377.84] Log: NewSoireeControlKeyName=Key Name
[4377.84] Log: Editor_Interp_Locomotion_RefreshLength=Refresh Length Key
[4377.84] Log: Editor_Interp_Locomotion_SetSpeedMode=Set Speed Mode
[4377.84] Log: Editor_Interp_Locomotion_SetEndSpeedMode=Set End Speed Mode
[4377.84] Log: Editor_Interp_ChangeTarget=Change Target
[4377.84] Log: ChooseTargetType=Choose Target Type
[4377.84] Log: TargetType=Choose the target type :
[4377.84] Log: ChooseTarget=Choose Target
[4377.84] Log: TargetName=Choose the target Group :
[4377.84] Log: ChooseAttachmentTargetType=Choose Attachment Target Type
[4377.84] Log: ChooseAttachmentBoneType=Choose Attachement Socket or Bone
[4377.84] Log: NewSpeedModeTitle=Speed Mode
[4377.84] Log: NewSpeedMode=Choose Speed Mode :
[4377.84] Log: UnrealEdTitle_F=Unreal Editor for `~ (`~-bit)
[4377.84] Log: UDKTitle_F=Unreal Development Kit (`~-bit)
[4377.84] Log: UnrealEdVersion=
`~
Copyright 1998-2010 Epic Games, Inc. All rights reserved.
ActorLineCheck, An Efficient Parametric Algorithm for Octree Traversal by
J.Revelles/C.Urea/M.Lastra (University of Granada, Spain).
Contains Autodesk FBX by Autodesk, Inc., Copyright 2010 Autodesk, Inc. All rights
reserved.
Uses Bink Video, Copyright 1997-2009 by RAD Game Tools, Inc.
Convex Decomposition Library, Copyright 2007 by John W. Ratcliff.
Libffi, Copyright 1996-2003 Red Hat, Inc.
libresample, Copyright 2006 Feeling Software.
libXML2, Copyright 1998-2003 Daniel Veillard. All rights reserved.
Mersenne Prime Twister (SSE version), Copyright 2006,2007 Mutsuo Saito,
Makoto Matsumoto and Hiroshima University. All rights reserved.
Ogg Vorbis Audio Compression, Copyright 2009, Xiph.Org Foundation.
PhysX SDK, Copyright 2006 NVIDIA Corporation. All rights reserved.
Uses Scaleform GFx Copyright 2010 Scaleform Corporation. All rights reserved.
Uses TinyXML by by Lee Thomason
Vorbis Quality Improvements, Copyright 2003-2008 Aoyumi.
Vorbis SSE Optimisations, Copyright 1994-2006.
wxWidgets, Copyright 1998-2005 Julian Smart, Robert Roebling et al
Zlib, Copyright 1995-2005 Jean-loup Gailly and Mark Adler.
This product includes code licensed from NVIDIA.

Unreal Engine Version: `~ Changelist: `~


[4377.84] Log: SplashScreen_InitialStartupProgress=Loading...
[4377.84] Log: SplashScreen_DefaultLoading=Loading...
[4377.84] Log: SplashScreen_VersionInfo1_F=`~ (Version `~, Changelist `~)
[4377.84] Log: SplashScreen_StartingUpGameAssetDatabase=Starting up the game
asset database...
[4377.84] Log: SplashScreen_ConnectingToSourceControl=Connecting to source co
ntrol server...
[4377.84] Log: SocketAlreadyExists=A socket with the name '`~' already exists
!
[4377.84] Log: SocketBoneNotFound=Bone '`~' for Socket '`~' not found.
[4377.84] Log: InvalidSkeletalMesh=No valid skeletal mesh.
[4377.84] Log: InvalidAnimSequence=Invalid animation sequence.
[4377.84] Log: AnimNotify_Trails_SampleDataError=Samples animation data will
be incorrect due to:
[4377.84] Log: AnimNotify_Trails_SkippingError=Skipping Trails sampling of an
imation data due to:
[4377.84] Log: AnimNotify_Trails_MissingSocketNames=Missing socket names.
[4377.84] Log: AnimNotify_Trails_MissingSocketOnSkelMesh=Missing socket `~ on
skeletal mesh
[4377.84] Log: ImportedSoundAlreadyExists_F=You are about to import '`~' over
an existing sound. Would you like to overwrite the existing settings?
Yes or Yes to All: Overwrite the existing settings.
No or No to All: Preserve the existing settings.
Cancel: Abort the operation.
[4377.84] Log: ImportedTextureAlreadyExists_F=The specified texture already e
xists and will be overwritten. Do you want to keep the existing texture's setti
ngs?
[4377.84] Log: ImportedFileAlreadyExists_Title=Overwrite existing file?
[4377.84] Log: ImportedTextureAlreadyExists_PreserveSettings=Keep
[4377.84] Log: ImportedTextureAlreadyExists_PreserveSettingsAll=Keep All
[4377.84] Log: ImportedTextureAlreadyExists_DiscardSettings=Replace
[4377.84] Log: ImportedTextureAlreadyExists_DiscardSettingsAll=Replace All
[4377.84] Log: ImportedTextureAlreadyExists_CancelImport=Cancel
[4377.84] Log: ShowModifiedProperties=Show Only Modified Properties
[4377.84] Log: ToolTip_ShowModifiedProperties=Toggle a filter within all prop
erty windows for displaying properties that have been modified.
[4377.84] Log: PropertyWindowMenu=Property Window Options
[4377.84] Log: PropertyWindow_FilterTitle=Filter:
[4377.84] Log: PropertyWindow_FavoritesTitle=Favorites
[4377.84] Log: PropertyWindow_ShowHiddenProperties=Show All Hidden Properties
[4377.84] Log: PropertyWindow_ToolTip_ShowHiddenProperties=Toggles whether or
not hidden properties are displayed in the property window
[4377.84] Log: MustBeAtLeastOneCollisionBody=A mesh must contain at least 1 c
ollision primitive.
[4377.84] Log: CheckoutPerforce='`~' is marked read-only. Should I try to ch
eck it out of Perforce?
[4377.84] Log: PerforceLoginTitle=Perforce Login
[4377.84] Log: PerforceLogin_Error_InvalidServer=Invalid Server. Please try
again.
[4377.84] Log: SourceControlSubmitTitle=Submit Files
[4377.84] Log: SourceControlSubmit_DescriptionValidityWarning=Changelist desc
ription is required to submit
[4377.84] Log: SourceControlRevertTitle=Revert Files
[4377.84] Log: SourceControlHistoryTitle=File History
[4377.84] Log: ColorPicker_Title=Select a Color
[4377.84] Log: Thumbnails=Thumbnails
[4377.84] Log: Package=Package
[4377.84] Log: Group=Group
[4377.84] Log: Name=Name
[4377.84] Log: NewName=New Name
[4377.84] Log: Error=Error
[4377.84] Log: Enable=Enable
[4377.84] Log: Disable=Disable
[4377.84] Log: SelectGroup=Select Group
[4377.84] Log: SelectLayer=Select Layer
[4377.84] Log: ShowAllPackagesQ=Show All Packages?
[4377.84] Log: PackageFileIsReadOnly=Unable to save package to `~ because the
file is read-only!
[4377.84] Log: OpenObjectEditorAreYouSure_F=Are you sure you want to open `~
resource editors?
[4377.84] Log: GenericDialog_WindowTitle=Message
[4377.84] Log: GenericDialog_OK=&OK
[4377.84] Log: GenericDialog_Cancel=&Cancel
[4377.84] Log: GenericDialog_Yes=&Yes
[4377.84] Log: GenericDialog_No=&No
[4377.84] Log: GenericDialog_YestoAll=Yes to &All
[4377.84] Log: GenericDialog_NotoAll=N&o to All
[4377.84] Log: GenericDialog_Retry=&Retry
[4377.84] Log: GenericDialog_Continue=C&ontinue
[4377.84] Log: OK=OK
[4377.84] Log: Cancel=Cancel
[4377.84] Log: CancelAll=Cancel All
[4377.84] Log: &OK=&OK
[4377.84] Log: &Cancel=&Cancel
[4377.84] Log: &CancelAll=&Cancel All
[4377.84] Log: Yes=Yes
[4377.84] Log: No=No
[4377.84] Log: YesToAll=Yes to All
[4377.84] Log: NoToAll=No to All
[4377.84] Log: Groups=Groups
[4377.84] Log: SearchFor=Search For
[4377.84] Log: Close=Close
[4377.84] Log: InsideOf=Inside Of
[4377.84] Log: StartingWith=Starting With
[4377.84] Log: Containing=Containing
[4377.84] Log: Ready=Ready
[4377.84] Log: Goto=Go To
[4377.84] Log: Sync=Sync Browser
[4377.84] Log: Delete=Delete
[4377.84] Log: ShowReferencers=Show Referencers
[4377.84] Log: SelectReferencersInLevel=Select referencers in level
[4377.84] Log: ObjectNotReferenced=Object '`~' Is Not Referenced
[4377.84] Log: ObjectNoReferences=Object '`~' doesn't refer to any non-ignore
d objects.
[4377.84] Log: SearchForActors=Search For Actors
[4377.84] Log: Tag=Tag
[4377.84] Log: Bind=Bind
[4377.84] Log: FullName=Full Name
[4377.84] Log: PathName=Path Name
[4377.84] Log: F_ObjectsFound=`~ objects found (displaying first `~).
[4377.84] Log: PackageGroupName=Enter Package, Group and Object Name
[4377.84] Log: Info=Info
[4377.84] Log: ResourceSizeK=Size (Kb)
[4377.84] Log: AddSpecial=Add Special
[4377.84] Log: Flags=Flags
[4377.84] Log: Prefabs=Prefabs
[4377.84] Log: Portal=Portal
[4377.84] Log: Mirror=Mirror
[4377.84] Log: Invisible=Invisible
[4377.84] Log: TwoSided=Two-Sided
[4377.84] Log: Solidity=Solidity
[4377.84] Log: Solid=Solid
[4377.84] Log: SemiSolid=Semi-Solid
[4377.84] Log: NonSolid=Non-Solid
[4377.84] Log: ImportBrush=Import Brush
[4377.84] Log: Merge=Merge
[4377.84] Log: MergeFacesQ=Merge Faces?
[4377.84] Log: Options=Options
[4377.84] Log: LightingChannels=Lighting Channels
[4377.84] Log: LightmassSettings=Lightmass Settings
[4377.84] Log: SolidMesh=Solid mesh (continuous mesh, no gaps or holes)
[4377.84] Log: NonSolidMesh=Nonsolid (contains gaps or holes)
[4377.84] Log: Tool=Tool
[4377.84] Log: Radius=Radius
[4377.84] Log: PerToolQ=Per Tool?
[4377.84] Log: /=/
[4377.84] Log: StrengthPct=Strength (pct)
[4377.84] Log: Terrain=Terrain
[4377.84] Log: Layer=Layer
[4377.84] Log: ...=...
[4377.84] Log: ArrayPropertyHeader=...
[4377.84] Log: ImportExport=Import/Export
[4377.84] Log: Import=Import
[4377.84] Log: ImportEx=Import...
[4377.84] Log: Export=Export
[4377.84] Log: &Import=&Import
[4377.84] Log: &Export=&Export
[4377.84] Log: ExportAll=Export All
[4377.84] Log: Import_SourceFileNotFound=Source File Not Found. Browse to so
urce file.
[4377.84] Log: Preview=Preview
[4377.84] Log: PreviewOptions=Preview Options
[4377.84] Log: DlgSoundNodeWaveOptions=Compression Preview Window
[4377.84] Log: EditNodesE=Edit Nodes...
[4377.84] Log: CompressionPercent=Compression Percent
[4377.84] Log: Compress=Compress
[4377.84] Log: FileSize=File Size
[4377.84] Log: Xbox360FileSize=Xbox360 File Size (Bytes)
[4377.84] Log: MeshImport=Static Mesh Import
[4377.84] Log: FontPreview_WindowCaption=Font Preview
[4377.84] Log: FontPreview_PreviewBorder=Preview
[4377.84] Log: FontPreview_DefaultText=The quick brown fox jumped over the la
zy dog
[4377.84] Log: FontPreview_ForegroundButton=Foreground
[4377.84] Log: FontPreview_BackgroundButton=Background
[4377.84] Log: FontPreview_CloseButton=Close
[4377.84] Log: FontFactory_ImportingTrueTypeFont=Importing TrueType Font...
[4377.84] Log: Update=Update
[4377.84] Log: UpdateAll=Update All
[4377.84] Log: ChooseFont=Choose Font
[4377.84] Log: Create=Create
[4377.84] Log: Class=Class
[4377.84] Log: Script=Script
[4377.84] Log: FontProperties=Font Properties
[4377.84] Log: FontProperties_SelectedTextureProperties=Selected Texture Prop
erties
[4377.84] Log: FontPages=Font Pages
[4377.84] Log: HeightMapOnlyQ=HeightMap Only?
[4377.84] Log: BakeDisplacementMapQ=Bake DisplacementMap?
[4377.84] Log: New=New
[4377.84] Log: &New=&New...
[4377.84] Log: Factory=Factory
[4377.84] Log: SelectImportFactory=Select Import Factory
[4377.84] Log: Exporter=Exporter
[4377.84] Log: SelectExporter=Select Exporter
[4377.84] Log: BuildFromFilePath=Build From File Path
[4377.84] Log: SceneInfo=Scene Info
[4377.84] Log: OKToAll=OK To All
[4377.84] Log: TextureProperties=Texture Properties
[4377.84] Log: Texture=Texture
[4377.84] Log: TextureProperties_QuickInfoPaneLabel=Texture Info
[4377.84] Log: TextureProperties_ReimportTexture=Reimport
[4377.84] Log: TextureProperties_CompressNow=Compress Now
[4377.84] Log: TextureProperties_ReimportTexture_Tooltip=Reimport the texture
while enabling Defer Compression
[4377.84] Log: TextureContextMenu_CompressNow=Compress Texture Now
[4377.84] Log: TextureContextMenu_FindInTextureStatsBrowser=Find in Texture S
tats Browser
[4377.84] Log: Properties=Properties
[4377.84] Log: Preferences=Preferences
[4377.84] Log: TexturePropertiesCaption=Texture Properties - `~
[4377.84] Log: SoundCuePropertiesCaption=Sound Cue Properties - `~
[4377.84] Log: SoundCueMultiplePropertiesCaption=Sound Cue Properties - (`~ S
elected)
[4377.84] Log: SoundCueNodeCaption=Sound Attenuation Node
[4377.84] Log: SoundCueNodeMultipleCaption=Sound Attenuation Nodes - (`~ Sele
cted)
[4377.84] Log: TextureQuickInfoImportedRes=Imported: `~ x `~
[4377.84] Log: TextureQuickInfoEffectiveRes=Max In-Game: `~ x `~
[4377.84] Log: TextureQuickInfo360EffectiveRes=Xbox 360 In-Game: `~ x `~
[4377.84] Log: TextureQuickInfoPS3EffectiveRes=PS3 In-Game: `~ x `~
[4377.84] Log: TextureQuickInfoDisplayedRes=Displayed: `~ x `~
[4377.84] Log: TextureQuickInfoStreamedMethod=Method: `~
[4377.84] Log: TextureQuickInfoIsStreamed=Streamed
[4377.84] Log: TextureQuickInfoIsNotStreamed=Never Streamed
[4377.84] Log: TextureQuickInfoPixelFormat=Format: `~
[4377.84] Log: TextureQuickInfoLODBias=Calculated LOD Bias: `~
[4377.84] Log: TextureQuickInfo360LODBias=Xbox 360 LOD Bias: `~
[4377.84] Log: TextureQuickInfoPS3LODBias=PS3 LOD Bias: `~
[4377.84] Log: BrushBuilder=Brush Builder
[4377.84] Log: BrushBuilderName_Generic=Generic Builder
[4377.84] Log: BrushBuilderName_Cone=Cone
[4377.84] Log: BrushBuilderName_Cube=Cube
[4377.84] Log: BrushBuilderName_CurvedStair=Curved Staircase
[4377.84] Log: BrushBuilderName_Cylinder=Cylinder
[4377.84] Log: BrushBuilderName_LinearStair=Linear Staircase
[4377.84] Log: BrushBuilderName_Sheet=Sheet
[4377.84] Log: BrushBuilderName_SpiralStair=Spiral Staircase
[4377.84] Log: BrushBuilderName_Tetrahedron=Tetrahedron (Sphere)
[4377.84] Log: BrushBuilderName_Volumetric=Cards
[4377.84] Log: Build=Build
[4377.84] Log: BrushBuilderCaption=Brush Builder - `~
[4377.84] Log: UseActorAsParentQ=Use 'Actor' As Parent?
[4377.84] Log: PlaceableClassesOnlyQ=Placeable Classes Only?
[4377.84] Log: SearchQ=Search:
[4377.84] Log: ClearQ=Clear
[4377.84] Log: NoResults=No Results
[4377.84] Log: ChooseProperty=Choose Property
[4377.84] Log: PropertyName=Property Name
[4377.84] Log: ChooseAnimSlot=Choose Anim Slot
[4377.84] Log: SlotName=Slot Name
[4377.84] Log: ChooseToggleAction=Choose Toggle Action
[4377.84] Log: ToggleAction=Toggle Action
[4377.84] Log: InterpEd_VisibilityActionDialogTitle=Choose Visibility Action
[4377.84] Log: InterpEd_VisibilityActionDialogText=Visibility Action
[4377.84] Log: NewCut=New Cut
[4377.84] Log: CutToGroup=Cut To Group
[4377.84] Log: NewSeqKey=New Sequence
[4377.84] Log: NewBlurb=New Blurb
[4377.84] Log: Sequences=Sequences
[4377.84] Log: DestSeqNotFoundF=Destination sequence named '`~' not found.
[4377.84] Log: AnimSetNotFound=Destination AnimSet named '`~' not found.
[4377.84] Log: CopyNotifies=Copy Notifies
[4377.84] Log: AACT_CreateAdditiveAnimation=Create Additive Animation
[4377.84] Log: AACT_SelectBuildMethod=Select Build Method
[4377.84] Log: AACT_ReferencePose=Reference Pose
[4377.84] Log: AACT_AnimationFirstFrame=Animation First Frame
[4377.84] Log: AACT_AnimationScaled=Animation Scaled
[4377.84] Log: AACT_PickBaseAnimation=Pick Base Animation
[4377.84] Log: AACT_LoopingAnim=Looping Animation
[4377.84] Log: AAD_AddAdditiveAnimation=Add Additive Animation
[4377.84] Log: AAD_SubtractAdditiveAnimation=Subtract Additive Animation
[4377.84] Log: AAD_DestinationAnimationName=Destination Animation Name
[4377.84] Log: AAD_SelectAdditiveAnimation=Select Additive Animation
[4377.84] Log: AAD_ScaleAdditiveToSource=Scale Additive Animation To Source
[4377.84] Log: AAD_ScaleSourceToAdditive=Scale Source To Additive Animation
[4377.84] Log: ShiftNotifies=Shift Notifies
[4377.84] Log: TimeShift=Time Shift
[4377.84] Log: SomeNotifiesWillNotBeCopiedQ=Some notifies will not be copied
because the destination sequence is not long enough. Proceed?
[4377.84] Log: SomeNotifiesWereNotCopiedF=Because the destination sequence wa
s shorter, `~ notifies were not copied.
[4377.84] Log: DestSeqAlreadyContainsNotifiesMergeQ=The destination sequence
already contains `~ notifies. Delete these before copying?
[4377.84] Log: SelectedSeqHasNoNotifies=Nothing to do; the selected sequence
contains no notifies.
[4377.84] Log: DestSeqAlreadyContainsMetadataMergeQ=The destination sequence
already contains `~ metadata. Delete these before copying?
[4377.84] Log: DestAnimSequenceName=Destination sequence name:
[4377.84] Log: DestAndSrcSeqsMatch=Source and destination sequences are the s
ame.
[4377.84] Log: SeqKeyName=AnimSequence:
[4377.84] Log: SelectFaceFXAnim=Select FaceFX Animation
[4377.84] Log: CannotUnmountFaceFXOpenInStudio=Cannot unmount all from FaceFX
Asset '`~' - Currently open in FaceFX Studio.
[4377.84] Log: FaceFXAnim=FaceFX Animation:
[4377.84] Log: NoAnimSeqsFound=No AnimSequences Found. Have You Added Some An
imSets To The Track AnimSets Array?
[4377.84] Log: NoSoundCueSelected=Cannot Add Sound. No SoundCue Selected In B
rowser.
[4377.84] Log: NothingToKeyframe=Nothing to keyframe, or selected object can'
t be keyframed on this type of track.
For example, you can't move a StaticMesh, you must instead use a Mover.
[4377.84] Log: NoActiveTrack=No active track selected. Highlight a track from
the list on the left side of the window before adding a keyframe.
[4377.84] Log: InterpEd_Track_TooManySelected=Only 1 track can be selected fo
r this operation.
[4377.84] Log: TextureGroups=Texture Groups
[4377.84] Log: BatchProcess=Batch Process
[4377.84] Log: NewSocket=New Socket
[4377.84] Log: NewBone=New Bone
[4377.84] Log: BoneName=Bone Name
[4377.84] Log: NewSkelControlChain=New SkelControl Chain
[4377.84] Log: RotateAnimSequence=Rotate AnimSequence
[4377.84] Log: RotateDegrees=Rotate Degrees
[4377.84] Log: Axis=Axis
[4377.84] Log: RenameElement=Rename Element
[4377.84] Log: SetTime=Set Time
[4377.84] Log: NewTime=New Time
[4377.84] Log: SetValue=Set Value
[4377.84] Log: SetToTrue=Set To True
[4377.84] Log: SetToFalse=Set To False
[4377.84] Log: NewValue=New Value
[4377.84] Log: ScaleTimes=Scale Times
[4377.84] Log: ScaleTimes_ToolTip=Scale time values by a given scalar
[4377.84] Log: ScaleValues=Scale Values
[4377.84] Log: ScaleValues_ToolTip=Scale values by a given scalar
[4377.84] Log: EnterScalar=Enter Scale Factor
[4377.84] Log: ScaleTimesPrompt=Scale times by:
[4377.84] Log: ScaleValuesPrompt=Scale values by:
[4377.84] Log: SetSoundVolume=Set Sound Volume
[4377.84] Log: Volume=Volume
[4377.84] Log: SetSoundPitch=Set Sound Pitch
[4377.84] Log: Pitch=Pitch
[4377.84] Log: Yaw=Yaw
[4377.84] Log: Roll=Roll
[4377.84] Log: NameSequence=Name Sequence
[4377.84] Log: SequenceName=Sequence Name
[4377.84] Log: RenameEmitter=Rename Emitter
[4377.84] Log: SelectParticleSystem=Select ParticleSystem
[4377.84] Log: NewEmitterLeft=New Emitter Before
[4377.84] Log: NewEmitterRight=New Emitter After
[4377.84] Log: NewGroupName=New Group Name
[4377.84] Log: NewFolderName=New Folder Name
[4377.84] Log: StretchSection=Stretch Section
[4377.84] Log: NewLength=New Length
[4377.84] Log: InsertEmptySpace=Insert Empty Space
[4377.84] Log: Seconds=Seconds
[4377.84] Log: InterpEd_Rename_Track=Rename Track
[4377.84] Log: NewTrackName=New Track Name
[4377.84] Log: RenameGroup=Rename Group
[4377.84] Log: RenameFolder=Rename Folder
[4377.84] Log: RenameFolderAndGroup=Rename Folder and Group
[4377.84] Log: CreateNewGroupTab=Create New Group Tab...
[4377.84] Log: SendToGroupTab=Add To Group Tab
[4377.84] Log: RemoveFromGroupTab=Remove From Selected Group Tab
[4377.84] Log: DeleteGroupTab=Delete Group Tab
[4377.84] Log: DuplicateGroup=Duplicate Group
[4377.84] Log: CreateGroupTab_Title=Create Group Tab
[4377.84] Log: CreateGroupTab_Caption=Group Tab Name:
[4377.84] Log: InterpEd_FileMenu_Import=Import...
[4377.84] Log: InterpEd_FileMenu_ExportAll=Export All...
[4377.84] Log: InterpEd_FileMenu_ExportSoundCueInfo=Export Sound Cue Info...
[4377.84] Log: InterpEd_ExportSoundCueInfoDialogTitle=Export Sound Cue Info
[4377.84] Log: InterpEd_FileMenu_ExportBakeTransforms=Bake Transforms on Expo
rt
[4377.84] Log: InterpEd_ChangeGroupFolder=Change Group Folder
[4377.84] Log: InterpEd_MoveActiveGroupToFolder=Move Group Into Folder
[4377.84] Log: InterpEd_MoveGroupToActiveFolder=Move Group Into This Folder
[4377.84] Log: InterpEd_RemoveFromGroupFolder=Remove From Folder
[4377.84] Log: InterpEd_InitialInterpModeComboBox_Desc=Initial Interp Mode |
Selects the curve interpolation mode for newly created keys
[4377.84] Log: InterpEd_ViewMenu_ToggleSnap=Snap Keys
[4377.84] Log: InterpEd_ViewMenu_SnapTimeToFrames=Snap Time to Frames
[4377.84] Log: InterpEd_ViewMenu_FixedTimeStepPlayback=Fixed Time Step Playba
ck
[4377.84] Log: InterpEd_ViewMenu_PreferFrameNumbers=Show Frames Numbers in An
im Tracks
[4377.84] Log: InterpEd_ViewMenu_ShowTimeCursorPosForAllKeys=Show Cursor Posi
tion for All Anim Keys
[4377.84] Log: InterpEd_ToggleSnapTimeToFrames_Desc=Snap Time to Frames | Sna
ps the timeline cursor to the frame rate specified in the Snap Size setting
[4377.84] Log: InterpEd_FixedTimeStepPlayback_Desc=Fixed Time Step Playback |
Locks the playback rate to the frame rate specified in the Snap Size setting
[4377.84] Log: InterpEd_SnapComboBox_Desc=Snap Size | Selects the timeline gr
anularity for snapping and visualization purposes
[4377.84] Log: InterpEd_FrameRate_15_fps=15 fps
[4377.84] Log: InterpEd_FrameRate_24_fps=24 fps (film)
[4377.84] Log: InterpEd_FrameRate_25_fps=25 fps (PAL/25)
[4377.84] Log: InterpEd_FrameRate_29_97_fps=29.97 fps (NTSC/30)
[4377.84] Log: InterpEd_FrameRate_30_fps=30 fps
[4377.84] Log: InterpEd_FrameRate_50_fps=50 fps (PAL/50)
[4377.84] Log: InterpEd_FrameRate_59_94_fps=59.94 fps (NTSC/60)
[4377.84] Log: InterpEd_FrameRate_60_fps=60 fps
[4377.84] Log: InterpEd_FrameRate_120_fps=120 fps
[4377.84] Log: InterpEd_Snap_Keys=Snap to Keys
[4377.84] Log: InterpEd_TimelineInfo_Seconds=seconds
[4377.84] Log: InterpEd_TimelineInfo_Frames=frames
[4377.84] Log: InterpEd_ViewMenu_ViewportFrameStats=Display Frame Stats in Vi
ewport
[4377.84] Log: CurveEd_TabComboBox_Desc=Use this to filter curves such that o
nly the selected tab set of curves is visible.
[4377.84] Log: CurveEd_KeyContext_DeleteSelected=Delete
[4377.84] Log: CurveEd_ToolBar_ShowAllCurveTangents=Show All Curve Tangents
[4377.84] Log: InterpEd_Duplicate_NoGroup=Must Select A Group Before Duplicat
ing
[4377.84] Log: ExportCameraAnim=Export To CameraAnim
[4377.84] Log: ExportCameraAnim_Desc=Saves the active group as a CameraAnim
[4377.84] Log: InterpEd_MoveToCurrentPosition=Move To Current Timeline Positi
on
[4377.84] Log: InterpEd_MoveToBeginning=Move To The Sequence Beginning
[4377.84] Log: InterpEd_MoveToEnd=Move To Sequence End
[4377.84] Log: InterpEd_MoveToEndOfLongestTrack=Move To End Of The Longest Tr
ack
[4377.84] Log: EnterNewEventName=Enter New Event Name
[4377.84] Log: NewEventName=New Event Name
[4377.84] Log: NewEventKey=New Event Key
[4377.84] Log: SocketName=Socket Name
[4377.84] Log: RenameSocket=Rename Socket
[4377.84] Log: RenameAnimSequence=Rename AnimSequence
[4377.84] Log: NewSequenceName=New Sequence Name
[4377.84] Log: ActorFactory=Actor Factory
[4377.84] Log: ActorFactoryNotForUseByKismetF=`~ cannot be used in UnrealKism
et.
[4377.85] Log: LoadErrors=Load Errors
[4377.85] Log: LoadErrorMsg=The following resources were not found when loadi
ng the map. Any references to them were set to NULL.
WARNING : If you save the map now, these references will be saved as NULL.
[4377.85] Log: MissingFiles=Missing Files
[4377.85] Log: MissingObjects=Missing Objects
[4377.85] Log: ShowNormalsQ=Show Normals?
[4377.85] Log: AffectWidgetOnlyQ=Affect Widget Only?
[4377.85] Log: SoftSelection=Soft Selection
[4377.85] Log: EnabledQ=Enabled?
[4377.85] Log: AutoAdjustQ=Auto Adjust?
[4377.85] Log: Automatic=Automatic
[4377.85] Log: Standing=Standing
[4377.85] Log: MidLevel=Mid Level
[4377.85] Log: Coverslip=Cover Slip
[4377.85] Log: SwatTurn=Swat Turn
[4377.85] Log: Turn=Turn
[4377.85] Log: Weld=Weld
[4377.85] Log: Mantle=Mantle
[4377.85] Log: PopUp=Pop Up
[4377.85] Log: LeanLeft=Lean Left
[4377.85] Log: LeanRight=Lean Right
[4377.85] Log: ClimbUp=Climb Up
[4377.85] Log: PlayerOnly=Player Only
[4377.85] Log: ForceCanPopUp=Force Can Pop Up
[4377.85] Log: ForceCanCoverSlip_Left=Force Can Coverslip Left
[4377.85] Log: ForceCanCoverSlip_Right=Force Can Coverslip Right
[4377.85] Log: EngineVersion=Engine Version
[4377.85] Log: AboutUnrealEd=About `~
[4377.85] Log: OnlineHelp=Online Help...
[4377.85] Log: EditorFrame_GoToForums=Online Forums...
[4377.85] Log: EditorFrame_GoToSwarmSetup=Setting Up Swarm...
[4377.85] Log: EditorFrame_AutoTextureReimport_Alert=Texture Automatic Reimpo
rt
[4377.85] Log: UDNWarningErrorHelpF1=UDN Warning/Error Help (F1)
[4377.85] Log: Pan=Pan
[4377.85] Log: U=U
[4377.85] Log: V=V
[4377.85] Log: Rotation=Rotation
[4377.85] Log: FlipU=Flip U
[4377.85] Log: FlipV=Flip V
[4377.85] Log: PanU=Pan U
[4377.85] Log: PanV=Pan V
[4377.85] Log: UPanAmount=U Pan Amount:
[4377.85] Log: VPanAmount=V Pan Amount:
[4377.85] Log: RotationAmount=Rotation Amount (Degrees):
[4377.85] Log: Delta=Delta
[4377.85] Log: Relative=Relative
[4377.85] Log: SurfPropMsg=Hold SHIFT while clicking the above buttons to aff
ect surfaces in the opposite direction.
[4377.85] Log: Scaling=Scaling
[4377.85] Log: Simple=Simple
[4377.85] Log: Custom=Custom
[4377.85] Log: RelativeQ=Relative?
[4377.85] Log: Apply=Apply
[4377.85] Log: &Apply=&Apply
[4377.85] Log: Flip=Flip
[4377.85] Log: Lighting=Lighting
[4377.85] Log: LightMapResolution=Lightmap Resolution
[4377.85] Log: AcceptsLights=Accepts Lights
[4377.85] Log: AcceptsDynamicLights=Accepts Dynamic Lights
[4377.85] Log: ForceLightmap=Force Lightmap
[4377.85] Log: SurfaceProperties=Surface Properties
[4377.85] Log: SurfaceProperties_Title=`~ Surface(s) Selected : `~
[4377.85] Log: SurfaceProperties_EmptyTitle=No Surface Selected
[4377.85] Log: SurfaceProperties_MultipleMaterials=Multiple Materials
[4377.85] Log: SurfaceProperties_NoMaterial=No Material
[4377.85] Log: Alignment=Alignment
[4377.85] Log: RotPanScale=Rot/Pan/Scale
[4377.85] Log: 1=1
[4377.85] Log: 2=2
[4377.85] Log: 4=4
[4377.85] Log: 8=8
[4377.85] Log: 16=16
[4377.85] Log: 32=32
[4377.85] Log: 64=64
[4377.85] Log: 128=128
[4377.85] Log: 256=256
[4377.85] Log: 512=512
[4377.85] Log: 1024=1024
[4377.85] Log: 45=45
[4377.85] Log: 90=90
[4377.85] Log: MainMenu_FindActors=Find Actors...
[4377.85] Log: Search=Search
[4377.85] Log: SearchE=Search...
[4377.85] Log: SearchType=Search Type
[4377.85] Log: SearchScope=Search Scope
[4377.85] Log: CurrentLevel=Current Level
[4377.85] Log: CurrentSequence=Current Sequence
[4377.85] Log: AllLevels=All Levels
[4377.85] Log: MapCheck=Map Check
[4377.85] Log: MapCheckGoto=MapCheckDlg: Goto Actors
[4377.85] Log: LightingInfo=Lighting Info
[4377.85] Log: LightingResults=Lighting Results
[4377.85] Log: LightingTimings=Lighting Timings
[4377.85] Log: LightingStaticMeshInfo=Lighting StaticMesh Info
[4377.85] Log: LightingBuildInfo=Lighting Build Info
[4377.85] Log: LightMapDensityRenderingOptions=LightMap Density Rendering Opt
ions
[4377.85] Log: LightMapRatioAdjust=Lightmap Resolution Adjustment
[4377.85] Log: StaticMeshLightingInfoGoto=DlgStaticMeshLightingInfo:GotoActor
s
[4377.85] Log: StaticMeshLightingInfoSwap=DlgStaticMeshLightingInfo:Swap
[4377.85] Log: StaticMeshLightingInfoSet=DlgStaticMeshLightingInfo:Set
[4377.85] Log: StaticMeshLightingInfoRatio=DlgStaticMeshLightingInfo:Ratio
[4377.85] Log: DensityRenderingOptions=Density Rendering Options
[4377.85] Log: IdealDensity=Ideal Density
[4377.85] Log: MaximumDensity=Maximum Density
[4377.85] Log: ColorScale=Color Scale
[4377.85] Log: GrayscaleScale=Grayscale Scale
[4377.85] Log: RenderGrayscale=Render Grayscale
[4377.85] Log: ActorSearchGoto=ActorSearchDlg: Goto Actors
[4377.85] Log: ActorSearchSelectActors=ActorSearchDlg: Select Actors
[4377.85] Log: RefreshWithHotkey=Refresh F5
[4377.85] Log: Refresh=Refresh
[4377.85] Log: RefreshF5=Refresh (F5)
[4377.85] Log: RescanAllLevels=Rescan all levels
[4377.85] Log: RescanSelectedLevels=Rescan selected levels
[4377.85] Log: RescanCurrentLevel=Rescan current level
[4377.85] Log: SMLIResolution=Resolution
[4377.85] Log: Error_NoLevelsForRescan=No levels found during rescan.
[4377.85] Log: Swap=Swap
[4377.85] Log: SwapEx=Swap Ex...
[4377.85] Log: SetToVertexMapping=Set To Vertex
[4377.85] Log: SetToTextureMapping=Set To Texture
[4377.85] Log: SetToTextureMappingEx=Set To Texture Ex...
[4377.85] Log: SetToRatio=Set To Ratio...
[4377.85] Log: LSMI_GetResolutionTitle=Enter Lightmap Resolution (will round
to power of two)
[4377.85] Log: LMSI_Ratio=Enter ratio to apply
[4377.85] Log: LMSI_Minimum=Enter minimum resolution required for applying ad
justment
[4377.85] Log: LSMI_IncludeBSP=Convert all BSP as well?
[4377.85] Log: StoppingMapBuild=Stopping Map Build...
[4377.85] Log: ShowMemStats=Show Resource Memory Usage
[4377.85] Log: GenericBrowser_SetMaterialPreviewBackgroundColor=Set Material
Preview Background Color...
[4377.85] Log: GenericBrowser_SetTranslucentMaterialPreviewBackgroundColor=Se
t Translucent Material Preview Background Color...
[4377.85] Log: FullyLoadCheckedOutPackages=Auto-load checked-out packages
[4377.85] Log: Type=Type
[4377.85] Log: Memory=Memory
[4377.85] Log: Message=Message
[4377.85] Log: Actor=Actor
[4377.85] Log: MinimumBoneSize=Minimum Bone Size
[4377.85] Log: OrientAlongBone=Orient Along Bone
[4377.85] Log: CollisionGeometry=Collision Geometry
[4377.85] Log: UseVertsWith=Use Verts With
[4377.85] Log: CreateJoints=Create Joints
[4377.85] Log: WalkPastSmallBones=Walk Past Small Bones
[4377.85] Log: CreateBodyForAllBones=Create Body For All Bones
[4377.85] Log: OpenInPhATNow=Open In PhAT Now
[4377.85] Log: NewPhysicsAsset=New Physics Asset
[4377.85] Log: CreateNewPhysXDestructible=Create New PhysX Destructible
[4377.85] Log: ResliceFracturedMeshes=Reslice Fractured Meshes
[4377.85] Log: WarningLargePieceCount_Title=Large Piece Count Warning
[4377.85] Log: WarningLargePieceCount=The slice counts you have selected are
likely to produce more than `~ pieces. Select OK to continue, or Cancel to abor
t.
[4377.85] Log: WarningLargePieceCount64k=The slice counts you have selected a
re likely to produce more than `~ pieces. There is a 64k piece limit. Select O
K to continue, or Cancel to abort.
[4377.85] Log: SphylSphere=Sphyl/Sphere
[4377.85] Log: Box=Box
[4377.85] Log: DominantWeight=Dominant Weight
[4377.85] Log: AnyWeight=Any Weight
[4377.85] Log: Material=Material
[4377.85] Log: Parent=Parent
[4377.85] Log: Current=Current
[4377.85] Log: SetAssetPhysicalMaterial=Set Asset Physical Material
[4377.85] Log: PhysicalMaterial=Physical Material
[4377.85] Log: SetAssetDisableParams=Set Asset Disable Params
[4377.85] Log: LinearVelocity=Linear Velocity
[4377.85] Log: LinearAcceleration=Linear Acceleration
[4377.85] Log: AngularVelocity=Angular Velocity
[4377.85] Log: AngularAcceleration=Angular Acceleration
[4377.85] Log: AttachmentBase=Attachment Base
[4377.85] Log: Location=Location
[4377.85] Log: X=X
[4377.85] Log: Y=Y
[4377.85] Log: Z=Z
[4377.85] Log: Autosave_Enabled=Autosaving is ENABLED (Next: `~:`02~ min)
[4377.85] Log: Autosave_Disabled=Autosaving is DISABLED
[4377.85] Log: Autosave_Soon=Autosave will occur in: `~ second(s)
[4377.85] Log: SetCollision=Set Collision Type
[4377.85] Log: BlockAll=Block All
[4377.85] Log: BlockGameplay=Block Gameplay
[4377.85] Log: BlockNone=No Collision
[4377.85] Log: ConvertToBlockingVolume=Convert To Blocking Volume
[4377.85] Log: ConvertToVolume=Convert To Volume
[4377.85] Log: Transaction_ConvertToVolume=Convert to Volume: `~
[4377.85] Log: Kismet_InvalidEmitter=ParticleEvent: Not a valid emitter actor
.
[4377.85] Log: Kismet_InvalidPSysTemplate=ParticleEvent: `~ has no particle s
ystem template.
[4377.85] Log: Kismet_NoEmittersInPSysTemplate=ParticleEvent: `~ has no emitt
ers in the particle system.
[4377.85] Log: AddTag=Set Content Tag
[4377.85] Log: ClipPadSaveAs=Save To Clip Pad
[4377.85] Log: ClipPadSelect=Paste From Clip Pad
[4377.85] Log: PasteFrom:=Paste From:
[4377.85] Log: Patches=Patches
[4377.85] Log: Appearance=Appearance
[4377.85] Log: LayerSetUp=Layer Set Up
[4377.85] Log: None=None
[4377.85] Log: NewTerrainWizard=New Terrain Wizard
[4377.85] Log: Log=Log
[4377.85] Log: OpenTheFile_F=Open the file : '`~'
[4377.85] Log: LockSelectedActorsQ=Lock Selected Actors?
[4377.85] Log: CopyToClipboard=Copy To Clipboard
[4377.85] Log: CompleteCopyToClipboard=Complete Copy To Clipboard (Contains e
ditline objects)
[4377.85] Log: ExpandAllCategories=Expand All Categories
[4377.85] Log: CollapseAllCategories=Collapse All Categories
[4377.85] Log: PropertyWindow_AddNewItem=Add a new item
[4377.85] Log: PropertyWindow_RemoveAllItemsFromArray=Remove all items from t
his array
[4377.85] Log: PropertyWindow_InsertNewItemHere=Insert a new item before this
item
[4377.85] Log: PropertyWindow_DuplicateThisItem=Create a copy of this item
[4377.85] Log: PropertyWindow_DeleteItem=Remove this item
[4377.85] Log: PropertyWindow_FindObjectInContentBrowser=Find object in Conte
nt Browser
[4377.85] Log: MoveUpItem=Move Up Item
[4377.85] Log: MoveDownItem=Move Down Item
[4377.85] Log: PropertyWindow_TextBox=Click to show editing text box
[4377.85] Log: ShowAllResourceTypes=Show All Resource Types
[4377.85] Log: MaterialsSubMenu=Materials
[4377.85] Log: LevelViewportContext_EditMaterialInterface=Edit Material...
[4377.85] Log: LevelViewportContext_SyncMaterialInstance=Find Instance in Gen
eric Browser...
[4377.85] Log: LevelViewportContext_SyncBaseMaterial=Find Base Material in Ge
neric Browser...
[4377.85] Log: LevelViewportContext_SyncMaterial=Find Material in Generic Bro
wser...
[4377.85] Log: LevelViewportContext_SyncTexture=Find Texture in Content Brows
er...
[4377.85] Log: CreateMaterialInstanceConstant=Create New Instance (Constant)
[4377.85] Log: CreateMaterialInstanceTimeVarying=Create New Instance (Time-va
rying)
[4377.85] Log: LevelViewportContext_AssignMaterial=Assign from Generic Browse
r
[4377.85] Log: LevelViewportContext_LevelMenu=Level
[4377.85] Log: LevelViewportContext_MakeLevelGridVolumeCurrent=Make Level Gri
d Volume Current
[4377.85] Log: LevelViewportContext_ClearCurrentLevelGridVolume=Clear Current
Level Grid Volume
[4377.85] Log: EnterMaterialInstanceName=Enter Material Instance Name
[4377.85] Log: PleaseEnterValue=Please Enter Value
[4377.85] Log: MaterialInstanceNameTaken_F=The material instance name you spe
cified is already taken: `~
[4377.85] Log: PropertyWindow_UseMouseToPickColorFromViewport=Choose a new co
lor by clicking a color in a viewport window
[4377.85] Log: PropertyWindow_ClearAllText=Clear text
[4377.85] Log: PropertyWindow_UseMouseToPickActorFromViewport=Choose an actor
by clicking the actor in a viewport window
[4377.85] Log: PropertyWindow_UseCurrentSelectionInBrowser=Use selected objec
t in Content Browser
[4377.85] Log: PropertyWindow_CreateANewObject=Create a new object
[4377.85] Log: CreateANewObject=Create A New Object
[4377.85] Log: EditInlineNewAreYouSure=This operation will destroy any exitin
g object(s). Are you sure?
[4377.85] Log: UsageFilterTypes[0]=Content Packages
[4377.85] Log: UsageFilterTypes[1]=Loaded Levels
[4377.85] Log: UsageFilterTypes[2]=Current Level
[4377.85] Log: UsageFilterTypes[3]=Visible Levels
[4377.85] Log: AnimSetViewer=AnimSet Viewer
[4377.85] Log: SkelMesh=Mesh
[4377.85] Log: Anim=Anim
[4377.85] Log: Morph=Morph
[4377.85] Log: MorphSet=MorphSet
[4377.85] Log: MorphTargetSet=MorphTargetSet
[4377.85] Log: MorphTargets=MorphTargets
[4377.85] Log: MorphTarget=MorphTarget
[4377.85] Log: SkeletalMesh=Skeletal Mesh
[4377.85] Log: UseSelectedSkeletalMeshInBrowser=Use Selected SkeletalMesh In
Browser
[4377.85] Log: AnimSet=AnimSet
[4377.85] Log: Debug=Debug
[4377.85] Log: AnimationSequences=Animation Sequences
[4377.85] Log: ExtraMesh1=Extra Mesh 1
[4377.85] Log: ExtraMesh2=Extra Mesh 2
[4377.85] Log: ExtraMesh3=Extra Mesh 3
[4377.85] Log: Mesh=Mesh
[4377.85] Log: AnimSequence=AnimSequence
[4377.85] Log: -None-=- None -
[4377.85] Log: NewAnimSet=New AnimSet...
[4377.85] Log: ImportPSA=Import PSA...
[4377.85] Log: ImportCOLLADAAnim=Import COLLADA Animation...
[4377.85] Log: ImportFbxAnim=Import FBX Animation...
[4377.85] Log: MeshMenu=Mesh
[4377.85] Log: ImportMeshLOD=Import Mesh LOD...
[4377.85] Log: ImportMeshWeights=Import Mesh Weights...
[4377.85] Log: ImportMeshWeightsSuccessful=Mesh Weights For LOD `~ Imported S
uccessfully!
[4377.85] Log: ImportMeshWeightsTitle=Import Mesh Weights
[4377.85] Log: ImportMeshWeightsFilename=Mesh Weights Filename
[4377.85] Log: ImportMeshWeightsFilenameBase=Mesh Base Filename
[4377.85] Log: ImportMeshWeightsMismatch=Importing weights: Mismatched mesh d
ata. Can not import mesh weights.
[4377.85] Log: ImportMeshWeightUsageTitle=Select a mesh weight usage
[4377.85] Log: ImportMeshWeightUsage=Weight Usage Type:
[4377.85] Log: ImportMeshWeightUsage0=Partial Weight Swap (Gore)
[4377.85] Log: ImportMeshWeightUsage1=Full Weight Swap
[4377.85] Log: ToggleMeshWeights=Toggle Mesh Weights
[4377.85] Log: ToggleMeshWeightsFull=Toggle Mesh Weights FULL
[4377.85] Log: NewMorphTargetSet=New MorphTargetSet...
[4377.85] Log: ResetMorphTargetPreview=Reset All Morph Target Weights
[4377.85] Log: SelectAllMorphTargets=Select All Morph Targets
[4377.85] Log: ImportMorphTarget=Import MorphTarget...
[4377.85] Log: ImportMorphTargetLOD=Import MorphTarget LOD...
[4377.85] Log: ImportMorphTargets=Import MorphTarget using Import File Name
[4377.85] Log: ImportMorphTargetsLOD=Import MorphTarget LOD using Import File
Name
[4377.85] Log: NewMorphTargetName=New MorphTarget Name
[4377.85] Log: UpdateMorphTarget=Update Morph Targets
[4377.85] Log: DeleteMorph=Delete Morph Target
[4377.85] Log: WxDlgMorphLODImport_Filename=Filename:
[4377.85] Log: WxDlgMorphLODImport_MorphObject=Morph Target Object
[4377.85] Log: WxDlgMorphLODImport_LODLevel=LOD Index
[4377.85] Log: WxDlgMorphLODImport_Title=Morph Target LOD Import
[4377.85] Log: WxDlgMorphFbxImport_Title=New MorphTarget Names
[4377.85] Log: WxDlgMorphFbxImport_MeshNames=FBX Mesh Name
[4377.85] Log: WxDlgMorphLODFbxImport_Header=Select morph target for FBX morp
h (`~) on LOD level `~:
[4377.85] Log: WxDlgFbxStaticMeshLODImport_Title=Import LOD
[4377.85] Log: WxDlgFbxSceneInfo_Title=FBX Scene Info
[4377.85] Log: Error_MustSpecifyNewAnimSetName=Must specify new AnimSet name
and package.
[4377.85] Log: Error_MustSpecifyNewMorphSetName=Must specify new MorphTargetS
et name and package.
[4377.85] Log: Error_AnimSetCantBePlayedOnSM=AnimSet (`~) cannot be played on
Skeletal Mesh (`~).
[4377.85] Log: Error_SelectAnimSetForImport=Please select an AnimSet for impo
rting a `~ file in to.
[4377.85] Log: Error_SoftBodyMeshNotGenerated=Could not generate soft body me
sh.
[4377.85] Log: Error_SoftBodyNoBonesDefined=Could not generate soft body mesh
because there are no bones to reference.
You must add bone names to SoftBodyBones or SoftBodySpecialBones
[4377.85] Log: Error_SoftBodyMeshSimplifiedTooMuch=Could not generate soft bo
dy mesh because mesh simplified to zero triangle.
Try increasing the detail level or subdivision properties.
[4377.85] Log: Error_OperationDisallowedOnCookedContent=The requested operati
on cannot be performed on a cooked package.
[4377.85] Log: Error_OperationDisallowedOnLockedLevel=The requested operation
could not be completed because the level is locked.
[4377.85] Log: Error_OperationDisallowedOnLockedOrInvisibleLevel=The requeste
d operation could not be completed because the level is locked or not visible.
[4377.85] Log: Error_AnimSetCouldNotBePlayed=This `~ could not be played on a
ny loaded SkeletalMesh.
Import failed.
[4377.85] Log: Error_SelectMorphSetForImport=Please select a MorphTargetSet f
or importing MorphTarget(s) in to.
[4377.85] Log: Error_MorphImport_AlreadyExists=A MorphTarget with that name a
lready exists.
[4377.85] Log: Error_MorphImport_CantLoadFile=Could not read the data file (`
~)
[4377.85] Log: Error_MorphImport_InvalidMeshFormat=The MorphTarget mesh data
was invalid
[4377.85] Log: Error_MorphImport_MismatchBaseMesh=Mismatch between the base m
esh and the MorphTarget mesh.
[4377.85] Log: Error_MorphImport_ReimportBaseMesh=The base mesh is missing da
ta that is needed to support morph target blending. Please re-import the base me
sh.
[4377.85] Log: Error_MorphImport_MissingMorphTarget=Invalid morph target. Ple
ase select an existing morph target.
[4377.85] Log: Error_MorphImport_InvalidLODIndex=Invalid LOD index. LOD indic
es must match the base mesh LOD indices.
[4377.85] Log: NoSocketsToPaste=No Sockets in Clipboard to Paste.
[4377.85] Log: ReimportTexture=Re-Import Texture
[4377.85] Log: CreateNewMaterial=Create New Material
[4377.85] Log: CreateNewMaterialInstanceConstant=Create New Material Instance
Constant
[4377.85] Log: CreateNewMaterialInstanceTimeVarying=Create New Material Insta
nce Time Varying
[4377.85] Log: NewMaterialName=New Material Name:
[4377.85] Log: ShowStreamingBounds=Show Streaming Bounds
[4377.85] Log: ClearStreamingBounds=Clear Streaming Bounds
[4377.85] Log: ToolTip_AtomicResourceImport=Re-import resources in all select
ed packages
[4377.85] Log: Reimport=Reimport
[4377.85] Log: DirtyPackageDialog_SaveSelected=Save Selected
[4377.85] Log: DirtyPackageDialog_SaveSelected_Tooltip=Fully load and save th
e selected packages
[4377.85] Log: DirtyPackageDialog_SaveNone=Don't Save
[4377.85] Log: DirtyPackageDialog_SaveNone_Tooltip=Do not save any files
[4377.85] Log: DirtyPackageDialog_Cancel=Cancel
[4377.85] Log: DirtyPackageDialog_Cancel_Tooltip=Cancel all saving and return
to the Unreal Editor
[4377.85] Log: DirtyPackageDialog_Title=Save Changes
[4377.85] Log: DirtyPackageDialog_Message=These packages have been changed an
d need to be saved.
Packages that are not fully loaded will be fully loaded as a result of the save.
Select the packages you would like to save.
[4377.85] Log: GenerateLOD=Generate LOD...
[4377.85] Log: GenerateUVs=Generate Unique UVs...
[4377.85] Log: StaticMeshEditor_ExportLightmapMesh=Export Light Map Mesh (.OB
J)...
[4377.85] Log: StaticMeshEditor_ImportLightmapMesh=Import Light Map Mesh (.AS
E)...
[4377.85] Log: StaticMeshEditor_ExportToPromptTitle=Export to...
[4377.85] Log: StaticMeshEditor_ImportToPromptTitle=Import from...
[4377.85] Log: GenerateLOD_Error_NoSourceDataAvailable=Unable to generate an
LOD for this mesh because the mesh's source data has been stripped.
[4377.85] Log: GenerateUVs_Error_NoSourceDataAvailable=Unable to generate UVs
for this mesh because the mesh's source data has been stripped.
[4377.85] Log: ChangeMesh=Change Mesh
[4377.85] Log: FixupElements=Fixup empty/bad elements
[4377.85] Log: FixupElements_FracturedMeshNotSupported=Fixup Elements for Fra
ctured Static Meshes not supported.
[4377.85] Log: RemovingElementsPrompt=Removing elements:
[4377.85] Log: RemovingElementsFormatString_NoTriangles=`~: No triangles
[4377.85] Log: RemovingElementsFormatString_NoMaterial=`~: No material
[4377.85] Log: RemovingElementsPrompt_Confirm=Are you sure?
[4377.85] Log: LODGenerationSuccessful=LOD Generation Successful.
The new triangle count may not exactly match the requested triangle count.
[4377.85] Log: GenerateUniqueUVs_UVGenerationSuccessful=Finished generating U
Vs; Charts: `~; Largest stretch: `.2~
[4377.85] Log: GenerateUniqueUVs_UVGenerationFailed=Failed to generate UVs; T
ry adjusting increasing the max charts/stretch
[4377.85] Log: GenerateUniqueUVs_SelectChartingMethod=Select generation metho
d:
[4377.85] Log: MaxUVStretchingText=Limit maximum stretching (0-1)
[4377.85] Log: GenerateUniqueUVs_MinChartSpacingPercentText=Spacing between c
harts (0-100 percent)
[4377.85] Log: GenerateUniqueUVs_BorderSpacingPercentText=Border spacing (0-1
00 percent)
[4377.85] Log: GenerateUniqueUVs_MaxChartsText=Limit maximum number of charts
[4377.85] Log: KeepExistingUVText=Pack UVs only (keep existing charts)
[4377.85] Log: UVChannelText=UV channel to save results to
[4377.85] Log: LODChooseText=Mesh LOD to generate UVs for
[4377.85] Log: GenerateUniqueUVs_Apply=Apply
[4377.85] Log: GenerateUniqueUVs_WindowTitle=Generate Unique UVs
[4377.85] Log: LODTriCount=New Triangle Count:
[4377.85] Log: ChooseLODLevel=Choose LOD Level
[4377.85] Log: ChooseUVIndex=Choose UV Index To Generate For
[4377.85] Log: UVIndex=UV Index (From 0):
[4377.85] Log: LODLevel:=LOD Level:
[4377.85] Log: ExistingLODLevel:=Existing LOD Level:
[4377.85] Log: NoFileSelectedForLOD=No file was selected for the LOD
[4377.85] Log: MultipleFilesSelectedForLOD=You may only select one file for t
he LOD
[4377.85] Log: StaticMeshEditor_NoFileSelectedForLOD=No file was selected for
the LOD
[4377.85] Log: StaticMeshEditor_MultipleFilesSelectedForLOD=You may only sele
ct one file for the LOD
[4377.85] Log: StaticMeshEditor_UnableToSaveFile=Unable to save static mesh t
o file
[4377.85] Log: StaticMeshEditor_UnableToLoadFile=Unable to load static mesh f
rom file
[4377.85] Log: StaticMeshEditor_LightmapExportFailure=Some static meshes fail
ed to export or provided warnings. Please check the Log Window for details.
[4377.85] Log: StaticMeshEditor_LightmapImportFailure=Some static meshes fail
ed to import or provided warnings. Please check the Log Window for details.
[4377.85] Log: StaticMeshEditor_LightmapImportVertexMismatch=Vertex count doe
s not match for '`~' LOD Index `~
Remember to enable export of Texture Coordinates!
[4377.85] Log: StaticMeshEditor_LightmapImportTriangleMismatch=Triangle count
does not match for '`~' LOD Index `~
Remember to enable export of Texture Coordinates!
[4377.85] Log: StaticMeshEditor_LightmapImportFileReadFailure=File failed to
import '`~' LOD index `~
[4377.85] Log: StaticMeshEditor_InvalidLightMapCoordinateIndexOnExport=Lightm
ap Coordinate is out of bounds for '`~' with a value of `~. On import, a new se
t of textures coordinates will be added.
[4377.85] Log: StaticMeshEditor_NoSourceDataForExport=Source data missing fro
m model '`~'.
[4377.85] Log: StaticMeshEditor_InvalidLightMapCoordinateIndex=Lightmap Coord
inate is out of bounds for '`~' with a value of `~
[4377.85] Log: StaticMeshEditor_LightmapImportNewLightmapCoordinate=New Light
map Coordinate added for '`~' with an index of `~
[4377.85] Log: StaticMeshEditor_Error_FractureMeshMissingSourceMeshData=Fract
ured Mesh `~ is missing source mesh data. Please fracture from the original sou
rce art.
[4377.85] Log: LODBoneDoesNotMatch=Bone '`~' not found in base SkeletalMesh '
`~'.
Import failed.
[4377.85] Log: LODRootNameIncorrect=Root bone in LOD is '`~' instead of '`~'.
Import failed.
[4377.85] Log: LODBoneHasIncorrectParent=Bone '`~' in LOD has parent '`~' ins
tead of '`~'
[4377.85] Log: LODImportSuccessful=Mesh for LOD `~ imported successfully!
[4377.85] Log: LODALLImportSuccessful=All mesh LODs were imported successfull
y!
[4377.85] Log: Prompt_InvalidLODIndex=Invalid mesh LOD index `~, as no prior
LOD index exists!
[4377.85] Log: LODImportFail=Failed to import mesh for LOD `~!
[4377.85] Log: FbxLODImportSuccessful=Meshes for multiple LODs imported succe
ssfully!
[4377.85] Log: LODMissingSocketBone=This LOD is missing bone '`~' used by soc
ket '`~'.
Aborting import.
[4377.85] Log: LODHasSoftVertices=Warning: The mesh LOD you are importing has
some vertices with more than one influence.
[4377.85] Log: MeshHasDifferentRoot=Root Bone is '`~' instead of '`~'.
Discarding existing LODs.
[4377.85] Log: NewMeshMissingBoneFromLOD=New mesh is missing bone '`~' requir
ed by an LOD. LOD will be removed.
[4377.85] Log: RemoveLOD=Remove an LOD...
[4377.85] Log: SwapLOD=Swap an LOD...
[4377.85] Log: NoLODToRemove=No LODs to remove!
[4377.85] Log: LODLabel=LOD:
[4377.85] Log: TwoFileMustBeSameFormat=Both mesh files must be the same file
format: FBX or PSK
[4377.85] Log: AutoMirrorTable=Auto-build Mirror Table
[4377.85] Log: AutoMirrorNoMatch=No Match For Bone '`~'.
[4377.85] Log: AutoMirrorMultiMatch=Multiple Matches For Bone '`~'.
[4377.85] Log: AutoMirrorProblemCount=Mirror Table Created. There Were `~ Pro
blems.
[4377.85] Log: CheckMirrorTable=Check Mirror Table
[4377.85] Log: CopyMirrorTableToClipboard=Copy Mirror Table To Clipboard
[4377.85] Log: CopyMirrorTableFromMesh=Copy Mirror Table From Selected SkelMe
sh
[4377.85] Log: NoSourceSkelMeshSelected=No SkeletalMesh selected in Browser.
[4377.85] Log: SrcMeshNoMirrorTable=Selected SkeletalMesh does not have a mir
roring table.
[4377.85] Log: SureCopyMirrorTable=This will replace any existing mirror tabl
e on the current SkeletalMesh.
Are you sure?
[4377.85] Log: MirrorTableBad=Mirror Table Bad.
Problem Bones:
`~
[4377.85] Log: MirrorTableOK=Mirror Table OK
[4377.85] Log: NoDestinationAnimSetSelected=No destination AnimSet selected i
n Browser.
[4377.85] Log: AnimSetSelectedIsSourceAnimSet=AnimSet selected in Browser is
the same as the source AnimSet!
[4377.85] Log: MergeMeshMaterials=Merge Mesh Materials
[4377.85] Log: MergeMaterialSuccess=Success
Merged From `~ Materials To `~.
[4377.85] Log: SetLODAuto=Set LOD Auto
[4377.85] Log: ForceLODBaseMesh=Force LOD Base Mesh
[4377.85] Log: ForceLOD1=Force LOD 1
[4377.85] Log: ForceLOD2=Force LOD 2
[4377.85] Log: ForceLOD3=Force LOD 3
[4377.85] Log: LevelViewportToolBar_OptionsButton_ToolTip=Viewport options
[4377.85] Log: LevelViewportOptions_DefaultShowFlags=Use Defaults
[4377.85] Log: ShowSkeleton=Show Skeleton
[4377.85] Log: ShowBoneNames=Show Bone Names
[4377.85] Log: ShowReferencePose=Show Reference Pose
[4377.85] Log: ShowMirror=Show Mirror
[4377.85] Log: ShowWireframe=Show Wireframe
[4377.85] Log: ShowAdditiveBase=Show Additive Base
[4377.85] Log: ShowFloor=Show Floor
[4377.85] Log: ShowGrid=Show Grid
[4377.85] Log: ShowSockets=Show Sockets
[4377.85] Log: ShowBounds=Show Bounds
[4377.85] Log: ShowCollision=Show Collision
[4377.85] Log: ShowSoftBodyTetra=Show Soft Body Tetra
[4377.85] Log: ShowMorphKeys=Show Morph Keys
[4377.85] Log: ShowAltBoneWeightingEdit=Alt. Bone Weighting Edit Mode
[4377.85] Log: ShowClothMovementScale=Show Cloth Movement Scale
[4377.85] Log: ShowTangent=Show Tangent
[4377.85] Log: TriangleSortMode=Custom Triangle Sorting Mode
[4377.85] Log: TriangleSortModeLR=Triangle Sorting Left/Right Selection
[4377.85] Log: ClickToSelectSortStrip=Click the mesh to select a strip the st
rip for which you wish to change the drawing order.
[4377.85] Log: NoCustomSortSections=No sections in the mesh are TRISORT_Custo
m. See the mesh's the LODInfo properties.
[4377.85] Log: SelectStripToMoveInFrontOf=Move the mouse over the strip you w
ish to move the selected (white) strip in front of.
[4377.85] Log: ClickToMoveInFront=Click to move the selected white strip in f
ront of the blue strip.
[4377.85] Log: SelectStripToMoveBehind=Move the mouse over the strip you wish
to move the selected (white) strip behind.
[4377.85] Log: ClickToMoveBehind=Click to move the selected white strip behin
d the blue strip.
[4377.85] Log: PressBorFToSort=Hold down B to move the selected strip behind,
or hold F to move move it in front of another strip.
[4377.85] Log: FailedRestoreSortingForSectionNumber=Unable to restore custom
triangle sort order for section `~ as the new mesh does not contain that many se
ctions.
[4377.85] Log: RestoreSortingMismatchedStripsForSection=While restoring sort
custom order for section `~, `~ of `~ strips could not be matched to the new dat
a.
[4377.85] Log: AsVector=As Vector
[4377.85] Log: AsTexture=As Texture
[4377.85] Log: ShowNormal=Show Normal
[4377.85] Log: ShowSection=Show Material Section
[4377.85] Log: UpdateBounds=Update Bounds
[4377.85] Log: CopyBoneNamesToClipboard=Copy Bone Names To Clipboard
[4377.85] Log: CopyWeightedBoneNamesToClipboard=Copy Weighted Bone Names To C
lipboard
[4377.85] Log: FixupBoneNames=Fixup Bone Names
[4377.85] Log: SwapLODSections=Swap LOD Sections
[4377.85] Log: ResetAnimSet=Reset AnimSet
[4377.85] Log: SeparateRawDataToTracks=Separate Raw Data To Tracks
[4377.85] Log: RemoveTrivialKeys=Remove Trivial Keys
[4377.85] Log: RemoveRedundantKeys=Remove Redundant Keys
[4377.85] Log: RemoveEverySecondKey=Remove Every Second Key
[4377.85] Log: DumpSequenceDataToFile=Dump Sequence Data To File
[4377.85] Log: RenameSequence=Rename Sequence
[4377.85] Log: DeleteSequence=Delete Sequence(s)
[4377.85] Log: CopySequence=Copy Sequence(s) to selected or current AnimSet
[4377.85] Log: MoveSequence=Move Sequence(s) to selected AnimSet
[4377.85] Log: MakeSequencesAdditive=Convert Sequence(s) to Additive Animatio
n(s)
[4377.85] Log: RebuildAdditiveAnimation=Rebuild Additive Animation(s)
[4377.85] Log: AddAdditiveToSequence=Add Additive Animation to selected seque
nce(s)
[4377.85] Log: SubtractAdditiveToSequence=Subtract Additive Animation to sele
cted sequence(s)
[4377.85] Log: AnimSequenceAlreadyAdditive=AnimSequence `~ is already an Addi
tive Animation.
[4377.85] Log: DefaultSkelMeshNotFound=AnimSequence `~ doesn't have a default
skeleletal mesh set. Aborting conversion to additive animation.
[4377.85] Log: SelectReferenceAnimSequence=Select animation to use as referen
ce pose. First frame will be used.
[4377.85] Log: RefPoseSequenceName=Reference pose animation name:
[4377.85] Log: CopySequenceName=Copy Sequence Name To Clipboard
[4377.85] Log: CopySequenceNameList=Copy Sequence Name List To Clipboard
[4377.85] Log: PrefabSequenceRenameError=Renaming the Prefabs sequence is not
allowed.
[4377.85] Log: ApplyRotation=Apply Rotation
[4377.85] Log: ReZeroCurrentPosition=ReZero On Current Position
[4377.85] Log: RemoveBeforeCurrentPosition=Remove Before Current Position
[4377.85] Log: RemoveAfterCurrentPosition=Remove After Current Position
[4377.85] Log: NewNotify=New Notify
[4377.85] Log: ToggleCloth=Toggle Cloth
[4377.85] Log: SoftBodyGenerate=Generate Soft-Body Tetrahedron Mesh
[4377.85] Log: SoftBodyToggleSim=Toggle Soft-Body Preview Simulation
[4377.85] Log: ShowUncompressedAnimation=Show Uncompressed Animation
[4377.85] Log: SortNotifies=Sort Notifies
[4377.85] Log: NotifyEnableAllPSys=Enable All PSys Previews
[4377.85] Log: NotifyDisableAllPSys=Disable All PSys Previews
[4377.85] Log: MeshTrisBones_F=Mesh: `~ Tris: `~ Bones: `~
[4377.85] Log: AnimSetNone=AnimSet: None
[4377.85] Log: AnimSet_F=AnimSet: `~ Mem: `.2~MB/`.2~MB
[4377.85] Log: AnimSeqNone=AnimSeq: None
[4377.85] Log: AnimSeq_F=AnimSeq: `~ Len: `.2~s Mem: `.2~KB/`.2~KB
[4377.85] Log: PreviewPos_F=Preview Pos: `3.3~fs
[4377.85] Log: SkeletonTreeCaption_F=Skeleton Tree: `~
[4377.85] Log: ShowBones=Show Bone Selection
[4377.85] Log: HideBones=Hide Bone Selection
[4377.85] Log: SetBonesColor=Set Bone Selection Color
[4377.85] Log: ShowChildBones=Show Child Bone Selection
[4377.85] Log: HideChildBones=Hide Child Bone Selection
[4377.85] Log: SetChildBonesColor=Set Child Bone Selection Color
[4377.85] Log: CopyBoneNameToClipBoard=Copy Bone Name Selection To Clipboard
[4377.85] Log: CalculateBoneBreaks=Calculate Bone Break Vert Weightings
[4377.85] Log: CalculateBoneBreaks_1=Default
[4377.85] Log: CalculateBoneBreaks_2=Auto Detect Rigid
[4377.85] Log: CalculateBoneBreaks_3=Rigid Body Preferred
[4377.85] Log: DeleteBoneBreaks=Delete Bone Break Vert Weightings of Selected
Bones
[4377.85] Log: ShowAllMeshVerts=Show All Mesh Vertices
[4377.85] Log: ResetBoneBreaks=Reset All Bone Break Vert Weightings
[4377.85] Log: RenderBlendWeights=Render Blend Weights
[4377.85] Log: XAxis=X Axis
[4377.85] Log: YAxis=Y Axis
[4377.85] Log: ZAxis=Z Axis
[4377.86] Log: TranslateSocket=Translate Socket
[4377.86] Log: RotateSocket=Rotate Socket
[4377.86] Log: ClearPreviews=Clear Previews
[4377.86] Log: CopySockets=Copy Sockets
[4377.86] Log: PasteSockets=Paste Sockets
[4377.86] Log: SocketManager=Socket Manager
[4377.86] Log: Sockets=Sockets
[4377.86] Log: DeleteSocket=Delete Socket
[4377.86] Log: File=File
[4377.86] Log: View=View
[4377.86] Log: Notifies=Notifies
[4377.86] Log: MeshNone=Mesh: None
[4377.86] Log: AnimSetEditor_F=Unreal AnimSet Editor: `~
[4377.86] Log: PostProcessEditor_F=Unreal Post Process Editor: `~
[4377.86] Log: AnimSetEditor=AnimSet Editor
[4377.86] Log: AnimSetEditor_ActiveListen=Actively listen for file system cha
nges
[4377.86] Log: AnimSetEditor_AutoReimportTitle=Auto Import
[4377.86] Log: ImportPSAFile=Import PSA File
[4377.86] Log: ImportCOLLADA_Anim_File=Import Collada File
[4377.86] Log: ImportFbx_Anim_File=Import AnimSet From Fbx File
[4377.86] Log: AnimTreeEditor_F=Unreal AnimTree Editor: `~
[4377.86] Log: EditLinkedObj=Edit LinkedObj
[4377.86] Log: NewAnimNode=New Animation Node
[4377.86] Log: NewControlBase=New Skeletal Control
[4377.86] Log: NewMorphNode=New Morph Node
[4377.86] Log: NewAnimSequence=New Animation Sequence
[4377.86] Log: AnimTreeCopy=Copy
[4377.86] Log: AnimTreePaste=Paste
[4377.86] Log: AnimTreeDuplicate=Duplicate
[4377.86] Log: AnimSequencePlayer=AnimSequence Player
[4377.86] Log: MorphNodePose=Morph Pose
[4377.86] Log: AddInput=Add Input
[4377.86] Log: AddChildSlot=Add Blank Child Slot
[4377.86] Log: AddSkelControlChain=Add SkelControl Chain
[4377.86] Log: DeleteSelectedItem=Delete Selected Item
[4377.86] Log: DeleteSelectedItems=Delete Selected Items
[4377.86] Log: DuplicateSelectedItem=Duplicate Selected Item Ctrl+W
[4377.86] Log: DuplicateSelectedItems=Duplicate Selected Items Ctrl+W
[4377.86] Log: ConnectToDiffuseColor=Connect to Diffuse
[4377.86] Log: ConnectToDiffusePower=Conntext to Diffuse Power
[4377.86] Log: ConnectToEmissiveColor=Connect to Emissive
[4377.86] Log: ConnectToSpecularColor=Connect to Specular
[4377.86] Log: ConnectToSpecularPower=Connect to Specular Power
[4377.86] Log: ConnectToOpacity=Connect to Opacity
[4377.86] Log: ConnectToOpacityMask=Connect to Opacity Mask
[4377.86] Log: ConnectToDistortion=Connect to Distortion
[4377.86] Log: ConnectToTransmissionMask=Connect to Transmission Mask
[4377.86] Log: ConnectToTransmissionColor=Connect to Tranmission Color
[4377.86] Log: ConnectToNormal=Connect to Normal
[4377.86] Log: ConnectToCustomLighting=Connect to Custom Lighting
[4377.86] Log: ConnectToCustomLightingDiffuse=Connect to Custom Lighting Diff
use
[4377.86] Log: ConnectToAnisotropicDirection=Connect to Anisotropic Direction
[4377.86] Log: ConnectToWorldPositionOffset=Connect to World Position Offset
[4377.86] Log: BreakLink=Break Link
[4377.86] Log: BreakAllLink=Break All Links
[4377.86] Log: ToggleLink=Toggle Link
[4377.86] Log: ToggleLinkPIE=Toggle Link for PIE
[4377.86] Log: ConfirmBreakAllLinks=Are you sure you want to break all links?
[4377.86] Log: ConfirmClosingWithMissingNodes=There are unlinked nodes. They
will be lost. Are you sure you want to close?
[4377.86] Log: DeleteInput=Delete Input
[4377.86] Log: NameInput=Name Input
[4377.86] Log: ChangeBone=Change Bone
[4377.86] Log: DeleteSkelControlChain=Delete SkelControl Chain
[4377.86] Log: PauseAnimTree=Pause AnimTree
[4377.86] Log: PreviewSelectedNode=Preview Selected Node
[4377.86] Log: ShowNodeWeight=Show Node Weights
[4377.86] Log: AddPrimitiveIgnore=Add primitive to light ignore list
[4377.86] Log: RemovePrimitiveIgnore=Remove primitive from light ignore list
[4377.86] Log: ClearIgnore=Clear light ignore list
[4377.86] Log: CameraMode=Camera Mode
[4377.86] Log: GeometryMode=Geometry Mode
[4377.86] Log: Modifiers=Modifiers
[4377.86] Log: BrushClip=Brush Clip
[4377.86] Log: Lathe=Lathe
[4377.86] Log: Modifier_F=Modifier [`~]
[4377.86] Log: TerrainEditingMode=Terrain Editing Mode
[4377.86] Log: TextureAlignmentMode=Texture Alignment Mode
[4377.86] Log: EditorModeButtonBar_CoverEdit=Cover Edit Mode
[4377.86] Log: EditorModeButtonBar_PatrolEdit=Patrol Edit Mode
[4377.86] Log: CSGAdd=CSG Add
[4377.86] Log: CSGSubtract=CSG Subtract
[4377.86] Log: CSGIntersect=CSG Intersect
[4377.86] Log: CSGDeintersect=CSG Deintersect
[4377.86] Log: AddSpecialBrush=Add Special Brush
[4377.86] Log: AddVolume=Add Volume (click for options)
[4377.86] Log: ShowSelectedOnly=Show Selected Only
[4377.86] Log: HideSelected=Hide Selected
[4377.86] Log: SelectActors=Select Actors
[4377.86] Log: InvertSelections=Invert Selection
[4377.86] Log: SelectRelevantLights=Select Lights Relevant to Actor
[4377.86] Log: SelectByProperty=Select by Property
[4377.86] Log: SelectByPropertyF=Select by Property (`~ with `~: `~)
[4377.86] Log: ShowAll=Show All
[4377.86] Log: HideAll=Hide All
[4377.86] Log: ShowAllAtStartup=Show All at Editor Startup
[4377.86] Log: ShowSelectedAtStartup=Show Selected at Editor Startup
[4377.86] Log: HideSelectedAtStartup=Hide Selected at Editor Startup
[4377.86] Log: ShowHideActors=Visibility
[4377.86] Log: CurveEdPresetCaption=CurveEd Preset Selection `~
[4377.86] Log: Saving=Saving
[4377.86] Log: SavingMap_F=Saving map: `~...
[4377.86] Log: SavingMapStatus_CollectingGarbage=(Collecting garbage)
[4377.86] Log: SavingMapStatus_CachingPhysStaticMeshes=(Building collision da
ta)
[4377.86] Log: ReimportingAssets=Reimporting assets
[4377.86] Log: ExportingLevelToOBJ=Exporting Level To OBJ
[4377.86] Log: CheckingMap=Checking map
[4377.86] Log: RebuildCSGRebuildingDynamicBrushBSPs=Rebuild CSG: Rebuilding D
ynamic Brush BSPs
[4377.86] Log: RebuildCSGBuildingBoundingVolumes=Rebuild CSG: Building Boundi
ng Volumes
[4377.86] Log: RebuildCSGOptimizingSubBSPs=Rebuild CSG: Optimizing Sub-BSPs
[4377.86] Log: ApplyingDetailBrushF=Applying detail brush `~ of `~
[4377.86] Log: ApplyingStructuralBrushF=Applying structural brush `~ of `~
[4377.86] Log: IlluminatingBSPF=Illuminating BSP (`~ of `~)
[4377.86] Log: IlluminatingActorsF=Illuminating actors (`~ of `~)
[4377.86] Log: ReimportingAssetF=Reimporting asset (`~ of `~)
[4377.86] Log: EncodingLightMapsF=Encoding light-maps (`~ of `~)
[4377.86] Log: EncodingShadowMapsF=Encoding shadow-maps (`~ of `~)
[4377.86] Log: RaytracingTerrainF=Raytracing terrain (`~ of `~)
[4377.86] Log: CachingDecoLayerLightingF=Caching DecoLayer lighting (`~ of `~
)
[4377.86] Log: ReviewingPathsE=Reviewing paths...
[4377.86] Log: ReviewingPaths=Reviewing paths
[4377.86] Log: Undefining=Undefining
[4377.86] Log: CheckingForUnnecessaryPathNodes=Checking for unnecessary PathN
odes
[4377.86] Log: PruningReachspecs=Pruning reachspecs
[4377.86] Log: DefiningPaths=Defining Paths
[4377.86] Log: BuildPathsDefining=Build Paths: Defining
[4377.86] Log: BuildPathsNavigationPointsOnBases=Build Paths: Navigation Poin
ts on Bases
[4377.86] Log: BuildPathsAddingReachspecs=Build Paths: Adding Reachspecs
[4377.86] Log: BuildPathsAddingLongRangeReachspecs=Build Paths: Adding Long R
ange Reachspecs
[4377.86] Log: BuildPathsCheckingCrossLevelReachspecsFE=Build Paths: Checking
Cross-Level reachspecs (Nav Point `~) ...
[4377.86] Log: AddingForcedSpecs=Adding Forced Specs
[4377.86] Log: BuildPathsAddingForcedSpecsFE=Build Paths: Adding Forced Specs
(Nav Point `~) ...
[4377.86] Log: BuildPathsCheckingActorsForErrors=Build Paths: Checking actors
for errors
[4377.86] Log: BuildPathsResettingActors=Build Paths: Resetting Actors
[4377.86] Log: BuildingCover=Building Cover
[4377.86] Log: BuildCoverAdjustingCoverSlots=Build Cover: Adjusting Cover Slo
ts
[4377.86] Log: BuildCoverBuildingFireLinksF=Build Cover: Building Fire Links
(`~/`~)
[4377.86] Log: BuildCoverBuildingOtherLinksF=Build Cover: Building Other Link
s (`~/`~)
[4377.86] Log: ConvertingPVRTextures=Converting texture `~ of `~ (`~) to PVRT
C
[4377.86] Log: GenNavMesh=Generating NavMesh
[4377.86] Log: GenNavMesh_Markers=Adding Nav Markers
[4377.86] Log: RaytracingTerrain=Raytracing terrain
[4377.86] Log: CachingDecoLayerLighting=Caching DecoLayer lighting
[4377.86] Log: Merging=Merging
[4377.86] Log: AdjustingBrush=Adjusting brush
[4377.86] Log: FilteringWorld=Filtering world
[4377.86] Log: FilteringBrush=Filtering brush
[4377.86] Log: Transforming=Transforming
[4377.86] Log: ExportingScripts=Exporting scripts
[4377.86] Log: CookingSound=Cooking Sound
[4377.86] Log: CookingSoundf=Cooking Sound `~ of `~ (`~)
[4377.86] Log: SavingPackage=Saving package
[4377.86] Log: SavingPackagef=Saving package `~
[4377.86] Log: SavingPackageE=Saving package...
[4377.86] Log: LoadingPackage=Loading package
[4377.86] Log: LoadingPackagef=Loading package `~
[4377.86] Log: SavingPackage_GeneratingThumbnails=Generating thumbnails...
[4377.86] Log: SavingPackage_CompressingTexture=Compressing texture: `~
[4377.86] Log: SavingPackage_CompressingSourceArt=Compressing source art for
texture: `~
[4377.86] Log: SetBrushProperties=Set Brush Properties
[4377.86] Log: MissingScaleFactor=Missing scale factor
[4377.86] Log: MapScaling=Map scaling
[4377.86] Log: MissingFilename=Missing filename
[4377.86] Log: ExportingMap_F=Exporting map: `~...
[4377.86] Log: ExportingMapNavMesh_F=Exporting navmesh for map: `~...
[4377.86] Log: ExportingMapCollisions_F=Exporting collisions for map: `~...
[4377.86] Log: ImportingActors=Importing actors
[4377.86] Log: LoadingMap_F=Loading map: `~...
[4377.86] Log: LoadingMapStatus_CleaningUp=(Clearing existing world)
[4377.86] Log: LoadingMapStatus_Initializing=(Initializing world)
[4377.86] Log: CleaningUpE=Cleaning up...
[4377.86] Log: RebuildingMap=Rebuilding map
[4377.86] Log: RebuildingGeometry=Rebuilding geometry
[4377.86] Log: RebuildingStaticMeshes=Rebuilding static meshes
[4377.86] Log: SmoothStaticMeshes=Smooth static meshes
[4377.86] Log: UnsmoothStaticMeshes=Unsmooth static meshes
[4377.86] Log: ImportingBrush=Importing brush
[4377.86] Log: ExportingBrush=Exporting brush
[4377.86] Log: MergePolys=Merge polys
[4377.86] Log: SeparatePolys=Separate polys
[4377.86] Log: RefreshingAssetBrowser=Refreshing Referenced Asset Browser
[4377.86] Log: BuildingBSP=Building BSP
[4377.86] Log: RebuildingBSP=Rebuilding BSP
[4377.86] Log: RebuildBSPBuildingPolygons=Rebuild BSP: Building polygons
[4377.86] Log: RebuildBSPMergingPlanars=Rebuild BSP: Merging planars
[4377.86] Log: RebuildBSPPartitioning=Rebuild BSP: Partitioning
[4377.86] Log: RebuildBSPBuildingVisibilityZones=Rebuild BSP: Building visibi
lity zones
[4377.86] Log: RebuildBSPOptimizingGeometry=Rebuild BSP: Optimizing geometry
[4377.86] Log: ReferenceFilter=Calculating Reference Filters
[4377.86] Log: ReferenceGraphs=Rebuilding Reference Graphs
[4377.86] Log: ReferenceGraphTreeText=Reference Graph
[4377.86] Log: Zoning=Zoning
[4377.86] Log: CreatingStaticMeshE=Creating static mesh...
[4377.86] Log: ImportingCOLLADAAnimations=Importing COLLADA animations
[4377.86] Log: ImportingFbxAnimations=Importing FBX animations
[4377.86] Log: COLLADAResources=COLLADA Resources
[4377.86] Log: IlluminatingActors=Illuminating actors
[4377.86] Log: IlluminatingBSP=Illuminating BSP
[4377.86] Log: ImportingSkeletalMeshFile=Importing Skeletal Mesh File
[4377.86] Log: WarningNoSkelInfluences=Warning skeletal mesh is has no vertex
influences
[4377.86] Log: AddingBrushToWorld=Adding brush to world
[4377.86] Log: SubtractingBrushFromWorld=Subtracting brush from world
[4377.86] Log: IntersectingBrushWithWorld=Intersecting brush with world
[4377.86] Log: DeintersectingBrushWithWorld=Deintersecting brush with world
[4377.86] Log: PerformingCSGOperation=Performing CSG operation
[4377.86] Log: LensFlareEditorCaption_F=Unreal LensFlare Editor: `~
[4377.86] Log: LensFlareEditor_SavePackage=Save package
[4377.86] Log: LensFlareEditor_SelectLensFlare=Select lens flare
[4377.86] Log: LensFlareEditor_EnableElement=Enable element
[4377.86] Log: LensFlareEditor_DisableElement=Disable element
[4377.86] Log: LensFlareEditor_ElementDuplicate=Duplicate element
[4377.86] Log: LensFlareEditor_ElementAdd=Add element
[4377.86] Log: LensFlareEditor_ElementAddBefore=Add element before
[4377.86] Log: LensFlareEditor_ElementAddAfter=Add element after
[4377.86] Log: LensFlareEditor_DeleteElement=Delete element
[4377.86] Log: LensFlareEditor_ResetElement=Reset element
[4377.86] Log: Error_LensFlareEditor_CantAddBeforeSource=Unable to add before
source element.
[4377.86] Log: AddCurve_ScreenPercentageMap=Add ScreenPercentageMap
[4377.86] Log: AddCurve_MaterialIndex=Add Material Index
[4377.86] Log: AddCurve_Scaling=Add Scaling
[4377.86] Log: AddCurve_AxisScaling=Add Axis Scaling
[4377.86] Log: AddCurve_Rotation=Add Rotation
[4377.86] Log: AddCurve_Color=Add Color
[4377.86] Log: AddCurve_Alpha=Add Alpha
[4377.86] Log: AddCurve_Offset=Add Offset
[4377.86] Log: AddCurve_DistMap_Scale=Add DistMap Scale
[4377.86] Log: AddCurve_DistMap_Color=Add DistMap Color
[4377.86] Log: AddCurve_DistMap_Alpha=Add DistMap Alpha
[4377.86] Log: CurvesMenu=Curves
[4377.86] Log: CascadeCaption_F=UnrealCascade: `~
[4377.86] Log: Modules=Modules
[4377.86] Log: TypeData=TypeData
[4377.86] Log: ModuleDump=Module Dump
[4377.86] Log: Edit=Edit
[4377.86] Log: ResetPeakCounts=Reset Peak Counts
[4377.86] Log: UberConvert=Uber Convert
[4377.86] Log: Error_FailedToFindUberModule=Failed to find appropriate uber-m
odule
[4377.86] Log: Error_FailedToConverToUberModule=Failed to convert to uber-mod
ule
[4377.86] Log: Error_ExportEmitterLODDiscrepancy=Cannot export emitter due to
LOD Level discrepancy
[4377.86] Log: UberModuleConvertConfirm=Convert emitter to Uber module?
[4377.86] Log: Module_LocationBoneSocket_AutoFill=Auto-fill Bone/Socket Names
[4377.86] Log: Module_LocationBoneSocket_NoEditorMesh=No editor mesh is set.
[4377.86] Log: Module_LocationBoneSocket_EditorMeshNoSockets=Editor mesh has
no sockets.
[4377.86] Log: Module_LocationBoneSocket_EditorMeshNoBones=Editor mesh has no
bones.
[4377.86] Log: CascadeSavePackage=Save Package
[4377.86] Log: CascadeRegenLowestLOD=Regenerate lowest LOD
[4377.86] Log: ViewOriginAxes=View Origin Axes
[4377.86] Log: ViewParticleCounts=View Particle Counts
[4377.86] Log: ViewParticleTimes=View Particle Times
[4377.86] Log: ViewParticleEvents=View Particle Event Counts
[4377.86] Log: ViewParticleDistance=View Particle Distance
[4377.86] Log: ViewParticleGeometry=View Geometry
[4377.86] Log: Cascade_ViewGeometryProperties=View Geometry Properties
[4377.86] Log: SaveCamPosition=Save Cam Position
[4377.86] Log: EmitterDeleteConfirm=Emitter state is different in other LOD l
evels.
Are you sure you want to delete it?
[4377.86] Log: EmitterDeleteCollapsed=Can not delete a collapsed emitter.
Expand it and then delete.
[4377.86] Log: ModuleDeleteConfirm=Module state is different in other LOD lev
els.
Are you sure you want to delete it?
[4377.86] Log: Cascade_NoDeleteRequiredOrSpawn=The Required and Spawn modules
may not be deleted.
[4377.86] Log: Cascade_ModuleDeleteLODWarning=Cascade: Attempting to delete m
odule while not on highest LOD (0)
[4377.86] Log: Cascade_ReplaceTypeDataModule=Replace the existing type data m
odule?
[4377.86] Log: ViewModuleDump=View Module Dump
[4377.86] Log: CopyModule=Copy Module
[4377.86] Log: DeleteModule=Delete Module
[4377.86] Log: EnableModule=Enable Module
[4377.86] Log: ResetModule=Reset Module
[4377.86] Log: Casc_RefreshModule=Refresh Module
[4377.86] Log: Casc_SyncMaterial=Sync material
[4377.86] Log: Casc_UseMaterial=Use selected material
[4377.86] Log: Casc_Unshare=Unshare module
[4377.86] Log: CASCADE_CancelSoloing=Disable soloing to perform the following
:
[4377.86] Log: DuplicateFromHighest=Duplicate highest LOD
[4377.86] Log: DuplicateFromHigher=Duplicate next higher LOD
[4377.86] Log: ShareWithHigher=Share next higher LOD
[4377.86] Log: New_F=New `~
[4377.86] Log: NewEmitter=New Emitter
[4377.86] Log: DuplicateEmitter=Duplicate Emitter
[4377.86] Log: DuplicateShareEmitter=Duplicate + Share Emitter
[4377.86] Log: DeleteEmitter=Delete Emitter
[4377.86] Log: ExportEmitter=Export Emitter
[4377.86] Log: ExportAllEmitters=Export all emitters
[4377.86] Log: MoveEmitter=Move Emitter
[4377.86] Log: ToggleEnableEmitter=Toggle Enable Emitter
[4377.86] Log: Emitter=Emitter
[4377.86] Log: PSys=Particle System
[4377.86] Log: PasteModule=Paste Module
[4377.86] Log: SelectedModule=Selected Module
[4377.86] Log: RestartSim=Restart Sim
[4377.86] Log: ResetInLevel=Reset in level
[4377.86] Log: RestartInLevel=Restart in level
[4377.86] Log: LoopSimulation=Loop Simulation
[4377.86] Log: SaveCameraPosition=Save Thumbnail Image
[4377.86] Log: ToggleOrbitMode=Toggle Orbit Mode
[4377.86] Log: ToggleWireframe=Toggle Wireframe
[4377.86] Log: ChangeViewMode=Change view mode
[4377.86] Log: Casc_ToggleGrid=Toggle Grid
[4377.86] Log: Casc_SetFixedBounds=Set fixed bounds?
[4377.86] Log: ToggleBounds=Toggle Bounds
[4377.86] Log: TogglePostProcess=Toggle PostProcess
[4377.86] Log: ToggleMotionMode=Toggle Motion
[4377.86] Log: SetMotionRadius=Set Motion Radius
[4377.86] Log: MotionRadius=Motion Radius
[4377.86] Log: InterpEd_ToolBar_PlayReverse_Desc=Play in Reverse | Plays the
Matinee sequence backwards, starting from the time cursor's position
[4377.86] Log: Play=Play
[4377.86] Log: Pause=Pause
[4377.86] Log: SetSpeed=Set sim speed
[4377.86] Log: FullSpeed=100%
[4377.86] Log: 50Speed=50%
[4377.86] Log: 25Speed=25%
[4377.86] Log: 10Speed=10%
[4377.86] Log: 1Speed=1%
[4377.86] Log: ToggleLoopSystem=Toggle Loop System
[4377.86] Log: ToggleRealtime=Toggle Real Time
[4377.86] Log: BackgroundColor=Background Color
[4377.86] Log: CascadeToggleWireSphere=Toggle Wireframe Sphere
[4377.86] Log: SphereRadius=Sphere Radius:
[4377.86] Log: CascadePerfCheck=Performance Check
[4377.86] Log: CascadeParticlePerfSetupTitle=Performance Setup: `~
[4377.86] Log: CascadeHighLODModuleWarning=UnrealCascade: Attempting to `~ mo
dule while not on highest LOD
[4377.86] Log: LODHighest=LOD Highest
[4377.86] Log: LODLowest=LOD Lowest
[4377.86] Log: LODUnset=LOD Unset
[4377.86] Log: CascadeLODLabel=LOD
[4377.86] Log: CascadeLODLow=Jump to lowest LOD Level
[4377.86] Log: CascadeLODLower=Jump to lower LOD level
[4377.86] Log: CascadeLODAddBefore=Add LOD Before Current
[4377.86] Log: CascadeLODAddAfter=Add LOD After Current
[4377.86] Log: CascadeLODHigher=Jump to higher LOD level
[4377.86] Log: CascadeLODHigh=Jump to highest LOD level
[4377.86] Log: CascadeLODAddError=Attempting to create module while not on hi
ghest LOD (0)
[4377.86] Log: CascadeLODPasteError=Attempting to paste module while not on h
ighest LOD (0)
[4377.86] Log: CascadeLODCopyError=Attempting to copy module while not on hig
hest LOD (0)
[4377.86] Log: CascadeLODMoveError=Attempting to move module while not on hig
hest LOD (0)
[4377.86] Log: CascadeLODDelete=Delete LOD
[4377.86] Log: CascadeLODRegenerate=Regenerate lowest LOD
[4377.86] Log: CascadeLODRegenerateDuplicate=Regenerate lowest LOD duplicatin
g highest
[4377.86] Log: CascadeCantDeleteLOD=Can't delete - only LOD level
[4377.86] Log: CascadeTooManyLODs=Max LOD levels (8) already present
[4377.86] Log: CascadeRegenLowLODWarningLine1=*** WARNING ***
[4377.86] Log: CascadeRegenLowLODWarningLine2=Regenerating the lowest LOD lev
el will delete
[4377.86] Log: CascadeRegenLowLODWarningLine3=all other LOD levels from the p
article system!
[4377.86] Log: CascadeRegenLowLODWarningLine4=Are you sure you want to do so?
[4377.86] Log: Cascade_ShowBloom=Show Bloom
[4377.86] Log: Cascade_ShowDOF=Show DOF
[4377.86] Log: Cascade_ShowMotionBlur=Show MotionBlur
[4377.86] Log: Cascade_ShowPPVolumeMaterial=Show PPVolume Material
[4377.86] Log: Cascade_InterpolationMethodLODWarning=Unable to change Interpo
lationMethod due to LOD level 0 setting.
[4377.86] Log: GetPositionFromAnotherGroup=Select Transform Lookup Group...
[4377.86] Log: ClearGroupLookup=Clear Transform Lookup Group
[4377.86] Log: ClearGroupLookup_F=Clear Transform Lookup Group (`~)
[4377.86] Log: SelectGroupToLookupDataFrom=Lookup Group:
[4377.86] Log: SelectStageMarkGroup=Select Stage Mark Group
[4377.86] Log: SelectStageMarkGroupToBasedOn=Select Stage Mark Group
this group is based on
[4377.86] Log: Error_NoValidGroupAvailable=No group is available for Stage Ma
rk. Please create empty group and connect valid actor.
[4377.86] Log: CreateValidStageMarkGroup=Would you like to create new group f
or stage mark? You need to connect valid actor to it.
[4377.86] Log: FitHorizontally=Fit View Horizontally
[4377.86] Log: FitVertically=Fit View Vertically
[4377.86] Log: CurveEd_ToolBar_FitViewToAll=Fit View To All
[4377.86] Log: CurveEd_ToolBar_FitViewToSelected=Fit View To Selected
[4377.86] Log: PanMode=Pan Mode
[4377.86] Log: ZoomMode=Zoom Mode
[4377.86] Log: CurveAuto=Curve (Auto)
[4377.86] Log: CurveAutoClamped=Curve (Auto/Clamped)
[4377.86] Log: CurveUser=Curve (User)
[4377.86] Log: CurveBreak=Curve (Break)
[4377.86] Log: CurveTabCreate=Create Curve Tab
[4377.86] Log: CurveTabDelete=Delete Curve Tab
[4377.86] Log: CreateTab=Create Tab
[4377.86] Log: TabNameInUse=Name '`~' already in use!
[4377.86] Log: DefaultTabCannotBeDeleted=Default tab can not be deleted!
[4377.86] Log: PresetCurves=Preset Curves
[4377.86] Log: SavePresetCurve=Save Preset Curve
[4377.86] Log: CurveEd_CurveLabelContext_UpgradeInterpMethod=Upgrade Curve Ta
ngents
[4377.86] Log: Linear=Linear
[4377.86] Log: Constant=Constant
[4377.86] Log: FlattenTangentsToAxis=Flatten Tangents To Axis
[4377.86] Log: StraightenTangents=Straighten Tangents
[4377.86] Log: RemoveCurve=Remove Curve
[4377.86] Log: RemoveAllCurves=Remove All Curves
[4377.86] Log: RemoveAllCurvesPrompt=Are you sure you want to 'Remove All Cur
ves'?
[4377.86] Log: PresetCurve=Preset Curve
[4377.86] Log: SetColor=Set Color
[4377.86] Log: EditProperties=Edit Properties
[4377.86] Log: PropertyWindowEditProperties=PW: Edit Properties
[4377.86] Log: ObjectAssignmentsFailedCrossPackageRefs=Some object assignment
s failed because of cross-package references.
[4377.86] Log: AttemptToEditPatrolInWrongLevel=You must switch to the same le
vel as the Route to add Waypoints
[4377.86] Log: ResetToDefault=Reset To Default
[4377.86] Log: MaterialInstance_F=Material Instance `~
[4377.86] Log: MaterialInstanceParent_F=Material Instance Parents: `~
[4377.86] Log: MaterialInstanceParent=Material Instance Parents
[4377.86] Log: Parent_F=Parent: `~
[4377.86] Log: PhysicalMaterial_F=Physical Material: `~
[4377.86] Log: ProcBuildingRuleset_F=ProcBuilding Ruleset: `~
[4377.86] Log: ProcBuildingOptions=ProcBuilding
[4377.86] Log: ApplyPBRulesetToFaceF=Apply Ruleset (`~) To Face
[4377.86] Log: ApplyMaterialToPBFaceF=Apply Material (`~) To Face
[4377.86] Log: ClearFaceVariationAssignments=Clear Face Variation Assignments
[4377.86] Log: ClearPBMaterialFaceAssignments=Clear Material Face Assignments
[4377.86] Log: SelectBaseBuilding=Select Base Building
[4377.86] Log: GroupBuildings=Group Buildings
[4377.86] Log: ProcBuildingResourceInfo=Resource Info
[4377.86] Log: PIENeedsToCloseMatineeQ='Play in Editor' must close UnrealMati
nee. Continue?
[4377.86] Log: ExportMatineeSequence=Export UnrealMatinee Sequence
[4377.86] Log: ImportMatineeSequence=Import UnrealMatinee Sequence
[4377.86] Log: ImportMatineeSequence_MissingCameras=Create all cameras not in
the current UE3 scene but present in the file?
[4377.86] Log: ReduceKeys=Reduce Keys...
[4377.86] Log: DlgInterpEditorKeyReductionTitle=Key Reduction Options
[4377.86] Log: DlgInterpEditorKeyReductionTolerancePercent=Tolerance (percent
):
[4377.86] Log: DlgInterpEditorKeyReductionFullInterval=Full Interval:
[4377.86] Log: DlgInterpEditorKeyReductionIntervalStart=Interval Start:
[4377.86] Log: DlgInterpEditorKeyReductionIntervalEnd=Interval End:
[4377.86] Log: InterpEdWarningList_F=UnrealMatinee detected the following war
nings:
`~
[4377.86] Log: GroupOnStaticActor_F=WARNING: Tracks [`~] in Group `~ require
a dynamic actor but are instead acting on a Static Actor `~ - this is probably i
ncorrect!
[4377.86] Log: GroupOnNonInterpActor_F=WARNING: Tracks [`~] in Group `~ are a
ssociated with Actor `~ whose Physics mode is not set to PHYS_Interpolating. Th
is object may not animate correctly in game! Consider changing the physics type
to PHYS_Interpolating.
[4377.86] Log: InterpEd_ToggleTrackOnNonToggleableLight_F=WARNING: Toggle tra
cks [`~] in Group `~ are bound to a non-toggleable light actor `~ - this light w
ill be not be toggled by UnrealMatinee! Consider changing the light to an appro
priate toggleable light class.
[4377.86] Log: InterpEd_TrackKeyAffectedByForceStartPosition_F=WARNING: bForc
eStartPos is enabled but a `~ Track in Group '`~' has a key frame before ForceSt
artPosition time of `02~. (Key frame will be IGNORED when sequence is played ba
ck in-game!)
[4377.86] Log: InterpEdExpandAllGroups=Expand All
[4377.86] Log: InterpEdExpandAllGroups_Desc=Expand the entire heirarchy of fo
lders, groups and tracks in UnrealMatinee's track window
[4377.86] Log: InterpEdCollapseAllGroups=Collapse All
[4377.86] Log: InterpEdCollapseAllGroups_Desc=Collapse the entire heirarchy o
f folders, groups and tracks in UnrealMatinee's track window
[4377.86] Log: InterpEdTrackEditor=UnrealMatinee Track Editor
[4377.86] Log: InterpEdCurveEditor=UnrealMatinee Curve Editor
[4377.86] Log: WarnNewMoveTrackOnStatic=WARNING: The track you are creating r
equires a Dynamic Actor, but the currently active group is using a Static Actor.
Are you sure you want to create the track?
[4377.86] Log: CannotRemoveFirstMoveKey=Cannot delete first key of a Relative
To Initial track.
[4377.86] Log: MatineeActionAlreadyOpen=An UnrealMatinee sequence is currentl
y open in an editor. Please close it before proceeding.
[4377.86] Log: TransactionIsActive=Undo Transaction Is Active - Cannot Open U
nrealMatinee.
[4377.86] Log: Matinee=UnrealMatinee
[4377.86] Log: MatineeCamAnimMode=UnrealMatinee (CameraAnim mode)
[4377.86] Log: OpenMatinee=Open UnrealMatinee
[4377.86] Log: OpenDialogTree=Open DialogTree
[4377.86] Log: ClearDialogConvNode=Clear Dialog Conv Node
[4377.86] Log: ExitMatinee=Exit UnrealMatinee
[4377.86] Log: AddSwitchConnector=Add Switch
[4377.86] Log: RemoveSwitchConnector=Remove Switch
[4377.86] Log: CopyConnections=Copy Connections
[4377.86] Log: CutConnections=Cut Connections
[4377.86] Log: PasteConnections=Paste Connections
[4377.86] Log: HideOutput=Hide Output
[4377.86] Log: SetActivateDelay=Set Activate Delay
[4377.86] Log: AdjustKey_F=ADJUST KEY `~
[4377.86] Log: CurveEdit=Curve Edit
[4377.86] Log: &Window=&Window
[4377.86] Log: Key_F=KEY `~
[4377.86] Log: KeyFrames=Keys
[4377.86] Log: Frames=Frames
[4377.86] Log: NewTrack=NewTrack
[4377.86] Log: CaptureGroup=`~CG
[4377.86] Log: CaptureTrack=`~CT
[4377.86] Log: DeleteSection=Delete Section
[4377.86] Log: InsertSpace=Insert Space
[4377.86] Log: TrackDelete=Track Delete
[4377.86] Log: GroupDelete=Group Delete
[4377.86] Log: AddKey=Add Key
[4377.86] Log: RecordTracks=Record Tracks
[4377.86] Log: LoopSection=Loop Section
[4377.86] Log: Stop=Stop
[4377.86] Log: Undo=Undo
[4377.86] Log: Redo=Redo
[4377.86] Log: UndoA=Undo Ctrl-Z
[4377.86] Log: RedoA=Redo Ctrl-Y
[4377.86] Log: CurveEditorCaption_F=Unreal Curve Editor: `~
[4377.86] Log: CurveEditor=Curve Editor
[4377.86] Log: ToggleCurveEditor=Toggle Curve Editor
[4377.86] Log: TogglePanInvert=Toggle Invert Panning
[4377.86] Log: ToggleSnap=Toggle Snap
[4377.86] Log: ViewFitSequence=Fit View to Sequence
[4377.86] Log: ViewFitToSelected=Fit View to Selected
[4377.86] Log: ViewFitLoop=Fit View to Loop
[4377.86] Log: ViewFitLoopSequence=Fit View/Loop to Sequence
[4377.86] Log: InterpEd_ToggleGorePreview=Enable Gore in Editor Preview
[4377.86] Log: InterpEd_RecordingWindowTitle=Matinee Recording Window
[4377.86] Log: InterpEd_LaunchRecordingWindow_Tooltip=Launch Recording Window
for Matinee
[4377.86] Log: InterpEd_ToggleMatineeRecord_Tooltip=Start Recording Tracks.
[4377.86] Log: InterpEd_MatineeRecordMode_Tooltip=Recording Mode for Matinee
[4377.86] Log: InterpEd_RecordMode_CameraGroupName=CameraGroup
[4377.86] Log: InterpEd_RecordMode_NewCameraMode=New Camera Mode
[4377.86] Log: InterpEd_RecordMode_NewCameraAttachedMode=New Attached Camera
Mode
[4377.86] Log: InterpEd_RecordMode_DuplicateTracksMode=Duplicate Selected Tra
cks
[4377.86] Log: InterpEd_RecordMode_ReplaceTracksMode=Replace Selected Tracks
[4377.86] Log: InterpEd_RecordMenu_RecordMode=Record Mode
[4377.86] Log: InterpEd_RecordMenu_TranslationSpeedMultiplier=Translation Spe
ed
[4377.86] Log: InterpEd_RecordMenu_RotationSpeedMultiplier=Rotation Speed
[4377.86] Log: InterpEd_RecordMenu_ZoomSpeedMultiplier=Zoom Speed
[4377.86] Log: InterpEd_RecordMenu_InvertXAxis=Invert X Axis
[4377.86] Log: InterpEd_RecordMenu_InvertYAxis=Invert Y Axis
[4377.86] Log: InterpEd_RecordMenu_RollSmoothing=Roll Smoothing
[4377.86] Log: InterpEd_RecordMenu_PitchSmoothing=Pitch Smoothing
[4377.86] Log: InterpEd_RecordMenu_CameraMovementScheme=Camera Movement
[4377.86] Log: InterpEd_RecordMenu_CameraMovementScheme_FreeCam=Free Camera
[4377.86] Log: InterpEd_RecordMenu_CameraMovementScheme_PlanarCam=Planar Came
ra
[4377.86] Log: InterpEd_RecordMenu_ZoomDistance=Zoom Distance
[4377.86] Log: InterpEd_RecordingStateGetReadyPause=Recording will begin in `
~
[4377.86] Log: InterpEd_RecordingStateActive=Recording `~ / `~
[4377.86] Log: InterpEd_LaunchDirectorWindow=Launch Director Window
[4377.86] Log: InterpEd_MatineeDirector_Title=Matinee Director
[4377.86] Log: InterpEd_MatineeRecord_Title=Matinee Track Recorder
[4377.86] Log: InterpEd_AllowKeyframeBarSelection=Allow Keyframe Bar Selectio
n
[4377.86] Log: InterpEd_AllowKeyframeTextSelection=Allow Keyframe Text Select
ion
[4377.86] Log: InsertSpaceCurrent=Insert Space at Current
[4377.86] Log: SelectKeysSection=Select Keys in Section
[4377.86] Log: DuplicateSelectedKeys=Duplicate Selected Keys
[4377.86] Log: InterpEd_EditMenu_DeleteSelectedKeys=Delete Selected Keys
[4377.86] Log: SavePathBuildingPositions=Save as Path-Building Positions
[4377.86] Log: JumpPathBuildingPositions=Jump to Path-Building Positions
[4377.86] Log: InterpEd_ViewMenu_Show3DTrajectories=Draw 3D Trajectories
[4377.86] Log: InterpEd_ViewMenu_ZoomToTimeCursorPosition=Zoom to Time Cursor
Position
[4377.86] Log: InterpEd_Undo_ToggleTrajectory=Toggle 3D Trajectory for Track
[4377.86] Log: InterpEd_MovementTrackContext_Show3DTracjectory=Show 3D Trajec
tory
[4377.86] Log: InterpEd_MovementTrackContext_ShowAll3DTracjectories=Show Traj
ectories for All Tracks
[4377.86] Log: InterpEd_MovementTrackContext_HideAll3DTracjectories=Hide All
Trajectories
[4377.86] Log: InterpEd_MovementTrackContext_SplitMovementTrack=Split transla
tion and rotation
[4377.86] Log: InterpEd_ParticleReplayTrackContext_StartRecording=Start Recor
ding Particles
[4377.86] Log: InterpEd_ParticleReplayTrackContext_StopRecording=Stop Recordi
ng Particles
[4377.86] Log: InterpEd_KeyContext_SyncGenericBrowserToSoundCue_F=Find `~ in
Generic Browser...
[4377.86] Log: InterpEd_KeyContext_SetMasterVolume=Set Master Volume
[4377.86] Log: InterpEd_KeyContext_SetMasterPitch=Set Master Pitch
[4377.86] Log: InterpEd_KeyContext_ConditionMenu=Active Condition
[4377.86] Log: InterpEd_KeyContext_SetCondition_Always=Always Active
[4377.86] Log: InterpEd_KeyContext_SetCondition_GoreEnabled=Active if Gore is
Enabled
[4377.86] Log: InterpEd_KeyContext_SetCondition_GoreDisabled=Active if Gore i
s Disabled
[4377.86] Log: InterpEd_ParticleReplayKeyContext_SetClipIDNumber=Select Parti
cle Replay Clip ID
[4377.86] Log: InterpEd_ParticleReplayKeyContext_SetDuration=Set Particle Cli
p Duration
[4377.86] Log: InterpEd_SetParticleReplayKeyClipIDNumber_DialogTitle=Set Part
icle Clip ID Number
[4377.86] Log: InterpEd_SetParticleReplayKeyClipIDNumber_DialogCaption=New cl
ip ID
[4377.86] Log: InterpEd_SetParticleReplayKeyDuration_DialogTitle=Set Particle
Clip Duration
[4377.86] Log: InterpEd_SetParticleReplayKeyDuration_DialogCaption=New durati
on (in seconds)
[4377.86] Log: InterpEd_Undo_ShowOrHideAllTrajectories=Show or Hide All Traje
ctories
[4377.86] Log: InterpEd_Undo_ToggleTrackEnabled=Enable/Disable Track
[4377.86] Log: InterpEd_Undo_SplitTranslationAndRotation=Split translation an
d rotation
[4377.86] Log: InterpEd_HierachyRepairsNotification=Warning: Problems were d
etected with the organizational data in this Matinee sequence and repairs have b
een made. Some groups may have been removed from the folders they were previous
ly in. No changes were made to the actual Matinee sequence data. You should re
save the level to make these repairs permanent.
[4377.86] Log: AddNew_F=Add New `~
[4377.86] Log: DeleteGroup=Delete Group
[4377.86] Log: DeleteFolder=Delete Folder
[4377.86] Log: DeleteFolderAndGroup=Delete Folder and Group
[4377.86] Log: DeleteTrack=Delete Track
[4377.86] Log: CopyTranslationBoneNames=Copy TranslationBoneNames to Selected
AnimSet
[4377.86] Log: AnalyzeAnimSet=Analyze AnimSet
[4377.86] Log: WorldFrame=World Frame
[4377.86] Log: RelativeInitial=Relative To Initial
[4377.86] Log: AddNewEmptyGroup=Add New Empty Group
[4377.86] Log: AddNewDirectorGroup=Add New Director Group
[4377.86] Log: AddNewCameraGroup=Add New Camera Group
[4377.86] Log: AddNewParticleGroup=Add New Particle Group
[4377.86] Log: AddNewSkeletalMeshGroup=Add New Skeletal Mesh Group
[4377.86] Log: AddNewAIGroup=Add New AI Group
[4377.86] Log: AddNewPlayerGroup=Add New Player Group
[4377.86] Log: InterpEd_AddNewFolder=Add New Folder
[4377.86] Log: UnableToPasteOnlyOneDirectorGroup=Unable to complete paste ope
ration. You can only have 1 director group per UnrealMatinee.
[4377.86] Log: UnableToPasteOnlyOnePlayerGroup=Unable to complete paste opera
tion. You can only have 1 player group per UnrealMatinee.
[4377.86] Log: Curve=Curve
[4377.86] Log: InterpMode=Interp Mode
[4377.86] Log: EnsureNotInMode=The requested operation cannot be performed in
the current editor mode.
[4377.86] Log: RenameControl=Rename Key
[4377.86] Log: Error_ControlKeyNameInUse=Sorry - Control Key name already in
use.
[4377.86] Log: EnterNewControlKeyName=New Control Key Name
[4377.86] Log: NewControlKeyName=New Control Key Name
[4377.86] Log: RenameEvent=Rename Event
[4377.86] Log: RenameLoop=Rename Loop
[4377.86] Log: SetAnimLooping=Set Looping
[4377.86] Log: SetAnimNoLooping=Set Non-Looping
[4377.86] Log: SetStartOffset=Set Start Offset
[4377.86] Log: SetEndOffset=Set End Offset
[4377.86] Log: SetPlayRate=Set Play Rate
[4377.86] Log: InterpEd_KeyContext_DeleteSelected=Delete
[4377.86] Log: NewAnimOffset=New Anim Offset
[4377.86] Log: NewAnimRate=New Anim Rate
[4377.86] Log: PlayRate=Play Rate
[4377.86] Log: NewTransitionTime=New Transition Time
[4377.86] Log: SetTransitionTime=Set Transition Time
[4377.86] Log: FlipToggle=Flip Toggle
[4377.86] Log: Time=Time
[4377.86] Log: TimeInSeconds=Time (Seconds)
[4377.86] Log: NewOffset=New Offset
[4377.86] Log: NewKeyTime=New Key Time
[4377.86] Log: NewKeyValue=New Key Value
[4377.86] Log: DeleteSelectedKeys=Delete Selected Keys
[4377.86] Log: MoveEndMarker=Move End Marker
[4377.86] Log: MoveLoopStartMarker=Move Loop Start Marker
[4377.86] Log: MoveLoopEndMarker=Move Loop End Marker
[4377.86] Log: Drag3DTrajectoryHandle=Drag 3D Trajectory Handle
[4377.86] Log: UpdateKeyframe=Update Key Frame
[4377.86] Log: MoveSelectedKeys=Move Selected Keys
[4377.86] Log: OpenSequence=Open Sequence
[4377.86] Log: LinkedObjectModify=LinkedObject Modify
[4377.86] Log: MainMenu_OpenMatinee=UnrealMatinee
[4377.86] Log: KismetCaption_F=UnrealKismet: `~
[4377.86] Log: Kismet=UnrealKismet
[4377.86] Log: KismetUpdate=UnrealKismet Update
[4377.86] Log: UpdateList=Update List
[4377.86] Log: KismetUndo_Update_f=Update Sequence Object '`~'
[4377.86] Log: KismetUndo_UpdateMultiple=Update Sequence Objects
[4377.86] Log: QuitKismet=Quit UnrealKismet
[4377.86] Log: ApplyCommentStyle=Apply Comment Style
[4377.86] Log: CommentToFront=Move Comment To Front
[4377.86] Log: CommentToBack=Move Comment To Back
[4377.86] Log: MakeLogicConnection=Make Logic Connection
[4377.86] Log: DeleteSelected=Delete Selected
[4377.86] Log: DeleteSequenceConfirm=Are you sure you want to deleted the sel
ected sequence(s)?
[4377.86] Log: NewComment=New Comment
[4377.86] Log: NewClassName=New Class Name
[4377.86] Log: EnterNewName=Enter name:
[4377.86] Log: NewWrappedComment=New Comment (Wrap)
[4377.86] Log: EditComment=Change Comment
[4377.86] Log: CommentText=Comment Text:
[4377.86] Log: NewRemoteEvent=New Remote Event
[4377.86] Log: EventName=Event Name:
[4377.86] Log: SetOutputDelay=Set Output Delay
[4377.86] Log: OutputDelayText=Delay:
[4377.86] Log: SetInputDelay=Set Input Delay
[4377.86] Log: InputDelayText=Delay:
[4377.86] Log: Paste=Paste
[4377.86] Log: NewObjectInvalidLocation=This is not a valid location for a ne
w Sequence Object.
[4377.86] Log: NewObject=New Object
[4377.86] Log: NewEvent=New Event
[4377.86] Log: NewVar=New Var
[4377.86] Log: ExportSequence_F=Export Sequence `~
[4377.86] Log: ImportSequence=Import Sequence
[4377.86] Log: LinkEvent=Link Event
[4377.86] Log: LinkObject=Link Object
[4377.86] Log: OpenParentSequence=Open Parent Sequence
[4377.86] Log: ZoomToFit=Zoom To Fit
[4377.86] Log: HideUnusedConnectors=Hide Unused Connectors
[4377.86] Log: ShowAllConnectors=Show All Connectors
[4377.86] Log: ShowHideUnusedConnectors=Show/Hide Unused Connectors
[4377.86] Log: CreateNewEntryFromCurrentSelection=Create New Entry From Curre
nt Selection
[4377.86] Log: AnimTreeEdComboMesh_F=Mesh: `~
[4377.86] Log: AnimTreeEdComboAnimSet_F=AnimSet: `~
[4377.86] Log: AnimTreeEdComboSocket_F=Socket: `~
[4377.86] Log: AnimTreeEdPreviewAnimSet=Preview AnimSet
[4377.86] Log: SearchTool=Search Tool
[4377.86] Log: OpenNewKismetWindow=Open New Window
[4377.86] Log: ClearKismetBreakpoints=Clear All Breakpoints
[4377.86] Log: ToggleRealtimeDebugging=Toggle Realtime Debugging
[4377.86] Log: PauseRealtimeDebugging=Pause (Alt + F7)
[4377.86] Log: ContinueRealtimeDebugging=Continue (Alt + F8)
[4377.86] Log: StepRealtimeDebugging=Step through (Alt + F9)
[4377.86] Log: NextRealtimeDebugging=Run to next action (Alt + F10... Right-c
lick for options)
[4377.86] Log: NextRealtimeDebuggingAny=Any
[4377.86] Log: NextRealtimeDebuggingBreakpoint=Downstream
[4377.86] Log: NextRealtimeDebuggingSelected=Selected
[4377.86] Log: RealtimeDebuggingCallstack=Callstack
[4377.86] Log: KismetRealtimeDebuggingCallstackCopy=Copy Callstack to Clipboa
rd
[4377.86] Log: KismetSetBreakpoint=Set Breakpoint
[4377.86] Log: KismetClearBreakpoint=Clear Breakpoint
[4377.86] Log: ObjectNone=Object: None
[4377.86] Log: ObjectStatus_F=Object: [`~] Status: `~
[4377.86] Log: Object_F=Object: [`~]
[4377.86] Log: NewAction=New Action
[4377.86] Log: NewCondition=New Condition
[4377.86] Log: NewVariable=New Variable
[4377.86] Log: NewEventsUsing_F=New Events Using `~,...
[4377.86] Log: NewObjectVarsUsing_F=New Object Vars Using `~,...
[4377.86] Log: NewEventUsing_F=New Event Using `~
[4377.86] Log: NewObjectVarUsing_F=New Object Var Using `~
[4377.86] Log: NewObjectSeqUsing_F=New subsequence from `~
[4377.86] Log: RefreshObjectSeqUsing_F=Refresh SubSequence(s) for the selecte
d actor(s).
[4377.86] Log: KismetCantHaveCrossLevelReferences_F=UnrealKismet operation fa
iled: can't have cross level reference from `~ to `~
[4377.86] Log: CreateNewSequence=Create New Sequence
[4377.86] Log: ExposeVariable=Expose Variable
[4377.86] Log: ExposeOutput=Expose Output
[4377.86] Log: PasteHere=Paste Here
[4377.86] Log: ImportSequence_F=Import sequence `~
[4377.86] Log: UpdateLatest_F=Update '`~' to latest version
[4377.86] Log: SelectEventsActors=Select Event(s) Actor(s)
[4377.86] Log: ForceFireEvent=Force Fire Event
[4377.86] Log: AssignToEvents_F=Assign `~ To Event(s)
[4377.86] Log: SelectAssigned_F=Select `~ in Level
[4377.86] Log: AssignToObjectVars_F=Assign `~ To Object Variable(s)
[4377.86] Log: InsertToObjectListVars_F=Insert `~ Into Object List
[4377.86] Log: RemoveFromObjectListVars_F=Remove `~ From Object List
[4377.86] Log: ClearObjectVars=Clear Object Variable(s)
[4377.86] Log: FindUses_F=Find Uses Of `~
[4377.86] Log: FindDefinition_F=Find Definition Of `~
[4377.86] Log: BreakAllOpLinks=Break All Links To Object(s)
[4377.86] Log: RenameSelectedSequence=Rename Selected Sequence
[4377.86] Log: ExportSequenceToPackage=Export Sequence To Package
[4377.86] Log: BreakAllLinks=Break All Links
[4377.86] Log: ConvertToParameter=Convert To Parameter
[4377.86] Log: BreakLinkTo=Break Link To
[4377.86] Log: RemoveFromFavorites=Remove from favorites
[4377.86] Log: AddToFavorites=Add to favorites
[4377.86] Log: CreateNewVar_F=Create New `~ Variable
[4377.86] Log: BreakEventLinks=Break Event Links
[4377.86] Log: KismetSearch=UnrealKismet Search
[4377.86] Log: CreateSeqObj=New Sequence Object
[4377.86] Log: Results=Results
[4377.86] Log: CommentsNames=Comments/Names
[4377.86] Log: ReferencedObjectName=Referenced Object Name
[4377.86] Log: NamedVariable=Named Variable
[4377.86] Log: NamedVariableUse=Named Variable Use
[4377.86] Log: RemoteEvents=Remote Events
[4377.86] Log: ReferencesRemoteEvent=Remote Event References
[4377.86] Log: ObjectType=Object Type
[4377.86] Log: SearchRemoteEvents=Search For Matching Events
[4377.86] Log: SearchForObjectType=Find All Uses of Type: `~
[4377.86] Log: ExportInPackage=Export in a package
[4377.86] Log: ExportMatineeData=Export Matinee Data
[4377.86] Log: LinkOnPackage=Assign `~ to this Matinee
[4377.86] Log: FindIntoContentBrowser=Find `~ into content browser
[4377.86] Log: Diffuse=Diffuse
[4377.86] Log: Emissive=Emissive
[4377.86] Log: Specular=Specular
[4377.86] Log: SpecularPower=Sp.Power
[4377.86] Log: Opacity=Opacity
[4377.86] Log: OpacityMask=Op.Mask
[4377.86] Log: Distortion=Distortion
[4377.86] Log: TransmissionMask=TMission Mask
[4377.86] Log: TransmissionColor=TMission Color
[4377.86] Log: Normal=Normal
[4377.86] Log: CustomLighting=Custom Lighting
[4377.86] Log: CustomLightingDiffuse=Custom Lighting Diffuse
[4377.86] Log: AnisotropicDirection=Anisotropic Direction
[4377.86] Log: WorldPositionOffset=World Position Offset
[4377.86] Log: MaterialEditor=Material Editor
[4377.86] Log: MaterialEditorCaption_F=Unreal Material Editor: `~
[4377.86] Log: AddNewMaterialExpression=Add new material expression
[4377.86] Log: CreateCompoundExpression=Create compound expression
[4377.86] Log: Error_ExpressionAlreadyBelongsToCompound_F=`~: expression belo
ngs to compound `~.
[4377.86] Log: Error_ExpressionCompoundsCantContainOtherCompounds_F=`~: compo
und expressions cannot contain other compounds.
[4377.86] Log: Error_CantCreateMaterialExpressionCompound=Can't create materi
al expression compound.
[4377.86] Log: PreviewCaption_F=Preview: `~
[4377.86] Log: PropertiesCaption_F=Properties: `~
[4377.86] Log: PropertiesCaption=Properties: <Multiple Values>
[4377.86] Log: MaterialExpressionListCaption_F=Material Expressions: `~
[4377.86] Log: MaterialExpressions=Material Expressions
[4377.86] Log: SourceCaption_F=Source: `~
[4377.86] Log: Source=Source
[4377.86] Log: ToolTip_ToggleGrid=Toggle Grid
[4377.86] Log: PhAT=UnrealPhAT
[4377.86] Log: Tree=Tree
[4377.87] Log: EmptyBodyFound=Bodies was found with no primitives!
They have been reset to have a box.
[4377.87] Log: BodyMissingFromSkelMesh=The following Bones are in the Physics
Asset, but not in the SkeletalMesh.
They should probably be removed from the PhysicsAsset:
`~
[4377.87] Log: EditBodyProperties=Edit Body Properties
[4377.87] Log: EditConstraintProperties=Edit Constraint Properties
[4377.87] Log: Tools=Tools
[4377.87] Log: UnableToMoveToInvisibleLevel=Unable to move actors to levels t
hat are invisible.
[4377.87] Log: UnableToSaveInvisibleLevels=Save aborted. Levels must be made
visible before they can be saved.
[4377.87] Log: UnableToSaveLockedLevels=Save aborted. Level must be unlocked
before it can be saved.
[4377.87] Log: UnableToSaveSomeInvisibleLevels_F=Some levels were invisible a
nd could not be saved. The following levels were not saved:
`~
[4377.87] Log: UnableToSaveSomeLockedLevels_F=Some levels were locked and cou
ld not be saved. The following levels were not saved:
`~
[4377.87] Log: ChangeSkelMesh=Change Default SkeletalMesh
[4377.87] Log: NoSkelMeshSelected=No SkeletalMesh Selected.
Select the SkeletalMesh in the Generic Browser that you want to use as the new D
efault SkeletalMesh for this PhysicsAsset.
[4377.87] Log: SureChangeAssetSkelMesh=Are you sure you want to change the Ph
ysicsAsset '`~' to use the SkeletalMesh '`~'?
[4377.87] Log: BoneMissingFromSkelMesh=The SkeletalMesh is missing bone '`~'
needed by this PhysicsAsset.
[4377.87] Log: ResetEntireAsset=Reset Entire Asset
[4377.87] Log: ResetSelectedBoneCollision=Reset Selected Bone Collision
[4377.87] Log: SetPhysicalAssetMaterial=Set Physical Asset Material
[4377.87] Log: ApplyPhysicalAssetMaterial=Apply Selected Physical Material to
All Bodies
[4377.87] Log: ApplyPhysicalAssetMaterialF=Apply `~ to All Bodies
[4377.87] Log: ApplyPhysicalAssetMaterial_HelpText=Applies the physical mater
ial currently selected in the Generic Browser to all bodies.
[4377.87] Log: CopyToAllJoints=Copy Joint Settings To All Joints
[4377.87] Log: CopyToAllJointsWarning=This will set all joints in the Physics
Asset to the same settings as the selected one.
Are you sure?
[4377.87] Log: ShowSimOptions=Show Sim Options
[4377.87] Log: TranslationMode=Translation Mode [W]
[4377.87] Log: RotationMode=Rotation Mode [E]
[4377.87] Log: ScalingMode=Scaling Mode [R]
[4377.87] Log: Snap=Snap [A]
[4377.87] Log: CopyPropertiesTo=Copy Properties To.. [C]
[4377.87] Log: InstanceProps=Instance Properties [I]
[4377.87] Log: DrawGroundBox=Draw Ground Box
[4377.87] Log: ToggleGraphicsHierarchy=Toggle Graphics Hierarchy
[4377.87] Log: ToggleViewContacts=Toggle View Contacts
[4377.87] Log: ShowSelectedBoneInfluences=Show Selected Bone Influences
[4377.87] Log: ToggleMassProperties=Toggle Mass Properties
[4377.87] Log: DisableCollisionWith=Disable Collision With...
[4377.87] Log: EnableCollisionWith=Enable Collision With...
[4377.87] Log: WeldToThisBody=Weld To This Body.. [D]
[4377.87] Log: AddNewBody=Add New Body
[4377.87] Log: AddSphere=Add Sphere
[4377.87] Log: AddSphyl=Add Sphyl
[4377.87] Log: AddBox=Add Box
[4377.87] Log: DeleteCurrentPrimitive=Delete Current Primitive [DEL]
[4377.87] Log: DuplicateCurrentPrimitive=Duplicate Current Primitive
[4377.87] Log: ResetConstraintReference=Reset Constraint Reference
[4377.87] Log: ConvertToBallAndSocket=Convert To Ball-And-Socket
[4377.87] Log: ConvertToHinge=Convert To Hinge
[4377.87] Log: ConvertToPrismatic=Convert To Prismatic
[4377.87] Log: ConvertToSkeletal=Convert To Skeletal
[4377.87] Log: DeleteCurrentConstraint=Delete Current Constraint
[4377.87] Log: UpdateFromAnim=Update From Anim
[4377.87] Log: PlayAnimOnAsset=Play Anim
[4377.87] Log: ShowFixed=Show Fixed Bodies
[4377.87] Log: ShowAnimSkel=Show Animation Skeleton
[4377.87] Log: BodiesConstraints_F=`~ BODIES, `~ CONSTRAINTS
[4377.87] Log: Sim=SIM
[4377.87] Log: EnableCollision=ENABLE COLLISION...
[4377.87] Log: DisableCollision=DISABLE COLLISION...
[4377.87] Log: WeldTo=WELD TO...
[4377.87] Log: MakeNewBody=MAKE NEW BODY... (DblClick in TreeControl)
[4377.87] Log: Lock=LOCK
[4377.87] Log: WeldBodies=Weld Bodies
[4377.87] Log: PhATPlayAnim=Play Anim
[4377.87] Log: MoveElement=Move Element
[4377.87] Log: MoveConstraint=Move Constraint
[4377.87] Log: AddNewPrimitive=Add New Primitive
[4377.87] Log: DeleteBody=Delete Body
[4377.87] Log: DeletePrimitive=Delete Primitive
[4377.87] Log: UnfixBody=Unfix Body
[4377.87] Log: UnfixBodyBelow=Unfix All Bodies Below..
[4377.87] Log: DeleteBodyBelow=Delete All Bodies Below..
[4377.87] Log: FixBody=Fix Body
[4377.87] Log: FixBodyBelow=Fix All Bodies Below..
[4377.87] Log: Motorise=Enable Motor
[4377.87] Log: Unmotorise=Disable Motor
[4377.87] Log: MotoriseBelow=Enable Motors Below..
[4377.87] Log: UnmotoriseBelow=Disable Motors Below..
[4377.87] Log: SoundCueEditorCaption_F=Unreal SoundCue Editor: `~
[4377.87] Log: SoundClassEditorCaption=Unreal Sound Class Editor
[4377.87] Log: PlaySelectedNode=Play Selected Node
[4377.87] Log: SyncNodeInBrowser=Sync to Browser
[4377.87] Log: PlaySoundCue=Play SoundCue
[4377.87] Log: PlaySound=Play Sound
[4377.87] Log: StopSound=Stop Sound
[4377.87] Log: LoopSound=Loop Sound
[4377.87] Log: SoundAttenuationNodes=Sound Attenuation Nodes
[4377.87] Log: PreviewControls=Preview Controls
[4377.87] Log: SoundNodeWave_F=SoundNodeWave: `~
[4377.87] Log: SoundNodeRandom_F=Random: `~
[4377.87] Log: DeleteSelectedNodes=Delete Selected Node(s)
[4377.87] Log: DeleteSelectedClasses=Delete Selected Sound Class(es)
[4377.87] Log: Facade_F=Facade: `~
[4377.87] Log: FacadeRepplyRuleset=Reapply Ruleset
[4377.87] Log: AttachEdAddActor=Add Selected Actors
[4377.87] Log: AttachEdClear=Clear
[4377.87] Log: AttachEdAttach=Attach Actors (Alt-B)
[4377.87] Log: AttachEdRefresh=Refresh View
[4377.87] Log: AttachEdBreakParent=Break To Parent
[4377.87] Log: AttachEdRemoveGraph=Remove Attachment Graph
[4377.87] Log: AttachEdBreakAndRemove=Break All Attachments of Selected and R
emove
[4377.87] Log: AttachEdBaseToBe=Base-to-Be
[4377.87] Log: AttachEdAutoArrange=Auto Arrange Graphs
[4377.87] Log: AttachEdAttachToActor=Attach to Actor
[4377.87] Log: AttachEdSkelMeshMenuBones=Bones
[4377.87] Log: AttachEdSkelMeshMenuSockets=Sockets
[4377.87] Log: BreakParentLink=Detach From Parent
[4377.87] Log: Triangles_F=Triangles: `~
[4377.87] Log: Vertices_F=Vertices: `~
[4377.87] Log: OpenEdges_F=Open Edges: `~
[4377.87] Log: DoubleSidedShadowTriangles_F=Double Sided Shadow Triangles: `
~
[4377.87] Log: UVChannels_F=UV Channels: `~
[4377.87] Log: ApproxSize_F=Approx Size: `~x`~x`~
[4377.87] Log: NumPrimitives_F=Num Primitives: `~
[4377.87] Log: FracMeshInfo_F=Mesh: `~ Chunks, `~ Tris Drawn
[4377.87] Log: FracToolInfo_F=Tool: `~ Chunks
[4377.87] Log: UVOverlay_F=Showing UV channel `~ for LOD `~
[4377.87] Log: StaticMeshEditor=Static Mesh Editor
[4377.87] Log: StaticMeshEditorCaption_F=Unreal Static Mesh Editor: `~
[4377.87] Log: StaticMeshEditor_AddNewLOD=(Add New)
[4377.87] Log: StaticMeshEditor_ReplaceLOD=(Replace)
[4377.87] Log: MaterialInstanceEditor=Material Instance Editor
[4377.87] Log: MaterialInstanceEditorCaption_F=Unreal Material Instance Edito
r: `~
[4377.87] Log: MaterialInstanceFloatValue_F=(`~)
[4377.87] Log: MaterialInstanceTextureValue_F=(`~)
[4377.87] Log: MaterialInstanceFontValue_F=(Font=`~ Page=`~)
[4377.87] Log: MaterialInstanceVectorValue_F=(R=`~, G=`~, B=`~, A=`~)
[4377.87] Log: MaterialInstanceStaticSwitchValue_F=(`~)
[4377.87] Log: MaterialInstanceStaticComponentMaskValue_F=(R=`~, G=`~, B=`~,
A=`~)
[4377.87] Log: LikeToKeepExistingCollision=Would You Like To Keep Existing Co
llision Data?
Answering 'No' Will Replace Existing Data With Data From Imported Mesh.
[4377.87] Log: OverwriteCollisionData=Overwrite Existing Collision Data?
Answering 'Yes' Will Replace Existing Data With Data From Imported Mesh.
[4377.87] Log: Extrude=Extrude
[4377.87] Log: ExtrudeToBevel=Extrude to Bevel
[4377.87] Log: ExtrudeToPoint=Extrude to Point
[4377.87] Log: Revolve=Revolve
[4377.87] Log: Sheet=Sheet
[4377.87] Log: 2DShapeEditor=2D Shape Editor
[4377.87] Log: Open2DShape=Open 2D Shape
[4377.87] Log: SaveAs=Save As
[4377.87] Log: 2DShapeEditorCaption_F=2D Shape Editor - [`~]
[4377.87] Log: Selecting=Selecting...
[4377.87] Log: ProcessingSkeletalTriangles=Processing Mesh Triangles
[4377.87] Log: ProcessingChunks=Processing Chunks
[4377.87] Log: ProcessingSections=Processing Sections
[4377.87] Log: CreatingNewMeshSections=Creating New Mesh Sections
[4377.87] Log: FixupBoneMaps=Fixing Up Bone Maps
[4377.87] Log: ReorderingBoneWeights=Reordering Bone Weights
[4377.87] Log: SelectingActors=Selecting Actors
[4377.87] Log: SelectingBrushes=Selecting Brushes
[4377.87] Log: ActorMovement=Actor Movement
[4377.87] Log: InterpEdit=InterpEdit
[4377.87] Log: MaterialEditorEditProperties=Material Editor: Edit Properties
[4377.87] Log: MaterialEditorCleanUnusedExpressions=Material Editor: Clean Un
used Expressions
[4377.87] Log: MaterialEditorMakeConnection=Material Editor: Make Connection
[4377.87] Log: MaterialEditorBreakConnection=Material Editor: Break Connectio
n
[4377.87] Log: MaterialEditorBreakAllConnections=Material Editor: Break All C
onnections
[4377.87] Log: MaterialEditorTogglePreview=Material Editor: Toggle Preview
[4377.87] Log: MaterialEditorResizeComment=Material Editor: Resize Comment
[4377.87] Log: MaterialEditorNewExpression=Material Editor: New Expression
[4377.87] Log: MaterialEditorNewComment=Material Editor: New Comment
[4377.87] Log: MaterialEditorNewCompound=Material Editor: New Compound
[4377.87] Log: MaterialEditorPaste=Material Editor: Paste
[4377.87] Log: MaterialEditorDelete=Material Editor: Delete
[4377.87] Log: SoundCaption_F=Sound `~
[4377.87] Log: AllFiles=All Files|*.*
[4377.87] Log: SavePackage=Save Package
[4377.87] Log: PasteToWorldOrigin=Paste To World Origin
[4377.87] Log: MirroringActors=Mirroring Actors
[4377.87] Log: HideUnselected=Hide Unselected
[4377.87] Log: UnHideAll=UnHide All
[4377.87] Log: ApplyBrushTransform=Apply Brush Transform
[4377.87] Log: ReplaceSelectedBrushActors=Replace Selected Brush Actors
[4377.87] Log: ReplaceSelectedNonBrusActors=Replace Selected Non-Brush Actors
[4377.87] Log: SelectAll=Select All
[4377.87] Log: SelectInside=Select Inside
[4377.87] Log: SelectInvert=Select Invert
[4377.87] Log: SelectOfClass=Select Of Class
[4377.87] Log: SelectOfClassAndArchetype=Select of Class and Archetype
[4377.87] Log: SelectSubclassOfClass=Select Subclass Of Class
[4377.87] Log: SelectDeleted=Select Deleted
[4377.87] Log: SelectMatchingStaticMesh=Select Matching Static Mesh
[4377.87] Log: SelectMatchingSkeletalMesh=Select Matching Skeletal Mesh
[4377.87] Log: SelectMatchingEmitter=Select Matching Emitters
[4377.87] Log: ToggleDynamicChannel=Toggle Dynamic Channel
[4377.87] Log: SelectAllLights=Select All Lights (Any Type)
[4377.87] Log: SelectAllLightsWithSameClassification=Select Lights Matching C
lassification
[4377.87] Log: SelectKismetReferencedActors=Select Actors Referenced by Unrea
lKismet
[4377.87] Log: SelectKismetUnreferencedActors=Select Actors Not Referenced by
UnrealKismet
[4377.87] Log: SelectMatchingZone=Select All Actors in Matching Zone
[4377.87] Log: InterpEd_Move_SelectedTrackOrGroup=Move Selected Track Or Grou
p
[4377.87] Log: InterpEd_Cut_SelectedTrackOrGroup=Cut Selected Track Or Group
[4377.87] Log: InterpEd_Paste_SelectedTrackOrGroup=Paste Selected Track Or Gr
oup.
[4377.87] Log: InterpEd_Copy_NeedToSelectGroup=No selected tracks or groups t
o copy. Please highlight a track or group to copy by clicking on the track or g
roup's name to the left.
[4377.87] Log: InterpEd_Paste_NeedToSelectGroup=No selected groups to paste i
nto. Please highlight a group to copy by clicking on the group's name to the le
ft.
[4377.87] Log: InterpEd_Paste_OneGroup=Can only have one group selected when
pasting.
[4377.87] Log: CopyGroup=Copy Group
[4377.87] Log: InterpEd_Copy_GroupDesc=Copy the selected group to the UnrealM
atinee clipboard.
[4377.87] Log: CutGroup=Cut Group
[4377.87] Log: InterpEd_Cut_GroupDesc=Cut the selected group to the UnrealMat
inee clipboard.
[4377.87] Log: CopyTrack=Copy Track
[4377.87] Log: InterpEd_Copy_TrackDesc=Copy the selected track to the UnrealM
atinee clipboard.
[4377.87] Log: CutTrack=Cut Track
[4377.87] Log: InterpEd_Cut_TrackDesc=Cut the selected track to the UnrealMat
inee clipboard.
[4377.87] Log: PasteGroupOrTrack=Paste Group/Track
[4377.87] Log: InterpEd_Paste_GroupOrTrackDesc=Paste previously copied group
or track from the UnrealMatinee clipboard.
[4377.87] Log: PasteGroup=Paste Group
[4377.87] Log: InterpEd_Paste_GroupDesc=Paste previously copied group from th
e UnrealMatinee clipboard.
[4377.87] Log: CropAnimationKey=Crop Animation Key
[4377.87] Log: CopyConstraint=Copy Constraint
[4377.87] Log: CopyJointSettingsToAll=Copy Joint Settings To All
[4377.87] Log: ShiftLevelInLevelBrowser=Shift level in Level Browser
[4377.87] Log: NewSequence=New Sequence
[4377.87] Log: ChangeLightClassification=Change Light Classification
[4377.87] Log: ConvertMeshes=Convert Meshes
[4377.87] Log: ToggleSurfaceFlags=Toggle Surface Flags
[4377.87] Log: SelectActorsByGroup=Select Actors By Group
[4377.87] Log: TextureManipulation=Texture Manipulation
[4377.87] Log: PasteTextureToSurface=Paste Texture to Surface
[4377.87] Log: BrushSet=Brush Set
[4377.87] Log: DeleteActors=Delete Actors
[4377.87] Log: SetActors=Set Actors
[4377.87] Log: ResetActors=Reset Actors
[4377.87] Log: DuplicateActors=Duplicate Actors
[4377.87] Log: SnapActorsToFloor=Snap Actors To Floor
[4377.87] Log: Undo_SnapBrushVertices=Snap Brush Vertices
[4377.87] Log: Undo_SnapBrushOrigin=Snap Brush Origin
[4377.87] Log: Planar=Planar
[4377.87] Log: Fit=Fit
[4377.87] Log: Default=Default
[4377.87] Log: Defaults=Defaults
[4377.87] Log: NewVolume=New Volume
[4377.87] Log: Face=Face
[4377.87] Log: ReferencedAssets=Referenced Assets
[4377.87] Log: Browser=Browser
[4377.87] Log: BrowserCaption_F=Browser: `~
[4377.87] Log: TerrainBrowser=Terrain Layer Browser
[4377.87] Log: Group_F=Group`~
[4377.87] Log: VisibleQ=Visible?
[4377.87] Log: SelfContainedLighting=Self Contained Lighting
[4377.87] Log: DoNotRegisterPrimitiveInPVS=Do not create PVS information for
this level
[4377.87] Log: BoundingBoxQ=Draw Bounding Box?
[4377.87] Log: LockedQ=Locked?
[4377.87] Log: LayerDesc_F=`~ (`~ actors)
[4377.87] Log: Layers=Layers
[4377.87] Log: Actors=Actors
[4377.87] Log: Object=Object
[4377.87] Log: Levels=Levels
[4377.87] Log: Open=Open
[4377.87] Log: Pen=Pen
[4377.87] Log: Root=Root
[4377.87] Log: Duplicate=Duplicate
[4377.87] Log: Save_F=Save: `~
[4377.87] Log: ChooseADirectory=Choose A Directory
[4377.87] Log: Packages=Packages
[4377.87] Log: OpenPackages=Open Packages
[4377.87] Log: OpenPackage=Open Package
[4377.87] Log: Rename=Rename
[4377.87] Log: RenameLoc=Rename (with language variants)
[4377.87] Log: NewGroup=New Group
[4377.87] Log: UnrealEdCaption_F=`~ - `~
[4377.87] Log: Untitled=Untitled
[4377.87] Log: Undo_F=Undo `~
[4377.87] Log: Redo_F=Redo `~
[4377.87] Log: Undo_FA=Undo `~ Ctrl-Z
[4377.87] Log: Redo_FA=Redo `~ Ctrl-Y
[4377.87] Log: UndoLastAction=Undo the last action
[4377.87] Log: RedoLastAction=Redo the last action
[4377.87] Log: ImportingMap_F=Importing map: `~...
[4377.87] Log: MapSaved=Map Saved
[4377.87] Log: Heightmap=Heightmap
[4377.87] Log: UnrealEd=UnrealEd
[4377.87] Log: Split=Split
[4377.87] Log: Triangulate=Triangulate
[4377.87] Log: Optimize=Optimize
[4377.87] Log: 2x2Split=2x2 Split
[4377.87] Log: 1x2Split=1x2 Split
[4377.87] Log: 1x1SplitH=1x1 Horizontal Split
[4377.87] Log: 1x1SplitV=1x1 Vertical Split
[4377.87] Log: OriginalLocation=Original Location
[4377.87] Log: WorldOrigin=World Origin
[4377.87] Log: World=World
[4377.87] Log: Local=Local
[4377.87] Log: NoPropagation=No Propagation
[4377.87] Log: LevelViewportContext_SelectMenu=Select
[4377.87] Log: LevelViewportContext_PlayOnF=Play on `~
[4377.87] Log: LevelViewportToolbar_PlayInViewport=Play in Viewport
[4377.87] Log: PlayInEditor=Play in Editor
[4377.87] Log: LocalStandalone=Local Standalone
[4377.87] Log: Perspective=Perspective Alt+F
[4377.87] Log: Top=Top Alt+G
[4377.87] Log: Side=Side Alt+J
[4377.87] Log: Front=Front Alt+H
[4377.87] Log: Maximize_Viewport=Maximize Viewport
[4377.87] Log: BrushWireframe=Brush Wireframe
[4377.87] Log: LevelViewportOptions_BrushWireframe=Brush Wireframe Alt+1
[4377.87] Log: Wireframe=Wireframe
[4377.87] Log: LevelViewportOptions_Wireframe=Wireframe Alt+2
[4377.87] Log: Bounds=Bounds
[4377.87] Log: Collision=Collision
[4377.87] Log: LockCamera=Lock Camera
[4377.87] Log: SaveThumbnailAngle=Save Thumbnail Angle
[4377.87] Log: 6DOP=6DOP simplified collision
[4377.87] Log: 10DOPX=10DOP-X simplified collision
[4377.87] Log: 10DOPY=10DOP-Y simplified collision
[4377.87] Log: 10DOPZ=10DOP-Z simplified collision
[4377.87] Log: 18DOP=18DOP simplified collision
[4377.87] Log: 26DOP=26DOP simplified collision
[4377.87] Log: SphereSimplifiedCollision=Sphere Simplified Collision
[4377.87] Log: AutoConvexCollision=Auto Convex Collision
[4377.87] Log: RemoveCollision=Remove Collision
[4377.87] Log: RemoveCollisionPrompt=Are you sure you want to remove the coll
ision mesh?
[4377.87] Log: ConvertBoxCollision=Convert Boxes to Convex
[4377.87] Log: ConvertBoxCollisionPrompt=Are you sure you want to convert all
box collision?
[4377.87] Log: ConvertBoxCollisionFailedPrompt=Failed to convert box collisio
n to convex
[4377.87] Log: NeedSimpCollisionForFracture=This mesh requires a collision mo
del to make a fractured mesh.
[4377.87] Log: NoFractureInfo=Before slicing, please click the Generate butto
n to create the chunk splits for this mesh.
[4377.87] Log: FractureFailedInvalidLOD=The fracture tool currently only supp
orts operating on static meshes with a base LOD only.
[4377.87] Log: SMMergeNoMeshSelected=Couldn't merge, no valid static mesh is
selected in the Generic Browser.
[4377.87] Log: SMMergeSelectedMeshSourceDataIsStripped=The selected static me
sh can't be used as a fracture core because its source geometry has been strippe
d out.
[4377.87] Log: SMMergeFracMeshAlreadyHasCore=This FracturedStaticMesh already
has a Core mesh.
[4377.87] Log: SMMergeFracMeshCoreNoCollision=Core mesh for FracturedStaticMe
sh needs collision model.
[4377.87] Log: SMMergeInvalidLightmapUVs=The selected core mesh does not appe
ar to have valid lightmap UVs (LightmapCoordinateIndex is 0 or only 1 set of tex
coords), texture lightmaps will be wrong. Use this core mesh anyway? (`~)
[4377.87] Log: FractureCoreHasInvalidUVs=The core mesh does not appear to hav
e valid lightmap UVs (LightmapCoordinateIndex is 0 or only 1 set of texcoords),
texture lightmaps will be wrong! (`~)
[4377.87] Log: MergeScale=Merge Scale
[4377.87] Log: FractureTool=Fracture Tool
[4377.87] Log: MergeStaticMesh=Merge StaticMesh (Add Core)
[4377.87] Log: NumChunks=Num Chunks
[4377.87] Log: Generate=Generate
[4377.87] Log: Cluster=Cluster
[4377.87] Log: Slice=Slice
[4377.87] Log: PlaneBias=Plane Bias
[4377.87] Log: Amount=Amount
[4377.87] Log: Randomize=Randomize
[4377.87] Log: MoveToFaces=Move To Faces
[4377.87] Log: FracturingMesh=Fracturing Mesh
[4377.87] Log: Choppingizing=Choppingizing
[4377.87] Log: BuildingMesh=Building Mesh
[4377.87] Log: GenerateUVsProgressText=Generating unique UVs...
[4377.87] Log: LevelOperationProgress_MoveActorsToLevel=Moving Actors Between
Levels...
[4377.87] Log: ViewChunk=Show Chunks
[4377.87] Log: ViewChunkMode=Show Mode
[4377.87] Log: ViewOnly=View Only
[4377.87] Log: ViewAllBut=View All But
[4377.87] Log: ViewUpTo=View Up To
[4377.87] Log: ShowCuts=Show Cuts
[4377.87] Log: ShowCutsSolid=Show Cuts Solid
[4377.87] Log: ShowVisibleCuts=Show Visible Cuts
[4377.87] Log: SliceColorMode=Slice Color Mode
[4377.87] Log: Random=Random
[4377.87] Log: SupportChunks=Support Chunks
[4377.87] Log: DestroyableChunks=Destroyable Chunks
[4377.87] Log: NoPhysChunks=No Physics Chunks
[4377.87] Log: ShowCore=Show Core
[4377.87] Log: Destroyable=Destroyable
[4377.87] Log: RootChunk=Support Chunk
[4377.87] Log: NoPhysChunk=Spawn No Physics
[4377.87] Log: ChunkOptions=Chunk Options
[4377.87] Log: ChunkSelection=Chunk Selection
[4377.87] Log: GenerateChunks=Generate Chunks
[4377.87] Log: ChunkShape=Chunk Shape
[4377.87] Log: ModifyPoints=Modify Points
[4377.87] Log: GrowSelection=Grow Selection
[4377.87] Log: ShrinkSelection=Shrink Selection
[4377.87] Log: SelectTop=Select Top
[4377.87] Log: SelectBottom=Select Bottom
[4377.87] Log: InvertSelection=Invert Selection
[4377.87] Log: AddCore=Add Core
[4377.87] Log: AdjustCore=Adjust Core
[4377.87] Log: RemoveCore=Remove Core
[4377.87] Log: AcceptCore=Accept Core
[4377.87] Log: CancelCore=Cancel Core
[4377.87] Log: Core=Core
[4377.87] Log: Viewing=Viewing
[4377.87] Log: NeedsSlicing=, NEEDS SLICING
[4377.87] Log: MeshSimp_WindowTitle=Mesh Simplification
[4377.87] Log: MeshSimp_NotificationWindowTitle=Mesh Simplification
[4377.87] Log: MeshSimp_SimplificationGroupLabel=Simplification
[4377.87] Log: MeshSimp_TargetTriangleCount=Target Triangles
[4377.87] Log: MeshSimp_CreateSimplifiedMesh=Create New Simplified Mesh
[4377.87] Log: MeshSimp_UpdateSimplifiedMesh=Update Existing Simplified Mesh
[4377.87] Log: MeshSimp_ApplySimplifiedToCurrentLevel=Assign Simplified Mesh
to Actors
[4377.87] Log: MeshSimp_ApplyHighResToCurrentLevel=Restore High Res Mesh to A
ctors
[4377.87] Log: MeshSimp_UnbindFromHighResMesh=Unbind From High Res Mesh
[4377.87] Log: MeshSimp_HighResMeshGroupLabel=High Resolution Mesh
[4377.87] Log: MeshSimp_HighResMeshNameLabel_F=Name: `~
[4377.87] Log: MeshSimp_HighResMeshPackageLabel_F=Package: `~
[4377.87] Log: MeshSimp_HighResMeshGeometryLabel_F=Triangles: `~ Vertices:
`~
[4377.87] Log: MeshSimp_HighResActorCountLabel_F=Actors using this mesh: `~
[4377.87] Log: MeshSimp_HighResActorCountLabel_NotAvailable=Warning: High re
s mesh could not be loaded!
[4377.87] Log: MeshSimp_SimplifiedMeshGroupLabel=Simplified Mesh
[4377.87] Log: MeshSimp_SimplifiedMeshNameLabel_F=Name: `~
[4377.87] Log: MeshSimp_SimplifiedMeshNameLabel_None=No simplified mesh exist
s yet.
[4377.87] Log: MeshSimp_SimplifiedMeshPackageLabel_F=Package: `~
[4377.87] Log: MeshSimp_SimplifiedMeshGeometryLabel_F=Triangles: `~ (`~%%)
Vertices: `~ (`~%%)
[4377.87] Log: MeshSimp_SimplifiedActorCountLabel_F=Actors using this mesh:
`~
[4377.87] Log: MeshSimp_HighResActorDetailsButton=Details...
[4377.87] Log: MeshSimp_HighResActorDetails_F=The following `~ actors are usi
ng the high resolution mesh '`~':
`~
[4377.87] Log: MeshSimp_SimplifiedActorDetailsButton=Details...
[4377.87] Log: MeshSimp_SimplifiedActorDetails_F=The following `~ actors are
using the simplified resolution mesh '`~':
`~
[4377.87] Log: MeshSimp_NoMeshAssignedToStaticMeshActor_F=Cannot simplify the
selected mesh '`~' because it doesn't have a StaticMesh assigned.
[4377.87] Log: MeshSimp_ErrorLoadingSourceMesh_F=Unable to load high res sour
ce '`~' mesh for low resolution mesh '`~'. It's possible that the source mesh w
as deleted, renamed or moved to a different package.
If you're unable to resolve this problem and don't want to delete the simplified
mesh, you can unbind from the high res mesh to eliminate these errors.
Would you like to unbind from the high res mesh?
[4377.87] Log: MeshSimp_ErrorDuplicatingSourceMesh_F=A problem was encountere
d while trying to duplicate the high resolution source mesh '`~'. Mesh simplifi
cation cannot proceed.
[4377.87] Log: MeshSimp_DestinationMeshAlreadyExists_F=An object named '`~' a
lready exists in the package '`~', and it doesn't appear to be a simplified vers
ion of this mesh '`~'. Invalid object name.
[4377.87] Log: MeshSimp_PromptToCreateNewMesh=This tool will now create a dup
licate of the high resolution mesh '`~' into your level's package file, and then
simplify the mesh's geometry using the target triangle count you specified.
The new simplified mesh will remember the name and package of the high resolutio
n mesh it was cloned from, so you can quickly make changes to the triangle count
later. However, changes to the original mesh will NOT be automatically propaga
ted, so you'll need to be careful to keep the simplified mesh up to date.
Please click 'OK' to proceed.
[4377.87] Log: MeshSimp_GenerateLODFailed_F=An error occurred while simplifyi
ng the geometry for mesh '`~'. The simplified mesh may not render correctly. C
onsider adjusting simplification parameters and re-simplifying the mesh, or dele
ting it entirely.
[4377.87] Log: MeshSimp_SwitchingEditorToSimplifedMesh_F=Successfully created
new simplified mesh '`~'!
The static mesh editor will now switch to viewing the simplified mesh, where you
'll be able to make changes to the mesh's triangle count.
Remember to apply this new mesh to actors in your level using the 'Assign Simpli
fied Mesh to Actors' button.
[4377.87] Log: MeshSimp_LoadingHighResSourceMesh=Loading high resolution sour
ce mesh
[4377.87] Log: MeshSimp_CreatingSimplifiedMesh=Creating simplified mesh
[4377.87] Log: MeshSimp_UpdatingSimplifiedMesh=Updating simplified mesh
[4377.87] Log: MeshSimp_UpdatingActorReferences=Updating actors
[4377.87] Log: MeshSimp_AllActorsUpdatedOK_F=All `~ actors were updated succe
ssfully.
The following actors were updated:
`~
[4377.87] Log: MeshSimp_ActorsFailedToUpdate_F=Warning: Only `~ of `~ actors
could be updated.
The following actors could not be updated:
`~
The following actors were updated successfully:
`~
[4377.87] Log: MeshSimp_SourceMeshInLevelPackageWarning=Warning: The high re
solution source mesh is already inside of the level's package. Creating a simpl
ified copy of this mesh may increase the memory usage of this level. Do you wan
t to continue?
[4377.87] Log: MeshSimp_SimplifiedCopyFoundInLevel_F=It looks like a simplifi
ed version of '`~' already exists as '`~' in the level package '`~'.
Would you like to modify the existing simplified mesh instead?
[4377.87] Log: MeshSimp_HighResMeshHashChanged_F=Warning: The high resolutio
n source mesh '`~' appears to have changed since the simplified mesh '`~' was la
st updated. You should update the simplified mesh by selecting an appropriate t
riangle count and clicking 'Update Existing Simplified Mesh'.
[4377.87] Log: MeshSimp_ProceedWithUnbindFromHighResMesh_F=Warning: '`~' wil
l no longer be associated with it's high resolution source mesh ('`~'). After t
his change, you won't be able to update the simplified mesh's geometry using the
source mesh as reference.
Are you sure you want to unbind '`~' from it's source mesh?
[4377.87] Log: Unlit=Unlit
[4377.87] Log: LevelViewportOptions_Unlit=Unlit Alt+3
[4377.87] Log: Lit=Lit
[4377.87] Log: LevelViewportOptions_Lit=Lit Alt+4
[4377.87] Log: DetailLighting=Detail Lighting
[4377.87] Log: LevelViewportOptions_DetailLighting=Detail Lighting Alt+5
[4377.87] Log: LightingOnly=Lighting Only
[4377.87] Log: LevelViewportOptions_LightingOnly=Lighting Only Alt+6
[4377.87] Log: LightComplexity=Light Complexity
[4377.87] Log: LevelViewportOptions_LightComplexity=Light Complexity Alt+7
[4377.87] Log: ShaderComplexity=Shader Complexity
[4377.87] Log: LevelViewportOptions_ShaderComplexity=Shader Complexity
Alt+8
[4377.87] Log: TextureDensity=Texture Density
[4377.87] Log: LevelViewportOptions_TextureDensity=Texture Density Alt+9
[4377.87] Log: LightMapDensity=LightMap Density
[4377.87] Log: LitLightmapDensity=Lighting Only w/ Texel Density
[4377.87] Log: LevelViewportOptions_LightMapDensity=LightMap Density Alt+0
[4377.87] Log: LevelViewportOptions_LitLightmapDensity=Lighting Only with Tex
el Density Alt+-
[4377.87] Log: LevelViewportToolBar_ToggleGameView_ToolTip=Enables 'Game View
' mode which displays a more accurate preview of the game's graphics
[4377.87] Log: ViewportOptionsMenu_ToggleGameView=Game View G
[4377.87] Log: ViewportOptionsMenu_ToggleRealTime=Real Time Ctrl+R
[4377.87] Log: ViewportOptionsMenu_Show=Show
[4377.87] Log: ViewportOptionsMenu_Type=Viewport Type
[4377.87] Log: PerViewGroupHiding=Show Groups
[4377.87] Log: PerViewGroupHideAll=Hide All
[4377.87] Log: PerViewGroupHideNone=Show All
[4377.87] Log: BuilderBrushSF=Builder Brush B
[4377.87] Log: StaticMeshesSF=Static Meshes W
[4377.87] Log: InstancedStaticMeshesSF=Instanced Static Meshes
[4377.87] Log: SkeletalMeshesSF=Skeletal Meshes W
[4377.87] Log: SpeedTreesSF=SpeedTrees
[4377.87] Log: TerrainSF=Terrain T
[4377.87] Log: TerrainPatchesSF=Terrain Patches
[4377.87] Log: TerrainCollisionSF=Terrain Collision
[4377.87] Log: FoliageSF=Foliage
[4377.87] Log: BSPSF=BSP Q
[4377.87] Log: BSPSplitSF=BSP Split
[4377.87] Log: CollisionSF=Object Collision C
[4377.87] Log: GridSF=Grid
[4377.87] Log: BoundsSF=Bounds
[4377.87] Log: PathsSF=Paths P
[4377.87] Log: NavigationNodesSF=Navigation Nodes N
[4377.87] Log: MeshEdgesSF=Mesh Edges
[4377.87] Log: ModeWidgetsSF=Mode Widgets
[4377.87] Log: LargeVerticesSF=Large Vertices
[4377.87] Log: ZoneColorsSF=Zone Colors
[4377.87] Log: PortalsSF=Portals
[4377.87] Log: HitProxiesSF=Hit Proxies
[4377.87] Log: ShadowFrustumsSF=Shadow Frustums
[4377.87] Log: KismetReferencesSF=UnrealKismet References K
[4377.87] Log: VolumesSF=Volumes O
[4377.87] Log: FogSF=Fog F
[4377.87] Log: PostProcessSF=PostProcess Effects
[4377.87] Log: UnlitTranslucencySF=Unlit Translucency
[4377.87] Log: CameraFrustumsSF=Camera Frustums
[4377.87] Log: ParticlesSF=Sprite Particles
[4377.87] Log: LightInfluencesSF=Light Influences
[4377.87] Log: MeshParticlesSF=Mesh Particles
[4377.87] Log: SelectionSF=Selection
[4377.87] Log: ActorTagsSF=Actor Tags
[4377.87] Log: MissingCollisionSF=Missing Collision
[4377.87] Log: DecalsSF=Decals E
[4377.87] Log: DecalInfoSF=Decal Info
[4377.87] Log: LightRadiusSF=Light Radius R
[4377.87] Log: AudioRadiusSF=Audio Radius
[4377.87] Log: SceneCaptureUpdatesSF=Update Scene Captures
[4377.87] Log: SentinelStatsSF=Sentinel Stats
[4377.87] Log: FreezeRenderingSF=Freeze Rendering
[4377.87] Log: LevelColorationSF=Level Coloration I
[4377.87] Log: LightmapResolutionSF=Lightmap Resolution
[4377.87] Log: LensFlareSF=Lens Flares
[4377.87] Log: PropertyColorationSF=Property Coloration
[4377.87] Log: SpritesSF=Sprites
[4377.87] Log: SplinesSF=Splines
[4377.87] Log: ConstraintsSF=Constraints
[4377.87] Log: DynamicShadowsSF=Dynamic Shadows
[4377.87] Log: StreamingBoundsSF=Streaming Bounds
[4377.87] Log: LODSF=LOD Parenting
[4377.87] Log: CollisionModes=Collision Modes
[4377.87] Log: CollisionGameplay=Gameplay
[4377.87] Log: CollisionMovement=Movement
[4377.87] Log: RigidBody=Rigid Body
[4377.87] Log: 300Pct=300 percent
[4377.87] Log: 200Pct=200 percent
[4377.87] Log: 100Pct=100 percent
[4377.87] Log: 50Pct=50 percent
[4377.87] Log: 25pct=25 percent
[4377.87] Log: 10Pct=10 percent
[4377.87] Log: 5Percent=5 percent
[4377.87] Log: 2Percent=2 percent
[4377.87] Log: 1Percent=1 percent
[4377.87] Log: 64x64=64x64
[4377.87] Log: 128x128=128x128
[4377.87] Log: 256x256=256x256
[4377.87] Log: 512x512=512x512
[4377.87] Log: 1024x1024=1024x1024
[4377.87] Log: ThumbnailFormat=Thumbnail Format
[4377.87] Log: Filter=Filter
[4377.87] Log: List=List
[4377.87] Log: ReferenceDepth=Reference Depth
[4377.87] Log: DirectRefsTooltip=Directly Referenced Only
[4377.87] Log: AllRefsTooltip=All Referenced
[4377.87] Log: CustomRefsTooltip=Custom Depth
[4377.87] Log: ShowDefaultReferences=Include Assets Referenced By Defaults
[4377.87] Log: ShowScriptReferences=Include Assets Referenced By Script
[4377.87] Log: Poly=Poly
[4377.87] Log: Edge=Edge
[4377.87] Log: Vertex=Vertex
[4377.87] Log: Shape=Shape
[4377.87] Log: Bezier=Bezier
[4377.87] Log: SplitEdges=Split Edges
[4377.87] Log: UVOverlay=UV Overlay
[4377.87] Log: ShowNormals=Normals
[4377.87] Log: ShowTangents=Tangents
[4377.87] Log: ShowBinormals=Binormals
[4377.87] Log: UseCurrentTexture=Use Current Texture
[4377.87] Log: RemoveSelectedActors=Remove Selected Actors
[4377.87] Log: AddSelectedActors=Add Selected Actors
[4377.87] Log: DeselectActors=Deselect Actors
[4377.87] Log: MakeAllGroupsVisible=Make All Groups Visible
[4377.87] Log: DeleteSelectedActorsGroup=Delete Selected Actors from Group
[4377.87] Log: AddSelectedActorsGroup=Add Selected Actors to Group
[4377.87] Log: AttachActors=Attach Actors
[4377.87] Log: RenameE=Rename...
[4377.87] Log: NewE=New...
[4377.87] Log: &NewE=&New...
[4377.87] Log: RotationSnapMenu_2_8125_Degrees=~3 degrees (2.8125)
[4377.87] Log: RotationSnapMenu_5_625_Degrees=~6 degrees (5.625)
[4377.87] Log: RotationSnapMenu_11_25_Degrees=~11 degrees (11.25)
[4377.87] Log: RotationSnapMenu_22_5_Degrees=~22 degrees (22.5)
[4377.87] Log: RotationSnapMenu_45_Degrees=45 degrees
[4377.87] Log: RotationSnapMenu_90_Degrees=90 degrees
[4377.87] Log: AutoSaveInterval1=1 minute
[4377.87] Log: AutoSaveInterval2=5 minutes
[4377.87] Log: AutoSaveInterval3=10 minutes
[4377.87] Log: AutoSaveInterval4=15 minutes
[4377.87] Log: AutoSaveInterval5=30 minutes
[4377.87] Log: AutoSaveMaps=Autosave Maps
[4377.87] Log: AutoSaveContent=Autosave Content Packages
[4377.87] Log: AutoSavePackageTypes=Package Types To Autosave
[4377.87] Log: UseRotationGrid=Enable Rotation Grid Snap
[4377.87] Log: UseDragGrid=Enable Drag Grid Snap
[4377.87] Log: ScaleGrid=Scale Grid
[4377.87] Log: SnapScaling=Enable Scale Grid Snap
[4377.87] Log: ToolTip_SnapScaling=If enabled, all scaling operations will sc
ale in increments of the selected percentage value.
[4377.87] Log: ToolTip_Autosave=Click to toggle Autosave
[4377.87] Log: LevelViewportContext_SelectAllSurfaces=Select All Surfaces
[4377.87] Log: SelectSurfaces=Select Surfaces
[4377.87] Log: XorWithMemory=Xor With Memory
[4377.87] Log: AndWithMemory=And With Memory
[4377.87] Log: OrWithMemory=Or With Memory
[4377.87] Log: RecallMemory=Recall Memory
[4377.87] Log: MemorizeSet=Memorize Set
[4377.87] Log: Reverse=Reverse
[4377.87] Log: AdjacentSlants=Adjacent Slants
[4377.87] Log: AdjacentFloors=Adjacent Floors
[4377.87] Log: AdjacentWalls=Adjacent Walls
[4377.87] Log: AdjacentCoplanars=Adjacent Coplanars
[4377.87] Log: AllAdjacents=All Adjacents
[4377.87] Log: MatchingTexture=Matching Texture
[4377.87] Log: MatchingResolution=Matching Lightmap Resolution
[4377.87] Log: MatchingResolution_Current=Matching Resolution (Current level)
[4377.87] Log: MatchingBrush=Matching Brush
[4377.87] Log: MatchingItems=Matching Items
[4377.87] Log: MatchingGroups=Matching Groups
[4377.87] Log: SyncGenericBrowser=Find in Generic Browser...
[4377.87] Log: MakeActorLevelCurrentF=Make Current Level: `~
[4377.87] Log: MakeActorLevelGridVolumeCurrentF=Make Current Level Grid Volum
e: `~
[4377.87] Log: MakeActorLevelCurrentMultiple=Make Current Level: <multiple le
vels>
[4377.87] Log: MakeActorLevelGridVolumeCurrentMultiple=Make Current Level Gri
d Volume
[4377.87] Log: SelectLevels=Add Levels to Selection
[4377.87] Log: SelectLevelsOnly=Find Levels in Level Browser...
[4377.87] Log: DeselectLevels=Remove Levels from Selection
[4377.87] Log: LevelViewportContext_FindStreamingVolumeLevelsInLevelBrowser=F
ind Streaming Volume Levels in Level Browser...
[4377.87] Log: LevelViewportContext_FindStreamingVolumeLevelsInLevelBrowser_H
elp=Opens the Level Browser and selects all levels associated with the currently
-selected streaming volume or level grid volume
[4377.87] Log: CopySelectedActorsInNonCurrentLevel=Some selected actors are n
ot in the current level and will not be copied.
[4377.87] Log: LevelViewportContext_SurfaceProperties=Surface Properties...
[4377.87] Log: LevelViewportContext_SurfaceProperties_MultipleF=Surface Prope
rties (`~ Selected)...
[4377.87] Log: BSPSelect_DifferentResolutionsSelected=Different selected reso
lutions.
Can only select matching for a single resolution.
[4377.87] Log: CSG=CSG
[4377.87] Log: Subtractive=Subtractive
[4377.87] Log: Additive=Additive
[4377.87] Log: Polygons=Polygons
[4377.87] Log: Separate=Separate
[4377.87] Log: FromBrush=From Brush
[4377.87] Log: ToBrush=To Brush
[4377.87] Log: Order=Order
[4377.87] Log: ToLast=To Last
[4377.87] Log: ToFirst=To First
[4377.87] Log: LinkCrowdDestinations=Link Crowd Destinations
[4377.87] Log: UnlinkCrowdDestinations=Unlink Crowd Destinations
[4377.87] Log: PathOptions=Path Options
[4377.87] Log: ComplexPathOptions=Complex Options
[4377.87] Log: ClearForcedPaths=Clear Forced Paths
[4377.87] Log: ClearProscribedPaths=Clear Proscribed Paths
[4377.87] Log: StitchCover=Stitch Cover Links
[4377.87] Log: ForcePaths=Force Paths
[4377.87] Log: OverwriteNavPointsInRoute=Route: Overwrite NavPoints
[4377.87] Log: AddNavPointsToRoute=Route: Add NavPoints
[4377.87] Log: RemoveNavPointsFromRoute=Route: Remove NavPoints
[4377.87] Log: ClearNavPointsFromRoute=Route: Clear NavPoints
[4377.87] Log: OverwriteLinksInCoverGroup=CoverGroup: Overwrite Links
[4377.87] Log: AddLinksToCoverGroup=CoverGroup: Add Links
[4377.87] Log: RemoveLinksFromCoverGroup=CoverGroup: Remove Links
[4377.87] Log: ClearLinksFromCoverGroup=CoverGroup: Clear Links
[4377.87] Log: ProscribePaths=Proscribe Paths
[4377.87] Log: RebuildSelectedPaths=Rebuild Selected Path(s)
[4377.87] Log: AutoPosition=Auto Position
[4377.87] Log: ActorProperties_LODSubMenu=LOD Operations
[4377.87] Log: ActorProperties_SimplifyMesh=Simplify Mesh For Level...
[4377.87] Log: ActorProperties_ResimplifyMesh=Resimplify Mesh...
[4377.87] Log: ActorProperties_SetLODParent=Set as Active LOD Parent
[4377.87] Log: ActorProperties_AddToLODParent=Use '`~' as LOD Replacement
[4377.87] Log: ActorProperties_RemoveFromLODParent=Clear LOD Replacement
[4377.87] Log: LevelViewportContext_FindKismetF=Find `~ in UnrealKismet...
[4377.87] Log: KismetPopup=UnrealKismet
[4377.87] Log: LevelViewportContext_Properties_MultipleF=`~ Properties (`~ Se
lected)... F4
[4377.87] Log: LevelViewportContext_PropertiesF=`~ Properties... F4
[4377.87] Log: AddActor=Add Actor
[4377.87] Log: ReplaceWithclass=Replace With `~
[4377.87] Log: ReplaceWithActorFactory=Replace With
[4377.87] Log: AllTemplates=All Templates
[4377.87] Log: AddRecent=Add Recent
[4377.87] Log: AddF=Add `~
[4377.87] Log: AddHereF=Add `~ Here
[4377.87] Log: LoadAssetF=Load `~
[4377.87] Log: MRU=MRU
[4377.87] Log: Help=Help
[4377.87] Log: AboutUnrealEdE=About `~...
[4377.87] Log: ReplaceSkeletalMeshActors=Replace SkeletalMeshActors
[4377.87] Log: RegenAllProcBuildings=Regenerate All ProcBuildings
[4377.87] Log: RegenSelProcBuildings=Regenerate Selected ProcBuildings
[4377.87] Log: GenerateAllProcBuildingLODTex=Generate All Buildings LOD Textu
res
[4377.87] Log: GenerateSelProcBuildingLODTex=Generate Selected Buildings LOD
Textures
[4377.87] Log: RegenerateProcBuildingTextures=Regenerate Building Textures
[4377.87] Log: CheckMapForErrorsE=Check Map for Errors...
[4377.87] Log: CheckForErrorsE=Check for errors...
[4377.87] Log: SetFolder=Set Folder...
[4377.87] Log: GenericBrowser_PackageTreeContext_RemoveFromFolder=Remove From
Folder...
[4377.87] Log: NewTerrainE=New Terrain...
[4377.87] Log: ConvertTerrainE=Convert All Terrains to Landscapes
[4377.87] Log: PlayLevel=Play Level
[4377.87] Log: OnF=On `~
[4377.87] Log: InEditor=In Editor
[4377.87] Log: DlgGeometryToolsTitle=Geometry Tools
[4377.87] Log: DlgStaticMeshToolsTitle=Static Mesh Tools
[4377.87] Log: StopBuild=Stop Build
[4377.87] Log: DlgBuildProgressTitle=Building Map...
[4377.87] Log: Status=Status
[4377.87] Log: DlgProgressTitle=Please Wait...
[4377.87] Log: Progress=Progress
[4377.87] Log: BuildStatus=Build Status
[4377.87] Log: BuildProgress=Build Progress
[4377.87] Log: WarningsAndErrors=Warnings/Errors
[4377.87] Log: ShowDetails=Show Details
[4377.87] Log: HideDetails=Hide Details
[4377.87] Log: BuildWarningsAndErrorsString=`~ criticals \ `~ errors \ `~ war
nings
[4377.88] Log: HiddenLevelDialogTitle=Hidden Level Warning
[4377.88] Log: HiddenLevelDialogMakeVisible=Make All Visible
[4377.88] Log: TheFollowingLevelsAreHidden=The following levels are hidden:
[4377.88] Log: TheFollowingStreamingLevelsAreHidden=The following streaming l
evels are hidden:
[4377.88] Log: UpdatePrefabHiddenLevelsQ=Prefabs in hidden levels will not be
updated. Continue with prefab update?
[4377.88] Log: HiddenLevelsContinueWithBuildQ=
These levels will not be rebuilt. Also, leaving them hidden may invalidate what
is built in other levels. Continue with build?
[4377.88] Log: BuildAll=Build All
[4377.88] Log: BuildAllSelectedPaths=Build All (Selected AI Paths)
[4377.88] Log: BuildCover=Build Cover
[4377.88] Log: BuildCombatZones=Build Combat Zones
[4377.88] Log: AIPaths=AI Paths
[4377.88] Log: SelectedAIPaths=Selected AI Paths
[4377.88] Log: AIPathsWithPathEngine=AI Paths with PathEngine
[4377.88] Log: Geometry=Geometry for Current Level
[4377.88] Log: BuildVisibleGeometry=Geometry for Visible Levels
[4377.88] Log: BuildVisibleGeometry_HelpText=Builds geometry for all visible
levels.
[4377.88] Log: AddVolumePopUp=Add Volume
[4377.88] Log: Brush=Brush
[4377.88] Log: ContinueQ=Continue?
[4377.88] Log: ExportE=Export...
[4377.88] Log: BulkExportE=Bulk Export...
[4377.88] Log: BulkImportE=Bulk Import Sounds...
[4377.88] Log: FullLocExportE=Full Loc Export...
[4377.88] Log: ResliceFracturedMeshesE=Reslice Fractured Meshes
[4377.88] Log: Prompt_AboutToBulkExportNItems_F=About to bulk export `~ items
. Proceed?
[4377.88] Log: Prompt_ExportToSinglePackage=Export each package to a single f
ile?
[4377.88] Log: Prompt_ExportGroupsAsSubDirs=Export groups to their own subdir
ectories?
[4377.88] Log: Prompt_ExportLocBinaries=Would you like to export binary data
as well? Choose Yes to export localized binaries such as .WAVs; choose No to ex
port only the localized text files.
[4377.88] Log: Prompt_ExportLocCompareAgainstDefaults=Only export localizatio
n for values that differ from their defaults?
[4377.88] Log: Prompt_AboutToEditStartupPackage=`~ is a startup package. Sta
rtup packages are fully cooked and loaded when on consoles. ALL CONTENT IN THIS
PACKAGE WILL ALWAYS USE MEMORY. Are you sure you want to save it?
[4377.88] Log: ImportE=Import...
[4377.88] Log: AddMover=Add Mover
[4377.88] Log: MainBrushMenu_CSGAdd=CSG Add
[4377.88] Log: MainBrushMenu_CSGSubtract=CSG Subtract
[4377.88] Log: MainBrushMenu_CSGDeintersect=CSG Deintersect
[4377.88] Log: MainBrushMenu_CSGIntersect=CSG Intersect
[4377.88] Log: Subtract=Subtract
[4377.88] Log: Add=Add
[4377.88] Log: Fullscreen=Fullscreen
[4377.88] Log: BrushMarkerPolys=Draw Builder Brush
[4377.88] Log: TogglePrefabLock=Lock Prefabs from Selection
[4377.88] Log: ViewportConfiguration=Viewport Configuration
[4377.88] Log: OpenNewFloatingViewport=New Floating Viewport
[4377.88] Log: OpenNewFloatingViewport_Perspective=Perspective
[4377.88] Log: OpenNewFloatingViewport_Perspective_Desc=Opens a new detached
perspective window that can be freely moved and resized.
[4377.88] Log: OpenNewFloatingViewport_OrthoXY=Orthographic Top (XY)
[4377.88] Log: OpenNewFloatingViewport_OrthoXY_Desc=Opens a new detached orth
ographic top (XY) window that can be freely moved and resized.
[4377.88] Log: OpenNewFloatingViewport_OrthoXZ=Orthographic Side (XZ)
[4377.88] Log: OpenNewFloatingViewport_OrthoXZ_Desc=Opens a new detached orth
ographic side (XZ) window that can be freely moved and resized.
[4377.88] Log: OpenNewFloatingViewport_OrthoYZ=Orthographic Front (YZ)
[4377.88] Log: OpenNewFloatingViewport_OrthoYZ_Desc=Opens a new detached orth
ographic front (YZ) window that can be freely moved and resized.
[4377.88] Log: OpenNewFloatingViewport_Error=Failed while trying to create a
new floating viewport window.
[4377.88] Log: FloatingViewportWindowTitle_F=UnrealEd Floating Viewport `~
[4377.88] Log: ResizeTopAndBottomViewportsTogether=Resize Top And Bottom View
ports Together
[4377.88] Log: ToolTip_ResizeTopAndBottomViewportsTogether=Locks the vertical
sash so that the top and bottom viewports share the same width.
[4377.88] Log: MainMenu_PanMovesCanvas=Drag Moves Canvas
[4377.88] Log: MainMenu_PanMovesCanvas_ToolTip=Click and Drag will move the c
anvas. If off, it will move the camera.
[4377.88] Log: MainMenu_CenterZoomAroundCursor=Center Zoom Around Cursor
[4377.88] Log: MainMenu_CenterZoomAroundCursor_ToolTip=Zooming will be center
ed around the cursor. If off, it will center on the viewport's center.
[4377.88] Log: MainMenu_Preferences=Preferences
[4377.88] Log: MainMenu_Preferences_Language=Editor Language
[4377.88] Log: MainMenu_UseWireframeHalos=Enable Wireframe Halos
[4377.88] Log: MainMenu_UseWireframeHalos_Desc=Enable wireframe halo post-pro
cessing
[4377.88] Log: MainMenu_AutoRestartReimportedFlashMovies=Apply Flash Movie Ch
anges in Play In Editor
[4377.88] Log: MainMenu_AutoReimportTextures=Auto-Reimport Textures
[4377.88] Log: MainMenu_AutoReimportTextures_Desc=Automatically reimport text
ures when the source texture changes
[4377.88] Log: RotationGrid=Rotation Grid
[4377.88] Log: AutoSaveInterval=Autosave Interval
[4377.88] Log: DragGrid=Drag Grid
[4377.88] Log: WorldProperties=World Properties
[4377.88] Log: ActorProperties=Actor Properties
[4377.88] Log: BrowserWindows=Browser Windows
[4377.88] Log: Generic=Generic
[4377.88] Log: Level=Level
[4377.88] Log: Level/Package=Level/Package
[4377.88] Log: PercentageOfLightingTime=% Lighting Time
[4377.88] Log: PercentageOfUnmappedTexels=% Unmapped Texels
[4377.88] Log: UnmappedTexelsMemory=Unmapped Memory Cost (kB)
[4377.88] Log: TotalTexelMemory=Total Texel Memory (kB)
[4377.88] Log: LBI_TotalTexelMemoryLabel=Total Non-BSP Texel Mem:
[4377.88] Log: LBI_TotalUnmappedTexelMemoryLabel=Total Non-BSP Unmapped Mem:
[4377.88] Log: HasLightmapUVs=Has Lightmap UVs
[4377.88] Log: NumLightMapLights=Num LightMap Lights
[4377.88] Log: NumShadowMapLights=Num ShadowMap Lights
[4377.88] Log: VertexShadowMap_Bytes=Vertex ShadowMap (Bytes)
[4377.88] Log: VertexLightMap_Bytes=Vertex LightMap (Bytes)
[4377.88] Log: TextureShadowMap_Bytes=Texture ShadowMap (Bytes)
[4377.88] Log: TexutreLightMap_Bytes=Texture LightMap (Bytes)
[4377.88] Log: StaticMesh=Static Mesh
[4377.88] Log: MappingType=Current Type
[4377.88] Log: StaticMeshLightingInfo=StaticMesh Lighting Info
[4377.88] Log: ActorClasses=Actor Classes
[4377.88] Log: ActorsSelected=`~ Actors Selected
[4377.88] Log: ActorsClassSelected=`~ `~s Selected
[4377.88] Log: StatusBarMouseWorldspacePosition=Mouse: (`~, `~, `~)
[4377.88] Log: StatusBarWidgetPosition=Position: (`.2~, `.2~, `.2~)
[4377.88] Log: StatusBarWidgetRotation=Rotation: (`.2~`~, `.2~`~, `.2~`~)
[4377.88] Log: StatusBarWidgetScale=Scale: (`.2~`~, `.2~`~, `.2~`~)
[4377.88] Log: StatusBarNoChange=( No Change )
[4377.88] Log: StatusBarCameraSpeed_F=Camera Speed: `.1~
[4377.88] Log: MainStatusBar_CurrentLevelGridVolumeF=Current Grid: `~ (Leve
l: `~)
[4377.88] Log: MainStatusBar_CurrentLevelF=Current Level: `~
[4377.88] Log: SelectNone=Select None
[4377.88] Log: SelectBuilderBrush=Select Builder Brush
[4377.88] Log: Copy=Copy
[4377.88] Log: Cut=Cut
[4377.88] Log: LevelViewportContext_Cut=Cut Ctrl+X
[4377.88] Log: LevelViewportContext_Copy=Copy Ctrl+C
[4377.88] Log: LevelViewportContext_Paste=Paste Ctrl+V
[4377.88] Log: LevelViewportContext_PasteHere=Paste Here
[4377.88] Log: PasteAsChild=Paste As Child
[4377.88] Log: CopyA=Copy Ctrl-C
[4377.88] Log: CutA=Cut Ctrl-X
[4377.88] Log: PasteA=Paste Ctrl-V
[4377.88] Log: PasteAsChildA=Paste As Child Ctrl-B
[4377.88] Log: Scale=Scale
[4377.88] Log: Rotate=Rotate
[4377.88] Log: Translate=Translate
[4377.88] Log: ShowWidget=Show Transform Widget
[4377.88] Log: Exit=Exit
[4377.88] Log: E&xit=E&xit
[4377.88] Log: Recent=Recent
[4377.88] Log: &Recent=&Recent
[4377.88] Log: SaveAll=Save All
[4377.88] Log: SaveAllWritable=Save All Writable
[4377.88] Log: ForceSaveAll=Save All Levels (Force)
[4377.88] Log: SaveA&ll=Save A&ll
[4377.88] Log: Save&AsE=Save &As...
[4377.88] Log: SaveAsE=Save As...
[4377.88] Log: Save=Save
[4377.88] Log: SaveCurrentLevel=Save Current Level
[4377.88] Log: &SaveCurrentLevel=&Save Current Level
[4377.88] Log: SaveAllLevels=Save All Levels
[4377.88] Log: SaveLevelAs_PromptToRenameStreamingLevels_F=Would you like to
update references to streaming levels and rename those as well?
If you select Yes, references to streaming levels in `~ will be renamed to `~ (i
ncluding Kismet level name references.) You should also do this for each of you
r streaming level maps.
If you select No, the level will be saved with the specified name and no other c
hanges will be made.
[4377.88] Log: OpenE=Open...
[4377.88] Log: OpenPackagesE=Open Packages...
[4377.88] Log: GenericBrowser_OpenPackageDialogCaption=Open Package File
[4377.88] Log: &OpenE=&Open...
[4377.88] Log: IntoNewMapE=Into New Map...
[4377.88] Log: IntoExistingMapE=Into Existing Map...
[4377.88] Log: AllE=All...
[4377.88] Log: SelectedOnlyE=Selected Only...
[4377.88] Log: NavMeshOnlyE=Nav Mesh Only...
[4377.88] Log: NavMeshSelectedOnlyE=Selected Nav Mesh Only...
[4377.88] Log: CollisionsOnlyE=Collisions Only...
[4377.88] Log: CollisionsSelectedOnlyE=Selected Actors Collisions Only...
[4377.88] Log: AddsSolids=Select Add/Solid Brushes
[4377.88] Log: Subtracts=Select Subtract Brushes
[4377.88] Log: SemiSolids=Select Semi Solid Brushes
[4377.88] Log: NonSolids=Select Non Solid Brushes
[4377.88] Log: Select=Select
[4377.88] Log: LevelViewportContext_SnapOriginToGrid=Snap Origin to Grid
[4377.88] Log: LevelViewportContext_SnapVerticesToGrid=Snap Vertices to Grid
[4377.88] Log: ConvertProcBuilding=Convert to ProcBuilding
[4377.88] Log: ConvertStaticMesh=Convert to Static Mesh
[4377.88] Log: AddVolumePopUp=Add Volume
[4377.88] Log: SnapToFloor=Snap To Floor
[4377.88] Log: AlignToFloor=Align To Floor
[4377.88] Log: MoveActorToGrid=Snap Origin to Grid
[4377.88] Log: Align=Align
[4377.88] Log: LevelViewportContext_MoveCamerasToActor=Go to Actor Home
[4377.88] Log: LevelViewportContext_LockActorMovement=Lock Actor Movement
[4377.88] Log: SnapViewToActor=Snap View to Actor
[4377.88] Log: LevelViewportContext_SelectAllActorsOfTypeF=Select All `~ Acto
rs
[4377.88] Log: LevelViewportContext_SelectAllActorsOfTypeFWithArchetype=Selec
t All `~ Actors with Archetype `~
[4377.88] Log: LevelViewportContext_SelectAllBrushes=Select All Brushes
[4377.88] Log: LevelViewportContext_SelectAllBrushesOfTypeF=Select All `~s
[4377.88] Log: LevelViewportContext_SelectBasedActors=Select Attached Actors
[4377.88] Log: SelectMatchingProcBuildingsByRuleset=Select Proc Buildings Wit
h This Ruleset
[4377.88] Log: SelectMatchingStaticMeshesThisClass=Select Matching Static Mes
hes (This Class)
[4377.88] Log: SelectMatchingStaticMeshesAllClasses=Select Matching Static Me
shes (All Classes)
[4377.88] Log: SelectMatchingSkeletalMeshesThisClass=Select Matching Skeletal
Meshes (This Class)
[4377.88] Log: SelectMatchingSkeletalMeshesAllClasses=Select Matching Skeleta
l Meshes (All Classes)
[4377.88] Log: SelectAllWithMatchingMaterial=Select All With Matching Materia
l
[4377.88] Log: LevelViewportContext_SaveBrushAsCollision=Set Collision from B
uilder Brush...
[4377.88] Log: ConvertKActorToStaticMesh=Convert KActor to StaticMeshActor
[4377.88] Log: ConvertKActorToMover=Convert KActors to Mover
[4377.88] Log: ConvertSplineLoftActorToDisSplineLoftActor=Convert to DisSplin
eLoftActor
[4377.88] Log: ConvertSplineLoftActorToDisSplineLoftActor_KismetError=Some sp
lines are referenced by Kismet and won't be converted, do you want to continue?
[4377.88] Log: ConvertStaticMeshToKActor=Convert StaticMeshActor To KActor
[4377.88] Log: ConvertStaticMeshToMover=Convert StaticMeshActor To Mover
[4377.88] Log: ConvertStaticMeshToStaticMeshBasedOnExtremeContent=Convert Sta
ticMeshActor To SM Based on ExtremeContent
[4377.88] Log: ConvertStaticMeshToFSMA=Convert StaticMeshActor To Fractured
[4377.88] Log: ConvertStaticMeshToFoliage=Convert StaticMeshActor To Interact
iveFoliageActor
[4377.88] Log: ConvertStaticMeshToNavMesh=Convert StaticMeshActor To NavMesh
[4377.88] Log: ConvertStaticMeshToNavMesh_NoMeshAssignedToStaticMeshActor=Can
not convert the selected mesh '`~' to a NavMesh because it doesn't have a Static
Mesh assigned.
[4377.88] Log: ConvertStaticMeshToDisStaticMeshActor=Convert StaticMeshActor
to DisStaticMeshActor
[4377.88] Log: ConvertDisStaticMeshToStaticMeshActor=Convert DisStaticMeshAct
or to StaticMeshActor
[4377.88] Log: ConvertFSMAToStaticMesh=Convert Fractured to StaticMeshActor
[4377.88] Log: ConvertFoliageToStaticMesh=Convert InteractiveFoliageActor to
StaticMeshActor
[4377.88] Log: ConvertCollisionModelToBrush=Convert Collision Model To Brush
[4377.88] Log: ConvertMoverToStaticMesh=Convert Mover To StaticMeshActor
[4377.88] Log: ConvertMoverToKActor=Convert Mover To KActor
[4377.88] Log: ChooseFracturedMesh=Choose Fractured Mesh
[4377.88] Log: FracturedStaticMesh=FracturedStaticMesh
[4377.88] Log: ConvertMenu=Convert
[4377.88] Log: SelectMatchingSpeedTrees=Select Matching Speed Trees
[4377.88] Log: CleanBSPMaterials=Clean BSP Materials
[4377.88] Log: CleanBSPMaterialsReportF=Cleared `~ BSP material references.
Check log window for further details.
[4377.88] Log: AOE_EnterNewProfileName=Enter New Profile Name
[4377.88] Log: AOE_ProfileName=Profile Name
[4377.88] Log: AOE_NoProfileName=Invalid Profile Name
[4377.88] Log: AOE_DuplicateProfileName=Profile with that name already exists
.
[4377.88] Log: AOE_DelAreYouSure=Are you sure you want to delete the profiel
'`~'?
[4377.88] Log: LightAffectsClassificationMenuEntry=Set What This Light Affect
s
[4377.88] Log: ConvertLightToLightDynamicAffecting=Affecting Only Dynamic Obj
ects
[4377.88] Log: ConvertLightToLightStaticAffecting=Affecting Only Static Objec
ts
[4377.88] Log: ConvertLightToLightDynamicAndStaticAffecting=Affecting Both Dy
namic and Static Objects
[4377.88] Log: ConvertLights=Convert Light
[4377.88] Log: ConvertingLights=Converting Lights
[4377.88] Log: ConvertLightsToToggleable=Convert to Toggleable
[4377.88] Log: ConvertLightsToMovable=Convert to Movable
[4377.88] Log: ConvertLightsToDominant=Convert to Dominant
[4377.88] Log: MainMenu_OpenStartupTip=Display Startup Tip...
[4377.88] Log: MainMenu_OpenStartupTip_Desc=Displays the Startup Tip dialog w
indow with helpful information about using the editor
[4377.88] Log: StartupTipDialog_Title=Startup Tip
[4377.88] Log: StartupTipDialog_StartupTip=Startup Tip
[4377.88] Log: StartupTipDialog_ShowTipsAtStartup=Show tips at startup
[4377.88] Log: StartupTipDialog_NextTip=Next Tip
[4377.88] Log: BindEditorHotkeys=Configure Keyboard Shortcuts...
[4377.88] Log: DlgBindHotkeys_Title=Configure Keyboard Shortcuts
[4377.88] Log: NotBound=(Not Bound)
[4377.88] Log: LoadConfig=Load Config
[4377.88] Log: SaveConfig=Save Config
[4377.88] Log: ResetToDefaults=Reset To Defaults
[4377.88] Log: LoadKeyConfig=Load Key Configuration
[4377.88] Log: SaveKeyConfig=Save Key Configuration
[4377.88] Log: PressKeysToBind=Press hotkey combo to bind to (Escape Cancels)
[4377.88] Log: KeyAlreadyBound=The key combination entered is already bound t
o a command:
`~
If you continue, this command will be unbound. Continue binding?
[4377.88] Log: AreYouSureYouWantDefaults=Are you sure you want to reset to de
faults?
[4377.88] Log: EmitterAutoPopulate=Auto-populate
[4377.88] Log: EmitterReset=Reset
[4377.88] Log: EmitterPopupMenu=Emitter
[4377.88] Log: SplinePopupMenu=Spline
[4377.88] Log: SplineBreakAllLinks=Break All Links
[4377.88] Log: SplineConnect=Connect/Flip
[4377.88] Log: SplineBreak=Break
[4377.88] Log: SplineReverseAllDirections=Reverse All Directions
[4377.88] Log: SplineSetStraightTangents=Set Straight Tangents
[4377.88] Log: SplineSelectAllNode=Select All On Spline
[4377.88] Log: SplineTestRoute=Test Route
[4377.88] Log: SplineTestRouteFailed=Test Route Failed
[4377.88] Log: Reset=Reset
[4377.88] Log: BakePivot=Save Pivot to PrePivot
[4377.88] Log: UnBakePivot=Reset PrePivot
[4377.88] Log: MoveHere=Move Here
[4377.88] Log: MoveHereSnapped=Move Here (snapped)
[4377.88] Log: MoveCenterSelection=Move to Center of Selection
[4377.88] Log: Pivot=Pivot
[4377.88] Log: MirrorXAxis=Mirror X Axis
[4377.88] Log: MirrorYAxis=Mirror Y Axis
[4377.88] Log: MirrorZAxis=Mirror Z Axis
[4377.88] Log: Transform=Transform
[4377.88] Log: ApplyMaterial=Apply Material
[4377.88] Log: ApplyMaterialF=Apply Material : `~
[4377.88] Log: PlanarWall=Planar Wall
[4377.88] Log: PlanarFloor=Planar Floor
[4377.88] Log: ExportAllScripts=Export All Scripts
[4377.88] Log: NewFromFileE=New From File...
[4377.88] Log: FullyLoadE=Fully Load
[4377.88] Log: FullyLoadingPackages=Fully loading packages
[4377.88] Log: NeedsToFullyLoadPackageF=Package `~ is not fully loaded. Do yo
u want to fully load it? Not doing so will abort the '`~' operation.
[4377.88] Log: SaveE=Save...
[4377.88] Log: MakeCurrent=Make Current
[4377.88] Log: LevelAlreadyExistsInWorld=A level with that name already exist
s in the world.
[4377.88] Log: LevelBrowser_Properties=Edit Properties...
[4377.88] Log: LevelBrowser_CurrentLevel=- CURRENT LEVEL -
[4377.88] Log: LevelBrowser_CurrentLevelGridVolume=- CURRENT GRID -
[4377.88] Log: ShowSelectedLevelsInSceneManager=Find in Scene Manager...
[4377.88] Log: ShowSelectedLevelsInContentBrowser=Find in Content Browser...
[4377.88] Log: ShowOnlySelectedLevels=Show Only Selected
[4377.88] Log: ShowOnlyUnselectedLevels=Show Only Unselected
[4377.88] Log: SaveSelectedLevels=Save
[4377.88] Log: ShowSelectedLevels=Show
[4377.88] Log: HideSelectedLevels=Hide
[4377.88] Log: ShowAllLevels=Show All
[4377.88] Log: HideAllLevels=Hide All
[4377.88] Log: LockSelectedLevels=Lock Selected Levels
[4377.88] Log: UnlockSelectedLevels=Unlock Selected Levels
[4377.88] Log: LockAllLevels=Lock All
[4377.88] Log: UnlockAllLevels=Unlock All
[4377.88] Log: SelectAllLevels=Select All
[4377.88] Log: DeselectAllLevels=Deselect All
[4377.88] Log: SelectAllVisibleLevels=Select All Visible Levels
[4377.88] Log: InvertLevelSelection=Invert Level Selection
[4377.88] Log: SelectAllActors=Select All Actors
[4377.88] Log: SelectionMode=Selection Mode
[4377.88] Log: MoveSelectedActorsToCurrentLevel=Move Selected Actors to Curre
nt Level
[4377.88] Log: MoveSelectedActorsToCurrentLevelGridVolume=Move Selected Actor
s to Current Level Grid Volume
[4377.88] Log: SetStreamingVolumes=Set Streaming Volumes
[4377.88] Log: AddStreamingVolumes=Add Streaming Volumes
[4377.88] Log: ClearStreamingVolumes=Clear Streaming Volumes
[4377.88] Log: ConfirmClearStreamingVolumesDlgMsg=Are you sure you want to cl
ear streaming volumes?
[4377.88] Log: SelectAssociatedStreamingVolumes=Select Associated Streaming V
olumes
[4377.88] Log: NoLevelsAssociatedWithStreamingVolume=No levels are associated
with streaming volume.
[4377.88] Log: LevelBrowser_KeywordDialog_Title=Level Keywords
[4377.88] Log: LevelBrowser_KeywordDialog_Message=Selected Keywords to associ
ate with the selected levels
[4377.88] Log: LevelBrowser_AssignKeywords=Assign Keywords...
[4377.88] Log: LevelBrowser_KeywordDialog_SaveKeywords=Save
[4377.88] Log: LevelBrowser_KeywordDialog_SaveKeywords_Tooltop=Assigns keywor
ds to selected levels
[4377.88] Log: LevelBrowser_KeywordDialog_Cancel=Cancel
[4377.88] Log: LevelBrowser_KeywordDialog_Cancel_Tooltip=Cancel the assignmen
t of new keywords to selected levels
[4377.88] Log: LevelBrowser_KeywordFilter_Title=Filter by keyword
[4377.88] Log: LevelBrowser_KeywordFilter_UncheckAll=All Levels
[4377.88] Log: LevelBrowser_KeywordFilter_NoFilterStringsButton=No keywords s
pecified. Click for information.
[4377.88] Log: LevelBrowser_KeywordFilter_NoFilterStringsDetail=Add [LevelBro
wser.Keywords]"+Keywords=..." to DefaultEditor.ini to Filter Levels
[4377.88] Log: LevelBrowser_KeywordFilter_ToggleFilterWindowVisibility=Toggle
Filter Window
[4377.88] Log: LevelBrowser_LevelVisible_Tooltip=Toggle Level Visibility
[4377.88] Log: LevelBrowser_LockLevel_Tooltip=Lock Level
[4377.88] Log: LevelBrowser_Menu_LevelMemorySizeData=Level Memory/Size Data
[4377.88] Log: LevelBrowser_LightMapsMemory=Lightmaps
[4377.88] Log: LevelBrowser_ShadowMapsMemory=Shadowmaps
[4377.88] Log: LevelBrowser_RemovingDirtyLevelFromWorld=You are about to remo
ve dirty levels from the world and your changes to these levels will be lost. P
roceed?
[4377.88] Log: LevelBrowser_MoveActorsToThisLevel=Move Selected Actors To Thi
s Level
[4377.88] Log: LevelBrowser_MakeCurrentMoveActorsToThisLevel=Make Level Curre
nt & Move Selected Actors To It
[4377.88] Log: Unload=Unload
[4377.88] Log: UnloadE=Unload...
[4377.88] Log: Load=Load
[4377.88] Log: NewLevel=New Level...
[4377.88] Log: NewLevelFromSelectedActors=New Level From Selected Actors
[4377.88] Log: ImportLevelE=Add Existing Level...
[4377.88] Log: RemoveLevelFromWorld=Remove Level From World
[4377.88] Log: MergeVisibleLevels=Merge Levels into New Level
[4377.88] Log: MergeVisibleLevelsPromptMessage=This operation will merge all
levels into a single new level. Some of the levels are currently hidden. Disca
rd the hidden levels?
[4377.88] Log: MergeVisibleLevelsPromptKeepHidden=Keep Hidden
[4377.88] Log: MergeVisibleLevelsPromptDiscardHidden=Discard Hidden
[4377.88] Log: MergeVisibleLevelsPromptCancelMerge=Cancel Merge
[4377.88] Log: LevelBrowserMenu_UpdateLevelsForAllActors=Update All Actors in
Level Grids
[4377.88] Log: LevelBrowserMenu_UpdateLevelsForAllActors_Help=Checks for any
actors that reside in grid volume levels and moves them to the "best" level if n
ecessary (based on spatial overlap, etc.)
[4377.88] Log: LevelBrowserMenu_AutoUpdateLevelsForChangedActors=Auto-Update
Actors in Level Grids
[4377.88] Log: LevelBrowserMenu_AutoUpdateLevelsForChangedActors_Help=Toggles
whether or not actors in grid volume levels are automatically moved to their "b
est" level after most operations
[4377.88] Log: SelectStreamingMethod=Select Streaming Method
[4377.88] Log: StreamingMethod:=Streaming Method:
[4377.88] Log: CheckOut=Check Out
[4377.88] Log: CheckInE=Check In...
[4377.88] Log: Revert=Revert
[4377.88] Log: AddE=Add...
[4377.88] Log: RevisionHistoryE=Revision History...
[4377.88] Log: MoveToTrashE=Move To Trash
[4377.88] Log: SourceControl=Source Control
[4377.88] Log: CopyReference=Copy Reference Ctrl+C
[4377.88] Log: ExportFileE=Export to File...
[4377.88] Log: ImportFileE=Import from File...
[4377.88] Log: Warning_ImportFaceFXAnimSet=Importing will replace existing an
imations.
Continue?
[4377.88] Log: NameSuffix=Name Suffix
[4377.88] Log: EnableNameSuffixQ=Name Suffix?
[4377.88] Log: SavePackagesQ=Save Packages?
[4377.88] Log: CheckoutPackagesQ=Checkout Packages?
[4377.88] Log: References=References
[4377.88] Log: CannotDeleteList=Cannot delete:
`~
[4377.88] Log: CannotDuplicateList=Cannot duplicate object: '`~'
`~
[4377.88] Log: OverwriteDuplicates=The following assets already exist. Overwr
ite these objects?
`~
[4377.88] Log: DeleteWithReferences=Delete With References
[4377.88] Log: ReplaceExistingObjectInPackage_F=An object [`~] of class [`~]
already exists in package [`~]. Do you want to replace the existing object? If
you click 'Yes', the existing object will be deleted. Otherwise, click 'No' an
d choose a unique name for your new object.
[4377.88] Log: TexturePackage=Texture Package
[4377.88] Log: TextureGroup=Texture Group
[4377.88] Log: TargetPackage=Target Package
[4377.88] Log: ClassMoveInfoAlreadyExistsQ=Relocation information for class '
`~' already exists. Replace?
[4377.88] Log: CreateClassMoveInfo=Create Class Relocation Info
[4377.88] Log: TargetGroup=Target Group
[4377.88] Log: ClassRelocation=Class Relocation
[4377.88] Log: MoveWithReferences=Move/Rename Objects
[4377.88] Log: ShowReferences=Show Referenced Assets
[4377.88] Log: DuplicateWithReferences=Copy Objects
[4377.88] Log: Search_FindPrev=Find Previous
[4377.88] Log: Search_FindNext=Find Next
[4377.88] Log: PropertiesE=Properties...
[4377.88] Log: PropertyWindow_ToggleFavoritesWindow=Toggle Favorties Window V
isibility
[4377.88] Log: PropertyWindow_CancelSearch=Cancel Search
[4377.88] Log: PropertyWindow_ResetToDefault=Reset To Default
[4377.88] Log: PropertyWindow_CopySelectedProperties=Copy Selected Properties
to Clipboard
[4377.88] Log: PropertyWindow_PasteProperties=Paste Properties from Clipboard
[4377.88] Log: PropertyWindow_SearchFor=Type here to search
[4377.88] Log: PropertyWindow_LockSelectedActorsQ=Lock Selected Actors
[4377.88] Log: PropertyWindow_Options=Options
[4377.88] Log: PropertyWindow_CopyToClipboard=Copy To Clipboard
[4377.88] Log: PropertyWindow_CompleteCopyToClipboard=Complete Copy To Clipbo
ard (Contains editline objects)
[4377.88] Log: PropertyWindow_ExpandAllCategories=Expand All Categories
[4377.88] Log: PropertyWindow_CollapseAllCategories=Collapse All Categories
[4377.88] Log: PropertyWindow_ShowAllPropertyItemButtons=Show All Property It
em Buttons
[4377.88] Log: PropertyWindow_ToolTip_ShowAllPropertyItemButtons=Toggles whet
her or not items within a property window show their available action buttons re
gardless of selection state.
[4377.88] Log: PropertyWindow_UseScriptDefinedOrder=Use Script-Defined Order
[4377.88] Log: PropertyWindow_ShowFriendlyPropertyNames=Show Friendly Propert
y Names
[4377.88] Log: PropertyWindow_ToolTip_ShowFriendlyPropertyNames=Toggles wheth
er or not display space delimited, friendlier names or use the properties defaul
t name.
[4377.88] Log: PropertyWindow_ShowModifiedProperties=Show Only Modified Prope
rties
[4377.88] Log: PropertyWindow_ToolTip_ShowModifiedProperties=Toggle a filter
within all property windows for displaying properties that have been modified.
[4377.88] Log: PropertyWindow_ShowDifferingProperties=Show Only Differing Pro
perties
[4377.88] Log: PropertyWindow_ToolTip_ShowDifferingProperties=When multiple o
bjects are selected, shows only properties where they differ.
[4377.88] Log: PropertyWindow_Error_ArrayClampInvalidInMultiSelect=Array Clam
ping isn't supported in multi-select (Param Name: `~)
[4377.88] Log: PropertyWindow_Error_ArrayClampPropertyIsNotAnArray=The proper
ty (`~) passed for array clamping use is not an array. Clamp will only ensure g
reater than zero.
[4377.88] Log: PropertyWindow_Error_ArrayClampPropertyNotFound=The property (
`~) passed for array clamping was not found. Clamp will only ensure greater tha
n zero.
[4377.88] Log: CreateStaticTextureE=Create Static Texture...
[4377.88] Log: TextureViewer=Texture Viewer
[4377.88] Log: GenericBrowserContext_SimplifyMesh=Simplify Mesh for Level...
[4377.88] Log: GenericBrowserContext_ResimplifyMesh=Resimplify Mesh...
[4377.88] Log: SoundNodeWavePreview=Sound Quality Previewer
[4377.88] Log: GenerateBankDefinitionFile=Generate SoundBanks...
[4377.88] Log: LoadBank=Load Bank
[4377.88] Log: UnloadBank=Unload Bank
[4377.88] Log: ClearBanks=Unload All Banks
[4377.88] Log: LoadInitBank=Load Init Bank
[4377.88] Log: RefreshAllBanks=Reload All Banks
[4377.88] Log: SoundCueEditor=Sound Cue Editor
[4377.88] Log: SoundCueEditorPaste=Sound Cue Editor: Paste
[4377.88] Log: PhysicsAssetEditor=Physics Asset Editor (PhAT)
[4377.88] Log: CreateNewPhysicsAsset=Create New Physics Asset
[4377.88] Log: CreateNewFaceFXAsset=Create New FaceFX Asset
[4377.88] Log: FaceFXStudio=FaceFX Studio
[4377.88] Log: ImportFromFXA=Import from .FXA...
[4377.88] Log: ExportToFXA=Export to .FXA...
[4377.88] Log: CreateFaceFXAnimSet=Create New FaceFX AnimSet...
[4377.88] Log: EditorCascade=Editor (UnrealCascade)
[4377.88] Log: ParticleCopyParameters=Copy parameters to clipboard
[4377.88] Log: EditorLensFlare=LensFlare Editor
[4377.88] Log: AnimTreeEditor=AnimTree Editor
[4377.88] Log: PostProcessEditor=PostProcess Editor
[4377.88] Log: LvlToggleVis=Visibility
[4377.88] Log: LvlToggleBoundingBox=Bounding Box
[4377.88] Log: LvlMakeCurrent=Make Current
[4377.88] Log: ActorBrowser_ViewMenu=Actor Classes
[4377.88] Log: LevelBrowser_ViewMenu=Level
[4377.88] Log: GenericBrowser_ViewMenu=Generic
[4377.88] Log: SceneManager_Focus=Focus on Selected Actor
[4377.88] Log: AutoFocus=Auto Focus?
[4377.88] Log: AutoSelect=Auto Select?
[4377.88] Log: ShowBrushes=Show Brushes?
[4377.88] Log: SceneManager_FilterT=Filter Type
[4377.88] Log: SceneManager_FilterQ=Filter Text
[4377.88] Log: ReferencedAssetBrowser_ViewMenu=Referenced Assets
[4377.88] Log: LogBrowser_ViewMenu=Log
[4377.88] Log: PrimitiveStatsBrowser_ViewMenu=Primitive Stats
[4377.88] Log: GroupBrowser_ViewMenu=Groups
[4377.88] Log: TerrainBrowser_ViewMenu=Terrain
[4377.88] Log: ActorBrowser_ToolTip=Show the actor classes browser
[4377.88] Log: LevelBrowser_ToolTip=Show the level browser
[4377.88] Log: GenericBrowser_ToolTip=Show the Generic Browser
[4377.88] Log: ReferencedAssetBrowser_ToolTip=Show the referenced assets brow
ser
[4377.88] Log: LogBrowser_ToolTip=Show the log browser
[4377.88] Log: PrimitiveStatsBrowser_ToolTip=Show the primitive stats browser
[4377.88] Log: GroupBrowser_ToolTip=Show the group browser
[4377.88] Log: TerrainBrowser_ToolTip=Show the terrain browser
[4377.88] Log: SceneManager_ToolTip=Show the scene manager browser
[4377.88] Log: ViewSource=View Source Code
[4377.88] Log: TaskBrowser_TaskListColumnName_Number=Number
[4377.88] Log: TaskBrowser_TaskListColumnName_AssignedTo=Assigned To
[4377.88] Log: TaskBrowser_TaskListColumnName_Name=Summary
[4377.88] Log: TaskBrowser_TaskListColumnName_Priority=Priority
[4377.88] Log: TaskBrowser_TaskListColumnName_Status=Status
[4377.88] Log: TaskBrowser_TaskListColumnName_CreatedBy=Created By
[4377.88] Log: TaskBrowser_ServerStatus_FailedToInit=Failed to initialize. N
o task database providers are available.
[4377.88] Log: TaskBrowser_ServerStatus_ReadyToConnect=Not connected. Click
the Connect button to login to the task database.
[4377.88] Log: TaskBrowser_ServerStatus_Connecting=Connecting to server and l
ogging in...
[4377.88] Log: TaskBrowser_ServerStatus_Connected=Connected to the task datab
ase.
[4377.88] Log: TaskBrowser_ServerStatus_ConnectionFailed=Failed to connect to
the task database. Click the Connect button to try again.
[4377.88] Log: TaskBrowser_ServerStatus_Disconnecting=Disconnecting...
[4377.88] Log: TaskBrowser_ServerStatus_QueryingFilters=Retrieving filters...
[4377.88] Log: TaskBrowser_ServerStatus_QueryingTasks=Retrieving task list fr
om server...
[4377.88] Log: TaskBrowser_ServerStatus_QueryingTaskDetails=Retrieving task i
nformation...
[4377.88] Log: TaskBrowser_ServerStatus_MarkingTaskComplete=Marking task as f
ixed...
[4377.88] Log: TaskBrowser_FixButtonLabel=Mark Complete...
[4377.88] Log: TaskBrowser_RefreshButtonLabel=Refresh View
[4377.88] Log: TaskBrowser_ConnectButtonLabel=Connect
[4377.88] Log: TaskBrowser_DisconnectButtonLabel=Disconnect
[4377.88] Log: TaskBrowser_SettingsButtonLabel=Settings...
[4377.88] Log: TaskBrowser_DatabaseFilterLabel=Database filter
[4377.88] Log: TaskBrowser_DisplayFilterLabel=Display
[4377.88] Log: TaskBrowser_FilterOnlyOpenLabel=Only open
[4377.88] Log: TaskBrowser_FilterAssignedToMeLabel=Assigned to me
[4377.88] Log: TaskBrowser_FilterCreatedByMeLabel=Created by me
[4377.88] Log: TaskBrowser_FilterCurrentMapLabel=Current map
[4377.88] Log: TaskBrowser_WaitingForDescription=
(Downloading task details from server. Please wait...)
[4377.88] Log: TaskBrowser_Error_NeedValidConnectionSettings=In order for the
Task Browser to connect to the database server, you'll need to supply valid set
tings for the server name/port, user name and password, as well as the project (
database) name to connect to. If you're not sure what settings to use then plea
se ask a system administrator, or check the similar settings in desktop task man
agement application's configuration.
[4377.88] Log: TaskBrowser_Error_StartingConnect=The Task Browser encountered
an uncommon error while trying to connect to the database. Please adjust your
connection settings using the Settings button at the bottom of the Task Browser
and try again by clicking Connect.
[4377.88] Log: TaskBrowser_Error_StartingDisconnect=The Task Browser encounte
red an uncommon error while trying to disconnect from the database.
[4377.88] Log: TaskBrowser_Error_StartingFilterQuery=The Task Browser encount
ered an uncommon error while trying to query a list of filters from the database
.
[4377.88] Log: TaskBrowser_Error_StartingMarkAsComplete=The Task Browser enco
untered an uncommon error while trying to mark a task as complete.
[4377.88] Log: TaskBrowser_Error_StartingQueryTasks=The Task Browser encounte
red an uncommon error while trying to query a list of tasks.
[4377.88] Log: TaskBrowser_Error_StartingQueryTaskDetails=The Task Browser en
countered an uncommon error while trying to query details about a task.
[4377.88] Log: TaskBrowser_Error_ConnectFailed_F=The Task Browser was unable
to connect to the task database server. The following error message was reporte
d:
`~
Please adjust your connection settings using the Settings button at the bottom o
f the Task Browser and try again by clicking Connect.
[4377.88] Log: TaskBrowser_Error_DisconnectFailed_F=The Task Browser was unab
le to disconnect to the task database server. The following error message was r
eported:
`~
[4377.88] Log: TaskBrowser_Error_QueryFiltersFailed_F=The Task Browser encoun
tered an error while querying a list of filters from the server. The following
error message was reported:
`~
[4377.88] Log: TaskBrowser_Error_QueryTasksFailed_F=The Task Browser encounte
red an error while querying a list of filtered tasks from the server. The follo
wing error message was reported:
`~
[4377.88] Log: TaskBrowser_Error_QueryTaskDetailsFailed_F=The Task Browser en
countered an error while querying details about a specific task from the server.
The following error message was reported:
`~
[4377.88] Log: TaskBrowser_Error_MarkCompleteFailed_F=The Task Browser was un
able to mark the specified task(s) as completed. The following error message wa
s reported:
`~
[4377.88] Log: TaskBrowser_Error_NeedValidDataToMarkComplete=Sorry, the task
cannot be marked as complete until you've entered valid information for all of t
he fields. Please complete the form before pressing the OK button.
[4377.88] Log: TaskBrowserConfig_DialogCaption=Task Browser Settings
[4377.88] Log: TaskBrowserConfig_OKButton=OK
[4377.88] Log: TaskBrowserConfig_CancelButton=Cancel
[4377.88] Log: TaskBrowserConfig_ConnectionSettingsLabel=Connection
[4377.88] Log: TaskBrowserConfig_PreferencesLabel=Preferences
[4377.88] Log: TaskBrowserConfig_ServerNameLabel=Server
[4377.88] Log: TaskBrowserConfig_ServerPortLabel=Port
[4377.88] Log: TaskBrowserConfig_UserNameLabel=Login
[4377.88] Log: TaskBrowserConfig_PasswordLabel=Password
[4377.88] Log: TaskBrowserConfig_ProjectName=Project name
[4377.88] Log: TaskBrowserConfig_AutoConnectAtStartupLabel=Auto connect at st
artup
[4377.88] Log: TaskBrowserCompleteTask_DialogCaption=Mark Task Complete
[4377.88] Log: TaskBrowserCompleteTask_OKButton=OK
[4377.88] Log: TaskBrowserCompleteTask_CancelButton=Cancel
[4377.88] Log: TaskBrowserCompleteTask_ResolutionTypeLabel=Resolution
[4377.88] Log: TaskBrowserCompleteTask_CommentsLabel=Comments
[4377.88] Log: TaskBrowserCompleteTask_ChangelistNumberLabel=Changelist
[4377.88] Log: TaskBrowserCompleteTask_HoursToCompleteLabel=Time to complete
(hours)
[4377.88] Log: FixedKismetParentSequences=`~ incorrect ParentSequence pointer
s found and fixed. (see log for details)
[4377.88] Log: DetailMode=Detail Mode
[4377.88] Log: SetDetailMode=Set Detail Mode
[4377.88] Log: Low=Low
[4377.88] Log: Medium=Medium
[4377.88] Log: High=High
[4377.88] Log: CollectionHelper_NotInitialized=Collection Helper is not initi
alized.
[4377.88] Log: CollectionHelper_ReadOnly=Collection Helper unable to access d
atabase.
[4377.88] Log: CollectionHelper_ClearCollectionFailed=Collection Helper faile
d to destroy collection `~.
[4377.88] Log: CollectionHelper_CreateCollectionFailed=Collection Helper fail
ed to create collection `~.
[4377.88] Log: CollectionHelper_AddAssetsFailed=Collection Helper failed to a
dd assets to collection `~.
[4377.88] Log: CollectionHelper_RemoveAssetsFailed=Collection Helper failed t
o remove assets from collection `~.
[4377.88] Log: CollectionHelper_QueryCollectionFailed=Collection Helper faile
d to query assets for collection `~.
[4377.88] Log: CollectionHelper_SetCollectionClearFailed=Collection Helper fa
iled to clear assets for collection `~.
[4377.88] Log: Error_MaterialEditor_CantPreviewOnSkelMesh=Can't preview on th
e specified skeletal mesh because the material has not been compiled with bUsedW
ithSkeletalMesh.
[4377.88] Log: BlockingVolumeCreation=Create Blocking Volume
[4377.88] Log: BlockingVolumeBBox=Bounding Box
[4377.88] Log: BlockingVolumeConvexHeavy=Heavy Convex Volume
[4377.88] Log: BlockingVolumeConvexNormal=Normal Convex Volume
[4377.88] Log: BlockingVolumeConvexLight=Light Convex Volume
[4377.88] Log: BlockingVolumeConvexRough=Rough Convex Volume
[4377.88] Log: BlockingVolumeColumnX=Column (X Axis)
[4377.88] Log: BlockingVolumeColumnY=Column (Y Axis)
[4377.88] Log: BlockingVolumeColumnZ=Column (Z Axis)
[4377.88] Log: BlockingVolumeAutoConvex=Auto Convex Collision...
[4377.88] Log: Error_FileDoesNotExist=File does not exist : '`~'. It will be
removed from the MRU list.
[4377.88] Log: Error_FindPropertyWindowFailed=FindPropertyWindow failed
[4377.88] Log: Error_FailedToBeginTransaction=UNREALCASCADE: Failed to begin
transaction -
[4377.88] Log: Error_FailedToEndTransaction=UNREALCASCADE: Failed to end tran
saction -
[4377.88] Log: Error_TypeDataModuleAlreadyPresent=A TypeData module is alread
y present.
Please remove it first.
[4377.88] Log: Error_EventGeneratorModuleAlreadyPresent=An EventGenerator mod
ule is already present.
Please remove it first.
[4377.88] Log: Error_DynamicParameterModuleAlreadyPresent=A DynamicParameter
module is already present.
Please remove it first.
[4377.88] Log: Error_MustSelectEmitter=You must select an emitter
[4377.88] Log: Error_ModuleCanOnlyBeUsedInEmitterOnce=A Module can only be us
ed in each Emitter once.
[4377.88] Log: Error_NoEmitterSelectedForExport=No emitter selected for expor
t
[4377.88] Log: Error_FailedToCopy=Failed to copy `~ to `~
[4377.88] Log: Error_SelectedEmitterMustContainModule=The selected emitter mu
st contain the selected module for deletion
[4377.88] Log: Error_MoreEmitterTypesThanSlots=ERROR!
There are more emitter types than available menu slots!
[4377.88] Log: Error_TriedToExecDeprecatedCmd=Tried to executed deprecated co
mmand: `~
[4377.88] Log: Error_CouldntFindSMForAnimSet=Could not find SkeletalMesh to p
lay this AnimSet on.
[4377.88] Log: Error_AnimTreeAlreadyBeingEdited=AnimTree is already being edi
ted.
[4377.88] Log: Error_PBRulesetAlreadyBeingEdited=Ruleset is already being edi
ted.
[4377.88] Log: Error_PBLoopDetected=Cannot create connection - will result in
a loop.
[4377.88] Log: Error_FailedToCreatePhysAssetFromSM=Failed to create Physics A
sset '`~' from Skeletal Mesh '`~'.
[4377.88] Log: Error_FailedToCreateNewPhysAsset=Failed to create new Physics
Asset.
[4377.88] Log: Error_FailedToCreateNewAnimSetAsset=Failed to create new AnimS
et Asset.
[4377.88] Log: Error_PhysicsAssetHasNoSkelMesh=Physics Asset has no default S
keletalMesh assigned - cannot open.
[4377.88] Log: Error_GroupAlreadyAssocWithActor=There is already a Group asso
ciated with this Actor.
[4377.88] Log: Error_ActorNotInSequenceLevel=Actor is not in the same Level a
s the UnrealMatinee's UnrealKismet Sequence.
[4377.88] Log: Error_OnlyOneTrackTypePerGroup=Only allowed one of this track
type per group.
[4377.88] Log: Error_PropertyAlreadyControlled=Already a FloatProp track cont
rolling this property.
[4377.88] Log: Error_NoAnimChannelsLeft=This Actor Has No AnimControl Channel
s Left.
[4377.88] Log: Error_HighlightNonZeroLength=You must highlight a non-zero len
gth section before stretching it.
[4377.88] Log: Error_NoActorForThisGroup=No Actor for this group
[4377.88] Log: Error_NameAlreadyExists=Name already exists - please choose a
unique name for this Group.
[4377.88] Log: Error_PackageNameExists=A package with that name already exist
s. Please choose another name.
[4377.88] Log: Error_EventNameInUse=Sorry - Event name already in use.
[4377.88] Log: Error_MatineeActionMustHaveData=UnrealMatinee action must have
UnrealMatinee Data attached before being edited.
[4377.88] Log: Error_MustSpecifyValidSeqName=Must specify valid sequence name
and package.
[4377.88] Log: Error_ExpressionHasRefs=Expression has references. Cannot del
ete.
[4377.88] Log: Error_BodySetupWithNoPrimitives=Body Setup with No Primitives!
[4377.88] Log: Error_CanOnlyWeldParentChildPairs=You can only weld parent/chi
ld pairs.
[4377.88] Log: Error_CantMakeNewBonePhysical=You cannot make a new bone physi
cal if it has physical children.
[4377.88] Log: Error_OnlyAddSoundNodeWaveOnce=Can only add a particular Sound
NodeWave to a SoundCue once.
[4377.88] Log: Error_MustSelectActorsToCreateGroup=You must have some actors
selected to create a new group.
[4377.88] Log: Error_RenameFailedGroupAlreadyExists=Group already exists; ent
er another name.
[4377.88] Log: Error_CantSaveMapViaGB=Can't save map files via the browser. N
ot saving '`~'.
[4377.88] Log: Error_CantSaveMapViaCascade=Can't save map files via UnrealCas
cade. Not saving '`~'.
[4377.88] Log: Error_CouldntSavePackage=Couldn't save package. Check log wind
ow for further details.
[4377.88] Log: Error_InvalidInput=Invalid input.
[4377.88] Log: Error_ObjectNameAlreadyExists=An object named '`~' already exi
sts.
(If you renamed a Prefab there may be other objects causing the name conflict, l
ike one of the archetypes.)
[4377.88] Log: Error_ObjectNameIsIllegal=The object name '`~' contains illega
l characters.
[4377.88] Log: Error_CouldntRenameObjectF=Couldn't rename '`~'.
[4377.88] Log: Error_CouldntWriteToFile=Couldn't write to file. Maybe file is
read-only?
[4377.88] Log: Error_CouldntWriteToFile_F=Couldn't write to file '`~'. Maybe
file is read-only?
[4377.88] Log: Error_PackageStatusChanged=Package can't be checked out - stat
us has changed!
[4377.88] Log: Error_CouldNotCreateActor=Could not create Actor.
[4377.88] Log: Error_CouldNotCreateActor_NoAssetAssigned=No valid asset was s
pecified.
[4377.88] Log: Error_CouldNotCreateActor_NoDestructibleAsset=No destructible
asset was specified.
[4377.88] Log: Error_CouldNotCreateActor_NoPhysXDestructible=No PhysX destruc
tible asset was specified.
[4377.88] Log: Error_CouldNotCreateActor_FromAssetOnly=Could not create actor
from asset.
[4377.88] Log: Error_CouldNotCreateActor_NoStaticMesh=No static mesh was spec
ified.
[4377.88] Log: Error_CouldNotCreateActor_AlreadyADominantDirectionalLight=Can
't create dominant directional light, there's already one in the level. There c
an only be one dominant directional light.
[4377.88] Log: Error_CouldNotCreateActor_NoSkellMesh=No skeletal mesh was spe
cified.
[4377.88] Log: Error_CouldNotCreateActor_NoRigidBodySetup=No rigid body setup
on the specified static mesh.
[4377.88] Log: Error_CouldNotCreateActor_NoParticleSystem=No particle system
specified.
[4377.88] Log: Error_CouldNotCreateActor_NoPhysicsAsset=No physics asset was
specified.
[4377.88] Log: Error_CouldNotCreateActor_NoNavigationPoints=No navigation poi
nts were found.
[4377.88] Log: Error_CouldNotCreateActor_NoSoundCue=No sound cue was specifie
d.
[4377.88] Log: Error_CouldNotCreateActor_NoSoundWave=No sound wave was specif
ied.
[4377.88] Log: Error_CouldNotCreateActor_NoMaterial=No material was specified
.
[4377.88] Log: Error_CouldNotCreateActor_NoDecalMaterial=No decal material wa
s specified (if a material is selected, make sure 'Used With Decals' is set on i
t).
[4377.88] Log: Error_CouldNotCreateActor_NoArchetype=No archetype was specifi
ed.
[4377.88] Log: Error_CouldNotCreateActor_NoLensFlare=No lens flare was specif
ied.
[4377.88] Log: Error_CouldNotCreateActor_FractureStaticMesh=Using standard st
atic mesh factory to create a fractured static mesh is not allowed.
[4377.88] Log: Error_CouldNotCreateActor_SelectedItemIsNotFogVolumeMaterial=N
o fog volume material was specified (if a material is selected, make sure 'Used
with Fog Volumes' is set on it).
[4377.88] Log: Error_ASEImportVertexPercentageWarning=Generated/imported vert
ex count ratio (`~/`~) exceeds expected percentage (`~ expected).
[4377.88] Log: Error_NewStaticMeshHasBadLightMapUVSet_F=Warning: The light ma
p UV set for static mesh [`~] appears to have layout problems. Either the trian
gle UVs are overlapping one another or the UV are out of bounds (0.0 - 1.0 range
.)
[4377.88] Log: Message_ASEImportVertexPercentageResults=Generated `~ vertices
from `~ imported (`~ increase).
[4377.88] Log: Error_MapExtUndefined=MapExt needs to be defined in .ini!
[4377.88] Log: Error_PIEObjectStillReferenced=Object '`~' from PIE level stil
l referenced.
Shortest route from root:
`~
[4377.88] Log: Error_FailedCreateEditorPreviewWorld=Failed to create editor p
review world.
[4377.88] Log: Error_CouldntSpawnPlayer=Couldn't spawn player: `~
[4377.88] Log: Error_48=ASE Importer Error : Did you forget to include geomet
ry AND materials in the export?
Faces : `~, Texture Coordinates : `~
[4377.88] Log: Error_49=ASE Importer Warning : This object has no material re
ference (current texture will be applied to object).
[4377.88] Log: Error_InUse=`~ is in use.

Running the editor with '-NoLoadStartupPackages' may help if the object is loade
d at startup.

`~
[4377.88] Log: Error_SelectOneActor=Please select just one Actor with a Stati
cMesh.
[4377.88] Log: Error_NoActorWithStaticMesh=No Actor found with a StaticMesh.
[4377.88] Log: Error_FilenameContainsSpaces=The filename you specified has on
e or more spaces in it. Unreal filenames cannot contain spaces.
[4377.88] Log: Error_Couldn'tSpawnActor=Couldn't spawn actor. Please check th
e log.
[4377.88] Log: Error_Modifier=Modifier (`~) : `~
[4377.88] Log: Error_NotEnoughClipMarkers=You haven't placed enough clip mark
ers to perform this operation.
[4377.88] Log: Error_BrushClipViewportNotOrthographic=The focus needs to be i
n an orthographic viewport for brush clipping to work.
[4377.88] Log: Error_ClipUnableToComputeNormal=Unable to compute normal for b
rush clip!
[4377.88] Log: Error_RequiresTwoSelectedVertices=Requires 2 selected vertices
.
[4377.88] Log: Error_SelectedVerticesMustBelongToSamePoly=The selected vertic
es must belong to the same polygon.
[4377.88] Log: Error_SelectedEdgeMustBelongToSelectedPoly=The edge used for s
plitting must be part of the selected polygon.
[4377.88] Log: Error_SelectedVerticesMustBelongToSelectedPoly=The vertices us
ed for splitting must be part of the selected polygon.
[4377.88] Log: Error_SelectedEdgesMustBelongToSamePoly=The selected edges mus
t belong to the same polygon.
[4377.88] Log: Error_PolygonsOnEdgeToTurnMustBeTriangles=The polygons on each
side of the edge you want to turn must be triangles.
[4377.88] Log: Error_ErrorOpeningAnimFile=Error opening animation file `~
[4377.88] Log: Error_ErrorReadingAnimFile=Error reading animation file `~
[4377.88] Log: Error_DuplicateBoneName=Error, Could not import `~.
Duplicate bone name found ('`~'). Each bone must have a unique name.
[4377.88] Log: Error_CouldNotFindTrack=Could not find needed track (`~) for t
his AnimSet.
Would you like to use the selected SkeletalMesh reference pose to create the tra
ck?
[4377.88] Log: Error_CouldNotFindFbxTrack=Could not find needed track (`~) fo
r this AnimSet.
Import failed.
[4377.88] Log: Error_CouldNotFindPatchBone=Could not find bone (`~) in select
ed SkeletalMesh to patch animation from.
Import failed.
Maybe delete Track from AnimSet?
[4377.88] Log: Error_ExtraInfoInAnimFile=Extra track (`~) found in animation
file but not in AnimSet.
Would you like to add this track to all existing animations using the selected S
keletalMesh reference pose?
[4377.88] Log: Error_ASEImporterError=ASE Importer Error : Did you forget to
include geometry AND materials in the export?
Faces : `~, Texture Coordinates(channel `~) : `~
[4377.88] Log: Error_ObjectHasNoMaterialRef=Importer Warning : This object ha
s no material reference (default texture will be applied to object).
[4377.88] Log: Error_UnknownInterpolationType=Unknown Interpolation Type!
[4377.88] Log: Error_MultipleInterpsReferToSameActor=Multiple SeqAct_Interps
refer to the same Actor (`~) for path building.
[4377.88] Log: Error_InvalidCursorPosition=Invalid cursor position
[4377.88] Log: Error_ExpectingDigitGotCharacter=Expecting digit, got characte
r `~
[4377.88] Log: Error_PackageFileNotSpecified=Package file not specified
[4377.88] Log: Error_ObjectNameNotSpecified=Object name not specified
[4377.88] Log: Error_FailedToLoadPackage=Couldn't load package `~
[4377.88] Log: Error_ExporterNotSpecified=Exporter not specified
[4377.88] Log: Error_FileExtensionNotSpecified=File extension not specified
[4377.88] Log: Error_FailedToMakeDirectory=Failed to make directory `~
[4377.88] Log: Error_CantExportNameToFile=Can't export `~ to file `~
[4377.88] Log: Error_ParentAndChildAreUnlinked=CleanupNodes: Parent and child
are unlinked
[4377.88] Log: Error_FilterLeafBadLocs=FilterLeaf: Bad Locs
[4377.88] Log: Error_MissingLBraceAfterCpptext=`~: Missing '{' after cpptext.
[4377.88] Log: Error_FailedToFindClosingComment=Failed to find closing '*/'
[4377.88] Log: Error_CantFindEditPackage=Can't find edit package '`~'
[4377.88] Log: Error_ScriptClassSizeMismatch=C++/ Script class size mismatch
[4377.88] Log: Error_FailedToFindTool=FEdMode::FindTool failed to find tool `
~
[4377.88] Log: Error_ViewportNotNULL=Viewport != NULL in FEditorLevelViewport
Client destructor.
[4377.88] Log: Error_NumTrianglesInvalid=Triangles(i).NumUVs invalid for `~!
[4377.88] Log: Error_ActorComponentDestroyedWithoutRemoval=Actor component de
stroyed without being removed from the scene: `~
[4377.88] Log: Error_FailedLoadingMips=Failed loading mips for texture `~
[4377.88] Log: Error_SplitWithPlaneVertexOverflow=FPoly::SplitWithPlane: Vert
ex overflow
[4377.88] Log: Error_SplitInHalfVertices=FPoly::SplitInHalf: `~ Vertices
[4377.88] Log: Error_FinalizeNormalizationFailed=FPoly::Finalize: Normalizati
on failed, verts=`~, size=`~
[4377.88] Log: Error_BoolPropertyAlreadyControlled=Already a BoolProp track c
ontrolling this property.
[4377.88] Log: Error_VectorPropertyAlreadyControlled=Already a VectorProp tra
ck controlling this property.
[4377.88] Log: Error_NoActorForFaceFXTrack=No Actor found to obtain list of F
aceFX animations from.
[4377.88] Log: Error_NoFaceFXSequencesFound=Could not find FaceFX animations
from Actor.
[4377.88] Log: Error_AnimTreeLoopDetected=This connection would form a loop i
n your AnimTree, which is not allowed.
[4377.88] Log: Error_ImportFailed=Import failed.
[4377.88] Log: Error_ImportFailed_f=Import failed for `~
[4377.88] Log: Error_ParseFBXFailed=Failed to parse FBX file: `~
[4377.88] Log: Error_CollisionModelImportFailed=Collision model import failed
due to a polygon or set of coplanar polygons with too many vertices or an unclo
sed collision volume. Please correct your collision model.
[4377.88] Log: Error_PhysicalMaterialCycleInHierarchy=Setting the parent to t
hat PhysicalMaterial would cause a cycle in the hierarchy. It has not been set.
[4377.88] Log: Error_ActorConversionLevelMismatch=Actor was converted into a
different level.
[4377.88] Log: Error_MaterialEditorFogVolumeMaterialNotSetup=To be used with
Fog Volumes the material must have an emissive input and then be marked with bUs
edWithFogVolumes.
[4377.88] Log: Error_FracturedStaticMeshInvalidStaticMesh=Couldn't set Static
Mesh, the selected asset is not a FracturedStaticMesh.
[4377.88] Log: Error_NoFilesInDirectory=No files exist in directory `~.
[4377.88] Log: Error_InvalidMoveOfLocalizedObject=Attempting to move localize
d sound `~ into non localized package or package with different localization.
[4377.88] Log: Exporter_Error_SourceDataUnavailable=No source data available
for some objects. See the log for details.
[4377.88] Log: Prompt_1=Are you sure you want to completely reset the selecte
d AnimSet?
[4377.88] Log: Prompt_2=An AnimSequence with that name (`~) already exists in
this AnimSet.
Do you want to replace it?
[4377.88] Log: Prompt_3=Are you sure you want to delete the selected AnimSequ
ence(s) (`~)?
[4377.88] Log: Prompt_4=`~ support coming soon.
[4377.88] Log: Prompt_5=No selected module!
[4377.88] Log: Prompt_6=Duplicate Module on Same Emitter?
[4377.88] Log: Prompt_7=3DDrawMode Options Menu!
[4377.88] Log: Prompt_8=Static Mesh already has a collision model.
Do you want to replace it?
[4377.88] Log: Prompt_9=Static Mesh already has physics collision geometry.
Are you sure you want replace it?
[4377.88] Log: Prompt_10=Could not create geometry.
[4377.88] Log: InterpEd_DeleteSelectedFolder=Are you sure you want to delete
folder (`~)? Any groups that are attached to this folder will be detached first
(but not deleted)!
[4377.88] Log: Prompt_12=This will completely replace the current asset.
Are you sure?
[4377.88] Log: Prompt_13=This will completely replace the current bone collis
ion.
Are you sure?
[4377.88] Log: Prompt_14=Are you sure you want to weld '`~' to '`~' ?
[4377.88] Log: Prompt_15=This will completely remove this bone, and any const
raints to it.
Are you sure you want to do this?
[4377.88] Log: ActorsReferencedByKismet=Actors Referenced By UnrealKismet
[4377.88] Log: PromptSomeActorsAreReferencedByKismet=Some actors are referenc
ed by an UnrealKismet sequence. Proceed?
[4377.88] Log: Continue=Continue
[4377.88] Log: IgnoreKismetReferencedActors=Ignore UnrealKismet-referenced ac
tors
[4377.88] Log: Prompt_17=The package '`~' (`~) has changed and needs to be sa
ved. Save over the existing package?
Yes: Overwrite '`~'.
No: Skip saving this package only.
Cancel: Stop saving packages and return to the editor.
[4377.88] Log: Publish_SaveDirtyPackagesQ=Packages must be saved before they
can be published. Save packages before publishing?
Yes: Save packages, then publish.
No: Publish without saving packages.
Cancel: Abort the publish and return to the editor.
[4377.88] Log: SaveDirtyPackagesNotFullyLoadedQ=The package '`~' has been cha
nged and needs to be saved, but is not fully loaded. Do you want to fully load
it?
Yes: Fully load the package and save it.
No: Skip saving this package only.
Cancel: Stop saving all packages and return to the editor.
[4377.88] Log: Prompt_18=This option will export all classes to text .uc file
s which can later be rebuilt. Do you want to do this?
[4377.88] Log: Prompt_19=Export classes to *.uc files
[4377.88] Log: Prompt_20=Do you want to save the changes to `~?
[4377.88] Log: Prompt_ThisActionWillTerminatePIEContinue=This action will ter
minate your Play In Editor session. Continue?
[4377.88] Log: Prompt_21=You must exit Interpolation Editing mode before savi
ng level.
Do you wish to do this now and continue?
[4377.88] Log: Prompt_22=Failed to create entry point. Try another location,
or you may have to rebuild your level.
[4377.88] Log: Prompt_23=Your ini files are outdated. Do you want to automati
cally update them? Not doing so might cause crashes!
[4377.88] Log: Prompt_24=Static Mesh already has a collision model.
Do you want to replace it with Builder Brush?
[4377.89] Log: Prompt_25=This will replace the existing AnimSequence (`~).
Are you sure?
[4377.89] Log: Prompt_26=The package '`~' (`~) failed to save.
Cancel: Stop saving all packages and return to the editor.
Retry: Attempt to save the package again.
Continue: Skip saving this package only.
[4377.89] Log: Prompt_27=Are you sure you want to delete the selected MorphTa
rget?
`~
[4377.89] Log: Prompt_28=A MorphTarget with that name (`~) already exists in
this MorphSet.
[4377.89] Log: Prompt_29=A MorphTarget with that name already exists. Would y
ou like to replace it?
[4377.89] Log: Prompt_30=Some selected Actors are referenced by a Route.
Are you sure you want to continue?
[4377.89] Log: Prompt_31=Some selected Actors are referenced by a CoverGroup.
Are you sure you want to continue?
[4377.89] Log: Prompt_32=Are you sure you want to move the selected AnimSeque
nce(s) (`~) to this AnimSet (`~)?
[4377.89] Log: Prompt_33=Are you sure you want to convert the selected AnimSe
quence(s) (`~) to Additive Animations?
[4377.89] Log: Prompt_34=Are you sure you want to copy the selected AnimSeque
nce(s) (`~) to this AnimSet (`~)?
[4377.89] Log: Prompt_35=This operation will overwrite the morph target if sa
me name exists. Proceed?
[4377.89] Log: Prompt_36=Base Mesh has been modified since last time morph ta
rget was processed. Would you like to update all morph targets?
[4377.89] Log: Prompt_37=This operation updates base mesh information for thi
s morph target set. Would you like to proceed?
[4377.89] Log: Prompt_38=All morph targets have been updated.
[4377.89] Log: Prompt_39=Same name exists.
[4377.89] Log: Prompt_40=`~:Track(`~) - Source Key isn't valid. Copying from
reference pose.
[4377.89] Log: Prompt_NoSmoothgroupForFBXScene=Warning: No smoothing group in
formation was found in this FBX scene. Please make sure to enable the 'Export S
moothing Groups' option in the FBX Exporter plug-in before exporting the file.
Even for tools that don't support smoothing groups, the FBX Exporter will genera
te appropriate smoothing data at export-time so that correct vertex normals can
be inferred while importing.
[4377.89] Log: Prompt_NoIdentityScaleForBone=Warning: No identity scale facto
r was found for skeleton (skeleton root name: `~).
The FBX importer always ignores the scale factor, so the imported bone will be
incorrect. Please use identity scale for all skeletons in the original scene.
[4377.89] Log: Prompt_MoreThanOneTarget=Multiple meshes were found. Would yo
u like to use the first one?
[4377.89] Log: Prompt_FirstOneFbxMeshUsed=More than one FBX skeletal mesh was
found. Only the first one will be imported.
[4377.89] Log: Prompt_NoFbxSkelMeshFound=No FBX skeletal mesh was found. The
import process can not be completed.
[4377.89] Log: Prompt_MoreThanThreeLOD=`~ mesh LODs were found. Only the fir
st three will be imported.
[4377.89] Log: Prompt_InvalidMorphLODIndex=There are multiple FBX meshes with
the same morph LOD level for same morph target, please reassign!
[4377.89] Log: Prompt_NoMeshFound=No meshes were found in file.
[4377.89] Log: Prompt_MaterialEditorClose=Would you like to apply changes to
this material to the original material?
(No will lose all changes!)
[4377.89] Log: Prompt_CloseFXStudioOpenOnSaveQ=FaceFX Studio must be closed b
efore saving. Close FaceXFX? Not doing so will abort the save operation.
[4377.89] Log: Prompt_UnloadingPackagesCasuesChangesToBeLostQ=Unloading a pac
kage containing unsaved changes will cause those changes to be lost. Continue?
[4377.89] Log: Prompt_AboutToCluserSoundsQ=About to cluster `~ sounds. Conti
nue?
[4377.89] Log: Prompt_SplitTerrain=Split Terrain?
[4377.89] Log: Prompt_MergeTerrain=Merge Terrains?
[4377.89] Log: CreatedNCues=Created `~ cues.
[4377.89] Log: CouldNotCreateTheFollowingCuesNamesInUse=Couldn't create the f
ollowing cues because their names are already in use:
[4377.89] Log: CouldNotCreateAnyCues=Could not create any Sound Cues. Sound
Nodes can only be clustered if they have a common name delimited by a number.
[4377.89] Log: ViewportOptions_MakeViewOcclusionParent=View Culling/Occlusion
[4377.89] Log: ViewportOptions_MakeViewOcclusionParent_ToolTip=Set this viewp
ort to be the occlusion parent. Use other viewports to view the occluded/culled
scene.
[4377.89] Log: ViewportOptions_ShowFPS=Show FPS Shift+H
[4377.89] Log: ViewportOptions_ShowFPS_ToolTip=Toggles display of frames per
second (FPS) over real-time viewports
[4377.89] Log: ViewportOptions_ShowStats=Show Stats Shift+L
[4377.89] Log: ViewportOptions_ShowStats_ToolTip=Toggles display of stats ove
r real-time viewports
[4377.89] Log: ToolTip_FarPlaneSlider=Distance to far clipping plane
[4377.89] Log: ToolTip_1=Use Selected AnimSet in Generic Browser
[4377.89] Log: ToolTip_2=Use Selected SkeletalMesh in Generic Browser
[4377.89] Log: ToolTip_3=Show Skeleton
[4377.89] Log: ToolTip_4=Show Bone Names
[4377.89] Log: ToolTip_5=Cycle Mesh Rendering Mode
[4377.89] Log: ToolTip_6=Socket Manager
[4377.89] Log: ToolTip_7=Selected lights ignore selected primitives
[4377.89] Log: ToolTip_8=Selected lights affect selected primitives
[4377.89] Log: ToolTip_9=Selected lights' ignore lists are cleared
[4377.89] Log: ToolTip_10=Editing Mode [B]
[4377.89] Log: ToolTip_11=Movement Space
[4377.89] Log: ToolTip_12=Toggle Simulation [S]
[4377.89] Log: ToolTip_13=Cycle Mesh Rendering Mode [H]
[4377.89] Log: ToolTip_14=Cycle Collision Rendering Mode [J]
[4377.89] Log: ToolTip_15=Cycle Constraint Rendering Mode [K]
[4377.89] Log: ToolTip_16=Toggle Drag Grid
[4377.89] Log: ToolTip_17=Toggle Rotation Grid
[4377.89] Log: ToolTip_18=Change Drag Grid
[4377.89] Log: ToolTip_19=Change Rotation Grid
[4377.89] Log: ToolTip_AutosaveMenu=Change Autosave Options
[4377.89] Log: ToolTip_20=Open a Recently Opened Map
[4377.89] Log: ToolTip_21=Special Paste Options
[4377.89] Log: ToolTip_22=Reference Coordinate System
[4377.89] Log: ToolTip_23=Create a new map
[4377.89] Log: ToolTip_24=Open an existing map
[4377.89] Log: ToolTip_SaveAllLevels=Save all levels
[4377.89] Log: ToolTip_26=Undo the last action
[4377.89] Log: ToolTip_27=Redo the previously undone action
[4377.89] Log: ToolTip_28=Slowest Camera Speed
[4377.89] Log: ToolTip_29=Normal Camera Speed
[4377.89] Log: ToolTip_30=Fastest Camera Speed
[4377.89] Log: ToolTip_31=Transformation Widget | Enables 3D handles for tran
slating, rotation or scaling selected actors
[4377.89] Log: ToolTip_32=Translation Mode | Translate selected objects using
the widget. (Right click to type in translation values)
[4377.89] Log: ToolTip_33=Rotation Mode | Rotate selected objects using the w
idget. (Right click to type in rotation values)
[4377.89] Log: ToolTip_34=Scaling Mode | Scale selected objects using the wid
get. (Right click to type in scaling values)
[4377.89] Log: ToolTip_35=Non-uniform Scaling Mode | Scale selected objects n
on-uniformly using the widget. (Right click to type in scaling values)
[4377.89] Log: ToolTip_36=Find Actors
[4377.89] Log: ToolTip_37=Fullscreen Mode
[4377.89] Log: ToolTip_38=Cut | Cut out the selection and put it into the cli
pboard
[4377.89] Log: ToolTip_39=Copy | Copy the selection and put it into the clipb
oard
[4377.89] Log: ToolTip_40=Paste | Paste data in the clipboard into the map
[4377.89] Log: ToolTip_41=Open Generic Browser
[4377.89] Log: MainToolBar_ContentBrowser=Open the Content Browser
[4377.89] Log: MainToolBar_SelectTranslucent_ToolTip=Allow Translucent Select
ion
[4377.89] Log: MainMenu_SelectTranslucent=Allow Translucent Selection
[4377.89] Log: MainMenu_SelectTranslucent_ToolTip=Enables selection of transl
ucent objects in perspective viewports
[4377.89] Log: MainToolBar_PIEVisibleOnly_ToolTip=Only Load Visible Levels in
PIE
[4377.89] Log: MainMenu_PIEVisibleOnly=Only Load Visible Levels in PIE
[4377.89] Log: MainMenu_PIEVisibleOnly_ToolTip=When enabled, only currently v
isibles will be loaded in PIE
[4377.89] Log: ToolTip_42=Open UnrealKismet
[4377.89] Log: MainToolBar_MatineeListDropDown=Open UnrealMatinee | Opens an
existing UnrealMatinee sequence for editing
[4377.89] Log: MainToolBar_MatineeListDropDown_NoMatineeExists=No UnrealMatin
ee sequences exist yet. You can create a new sequence by opening UnrealKismet,
right-clicking on the canvas and selecting, 'New Matinee'.
[4377.89] Log: ToolTip_43=Toggle Brush Polygons
[4377.89] Log: ToolTip_44=Build Geometry for Visible Levels
[4377.89] Log: ToolTip_45=Build Lighting
[4377.89] Log: ToolTip_46=Build Paths (right-click for partial build)
[4377.89] Log: ToolTip_47=Build Cover Nodes
[4377.89] Log: ToolTip_48=Build All
[4377.89] Log: ToolTip_LightingQuality=Lighting Quality Setting (right-click
to set)
[4377.89] Log: ToolTip_49=Where to propagate changes to that you make in the
editor
[4377.89] Log: ToolTip_50=Play this level in an editor window. Holding Contro
l will start in spectator mode. Right click to edit URL.
[4377.89] Log: ToolTip_50_F=Start this level on `~. Holding Control will star
t in spectator mode. Right click to edit URL.
[4377.89] Log: ToolTip_SelectPreviewMesh=Select Preview Mesh
[4377.89] Log: ToolTip_CleanUnusedExpressions=Clean Unused Expressions
[4377.89] Log: ToolTip_UseSelectedStaticMeshInGB=Use Selected StaticMesh in G
eneric Browser
[4377.89] Log: ToolTip_RealtimeMaterialPreview=Toggle Realtime Material Viewp
ort
[4377.89] Log: ToolTip_RealtimeMaterialExpressions=Toggle Realtime Expression
Viewport
[4377.89] Log: ToolTip_RealtimeExpressionPreview=Toggle Expression Realtime P
review
[4377.89] Log: ToolTip_MaterialEditorApply=Apply changes to original material
and its use in the world.
[4377.89] Log: ToolTip_MaterialEditorToggleStats=Toggle Material Statistics
[4377.89] Log: ToolTip_MaterialEditorViewSource=View Source
[4377.89] Log: ToolTip_51=Show Background?
[4377.89] Log: ToolTip_52=Plane
[4377.89] Log: ToolTip_53=Cylinder
[4377.89] Log: ToolTip_54=Cube
[4377.89] Log: ToolTip_55=Sphere
[4377.89] Log: ToolTip_MaterialEditor_Toolbar_Plane=Plane
[4377.89] Log: ToolTip_56=Home
[4377.89] Log: LevelViewportToolBar_RealTime=Real Time
[4377.89] Log: ToolTip_58=Viewport Type
[4377.89] Log: ToolTip_59=Scene View Mode
[4377.89] Log: ToolTip_61=Group By Class
[4377.89] Log: ToolTip_62=Sphere Primitive
[4377.89] Log: ToolTip_63=Cube Primitive
[4377.89] Log: ToolTip_64=Cylinder Primitive
[4377.89] Log: ToolTip_65=Plane Primitive
[4377.89] Log: ToolTip_66=Search By Name
[4377.89] Log: ToolTip_67=Toggle Modifier Window
[4377.89] Log: ToolTip_UVOverlay=Show UV Overlay
[4377.89] Log: ToolTip_69=Show Wireframe
[4377.89] Log: ToolTip_70=Show Bounds
[4377.89] Log: ToolTip_71=Show Collision
[4377.89] Log: ToolTip_72=Lock Camera
[4377.89] Log: ToolTip_73=Save Thumbnail Angle
[4377.89] Log: ToolTip_74=Open shape
[4377.89] Log: ToolTip_75=Save shape
[4377.89] Log: ToolTip_76=Import file into an empty map
[4377.89] Log: ToolTip_77=Merge the imported file with the currently loaded m
ap
[4377.89] Log: ToolTip_78=Export everything in the map
[4377.89] Log: ToolTip_79=Export only the selected items
[4377.89] Log: ToolTip_NavMeshExport=Export only the nav mesh
[4377.89] Log: ToolTip_CollisionsExport=Export only the collisions
[4377.89] Log: ToolTip_80=Create a new map
[4377.89] Log: ToolTip_81=Open an existing map
[4377.89] Log: ToolTip_82=Save current level
[4377.89] Log: ToolTip_83=Save the map with a new name
[4377.89] Log: ToolTip_84=Save all packages
[4377.89] Log: ToolTip_SaveDlg=Opens a dialog with save options for packages
and levels.
[4377.89] Log: ToolTip_ForceSaveAll=Force save all maps, regardless of their
dirty state.
[4377.89] Log: ToolTip_SaveAllWritable=Saves all writable packages. Will not
prompt for checkout.
[4377.89] Log: ToolTip_85=Exits the editor
[4377.89] Log: ToolTip_86=Undo the last action
[4377.89] Log: ToolTip_87=Redo the previously undone action
[4377.89] Log: ToolTip_88=Toggle display/use of the widget
[4377.89] Log: ToolTip_89=Use the translation widget
[4377.89] Log: ToolTip_90=Use the rotation widget
[4377.89] Log: ToolTip_91=Use the scaling widget
[4377.89] Log: MainMenu_FindActors_Desc=Search for actors in the scene
[4377.89] Log: ToolTip_93=Cut out the selection and put it into the clipboard
[4377.89] Log: ToolTip_94=Copy the selection and put it into the clipboard
[4377.89] Log: ToolTip_95=Paste data in the clipboard into the map
[4377.89] Log: ToolTip_96=Duplicate the selection
[4377.89] Log: ToolTip_97=Delete the selection
[4377.89] Log: ToolTip_98=Deselect everything
[4377.89] Log: ToolTip_99=Select everything
[4377.89] Log: ToolTip_SelectByProperty=Select by property
[4377.89] Log: ToolTip_100=Invert the current selection
[4377.89] Log: ToolTip_101=Show the actor classes browser
[4377.89] Log: ToolTip_102=Show the group browser
[4377.89] Log: ToolTip_103=Show the layer browser
[4377.89] Log: ToolTip_105=Show the log browser
[4377.89] Log: ToolTip_106=Show the generic browser
[4377.89] Log: ToolTip_107=Show UnrealKismet
[4377.89] Log: MainMenu_OpenMatinee_Desc=Open UnrealMatinee
[4377.89] Log: ToolTip_108=Switch to the '`~' viewport configuration
[4377.89] Log: ToolTip_109=Shows the actor properties window
[4377.89] Log: ToolTip_110=Shows the surface properties window
[4377.89] Log: ToolTip_111=Shows the world properties window
[4377.89] Log: LightingResultsToolTip=Shows the results of the last lighting
build
[4377.89] Log: LightingTimingsToolTip=Shows the timings of the last lighting
build
[4377.89] Log: LightingBuildInfoToolTip=Shows the timings and unmapped texels
of the last lighting build
[4377.89] Log: LightingStaticMeshInfoToolTip=Shows the lighting information f
or StaticMeshes
[4377.89] Log: LightMapDensityRenderingOptionsToolTip=Shows the LightMap Dens
ity Rendering view mode options
[4377.89] Log: LightMapRatioAdjustToolTip=Shows the LightMap Resolution Adjus
tment window
[4377.89] Log: ToolTip_112=Toggle builder brush marker polys
[4377.89] Log: ToolTip_113=Toggle fullscreen mode
[4377.89] Log: ToolTip_114=Add to BSP
[4377.89] Log: ToolTip_115=Subtract from BSP
[4377.89] Log: ToolTip_116=Intersect with BSP
[4377.89] Log: ToolTip_117=Deintersect from BSP
[4377.89] Log: ToolTip_118=Add a mover
[4377.89] Log: ToolTip_120=Add a special brush
[4377.89] Log: ToolTip_121=Import a brush
[4377.89] Log: ToolTip_122=Export builder brush
[4377.89] Log: ToolTip_123=Rebuild geometry
[4377.89] Log: ToolTip_124=Rebuild lighting
[4377.89] Log: ToolTip_125=Rebuild AI pathing
[4377.89] Log: ToolTip_126=Rebuild Cover
[4377.89] Log: ToolTip_127=Rebuild everything
[4377.89] Log: ToolTip_128=Play this level in an editor window. Holding Contr
ol will start in spectator mode.
[4377.89] Log: ToolTip_129=Start this level on `~. Holding Control will start
in spectator mode.
[4377.89] Log: ToolTip_130=Play Level
[4377.89] Log: ToolTip_131=2D Shape Editing Tool
[4377.89] Log: ToolTip_132=Add A New Terrain
[4377.89] Log: ToolTip_133=Check map for errors
[4377.89] Log: AboutUnrealEdE_Desc=Shows information about `~
[4377.89] Log: LevelViewportContext_PlayLevelMenu=Play Level
[4377.89] Log: LevelViewportContext_PlayFromHere_Desc=Play at this location i
n an editor window. Holding Control will start in spectator mode.
[4377.89] Log: LevelViewportContext_PlayOn_Desc=Play at the current location
on `~. Holding Control will start in spectator mode.
[4377.89] Log: LevelViewportContext_PlayFromHere=Play from Here
[4377.89] Log: LevelViewportContext_PlayFromHere_VisibleOnly=Play from Here (
visible levels)
[4377.89] Log: LevelViewportContext_PlayFromHereInViewport=Play from Here in
Viewport
[4377.89] Log: LevelViewportContext_PlayFromHereInViewport_VisibleOnly=Play f
rom Here in Viewport (visible levels)
[4377.89] Log: LevelViewportContext_PlayFromHereInViewport_Desc=Play at this
location in this editor viewport. Holding Control will start in spectator mode.
[4377.89] Log: ToolTip_138=Toggle the use of the drag grid
[4377.89] Log: ToolTip_139=Toggle the use of the rotation grid
[4377.89] Log: ToolTip_140=Create a new group
[4377.89] Log: ToolTip_141=Rename the selected group
[4377.89] Log: ToolTip_142=Delete the selected groups
[4377.89] Log: ToolTip_143=Add all selected actors to selected groups
[4377.89] Log: ToolTip_144=Delete selected actors from selected groups
[4377.89] Log: ToolTip_145=Select all the actors belonging to this group
[4377.89] Log: ToolTip_146=Deselect all the actors belonging to this group
[4377.89] Log: ToolTip_147=Refresh the window
[4377.89] Log: ToolTip_148=Rebuild AI Pathing (for selected paths)
[4377.89] Log: ToolTip_RebuildAiPathWithPathEngine=Rebuild AI Path using Path
Engine Middleware
[4377.89] Log: ToolTip_149=Rebuild Everything (but only selected paths)
[4377.89] Log: ToolTip_CreateNewLayer=Create a new layer
[4377.89] Log: ToolTip_DeleteCurrentLayer=Delete current layer
[4377.89] Log: ToolTip_AddSelActorsToLayer=Add selected actors to this layer
[4377.89] Log: ToolTip_RemSelActorsFromLayer=Remove selected actors from this
layer
[4377.89] Log: ToolTip_SelLayerActors=Select the actors inside of this layer
[4377.89] Log: ToolTip_153=Delete expression
[4377.89] Log: ToolTip_154=Create a new shape
[4377.89] Log: ToolTip_155=Open an existing shape
[4377.89] Log: ToolTip_156=Save the shape
[4377.89] Log: ToolTip_157=Save the shape with a new name
[4377.89] Log: ToolTip_158=Paste data in the clipboard into the map at the cl
icked location
[4377.89] Log: ToolTip_159=Lock Selected Actors to Camera
[4377.89] Log: ToolTip_ShowLevelBrowser=Show the level browser
[4377.89] Log: ToolTip_OnlineHelp=Goes to online UDN help site
[4377.89] Log: ToolTip_GoToForums=Goes to online forums
[4377.89] Log: ToolTip_GoToSwarmSetup=Goes to UDN Swarm setup site
[4377.89] Log: ToolTip_PushViewStart=Start sending Perspective position to Ob
ject Propagation target.
[4377.89] Log: ToolTip_PushViewStop=Stop sending Perspective position to Obje
ct Propagation target.
[4377.89] Log: ToolTip_PushViewSync=Set the remote player position to the cur
rent viewpoint.
[4377.89] Log: ToolTip_LevelStreamingVolumePrevis=Level Streaming Volume Prev
is
[4377.89] Log: ToolTip_PostProcessVolumePrevis=Post Process Volume Previs
[4377.89] Log: TollTip_SquintMode=Toggle 'Squint Mode'
[4377.89] Log: ToolTip_ViewportLocked=Lock Viewport
[4377.89] Log: ToolTip_DrawScale=DrawScale
[4377.89] Log: ToolTip_DrawScale3DX=DrawScale3D X
[4377.89] Log: ToolTip_DrawScale3DY=DrawScale3D Y
[4377.89] Log: ToolTip_DrawScale3DZ=DrawScale3D Z
[4377.89] Log: ToolTip_UsageFilter=In Use Only
[4377.89] Log: ToolTip_MouseLock=Selection Mode | Objects cannot be translate
d, rotated or scaled in this mode.
[4377.89] Log: ToolTip_ShowMaterialParams=Show all material parameters.
[4377.89] Log: ToolTip_CameraSpeedSetting=Camera Movement Speed (Left-click t
o cycle, right-click for menu)
[4377.89] Log: ToolTip_ViewportTypeSetting=Viewport Type (Left-click to cycle
, right-click for menu)
[4377.89] Log: ViewportToolbar_TearOffNewFloatingViewport=Tear Off Floating C
opy
[4377.89] Log: ViewportOptionsMenu_AllowMatineePreview=UnrealMatinee Preview
[4377.89] Log: ViewportOptionsMenu_UnlitMovement=Unlit Movement
[4377.89] Log: ToolTip_SaveLevel=Save Level
[4377.89] Log: ToolTip_OpenKismetForThisLevel=Open this level's UnrealKismet
[4377.89] Log: ToolTip_PickColorForThisLevel=Pick color for this level
[4377.89] Log: MainMenu_DistributionToggle=Use Curves for Distributions
[4377.89] Log: ToolTip_DistributionToggle=Select to make Distributions use th
e curves, not the baked lookup tables.
[4377.89] Log: MainMenu_ToggleSocketSnapping=Enable Socket Snapping
[4377.89] Log: ToolTip_ToggleSocketSnapping=Enable/disable socket snapping
[4377.89] Log: MainMenu_PSysLODRealtimeToggle=Enable Particle System LOD
[4377.89] Log: ToolTip_PSysLODRealtimeToggle=Select to have ParticleSystem us
e distance LOD in the perspective viewport.
[4377.89] Log: ToolTip_160=Publish the loaded map by cooking (creates faster
loading content, but is slower to publish)
[4377.89] Log: ToolTip_161=Publish the loaded map by copying (creates slower
loading content, but is faster to publish)
[4377.89] Log: ToolTip_PerViewGroups=Toggle group visibility for this view on
ly
[4377.89] Log: MainMenu_ToggleLODLocking=LOD View Locking
[4377.89] Log: ToolTip_ToggleLODLocking=Toggle LOD Locking (same-type viewpor
ts share camera location, ortho views use perspective LOD parenting distances)
[4377.89] Log: MainMenu_ToggleQuickProcBuilding=Enable Quick ProcBuilding Mod
e
[4377.89] Log: ToolTip_ToggleQuickProcBuilding=Toggles quick ProcBuilding mod
e
[4377.89] Log: MainMenu_ToggleMobileEmulation=Toggle Mobile Emulation
[4377.89] Log: ToolTip_ToggleMobileEmulation=Toggle Mobile Emulation (materia
ls will be replaced with mobile versions as possible)
[4377.89] Log: MainMenu_ToggleGameFov=Use Game FOV
[4377.89] Log: ToolTip_ToggleGameFov=Switch between editor FOV and game FOV f
or all viewports
[4377.89] Log: MainMenu_AllowFlightCameraToRemapKeys=Enable WASD Camera Contr
ols
[4377.89] Log: MainMenu_AllowFlightCameraToRemapKeys_Desc=Allows WASD keys to
be used for controlling camera movement while the right mouse button is held do
wn.
[4377.89] Log: MainMenu_UseStrictBoxSelection=Use Strict Box Selection in Ort
ho. Viewports
[4377.89] Log: MainMenu_UseStrictBoxSelection_Desc=When enabled, an object mu
st be entirely encompassed by the selection box to be selected.
[4377.89] Log: MainMenu_PromptSCCOnPackageModification=Prompt for Checkout on
Package Modification
[4377.89] Log: MainMenu_PromptSCCOnPackageModification_Desc=When enabled, any
time a package under source control is modified, a prompt will appear asking to
check it out.
[4377.89] Log: AnimationCompression=Animation Compression
[4377.89] Log: AnimationCompressionE=Animation Compression...
[4377.89] Log: CompressionAlgorithms=Compression Algorithms
[4377.89] Log: AltBoneWeightingMenu=Alt. Bone Weighting
[4377.89] Log: ApplyToSet=Apply To Set
[4377.89] Log: ApplyToSequence=Apply To Sequence
[4377.89] Log: AboutToCompressAnimations_F=About to compress `~ animations.
Proceed?
[4377.89] Log: Multiple=Multiple
[4377.89] Log: NewF=New `~
[4377.89] Log: GBSelectedTotalF=`~ Selected, `~ Total
[4377.89] Log: Docking=Docking
[4377.89] Log: Docked=Docked
[4377.89] Log: Floating=Floating
[4377.89] Log: CloneBrowser=Clone Browser
[4377.89] Log: RemoveBrowser=Remove Browser
[4377.89] Log: Importing=Importing
[4377.89] Log: Importingf=Importing (`~ of `~)
[4377.89] Log: Exporting=Exporting
[4377.89] Log: Exportingf=Exporting (`~ of `~)
[4377.89] Log: Deleting=Deleting
[4377.89] Log: Deletingf=Deleting (`~ of `~)
[4377.89] Log: Unloading=Unloading
[4377.89] Log: Unloadingf=Unloading `~...
[4377.89] Log: UnloadDirtyPackagesList=The following packages have been modif
ied and cannot be unloaded:
[4377.89] Log: UnloadDirtyPackagesSave=Saving these packages will allow them
to be unloaded.
[4377.89] Log: CannotDeleteSpecialActor=Cannot delete special actor `~
[4377.89] Log: CannotOpenPIEMapsForEditing=Cannot open "Play in Editor" maps
for editing
[4377.89] Log: PSysRealTime=PSys Real-time Thumbs
[4377.89] Log: NewLevelDlg=New Level
[4377.89] Log: TypeOfGeometry=Geometry Style
[4377.89] Log: SubtractiveGeom=Subtractive
[4377.89] Log: AdditiveGeom=Additive
[4377.89] Log: Archetype_Create=Create Archetype...
[4377.89] Log: Archetype_Update=Update Archetype from this instance
[4377.89] Log: Prefab_Create=Create Prefab...
[4377.89] Log: Prefab_SelectActors=Select All Actors In Prefab(s)
[4377.89] Log: Prefab_ToNormalActors=Convert PrefabInstance To Normal Actors
[4377.89] Log: Prefab_ReplaceCurrentActors=Would you like to replace these Ac
tors with an instance of the new Prefab?
[4377.89] Log: Prefab_DeletePrefabMembersPrompt=PrefabInstance '`~' is being
deleted. Should all actors contained in this prefab be removed as well?
[4377.89] Log: Prefab_MustHaveSameOutermost=All objects must have same Outerm
ost (Package). Prefab operation failed.
[4377.89] Log: Prefab_UpdateFromInstance=Update Prefab '`~' From This Instanc
e
[4377.89] Log: Prefab_ResetFromPrefab=Reset Instance From Prefab '`~'
[4377.89] Log: Prefab_FoundSeq=Found UnrealKismet Sequence '`~' for this Pref
ab. Is this correct?
Yes: Make Sequence '`~' part of prefab.
No: Don't add any Sequence to the Prefab.
Cancel: Abandon prefab creation.
[4377.89] Log: Prefab_FoundSeqYesNo=Found UnrealKismet Sequence '`~' for this
Prefab. Is this correct?
Yes: Add Sequence '`~' to prefab.
No: Don't add any Sequence to the Prefab.
[4377.89] Log: AddPrefabF=Add Prefab: `~
[4377.89] Log: Prefab_OldPrefabInstancesUpdated=Instances of the following Pr
efabs were updated in the loaded map:
`~
[4377.89] Log: Prefab_MissingArchetypes=The archetype for '`~' couldn't be lo
aded - removing member from PrefabInstance `~
[4377.89] Log: Prefab_ResetInvalidPrefab=Some prefabs could not be loaded cor
rectly and were reset. See the log for details
[4377.89] Log: Prefab_MissingSourcePrefabs=The source Prefabs for some Prefab
Instances could not be loaded so they were removed from the map:\n\n`~
[4377.89] Log: Prefab_OpenInstanceSequence=Open Sequence For PrefabInstance I
n UnrealKismet
[4377.89] Log: Prefab_SequenceRefsOutsidePrefab=Sequence '`~' contains refere
nces to objects outside the Prefab:

[4377.89] Log: Prefab_UpdatePrefabAreYouSure=Are You Sure You Want To Update


Prefab '`~'?
[4377.89] Log: Prefab_ResetPrefabAreYouSure=Are You Sure You Want To Reset Th
is Instance?
[4377.89] Log: Prefab_UndoTag_ResetPrefab=Reset PrefabInstance
[4377.89] Log: Prefab_UndoTag_UpdatePrefab=Update Prefab
[4377.89] Log: Prefab_UndoTag_AddPrefab=Add Prefab
[4377.89] Log: NamesCantBeingWithUnderscore=Name properties can't begin with
an underscore. Trimming leading underscores.
[4377.89] Log: NamesCantBeingWithSpace=Name properties can't contain spaces.
Trimming leading spaces.
[4377.89] Log: MultiplePropertyValues=<multiple values>
[4377.89] Log: PersistentLevel=Persistent Level
[4377.89] Log: ExpandAll=Expand all
[4377.89] Log: CollapseAll=Collapse all
[4377.89] Log: Wire=Wire
[4377.89] Log: ToolTip_ShowTerrainBrowser=Show Terrain Layer Browser
[4377.89] Log: TerrainMaterialResource_NoMaterials=Empty resource (no materia
ls).
[4377.89] Log: TerrainMaterialResource_InvalidMaterial=***INVALID MATERIAL***
[4377.89] Log: TerrainEdit_Title=Unreal TerrainEdit
[4377.89] Log: TerrainEdit_CurrentSizer=Currently Editing
[4377.89] Log: TerrainEdit_CurrentTerrainLabel=Terrain:
[4377.89] Log: TerrainEdit_CurrentLayerLabel=Layer:
[4377.89] Log: TerrainEdit_ToolSizer=Tool
[4377.89] Log: TerrainEdit_ActiveToolLabel=Active Tool:
[4377.89] Log: TerrainEdit_SettingSizer=Settings
[4377.89] Log: TerrainEdit_SettingsPerTool=Per Tool?
[4377.89] Log: TerrainEdit_ColorLabel=Edit Color:
[4377.89] Log: TerrainEdit_SettingsSoftSelect=SoftSelect
[4377.89] Log: TerrainEdit_SettingsConstrained=Constrained
[4377.89] Log: TerrainEdit_ToolScaleLabel=Scale:
[4377.89] Log: TerrainEdit_StrengthLabel=Strength:
[4377.89] Log: TerrainEdit_RadiusLabel=Radius:
[4377.89] Log: TerrainEdit_FalloffLabel=Falloff:
[4377.89] Log: TerrainEdit_ToolMirrorLabel=Mirror:
[4377.89] Log: TerrainEdit_BrushSizer=Brushes
[4377.89] Log: TerrainEdit_ImportExportSizer=Import/Export
[4377.89] Log: TerrainEdit_ImportButton=Import
[4377.89] Log: TerrainEdit_ExportButton=Export
[4377.89] Log: TerrainEdit_CreateButton=Create
[4377.89] Log: TerrainEdit_HeightmapClassLabel=Class
[4377.89] Log: TerrainEdit_HeightMapOnly=Height Map Only?
[4377.89] Log: TerrainEdit_RetainCurrentTerrain=Into Current?
[4377.89] Log: TerrainEdit_BakeDisplacementMap=Bake DisplacementMap?
[4377.89] Log: TerrainViewSettingsPropertiesLabel=Properties
[4377.89] Log: TerrainViewSettingsHideLabel=Hide
[4377.89] Log: TerrainViewSettingsViewLabel=View
[4377.89] Log: TerrainViewSettingsHide_ToolTip=Hide
[4377.89] Log: TerrainViewSettingsLockLabel=Lock
[4377.89] Log: TerrainViewSettingsLock_ToolTip=Lock
[4377.89] Log: TerrainViewSettingsWireLabel=Toggle Wireframe on/off
[4377.89] Log: TerrainViewSettingsWire_ToolTip=Toggle Wireframe on/off
[4377.89] Log: TerrainViewSettingsSolidLabel=Solid
[4377.89] Log: TerrainViewSettingsSolid_ToolTip=Solid
[4377.89] Log: TerrainTessellationIncrease=Increase
[4377.89] Log: TerrainTessellationDecrease=Decrease
[4377.89] Log: TerrainLayerRetainAlpha=Retain Alpha?
[4377.89] Log: TerrainEdit_CreatePackage=`~ does not exist.
Create it?
[4377.89] Log: TerrainEdit_FailedCreatePackage=Failed to create package - see
log for details.
[4377.89] Log: TerrainEdit_ConfirmIncrease=Tessellation increase adds vertice
s.
Are you sure?
(Check the log for terrain materials
that will require rescaling)
[4377.89] Log: TerrainEdit_ConfirmDecrease=Tessellation decrease removes deta
il.
Are you sure?
(Check the log for terrain materials
that will require rescaling)
[4377.89] Log: TerrainEdit_CannotDecrease_AtMTLOne=Cannot decrease tessellati
on level below 1.
[4377.89] Log: TerrainEdit_CannotDecrease_MTLPrevent=Cannot decrease num patc
hes below MaxTessellationLevel.
[4377.89] Log: TerrainEdit_Tooltip_AddRemoveSectors=Add/Remove Sectors
[4377.89] Log: TerrainEdit_Tooltip_AddRemovePolys=Add/Remove Polys
[4377.89] Log: TerrainEdit_Tooltip_Paint=Paint
[4377.89] Log: TerrainEdit_Tooltip_PaintVertex=Paint Vertex
[4377.89] Log: TerrainEdit_Tooltip_ManualEdit=Manual Edit
[4377.89] Log: TerrainEdit_Tooltip_Flatten=Flatten
[4377.89] Log: TerrainEdit_Tooltip_FlattenSpecific=Flatten Specific
[4377.89] Log: TerrainEdit_Tooltip_Smooth=Smooth
[4377.89] Log: TerrainEdit_Tooltip_Average=Average
[4377.89] Log: TerrainEdit_Tooltip_Noise=Noise
[4377.89] Log: TerrainEdit_Tooltip_Visibility=Visibility
[4377.89] Log: TerrainEdit_Tooltip_TexturePan=Texture Pan
[4377.89] Log: TerrainEdit_Tooltip_TextureRotate=Texture Rotate
[4377.89] Log: TerrainEdit_Tooltip_TextureScale=Texture Scale
[4377.89] Log: TerrainEdit_Tooltip_VertexLock=Vertex Lock
[4377.89] Log: TerrainEdit_Tooltip_MarkUnreachable=Mark Unreachable
[4377.89] Log: TerrainEdit_Tooltip_Custom=Custom
[4377.89] Log: TerrainEdit_Tooltip_Orientation=Orientation Flip
[4377.89] Log: TerrainEdit_Tooltip_Solid1=Hard1
[4377.89] Log: TerrainEdit_Tooltip_Solid2=Hard2
[4377.89] Log: TerrainEdit_Tooltip_Solid3=Hard3
[4377.89] Log: TerrainEdit_Tooltip_Solid4=Hard4
[4377.89] Log: TerrainEdit_Tooltip_Solid5=Hard5
[4377.89] Log: TerrainEdit_Tooltip_Noisy1=Soft1
[4377.89] Log: TerrainEdit_Tooltip_Noisy2=Soft2
[4377.89] Log: TerrainEdit_Tooltip_Noisy3=Soft3
[4377.89] Log: TerrainEdit_Tooltip_Noisy4=Soft4
[4377.89] Log: TerrainEdit_Tooltip_Noisy5=Soft5
[4377.89] Log: TerrainProp_Tooltip_Hide=Hide
[4377.89] Log: TerrainProp_Tooltip_Lock=Lock
[4377.89] Log: TerrainProp_Tooltip_UseSelected=Use Selected
[4377.89] Log: TerrainProp_Tooltip_SavePreset=Save Preset
[4377.89] Log: TerrainProp_Tooltip_AddLayer=Add Layer
[4377.89] Log: TerrainProp_Tooltip_AddMaterial=Add Material
[4377.89] Log: TerrainProp_Tooltip_AddFoliage=Add Foliage
[4377.89] Log: TerrainProp_Tooltip_AddDecoLayer=Add DecoLayer
[4377.89] Log: TerrainProp_Tooltip_AddDecoration=Add Decoration
[4377.89] Log: TerrainProp_Tooltip_DeleteSelected=Delete Selected
[4377.89] Log: TerrainEdit_Tooltip_SplitX=Split X
[4377.89] Log: TerrainEdit_Tooltip_SplitY=Split Y
[4377.89] Log: TerrainEdit_Tooltip_Merge=Merge
[4377.89] Log: TerrainEdit_FlattenAngle=Angle
[4377.89] Log: TerrainEdit_FlattenHeight=Height
[4377.89] Log: TerrainBrowser_AddLayer=AddLayer
[4377.89] Log: TerrainBrowser_AddMaterial=AddMaterial
[4377.89] Log: TerrainBrowser_AddFoliage=AddFoliage
[4377.89] Log: TerrainBrowser_AddDecoLayer=AddDecoLayer
[4377.89] Log: TerrainBrowser_AddDecoration=AddDecoration
[4377.89] Log: TerrainBrowser_NoLayerSetup=Layer has no setup
[4377.89] Log: TerrainBrowser_NoLayerSelected=Layer not selected
[4377.89] Log: TerrainBrowser_NoSelection=Nothing selected
[4377.89] Log: TerrainBrowser_NoTerrainMaterial=No terrain material set
[4377.89] Log: TerrainBrowser_NoTerrainMaterialSelected=Terrain material not
selected
[4377.89] Log: TerrainBrowser_NoDecLayerSelected=No DecoLayer selceted
[4377.89] Log: TerrainBrowser_ConfirmDeletion=Delete `~?
[4377.89] Log: TerrainBrowser_ConfirmRecache=Recache terrain shaders?
[4377.89] Log: TerrainBrowser_InvalidTerrainMaterial=Invalid Terrain Material
(NULL?)
[4377.89] Log: TerrainBrowser_WireframeColor=Wireframe Color
[4377.89] Log: TerrainBrowser_Rename=Rename
[4377.89] Log: TerrainBrowser_ChangeColor=Change Color
[4377.89] Log: TerrainBrowser_CreateNew=Create New
[4377.89] Log: TerrainBrowser_Delete=Delete
[4377.89] Log: TerrainBrowser_CreateNewLayer=New Terrain Setup Layer `~
[4377.89] Log: TerrainBrowser_CreateNewMaterial=New Terrain Material `~
[4377.89] Log: TerrainBrowser_CreateNewFoliage=New Foliage `~
[4377.89] Log: TerrainBrowser_CreateNewDecoLayer=New DecoLayer `~
[4377.89] Log: TerrainBrowser_CreateNewDecoration=New Decoration `~
[4377.89] Log: TerrainBrowser_CreateBefore=before this item
[4377.89] Log: TerrainBrowser_CreateAfter=after this item
[4377.89] Log: TerrainBrowser_CreateAutomatically=(auto-create)
[4377.89] Log: TerrainBrowser_CreateAutomaticallyFromMat=from material (auto-
create)
[4377.89] Log: TerrainBrowser_CreateAutomaticallyFromMatSelectPackage=from ma
terial (select package)
[4377.89] Log: TerrainBrowser_UseSelected_ToolTip=Use the item currently sele
cted in the Generic Browser
[4377.89] Log: TerrainBrowser_MoveLayerUp_ToolTip=Move the selected layer up
[4377.89] Log: TerrainBrowser_MoveLayerDown_ToolTip=Move the selected layer d
own
[4377.89] Log: TerrainBrowser_RecacheMaterials_ToolTip=Recache Terrain Materi
als
[4377.89] Log: TerrainBrowser_AddSelectedLayer=Add Selected Layer `~
[4377.89] Log: TerrainBrowser_AddSelectedMaterial=Add Selected Material `~
[4377.89] Log: TerrainBrowser_AddSelectedDisplacement=Add Selected Displaceme
nt `~
[4377.89] Log: TerrainBrowser_AddSelectedFoliage=Add Selected Foliage `~
[4377.89] Log: TerrainBrowser_AddSelectedDecoration=Add Selected Decoration `
~
[4377.89] Log: TerrainEditor_ERROR_ShiftHeighMap=Height map can not be shifte
d.
[4377.89] Log: RenameNoCreateRedirect=Do not create an object redirect. (This
can break references to this object!)
[4377.89] Log: PrimitiveStatsBrowser_CombinedStats=Combined Total
[4377.89] Log: PrimitiveStatsBrowser_Type=Type
[4377.89] Log: PrimitiveStatsBrowser_Name=Name
[4377.89] Log: PrimitiveStatsBrowser_Count=Count
[4377.89] Log: PrimitiveStatsBrowser_Triangles=Triangles
[4377.89] Log: PrimitiveStatsBrowser_InstTriangles=Inst. Triangles
[4377.89] Log: PrimitiveStatsBrowser_ResourceSize=Resource Size (KByte)
[4377.89] Log: PrimitiveStatsBrowser_Sections=Sections
[4377.89] Log: PrimitiveStatsBrowser_RadiusMin=Radius (min)
[4377.89] Log: PrimitiveStatsBrowser_RadiusMax=Radius (max)
[4377.89] Log: PrimitiveStatsBrowser_RadiusAvg=Radius (avg)
[4377.89] Log: PrimitiveStatsBrowser_LightsLM=Lights (avg LM)
[4377.89] Log: PrimitiveStatsBrowser_LightsOther=Lights (avg other)
[4377.89] Log: PrimitiveStatsBrowser_LightsTotal=Lights (avg total)
[4377.89] Log: PrimitiveStatsBrowser_ObjLightCost=Obj/Light cost
[4377.89] Log: PrimitiveStatsBrowser_LightMapData=Lightmap (KByte)
[4377.89] Log: PrimitiveStatsBrowser_ShadowMapData=Shadowmap (KByte)
[4377.89] Log: PrimitiveStatsBrowser_LMSMResolution=LM Res
[4377.89] Log: PrimitiveStatsBroswer_ItemActivated=Item Activated
[4377.89] Log: PrimitiveStatsBrowser_VertexColorMem=Vertex Colors (KByte)
[4377.89] Log: PrimitiveStatsBrowser_InstVertexColorMem=Inst Vertex Colors( K
Byte)
[4377.89] Log: BuildingStatsBrowser_Name=Name
[4377.89] Log: BuildingStatsBrowser_Ruleset=Ruleset
[4377.89] Log: BuildingStatsBrowser_NumStaticMeshComps=StaticMeshComps
[4377.89] Log: BuildingStatsBrowser_NumInstancedStaticMeshComps=InstancedStat
icMeshComps
[4377.89] Log: BuildingStatsBrowser_NumInstancedTris=InstancedTris
[4377.89] Log: BuildingStatsBrowser_LightmapMemBytes=LightmapMem
[4377.89] Log: BuildingStatsBrowser_ShadowmapMemBytes=ShadowmapMem
[4377.89] Log: BuildingStatsBrowser_LODDiffuseMemBytes=LODDiffuseMemBytes
[4377.89] Log: BuildingStatsBrowser_LODLightingMemBytes=LODLightingMemBytes
[4377.89] Log: BuildingStatsBrowser_CombinedStats=Combined Total
[4377.89] Log: BuildingStatsBrowser_ItemActivated=Item Activated
[4377.89] Log: TextureStatsBrowser_Name=Name
[4377.89] Log: TextureStatsBrowser_Path=Path
[4377.89] Log: TextureStatsBrowser_TexType=Type
[4377.89] Log: TextureStatsBrowser_Desc=Max Dimension
[4377.89] Log: TextureStatsBrowser_Format=Format
[4377.89] Log: TextureStatsBrowser_Group=Group
[4377.89] Log: TextureStatsBrowser_Packages=Packages
[4377.89] Log: TextureStatsBrowser_CurrentKB=Current KB
[4377.89] Log: TextureStatsBrowser_FullyLoadedKB=Fully Loaded KB
[4377.89] Log: TextureStatsBrowser_HighResMipsKB=HighRes Mips KB
[4377.89] Log: TextureStatsBrowser_LowResMipsKB=LowRes Mips KB
[4377.89] Log: TextureStatsBrowser_KB=KB
[4377.89] Log: TextureStatsBrowser_LastTimeRendered=Last Seen(sec)
[4377.89] Log: TextureStatsBrowser_NumUses=Uses
[4377.89] Log: TextureStatsBrowser_ImportCookerData=Import Cooker Data
[4377.89] Log: TextureStatsBrowser_ItemActivated=Item Activated
[4377.89] Log: TextureStatsBrowser_CombinedStats=Combined (Current / Fully Lo
aded):
[4377.89] Log: TextureStatsBrowser_RightClick_SyncToActors=Find Actors using
this texture
[4377.89] Log: TextureStatsBrowser_RightClick_SyncToMaterials=Find Materials
using this texture in the Content Browser
[4377.89] Log: TextureStatsBrowser_InvertSelection=Invert Selection
[4377.89] Log: TextureStatsBrowser_HideSelection=Hide Selection
[4377.89] Log: TextureStatsBrowser_UnhideAll=Unhide All
[4377.89] Log: TextureStatsBrowser_ModeSelectedActors=Selected Actor(s)
[4377.89] Log: TextureStatsBrowser_ModeSelectedMaterials=Selected Material(s)
[4377.89] Log: TextureStatsBrowser_ModeCurrentLevel=Current Streaming Level
[4377.89] Log: TextureStatsBrowser_ModeAllLevels=All Streaming Levels
[4377.89] Log: TextureStatsBrowser_ModeCookerStatistics=Cooker Statistics
[4377.89] Log: TextureStatsBrowser_ModeRemoteCapture=Remote Capture
[4377.89] Log: TextureStatsBrowser_TextureListModeLabel=Texture Listing Mode
[4377.89] Log: TextureStatsBrowser_LODBias=LODBias
[4377.89] Log: TextureStatsBrowser_Export=Export...
[4377.89] Log: TextureStatsBrowser_CurrentDim=Current Dimension
[4377.89] Log: TextureStatsBrowser_ConsoleMenu=Console
[4377.89] Log: LBO_LightingBuildOptions=Lighting Build Options
[4377.89] Log: LBO_BuildBSP=Build BSP
[4377.89] Log: LBO_BuildStaticMeshes=Build Static Meshes
[4377.89] Log: LBO_BuildOnlySelected=Build Only Selected
[4377.89] Log: LBO_BuildOnlyCurrentLevel=Build Only Current Level
[4377.89] Log: LBO_BuildOnlyChangedLighting=Build Only Changed Lighting
[4377.89] Log: LBO_BuildOnlySelectedLevels=Build Only Levels Selected in the
Level Browser
[4377.89] Log: LBO_FullQualityBuild=Perform full quality build
[4377.89] Log: LBO_CantFindLevelBrowser=Can't find Level Browser, lighting bu
ild aborted.
[4377.89] Log: LBO_BuildOnlyVisibility=Build Only PVS information
[4377.89] Log: CurveEdPreset_CurveName=Curve
[4377.89] Log: CurveEdPreset_X_Red_X-Max=X/Red/X-Max
[4377.89] Log: CurveEdPreset_Y_Green_Y-Max=Y/Green/Y-Max
[4377.89] Log: CurveEdPreset_Z_Blue_Z-Max=Z/Blue/Z-Max
[4377.89] Log: CurveEdPreset_X2_Red2_X-Min=X2/Red2/X-Min
[4377.89] Log: CurveEdPreset_Y2_Green2_Y-Min=Y2/Green2/Y-Min
[4377.89] Log: CurveEdPreset_Z2_Blue2_Z-Min=Z2/Blue2/Z-Min
[4377.89] Log: CurveEdPreset_NumSamples=# Samples
[4377.89] Log: CurveEdPreset_StartValue=Start Value
[4377.89] Log: CurveEdPreset_EndValue=End Value
[4377.89] Log: CurveEdPreset_HighValue=High Value
[4377.89] Log: CurveEdPreset_LowValue=Low Value
[4377.89] Log: CurveEdPreset_Scale=Scale
[4377.89] Log: CurveEdPreset_Frequency=Frequency
[4377.89] Log: CurveEdPreset_InvalidSetting=Invalid setting on preset for
`~
[4377.89] Log: ConvexDecomposition=Convex Decomposition
[4377.89] Log: Depth=Depth
[4377.89] Log: MaxHullVerts=Max Hull Verts
[4377.89] Log: AllowSplits=Allow Splits
[4377.89] Log: ObjectEditor_MouseDelta_MoveF=Move Delta: (X: `.2~, Y: `.2~)
[4377.89] Log: ObjectEditor_MouseDelta_SizeF=Size Delta: (X: `.2~, Y: `.2~)
[4377.89] Log: ObjectEditor_MouseDelta_RotationF=Rotation Delta: `.2~`~
[4377.89] Log: Error_WorldGeometryMustBlock=World geometry Actors such as `~
must block other actors or have no collision at all.
[4377.89] Log: Error_CouldNotCreateActor_NoSpeedTree=No SpeedTree was specifi
ed.
[4377.89] Log: FactoryImport_Error_InvalidFormat=Factory import failed due to
invalid format: `~
[4377.89] Log: FactoryImport_Error_UnableToLoadFile=Factory import failed due
to inability to load file `~
[4377.89] Log: SpeedTreeEditor=SpeedTree Editor
[4377.89] Log: Bold=Bold
[4377.89] Log: Italic=Italic
[4377.89] Log: Underline=Underline
[4377.89] Log: Shadow=Shadow
[4377.89] Log: Strikethrough=Strikethrough
[4377.89] Log: Terrain_Error_NormalMapLayer=Terrain NormalMapLayer index `2~
outside of Layers count `2~ for terrain `~
[4377.89] Log: Terrain_Error_MissingShaderMap=TERRAIN MATERIAL: Missing shade
r map - `~
[4377.89] Log: Terrain_Error_InvalidMaterialIndex=Terrain: Invalid MaterialIn
dex `2~ - `~!
[4377.89] Log: Terrain_Error_MaterialTextureCount=TERRAIN MATERIAL: Total Tex
ture Count = `2~ on `~
[4377.89] Log: Terrain_Error_MaterialParameterName=TERRAIN MATERIAL: Texture
parameter name duplication -
[4377.89] Log: PSysComp_Error_BadActorRef=PSysComp has a potentially bad para
meter actor reference (not replicated?) at index `~ (`~)
[4377.89] Log: PSysComp_Error_EmptyActorRef=PSysComp has an empty parameter a
ctor reference at index `~ (`~)
[4377.89] Log: PSysComp_Error_EmptyMaterialRef=PSysComp has an empty paramete
r material reference at index `~ (`~)
[4377.89] Log: OpenSentinel=Open Sentinel
[4377.89] Log: Sentinel=Sentinel
[4377.89] Log: TaskType=Task Type
[4377.89] Log: Changelist=Changelist
[4377.89] Log: StatGroup=Stat Group
[4377.89] Log: StatName=Stat Name
[4377.89] Log: StatDrawSize=Draw Size
[4377.89] Log: Platform=Platform
[4377.89] Log: UsePresetColors=Use Preset Colors
[4377.89] Log: SentinelDatabaseConnectionProblem=Problem Connecting To Stats
Database.
[4377.89] Log: SentinelConnectingToDatabase=Sentinel Connecting To Stats Data
base
[4377.89] Log: StatFilter=Stat Filter
[4377.89] Log: UseGameplayStats=Use Gameplay Stats
[4377.89] Log: ResetUndoBufferForObjectDeletionPrompt=The only reference to t
his object is the undo history. In order to delete this object, you must clear
all undo history - would you like to clear undo history?
[4377.89] Log: DropTarget_UndoSetActorMaterial=Assign Material (Drag and Drop
)
[4377.89] Log: DropTarget_UndoSetBSPMaterial=Assign Material (Drag and Drop)
[4377.89] Log: DropTarget_UndoReplaceActor=Replace Actor With Asset (Drag and
Drop)
[4377.89] Log: MainMenu_OpenEditorPreferences=UnrealEd Preferences...
[4377.89] Log: MainMenu_OpenEditorPreferences_ToolTip=Opens a window for conf
iguring various UnrealEd settings and preferences
[4377.89] Log: UnrealEdStartup_GameAssetDatabaseStartupWarnings=Warning: The
editor's asset database encountered a problem while starting up, so some asset
tagging and browsing features will be unavailable. Usually, this is because the
asset database SQL server isn't accessible. Check the log file for details.
(You can use the -NoGADWarning command-line option to suppress this message, or
you can switch to "offline mode" by editing your configuration files. See UDN d
ocumentation for more info.)
[4377.89] Log: GameAssetDatabase_JournalServerNotSpecified=Unable to connect
to the journal server because the server name was not specified in the configura
tion file.
[4377.89] Log: GameAssetDatabase_ErrorConnectingToJournalServer_F=Unable to c
onnect to the journal server (Server: `~, Database: `~).
Exception details:
`~
[4377.89] Log: GameAssetDatabase_ErrorDisconnectingFromJournalServer_F=Error
encountered while disconnecting from the journal server.
Exception details:
`~
[4377.89] Log: GameAssetDatabase_ErrorExecutingSQLCommand_F=The game asset da
tabase encountered an error while trying to execute a SQL server command.
Exception details:
`~
[4377.89] Log: GameAssetDatabase_NoBranchNameSpecified=A branch name was not
specified in the configuration file. A globally unique name for this branch mus
t be configured in order for the journaling system to function correctly. This
should usually be configured by the administrator of your the development branch
that you're working with.
[4377.89] Log: GameAssetDatabase_ErrorWritingCheckpointFile_F=Unable to eithe
r create the checkpoint file or write data to the file on disk. Please make sur
e the file is writable.
Checkpoint file name: `~
Exception details:
`~
[4377.89] Log: GameAssetDatabase_ErrorLoadingCheckpointFile_F=Unable to eithe
r open the checkpoint file for reading or load it's contents from disk.
Checkpoint file name: `~
Exception details:
`~
[4377.89] Log: GameAssetDatabase_CannotWriteToReadOnlyDatabase=The journal se
rver isn't currently available so new tags cannot be added at this time.
[4377.89] Log: GameAssetDatabase_JournalFileNotWritable=Unable to open the jo
urnal file for writing. The file might be read-only on disk, or another applica
tion may be using the file.
[4377.89] Log: GameAssetDatabase_InvalidJournalFile=Journal file appears to b
e corrupt and cannot be loaded.
[4377.89] Log: GameAssetDatabase_CheckPointFile_UnverifiedAssetCleanseRequest
=Unreal Editor hasn't updated the game's asset checkpoint file in a while. Upda
ting the asset database will optimize Content Browser performance and verify ass
ets. Is now a good time?
[4377.89] Log: GameAssetDatabase_CheckPointFile_UnverifiedAssetCleanseTitle=A
sset Database Maintenance
[4377.89] Log: GameAssetDatabase_CheckPointFile_UpdateNow=Check Now
[4377.89] Log: GameAssetDatabase_CheckPointFile_SnoozeUntilNextRun=Next Run
[4377.89] Log: GameAssetDatabase_CheckPointFile_SnoozeOneDay=Wait a Day
[4377.89] Log: GameAssetDatabase_CheckPointFile_SnoozeOneWeek=Wait a Week
[4377.89] Log: GameAssetDatabase_CheckPointFile_VerifyIntegrityProgressBar=Pr
ocessing
[4377.89] Log: GameAssetDatabase_CheckPointFile_VerifyIntegrityProgressBarDet
ail=Processing : `~
[4377.89] Log: ObjectContext_EditProperties=Properties...
[4377.89] Log: ObjectContext_EditUsingMaterialEditor=Edit Using Material Edit
or...
[4377.89] Log: ObjectContext_EditUsingMaterialInstanceEditor=Edit Using Mater
ial Instance Editor...
[4377.89] Log: ObjectContext_EditUsingTextureViewer=Edit Using Texture Viewer
...
[4377.89] Log: ObjectContext_EditUsingStaticMeshEditor=Edit Using Static Mesh
Editor...
[4377.89] Log: ObjectContext_EditUsingSpeedTreeEditor=Edit Using Speed Tree E
ditor...
[4377.89] Log: ObjectContext_EditUsingPhAT=Edit Using Physics Asset Tool...
[4377.89] Log: ObjectContext_EditUsingFaceFXStudio=Edit Using FaceFX Studio..
.
[4377.89] Log: ObjectContext_EditUsingAnimSetViewer=Edit Using Anim Set Viewe
r...
[4377.89] Log: ObjectContext_EditUsingLensFlareEditor=Edit Using Lens Flare E
ditor...
[4377.89] Log: ObjectContext_EditUsingCascade=Edit Using UnrealCascade...
[4377.89] Log: ObjectContext_EditUsingAnimTreeEditor=Edit Using AnimTree Edit
or...
[4377.89] Log: ObjectContext_EditUsingAITreeEditor=Edit Using AITree Editor..
.
[4377.89] Log: ObjectContext_EditUsingPostProcessEditor=Edit Using PostProces
s Editor...
[4377.89] Log: ObjectContext_EditUsingFontEditor=Edit Using Font Editor...
[4377.89] Log: ObjectContext_EditUsingRulesetEditor=Edit Using Facade...
[4377.89] Log: ObjectContext_EditUsingUISkinEditor=Edit Using Skin Editor...
[4377.89] Log: ObjectContext_EditUsingUIEditor=Edit Using UI Editor...
[4377.89] Log: ObjectContext_EditUsingMatinee=Edit Using Matinee...
[4377.89] Log: ObjectContext_ExportLightMapMeshes=Export Light Map Meshes (.O
BJ)...
[4377.89] Log: ObjectContext_ImportLightMapMeshes=Import Light Map Meshes (.A
SE)...
[4377.89] Log: ObjectContext_ConsolidateObjs=Consolidate...
[4377.89] Log: ObjectContext_Duplicate=Create a Copy...
[4377.89] Log: ObjectContext_Delete=Delete
[4377.89] Log: ObjectContext_ForceDelete=Delete (force)
[4377.89] Log: ObjectContext_FilterSelectedObjectTypes=Filter `~ (Alt+Dbl
Click)
[4377.89] Log: ObjectContext_MoveOrRename=Move or Rename...
[4377.89] Log: ObjectContext_MoveOrRenameLoc=Move or Rename (with language va
riants)...
[4377.89] Log: ObjectContext_SelectActorsUsingThis=Select Level Actors Using
this Object
[4377.89] Log: ObjectContext_ShowReferences=List Referenced Objects
[4377.89] Log: ObjectContext_CopyReferencesToClipboard=Copy Full Name to Clip
board
[4377.89] Log: ObjectContext_ShowReferencers=List Objects that Reference this
Object
[4377.89] Log: ObjectContext_ExportToFile=Export to File...
[4377.89] Log: ObjectContext_CreateNewMaterialInstanceConstant=Create New Mat
erial Instance (Constant)...
[4377.89] Log: ObjectContext_CreateNewMaterialInstanceTimeVarying=Create New
Material Instance (Time Varying)...
[4377.89] Log: ObjectContext_RecompileMaterial=Recompile Material
[4377.89] Log: ObjectContext_FindParentMaterial=Find Parent Material in Gener
ic Browser...
[4377.89] Log: ObjectContext_ReimportTexture=Reimport Texture
[4377.89] Log: ObjectContext_ReimportStaticMesh=Reimport Static Mesh
[4377.89] Log: ObjectContext_ReimportSkeletalMesh=Reimport Skeletal Mesh
[4377.89] Log: ObjectContext_ReimportSoundNodeWave=Reimport Sound Node Wave
[4377.89] Log: ObjectContext_CreateNewMaterial=Create New Material...
[4377.89] Log: ObjectContext_CreateStaticTexture=Create New Static Texture...
[4377.89] Log: ObjectContext_SimplifyMesh=Simplify Mesh for Level...
[4377.89] Log: ObjectContext_ResimplifyMesh=Resimplify Mesh...
[4377.90] Log: ObjectContext_CreateNewAnimSetFromMesh=Create New AnimSet from
Mesh...
[4377.90] Log: ObjectContext_CreateNewPhysXDestructible=Create New PhysX Dest
ructible...
[4377.90] Log: ObjectContext_ResliceFracturedMeshes=Reslice Fractured Meshes
[4377.90] Log: ObjectContext_PlaySound=Play Sound
[4377.90] Log: ObjectContext_StopSound=Stop Sound
[4377.90] Log: ObjectContext_EditSoundCueNodes=Properties and Sound Attenuati
on Nodes...
[4377.90] Log: ObjectContext_ImportFaceFXAnimSetFromFXAS=Import from FXAS...
[4377.90] Log: ObjectContext_ExportFaceFXAnimSetToFXAS=Export to FXAS...
[4377.90] Log: ObjectContext_CreateFaceFXAnimSet=Create New FaceFX AnimSet...
[4377.90] Log: ObjectContext_ImportFaceFXAssetFromFXA=Import from FXA...
[4377.90] Log: ObjectContext_ExportFaceFXAssetToFXA=Export to FXA...
[4377.90] Log: ObjectContext_CreateFaceFXAsset=Create New FaceFX Asset...
[4377.90] Log: ObjectContext_CreateNewPhysicsAsset=Create New Physics Asset..
.
[4377.90] Log: ObjectContext_CopyParticleParameters=Copy Parameters to Clipbo
ard
[4377.90] Log: ObjectContext_CopyTextureAdjustments=Copy Color Adjustments to
Clipboard
[4377.90] Log: ObjectContext_PasteTextureAdjustments=Paste Color Adjustments
[4377.90] Log: ObjectContext_PasteTextureAdjustments_Undo=Paste Color Adjustm
ents
[4377.90] Log: ObjectContext_PasteTextureAdjustments_Applying_F=Applying colo
r adjustments to `~ Textures
[4377.90] Log: ObjectContext_CompressTexturesNow_F=Compressing `~ Textures th
at have Defer Compression set
[4377.90] Log: ObjectContext_CaptureThumbnailsFromViewport=Capture Thumbnail
from Active Viewport
[4377.90] Log: ObjectContext_CaptureThumbnailsFromPlayInEditorViewport=Captur
e Thumbnail from PIE Viewport
[4377.90] Log: ObjectContext_ClearCustomThumbnails=Clear Custom Thumbnail
[4377.90] Log: ViewportShowFlagsMenu_VertexColorsSF=Vertex Colors
[4377.90] Log: EditorModeButtonBar_MeshPaint=Mesh Paint Mode
[4377.90] Log: StaticMeshMode=Static Mesh Mode
[4377.90] Log: MeshPaintWindow_WindowTitle=Mesh Paint
[4377.90] Log: LandscapeMode=Landscape Mode
[4377.90] Log: LightmapResRatioWindow_WindowTitle=Lightmap Resolution Ratio
[4377.90] Log: GameStatsVisualizer_MainToolBar=Game Stats Visualizer
[4377.90] Log: GameStatsVisualizer_TitleBar=Game Stats Visualizer
[4377.90] Log: GameStatsVisualizer_TitleID=Title ID
[4377.90] Log: GameStatsVisualizer_GameplaySessionID=Session ID
[4377.90] Log: GameStatsVisualizer_MapName=Map Name
[4377.90] Log: GameStatsVisualizer_MapURL=Map URL
[4377.90] Log: GameStatsVisualizer_GameplaySessionTimestamp=Timestamp
[4377.90] Log: GameStatsVisualizer_GameplaySessionDuration=Duration
[4377.90] Log: GameStatsVisualizer_PlatformType=Platform
[4377.90] Log: GameStatsVisualizer_Language=Language
[4377.90] Log: GameStatsVisualizer_Status=Status
[4377.90] Log: GameStatsVisualizer_VisType=Visualizer Type
[4377.90] Log: GameStatsVisualizer_AddQuery=Add Query
[4377.90] Log: GameStatsVisualizer_RemoveQuery=Remove Query
[4377.90] Log: GameStatsVisualizer_Enabled=Enabled
[4377.90] Log: GameStatsVisualizer_Options=Options
[4377.90] Log: GameStatsVisualizer_TimeRange=Time Range
[4377.90] Log: GameStatsVisualizer_StartTime=Start Time
[4377.90] Log: GameStatsVisualizer_EndTime=End Time
[4377.90] Log: GameStatsVisualizer_EventID=ID
[4377.90] Log: GameStatsVisualizer_EventName=Name
[4377.90] Log: GameStatsVisualizer_EventCount=Count
[4377.90] Log: GameStatsVisualizer_TeamNum=Team Number
[4377.90] Log: GameStatsVisualizer_TeamName=Team Name
[4377.90] Log: GameStatsVisualizer_Name=Player Name
[4377.90] Log: GameStatsVisualizer_IsBot=Bot
[4377.90] Log: GameStatsVisualizer_UploadFile=Upload to database
[4377.90] Log: GameStatsVisualizer_CreateReport=Generate Report
[4377.90] Log: GameStatsVisualizer_MultiplayerReport=Multiplayer Match
[4377.90] Log: HeatmapVisualizer_TitleBar=Heatmap Visualizer Options
[4377.90] Log: HeatmapVisualizer_MaxDensity=Max Density Scale
[4377.90] Log: HeatmapVisualizer_MinDensity=Min Density Scale
[4377.90] Log: HeatmapVisualizer_HeatRadius=Heat Bleed Radius
[4377.90] Log: HeatmapVisualizer_PixelDensity=Heatmap Pixel Density
[4377.90] Log: HeatmapVisualizer_TakeScreenshot=Screenshot
[4377.90] Log: LightQuality=Build Quality:
[4377.90] Log: LightQuality_Preview=Preview
[4377.90] Log: LightQuality_Medium=Medium
[4377.90] Log: LightQuality_High=High
[4377.90] Log: LightQuality_Production=Production
[4377.90] Log: Advanced=Advanced Options
[4377.90] Log: UseErrorColoring=Use Error Coloring
[4377.90] Log: GenerateBuildingLODTex=Generate Building LOD Textures
[4377.90] Log: LMRatioAdjust_NoPrimitivesSelected=No primitive type selected.
[4377.90] Log: LMRatioAdjust_NoLevelsToProcess=No levels to process.
[4377.90] Log: Warning_LargeFileImport=Attempting to import a very large file
, proceed?
File Size: `~ MB
[4377.90] Log: Warning_LargeTextureImport=Attempting to import `~ x `~ textur
e, proceed?
Largest supported texture size: `~ x `~
[4377.90] Log: Warning_TextureNotAPowerOfTwo=Cannot import texture with non-p
ower of two dimensions
[4377.90] Log: Warning_NPTTextureNotAMultipleOfFour=Non-power-of-two textures
must be multiples of four. DXT compress requires this.
[4377.90] Log: Warning_NPTTexture=The texture you are importing is not a powe
r of two. Non power of two textures are never streamed and have no mipmaps. Pro
ceed?
[4377.90] Log: Warning_ExternalPackageRef=The following packages have referen
ces to external packages:
`~
External packages won't be found when in a game and all references will be broke
n. Proceed?
[4377.90] Log: Warning_SwfArtImportErrors_Title=Import Errors.
[4377.90] Log: Error_PackageAlreadyExists=A package named `~ already exists.
Package names must be unique.
[4377.90] Log: Prompt_AboutToBulkImportNItems_F=About to bulk import `~ items
. Proceed?
[4377.90] Log: BulkImport_SomeFilesNotImported=Some files could not be import
ed. Check the log for details.
[4377.90] Log: BulkImport_Success=Bulk import completed successfully.
[4377.90] Log: BulkImport_CouldNotImportFile=Could not import file '`~'.
[4377.90] Log: BulkImport_Cancelled=The bulk import process was cancelled.
[4377.90] Log: BulkImport_FileCancelled=Importing '`~' cancelled.
[4377.90] Log: BulkImport_NoValidFactory=Unable to import file: '`~'. Could
not find an appropriate actor factory for this filetype.
[4377.90] Log: BulkImport_InvalidPackageSymbol=The package '`~' could not be
created. Reason: `~.
[4377.90] Log: BulkImport_InvalidFileSymbol=The file '`~' could not be import
ed. Reason: `~.
[4377.90] Log: BulkImport_InvalidGroupSymbol=The group '`~' could not be crea
ted. Reason: `~.
[4377.90] Log: PackageContext_BatchProcess=Batch Process
[4377.90] Log: PackageContext_ClusterSounds=Cluster Sounds
[4377.90] Log: PackageContext_ClusterSoundsWithAtt=Cluster Sounds with Attenu
ation
[4377.90] Log: CheckOutDlg_CheckOutButton=Check Out Selected
[4377.90] Log: CheckOutDlg_MakeWritableButton=Make Writable
[4377.90] Log: CheckOutDlg_MakeWritableTooltip=Makes selected files writiable
on disk
[4377.90] Log: CheckOutDlg_AskMeLater=Ask Me Later
[4377.90] Log: CheckOutDlg_AskMeLaterToolTip=Don't ask again until this packa
ge is saved
[4377.90] Log: CheckOutDlg_CheckOutTooltip=Attempt to Check Out Checked Packa
ges
[4377.90] Log: CheckOutDlg_CancelTooltip=Cancel Request
[4377.90] Log: CheckOutDlg_Title=Check Out Packages From Source Control?
[4377.90] Log: CheckOutDlg_Message=Select the packages that you wish you chec
k out.
[4377.90] Log: CheckOutDlg_NotCheckedOutTip=Not checked out
[4377.90] Log: CheckOutDlg_CheckedOutByOtherTip=Checked out by other
[4377.90] Log: CheckOutDlg_NotCurrentTip=Not at head revision
[4377.90] Log: CheckBoxListWindow_CheckAll=Select All
[4377.90] Log: CheckBoxListWindow_UncheckAll=Unselect All
[4377.90] Log: FailedCheckOutDlg_Title=Unable to Check Out From Source Contro
l!
[4377.90] Log: FailedCheckOutDlg_Message=The following packages could not be
successfully checked out from source control:
[4377.90] Log: FailedMakingWritableDlg_Title=Unable to make packages writable
[4377.90] Log: FailedMakingWritableDlg_Message=The following packages could n
ot be made writable:
[4377.90] Log: AnimSetViewer_DeleteMorphTracksTitle=Delete Morph Tracks
[4377.90] Log: AnimSetViewer_DeleteMorphTracksContent=Delete Morph Tracks Fro
m AnimSet
[4377.90] Log: LinkedObjEditor_NavHistory_BackTooltip=Navigate Back
[4377.90] Log: LinkedObjEditor_NavHistory_ForwardTooltip=Navigate Forward
[4377.90] Log: LinkedObjEditor_NavHistory_PulldownTooltip=Navigation History
[4377.90] Log: LinkedObjEditor_NavHistory_ForceRemoveNavDataWarning=The histo
ry you have attempted to navigate to contains references to data that are no lon
ger valid and has been discarded.
[4377.90] Log: Kismet_NavHistory_NodesSelected=`~ Nodes Selected
[4377.90] Log: Warning_WritablePackagesNotCheckedOut=The following packages a
re writable on disk but not checked out from source control:`~
[4377.90] Log: Warning_WritablePackagesNotCheckedOutTitle=Writable Packages N
ot Checked Out
[4377.90] Log: Warning_WarningHiddenLevelsBeforeRebuild=Lighting will only be
built for visible levels, and these levels are not visible: `~. Doing a partia
l rebuild.
[4377.90] Log: Warning_WarningHiddenLevelsBeforeRebuildTitle=Hidden levels
[4377.90] Log: Error_LevelImportFromExternal=Importing external sublevels is
not allowed. Move the level files into the standard content directory and try ag
ain.
After moving the level(s), restart the editor.
[4377.90] Log: BuildOnlySelectedPylons=Build only selected Pylons?
[4377.90] Log: Int=American English (INT)
[4377.90] Log: JPN=Japanese (JPN)
[4377.90] Log: DEU=German (DEU)
[4377.90] Log: FRA=European French (FRA)
[4377.90] Log: ESM=Latin American Spanish (ESM)
[4377.90] Log: ESN=European Spanish (ESN)
[4377.90] Log: ITA=Italian (ITA)
[4377.90] Log: KOR=Korean (KOR)
[4377.90] Log: CHN=Simplified Chinese (CHN)
[4377.90] Log: RUS=Russian (RUS)
[4377.90] Log: POL=Polish (POL)
[4377.90] Log: HUN=Hungarian (HUN)
[4377.90] Log: CZE=Czech (CZE)
[4377.90] Log: SLO=Slovakian (SLO)
[4377.90] Log: EditorLanguageChangeDlg_Warning=Language change will not go in
to effect until the editor is restarted.
[4377.90] Log: EditorLanguageChangeDlg_Title=Editor Language Change
[4377.90] Log: PackageBackup_ValidityWarning=Determining package backup valid
ity...
[4377.90] Log: PackageBackup_Warning=Backing up package...
[4377.90] Log: PackageBackup_MaintenanceWarning=Performing maintenance on pac
kage backup folder...
[4377.90] Log: SuppressableWarningDlg_DisableThisWarning=Disable this warning
[4377.90] Log: UpdateBaseToProcBuilding=Update Base to Proc Building
[4377.90] Log: SavePkgPrompt_Title=Save Packages
[4377.90] Log: SavePkgPrompt_BodyText=Select Packages to Save.
[4377.90] Log: SavePkgPrompt_SaveButton=Save Selected
[4377.90] Log: SavePkgPrompt_SaveButtonTooltip=Attempt to save the selected p
ackages
[4377.90] Log: SavePkgPrompt_DontSaveButton=Don't Save
[4377.90] Log: SavePkgPrompt_DontSaveButtonTooltip=Do not save any packages
[4377.90] Log: SavePkgPrompt_CancelButton=Cancel
[4377.90] Log: SavePkgPrompt_CancelButtonTooltip=Do not save any packages and
cancel the current operation
[4377.90] Log: FailedSavePrompt_Title=Packages Failed To Save
[4377.90] Log: FailedSavePrompt_Message=The following packages failed to save
correctly:
[4377.90] Log: SCC_Checkin_Aborted=Check-in aborted as a result of save failu
re.
[4377.90] Log: SourceControlDisabledTooltip=Not Connected to Source Control (
Click to attempt connection!)
[4377.90] Log: SourceControlEnabledTooltip=Connected to Source Control
[4377.90] Log: SourceControlConnectionProblemsTooltip=Potential Connection Is
sues with Source Control
[4377.90] Log: LevelLightingDirtyTooltip=Lighting Needs to be Rebuilt (Click
to rebuild!)
[4377.90] Log: LevelLightingNotDirtyTooltip=Lighting is Up-to-Date
[4377.90] Log: PathsNotDirtyTooltip=Paths are Up-to-Date
[4377.90] Log: PathsDirtyTooltip=Paths Need to be Rebuilt (Click to rebuild!)
[4377.90] Log: Error_FilenameIsTooLongForCooking=Filename '`~' is too long; t
his may interfere with cooking for consoles. Unreal filenames should be no long
er than `~ characters.
[4377.90] Log: VolumeActorVisibility=Show Volumes
[4377.90] Log: EditPlayWorldURLDlg_URLLabel=Map URL
[4377.90] Log: EditPlayWorldURLDlg_PlayUsingURL=Play using URL
[4377.90] Log: EditPlayWorldURLDlg_Title=Edit Map URL
[4377.90] Log: EditPlayWorldURL_MapNameError=The map name of a URL for PIE ca
nnot be different from the loaded map. The map name will be reset.
[4377.90] Log: EditPlayWorldURL_MapNameErrorTitle=Map Name Error
[4377.90] Log: ReconnectToSourceControl=Reconnect to Source Control...
[4377.90] Log: ReimportFailedNoSourcePath=Cannot reimport: No source path is c
urrently saved for the asset.
[4377.90] Log: ReimportFailedSourcePathExtensionMismatch=Cannot reimport: Sour
ce path specifies an invalid file extension.
[4377.90] Log: ReimportFailedSourceFileNotFound=Cannot reimport: Source file c
annot be found.
[4377.90] Log: ReimportAttemptingAtomicReimport=Source file on disk exists and
is newer; Attempting atomic reimport of `~
[4377.90] Log: ReimportSuccessful=Reimported successfully.
[4377.90] Log: ReimportFailed=Reimport failed.
[4377.90] Log: ReimportAssetCurrent=Reimport aborted: Asset is already up-to-d
ate.
[4377.90] Log: FindInExplorer=Find in Explorer...
[4377.90] Log: OpenInExternalEditor=Open in External Editor...
[4377.90] Log: MainToolBar_RealTimeAudio=Toggle Real Time Audio. Right click
to adjust volume
[4377.90] Log: SourceControl_Revert=Reverting file(s) in Source Control...
[4377.90] Log: SourceControl_Delete=Deleting file(s) from Source Control...
[4377.90] Log: SourceControl_Add=Adding file(s) to Source Control...
[4377.90] Log: SourceControl_CheckIn=Checking file(s) into Source Control...
[4377.90] Log: SourceControl_CheckOut=Checking file(s) out of Source Control.
..
[4377.90] Log: SourceControl_UpdateStatus=Updating Source Control file status
...
[4377.90] Log: SourceControl_GetModifiedFiles=Determining files modified from
Source Control versions...
[4377.90] Log: SourceControl_GetUnmodifiedFiles=Determing files unmodified fr
om Source Control versions...
[4377.90] Log: DragDropContextMenu_DropReplaceSelected=Replace Selected Actor
s with Actors
[4377.90] Log: DragDropContextMenu_DropApplyMaterialToActor=Apply Drop as Mat
erial to Actor
[4377.90] Log: DragDropContextMenu_DropApplyRulesetToProcBuildingActor=Apply
Drop as Ruleset to ProcBuilding Actor
[4377.90] Log: DragDropContextMenu_DropApplyMaterialToSurface=Apply Drop as M
aterial to Surface
[4377.90] Log: DragDropContextMenu_DropAsPrefabInstance=Drop as Prefab Instan
ce
[4377.90] Log: DragDrop_Error_PrefabNotPlaceable=Cannot drop asset as prefab
instance as it contains no placeable objects!
[4377.90] Log: DragDrop_Transaction_ApplyMaterialToActor=Apply Material to Ac
tor
[4377.90] Log: DragDrop_Transaction_ApplyRulesetToProcBuildingActor=Apply Rul
eset to ProcBuilding Actor
[4377.90] Log: DragDrop_Transaction_ApplyMaterialToSurface=Apply Material to
Surface
[4377.90] Log: StatusBar_PackageCheckoutNotNeeded=No packages need checkout
[4377.90] Log: StatusBar_PackageCheckoutNeeded=Dirty packages not checked out
to you
[4377.90] Log: MaterialEditor_DebugNodeStart=Preview Node On Mesh
[4377.90] Log: MaterialEditor_DebugNodeStop=Stop Previewing Node
[4377.90] Log: ConsolidateWindow_Title=Consolidate Assets
[4377.90] Log: ConsolidateAssetsFailureDlg_Msg=The assets below were unable t
o be consolidated. This is likely because they are referenced by the object to c
onsolidate to.

[4377.90] Log: ConsolidateAssetsFailureDlg_Title=Failed to Consolidate Assets


[4377.90] Log: ConsolidateAssetsRootSetDlg_Msg=The assets below were in the r
oot set and we must remove that flag in order to proceed. Being in the root set
means that this was loaded at startup and is meant to remain in memory during g
ameplay. For most assets this should be fine. If, for some reason, there is an
error, you will be notified. Would you like to remove this flag?
[4377.90] Log: ConsolidateAssetsRootSetDlg_Title=Root Set Objects Detected
[4377.90] Log: ConsolidateAssetsCriticalFailureDlg_Msg=CRITICAL FAILURE:
One or more assets were partially consolidated, yet still cannot be deleted for
some reason. It is highly recommended that you restart the editor without saving
any of the assets or packages.
Affected Assets:
`~
Potentially Affected Packages:
`~
[4377.90] Log: ConsolidateAssetsCriticalFailureDlg_Title=Critical Failure to
Consolidate Assets
[4377.90] Log: ConsolidateAssetsUpdate_Consolidating=Consolidating Assets...
[4377.90] Log: ConsolidateAssetsUpdate_RootSetCheck=Checking Assets for Root
Set...
[4377.90] Log: ConsolidateAssetsUpdate_CheckAssetValidity=Determining Validit
y of Assets...
[4377.90] Log: ConsolidateAssetsUpdate_FindingReferences=Finding Asset Refere
nces...
[4377.90] Log: ConsolidateAssetsUpdate_ReplacingReferences=Replacing Asset Re
ferences...
[4377.90] Log: ConsolidateAssetsUpdate_DeletingObjects=Deleting Assets...
[4377.90] Log: Argument=Argument...
[4377.90] Log: ArgumentNumber=Argument Number
[4377.90] Log: KismetBookmark_InvalidSequence=The requested bookmark is set t
o an invalid sequence and has been deleted!
[4377.90] Log: Error_DestinationPackageFilenameLength=Cannot move/rename obje
ct to specified outermost package, as the package's filename is too long!
[4377.90] Log: DMCTool=DMCTool
[4377.90] Log: AITreeEditor=AITree Editor
[4377.90] Log: ComponentMenu=Component
[4377.90] Log: AddStaticMeshComp=Add StaticMesh Component
[4377.90] Log: AddSkelMeshComp=Add SkeletalMesh Component
[4377.90] Log: AddPointLightComp=Add PointLight Component
[4377.90] Log: AddCylinderComp=Add Cylinder Component
[4377.90] Log: AddRadImpulseComp=Add RadialImpulse Component
[4377.90] Log: AddParticleComp=Add Particle Component
[4377.90] Log: NewComponentName=New Component Name
[4377.90] Log: RemoveComponent=Remove Component
[4377.90] Log: ComponentName=Component Name
[4377.90] Log: VarMenu=Variable
[4377.90] Log: AddBoolVar=Add BOOL Variable
[4377.90] Log: AddIntVar=Add INT Variable
[4377.90] Log: AddFloatVar=Add FLOAT Variable
[4377.90] Log: AddVectorVar=Add VECTOR Variable
[4377.90] Log: AddStaticMeshCompVar=Add STATICMESHCOMPONENT Variable
[4377.90] Log: RemoveVar=Remove Variable
[4377.90] Log: NewVarName=New Variable Name
[4377.90] Log: ObjectContext_EditUsingDMCTool=Edit Using DMCTool...
[4377.90] Log: ObjectContext_ShowReferenceGraph=Show Reference Tree
[4377.90] Log: ReferenceTreeDialog_SelectActor=Select Actor
[4377.90] Log: ReferenceTreeDialog_ViewProps=View Properties
[4377.90] Log: ReferenceTreeDialog_ShowInCB=Show in Content Browser
[4377.90] Log: ReferenceTreeDialog_OpenEditor=Open Editor
[4377.90] Log: ReferenceTreeDialog_ShowScriptRefs=Show Script References
[4377.90] Log: ReferenceTreeDialog_ViewMenu=View
[4377.90] Log: ReferenceTreeDialog_OptionsMenu=Options
[4377.90] Log: ReferenceTreeDialog_Title=Reference Tree
[4377.90] Log: ReferenceTreeDialog_NoRefs=No Referencers
[4377.90] Log: ReferenceTreeDialog_ExpandAll=Expand All
[4377.90] Log: ReferenceTreeDialog_CollapseAll=Collapse All
[4377.90] Log: ReferenceTreeDialog_RebuildTree=Rebuild Tree
[4377.90] Log: AnimSetViewer_ShowUVs=Show UVs
[4377.90] Log: AnimSetViewer_ShowUVIndex=UV set `~
[4377.90] Log: Facade_DeleteSelectedRules=Delete Selected Rules
[4377.90] Log: Facade_DuplicateSelectedRules=Duplicate Selected Rules
[4377.90] Log: Facade_PasteRule=Paste Rule
[4377.90] Log: Facade_ConnectToRoot=Connect to Root
[4377.90] Log: Facade_ConnectRules=Connect Rules
[4377.90] Log: Facade_DragComment=Drag Comment
[4377.90] Log: Facade_CreateNewRule=Create New Rule
[4377.90] Log: Facade_BreakConnection=Break Connection
[4377.90] Log: BulkExport_FilteredWarning=Asset types are currently filtered
within the Content Browser. Only objects of the filtered types will be exported.
[4377.90] Log: BulkExport_FilteredWarning_Title=Asset Filter in Effect
[4377.90] Log: BuildSubmitWindow_Title=Build All And Submit
[4377.90] Log: BuildSubmitWindow_Error_NoCLDesc=A changelist description must
be provided.
[4377.90] Log: BuildSubmitWindow_Error_UnsavedMap=One or more levels have nev
er been saved before and don't have a corresponding file. Please save the level(
s) and try again.
[4377.90] Log: BuildSubmitWindow_Error_SCCError=Cannot connect to source cont
rol.
[4377.90] Log: BuildSubmitWindow_Error_SCCInvalidState=`~ is in an invalid or
unknown source control state.
[4377.90] Log: BuildSubmitWindow_Error_SCCNotCurrent=`~ is not at the head re
vision.
[4377.90] Log: BuildSubmitWindow_Error_SCCCheckedOutByAnother=`~ is checked o
ut to someone else.
[4377.90] Log: BuildSubmitWindow_Error_SCCFailedToCheckout=`~ couldn't be che
cked out from source control.
[4377.90] Log: BuildSubmitWindow_Error_ReadOnlyFile=`~ is not in source contr
ol and is currently marked read-only.
[4377.90] Log: BuildSubmitWindow_Error_HiddenLevels=One or more levels are cu
rrently hidden. Proceeding with the build will force them to be visible!
[4377.90] Log: BuildSubmitWindow_Error_BuildCanceled=Build canceled.
[4377.90] Log: BuildSubmitWindow_Error_MapError=Map errors while building, su
bmit canceled.
[4377.90] Log: BuildSubmitWindow_Error_MapFailedToSave=The following levels f
ailed to save (submit canceled):
`~
[4377.90] Log: BuildSubmitWindow_AutomaticSubmission=[Automatic Submission]
[4377.90] Log: BuildAllAndSubmit=Build All and Submit To Source Control
[4377.90] Log: BuildAllAndSubmit_ToolTip=Build All and Submit to Source Contr
ol
[4377.90] Log: AlignHorizontally=Align Horizontally
[4377.90] Log: AlignVertically=Align Vertically
[4377.90] Log:
[4377.90] Log: [UIEditor]
[4377.90] Log: SceneEditorTitle_f=Unreal UIScene Editor: `~
[4377.90] Log: WidgetEditorTitle_f=`~ Editor: `~
[4377.90] Log: UIEditor_SlowTask_DataStoreBrowser=Loading data stores
[4377.90] Log: UIEditor_SlowTask_AddingProviderTags=Adding tags for data prov
ider '`~'
[4377.90] Log: UIEditor_SlowTask_GeneratingTags=Generating tags for data prov
ider '`~'
[4377.90] Log: WidgetProtectRename=The selected widget is protected from rena
ming.
[4377.90] Log: WidgetProtectParent=The parent of the selected widget is prote
cted and can not be changed!
[4377.90] Log: WidgetProtectFromDelete=The selected widget is protected from
deletion!
[4377.90] Log: TransModifyObj=Modify Object
[4377.90] Log: TransModifyObj_f=Modify `~
[4377.90] Log: TransClearSelection=Clear Selection
[4377.90] Log: TransEditStyle=Edit Style
[4377.90] Log: TransCreateStyle=Create Style
[4377.90] Log: TransAssignStyle=Assign Style
[4377.90] Log: TransReplaceStyle=Replace Style
[4377.90] Log: TransEditDocking=Modify Widget Docking
[4377.90] Log: TransEditEvents=Modify Widget Events
[4377.90] Log: TransEditModifyInputEvents=Modify Custom Input Events
[4377.90] Log: TransEditModifyDisabledInputEvents=Modify Active Input Aliases
[4377.90] Log: TransModifyRenderOrder=Modify Render Order
[4377.90] Log: TransChangeParent=Change Parent
[4377.90] Log: TransSaveAsResource=Save As Resource
[4377.90] Log: TransConvertPosition=Convert Position
[4377.90] Log: TransBindDataStore=Bind Data Store
[4377.90] Log: TransClearDataStore=Clear Data Store
[4377.90] Log: MultipleObjects=(multiple objects)
[4377.90] Log: TransRenameWidget=Rename Widget
[4377.90] Log: TransMoveWidget=Move Widget
[4377.90] Log: TransResizeWidget=Resize Widget
[4377.90] Log: TransRotateWidget=Rotate Widget
[4377.90] Log: TransMoveAnchor=Move Anchor
[4377.90] Log: TransReplaceWidget=Replace Widget
[4377.90] Log: TransModifyCellBindings=Modify List Cells
[4377.90] Log: TransModifyScaleType=Change Scale Type
[4377.90] Log: TransAlignText=Change Text Alignment
[4377.90] Log: TransUpdateUIPrefabInstance=Update Prefab Instance
[4377.90] Log: TransInsertTabPage=Insert Tab Page
[4377.90] Log: TransRemoveTabPage=Remove Tab Page
[4377.90] Log: TransInsertCalloutButton=Add Button
[4377.90] Log: TransRemoveCalloutButton=Remove Button
[4377.90] Log: TransChangeCalloutAlias=Change Alias
[4377.90] Log: TransResizeCell=Resize List Cells
[4377.90] Log: TransAddStyleGroup=Add Style Group
[4377.90] Log: TransRemoveStyleGroup=Remove Style Group
[4377.90] Log: TransRenameStyleGroup=Rename Style Group
[4377.90] Log: TransChangeStyleGroup=Change Style Group
[4377.90] Log: UIEditor_OverrideSuffix= - OVERRIDE
[4377.90] Log: UIEditor_AddDataProvider=Add Data Provider
[4377.90] Log: UIEditor_AddSection=Add Tag Section
[4377.90] Log: UIEditor_AddTag=Add Tag
[4377.90] Log: UIEditor_EditTag=Edit Tag
[4377.90] Log: UIEditor_MenuItem_ReorderWidget=Reorder Widget
[4377.90] Log: UIEditor_MenuItem_BindUIEventKeys=Modify Default UI Event Alia
s Key Bindings... F8
[4377.90] Log: UIEditor_HelpText_BindUIEventKeys=Modify the default key bindi
ngs for UI event aliases.
[4377.90] Log: UIEditor_MenuItem_DataStoreBrowser=Data Store Browser F7
[4377.90] Log: UIEditor_HelpText_DataStoreBrowser=Displays the Data Store Bro
wser dialog.
[4377.90] Log: UIEditor_AppendColumn=Append Column
[4377.90] Log: UIEditor_InsertColumn=Insert Column
[4377.90] Log: UIEditor_ColumnF=Column `~
[4377.90] Log: UIEditor_MenuItem_InsertTabPage=Insert New Page
[4377.90] Log: UIEditor_MenuItem_InsertTabPageF=Insert Custom Page: `~
[4377.90] Log: UIEditor_MenuItem_RemoveTabPage=Remove Page
[4377.90] Log: UIEditor_Scene=Scene
[4377.90] Log: UIEditor_Layers=Layers
[4377.90] Log: UIEditor_Resources=Resources
[4377.90] Log: UIEditor_DataStores=Data Stores
[4377.90] Log: UIEditor_Styles=Styles
[4377.90] Log: UIEditor_DefaultTagValue=Default Value: Enter New Tag Value
[4377.90] Log: UIEditor_LayerBrowser_DefaultLayerName=Layer
[4377.90] Log: UIEditor_DockTitle_Properties=Properties
[4377.90] Log: UIEditor_DockTitle_SceneTools=Scene Tools
[4377.90] Log: UIEditor_DockTitle_Positioning=Positioning
[4377.90] Log: UIEditor_DockTitle_Docking=Docking
[4377.90] Log: UIEditor_ClearDataStore=Clear datastore binding for selected w
idgets
[4377.90] Log: UIEditor_BindDataStore=Bind selected widgets to datastore
[4377.90] Log: UIEditor_BindDataStore_F=Bind selected widgets to `~
[4377.90] Log: UIEditor_BindDataStoreA=Bind selected widgets to &datastore
Ctrl-D
[4377.90] Log: UIEditor_DataStoreBrowser_Title=Data Store Browser
[4377.90] Log: UIEditor_DataStoreBrowser_DataStoreTags=Data Store Tags
[4377.90] Log: UIEditor_DataStoreBrowser_Tag=Tag
[4377.90] Log: UIEditor_DataStoreBrowser_Path=Path
[4377.90] Log: UIEditor_DataStoreBrowser_Type=Type
[4377.90] Log: UIEditor_DataStoreBrowser_Markup=Markup
[4377.90] Log: UIEditor_DataStoreBrowser_Value=Value
[4377.90] Log: UIEditor_DataStoreBrowser_Strings=Strings
[4377.90] Log: UIEditor_DataStoreBrowser_Other=Other
[4377.90] Log: UIEditor_DataStoreBrowser_Filter=Filter:
[4377.90] Log: UIEditor_DataStoreBrowser_Apply=Apply Changes
[4377.90] Log: UIEditor_DataStoreBrowser_Cancel=Cancel Changes
[4377.90] Log: UIEditor_Target=Target: `~
[4377.90] Log: UIEditor_Source=Source: `~
[4377.90] Log: UIEditor_FaceText[0]=Left
[4377.90] Log: UIEditor_FaceText[1]=Top
[4377.90] Log: UIEditor_FaceText[2]=Right
[4377.90] Log: UIEditor_FaceText[3]=Bottom
[4377.90] Log: UIEditor_FaceText[4]=None
[4377.90] Log: UIEditor_Width=Width
[4377.90] Log: UIEditor_Height=Height
[4377.90] Log: UIEditor_Value=Value
[4377.90] Log: UIEditor_PositionEvalText[0]=None
[4377.90] Log: UIEditor_PositionEvalText[1]=Absolute Pixels
[4377.90] Log: UIEditor_PositionEvalText[2]=Pixels Relative to Scene
[4377.90] Log: UIEditor_PositionEvalText[3]=Pixels Relative to Owner
[4377.90] Log: UIEditor_PositionEvalText[4]=Percentage of Viewport
[4377.90] Log: UIEditor_PositionEvalText[5]=Percentage of Owner
[4377.90] Log: UIEditor_PositionEvalText[6]=Percentage of Scene
[4377.90] Log: UIEditor_ExtentEvalType[0]=Pixels
[4377.90] Log: UIEditor_ExtentEvalType[1]=Percentage of Target
[4377.90] Log: UIEditor_ExtentEvalType[2]=Percentage of Owner
[4377.90] Log: UIEditor_ExtentEvalType[3]=Percentage of Scene
[4377.90] Log: UIEditor_ExtentEvalType[4]=Percentage of Viewport
[4377.90] Log: UIEditor_ScaleType=Scale Type
[4377.90] Log: UIEditor_FaceValue=Face Value
[4377.90] Log: UIEditor_Face_Top=Top
[4377.90] Log: UIEditor_Face_Bottom=Bottom
[4377.90] Log: UIEditor_Face_Left=Left
[4377.90] Log: UIEditor_Face_Right=Right
[4377.90] Log: UIEditor_Face_None=None
[4377.90] Log: UIEditor_Face_All=All
[4377.90] Log: UIEditor_FaceString=`~ (Face: `~)
[4377.90] Log: UIKismet_MenuItem_AddCalloutButton=Add Callout Button
[4377.90] Log: UIKismet_MenuItem_RemoveCalloutButton=Remove Callout Button `~
[4377.90] Log: UIKismet_MenuItem_ChangeCalloutAlias=Change Callout Alias `~
[4377.91] Log: UIEditor_StyleReferenced=Style '`~' is still referenced by the
following resources:
[4377.91] Log: UIEditor_DoYouWantToDeleteStyle=Do you want to delete this sty
le?
[4377.91] Log: UIEditor_DoYouWantToReplaceStyle=Do you want to replace this s
tyle?
[4377.91] Log: UIEditor_MustFullyLoadPackages=You must fully load the followi
ng packages in order to complete the operation:
[4377.91] Log: UIEditor_MenuItem_DeleteSelectedWidgets=Delete Selected Widget
s
[4377.91] Log: UIEditor_MenuItem_RenameSelectedWidgets=Rename Selected Widget
s Ctrl-R
[4377.91] Log: UIEditor_MenuItem_PlaceWidget=Place Widget
[4377.91] Log: UIEditor_MenuItem_PlaceResource=Custom Widgets
[4377.91] Log: UIEditor_MenuItem_PlaceArchetypef=Place Archetype `~
[4377.91] Log: UIEditor_MenuItem_SelectStyle=Select Style
[4377.91] Log: UIEditor_MenuItem_DockingEditor=Docking Editor
[4377.91] Log: UIEditor_MenuItem_LoadSkin=Load Existing Skin
[4377.91] Log: UIEditor_MenuItem_CreateSkin=Create New Skin
[4377.91] Log: UIEditor_MenuItem_CreateStyle=Create New Style
[4377.91] Log: UIEditor_MenuItem_DeleteStyle=Delete Style
[4377.91] Log: UIEditor_MenuItem_CreateStyle_Selected=Create Style From Selec
ted
[4377.91] Log: UIEditor_MenuItem_CreateStyle_Template=Create Style Using `~ A
s Template
[4377.91] Log: UIEditor_MenuItem_CreateStyle_TemplateF=Create Style Using `~
As Template
[4377.91] Log: UIEditor_MenuItem_ReplaceStyle=Replace Selected Style In Curre
nt Skin
[4377.91] Log: UIEditor_MenuItem_ReplaceStyleF=Replace Style `~ In Current Sk
in
[4377.91] Log: UIEditor_MenuItem_EditStyle=Edit Style
[4377.91] Log: UIEditor_MenuItem_EditEvents=Enable/Disable Widget Event Alias
es
[4377.91] Log: UIEditor_MenuItem_EditCursor=Edit Cursor
[4377.91] Log: UIEditor_MenuItem_DeleteCursor=Delete Cursor
[4377.91] Log: UIEditor_MenuItem_RenameCursor=Rename Cursor
[4377.91] Log: UIEditor_MenuItem_AddCursor=Add Cursor
[4377.91] Log: UIEditor_MenuItem_AddSoundCue=Add UI Sound Cue
[4377.91] Log: UIEditor_MenuItem_EditSoundCue=Edit UI Sound Cue
[4377.91] Log: UIEditor_MenuItem_DeleteSoundCue=Delete UI Sound Cue
[4377.91] Log: UIEditor_MenuItem_AddNewStyleGroup=Add New Group
[4377.91] Log: UIEditor_MenuItem_DeleteNewStyleGroup=Delete Selected Group
[4377.91] Log: UIEditor_MenuItem_RenameNewStyleGroup=Rename Selected Group
[4377.91] Log: UIEditor_MenuItem_AskNewName=Enter New Name
[4377.91] Log: UIEditor_MenuItem_AcceptDeletion=Are you sure you want to dele
te selected group '`~'
[4377.91] Log: UIEditor_MenuItem_ChangeParent=Change Parent
[4377.91] Log: UIEditor_MenuItem_MoveUp=Move Up
[4377.91] Log: UIEditor_MenuItem_MoveDown=Move Down
[4377.91] Log: UIEditor_MenuItem_MoveToTop=Move To Top
[4377.91] Log: UIEditor_MenuItem_MoveToBottom=Move To Bottom
[4377.91] Log: UIEditor_MenuItem_SaveResource=Save As Resource
[4377.91] Log: UIEditor_MenuItem_ViewportSize=Viewport &Size
[4377.91] Log: UIEditor_MenuItem_ViewReset=&Reset View
[4377.91] Log: UIEditor_MenuItem_ViewDrawBkgnd=Draw &Background
[4377.91] Log: UIEditor_MenuItem_ViewDrawGrid=Draw &Grid
[4377.91] Log: UIEditor_MenuItem_ViewShowWireframe=Draw &Wireframe
[4377.91] Log: UIEditor_MenuItem_TitleSafeRegions=Draw &Title Safe Regions
[4377.91] Log: UIEditor_MenuItem_ViewportOutline=&Viewport Outline
[4377.91] Log: UIEditor_MenuItem_ContainerOutline=&Container Outline
[4377.91] Log: UIEditor_MenuItem_SelectionOutline=&Selection Outline
[4377.91] Log: UIEditor_MenuItem_KismetEditor=Unreal&Kismet Editor
[4377.91] Log: UIEditor_MenuItem_ClearBinding=Remove Cell
[4377.91] Log: UIEditor_MenuItem_BreakDockLink=Break Dock Link
[4377.91] Log: UIEditor_MenuItem_BreakAllDockLinks=Break &ALL Dock Links
[4377.91] Log: UIEditor_MenuItem_BreakDockLinkTo=Break Dock Link to `~
[4377.91] Log: UIEditor_MenuItem_BreakFocusChainLink=Remove Override Focus Ch
ain Link
[4377.91] Log: UIEditor_MenuItem_BreakAllFocusChainLinks=Remove ALL Override
Focus Chain Links
[4377.91] Log: UIEditor_MenuItem_BreakFocusChainLinkTo=Remove Override Focus
Chain to `~
[4377.91] Log: UIEditor_MenuItem_SetFocusChainToNull=Set Focus Chain to None
[4377.91] Log: UIEditor_MenuItem_SetAllFocusChainToNull=Set ALL Focus Chains
to None
[4377.91] Log: UIEditor_MenuItem_ConnectDockLink=Connect Dock Link
[4377.91] Log: UIEditor_MenuItem_ConnectDockLinkTo=Connect Dock Link to `~
[4377.91] Log: UIEditor_MenuItem_ConnectFocusChainLink=Connect Focus Chain Li
nk
[4377.91] Log: UIEditor_MenuItem_ConnectFocusChainLinkTo=Connect Focus Chain
Link to `~
[4377.91] Log: UIEditor_MenuItem_SnapToGrid=Snap to Grid
[4377.91] Log: UIEditor_MenuItem_ShowDockHandles=Show Dock Handles
[4377.91] Log: UIEditor_MenuItem_ConvertPosition=Convert Position
[4377.91] Log: UIEditor_MenuItem_InsertLayer=Insert Layer
[4377.91] Log: UIEditor_MenuItem_InsertChildLayer=Insert Child Layer
[4377.91] Log: UIEditor_MenuItem_RenameLayer=Rename Layer
[4377.91] Log: UIEditor_MenuItem_SelectAllWidgetsInLayer=Select All Widgets
[4377.91] Log: UIEditor_MenuItem_DeleteLayer=Delete Layer
[4377.91] Log: UIEditor_MenuItem_AddCalloutButton=Add Button
[4377.91] Log: UIEditor_MenuItem_RemoveCalloutButton=Remove Button
[4377.91] Log: UIEditor_MenuItem_ChangeCalloutAlias=Change Input Alias
[4377.91] Log: UIEditor_MenuItem_CenterOnSelection=Center On Selected Objects
[4377.91] Log: UIEditor_HelpText_CenterOnSelection=Centers the viewport on th
e currently selected objects.
[4377.91] Log: UIEditor_ToolTip_ShowDockHandles=Show Dock Handles
[4377.91] Log: UIEditor_ToolTip_ViewportSize=Viewport Size
[4377.91] Log: UIEditor_ToolTip_ViewportGutter=Viewport Gutter
[4377.91] Log: UIEditor_ToolTip_SSPreviewMode=Splitscreen Layout
[4377.91] Log: UIEditor_ToolTip_ViewportOutline=Viewport Outline
[4377.91] Log: UIEditor_ToolTip_ContainerOutline=Container Outline
[4377.91] Log: UIEditor_ToolTip_SelectionOutline=Selection Outline
[4377.91] Log: UIEditor_ToolTip_SelectionOutlinePerWidget=Combine Multi-Selec
tion Outlines
[4377.91] Log: UIEditor_ToolTip_SelectionHandles=Selection Handles
[4377.91] Log: UIEditor_ToolTip_ToolModeButton[0]=Select
[4377.91] Log: UIEditor_ToolTip_ToolModeButton[1]=Place Button
[4377.91] Log: UIEditor_ToolTip_ToolModeButton[2]=Place Console
[4377.91] Log: UIEditor_ToolTip_ToolModeButton[3]=Place Image
[4377.92] Log: UIEditor_ToolTip_ToolModeButton[4]=Place Label
[4377.92] Log: UIEditor_ToolTip_SnapToGrid=Snap to Grid
[4377.92] Log: UIEditor_ToolTip_WidgetPreviewState=Preview State
[4377.92] Log: UIEditor_ToolTip_PreviewPlatform=Preview Platform
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_Top=Align to Viewport: Top
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_Bottom=Align to Viewport: Bot
tom
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_Left=Align to Viewport: Left
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_Right=Align to Viewport: Righ
t
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_CenterHorizontally=Align to V
iewport: Center Horizontally
[4377.92] Log: UIEditor_ToolTip_AlignToViewport_CenterVertically=Align to Vie
wport: Center Vertically
[4377.92] Log: UIEditor_HelpText_AlignToViewport_Top=Align selected widgets t
o viewport top.
[4377.92] Log: UIEditor_HelpText_AlignToViewport_Bottom=Align selected widget
s to viewport bottom.
[4377.92] Log: UIEditor_HelpText_AlignToViewport_Left=Align selected widgets
to viewport left.
[4377.92] Log: UIEditor_HelpText_AlignToViewport_Right=Align selected widgets
to viewport right.
[4377.92] Log: UIEditor_HelpText_AlignToViewport_CenterHorizontally=Horizonta
lly center selected widgets in the viewport.
[4377.92] Log: UIEditor_HelpText_AlignToViewport_CenterVertically=Vertically
center selected widgets in the viewport.
[4377.92] Log: UIEditor_ToolTip_TextAlign_Top=Text Align: Top
[4377.92] Log: UIEditor_ToolTip_TextAlign_Bottom=Text Align: Bottom
[4377.92] Log: UIEditor_ToolTip_TextAlign_Left=Text Align: Left
[4377.92] Log: UIEditor_ToolTip_TextAlign_Right=Text Align: Right
[4377.92] Log: UIEditor_ToolTip_TextAlign_Center=Text Align: Center Horizonta
lly
[4377.92] Log: UIEditor_ToolTip_TextAlign_Middle=Text Align: Center Verticall
y
[4377.92] Log: UIEditor_HelpText_TextAlign_Top=Vertically align text to the t
op.
[4377.92] Log: UIEditor_HelpText_TextAlign_Bottom=Vertically align text to th
e bottom.
[4377.92] Log: UIEditor_HelpText_TextAlign_Left=Horizontally align text to th
e left.
[4377.92] Log: UIEditor_HelpText_TextAlign_Right=Horizontally align text to t
he right.
[4377.92] Log: UIEditor_HelpText_TextAlign_Center=Horizontally center text.
[4377.92] Log: UIEditor_HelpText_TextAlign_Middle=Vertically center text.
[4377.92] Log: UIEditor_HelpText_ViewReset=Resets the viewport position and z
oom to the default settings
[4377.92] Log: UIEditor_HelpText_DeleteSelectedWidgets=Deletes the currently
selected widgets
[4377.92] Log: UIEditor_HelpText_RenameSelectedWidgets=Displays a dialog to r
ename the currently selected widgets
[4377.92] Log: UIEditor_HelpText_ShowDockHandles=Show dock handles on selecte
d widgets
[4377.92] Log: UIEditor_HelpText_ViewportSize=The viewport size to use for th
e scene
[4377.92] Log: UIEditor_HelpText_ViewportGutter=The size in pixels of the gut
ter region that is displayed around the viewport window
[4377.92] Log: UIEditor_HelpText_TitleSafeRegions=Draws the regions that UI w
idgets should be placed in to ensure they display properly on TVs.
[4377.92] Log: UIEditor_HelpText_WidgetPreviewState=The preview state of the
currently selected item
[4377.92] Log: UIEditor_HelpText_PreviewPlatform=Choose the platform environm
ent to simulate
[4377.92] Log: UIEditor_HelpText_SSPreviewMode=Choose the split-screen layout
to simulate
[4377.92] Log: UIEditor_MenuItem_RefreshScene=Refresh Scene F5
[4377.92] Log: UIEditor_HelpText_RefreshScene=Force the scene to perform a fu
ll update (rebuild docking stack, resolve widget positions, reapply styles, etc.
)
[4377.92] Log: UIEditor_WidgetsNoneSelected=(No widgets selected)
[4377.92] Log: UIEditor_WidgetsSameSelected=`~ `~s selected
[4377.92] Log: UIEditor_WidgetsDifferentSelected=`~ widgets selected
[4377.92] Log: UIEditor_Widget_SelectionTool=Selection Tool
[4377.92] Log: UIEditor_Widget_FocusChain=Focus Chain Tool
[4377.92] Log: UIEditor_EditWidgetMode_Tool=Edit Widget Tool
[4377.92] Log: UIEditor_Widget_Button=Button
[4377.92] Log: UIEditor_Widget_Label=Label
[4377.92] Log: UIEditor_Widget_Console=Console
[4377.92] Log: UIEditor_Widget_Image=Image
[4377.92] Log: UIEditor_Widget_Editbox=Edit Box
[4377.92] Log: UIEditor_Widget_LabelButton=Label Button
[4377.92] Log: UIEditor_Widget_Checkbox=Check Box
[4377.92] Log: UIEditor_Widget_List=List
[4377.92] Log: UIEditor_Widget_Panel=Panel
[4377.92] Log: UIEditor_Widget_ToggleButton=Toggle Button
[4377.92] Log: UIEditor_Widget_Slider=Slider
[4377.92] Log: UIEditor_HelpText_SelectionTool=A tool for selecting and manip
ulating existing widgets.
[4377.92] Log: UIEditor_HelpText_FocusChain=A tool for editing focus chains f
or widgets.
[4377.92] Log: UIEditor_HelpText_EditWidgetMode=A tool for editing characteri
stics specific to the type of widget selected.
[4377.92] Log: UIEditor_HelpText_Button=A tool to create new button widgets.
[4377.92] Log: UIEditor_HelpText_Label=A tool to create new label widgets.
[4377.92] Log: UIEditor_HelpText_Console=A tool to create new console widgets
.
[4377.92] Log: UIEditor_HelpText_Image=A tool to create new image widgets.
[4377.92] Log: UIEditor_HelpText_Editbox=A tool to create new edit box widget
s.
[4377.92] Log: UIEditor_HelpText_LabelButton=A tool to create new label butto
n widgets.
[4377.92] Log: UIEditor_HelpText_Checkbox=A tool to create new check box widg
ets.
[4377.92] Log: UIEditor_HelpText_List=A tool to create new list widgets.
[4377.92] Log: UIEditor_HelpText_Panel=A tool to create new panel widgets.
[4377.92] Log: UIEditor_HelpText_ToggleButton=A tool to create new toggle but
ton widgets.
[4377.92] Log: UIEditor_HelpText_Slider=A tool to create new slider widgets.
[4377.92] Log: UIEditor_EditSelectedSkin=Edit Selected Skin
[4377.92] Log: UIEditor_SaveSelectedSkin=Save Selected Skin
[4377.92] Log: UIEditor_HelpText_EditSelectedSkin=Displays the Skin Editor di
alog for the current skin.
[4377.92] Log: UIEditor_HelpText_SaveSelectedSkin=Saves the current skin's pa
ckage.
[4377.92] Log: UIEditor_HelpText_LoadExistingSkin=Load Skin Package
[4377.92] Log: UIEditor_HelpText_CreateSkin=Create New Skin
[4377.92] Log: UIEditor_Skin=Skin
[4377.92] Log: UIEditor_Error_UnsupportedPrefabType=UI prefabs do not current
ly support `~ objects. Do you wish to continue?
OK: Remove `~ from the prefab and continue.
Cancel: Abandon prefab creation.
[4377.92] Log: UIEditor_Error_NestedPrefabUnsupported=`~ already belongs to a
UI prefab or prefab instance. Do you wish to continue?
OK: Remove `~ from the prefab and continue.
Cancel: Abandon prefab creation.
[4377.92] Log: DlgUIWidgetEvents_Title=Enable/Disable Widget Event Aliases
[4377.92] Log: DlgUIWidgetEvents_WidgetF=Widget: `~
[4377.92] Log: DlgUIWidgetEvents_EnabledEvents=Enabled Event Aliases
[4377.92] Log: DlgUIWidgetEvents_ModifyEventDefaults=Modify Event Alias Defau
lts
[4377.92] Log: DlgUIListEditor_Title=List Editor
[4377.92] Log: DlgUIListEditor_ListGrid=List Representation
[4377.92] Log: DlgChooseTabPageClass_Title=Choose the type of page to add
[4377.92] Log: DlgChooseTabPageClass_ComboCaption=Page Class:
[4377.92] Log: DlgRemoveTabPage_Title=Choose the page to remove
[4377.92] Log: DlgRemoveTabPage_ComboCaption=Page Number:
[4377.92] Log: DlgAddCalloutButton_Title=Add Callout Button
[4377.92] Log: DlgAddCalloutButton_Label_InputAlias=Choose Alias:
[4377.92] Log: DlgAddCalloutButton_Label_WidgetTag=Widget Tag:
[4377.92] Log: DlgAddCalloutButton_Label_ButtonClass=Choose Class:
[4377.92] Log: DlgAddCalloutButton_ToolTip_InputAlias=Choose the button alias
to associate with this button.
[4377.92] Log: DlgAddCalloutButton_ToolTip_WidgetTag=Enter a unique name for
this button. This is the name that will appear in the scene browser tree.
[4377.92] Log: DlgAddCalloutButton_ToolTip_ButtonClass=Choose the class to us
e for the new button.
[4377.92] Log: DlgAddCalloutButton_Error_ExistingChild=There is already a but
ton with that name. Please choose another name for the new button.
[4377.92] Log: DlgAddCalloutButton_Error_ExistingTag=There is already a butto
n using that input alias. Please choose a different alias.
[4377.92] Log: Error_ChangeCalloutAlias_Multiple=You can only change the inpu
t alias for one button at a time.
[4377.92] Log: DlgUISkinEditor_Skin=Skin
[4377.92] Log: DlgUISkinEditor_Title=Skin Editor
[4377.92] Log: DlgUISkinEditor_Styles=Styles
[4377.92] Log: DlgUISkinEditor_Cursors=Cursors
[4377.92] Log: DlgUISkinEditor_SoundCues=Sound Cues
[4377.92] Log: DlgUISkinEditor_StyleGroups=Groups
[4377.92] Log: DlgUISkinEditor_Name=Name
[4377.92] Log: DlgUISkinEditor_Style=Style
[4377.92] Log: DlgUISkinEditor_CursorTexture=Cursor Texture
[4377.92] Log: DlgUISkinEditor_SoundCueSound=Sound
[4377.92] Log: DlgUISkinEditor_RenameCursor=Enter a new name for the cursor:
[4377.92] Log: DlgUISkinEditor_Error=Error
[4377.92] Log: DlgUISkinEditor_ErrorCursorExists=Cursor with the name '`~' al
ready exists in this skin.
[4377.92] Log: DlgUICursorEditor_Title=Edit Cursor
[4377.92] Log: DlgUICursorEditor_CursorName=Cursor Name: `~
[4377.92] Log: DlgUICursorEditor_CursorTexture=Cursor Texture
[4377.92] Log: DlgUICursorEditor_CursorStyle=Cursor Style
[4377.92] Log: DlgUICursorEditor_InvalidTexture=Invalid texture specified.
[4377.92] Log: DlgUICursorEditor_InvalidStyle=Invalid style specified.
[4377.92] Log: DlgUICursorEditor_Error=Error
[4377.92] Log: DlgUIAddSoundCue_Title=Add UISoundCue
[4377.92] Log: DlgUIEditSoundCue_Title=Edit UISoundCue
[4377.92] Log: DlgUIEditSoundCue_Label=UI Sound Cue Parameters
[4377.92] Log: DlgUIEditSoundCue_ToolTip_NameCombo=Choose the name to assign
to this UI Sound Cue
[4377.92] Log: DlgUIEditSoundCue_ToolTip_SoundCuePath=The path name for the S
oundCue assigned to this UI Sound Cue
[4377.92] Log: DlgUIEditSoundCue_ToolTip_SoundCueBrowse=Display the Generic B
rowser
[4377.92] Log: DlgUIEditSoundCue_ToolTip_SoundCueUse=Assign the currently sel
ected SoundCue to this UI Sound Cue
[4377.92] Log: DlgUIEditSoundCue_MenuItem_ModifySoundCues=Modify Skin Sound C
ues
[4377.92] Log: DlgUICreateConfigDataTag_DataStorePath=Data Store: `~
[4377.92] Log: DlgUICreateConfigDataTag_Title=Add Data Tag
[4377.92] Log: DlgUICreateConfigDataTag_EditMode_Title=Edit Data Tag
[4377.92] Log: DlgUICreateConfigDataTag_Section=Section
[4377.92] Log: DlgUICreateConfigDataTag_Tag=Tag
[4377.92] Log: DlgUICreateConfigDataTag_Value=Value
[4377.92] Log: DlgUICreateConfigDataTag_NeedText=All of the text fields need
to be filled out!
[4377.92] Log: DlgUICreateConfigDataTag_Error=Error
[4377.92] Log: DlgUICreateConfigDataTag_ReadOnlyError='`~' is marked read-onl
y. Unable to save changes.
[4377.92] Log: DlgNewStyle_Title=Create New Style
[4377.92] Log: DlgNewStyle_Label_StyleClass=Style Type
[4377.92] Log: DlgNewStyle_Label_StyleTag=Unique Tag:
[4377.92] Log: DlgNewStyle_Label_StyleName=Friendly Name:
[4377.92] Log: DlgNewStyle_Label_StyleTemplate=Template:
[4377.92] Log: DlgNewStyle_Tooltip_StyleClass=Type Of Style
[4377.92] Log: DlgNewStyle_Tooltip_StyleTag=Style Tag
[4377.92] Log: DlgNewStyle_Tooltip_StyleName=Style Name
[4377.92] Log: DlgNewStyle_Tooltip_StyleTemplate=Style Template
[4377.92] Log: DlgNewStyle_HelpText_StyleClass=Choose the type of style to cr
eate.
[4377.92] Log: DlgNewStyle_HelpText_StyleTag=This name will be used to refere
nce this style from unrealscript. It cannot contain spaces.
[4377.92] Log: DlgNewStyle_HelpText_StyleName=This is the name that will appe
ar in the style browser.
[4377.92] Log: DlgNewStyle_HelpText_StyleTemplate=Choose the style to base th
is style on. Any changes made to the base style will be propagated to the new s
tyle.
[4377.92] Log: DlgNewStyle_Label_StyleGroupName=Group Name:
[4377.92] Log: DlgNewStyle_Label_StyleGroupName_ToolTip=Select existing group
from list or enter name for new group and press Enter
[4377.92] Log: DlgNewStyle_Label_StyleGroupNameNoExist=Group '`~' doesn't exi
st. Do you want to create this group?
[4377.92] Log: DlgEditStyle_Warning_Title=Unchecked States Revert
[4377.92] Log: DlgEditStyle_Warning_ModifiedStateRevert=You have modified dat
a for an unchecked state, leaving this state unchecked will cause it to be rever
ted to the parent style value.
Do you want to lose the changes made to the unchecked states?
[4377.92] Log: DlgEditStyle_Title_f=Editing Style: `~
[4377.92] Log: DlgDiffStates_Title_f=Comparing States of Style: `~
[4377.92] Log: DlgDiffStates_LayoutGroupCaption=Panel Layout
[4377.92] Log: DlgDiffStates_Layout_Horizontal=Horizontal
[4377.92] Log: DlgDiffStates_Layout_Vertical=Vertical
[4377.92] Log: StylePropertiesCommon_Caption=Basic Options
[4377.92] Log: StylePropertiesCommon_Label_StyleID=Style ID:
[4377.92] Log: StylePropertiesCommon_Label_StyleColor=Style Color:
[4377.92] Log: StylePropertiesCommon_Label_AlphaValue=Alpha Value:
[4377.92] Log: StylePropertiesCommon_ToolTip_StyleID=Unique Style Identifier
[4377.92] Log: StylePropertiesCommon_ToolTip_StyleColor=Choose Color
[4377.92] Log: StylePropertiesCommon_HelpText_StyleColor=Click to choose a co
lor for this style.
[4377.92] Log: StylePropertiesCommon_MenuDiffProperties=Compare Properties
[4377.92] Log: StylePropertiesCommon_Label_Padding=Padding:
[4377.92] Log: StylePropertiesCommon_Label_PaddingH=H:
[4377.92] Log: StylePropertiesCommon_Label_PaddingV=V:
[4377.92] Log: StylePropertiesCommon_ToolTip_PaddingH=Controls the amount of
horizontal padding to apply (in pixels), assuming a resolution of 1024x768. Thi
s value will be scaled by resolution.
[4377.92] Log: StylePropertiesCommon_ToolTip_PaddingV=Controls the amount of
vertical padding to apply (in pixels), assuming resolution of 1024x768. This va
lue will be scaled by resolution
[4377.92] Log: StylePropertiesText_Caption=Text Options
[4377.92] Log: StylePropertiesText_Label_Font=Font:
[4377.92] Log: StylePropertiesText_Label_Alignment=Alignment:
[4377.92] Log: StylePropertiesText_Label_Attributes=Attributes:
[4377.92] Log: StylePropertiesText_Label_VertAbbreviation=V:
[4377.92] Log: StylePropertiesText_Label_HorzAbbreviation=H:
[4377.92] Log: StylePropertiesText_ToolTip_Alignment[0]=Horizontal Alignment
[4377.92] Log: StylePropertiesText_ToolTip_Alignment[1]=Vertical Alignment
[4377.92] Log: StylePropertiesText_Alignment[0]=Left,Center,Right
[4377.92] Log: StylePropertiesText_Alignment[1]=Top,Center,Bottom
[4377.92] Log: StylePropertiesText_Label_ClipMode=Clipping Mode:
[4377.92] Log: StylePropertiesText_ToolTip_ClipMode=Determines how text shoul
d be handled when the text overflows its bounds.
[4377.92] Log: StylePropertiesText_Label_ClipAlignment=Clipping Alignment:
[4377.92] Log: StylePropertiesText_ToolTip_ClipAlignment=Determines the origi
n used for clipping; left (normal) or right (start at the end).
[4377.92] Log: StylePropertiesText_Label_Scale=Scale:
[4377.92] Log: StylePropertiesText_Label_ScaleX=X:
[4377.92] Log: StylePropertiesText_Label_ScaleY=Y:
[4377.92] Log: StylePropertiesText_ToolTip_ScaleX=Configure how much the text
should be scaled horizontally. A value of 1.0 means no scaling.
[4377.92] Log: StylePropertiesText_ToolTip_ScaleY=Configure how much the text
should be scaled vertically. A value of 1.0 means no scaling.
[4377.92] Log: StylePropertiesText_Label_SpacingAdjust=Spacing:
[4377.92] Log: StylePropertiesText_Label_SpacingAdjustX=Chars:
[4377.92] Log: StylePropertiesText_Label_SpacingAdjustY=Lines:
[4377.92] Log: StylePropertiesText_ToolTip_SpacingAdjustX=Sets the amount of
extra horizontal spacing between characters in a line of text (in pixels).
[4377.92] Log: StylePropertiesText_ToolTip_SpacingAdjustY=Sets the amount of
extra vertical spacing between lines of wrapped text (in pixels).
[4377.92] Log: StylePropertiesText_Label_AutoScaleMode=Scale To Fit:
[4377.92] Log: StylePropertiesText_Label_MinAutoScale=Minimum Scale:
[4377.92] Log: StylePropertiesText_ToolTip_AutoScaleMode=Choose whether text
should be automatically scaled to fit into the bounding region.
[4377.92] Log: StylePropertiesText_ToolTip_MinAutoScale=When 'scale to fit' i
s enabled, this determines the minimum amount the text can be scaled. Required
if the text is wrapped or clipped.
[4377.92] Log: StylePropertiesText_AutoScaleMode_Options[0]=Disabled
[4377.92] Log: StylePropertiesText_AutoScaleMode_Options[1]=Normal
[4377.92] Log: StylePropertiesText_AutoScaleMode_Options[2]=Maintain Aspect R
atio
[4377.92] Log: StylePropertiesText_AutoScaleMode_Options[3]=Resolution Based
[4377.92] Log: StylePropertiesImage_Caption=Image Options
[4377.92] Log: StylePropertiesImage_Label_DefaultTexture=Default Texture:
[4377.92] Log: StylePropertiesCombo_RadioButton_Existing=Existing
[4377.92] Log: StylePropertiesCombo_RadioButton_Custom=Custom
[4377.92] Log: StylePropertiesCombo_Caption=Combo Options
[4377.92] Log: StylePropertiesCombo_Label_TextStyle=Text Style:
[4377.92] Log: StylePropertiesCombo_Label_ImageStyle=Image Style:
[4377.92] Log: StylePropertiesCombo_ToolTip_TextStyle=Choose a text style.
[4377.92] Log: StylePropertiesCombo_ToolTip_TextState=Choose the menu state t
o use from this style
[4377.92] Log: StylePropertiesCombo_ToolTip_ImageStyle=Choose an image style.
[4377.92] Log: StylePropertiesCombo_ToolTip_ImageState=Choose the menu state
to use from this style
[4377.92] Log: ImageAlignmentCaption[0]=Horizontal
[4377.92] Log: ImageAlignmentCaption[1]=Vertical
[4377.92] Log: ImageAlignment_Label_Alignment=Image Alignment:
[4377.92] Log: ImageAlignment_Label_Adjustment=Adjustment Type:
[4377.92] Log: ImageAlignment_Label_Gutter[0]=Left Gutter:,Right Gutter:
[4377.92] Log: ImageAlignment_Label_Gutter[1]=Top Gutter:,Bottom Gutter:
[4377.92] Log: ImageCoordinates_Label[0]=Sample Position:
[4377.92] Log: ImageCoordinates_Label[1]=Sample Size:
[4377.92] Log: UIEditor_UISequences=UI Sequences
[4377.92] Log: UIEditor_GlobalSequence=Global Sequence
[4377.92] Log: UIEditor_Children=Children
[4377.92] Log: DlgUIEvent_MetaObject_Title=Bind Event Keys
[4377.92] Log: DlgUIEvent_MetaObject_AvailableKeys=Available Keys
[4377.92] Log: DlgUIEvent_MetaObject_BoundKeys=Bound Keys
[4377.92] Log: DlgUIEvent_MetaObject_Key=Key
[4377.92] Log: DlgUIEvent_MetaObject_Event=Event
[4377.92] Log: DlgUIEventKeyBindings_Title=Bind UI Event Alias Key Defaults
[4377.92] Log: DlgUIEventKeyBindings_AvailableKeys=Available Keys
[4377.92] Log: DlgUIEventKeyBindings_BoundKeys=Bound Keys
[4377.92] Log: DlgUIEventKeyBindings_Key=Key
[4377.92] Log: DlgUIEventKeyBindings_WidgetClass=Widget Class
[4377.92] Log: DlgUIEventKeyBindings_WidgetEvents=Supported Input Aliases
[4377.92] Log: DlgUIEventKeyBindings_StatesLabel=States
[4377.92] Log: DlgUIEventKeyBindings_ModifierLabel=Modifiers
[4377.92] Log: DlgUIEventKeyBindings_RequiredLabel=Required
[4377.92] Log: DlgUIEventKeyBindings_ExcludedLabel=Excluded
[4377.92] Log: DlgUIEventKeyBindings_NewKeyLabel=New Key
[4377.92] Log: DlgUIEventKeyBindings_MenuItem_NewKey=Bind New Input Key
[4377.92] Log: DlgUIEventKeyBindings_MenuItem_RemoveKey=Unbind Input Key
[4377.92] Log: DlgUIEventKeyBindings_Tooltip_AvailableKeys=Press the desired
key to select it, or hold Ctrl and left-click to select a key using the mouse
[4377.92] Log: DlgUIEventKeyBindings_ReadOnlyError='`~' is marked read-only.
Unable to save changes.
[4377.92] Log: DlgUIEventKeyBindings_AddKey_ExistingBindingsError='`~' is alr
eady bound to the following aliases for class `~:
`~
Would you like to continue and bind this key anyway (for example, if you are pla
nning to use a different set of modifier keys)?
[4377.92] Log: DlgUIEventKeyBindings_CloseDialog_ExistingBindingsError=The fo
llowing input keys are currently bound to multiple input aliases (this message h
as also been written to the log). Only the last input alias bound to the corres
ponding key will work correctly in the game:
`~
Would you like to continue anyway? Select 'Yes' to save these bindings and cont
inue or 'No' to return to the dialog.
[4377.92] Log: DlgChooseNewKey_Title=Select Input Key
[4377.92] Log: DlgNewSkin_Title=Create New Skin
[4377.92] Log: DlgNewSkin_Label_PackageName=Package Name:
[4377.92] Log: DlgNewSkin_Label_SkinName=Skin Name:
[4377.92] Log: DlgRenameLayer_Title=Rename Layer
[4377.92] Log: DlgRenameLayer_Label=Enter the new tag for the Layer
[4377.92] Log: DlgRenameLayer_Error_EmptyName=You must specify a name for the
layer.
[4377.92] Log: DlgRenameWidget_Title=Rename Widget
[4377.92] Log: DlgRenameWidget_Label=Enter the new tag for the widget
[4377.92] Log: DlgRenameWidget_Error_EmptyName=You must specify a name for th
e widget.
[4377.92] Log: DlgRenameWidget_Error_NameInUse=That name is already in use by
another widget within the same parent
[4377.92] Log: DlgRenameScene_Title=Rename Scene
[4377.92] Log: DlgRenameScene_Label=Enter the new tag for the scene
[4377.92] Log: DlgRenameScene_Error_EmptyName=You must specify a name for the
scene.
[4377.92] Log: DlgRenameScene_Error_NameInUse=That name is already in use by
another scene within the same package.
[4377.92] Log: DlgDockingEditor_Title=Docking Editor
[4377.92] Log: DlgDockingEditor_Label_DockTarget=Left,Top,Right,Bottom
[4377.92] Log: DlgDockingEditor_ToolTip_DockTarget=Target Widget
[4377.92] Log: DlgDockingEditor_ToolTip_DockFace=Target Face
[4377.92] Log: DlgDockingEditor_ToolTip_DockPadding=Padding
[4377.92] Log: DlgDockingEditor_ToolTip_DockPaddingType=Padding Value Type
[4377.92] Log: DlgDockingEditor_HelpText_DockTarget=Select the widget this fa
ce should be docked to.
[4377.92] Log: DlgDockingEditor_HelpText_DockFace=Choose which face from the
target widget should be docked to.
[4377.92] Log: DlgDockingEditor_HelpText_DockPadding=Choose the amount of pad
ding for this face. Positive values push the docked widget, while negative valu
es pull the docked widget.
[4377.92] Log: DlgDockingEditor_HelpText_DockPaddingType=Controls how the pad
ding value is interpreted. Percentage values must be between 0 and 1.
[4377.92] Log: StyleBrowser_ToolTip_SkinCombo=Active Skin
[4377.92] Log: StyleBrowser_ToolTip_SkinButton=Load Skin
[4377.92] Log: StyleBrowser_HelpText_SkinCombo=Changes the currently active s
kin. This affects the appearance of styles assigned to widgets in the scene.
[4377.92] Log: DlgSelectWidget_Title=Select Widget
[4377.92] Log: DlgSelectWidget_Label=Choose a widget from the list
[4377.92] Log: UIEditor_AlignToViewport=Align To Viewport
[4377.92] Log: UIEditor_Align_Top=Top
[4377.92] Log: UIEditor_Align_Bottom=Bottom
[4377.92] Log: UIEditor_Align_Left=Left
[4377.92] Log: UIEditor_Align_Right=Right
[4377.92] Log: UIEditor_Align_CenterVertically=Center Vertically
[4377.92] Log: UIEditor_Align_CenterHorizontally=Center Horizontally
[4377.92] Log: Sentinel=Sentinel
[4377.92] Log: DataSource=Data Source
[4377.92] Log: DataSet=Data Set
[4377.92] Log: StatName=Stat Name
[4377.92] Log:
[4377.92] Log: [Caption]
[4377.92] Log: ActorBrowser=Actor Classes
[4377.92] Log: LevelBrowser=Levels
[4377.92] Log: GenericBrowser=Generic Browser
[4377.92] Log: ReferencedAssetBrowser=References
[4377.92] Log: LogBrowser=Log
[4377.92] Log: GroupBrowser=Groups
[4377.92] Log: PrimitiveStatsBrowser=Primitive Stats
[4377.92] Log: SceneManager=Scene
[4377.92] Log: TaskBrowser_Caption=Tasks
[4377.92] Log: GameStatsVisualizer_Caption=Game Stats
[4377.92] Log: ContentBrowser_Caption=Content Browser
[4377.92] Log: StartPage_Caption=Start Page
[4377.92] Log: BuildingStatsBrowser=Building Stats
[4377.92] Log:
[4377.92] Log: [CommandCategoryNames]
[4377.92] Log: LevelEditor=Level Editor
[4377.92] Log: Matinee=Matinee
[4377.92] Log: Cascade=Cascade
[4377.92] Log: MaterialEditor=Material Editor
[4377.92] Log: Kismet=Kismet
[4377.92] Log: CurveEditor=Curve Editor
[4377.92] Log:
[4377.92] Log: [CommandNames]
[4377.92] Log: Matinee_PlayForward=Play Forward
[4377.92] Log: Matinee_PlayReverse=Play Reverse
[4377.92] Log: Matinee_Stop=Stop Playback
[4377.92] Log: Matinee_TogglePlayPause=Toggle Play/Pause
[4377.92] Log: Matinee_ZoomIn=Zoom In
[4377.92] Log: Matinee_ZoomInAlt=Zoom In (Alternate)
[4377.92] Log: Matinee_ZoomOut=Zoom Out
[4377.92] Log: Matinee_ZoomOutAlt=Zoom Out (Alternate)
[4377.92] Log: Matinee_DeleteSelection=Delete Selection
[4377.92] Log: Matinee_Cut=Cut Groups/Tracks
[4377.92] Log: Matinee_Copy=Copy Groups/Tracks
[4377.92] Log: Matinee_Paste=Paste Groups/Tracks
[4377.92] Log: Matinee_Undo=Undo
[4377.92] Log: Matinee_Redo=Redo
[4377.92] Log: Matinee_MarkInSection=Mark Section IN
[4377.92] Log: Matinee_MarkOutSection=Mark Section OUT
[4377.92] Log: Matinee_IncrementPosition=Increment Interpolation Position
[4377.92] Log: Matinee_DecrementPosition=Decrement Interpolation Position
[4377.92] Log: Matinee_MoveToNextKey=Move To Next Key
[4377.92] Log: Matinee_MoveToPrevKey=Move To Previous Key
[4377.92] Log: Matinee_SplitAnimKey=Split Animation Key
[4377.92] Log: Matinee_MoveActiveUp=Select Previous Track
[4377.92] Log: Matinee_MoveActiveDown=Select Next Track
[4377.92] Log: Matinee_AddKey=Add New Key
[4377.92] Log: Matinee_DuplicateSelectedKeys=Duplicate Selected Keys
[4377.92] Log: Matinee_ToggleSnap=Toggle Snap To Keys
[4377.92] Log: Matinee_CropAnimationBeginning=Crop Animation Beginning
[4377.92] Log: Matinee_CropAnimationEnd=Crop Animation End
[4377.92] Log: Matinee_ViewFitSequence=Fit View to Sequence
[4377.92] Log: Matinee_ViewFitSequence_Desc=Zoom the view to fit the entire s
equence
[4377.92] Log: Matinee_ViewFitToSelected=Fit View to Selected
[4377.92] Log: Matinee_ViewFitToSelected_Desc=Zoom the view to fit the select
ed keys
[4377.92] Log: Matinee_ViewFitLoop=Fit View to Loop
[4377.92] Log: Matinee_ViewFitLoop_Desc=Zoom the view to fit the looping sect
ion
[4377.92] Log: Matinee_ViewFitLoopSequence=Fit View/Loop to Sequence
[4377.92] Log: Matinee_ViewFitLoopSequence_Desc=Resets the loop markers and z
ooms the view to fit the entire sequence
[4377.92] Log: Matinee_ChangeKeyInterpModeAUTO=Key Interp Mode AUTO
[4377.92] Log: Matinee_ChangeKeyInterpModeAUTO_Desc=Key Interp Mode AUTO
[4377.92] Log: Matinee_ChangeKeyInterpModeUSER=Key Interp Mode USER
[4377.92] Log: Matinee_ChangeKeyInterpModeUSER_Desc=Key Interp Mode USER
[4377.92] Log: Matinee_ChangeKeyInterpModeBREAK=Key Interp Mode BREAK
[4377.92] Log: Matinee_ChangeKeyInterpModeBREAK_Desc=Key Interp Mode BREAK
[4377.92] Log: Matinee_ChangeKeyInterpModeLINEAR=Key Interp Mode LINEAR
[4377.92] Log: Matinee_ChangeKeyInterpModeLINEAR_Desc=Key Interp Mode LINEAR
[4377.92] Log: Matinee_ChangeKeyInterpModeCONSTANT=Key Interp Mode CONSTANT
[4377.92] Log: Matinee_ChangeKeyInterpModeCONSTANT_Desc=Key Interp Mode CONST
ANT
[4377.92] Log: CurveEditor_ChangeInterpModeAUTO=Interp Mode AUTO
[4377.92] Log: CurveEditor_ChangeInterpModeAUTO_Desc=Interp Mode AUTO
[4377.92] Log: CurveEditor_ChangeInterpModeUSER=Interp Mode USER
[4377.92] Log: CurveEditor_ChangeInterpModeUSER_Desc=Interp Mode USER
[4377.92] Log: CurveEditor_ChangeInterpModeBREAK=Interp Mode BREAK
[4377.92] Log: CurveEditor_ChangeInterpModeBREAK_Desc=Interp Mode BREAK
[4377.92] Log: CurveEditor_ChangeInterpModeLINEAR=Interp Mode LINEAR
[4377.92] Log: CurveEditor_ChangeInterpModeLINEAR_Desc=Interp Mode LINEAR
[4377.92] Log: CurveEditor_ChangeInterpModeCONSTANT=Interp Mode CONSTANT
[4377.92] Log: CurveEditor_ChangeInterpModeCONSTANT_Desc=Interp Mode CONSTANT
[4377.92] Log: CurveEditor_FitViewHorizontally=Fit View Horizontally
[4377.92] Log: CurveEditor_FitViewHorizontally_Desc=Zoom the view to fit all
content horizontally
[4377.92] Log: CurveEditor_FitViewVertically=Fit View Vertically
[4377.92] Log: CurveEditor_FitViewVertically_Desc=Zoom the view to fit all co
ntent vertically
[4377.92] Log: CurveEditor_FitViewToAll=Fit View to All
[4377.92] Log: CurveEditor_FitViewToAll_Desc=Zoom the view to fit all content
(horizontally and vertically)
[4377.92] Log: CurveEditor_FitViewToSelected=Fit View to Selected
[4377.92] Log: CurveEditor_FitViewToSelected_Desc=Zoom to fit the selected ke
ys in view
[4377.92] Log:
[4377.92] Log: [Lightmass]
[4377.92] Log: UseLightmassButton_Tooltip=Allows you to temporarily override
the World Properties setting.
[4377.92] Log: UseErrorColoringButton_Tooltip=Display objects with lighting e
rrors in identifying colors rather than black (Lightmass only).
[4377.92] Log: LightmassError_SupportFP=Lightmass requires a graphics card wi
th support for floating point rendertargets. Aborting!
[4377.92] Log: LightmassError_MissingImportanceVolume=No importance volume fo
und - lighting build will take a long time.
[4377.92] Log: LightmassError_MissingPrecomputedVisibilityVolume=Level has bP
recomputeVisibility enabled but no Precomputed Visibility Volumes, precomputed v
isibility will not be effective.
[4377.92] Log: LightmassError_EmissiveFracturedMesh=A fractured static mesh h
ad bUseEmissiveForStaticLighting=true, which is not supported on fractured stati
c meshes due to their geometric complexity.
[4377.92] Log: LightmassError_BuildSelected=Building selected actors only, li
ghtmap memory and quality will be sub-optimal until the next full rebuild.
[4377.92] Log: LightmassError_BuildSelectedNothingSelected=Building selected
actors and BSP only, but no actors or BSP selected!
[4377.93] Log: LightmassError_ObjectWrappedUVs=Object has wrapping UVs.
[4377.93] Log: LightmassError_ObjectOverlappedUVs=Object has overlapping UVs.
[4377.93] Log: LightmassError_ObjectMultipleDominantLights=Object is affected
by multiple dominant lights, each primitive can only be affected by one dominan
t light at most.
[4377.93] Log: LightmassError_EmissiveMeshHighPolyCount=Object has bUseEmissi
veForStaticLighting=true, but a large number of polygons (more than 3000) and wi
ll result in a long lighting build.
[4377.93] Log: LightmassError_EmissiveMeshExtremelyHighPolyCount=Object did n
ot create emissive lights even though it had bUseEmissiveForStaticLighting=true
due to excessive polycount (more than 5000).
[4377.93] Log:
[4377.93] Log: [StaticMeshToolTips]
[4377.93] Log: StaticMeshToolTip_UseSimpleLineCollision=If true, use PhysicsA
sset for line collision checks.
[4377.93] Log: StaticMeshToolTip_UseSimpleBoxCollision=If true, use PhysicsAs
set for extent (swept box) collision checks.
[4377.93] Log: StaticMeshToolTip_UseSimpleRigidBodyCollision=If true, use sim
ple rigid body collision. FALSE only works on static actors.
[4377.93] Log: StaticMeshToolTip_UseFullPrecisionUVs=If true, use full precis
ion UVs
[4377.93] Log: StaticMeshToolTip_UsedForInstancing=If true, use the mesh for
instancing
[4377.93] Log: StaticMeshToolTip_UseMaximumStreamingTexelRatio=If true, use a
less-conservative method of mip LOD texture factor computation. Requires mesh
to be resaved to take effect as algorithm is applied on save
[4377.93] Log: StaticMeshToolTip_PartitionForEdgeGeometry=If true, this mesh
can be processed by the Edge Geometry system on the Playstation 3.
[4377.93] Log: StaticMeshToolTip_CanBecomeDynamic=If true, this mesh can beco
me dynamic when shot or otherwise given an impulse.
[4377.93] Log: StaticMeshToolTip_LightMapResolution=The light map resolution
[4377.93] Log: StaticMeshToolTip_LightMapCoordinateIndex=The light map coordi
nate index
[4377.93] Log: StaticMeshToolTip_LODDistanceRatio=LOD distance ratio for this
mesh. The default value of 1 means that each transition will happen at increme
nts of LODMaxRange / NumLODs distance from the camera.
[4377.93] Log: StaticMeshToolTip_LODMaxRangeRatio=Distance in world space uni
ts to the end of the LOD transitions
[4377.93] Log: StaticMeshToolTip_StreamingDistanceMultiplier=Allows adjusting
the desired resolution of streaming textures that uses UV 0. 1.0 is the defaul
t, whereas a higher value increases the streamed-in resolution.
[4377.93] Log: StaticMeshToolTip_TransparentForVisionChecks=Makes NPCs consid
er this mesh as transparent when doing vision checks
[4377.93] Log:
[4377.93] Log: [DecompressPackagesCommandlet]
[4377.93] Log: HelpDescription=
[4377.93] Log: HelpUsage=gamename.exe DecompressPackages -platform=xbox360 So
urceFolder TargetFolder
[4377.93] Log:
[4377.93] Log: [AnalyzeCookedContentCommandlet]
[4377.93] Log: HelpDescription=Displays statistics about cooked packages, suc
h as the total disk space used by each type of asset or assets which are duplica
ted in multiple packages.
[4377.93] Log: HelpUsage=gamename.exe AnalyzeCookedContent
[4377.93] Log:
[4377.93] Log: [AnalyzeCookedPackagesCommandlet]
[4377.93] Log: HelpDescription=@todo
[4377.93] Log: HelpUsage=gamename.exe AnalyzeCookedPackages
[4377.93] Log:
[4377.93] Log: [AnalyzeContentCommandlet]
[4377.93] Log: HelpDescription=this will print out an overview of the content
the packages listed to the cmd prompt (c.f. AnalyzeReferencedContent for gettin
g more in depth stats)
[4377.93] Log: HelpUsage=gamename.exe AnalyzeContent <list of packages>
[4377.93] Log:
[4377.93] Log: [AnalyzeReferencedContentCommandlet]
[4377.93] Log: HelpDescription=this dump a number of .cvs with an overview of
all content in the game
[4377.93] Log: HelpUsage=gamename.exe AnalyzeReferencedContent <list of packa
ges>
[4377.93] Log: HelpParamNames[0]=-MAPSONLY
[4377.93] Log: HelpParamDescriptions[0]=Only load up maps and thereby only th
e content referenced in those maps
[4377.93] Log: HelpParamNames[1]=-EXCLUDESCRIPT
[4377.93] Log: HelpParamDescriptions[1]=Do not analyze script referenced obje
cts
[4377.93] Log: HelpParamNames[2]=-EXCLUDENONNATIVESCRIPT
[4377.93] Log: HelpParamDescriptions[2]=Do not analyze non native script refe
renced objects (e.g. useful for seeing what will always be loaded)
[4377.93] Log: HelpParamNames[3]=-LOADSUBLEVELS
[4377.93] Log: HelpParamDescriptions[3]=Load sub levels if exists
[4377.93] Log: HelpParamNames[4]=-TESTSPECULARTEXTURE
[4377.93] Log: HelpParamDescriptions[4]=Test to see if unique specular textur
e is used for materials. This could conflict with instruction count, so use this
as a separate pass.
[4377.93] Log: HelpParamNames[5]=-IGNORESTATICMESH
[4377.93] Log: HelpParamDescriptions[5]=Ignore StaticMesh
[4377.93] Log: HelpParamNames[6]=-IGNORESMC
[4377.93] Log: HelpParamDescriptions[6]=Ignore StaticMeshComponent
[4377.93] Log: HelpParamNames[7]=-IGNORESTATICMESHACTOR
[4377.93] Log: HelpParamDescriptions[7]=Ignore StaticMeshActor
[4377.93] Log: HelpParamNames[8]=-IGNORETEXTURE
[4377.93] Log: HelpParamDescriptions[8]=Ignore Texture
[4377.93] Log: HelpParamNames[9]=-IGNOREMATERIAL
[4377.93] Log: HelpParamDescriptions[9]=Ignore Material
[4377.93] Log: HelpParamNames[10]=-IGNOREPARTICLE
[4377.93] Log: HelpParamDescriptions[10]=Ignore Particle
[4377.93] Log: HelpParamNames[11]=-IGNOREANIMS
[4377.93] Log: HelpParamDescriptions[11]=Ignore AnimSequence
[4377.93] Log: HelpParamNames[12]=-IGNORESOUNDCUE
[4377.93] Log: HelpParamDescriptions[12]=Ignore SoundCue
[4377.93] Log: HelpParamNames[13]=-IGNOREBRUSH
[4377.93] Log: HelpParamDescriptions[13]=Ignore Brush
[4377.93] Log: HelpParamNames[14]=-IGNORELEVEL
[4377.93] Log: HelpParamDescriptions[14]=Ignore Level
[4377.93] Log: HelpParamNames[15]=-IGNORESHADOWMAP
[4377.93] Log: HelpParamDescriptions[15]=Ignore ShadowMap
[4377.93] Log: HelpParamNames[16]=-IGNOREFACEFX
[4377.93] Log: HelpParamDescriptions[16]=Ignore FaceFX
[4377.93] Log:
[4377.93] Log: [AnalyzeReferencedObjectCommandlet]
[4377.93] Log: HelpDescription=This dump .cvs file with actors reference info
rmation by spawning this actor.
[4377.93] Log: HelpUsage=gamename.exe AnalyzeReferencedObject <Class of Actor
>
[4377.93] Log: HelpParamNames[0]=-LOADCHILDCLASSES
[4377.93] Log: HelpParamDescriptions[0]=Load all child classes of the given a
ctor. For example, if you have Weapon as parameter, it will load all child class
of Weapon that can be created.
[4377.93] Log:
[4377.93] Log: [AnalyzeScriptCommandlet]
[4377.93] Log: HelpDescription=Analyzes all Unrealscript .u files and generat
es a list of potential optimizations.
[4377.93] Log: HelpUsage=gamename.exe AnalyzeScript
[4377.93] Log:
[4377.93] Log: [BatchExportCommandlet]
[4377.93] Log: HelpDescription=Export objects in bulk from Unreal packages to
various formats
[4377.93] Log: HelpUsage=gamename.exe BatchExport <package.ext> <classname> <
export_ext> [dest_path_name]
[4377.93] Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/BatchExpo
rtCommandlet
[4377.93] Log: HelpParamNames[0]=package.ext
[4377.93] Log: HelpParamDescriptions[0]=Package whose objects you wish to exp
ort
[4377.93] Log: HelpParamNames[1]=classname
[4377.93] Log: HelpParamDescriptions[1]=Class of object to export
[4377.93] Log: HelpParamNames[2]=export_ext
[4377.93] Log: HelpParamDescriptions[2]=File extension to export to
[4377.93] Log: HelpParamNames[3]=dest_path_name
[4377.93] Log: HelpParamDescriptions[3]=Path to export files to.
[4377.93] Log:
[4377.93] Log: [CompareLocCommandlet]
[4377.93] Log: HelpDescription=Displays all differences between english local
ization files and their counterparts in another language.
[4377.93] Log: HelpUsage=gamename CompareLoc <lang_ext>
[4377.93] Log: HelpParamNames[0]=lang_ext
[4377.93] Log: HelpParamDescriptions[0]=Extension of the language to compare
the english files against
[4377.93] Log:
[4377.93] Log: [ConformCommandlet]
[4377.93] Log: HelpDescription=Makes two versions of the same package network
compatible
[4377.93] Log: HelpUsage=gamename.exe conform existing_file.ext old_file.ext
[4377.93] Log: HelpParamNames[0]=existing_file.ext
[4377.93] Log: HelpParamDescriptions[0]=Existing binary file to load, conform
, and save.
[4377.93] Log: HelpParamNames[1]=old_file.ext
[4377.93] Log: HelpParamDescriptions[1]=Old file to make source file binary c
ompatible with.
[4377.93] Log:
[4377.93] Log: [CookPackagesCommandlet]
[4377.93] Log: HelpDescription=Resaves packages so that they can be loaded on
a console.
[4377.93] Log: HelpUsage=gamename.exe CookPackages -Platform=<PlatformName> [
packagename.ext...] [Switches]
[4377.93] Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/CookPacka
gesXenonCommandlet
[4377.93] Log: HelpParamNames[0]=[packagename.ext]
[4377.93] Log: HelpParamDescriptions[0]=Optional package name. If specified,
only this package and its dependencies packages will be cooked. Multiple packag
e names should be separated by spaces.
[4377.93] Log: HelpParamNames[1]=-Full
[4377.93] Log: HelpParamDescriptions[1]=Recooks all packages. Deletes all pac
kages in the cooked directory first.
[4377.93] Log: HelpParamNames[2]=-SkipMaps
[4377.93] Log: HelpParamDescriptions[2]=Skip cooking of map packages.
[4377.93] Log: HelpParamNames[3]=-AlwaysRecookMaps
[4377.93] Log: HelpParamDescriptions[3]=Force recook of map packages, regardl
ess of whether they've changed or not.
[4377.93] Log: HelpParamNames[4]=-AlwaysRecookScript
[4377.93] Log: HelpParamDescriptions[4]=Force recook of script packages, rega
rdless of whether they've changed or not.
[4377.93] Log: HelpParamNames[5]=-InisOnly
[4377.93] Log: HelpParamDescriptions[5]=Indicates that only the .ini files sh
ould be cooked.
[4377.93] Log: HelpParamNames[6]=-SHA
[4377.93] Log: HelpParamDescriptions[6]=Generates a hash file which contains
the names and expected sizes of all cooked packages.
[4377.93] Log: HelpParamNames[7]=-SkipSavingMaps
[4377.93] Log: HelpParamDescriptions[7]=Specifies that map packages should be
processed but not saved (useful when cooking localized packages).
[4377.93] Log: HelpParamNames[8]=-AlwaysRecookScript
[4377.93] Log: HelpParamDescriptions[8]=Force recook of script packages, rega
rdless of whether they've changed or not.
[4377.93] Log: HelpParamNames[9]=-SkipNotRequiredPackages
[4377.93] Log: HelpParamDescriptions[9]=Skip cooking of packages not required
for startup (useful when cooking localized packages).
[4377.93] Log: HelpParamNames[10]=-CookAllNonMapPackages
[4377.93] Log: HelpParamDescriptions[10]=Indicates that all packages should b
e cooked (default behavior is to cook only packages used by any maps being cooke
d).
[4377.93] Log: HelpParamNames[11]=-RemoveStaticMeshActors
[4377.93] Log: HelpParamDescriptions[11]=Indicates that StaticMeshActors shou
ld be removed from cooked packages (overrides the value of the bCookOutStaticMes
hActors line from the Engine.StaticMeshCollectionActor section of the XenonEngin
e.ini).
[4377.93] Log: HelpParamNames[12]=-KeepStaticMeshActors
[4377.93] Log: HelpParamDescriptions[12]=Indicates that StaticMeshActors shou
ld NOT be removed from cooked packages (overrides the value of the bCookOutStati
cMeshActors line from the Engine.StaticMeshCollectionActor section of the XenonE
ngine.ini).
[4377.93] Log: HelpParamNames[13]=-RemoveStaticLights
[4377.93] Log: HelpParamDescriptions[13]=Indicates that static Light actors s
hould be removed from cooked packages (overrides the value of the bCookOutStatic
LightActors line from the Engine.StaticLightCollectionActor section of the Xenon
Engine.ini).
[4377.93] Log: HelpParamNames[14]=-KeepStaticLights
[4377.93] Log: HelpParamDescriptions[14]=Indicates that static Light actors s
hould NOT be removed from cooked packages (overrides the value of the bCookOutSt
aticLightActors line from the Engine.StaticLightCollectionActor section of the X
enonEngine.ini).
[4377.93] Log: HelpParamNames[15]=-AnalyzeReferencedContent
[4377.93] Log: HelpParamDescriptions[15]=This analyzes referenced content dur
ing cooking process and outputs CSV file. For now, it only does FaceFX when it u
ses cooking within persistent map. (Also look at AnalyzeReferenceContent command
let)
[4377.93] Log: HelpParamNames[16]=PlatformName
[4377.93] Log: HelpParamDescriptions[16]=Determines the format of the cooked
data. Valid values are: PS3, Xenon or Xbox360, PC or Win32
[4377.93] Log:
[4377.93] Log: [CutDownContentCommandlet]
[4377.93] Log: HelpDescription=Removes unused content from packages. Proces
sed packages are output to the UnrealEngine3/CutdownPackages/Packages/ directory
[4377.93] Log: HelpUsage=gamename.exe cutdowncontent <package.ext> [package.e
xt...]
[4377.93] Log: HelpParamNames[0]=package.ext
[4377.93] Log: HelpParamDescriptions[0]=The name of the package to process.
Multiple packages can be specified on the commandline by separating each package
name with a space
[4377.93] Log:
[4377.93] Log: [DiffPackagesCommandlet]
[4377.93] Log: HelpDescription=Compares the property values of two packages (
optionally against a common base) and prints out the differences
[4377.93] Log: HelpUsage=gamename DiffPackages <first_packagename> <second_pa
ckagename> [-ancestor=<ancestor_packagename>] [-full | -most]
[4377.93] Log: HelpParamNames[0]=first_packagename
[4377.93] Log: HelpParamDescriptions[0]=The name of the first package to comp
are. Can be just the package name, a relative pathname, or an absolute path nam
e. A qualified pathname is required when the package is outside the game direct
ory or when comparing two packages with the same name but different locations.
[4377.93] Log: HelpParamNames[1]=second_packagename
[4377.93] Log: HelpParamDescriptions[1]=The name of the second package to com
pare. Can be just the package name, a relative pathname, or an absolute path na
me. A qualified pathname is required when the package is outside the game direc
tory or when comparing two packages with the same name but different locations.
[4377.93] Log: HelpParamNames[2]=ancestor=ancestor_packagename
[4377.93] Log: HelpParamDescriptions[2]=When performing three-way comparisons
, the name of the common ancestor to compare the two versions of the package aga
inst. Can be just the package name, a relative pathname, or an absolute path na
me. A qualified pathname is required when the package is outside the game direc
tory or when comparing two packages with the same name but different locations.
[4377.93] Log: HelpParamNames[3]=-full
[4377.93] Log: HelpParamDescriptions[3]=Indicates that all properties should
be considered in the comparison. Without this switch, properties declared in Ob
ject.uc and non-editable are ignored.
[4377.93] Log: HelpParamNames[4]=-most
[4377.93] Log: HelpParamDescriptions[4]=Indicates that all properties except
those declared in Object.uc should be considered in the comparison. Without thi
s switch, non-editable properties are ignored.
[4377.93] Log: HelpParamNames[5]=
[4377.93] Log: HelpParamDescriptions[5]=
[4377.93] Log: HelpParamNames[6]=
[4377.93] Log: HelpParamDescriptions[6]=
[4377.93] Log:
[4377.93] Log: [DumpEmittersCommandlet]
[4377.93] Log: HelpDescription=Particle system information dump - identifies
emitters and their modules
[4377.93] Log: HelpUsage=
[4377.93] Log: HelpParamNames[0]=
[4377.93] Log: HelpParamDescriptions[0]=
[4377.93] Log: HelpParamNames[1]=
[4377.93] Log: HelpParamDescriptions[1]=
[4377.93] Log:
[4377.93] Log: [ExamineOutersCommandlet]
[4377.93] Log: HelpDescription=Displays the Outer for all subobjects in all p
ackages, in a table view format
[4377.93] Log: HelpUsage=gamename.exe ExamineOuters
[4377.93] Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/ExamineOu
tersCommandlet
[4377.93] Log:
[4377.93] Log: [ExportLocCommandlet]
[4377.93] Log: HelpDescription=Exports localized property values for the spec
ified package
[4377.93] Log: HelpUsage=gamename ExportLoc <package_name | -full> [-Language
ForCooking=<lang_ext>]
[4377.93] Log: HelpParamNames[0]=package_name
[4377.93] Log: HelpParamDescriptions[0]=the name of the package to export loc
alized text for
[4377.93] Log: HelpParamNames[1]=-FULL
[4377.93] Log: HelpParamDescriptions[1]=uses the list of loc files in the loc
alization directory to build a list of package names to export
[4377.93] Log: HelpParamNames[2]=-LanguageForCooking=<lang_ext>
[4377.93] Log: HelpParamDescriptions[2]=Specfies the language to export prope
rty values for; overrides the language setting configured in the Engine.ini
[4377.93] Log:
[4377.93] Log: [FindQuestionableTextures]
[4377.93] Log: HelpDescription=Looks at all packages and prints out the textu
res with "spec" in their name that do NOT have an LODBias of 2
[4377.93] Log: HelpUsage=gamename.exe FindQuestionableTextures <param>
[4377.93] Log: HelpParamNames[0]=LOADMAPS
[4377.93] Log: HelpParamDescriptions[0]=Whether to check maps or not
[4377.93] Log: HelpParamNames[1]=VERBOSE
[4377.93] Log: HelpParamDescriptions[1]=Whether to list all of the packages i
t is processing
[4377.93] Log:
[4377.93] Log: [FindSoundCuesWithMissingGroups]
[4377.93] Log: HelpDescription=Looks at all packages and prints out the Sound
Cues which do not have Sound Groups assigned to them
[4377.93] Log: HelpUsage=gamename.exe FindSoundCuesWithMissingGroups
[4377.93] Log:
[4377.93] Log: [DumpShadersCommandlet]
[4377.93] Log: HelpDescription=Dumps shader data from the supplied global sha
der or material into Engine/Shaders.
[4377.93] Log: HelpUsage=gamename DumpShaders platform=<platform> [globalshad
er=<shadertype>] [material=<materialname>]
[4377.93] Log: HelpParamNames[0]=platform
[4377.93] Log: HelpParamDescriptions[0]=Platform is ps3, xenon, allpc, pc_sm3
, pc_sm4
[4377.93] Log:
[4377.93] Log: [FixupRedirectsCommandlet]
[4377.93] Log: HelpDescription=@todo
[4377.93] Log: HelpUsage=gamename.exe FixupRedirects
[4377.93] Log:
[4377.93] Log: [ListCorruptedComponentsCommandlet]
[4377.93] Log: HelpDescription=Displays components which have been corrupted
in some way (incorrect Outer, incorrect ObjectArchetype, etc.) for all packages.
[4377.93] Log: HelpUsage=gamename.exe ListCorruptedComponents [-checkver]
[4377.93] Log: HelpParamNames[0]=checkver
[4377.93] Log: HelpParamDescriptions[0]=Indicates that only those packages th
at were saved with a package version earlier than the current package version sh
ould be checked
[4377.93] Log:
[4377.93] Log: [ListPackagesReferencingCommandlet]
[4377.93] Log: HelpDescription=Displays a list of all packages which referenc
e a particular package or asset.
[4377.93] Log: HelpUsage=gamename.exe ListPackagesReferencing <package[.ext]
| Asset.Path.Name>
[4377.93] Log: HelpParamNames[0]=package.ext
[4377.93] Log: HelpParamDescriptions[0]=The package name to find references t
o (extension is optional)
[4377.93] Log: HelpParamNames[1]=Asset.Path.Name
[4377.93] Log: HelpParamDescriptions[1]=The fully qualified pathname for the
asset to search for references to
[4377.93] Log:
[4377.93] Log: [ListScriptReferencedContentCommandlet]
[4377.93] Log: HelpDescription=Lists all content referenced by defaultpropert
ies of Unrealscript classes.
[4377.93] Log: HelpUsage=gamename.exe ListScriptReferencedContent
[4377.93] Log:
[4377.93] Log: [LoadPackageCommandlet]
[4377.93] Log: HelpDescription=Loads the specified packages. Used for debugg
ing and/or detecting missing resources.
[4377.93] Log: HelpUsage=gamename.exe LoadPackage <package.ext [package.ext..
.]|-all>
[4377.93] Log: HelpParamNames[0]=package.ext
[4377.93] Log: HelpParamDescriptions[0]=The name of the package/s to load.
[4377.93] Log: HelpParamNames[1]=-all
[4377.93] Log: HelpParamDescriptions[1]=Indicates that all packages should be
loaded.
[4377.93] Log:
[4377.93] Log: [MakeCommandlet]
[4377.93] Log: HelpDescription=Compiles Unrealscript source (.uc files) into
Unreal packages (.u files) for any packages which are out of date.
[4377.93] Log: HelpUsage=gamename.exe make [-switch...] [parm=value...]
[4377.93] Log: HelpParamNames[0]=-full
[4377.93] Log: HelpParamDescriptions[0]=Forces all packages to be recompiled,
even if they are not out of date.
[4377.93] Log: HelpParamNames[1]=-nodelete
[4377.93] Log: HelpParamDescriptions[1]=Do not delete dependent packages whic
h are not out of date. The default behavior is to rebuild any packages which oc
cur after a package that is out of date in the EditPackages list.
[4377.93] Log: HelpParamNames[2]=-debug
[4377.93] Log: HelpParamDescriptions[2]=Includes debugging information in the
compiled binaries. This is required in order to use the UnrealScript debugger.
[4377.93] Log: HelpParamNames[3]=-auto
[4377.93] Log: HelpParamDescriptions[3]=Automatically checks out any autogene
rated headers that need to be updated, without prompting. Suppresses all prompt
s generated by the script compiler which are related to exporting autogenerated
header files.
[4377.93] Log: HelpParamNames[4]=-unattended
[4377.93] Log: HelpParamDescriptions[4]=Suppresses all prompts generated duri
ng the build by automatically answering "Yes".
[4377.93] Log: HelpParamNames[5]=-silent
[4377.93] Log: HelpParamDescriptions[5]=Similar to unattended, except that al
l build output (logging, etc.) is also suppressed.
[4377.93] Log: HelpParamNames[6]=-silentbuild
[4377.93] Log: HelpParamDescriptions[6]=Suppresses all script compiler status
messages from being displayed in the console output window.
[4377.93] Log: HelpParamNames[7]=-noconform
[4377.93] Log: HelpParamDescriptions[7]=Script packages are normally automati
cally conformed (see help for the ConformCommandlet) if a package with the same
name exists in the auto-conform directory (which can be different for each game)
[4377.93] Log: HelpParamNames[8]=-WarningsAsErrors
[4377.93] Log: HelpParamDescriptions[8]=Treats all script compilation warning
s as errors, causing the build to fail
[4377.93] Log: HelpParamNames[9]=-intermediate
[4377.93] Log: HelpParamDescriptions[9]=Script preprocessor: outputs the post
-processed versions of all unrealscript files to the preprocessor's intermediate
directory, as specified by the ProcessedFileDirectory value in the preprocessor
. Useful for debugging UnrealScript macros.
[4377.93] Log: HelpParamNames[10]=-nopreprocess
[4377.93] Log: HelpParamDescriptions[10]=Prevents the preprocessor from proce
ssing any UnrealScript macros. This is useful only for debugging, as it will ge
nerally cause your script to fail to compile at all.
[4377.93] Log:
[4377.93] Log: [MergePackagesCommandlet]
[4377.93] Log: HelpDescription=Combines two unrealscript packages into a sing
le package.
[4377.93] Log: HelpUsage=gamename.exe MergePackages <source_package.ext> <des
t_package.ext>
[4377.93] Log: HelpParamNames[0]=source_package.ext
[4377.93] Log: HelpParamDescriptions[0]=The name of the first package to merg
e
[4377.93] Log: HelpParamNames[1]=dest_package.ext
[4377.93] Log: HelpParamDescriptions[1]=The name of the second package to mer
ge. All objects from source_package which do not exist in dest_package will be
copied into this package.
[4377.93] Log:
[4377.93] Log: [PatchCommandlet]
[4377.93] Log: HelpDescription=Generates an UnrealScript bytecode patch for a
ll script files.
[4377.93] Log: HelpUsage=gamename run PatchCommandlet [PackageWildcard] [Curr
entPackageLocation] [OriginalPackageLocation] [-NonIntel -NoSummary]
[4377.93] Log: HelpParamNames[0]=PackageWildcard
[4377.93] Log: HelpParamDescriptions[0]=Name or wildcard (i.e. *.u) for the p
ackage/s you wish to create the patch for. If not specified, '*.u' is used.
[4377.93] Log: HelpParamNames[1]=CurrentPackageLocation
[4377.93] Log: HelpParamDescriptions[1]=The path for the folder containing th
e current version of the packages. If not specified, '../GameName/Script/' is u
sed.
[4377.93] Log: HelpParamNames[2]=OriginalPackageLocation
[4377.93] Log: HelpParamDescriptions[2]=The path for the folder containing th
e original version of the packages. If not specified, '../GameName/ScriptOrigin
al/' is used.
[4377.93] Log: HelpParamNames[3]=NonIntel
[4377.93] Log: HelpParamDescriptions[3]=Indicates that the patch data should
be generated in little-endian format.
[4377.93] Log: HelpParamNames[4]=NoSummary
[4377.93] Log: HelpParamDescriptions[4]=Suppresses the summary information th
at is generated at the end of the process.
[4377.93] Log:
[4377.93] Log: [PerformMapCheckCommandlet]
[4377.93] Log: HelpDescription=Checks maps for errors or specific types of ob
ject references
[4377.93] Log: HelpUsage=gamename run PerformMapCheck [mapname.ext] [-switche
s...]
[4377.93] Log: HelpParamNames[0]=mapname.ext
[4377.93] Log: HelpParamDescriptions[0]=Optional map name to check. Wildcard
s are accepted.
[4377.93] Log: HelpParamNames[1]=-StaticRefs
[4377.93] Log: HelpParamDescriptions[1]=Instead of performing a full map chec
k, indicates that only references to StaticMeshActors and static Light actors sh
ould be reported.
[4377.93] Log: HelpParamNames[2]=-ObjectNames
[4377.93] Log: HelpParamDescriptions[2]=Print the path name for all reference
d StaticMeshActors and static Light actors to the console window (only relevant
when using -StaticRefs).
[4377.93] Log: HelpParamNames[3]=-LogObjectNames
[4377.93] Log: HelpParamDescriptions[3]=Same as -ShowObjectNames, except that
the names of the referenced objects is written only to the log, not the console
window. (useful for speeding up the commandlet when processing maps with large
number of these actors)
[4377.93] Log: HelpParamNames[4]=-ShowReferencers
[4377.93] Log: HelpParamDescriptions[4]=Writes the path names of all objects
which reference StaticMeshActors and static Light actors to the log (only releva
nt when using -StaticRefs).
[4377.93] Log:
[4377.93] Log: [PerformTerrainMaterialDumpCommandlet]
[4377.93] Log: HelpDescription=Dumps out terrain material usage information
[4377.93] Log: HelpUsage=gamename run PerformTerrainMaterialDump [mapname.ext
] [-switches...]
[4377.93] Log: HelpParamNames=mapname.ext
[4377.93] Log: HelpParamDescriptions=Optional map name to check. Wildcards a
re accepted.
[4377.93] Log:
[4377.93] Log: [PkgInfoCommandlet]
[4377.93] Log: HelpDescription=Display information about the resources contai
ned within one or more packages
[4377.93] Log: HelpUsage=gamename.exe pkginfo <package.ext> [package.ext...]
[-switches...]
[4377.93] Log: HelpParamNames[0]=package.ext
[4377.93] Log: HelpParamDescriptions[0]=The name of the package/s to display
resource information for.
[4377.93] Log: HelpParamNames[1]=-names
[4377.93] Log: HelpParamDescriptions[1]=Displays information about the name t
able for the specified package/s
[4377.93] Log: HelpParamNames[2]=-imports
[4377.93] Log: HelpParamDescriptions[2]=Displays the external resources which
are referenced by the objects contained in the specified package/s (ImportTable
)
[4377.93] Log: HelpParamNames[3]=-exports
[4377.93] Log: HelpParamDescriptions[3]=Displays the resources which are cont
ained in the specified package/s (ExportTable)
[4377.93] Log: HelpParamNames[4]=-simple
[4377.94] Log: HelpParamDescriptions[4]=Only relevant when used in combinatio
n with the -exports flag. Causes only the name and size to be displayed, rather
the full information for each export.
[4377.94] Log: HelpParamNames[5]=-all
[4377.94] Log: HelpParamDescriptions[5]=Displays all data contained by the pa
ckge - essentially the same as specifying all three types on the command-line (-
imports -exports -names)
[4377.94] Log:
[4377.94] Log: [ResavePackagesCommandlet]
[4377.94] Log: HelpDescription=Resaves all packages which are not marked read
-only.
[4377.94] Log: HelpUsage=gamename.exe ResavePackages [-switches...]
[4377.94] Log: HelpParamNames[0]=-SKIPFAILS
[4377.94] Log: HelpParamDescriptions[0]=Skip the assert when a package can no
t be opened
[4377.94] Log: HelpParamNames[1]=-VERIFY
[4377.94] Log: HelpParamDescriptions[1]=Load all packages, and display warnin
gs for those packages which would have been resaved but were read-only or could
not otherwise be saved.
[4377.94] Log: HelpParamNames[2]=-OnlySaveDirtyPackages
[4377.94] Log: HelpParamDescriptions[2]=Indicates that only packages which ar
e marked dirty should be resaved. This is normally used for easily eliminating
compatibility or fixup patches in the loading code (provided that the patch mark
s the package dirty).
[4377.94] Log: HelpParamNames[3]=-AutoCheckOutPackages
[4377.94] Log: HelpParamDescriptions[3]=Automatically checks out read-only pa
ckages which need to be resaved.
[4377.94] Log: HelpParamNames[4]=-MINVER=##
[4377.94] Log: HelpParamDescriptions[4]=Indicates that only packages with a p
ackage version higher than ## should be resaved.
[4377.94] Log: HelpParamNames[5]=-MAXVER=##
[4377.94] Log: HelpParamDescriptions[5]=Indicates that only packages with a p
ackage version lower than ## should be resaved.
[4377.94] Log: HelpParamNames[6]=-CHECKVER
[4377.94] Log: HelpParamDescriptions[6]=Indicates that only packages that hav
e a package version lower than the current package version should be resaved.
[4377.94] Log: HelpParamNames[7]=-SavePackagesThatHaveFailedLoads
[4377.94] Log: HelpParamDescriptions[7]=if a package (when loaded) results in
FailedLoad errors then we want to resave this package (this is useful for remo
ving a class or package and automatically removing all references to/from the wo
rldstate)
[4377.94] Log: HelpParamNames[8]=-cleanclasses
[4377.94] Log: HelpParamDescriptions[8]=Removes any Class objects from packag
es which are not script packages.
[4377.94] Log: HelpParamNames[9]=-instancemissingsubobjects
[4377.94] Log: HelpParamDescriptions[9]=Instances subobjects for any existing
objects with subobject properties whose values point to the default object.
[4377.94] Log: HelpParamNames[10]=-SkipMaps
[4377.94] Log: HelpParamDescriptions[10]=Does not attempt to load any maps
[4377.94] Log: HelpParamNames[11]=-TEXCOMPRESS=
[4377.94] Log: HelpParamDescriptions[11]=Recompress Texture (TEXTUREGROUP_Wor
ld,TEXTUREGROUP_WorldNormalMap,TEXTUREGROUP_Xxxxx,etc)
[4377.94] Log:
[4377.94] Log: [SetPackageFlagsCommandlet]
[4377.94] Log: HelpDescription=Sets certain allowed package flags on the spec
ified package(s)
[4377.94] Log: HelpUsage=gamename.exe SetPackageFlags <package/wildcard> <fla
g1=value> <flag2=value>...
[4377.94] Log: HelpParamNames[0]=package/wildcard
[4377.94] Log: HelpParamDescriptions[0]=The package(s) to modify flags for
[4377.94] Log: HelpParamNames[1]=flagX=value
[4377.94] Log: HelpParamDescriptions[1]=List of flags to modify and the desir
ed value (true or false). Supported flags: ServerSideOnly, ClientOptional, Allow
Download
[4377.94] Log:
[4377.94] Log: [ShowObjectCountCommandlet]
[4377.94] Log: HelpDescription=Displays the number of objects of the specifie
d class in each package.
[4377.94] Log: HelpUsage=gamename.exe ShowObjectCount <package.classname> [pa
ckage.classname package.classname ...] [-switches...]
[4377.94] Log: HelpParamNames[0]=package.classname
[4377.94] Log: HelpParamDescriptions[0]=The full pathname for the class to se
arch for, e.g. Engine.LightComponent
[4377.94] Log: HelpParamNames[1]=-ExactClass
[4377.94] Log: HelpParamDescriptions[1]=Indicates that only objects that have
this class should be counted. Default behavior is to also count objects of der
ived classes of the specified class.
[4377.94] Log: HelpParamNames[2]=-IncludeScript
[4377.94] Log: HelpParamDescriptions[2]=Indicates that packages which contain
unrealscript (usually only .u packages) should be searched as well.
[4377.94] Log: HelpParamNames[3]=-IncludeCooked
[4377.94] Log: HelpParamDescriptions[3]=Indicates that packages which have be
en cooked for a console platform should be searched as well.
[4377.94] Log: HelpParamNames[4]=-CookedOnly
[4377.94] Log: HelpParamDescriptions[4]=Indicates that only those packages wh
ich have been cooked for a console platform should be searched.
[4377.94] Log: HelpParamNames[5]=-SkipClientOnly
[4377.94] Log: HelpParamDescriptions[5]=Indicates that any objects which are
only configured to load only on the client should be ignored.
[4377.94] Log: HelpParamNames[6]=-SkipServerOnly
[4377.94] Log: HelpParamDescriptions[6]=Indicates that any objects which are
only configured to load only on the server should be ignored.
[4377.94] Log: HelpParamNames[7]=-SkipEditorOnly
[4377.94] Log: HelpParamDescriptions[7]=Indicates that any objects which are
only configured to load only in the editor should be ignored.
[4377.94] Log: HelpParamNames[8]=-IgnoreWriteable
[4377.94] Log: HelpParamDescriptions[8]=Indicates that only read-only package
s should be checked (useful for avoiding old test packages which might crash the
commandlet)
[4377.94] Log: HelpParamNames[9]=-IgnoreMaps
[4377.94] Log: HelpParamDescriptions[9]=Indicates that map pacakges should be
skipped (speeds execution when the object you wish to list cannot be placed in
maps)
[4377.94] Log: HelpParamNames[10]=-ObjectNames
[4377.94] Log: HelpParamDescriptions[10]=Displays the full path name for all
objects found by the commandlet
[4377.94] Log:
[4377.94] Log: [ShowTaggedPropsCommandlet]
[4377.94] Log: HelpDescription=Displays the property names and values that we
re saved into the specified package
[4377.94] Log: HelpUsage=gamename.exe ShowTaggedProps <package.ext> <classnam
e> [PropertyName,PropertyName...]
[4377.94] Log: HelpParamNames[0]=package.ext
[4377.94] Log: HelpParamDescriptions[0]=The name of the package to display da
ta for. e.g. EditorResources.upk
[4377.94] Log: HelpParamNames[1]=classname
[4377.94] Log: HelpParamDescriptions[1]=The full pathname for the class to di
splay serialized data for, e.g. Engine.LightComponent
[4377.94] Log: HelpParamNames[2]=PropertyName
[4377.94] Log: HelpParamDescriptions[2]=Allows you to filter which property v
alues are displayed. Multiple properties are delimited by commas.
[4377.94] Log:
[4377.94] Log: [SetTextureLODGroupCommandlet]
[4377.94] Log: HelpDescription=Sets the correct texture LOD group on the text
ure based on the package.group.object name
[4377.94] Log: HelpUsage=gamename SetTextureLOD <params>
[4377.94] Log: HelpParamNames[0]=LOADMAPS
[4377.94] Log: HelpParamDescriptions[0]=Whether to check maps or not
[4377.94] Log: HelpParamNames[1]=VERBOSE
[4377.94] Log: HelpParamDescriptions[1]=Whether to list all of the packages/t
extures it is processing
[4377.94] Log: HelpParamNames[2]=AutoCheckOutPackages
[4377.94] Log: HelpParamDescriptions[2]=Whether to autocheck out packages tha
t need to be changed
[4377.94] Log:
[4377.94] Log: [CompressAnimationsCommandlet]
[4377.94] Log: HelpDescription=Compresses all animations.
[4377.94] Log: HelpUsage=gamename CompressAnimations <params>
[4377.94] Log: HelpParamNames[0]=-LOADMAPS
[4377.94] Log: HelpParamDescriptions[0]=Whether to check maps or not
[4377.94] Log: HelpParamNames[1]=-AutoCheckOutPackages
[4377.94] Log: HelpParamDescriptions[1]=Whether to autocheck out packages tha
t need to be changed
[4377.94] Log: HelpParamNames[2]=-VERBOSE
[4377.94] Log: HelpParamDescriptions[2]=Whether to list all of the packages i
t is processing
[4377.94] Log: HelpParamNames[3]=-SKIPREADONLY
[4377.94] Log: HelpParamDescriptions[3]=Whether to skip read only packages
[4377.94] Log: HelpParamNames[4]=-Analyze
[4377.94] Log: HelpParamDescriptions[4]=Don't compress, just report potential
candidates for optimization.
[4377.94] Log:
[4377.94] Log: [FixAdditiveReferencesCommandlet]
[4377.94] Log: HelpDescription=Scans all animations, and fixes Additive Anima
tion references.
[4377.94] Log: HelpUsage=gamename FixAdditiveReferences <params>
[4377.94] Log: HelpParamNames[0]=-ANALYZE
[4377.94] Log: HelpParamDescriptions[0]=Don't do any fix up work, just report
issues.
[4377.94] Log: HelpParamNames[1]=-AutoCheckOutPackages
[4377.94] Log: HelpParamDescriptions[1]=Whether to autocheck out packages tha
t need to be changed.
[4377.94] Log: HelpParamNames[2]=-VERBOSE
[4377.94] Log: HelpParamDescriptions[2]=Log advanced information when process
ing.
[4377.94] Log: HelpParamNames[3]=-SKIPREADONLY
[4377.94] Log: HelpParamDescriptions[3]=Whether to skip read only packages. T
o only work on given packages, to go faster.
[4377.94] Log:
[4377.94] Log: [StripSourceCommandlet]
[4377.94] Log: HelpDescription=Removes source code from compiled script packa
ges
[4377.94] Log: HelpUsage=gamename.exe stripsource <packagename>.u
[4377.94] Log: HelpParamNames[0]=packagename
[4377.94] Log: HelpParamDescriptions[0]=The name of the script package to str
ip source code from. Wildcards are not currently supported here.
[4377.94] Log:
[4377.94] Log: [TestCompressionCommandlet]
[4377.94] Log: HelpDescription=
[4377.94] Log: HelpUsage=
[4377.94] Log: HelpParamNames[0]=
[4377.94] Log: HelpParamDescriptions[0]=
[4377.94] Log: HelpParamNames[1]=
[4377.94] Log: HelpParamDescriptions[1]=
[4377.94] Log:
[4377.94] Log: FileName: ..\..\Engine\Localization\INT\Launch.INT
[4377.94] Log: [General]
[4377.94] Log: Start=UnrealEngine3 (Starting)
[4377.94] Log: Exit=UnrealEngine3 (Exiting)
[4377.94] Log: Run=UnrealEngine3 (Running)
[4377.94] Log: Product=Dishonored
[4377.94] Log: ProductVer=Dishonored (`~, Build: `~)
[4377.94] Log:
[4377.94] Log: [Errors]
[4377.94] Log: Error_RemoteDesktop=This game cannot run with 3D graphics over
a Remote Desktop connection.
[4377.94] Log: Error_ParentalControls=The current level of parental controls
do not allow you to run this game.
[4377.94] Log: Error_ResolutionTooLow=The current resolution is too low to ru
n this game.
[4377.94] Log: Error_NotMinSpec=Your hardware does not meet the minimum requi
remts. Do you want to continue?
[4377.94] Log: Error_ModifiedCode=Modified executable code is not allowed. Pl
ease reinstall the game.
[4377.94] Log: Error_PureVirtualsEnabled=The game cannot run with CHECK_PUREV
IRTUALS enabled. Please disable CHECK_PUREVIRTUALS and rebuild the executable.
[4377.94] Log:
[4377.94] Log: FileName: ..\..\Engine\Localization\INT\Core.INT
[4377.94] Log: [Language]
[4377.94] Log: Language=English (International)
[4377.94] Log: LangId=9
[4377.94] Log: SubLangId=1
[4377.94] Log:
[4377.94] Log: [Public]
[4377.94] Log: Object=(Name=Core.HelloWorldCommandlet,Class=Class,MetaClass=C
ore.Commandlet)
[4377.94] Log:
[4377.94] Log: [Errors]
[4377.94] Log: Unknown=Unknown Error
[4377.94] Log: Aborted=Aborted
[4377.94] Log: ExportOpen=Error exporting `~: couldn't open file '`~'
[4377.94] Log: ExportWrite=Error exporting `~: couldn't write file '`~'
[4377.94] Log: FileNotFound=Can't find file '`~'
[4377.94] Log: ObjectNotFound=Failed to find object '`~ `~.`~'
[4377.94] Log: PackageNotFound=Can't find file for package '`~' while loading
`~
[4377.94] Log: PackageResolveFailed=Can't resolve package name
[4377.94] Log: FilenameToPackage=Can't convert filename '`~' to package name
[4377.94] Log: Sandbox=Package '`~' is not accessible in this sandbox
[4377.94] Log: PackageVersion=Package '`~' version mismatch
[4377.94] Log: SavedWithNewerVersion=Package '`~' has been saved with engine
version newer than current and therefore won't be possible to save. CurrEngineVe
rsion: `~ VersionSavedWith: `~
[4377.94] Log: CannotSaveWithOlderVersion=Cannot save package '`~' as current
engine version is older than version the package was originally saved with.
[4377.94] Log: CannotSaveWithOlderVersion_Tweaks=Cannot save package '`~'! Tw
eaks version number is higher than the version in the current build.
[4377.94] Log: CannotSavePartiallyLoaded=Cannot save package '`~' as it has o
nly been partially loaded
[4377.94] Log: CannotSaveStartupPackage=Cannot save package '`~' as user opte
d not to save this startup package
[4377.94] Log: CannotSaveConformIncompatibility=Cannot save conformed package
'`~' as it is incompatible with the original
[4377.94] Log: CannotSaveWithEmpty_MatineeData=Cannot save '`~' : the Matinee
Data referenced in `~ is not present.
[4377.94] Log: CannotSaveWithNoSynchonous_MatineeData=Cannot save '`~' : at l
east a MatineeData in the package `~ is not up to date. Please update the Packag
es `~.
[4377.94] Log: CannotSaveWithMultipleMatineeSameGUID=Error in '`~' : Two mati
nee have the same GUID : `~.
[4377.94] Log: Error_FilenameIsTooLongForCooking=Filename '`~' is too long; t
his may interfere with cooking for consoles. Unreal filenames should be no long
er than `~ characters.
[4377.94] Log: FailedLoad=Failed to load '`~': `~
[4377.94] Log: ConfigNotFound=Can't find '`~' in configuration file section=`
~ key=`~
[4377.94] Log: LoadClassMismatch=`~ is not a child class of `~
[4377.94] Log: NotDll='`~' is not a DLL package; can't find export '`~'
[4377.94] Log: NotInDll=Can't find '`~' in '`~.lib'
[4377.94] Log: FailedLoadPackage=Failed loading package: `~
[4377.94] Log: FailedLoadObject=Failed to load '`~ `~.`~': `~
[4377.94] Log: TransientImport=Transient object imported: `~
[4377.94] Log: LinkedToObjectsInOtherMap_FindCulpritQ=Can't save `~: Graph is
linked to object in external map package. Try to find the chain of references
to that object (may take some time)?
[4377.94] Log: LinkedToPrivateObjects_FindCulpritQ=Can't save `~: Graph is li
nked to external private object. Try to find the chain of references to that ob
ject (may take some time)?
[4377.94] Log: FailedSaveOtherMapPackage=Can't save `~: Graph is linked to ob
ject `~ in external map package
[4377.94] Log: FailedSavePrivate=Can't save `~: Graph is linked to external p
rivate object `~
[4377.94] Log: FailedImportPrivate=Can't import private object `~ `~
[4377.94] Log: FailedCreate=`~ `~ not found for creation
[4377.94] Log: FailedImport=Can't find `~ in file '`~'
[4377.94] Log: FailedSaveFile=Error saving file '`~': `~
[4377.94] Log: SaveWarning=Error saving '`~'
[4377.94] Log: NotPackaged=Object is not packaged: `~ `~
[4377.94] Log: NotWithin=Object `~ `~ created in `~ instead of `~
[4377.94] Log: Abstract=Can't create object `~: class `~ is abstract
[4377.94] Log: NoReplace=Can't replace `~ with `~
[4377.94] Log: ReplaceNotFullyLoaded_f=Attempting to replace an object that h
asn't been fully loaded: `~
[4377.94] Log: ReplaceNoPostLoad_f=Can't replace objects which need to be pos
t-loaded while still de-serializing objects: `~
[4377.94] Log: NoFindImport=Can't find file '`~' for import
[4377.94] Log: ReadFileFailed=Failed to read file '`~' for import
[4377.94] Log: SeekFailed=Error seeking file
[4377.94] Log: OpenFailed=Error opening file '`~' (`~).
[4377.94] Log: WriteFailed=Error writing to file
[4377.94] Log: ReadEof=Read beyond end of file
[4377.94] Log: IniReadOnly=The file `~ is write protected; settings cannot be
saved
[4377.94] Log: UrlFailed=Failed launching URL
[4377.94] Log: Warning=Warning
[4377.94] Log: Question=Question
[4377.94] Log: OutOfMemory=Ran out of virtual memory. To prevent this conditi
on, you must free up more space on your primary hard disk.
[4377.94] Log: History=History
[4377.94] Log: Assert=Assertion failed: `~ [File:`~] [Line: `~]
[4377.94] Log: Debug=Debug assertion failed: `~ [File:`~] [Line: `~]
[4377.94] Log: LinkerExists=Linker for '`~' already exists
[4377.94] Log: BinaryFormat=The file '`~' contains unrecognizable data
[4377.94] Log: SerialSize=`~: Serial size mismatch: Got `~, Expected `~
[4377.94] Log: ExportIndex=Bad export index `~/`~
[4377.94] Log: ImportIndex=Bad import index `~/`~
[4377.94] Log: Password=Password not recognized
[4377.94] Log: Exec=Unrecognized command
[4377.94] Log: BadProperty='`~': Bad or missing property '`~'
[4377.94] Log: MisingIni=Missing .ini file: `~
[4377.94] Log: Error_ActorComponentDestroyedWithoutRemoval=Actor component (`
~) destroyed without removal from scene
[4377.94] Log: FileVersionDump=Unable to load package (`~) PackageVersion `4~
, MaxExpected `4~ : LicenseePackageVersion `4~, MaxExpected `4~.
[4377.94] Log: CookedPackagedVersionOlderThanEnginePackageFileCookedContentVe
rsion=Unable to run as package was cooked with an older version of the engine. P
lease recook: (`~) CurrEngineVersion: `~ VersionSavedWith: `~
[4377.94] Log: NativeRebuildRequired=Unable to create object of type '`~': na
tive class layout differs from script layout. Please build C++ before continuin
g to avoid data corruption.
[4377.94] Log: PackageNamedNone=Attempted to create a package named 'None'
[4377.94] Log: EmptyPackageName=Attempted to create a package with an empty p
ackage name.
[4377.94] Log: OldVersionFile=The file `~ was saved by a previous version whi
ch is not backwards compatible with this one.
[4377.94] Log: LoadingTransientInstance=Attempting to load an instance of a t
ransient class from disk - Package:'`~' Object:'`~' Class:'`~'
[4377.94] Log: MatineeDataVersion=MatineeData '`~' is not up to date, update
'`~' before modifying the map '`~'.
[4377.94] Log: MatineeGuidError=Two matinee have the same GUID : `~.
[4377.94] Log: LoadedDeprecatedClassInstance=`~: class `~ has been deprecated
.
[4377.94] Log: OperationDisallowedOnCookedContent=The requested operation can
not be performed on a cooked package.
[4377.94] Log: PackageBiggerThanSoftLimit=Package `~ was successfully saved a
nd is `~ MByte in size. This exceeds the recommended package size. Please spli
t it up to be less than `~ MByte.
[4377.94] Log: PS3SupportNotLoaded=The PS3 tools are not installed; objects m
ay have been saved uncooked! Please install the latest PS3 SDK!
[4377.94] Log: Xbox360SupportNotLoaded=The Xbox360 tools are not installed; o
bjects may have been saved uncooked! Please the install the latest XDK!
[4377.94] Log: MissingExeConfigFileError=Loading the editor with managed code
requires the existance of the '`~' file which was not found. This file is nece
ssary in order for the managed runtime to locate dependent assembly files. The
application will now exit.
[4377.94] Log:
[4377.94] Log: [Query]
[4377.94] Log: OldVersion=The file `~ was saved by a previous version which i
s not backwards compatible with this one. Reading it will likely fail, and may
cause a crash. Do you want to try anyway?
[4377.94] Log: Name=Name:
[4377.94] Log: Password=Password:
[4377.94] Log: PassPrompt=Enter your name and password:
[4377.94] Log: PassDlg=Identity Check
[4377.94] Log: Overwrite=The file '`~' needs to be updated. Do you want to o
verwrite the existing version?
[4377.94] Log: OverwriteMultiple=These files need to be updated: `~
Do you want to overwrite the existing versions?
[4377.94] Log: OverwriteReadOnly='`~' is marked read-only. Would you like to
try to force overwriting it?
[4377.94] Log: CheckoutPerforce='`~' is marked read-only. Should I try to ch
eck it out of Perforce?
[4377.94] Log: PackageFailedToOpen=The package '`~' failed to open. Should th
is commandlet continue operation, ignoring further load errors? Continuing may h
ave adverse effects (object references may be lost).
[4377.94] Log: RemoveNativeClass=Native class with no script detected: '`~'.
Should this class be removed from static initialization? (If you haven't recentl
y removed a native script class, make sure that the class declaration includes C
LASS_Intrinsic.)
[4377.94] Log: Warning_ForceDelete=Deleting `~.
Forcing delete on a referenced object is potentially dangerous and could cause d
ata corruption. The following objects may have invalid references if you procee
d:
`~.
Do you wish to delete this referenced object?
[4377.94] Log:
[4377.94] Log: [Progress]
[4377.94] Log: Saving=Saving file: `~...
[4377.94] Log: Loading=Loading file: `~...
[4377.94] Log: Finalizing=Finalizing: `~...
[4377.94] Log:
[4377.94] Log: [General]
[4377.94] Log: Product=Unreal
[4377.94] Log: Engine=Unreal Engine
[4377.94] Log: Copyright=Copyright 1998-2010 Epic Games, Inc. All Rights Rese
rved.
[4377.94] Log: TRUE=True
[4377.94] Log: FALSE=False
[4377.94] Log: None=None
[4377.94] Log: Yes=Yes
[4377.94] Log: No=No
[4377.94] Log:
[4377.94] Log: [HelpCommandlet]
[4377.94] Log: HelpDescription=This commandlet displays help information on o
ther commandlets
[4377.94] Log: HelpUsage=gamename.exe help <list | commandletname | webhelp c
ommandletname>
[4377.94] Log: HelpWebLink=https://udn.epicgames.com/bin/view/Three/HelpComma
ndlet
[4377.94] Log: HelpParamNames[0]=list
[4377.94] Log: HelpParamDescriptions[0]=Lists all commandlets that are availa
ble
[4377.94] Log: HelpParamNames[1]=commandlet name
[4377.94] Log: HelpParamDescriptions[1]=Displays help information for the spe
cified commandlet
[4377.94] Log: HelpParamNames[2]=webhelp
[4377.94] Log: HelpParamDescriptions[2]=Launches a browser with the URL of th
e web page that documents the commandlet
[4377.94] Log:
[4377.94] Log: FileName: ..\..\Engine\Localization\INT\Engine.INT
[4377.94] Log: [Public]
[4377.94] Log: Object[0]=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=
Core.Commandlet)
[4377.94] Log: Object[1]=(Name=Engine.MasterMD5Commandlet,Class=Class,MetaCla
ss=Core.Commandlet)
[4377.94] Log: Object[2]=(Name=Engine.SmokeTestCommandlet,Class=Class,MetaCla
ss=Core.Commandlet)
[4377.94] Log:
[4377.94] Log: [Errors]
[4377.94] Log: NetHDSpace=There is not enough space on your HDD to download t
he package. You will need to free some space to download packages.
[4377.94] Log: NetOpen=Error opening file
[4377.94] Log: NetWrite=Error writing to file
[4377.94] Log: NetRefused=Server refused to send '`~'
[4377.94] Log: NetClose=Error closing file
[4377.94] Log: NetSize=File size mismatch
[4377.94] Log: NetMove=Error moving file
[4377.94] Log: NetInvalid=Received invalid file request
[4377.94] Log: NoDownload=You cannot join the match because the host has down
loadable content you do not.
[4377.94] Log: DownloadFailed=Downloading package '`~' failed: `~
[4377.94] Log: RequestDenied=Server requested file from pending level: Denied
[4377.94] Log: ConnectionFailed_Title=Connection Lost
[4377.94] Log: ConnectionFailed=Your connection to the host has been lost.
[4377.94] Log: ChAllocate=Couldn't allocate channel
[4377.94] Log: NetAlready=Already networking
[4377.94] Log: NetListen=Listen failed: No linker context available
[4377.94] Log: LoadEntry=Can't load Entry: `~
[4377.94] Log: InvalidUrl=You cannot join the match because the host has down
loadable content you do not.
[4377.94] Log: InvalidLink=Invalid Link: `~
[4377.94] Log: FailedBrowse=Failed to enter `~: `~. Please check the log for
errors.
[4377.94] Log: Listen=Listen failed: `~
[4377.94] Log: AbortToEntry=Failed; returning to Entry
[4377.94] Log: ServerOpen=Servers can't open network URLs
[4377.94] Log: ServerListen=Dedicated server can't listen: `~
[4377.94] Log: Pending=Pending connect to '`~' failed; `~
[4377.94] Log: LoadPlayerClass=Failed to load player class
[4377.94] Log: ClientOutdated=The match you are trying to join is running an
incompatible version of the game. Please try upgrading your game version.
[4377.94] Log: ServerOutdated=Server's version is outdated
[4377.94] Log: FailedMapload_NotFound=The map specified on the commandline '`
~' could not be found. Would you like to load the default map instead?
[4377.94] Log: DebuggerPresentError=The game has detected that you are curren
tly running a user-mode or kernel-mode debugger and cannot continue. Please exi
t all debugging utilities and restart the game.
[4377.94] Log: NetworkInit=Error initializing network layer.
[4377.94] Log: CreateMatchError=Error creating match
[4377.94] Log: UsedCheatCommands=Console commands were used which are disallo
wed in netplay. You must restart the game to create a match.
[4377.94] Log: FailedFindPackage=Failed to find required package '`~'
[4377.94] Log: ConnectionTimeout=Your connection to the host timed out
[4377.94] Log: NegativeDeltaTime=CPU time drift detected! Please consult rele
ase notes on how to address this.
[4377.94] Log: SteamClientRequired=Host is running Steam, so you should too.
Please launch the game from Steam.
[4377.94] Log: SteamAuthFailed=Steam decided that you are not authorized to c
onnect to this server.
[4377.94] Log: ServerHostingDifferentGame=Server is hosting a different game.
You cannot connect to this server.
[4377.94] Log:
[4377.94] Log: [Progress]
[4377.94] Log: CancelledConnect=Cancelled Connect Attempt
[4377.94] Log: RunningNet=`~: `~ (`~ players)
[4377.94] Log: NetReceiving=Receiving '`~': `~/`~
[4377.94] Log: NetReceiveOk=Successfully received '`~'
[4377.94] Log: NetSend=Sending '`~'
[4377.94] Log: NetSending=Sending '`~': `~/`~
[4377.94] Log: Connecting=Connecting...
[4377.94] Log: Listening=Listening for clients...
[4377.94] Log: Loading=Loading
[4377.94] Log: Saving=Saving
[4377.94] Log: Paused=Paused by `~
[4377.94] Log: ReceiveFile=Receiving '`~'
[4377.94] Log: ReceiveOptionalFile=Receiving optional file '`~'
[4377.94] Log: ReceiveSize=Size `~K, Complete `3.1~`~
[4377.94] Log: ConnectingText=Connecting:
[4377.94] Log: ConnectingURL=unreal://`~/`~
[4377.94] Log: Success=Success
[4377.94] Log:
[4377.94] Log: [Console]
[4377.94] Log: ClassCaption=Standard Unreal Console
[4377.94] Log:
[4377.94] Log: [GameViewportClient]
[4377.94] Log: LoadingMessage=LOADING
[4377.94] Log: SavingMessage=SAVING
[4377.94] Log: ConnectingMessage=CONNECTING
[4377.94] Log: PausedMessage=PAUSED
[4377.94] Log: PrecachingMessage=PRECACHING
[4377.94] Log:
[4377.94] Log: [MasterMD5Commandlet]
[4377.94] Log: HelpCmd=mastermd5
[4377.94] Log: HelpOneLiner=Manipulate the Master MD5 database
[4377.94] Log: HelpUsage=mastermd5 [-option..] <params>
[4377.94] Log: HelpWebLink=http://unreal.epicgames.com/servertips.htm
[4377.94] Log: HelpParm[0]=-c
[4377.94] Log: HelpDesc[0]=Creates a new MD5 database
[4377.94] Log: HelpParm[1]=-a
[4377.94] Log: HelpDesc[1]=Adds new packages to the database
[4377.94] Log: HelpParm[2]=-s
[4377.94] Log: HelpDesc[2]=Show the current database.
[4377.94] Log: HelpParm[3]=-r
[4377.94] Log: HelpDesc[3]=Force the revision of all entries to <param>
[4377.94] Log:
[4377.94] Log: [General]
[4377.94] Log: Upgrade=To enter this server, you need the latest free update
to Unreal available from Epic's Web site:
[4377.94] Log: UpgradeURL=http://www.unreal.com/upgrade
[4377.94] Log: UpgradeQuestion=Do you want to launch your web browser and go
to the upgrade page now?
[4377.94] Log: Version=Version `~
[4377.94] Log: SplashScreen_CopyrightInfo=Copyright 1998-2010 Epic Games, I
nc. All rights reserved.
[4377.94] Log:
[4377.94] Log: [Menu]
[4377.94] Log: HelpMessage=
[4377.94] Log: MenuList=
[4377.94] Log: LeftString=Left
[4377.94] Log: RightString=Right
[4377.94] Log: CenterString=Center
[4377.94] Log: EnabledString=Enabled
[4377.94] Log: DisabledString=Disabled
[4377.94] Log: HelpMessage[1]=This menu has not yet been implemented.
[4377.94] Log: YesString=yes
[4377.94] Log: NoString=no
[4377.94] Log:
[4377.94] Log: [CheatManager]
[4377.94] Log: ViewingFrom=Now viewing from
[4377.94] Log: OwnCamera=Now viewing from own camera
[4377.94] Log:
[4377.94] Log: [GameInfo]
[4377.94] Log: DefaultPlayerName=Player
[4377.94] Log: GameName=Game
[4377.94] Log:
[4377.94] Log: [HUD]
[4377.94] Log: LoadingMessage=LOADING
[4377.94] Log: SavingMessage=SAVING
[4377.94] Log: ConnectingMessage=CONNECTING
[4377.94] Log: PausedMessage=PAUSED
[4377.94] Log:
[4377.94] Log: [Inventory]
[4377.94] Log: PickupMessage=Snagged an item.
[4377.94] Log:
[4377.94] Log: [LevelInfo]
[4377.94] Log: Title=Untitled
[4377.94] Log:
[4377.94] Log: [PlayerReplicationInfo]
[4377.94] Log: StringSpectating=Spectating
[4377.94] Log: StringUnknown=Unknown
[4377.94] Log:
[4377.94] Log: [TeamInfo]
[4377.94] Log: TeamName=Team
[4377.94] Log:
[4377.94] Log: [Weapon]
[4377.94] Log: ItemName=Weapon
[4377.94] Log:
[4377.94] Log: [GameMessage]
[4377.94] Log: SwitchLevelMessage=Switching Levels
[4377.94] Log: LeftMessage= left the game.
[4377.94] Log: FailedTeamMessage=Could not find team for player
[4377.94] Log: FailedPlaceMessage=Could not find a starting spot
[4377.94] Log: FailedSpawnMessage=Could not spawn player
[4377.94] Log: EnteredMessage= entered the game.
[4377.94] Log: MaxedOutMessage=Server is already at capacity.
[4377.94] Log: ArbitrationMessage=The session has already started.
[4377.94] Log: OvertimeMessage=Score tied at the end of regulation. Sudden De
ath Overtime!!!
[4377.94] Log: GlobalNameChange=changed name to
[4377.94] Log: NewTeamMessage=is now on
[4377.94] Log: NoNameChange=Name is already in use.
[4377.94] Log: VoteStarted=started a vote.
[4377.94] Log: VotePassed=Vote passed.
[4377.94] Log: MustHaveStats=Must have stats enabled to join this server.
[4377.94] Log: CantBeSpectator=Sorry, you cannot become a spectator at this t
ime.
[4377.94] Log: CantBePlayer=Sorry, you cannot become an active player at this
time.
[4377.94] Log: BecameSpectator=became a spectator.
[4377.94] Log: NewPlayerMessage=A new player entered the game.
[4377.94] Log: KickWarning=You are about to be kicked for idling!
[4377.94] Log: NewSpecMessage=A spectator entered the game/
[4377.94] Log: SpecEnteredMessage= joined as a spectator.
[4377.94] Log:
[4377.94] Log: [FailedConnect]
[4377.94] Log: FailMessage[0]=FAILED TO JOIN GAME. NEED PASSWORD.
[4377.94] Log: FailMessage[1]=FAILED TO JOIN GAME. WRONG PASSWORD.
[4377.94] Log: FailMessage[2]=FAILED TO JOIN GAME. GAME HAS STARTED.
[4377.94] Log: FailMessage[3]=FAILED TO JOIN GAME.
[4377.94] Log:
[4377.94] Log: [AccessControl]
[4377.94] Log: IPBanned=Your IP address has been banned on this server.
[4377.94] Log: WrongPassword=The password you entered is incorrect.
[4377.94] Log: NeedPassword=You need to enter a password to join this game.
[4377.94] Log: SessionBanned=Your IP address has been banned from the current
game session.
[4377.94] Log: KickedMsg=You have been forcibly removed from the game.
[4377.94] Log: DefaultKickReason=None specified
[4377.94] Log: IdleKickReason=Kicked for idling.
[4377.94] Log: ACDisplayText[0]=Game Password
[4377.94] Log: ACDisplayText[1]=Access Policies
[4377.94] Log: ACDisplayText[2]=Admin Password
[4377.94] Log: ACDescText[0]=If this password is set, players will have to en
ter it to join this server.
[4377.94] Log: ACDescText[1]=Specifies IP addresses or address ranges which h
ave been banned.
[4377.94] Log: ACDescText[2]=Password required to login with administrator pr
ivileges on this server.
[4377.94] Log:
[4377.94] Log: [ServerCommandlet]
[4377.94] Log: HelpDescription=Network game server
[4377.94] Log: HelpUsage=server map.unr[?game=gametype] [-option...] [parm=va
lue]...
[4377.94] Log: HelpWebLink=http://unreal.epicgames.com/servertips.htm
[4377.94] Log: HelpParamNames[0]=Log
[4377.94] Log: HelpParamDescriptions[0]=Specify the log file to generate
[4377.94] Log: HelpParamNames[1]=AllAdmin
[4377.94] Log: HelpParamDescriptions[1]=Give all players admin privelages
[4377.94] Log:
[4377.94] Log: [UIEditBox]
[4377.94] Log: InitialValue=Initial Editbox Value
[4377.94] Log:
[4377.94] Log: [UIStyle]
[4377.94] Log: StyleName=Default Style
[4377.94] Log:
[4377.94] Log: [UIStyle_Text]
[4377.94] Log: StyleName=Default Text Style
[4377.94] Log:
[4377.94] Log: [UIStyle_Image]
[4377.94] Log: StyleName=Default Image Style
[4377.94] Log:
[4377.94] Log: [ConsoleTextStyle]
[4377.94] Log: StyleName=Console Text Style
[4377.94] Log:
[4377.94] Log: [ConsoleImageStyle]
[4377.94] Log: StyleName=Console Border Style
[4377.94] Log:
[4377.94] Log: [ConsoleStyle]
[4377.94] Log: StyleName=Console Combo Style
[4377.94] Log:
[4377.94] Log: [ConsoleBufferTextStyle]
[4377.94] Log: StyleName=Console Buffer Text Style
[4377.94] Log:
[4377.94] Log: [ConsoleBufferTextImageStyle]
[4377.94] Log: StyleName=Console Buffer Background Style
[4377.94] Log:
[4377.94] Log: [ConsoleBufferStyle]
[4377.94] Log: StyleName=Console Buffer Combo Style
[4377.94] Log:
[4377.94] Log: [CursorImageStyle]
[4377.94] Log: StyleName=Cursor Style
[4377.94] Log:
[4377.94] Log: [UIEvent_ProcessInput]
[4377.94] Log: DisplayName=Process Input
[4377.94] Log: Description=Executes actions in response to an input event, su
ch as a keypress or mouse movement
[4377.94] Log:
[4377.94] Log: [UIEvent_OnEnterState]
[4377.94] Log: DisplayName=Enter State
[4377.94] Log: Description=Activated whenever a widget enters a new menu stat
e, such as disabled or focused
[4377.94] Log:
[4377.94] Log: [UIEvent_OnLeaveState]
[4377.94] Log: DisplayName=Leave State
[4377.94] Log: Description=Activated whenever a widget leaves a menu state, s
uch as disabled or focused
[4377.94] Log:
[4377.94] Log: [UINumericEditBox]
[4377.94] Log: IncrementButtonName=Increment Button
[4377.94] Log: DecrementButtonName=Decrement Button
[4377.94] Log:
[4377.94] Log: [SmokeTestCommandlet]
[4377.94] Log: HelpDescription=This commandlet runs a series of tests to vali
date a build
[4377.94] Log: HelpUsage=gamename.exe smoketest <SERVER | CHECK_NATIVE_CLASS_
SIZES>
[4377.94] Log: HelpWebLink=
[4377.94] Log: HelpParamNames[0]=SERVER
[4377.94] Log: HelpParamDescriptions[0]=Runs the game as a server for one tic
k to validate startup and first frame code
[4377.94] Log: HelpParamNames[1]=CHECK_NATIVE_CLASS_SIZES
[4377.94] Log: HelpParamDescriptions[1]=Validates that all native classes mat
ch their script classes in member layout
[4377.94] Log:
[4377.94] Log: [ExampleGameMenu]
[4377.94] Log: CancelButtonText=Return To Game
[4377.94] Log: RespawnButtonText=Respawn Player
[4377.94] Log: ReloadButtonText=Reload Map
[4377.94] Log: InlineFontSampleText=These words are small... <Fonts:EngineFon
ts.LargeFont>these words are big,<Fonts:/> and these words are back to normal.
[4377.94] Log: InlineStyleSampleText=These words are normal... <Styles:Consol
eStyle>these words are green<Styles:/> and these words are normal too.
[4377.94] Log: SplitscreenButtonText=Splitscreen Test Scene
[4377.94] Log:
[4377.94] Log: [TestMenuStrings]
[4377.94] Log: ButtonTestText=The button has been clicked <SceneData:ButtonCl
ickCount> times.
[4377.94] Log: PlayerIndexText=The propagated PlayerIndex is: <SceneData:Play
erIndex>.
[4377.94] Log: WrapStringTest=This is just some nonsense text that will be us
ed for testing various string auto-sizing features. This really long string is a
great one to use for testing the wrapping functionality of a UIString. In fact
, there are so many characters in this string that it is great for testing many
different features of a UIString.
[4377.94] Log:
[4377.94] Log: [OnlineProfileSettings]
[4377.94] Log: OwnerMappings[0]=(Name="None")
[4377.94] Log: OwnerMappings[1]=(Name="Online Service Setting")
[4377.94] Log: OwnerMappings[2]=(Name="Game Setting")
[4377.94] Log: ProfileMappings[0]=(ValueMappings=((Name="Off"),(Name="On")))
[4377.94] Log: ProfileMappings[1]=(ValueMappings=((Name="Off"),(Name="On")))
[4377.94] Log: ProfileMappings[2]=(ValueMappings=((Name="No"),(Name="Yes")))
[4377.94] Log: ProfileMappings[3]=(ValueMappings=((Name="Off"),(Name="On"),(N
ame="Both")))
[4377.94] Log: ProfileMappings[5]=(ValueMappings=((Name="Normal"),(Name="Easy
"),(Name="Hard")))
[4377.94] Log: ProfileMappings[6]=(ValueMappings=((Name="Medium"),(Name="Low"
),(Name="High")))
[4377.94] Log: ProfileMappings[7]=(ValueMappings=((Name="None"),(Name="Black"
),(Name="White"),(Name="Yellow"),(Name="Orange"),(Name="Pink"),(Name="Red"),(Nam
e="Purple"),(Name="Blue"),(Name="Green"),(Name="Brown"),(Name="Silver")))
[4377.94] Log: ProfileMappings[8]=(ValueMappings=((Name="None"),(Name="Black"
),(Name="White"),(Name="Yellow"),(Name="Orange"),(Name="Pink"),(Name="Red"),(Nam
e="Purple"),(Name="Blue"),(Name="Green"),(Name="Brown"),(Name="Silver")))
[4377.94] Log: ProfileMappings[9]=(ValueMappings=((Name="Off"),(Name="On")))
[4377.94] Log: ProfileMappings[10]=(ValueMappings=((Name="Off"),(Name="On")))
[4377.94] Log: ProfileMappings[11]=(ValueMappings=((Name="Left Thumbstick"),(
Name="Right Thumbstick")))
[4377.94] Log: ProfileMappings[12]=(ValueMappings=((Name="Auto"),(Name="Manua
l")))
[4377.94] Log: ProfileMappings[13]=(ValueMappings=((Name="Behind"),(Name="Fro
nt"),(Name="Inside")))
[4377.94] Log: ProfileMappings[14]=(ValueMappings=((Name="Trigger"),(Name="Bu
tton")))
[4377.94] Log: ProfileMappings[15]=(ValueMappings=((Name="Trigger"),(Name="Bu
tton")))
[4377.94] Log:
[4377.94] Log: [ViewportStatus]
[4377.94] Log: RenderingFrozenE=Rendering frozen...
[4377.94] Log: OcclusionChild=Occlusion Child
[4377.94] Log:
[4377.94] Log: [UIDataProvider_OnlineFriends]
[4377.94] Log: NickNameCol=Name
[4377.94] Log: PresenceInfoCol=Online Status
[4377.94] Log: bIsOnlineCol=Is Online
[4377.94] Log: bIsPlayingCol=Is Playing
[4377.94] Log: bIsPlayingThisGameCol=Is Playing This Game
[4377.94] Log: bIsJoinableCol=Is Joinable
[4377.94] Log: bHasVoiceSupportCol=Has Voice Support
[4377.94] Log: OfflineText=Offline
[4377.94] Log: OnlineText=Online
[4377.94] Log: AwayText=Away
[4377.94] Log: BusyText=Busy
[4377.94] Log:
[4377.94] Log: [OnlineGameSettings]
[4377.94] Log: NumPublicConnections.FriendlyName=Max Public Slots
[4377.94] Log: NumPrivateConnections.FriendlyName=Max Private Slots
[4377.94] Log: NumOpenPublicConnections.FriendlyName=Open Public Slots
[4377.94] Log: NumOpenPrivateConnections.FriendlyName=Open Private Slots
[4377.94] Log: bShouldAdvertise.FriendlyName=Advertise
[4377.94] Log: bIsLanMatch.FriendlyName=Lan Match
[4377.94] Log: bUsesStats.FriendlyName=Uses Stats
[4377.94] Log: bAllowJoinInProgress.FriendlyName=Join In Progress Allowed
[4377.94] Log: bAllowInvites.FriendlyName=Invites Allowed
[4377.94] Log: bUsesPresence.FriendlyName=Presence Enabled
[4377.94] Log: bAllowJoinViaPresence.FriendlyName=Join Via Presence Allowed
[4377.94] Log: bUsesArbitration.FriendlyName=Arbitration
[4377.94] Log: bAntiCheatProtected.FriendlyName=Anti-Cheat Protected
[4377.94] Log: OwningPlayerName.FriendlyName=Server
[4377.94] Log: PingInMs.FriendlyName=Ping
[4377.94] Log: bIsDedicated.FriendlyName=Dedicated
[4377.94] Log: bIsListPlay.FriendlyName=ListPlay
[4377.94] Log: AverageSkillRating.FriendlyName=Skill Rating
[4377.94] Log:
[4377.94] Log: [UIDataStore_OnlineStats]
[4377.94] Log: PlayerNickData.PlayerNickColumnName=Player Nick
[4377.94] Log: RankNameMetaData.RankColumnName=Rank
[4377.94] Log:
[4377.94] Log: [UIDataProvider_OnlinePartyChatList]
[4377.94] Log: NatTypes=Unknown
[4377.94] Log:
[4377.94] Log: FileName: ..\..\DishonoredGame\Config\DishonoredWeapon.ini
[4377.94] Log: [DishonoredGame.DisItemContext_MeleeAttack]
[4377.94] Log: m_bAllowSwordOnSwordClashing=False
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType]
[4377.94] Log: m_bCanInduceHatred=True
[4377.94] Log: m_bApplyDamageReduction=True
[4377.94] Log: m_bCanGiveAdrenaline=TRUE
[4377.94] Log: m_bCausesBleeding=False
[4377.94] Log: m_bInstantSleepForUnawareNPCs=False
[4377.94] Log: m_bInstigatorGetsBlame=True
[4377.94] Log: m_bKillSleeper=TRUE
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.94] Log: m_NPCCustomDeathAnim=DisNPCAnim_INVALID
[4377.94] Log: m_NPCCustomReactionBark=DDH_INVALID
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType_Knockdown]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=False
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DisDamageType_CrushKnockdown]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=True
[4377.94] Log: m_bKillSleeper=False
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DisDamageType_BlinkKnockdown]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=False
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType_Projectile_Stealth]
[4377.94] Log: m_bCausesBleeding=True
[4377.94] Log: m_bIsStealthDamage=True
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType_BulletBlast]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=True
[4377.94] Log: m_bExplodesGrenades=False
[4377.94] Log: m_bExplodesWhiskeyBottles=False
[4377.94] Log: m_bForceThrowOnDeath=True
[4377.94] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.94] Log: m_bSeverLimbsUponDeath=False
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType_Bullet]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=True
[4377.94] Log: m_bExplodesGrenades=True
[4377.94] Log: m_bExplodesWhiskeyBottles=True
[4377.94] Log: m_bForceThrowOnDeath=True
[4377.94] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.94] Log: m_bSeverLimbsUponDeath=True
[4377.94] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.94] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.300000,m_fRadiusAroundImpact=20.000000,m_fChanceOfDestroy
ing=0.700000,m_bIncludeNearestBone=False,m_bExcludeChestBone=True,m_bExcludeHead
Bone=False,m_bAllowChestBone_BloodThirsty_Lvl1=False,m_bAllowChestBone_BloodThir
sty_Lvl2=True)
[4377.94] Log:
[4377.94] Log: [DishonoredGame.DishonoredDamageType_BulletMedium]
[4377.94] Log: m_bCanThrow=True
[4377.94] Log: m_bCausesBleeding=True
[4377.94] Log: m_bExplodesGrenades=True
[4377.94] Log: m_bExplodesWhiskeyBottles=True
[4377.94] Log: m_bForceThrowOnDeath=True
[4377.94] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Projectile
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.300000,m_fRadiusAroundImpact=20.000000,m_fChanceOfDestroy
ing=0.700000,m_bIncludeNearestBone=False,m_bExcludeChestBone=True,m_bExcludeHead
Bone=False,m_bAllowChestBone_BloodThirsty_Lvl1=False,m_bAllowChestBone_BloodThir
sty_Lvl2=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_BulletFar]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bForceThrowOnDeath=False
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Weak
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.0,m_fCha
nceOfTriggering=0.200000,m_fRadiusAroundImpact=20.000000,m_bIncludeNearestBone=F
alse,m_bExcludeChestBone=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Explosion]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesRats=True
[4377.95] Log: m_bExplodesWhiskeyBottles=False
[4377.95] Log: m_bForceThrowOnDeath=True
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.500000,m_fRadiusAroundImpact=60.000000,m_fChanceOfDestroy
ing=0.300000,m_bIncludeNearestBone=False,m_bExcludeChestBone=False,m_bExcludeHea
dBone=False,m_bAllowChestBone_BloodThirsty_Lvl1=False,m_bAllowChestBone_BloodThi
rsty_Lvl2=False)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_StickyExplosion]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesRats=True
[4377.95] Log: m_bExplodesWhiskeyBottles=False
[4377.95] Log: m_bForceThrowOnDeath=True
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.500000,m_fRadiusAroundImpact=60.000000,m_fChanceOfDestroy
ing=0.300000,m_bIncludeNearestBone=False,m_bExcludeChestBone=False,m_bExcludeHea
dBone=False,m_bAllowChestBone_BloodThirsty_Lvl1=False,m_bAllowChestBone_BloodThi
rsty_Lvl2=False)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Electricity]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesRats=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_WallOfLight]
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_WindBlast]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bDontTriggerTripWire=True
[4377.95] Log: m_bDramaticSlowmo=True
[4377.95] Log: m_bForceThrowOnDeath=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.95] Log: m_NPCCustomReactAnim=DisNPCAnim_HitReactWindblast
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_FastHit]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bDramaticSlowmo=True
[4377.95] Log: m_bExplodesRats=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.250000,m_fChanceBonusRangeUpgrade=0.000000,m_fRadiusAroun
dImpact=30.000000,m_fChanceOfDestroying=0.000000,m_bIncludeNearestBone=False,m_b
ExcludeChestBone=True,m_bExcludeHeadBone=False,m_bAllowChestBone_BloodThirsty_Lv
l1=False,m_bAllowChestBone_BloodThirsty_Lvl2=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Stomped]
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_CustomDeath
[4377.95] Log: m_NPCCustomDeathAnim=DisNPCAnim_NPCStomp
[4377.95] Log: m_NPCCustomDeathSubAnim=1
[4377.95] Log: m_NPCCustomReactionBark=DDH_COMBAT_DYING
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_FrontalImpale]
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_CustomDeath
[4377.95] Log: m_NPCCustomDeathAnim=DisNPCAnim_NPCFatality
[4377.95] Log: m_NPCCustomDeathSubAnim=1
[4377.95] Log: m_NPCCustomReactionBark=DDH_COMBAT_DYING
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Plague]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bByPassRegenClamp=true
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bDisableHitReaction=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_PostPossessSleep]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bDisableHitReaction=True
[4377.95] Log: m_bForceThrowOnDeath=False
[4377.95] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.95] Log: m_bInstaDeath_PlayerToNPC=True
[4377.95] Log: m_bInstantSleepForUnawareNPCs=True
[4377.95] Log: m_bIsStealthDamage=True
[4377.95] Log: m_bNoSmallHitReactOnNPC=False
[4377.95] Log: m_bPinLimb=False
[4377.95] Log: m_bPutToSleep=True
[4377.95] Log: m_bSeverLimbsUponDeath=False
[4377.95] Log: m_bSlowDeathOnly=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.95] Log: m_fTimeBeforeSleep=0.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_Arrow_Sleep]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bDisableHitReaction=False
[4377.95] Log: m_bForceThrowOnDeath=False
[4377.95] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.95] Log: m_bInstaDeath_PlayerToNPC=True
[4377.95] Log: m_bInstantSleepForUnawareNPCs=True
[4377.95] Log: m_bIsStealthDamage=True
[4377.95] Log: m_bNoSmallHitReactOnNPC=False
[4377.95] Log: m_bPinLimb=False
[4377.95] Log: m_bPutToSleep=True
[4377.95] Log: m_bSeverLimbsUponDeath=False
[4377.95] Log: m_bSlowDeathOnly=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Weak
[4377.95] Log: m_fTimeBeforeSleep=1.500000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_GenericSleep]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.95] Log: m_bInstaDeath_PlayerToNPC=True
[4377.95] Log: m_bIsStealthDamage=True
[4377.95] Log: m_bPutToSleep=True
[4377.95] Log: m_bSlowDeathOnly=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_InstantSleep]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bInstaDeath_NonPlayerToNPC=True
[4377.95] Log: m_bInstaDeath_PlayerToNPC=True
[4377.95] Log: m_bInstaRagdoll=True
[4377.95] Log: m_bIsStealthDamage=True
[4377.95] Log: m_bPutToSleep=True
[4377.95] Log: m_bSlowDeathOnly=False
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_Arrow]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bForceThrowOnDeath=True
[4377.95] Log: m_bPinLimb=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_bSlowDeathOnly=False
[4377.95] Log: m_bSpecifyHitReactImpulse=False
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Projectile
[4377.95] Log: m_fHitReactImpulse=100000.000000
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fChanceOfTriggering=0.3,m_fChan
ceOfDestroying=0.0,m_bIncludeNearestBone=False,m_bExcludeChestBone=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_Arrow_BloodThirsty2]
[4377.95] Log: m_bPinLimb=True
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_Arrow_Stealth]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bIsStealthDamage=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fChanceOfTriggering=0.3,m_fChan
ceOfDestroying=0.0,m_bIncludeNearestBone=False,m_bExcludeChestBone=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_Arrow_Flare]
[4377.95] Log: m_bCannotKillNPC=True
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bDisableHitReaction=True
[4377.95] Log: m_bForceThrowOnDeath=False
[4377.95] Log: m_bPinLimb=False
[4377.95] Log: m_bPutToFire=True
[4377.95] Log: m_bSeverLimbsUponDeath=False
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.95] Log: m_bInstantHatred=True
[4377.95] Log:
[4377.95] Log: [DishonoredGameContent.DisDamageType_NPCSlash]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.0,m_fCha
nceOfTriggering=0.25,m_fRadiusAroundImpact=30.0,m_bIncludeNearestBone=true,m_bEx
cludeChestBone=true)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Grenade]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bForceThrowOnDeath=True
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.500000,m_fChanceBonusRangeUpgrade=0.000000,m_fRadiusAroun
dImpact=200.000000,m_fChanceOfDestroying=0.300000,m_bIncludeNearestBone=True,m_b
ExcludeChestBone=False,m_bExcludeHeadBone=False,m_bAllowChestBone_BloodThirsty_L
vl1=False,m_bAllowChestBone_BloodThirsty_Lvl2=False)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_SpringRazor]
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bExplodesGrenades=True
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Push]
[4377.95] Log: m_bCanInduceHatred=False
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bPushWithoutDamage=True
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.95] Log: m_fHitReactImpulse=1500.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_WhiskeyExplosion]
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesGrenades=False
[4377.95] Log: m_bExplodesWhiskeyBottles=False
[4377.95] Log: m_bSeverLimbsUponDeath=False
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Bite]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bByPassRegenClamp=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bCausesInstinctiveTeleport=TRUE
[4377.95] Log: m_bDramaticSlowmo=True
[4377.95] Log: m_bInstigatorGetsBlame=False
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_fHitReactImpulse=0.0
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Minigame]
[4377.95] Log: m_bAlwaysSyncedDeath=True
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_fHitReactImpulse=0.0
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_WolfhoundJumpAttack]
[4377.95] Log: m_bAlwaysSyncedDeath=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Projectile]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bDramaticSlowmo=True
[4377.95] Log: m_bNoSmallHitReactOnNPC=True
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Weak
[4377.95] Log: m_fHitReactImpulse=1000.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Impact]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bNoSmallHitReactOnNPC=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_RagdollImpact]
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_WhiskeyFire]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesWhiskeyBottles=False
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log: m_bNoSmallHitReactOnNPC=False
[4377.95] Log: m_bPutToFire=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Immolation]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesWhiskeyBottles=False
[4377.95] Log: m_bHasAreaOfEffect=True
[4377.95] Log: m_bPutToFire=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_Bash]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesRats=TRUE
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_CrushPush]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_BlinkPush]
[4377.95] Log: m_bCanInduceHatred=False
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_SpringRazorPlaced]
[4377.95] Log: m_bCanThrow=False
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bCausesInstinctiveTeleport=TRUE
[4377.95] Log: m_bExplodesRats=TRUE
[4377.95] Log: m_bKillSleeper=FALSE
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Strong
[4377.95] Log: m_bInstantHatred=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_ImpactHit]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_ImpactHit_Left]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_ImpactHit_Right]
[4377.95] Log: m_bCanThrow=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_ImpactHit_Adrenaline]
[4377.95] Log: m_bCausesBleeding=True
[4377.95] Log: m_bIgnoresArmor=True
[4377.95] Log: m_bSeverLimbsUponDeath=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_Knockdown
[4377.95] Log: m_SeverLimbsUponDeathParams=(m_fRequiredExtraDamage=0.000000,m
_fChanceOfTriggering=0.20000,m_fRadiusAroundImpact=30.000000,m_bIncludeNearestBo
ne=True,m_bExcludeChestBone=True,m_bExcludeHeadBone=False,m_bAllowChestBone_Bloo
dThirsty_Lvl1=True,m_bAllowChestBone_BloodThirsty_Lvl2=True)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_RiverKrustSpit]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bExplodesWhiskeyBottles=True
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_fHitReactImpulse=75.0
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Water]
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bInstaRagdoll=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_ScriptedPoison]
[4377.95] Log: m_bCausesBleeding=False
[4377.95] Log: m_bInstaRagdoll=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredDamageType_SpawnRatSwarm]
[4377.95] Log: m_bExplodesRats=True
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_StickyGrenade]
[4377.95] Log: m_bCausesInstinctiveTeleport=TRUE
[4377.95] Log: m_bKillSleeper=FALSE
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Musical]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bDisableHitReaction=True
[4377.95] Log: m_ExpectedHitReaction=eDisPawnHitReactionType_None
[4377.95] Log: m_bDoesNotBreakZoom=true
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_Energy]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisDamageType_FishBite]
[4377.95] Log: m_bApplyDamageReduction=False
[4377.95] Log: m_bSpecifyHitReactImpulse=True
[4377.95] Log: m_fHitReactImpulse=0.000000
[4377.95] Log:
[4377.95] Log: [IniVersion]
[4377.95] Log: 0=1349768998.000000
[4377.95] Log:
[4377.95] Log: FileName: ..\..\DishonoredGame\Config\DishonoredCamera.ini
[4377.95] Log: [DishonoredGame.DishonoredPlayerCamera]
[4377.95] Log: m_bAllowCamSmoothingForCollisionPop=True
[4377.95] Log: m_BobAmount=0.500000
[4377.95] Log: m_fCamCollisionLargestUnsmoothedPop=50.000000
[4377.95] Log: m_fCamCollisionSmoothMinDifSize=10.000000
[4377.95] Log: m_fCamCollisionSmoothSpeed=12.000000
[4377.95] Log: m_fDefaultFOV=75.0
[4377.95] Log: m_fDefaultFOVBlendSpeed=5.0
[4377.95] Log: m_fReactionWeight=1.000000
[4377.95] Log: m_fTopCameraHeight=1500.0
[4377.95] Log: m_RollAmount=0.700000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCameraInfluence]
[4377.95] Log: m_bUseFixedTimeStep=False
[4377.95] Log: m_fDefaultWeight=1.000000
[4377.95] Log: m_fFixedTimeStep=0.016667
[4377.95] Log: m_TransitionSpeed=10.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_PlayerControl]
[4377.95] Log: m_fDefaultWeight=1.000000
[4377.95] Log: m_fOffset_TransitionSpeed=2.500000
[4377.95] Log: m_fReady_CamOffset=0.000000
[4377.95] Log: m_TransitionSpeed=3.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_AnimDriven]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_TransitionSpeed=2.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_UnpossessDeath]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_TransitionSpeed=5.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_DisableArmFollow]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_TransitionSpeed=2.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_DisableArmOffset]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_TransitionSpeed=4.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_PhysicalReact]
[4377.95] Log: m_ArmBounce=0.2
[4377.95] Log: m_ArmBounce_End=300.0
[4377.95] Log: m_ArmBounce_Start=20.000000
[4377.95] Log: m_bHandleCameraCollision=True
[4377.95] Log: m_bUseFixedTimeStep=True
[4377.95] Log: m_fDefaultWeight=1.000000
[4377.95] Log: m_StabilityConstants=(m_Springiness=85.000000,m_Damping=8.0000
00,m_bCapVelocity=True,m_fMaxVelocity=700.000000)
[4377.95] Log: m_StrengthConstants=(m_Springiness=75.000000,m_Damping=8.00000
0,m_bCapVelocity=True,m_fMaxVelocity=700.000000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_HitReact]
[4377.95] Log: m_ArmBounce=0.2
[4377.95] Log: m_ArmBounce_End=300.000000
[4377.95] Log: m_ArmBounce_Start=20.000000
[4377.95] Log: m_CameraPivotOffset=(X=0.000000,Y=0.000000,Z=200.000000)
[4377.95] Log: m_fDefaultWeight=1.000000
[4377.95] Log: m_StabilityConstants=(m_Springiness=200.000000,m_Damping=15.00
0000)
[4377.95] Log: m_StrengthConstants=(m_Springiness=300.000000,m_Damping=25.000
000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_BumpSmoother]
[4377.95] Log: m_fCompensationSpeed=8.000000
[4377.95] Log: m_fDefaultWeight=1.000000
[4377.95] Log: m_fSmoothDistance=400.0
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_Lean]
[4377.95] Log: m_bHandleCameraCollision=True
[4377.95] Log: m_bUseFixedTimeStep=True
[4377.95] Log: m_fCameraTiltPercent=0.5
[4377.95] Log: m_fLeanCamCollisionHeightRatio=0.6
[4377.95] Log: m_fLeanHeightPct=2.000000
[4377.95] Log: m_fMaxLeanAngle=15.000000
[4377.95] Log: m_fMaxLeanAngle_Crouched=15.000000
[4377.95] Log: m_fMaxLeanSoftenAngle=5.000000
[4377.95] Log: m_fMaxLeanSoftenSpeed=5.0
[4377.95] Log: m_LeanConstants=(m_Springiness=80.000000,m_Damping=12.000000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_Dodge]
[4377.95] Log: m_fHeadLookSpeed=0.000000
[4377.95] Log: m_fLookWeight_Distance=25.000000
[4377.95] Log: m_fLookWeight_Speed_In=5.000000
[4377.95] Log: m_fLookWeight_Speed_Out=2.000000
[4377.95] Log: m_LeanConstants=(m_Springiness=40.000000,m_Damping=5.000000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_Shake]
[4377.95] Log: m_bHandleCameraCollision=False
[4377.95] Log: m_StabilityConstants=(m_Springiness=1200.000000,m_Damping=12.0
00000)
[4377.95] Log: m_StrengthConstants=(m_Springiness=1000.000000,m_Damping=20.00
0000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_Recoil]
[4377.95] Log: m_bHandleCameraCollision=False
[4377.95] Log: m_StabilityConstants=(m_Springiness=100.000000,m_Damping=12.00
0000)
[4377.95] Log: m_StrengthConstants=(m_Springiness=2000.000000,m_Damping=20.00
0000)
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DishonoredCamera_CrouchMantleOffset]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_StepUpMantleOffset]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_Look]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_HorizontalVisionAngle=6400
[4377.95] Log: m_VerticalVisionAngle=3200
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_Possess]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_Aim]
[4377.95] Log: m_fAmplitude=500
[4377.95] Log:
[4377.95] Log: [DishonoredGame.DisCamera_FollowProjectile]
[4377.95] Log: m_fDefaultWeight=0.000000
[4377.95] Log: m_TransitionSpeed=20.000000
[4377.95] Log:
[4377.95] Log: [IniVersion]
[4377.95] Log: 0=1349768998.000000
[4377.95] Log:
[4377.95] Log: FileName: ..\..\DishonoredGame\Localization\INT\DishonoredGame.IN
T
[4377.95] Log: [DishonoredGameInfo]
[4377.95] Log: m_MissionNames[0]=Dishonored
[4377.95] Log: m_MissionNames[1]=High Overseer Campbell
[4377.95] Log: m_MissionNames[2]=House of Pleasure
[4377.95] Log: m_MissionNames[3]=The Royal Physician
[4377.95] Log: m_MissionNames[4]=Lady Boyle's Last Party
[4377.95] Log: m_MissionNames[5]=Return to the Tower
[4377.95] Log: m_MissionNames[6]=The Flooded District
[4377.95] Log: m_MissionNames[7]=The Loyalists
[4377.95] Log: m_MissionNames[8]=The Light at the End
[4377.95] Log:
[4377.95] Log: [DisKeyRing]
[4377.95] Log: m_UseMessage=You used: `k
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager]
[4377.95] Log: m_ContentPackageName=UI_Loading
[4377.95] Log: m_NormalFontName=ChaletComprime-CologneEighty
[4377.95] Log: m_TitleFontName=Emerge_BF
[4377.95] Log: m_LoadingText=LOADING
[4377.95] Log: m_PressToContinueText_PC=PRESS ANY KEY TO CONTINUE
[4377.95] Log: m_PressToContinueText_Console=CONTINUE
[4377.95] Log:
[4377.95] Log: [MapNames]
[4377.95] Log: l_tower_p=Dunwall Tower
[4377.95] Log: L_Prison_P=Coldridge Prison
[4377.95] Log: L_PrsnSewer_P=Dunwall Sewers
[4377.95] Log: L_Pub_Day_P=The Hound Pits Pub
[4377.95] Log: L_Pub_Dusk_P=The Hound Pits Pub
[4377.95] Log: L_Pub_Night_P=The Hound Pits Pub
[4377.95] Log: L_OutsiderDream_P=Somewhere Else...
[4377.95] Log: L_Streets1_P=Distillery District
[4377.95] Log: L_Galvani1_P=Dr. Galvani's Offices
[4377.95] Log: L_Distillery_P=Old Dunwall Distillery
[4377.95] Log: L_Ovrsr_P=High Overseer's Office
[4377.95] Log: L_Ovrsr_Back_P=High Overseer's Office
[4377.95] Log: L_Ovrsr_Kennel_P=High Overseer's Office
[4377.95] Log: L_Streets2_P=Distillery District
[4377.95] Log: L_Galvani2_P=Dr. Galvani's Offices
[4377.95] Log: L_Distillery2_P=Old Dunwall Distillery
[4377.95] Log: L_ArtDealer_P=Art Dealer's Apartment
[4377.95] Log: L_Brothel_P=The Golden Cat Bathhouse
[4377.95] Log: L_Bridge_Part1a_P=Kaldwin's Bridge
[4377.95] Log: L_Bridge_Part1b_P=Kaldwin's Bridge
[4377.95] Log: L_Bridge_Part1c_P=Kaldwin's Bridge
[4377.95] Log: L_Bridge_Part2_P=Kaldwin's Bridge
[4377.95] Log: L_Boyle_Ext_P=The Boyle Estate
[4377.95] Log: L_Boyle_Int_P=The Boyle Estate
[4377.95] Log: L_TowerRtrn_Yard_P=Dunwall Tower
[4377.95] Log: L_TowerRtrn_Int_P=Dunwall Tower
[4377.95] Log: L_Flooded_FIntro_P=Flooded District
[4377.95] Log: L_Flooded_FStreets_P=Flooded District
[4377.95] Log: L_Flooded_FRefinery_P=Flooded District
[4377.95] Log: L_Flooded_FAssassins_P=Flooded District
[4377.95] Log: L_Flooded_FGate_P=Flooded District
[4377.95] Log: L_Streetsewer_P=Old Dunwall Sewer
[4377.95] Log: L_Pub_Morning_P=The Hound Pits Pub
[4377.95] Log: L_Pub_Assault_P=The Hound Pits Pub
[4377.95] Log: L_LightH_LowChaos_P=The Lighthouse
[4377.95] Log: L_Isl_LowChaos_P=Kingsparrow Isle
[4377.95] Log: L_LightH_HighChaos_P=The Lighthouse
[4377.95] Log: L_Isl_HighChaos_P=Kingsparrow Isle
[4377.95] Log: L_Outro_P=The End
[4377.95] Log: L_Out_P=The End
[4377.95] Log: L_Out_HighChaos_emilyDead_P=The End
[4377.95] Log: L_Out_HighChaos_EmilyAlive_P=The End
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_SaveNotificationLoadingScreen]
[4377.95] Log: Text_PC=This game autosaves your progression. When you see thi
s symbol, it means that the game is saving, don't turn off your computer.
[4377.95] Log: Text_XBox=This game autosaves your progression. When you see t
his symbol, it means that the game is saving, don't turn off your console.
[4377.95] Log: Text_PS3=This game autosaves your progression. When you see th
is symbol, it means that the game is saving, don't turn off your PlayStation3 sys
tem.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Intro]
[4377.95] Log: Hint=As the capital city, Dunwall is home to the Empress and t
he royal court.
[4377.95] Log: Hint=Use your right hand to attack or block with a sword.
[4377.95] Log: Hint=Use your left hand for powers, ranged weapons and gadgets
.
[4377.95] Log: Hint=Blocking during sword combat protects you and can put ene
mies off-balance.
[4377.95] Log: Hint=Timed right, blocking a sword attack will throw your atta
cker off-balance.
[4377.95] Log: Hint=The Overseers are a militant religious faction spread acr
oss the Empire.
[4377.95] Log: Hint=Attack an off-balance or downed enemy to deliver a fatal
strike.
[4377.95] Log: Hint=Sprint to evade enemies or build speed for jumps.
[4377.95] Log: Hint=High Overseer Campbell is the current leader of the Abbey
of the Everyman.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Prison]
[4377.95] Log: Hint=Destroy any enemy in your path or adopt a stealthier appr
oach.
[4377.95] Log: Hint=Go into stealth mode to sneak past enemies or approach th
em covertly.
[4377.95] Log: Hint=When facing too many attackers, move away and deal with t
hem one-on-one.
[4377.95] Log: Hint=Leaning out from behind cover gives you a chance to watch
your enemies and eavesdrop on them. As long as your body is behind cover, you w
on't be visible.
[4377.95] Log: Hint=A high body count leads to more rats, more plague victims
and a darker outcome.
[4377.95] Log: Hint=Blocking is a critical part of combat.
[4377.95] Log: Hint=Save your game often.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Sewer]
[4377.95] Log: Hint=Sprinting and running make your footsteps louder. Sneakin
g is silent.
[4377.95] Log: Hint=The Quick-access Wheel accesses your left hand weapons.
[4377.95] Log: Hint=Enemies see you less clearly at a greater distance and in
darkness.
[4377.95] Log: Hint=Explore the environment and loot fallen enemies to find r
esources.
[4377.95] Log: Hint=For a drop assassination, fall on an enemy and attack jus
t before colliding.
[4377.95] Log: Hint=The Quick-access Wheel slows time while in use.
[4377.95] Log: Hint=The Wrenhaven River runs through the City of Dunwall.
[4377.95] Log: Hint=Wooden planks can be broken by sword attacks.
[4377.95] Log: Hint=From the Quick-access Wheel, restore health with Sokolov'
s Elixir (the red potion).
[4377.95] Log: Hint=Hold the USE button to put away your weapons.
[4377.95] Log: Hint=Block and counter-attack are essential combat skills.
[4377.95] Log: Hint=Stand next to a reachable ledge and hold the jump button
to climb.
[4377.95] Log: Hint=Use the Quick-access Wheel to restore health with Sokolov
's Elixir.
[4377.95] Log: Hint=Pickpocket enemies (or loot their bodies) for coins, ammo
and keys.
[4377.95] Log: Hint=Check your journal to review your current Objective.
[4377.95] Log: Hint=Climb to reach higher locations and bypass enemies.
[4377.95] Log: Hint=Choke an enemy unconscious for a nonlethal takedown.
[4377.95] Log: Hint=Money can be used to buy or upgrade weapons and equipment
.
[4377.95] Log: Hint=When approaching a low space in stealth mode, move forwar
d to automatically crouch and go beneath.
[4377.95] Log: Hint=Leaning out from behind cover gives you a chance to watch
your enemies and eavesdrop on them. As long as your body is behind cover, you w
on't be visible.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Pub]
[4377.95] Log: Hint=Whale oil is volatile but has enabled an industrial age a
cross the Empire.
[4377.95] Log: Hint=Check the journal to review your current Objectives.
[4377.95] Log: Hint=Use Sleep Darts from the Quick-access Wheel for nonlethal
takedowns.
[4377.95] Log: Hint=Rats are aggressive in swarms, but will flee when their n
umber is reduced.
[4377.95] Log: Hint=You can change difficulty settings at any time.
[4377.95] Log: Hint=The Outsider is a figure out of myth, neither good nor ev
il.
[4377.95] Log: Hint=The Quick-access Wheel accesses potions and left-hand gea
r.
[4377.95] Log: Hint=Check the journal to review Notes you have collected.
[4377.95] Log: Hint=Destroy any enemy in your path or adopt a stealthier appr
oach.
[4377.95] Log: Hint=You move more quickly with your weapons sheathed.
[4377.95] Log: Hint=Runes can be used to gain or upgrade supernatural powers.
[4377.95] Log: Hint=A successful drop assassination prevents falling damage a
nd makes no sound.
[4377.95] Log: Hint=Collecting valuables during missions allows you to buy su
pplies and upgrades.
[4377.95] Log: Hint=A well-timed block puts your enemy off-balance, so you ca
n deliver a lethal counter-attack.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Overseer]
[4377.95] Log: Hint=The Abbey of the Everyman is the dominant religion across
the Empire.
[4377.95] Log: Hint=Search for alternate ways to eliminate key assassination
targets.
[4377.95] Log: Hint=The Blink power is useful for stealth, exploration, and c
ombat.
[4377.95] Log: Hint=From the Quick-access Wheel, restore mana with Piero's Re
medy (the blue potion).
[4377.95] Log: Hint=Save your game often.
[4377.95] Log: Hint=When possessing a rat you fit into smaller spaces than no
rmal.
[4377.95] Log: Hint=Overseers are religious militants dedicated to fighting w
itchcraft.
[4377.95] Log: Hint=From the Quick-access Wheel, you can assign weapons and p
owers to the quick-slots.
[4377.95] Log: Hint=Runes and Bone Charms emit a faint "singing" sound.
[4377.95] Log: Hint=Equip the Heart and use it to hear secrets about a locati
on.
[4377.95] Log: Hint=Equip the Heart to reveal the locations of Runes and Bone
Charms around you.
[4377.95] Log: Hint=When possessing a wolfhound you can sprint.
[4377.95] Log: Hint=Attack an off-balance or downed enemy to deliver a fatal,
critical hit.
[4377.95] Log: Hint=Bone Charms give you small bonuses when equipped in the J
ournal. Use the Heart to hunt for Bone Charms.
[4377.95] Log: Hint=Acquire new powers by spending Runes from within your Jou
rnal. Equip the Heart to hunt for Runes.
[4377.95] Log: Hint=From the Quick-access Wheel, you can drink potions that r
estore your health and mana.
[4377.95] Log: Hint=Choices have consequences. Using stealth or the nonlethal
approach will lead to a more stable, less dark city.
[4377.95] Log: Hint=The metallic masks worn by the Overseers protect them fro
m frontal ranged attacks.
[4377.95] Log: Hint=Explore abandoned buildings and alleys to replenish your
ammo, collect coins and find elixir.
[4377.95] Log: Hint=Climb to reach higher locations and bypass enemies.
[4377.95] Log: Hint=Block and counter-attack are essential combat skills.
[4377.95] Log: Hint=A well-timed block puts your enemy off-balance, so you ca
n deliver a lethal counter-attack.
[4377.95] Log: Hint=Remove the whale oil tanks from security systems like the
Wall of Light or Arc Pylon to power them down.
[4377.95] Log: Hint=Combat doesn't have to end in a bloodbathescape is always
an option.
[4377.95] Log: Hint=Rooftops and ledges sometimes provide alternate pathways.
[4377.95] Log: Hint=Collecting Runes is essential as it allows you to buy new
Powers or upgrade the ones you have.
[4377.95] Log: Hint=Use Blink to sneak by moving rapidly and silently from co
ver to cover
[4377.95] Log: Hint=Leaning out from behind cover gives you a chance to watch
your enemies and eavesdrop on them. As long as your body is behind cover, you w
on't be visible.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Brothel]
[4377.95] Log: Hint=The Lord Regent has deployed Sokolov's technologies acros
s the city.
[4377.95] Log: Hint=Shadows give you a bonus to hiding only at a distance.
[4377.95] Log: Hint=Calibrate your brightness in the options menu.
[4377.95] Log: Hint=Books usually provide background information about the wo
rld.
[4377.95] Log: Hint=Ranged weapons inflict more damage when an enemy is unawa
re of you.
[4377.95] Log: Hint=Written notes usually contain useful information and clue
s.
[4377.95] Log: Hint=A well-timed block puts your enemy off-balance, so you ca
n deliver a lethal counter-attack.
[4377.95] Log: Hint=Rooftops and ledges sometimes provide alternate pathways.
[4377.95] Log: Hint=Ranged weapons inflict more damage if you hit the enemy i
n the head.
[4377.95] Log: Hint=Piero's Remedy and Sokolov's Elixir are competing anti-pl
ague potions.
[4377.95] Log: Hint=Aim the Heart at a person and use it to hear secrets.
[4377.95] Log: Hint=Rats do not attack weepers due to their advanced state of
plague infection.
[4377.95] Log: Hint=When approaching a low space in stealth mode, move forwar
d to automatically crouch and go beneath.
[4377.95] Log: Hint=Bone Charms give you small bonuses when equipped in the J
ournal. Use the Heart to search for Bone Charms.
[4377.95] Log: Hint=Acquire new powers by spending Runes from within your Jou
rnal. Equip the Heart to search for Runes.
[4377.95] Log: Hint=A high body count leads to more rats, more plague victims
and a darker outcome.
[4377.95] Log: Hint=Sometimes your crossbow bolts can be recovered from corps
es.
[4377.95] Log: Hint=Sliding into people counts as an attack and can put enemi
es off balance.
[4377.95] Log: Hint=Blocking is a critical part of combat.
[4377.95] Log: Hint=Block and counter-attack while your enemy is off-balance.
[4377.95] Log: Hint=Collecting Runes is essential as it allows you to buy new
Powers or upgrade the ones you have.
[4377.95] Log: Hint=Use Blink to sneak by moving rapidly and silently from co
ver to cover.
[4377.95] Log: Hint=Combat doesn't have to end in a bloodbathescape is always
an option.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Bridge]
[4377.95] Log: Hint=Collect Bone Charms and select which are active from the
journal.
[4377.95] Log: Hint=The Arc Pylon generates dangerous electricity when approa
ched.
[4377.95] Log: Hint=Your mask allows you to zoom in on a target location.
[4377.95] Log: Hint=To sneak, go into stealth mode and stay behind cover. Sha
dows only make you harder to see at a distance.
[4377.95] Log: Hint=Collecting Runes and Bone Charms is considered heresy by
the Overseers.
[4377.95] Log: Hint=You can stick springrazors to any surface, including livi
ng creatures.
[4377.95] Log: Hint=Pick up corpses or unconscious bodies to carry them to a
hiding place.
[4377.95] Log: Hint=Groups of rats are attracted to corpses.
[4377.95] Log: Hint=If an enemy hears a suspicious sound, he will come to inv
estigate.
[4377.95] Log: Hint=Choices have consequences. Using stealth or the nonlethal
approach will lead to a more stable, less dark city.
[4377.95] Log: Hint=Explore abandoned buildings and alleys to replenish your
ammo, collect coins and find elixir.
[4377.95] Log: Hint=Block and counter-attack are essential combat skills.
[4377.95] Log: Hint=Collecting Runes is essential as it allows you to buy new
Powers or upgrade the ones you have.
[4377.95] Log: Hint=Equip the Heart to reveal the locations of Runes and Bone
Charms around you.
[4377.95] Log: Hint=Remove the whale oil tanks from security systems like the
Wall of Light or Arc Pylon to power them down.
[4377.95] Log: Hint=Use Blink to assassinate by blinking up to a target and a
ttacking while they are surprised.
[4377.95] Log: Hint=Dark Vision level 2 reveals the cables for security devic
es, allowing you to find their power sources and rewiring panels.
[4377.95] Log: Hint=Agility allows you to jump higher and reach elevated plac
es. Combine Agility and Blink for extra distance.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_Boyle]
[4377.95] Log: Hint=You can use most of your supernatural powers underwater.
[4377.95] Log: Hint=The Lord Regent's stilt walkers--known as tallboys--fire
incendiary arrows.
[4377.95] Log: Hint=Stand next to a reachable ledge and hold the jump button
to climb.
[4377.95] Log: Hint=Choke an enemy unconscious for a nonlethal takedown.
[4377.95] Log: Hint=Tallboys have vulnerable tanks of whale oil on their back
s.
[4377.95] Log: Hint=Equip the Heart to reveal the locations of Runes and Bone
Charms around you.
[4377.95] Log: Hint=If upgraded, your mask amplifies sound when you zoom in o
n a target.
[4377.95] Log: Hint=Behind cover, you will not be detected while leaning out
to observe.
[4377.95] Log: Hint=To slide, enter stealth mode when sprinting.
[4377.95] Log: Hint=Aim the Heart and use it to reveal secrets about people o
r places.
[4377.95] Log: Hint=Tallboys are immune to sleep darts due to their thick arm
or.
[4377.95] Log: Hint=When sprinting, enter stealth mode to slide. Sliding into
people counts as an attack.
[4377.95] Log: Hint=A well-timed block puts your enemy off-balance, so you ca
n deliver a lethal counter-attack.
[4377.95] Log: Hint=With the right timing, you can chain together Blink and a
ssassination (or Blink and choking).
[4377.95] Log: Hint=Dark Vision allows you to keep hostiles in view at all ti
mes while hidden behind cover.
[4377.95] Log: Hint=When time is stopped with Bend Time level 2, nobody will
notice you. Use this to sneak through crowded locations.
[4377.95] Log:
[4377.95] Log: [DisBinkOverlayManager_HintSet_TowerReturn]
[4377.95] Log: Hint=The Lord Regent's stilt walkers--known as tallboys--fire
incendiary arrows.
[4377.95] Log: Hint=Jump up to a reachable ledge then hold the jump button to
climb.
[4377.96] Log: Hint=The Lord Regent has upgraded Dunwall Tower since the time
of the Empress.
[4377.96] Log: Hint=Tallboys have vulnerable tanks of whale oil on their back
s.
[4377.96] Log: Hint=The Overseers use ancient mathematics-based music to supp
ress magic.
[4377.96] Log: Hint=You can "cook" grenades to make them explode on impact.
[4377.96] Log: Hint=Drop assassination can be accomplished from great heights
.
[4377.96] Log: Hint=The Lord Regent served as the Royal Spymaster prior to th
e Empress' death.
[4377.96] Log: Hint=Possessing rats and fish will often reveal alternative pa
thways.
[4377.96] Log: Hint=Save your game often.
[4377.96] Log: Hint=The metallic masks worn by the Overseers protect them fro
m frontal ranged attacks.
[4377.96] Log: Hint=Blocking is a critical part of combat.
[4377.96] Log: Hint=Collecting Runes is essential as it allows you to buy new
Powers or upgrade the ones you have.
[4377.96] Log: Hint=If you can't find a rat to possess, use the rats from you
r Devouring Swarm power instead.
[4377.96] Log: Hint=Possessing people allows you to bypass security devices,
like a Wall of Light or Arc Pylon, if that person is authorized to pass.
[4377.96] Log: Hint=Projectiles stopped in the air with Bend Time level 2 can
be collected.
[4377.96] Log: Hint=If you jump from a great height, you can possess a person
or animal on the way down to break your fall.
[4377.96] Log:
[4377.96] Log: [DisBinkOverlayManager_HintSet_Flooded]
[4377.96] Log: Hint=Notes contain useful information. Generally, books provid
e world fiction.
[4377.96] Log: Hint=The "Flooded District" was once the thriving Rudshore Fin
ancial District.
[4377.96] Log: Hint=Blocking during sword combat protects you and can put ene
mies off-balance.
[4377.96] Log: Hint=River Krusts are mollusks containing valuable pearls with
in their shells.
[4377.96] Log: Hint=Check your journal to review your current Objective.
[4377.96] Log: Hint=Eavesdropping sometimes reveals useful info.
[4377.96] Log: Hint=If upgraded, your mask amplifies sound when you zoom in o
n a target.
[4377.96] Log: Hint=Use stealth to sneak past your enemies or approach them c
overtly.
[4377.96] Log: Hint=Notes are stored in your journal.
[4377.96] Log: Hint=Destroy any enemy in your path or adopt a stealthier appr
oach.
[4377.96] Log: Hint=Rats do not attack weepers due to their advanced state of
plague infection.
[4377.96] Log: Hint=Sometimes your crossbow bolts can be recovered from corps
es.
[4377.96] Log: Hint=Block and counter-attack while your enemy is off-balance.
[4377.96] Log: Hint=Equip the Heart to reveal the locations of Runes and Bone
Charms around you.
[4377.96] Log: Hint=If you stop time with Bend Time level 2, you can attach a
springrazor to an enemy in a crowd. When time resumes, the springrazor will tri
gger.
[4377.96] Log:
[4377.96] Log: [DisBinkOverlayManager_HintSet_PubAttack]
[4377.96] Log: Hint=Tallboys have vulnerable tanks of whale oil on their back
s.
[4377.96] Log: Hint=Ranged weapons inflict more damage if you hit an enemy in
the head.
[4377.96] Log: Hint=Timed right, blocking a sword attack throws the attacker
off-balance.
[4377.96] Log: Hint=Attack an off-balance enemy to deliver a lethal critical
hit.
[4377.96] Log: Hint=Collect Bone Charms and select which are active from the
journal.
[4377.96] Log: Hint=Piero's Remedy and Sokolov's Elixir are competing anti-pl
ague potions.
[4377.96] Log: Hint=Aim the Heart and use it to reveal secrets about people o
r places.
[4377.96] Log: Hint=Search for alternate ways to eliminate key assassination
targets.
[4377.96] Log: Hint=Shadows give you a bonus to hiding only at a distance.
[4377.96] Log: Hint=You can stick springrazors to any surface, including livi
ng creatures.
[4377.96] Log: Hint=Possession allows you to escape from combat by possessing
an enemy and "hiding" inside them.
[4377.96] Log:
[4377.96] Log: [DisBinkOverlayManager_HintSet_Lighthouse]
[4377.96] Log: Hint=The Lighthouse was the last great project of the Lord Reg
ent's reign.
[4377.96] Log: Hint=To sneak, go into stealth mode and stay behind cover. Sha
dows only make you harder to see at a distance.
[4377.96] Log: Hint=Keep moving in combat and don't get surrounded.
[4377.96] Log: Hint=Destroy any enemy in your path or adopt a stealthier appr
oach.
[4377.96] Log: Hint=Notes are stored in your journal.
[4377.96] Log: Hint=The Arc Pylon and Wall of Light do not harm those properl
y attuned.
[4377.96] Log: Hint=You can survive great falls by possessing someone just be
fore you hit.
[4377.96] Log: Hint=Use stealth to sneak past your enemies or approach them c
overtly.
[4377.96] Log: Hint=Behind cover, you will not be detected while leaning out
to observe.
[4377.96] Log: Hint=Hold the attack button to "cook" grenades so they explode
on contact.
[4377.96] Log: Hint=A well-timed block puts your enemy off-balance, so you ca
n deliver a lethal counter-attack.
[4377.96] Log: Hint=When Bend Time level 2 is active any attack counts as an
assassination, allowing you to deal with multiple enemies in a crowd.
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerBase_Texts]
[4377.96] Log: t_Yes=YES
[4377.96] Log: t_No=NO
[4377.96] Log: t_OK=OK
[4377.96] Log: t_Select=SELECT
[4377.96] Log: t_Confirm=CONFIRM
[4377.96] Log: t_Validate=ACCEPT
[4377.96] Log: t_Apply=Apply
[4377.96] Log: t_Exit=EXIT
[4377.96] Log: t_Back=BACK
[4377.96] Log: t_Cancel=Cancel
[4377.96] Log: t_Cost=Cost:
[4377.96] Log: t_YouHave=You have:
[4377.96] Log: t_Options=Options
[4377.96] Log: t_EmptyList=Nothing to display
[4377.96] Log: t_DLC=DLC
[4377.96] Log: t_DownloadableContent=Downloadable Content
[4377.96] Log: t_DownloadableContent_XBOX=Downloadable Content
[4377.96] Log: t_DownloadableContent_PS3=Downloadable Content
[4377.96] Log: t_CoinsCount=NB_COINS Coins
[4377.96] Log: t_CoinCount=NB_COINS Coin
[4377.96] Log: t_Close=Close
[4377.96] Log: t_Q_ReplayMission=Replaying a mission will overwrite previous
autosaves. Continue?
[4377.96] Log: t_Objectives=OBJECTIVES
[4377.96] Log: t_Powers=POWERS
[4377.96] Log: t_Inventory=INVENTORY
[4377.96] Log: t_Logs=NOTES
[4377.96] Log: t_BoneCharms=BONE CHARMS
[4377.96] Log: t_Stats=STATS
[4377.96] Log: t_ContinueGame=Continue
[4377.96] Log: t_Checkpoint=Checkpoint
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerMenuBase_Texts]
[4377.96] Log: t_Q_DLCDeletionConfirm=Do you want to remove the selected down
loadable content from the Hard Disk Drive (HDD)?
[4377.96] Log: t_DeleteDLC=Delete downloadable content
[4377.96] Log: t_DLC_EmptyList=No downloadable content installed on Hard Disk
Drive (HDD)
[4377.96] Log: t_PSStore=PlayStationStore
[4377.96] Log: t_DLC_LoadingList=Checking for downloadable content installed
on Hard Disk Drive (HDD)
[4377.96] Log: t_RestoreSettings=Restore settings
[4377.96] Log: t_Q_RestoreSettings=Do you want to restore settings of the cur
rent category (CATEGORY)?
[4377.96] Log: t_Modify_ControlsScheme=Modify controls scheme
[4377.96] Log: t_Modify_VideoSettings=Modify video settings
[4377.96] Log: t_Modify_Gamma=Modify brightness
[4377.96] Log: t_Modify_StorageDevice=Select the Storage Device
[4377.96] Log: t_LoadGame=Load
[4377.96] Log: t_LoadGamePauseMenu=Load Game
[4377.96] Log: t_DeleteSave=Delete save
[4377.96] Log: t_Q_LoadGame=Do you want to load this save? Any unsaved progre
ss will be lost and your autosaves may be overwritten.
[4377.96] Log: t_Q_LoadGameMainMenu=Do you want to load this save? Your autos
aves may be overwritten.
[4377.96] Log: t_Q_SaveGame=Do you want to overwrite this save?
[4377.96] Log: t_Q_DeleteSave=Do you want to delete this save?
[4377.96] Log: t_QuitGame=Quit Game
[4377.96] Log: t_Q_QuitGame=Do you want to quit the game?
[4377.96] Log: t_BackToMainMenu=Back to Main Menu
[4377.96] Log: t_Q_BackToMainMenu=All unsaved progress will be lost. Continue
?
[4377.96] Log: t_Help=Tutorials
[4377.96] Log: t_ResumeGame=Resume
[4377.96] Log: t_SaveGame=Save Game
[4377.96] Log: t_CreateNewSave=Create a new save
[4377.96] Log: t_EmptySlot=Empty slot
[4377.96] Log: t_ReadTutorial=Read tutorial
[4377.96] Log: t_Pause=Pause
[4377.96] Log: t_Q_VideoSettings=New settings have been applied. Are they cor
rect?<br>(Previous settings will be restored at the end of the countdown)
[4377.96] Log: t_GammaHint=Adjust brightness until you can barely see the dar
kest symbol
[4377.96] Log: t_BackToWindows=Back to Windows
[4377.96] Log: t_Q_BackToWindows=Do you want to exit the game to return to Wi
ndows? Any unsaved progress will be lost
[4377.96] Log: t_GameOver=Game Over
[4377.96] Log: t_ContinueFromLastSave=Resume From Last Save
[4377.96] Log: t_LoadASpecificSave=Load game
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerMissionStats_Texts]
[4377.96] Log: t_ReplayMission=Replay Mission
[4377.96] Log: t_Found=Found
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerMainMenu_Texts]
[4377.96] Log: t_PressStart=PRESS $Start$
[4377.96] Log: t_PressAnyKey=PRESS ANY KEY
[4377.96] Log: t_NewGame=New Game
[4377.96] Log: t_Missions=Missions
[4377.96] Log: t_SeeMissionStats=Mission stats
[4377.96] Log: t_Extras=Extras
[4377.96] Log: t_ON=ON
[4377.96] Log: t_OFF=OFF
[4377.96] Log: t_difficulty0=Easy
[4377.96] Log: t_difficulty0Desc=A casual experience for new players. Enemy d
amage is reduced, your health recovery is improved and potions are more effectiv
e.
[4377.96] Log: t_difficulty1=Normal
[4377.96] Log: t_difficulty1Desc=Stealth and combat are moderately difficult.
Default enemy damage and potion effectiveness.
[4377.96] Log: t_difficulty2=Hard
[4377.96] Log: t_difficulty2Desc=Increased challenge for experienced players.
Enemies inflict increased damage and are more perceptive.
[4377.96] Log: t_difficulty3=Very Hard
[4377.96] Log: t_difficulty3Desc=A brutal experience for hardcore gamers. Ene
mies inflict extreme damage, have keen perceptions and potions are less effectiv
e.
[4377.96] Log: t_Q_NewGame=Creating a new game will overwrite previous autosa
ves. Continue?
[4377.96] Log: t_Campaign=Campaign
[4377.96] Log: t_MissionsScreenDesc=Choose mission to play from
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerStore_Texts]
[4377.96] Log: t_Upgrades=UPGRADES
[4377.96] Log: t_Purchases=PURCHASES
[4377.96] Log: t_PurchaseUpgrade=Purchase this upgrade
[4377.96] Log: t_Purchase=Purchase
[4377.96] Log: t_PurchaseConfirmation=Do you want to buy ITEM for PRICE?
[4377.96] Log: t_ItemQuantityOwned=Owned:
[4377.96] Log: t_NewUpgrade=New upgrade available
[4377.96] Log: t_NewUpgrades=New upgrades available
[4377.96] Log: t_NewUpgradeDesc=The Blueprint you've brought to Piero unlocks
this upgrade :
[4377.96] Log: t_NewUpgradesDesc=The Blueprints you've brought to Piero unloc
k these upgrades :
[4377.96] Log: t_PrerequisiteItem=Item ITEM required
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerHUD_Texts]
[4377.96] Log: t_Hold=HOLD
[4377.96] Log: t_SkipScene=Skip
[4377.96] Log: t_ObjCompleted=COMPLETED:
[4377.96] Log: t_ObjFailed=FAILED:
[4377.96] Log: t_ObjUpdated=UPDATED:
[4377.96] Log: t_ObjNew=NEW:
[4377.96] Log: t_targetAssassinated=Target assassinated
[4377.96] Log: t_targetNeutralized=Target neutralized
[4377.96] Log: t_targetRescued=Target rescued
[4377.96] Log: t_targetSpared=Target spared
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerJournal_Texts]
[4377.96] Log: t_All=ALL
[4377.96] Log: t_KeyRing=KEY RING
[4377.96] Log: t_Resources=RESOURCES
[4377.96] Log: t_Gadgets=GADGETS
[4377.96] Log: t_Ammo=AMMO
[4377.96] Log: t_Upgrades=UPGRADES
[4377.96] Log: t_ConsumeElixir=Consume elixir
[4377.96] Log: t_MissionItems=Mission Items
[4377.96] Log: t_ChapterNotes=Mission clues
[4377.96] Log: t_ShowHistory=Show history
[4377.96] Log: t_HideHistory=Hide history
[4377.96] Log: t_ShowHUDMarker=Show objective marker
[4377.96] Log: t_HideHUDMarker=Hide objective marker
[4377.96] Log: t_EmptyObjectivesList=No task for the moment
[4377.96] Log: t_Tasks=Tasks
[4377.96] Log: t_PrimaryTasks=Primary tasks
[4377.96] Log: t_SecondaryTasks=Optional Tasks
[4377.96] Log: t_AudioLogs=AUDIOGRAPHS
[4377.96] Log: t_Notes=WRITTEN NOTES
[4377.96] Log: t_Books=BOOKS
[4377.96] Log: t_Maps=MAPS
[4377.96] Log: t_readNote=READ NOTE
[4377.96] Log: t_CollectedBoneCharms=Collected Bone Charms
[4377.96] Log: t_BoneCharmsActivated=Activated Bone Charms:
[4377.96] Log: t_BoneCharmEmptySlot=Once activated, a bone charm enhances you
r capabilities. A lot of bone charms can be collected through the world, with di
fferent properties.his slot is empty, press $A$ to select a bone charm to activ
ate.
[4377.96] Log: t_RunesCount=NB_RUNES Runes
[4377.96] Log: t_RuneCount=NB_RUNES Rune
[4377.96] Log: t_Acquired=Acquired
[4377.96] Log: t_Acquire=ACQUIRE
[4377.96] Log: t_Upgrade=UPGRADE
[4377.96] Log: t_ManaConsumption=Mana consumption:
[4377.96] Log: t_AcquirePowers=ACQUIRE POWERS
[4377.96] Log: t_AcquireThisPower=ACQUIRE THIS POWER
[4377.96] Log: t_UpgradeThisPower=UPGRADE THIS POWER
[4377.96] Log: t_SeeDetails=SEE TUTORIAL
[4377.96] Log: t_ActivePowers=Powers
[4377.96] Log: t_PassivePowers=Enhancements
[4377.96] Log: t_Level=Level
[4377.96] Log: t_WindBlast=Wind Blast
[4377.96] Log: t_DarkVision=Dark Vision
[4377.96] Log: t_Blink=Blink
[4377.96] Log: t_RatSwarm=Devouring Swarm
[4377.96] Log: t_BendTime=Bend Time
[4377.96] Log: t_Possession=Possession
[4377.96] Log: t_ShadowKill=Shadow Kill
[4377.96] Log: t_BloodThirst=Blood Thirst
[4377.96] Log: t_Celerity=Agility
[4377.96] Log: t_Vitality=Vitality
[4377.96] Log: t_Q_BuyPower=Do you want to buy this power (POWER_NAME) for RUNES
_COST rune?
[4377.96] Log: t_Q_BuyPower_plural=Do you want to buy this power (POWER_NAME) f
or RUNES_COST runes?
[4377.96] Log: t_ValuablesGallery=VALUABLES GALLERY
[4377.96] Log: t_General=General
[4377.96] Log: t_Combat=Combat
[4377.96] Log: t_Heirlooms=HEIRLOOMS
[4377.96] Log: t_Paintings=PAINTINGS
[4377.96] Log: t_Maps=MAPS
[4377.96] Log: t_Coins=COINS
[4377.96] Log: t_ActivateBoneCharm=ACTIVATE BONE CHARM
[4377.96] Log: t_RemoveBoneCharm=REMOVE BONE CHARM
[4377.96] Log: t_SelectBoneCharm=SELECT THIS BONE CHARM
[4377.96] Log: t_playLog=PLAY AUDIOGRAPH
[4377.96] Log: t_stopLog=STOP AUDIOGRAPH
[4377.96] Log: t_displayMap=DISPLAY MAP
[4377.96] Log:
[4377.96] Log: [DisGFxMoviePlayerNote_Texts]
[4377.96] Log: t_Legend=Legend
[4377.96] Log: t_tuto_stealth_title=Stealth
[4377.96] Log: t_tuto_stealth_0=Press `GBA_Sneak` to enter stealth mode, then
stay behind cover to break line of sight with enemies and avoid detection. Whil
e sneaking, your footsteps are muffled.
[4377.96] Log: t_tuto_journal_title=The Journal
[4377.96] Log: t_tuto_journal_0=Press `GBA_Journal` to access the journal. Th
ere, you can review your mission objectives and choose which ones to track, read
mission clues and information about your gear, and manage your supernatural pow
ers.
[4377.96] Log: t_tuto_journal_1_gamepad=Press $LShoulder$ / $RShoulder$ to ch
ange section.
[4377.96] Log: t_tuto_journal_1_keyboard=Click on the tabs to change section.
[4377.96] Log: t_tuto_assassination_title=Assassinations and Nonlethal Takedo
wns
[4377.96] Log: t_tuto_assassination_0=With a sword in hand, assassinate an un
aware enemy by pressing `GBA_Primary` or approach an unaware enemy from behind a
nd hold `GBA_Block` to perform a nonlethal takedown.
[4377.96] Log: t_tuto_assassination_1=Using stealth and the nonlethal approac
h has benefits: Fewer rats and weepers, some people react favorably, and the fin
al outcome is not as dark.
[4377.96] Log: t_tuto_wheel_title=Equipping Weapons and Powers
[4377.96] Log: t_tuto_wheel_0=Press and hold `GBA_Wheel` to open the C_BLUEQuic
k Access Wheel.C Select the gadget or power you want to equip in your left hand an
d release `GBA_Wheel` to confirm.
[4377.96] Log: t_tuto_wheel_1_gamepad=Assign a hotkey to a weapon or power by
selecting that item in the Quick Access Wheel and pressing any direction on $DP
ad$
[4377.96] Log: t_tuto_wheel_1_keyboard=Assign a hotkey to a weapon or power b
y selecting that item in the C_BLUEQuick Access WheelC and pressing any C_BLUEShortcu
keyC. There are 10 shortcut keys, you can reconfigure the bindings in the options
.
[4377.96] Log: t_tuto_combat_title=Combat
[4377.96] Log: t_tuto_combat_0=Press `GBA_Primary` to attack with your right
hand, or `GBA_Secondary` to attack with your left hand if you have a weapon or p
ower equipped.
[4377.96] Log: t_tuto_block_title=Block
[4377.96] Log: t_tuto_block_0=Press and hold `GBA_Block`to block incoming swo
rd attacks. Perfect timing will put the enemies off balance and open them up to
a lethal counter-attack.
[4377.96] Log: t_tuto_perfectBlock_title=Perfect block
[4377.96] Log: t_tuto_perfectBlock_0=Press and hold `GBA_Block` to block. Do
it with perfect timing to put the enemies off balance and open them up to a leth
al counter-attack.
[4377.96] Log: t_tuto_bluePrint_title=Blueprints
[4377.96] Log: t_tuto_bluePrint_0=Collect Blueprints to unlock new upgrades a
nd equipment in Piero's workshop at the Hound Pits Pub.
[4377.96] Log: t_tuto_boneCharms_title=Bone Charms
[4377.96] Log: t_tuto_boneCharms_0=Bone Charms provide small supernatural ben
efits. Locate them by listening for the "song" they emit. By default, you can ac
tivate up to 3 Bone Charms at once in the Bone Charms section of the Journal.
[4377.96] Log: t_tuto_chaos_title=Chaos
[4377.96] Log: t_tuto_chaos_0=Your actions affect the city. A high number of
deaths results in more rats and weepers, different reactions from your allies, a
nd darker final outcomes.
[4377.96] Log: t_tuto_counterAttack_title=Counter-attack
[4377.96] Log: t_tuto_counterAttack_0=You just put your enemy off-balance by
blocking with perfect timing. Now, press `GBA_Primary` to perform a lethal count
er-attack.
[4377.96] Log: t_tuto_playYourWay_options_title=Play Your Way: Options
[4377.96] Log: t_tuto_playYourWay_options_0=The upcoming area is riddled with
pathways that allow many approaches to accomplishing your mission. Look for ove
rhead ledges, rat tunnels, water passages, and hiding places.
[4377.96] Log: t_tuto_playYourWay_pathways_title=Play Your Way: Pathways
[4377.96] Log: t_tuto_playYourWay_pathways_0=You can get past this Wall of Li
ght in a number of ways:
[4377.96] Log: t_tuto_playYourWay_pathways_1=- Disable it by removing the wha
le oil tank<br> - Climb up the crates to the right and use the roof<br> - Find a
nother path by following the streets to the right<br> - Possess a rat and use th
e small tunnel to the left
[4377.96] Log: t_tuto_playYourWay_pathways2_title=Play Your Way: Pathways
[4377.96] Log: t_tuto_playYourWay_pathways2_0=There are many pathways through
your missions: Front streets, alleys, windows, rat tunnels, rooftops, and water
ways. Experiment with different ways to reach your goals.
[4377.96] Log: t_tuto_playYourWay_powers_title=Play Your Way: Powers
[4377.96] Log: t_tuto_playYourWay_powers_0=The Powers you obtain from Runes c
an be used creatively to defeat enemies or move through the environment. Blink f
rom roof to roof, possess rats and fish, or slow time before rushing a group of
enemies.
[4377.96] Log: t_tuto_rewireTool_title=Rewire tool
[4377.96] Log: t_tuto_rewireTool_0=Disable security devices or make them work
in your favor by using a Rewire Tool on the circuitry panel for the security de
vice you want to hack (this consumes the Rewire Tool).
[4377.96] Log: t_tuto_rewireTool_1=Rewired Walls of Light, Arc Pylons, and Wa
tch Towers will harm your enemies instead of you, while rewired Alarms will be f
ully disabled.
[4377.96] Log: t_tuto_springRazor_title=Springrazor
[4377.96] Log: t_tuto_springRazor_0=A springrazor trap can be attached to any
surface by aiming at it and pressing `GBA_Secondary`. It will be triggered as a
n enemy approaches it, throwing up a cloud of shrapnel.
[4377.96] Log: t_tuto_runes_title=Runes and Acquiring Powers
[4377.96] Log: t_tuto_runes_0=Once you've collected some Runes, open the Jour
nal and go to the Powers section to exchange them for powers.
[4377.96] Log: t_tuto_runes_1=Runes can be collected and used to acquire supe
rnatural powers.
[4377.96] Log: t_tuto_heart_title=The Heart
[4377.96] Log: t_tuto_heart_0=Equipping the Heart in your left hand helps you
locate Bone Charms or Runes, even through walls.<br><br>The Heart beats and lig
hts up when you are facing a Bone Charm or Rune, and it beats faster as you get
closer.<br><br>The Heart will whisper secrets if you press `GBA_Secondary` while
targeting a person or location.
[4377.96] Log: t_tuto_lean_title=Leaning Around Corners
[4377.96] Log: t_tuto_lean_0_gamepad=By holding `GBA_Lean_Gamepad` and then p
ressing left or right on the Left Stick, you can lean around corners, allowing y
ou to look ahead without being seen by enemies.
[4377.96] Log: t_tuto_lean_0_keyboard=By pressing `GBA_LeanLeft` or `GBA_Lean
Right`, you can lean around corners, allowing you to look ahead without being se
en by enemies.
[4377.96] Log: t_tuto_shop_title=Shop and Upgrades
[4377.96] Log: t_tuto_shop_0=Piero can craft and upgrade gear with the money
you collect.
[4377.96] Log: t_tuto_shop_1=Bringing collected C_BLUEblueprintsC to Piero will a
llow you to C_BLUEunlock new upgradesC to buy.<br>These services can be accessed by
talking to Piero at any time.
[4377.96] Log: t_tuto_dropAssassination_title=Drop Assassination
[4377.96] Log: t_tuto_dropAssassination_0=Drop on an enemy from above and pre
ss `GBA_Primary` just before landing on him to perform a drop assassination. You
won't take any damage from the fall.
[4377.96] Log: t_tuto_pRatsSwarm_title=Power: Devouring Swarm
[4377.96] Log: t_tuto_pRatsSwarm_0=Press `GBA_Secondary` to summon a vicious
swarm of rats that will consume corpses or attack the nearest living thing. The
rats scatter after a while. At level 2, more rats are spawned and they devour bo
dies at a faster rate.
[4377.96] Log: t_tuto_pBlink_title=Power: Blink
[4377.96] Log: t_tuto_pBlink_0=Press `GBA_Secondary` to execute a fast and st
ealthy forward dash through the world. You can also use it to move upward, but t
he distance is reduced. Aiming at ledges will allow you to Blink forward and cli
mb up.
[4377.96] Log: t_tuto_pBlink_1=Hold `GBA_Secondary` to target your destinatio
n with precision. A blue sphere indicates that you should reach your destination
. A blue arrow indicates that you will climb up when you reach your destination.
[4377.96] Log: t_tuto_pBlink_2=The Blink power is useful for stealth, explora
tion, combat and escaping combat situations.
[4377.96] Log: t_tuto_pWindBlast_title=Power: Windblast
[4377.96] Log: t_tuto_pWindBlast_0=Press `GBA_Secondary` to release a powerfu
l blast of wind, knocking your enemies off their feet and throwing them. This po
wer will also douse fires, shatter wooden doors, and blow projectiles like arrow
s back at the enemy who fired them. At level 2, Windblast will throw enemies aga
inst the wall with enough force to kill them.
[4377.96] Log: t_tuto_pDarkVision_title=Power: Dark Vision
[4377.96] Log: t_tuto_pDarkVision_0=Press `GBA_Secondary` to see in the dark
and to reveal living beings through solid walls. You can also see their fields o
f view, as well as a visual representation of the sounds you make. Level 2 shows
you important items through walls, like security devices, weapons, ammo, coins,
keys or traps.
[4377.96] Log: t_tuto_pPossession_title=Power: Possession
[4377.96] Log: t_tuto_pPossession_0=Press `GBA_Secondary` to physically merge
with any animal's body for a limited time. You can end Possession by pressing `
GBA_Secondary` again. If your host were to die, you would endure the same fate.
Small animals can't survive the possession process.<br><br>At level 2, you can a
lso possess people. While inside another human body, you are too clumsy to do an
ything but basic actions like opening doors or carrying objects.
[4377.96] Log: t_tuto_pBendTime_title=Power: Bend Time
[4377.96] Log: t_tuto_pBendTime_0=Press `GBA_Secondary` to slow the world aro
und you for a limited time, or until you press `GBA_Secondary` again to end the
power. <br><br>At Level 2, time is completely stopped. Enemies and security syst
ems are unaware of you for the duration.
[4377.96] Log: t_tuto_pShadowKill_title=Power: Shadow Kill
[4377.96] Log: t_tuto_pShadowKill_0=Each time you kill an unaware enemy, the
body turns to ash, disappearing so you don't need to hide it. At level 2, all en
emies killed turn to ash.
[4377.96] Log: t_tuto_pBloodThirsty_title=Power: Blood Thirsty
[4377.96] Log: t_tuto_pBloodThirsty_0_gamepad=Allows you to build up Adrenali
ne by blocking attacks, performing assassinations and inflicting melee damage. O
nce Adrenaline is maxed out, move close to an enemy and press `GBA_Lean_Gamepad`
for an instant fatality.<br><br>At Level 2, double-tap `GBA_Lean_Gamepad` to ex
ecute a double Adrenaline attack, instantly killing more than one enemy. You can
move and look freely while doing this in order to aim at your targets.
[4377.96] Log: t_tuto_pBloodThirsty_0_keyboard=Allows you to build up Adrenal
ine by blocking attacks, performing assassinations and inflicting melee damage.
Once Adrenaline is maxed out, move close to an enemy and press `GBA_Block` + `GB
A_Primary` for an instant fatality.<br><br>At Level 2, double-tap `GBA_Primary`
while holding `GBA_Block` to execute a double Adrenaline attack, instantly killi
ng more than one enemy. You can move and look freely while doing this in order t
o aim at your targets.
[4377.96] Log: t_tuto_pVitality_title=Power: Vitality
[4377.96] Log: t_tuto_pVitality_0=You have an extended health bar.<br>At leve
l 2, you regenerate more health, faster.
[4377.96] Log: t_tuto_pCelerity_title=Power: Agility
[4377.96] Log: t_tuto_pCelerity_0=You can jump higher by holding `GBA_Jump`.<
br><br>At level 2, you can sprint much faster.
[4377.96] Log:
[4377.96] Log: [MessageBoxErrors]
[4377.96] Log: Yes=Yes
[4377.96] Log: No=No
[4377.96] Log: OK=OK
[4377.96] Log: Cancel=Cancel
[4377.96] Log: Retry=Retry
[4377.96] Log: Delete=Delete
[4377.96] Log: DeleteRetry=Delete and retry
[4377.96] Log: FreespaceRetry=Free space and retry
[4377.96] Log: Overwrite=Overwrite
[4377.96] Log: FreeDiscSpace=Free disc space
[4377.96] Log: Loading=Loading
[4377.96] Log: Saving=Saving
[4377.96] Log: ChangeStorage=Change storage
[4377.96] Log: SelectStorageDevice=Select storage device
[4377.96] Log: SignInError=A sign-in change occurred. You are now being retur
ned to the title screen.
[4377.96] Log: SignOutError=A sign-in change occurred. You are now being retu
rned to the title screen.
[4377.96] Log: ControllerDisconnected=Controller has been disconnected. Recon
nect a controller and press OK to continue.
[4377.96] Log: StorageDeviceNotSelected=No storage device selected.
[4377.96] Log: StorageDeviceDisconnected=The storage device has been disconne
cted.
[4377.96] Log: LoadingSaveDataCorrupted=Loading failed. The save data is corr
upted.
[4377.96] Log: SavingSaveDataCorrupted=Saving failed. The save data is corrup
ted.
[4377.96] Log: SaveDataOwnershipFailedPS3_PC=This save data doesn't belong to
your account.
[4377.96] Log: SaveDataOwnershipFailedX360=This save data doesn't belong to y
our gamer profile.
[4377.96] Log: StorageSpaceMissingX360=Not enough free storage space to save
game. Missing `space_amount` kB. Select a new storage device and retry?
[4377.96] Log: StorageSpaceMissingPS3=Not enough free storage space to save g
ame. Missing `space_amount` kB.
[4377.96] Log: StorageSpaceMissingPC=Not enough free storage space to save ga
me. Missing `space_amount` kB. Free some space before trying again.
[4377.96] Log: GenericSaveFail=There was an issue saving the game.
[4377.96] Log: GenericLoadFail=There was an issue loading the game.
[4377.96] Log: GenericDeleteFail=There was an issue deleting the saved game.
[4377.96] Log: SaveDataUpdateMissingX360=This save game was created on a late
r version of Dishonored. Please download any updates.
[4377.96] Log: SaveDataUpdateMissingPC_PS3=Loading failed. The game needs a m
issing patch to use this save game.
[4377.96] Log: SaveDataDLCMissingX360=Required Content Unavailable. Please en
sure all storage devices are properly connected or re-download the content.
[4377.96] Log: SaveDataDLCMissingPS3=Required Content Unavailable. Please ver
ify that the content is installed or re-download the content.
[4377.96] Log: OnlineFeatureDisabledPS3=To access this content you must be co
nnected to PlayStationNetwork. Please sign-in to a PlayStationNetwork enabled prof
ile.
[4377.96] Log: OnlineFeatureDisabledX360=To access this content you must be c
onnected to Xbox LIVE. Please sign-in to an Xbox LIVE enabled profile.
[4377.96] Log: LoadingOptionsCorrupted=Options loading failed. The save data
is corrupted.
[4377.96] Log: OptionsOwnershipFailedPS3_PC=This Options save data doesn't be
long to your account.
[4377.96] Log: OptionsOwnershipFailedX360=This Options save data doesn't belo
ng to your gamer profile.
[4377.96] Log: GenericOptionsLoadFail=Options save data failed to load.
[4377.96] Log: ResetOptionsToDefault=Reset Options to default
[4377.96] Log: ContinueWithoutSaving=Continue without saving
[4377.96] Log: AutoSaveDisabled=Auto saves are disabled. You need to save you
r progression to unlock the current mission in the main menu. Do you want to sav
e?
[4377.96] Log:
[4377.96] Log: [DishonoredUsableObject]
[4377.96] Log: m_MatchingKey=
[4377.96] Log:
[4377.96] Log: [DisTweaks_Possessable]
[4377.96] Log: m_DisallowPossessionMessage=This target cannot be possessed ri
ght now
[4377.96] Log:
[4377.96] Log: [DisTweaks_AudioLogPlayer]
[4377.96] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Stop the audiog
raph")
[4377.96] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log:
[4377.96] Log: [DisTweaks_WhaleOilReceptacle]
[4377.96] Log: m_EmptyBatteryMessage=This tank is empty
[4377.96] Log: m_EmptyBatteryMessage=This tank is empty
[4377.96] Log:
[4377.96] Log: [DisTweaks_AlarmBell]
[4377.96] Log: m_UnlockInteractText=
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log: m_UnlockInteractText=
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log:
[4377.96] Log: [DisTweaks_Climbable]
[4377.96] Log: m_StopClimbingInteractText= `GBA_Jump` jump off
[4377.96] Log: m_StopClimbingInteractText= `GBA_Jump` jump off
[4377.96] Log:
[4377.96] Log: [DisTweaks_WaterSource]
[4377.96] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log:
[4377.96] Log: [DisTweaks_DynamicUsableObject]
[4377.96] Log: m_Stages[1]=(m_InteractTextOverride=" `GBA_Use` close")
[4377.96] Log: m_UnlockInteractText=
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log:
[4377.96] Log: [DisTweaks_UsableObject]
[4377.96] Log: m_UnlockInteractText=
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4377.96] Log: m_LockedMessage=
[4377.96] Log: m_UnauthorizedMessage=
[4377.96] Log: m_FocusMessage=
[4377.96] Log: m_FocusLockedMessage=
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredItem.ini
[4377.96] Log: [DishonoredGame.DisMovableComponent]
[4377.96] Log: m_fMaxPawnSpeed_Large=1.000000
[4377.96] Log: m_fMaxPawnSpeed_Medium=1.000000
[4377.96] Log: m_fMaxPawnSpeed_Small=1.000000
[4377.96] Log: m_fMaxPawnSpeed_Tiny=1.000000
[4377.96] Log: m_fRadiusChannelReset=200.0
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DishonoredInventory]
[4377.96] Log: m_PlayerItem_SF_Package=Twk_Inv_Seekfree_SF
[4377.96] Log: m_PlayerItem_SF_ListName=Twk_Inv_Seekfree
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349769002.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredPlayer.ini
[4377.96] Log: [DishonoredGame.DishonoredPlayerPawn]
[4377.96] Log: m_fBone_AngleOffset_Pitch=-90.000000
[4377.96] Log: m_fBone_AngleOffset_Roll=0.000000
[4377.96] Log: m_fBone_AngleOffset_Yaw=0.000000
[4377.96] Log: m_fIgnoreFootfallsAfterLand_Time=0.800000
[4377.96] Log: m_fMaxFallSpeed=2000.0
[4377.96] Log: m_fMinSpeedRayScale=400.000000
[4377.96] Log: m_fRaySpeedScale=0.005000
[4377.96] Log: m_fRaySpeedScale_Max=1.500000
[4377.96] Log: m_fVisRegionBottomHeight=30.000000
[4377.96] Log: m_fVisRegionBottomHeight_Crouched=30.000000
[4377.96] Log: m_fVisRegionOffsetTowardsNPC=35.000000
[4377.96] Log: m_fVisRegionTopHeight=150.000000
[4377.96] Log: m_fVisRegionTopHeight_Crouched=40.000000
[4377.96] Log: m_fVisRegionWidth=2.000000
[4377.96] Log: m_LookAtControlName_Camera=LookAtControl_Camera
[4377.96] Log: m_LookAtControlName_LeftHand=LookAtControl_LeftHand
[4377.96] Log: m_LookAtControlName_RightHand=LookAtControl_RightHand
[4377.96] Log: m_ClimbingAimThreshold=1000
[4377.96] Log: m_fOffscreenMeleeDamageReduction[0]=0.5
[4377.96] Log: m_fOffscreenMeleeDamageReduction[1]=0.5
[4377.96] Log: m_fOffscreenMeleeDamageReduction[2]=0.5
[4377.96] Log: m_fOffscreenMeleeDamageReduction[3]=0.5
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DishonoredPlayerController]
[4377.96] Log: m_MainMenuCommand=start DishonoredGameFull_P
[4377.96] Log: m_fShortcutsInputTimer=0.33
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DishonoredPowersComponent]
[4377.96] Log: m_Powers=(m_Name="Vitality",m_eUISelection=eDisUISelectionType
_Vitality,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=1,m_Modifiers=((m_At
tributeName="Attribute_HealthMax",m_ModType=eDisAttributeModifierType_AddVal,m_f
ModValue=20.000000))),(m_RuneCost=3,m_Modifiers=((m_AttributeName="Attribute_Hea
lthMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=20.000000),(m_Att
ributeName="Attribute_HealthRegenLimit",m_ModType=eDisAttributeModifierType_AddV
al,m_fModValue=20.000000),(m_AttributeName="Attribute_HealthRegenInitialDelay",m
_ModType=eDisAttributeModifierType_SetVal,m_fModValue=5.000000)))),m_CurrentLeve
l=-1)
[4377.96] Log: m_Powers=(m_Name="BloodThirsty",m_eUISelection=eDisUISelection
Type_BloodThirsty,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=2,m_Modifier
s=),(m_RuneCost=3,m_Modifiers=((m_AttributeName="Attribute_AdrenalineMax",m_ModT
ype=eDisAttributeModifierType_AddBasePercent,m_fModValue=-20.000000)))),m_Curren
tLevel=-1)
[4377.96] Log: m_Powers=(m_Name="ShadowKill",m_eUISelection=eDisUISelectionTy
pe_ShadowKill,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=2,m_Modifiers=),
(m_RuneCost=4,m_Modifiers=)),m_CurrentLevel=-1)
[4377.96] Log: m_Powers=(m_Name="Celerity",m_eUISelection=eDisUISelectionType
_Celerity,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=2,m_Modifiers=((m_At
tributeName="Attribute_JumpZ_PowerJump",m_ModType=eDisAttributeModifierType_AddV
al,m_fModValue=1300.000000),(m_AttributeName="Attribute_PowerJumpFullStop_PROTOT
YPE",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=1000.000000),(m_Attr
ibuteName="Attribute_FullStop_ExtraStopVel_PROTOTYPE",m_ModType=eDisAttributeMod
ifierType_SetVal,m_fModValue=500.000000),(m_AttributeName="Attribute_HeldPowerJu
mpButtonTime_PROTOTYPE",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=0
.400000),(m_AttributeName="Attribute_HeldPowerJumpAccel_PROTOTYPE",m_ModType=eDi
sAttributeModifierType_SetVal,m_fModValue=1800.000000),(m_AttributeName="Attribu
te_MaxSpeedBeforeFallingDamage",m_ModType=eDisAttributeModifierType_SetVal,m_fMo
dValue=2550.000000),(m_AttributeName="Attribute_MaxSpeedBeforeFallingDeath",m_Mo
dType=eDisAttributeModifierType_SetVal,m_fModValue=3500.000000))),(m_RuneCost=3,
m_Modifiers=((m_AttributeName="Attribute_JumpZ_PowerJump",m_ModType=eDisAttribut
eModifierType_AddVal,m_fModValue=1300.000000),(m_AttributeName="Attribute_PowerJ
umpFullStop_PROTOTYPE",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=15
00.000000),(m_AttributeName="Attribute_FullStop_ExtraStopVel_PROTOTYPE",m_ModTyp
e=eDisAttributeModifierType_AddVal,m_fModValue=500.000000),(m_AttributeName="Att
ribute_HeldPowerJumpButtonTime_PROTOTYPE",m_ModType=eDisAttributeModifierType_Se
tVal,m_fModValue=0.400000),(m_AttributeName="Attribute_HeldPowerJumpAccel_PROTOT
YPE",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=3000.000000),(m_Attr
ibuteName="Attribute_WaterSpeed",m_ModType=eDisAttributeModifierType_AddBasePerc
ent,m_fModValue=10.000000),(m_AttributeName="Attribute_GroundSpeedSprint",m_ModT
ype=eDisAttributeModifierType_AddBasePercent,m_fModValue=30.000000),(m_Attribute
Name="Attribute_LandAnimRate",m_ModType=eDisAttributeModifierType_AddBasePercent
,m_fModValue=50.000000),(m_AttributeName="Attribute_MantleAnimRate",m_ModType=eD
isAttributeModifierType_AddBasePercent,m_fModValue=50.000000),(m_AttributeName="
Attribute_GroundStrafeMultiplierSprint",m_ModType=eDisAttributeModifierType_SetV
al,m_fModValue=0.500000),(m_AttributeName="Attribute_GroundBackwardMultiplierSpr
int",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=0.400000),(m_Attribu
teName="Attribute_MaxSpeedBeforeFallingDamage",m_ModType=eDisAttributeModifierTy
pe_SetVal,m_fModValue=2550.000000),(m_AttributeName="Attribute_MaxSpeedBeforeFal
lingDeath",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=3500.000000)))
),m_CurrentLevel=-1)
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisThreatPerceptionComponent]
[4377.96] Log: m_fEngagedThreatRadius=700.000000
[4377.96] Log: m_fThreatPredictionTime=1.000000
[4377.96] Log: m_fUnawareThreatRadius=400.000000
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisVisFloatieComponent]
[4377.96] Log: m_CrouchSettings=(m_fBelowFeetHeight=-25.000000,m_fWaistHeight
=49.000000,m_fWaistOpeningWidth=100.665962,m_fWaistOuterWidth=200,m_fBelowFeetOu
terWidth=300)
[4377.96] Log: m_StandSettings=(m_fBelowFeetHeight=-25.000000,m_fWaistHeight=
80.000000,m_fWaistOpeningWidth=80.000000,m_fWaistOuterWidth=200,m_fBelowFeetOute
rWidth=300)
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349768998.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredPawn.ini
[4377.96] Log: [DishonoredGame.DishonoredPawn]
[4377.96] Log: Buoyancy=1.000000
[4377.96] Log: m_fPredictionInterval=0.50000
[4377.96] Log: m_fCrushDamageRefireDelay=0.250000
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349769004.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredAI.ini
[4377.96] Log: [DishonoredGame.DishonoredGlobalAIManager]
[4377.96] Log: m_bCorpseCleanupInView=True
[4377.96] Log: m_BullyCooldownPeriod=(m_fMinValue=3.000000,m_fMaxValue=8.0000
00)
[4377.96] Log: m_CorpseAbsoluteMaximumCount=10
[4377.96] Log: m_CorpseIdealMaximumCount=5
[4377.96] Log: m_fCorpseIslandSize=400.000000
[4377.96] Log: m_fCorpseUpdateTime=1.000000
[4377.96] Log: m_fGroupDistance=1000.00000
[4377.96] Log: m_fIslandSize=400.000000
[4377.96] Log: m_fUpdateTime=1.000000
[4377.96] Log: m_MagicReactionDelay=(m_fMinValue=0.200000,m_fMaxValue=0.30000
0)
[4377.96] Log: m_MaxAIStimSize_bytes=128
[4377.96] Log: m_MaxNumAIStims=512
[4377.96] Log: m_ReactionDelay=(m_fMinValue=0.180000,m_fMaxValue=0.30000)
[4377.96] Log: m_TetherDelay=(m_fMinValue=6.000000,m_fMaxValue=8.000000)
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisAINoiseManager]
[4377.96] Log: m_LoudnessDistanceArray=0.000000
[4377.96] Log: m_LoudnessDistanceArray=200.000000
[4377.96] Log: m_LoudnessDistanceArray=300.000000
[4377.96] Log: m_LoudnessDistanceArray=400.000000
[4377.96] Log: m_LoudnessDistanceArray=500.000000
[4377.96] Log: m_LoudnessDistanceArray=600.000000
[4377.96] Log: m_LoudnessDistanceArray=800.000000
[4377.96] Log: m_LoudnessDistanceArray=1000.000000
[4377.96] Log: m_LoudnessDistanceArray=1200.000000
[4377.96] Log: m_LoudnessDistanceArray=1500.000000
[4377.96] Log: m_LoudnessDistanceArray=2000.000000
[4377.96] Log: m_LoudnessDistanceArray=2500.000000
[4377.96] Log: m_LoudnessDistanceArray=3000.000000
[4377.96] Log: m_LoudnessDistanceArray=4000.000000
[4377.96] Log: m_LoudnessDistanceArray=5000.000000
[4377.96] Log: m_LoudnessDistanceArray=6000.000000
[4377.96] Log: m_LoudnessDistanceArray=0.000000
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DishonoredSearchCrumbsComponent]
[4377.96] Log: m_bUseRandomCrumbSelection=TRUE
[4377.96] Log: m_fChanceOfPsychicSearch=0.250000
[4377.96] Log: m_fCrumbLifetime=150.000000
[4377.96] Log: m_fDistanceBetweenCrumbs=800.000000
[4377.96] Log: m_fHeartbeatInterval=0.800000
[4377.96] Log: m_fMaxWanderStep=1000.000000
[4377.96] Log: m_fMinWanderStep=500.000000
[4377.96] Log: m_fStickyProxyDuration=1.000000
[4377.96] Log: m_fWanderAngularRange=60.000000
[4377.96] Log: m_iNumSearchCrumbs=25
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisGlobalCombatManager]
[4377.96] Log: m_fInhibitionTimeAttractSpell=15.000000
[4377.96] Log: m_fInhibitionTimeBackStep=8.000000
[4377.96] Log: m_fInhibitionTimeGrenades=10.000000
[4377.96] Log: m_fInhibitionTimeGrenadesWhenUnreachable=5.000000
[4377.96] Log: m_fInhibitionTimeJumpAttack=3.0
[4377.96] Log: m_fInhibitionTimeLongAttack=0.8
[4377.96] Log: m_fInhibitionTimeMediumAttack=1.000000
[4377.96] Log: m_fInhibitionTimeShortAttack=2.000000
[4377.96] Log: m_fInhibitionTimeSideStep=6.000000
[4377.96] Log: m_fInhibitionTimeStepBackAttack=1.000000
[4377.96] Log: m_fInhibitionTimeTaunt=60.000000
[4377.96] Log: m_fInhibitionTimeTeleportSpell=10.000000
[4377.96] Log: m_fInhibitionTimeThrowRocks=5.00000
[4377.96] Log: m_fInhibitionTimeWeeperArmGrab=20.000000
[4377.96] Log: m_fInhibitionTimeWHArmAttack=8.000000
[4377.96] Log: m_fInhibitionTimeWHJumpAttack=30.000000
[4377.96] Log: m_InnerSkirmishCaps[0]=1
[4377.96] Log: m_InnerSkirmishCaps[1]=2
[4377.96] Log: m_InnerSkirmishCaps[2]=3
[4377.96] Log: m_InnerSkirmishCaps[3]=3
[4377.96] Log: m_TotalSkirmishCaps[0]=2
[4377.96] Log: m_TotalSkirmishCaps[1]=3
[4377.96] Log: m_TotalSkirmishCaps[2]=4
[4377.96] Log: m_TotalSkirmishCaps[3]=4
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349769000.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredLevel.ini
[4377.96] Log: [DishonoredGame.DisAlarmGlobalManager]
[4377.96] Log: m_fAlarmCooldown=10.000000
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349769004.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredConversation.ini
[4377.96] Log: [DishonoredGame.DisConv_Hook_PlayerLoiter]
[4377.96] Log: m_fLoiterTime_Max=7.000000
[4377.96] Log: m_fLoiterTime_Min=5.000000
[4377.96] Log:
[4377.96] Log: [Commandlets.DisDialogCleanAndFixup]
[4377.96] Log: DefaultNewPackagePath=..\..\DishonoredGame\Content\Packages\Di
alog\MapSpecific
[4377.96] Log:
[4377.96] Log: [Commandlets.DisExportDialogLOC]
[4377.96] Log: AUDIOGRAPH=..\..\DishonoredGame\Content\Packages\Dialog\AudioG
raphs\
[4377.96] Log: Barks_AristoFemale=..\..\DishonoredGame\Content\Packages\Dialo
g\Civilians\AristoFemale\
[4377.96] Log: Barks_AristoMale=..\..\DishonoredGame\Content\Packages\Dialog\
Civilians\AristoMale\
[4377.96] Log: Barks_Boyle=..\..\DishonoredGame\Content\Packages\Dialog\Coup\
Boyle\
[4377.96] Log: Barks_Calista=..\..\DishonoredGame\Content\Packages\Dialog\Con
spiracy\Calista\
[4377.96] Log: Barks_CityGuard=..\..\DishonoredGame\Content\Packages\Dialog\G
uards\CityGuard\
[4377.96] Log: Barks_Daud=..\..\DishonoredGame\Content\Packages\Dialog\Assass
ins\Daud\
[4377.96] Log: Barks_Elite=..\..\DishonoredGame\Content\Packages\Dialog\Guard
s\Elite\
[4377.96] Log: Barks_Emily=..\..\DishonoredGame\Content\Packages\Dialog\Consp
iracy\Emily\
[4377.96] Log: Barks_Executioner=..\..\DishonoredGame\Content\Packages\Dialog
\Coup\Executioner\
[4377.96] Log: Barks_GrannyRags=..\..\DishonoredGame\Content\Packages\Dialog\
Civilians\GrannyRags\
[4377.96] Log: Barks_Havelock=..\..\DishonoredGame\Content\Packages\Dialog\Co
nspiracy\Havelock\
[4377.96] Log: Barks_HUB_Civ=..\..\DishonoredGame\Content\Packages\Dialog\Con
spiracy\HUBCivilians\
[4377.96] Log: Barks_LordPendleton=..\..\DishonoredGame\Content\Packages\Dial
og\Conspiracy\LordPendleton\
[4377.96] Log: Barks_LordRegent=..\..\DishonoredGame\Content\Packages\Dialog\
Coup\LordRegent\
[4377.96] Log: Barks_Martin=..\..\DishonoredGame\Content\Packages\Dialog\Cons
piracy\Martin\
[4377.96] Log: Barks_MiddleClassFemale=..\..\DishonoredGame\Content\Packages\
Dialog\Civilians\MiddleClassFemale\
[4377.96] Log: Barks_MiddleClassMale=..\..\DishonoredGame\Content\Packages\Di
alog\Civilians\MiddleClassMale\
[4377.96] Log: Barks_Piero=..\..\DishonoredGame\Content\Packages\Dialog\Consp
iracy\Piero\
[4377.96] Log: Barks_Samuel=..\..\DishonoredGame\Content\Packages\Dialog\Cons
piracy\Samuel\
[4377.96] Log: Barks_SlackJaw=..\..\DishonoredGame\Content\Packages\Dialog\Th
ugs\SlackJaw\
[4377.96] Log: Barks_Thugs=..\..\DishonoredGame\Content\Packages\Dialog\Thugs
\Thugs\
[4377.96] Log: Barks_Weepers=..\..\DishonoredGame\Content\Packages\Dialog\Wee
pers\
[4377.96] Log: BOYLE_EXT=..\..\DishonoredGame\Content\Maps\Campaign\BoyleEsta
te\Exterior
[4377.96] Log: BOYLE_INT=..\..\DishonoredGame\Content\Maps\Campaign\BoyleEsta
te\Interior
[4377.96] Log: BRIDGE_Part1a=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1a
[4377.96] Log: BRIDGE_Part1b=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1b
[4377.96] Log: BRIDGE_Part1c=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1c
[4377.96] Log: BRIDGE_Part2=..\..\DishonoredGame\Content\Maps\Campaign\Bridge
\Part2
[4377.96] Log: BROTHEL=..\..\DishonoredGame\Content\Maps\Campaign\Brothel\
[4377.96] Log: BROTHEL_GENERIC=..\..\DishonoredGame\Content\Packages\Dialog\M
apSpecific\Brothel
[4377.96] Log: FLOODED_Assassins=..\..\DishonoredGame\Content\Maps\Campaign\F
looded\FAssassins
[4377.96] Log: flooded_gate=..\..\DishonoredGame\Content\Maps\Campaign\Floode
d\FGate
[4377.96] Log: FLOODED_Streets=..\..\DishonoredGame\Content\Maps\Campaign\Flo
oded\FStreets
[4377.96] Log: FLOODED_Refinery=..\..\DishonoredGame\Content\Maps\Campaign\Fl
ooded\FRefinery
[4377.96] Log: Heart=..\..\DishonoredGame\Content\Packages\Dialog\heartgadget
\
[4377.96] Log: HUB_Day=..\..\DishonoredGame\Content\Maps\Campaign\Hub\Hub_Day
[4377.96] Log: HUB_Dusk=..\..\DishonoredGame\Content\Maps\Campaign\Hub\Hub_Du
sk
[4377.96] Log: HUB_Morning=..\..\DishonoredGame\Content\Maps\Campaign\Hub\HUB
_Morning
[4377.96] Log: HUB_Night=..\..\DishonoredGame\Content\Maps\Campaign\Hub\HUB_N
ight
[4377.96] Log: Intro=..\..\DishonoredGame\Content\Maps\Campaign\Tower\TowerEm
press\
[4377.96] Log: LIGHTHOUSE_Building_HighChaos=..\..\DishonoredGame\Content\Map
s\Campaign\Lighthouse\Lighthouse_HighChaos
[4377.96] Log: LIGHTHOUSE_Building_LowChaos=..\..\DishonoredGame\Content\Maps
\Campaign\Lighthouse\Lighthouse_LowChaos
[4377.96] Log: LIGHTHOUSE_HighChaos=..\..\DishonoredGame\Content\Maps\Campaig
n\Lighthouse\Island_HighChaos
[4377.96] Log: LIGHTHOUSE_LowChaos=..\..\DishonoredGame\Content\Maps\Campaign
\Lighthouse\Island_LowChaos
[4377.96] Log: LIGHTHOUSE_GENERIC=..\..\DishonoredGame\Content\Packages\Dialo
g\MapSpecific\Lighthouse
[4377.96] Log: Outro=..\..\DishonoredGame\Content\Maps\Campaign\Outro\
[4377.96] Log: OUTSIDER_DREAM=..\..\DishonoredGame\Content\Maps\Campaign\Outs
ider\
[4377.96] Log: overseer=..\..\DishonoredGame\Content\Maps\Campaign\Overseer\O
vrsr\
[4377.96] Log: overseer_kennel=..\..\DishonoredGame\Content\Maps\Campaign\Ove
rseer\Ovrsr_Kennel
[4377.96] Log: overseer_back=..\..\DishonoredGame\Content\Maps\Campaign\Overs
eer\Ovrsr_Back\
[4377.96] Log: PRISON=..\..\DishonoredGame\Content\Maps\Campaign\Prison\Priso
nMontage
[4377.96] Log: PRISON_GENERIC=..\..\DishonoredGame\Content\Packages\Dialog\Ma
pSpecific\Prison\Generic\
[4377.96] Log: SEWER_ESCAPE=..\..\DishonoredGame\Content\Maps\Campaign\Prison
\Sewer
[4377.96] Log: STREETS1=..\..\DishonoredGame\Content\Maps\Campaign\Streets\St
reets1\
[4377.96] Log: STREETS2=..\..\DishonoredGame\Content\Maps\Campaign\Streets\St
reets2\
[4377.96] Log: STREETS_ART_DEALER=..\..\DishonoredGame\Content\Maps\Campaign\
Streets\ARTDEALLER\
[4377.96] Log: STREETS_DISTILLERY1=..\..\DishonoredGame\Content\Maps\Campaign
\Streets\Distillery\Distillery1\
[4377.96] Log: STREETS_DISTILLERY2=..\..\DishonoredGame\Content\Maps\Campaign
\Streets\Distillery\Distillery2\
[4377.96] Log: STREETS_GALVANI=..\..\DishonoredGame\Content\Maps\Campaign\Str
eets\GALVANI\
[4377.96] Log: STREETS_SEWER=..\..\DishonoredGame\Content\Maps\Campaign\Stree
ts\Streetsewer\
[4377.96] Log: TOWER_RETURN_INT=..\..\DishonoredGame\Content\Maps\Campaign\To
wer\TowerReturnInterior
[4377.96] Log: TOWER_RETURN_YARD=..\..\DishonoredGame\Content\Maps\Campaign\T
ower\TowerReturnYard
[4377.96] Log:
[4377.96] Log: [Commandlets.DisExportVoiceActorSummaries]
[4377.96] Log: Barks_Assassins=..\..\DishonoredGame\Content\Packages\Dialog\A
ssassins\Assassins\
[4377.96] Log: AUDIOGRAPH=..\..\DishonoredGame\Content\Packages\Dialog\AudioG
raphs\
[4377.96] Log: Barks_AristoFemale=..\..\DishonoredGame\Content\Packages\Dialo
g\Civilians\AristoFemale\
[4377.96] Log: Barks_AristoMale=..\..\DishonoredGame\Content\Packages\Dialog\
Civilians\AristoMale\
[4377.96] Log: Barks_Boyle=..\..\DishonoredGame\Content\Packages\Dialog\Coup\
Boyle\
[4377.96] Log: Barks_Calista=..\..\DishonoredGame\Content\Packages\Dialog\Con
spiracy\Calista\
[4377.96] Log: Barks_Campbell=..\..\DishonoredGame\Content\Packages\Dialog\Co
up\Campbell\
[4377.96] Log: Barks_CityGuard=..\..\DishonoredGame\Content\Packages\Dialog\G
uards\CityGuard\
[4377.96] Log: Barks_Curnow=..\..\DishonoredGame\Content\Packages\Dialog\Cons
piracy\GuardCaptainCurnow\
[4377.96] Log: Barks_Daud=..\..\DishonoredGame\Content\Packages\Dialog\Assass
ins\Daud\
[4377.96] Log: Barks_Elite=..\..\DishonoredGame\Content\Packages\Dialog\Guard
s\Elite\
[4377.96] Log: Barks_Emily=..\..\DishonoredGame\Content\Packages\Dialog\Consp
iracy\Emily\
[4377.96] Log: Barks_Executioner=..\..\DishonoredGame\Content\Packages\Dialog
\Coup\Executioner\
[4377.96] Log: Barks_GrannyRags=..\..\DishonoredGame\Content\Packages\Dialog\
Civilians\GrannyRags\
[4377.96] Log: Barks_Havelock=..\..\DishonoredGame\Content\Packages\Dialog\Co
nspiracy\Havelock\
[4377.96] Log: Barks_HUB_Civ=..\..\DishonoredGame\Content\Packages\Dialog\Con
spiracy\HUBCivilians\
[4377.96] Log: Barks_LordPendleton=..\..\DishonoredGame\Content\Packages\Dial
og\Conspiracy\LordPendleton\
[4377.96] Log: Barks_LordRegent=..\..\DishonoredGame\Content\Packages\Dialog\
Coup\LordRegent\
[4377.96] Log: Barks_Madam=..\..\DishonoredGame\Content\Packages\Dialog\Coup\
Madam\
[4377.96] Log: Barks_Martin=..\..\DishonoredGame\Content\Packages\Dialog\Cons
piracy\Martin\
[4377.96] Log: Barks_MiddleClassFemale=..\..\DishonoredGame\Content\Packages\
Dialog\Civilians\MiddleClassFemale\
[4377.96] Log: Barks_MiddleClassMale=..\..\DishonoredGame\Content\Packages\Di
alog\Civilians\MiddleClassMale\
[4377.96] Log: Barks_PendletonTwins=..\..\DishonoredGame\Content\Packages\Dia
log\Coup\PendletonTwins\
[4377.96] Log: Barks_Piero=..\..\DishonoredGame\Content\Packages\Dialog\Consp
iracy\Piero\
[4377.96] Log: Barks_Samuel=..\..\DishonoredGame\Content\Packages\Dialog\Cons
piracy\Samuel\
[4377.96] Log: Barks_SlackJaw=..\..\DishonoredGame\Content\Packages\Dialog\Th
ugs\SlackJaw\
[4377.96] Log: Barks_Sokolov=..\..\DishonoredGame\Content\Packages\Dialog\Cou
p\Sokolov\
[4377.96] Log: Barks_Thugs=..\..\DishonoredGame\Content\Packages\Dialog\Thugs
\Thugs\
[4377.96] Log: Barks_Weepers=..\..\DishonoredGame\Content\Packages\Dialog\Wee
pers\
[4377.96] Log: BOYLE_EXT=..\..\DishonoredGame\Content\Maps\Campaign\BoyleEsta
te\Exterior
[4377.96] Log: BOYLE_INT=..\..\DishonoredGame\Content\Maps\Campaign\BoyleEsta
te\Interior
[4377.96] Log: BRIDGE_Part1a=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1a
[4377.96] Log: BRIDGE_Part1b=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1b
[4377.96] Log: BRIDGE_Part1c=..\..\DishonoredGame\Content\Maps\Campaign\Bridg
e\Part1c
[4377.96] Log: BRIDGE_Part2=..\..\DishonoredGame\Content\Maps\Campaign\Bridge
\Part2
[4377.96] Log: BROTHEL=..\..\DishonoredGame\Content\Maps\Campaign\Brothel\
[4377.96] Log: BROTHEL_GENERIC=..\..\DishonoredGame\Content\Packages\Dialog\M
apSpecific\Brothel
[4377.96] Log: FLOODED_Assassins=..\..\DishonoredGame\Content\Maps\Campaign\F
looded\FAssassins
[4377.96] Log: flooded_gate=..\..\DishonoredGame\Content\Maps\Campaign\Floode
d\FGate
[4377.96] Log: FLOODED_Streets=..\..\DishonoredGame\Content\Maps\Campaign\Flo
oded\FStreets
[4377.96] Log: FLOODED_Refinery=..\..\DishonoredGame\Content\Maps\Campaign\Fl
ooded\FRefinery
[4377.96] Log: Heart=..\..\DishonoredGame\Content\Packages\Dialog\heartgadget
\
[4377.96] Log: HUB_Day=..\..\DishonoredGame\Content\Maps\Campaign\Hub\Hub_Day
[4377.96] Log: HUB_Dusk=..\..\DishonoredGame\Content\Maps\Campaign\Hub\Hub_Du
sk
[4377.96] Log: HUB_Morning=..\..\DishonoredGame\Content\Maps\Campaign\Hub\HUB
_Morning
[4377.96] Log: HUB_Night=..\..\DishonoredGame\Content\Maps\Campaign\Hub\HUB_N
ight
[4377.96] Log: Intro=..\..\DishonoredGame\Content\Maps\Campaign\Tower\TowerEm
press\
[4377.96] Log: LIGHTHOUSE_Building_HighChaos=..\..\DishonoredGame\Content\Map
s\Campaign\Lighthouse\Lighthouse_HighChaos
[4377.96] Log: LIGHTHOUSE_Building_LowChaos=..\..\DishonoredGame\Content\Maps
\Campaign\Lighthouse\Lighthouse_LowChaos
[4377.96] Log: LIGHTHOUSE_HighChaos=..\..\DishonoredGame\Content\Maps\Campaig
n\Lighthouse\Island_HighChaos
[4377.96] Log: LIGHTHOUSE_LowChaos=..\..\DishonoredGame\Content\Maps\Campaign
\Lighthouse\Island_LowChaos
[4377.96] Log: LIGHTHOUSE_GENERIC=..\..\DishonoredGame\Content\Packages\Dialo
g\MapSpecific\Lighthouse
[4377.96] Log: Outro=..\..\DishonoredGame\Content\Maps\Campaign\Outro\
[4377.96] Log: OUTSIDER_DREAM=..\..\DishonoredGame\Content\Maps\Campaign\Outs
ider\
[4377.96] Log: overseer=..\..\DishonoredGame\Content\Maps\Campaign\Overseer\O
vrsr\
[4377.96] Log: overseer_kennel=..\..\DishonoredGame\Content\Maps\Campaign\Ove
rseer\Ovrsr_Kennel
[4377.96] Log: overseer_back=..\..\DishonoredGame\Content\Maps\Campaign\Overs
eer\Ovrsr_Back\
[4377.96] Log: PRISON=..\..\DishonoredGame\Content\Maps\Campaign\Prison\Priso
nMontage
[4377.96] Log: PRISON_GENERIC=..\..\DishonoredGame\Content\Packages\Dialog\Ma
pSpecific\Prison\Generic\
[4377.96] Log: SEWER_ESCAPE=..\..\DishonoredGame\Content\Maps\Campaign\Prison
\Sewer
[4377.96] Log: STREETS1=..\..\DishonoredGame\Content\Maps\Campaign\Streets\St
reets1\
[4377.96] Log: STREETS2=..\..\DishonoredGame\Content\Maps\Campaign\Streets\St
reets2\
[4377.96] Log: STREETS_ART_DEALER=..\..\DishonoredGame\Content\Maps\Campaign\
Streets\ARTDEALLER\
[4377.96] Log: STREETS_DISTILLERY1=..\..\DishonoredGame\Content\Maps\Campaign
\Streets\Distillery\Distillery1\
[4377.96] Log: STREETS_DISTILLERY2=..\..\DishonoredGame\Content\Maps\Campaign
\Streets\Distillery\Distillery2\
[4377.96] Log: STREETS_GALVANI=..\..\DishonoredGame\Content\Maps\Campaign\Str
eets\GALVANI\
[4377.96] Log: STREETS_SEWER=..\..\DishonoredGame\Content\Maps\Campaign\Stree
ts\Streetsewer\
[4377.96] Log: TOWER_RETURN_INT=..\..\DishonoredGame\Content\Maps\Campaign\To
wer\TowerReturnInterior
[4377.96] Log: TOWER_RETURN_YARD=..\..\DishonoredGame\Content\Maps\Campaign\T
ower\TowerReturnYard
[4377.96] Log: JOE_TEST=..\..\DishonoredGame\Content\Maps\TestMaps\jhouston\D
ialogTests\
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisTweaks_ConvSettings]
[4377.96] Log: m_EditorNodeColors=(B=255,G=255,R=127,A=255)
[4377.96] Log: m_EditorNodeColors[0]=(B=255,G=255,R=127,A=255)
[4377.96] Log: m_EditorNodeColors[1]=(B=123,G=76,R=67,A=255)
[4377.96] Log: m_EditorNodeColors[2]=(B=128,G=128,R=128,A=255)
[4377.96] Log: m_EditorNodeColors[3]=(B=160,G=160,R=160,A=255)
[4377.96] Log: m_EditorNodeColors[4]=(B=138,G=94,R=101,A=255)
[4377.96] Log: m_EditorNodeColors[5]=(B=222,G=153,R=165,A=255)
[4377.96] Log: m_EditorNodeColors[6]=(B=95,G=152,R=103,A=255)
[4377.96] Log: m_EditorNodeColors[7]=(B=128,G=195,R=138,A=255)
[4377.96] Log: m_EditorNodeColors[8]=(B=128,G=128,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[9]=(B=160,G=160,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[10]=(B=138,G=94,R=101,A=255)
[4377.96] Log: m_EditorNodeColors[11]=(B=222,G=153,R=165,A=255)
[4377.96] Log: m_EditorNodeColors[12]=(B=241,G=197,R=255,A=255)
[4377.96] Log: m_EditorNodeColors[13]=(B=229,G=157,R=252,A=255)
[4377.96] Log: m_EditorNodeColors[14]=(B=0,G=128,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[15]=(B=0,G=200,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[16]=(B=128,G=0,R=128,A=255)
[4377.96] Log: m_EditorNodeColors[17]=(B=200,G=0,R=200,A=255)
[4377.96] Log: m_EditorNodeColors[18]=(B=0,G=128,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[19]=(B=0,G=200,R=0,A=255)
[4377.96] Log: m_EditorNodeColors[20]=(B=128,G=0,R=128,A=255)
[4377.96] Log: m_EditorNodeColors[21]=(B=200,G=0,R=200,A=255)
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisConversationComponent]
[4377.96] Log: m_fFailedDialogHookDisplayTime=10.000000
[4377.96] Log:
[4377.96] Log: [IniVersion]
[4377.96] Log: 0=1349768998.000000
[4377.96] Log:
[4377.96] Log: FileName: ..\..\DishonoredGame\Config\DishonoredContactSystem.ini
[4377.96] Log: [DishonoredGame.DisContactType]
[4377.96] Log: m_bAllowStickyGrenades=True
[4377.96] Log:
[4377.96] Log: [DishonoredGame.DisContactType_Body]
[4377.97] Log: m_bAllowSpringRazors=True
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisContactType_Environment]
[4377.97] Log: m_bAllowSpringRazors=True
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_Stone]
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Block
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_Wood]
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Block
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_Tile]
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_Metal]
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_Glass]
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_BreakableGlass]
[4377.97] Log: m_bAllowStickyGrenades=False
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_PassThr
u
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_WallOfLight]
[4377.97] Log: m_bAllowSpringRazors=False
[4377.97] Log: m_bAllowStickyGrenades=False
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Grenade]
[4377.97] Log: m_bAllowSpringRazors=False
[4377.97] Log: m_bAllowStickyGrenades=False
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisContactType_Limb]
[4377.97] Log: m_bAllowSpringRazors=True
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_PileOfBook]
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Block
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisContactType_Env_TallboyStilts]
[4377.97] Log: m_bAllowSpringRazors=False
[4377.97] Log: m_bAllowStickyGrenades=True
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisContactType_Player]
[4377.97] Log: m_bAllowStickyGrenades=False
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisContactType_ProtectedNPC]
[4377.97] Log: m_bAllowSpringRazors=False
[4377.97] Log: m_bAllowStickyGrenades=False
[4377.97] Log: m_bProjectileContactResult=EDisProjectileContactResult_Destroy
[4377.97] Log:
[4377.97] Log: [IniVersion]
[4377.97] Log: 0=1349769000.000000
[4377.97] Log:
[4377.97] Log: FileName: ..\..\DishonoredGame\Config\DishonoredPower.ini
[4377.97] Log: [DishonoredGame.DishonoredActivePowerComponent_Blink]
[4377.97] Log: m_fBendTimeDownTime=0.90000
[4377.97] Log: m_fBendTimeUpTime=2.500000
[4377.97] Log: m_fCooldownTime=0.250000
[4377.97] Log: m_fDefaultBlinkStepDistance=300.000000
[4377.97] Log: m_fDefaultMaxHorizDistance=1400.000000
[4377.97] Log: m_fDefaultMaxVertDistance=600.000000
[4377.97] Log: m_fDefaultTimeBetweenBlinkSteps=0.010000
[4377.97] Log: m_fImpulseRadius=200.000000
[4377.97] Log: m_fImpulseStrength=0.000000
[4377.97] Log: m_fLedgeCheckDistanceScale=1.200000
[4377.97] Log: m_fLensWobbleAmount=1.000000
[4377.97] Log: m_fMaxAngle_BigStep=30.000000
[4377.97] Log: m_fMaxAngle_SmallStep=90.000000
[4377.97] Log: m_fPROTOTYPE_MaxHorizDistance=2000.000000
[4377.97] Log: m_fPROTOTYPE_MaxVertDistance=600.000000
[4377.97] Log: m_fStepLength_Big=200.000000
[4377.97] Log: m_fStepLength_Small=50.000000
[4377.97] Log: m_fTargetingGoalIndicatorSize=130.000000
[4377.97] Log: m_fTargetingGroundIndicatorSize=80.000000
[4377.97] Log: m_fWarmupTime=1.00000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DishonoredActivePowerComponent_BendTime]
[4377.97] Log: m_fPostEffectCooldownTime=2.000000
[4377.97] Log: m_fPostEffectWarmupTime=2.000000
[4377.97] Log: m_fPullFromBendTimeDuration=0.500000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DishonoredActivePowerComponent_WindBlast]
[4377.97] Log: m_fCooldownTime=1.0
[4377.97] Log: m_fWarmupTime=0.1
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisSoulComponent]
[4377.97] Log: m_fAbsorbRangeForOffsetting=300.000000
[4377.97] Log: m_fAbsorbTime=0.300000
[4377.97] Log: m_fAbsorbZOffset=-100.000000
[4377.97] Log: m_fAppearanceTime=1.500000
[4377.97] Log: m_fDisappearTime=5.000000
[4377.97] Log: m_fExistTime=10.000000
[4377.97] Log: m_fNearFade=0.000000
[4377.97] Log: m_fNearVisibleDistance=300.000000
[4377.97] Log: m_fReleaseDelayTime=3.000000
[4377.97] Log: m_fReleaseTime=1.200000
[4377.97] Log: m_fRestZOffset=130.000000
[4377.97] Log: m_fTimeoutTime=10.000000
[4377.97] Log: m_fVisibleDistance=600.000000
[4377.97] Log: m_LocationName=spine_3_jnt
[4377.97] Log: m_MotionExtent=(X=50.000000,Y=50.000000,Z=30.000000)
[4377.97] Log: m_MotionSpeed=(X=1.000000,Y=1.200000,Z=0.500000)
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisSoulComponent_Good]
[4377.97] Log: m_ManaValue=1
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisSoulComponent_Root]
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisSoulComponent_Neutral]
[4377.97] Log: m_ManaValue=1
[4377.97] Log:
[4377.97] Log: [DishonoredGameContent.DisSoulComponent_Evil]
[4377.97] Log: m_ManaValue=1
[4377.97] Log:
[4377.97] Log: [IniVersion]
[4377.97] Log: 0=1349769000.000000
[4377.97] Log:
[4377.97] Log: FileName: ..\..\DishonoredGame\Config\DishonoredNPC.ini
[4377.97] Log: [DishonoredGame.DishonoredNPCPawn]
[4377.97] Log: m_bDisableThowHitReact=False
[4377.97] Log: m_EyeControl_Left=EyeControl_Left
[4377.97] Log: m_EyeControl_Right=EyeControl_Right
[4377.97] Log: m_fBone_AngleOffset_Pitch=-90.000000
[4377.97] Log: m_fBone_AngleOffset_Roll=0.000000
[4377.97] Log: m_fBone_AngleOffset_Yaw=0.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DishonoredNPCController]
[4377.97] Log: m_fAutoGlanceRadius=1000.000000
[4377.97] Log: m_fAutoLookRadius=400.000000
[4377.97] Log: m_fGlanceTime=2.500000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterStunned]
[4377.97] Log: m_bCancelSoireeUponEntry=TRUE
[4377.97] Log: m_bCancelConvoUponEntry=TRUE
[4377.97] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.97] Log: m_fStunDuration=0.0
[4377.97] Log: m_fYawAdjustmentSpeed=500.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCActionParry]
[4377.97] Log: m_fParryFestivalLifetime=13.00000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterDodge]
[4377.97] Log: m_fDodgeFestivalLifetime=3.000000
[4377.97] Log: m_fYawAdjustmentSpeed=250.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterAim]
[4377.97] Log: m_fSlomoTrickOccurencePercentage=100.000000
[4377.97] Log: m_fTimeAimingRequiresBeforeShooting=0.750000
[4377.97] Log: m_SoireeAvailability=DisSoireeAvailability_Always
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DisNPCDistractionComponent]
[4377.97] Log: m_DistractionAnimIntroSuffix=In
[4377.97] Log: m_DistractionAnimLoopSuffix=Loop
[4377.97] Log: m_DistractionAnimOutroSuffix=Out
[4377.97] Log: m_DistractionAnimPrefix=Distraction_
[4377.97] Log: m_DistractionCategories=Fireplace
[4377.97] Log: m_DistractionCategories=Art
[4377.97] Log: m_DistractionCategories=Toilet
[4377.97] Log: m_DistractionCategories=LookInDefaultNPC
[4377.97] Log: m_DistractionCategories=TableSearch
[4377.97] Log: m_DistractionCategories=Piano
[4377.97] Log: m_DistractionCategories=Harp
[4377.97] Log: m_DistractionCategories=Dusting
[4377.97] Log: m_fDistractionLOSCheckPeriod=1
[4377.97] Log:
[4377.97] Log: [DishonoredGame.DishonoredSpawner]
[4377.97] Log: m_MaxSpawnsPerFrame=3
[4377.97] Log: m_fPostVisibilityWaitToSpawn=5.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterAction]
[4377.97] Log: m_fYawAdjustmentAccelerationTime=0.25
[4377.97] Log: m_fYawAdjustmentSpeed=120.000000
[4377.97] Log: m_SoireeAvailability=DisSoireeAvailability_Never
[4377.97] Log: m_DialogAvailability=DisDialogAvailability_Always
[4377.97] Log: m_bCanObstructAllyAttacks=True
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterPanicked]
[4377.97] Log: m_fYawAdjustmentSpeed=220.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterPlayAnim]
[4377.97] Log: m_fYawAdjustmentSpeed=200.000000
[4377.97] Log: m_SoireeAvailability=DisSoireeAvailability_Always
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCAttractSpell]
[4377.97] Log: m_fYawAdjustmentSpeed=0.000000
[4377.97] Log:
[4377.97] Log: [DishonoredGame.StateNPCMasterThrown]
[4377.97] Log: m_bCancelSoireeUponEntry=TRUE
[4377.97] Log: m_bCancelConvoUponEntry=TRUE
[4377.97] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.97] Log: m_fMinMomentum2DMagnitude=800.0
[4377.97] Log: m_fMinMomentum2DMagnitudeWhenStunned=3000.0
[4377.97] Log: m_fMinMomentumZ=0.0
[4377.97] Log: m_fMinMomentumZWhenStunned=1500.0
[4377.98] Log: m_fMinVelocityForAutoBreak=300.0
[4377.98] Log: m_fYawAdjustmentAccelerationTime=0.025
[4377.98] Log: m_fYawAdjustmentSpeed=720.000000
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterDead_Limp]
[4377.98] Log: m_fMinCoolLookingMomentum2DMagnitude=3000.0
[4377.98] Log: m_fMinCoolLookingMomentumDamageZ=800.0
[4377.98] Log: m_fYawAdjustmentAccelerationTime=0.025
[4377.98] Log: m_fYawAdjustmentSpeed=720.000000
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterStrongHitReact]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log: m_fUncontrolledYawAdjustmentSpeed=360.000000
[4377.98] Log: m_fYawAdjustmentAccelerationTime=0.025
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterRangedAttack]
[4377.98] Log: m_fYawAdjustmentAccelerationTime=0.010000
[4377.98] Log: m_fYawAdjustmentSpeed=720.000000
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterActionImmolate]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_bCancelConvoUponEntry=TRUE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterBeingAssassinated]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_bCancelConvoUponEntry=TRUE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterActionMeleeSwarm]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_bCancelConvoUponEntry=TRUE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterBeingChoked]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_bCancelConvoUponEntry=TRUE
[4377.98] Log: m_bCanObstructAllyAttacks=FALSE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterProjectileHitReact]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterActionPostPossessed]
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_Always
[4377.98] Log: m_SoireeAvailability=DisSoireeAvailability_HighPrioOrDisabledR
eact
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterSurprised]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log: m_SoireeAvailability=DisSoireeAvailability_HighPrioOrDisabledR
eact
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCUpperPlayAnim]
[4377.98] Log: m_SoireeAvailability=DisSoireeAvailability_Always
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterFalling]
[4377.98] Log: m_SoireeAvailability=DisSoireeAvailability_Always
[4377.98] Log: m_DialogAvailability=DisDialogAvailability_OnlyForNonInterrupt
able
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterDistracted]
[4377.98] Log: m_SoireeAvailability=DisSoireeAvailability_Always
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterBePossessed]
[4377.98] Log: m_bCancelSoireeUponEntry=TRUE
[4377.98] Log:
[4377.98] Log: [DishonoredGame.StateNPCMasterTallboyAim]
[4377.98] Log: m_fAimAlignYawDegrees=20.0
[4377.98] Log: m_fAimAlignTimeBeforeShooting=0.25
[4377.98] Log:
[4377.98] Log: [IniVersion]
[4377.98] Log: 0=1349768998.000000
[4377.98] Log:
[4377.98] Log: FileName: ..\..\DishonoredGame\Config\DishonoredStat.ini
[4377.98] Log: [FullAnimStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Edge Manager Begin Time", m_fBud
getMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Edge Manager End Time", m_fBudge
tMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterSoiree", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp Tick Time", m_FilterTag
="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterSoiree", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkelComp UpdateTransform", m_Fil
terTag="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=FullAnimation stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=true
[4377.98] Log:
[4377.98] Log: [BreakupCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterPlayer", m_fBudgetMax=5
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterLevel", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterNavigation", m_fBudgetM
ax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterSoiree", m_fBudgetMax=5
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterDisplay", m_fBudgetMax=
5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisFilterOther", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Kismet Time", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp Manager Tick", m_fBudget
Max=2.5)
[4377.98] Log: m_DisplayName=Breakup stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=true
[4377.98] Log:
[4377.98] Log: [WorltTick DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick PreAW", m_fBudgetMax=
5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick AW", m_fBudgetMax=5.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick Wait AW", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick Post AW", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick Conditional Update",
m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick Post Update", m_fBudg
etMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Tick End", m_fBudgetMax=5.
0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Engine stat collection", m
_fBudgetMax=8.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PerFrameCapture", m_fBudgetMax=5
.0)
[4377.98] Log: m_DisplayName=World tick stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=true
[4377.98] Log:
[4377.98] Log: [CompStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterSoiree", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterSoiree", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp Manager Tick", m_fBudget
Max=2.5)
[4377.98] Log: m_DisplayName=Component stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [LightingStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="DynamicLightEnvComp Tick")
[4377.98] Log: m_StatsToCollect=(m_StatName="----Lighting drawing", m_FilterT
ag="MainSceneRender")
[4377.98] Log: m_StatsToCollect=(m_StatName="Dynamic shadow setup", m_FilterT
ag="MainSceneRender")
[4377.98] Log: m_StatsToCollect=(m_StatName="Modulated Shadows", m_FilterTag=
"MainSceneRender")
[4377.98] Log: m_StatsToCollect=(m_StatName="Dominant light shadows", m_Filte
rTag="MainSceneRender")
[4377.98] Log: m_StatsToCollect=(m_StatName="----Lights")
[4377.98] Log: m_StatsToCollect=(m_StatName="PreShadows")
[4377.98] Log: m_StatsToCollect=(m_StatName="Per Object shadows")
[4377.98] Log: m_StatsToCollect=(m_StatName="Whole Scene shadows")
[4377.98] Log: m_StatsToCollect=(m_StatName="Shadowing dominant lights on scr
een")
[4377.98] Log: m_DisplayName=Lighting stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [EngineStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="AkDevice Update", m_fBudgetMax=0
.2)
[4377.98] Log: m_StatsToCollect=(m_StatName="RedrawViewports", m_fBudgetMax=1
.4)
[4377.98] Log: m_StatsToCollect=(m_StatName="Game Thread Update Time", m_fBud
getMax=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="Input Time", m_fBudgetMax=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="GameViewport Tick", m_fBudgetMax
=0.2)
[4377.98] Log: m_DisplayName=Engine stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [PhysicStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Async Physics Time", m_fBudgetMa
x=5)
[4377.98] Log: m_StatsToCollect=(m_StatName="Phys Events Time", m_fBudgetMax=
5)
[4377.98] Log: m_DisplayName=Physic stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [OtherStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterOther", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Other stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [NavStattatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="DisRoute Tick", m_fBudgetMax=5.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterNavigation", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Navigation stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [SoireeStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterSoiree", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterSoiree", m_fBudgetMax=.0)
[4377.98] Log: m_DisplayName=Soiree stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [DisplayStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Emitter Tick", m_fBudgetMax=5)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisHud Tick", m_fBudgetMax=5)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterDisplay", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Display stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [LevelStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Kismet Time", m_fBudgetMax=1.5)
[4377.98] Log: m_StatsToCollect=(m_StatName="Trigger Tick", m_fBudgetMax=0.2)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisGameInfo Tick", m_fBudgetMax=
0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisSpawner Tick", m_fBudgetMax=0
.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisNpcDistractor Tick", m_fBudge
tMax=0.05)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisDoor Tick", m_fBudgetMax=0.05
)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisAlarmBell Tick", m_fBudgetMax
=0.05)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisPickupBase Tick", m_fBudgetMa
x=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisMovable Tick", m_fBudgetMax=0
.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisUsableObject Tick", m_fBudget
Max=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisClimbable Tick", m_fBudgetMax
=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterLevel", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Level stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [EdgeStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Edge Manager Begin Time", m_fBud
getMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Edge Manager End Time", m_fBudge
tMax=5.0)
[4377.98] Log: m_DisplayName=Edge stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [RatStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="RatSwarm Tick", m_fBudgetMax=2.5
)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCrowdSkelRat Tick", m_fBudget
Max=2.5)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCrowdPopManager Tick", m_fBud
getMax=2.5)
[4377.98] Log: m_StatsToCollect=(m_StatName="Spawner Update", m_FilterTag="Di
sFilterRat", m_fBudgetMax=2.5)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterRat", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Rat stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [PlayerStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Player Camera", m_fBudgetMax=5.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt AnimPlayer", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterPlayer", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=Player stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [NPCStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="DisNpcController Tick", m_fBudge
tMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NPC Pawn Tick", m_fBudgetMax=5.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp Locomotion", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp Lookat", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp FaceTo", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp Avoidance", m_fBudgetMax
=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComp MeshOffset", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt Vision", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt Observable", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt AIKnowledge", m_fBudgetM
ax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt AIMonitorPawnReachabilit
y", m_fBudgetMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt HitReactThrow", m_fBudge
tMax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt Plague", m_fBudgetMax=5.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt Retargeting", m_fBudgetM
ax=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="DisCpnt TuneCombat", m_fBudgetMa
x=5.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Update Components Time", m_Filte
rTag="DisFilterNPC", m_fBudgetMax=5.0)Fak
[4377.98] Log: m_StatsToCollect=(m_StatName="Component Conditional Tick Time"
, m_FilterTag="DisFilterNPC", m_fBudgetMax=5.0)
[4377.98] Log: m_DisplayName=NPC stat collection
[4377.98] Log: m_bDisplayWithDStatCommand=false
[4377.98] Log:
[4377.98] Log: [SpawnBudget DishonoredStatCollectionInfo]
[4377.98] Log: m_SubCollections=(m_CollectionName="NPC stat collection", m_fB
udgetMax=8.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Player stat collection", m
_fBudgetMax=0.5)
[4377.98] Log: m_SubCollections=(m_CollectionName="Rat stat collection", m_fB
udgetMax=0.5)
[4377.98] Log: m_SubCollections=(m_CollectionName="Level stat collection", m_
fBudgetMax=2.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Display stat collection",
m_fBudgetMax=1.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Soiree stat collection", m
_fBudgetMax=0.5)
[4377.98] Log: m_SubCollections=(m_CollectionName="Navigation stat collection
", m_fBudgetMax=0.1)
[4377.98] Log: m_SubCollections=(m_CollectionName="Other stat collection", m_
fBudgetMax=0.5)
[4377.98] Log: m_SubCollections=(m_CollectionName="Physic stat collection", m
_fBudgetMax=0.1)
[4377.98] Log: m_SubCollections=(m_CollectionName="Engine stat collection", m
_fBudgetMax=2.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Edge stat collection", m_f
BudgetMax=1.0)
[4377.98] Log: m_DisplayName=Spawn Budget
[4377.98] Log: m_bDisplayWithDStatCommand=true
[4377.98] Log:
[4377.98] Log: [MemoryStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_SubCollections=(m_CollectionName="Audio memory", m_fBudgetMa
x=20.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Anim memory", m_fBudgetMax
=20.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Level memory", m_fBudgetMa
x=4.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Physic memory", m_fBudgetM
ax=12.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Game memory", m_fBudgetMax
=6.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Static Mesh memory", m_fBu
dgetMax=15.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Skeletal Mesh memory", m_f
BudgetMax=9.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Rendering memory", m_fBudg
etMax=16.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Video memory", m_fBudgetMa
x=256.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="Engine memory", m_fBudgetM
ax=22.0)
[4377.98] Log: m_SubCollections=(m_CollectionName="System memory", m_fBudgetM
ax=110.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Unaccounted memory", m_fBudgetMa
x=22.0)
[4377.98] Log: m_DisplayName=Memory stat collection
[4377.98] Log:
[4377.98] Log: [MemoryAudioStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Unreal Sound", m_fBudgetMax=1.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Audio Propagation", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="WWise Internal", m_fBudgetMax=20
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="WWise Component", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="WWise Bank", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="WWise Sound", m_fBudgetMax=0.0)
[4377.98] Log: m_DisplayName=Audio memory
[4377.98] Log:
[4377.98] Log: [MemoryAnimStatColl DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="----Npcs anim memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Players anim memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Weapons anim memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other anim memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="AnimTree-Node-Notify memory", m_
fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="FaceFX AnimSet memory", m_fBudge
tMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="FaceFx internal memory", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="----Npcs anim count", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Players anim count", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Weapons anim count", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other anim count", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="AnimTree-Node-Notify count", m_f
BudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="FaceFX AnimSet count", m_fBudget
Max=0.0)
[4377.98] Log: m_DisplayName=Anim memory
[4377.98] Log:
[4377.98] Log: [MemoryLevelStatColl DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="----BSP memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Light memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Volume memory", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Navmesh memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Marker memory", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="----BSP count", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Light count", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Volume count", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Navmesh count", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Marker count", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other count", m_fBudgetMax=0.0)
[4377.98] Log: m_DisplayName=Level memory
[4377.98] Log:
[4377.98] Log: [MemoryPhysicStatColl DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="----Physic asset memory", m_fBud
getMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Rigid Body memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="RB Constraint memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PERSISTENT memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="BoxShape memory", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="CapsuleShape memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ConvexShape memory", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpActor memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpBoxShape memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpConvexShape memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="D6Joint memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="LowLevel memory", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="RemoteDebugger memory", m_fBudge
tMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="StaticActor memory", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="MESH memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="OTHER memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="----Physic asset count", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Rigid Body count", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="RB Constraint count", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PERSISTENT count", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="BoxShape count", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="CapsuleShape count", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="ConvexShape count", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpActor count", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpBoxShape count", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="NpConvexShape count", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="D6Joint count", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="LowLevel count", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="RemoteDebugger count", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="StaticActor count", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="MESH count", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="OTHER count", m_fBudgetMax=0.0)
[4377.98] Log: m_DisplayName=Physic memory
[4377.98] Log:
[4377.98] Log: [MemoryGameStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="NPC AI memory", m_fBudgetMax=1.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other AI memory", m_fBudgetMax=1
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Dialog memory", m_fBudgetMax=0.5
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Kismet-Matine memory", m_fBudget
Max=1.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Tweak memory", m_fBudgetMax=0.5)
[4377.98] Log: m_StatsToCollect=(m_StatName="ArkComponentContainer memory", m
_fBudgetMax=0.1)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pickup-Inventory-Distraction...
memory", m_fBudgetMax=3.9)
[4377.98] Log: m_StatsToCollect=(m_StatName="WorldInfo-GameInfo memory", m_fB
udgetMax=3.9)
[4377.98] Log: m_StatsToCollect=(m_StatName="Misc object memory", m_fBudgetMa
x=4.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Misc Pools memory", m_fBudgetMax
=6.0)
[4377.98] Log: m_DisplayName=Game memory
[4377.98] Log:
[4377.98] Log: [MemoryStaticMeshStatColl DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="----Level Static Mesh memory", m
_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pawn Static Mesh memory", m_fBud
getMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pickup And Item Static Mesh memo
ry", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other Static Mesh memory", m_fBu
dgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Texture 1D And 2D (used by Stati
c Mesh) memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="----Level Static Mesh count", m_
fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pawn Static Mesh count", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pickup And Item Static Mesh coun
t", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other Static Mesh count", m_fBud
getMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Texture 1D And 2D (used by Stati
c Mesh) count", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="MeshLists Pool memory", m_fBudge
tMax=6.0)
[4377.98] Log: m_DisplayName=Static Mesh memory
[4377.98] Log:
[4377.98] Log: [MemorySkeletalMeshStatColl DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="----NPCs Skeletal Mesh memory",
m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Players Skeletal Mesh memory", m
_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Weapons Skeletal Mesh memory", m
_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Doors Skeletal Mesh memory", m_f
BudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Skeletal Mesh memory", m_f
BudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other Skeletal Mesh memory", m_f
BudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="GPU Skin Pool memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="----NPCs Skeletal Mesh count", m
_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Players Skeletal Mesh count", m_
fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Weapons Skeletal Mesh count", m_
fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Doors Skeletal Mesh count", m_fB
udgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="World Skeletal Mesh count", m_fB
udgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Other Skeletal Mesh count", m_fB
udgetMax=0.0)
[4377.98] Log: m_DisplayName=Skeletal Mesh memory
[4377.98] Log:
[4377.98] Log: [MemoryRenderingStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Unreal UI memory", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Material memory", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Decal memory"), m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Particle memory", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Texture memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Scaleform memory", m_fBudgetMax=
0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SwfMovie memory", m_fBudgetMax=0
.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Vertex Shader memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Pixel Shader memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="UShaderCache memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="StaticMesh Vertex memory", m_fBu
dgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="SkeletalMesh Vertex memory", m_f
BudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Decal Vertex memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Rendering Stack memory", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Octree memory", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Scene Rendering memory", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Primitive Scene Info memory", m_
fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Light Rendering memory", m_fBudg
etMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Precomputed Light Volume memory"
, m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Misc render memory", m_fBudgetMa
x=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Misc Rendering Pools memory", m_
fBudgetMax=6.0)
[4377.98] Log: m_DisplayName=Rendering memory
[4377.98] Log:
[4377.98] Log: [MemoryVideoStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Texture pool used memory", m_fBu
dgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Texture pool free memory", m_fBu
dgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 unaccounted GPU memory", m_P
latform="PS3", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 reserved GPU memory", m_Plat
form="PS3", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 free GPU memory", m_Platform
="PS3", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Xenon texture shared memory", m_
Platform="XBOX360", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Xenon unused gpu ressource", m_P
latform="XBOX360", m_fBudgetMax=0.0)
[4377.98] Log: m_DisplayName=Video memory
[4377.98] Log:
[4377.98] Log: [MemoryEngineStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Package memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Script memory", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Default class memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Global array memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="FName memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="GUID Cache memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Permanent pool memory", m_fBudge
tMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Ini memory", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Main stack memory", m_fBudgetMax
=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="File manager memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Stat manager memory", m_fBudgetM
ax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Malloc memory", m_fBudgetMax=0.0
)
[4377.98] Log: m_StatsToCollect=(m_StatName="Malloc wasted memory", m_fBudget
Max=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="Ballast memory", m_fBudgetMax=0.
0)
[4377.98] Log: m_DisplayName=Engine memory
[4377.98] Log:
[4377.98] Log: [MemorySystemStatCol DishonoredStatCollectionInfo]
[4377.98] Log: m_StatsToCollect=(m_StatName="Executable And Misc memory", m_f
BudgetMax=27.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 OS memory", m_Platform="PS3"
, m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 Command buffer memory", m_Pl
atform="PS3", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 PRX Module memory", m_Platfo
rm="PS3", m_fBudgetMax=0.0)
[4377.98] Log: m_StatsToCollect=(m_StatName="PS3 SPUR memory", m_Platform="PS
3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 GCM memory", m_Platform="PS3
", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Frame buffer (Host memory)",
m_Platform="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Ring buffer (Host memory)",
m_Platform="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Ressource array (Host memory
)", m_Platform="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Occlusion Query (Host memory
)", m_Platform="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Misc Host memory", m_Platfor
m="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="PS3 Unused Host memory", m_Platf
orm="PS3", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="XMem (D3D, XAudio2, XHV)", m_Pla
tform="XBOX360", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="Xenon OS memory", m_Platform="XB
OX360", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="Xenon startup memory", m_Platfor
m="XBOX360", m_fBudgetMax=0.0)
[4377.99] Log: m_StatsToCollect=(m_StatName="Xenon thread memory", m_Platform
="XBOX360", m_fBudgetMax=0.0)
[4377.99] Log: m_DisplayName=System memory
[4377.99] Log:
[4377.99] Log: [IniVersion]
[4377.99] Log: 0=1349768998.000000
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Config\DishonoredWeaponRanged.ini
[4377.99] Log: [DishonoredGame.DishonoredWepPistol]
[4377.99] Log: m_bForceNPCFullBodyEquip=true
[4377.99] Log:
[4377.99] Log: [IniVersion]
[4377.99] Log: 0=1349769004.000000
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Config\DishonoredAILocomotion.ini
[4377.99] Log: [DishonoredGame.DisSkelControl_FootPlacement]
[4377.99] Log: m_bDisableNewIK=FALSE
[4377.99] Log:
[4377.99] Log: [IniVersion]
[4377.99] Log: 0=1349769004.000000
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Config\DishonoredPlayerState.ini
[4377.99] Log: [DishonoredGame.StatePlayerMasterClimb]
[4377.99] Log: m_bCastPowersWithoutAnim=True
[4377.99] Log: m_bInstantEquipPowersItem=True
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterFalling]
[4377.99] Log: m_bCanBeInLinkedAction=False
[4377.99] Log: m_bSupressAutoFootfalls=True
[4377.99] Log: m_fAnimateFallTime=0.250000
[4377.99] Log: m_fFall_Stun_Vel=2200.000000
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterSwim]
[4377.99] Log: m_bCastPowersWithoutAnim=True
[4377.99] Log: m_bInstantEquipPowersItem=True
[4377.99] Log: m_bSupressAutoFootfalls=True
[4377.99] Log: m_fMaxSpeedNoStroke=350.000000
[4377.99] Log: m_fMaxSwimAccel=4000.000000
[4377.99] Log: m_fMinSwimAccel=500.000000
[4377.99] Log: m_fStrokeTime=0.300000
[4377.99] Log: m_fSurfaceSwimDelayBetweenStrokes=2.0
[4377.99] Log: m_bConstantSpeedAtSurface=True
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterMantle]
[4377.99] Log: m_bFaceEdge=True
[4377.99] Log: m_bSupressAutoFootfalls=True
[4377.99] Log: m_fMaxTimeInMantleState=5.000000
[4377.99] Log: m_ImpactBlendNodeName=MantleImpactBlend
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterLeaning]
[4377.99] Log: m_fLeanReleaseTime=0.200000
[4377.99] Log: m_fLeanSpeed=1000.000000
[4377.99] Log: m_fMaxAllowedPitchDegrees=35.000000
[4377.99] Log: m_fMaxAllowedYawDegrees=60.000000
[4377.99] Log: m_fMinAllowedPitchDegrees=-35.000000
[4377.99] Log: m_fMinAllowedYawDegrees=-60.000000
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterBase]
[4377.99] Log: m_bCanBeInLinkedAction=True
[4377.99] Log: m_fBlendInTime=0.200000
[4377.99] Log: m_bAllowIncomingAttacks=True
[4377.99] Log: m_bAllowExplosionsFromPlayer=True
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterDead]
[4377.99] Log: m_bAutoRestartOnGameOver=False
[4377.99] Log: m_fTimeUntilGameover=7.500000
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterAction]
[4377.99] Log: m_bAllowIncomingAttacks=True
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterStunned]
[4377.99] Log: m_fStunDuration=0.100000
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMeleeAttack]
[4377.99] Log: m_fAutoLookDownAngle=5.000000
[4377.99] Log: m_fAutoLookDownHeightThreshold=150
[4377.99] Log: m_fAutoLookDownTime=0.2
[4377.99] Log: m_fAutoLookUpAngle=10.000000
[4377.99] Log: m_fAutoLookUpHeightThreshold=150
[4377.99] Log: m_fAutoLookUpTime=0.2
[4377.99] Log: m_fCameraLookHelpAngle=45.000000
[4377.99] Log: m_fCameraLookHelpIgnoreAngle=20.000000
[4377.99] Log: m_fCameraLookHelpRadialScale=1.500000
[4377.99] Log: m_fCameraLookHelpTime=0.200000
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterJump]
[4377.99] Log: m_bCanBeInLinkedAction=False
[4377.99] Log: m_bSupressAutoFootfalls=True
[4377.99] Log: m_fPowerJumpFOV=0.000000
[4377.99] Log: m_fPowerJumpFOVBlendSpeed=2.000000
[4377.99] Log: m_JumpStyle=eDisJumpStyle_FixedNormalJump_FixedPowerJump
[4377.99] Log: m_PowerJumpPostProcess=(bOverride_EnableBloom=False,bOverride_
EnableDOF=False,bOverride_EnableMotionBlur=False,bOverride_EnableSceneEffect=Fal
se,bOverride_AllowAmbientOcclusion=False,bOverride_OverrideRimShaderColor=False,
bOverride_Bloom_Scale=False,bOverride_Bloom_InterpolationDuration=False,bOverrid
e_DOF_FalloffExponent=False,bOverride_DOF_BlurKernelSize=False,bOverride_DOF_Blu
rBloomKernelSize=False,bOverride_DOF_MaxNearBlurAmount=False,bOverride_DOF_MaxFa
rBlurAmount=False,bOverride_DOF_ModulateBlurColor=False,bOverride_DOF_FocusType=
False,bOverride_DOF_FocusInnerRadius=False,bOverride_DOF_FocusDistance=False,bOv
erride_DOF_FocusPosition=False,bOverride_DOF_InterpolationDuration=False,bOverri
de_MotionBlur_MaxVelocity=False,bOverride_MotionBlur_Amount=False,bOverride_Moti
onBlur_FullMotionBlur=False,bOverride_MotionBlur_CameraRotationThreshold=False,b
Override_MotionBlur_CameraTranslationThreshold=False,bOverride_MotionBlur_Interp
olationDuration=False,bOverride_Scene_Desaturation=False,bOverride_Scene_HighLig
hts=False,bOverride_Scene_MidTones=False,bOverride_Scene_Shadows=False,bOverride
_Scene_InterpolationDuration=False,bOverride_RimShader_Color=False,bOverride_Rim
Shader_InterpolationDuration=False,bEnableBloom=True,bEnableDOF=True,bEnableMoti
onBlur=False,bEnableSceneEffect=True,bAllowAmbientOcclusion=True,bOverrideRimSha
derColor=False,Bloom_Scale=1.000000,Bloom_InterpolationDuration=1.000000,DOF_Fal
loffExponent=4.000000,DOF_BlurKernelSize=16.000000,DOF_BlurBloomKernelSize=16.00
0000,DOF_MaxNearBlurAmount=1.000000,DOF_MaxFarBlurAmount=1.000000,DOF_ModulateBl
urColor=(B=255,G=255,R=255,A=255),DOF_FocusType=FOCUS_Distance,DOF_FocusInnerRad
ius=3000.000000,DOF_FocusDistance=0.000000,DOF_FocusPosition=(X=0.000000,Y=0.000
000,Z=0.000000),DOF_InterpolationDuration=1.000000,MotionBlur_MaxVelocity=1.0000
00,MotionBlur_Amount=0.500000,MotionBlur_FullMotionBlur=True,MotionBlur_CameraRo
tationThreshold=45.000000,MotionBlur_CameraTranslationThreshold=10000.000000,Mot
ionBlur_InterpolationDuration=1.000000,Scene_Desaturation=1.000000,Scene_HighLig
hts=(X=1.000000,Y=1.000000,Z=1.000000),Scene_MidTones=(X=1.000000,Y=1.000000,Z=1
.000000),Scene_Shadows=(X=0.000000,Y=0.000000,Z=0.000000),Scene_InterpolationDur
ation=1.000000,RimShader_Color=(R=0.470440,G=0.585973,B=0.827726,A=1.000000),Rim
Shader_InterpolationDuration=1.000000,ColorGrading_LookupTable=None)
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterWalk]
[4377.99] Log: m_fCrouchedFOV=0.000000
[4377.99] Log: m_fCrouchFOV_BlendSpeed=5.000000
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterSoiree]
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log: m_bAllowExplosionsFromPlayer=False
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterChoice_Base]
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log: m_bAllowExplosionsFromPlayer=False
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterVersus]
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterMinigame]
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log:
[4377.99] Log: [DishonoredGame.StatePlayerMasterAssassinate]
[4377.99] Log: m_bAllowIncomingAttacks=False
[4377.99] Log:
[4377.99] Log: [IniVersion]
[4377.99] Log: 0=1349768998.000000
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Runes_twk.INT
[4377.99] Log: [AbstractItems.Rune_AbsItm DisAbstractItem]
[4377.99] Log: m_ItemName=Rune
[4377.99] Log: m_PluralItemName=Runes
[4377.99] Log: m_Description=Carved from the bones of great whales, these art
ifacts can be used to acquire or upgrade supernatural powers by those who bear t
he Mark of the Outsider.
[4377.99] Log:
[4377.99] Log: [Pickups.Rune_twk DisTweaks_AbstractItemPickup]
[4377.99] Log: m_SingleItemPickupMessage=
[4377.99] Log:
[4377.99] Log: [Pickups.Rune_twk:DisTweaks_Interactable_PickupBase_4 DisTweak
s_Interactable_PickupBase]
[4377.99] Log: m_NotUsableWhilePossessingInteractText=(cannot pick up Runes d
uring Possession)
[4377.99] Log: m_Name=`i
[4377.99] Log: m_InteractText=`GBA_Use` Pick up
[4377.99] Log: m_AltInteractText=
[4377.99] Log: m_UseMessage=
[4377.99] Log: m_AltUseMessage=
[4377.99] Log: m_CannotUseMessage=
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_ChapterInfoLi
st.INT
[4377.99] Log: [ChapterInfos.Chapter10Info_ReturnToHoundPits DisTweaks_Chapte
rInfo]
[4377.99] Log: m_ChapterTitle=The Loyalists
[4377.99] Log: m_ChapterDescription=You've returned to the Hound Pits Pub to
pick up the trail of your old "allies" and find out where they have taken Emily.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter11Info_HighOverseerMartin DisTweaks_Chapt
erInfo]
[4377.99] Log: m_ChapterTitle=High Overseer Martin
[4377.99] Log: m_ChapterDescription=Following the elimination of the Lord Reg
ent and his key allies, the City of Dunwall is crumbling. You have only one lead
that will bring you closer to those who betrayed you. Martin is High Overseer n
ow and it's likely that he knows the whereabouts of the remaining conspiracy mem
bers, and Emily as well. Once you reach the Distillery District, you've got to r
e-visit the Office of the High Overseer and find Martin.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter12Info_Lighthouse DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=The Light at the End
[4377.99] Log: m_ChapterDescription=The leaders of the Loyalist Conspiracy ha
ve moved to a monumental lighthouse, the final military project devised by the L
ord Regent. They're holding Emily as they struggle to tighten their hold over th
e city. It's time to confront them, decide their fates, and determine the future
of Dunwall.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter1Info_ReturningHome DisTweaks_ChapterInfo
]
[4377.99] Log: m_ChapterTitle=Returning Home
[4377.99] Log: m_ChapterDescription=You have just returned from a journey of
several months, visiting the other nations in the Empire to ask for aid in deali
ng with the Rat Plague. You must deliver their diplomatic response to the Empres
s, whom you serve as Lord Protector.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter2BisInfo_Fugitive DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Fugitive
[4377.99] Log: m_ChapterDescription=You have escaped Coldridge Prison with th
e help of hidden allies. If you can reach the Wrenhaven River, they promise to a
id you in your next move.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter2Info_Dishonored DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Dishonored
[4377.99] Log: m_ChapterDescription=Six months have passed since you were acc
used by the Royal Spymaster of murdering the Empress and conspiring to abduct he
r daughter Emily, the royal heir. Now, locked away in Coldridge Prison, the time
of your execution draws near.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter6AInfo_BridgeDone DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Interrogation
[4377.99] Log: m_ChapterDescription=The Royal Physician Anton Sokolov is now
in the custody of the Loyalists. Through Sokolov it will be possible to strike d
irectly at those closest to the Lord Regent. How cooperative will the most brill
iant man in the Empire be? He must be swayed or coerced into telling what he kno
ws.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter6Info_RoyalPhysician DisTweaks_ChapterInf
o]
[4377.99] Log: m_ChapterTitle=The Royal Physician
[4377.99] Log: m_ChapterDescription=You've been asked to abduct Anton Sokolov
, the Royal Physician and Head of the Academy of Natural Philosophy. Your new al
lies want to obtain from Sokolov the name of the Lord Regent's mistress, a myste
rious ally and one of his most powerful noble supporters. Sokolov lives in a lar
ge apartment somewhere atop Kaldwin's Bridge.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter7AInfo_BoyleDone DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=The Final Move
[4377.99] Log: m_ChapterDescription=With the removal of Lady Boyle, his great
est financial supporter, the Lord Regent is now as vulnerable as he has ever bee
n. It's time to make preparations to strike directly.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter7Info_LadyBoyle DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Lady Boyle's Last Party
[4377.99] Log: m_ChapterDescription=You've learned that the Lord Regent's str
ongest supporter is Lady Boyle. However, three women in the Boyle Family are ref
erred to as Lady Boyle: The wife of the late Lord Boyle and her sisters. Sokolov
painted "Lady Boyle" from behind under unusual circumstances and does not know
which is actually the Lord Regent's ally. You're being sent to the posh Boyle Es
tate on the night of a costume party in order to determine which Lady Boyle you
must eliminate.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter8AInfo_TowerDone DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Coronation Eve
[4377.99] Log: m_ChapterDescription=The Lord Regent has been defeated and the
reign of Emily Kaldwin is now assured. All that remains is to see her safely es
corted to Dunwall Tower, where she will assume her position on the throne.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter8Info_ReturnToTower DisTweaks_ChapterInfo
]
[4377.99] Log: m_ChapterTitle=Return to the Tower
[4377.99] Log: m_ChapterDescription=It's time to end the Lord Regent's rule,
and if you succeed Emily can be crowned Empress. You must return to Dunwall Towe
r and infiltrate the place where you once served as Lord Protector. Ever-paranoi
d, the Lord Regent has upgraded security over the months and has a heavily-defen
ded safe room to which he will escape if you set off any alarms.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter9Info_Adrift DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Adrift
[4377.99] Log: m_ChapterDescription=Betrayed by Havelock, Martin and Pendleto
n, you were only saved at the last moment by Samuel the Boatman, who left you ad
rift in a ruined section of Dunwall.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter9Info_FloodedDistrict DisTweaks_ChapterIn
fo]
[4377.99] Log: m_ChapterTitle=The Flooded District
[4377.99] Log: m_ChapterDescription=Betrayed and poisoned by Havelock, Martin
and Pendleton, you've awakened in the ruins of the Flooded District, where the
assassin Daud has you under guard. Recover your gear, confront Daud, and find a
way out of the Flooded District.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.Chapter9Info_StreetsSewer DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Toil and Trouble
[4377.99] Log: m_ChapterDescription=You've escaped the Flooded District and n
ow you're winding your way back toward the Hound Pits Pub.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.ChapterInfo3_HiddenAllies DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=Hidden Allies
[4377.99] Log: m_ChapterDescription=Hidden in an old bar on the river, your n
ew allies have plans to share with you. Meet with the Loyalists' inner circle to
learn what they've got in mind.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.ChapterInfo4_HighOverseer DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=High Overseer Campbell
[4377.99] Log: m_ChapterDescription=High Overseer Campbell leads the city's m
ilitant religious faction and is a close ally to the Lord Regent. Campbell is co
mpletely corrupt and holds the secret to Emily's location. Infiltrate the Office
of the High Overseer, steal Campbell's journal and eliminate him. An ally to th
e Loyalists, Martin, is being held there. Free him and allow him to escape.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.ChapterInfo4A_OverseersDone DisTweaks_ChapterInf
o]
[4377.99] Log: m_ChapterTitle=Overseers Undone
[4377.99] Log: m_ChapterDescription=Martin is on his way to join the Loyalist
s, and Campbell's fate has thrown the Overseers into disarray. Decoding the High
Overseer's journal may reveal any number of strategic secrets, most notably the
location of the rightful heir to the throne, Emily Kaldwin.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.ChapterInfo5_HouseOfPleasure DisTweaks_ChapterIn
fo]
[4377.99] Log: m_ChapterTitle=House of Pleasure
[4377.99] Log: m_ChapterDescription=The Loyalists believe that Emily is being
held at the Golden Cat by the corrupt, aristocratic Pendleton brothers. These m
en are Lord Pendleton's despised older brothers, twins, and they are loyal to th
e tyrannical Lord Regent. Find Emily at the Golden Cat and eliminate Lords Custi
s and Morgan Pendleton.
[4377.99] Log:
[4377.99] Log: [ChapterInfos.ChapterInfo5A_BrothelDone DisTweaks_ChapterInfo]
[4377.99] Log: m_ChapterTitle=A Royal Guest
[4377.99] Log: m_ChapterDescription=Emily is now safe in the protective care
of the Loyalists. With her well-being temporarily assured, it is time to remove
the Lord Regent's remaining allies.
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Campbell DisTweaks_ChapterTa
rget]
[4377.99] Log: m_TargetName=Campbell
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Curnow DisTweaks_ChapterTarg
et]
[4377.99] Log: m_TargetName=Curnow
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_CustisPendleton DisTweaks_Ch
apterTarget]
[4377.99] Log: m_TargetName=Custis Pendleton
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Daud DisTweaks_ChapterTarget
]
[4377.99] Log: m_TargetName=Daud
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Emily DisTweaks_ChapterTarge
t]
[4377.99] Log: m_TargetName=Emily
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Havelock DisTweaks_ChapterTa
rget]
[4377.99] Log: m_TargetName=Havelock
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_LadyBoyle DisTweaks_ChapterT
arget]
[4377.99] Log: m_TargetName=Lady Boyle
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_LordRegent DisTweaks_Chapter
Target]
[4377.99] Log: m_TargetName=Lord Regent
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Martin DisTweaks_ChapterTarg
et]
[4377.99] Log: m_TargetName=Martin
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_MorganPendleton DisTweaks_Ch
apterTarget]
[4377.99] Log: m_TargetName=Morgan Pendleton
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_Sokolov DisTweaks_ChapterTar
get]
[4377.99] Log: m_TargetName=Sokolov
[4377.99] Log:
[4377.99] Log: [ChapterTargets.Twk_ChapterTarget_TreavorPendleton DisTweaks_C
hapterTarget]
[4377.99] Log: m_TargetName=Treavor Pendleton
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_EmptyHands.IN
T
[4377.99] Log: [Twk_EmptyHands:DisTweaks_ItemEmpty_PlayerSpecific_0 DisTweaks
_ItemEmpty_PlayerSpecific]
[4377.99] Log: m_Name=
[4377.99] Log: m_Description=
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Powers_Devour
ingSwarm.INT
[4377.99] Log: [Twk_DevouringSwarm DisTweaks_DevouringSwarm]
[4377.99] Log: m_CannotSpawnSwarmMessage=Cannot summon the Devouring Swarm he
re
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_RatSwarm.INT
[4377.99] Log: [Twk_Rat:DisTweaks_InteractableInterface_1 DisTweaks_Interacta
bleInterface]
[4377.99] Log: m_Name=White Rat
[4377.99] Log: m_InteractText=`GBA_Use` Consume
[4377.99] Log: m_AltInteractText=
[4377.99] Log: m_UseMessage=
[4377.99] Log: m_AltUseMessage=
[4377.99] Log: m_CannotUseMessage=
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_InGameUI.INT
[4377.99] Log: [Twk_GFxMoviePlayerHUD DisTweaks_GFxMoviePlayerHUD]
[4377.99] Log: m_InteractionTexts[0]=
[4377.99] Log: m_InteractionTexts[1]=`GBA_Jump`
[4377.99] Log: m_InteractionTexts[2]=`GBA_Use`
[4377.99] Log: m_InteractionTexts[3]=`GBA_Block` [Hold]
[4377.99] Log: m_InteractionTexts[4]=`GBA_Primary`
[4377.99] Log: m_InteractionTexts[5]=`GBA_Primary`
[4377.99] Log: m_InteractionTexts[6]=`GBA_Block` + `GBA_Primary`
[4377.99] Log: m_InteractionTexts[7]=
[4377.99] Log: m_InteractionTexts[8]=`GBA_Use` Drop
[4377.99] Log: m_InteractionTexts[9]=`GBA_Primary` Throw
[4377.99] Log: m_InteractionTexts[10]=`GBA_Use` Drop
[4377.99] Log: m_InteractionTexts[11]=`GBA_Primary` Throw
[4377.99] Log: m_InteractionTexts[12]=`GBA_Use` Drop
[4377.99] Log: m_InteractionTexts[13]=`GBA_Jump` Jump off
[4377.99] Log: m_InteractionTexts[14]=`GBA_Use` Exit Keyhole
[4377.99] Log: m_InteractionTexts[15]=Mash `GBA_Primary` !
[4377.99] Log: m_InteractionTexts[16]=Mash `GBA_Primary` !
[4377.99] Log: m_InteractionTexts[17]=`GBA_Zoom` Exit Spyglass
[4377.99] Log: m_InteractionTexts[18]=`GBA_Use` Change zoom level
[4377.99] Log: m_InteractionTexts[19]=Use `KEY_LStick` to lean
[4377.99] Log: m_InteractionTexts[20]=`GBA_Use` Cancel Cooking
[4377.99] Log: m_InteractionTexts[21]=`GBA_Secondary` End Bend Time
[4377.99] Log: m_InteractionTexts[22]=`GBA_Use` Cancel Blink
[4377.99] Log: m_InteractionTexts[23]=`GBA_Secondary` End Dark Vision
[4377.99] Log: m_InteractionTexts[24]=`GBA_Use` Cancel Possess
[4377.99] Log: m_InteractionTexts[25]=`GBA_Secondary` End Possess
[4377.99] Log: m_InteractionTexts[26]=
[4377.99] Log: m_InteractionTexts[27]=`GBA_Use` Use
[4377.99] Log: m_InteractionTexts[28]=
[4377.99] Log: m_InteractionTexts[29]=`GBA_Use` Talk
[4377.99] Log: m_InteractionTexts[30]=`GBA_Use` Loot
[4377.99] Log: m_InteractionTexts[31]=`GBA_Use` Loot
[4377.99] Log: m_InteractionTexts[32]=Hold `GBA_Use` Carry
[4377.99] Log: m_InteractionTexts[33]=`GBA_Use` Disarm & Loot
[4377.99] Log: m_InteractionTexts_Gamepad[0]=
[4377.99] Log: m_InteractionTexts_Gamepad[1]=
[4377.99] Log: m_InteractionTexts_Gamepad[2]=
[4377.99] Log: m_InteractionTexts_Gamepad[3]=
[4377.99] Log: m_InteractionTexts_Gamepad[4]=
[4377.99] Log: m_InteractionTexts_Gamepad[5]=
[4377.99] Log: m_InteractionTexts_Gamepad[6]=`GBA_Lean_Gamepad`
[4377.99] Log: m_InteractionTexts_Gamepad[7]=
[4377.99] Log: m_InteractionTexts_Gamepad[8]=
[4377.99] Log: m_InteractionTexts_Gamepad[9]=
[4377.99] Log: m_InteractionTexts_Gamepad[10]=
[4377.99] Log: m_InteractionTexts_Gamepad[11]=
[4377.99] Log: m_InteractionTexts_Gamepad[12]=
[4377.99] Log: m_InteractionTexts_Gamepad[13]=
[4377.99] Log: m_InteractionTexts_Gamepad[14]=`KEY_B` Exit Keyhole
[4377.99] Log: m_InteractionTexts_Gamepad[15]=
[4377.99] Log: m_InteractionTexts_Gamepad[16]=
[4377.99] Log: m_InteractionTexts_Gamepad[17]=
[4377.99] Log: m_InteractionTexts_Gamepad[18]=
[4377.99] Log: m_InteractionTexts_Gamepad[19]=
[4377.99] Log: m_InteractionTexts_Gamepad[20]=
[4377.99] Log: m_InteractionTexts_Gamepad[21]=
[4377.99] Log: m_InteractionTexts_Gamepad[22]=
[4377.99] Log: m_InteractionTexts_Gamepad[23]=
[4377.99] Log: m_InteractionTexts_Gamepad[24]=
[4377.99] Log: m_InteractionTexts_Gamepad[25]=
[4377.99] Log: m_InteractionTexts_Gamepad[26]=
[4377.99] Log: m_InteractionTexts_Gamepad[27]=
[4377.99] Log: m_InteractionTexts_Gamepad[28]=
[4377.99] Log: m_InteractionTexts_Gamepad[29]=
[4377.99] Log: m_InteractionTexts_Gamepad[30]=
[4377.99] Log: m_InteractionTexts_Gamepad[31]=
[4377.99] Log: m_InteractionTexts_Gamepad[32]=
[4377.99] Log: m_InteractionTexts_Gamepad[33]=
[4377.99] Log: m_AdrenalineKillTexts[0]=`GBA_Block` + `GBA_Primary`
[4377.99] Log: m_AdrenalineKillTexts[1]=`GBA_Block` + `GBA_Primary` or `GBA_B
lock` + Double `GBA_Primary`
[4377.99] Log: m_AdrenalineKillTexts_Gamepad[0]=`GBA_Lean_Gamepad`
[4377.99] Log: m_AdrenalineKillTexts_Gamepad[1]=`GBA_Lean_Gamepad` or Double
`GBA_Lean_Gamepad`
[4377.99] Log: m_RuneFoundMessage=`c/`t Runes found
[4377.99] Log: m_BoneCharmFoundMessage=`c/`t Bone Charms found
[4377.99] Log: m_PressKeyToReadChapterNoteMessage=Mission Clues updated<br />
Press `GBA_Journal` to read
[4377.99] Log: m_PressKeyToEquipBoneCharms=New Bone Charm added<br />Press `G
BA_Journal` to equip
[4377.99] Log: m_PressKeyToBuyPowers=New Rune added<br />Press `GBA_Journal`
to acquire Powers
[4377.99] Log: m_PressKeyToAdrenalineKill[0]=Hold `GBA_Block` and press `GBA_
Primary` near an enemy<br />for Adrenaline Kill
[4377.99] Log: m_PressKeyToAdrenalineKill[1]=Hold `GBA_Block` and press `GBA_
Primary` near an enemy<br />for Adrenaline Kill, or hold `GBA_Block` and double
tap `GBA_Primary`<br />for a Double Adrenaline Kill
[4377.99] Log: m_PressKeyToAdrenalineKill_Gamepad[0]=Press `GBA_Lean_Gamepad`
near an enemy for Adrenaline Kill
[4377.99] Log: m_PressKeyToAdrenalineKill_Gamepad[1]=Press `GBA_Lean_Gamepad`
near an enemy for Adrenaline Kill,<br />or double tap `GBA_Lean_Gamepad` for a
Double Adrenaline Kill
[4377.99] Log: m_NewObjectivePopupTitle=New Objective
[4377.99] Log: m_UpdatedObjectivePopupTitle=Objective Updated
[4377.99] Log: m_CompletedObjectivePopupTitle=Objective Completed
[4377.99] Log: m_FailedObjectivePopupTitle=Objective Failed
[4377.99] Log:
[4377.99] Log: [Twk_GFxMoviePlayerMenuBase DisTweaks_GFxMoviePlayerMenuBase]
[4377.99] Log: m_MissionSavePrefix=MISSION -
[4377.99] Log: m_AutosavePrefix=AUTOSAVE -
[4377.99] Log: m_QuicksavePrefix=QUICKSAVE -
[4377.99] Log: m_CorruptedSave=Corrupted Save
[4377.99] Log: m_DateFormat=month/day/year - hour:minute:second
[4377.99] Log: m_SettingsCategory_General=General
[4377.99] Log: m_SettingsSubCategory_GameplaySettings=Gameplay
[4377.99] Log: m_SettingsSubCategory_HUDSettings=User Interface
[4377.99] Log: m_SettingsCategory_Controls=Controls
[4377.99] Log: m_SettingsSubCategory_KeyboardMapping=Keyboard Mapping
[4377.99] Log: m_SettingsSubCategory_MouseSettings=Mouse Settings
[4377.99] Log: m_SettingsSubCategory_GamepadSettings=Gamepad Settings
[4377.99] Log: m_SettingsCategory_Graphics=Graphics
[4377.99] Log: m_SettingsSubMenu_VideoSettings=Video Settings
[4377.99] Log: m_SettingsCategory_System=System
[4377.99] Log: m_SettingsSubMenu_DeviceSelection=Storage Device
[4377.99] Log: m_SettingsCategory_Audio=Audio
[4377.99] Log: m_GamepadMapping1[0]=Jump
[4377.99] Log: m_GamepadMapping1[1]=Sneak Mode
[4377.99] Log: m_GamepadMapping1[2]=Use/Sheathe Weapons (Hold)
[4377.99] Log: m_GamepadMapping1[3]=Lean (Hold)/Adrenaline Kill
[4377.99] Log: m_GamepadMapping1[4]=Pause
[4377.99] Log: m_GamepadMapping1[5]=Journal
[4377.99] Log: m_GamepadMapping1[6]=Quick-access Wheel (Hold)
[4377.99] Log: m_GamepadMapping1[7]=Block/Parry
[4377.99] Log: m_GamepadMapping1[8]=Gadget/Power
[4377.99] Log: m_GamepadMapping1[9]=Sword Attack
[4377.99] Log: m_GamepadMapping1[10]=Move
[4377.99] Log: m_GamepadMapping1[11]=Sprint
[4377.99] Log: m_GamepadMapping1[12]=Camera Look
[4377.99] Log: m_GamepadMapping1[13]=Zoom
[4377.99] Log: m_GamepadMapping1[14]=Favorite 1
[4377.99] Log: m_GamepadMapping1[15]=Favorite 2
[4377.99] Log: m_GamepadMapping1[16]=Favorite 3
[4377.99] Log: m_GamepadMapping1[17]=Favorite 4/Potion
[4377.99] Log: m_GamepadMapping2[0]=Jump
[4377.99] Log: m_GamepadMapping2[1]=Sneak Mode
[4377.99] Log: m_GamepadMapping2[2]=Use/Sheathe Weapons (Hold)
[4377.99] Log: m_GamepadMapping2[3]=Lean (Hold)/Adrenaline Kill
[4377.99] Log: m_GamepadMapping2[4]=Pause
[4377.99] Log: m_GamepadMapping2[5]=Journal
[4377.99] Log: m_GamepadMapping2[6]=Gadget/Power
[4377.99] Log: m_GamepadMapping2[7]=Sword Attack
[4377.99] Log: m_GamepadMapping2[8]=Quick-access Wheel (Hold)
[4377.99] Log: m_GamepadMapping2[9]=Block/Parry
[4377.99] Log: m_GamepadMapping2[10]=Move
[4377.99] Log: m_GamepadMapping2[11]=Sprint
[4377.99] Log: m_GamepadMapping2[12]=Camera Look
[4377.99] Log: m_GamepadMapping2[13]=Zoom
[4377.99] Log: m_GamepadMapping2[14]=Favorite 1
[4377.99] Log: m_GamepadMapping2[15]=Favorite 2
[4377.99] Log: m_GamepadMapping2[16]=Favorite 3
[4377.99] Log: m_GamepadMapping2[17]=Favorite 4/Potion
[4377.99] Log: m_GamepadMapping3[0]=Jump
[4377.99] Log: m_GamepadMapping3[1]=Sneak Mode
[4377.99] Log: m_GamepadMapping3[2]=Use/Sheathe Weapons (Hold)
[4377.99] Log: m_GamepadMapping3[3]=Lean (Hold)/Adrenaline Kill
[4377.99] Log: m_GamepadMapping3[4]=Pause
[4377.99] Log: m_GamepadMapping3[5]=Journal
[4377.99] Log: m_GamepadMapping3[6]=Block/Parry
[4377.99] Log: m_GamepadMapping3[7]=Quick-access Wheel (Hold)
[4377.99] Log: m_GamepadMapping3[8]=Gadget/Power
[4377.99] Log: m_GamepadMapping3[9]=Sword Attack
[4377.99] Log: m_GamepadMapping3[10]=Move
[4377.99] Log: m_GamepadMapping3[11]=Sprint
[4377.99] Log: m_GamepadMapping3[12]=Camera Look
[4377.99] Log: m_GamepadMapping3[13]=Zoom
[4377.99] Log: m_GamepadMapping3[14]=Favorite 1
[4377.99] Log: m_GamepadMapping3[15]=Favorite 2
[4377.99] Log: m_GamepadMapping3[16]=Favorite 3
[4377.99] Log: m_GamepadMapping3[17]=Favorite 4/Potion
[4377.99] Log: m_GamepadMapping4[0]=Use/Sheathe Weapons (Hold)
[4377.99] Log: m_GamepadMapping4[1]=Lean (Hold)/Adrenaline Kill
[4377.99] Log: m_GamepadMapping4[2]=Jump
[4377.99] Log: m_GamepadMapping4[3]=Quick-access Wheel (Hold)
[4377.99] Log: m_GamepadMapping4[4]=Pause
[4377.99] Log: m_GamepadMapping4[5]=Journal
[4377.99] Log: m_GamepadMapping4[6]=Sprint
[4377.99] Log: m_GamepadMapping4[7]=Gadget/Power
[4377.99] Log: m_GamepadMapping4[8]=Block/Parry
[4377.99] Log: m_GamepadMapping4[9]=Sword Attack
[4377.99] Log: m_GamepadMapping4[10]=Move
[4377.99] Log: m_GamepadMapping4[11]=Sneak Mode
[4377.99] Log: m_GamepadMapping4[12]=Camera Look
[4377.99] Log: m_GamepadMapping4[13]=Zoom
[4377.99] Log: m_GamepadMapping4[14]=Favorite 1
[4377.99] Log: m_GamepadMapping4[15]=Favorite 2
[4377.99] Log: m_GamepadMapping4[16]=Favorite 3
[4377.99] Log: m_GamepadMapping4[17]=Favorite 4/Potion
[4377.99] Log:
[4377.99] Log: [Twk_GFxMoviePlayerNote DisTweaks_GFxMoviePlayerNote]
[4377.99] Log: m_Maps[0].m_MapTitle=
[4377.99] Log: m_Maps[1].m_MapTitle=The Estate District
[4377.99] Log: m_Maps[1].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[1].m_Legend[1]=(m_Description="Boyle Estate")
[4377.99] Log: m_Maps[2].m_MapTitle=Kaldwin Bridge
[4377.99] Log: m_Maps[2].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[2].m_Legend[1]=(m_Description="Southside Gate")
[4377.99] Log: m_Maps[2].m_Legend[2]=(m_Description="Drawbridge Way")
[4377.99] Log: m_Maps[2].m_Legend[3]=(m_Description="Midrow Substation")
[4377.99] Log: m_Maps[2].m_Legend[4]=(m_Description="North End")
[4377.99] Log: m_Maps[3].m_MapTitle=The Golden Cat
[4377.99] Log: m_Maps[3].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[3].m_Legend[1]=(m_Description="Golden Cat Main Entrance
")
[4377.99] Log: m_Maps[3].m_Legend[2]=(m_Description="To Distillery District")
[4377.99] Log: m_Maps[4].m_MapTitle=The Golden Cat
[4377.99] Log: m_Maps[4].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[4].m_Legend[1]=(m_Description="Main Entrance")
[4377.99] Log: m_Maps[4].m_Legend[2]=(m_Description="Steam Room")
[4377.99] Log: m_Maps[4].m_Legend[3]=(m_Description="Silver Room")
[4377.99] Log: m_Maps[4].m_Legend[4]=(m_Description="Ivory Room")
[4377.99] Log: m_Maps[4].m_Legend[5]=(m_Description="2nd Floor")
[4377.99] Log: m_Maps[4].m_Legend[6]=(m_Description="Smoking Room")
[4377.99] Log: m_Maps[4].m_Legend[7]=(m_Description="Gold Room")
[4377.99] Log: m_Maps[4].m_Legend[8]=(m_Description="Madam's Office")
[4377.99] Log: m_Maps[4].m_Legend[9]=(m_Description="Dormitory")
[4377.99] Log: m_Maps[4].m_Legend[10]=(m_Description="3rd Floor")
[4377.99] Log: m_Maps[5].m_MapTitle=KingSparrow Lighthouse
[4377.99] Log: m_Maps[5].m_Legend[0]=(m_Description="Current Location")
[4377.99] Log: m_Maps[5].m_Legend[1]=(m_Description="Lighthouse")
[4377.99] Log: m_Maps[5].m_Legend[2]=(m_Description="Kingsparrow Fort")
[4377.99] Log: m_Maps[6].m_MapTitle=Holger Square
[4377.99] Log: m_Maps[6].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[6].m_Legend[1]=(m_Description="Office of the High Overs
eer")
[4377.99] Log: m_Maps[6].m_Legend[2]=(m_Description="To Back Yard")
[4377.99] Log: m_Maps[7].m_MapTitle=High Overseer Office
[4377.99] Log: m_Maps[7].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[7].m_Legend[1]=(m_Description="To Holger Square")
[4377.99] Log: m_Maps[7].m_Legend[2]=(m_Description="Memorial Room")
[4377.99] Log: m_Maps[7].m_Legend[3]=(m_Description="Main Hall")
[4377.99] Log: m_Maps[7].m_Legend[4]=(m_Description="Memorial Room")
[4377.99] Log: m_Maps[7].m_Legend[5]=(m_Description="To Back Yard")
[4377.99] Log: m_Maps[7].m_Legend[6]=(m_Description="To Kennels")
[4377.99] Log: m_Maps[7].m_Legend[7]=(m_Description="Meeting Chamber")
[4377.99] Log: m_Maps[7].m_Legend[8]=(m_Description="Archive")
[4377.99] Log: m_Maps[7].m_Legend[9]=(m_Description="Interrogation Room")
[4377.99] Log: m_Maps[8].m_MapTitle=High Overseer Office
[4377.99] Log: m_Maps[8].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[8].m_Legend[1]=(m_Description="To Holger Square")
[4377.99] Log: m_Maps[8].m_Legend[2]=(m_Description="Memorial Room")
[4377.99] Log: m_Maps[8].m_Legend[3]=(m_Description="Main Hall")
[4377.99] Log: m_Maps[8].m_Legend[4]=(m_Description="Memorial Room")
[4377.99] Log: m_Maps[8].m_Legend[5]=(m_Description="To Back Yard")
[4377.99] Log: m_Maps[8].m_Legend[6]=(m_Description="To Kennels")
[4377.99] Log: m_Maps[8].m_Legend[7]=(m_Description="Meeting Chamber")
[4377.99] Log: m_Maps[8].m_Legend[8]=(m_Description="Archive")
[4377.99] Log: m_Maps[8].m_Legend[9]=(m_Description="Interrogation Room")
[4377.99] Log: m_Maps[9].m_MapTitle=Distillery District
[4377.99] Log: m_Maps[9].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[9].m_Legend[1]=(m_Description="To Holger Square")
[4377.99] Log: m_Maps[9].m_Legend[2]=(m_Description="To the Golden Cat")
[4377.99] Log: m_Maps[9].m_Legend[3]=(m_Description="To the Old Dunwall Disti
llery")
[4377.99] Log: m_Maps[9].m_Legend[4]=(m_Description="Clavering Blvd")
[4377.99] Log: m_Maps[10].m_MapTitle=Dunwall Tower
[4377.99] Log: m_Maps[10].m_Legend[0]=(m_Description="You are here")
[4377.99] Log: m_Maps[10].m_Legend[1]=(m_Description="Entrance")
[4377.99] Log: m_Maps[10].m_Legend[2]=(m_Description="1st Floor")
[4377.99] Log: m_Maps[10].m_Legend[3]=(m_Description="2nd Floor")
[4377.99] Log: m_Maps[11].m_MapTitle=KingSparrow Lighthouse
[4377.99] Log: m_Maps[11].m_Legend[0]=(m_Description="Current Location")
[4377.99] Log: m_Maps[11].m_Legend[1]=(m_Description="Lighthouse")
[4377.99] Log: m_Maps[11].m_Legend[2]=(m_Description="Kingsparrow Fort")
[4377.99] Log: m_Maps[12].m_MapTitle=KingSparrow Lighthouse
[4377.99] Log: m_Maps[12].m_Legend[0]=(m_Description="Current Location")
[4377.99] Log: m_Maps[12].m_Legend[1]=(m_Description="Lighthouse")
[4377.99] Log: m_Maps[12].m_Legend[2]=(m_Description="Kingsparrow Fort")
[4377.99] Log: m_Maps[13].m_MapTitle=Dunwall Tower
[4377.99] Log: m_Maps[13].m_Legend[0]=(m_Description="Entrance")
[4377.99] Log: m_Maps[13].m_Legend[1]=(m_Description="1st Floor")
[4377.99] Log: m_Maps[13].m_Legend[2]=(m_Description="2nd Floor")
[4377.99] Log:
[4377.99] Log: [Twk_GFxMoviePlayerPauseMenu DisTweaks_GFxMoviePlayerPauseMenu
]
[4377.99] Log: m_PlayerDiedMessage=You have met your demise.
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_UI_MissionSta
ts.INT
[4377.99] Log: [Twk_GFxMoviePlayerMissionStats DisTweaks_GFxMoviePlayerMissio
nStats]
[4377.99] Log: m_MissionSummary=Special Actions
[4377.99] Log: m_EmptyMissionSummaryItem=No special actions accomplished
[4377.99] Log: m_MissionStats=Mission Stats
[4377.99] Log: m_HighChaos=High
[4377.99] Log: m_LowChaos=Low
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\MovableLimb_Inter
act_twk.INT
[4377.99] Log: [MovableLimb_Interact_twk DisTweaks_InteractableInterface]
[4377.99] Log: m_Name=Severed Body Part
[4377.99] Log: m_InteractText=`GBA_Use` Carry
[4377.99] Log: m_AltInteractText=
[4377.99] Log: m_UseMessage=
[4377.99] Log: m_AltUseMessage=
[4377.99] Log: m_CannotUseMessage=
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Powers_Posses
s.INT
[4377.99] Log: [Twk_Powers_Possess DisTweaks_Possess]
[4377.99] Log: m_TargetObstructedMessage=Possession obstructed
[4377.99] Log: m_TargetBusyMessage=This target cannot be possessed right now
[4377.99] Log: m_DisallowPossessionMessage=This target is immune to Possessio
n
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Money_twk_Abs.INT
[4377.99] Log: [AbstractItems.Coins_AbsItm DisAbstractItem]
[4377.99] Log: m_ItemName=Coin
[4377.99] Log: m_PluralItemName=Coins
[4377.99] Log: m_Description=Lord Regent Minted Coins.
[4377.99] Log:
[4377.99] Log: FileName: ..\..\DishonoredGame\Localization\INT\Money_twk.INT
[4377.99] Log: [coins.Coin_1_imp_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_1_imp_twk:DisTweaks_Interactable_PickupBase_28 Dis
Tweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=`i
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_1_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_1_twk:DisTweaks_Interactable_PickupBase_0 DisTweak
s_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=`i
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_25_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_25_twk:DisTweaks_Interactable_PickupBase_2 DisTwea
ks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Coin of 10
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_5_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [coins.Coin_5_twk:DisTweaks_Interactable_PickupBase_1 DisTweak
s_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Coin of 5
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [coins.Ingot_100_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [coins.Ingot_100_twk:DisTweaks_Interactable_PickupBase_29 DisT
weaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Ingot
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Cameo_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Cameo_twk:DisTweaks_Interactable_P
ickupBase_30 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_CigCase_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_CigCase_twk:DisTweaks_Interactable
_PickupBase_31 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_FishStatue_twk DisTweaks_AbstractI
temPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_FishStatue_twk:DisTweaks_Interacta
ble_PickupBase_32 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Fish Statuette
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_JBox_twk DisTweaks_AbstractItemPic
kup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_JBox_twk:DisTweaks_Interactable_Pi
ckupBase_33 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Medal_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Medal_twk:DisTweaks_Interactable_P
ickupBase_34 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray War Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Plate_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Plate_twk:DisTweaks_Interactable_P
ickupBase_35 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_PocketWtch_twk DisTweaks_AbstractI
temPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_PocketWtch_twk:DisTweaks_Interacta
ble_PickupBase_4 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Sextant_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Sextant_twk:DisTweaks_Interactable
_PickupBase_36 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Urn_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Moray_Urn_twk:DisTweaks_Interactable_Pic
kupBase_37 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Moray Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Cameo_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Cameo_twk:DisTweaks_Interactable_P
ickupBase_6 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_CigCase_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_CigCase_twk:DisTweaks_Interactable
_PickupBase_38 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_FishStatue_twk DisTweaks_AbstractI
temPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_FishStatue_twk:DisTweaks_Interacta
ble_PickupBase_39 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Fish Statuette
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_JBox_twk DisTweaks_AbstractItemPic
kup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_JBox_twk:DisTweaks_Interactable_Pi
ckupBase_40 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Medal_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Medal_twk:DisTweaks_Interactable_P
ickupBase_41 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Plate_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Plate_twk:DisTweaks_Interactable_P
ickupBase_42 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_PocketWtch_twk DisTweaks_AbstractI
temPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_PocketWtch_twk:DisTweaks_Interacta
ble_PickupBase_5 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Sextant_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Sextant_twk:DisTweaks_Interactable
_PickupBase_43 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Urn_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T1.Hrlm_T1_Perth_Urn_twk:DisTweaks_Interactable_Pic
kupBase_44 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Perth Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Cameo_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Cameo_twk:DisTweaks_Interactable
_PickupBase_45 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_CigCase_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_CigCase_twk:DisTweaks_Interactab
le_PickupBase_46 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_HoundStatue_twk DisTweaks_Abstra
ctItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_HoundStatue_twk:DisTweaks_Intera
ctable_PickupBase_47 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Hound Statuette
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_JBox_twk DisTweaks_AbstractItemP
ickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_JBox_twk:DisTweaks_Interactable_
PickupBase_48 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Medal_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Medal_twk:DisTweaks_Interactable
_PickupBase_49 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine War Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Plate_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Plate_twk:DisTweaks_Interactable
_PickupBase_50 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_PocketWtch_twk DisTweaks_Abstrac
tItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_PocketWtch_twk:DisTweaks_Interac
table_PickupBase_15 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Sextant_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Sextant_twk:DisTweaks_Interactab
le_PickupBase_51 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Urn_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Carmine_Urn_twk:DisTweaks_Interactable_P
ickupBase_52 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Carmine Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Cameo_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Cameo_twk:DisTweaks_Interactab
le_PickupBase_53 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_CigCase_twk DisTweaks_Abstract
ItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_CigCase_twk:DisTweaks_Interact
able_PickupBase_54 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_HoundStatue_twk DisTweaks_Abst
ractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_HoundStatue_twk:DisTweaks_Inte
ractable_PickupBase_55 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Hound Statue
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_JBox_twk DisTweaks_AbstractIte
mPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_JBox_twk:DisTweaks_Interactabl
e_PickupBase_56 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Medal_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Medal_twk:DisTweaks_Interactab
le_PickupBase_57 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth War Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Plate_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Plate_twk:DisTweaks_Interactab
le_PickupBase_58 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_PocketWtch_twk DisTweaks_Abstr
actItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_PocketWtch_twk:DisTweaks_Inter
actable_PickupBase_16 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Sextant_twk DisTweaks_Abstract
ItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Sextant_twk:DisTweaks_Interact
able_PickupBase_17 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Urn_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T2.Hrlm_T2_Inchmouth_Urn_twk:DisTweaks_Interactable
_PickupBase_59 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Inchmouth Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Cameo_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Cameo_twk:DisTweaks_Interactable_P
ickupBase_60 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_CigCase_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_CigCase_twk:DisTweaks_Interactable
_PickupBase_61 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Egg_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Egg_twk:DisTweaks_Interactable_Pic
kupBase_62 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Egg
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_JBox_twk DisTweaks_AbstractItemPic
kup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_JBox_twk:DisTweaks_Interactable_Pi
ckupBase_63 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Medal_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Medal_twk:DisTweaks_Interactable_P
ickupBase_64 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle War Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Plate_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Plate_twk:DisTweaks_Interactable_P
ickupBase_65 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_PocketWtch_twk DisTweaks_AbstractI
temPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_PocketWtch_twk:DisTweaks_Interacta
ble_PickupBase_20 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Sextant_twk DisTweaks_AbstractItem
Pickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Sextant_twk:DisTweaks_Interactable
_PickupBase_66 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Urn_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_Urn_twk:DisTweaks_Interactable_Pic
kupBase_67 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_WhaleStatue_twk DisTweaks_Abstract
ItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Boyle_WhaleStatue_twk:DisTweaks_Interact
able_PickupBase_68 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Boyle Whale Statuette
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Cameo_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Cameo_twk:DisTweaks_Interactable_Pic
kupBase_22 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Cameo
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_CigCase_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_CigCase_twk:DisTweaks_Interactable_P
ickupBase_69 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Cigarette Case
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Egg_twk DisTweaks_AbstractItemPickup
]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Egg_twk:DisTweaks_Interactable_Picku
pBase_70 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Egg
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_JBox_twk DisTweaks_AbstractItemPicku
p]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_JBox_twk:DisTweaks_Interactable_Pick
upBase_71 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Jewel Box
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Medal_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Medal_twk:DisTweaks_Interactable_Pic
kupBase_72 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial War Medal
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Plate_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Plate_twk:DisTweaks_Interactable_Pic
kupBase_73 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Decor Plate
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_PocketWtch_twk DisTweaks_AbstractIte
mPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_PocketWtch_twk:DisTweaks_Interactabl
e_PickupBase_21 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Pocket Watch
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Sextant_twk DisTweaks_AbstractItemPi
ckup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Sextant_twk:DisTweaks_Interactable_P
ickupBase_74 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Sextant
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Urn_twk DisTweaks_AbstractItemPickup
]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_Urn_twk:DisTweaks_Interactable_Picku
pBase_75 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Urn
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_WhaleStatue_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Heirlooms.T3.Hrlm_T3_Imp_WhaleStatue_twk:DisTweaks_Interactab
le_PickupBase_76 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Imperial Whale Statuette
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_CankerMouthGulf_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_CankerMouthGulf_twk:DisTweaks_Interactable_PickupBas
e_77 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Canker Mouth Gulf Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_CapeofTeeth_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_CapeofTeeth_twk:DisTweaks_Interactable_PickupBase_8
DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Cape of Teeth Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_Continent_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_Continent_twk:DisTweaks_Interactable_PickupBase_7 Di
sTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Continent Pandyssa Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_NSkyStars_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_NSkyStars_twk:DisTweaks_Interactable_PickupBase_78 D
isTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Star Chart: Northern Skies
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_OldCoast_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_OldCoast_twk:DisTweaks_Interactable_PickupBase_79 Di
sTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Old Coast Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SiegeStarTable_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SiegeStarTable_twk:DisTweaks_Interactable_PickupBase
_80 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Geological Survey West Pandyssian Basin
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SlaveRoutes_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SlaveRoutes_twk:DisTweaks_Interactable_PickupBase_81
DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Slave Routes Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SSkyStars_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_SSkyStars_twk:DisTweaks_Interactable_PickupBase_11 D
isTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Star Chart: Southern Skies
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_WestSeas_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_WestSeas_twk:DisTweaks_Interactable_PickupBase_82 Di
sTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Western Ocean
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_WhalingTerritory_twk DisTweaks_AbstractItemPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Maps.Map_WhalingTerritory_twk:DisTweaks_Interactable_PickupBa
se_83 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Whaling Territories Map
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_AffixSkin_twk DisTweaks_AbstractItemPickup
]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_AffixSkin_twk:DisTweaks_Interactable_Picku
pBase_85 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=Vera Moray and the Affix of Her Skin
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_Asymmetry_twk DisTweaks_AbstractItemPickup
]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_Asymmetry_twk:DisTweaks_Interactable_Picku
pBase_86 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=The Spymaster's Axis of Asymmetry
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_CommutativeWeeper_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_CommutativeWeeper_twk:DisTweaks_Interactab
le_PickupBase_87 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=The Commutative Rats and the Weeper
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_EmpEmptySet_twk DisTweaks_AbstractItemPick
up]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_EmpEmptySet_twk:DisTweaks_Interactable_Pic
kupBase_84 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=The Empress and the Empty Set
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_Isometry_NoBottle_twk DisTweaks_AbstractIt
emPickup]
[4378.00] Log: m_SingleItemPickupMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_Isometry_NoBottle_twk:DisTweaks_Interactab
le_PickupBase_89 DisTweaks_Interactable_PickupBase]
[4378.00] Log: m_NotUsableWhilePossessingInteractText=
[4378.00] Log: m_Name=The Isometry of High Overseer Thaddeus Campbell
[4378.00] Log: m_InteractText=`GBA_Use` Pick up
[4378.00] Log: m_AltInteractText=
[4378.00] Log: m_UseMessage=
[4378.00] Log: m_AltUseMessage=
[4378.00] Log: m_CannotUseMessage=
[4378.00] Log:
[4378.00] Log: [Paintings.Painting_Isometry_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Isometry_twk:DisTweaks_Interactable_Pickup
Base_88 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=The Isometry of High Overseer Thaddeus Campbell
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Obtuse_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Obtuse_twk:DisTweaks_Interactable_PickupBa
se_90 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=The Obtuse Arguments of Lady Boyle
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Parabola_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Parabola_twk:DisTweaks_Interactable_Pickup
Base_91 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Daud and the Parabola of Lost Seasons
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_PostulateChild_twk DisTweaks_AbstractItemP
ickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_PostulateChild_twk:DisTweaks_Interactable_
PickupBase_92 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Custis, Morgan and the Postulate Child
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_QuaternionicGroan_twk DisTweaks_AbstractIt
emPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_QuaternionicGroan_twk:DisTweaks_Interactab
le_PickupBase_93 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=The Torturer's Quaternionic Groan
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_SelfPortrait_twk DisTweaks_AbstractItemPic
kup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_SelfPortrait_twk:DisTweaks_Interactable_Pi
ckupBase_94 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Light Along the Inverse Curve, Sokolov's Self Portrait
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Void_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Paintings.Painting_Void_twk:DisTweaks_Interactable_PickupBase
_95 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=The Outsider and the Circumscribed Void
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_100_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_100_twk:DisTweaks_Interactable_PickupBase
_96 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_10_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_10_twk:DisTweaks_Interactable_PickupBase_
97 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_20_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_20_twk:DisTweaks_Interactable_PickupBase_
98 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_25_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_25_twk:DisTweaks_Interactable_PickupBase_
99 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_500_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_500_twk:DisTweaks_Interactable_PickupBase
_14 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_50_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_50_twk:DisTweaks_Interactable_PickupBase_
100 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_5_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Pouches.Pouch_Coins_5_twk:DisTweaks_Interactable_PickupBase_1
3 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pouch
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [RKPearls.RKPearl_big_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [RKPearls.RKPearl_big_twk:DisTweaks_Interactable_PickupBase_25
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Large River Krust Pearl
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [RKPearls.RKPearl_Small_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [RKPearls.RKPearl_Small_twk:DisTweaks_Interactable_PickupBase_
24 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Small River Krust Pearl
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Valuable_twk DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Valuable_twk:DisTweaks_Interactable_PickupBase_3 DisTweaks_In
teractable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_Assassin.
INT
[4378.01] Log: [Twk_Inv_AssassinDaudHand:pPlayerSpecific DisTweaks_InventoryI
tem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_AssassinDaudHand_NoTeleport:pPlayerSpecific DisTweaks
_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_AssassinHand:pPlayerSpecific DisTweaks_InventoryItem_
PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_AssassinHandIntro:pPlayerSpecific DisTweaks_Inventory
Item_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_EmilyHandIntro:pPlayerSpecific DisTweaks_InventoryIte
m_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordAssassin:DisTweaks_InventoryItem_PlayerSpecific_
0 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordAssassin_Player:pPlayerSpecific DisTweaks_Invent
oryItem_PlayerSpecific]
[4378.01] Log: m_Name=Assassin's Blade
[4378.01] Log: m_Description=A razor-sharp blade used by Daud's men.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordAssassinDaud:pPlayerSpecific DisTweaks_Inventory
Item_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordAssassinIntro:pPlayerSpecific DisTweaks_Inventor
yItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_CityGuard
.INT
[4378.01] Log: [Twk_Inv_SwordCityGuard:DisTweaks_InventoryItem_PlayerSpecific
_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Sword
[4378.01] Log: m_Description=Standardized swords made from industrial steel.
Reliable and utilitarian.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordCityGuard_Player:pPlayerSpecific DisTweaks_Inven
toryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Sword
[4378.01] Log: m_Description=Standardized swords made from industrial steel.
Reliable and utilitarian.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordCityGuardNoDrop:DisTweaks_InventoryItem_PlayerSp
ecific_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Sword
[4378.01] Log: m_Description=Standardized swords made from industrial steel.
Reliable and utilitarian.
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_EliteGuar
d.INT
[4378.01] Log: [Twk_Inv_PistolEliteGuard:DisTweaks_InventoryItem_PlayerSpecif
ic_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Pistol
[4378.01] Log: m_Description=Modern firearms, owned by City Watch officers, v
eterans and the gentry.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_PistolEliteGuardSniper:pPlayerSpecific DisTweaks_Inve
ntoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Pistol
[4378.01] Log: m_Description=Modern firearms, owned by City Watch officers, v
eterans and the gentry.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordEliteGuard:DisTweaks_InventoryItem_PlayerSpecifi
c_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordEliteGuard_Player:pPlayerSpecific DisTweaks_Inve
ntoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_NPC_Overs
eer.INT
[4378.01] Log: [Grenade.Twk_Inv_GrenadeOverseer:DisTweaks_InventoryItem_Playe
rSpecific_0 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer:DisTweaks_InteractableInter
face_1 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Carry
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer:DisTweaks_InteractableInter
face_3 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_Flush:DisTweaks_Interactabl
eInterface_2 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Carry
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_Flush:DisTweaks_Interactabl
eInterface_3 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_JumpAway:DisTweaks_Interact
ableInterface_4 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_JumpAway:DisTweaks_Interact
ableInterface_5 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Carry
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_Unreachable:DisTweaks_Inter
actableInterface_3 DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Carry
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Grenade.Twk_Proj_Grenade_Overseer_Unreachable:pInteractableTw
eaks DisTweaks_InteractableInterface]
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Musical.Twk_Inv_MusicAmp_Default:pPlayerSpecific DisTweaks_In
ventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Musical.Twk_Weapon_MusicBox_Default:pPlayerSpecific DisTweaks
_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_PistolHMaster:DisTweaks_InventoryItem_PlayerSpecific_
1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Pistol
[4378.01] Log: m_Description=Modern firearms, owned by City Watch officers, v
eterans and the gentry.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordOverseer:DisTweaks_InventoryItem_PlayerSpecific_
1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=Overseer's Sabre
[4378.01] Log: m_Description=A fine weapon made of the best Tyvian alloys and
engraved with invocations of protection against the corruption of the Void.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordOverseer_Player:pPlayerSpecific DisTweaks_Invent
oryItem_PlayerSpecific]
[4378.01] Log: m_Name=Overseer's Sabre
[4378.01] Log: m_Description=A fine weapon made of the best Tyvian alloys and
engraved with invocations of protection against the corruption of the Void.
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_PlayerSpe
cific.INT
[4378.01] Log: [Twk_Inv_CrossbowCorvo:DisTweaks_InventoryItem_PlayerSpecific_
1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=Corvo's Crossbow
[4378.01] Log: m_Description=A silent, exotic weapon crafted from the finest
materials. Used to launch bolts, sleep darts and incendiary missiles.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_PistolCorvo:DisTweaks_InventoryItem_PlayerSpecific_0
DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=Corvo's Pistol
[4378.01] Log: m_Description=Master-crafted with customization in mind, this
is the best firearm across the Isles. Allows pistol upgrades and adds short-rang
e spread damage.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_PistolEliteGuard_Player:DisTweaks_InventoryItem_Playe
rSpecific_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=City Watch Pistol
[4378.01] Log: m_Description=Modern firearm, used by City Watch officers, vet
erans and the gentry.
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SpringRazorCorvo:DisTweaks_InventoryItem_PlayerSpecif
ic_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_Inv_SwordCorvo:DisTweaks_InventoryItem_PlayerSpecific_1 D
isTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=Corvo's Folding Blade
[4378.01] Log: m_Description=Light, retractable and sharper than a razor.
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_SwordBase
.INT
[4378.01] Log: [SwordBase:DisTweaks_InventoryItem_PlayerSpecific_1 DisTweaks_
InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_Thug.INT
[4378.01] Log: [Thug.Twk_Inv_SwordThug:DisTweaks_InventoryItem_PlayerSpecific
_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=Gang Cleaver
[4378.01] Log: m_Description=A rough cleaver used by street bandits. This wea
pon hacks more than it slashes.
[4378.01] Log:
[4378.01] Log: [Thug.Twk_Inv_SwordThug_Player:pPlayerSpecific DisTweaks_Inven
toryItem_PlayerSpecific]
[4378.01] Log: m_Name=Gang Cleaver
[4378.01] Log: m_Description=A rough cleaver used by street bandits. This wea
pon hacks more than it slashes.
[4378.01] Log:
[4378.01] Log: [Thug.Twk_Inv_SwordThugTall:DisTweaks_InventoryItem_PlayerSpec
ific_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_EmptyHands_NP
C.INT
[4378.01] Log: [Twk_EmptyHands_NPC:DisTweaks_ItemEmpty_PlayerSpecific_0 DisTw
eaks_ItemEmpty_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: [Twk_EmptyHands_NPC_Weeper:DisTweaks_ItemEmpty_PlayerSpecific_
0 DisTweaks_ItemEmpty_PlayerSpecific]
[4378.01] Log: m_Name=
[4378.01] Log: m_Description=
[4378.01] Log:
[4378.01] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pickups_twk.INT
[4378.01] Log: [Base.AbstractItemPickupBase DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.AbstractItemPickupBase:DisTweaks_Interactable_PickupBase
_3 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=`i
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Base.ComponentPickupBase DisTweaks_AbstractItemPickup]
[4378.01] Log: m_SingleItemPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.ComponentPickupBase:pInteractableTweaks_PickupBase DisTw
eaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=`i
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Base.FoodPickupBase DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.FoodPickupBase:DisTweaks_Interactable_PickupBase_35 DisT
weaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Base.GenericPickupBase:DisTweaks_Interactable_PickupBase_83 D
isTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Base.InventoryPickupBase DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.InventoryPickupBase:DisTweaks_Interactable_PickupBase_44
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Base.InventoryPickupSwordBase DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.InventoryPickupSwordBase:DisTweaks_Interactable_PickupBa
se_58 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Sword
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Base.PickupBase:DisTweaks_Interactable_PickupBase_2 DisTweaks
_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Base.StatPickupBase DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Base.StatPickupBase:DisTweaks_Interactable_PickupBase_34 DisT
weaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.ApricotTartlet_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.ApricotTartlet_twk:DisTweaks_Interactable_PickupBase_88
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Apricot Tartlet
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.BarleyBread_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.BarleyBread_twk:DisTweaks_Interactable_PickupBase_60 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Bread
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.BloodSausage_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.BloodSausage_twk:DisTweaks_Interactable_PickupBase_89 Di
sTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Serkonan Blood Sausage
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.BluejawedHagfishEggs_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.BluejawedHagfishEggs_twk:DisTweaks_Interactable_PickupBa
se_38 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Bluejawed Hagfish Eggs
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.BrinedHagfish_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.BrinedHagfish_twk:DisTweaks_Interactable_PickupBase_36 D
isTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Tin of Brined Hagfish
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Drink_Cider_01_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Drink_Cider_01_twk:DisTweaks_Interactable_PickupBase_90
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Gristol Cider
[4378.01] Log: m_InteractText= `GBA_Use` drink
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Fruit_Apple_01_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Fruit_Apple_01_twk:DisTweaks_Interactable_PickupBase_61
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Morley Apple
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Fruit_Apple_02_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Fruit_Apple_02_twk:DisTweaks_Interactable_PickupBase_91
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Gristol Apple
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Fruit_grappa_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Fruit_grappa_twk:DisTweaks_Interactable_PickupBase_92 Di
sTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Serkonan Grapes
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Fruit_pear_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Fruit_pear_twk:DisTweaks_Interactable_PickupBase_39 DisT
weaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Tyvian Pear
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.Fruit_rotten_pear_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.Fruit_rotten_pear_twk:DisTweaks_Interactable_PickupBase_
93 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Rotten Tyvian Pear
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.JelliedEels_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.JelliedEels_twk:DisTweaks_Interactable_PickupBase_37 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Tin of Pratchett Jellied Eels
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.PottedWhaleMeat_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.PottedWhaleMeat_twk:DisTweaks_Interactable_PickupBase_65
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Tin of Potted Whale Meat
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Food.RatSkewer_twk DisTweaks_StatPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Food.RatSkewer_twk:DisTweaks_Interactable_PickupBase_94 DisTw
eaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Rat Skewer
[4378.01] Log: m_InteractText=`GBA_Use` Eat
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Objects.Account_ledger_twk:DisTweaks_Interactable_PickupBase_
84 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Objects.Secret_black_journal_twk:DisTweaks_Interactable_Picku
pBase_85 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Objects.Sextant_twk:DisTweaks_Interactable_PickupBase_86 DisT
weaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Objects.WorldMap_twk:DisTweaks_Interactable_PickupBase_87 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Stat.Elixir_Health_twk:DisTweaks_Interactable_PickupBase_32 D
isTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Sokolov's Health Elixir
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You cannot carry any more elixirs
[4378.01] Log:
[4378.01] Log: [Stat.Elixir_Mana_twk:DisTweaks_Interactable_PickupBase_43 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Piero's Spiritual Remedy
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You cannot carry any more remedies
[4378.01] Log:
[4378.01] Log: [Stat.WhaleBoneCharm_01_twk:DisTweaks_Interactable_PickupBase_
42 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Bone Charm
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Crossbow_Corvo_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Crossbow_Corvo_twk:DisTweaks_Interactable_PickupBase_
80 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Crossbow
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Weapons.Grenade_Corvo_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Grenade_Corvo_twk:DisTweaks_Interactable_PickupBase_7
7 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Grenade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Weapons.Gun_Corvo_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Gun_Corvo_twk:DisTweaks_Interactable_PickupBase_45 Di
sTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't pick this up
[4378.01] Log:
[4378.01] Log: [Weapons.Gun_Elite_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Gun_Elite_twk:DisTweaks_Interactable_PickupBase_62 Di
sTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Pistol
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=You picked up `n Bullets
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.01] Log:
[4378.01] Log: [Weapons.MusicAmp_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.MusicAmp_twk:DisTweaks_Interactable_PickupBase_95 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.MusicBox_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.MusicBox_twk:DisTweaks_Interactable_PickupBase_96 Dis
Tweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=
[4378.01] Log: m_InteractText=
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Assassin_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Assassin_twk:DisTweaks_Interactable_PickupBase_
97 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Assassin's Blade
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_City_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_City_twk:DisTweaks_Interactable_PickupBase_59 D
isTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=City Watch Sword
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Elite_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Elite_twk:DisTweaks_Interactable_PickupBase_63
DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Officer's Sword
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Overseer_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Overseer_twk:DisTweaks_Interactable_PickupBase_
78 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Overseer's Sabre
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_SpecialCorvo_twk DisTweaks_InventoryPickup]
[4378.01] Log: m_SingleAmmoPickupMessage=
[4378.01] Log: m_EmptyPickupMessage=
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_SpecialCorvo_twk:DisTweaks_Interactable_PickupB
ase_79 DisTweaks_Interactable_PickupBase]
[4378.01] Log: m_NotUsableWhilePossessingInteractText=
[4378.01] Log: m_Name=Sword
[4378.01] Log: m_InteractText=`GBA_Use` Pick up
[4378.01] Log: m_AltInteractText=
[4378.01] Log: m_UseMessage=
[4378.01] Log: m_AltUseMessage=
[4378.01] Log: m_CannotUseMessage=You already have a better sword
[4378.01] Log:
[4378.01] Log: [Weapons.Sword_Thug_twk DisTweaks_InventoryPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons.Sword_Thug_twk:DisTweaks_Interactable_PickupBase_98 D
isTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Gang Cleaver
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You already have a better sword
[4378.02] Log:
[4378.02] Log: [Weapons.Sword_Torturer_twk DisTweaks_InventoryPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons.Sword_Torturer_twk:DisTweaks_Interactable_PickupBase_
98 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Gang Cleaver
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You already have a better sword
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolt_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolt_Ammo_twk:DisTweaks_Interactable_PickupBase_
48 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Bolt
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolts_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolts_Ammo_twk:DisTweaks_Interactable_PickupBase
_99 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Bolts
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolts_Purse_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bolts_Purse_twk:DisTweaks_Interactable_PickupBas
e_100 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Bolt Pouch
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bullets_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Bullets_Ammo_twk:DisTweaks_Interactable_PickupBa
se_46 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Bullets
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.ExplosiveBullets_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.ExplosiveBullets_Ammo_twk:DisTweaks_Interactable
_PickupBase_49 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Explosive Bullets
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flare_Ammo_Tallboy_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flare_Ammo_Tallboy_twk:pInteractableTweaks_Picku
pBase DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Tallboy Weaponry
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flare_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flare_Ammo_twk:DisTweaks_Interactable_PickupBase
_47 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Incendiary Bolt
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flares_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Flares_Ammo_twk:DisTweaks_Interactable_PickupBas
e_101 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Incendiary Bolts
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Grenade_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Grenade_Ammo_twk:DisTweaks_Interactable_PickupBa
se_50 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Grenade
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Grenade_Ammo_WithItem_twk DisTweaks_InventoryPic
kup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Grenade_Ammo_WithItem_twk:DisTweaks_Interactable
_PickupBase_53 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Grenade
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Pistol_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=Empty
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.Pistol_Ammo_twk:DisTweaks_Interactable_PickupBas
e_102 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Pistol
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SleepDart_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SleepDart_Ammo_twk:DisTweaks_Interactable_Pickup
Base_54 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Sleep Dart
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SleepDarts_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SleepDarts_Ammo_twk:DisTweaks_Interactable_Picku
pBase_103 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Sleep Darts
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_Ammo_twk:DisTweaks_Interactable_Pick
upBase_51 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Spring Razor
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_Ammo_WithItem_twk DisTweaks_Inventor
yPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_Ammo_WithItem_twk:DisTweaks_Interact
able_PickupBase_52 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Spring Razor
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_AmmoWithGravity_Twk DisTweaks_StatPi
ckup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.SpringRazor_AmmoWithGravity_Twk:pInteractableTwe
aks_PickupBase DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Spring Razor
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_Ammo_twk DisTweaks_StatPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_Ammo_twk:DisTweaks_Interactable_Pi
ckupBase_55 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Sticky Grenade
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_Ammo_WithItem_twk DisTweaks_Invent
oryPickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_Ammo_WithItem_twk:DisTweaks_Intera
ctable_PickupBase_56 DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Sticky Grenade
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_AmmoWithGravity_twk DisTweaks_Stat
Pickup]
[4378.02] Log: m_SingleAmmoPickupMessage=
[4378.02] Log: m_EmptyPickupMessage=
[4378.02] Log:
[4378.02] Log: [Weapons_Ammo.StickyGrenade_AmmoWithGravity_twk:pInteractableT
weaks_PickupBase DisTweaks_Interactable_PickupBase]
[4378.02] Log: m_NotUsableWhilePossessingInteractText=
[4378.02] Log: m_Name=Sticky Grenade
[4378.02] Log: m_InteractText=`GBA_Use` Pick up
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.02] Log:
[4378.02] Log: FileName: ..\..\DishonoredGame\Localization\INT\movable_twk.INT
[4378.02] Log: [adjustable_wrench_01_twk:DisTweaks_InteractableInterface_54 D
isTweaks_InteractableInterface]
[4378.02] Log: m_Name=Adjustable Wrench
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Ashtray_01_twk:DisTweaks_InteractableInterface_43 DisTweaks_I
nteractableInterface]
[4378.02] Log: m_Name=Ashtray
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [AshTray_02_twk:DisTweaks_InteractableInterface_54 DisTweaks_I
nteractableInterface]
[4378.02] Log: m_Name=Ashtray
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [assassin_mask_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Mask
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [balloons_01_twk:DisTweaks_InteractableInterface_20 DisTweaks_
InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [balloons_02_twk:DisTweaks_InteractableInterface_20 DisTweaks_
InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Base.BreakableNavBlockBase:DisTweaks_InteractableInterface_30
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Base.HelmetMovableBase:DisTweaks_InteractableInterface_11 Dis
Tweaks_InteractableInterface]
[4378.02] Log: m_Name=Helmet
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Base.LargeMoveableBase:DisTweaks_InteractableInterface_12 Dis
Tweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Base.MoveableBase:DisTweaks_InteractableInterface_15 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Base.StaticBreakableBase:pInteractableTweaks DisTweaks_Intera
ctableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [bathroom_mirrors_02_twk:DisTweaks_InteractableInterface_6 Dis
Tweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [beer_pint_full_twk:DisTweaks_InteractableInterface_10 DisTwea
ks_InteractableInterface]
[4378.02] Log: m_Name=Glass
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [beer_pint_twk:DisTweaks_InteractableInterface_10 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=Glass
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [BookStack_twk:DisTweaks_InteractableInterface_4 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=Blank Ledgers
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [bottle_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [box_books_twk:DisTweaks_InteractableInterface_54 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=Books
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [boyle_vase_01_twk:DisTweaks_InteractableInterface_43 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Vase
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [breakable_glass_01_big_twk:DisTweaks_InteractableInterface_41
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [breakable_glass_01_twk:DisTweaks_InteractableInterface_41 Dis
Tweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [brick_01_twk:DisTweaks_InteractableInterface_54 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=Brick
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [brothel_cushions_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Pillow
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [brothel_cushions_02_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Pillow
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [brothelwindow_01_twk:DisTweaks_InteractableInterface_41 DisTw
eaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [bucket_01_twk:DisTweaks_InteractableInterface_7 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=Bucket
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [butterfly_case_01_twk:DisTweaks_InteractableInterface_54 DisT
weaks_InteractableInterface]
[4378.02] Log: m_Name=Butterfly Case
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [butterfly_case_02_twk:DisTweaks_InteractableInterface_54 DisT
weaks_InteractableInterface]
[4378.02] Log: m_Name=Butterfly Case
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [candle_stick_01_twk:DisTweaks_InteractableInterface_43 DisTwe
aks_InteractableInterface]
[4378.02] Log: m_Name=Candlestick
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [chair_rich_01_twk:DisTweaks_InteractableInterface_41 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [chamber_pot_twk:DisTweaks_InteractableInterface_8 DisTweaks_I
nteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [city_watch_sign_wood_01_twk:DisTweaks_InteractableInterface_4
1 DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [city_watch_sign_wood_01b_twk:DisTweaks_InteractableInterface_
34 DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [city_watch_sign_wood_01c_twk:DisTweaks_InteractableInterface_
34 DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [city_watch_sign_wood_02_twk:DisTweaks_InteractableInterface_4
1 DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [CityHelmet_twk:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.02] Log: m_Name=Helmet
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [clippers_01_twk:DisTweaks_InteractableInterface_54 DisTweaks_
InteractableInterface]
[4378.02] Log: m_Name=Clippers
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [clock_01_twk:DisTweaks_InteractableInterface_9 DisTweaks_Inte
ractableInterface]
[4378.02] Log: m_Name=Clock
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [coffin_01_twk:DisTweaks_InteractableInterface_41 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Corvos_hand_01_twk:DisTweaks_InteractableInterface_54 DisTwea
ks_InteractableInterface]
[4378.02] Log: m_Name=My Left Hand
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [crate_05_twk:DisTweaks_InteractableInterface_41 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [cupboard_01b_twk:DisTweaks_InteractableInterface_36 DisTweaks
_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [destilling_bottle_01_twk:DisTweaks_InteractableInterface_54 D
isTweaks_InteractableInterface]
[4378.02] Log: m_Name=Lab Equipment
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [destilling_bottle_02_twk:DisTweaks_InteractableInterface_54 D
isTweaks_InteractableInterface]
[4378.02] Log: m_Name=Lab Equipment
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [display_case_01b_twk:DisTweaks_InteractableInterface_37 DisTw
eaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [dissection_board_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Dissection Board
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [DrinkingGlass_twk:DisTweaks_InteractableInterface_10 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Glass
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [EliteHelmet_twk:DisTweaks_InteractableInterface_11 DisTweaks_
InteractableInterface]
[4378.02] Log: m_Name=Helmet
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [flooded_wood_plank_01_twk:DisTweaks_InteractableInterface_42
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Wooden Planks
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [guardStationWindow_01_twk:DisTweaks_InteractableInterface_41
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [hammer_01_twk:DisTweaks_InteractableInterface_54 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=Hammer
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [harp_01b_twk:DisTweaks_InteractableInterface_39 DisTweaks_Int
eractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [JellyCake_Green_twk:DisTweaks_InteractableInterface_54 DisTwe
aks_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [JellyCake_Red_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_bottle_01_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_bottle_02_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_bottle_03_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_bottle_04_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_large_bottle_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [lab_large_bottle_02_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Empty Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Liquor_Bottle_twk:DisTweaks_InteractableInterface_13 DisTweak
s_InteractableInterface]
[4378.02] Log: m_Name=Liquor Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [LowerGuardCap_twk:pInteractableTweaks DisTweaks_InteractableI
nterface]
[4378.02] Log: m_Name=Helmet
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [metal_stand_01_twk:DisTweaks_InteractableInterface_54 DisTwea
ks_InteractableInterface]
[4378.02] Log: m_Name=Bottle
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [metal_stand_02_twk:DisTweaks_InteractableInterface_54 DisTwea
ks_InteractableInterface]
[4378.02] Log: m_Name=Brass Stand
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [moucharabie_01_twk:DisTweaks_InteractableInterface_41 DisTwea
ks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [over_desk_furniture_01_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Ink Pot
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [over_desk_furniture_02_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Stamp
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [over_desk_furniture_03_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Stamp
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [over_wastebasket_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.02] Log: m_Name=Basket
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [overseer_wood_divider_twk:DisTweaks_InteractableInterface_41
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pan_01_twk:DisTweaks_InteractableInterface_17 DisTweaks_Inter
actableInterface]
[4378.02] Log: m_Name=Pan
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pan_02_cover_twk:DisTweaks_InteractableInterface_18 DisTweaks
_InteractableInterface]
[4378.02] Log: m_Name=Pot Cover
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pan_02_twk:DisTweaks_InteractableInterface_19 DisTweaks_Inter
actableInterface]
[4378.02] Log: m_Name=Pan
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pan_twk:DisTweaks_InteractableInterface_20 DisTweaks_Interact
ableInterface]
[4378.02] Log: m_Name=Pan
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pedestal_table_01_twk:DisTweaks_InteractableInterface_21 DisT
weaks_InteractableInterface]
[4378.02] Log: m_Name=Pedestal Table
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [piano_01_cap_twk:DisTweaks_InteractableInterface_40 DisTweaks
_InteractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [piano_cap_twk:DisTweaks_InteractableInterface_29 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [pillow_01_twk:DisTweaks_InteractableInterface_54 DisTweaks_In
teractableInterface]
[4378.02] Log: m_Name=Pillow
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [Pot_01_twk:DisTweaks_InteractableInterface_22 DisTweaks_Inter
actableInterface]
[4378.02] Log: m_Name=Pot
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [prison_canteen_dish_01_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Dish
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.02] Log: m_CannotUseMessage=
[4378.02] Log:
[4378.02] Log: [prison_canteen_dish_02_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.02] Log: m_Name=Dish
[4378.02] Log: m_InteractText=`GBA_Use` Carry
[4378.02] Log: m_AltInteractText=
[4378.02] Log: m_UseMessage=
[4378.02] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [prison_loudspeaker_twk:DisTweaks_InteractableInterface_29 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [prison_metal_cone_01_twk:DisTweaks_InteractableInterface_17 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=Metal Cone
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [pub_bottle_01_twk:DisTweaks_InteractableInterface_5 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=Empty Bottle
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [pub_bottle_02_twk:DisTweaks_InteractableInterface_5 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=Empty Bottle
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [pub_bottle_03_twk:DisTweaks_InteractableInterface_5 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=Empty Bottle
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [radiator_01_twk:pInteractableTweaks DisTweaks_InteractableInt
erface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [rat_foetus_01_twk:DisTweaks_InteractableInterface_54 DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=Bull Rat Fetus
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [rectangular_plate_twk:DisTweaks_InteractableInterface_23 DisT
weaks_InteractableInterface]
[4378.03] Log: m_Name=Metal Tray
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [screwdriver_01_twk:DisTweaks_InteractableInterface_54 DisTwea
ks_InteractableInterface]
[4378.03] Log: m_Name=Screwdriver
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_box_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.03] Log: m_Name=Box
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_box_01b_twk:DisTweaks_InteractableInterface_54 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=Box
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_can_01_twk:DisTweaks_InteractableInterface_54 Di
sTweaks_InteractableInterface]
[4378.03] Log: m_Name=Empty Can
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_can_01b_twk:DisTweaks_InteractableInterface_54 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=Empty Can
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_drawers_01_twk:DisTweaks_InteractableInterface_5
4 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Drawers
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_drawers_01b_twk:DisTweaks_InteractableInterface_
54 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Drawers
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_drawers_02_twk:DisTweaks_InteractableInterface_5
4 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Drawers
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_drawers_02b_twk:DisTweaks_InteractableInterface_
54 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Drawers
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_papers_01_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Blank Parchment
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_papers_01b_twk:DisTweaks_InteractableInterface_5
4 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Blank Parchment
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_papers_02_twk:DisTweaks_InteractableInterface_54
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Blank Parchment
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [shelf_assets_papers_02b_twk:DisTweaks_InteractableInterface_5
4 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Blank Parchment
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [speaker_01_twk:DisTweaks_InteractableInterface_38 DisTweaks_I
nteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [sunroofGlass_01_twk:DisTweaks_InteractableInterface_41 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [support_rope_01_twk:DisTweaks_InteractableInterface_54 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Metal Post
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [support_rope_02_twk:DisTweaks_InteractableInterface_54 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Metal Bar
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [tavern_glass_panel_01_twk:DisTweaks_InteractableInterface_6 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [TeaCup_twk:DisTweaks_InteractableInterface_24 DisTweaks_Inter
actableInterface]
[4378.03] Log: m_Name=Teacup
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [test_tub_01_twk:DisTweaks_InteractableInterface_54 DisTweaks_
InteractableInterface]
[4378.03] Log: m_Name=Bottle
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [ThugHat1_twk:pInteractableTweaks DisTweaks_InteractableInterf
ace]
[4378.03] Log: m_Name=Helmet
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [ThugHat2_twk:pInteractableTweaks DisTweaks_InteractableInterf
ace]
[4378.03] Log: m_Name=Helmet
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [tyvian_urn_twk:DisTweaks_InteractableInterface_43 DisTweaks_I
nteractableInterface]
[4378.03] Log: m_Name=Urn
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [utensil_twk:DisTweaks_InteractableInterface_25 DisTweaks_Inte
ractableInterface]
[4378.03] Log: m_Name=Utensils
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [vase_02_twk:DisTweaks_InteractableInterface_43 DisTweaks_Inte
ractableInterface]
[4378.03] Log: m_Name=Vase
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Vase_twk:DisTweaks_InteractableInterface_26 DisTweaks_Interac
tableInterface]
[4378.03] Log: m_Name=Vase
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk2_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk3_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk4_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk5_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk6_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [whale_bone_brk7_twk:DisTweaks_InteractableInterface_29 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wheelbarrow_twk:DisTweaks_InteractableInterface_41 DisTweaks_
InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_02_step2_twk:DisTweaks_InteractableInterface_41 Di
sTweaks_InteractableInterface]
[4378.03] Log: m_Name=Wooden planks
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_02_twk:DisTweaks_InteractableInterface_41 DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=Wooden Planks
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_04_twk:DisTweaks_InteractableInterface_42 DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=Wooden Planks
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_200_twk:DisTweaks_InteractableInterface_29 DisTwea
ks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_400_twk:DisTweaks_InteractableInterface_28 DisTwea
ks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Plank
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wood_plank_group_05_twk:DisTweaks_InteractableInterface_41 Di
sTweaks_InteractableInterface]
[4378.03] Log: m_Name=Wooden Planks
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wooden_bench_twk:DisTweaks_InteractableInterface_41 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wooden_chair_twk:DisTweaks_InteractableInterface_41 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [wooden_table_twk:DisTweaks_InteractableInterface_41 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Guard_Base.IN
T
[4378.03] Log: [Pwn_Guard_Base DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_Guard_Base:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Pwn_Guard_MSBase DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_Guard_MSBase:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.03] Log: m_Name=City Watch Guard
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Pwn_Guard_MTBase DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_Guard_MTBase:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.03] Log: m_Name=City Guard
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Pwn_LowerGuard_MTBase DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_LowerGuard_MTBase:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.03] Log: m_Name=Watch Lower Guard
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_DefaultN
PC.INT
[4378.03] Log: [Twk_Pawn_DefaultNPC DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log: m_AsleepCrosshairText=(Unconscious)
[4378.03] Log:
[4378.03] Log: [Twk_Pawn_DefaultNPC:DisTweaks_InteractableInterface_4 DisTwea
ks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_SpringRaz
or.INT
[4378.03] Log: [Twk_Inv_SpringRazorPlaced:DisTweaks_InteractableInterface_284
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=Springrazor
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_Tallboy.I
NT
[4378.03] Log: [Battery.Twk_Attachment_Battery_Center:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Battery.Twk_Attachment_Battery_Center_empty:pInteractableTwea
ks DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Battery.Twk_Attachment_Battery_Left:pInteractableTweaks DisTw
eaks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Battery.Twk_Attachment_Battery_Right:pInteractableTweaks DisT
weaks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Shield.Twk_Attachment_Shield:pInteractableTweaks DisTweaks_In
teractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [TallboyBow:DisTweaks_InventoryItem_PlayerSpecific_0 DisTweaks
_InventoryItem_PlayerSpecific]
[4378.03] Log: m_Name=
[4378.03] Log: m_Description=
[4378.03] Log:
[4378.03] Log: [TallboyBowWithMelee:pPlayerSpecific DisTweaks_InventoryItem_P
layerSpecific]
[4378.03] Log: m_Name=
[4378.03] Log: m_Description=
[4378.03] Log:
[4378.03] Log: [TallboyExplosiveArrow_twk:DisTweaks_InteractableInterface_0 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=Incendiary Bolt
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_WolfHoun
d.INT
[4378.03] Log: [Pwn_WolfHound_0 DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_WolfHound_0:DisTweaks_InteractableInterface_1 DisTweaks_I
nteractableInterface]
[4378.03] Log: m_Name=Wolfhound
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Pwn_WolfHound_Base DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_WolfHound_Base:DisTweaks_InteractableInterface_181 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Pwn_WolfHound_eaten DisTweaks_NPCPawn]
[4378.03] Log: m_BusyText=This character is busy
[4378.03] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Pwn_WolfHound_eaten:DisTweaks_InteractableInterface_1 DisTwea
ks_InteractableInterface]
[4378.03] Log: m_Name=Wolfhound
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_Grenade.
INT
[4378.03] Log: [Twk_Proj_Grenade:DisTweaks_InteractableInterface_0 DisTweaks_
InteractableInterface]
[4378.03] Log: m_Name=Grenade
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Grenade:DisTweaks_InteractableInterface_1 DisTweaks_
InteractableInterface]
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_GrenadeB
ase.INT
[4378.03] Log: [Twk_Proj_GrenadeBase:DisTweaks_InteractableInterface_0 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Proj_GrenadeBase:DisTweaks_InteractableInterface_10 DisTw
eaks_InteractableInterface]
[4378.03] Log: m_Name=Grenade
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_StickyGr
enade.INT
[4378.03] Log: [Twk_Proj_StickyGrenade:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.03] Log: m_Name=Sticky Grenade
[4378.03] Log: m_InteractText=`GBA_Use` Carry
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Proj_StickyGrenade:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.03] Log: m_Name=Sticky Grenade
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Projectiles.I
NT
[4378.03] Log: [Twk_Proj_Arrow:DisTweaks_InteractableInterface_3 DisTweaks_In
teractableInterface]
[4378.03] Log: m_Name=Bolt
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Arrow_Flare:DisTweaks_InteractableInterface_4 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Incendiary Bolt
[4378.03] Log: m_InteractText=`GBA_Use` Douse
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Arrow_Sleep:DisTweaks_InteractableInterface_5 DisTwe
aks_InteractableInterface]
[4378.03] Log: m_Name=Sleep Dart
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Bullet:DisTweaks_InteractableInterface_2 DisTweaks_I
nteractableInterface]
[4378.03] Log: m_Name=Bullet
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Bullet_Elite:DisTweaks_InteractableInterface_2 DisTw
eaks_InteractableInterface]
[4378.03] Log: m_Name=Bullet
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_Bullet_Explosive:DisTweaks_InteractableInterface_1 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=Bullet
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_BulletUpgraded:DisTweaks_InteractableInterface_2 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=Bullet
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.03] Log:
[4378.03] Log: [Twk_Proj_RiverKrust_NonExplosive:pInteractableTweaks DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=River Krust Spit
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Upgrades.INT
[4378.03] Log: [Twk_Upgrade_AmmoPouch2 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Bullet Capacity Upgrade 1
[4378.03] Log: m_Description=Increases bullet storage capacity by 10. (Total
20)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_AmmoPouch2:DisTweaks_InteractableInterface_21 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_AmmoPouch4 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Bullet Capacity Upgrade 2
[4378.03] Log: m_Description=Increases bullet storage capacity by 10. (Total
30)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_AmmoPouch4:DisTweaks_InteractableInterface_22 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Armor DisTweaks_Upgrade]
[4378.03] Log: m_Name=Improved Armor
[4378.03] Log: m_Description=Reduces damage.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Armor:DisTweaks_InteractableInterface_23 DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Base DisTweaks_Upgrade]
[4378.03] Log: m_Name=
[4378.03] Log: m_Description=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Base:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_BoneCharms DisTweaks_Upgrade]
[4378.03] Log: m_Name=Bone Charms Capacity Upgrade 1
[4378.03] Log: m_Description=Enables one additional bone charm to be active.
(Total 4)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_BoneCharms2 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Bone Charms Capacity Upgrade 2
[4378.03] Log: m_Description=Enables two additional bone charms to be active.
(Total 6)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_BoneCharms2:DisTweaks_InteractableInterface_8 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_BoneCharms:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_Accuracy DisTweaks_Upgrade]
[4378.03] Log: m_Name=Crossbow Accuracy Upgrade
[4378.03] Log: m_Description=Enhances and stabilizes crossbow aim.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_Accuracy:DisTweaks_InteractableInterface
_24 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_Range DisTweaks_Upgrade]
[4378.03] Log: m_Name=Crossbow Range Upgrade
[4378.03] Log: m_Description=Crossbow bolts travel faster, further.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_Range:DisTweaks_InteractableInterface_0
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_ReloadSpeed DisTweaks_Upgrade]
[4378.03] Log: m_Name=Crossbow Reload Speed Upgrade
[4378.03] Log: m_Description=Faster reload. Enables auto-reload.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Crossbow_ReloadSpeed:DisTweaks_InteractableInterf
ace_1 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_GrenadeBelt DisTweaks_Upgrade]
[4378.03] Log: m_Name=Grenade Capacity Upgrade
[4378.03] Log: m_Description=Increases grenade storage capacity by 4. (Total
9)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_GrenadeBelt:DisTweaks_InteractableInterface_2 Dis
Tweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Gun_Explosive DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Explosive Shot Upgrade
[4378.03] Log: m_Description=Unlocks explosive bullets usage for your pistol.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Gun_Explosive:DisTweaks_InteractableInterface_3 D
isTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_InstantSleepArrow DisTweaks_Upgrade]
[4378.03] Log: m_Name=Combat Sleep Darts
[4378.03] Log: m_Description=Sleep darts sedative effect is immediate even in
combat.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_InstantSleepArrow:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.03] Log: m_Name=
[4378.03] Log: m_InteractText=
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Mask DisTweaks_Upgrade]
[4378.03] Log: m_Name=Corvo's Mask
[4378.03] Log: m_Description=Conceals your identity.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Mask:DisTweaks_InteractableInterface_23 DisTweaks
_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol DisTweaks_Upgrade]
[4378.03] Log: m_Name=Corvo's Pistol
[4378.03] Log: m_Description=Master-crafted with customization in mind, this
is the best firearm in the Isles. Allows pistol upgrades and adds a short range
spread damage.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol:DisTweaks_InteractableInterface_4 DisTweak
s_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol_Accuracy1 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Accuracy 1 Upgrade
[4378.03] Log: m_Description=Lowers dispersion and stabilizes pistol aim.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol_Accuracy1:DisTweaks_InteractableInterface_
5 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol_Accuracy2 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Accuracy 2 Upgrade
[4378.03] Log: m_Description=Further lowers dispersion and stabilizes pistol
aim.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_Pistol_Accuracy2:DisTweaks_InteractableInterface_
6 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine1 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Magazine 1 Upgrade
[4378.03] Log: m_Description=Adds 1 bullet to the magazine. (Total 2).
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine1:DisTweaks_InteractableInterface_7
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine2 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Magazine 2 Upgrade
[4378.03] Log: m_Description=Adds another bullet to the magazine. (Total 3)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine2:DisTweaks_InteractableInterface_8
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine3 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Magazine 3 Upgrade
[4378.03] Log: m_Description=Adds another bullet to the magazine. (Total 4)
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolMagazine3:DisTweaks_InteractableInterface_9
DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.03] Log: m_AltInteractText=
[4378.03] Log: m_UseMessage=
[4378.03] Log: m_AltUseMessage=
[4378.03] Log: m_CannotUseMessage=
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolReloadSpeed1 DisTweaks_Upgrade]
[4378.03] Log: m_Name=Pistol Reload 1 Upgrade
[4378.03] Log: m_Description=Faster reload.
[4378.03] Log:
[4378.03] Log: [Twk_Upgrade_PistolReloadSpeed1:DisTweaks_InteractableInterfac
e_10 DisTweaks_InteractableInterface]
[4378.03] Log: m_Name=`u
[4378.03] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_PistolReloadSpeed2 DisTweaks_Upgrade]
[4378.04] Log: m_Name=Pistol Reload 2 Upgrade
[4378.04] Log: m_Description=Faster reload. Enables auto-reload.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_PistolReloadSpeed2:DisTweaks_InteractableInterfac
e_10 DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_QuiverCapacity2 DisTweaks_Upgrade]
[4378.04] Log: m_Name=Bolt Capacity Upgrade 1
[4378.04] Log: m_Description=Increases standard bolts capacity by 10. (Total
20)
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_QuiverCapacity2:DisTweaks_InteractableInterface_1
1 DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_QuiverCapacity4 DisTweaks_Upgrade]
[4378.04] Log: m_Name=Bolt Capacity Upgrade 2
[4378.04] Log: m_Description=Increases standard bolts capacity by 10. (Total
30)
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_QuiverCapacity4:DisTweaks_InteractableInterface_1
2 DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SilentRunning DisTweaks_Upgrade]
[4378.04] Log: m_Name=Boot Stealth Upgrade 1
[4378.04] Log: m_Description=Reduced footstep sounds.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SilentRunning:DisTweaks_InteractableInterface_13
DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SilentSprinting DisTweaks_Upgrade]
[4378.04] Log: m_Name=Boot Stealth Upgrade 2
[4378.04] Log: m_Description=Further reduced footstep sounds.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SilentSprinting:DisTweaks_InteractableInterface_1
9 DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SpringRazor DisTweaks_Upgrade]
[4378.04] Log: m_Name=Springrazor Radius Upgrade
[4378.04] Log: m_Description=Increased radius for springrazor traps.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SpringRazor:DisTweaks_InteractableInterface_14 Di
sTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SpringRazorPouch DisTweaks_Upgrade]
[4378.04] Log: m_Name=Springrazor Capacity Upgrade
[4378.04] Log: m_Description=Increases springrazor storage capacity by 4. (To
tal 9)
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_SpringRazorPouch:DisTweaks_InteractableInterface_
15 DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Spyglass1 DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mask Optics Upgrade 1
[4378.04] Log: m_Description=Allows you to magnify your view. Press `GBA_Zoom
` to zoom.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Spyglass1:DisTweaks_InteractableInterface_16 DisT
weaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Spyglass2 DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mask Optics Upgrade 2
[4378.04] Log: m_Description=Gives another level of magnification. Press `GBA
_Use` when zoomed.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Spyglass2:DisTweaks_InteractableInterface_17 DisT
weaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueFish DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mystical Fish Artifact
[4378.04] Log: m_Description=Enables one additional bone charm to be active.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueFish:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueRat DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mystical Rat Artifact
[4378.04] Log: m_Description=Enables one additional bone charm to be active.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueRat:DisTweaks_InteractableInterface_8 DisTw
eaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueWhale DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mystical Whale Artifact
[4378.04] Log: m_Description=Enables one additional bone charm to be active.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueWhale:DisTweaks_InteractableInterface_8 Dis
Tweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueWolfhound DisTweaks_Upgrade]
[4378.04] Log: m_Name=Mystical Wolfhound Artifact
[4378.04] Log: m_Description=Enables one additional bone charm to be active.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StatueWolfhound:DisTweaks_InteractableInterface_8
DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StickyGrenade DisTweaks_Upgrade]
[4378.04] Log: m_Name=Sticky Grenade Upgrade
[4378.04] Log: m_Description=Unlock grenades that stick to targets.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_StickyGrenade:DisTweaks_InteractableInterface_18
DisTweaks_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Sword DisTweaks_Upgrade]
[4378.04] Log: m_Name=Sword Crossing Upgrade
[4378.04] Log: m_Description=Makes the sword more effective when locking blad
es and pushing against an enemy.
[4378.04] Log:
[4378.04] Log: [Twk_Upgrade_Sword:DisTweaks_InteractableInterface_20 DisTweak
s_InteractableInterface]
[4378.04] Log: m_Name=`u
[4378.04] Log: m_InteractText=`GBA_Use` Pick up
[4378.04] Log: m_AltInteractText=
[4378.04] Log: m_UseMessage=
[4378.04] Log: m_AltUseMessage=
[4378.04] Log: m_CannotUseMessage=
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_Generic.I
NT
[4378.04] Log: [InvItemBase:DisTweaks_InventoryItem_PlayerSpecific_1 DisTweak
s_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=
[4378.04] Log: m_Description=
[4378.04] Log:
[4378.04] Log: [Twk_Inv_Powers:DisTweaks_InventoryItem_PlayerSpecific_0 DisTw
eaks_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=
[4378.04] Log: m_Description=
[4378.04] Log:
[4378.04] Log: [WeaponRangedBase:DisTweaks_InventoryItem_PlayerSpecific_0 Dis
Tweaks_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=
[4378.04] Log: m_Description=
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_GrenadeCo
rvo.INT
[4378.04] Log: [Twk_Inv_GrenadeCorvo:DisTweaks_InventoryItem_PlayerSpecific_0
DisTweaks_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=
[4378.04] Log: m_Description=
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_HeartBase
.INT
[4378.04] Log: [Twk_Inv_HeartBase:DisTweaks_InventoryItem_PlayerSpecific_0 Di
sTweaks_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=
[4378.04] Log: m_Description=
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_HeartCorv
o.INT
[4378.04] Log: [Twk_Inv_HeartCorvo:DisTweaks_InventoryItem_PlayerSpecific_0 D
isTweaks_InventoryItem_PlayerSpecific]
[4378.04] Log: m_Name=The Heart
[4378.04] Log: m_Description=A strange artifact that appears to have a will o
f its own. Leads you toward Runes and Bone Charms, whispering secrets along the
way.
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_Corvo.IN
T
[4378.04] Log: [Twk_Pawn_Corvo DisTweaks_PlayerPawn]
[4378.04] Log: m_CanPerformAdrenalineKillMessage=Tap `GBA_Adrenaline` to perf
orm an adrenaline kill
[4378.04] Log: m_CanPerformAdrenalineDoubleKillMessage=Double-tap `GBA_Adrena
line` to perform an adrenaline double-kill
[4378.04] Log: m_DarknessLevelIncreasedMessage=
[4378.04] Log: m_BlockTutorialMessage=Press and hold `GBA_Block` to block mel
ee attacks.
[4378.04] Log: m_PerfectBlockTutorialMessage=Press and hold `GBA_Block` just
as an enemy is attacking to knock him off-balance.
[4378.04] Log: m_AcquiredElixirTutorialMessage[0]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_B` to drink a Health potion.
[4378.04] Log: m_AcquiredElixirTutorialMessage[1]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_X` to drink a Mana potion.
[4378.04] Log: m_UseElixirTutorialMessage[0]=Your Health is Low. Press and ho
ld `GBA_Wheel` to open the Quick-access Wheel, then press `KEY_B` to drink a pot
ion.
[4378.04] Log: m_UseElixirTutorialMessage[1]=Your Mana is Low. Press and hold
`GBA_Wheel` to open the Quick-access Wheel, then press `KEY_X` to drink a potio
n.
[4378.04] Log: m_ThrowMovableTutorialMessage=Press `GBA_Primary` to throw obj
ects to attract an enemy's attention.
[4378.04] Log: m_HeartTargetTutorialMessage=Rune or Bone Charm nearby. Equip
the Heart.
[4378.04] Log: m_WheelTutorialMessage=To change the equipped item, press and
hold `GBA_Wheel` to open the Quick-access Wheel.
[4378.04] Log: m_WheelTutorialNoteTitle=Press `GBA_Journal` to read the Quick
-access Wheel tutorial.
[4378.04] Log: m_DropAssassinationNoteTitle=Press `GBA_Journal` to see the Dr
op Assassination tutorial.
[4378.04] Log: m_PowerInhibitedMessage=Disoriented by Overseer Device--Magic
Will Not Work!
[4378.04] Log:
[4378.04] Log: [Twk_Pawn_Corvo_Release DisTweaks_PlayerPawn]
[4378.04] Log: m_CanPerformAdrenalineKillMessage=Tap `GBA_Adrenaline` to perf
orm an adrenaline kill
[4378.04] Log: m_CanPerformAdrenalineDoubleKillMessage=Double-tap `GBA_Adrena
line` to perform an adrenaline double-kill
[4378.04] Log: m_DarknessLevelIncreasedMessage=
[4378.04] Log: m_BlockTutorialMessage=Press and hold `GBA_Block` to block mel
ee attacks.
[4378.04] Log: m_PerfectBlockTutorialMessage=Press and hold `GBA_Block` just
as an enemy is attacking to knock him off-balance.
[4378.04] Log: m_AcquiredElixirTutorialMessage[0]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_B` to drink a Health potion.
[4378.04] Log: m_AcquiredElixirTutorialMessage[1]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_X` to drink a Mana potion.
[4378.04] Log: m_UseElixirTutorialMessage[0]=Your Health is Low. Press and ho
ld `GBA_Wheel` to open the Quick-access Wheel, then press `KEY_B` to drink a pot
ion.
[4378.04] Log: m_UseElixirTutorialMessage[1]=Your Mana is Low. Press and hold
`GBA_Wheel` to open the Quick-access Wheel, then press `KEY_X` to drink a potio
n.
[4378.04] Log: m_ThrowMovableTutorialMessage=Press `GBA_Primary` to throw obj
ects to attract an enemy's attention.
[4378.04] Log: m_HeartTargetTutorialMessage=Rune or Bone Charm nearby. Equip
the Heart.
[4378.04] Log: m_WheelTutorialMessage=To change the equipped item, press and
hold `GBA_Wheel` to open the Quick-access Wheel.
[4378.04] Log: m_WheelTutorialNoteTitle=Press `GBA_Journal` to read the Quick
-access Wheel tutorial.
[4378.04] Log: m_DropAssassinationNoteTitle=Press `GBA_Journal` to see the Dr
op Assassination tutorial.
[4378.04] Log: m_PowerInhibitedMessage=Disoriented by Overseer Device--Magic
Will Not Work!
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_DefaultP
layer.INT
[4378.04] Log: [Twk_Pawn_DefaultPlayer DisTweaks_PlayerPawn]
[4378.04] Log: m_CanPerformAdrenalineKillMessage=Tap `GBA_Adrenaline` to perf
orm an adrenaline kill
[4378.04] Log: m_CanPerformAdrenalineDoubleKillMessage=Double-tap `GBA_Adrena
line` to perform an adrenaline double-kill
[4378.04] Log: m_DarknessLevelIncreasedMessage=
[4378.04] Log: m_BlockTutorialMessage=Press and hold `GBA_Block` to block mel
ee attacks.
[4378.04] Log: m_PerfectBlockTutorialMessage=Press and hold `GBA_Block` just
as an enemy is attacking to knock him off-balance.
[4378.04] Log: m_AcquiredElixirTutorialMessage[0]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_B` to drink a Health potion.
[4378.04] Log: m_AcquiredElixirTutorialMessage[1]=Press and hold `GBA_Wheel`
to open the Quick-access Wheel, then press `KEY_X` to drink a Mana potion.
[4378.04] Log: m_AcquiredElixirTutorialMessage_PC[0]=Press `GBA_HealthElixir`
to drink a Health potion.
[4378.04] Log: m_AcquiredElixirTutorialMessage_PC[1]=Press `GBA_ManaElixir` t
o drink a Mana potion.
[4378.04] Log: m_UseElixirTutorialMessage[0]=Your Health is Low. Press and ho
ld `GBA_Wheel` to open the Quick-access Wheel, then press `KEY_B` to drink a pot
ion.
[4378.04] Log: m_UseElixirTutorialMessage[1]=Your Mana is Low. Press and hold
`GBA_Wheel` to open the Quick-access Wheel, then press `KEY_X` to drink a potio
n.
[4378.04] Log: m_UseElixirTutorialMessage_PC[0]=Your Health is Low. Press `GB
A_HealthElixir` to drink a potion.
[4378.04] Log: m_UseElixirTutorialMessage_PC[1]=Your Mana is Low. Press `GBA_
ManaElixir` to drink a potion.
[4378.04] Log: m_ThrowMovableTutorialMessage=Press `GBA_Primary` to throw obj
ects to attract an enemy's attention.
[4378.04] Log: m_HeartTargetTutorialMessage=Rune or Bone Charm nearby. Equip
the Heart.
[4378.04] Log: m_WheelTutorialMessage=To change the equipped item, press and
hold `GBA_Wheel` to open the Quick-access Wheel.
[4378.04] Log: m_WheelTutorialNoteTitle=Press `GBA_Journal` to read the Quick
-access Wheel tutorial.
[4378.04] Log: m_DropAssassinationNoteTitle=Press `GBA_Journal` to see the Dr
op Assassination tutorial.
[4378.04] Log: m_PowerInhibitedMessage=
[4378.04] Log:
[4378.04] Log: [Twk_Pawn_DefaultPlayer:DisTweaks_WhaleBoneCharmList_0 DisTwea
ks_WhaleBoneCharmList]
[4378.04] Log: m_Charms[0]=(m_Levels=((m_Name="Tough Skin",m_Text="Your max h
ealth has been slightly increased")))
[4378.04] Log: m_Charms[1]=(m_Levels=((m_Name="Blood Ox Heart",m_Text="Your m
ax mana has been slightly increased")))
[4378.04] Log: m_Charms[2]=(m_Levels=((m_Name="Healthy Appetite I",m_Text="Fo
od heals you slightly more"),(m_Name="Healthy Appetite II",m_Text="Food heals yo
u moderately more")))
[4378.04] Log: m_Charms[3]=(m_Levels=((m_Name="Falling Star",m_Text="Drop-ass
assinating someone gives you a bit of mana")))
[4378.04] Log: m_Charms[4]=(m_Levels=((m_Name="Clockwork Malfunction",m_Text=
"Enemy grenades take slightly more time to explode ")))
[4378.04] Log: m_Charms[5]=(m_Levels=((m_Name="Unnerving Target I",m_Text="En
emies have a slight chance to miss with guns"),(m_Name="Unnerving Target II",m_T
ext="Enemies have a moderate chance to miss with Guns")))
[4378.04] Log: m_Charms[6]=(m_Levels=((m_Name="Robust I",m_Text="Potions give
you slightly more health"),(m_Name="Robust II",m_Text="Potions give you moderat
ely more health")))
[4378.04] Log: m_Charms[7]=(m_Levels=((m_Name="Spirited I",m_Text="Potions gi
ve you slightly more mana"),(m_Name="Spirited II",m_Text="Potions give you moder
ately more mana")))
[4378.04] Log: m_Charms[8]=(m_Levels=((m_Name="Twist of Fortune I",m_Text="Ve
ry rarely, a potion gives you full mana"),(m_Name="Twist of Fortune II",m_Text="
Sometimes, a potion gives you full mana")))
[4378.04] Log: m_Charms[9]=(m_Levels=((m_Name="Rat Scent",m_Text="Rats attack
you only when you walk closer")))
[4378.04] Log: m_Charms[10]=(m_Levels=((m_Name="Spirit Water",m_Text="Drinkin
g from faucets recharges a small amount of mana")))
[4378.04] Log: m_Charms[11]=(m_Levels=((m_Name="Plague Resistant",m_Text="Wee
pers inflict slightly less damage")))
[4378.04] Log: m_Charms[12]=(m_Levels=((m_Name="Plague Affinity",m_Text="Gett
ing damaged by Weepers gives a small amount of mana")))
[4378.04] Log: m_Charms[13]=(m_Levels=((m_Name="Vengeance",m_Text="Getting da
maged gives you some adrenaline")))
[4378.04] Log: m_Charms[14]=(m_Levels=((m_Name="Carrion Killer",m_Text="Killi
ng rats gives you some adrenaline")))
[4378.04] Log: m_Charms[15]=(m_Levels=((m_Name="Strong Arms",m_Text="Choking
is faster")))
[4378.04] Log: m_Charms[16]=(m_Levels=((m_Name="Undertaker",m_Text="You move
slightly faster while carrying corpses")))
[4378.04] Log: m_Charms[17]=(m_Levels=((m_Name="Swift Shadow",m_Text="You mov
e forward slightly faster while in stealth mode")))
[4378.04] Log: m_Charms[18]=(m_Levels=((m_Name="Whirlwind I",m_Text="You swin
g your sword slightly faster"),(m_Name="Whirlwind II",m_Text="You swing your swo
rd moderately faster")))
[4378.04] Log: m_Charms[19]=(m_Levels=((m_Name="Throwing Hand",m_Text="You th
row carried objects a bit farther")))
[4378.04] Log: m_Charms[20]=(m_Levels=((m_Name="Acrobat",m_Text="You climb sl
ightly faster")))
[4378.04] Log: m_Charms[21]=(m_Levels=((m_Name="Sustained Rage",m_Text="Your
adrenaline takes slightly longer to cool down")))
[4378.04] Log: m_Charms[22]=(m_Levels=((m_Name="Welcoming Host",m_Text="You c
an possess white rats for longer")))
[4378.04] Log: m_Charms[23]=(m_Levels=((m_Name="Scavenger",m_Text="You find a
mmo in greater amounts")))
[4378.04] Log: m_Charms[24]=(m_Levels=((m_Name="Albinos",m_Text="You encounte
r white rats slightly more often")))
[4378.04] Log: m_Charms[25]=(m_Levels=((m_Name="Spiritual Pool",m_Text="You r
egenerate mana slightly faster")))
[4378.04] Log: m_Charms[26]=(m_Levels=((m_Name="Reinforced Bolts",m_Text="Bol
ts stuck in enemies break less often")))
[4378.04] Log: m_Charms[27]=(m_Levels=((m_Name="Fleet Fighter",m_Text="Having
your weapons out doesn't slow you")))
[4378.04] Log: m_Charms[28]=(m_Levels=((m_Name="Water of Life",m_Text="Drinki
ng from fountains recharges a small amount of health")))
[4378.04] Log: m_ScriptedCharms[0]=(m_Levels=((m_Name="Void Channel",m_Text="
Powers effects slightly improved")))
[4378.04] Log: m_ScriptedCharms[1]=(m_Levels=((m_Name="White Rats Friend",m_T
ext="White rats won't attack you")))
[4378.04] Log: m_ScriptedCharms[2]=(m_Levels=((m_Name="Gutter Feast",m_Text="
White rats can be consumed for mana")))
[4378.04] Log: m_ScriptedCharms[3]=(m_Levels=((m_Name="Good Lungs",m_Text="Br
eath capacity in water increased slightly")))
[4378.04] Log: m_ScriptedCharms[4]=(m_Levels=((m_Name="Delicate Touch ",m_Tex
t="Breaking glass sound is moderately reduced")))
[4378.04] Log: m_ScriptedCharms[5]=(m_Levels=((m_Name="Voyeur",m_Text="Modera
te keyhole peeping magnification")))
[4378.04] Log: m_ScriptedCharms[6]=(m_Levels=((m_Name="Fire Water",m_Text="Sh
ot whiskey bottles explode with greater intensity")))
[4378.04] Log: m_ScriptedCharms[7]=(m_Levels=((m_Name="Blast Resistant",m_Tex
t="Damage from explosions reduced slightly")))
[4378.04] Log: m_ScriptedCharms[8]=(m_Levels=((m_Name="Fencer ",m_Text="Win s
word-vs-sword contests more frequently")))
[4378.04] Log: m_ScriptedCharms[9]=(m_Levels=((m_Name="Quick Dodge",m_Text="E
nemies miss more often with arrows and bolts")))
[4378.04] Log: m_ScriptedCharms[10]=(m_Levels=((m_Name="River Affinity ",m_Te
xt="Swim speed increased slightly")))
[4378.04] Log: m_ScriptedCharms[11]=(m_Levels=((m_Name="Raven",m_Text="Drop a
ssassination gives you a bit of health")))
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\GFxUI.INT
[4378.04] Log: [FontLib]
[4378.04] Log: FontLib=DisFonts.fonts_efigs
[4378.04] Log: FontLib=DisFonts.gfxfontlib
[4378.04] Log:
[4378.04] Log: [Fonts]
[4378.04] Log: TitleFont=Emerge BF
[4378.04] Log: NormalFont=ChaletComprime-CologneEighty
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\Blueprints_twk_Ab
st.INT
[4378.04] Log: [AbstractItems.RewireTool_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Rewire Tool
[4378.04] Log: m_PluralItemName=Rewire Tools
[4378.04] Log: m_Description=Allows you to rewire technological circuitry and
turn security systems to your advantage. Consumed on usage.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_ArmorIncrease_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Bonded Galvani Weave
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A chemical treatment that can be applied to clot
h or leather. Piero can use this to upgrade your armor and clothing.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_ExpBullets_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Small-scale Combustion Refinement
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A chemical process that can be used to stagger c
ombustibility rates. Piero can use this to upgrade your pistol ammunition.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_FlareBolt_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Incandescent Paste
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A pyrotechnic substance that ignites to produce
intense light for a short duration. Piero can use this to upgrade your crossbow
bolts.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_HealthPotion_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Sokolov's Formula
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=The formula for Sokolov's Elixir. Piero can use
this to distill a liquid that restores health and protects against the rat plagu
e.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_SilentRunning_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Folded Galvani Resin
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A substance that increases flexibility and stren
gth in vulcanized materials. Piero can use this to reduce the sound generated by
your boots.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_SpyglassZoom_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Lens Magnification
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A diagram for increasing stability in a multi-le
ns array. Piero can use this to upgrade the magnifying lenses in your mask.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_StickyGrenade_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Spiked Grenade Housing
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A barb-covered casing design that enables grenad
es to embed in most surfaces. Piero can use this to upgrade your grenades.
[4378.04] Log:
[4378.04] Log: [HackManual.BP_WallOfLight_AbsItm DisAbstractItem]
[4378.04] Log: m_ItemName=Wall of Light Circuitry
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=A schematic of the Wall of Light used by the Cit
y Watch. Piero can use this to teach you to disable Walls of Light.
[4378.04] Log:
[4378.04] Log: FileName: ..\..\DishonoredGame\Localization\INT\ChapterNotes_twk.
INT
[4378.04] Log: [BOYLE.ChapterNotes_BOYLE DisAbstractItem]
[4378.04] Log: m_ItemName=Notes: Lady Boyle
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=One of the Boyle Ladies is guilty. Her identity
must be uncovered. Blend in at the masked party to discover the target.
[4378.04] Log:
[4378.04] Log: [BOYLE.EsmaDiary DisAbstractItem]
[4378.04] Log: m_ItemName=Esma's Secrets
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Esma likes men and doesn't seem terribly picky.
Maybe this information can be used against her.
[4378.04] Log:
[4378.04] Log: [BOYLE.HidingBoyles DisAbstractItem]
[4378.04] Log: m_ItemName=Boyles in Hiding
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=In the chaos, the Boyle girls have run upstairs
and locked themselves in one of the bedrooms.
[4378.04] Log:
[4378.04] Log: [BOYLE.LydiaBlack DisAbstractItem]
[4378.04] Log: m_ItemName=Lydia's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Lydia Boyle is wearing black tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.LydiaDiary DisAbstractItem]
[4378.04] Log: m_ItemName=Lydia's Secrets
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Lydia likes musicians and music. Maybe this info
rmation can be used against her.
[4378.04] Log:
[4378.04] Log: [BOYLE.LydiaRed DisAbstractItem]
[4378.04] Log: m_ItemName=Lydia's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Lydia Boyle is wearing red tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.LydiaWhite DisAbstractItem]
[4378.04] Log: m_ItemName=Lydia's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Lydia Boyle is wearing white tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.PistolDuelCheat DisAbstractItem]
[4378.04] Log: m_ItemName=Pistol Duel
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=The pistol duel with Lord Shaw was a success, so
rt of. Nevermind the mess.
[4378.04] Log:
[4378.04] Log: [BOYLE.PistolDuelWon DisAbstractItem]
[4378.04] Log: m_ItemName=Pistol Duel
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=The pistol duel with Lord Shaw was a success.
[4378.04] Log:
[4378.04] Log: [BOYLE.ReachedParty DisAbstractItem]
[4378.04] Log: m_ItemName=Fitting In
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=The party is a neutral zone. Try to blend in.
[4378.04] Log:
[4378.04] Log: [BOYLE.SamuelsBoat DisAbstractItem]
[4378.04] Log: m_ItemName=Samuel's Boat
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Samuel may have hidden from the tallboys, beyond
the canal gate.
[4378.04] Log:
[4378.04] Log: [STREETS.RatVisceraEffect DisAbstractItem]
[4378.04] Log: m_ItemName=Rat Viscera Effect
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Contaminating the Bottle Street gang's elixir st
ill with plague rat viscera will infect anyone who drinks the elixir with the pl
ague. That includes the Bottle Street gang and the people who buy their black ma
rket elixir.
[4378.04] Log:
[4378.04] Log: [BOYLE.TalkToTheTarget DisAbstractItem]
[4378.04] Log: m_ItemName=The Target
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Talk to the target.
[4378.04] Log:
[4378.04] Log: [BOYLE.WaveryBlack DisAbstractItem]
[4378.04] Log: m_ItemName=Waverly's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Waverly Boyle is wearing black tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.WaveryDiary DisAbstractItem]
[4378.04] Log: m_ItemName=Waverly's Secrets
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Waverly is paranoid and fears someone might be a
fter her. Maybe this information can be used against her.
[4378.04] Log:
[4378.04] Log: [BOYLE.WaveryRed DisAbstractItem]
[4378.04] Log: m_ItemName=Waverly's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Waverly Boyle is wearing red tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.WaveryWhite DisAbstractItem]
[4378.04] Log: m_ItemName=Waverly's Color
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Waverly Boyle is wearing white tonight.
[4378.04] Log:
[4378.04] Log: [BOYLE.WhitesDrink DisAbstractItem]
[4378.04] Log: m_ItemName=A drink for Miss White
[4378.04] Log: m_PluralItemName=
[4378.04] Log: m_Description=Miss White, in the moth mask, asked for a drink.
[4378.04] Log:
[4378.06] Log: [Bridge.ChapterNote_AlecInCell DisAbstractItem]
[4378.06] Log: m_ItemName=Overhead Whispering Thugs
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Some men mentioned that one of their friends got
caught by the City Watch and is in a cell somewhere nearby.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNote_DrawbridgeSpots DisAbstractItem]
[4378.06] Log: m_ItemName=Drawbridge Spotlights
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Samuel said the drawbridge spotlights must be tu
rned off before Samuel can approach Sokolov's house.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNote_DrawbridgeSpotsOff DisAbstractItem]
[4378.06] Log: m_ItemName=Drawbridge Spotlights Off
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The drawbridge spotlights are off. Samuel is now
waiting under an arch near Sokolov's house.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNote_PaintingSafeCode DisAbstractItem]
[4378.06] Log: m_ItemName=Painting Safe Code
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=A women freed from a Wall of Light holding cell
mentioned a hidden safe on the third floor of a collapsed building, behind a pai
nting. The code is 294.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNote_PratchettSafeCode DisAbstractItem]
[4378.06] Log: m_ItemName=Pratchett's Safe Code
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=A note in Pratchett's house says that his safe c
ode is hidden in his paintings.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNote_SokolovKO DisAbstractItem]
[4378.06] Log: m_ItemName=Bring Sokolov to Samuel
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Sokolov is unconscious and must be taken to Samu
el, who is waiting under an arch nearby.
[4378.06] Log:
[4378.06] Log: [Bridge.ChapterNotes_Bridge DisAbstractItem]
[4378.06] Log: m_ItemName=Notes: The Royal Physician
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=You've been asked to abduct Anton Sokolov, the R
oyal Physician and Head of the Academy of Natural Philosophy. Your new allies wa
nt to obtain from Sokolov the name of the Lord Regent's mistress, a mysterious a
lly and one of his most powerful noble supporters. Sokolov lives in a large apar
tment somewhere atop Kaldwin's Bridge.
[4378.06] Log:
[4378.06] Log: [BROTHEL.ArtDealer_Code_138 DisAbstractItem]
[4378.06] Log: m_ItemName=Art Dealer's Combination
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The combination to the Art Dealer's safe is 138.
[4378.06] Log:
[4378.06] Log: [BROTHEL.ArtDealer_Code_696 DisAbstractItem]
[4378.06] Log: m_ItemName=Art Dealer's Combination
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The combination to the Art Dealer's safe is 696.
[4378.06] Log:
[4378.06] Log: [BROTHEL.ArtDealer_Code_879 DisAbstractItem]
[4378.06] Log: m_ItemName=Art Dealer's Combination
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The combination to the Art Dealer's safe is 879.
[4378.06] Log:
[4378.06] Log: [BROTHEL.ArtDealer_Key DisAbstractItem]
[4378.06] Log: m_ItemName=Art Dealer's key
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The Art Dealer provided the key to his house, wh
ich holds some valuable paintings.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Bunting DisAbstractItem]
[4378.06] Log: m_ItemName=Bunting the Art Dealer
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The Art Dealer is named Bunting, and he is into
the Silver Room, second floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.ChapterNotes_BROTHEL DisAbstractItem]
[4378.06] Log: m_ItemName=Notes: House of Pleasure
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The Loyalists believe that Emily is being held b
y the Pendleton brothers at the Golden Cat. These men are Lord Pendleton's despi
sed older brothers, twins, and they are loyal to the Lord Regent. Emily must be
rescued and the Lords Custis and Morgan Pendleton must be eliminated.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Curtis_RoopUp DisAbstractItem]
[4378.06] Log: m_ItemName=Custis Pendleton
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Custis Pendleton is in the Gold Room, on the thi
rd floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Curtis_SmokingRoom DisAbstractItem]
[4378.06] Log: m_ItemName=Custis Pendleton
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Custis Pendleton is in the Smoking Room, on the
third floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Emily_Hint DisAbstractItem]
[4378.06] Log: m_ItemName=Emily
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Emily is being kept in the dormitory, upstairs.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Morgan_RoomDown DisAbstractItem]
[4378.06] Log: m_ItemName=Morgan Pendleton
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Ivory Room, on the se
cond floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.Morgan_SteamRoom DisAbstractItem]
[4378.06] Log: m_ItemName=Morgan Pendleton
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Steam Room, downstair
s.
[4378.06] Log:
[4378.06] Log: [BROTHEL.TargetsLocation_A DisAbstractItem]
[4378.06] Log: m_ItemName=Golden Cat Guest Ledger
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Steam room, downstair
s. Custis Pendleton is in the Gold room, on the third floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.TargetsLocation_A_with_ArtDealer DisAbstractItem]
[4378.06] Log: m_ItemName=Golden Cat Guest Ledger
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Steam room, downstair
s. Custis Pendleton is in the Gold room, on the third floor. And the Art Dealer
named Bunting is in the Silver Room, on the second floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.TargetsLocation_B DisAbstractItem]
[4378.06] Log: m_ItemName=Golden Cat Guest Ledger
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Ivory room, on the se
cond floor. Custis Pendleton is in the Smoking Room, on the third floor.
[4378.06] Log:
[4378.06] Log: [BROTHEL.TargetsLocation_B_with_ArtDealer DisAbstractItem]
[4378.06] Log: m_ItemName=Golden Cat Guest Ledger
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Morgan Pendleton is in the Ivory room, on the se
cond floor. Custis Pendleton is in the Smoking Room, on the third floor. And the
Art Dealer named Bunting is in the Silver Room, on the second floor.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterLog_Flooded DisAbstractItem]
[4378.06] Log: m_ItemName=Notes: The Flooded District
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Betrayed and poisoned by Admiral Havelock, High
Overseer Martin and Lord Pendleton, you've awakened somewhere in the ruins of th
e Flooded District. The assassin Daud left you under guard. Recover your gear, c
onfront Daud, and find a way out of the Flooded District.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Assassins DisAbstractItem]
[4378.06] Log: m_ItemName=The Whalers
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Daud and his assassins are commonly known as the
Whalers, due to the oil worker masks they wear. They have commandeered the aban
doned chamber of commerce building in Central Rudshore as their base. Tread with
caution.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Daud DisAbstractItem]
[4378.06] Log: m_ItemName=Daud's Base
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Daud's base is protected by his assassins. (It m
ight be wise to recover your gear before attempting an assault or infiltration.)
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_EscapePlan DisAbstractItem]
[4378.06] Log: m_ItemName=Escape Plan
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=A plague survivor named Blake has an escape plan
, but needs assistance.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Floodlights DisAbstractItem]
[4378.06] Log: m_ItemName=The Floodlights
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The City Watch has set up floodlights to illumin
ate the buildings surrounding Rudshore Gate. When activated, the tallboys will b
egin hunting for plague survivors and leave their patrols.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Gateward DisAbstractItem]
[4378.06] Log: m_ItemName=The Gateward Tunnel
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=There is a tunnel under Daud's base that leads t
o the Rudshore Gate area. The way is locked and Daud keeps the key with him.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Oil DisAbstractItem]
[4378.06] Log: m_ItemName=Whale Oil Canisters
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The refinery has machinery to refill whale oil c
anisters.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_PlagueCarriers DisAbstractItem]
[4378.06] Log: m_ItemName=The Plague Carriers
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=There are plague survivors in the buildings surr
ounding Rudshore Gate. If they were to return to civilization they would infect
others.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_PlagueWagon1 DisAbstractItem]
[4378.06] Log: m_ItemName=The Plague Wagon 1
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The plague wagon returns to the Flooded District
every few minutes to dump more bodies. While it's stopped it should be possible
to drop down onto it from the rooftops and ride it out through Rudshore Gate.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_PlagueWagon2 DisAbstractItem]
[4378.06] Log: m_ItemName=The Plague Wagon 2
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The rooftops lead to a point above the plague wa
gon's path.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Pylons DisAbstractItem]
[4378.06] Log: m_ItemName=The Arc Pylons
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=To create a safe haven for the plague survivors,
the arc pylon in the courtyard behind the buildings where they're hiding must b
e shut down. Blake suggested that the upper floors offer a good vantage point of
the courtyard.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Quarantine DisAbstractItem]
[4378.06] Log: m_ItemName=Quarantine Wall
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=A quarantine wall surrounds the flooded district
, with Rudshore Gate being the only way in or out.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Railcar DisAbstractItem]
[4378.06] Log: m_ItemName=Lost Rail Car
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=A lost rail car contains the blueprints for a po
werful weapon upgrade.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_RailStation1 DisAbstractItem]
[4378.06] Log: m_ItemName=Railstation 1
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The way to Daud's base is through the Central Ru
dshore Rail Station. The door to the station is kept locked.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_RailStation2 DisAbstractItem]
[4378.06] Log: m_ItemName=Railstation 2
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The rail station is locked. The key could be ins
ide a nearby building. One of Daud's men may also be carrying it.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_RailStation3 DisAbstractItem]
[4378.06] Log: m_ItemName=Railstation 3
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=This key should unlock the Central Rudshore Rail
Station, and the way to Daud's base.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Refinery DisAbstractItem]
[4378.06] Log: m_ItemName=The Refinery
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Daud tossed a box containing (your) weapons and
equipment into the depths of the refinery.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_RudshoreGate DisAbstractItem]
[4378.06] Log: m_ItemName=Rudshore Gate
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Rudshore Gate is fortified by a Wall of Light. E
ven the plague wagon must pass through its electrical field.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Safe DisAbstractItem]
[4378.06] Log: m_ItemName=Safe Code
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=There's a safe in an apartment in Central Rudsho
re. The combination is 428.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Stair DisAbstractItem]
[4378.06] Log: m_ItemName=The Stair
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The only way to the upper deck of the refinery s
eems to be a mechanical staircase. If power is restored, it can be lowered using
the switch on the control panel.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Streets DisAbstractItem]
[4378.06] Log: m_ItemName=Flooded Streets
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Daud's base will be protected by his assassins.
(It might be wise to recover your gear before attempting an assault or infiltrat
ion.)
Traverse the flooded streets to return to the Greaves Refinery (where your gear
has been dropped). Beware of weepers by land, river krusts and hagfish in the wa
ter, and assassin sentries on the rooftops.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_ThugsStash DisAbstractItem]
[4378.06] Log: m_ItemName=The Thugs' Stash
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Some looters are in the possession of a whale oi
l tank that could turn on the floodlights near Rudshore Gate. They're also holdi
ng onto some loot.
[4378.06] Log:
[4378.06] Log: [FLOODED.ChapterNotes_Flooded_Vat DisAbstractItem]
[4378.06] Log: m_ItemName=The Vat
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=(You've been moved to an unknown location. Escap
e is the only option.)
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_AboutLoyalists DisAbstractItem]
[4378.06] Log: m_ItemName=About the Loyalists
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The Loyalists are influential citizens of Dunwal
l who are loyal to the slain Empress and her daughter. They support the overthro
w of the current regime and a restoration of the Kaldwin Dynasty.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_AboutMartin DisAbstractItem]
[4378.06] Log: m_ItemName=Overseer Martin
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Overseer Martin is an ally to the Loyalists who
was captured and imprisoned.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_AboutPiero DisAbstractItem]
[4378.06] Log: m_ItemName=About Piero Joplin
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Piero is an inventor who is available to craft a
nd upgrade equipment. Piero spends most of his time in his workshop.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_CallistaCousin DisAbstractItem]
[4378.06] Log: m_ItemName=Callista's Uncle, Geoff Curnow
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Callista has an uncle who is a Captain of the Du
nwall City Watch. Captain Curnow is a decent man trying to make the best of a co
rrupt regime and enact change from within. He is meeting much resistance.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_HavelockBrief DisAbstractItem]
[4378.06] Log: m_ItemName=Overseer Campbell's Journal
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Overseer Campbell maintains a private journal co
ntaining many secrets that could aid the Loyalists. Among them is the current lo
cation of Lady Emily Kalwin, heir to the throne.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_HoundPitHistory DisAbstractItem]
[4378.06] Log: m_ItemName=The Hound Pits Pub
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=The Hound Pits Pub is in the evacuated Old Port
District. It used to be the site of popular hound fighting contests and was fill
ed with rowdy customers, but as of now it has been closed for some time.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_PieroShop DisAbstractItem]
[4378.06] Log: m_ItemName=Piero's Shop
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=Many items can be collected and converted into m
oney. Piero can use the money to provide new equipment and upgrade existing gear
.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter01_Servants DisAbstractItem]
[4378.06] Log: m_ItemName=Servants of the Loyalists
[4378.06] Log: m_PluralItemName=
[4378.06] Log: m_Description=There are trusted servants among the Loyalists w
ho will sometimes pass along rumors and useful information.
[4378.06] Log:
[4378.06] Log: [HUB.Chapter02_AboutWeeper DisAbstractItem]
[4378.06] Log: m_ItemName=The Weeper
[4378.06] Log: m_PluralItemName=
[4378.07] Log: m_Description=Weepers are people suffering from advanced stage
s of the plague. They cannot be helped.
[4378.07] Log:
[4378.07] Log: [HUB.Chapter02_CallistaJob DisAbstractItem]
[4378.07] Log: m_ItemName=Callista is Emily's Governess
[4378.07] Log: m_PluralItemName=
[4378.07] Log: m_Description=Callista Curnow is the governess who will be tas
ked with Emily's care and continuing education, should she arrive back safely fr
om the Golden Cat.
[4378.07] Log:
[4378.07] Log: [HUB.Chapter02_EmilyLocation DisAbstractItem]
[4378.07] Log: m_ItemName=Lady Emily's Location
[4378.07] Log: m_PluralItemName=
[4378.07] Log: m_Description=Lady Emily is being held at the Golden Cat, unde
r the control of the Pendleton twins, Morgan and Custis.
[4378.07] Log:
[4378.07] Log: [HUB.Chapter02_HavelockBrief DisAbstractItem]
[4378.07] Log: m_ItemName=Pendletons and Parliament
[4378.07] Log: m_PluralItemName=
[4378.07] Log: m_Description=The Pendleton brothers wield powerful votes in t
he Parliament and they have pledged their voting block to support the Lord Regen
t. If they are removed, their votes fall legally to their younger brother Treavo
r Pendleton, who will use them in support of the Loyalists.
[4378.07] Log:
[4378.07] Log: [HUB.Chapter03_BoyleGift DisAbstractItem]
[4378.07] Log: m_ItemName=The Boyle's have delivered a gift through the netwo
rk of servants.
[4378.07] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Boyles have sent a gift through the network
of servants. It's upstairs on a table by the bed.
[4378.09] Log:
[4378.09] Log: [HUB.Chapter03_DarkEmilyArt DisAbstractItem]
[4378.09] Log: m_ItemName=Emily's Art
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Emily's drawings have taken on a darker tone.
[4378.09] Log:
[4378.09] Log: [HUB.Chapter03_KingStreetBrandy DisAbstractItem]
[4378.09] Log: m_ItemName=King Street Brandy
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Piero has a bottle of King Street Brandy, which
is very rare and expensive.
[4378.09] Log:
[4378.09] Log: [HUB.Chapter06_CorvoBetrayed DisAbstractItem]
[4378.09] Log: m_ItemName=Adrift
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Betrayed by Admiral Havelock, High Overseer Mart
in and Lord Pendleton, you were only saved at the last minute by Samuel the Boat
man, and left adrift in a ruined section of Dunwall.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_01 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Samuel the boatman has smuggled you across the r
iver from Coldridge Prison. He works for an underground movement opposed to the
illegal reign of the Lord Regent, and has brought you to meet the members of the
organization.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_02 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=High Overseer Campbell has been removed from pow
er and the Loyalist ally, Overseer Martin, has been freed.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_03 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Lady Emily has been safely recovered from the Lo
rd Regent's control and the Pendleton brothers have been neutralized.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_04 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Royal Physician, Anton Sokolov, has been cap
tured. His intimate knowledge of the Lord Regent's support network is sure to be
a boon to the Loyalists. If Sokolov can be convinced to cooperate.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_05 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Without Lady Boyle's financial support, the Lord
Regent's control is crumbling. The time has arrived to take the final steps and
depose the Lord Regent Hiram Burrows, personally.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterLog_Hub_06 DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Lord Regent is no longer in power and the pa
th has been cleared to place Emily Kaldwin on the throne. The assassin who kille
d her mother is still at large.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterNotes_Hub DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Hound Pits Pub
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Welcome to the Hound Pits Pub.
[4378.09] Log:
[4378.09] Log: [HUB.ChapterNotes_HubNight DisAbstractItem]
[4378.09] Log: m_ItemName=Abandoned Apartment Key Location
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Cecilia has a key stashed under her bunk bed. It
opens an abandoned apartment across the street from the pub.
[4378.09] Log:
[4378.09] Log: [LIGHTHOUSE.ChapterLog_Lighthouse DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: The Light at the End
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The leaders of the Loyalist Conspiracy have move
d to a monumental lighthouse, the final military project devised by the Lord Reg
ent. They're holding Emily as they struggle to tighten their hold over the city.
It's time to confront them, decide their fates, and determine the future of Dun
wall.
[4378.09] Log:
[4378.09] Log: [Loyalists.ChapterLog_Loyalists DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: The Loyalists
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Escaping the Flooded District, you've returned t
o the section of the city where the Hound Pits Pub is located. Start there to pi
ck up the trail of your old "allies" and find out where they have taken Emily.
[4378.09] Log:
[4378.09] Log: [Loyalists.ChapterNotes_Loyalists_GuardDeaths1 DisAbstractItem
]
[4378.09] Log: m_ItemName=All Gone
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=All city watchmen have been eliminated. The sieg
e has ended.
[4378.09] Log:
[4378.09] Log: [Loyalists.ChapterNotes_Loyalists_GuardDeaths2 DisAbstractItem
]
[4378.09] Log: m_ItemName=Many Remain
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Many city watchmen remain standing.
[4378.09] Log:
[4378.09] Log: [Loyalists.ChapterNotes_Loyalists_GuardDeaths3 DisAbstractItem
]
[4378.09] Log: m_ItemName=Some Remain
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Only a few city watchmen remain standing.
[4378.09] Log:
[4378.09] Log: [overseer.ChapterNotes_Overseer DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: High Overseer Campbell
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=High Overseer Campbell leads the city's militant
religious faction and is a close ally to the Lord Regent. Campbell is completel
y corrupt and holds the secret to Emily's location. Infiltrate the Office of the
High Overseer, steal Campbell's journal and eliminate him. An ally to the Loyal
ists, Martin, is being held there. Free Martin and allow him to escape.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_BookLoc DisAbstractItem]
[4378.09] Log: m_ItemName=Black Book Location
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=High Overseer Campbell has been keeping the Blac
k Book on his person at all times.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_BrandBook DisAbstractItem]
[4378.09] Log: m_ItemName=The Heretic's Brand
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There's a method for excommunicating Overseers,
even the High Overseer himself. The instructions can be found in a book located
within the Archive.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_BrandLoc DisAbstractItem]
[4378.09] Log: m_ItemName=Heretic's Brand Location
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Heretic's Brand itself can be found in the I
nterrogation Room.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_BunkSafe DisAbstractItem]
[4378.09] Log: m_ItemName=Bunk House Safe Code
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The combination to the safe in the Bunk House is
2 0 3.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_CampHiding DisAbstractItem]
[4378.09] Log: m_ItemName=Campbell's Hiding Place
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Fearing for his life, High Overseer Campbell is
hiding in his secret room.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_ChildLoc DisAbstractItem]
[4378.09] Log: m_ItemName=Missing Child Location
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Information on the missing child might be found
in the Archive.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_KennelCombo DisAbstractItem]
[4378.09] Log: m_ItemName=Kennel Loot
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There's a cache of loot in the Incinerator Room
of the South Kennels. The door code is 217.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_Lockdown DisAbstractItem]
[4378.09] Log: m_ItemName=Lockdown
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=In the event of an emergency, the Office of the
High Overseer will enter lockdown. All entrances and exits will be shut tight.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_StatueEye DisAbstractItem]
[4378.09] Log: m_ItemName=Statue's Eye
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Campbell has been using the eye of a statue for
some secret purposes.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_StatueWorkshop DisAbstractItem]
[4378.09] Log: m_ItemName=Campbell and the Workshop
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There's some connection between the statue in th
e Kennels, High Overseer Campbell, and the workshop in the back yard.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChNote_Warehouse DisAbstractItem]
[4378.09] Log: m_ItemName=Warehouse A
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There were a lot of Bone Charms being destroyed
in Warehouse A.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_Meeting DisAbstractItem]
[4378.09] Log: m_ItemName=Campbell's Meeting
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Campbell will be meeting with Captain Curnow in
the High Overseer's Meeting Chamber.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_PilloryKey DisAbstractItem]
[4378.09] Log: m_ItemName=Stocks Key Whereabouts
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The key to Martin's stocks is in the bunkhouse i
n the back yard behind the Overseer Office building. The Overseer in charge of i
t keeps leaving it near his bed.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_Poisoning DisAbstractItem]
[4378.09] Log: m_ItemName=A Poisoning
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Campbell plans to poison Guard Captain Curnow. A
low ranking Overseer has been blackmailed into putting the poison into the drin
ks they are to have after the meeting.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_SecretLoc DisAbstractItem]
[4378.09] Log: m_ItemName=Campbell's Secret Room Location
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Campbell has a secret chamber where he hides thi
ngs from the other Overseers. The room can be accessed behind the statue of Holg
er near the entrance to the Kennels in the basement.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_SecretRoom DisAbstractItem]
[4378.09] Log: m_ItemName=Campbell's Secret Room
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=High Overseer Campbell has a secret room somewhe
re beneath the Office of the High Overseer.
[4378.09] Log:
[4378.09] Log: [overseer.OvrsrChptrNote_Statue DisAbstractItem]
[4378.09] Log: m_ItemName=Secret Room Statue
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Campbell's secret room is hidden behind a statue
of Benjamin Holger.
[4378.09] Log:
[4378.09] Log: [SampleChapterLog DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: [Name of your Chapter]
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=[Initial note briefly summarizing what the playe
r knows as he starts the mission]
[4378.09] Log:
[4378.09] Log: [SampleChapterNote DisAbstractItem]
[4378.09] Log: m_ItemName=[Name of the Note, the main idea should be included
]
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=[Your note. Please make it brief and snappy]
[4378.09] Log:
[4378.09] Log: [STREETS.ArtDealerKey DisAbstractItem]
[4378.09] Log: m_ItemName=Note about the Art Dealer
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Art Dealer's servant provided a key to the s
ervice entrance of his home, which allegedly contains valuables.
[4378.09] Log:
[4378.09] Log: [STREETS.ArtDealerSafe DisAbstractItem]
[4378.09] Log: m_ItemName=Art Dealer's safe
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There's a locked safe in the Art Dealer's house.
Slackjaw's gang has not been able to open the safe, so the code is probably els
ewhere.
[4378.09] Log:
[4378.09] Log: [STREETS.ArthursNote DisAbstractItem]
[4378.09] Log: m_ItemName=Arthur's Note
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Someone named Arthur is waiting for a woman name
d Gwen at the end of Clavering Blvd with his life savings.
[4378.09] Log:
[4378.09] Log: [STREETS.BottleStreetWarning DisAbstractItem]
[4378.09] Log: m_ItemName=Samuel's Introduction
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The City Watch holds Clavering Blvd, beyond the
first Wall of Light. The Bottle Street Gang controls the side streets around Cla
vering Blvd. Granny Rags lives in an apartment at the far end of Endoria Street.
[4378.09] Log:
[4378.09] Log: [STREETS.ChapterLog_Streets DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: [Name of your Chapter]
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=[Initial note briefly summarizing what the playe
r knows as he starts the mission]
[4378.09] Log:
[4378.09] Log: [STREETS.ClaveringStreetWarning DisAbstractItem]
[4378.09] Log: m_ItemName=Samuel's Warning
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The City Watch holds Clavering Blvd, beyond the
first Wall of Light. The Bottle Street Gang controls the side streets around Cla
vering Blvd. Granny Rags lives in an apartment at the far end of Endoria Street.
[4378.09] Log:
[4378.09] Log: [STREETS.CleaningLady DisAbstractItem]
[4378.09] Log: m_ItemName=Cleaning Lady
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=For some reason, Galvani warned his servant to k
eep away from his bookshelf in the laboratory.
[4378.09] Log:
[4378.09] Log: [STREETS.Galvani2Safe DisAbstractItem]
[4378.09] Log: m_ItemName=Dr. Galvani's Journal
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The most important day of Dr. Galvani's life is
the 28/7, the 28th day of the 7th month.
[4378.09] Log:
[4378.09] Log: [STREETS.GalvaniBookshelf DisAbstractItem]
[4378.09] Log: m_ItemName=The Bookshelf
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Dr. Galvani has a secret room hidden behind a wa
ll of books.
[4378.09] Log:
[4378.09] Log: [STREETS.GalvaniRiverKrust DisAbstractItem]
[4378.09] Log: m_ItemName=River Krusts
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=River crusts are vulnerable when they open their
protective shells to spit acidic slime at prey.
[4378.09] Log:
[4378.09] Log: [STREETS.GalvaniSafe DisAbstractItem]
[4378.09] Log: m_ItemName=Dr. Galvani's Journal
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The most important day of Dr. Galvani's life is
the 28/7, the 28th day of the 7th month.
[4378.09] Log:
[4378.09] Log: [STREETS.GrannyRagsPlan DisAbstractItem]
[4378.09] Log: m_ItemName=Helping Granny Rags
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Granny Rags wants help against the Bottle Street
Gang. The rat viscera from Dr. Galvani's Lab can be used to infect the elixir s
till in the Dunwall Whiskey Distillery.
[4378.09] Log:
[4378.09] Log: [STREETS.GriffShop DisAbstractItem]
[4378.09] Log: m_ItemName=Griff
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Griff sells scavenged items on Bloodox Way.
[4378.09] Log:
[4378.09] Log: [STREETS.Informant DisAbstractItem]
[4378.09] Log: m_ItemName=Note about Crowley
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Slackjaw wants to know what happened to Crowley
and suspects Dr. Galvani, who lives nearby on Clavering Boulevard.
[4378.09] Log:
[4378.09] Log: [STREETS.MercyOption_Combination DisAbstractItem]
[4378.09] Log: m_ItemName=Note about Art Dealer
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Slackjaw wants the Art Dealer's safe combination
. In exchange, Slackjaw will neutralize the Pendleton brothers (without killing
them).
[4378.09] Log:
[4378.09] Log: [STREETS.RewireTool DisAbstractItem]
[4378.09] Log: m_ItemName=Rewire Tool
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Rewire Tools can be used to change the polarity
of the Walls of Light. This will make it impassible to the City Watch, and harml
ess to the user of the Rewire Tool.
[4378.09] Log:
[4378.09] Log: [STREETS.TheStill DisAbstractItem]
[4378.09] Log: m_ItemName=The Still
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Bottle Street Gang has a bootleg elixir stil
l inside the Old Dunwall Whiskey Distillery. They're creating their own version
of Sokolov's Health Elixir and selling it.
[4378.09] Log:
[4378.09] Log: [STREETS.WoLReminder DisAbstractItem]
[4378.09] Log: m_ItemName=Curnow's Reminder
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Triggering the Wall of Light drains the whale oi
l tank that powers it. Whale oil tanks have a limited capacity and will eventual
ly run out.
[4378.09] Log:
[4378.09] Log: [TowerReturn.ChapterNotes_TowerReturn DisAbstractItem]
[4378.09] Log: m_ItemName=Notes: Tower Return
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=You've returned to where it all began, Dunwall T
ower. It is now time to put an end to the illegitimate reign of Hiram Burrows, t
he Lord Regent.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_Broadcast DisAbstractItem]
[4378.09] Log: m_ItemName=Broadcast Station
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The broadcast control station is located in the
tower. This could be a good opportunity to shut down the Regent's propaganda mac
hine.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_Moat DisAbstractItem]
[4378.09] Log: m_ItemName=Moat Room
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=This valve controls the overflow gate and grants
access to the moat, which can be used to bypass the main courtyard. There are h
agfish in the moat.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_Moat_NoValve DisAbstractItem
]
[4378.09] Log: m_ItemName=Moat Room
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The overflow gate grants access the moat, which
bypasses the front courtyard near the tower's main doors. There are hagfish in t
he moat.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_RegentRoof DisAbstractItem]
[4378.09] Log: m_ItemName=End the Regent's Reign
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=The Lord Regent has a "safe room" on the roof of
Dunwall Tower.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_RegentToRoom DisAbstractItem
]
[4378.09] Log: m_ItemName=Regent headed to room
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=Setting off alarms could cause the Regent to ret
reat to his rooftop safe room.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_Safe DisAbstractItem]
[4378.09] Log: m_ItemName=Regent Safe Combination
[4378.09] Log: m_PluralItemName=
[4378.09] Log: m_Description=There is an audiograph with the Regent's confess
ion in a safe located in his bedchambers. The combination is 935.
[4378.09] Log:
[4378.09] Log: [TowerReturn.TowerReturnChptrNote_Start DisAbstractItem]
[4378.10] Log: m_ItemName=End the Regent's Reign
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Setting off alarms could cause the Regent to ret
reat to his rooftop safe room.
[4378.10] Log:
[4378.10] Log: [TowerReturn.TowerReturnChptrNote_Torturer DisAbstractItem]
[4378.10] Log: m_ItemName=Torturer
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=The torturer is in Dunwall Tower and this could
be the perfect time to get revenge on the monster who inflicted so much pain on
you.
[4378.10] Log:
[4378.10] Log: FileName: ..\..\DishonoredGame\Localization\INT\WrittenNotes_twk.
INT
[4378.10] Log: [BoyleNotes.Boyle_Diary_Esma DisAbstractItem]
[4378.10] Log: m_ItemName=Esma Boyle's Diary
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Finally! Tonight, tonight, tonight! The party
is going to be so fabulous. I shall bed the first man to ask for it. And the s
econd after that! I am so sick of these dark, awful times. Every day is as dre
ary as the one before. Well not tonight! Tonight is for the living!
--Esma
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Diary_Lydia DisAbstractItem]
[4378.10] Log: m_ItemName=Lydia Boyle's Diary
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=I am looking forward to the party tonight despit
e the prospect of so many boorish men talking about their business failures. Wh
at I wouldn't give to meet a fine young musician in this horrible town! Someone
who appreciates the harpsichord for instance and could write me a song.
--Lydia
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Diary_Waverly DisAbstractItem]
[4378.10] Log: m_ItemName=Waverly Boyle's Diary
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Esma's set aside more than enough spirits for th
e party tonight, I shouldn't wonder. If she didn't have a drink in her hand she
'd positively lose her balance. Count on me to stay sober, especially in these
critical times. Would that I could escape Dunwall entirely for I have a terribl
e feeling that someone might be after me.
--Waverly
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Esma_Black DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Esma Boyle
[4378.10] Log: m_PluralItemName=Notes to Esma Boyle
[4378.10] Log: m_Description=Esma Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in black.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Esma_Red DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Esma Boyle
[4378.10] Log: m_PluralItemName=Notes to Esma Boyle
[4378.10] Log: m_Description=Esma Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in red. I'
ve enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier will
come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Esma_White DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Esma Boyle
[4378.10] Log: m_PluralItemName=Notes to Esma Boyle
[4378.10] Log: m_Description=Esma Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in white.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_GrannyRags_Book DisAbstractItem]
[4378.10] Log: m_ItemName=Granny Rags' Diary
[4378.10] Log: m_PluralItemName=Granny Rags' Diaries
[4378.10] Log: m_Description=I can't trust him. You can't love what you don't
trust. That's the song the birdies sing when the weather turns cold and forces
them out of their nice homes they built. Nice homes spoiled. Spoiled and ruined
. Useless now. So the birdies hate the weather that betrayed them. They fly away
to look for new homes that aren't so cold and dreary, dreary, dreary.
I'm leaving too. My valise is packed. So dreary everywhere I look. I can't bear
it anymore.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Guest_Book DisAbstractItem]
[4378.10] Log: m_ItemName=Boyle Party Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lord Montgomery Shaw
Miss Adelle White
Mr. Byron Alderdice
Mrs. Jane Blair
Mr. Jerval Crawford
Miss Ella Triss
Stephen Harding
Dr. Jack Ramsey
Lord Talmedge Estermont
Mr. Nels Jefferies
Lord Timothy Brisby
Lord Bernard Prismall
Mr. Adam Pyle
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Guest_Book_Alias DisAbstractItem]
[4378.10] Log: m_ItemName=Boyle Party Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lord Montgomery Shaw
Miss Adelle White
Mr. Byron Alderdice
Mrs. Jane Blair
Mr. Jerval Crawford
Miss Ella Triss
Stephen Harding
Dr. Jack Ramsey
Lord Talmedge Estermont
Mr. Nels Jefferies
Lord Timothy Brisby
Lord Bernard Prismall
Mr. Adam Pyle
The Masked Killer
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Guest_Book_Sign DisAbstractItem]
[4378.10] Log: m_ItemName=Boyle Party Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lord Montgomery Shaw
Miss Adelle White
Mr. Byron Alderdice
Mrs. Jane Blair
Mr. Jerval Crawford
Miss Ella Triss
Stephen Harding
Dr. Jack Ramsey
Lord Talmedge Estermont
Mr. Nels Jefferies
Lord Timothy Brisby
Lord Bernard Prismall
Mr. Adam Pyle
Corvo Attano
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Lydia_Black DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Lydia Boyle
[4378.10] Log: m_PluralItemName=Notes to Lydia Boyle
[4378.10] Log: m_Description=Lydia Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in black.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Lydia_Red DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Lydia Boyle
[4378.10] Log: m_PluralItemName=Notes to Lydia Boyle
[4378.10] Log: m_Description=Lydia Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in red. I'
ve enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier will
come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Lydia_White DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Lydia Boyle
[4378.10] Log: m_PluralItemName=Notes to Lydia Boyle
[4378.10] Log: m_Description=Lydia Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in white.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Waverly_Black DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Waverly Boyle
[4378.10] Log: m_PluralItemName=Notes to Waverly Boyle
[4378.10] Log: m_Description=Waverly Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in black.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Waverly_Red DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Waverly Boyle
[4378.10] Log: m_PluralItemName=Notes to Waverly Boyle
[4378.10] Log: m_Description=Waverly Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in red. I'
ve enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier will
come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Boyle_Waverly_White DisAbstractItem]
[4378.10] Log: m_ItemName=Note to Waverly Boyle
[4378.10] Log: m_PluralItemName=Notes to Waverly Boyle
[4378.10] Log: m_Description=Waverly Darling,
Here are the three costumes for your party. It pains me that I can't be there, t
hough I'm sure you understand why. I know you're going to look lovely in white.
I've enclosed a skeleton key to Dunwall Tower. When you visit me, no barrier wi
ll come between us.
--H.B.
[4378.10] Log:
[4378.10] Log: [BoyleNotes.Pendleton_Shaw_Note DisAbstractItem]
[4378.10] Log: m_ItemName=Note From Lord Pendleton to Lord Shaw
[4378.10] Log: m_PluralItemName=Note From Lord Pendleton to Lord Shaw
[4378.10] Log: m_Description=The note is sealed.
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_AlecNote DisAbstractItem]
[4378.10] Log: m_ItemName=Alec's Note
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Wait here and stay hidden until I come back, I h
ave one last thing to do on the other side of the drawbridge. I need to deliver
all these pearls we gathered to the boss tonight, so don't be messing around.
If something goes wrong with the guards or if anything else happens, use the sin
k next to the building and speak loud. The boys will come running to help.
--Alec
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_SlackJawElixirsNote1 DisAbstractItem]
[4378.10] Log: m_ItemName=Slackjaw's Shipment Note
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Here's the elixir you need to sell on Kaldwin's
Bridge this week.
When you've moved everything, bring the money back to the distillery. I'll give
you your cut and next week's shipment.
If you're too dumb and you get caught, throw the elixir in the river so that the
y can't give it to Sokolov. I don't want him figuring out what we're doing. Then
throw yourself into the river, too.
--Slackjaw
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_SlackJawElixirsNote2 DisAbstractItem]
[4378.10] Log: m_ItemName=Lieutenant Niles' Report
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=As requested, this is a sample of the black mark
et elixir we believe to be coming from one of the abandoned distilleries. No dou
bt it's inferior to your formula, or even to Piero's Remedy, but people are desp
erate. We have not been able to identify the additional ingredients. Perhaps you
'll have better luck.
One thing of note: Some of the men of the Watch claim, when pressed, to have pur
chased and used this stuff from time to time since it's cheaper than either of t
he popular brands. None of them report any illness or complications. So while it
may not protect from the plague as well, it doesn't seem harmful.
Lieutenant Christopher Niles
Second Dispensary Detail
Dunwall City Watch
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_SquatNote1 DisAbstractItem]
[4378.10] Log: m_ItemName=Tyrion's Journal
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=26th Day, Month of Wind
I finally found a new place where I should be able to hide and survive for a lon
g time if I stay quiet. The City Watch condemned the building, so this basement
should be a safe spot. I have to believe that.
28th Day, Month of Wind
Everything is going as I expected. The Watch patrols in the street nearby, but t
hey never enter this building. Food is the only problem, but I managed to steal
some during the night.
2nd Day, Month of Darkness
Someone else found this place and wants to share it. He has a strange amulet mad
e of bone and he claims that it protects him from the plague. We'll see...
Perhaps we can help each other, but I'm losing confidence in the odds of surviva
l.
4th Day, Month of Darkness
Since he arrived, I've been having bad dreams and I don't feel really well.
There're more and more rats in the building.
Soon, I won't be able to leave this shack even if I want to. I'm starting to thi
nk that his amulet is cursed.
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_ThugsCardsScore DisAbstractItem]
[4378.10] Log: m_ItemName=Cards Scoreboard
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Game 1 : (bet is 5 coins each)
Jack - Quilty
23 0
38 0
59 0
59 3
70 3
82 3
103 3
13
[4378.10] Log:
[4378.10] Log: [BridgeNotes.Bridge_WOSafeCodeNote DisAbstractItem]
[4378.10] Log: m_ItemName=Pratchett's Reminder
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Remember that the truth is in the paintings!
The way to the truth starts in the crowded streets.
Continue until you see an anchored whaling ship.
From there, find the slaughterhouse and the truth will be revealed to you.
[4378.10] Log:
[4378.10] Log: [BridgeNotes.SampleNote_JournalEntry1 DisAbstractItem]
[4378.10] Log: m_ItemName=Journal Entry Part One
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Journal Entry Part One
19th Day, Month of Seeds
What will I do? She left and took her things. Back to her family, as if that wil
l help. The plague will get us all.
3rd Day, Month of Nets
I've been offered work on one of the whaling boats. I'll be leaving this place a
t last. Later, I will find a place on Tyvia, to the north. The winters are cold
there. No rats, no plague.
28th Day, Month of Nets
Last day of the month, my fortunes have turned. I found something. Shiny, shiny,
and old. Looks like whale bone, which is supposed to be lucky.
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[4378.10] Log: m_Description=Journal Entry Part Two
6th Day, Month of Rain
My cousin Emil is coming soon, bringing a bird to roast. I'm going to see if any
of the shops are still open. Maybe I can buy apples or some potatoes.
10th Day, Month of Rain
I put my whale bone carving on a shelf, but I could not see it from some parts o
f the room. So I made a little pedestal for it. It looks nice in the candle ligh
t.
15th Day, Month of Rain
Sometimes I dream about it. In the dreams, it makes sounds like the wind, throug
h a broken window. On some nights, the wind sounds like a voice. I was supposed
to go to the docks, to ship out, but I remembered too late. It was days ago.
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18th Day, Month of Rain
My cousin came, but we fought over it. When I came into the room, he was holding
it. I screamed at him and we fought. Now I am filled with remorse.
26th Day, Month of Rain
He's still sitting in the corner, across from the candles. He was a thief.
2nd Day, Month of Wind
I wonder how he knew about it. Coming to dinner was a trick.
Maybe he told others.
7th Day, Month of Wind
Barricades in the halls outside. It is safe now.
11th Day, Month of Wind
The Watch came, taking people away. The neighbors. Someone in the building has t
he rat plague. Gone now. It promises to protect me. Each night it promises.
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[4378.10] Log: m_ItemName=Golden Cat Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lord Morgan Pendleton, with Loulia in the Steam
Room, downstairs.
Mister Bunting, with Betty in the Silver Room, second floor.
Lord Custis Pendleton, with Violetta in the Gold Room, third floor.
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[4378.10] Log: m_ItemName=Golden Cat Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lord Morgan Pendleton, with Loulia in the Ivory
Room, second floor.
Mister Bunting, with Betty in the Silver Room, second floor.
Lord Custis Pendleton, with Violetta in the Smoking Room, third floor.
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[4378.10] Log: m_ItemName=Golden Cat Guest Ledger
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Lords Morgan and Custis Pendleton checked out at
7:00pm, citing an appointment with the Lord Regent.
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[4378.10] Log: m_ItemName=Golden Cat Master Key
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=I know we're running low on beds, but I must hav
e a room for the child. She's more important than you can guess, and recently sh
e almost got away, using the VIP entrance. That's why I decided to keep the mast
er key in my possession. This girl must be cared for, even if she's a brat, and
I want her kept in a room to herself.
--Madame Prudence
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[4378.10] Log: m_ItemName=Emily's room maintenance
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=Girls, I know the stench of the old room of Beat
rice's, still bothers you. Currently the room is still boarded but mister White
assured me, he would clean the room next week.
--Madame Prudence
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[4378.10] Log: m_ItemName=Steam Room
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=The pressure valve has stopped working properly.
This is the second time. You will not get a third chance, do you understand? Re
pair it promptly or you're out, because I won't risk another accident. Our clien
ts are among the most important men in the city.
--Madame Prudence
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[4378.10] Log: m_ItemName=Smoking Room
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=We welcome the Pendleton twins today and the win
dow of the smoking room is still not repaired. Custis will take this room, so fi
x it!
--Madame Prudence
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[4378.10] Log: m_ItemName=Elixir Delivery
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=This is the week's supply of elixir. Tell your l
adies to drink up, but the boss says we got to have coin in payment. No more tra
des.
--Craxton
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[4378.10] Log: m_ItemName=Emily's Letter
[4378.10] Log: m_PluralItemName=Emily's Letters
[4378.10] Log: m_Description=Corvo,
I am very sad. They say that you're dead like Mother, but I'm going to put this
note in a bottle and throw it into the river because I do not believe them. Livi
ng here is very strange. I do not like it, so please come for me if you can.
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[4378.10] Log: m_ItemName=Fallen Letter
[4378.10] Log: m_PluralItemName=Fallen Letters
[4378.10] Log: m_Description=YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANN
OT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANN
OT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANN
OT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANN
OT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER YOU CANN
OT SAVE HER YOU CANNOT SAVE HER YOU CANNOT SAVE HER
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[4378.10] Log: m_ItemName=Admiralty and the Fleet
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a book on naval history]
While each of the Isles has some form of naval fleet, none is more envied than t
hat of Gristol, with its long, proud history of great ships and the admirals who
command them. Boys come of age in the cities of Gristol hoping to someday capta
in such a ship, and family dynasties are made by those captains who track down i
nfamous pirates or crush seditious uprisings, as during the Morley Insurrection.

In times of war and peace, Gristol continues to innovate at sea. The ship design
s of Anton Sokolov himself now represent the highest standard in the whaling tra
de, allowing crews to haul their kill up over the deck and begin their butchery
and processing, even as the ship returns to Dunwall. The crews can be seen worki
ng on their latest whale as the ship moves slowly up the Wrenhaven River, coming
to dock with one of the powerful warehouse companies such as the Greaves Whalin
g House. Suspended in the rigging overhead and backlit by the setting sun, the s
ilhouette of one of these creatures makes a moving site as it cruises to its fin
al resting place in the industrial heart of the capital city.
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[4378.10] Log: m_ItemName= A Gaffer's Tale, Vol 1
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the travel journal of a young whal
er]
A Gaffer's Tale, Vol 1: Or, A Gaffer's Early Adventures
My sister Nina and I left Tyvia together, saying goodbye to our aunt, the woman
who had raised us since childhood. Leaving behind our home city of Yaro and the
cold, but beautiful white landscapes we had always known, we boarded a ship for
Dunwall. Our parents had left us with a sizable inheritance, and we spent half o
f this getting to the capital city and establishing a small import shop dedicate
d to Tyvian furs.
Once I'd helped Nina establish the business, I was free to pursue my dream. Sign
ing on with a whaling ship was the most exciting thing I'd ever done, and I saw
it as a means to an end; someday I would captain my own crew, and eventually own
a fleet of similar vessels. With tears in her eyes, Nina kissed me farewell and
I did not see her again for many months.
As an apprentice to the gaffer, I got to see the tracking and killing of the gre
at beasts up close. Nothing had ever fired my spirit so, as the wind and poundin
g waves; racing after a wounded whale, being pulled by a skein of cables embedde
d in its thick flesh.
I changed more in those first seven months than I had in the previous seven year
s. Whaling was beginning to put its mark on me so that Nina barely recognized me
when I returned, tanned and sinewy with muscle, weather creases already wrinkli
ng the corners of my eyes. But she could see that I was filled with joy, having
found my purpose.
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[4378.10] Log: m_ItemName= A Gaffer's Tale, Vol 2
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the travel journal of a whaler in
his final years]
A Gaffer's Tale, Vol 2: Or, A Gaffer's Final Passage
After more than a quarter of a century, I am done with whaling, too broken to co
ntinue. I've seen all the corners of the Isles and made more coin than most men
see in a lifetime. But it's all gone. I've lived through an Emperor and watched
his daughter take the throne, fair young Empress she was, but slain so young. Ev
erything beautiful comes to die. I've eaten in every port of the known world and
sailed in the loneliest waters you could imagine. I've seen the cliffs around P
andyssia. Even the best of it doesn't give me an ounce of joy. The years come ba
ck across my dreams as a line of butchered bodies; long, sleek and singing among
the waves under the moonlight, only to be speared by ugly, weather-scarred men
who'd knife each other for a good pair of boots.
Each year I had less time to come home. My tongue forgot the language of small c
hatter and those who lived in the cities thought me odd. My sister Nina hardly k
new what to say to me during our visits. When she lost her business to the Lord
Regent's crooked barrister I was a hundred miles east of Morley, gaff-hand froze
n from the sleet as we tracked the first bull whale we'd seen in months. I helpe
d her as much as I could, but Nina died in the early days of the plague. None of
it mattered. If I'm jaded and bitter, it's because this industry has taken away
my dreams. The world has beaten me.
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THX!
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ND IT IN.
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[4378.10] Log: m_ItemName=A Second Solution
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a series of newspaper articles fro
m prominent natural philosophers - By Piero Joplin]
It is through no fault of my own that the average citizen has expressed a prefer
ence for Sokolov's Elixir over my own formula, sold as Piero's Remedy, a name I
did not choose if you must know the truth. The public has spoken its usual messa
ge of idiocy, spending their coin as a means of selecting Sokolov's formula over
mine, which I believe to be equal if not superior.
Much has been made over the popularity of these concoctions as a means of resist
ing this remarkable new plague. I say remarkable because this strain works with
an efficiency we have not seen in the history of the Empire. This plague, now ma
king its way through the City of Dunwall, is unrivaled in its effectiveness. I h
ave studied it within the blood of those so afflicted and it is nearly perfect.
Elegant, in fact.
And while it is true that Piero's Remedy and Sokolov's Elixir are known to prote
ct the body against the plague equally, my own has properties, not fully underst
ood, which relate to the mind itself, and the spirit. And it is in this way that
my formula wins out. Here, is where one should pay attention to this contest. F
or you see, Sokolov's Elixir, with its emphasis on the brute, animal body, is a
crass goo better suited for livestock. The subtle and secret variance in the key
ingredients making up Piero's Remedy ensure that it works on the higher functio
ns that separate humankind from the mindless blue-jawed hagfish swimming in the
Wrenhaven River.
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[4378.10] Log: m_ItemName=Avoiding the Rat Plague
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a government protocol on disease p
ractices]
Much of the public still harbors false beliefs related to the plague. It is NOT
true that the bile from river krusts will protect against contraction of the dis
ease. Nor is it true that crushed Morley orchids act as a remedy, though it is s
peculated that both of these ingredients are used in both Sokolov's Elixir and P
iero's Remedy. Consumption of these products, before exposure to the plague, con
stitutes the only known means of resisting the disease.
Further, the Abbey of the Everyman warns against superstitious practices. Not on
ly is it ineffective to burn two hagfish and a cat together, inhaling the vapors
while chanting the names of the plague-dead, but it is also considered heresy b
y the Overseers and will be met with the full measure of the Abbey's laws.
Tell your neighbors and practice these things yourself: Avoid contact with the i
nfected. Consume your ration of elixir daily, preferably in the morning. And rep
ort anyone suspected of carrying the plague. Everyone must work together to stop
the spread of the dreaded contagion.
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[4378.10] Log: m_ItemName=Bone Charms
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a book on sailing traditions and s
crimshaw]
Bone charms, a sailor's blessing, they say.
The carving itself is a practice from long back, passed from father to son, old
man salt to greenhorn still getting his sea legs beneath him. In the old times,
men cut into the tusks of ice seals and into the arm-long fangs of bears that ro
amed the isles north of Tyvia.
Once the whale trade began, the practitioners went to engraving the bones of tho
se great beasts, rendering charms that sing in the night and grant some small bo
on to a man's vigor or defense against pregnancy.
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[4378.10] Log: m_ItemName=Timeless Children's Rhymes
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a set of cautionary tales for chil
dren]
They say that Jimmy Whitcomb Riley
Was a brawler his mates called Smiley.
He ran around, up and down-town,
Pulling off every kind of crime-y.
On Bottle Street, he hung with the boys,
Throwing bricks and bottles and other toys.
They'd start a fight then run and hide,
Breaking, laughing, far and wide.
Smiley liked to eat and drink all day
And smash and bash the night away.
Drunk and all alone, he drifted off a'sleeping,
Sitting on the bridge along John Clavering.
When he woke, something strange he found,
Stranger than a singing wolfhound.
He'd become a bluejawed hagfish most slimey,
And only remembered his name was Smiley.
They say that Jimmy Whitcomb Riley
Was never seen again for all of time-y.
But he swam around, up and down,
Drinking from the river, crying "why me?"
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ND IT IN.
THX!
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[4378.10] Log: m_ItemName= Customs and Food of Morley
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a traveler's journal]
Born and raised in Gristol, I spent my formative years in our smaller cities bef
ore settling in magnificent Dunwall. There, in the capital city, I learned to ap
preciate the finer things. When the opportunity arose to document my travels to
Serkonos, Tyvia and finally Morley, I left my position as a clerk for the late L
ord Estermont.
Perhaps, like so many in Dunwall, I suffer from being excessively cultured, but
I found Morley disappointing.
Over the course of this journal, I will explain why I found the Festival of Chur
ners to be tiresome, despite the high banners, bare feet, and red robes. And why
their renown jellied ox tongue is something I will be struggling to forget for
many years to come.
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[4378.10] Log: m_ItemName= Daughter of Tyvia
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a theatre play]
Young Lady Amelia, in the back garden
Duchess, I do not know of the world beyond these garden walls, but do not mistak
e my lack of experience for fear. Or for an absence of desire. If I've avoided y
ou it is because of the warning your name carries.
Duchess Kalli, bending a rose to her face, inhaling the scent
And what warning is that, my dear Amelia?
Young Lady Amelia, turning her back on the Duchess
I believe you know my meaning. Your father's tales are still the subject of parl
or gossip.
Duchess Kalli, stepping up close
And do those stories excite you? Tell me, girl, I am a friend.
Young Lady Amelia, hesitating
Duchess Kalli, I - Yes, I confess they do. In my youth I hid a copy of the tales
of Prince Kallisarr. I read them late into the night.
Duchess Kalli, speaking into her ear
As did I.
Young Lady Amelia, leaning back into her embrace
But, he was your father?!
Duchess Kalli, stroking her neck
They're just stories, Amelia. Fire for the imagination.
Young Lady Amelia, breathing deeply
Duchess, will you teach me to kiss?
Duchess Kalli, cooing softly
I will, but have you never kissed another?
Abirri, a rose gardner, emerging from the hedges, stammering
My ladies! I swear to you, I did not intend to spy. Forgive me, but I was prunin
g the hedge and could not find a way to interrupt.
Duchess Kalli, extending a hand
We forgive you. But as punishment, I command you to stay, and to come closer.
Young Lady Amelia, shocked, brows furrowed in irritation
But he is a servant, Duchess!
Duchess Kalli, pulling at each of them, drawing them close to her
And serve us, he will, young Amelia.
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[4378.10] Log: m_ItemName=Dead Counter Responsibilities
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a manual on new City Watch procedu
res]
Commissioned by the Lord Regent in the face of the growing plague crisis, the De
ad Counter is a position that will only be given to officers, usually of junior
or middle grades. In most matters of edict or curfew enforcement, these officers
will defer to the acting officer on-duty. However, any Dead Counter will have c
ommand in situations related to the plague and the handling of the dead, includi
ng those with late-stage plague symptoms (called "weepers" in common parlance).
Starting in the Month of Rain, interested officers may apply for the test and, i
f accepted, for the two-week training tour. Pay will be administered in coin and
rations of elixir, at one and one-half normal pay grade.
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[4378.10] Log: m_ItemName= Death in the Month of Songs
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a longer work, translated from old
Serkonan - By Anisa Mateo of Serkonos]
She was shy in the Month of Hearths
Hiding from my scented letters
A sun-dappled cure for my loneliness
She was smiling in the Month of Rain
Eating figs straight from the tree
A dream of sailing around the Isles
She was wed in the Month of Clans
To her sailor cousin from Cullero
A shrill bird, drilling at my chest
She was dying in the Month of Songs
Struck by a disease from the East
A terrible kiss on her distant lips
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[4378.10] Log: m_ItemName=The Journal of Granny Rags
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the ramblings of a street denizen]
Of course I'll tell you, dearie. I won't keep any secrets from you in the end.
All the dreary days of my life are like the windows of a house. From the kitchen
, I can see out into the garden where the leaves and stalks are brown and bug-ea
ten. You can see a little lump of dirt where something was wrapped in a blanket
and laid to rest along the rows of twisting vines.
The front room looks out into the street, where the neighbors are all setting fi
re to their homes, barricading themselves inside. Warm and snug, dearie.
Don't forget about the bedroom, either. It sees into a dreary alley, where hooli
gans are playing a game with an old man. The first two are hitting him with stic
ks and the girl with them is kicking at his dry, old ribs. Oh, to have those bon
es, to boil them in a pot.
No one lives in my house any more, dearie. No one you'd want to meet.
When I lived there with my husband, we were fine, fine people. Vera Moray, every
one would say, your house is as grand as Boyle Manor. Better even. Your dinners
are lavish and your parties are the best.
When that young Sokolov came to paint my portrait I was nearly still in my prime
. Radiant, he said, and he was just barely a man, so young, painting all the bes
t people across the land. Everyone wanted a portrait by his hand, all my friends
. I was the only one, dearie, wet with his paint, glistening on the canvas for a
pretty coin.
But it wasn't all parties and paintings. My husband and I weren't always at home
, no. We traveled together, he and I, to the far ends of the Isles. Beyond even,
all the way to the red cliffs of Pandyssia, to dig in the rock and crawl throug
h the caves, holding up candles and squinting at the walls. Many precious things
we came upon, but none so precious as the boy with the black eyes, dearie. All
those marks and bones, carved so deep and polished so bright.
I brought the old bones home. Hid them from my dear husband. Then I learned to b
oil them and carve them myself. They made such good presents, dearie. The little
mute boy took them home. He loved them so. All the time he came back with new b
ones for me, holding them up so I could see it in his eyes, even though his tong
ue was still. Granny, his eyes would say to me, carve these bones for me. Make m
e another present. And he went so far, so far, all the way to Dunwall Tower, the
Royal Headsman himself now. My little mute boy and his shiny, shiny sword.
Better bones were what I needed, you see. Better bones to carve and polish, scra
pe and gleam. My dear old husband was always tired. I made him soup and then he
was sick. Better bones, was all. For my little mute boy, carved in the name of t
he one with black eyes. And after my husband was gone, given away as birthday gi
fts, I didn't want to live there any more.
So now I'm old and don't have many to give my presents to. It's sifting through
the garbage for Granny Rags, and feeding the little birdies that gather at my fe
et. No one wants to have tea, dearie. Especially those rude louts on Bottle Stre
et. Slackjaw and his boys, always meddling with an old woman just trying to make
her way.
In the end we'll be together with him. You and me in the dreary night with stars
above and below. And always the one with the black eyes, dearie.
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[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from an Overseer's covert field report]
For over a year now, I have lived away from the Abbey, without the company of my
Overseer brethren or the guidance of the blind sisters of the Oracular Order. D
ays have passed with me sleeping in the dens of cut-purses, murderers and worse,
and the nights have seen me prowling through the worst alleys and wretched corn
ers of Dunwall. I have taken my meals with killers. At times I have ventured bey
ond the city walls, meeting in forgotten graveyards and the outlying ruins frequ
ented by those of ill means.
My beard has grown long and I wear the weathered clothing and bits of boiled lea
ther favored by the Bottle Street and Hatter gangs, and by those rough men and w
omen who make their trade knifing others in return for coin. My hands have run r
ed with blood, it's true, but I have selected my targets with care, choosing amo
ng those criminals and heretics who were not fit to live, executing them justly
and using their deaths as a means of building my reputation. So far this trick h
as allowed me to make my name among my murderous colleagues, without taking the
lives of the innocent.
My goal is singular: I must impress the assassin named Daud in order to get clos
e to him.
Of all of the practitioners of black magic we have tracked, none concern the Abb
ey as much as Daud. It is said that his mother was a witch from one of the archi
pelagos off the Pandyssian coast, taken captive by pirates venturing far from th
e Isles. According the legend, by the time the ship returned, the captain was de
ad and the witch controlled the crew, with Daud still a shadow in her belly.
The earliest stories tell of a gang-killer without mercy, moving among the shop
keepers and City Watch officers of Dunwall like a reaper through wheat. Then a p
eriod of silence followed; years we now believe he spent traveling the Isles, st
udying anatomy and the occult in the great halls of learning and in hidden basem
ents frequented by fellow dabblers in the forbidden arts. Daud is even purported
to have spent a winter in the Academy of Natural Philosophy itself. And for a t
ime, before a schism developed, he counted the Brigmore Witches among his allies
. All the while, he honed his craft, and it is during this time that we believe
he began to consort with the Outsider.
New reports emerged of a dusky-skinned assassin, paid by the elite to eliminate
their rivals in Dunwall and in the other major cities across the Isles. Those wh
o saw him and lived numbered in the handful, but all of them reported something
strange. He appeared and vanished like smoke. From a nearby rooftop, he gestured
and a noble woman stumbled from her balcony, falling to her doom on the cobbles
tones below. Most recently, as this new threat of plague has risen in Dunwall, D
aud has been seen leading a gang of men in dark leather, dressed as factory whal
ers in their vapor masks. They seem loyal beyond comprehension for one so unwort
hy, leading me to wonder if some of his magic is dedicated to lulling their mind
s, enslaving them.
Only a month ago, one young girl claims to have come upon a strange scene. Carry
ing a bottle of milk home to her crippled brother, she was taking a shortcut thr
ough the Tailors' District. In a narrow street, she passed beneath a window and
heard unusual sounds from within. Pushing aside the ratty curtain, the girl saw
into an abandoned apartment, used by miscreants for gambling and trading habber
weed. An occult shrine had been erected against the far wall, which she recogniz
ed from the teachings given by her local Overseer. A man she described as resemb
ling Daud was kneeling before the shrine muttering to an unseen spirit as if in
argument. He took a carving, made of pale bone, from the altar before him and th
e lights all went out in a gush of unclean wind. Quiet as a field mouse, she sli
pped away, running until she reached her home.
There can be no doubt. Daud is an agent of the Outsider and must die, for there
is no limit to the evil this man might do. This is my solemn oath and the great
purpose of my life. Until Daud is a dead and his corruption has been purged from
the world, I will continue to move among the depraved, winding my way toward hi
m. I will not drop my guise or don my Overseer's mask again until Daud breathes
no more.
[4378.10] Log:
[4378.10] Log: [GlobalBooks.DLC_Only_FieldSurvey DisAbstractItem]
[4378.10] Log: m_ItemName=Field Survey Notes: the Royal Spy
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the personal memoirs of Hiram Burr
ows, dated several years earlier]
This is the Fourth Day, Month of High Cold.
Progress continues on the suppression of gang activity in the Distillery Distric
t, but more slowly than I'd expected. The ruffians operating there have been cun
ning, I'll grant them that, but it's only a matter of time. I'll see their leade
rs flogged in public and sent beneath the Royal Executioner's blade. If I had my
way, that mute bastard would be working night and day, removing the heads that
need removing.
Internally, the Empress does not seem pleased with my investigations. It seems t
hat it is beyond her thinking - against her very nature as a trusting person - t
o believe that traitors move among us, but I know they do. They must.
No, Jessamine would rather spend her time with the Royal Protector. At least he'
s likely to stop any immediate threat to her safety, but a strong arm is not wha
t's needed against those who would undermine us. How will Corvo's sword stop a p
oisoned wine glass or an explosive delivered by courier? It will not. There are
many threats around us. Threats requiring meticulous efforts to police.
Young Lady Emily is undisciplined, I'm afraid. Here within Dunwall Tower, she re
ceives instruction from the finest tutors known in the Isles, yet her mother spo
ils her and she spends most of her time lost in imagination, wasting her time dr
awing, or asking Corvo to teach her to fight with wooden sticks. The girl might
rule the Empire some day; every moment spent at play is a moment wasted.
Shoring up security for the main gate leading into Dunwall Tower has been anothe
r pet project of late. To think that back in his day Emperor Kaldwin left it ope
n to the public during the day, allowing anyone to come and go as they pleased.
If it were up to me, I'd seal off access to the streets entirely, but the Empres
s won't hear of it. The water lock is much easier to protect and if it were the
only way in to the Tower, traffic in and out would be greatly reduced. Someday t
he wrong person is going to slip in and we'll suffer for it, mark my words. No a
mount of security is excessive when it comes to protecting heads of state.
The Empress also disapproves of my plans for the Sokolov devices. Sokolov himsel
f has no interest in security, of course, but he's vain and therefore keen to se
e his inventions deployed in any fashion. This "wall of light" he's been tinkeri
ng with has promise. In any case, at least I was able to convince the Empress to
upgrade the pistols carried by the officers of the Watch.
Why do I worry so, when no one else seems to care? If I ever fall asleep, will i
t all sink into the Ocean? Will the rough things clamber over the walls and fill
themselves on our flesh? This is what I see in the same dream several times eac
h month. If only I had more say in things, more authority, I could protect us al
l.
Perhaps I have been working too hard. Dinner and an evening of conversation with
a certain lady of refinement might be in order, perhaps somewhere nice in the E
state District.
--Hiram Burrows, Royal Spymaster
[4378.11] Log:
[4378.11] Log: [GlobalBooks.DLC_Only_EarlyLife DisAbstractItem]
[4378.11] Log: m_ItemName=Early Life and Criminal Record: Slackjaw
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of letters sent by a memb
er of the Bottle Street Gang]
You want the chinwag on Slackjaw? What he was like when we was young, before he
got his name? Oh, he's got a cool head now, but it weren't always like that in t
he days before he was boss of the Bottle Street gang. Time was, young Slackjaw w
asn't such a reasonable man.
Like most of us, he grew up on the streets, running with a pack of ragamuffins a
nd avoiding the law, pinchin' whatever he needed. Dark haired and dark eyed, smo
kin' a pipe by the age o' ten. For them born into the brothels or coming from th
e orphanages, it was either the gangs or workin' with the mud larks and no one w
ants that. Some got pressed into the Navy or put down in the mines run by the Pe
ndleton or Boyle families. As hard as it was on the streets, as hungry as we all
got, at least we was free.
By the time we weren't little 'uns any more, Slackjaw was one to watch, usually
callin' the shots when we took down a farmer's cart or sidewalk street vendor. H
e'd come up with the plan, give everyone some part to play and decide on the spl
it. Most of us just went along, 'cause we learned fast that we made out better l
ike that. More food, more coin. Plus, none of us wanted to deal with Slackjaw wh
en he was in a rage.
He worked on a couple of big jobs with Black Sally across town, and that was eno
ugh to get the attention of the other bosses. He wasn't just a street kid any mo
re. Now he was an up-and-comer, which meant trouble.
Another guy who fancied himself as such was Mike the Fish, who was workin' his w
ay up running the protection racket among the factory women. One fine evening we
're all taking in a bawdy show in the theater house. Mike the Fish and his lot a
re there in the cheap seats too, just down the aisle from us. Mike gets a wild i
dea - he wasn't big on planning - and throws a heavy ceramic spittoon at Slackja
w. Hits him square in the face and breaks his jaw. We look to see if there's gon
na be a blood brawl, but Slackjaw just points at the door and we all leave, with
Mike laughing at our backs.
Waking up the next day, without telling us why, Slackjaw motions for us all to f
ollow. He still can't say a word, so we just come along. We stop at the docks an
d Slackjaw buys - actually pays coin for it - a heavy chain covered in hooks. It
's for fishing in the deep, something you'd attach to a long line off the side o
f a ship. It's about four feet, made of thick links, and there are shark hooks c
omin' off it at different angles. Slackjaw's got that thing wrapped around his l
eft arm, danglin' at his side.
Not sure how he knew where Mike the Fish was stayin', but when we reach his girl
's house, Slackjaw throws a bottle through the window just like that. It's almos
t noon. There's a bunch of screamin' inside and Mike pokes his head out, looking
wide-eyed and baffled. When he sees Slackjaw out in the street, a look comes ov
er his face that still gives me the willies. Pure murder.
Mike comes out the side door bellowin' like a bloodox, holding a cleaver, headin
g straight for Slackjaw. When they come together in the street, Slackjaw spins a
nd the shark hooks bite deep into Mike's arm and shoulder. He screams, but Slack
jaw holds onto the chain. He's standin' there with his jaw broken, clenched tigh
t, with the chain wrapped around his left arm, hooks sunk into Mike the Fish, ju
st knifing him as fast as he can. Mike couldn't fight very well, hooked like tha
t and using his left hand, but he was a big guy and it took a lot of stabbin' be
fore he went to his knees. Everyone was cheering at first, but then we all went
quiet. It just kept goin' and goin', until finally it was just Mike the Fish blu
bberin', cryin' like a baby, and the sound of Slackjaw's knife.
When it was over - and here's the brilliant part - Slackjaw took out a note and
stuck to Mike's face with a nail. It just said, If you want a job, come to Bottl
e Street.
Slackjaw didn't talk right for a couple of months, but word spread fast.
By the end of the year, once we had a sizable gang goin', he sent out letters to
the other bosses, tellin' them that he was running a brand new crew over on Bot
tle Street. Most of them laughed or beat up the guys who delivered the letters.
Green-eye Trish even came back missing a thumb. But apparently Slackjaw was expe
cting that kind of reaction and had a backup plan.
A week later, four of the bosses were dead. Seemed like a series of unfortunate
events, but everyone knew better. One shot dead by the Watch while standing in t
he middle of a meat market. Another slipping and falling into the water, out col
d. One of the older bosses found in bed with his belly opened wide and a Tyvian
pear stuffed into his mouth. Still not sure what that meant. And Sheila Barnswor
th was found bubblin' in a cauldron o' hot wax.
Slackjaw sent out another set of letters. Offers to the under-bosses, telling 'e
m they'd be treated fair as peers. He even sent Green-eye Trish with one of the
letters. All of the under-bosses accepted.
After spilling the guts of his main competition, Slackjaw went in for stabilizin
' his business, real neat like. Calling in favors, smoothing things over, giving
everyone a little bit of coin or drink as a bonus. Showin' what he could be lik
e as boss. So everything got quiet, which always makes the boys of the City Watc
h nervous, of course.
Word went out among the Royal Spymaster's snitches, the Responsible Citizens Gro
up they called themselves, telling everyone working in a shop or sweeping off th
e front steps of their homes to keep watchful eyes for Slackjaw and his men. Try
in' to suss out what they were up to and what had just happened. But Slackjaw ai
nt stupid. He greased a few palms among the shopkeepers and the Watch too, telli
ng them that he was in town to stay and that things would be run properly from n
ow on, without so much blood. He was finally a real boss, ready to settle into t
he business of moving whiskey, running the hound fights, and offering up the lad
ies and gentlemen of the night if you take my meaning.
Then the plague came.
At first it seemed like a good thing. A few people got sick and everyone wanted
to buy those potions, from Sokolov or Piero. Health elixir or spiritual remedy t
hey call 'em. Slackjaw told me he saw an opportunity. We already had an old whis
key factory with a still, where we could water the stuff down and sell it discou
nted. Doing the same with with Sokolov's elixir was a smart plan. Pretty soon ev
erybody in the slums was sick and business was good. But after a while there wer
e so many people down with plague that everyone got scared. Everybody started ac
tin' real nasty and everything fell apart. When people can't work, they don't ha
ve the coin for elixir, watered down or pure.
When the Empress died, it seemed like Dunwall would slide into the Void. Spymast
er Burrows took over and the Watch started using all that new Sokolov technology
. Watchtowers, tallboys and them arc pylons. They put up a wall of light across
Clavering Boulevard and cracked down hard.
But Slackjaw surprised us again. Instead of leaving town on a boat bound for Mor
ley or one of the other Isles, he stayed and kept it all together. We get as muc
h elixir to fight off the plague as the City Watch, with their taxes and rations
. And that's kept us alive, so far.
--Crowley, Bottle Street Gang
[4378.11] Log:
[4378.11] Log: [GlobalBooks.DunwallHowaCityBecame DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.EminentDomain DisAbstractItem]
[4378.11] Log: m_ItemName=Eminent Domain
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a pamphlet on new government sanct
ioned practices - by Barrister Arnold Timsh]
It is an unfortunate reality that the plague has spread, unchecked, across the c
ity of Dunwall. Of those who are afflicted, very few survive. Many times, when t
he plague strikes a family, it leaves none in its wake, ending husband, wife, ch
ild and elder alike. When this occurs, the homes and businesses of the deceased
are left abandoned, a breeding ground for rats, or for illicit trade such as gam
bling, prostitution or gang activity. The City of Dunwall, with the full blessin
g of the Lord Regent himself, had no choice but to institute its current policy
of seizure. Any property owned by those unlucky citizens brought down by the pla
gue immediately becomes property of the state. The officers of the City Watch, l
ed by the Dead Counters, ensure that these laws are enforced fairly and without
corruption.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.FailedExperiments DisAbstractItem]
[4378.11] Log: m_ItemName= Failed Experiments
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of lectures on natural ph
ilosophy - By Piero Joplin]
Of course I have attempted to improve upon Sokolov's designs. Of course! And why
not? After all, it is likely that his thinking was influenced in some small way
by our time together at the Academy. We are all part of a community, striving t
o unknot the mysteries of the Cosmos. Even those among us who possess the greate
st minds are often led to a fruitful line of consideration by, how does one say
it, our intellectual subordinates. Sokolov is no exception to this, despite the
glamor of genius he has cast over the aristocracy.
And further it is true that many of my experiments have failed. No need to gossi
p about it behind my back in your social clubs and in the very chambers of the A
cademy itself. Great ambition requires risks. You may laugh now at my Door to No
where, but someday you will not. Your children will likely see it as commonly as
you see the electric lamps lighting our streets at night. But a few short years
ago, you would have laughed at Sokolov's Arc Pylon or Wall of Light. Your laugh
ter, your condescending smiles, they are nothing but evidence of your own limite
d imagination!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.FindingsFromTheInquisition DisAbstractItem]
[4378.11] Log: m_ItemName=The Great Trials
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from an Overseer's findings - By High O
verseer Tynan Wallace]
Spending two years in the company of heretics, the insane, and those rare, black
-hearted villains who were truly practitioners of magic, I can say with truth th
at I have seen such things as to break the minds of most. While the trials and b
urnings weigh heavily upon my heart, I must chronicle what has been a unique opp
ortunity to witness the multifarious perversions that the Outsider bestows upon
those who seek his black council.
Many of those we faced were accused of bewitching their neighbors or family, con
trolling them from afar, or even walking around in their skins. And I have seen
this with my own eyes, as one woman slid into the form of another, prowling unse
en until a vigilant Overseer struck down both the witch and her host.
Others, detailed herein, were found to stand in two places seemingly at once, or
to vanish from one place and appear in another.
Our work was dire, we knew, for if the followers of the Outsider can truly inhab
it the skin of another, or move from place to place like the wind, then how can
we hope to erect walls to keep him out? It was these trials that first led us to
investigate barriers beyond the physical.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Gristol DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Gristol
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on the geography and cult
ure of Gristol]
Known for its rolling green hills and foggy meadows, Gristol is the largest of t
he Isles and is home to half the population of the known world. While most are s
imple people living in rural areas where sheep, blood oxen and gazelle are raise
d for their hides and meat, there are also five major cities spread out across t
he nation. Notably, the capital city of Dunwall is located at the southern end o
f Gristol.
In general, the people of Gristol are a merry, hard-working lot, fond of fish di
shes, sheep pies and beer. The Abbey of the Everyman has a strong presence in Gr
istol, with the faithful congregating weekly and for all significant religious h
olidays. The Imperial Navy, while made up of men from across the Isles, is well
regarded in Gristol, where some families hold to the tradition of enlisting at l
east one boy from each generation, back for long years.
In addition to farming, shipping and the whaling trade, there are several large
mines scattered across Gristol, each controlled by one of the more established a
ristocratic families, such as the Boyles, Pendletons, or Brimsleys.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.ImportantFamiliesDunwall DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Lighthouse_KingsparrowIsland DisAbstractItem]
[4378.11] Log: m_ItemName= The Lighthouse
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent historical work on Kingsp
arrow Island]
Kingsparrow Island sits in the middle of the Wrenhaven River, and up through the
previous century, it was only used by fishermen and for occasional religious ce
remonies.
During the time of the Morley Insurrection, a fort and naval dock were added to
the island, as a means of protecting the city from attacks by sea.
In the time of the Rat Plague Crisis, shortly after the tragic death of Empress
Jessamine Kaldwin, Dunwall's acting Regent Hiram Burrows commissioned the constr
uction of a modernized military installation and lighthouse on the island.
Burrows Lighthouse, only recently completed, is widely considered to be one of t
he marvels of the modern age, humming with Sokolov's technologies, powered by pr
ocessed whale oil.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.LootingInTimes DisAbstractItem]
[4378.11] Log: m_ItemName=Looting in Recent Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter found in an empty house a
t the edge of the Rudshore Financial District]
The looting started in the warehouses. Once enough men took sick with the plague
, the companies had to suspend operations.
My husband Malkus was with the Meierson Tobacco Leaf Company, which closed last
year during the Month of Clans. He ran the fire boxes at the main curing barn. M
alkus always said flue curing made the sweetest leaf. Sickness hits the tobacco
men hardest because of all the smoking.
They ran with a small crew for a while, but around the time my husband got sick
the fires were put out and the tobacco sat rotting.
Somehow the thieves knew and started stripping the place. Later, they moved on t
o houses, the bastards.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Morley DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Morley
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Morley geography and c
ulture]
It's said that the history of Morley is as colorful as a quilt made from all the
flags ever flown and all the clothes ever worn. The land itself hides from the
sun under a layer of clouds, and thick gray moss hangs from the trees, but the s
pirit of the people who live in Morley dances like the firelight.
Among the people, the love of good food and drink is legendary, with stews and r
oasted meat dishes most often used to fight off the cold and the dreariness. The
nation has a rich tradition of poets, musicians and philosophers, even among th
e poorest folk. Intellectual tomes and bar songs alike were often penned in Morl
ey.
A late entry into the Empire, the Morley Insurrection is still a sore point for
many natives, and independence is a proud character trait among the people.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.MysteriesPandyssianContinent DisAbstractItem]
[4378.11] Log: m_ItemName=Mysteries of Pandyssia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the Far Continent, Pandy
ssia]
At the Academy of Natural Philosophy they speak of the Pandyssian Continent as a
place of wonder, where all of life has intwined and blossomed across aeons, pro
ducing a vibrant ecology unrivaled in the civilized world. The Overseers from th
e Abbey of the Everyman, by contrast, talk of horror and heresies. Of cults of s
ub-men engaged in brutal, perverse rituals.
The few who have traveled to the Far Continent and come back to the Isles, those
who have actually touched the soil there, have returned with notes that describ
e vast deserts, deep jungles, and outlandish creatures that defy belief.
Once in a generation, a great effort is mounted to build a colony there, in hope
s of this someday growing into a port city to rival Dunwall itself. But to date,
these attempts have all ended in madness and failure.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.OntheProperIdentificationWeepers DisAbstractItem]
[4378.11] Log: m_ItemName=Weeper Identification and Handling
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from notes by Dr. Galvani on proper pro
cedure for handling those infected with plague]
Once a victim bleeds from the eyes, you cannot help them. Death is inevitable, g
iven our current understanding of the plague. However, by following protocol we
can limit its spread.
All personnel handling "weepers", or those in the final stages, must consume li
beral amounts of one of the available protective potions. Any of the variants wi
ll serve this purpose: Sokolov's Elixir or Piero's Remedy, for instance. A dose
per day for the enlisted men. A dose twice daily for officers.
Distance must be maintained, either through the use of pole arms or incendiary r
anged weapons, in order to avoid the parasitic stinging insects that colonize an
infected host.
After use, strict washing procedures must be followed with regard to washing the
metal kennels, transport paddocks, and the carriages used to transport the infe
cted to one of the deportation zones, such as the Flooded District.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.OnTrackingandHuntingWhales DisAbstractItem]
[4378.11] Log: m_ItemName=On Hunting Whales
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Except from a forward-gaffer's journal - By Ol
d Grum]
These new ships made by that Sokolov fellow make life easier than it was in my y
outh, I'll tell you what. Ere was, we were at the mercy of the winds. Nowaday, t
he engines git up at first whale-sign and there aint time enow to roust the boys
from they're bunks afore you're on the herd.
We cull out the biggest bastard we can lay eyes on and the pilots drag us out fr
om the circlin' brutes. Them things groan and bellow across the water, like they
're callin' to each other. Men below say you can feel it in the hull.
But when the harpoons go in, the beast cannot make for deep water no more. Once
it weaks from lost blood, we launch the hook-boat and put chains into the tail.
Then the winches drag the bastard backward up the chute and into the rigging ove
rhead.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.OnWhelpingandTraining DisAbstractItem]
[4378.11] Log: m_ItemName=Whelping and Training Hounds
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a hound trainer's guide]
From each litter, there's usually somewhere shy of four good pups, but we always
drown the runt.
Them that remain spend three or so months sucklin' from their mothers before we
start 'em up with the training. It's simple at first, returning sticks and sitti
ng still on command. Only pissin' outside and the like. But by the eighth month,
we got 'em hunting for scented sack-dolls hidden in a scrub forest, killin' wil
d pigs on command, and taking a man in padded armor down by hangin' onto his for
earm.
At the end of the first year, we graduate the ones that've learned and shoot the
ones that haven't. The Overseers take them after that and we never see them aga
in.
Except once. Walking down Clavering Boulevard, an Overseer passed me, preachin'
about the Litany on the White Cliff and the evils of witchery, and sure enough h
is hound started whimpering and waggin' its tail. That's how I knew it was one o
f mine, whelped up from a pup.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.PandyssianBullRatStudy DisAbstractItem]
[4378.11] Log: m_ItemName=Pandyssian Bull Rat Study
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from lab notes - By Anton Sokolov]
The bulk of the rodent is hardly the most interesting detail, though it is the o
ne first remarked upon by visiting colleagues who come to study my prize from Pa
ndyssia. Upon further observation, it becomes obvious that the specimen exhibits
greater cunning than its cousins native to temperate Gristol. Twice in the nigh
t I have awoken to find it loose in my apartments, so a new cage had to be devis
ed. An entertaining diversion, but a waste of my precious time. The dietary test
s I have conducted have also provided some surprise. The Pandyssian Bull Rat, I
can say with confidence, is not a finicky eater. With equal gusto, I have seen m
y little guest dine upon other, smaller rats, living felines, and even the corps
e flesh of a plague-dead woman found in the Wrenhaven River. Further study is re
quired.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.ParliamentaryProcess DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.RatBehaviorModesofExtermination DisAbstractItem]
[4378.11] Log: m_ItemName=Rat Behavior and Extermination
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of interviews with street
workers - By Rat Catcher Lena]
Used to be, you'd go out with a bag, a stick with a nail on the end, and catch a
s many rats as you could in a night. The City Watch paid by weight. My husband B
enjamin and I mostly worked alone, and we got by. If we found a place where the
rats were real bad, sometimes we'd hire a crew of street brats to work with us,
the younger ones who didn't make trouble. We'd pay them with bread and apple cid
er.
Once the plague came, the rats were different. Meaner, bigger and a little quick
er. You had to watch yourself. If you got cornered, they'd turn and the swarm wo
uld come back at you. I barely got away with my skin a few times, down in the se
wers. The bites hurt afterward, but it was the sounds they made that stayed in y
our dreams at night.
It got more dangerous, and the City Watch started paying better. But that didn't
last long because after a while too many people had been stripped clean, trying
to fill up a bag. One slip and they'd be all over you, gnawing and trying to ch
ew down to the bone. That's how I lost my poor Benji.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.RegencyandEmergencyPowers DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.ReportsofLooting DisAbstractItem]
[4378.11] Log: m_ItemName=Looting in Recent Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter found in an empty house a
t the edge of the Rudshore Financial District]
The looting started in the warehouses. Once enough men took sick with the plague
, the companies had to suspend operations.
My husband Malkus was with the Meierson Tobacco Leaf Company, which closed last
year during the Month of Clans. He ran the fire boxes at the main curing barn. M
alkus always said flue curing made the sweetest leaf. Sickness hits the tobacco
men hardest because of all the smoking.
They ran with a small crew for a while, but around the time my husband got sick
the fires were put out and the tobacco sat rotting.
Somehow the thieves knew and started stripping the place. Later, they moved on t
o houses, the bastards.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.RoyalAscension DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Serkonos DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Serkonos
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Serkonan geography and
culture]
Serkonos, the jewel of the South, is best known for its warm winds, spiced foods
and endless beaches. While the city of Cullero sees the heaviest flow of travel
ers from across the Isles, Karnaca, on the Southernmost edge of the known world,
is preferered among the elite of the Empire. It is said that a month spent rest
ing beneath the sun on the beaches of Serkonos, or within one of the rural villa
ges, can cure most maladies. Travelers bring back recipes and styles from the So
uth, and the dances that all Serkonans learn in their youth are favored in Grist
ol for their sensuality, copied by the fashionable aristocracy in the capital ci
ty of Dunwall.
The only persistent trouble in Serkonos originates along the string of tiny isla
nds stretching away from the mainland to the East. For generations, pirates have
hidden among this archipelago, raiding traders passing between the Isles and, m
ore recently, attacking whaling ships returning with rich stores of oil.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SewerCapacities DisAbstractItem]
[4378.11] Log: m_ItemName= Sewer Capacity in the Month of Nets
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpted interview attached to a formal report
- By City Works Crew 17A]
I been asked to tell the problem, so here it is.
It's been every year that we work like men gone mad during the Month of Nets. I
don't hardly see my family. It's bad enough that the works is clogged with trash
from the catch, pieces of crates and nets, but the water smells of hagfish guts
too. We got to get it done before the Month of Rain, or you know what.
And it ain't like we get help from those pricks in Civil Engineering, either. Be
en at this job for nigh on 28 years and I ne'er seen one of 'em come below, exce
pt to measure will it hold when they go puttin' up one of their fancy new bridge
s.
So these last 3 years been the worst and here's why. It's the river krusts, move
d into the works. We hear a man ahead yell and scream, like he's burnin' up, and
we all climb up fast. No other choice.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SlackjawBottleStreetGang DisAbstractItem]
[4378.11] Log: m_ItemName= Slackjaw's Bottlestreet Gang
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on thuggish gang activiti
es]
Clavering Boulevard, leading to the Office of the High Overseer, is still under
tight control. The City Watch is stretched thin, but they have dedicated checkpo
ints on Clavering, with associated patrols. Additionally, there's been talk of e
recting some of the new Sokolov security systems to protect the street, which is
home to several persons of note, in addition to leading to several vital busine
sses.
The adjacent streets are another matter. Bottle Street in particular, and the Ol
d Dunwall Whiskey distillery, are currently controlled by Slackjaw and his Bottl
e Street Gang. Not much is known about Slackjaw, except that he has been particu
larly active during the plague crisis. As part of his illegal business revolves
around the distribution of anti-plague elixir, the Watch has been slow in cracki
ng down on the operation.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SokolovTechnologyNewAge DisAbstractItem]
[4378.11] Log: m_ItemName= Sokolov Technology and the New Age
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent book detailing Sokolov's
machines]
One of the advantages of the Sokolov's technologies is that they share the same
magnetic socket for the tanks of processed whale oil they use as fuel. When a ta
nk is exhausted, another can be plugged into place with ease, and the process is
simple enough that any common workman or even the lower guardsmen of the City W
atch can handle the task. This applies to the Arc Pylon and Wall of Light securi
ty systems, as well as the powered carriages used for transport by those few who
are wealthy enough to afford them. The only obvious downside of Sokolov's desi
gns is the volatility of the tanks themselves. A few incidents have occurred, re
sulting in damage to property or bodily harm whenever one of the tanks has explo
ded.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SongsoftheHarpooners DisAbstractItem]
[4378.11] Log: m_ItemName=Harpooner Songs
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book of sea shantys sung by sail
ors]
What will we do with the drunken whaler
What will we do with the drunken whaler
What will we do with the drunken whaler
Early in the morning
Feed him to the hungry rats for dinner
Feed him to the hungry rats for dinner
Feed him to the hungry rats for dinner
Early in the morning
Way, hey and up she rises
Way, hey and up she rises
Way, hey and up she rises
Early in the morning
Slice his throat with a rusty cleaver
Slice his throat with a rusty cleaver
Slice his throat with a rusty cleaver
Early in the morning
Stuff him in a sack and throw him over
Stuff him in a sack and throw him over
Stuff him in a sack and throw him over
Early in the morning
Way, hey and up she rises
Way, hey and up she rises
Way, hey and up she rises
Early in the morning
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SpeculationOriginsRatPlague DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SpiritoftheDepth DisAbstractItem]
[4378.11] Log: m_ItemName=Spirit of the Deep
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work of fiction.]
Spirit of the Deep, Siren of the Dreams.
I walked for hours along the coast, leaving Dunwall behind me until the lament o
f the waves drowned all other feeling. I wept, knowing you would not come to me,
my love.
You rule my dreams, where I behold with senses I do not possess in waking life t
he dark splendor of your home in the deep. There the ocean rests on your back li
ke a sleeping child on his father's shoulders.
In these sleepless nights of despair, you appear to me not as the mighty leviath
an, but as a young man, with eyes as black as the Void.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TalesforChildren DisAbstractItem]
[4378.11] Log: m_ItemName=Tales for Children
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a set of cautionary tales for chil
dren]
They say that Jimmy Whitcomb Riley
Was a brawler his mates called Smiley.
He ran around, up and down-town,
Pulling off every kind of crime-y.
On Bottle Street, he hung with the boys,
Throwing bricks and glass and other toys.
They'd start a fight then run and hide,
Breaking, laughing, far and wide.
Smiley liked to eat and drink all day
And smash and bash the night away.
Drunk and all alone, he drifted off a'sleeping,
Sitting on the bridge along John Clavering.
When he woke, something strange he found,
Stranger than a singing wolfhound.
He'd become a bluejawed hagfish most slimey,
And only remembered his name was Smiley.
They say that Jimmy Whitcomb Riley
Was never seen again for all of time-y.
But he swam around, up and down,
Drinking from the river, crying "Why me?
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The1stStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The First Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Wandering Gaze that looks hither and yonder for some flashing thing
that easily catches a man's fancy in one moment, but brings calamity in the nex
t. For the eyes are never tired of seeing, nor are they quick to spot illusion.
A man whose gaze is corrupted is like a warped mirror that has traded beauty for
ugliness and ugliness for beauty. Instead, fix your eyes to what is edifying an
d to what is pure, and then you will be able to recognize the profane monuments
of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The2ndStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Second Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Lying Tongue that is like a spark in the heathen's mouth. It is suc
h a little thing, yet from one spark an entire city may burn to the ground. Bett
er to live a life of silence than unleash a stream of untruth. The echoes of lie
s come back as the voice of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The3rdStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Third Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Restless Hands, which quickly becomes the workmates of the Outsider
. Unfettered by honest labor, they rush to sordid gain, vain pursuits, and deeds
of violence. Of what value are the hands that steal and kill and destroy? Inste
ad, put your hands to the plow, the fork, and the spade. For even the lowliest l
abor that is rigorous squeezes the muscles as a sponge, rinsing impurities from
the mind and body.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The4thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Fourth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Roving Feet that love to trespass. They pay no heed to the boundary
stones of a neighbor's fields. They wander into foreign lands, only to return w
ith their soles blackened by iniquity. Where have you strayed that destruction n
ow comes behind you? Would you walk across burning coals or broken glass? Then w
hy do you prowl into the homes of the honest, or into the dens of hidden things,
for the result is the same. You will fall into the Void! Instead, rest your fee
t on a firm foundation so that when the winds of the Outsider shriek against you
, you will stand firm and not be overthrown.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The5thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Fifth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Rampant Hunger or the intemperate will rise up among you like a vir
ulent swarm, devouring everything wherever they go, even filth. For what goes in
to your body, poisons you, and if you eat filth then filth is what you will vomi
t up. Surely the glutton will sell away birthright, family, and friends for a mo
rsel of meat.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The6thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Sixth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Wanton Flesh. Truly, there is no quicker means by which a life can
be upheaved and sifted than by the depredations of uncontrolled desire. What ava
il is the concourse of a prostitute? The attention of a loose companion? Nothing
. And what of the fruit of such unions? Only sorrow is born, only misery is mult
iplied; within these things, the Outsider dwells.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The7Strictures DisAbstractItem]
[4378.11] Log: m_ItemName= The Seven Strictures
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a commonly distributed overview of
the Seven Strictures]
Surround your innermost being with these Strictures, and you will be safe.
The Seven Strictures are our core principles, taught and reinforced by Overseers
across the Isles. From these principles stem all manner of rules, social codes
and beliefs about the Cosmos.
The Seven Strictures
1. Wandering Gaze
2. Lying Tongue
3. Restless Hands
4. Roving Feet
5. Rampant Hunger
6. Wanton Flesh
7. Errant Mind
All these behaviors must be restricted in order to keep one's heart free from ma
levolent influences. They are the inroads of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The7thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Seventh Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Errant Mind before it becomes fractious and divided. Can two enemie
s occupy the same body? No, for the first will direct it one way, and the second
another, until the body stumbles into a ditch and its neck is broken. Likewise,
two contrary thoughts cannot long abide in the mind, or it will grow weak-wille
d and subject to any heresy.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAbbeyEveryman DisAbstractItem]
[4378.11] Log: m_ItemName= The Abbey of the Everyman
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on the history of th
e Overseers]
The Abbey of the Everyman is the seat of religious power and inspiration for all
Overseers across the Empire. The order arose over the years to protect the comm
on people from the ravages of the Outsider, until the need for a central bastion
of authority was deemed necessary. This imposing structure is a destination for
pilgrims seeking refuge or guidance.
Many mistakenly attribute the Abbey's construction to High Overseer Benjamin Hol
ger, when it was in actuality Holger's successor John Clavering who laid the fou
ndation. Shortly after the Abbey was completed, every Overseer in the land gathe
red there and began a trek to White Cliff.
There, a great siege commenced, as the Overseers purged the region. The battle r
aged against heretics, witches and thralls of the Outsider. Though Holger was ki
lled in the struggle, White Cliff was cleansed and the ceremonial rites that fol
lowed lasted for a month, giving birth to many invocations and speeches which we
re inscribed in tomes and carried back to the Abbey, where they are still revere
d today.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAcademyNatural DisAbstractItem]
[4378.11] Log: m_ItemName= The Academy of Natural Philosophy
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from an overview of the Academy]
Squatting at the edge of Dunwall, the Academy of Natural Philosophy is an ancien
t educational institute, bustling with young students and old philosophers, alch
emists, cosmologists, and vivisectionists. The best minds from across the Isles
gather there to study all of nature, including the human corpus, the celestial h
eavens, and the physical universe.
No one is allowed inside except esteemed members and the few students accepted e
ach year, after a long and arduous application process. Those living nearby can
only puzzle at the exotic shipments seen coming from the river and passing throu
gh the back doors, or wrinkle their noses at the odd smells that emerge from the
smokestacks atop.
Royal Physician Anton Sokolov is currently head of the Academy.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAncientMusic DisAbstractItem]
[4378.11] Log: m_ItemName=The Ancient Music
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work]
Throughout the natural world there are ripples that we can barely perceive with
our senses, an Ancient Music permeating everything as a fundamental structural r
ule. Through it, you can work wonders without violating the natural world or beg
ging favors from unfriendly spirits.
Throughout my studies I have found a 17 note scale derived from this phenomenon,
and with the right equipment those notes allow for astonishing effects. Not the
least of these is the ability to calm the turbulence originating in the Void, w
hich we attribute to the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBoneCharmSituation DisAbstractItem]
[4378.11] Log: m_ItemName=The Bone Charm Situation
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report to the Office of the High
Overseer - By High Overseer Gerard]
I was asked, should we not tolerate the possession of simple bone charms among t
he populace? Surely this is a trivial matter, merely a cultural practice seen ac
ross the Isles? Not as terrible as the creation and coveting of more complex occ
ult runes?
Such an insidious question.
This foolish distinction weakens our mission while the stench of the Outsider gr
ows thick around us.
Perhaps, as some claim, our ancestors tolerated these cursed practices during th
e times before our modern Empire arose, to ease the lives of the lowliest serfs
as they paved the roads to civilization. But there is no excuse for witchery in
this brighter industrial age.
Having adjudicated the trials of many heretics myself, I swear that their eyes,
as the clarity of pain took their lives, were grateful to be liberated.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBridge DisAbstractItem]
[4378.11] Log: m_ItemName=Kaldwin's Bridge
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on Dunwall's archite
cture]
Though an earlier, smaller bridge existed on the same spot in Dunwall for genera
tions, it was the renown Emperor Kaldwin himself who commissioned a public works
project dedicated to creating the monumental version of the Bridge we know toda
y. And since it was Emperor Kaldwin, the father of our late Empress, who initiat
ed this great construction, it bears his name.
Kaldwin's Bridge spans the Wrenhaven River at one of its widest points, and is h
ome to a number of the city's luminaries from the worlds of commerce and art. Po
pular with poets and lovers, the bridge is featured prominently in bar songs and
paintings. Until recent times, travelers from other cities across Gristol, and
even from the other Isles, journeyed for vast distances, all for an evening stro
lling along the Bridge.
It wasn't until the plague crisis and the murder of the Empress that the curfew
was instituted on Kaldwin's Bridge. Under the guidance of the Lord Regent, recen
t security modifications were added out of fears that an Ocean-based attacking f
orce might someday assault Dunwall.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBriefReignofEmpressJessamine DisAbstractItem]
[4378.11] Log: m_ItemName=Empress Jessamine Kaldwin
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the late Empress]
Many of those who lived through her reign will weep until the ends of their live
s over the pale beauty with the piercing eyes, and the foul end she met at the h
ands of her own twisted servant and protector.
In her father's day, the Kaldwins were thrust into the limelight despite their d
istance to the throne, when the former dynasty provided no heirs. A prosperous a
ge followed the Emperor, but his daughter would have different luck. During her
short life, political intrigue and minor conflicts created cracks in the Empire,
undermining unity across the Isles.
The Rat Plague, however, was a terror for which neither Empress Kaldwin nor any
other living being was prepared.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookOne DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 1
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, early chapters]
My stomach twisted as the engines of the odd vessel roared louder. It was the cr
eation of Orchado, Third Prefect from the Academy of Natural Philosophy. He was
exhilarated, savoring each of the small craft's undulations. Orchado pulled a le
ver and a great gout of smoke surrounded us. The smell of burning whale oil grew
unbearable as the machine propelled itself upward.
I was too afraid to look through the window, which suddenly didn't feel thick en
ough. As if knowing my thoughts, Overseer Bryn looked at me and smiled: "Recite
some of the Litany, my pupil. It will protect your heart from the turpitude of t
he Void on our way to the Outer Spheres."
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookThree DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 3
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, final chapters]
I do not fear the Void, nor am I concerned with the spiritual sanctity of the we
ak. For I am now His herald, His chosen, having seen His sublime vault, where et
ernally He feeds upon the substance of the Void.
Alone in Orchado's ship, the floor painted red with life, I draw designs with my
fingers and gaze through the portals at the land rising below. There I will bui
ld the first monument to His glory, a rotting wound in the flesh of nature.
Patiently, I'll build, awaiting Your arrival, oh great scion of the Void!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookTwo DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 2
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, middle chapters
]
Orchado was elated, like a boy of sixteen on the eve of the Fugue Feast. "When w
e are back in Gristol, I'll be named Royal Physician!
Or you will be burned for heresy, Third Prefect. All depends on what we find whe
n we get there." My master's voice was different, as if the air of the Outer Sph
eres added qualities normally absent: uncertainty, weakness, fear.
I risked another glance at the monolithic structure in the distance. It was a wo
nder for Orchado, a puzzle for Overseer Bryn, and for me a towering monument to
emptiness; a magnificent shrine to madness.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheDistilleryDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Distillery District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a pre-plague promotional book on p
roducts made in Dunwall]
Across the Empire, Old Dunwall Whiskey is not only the finest libation of its ki
nd, but it's also an important cultural tradition among discerning folk, sophist
icated and common alike.
Captains moving their ships across the Great Ocean always have a bottle in their
quarters for occasions, fine restaurants and bars keep it in stock, and farmers
across Gristol exchange Old Dunwall Whiskey when healthy children are born.
Some might disagree, preferring 'highbrow' drinks such as King Street Brandy or
one of the other brands from Morley, but sales of Old Dunwall have been brisk th
rough the early years of Empress Jessamine Kaldwin's reign, a trend that is expe
cted to continue.
Aged and bottled in Dunwall's Distillery District, Old Dunwall Whiskey is what y
ou want!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheElixirBlackMarket DisAbstractItem]
[4378.11] Log: m_ItemName= The Elixir Black Market
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter]
We've seen widespread looting since the Month of Clans.
It wasn't prevalent at first, but it's a pattern now: There's an outbreak in one
of the districts and the Watch moves in. We quarantine buildings, put down weep
ers, and deport anyone showing early signs. Afterward, the Dead Counters come th
rough and the lawyers write up the paperwork to transfer ownership of businesses
and homes at Parliament's discretion. Soon after, like clockwork, the gangs beg
in tearing the place apart.
There's a fairly robust black market now, because everyone wants elixir and most
can't afford it. Even Sokolov's brand won't help you if you've already got the
plague, but getting a regular dose is your best chance if you want to avoid cont
racting it.
Some of the gangs have taken to buying small amounts and watering it down before
selling it. And I have to admit, if I didn't have an officer's ration, I'd be b
uying from them.

Gerard Corey
City Watch, Third Regiment
Estate District
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheEradicationofSally DisAbstractItem]
[4378.11] Log: m_ItemName= The Eradication of Black Sally
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a popular story of crime and darin
g - By Jules Roebin and the City Watch]
Before Slackjaw ran the streets in the Distillery District, there was no boss mo
re ruthless, violent or dedicated to squeezing the average citizens for coin tha
n Black Sally.
Like so many from Morley, she was pale-skinned and green-eyed, with hair as blac
k as the Void. They say that she started young, and as a girl she'd stun a man w
ith her looks, coming upon him in an alley, then smile a one-sided smile and sud
denly run him through with a knife. She'd have his money and be on her way befor
e he breathed his final breath.
As a boss, she was worse, ruling over the meanest street gang Dunwall had seen u
p to that time. Her operation touched everything from shipping to prostitution.
She even had a racket going with the Bakers' Guild. A finger in every pie, indee
d.
One man, Watch Captain Jules Roebin, made it his mission to stop her, and kept t
he case going for half a decade. Black Sally met her end when Roebin had his me
n light smoke fires in barrels, near the warehouse where she hid out during the
day. As she and her gang rushed into the streets, terrified the building was bur
ning, Captain Roebin and his top officers threw nets over them and ran them all
through with blade and pistol shot.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheEstateDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Estate District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical overview of the Estat
e District]
Home to some of the most powerful families in Dunwall, the Estate District has b
een a jewel in city's crown for generations. No district enjoys finer restaurant
s or cultural events, and no families inspire more admiration, or more gossip, t
han the lords and ladies of the Estate District.
The late Lord Boyle and his lovely wife perhaps best epitomize this privileged c
lass of citizens. Their annual costume ball is the talk of high society, creatin
g ripples throughout Dunwall when one family or another is excluded from the gue
st list. But it's not all play that drives the Boyles; on several occasions, the
y've generously brought in poor laborers from elsewhere in the city for a week o
r two to work on their garden or home, providing vital employment for those who
need it most.
With so much history, the Estate District has also seen its share of trouble as
fortunes are made and lost. The great Lord Preston Moray, and his eccentric wife
Vera, were once the toast of Dunwall, before tragedy struck and they fell into
ruin.
Riddled with canals and large homes that enjoy historical preservation tax break
s, the Estate District is a place to which we can all aspire.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheExquisiteTallboy DisAbstractItem]
[4378.11] Log: m_ItemName=The Exquisite Tallboy
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter of public concern by anon
ymous authors]
What you've read here is the truth, regardless of what you will hear from the "a
uthorities" who rule over us. It is not a matter of coincidence that the former
"Royal Spymaster" is the one who stepped in when the late Empress fell. We, who
will remain nameless, believe that these events are interconnected.
The signs of oppression are all around us. The Sokolov designs, originally inten
ded to provide light and warmth in our homes, have been turned against us as a m
eans of inspiring fear and controlling our movements through the city. And where
did this plague originate? Some say it was imported. A wild theory? Perhaps.
One of our members risked her life to obtain an internal report from the governm
ent, which we will be printing and sharing soon, called "The Exquisite Tallboy,"
extolling the virtues of this newest member of the City Watch.
To those in the streets below, these "virtues" are horrors, spread by stilted th
ugs who rain down fire on the sick and the poor. To these eyes, the tallboy is a
nother government bully, armed with incendiary devices, thickly armored and stan
ding high overhead, looking down at the common people of the city. We now know t
hat the tallboys are heavily drugged, imbibing a substance that renders them res
istant to pain, but also dulls whatever empathy they might normally possess. Exq
uisite? We think not.
Copy these words and share them with your neighbors. And remember, when the tide
s are lowest, the truth will be revealed.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheFloodedDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Flooded District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on Dunwall - By Abe Breen
, City Watch]
Before the plague turned everything to shit, Rudshore was filled with barristers
and money men, rushing around taxing each other and whatnot. Every guard in the
Watch wanted that post, and there were classy women everywhere.
The whole place flooded years ago, just as the plague got real bad. People were
sick and nobody was working, so the city let the dams go to rot. When the big on
e broke, I've heard tell, the river put it all under water. The swanky Chamber o
f Commerce was there; and so was the bloody Greaves Whale House.
Now, there's nothing but rats and gangs and who knows what. Last I heard, the Ca
ptains had been using it as a quarantine for weepers. You show one sign of the p
lague and it's "your citizenship has been revoked." Over the wall you go, into t
he water.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheFugueFeast DisAbstractItem]
[4378.11] Log: m_ItemName=The Fugue Feast
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the celebrations and hol
idays]
At the end of every year, after the last day of the Month of Songs, we begin the
Fugue Feast.
The new year has not started and thus the time that follows is 'outside' the cal
endar. A period of celebration and feasting begins, during which the people aban
don the very practices that keep them whole and healthy over the year.
Many leave their homes, euphoric with spirits or potent herbs. Some paint their
faces or wear masks to conceal themselves as they pursue their passions without
reservation.
When the right cosmological signs are observed and it is time for the calendar t
o begin anew, the sitting High Overseer calls for the hymn of atonement and the
Fugue Feast ends.
Families return to their homes, wives to their husbands. Enemies put down their
weapons and fires are extinguished. No complaint is given for those who have wro
nged others, deviated from ancient codes, or discarded oaths; for this time duri
ng the astrological alignment does not exist, and is not recorded.
The following day starts the new year, marked on the first day of the Month of E
arth, as it has always been.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheGoldenCat DisAbstractItem]
[4378.11] Log: m_ItemName= Missing Women, Golden Cat
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a crime story, revolving around th
e Golden Cat]
Mister Arrowhoff,
I assure you, my family has the means to pay you and your associates, should you
locate my sister. You've got her name and description, and everything else we k
now about her initial weeks in Dunwall, before Patrice stopped writing to me.
However, there is one other detail, so hard to believe that I was reluctant to m
ention it.
There is an establishment within Dunwall called the Golden Cat. A bath house, I
believe, though some say it's a brothel. I find it implausible that Patrice woul
d ever be connected with such a place, but I would be remiss if I did not pass a
long the information. Just before her letters stopped coming, the cousin of an o
ld friend said he saw Patrice performing there, singing and playing the harp. It
could be nothing, but please investigate.
Lastly, if your search of the city has not born fruit by the Month of Wind, I wi
ll be making the trip from Morley myself in order to retain another agent.
Sincerely,
Maddison Kanebright
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[4378.11] Log: [GlobalBooks.TheGreatFugues DisAbstractItem]
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
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[4378.11] Log: [GlobalBooks.TheGreavesWhaleHouse DisAbstractItem]
[4378.11] Log: m_ItemName=The Greaves Whale House
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on well-established compani
es in Dunwall]
In the early days, when the ships brought in the great, dead whales, men would s
laughter them and reduce their blubber to oil in massive vats on the banks of th
e Wrenhaven. Small crews maintained their own vats, with workers specializing as
fire tenders, slicers, gut-men, haulers or strainers.
Inevitably, once the demand went up, the businessmen moved in, wooing the best c
rews with promises of better pay and safer conditions. The warehouses went up at
the edges of the Rudshore Financial District almost overnight. None was more or
ganized, or as some would say more ruthless, than the Greaves Whale House, opene
d by Ebenezer Greaves himself.
The Greaves Whale House grew rapidly, absorbing rivals until it dominated the tr
ade. At its peak, the operation employed over 300 workers, not including the chi
ldren who filled minor, and often tragic, roles. Those associated with the refin
ery were recognizable by their head-to-toe industrial leather uniforms and the m
asks they wore to protect against fumes.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheHeadAcademyNaturalPhilosophy DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheHungryCosmos DisAbstractItem]
[4378.11] Log: m_ItemName=The Hungry Cosmos
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on the movement of t
he spheres - By Anton Sokolov]
Once the curtain has been lifted, it becomes inescapable that we inhabit a world
adrift in a sea of howling chaos, a terrible maelstrom in which all heavenly bo
dies orbit a devouring core. Though the trip could take many thousands of lifeti
mes, all cosmic objects are eventually dragged into this hungry nexus and foreve
r cease to be.
Though they are moved by eddies in the celestial medium, stars offer guide point
s in the otherwise perilous blackness. Our own sun holds its planets close in ou
r inexorable course toward oblivion, giving us life and warmth until the end.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheLadyofCaltan DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheLeviathansSorrow DisAbstractItem]
[4378.11] Log: m_ItemName=The Leviathans' Sorrow
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on a treatise banned by t
he Rudshore Trade Council]
Little is known of Pacotti, credited with this series of pamphlets arguing again
st the whaling trade. While he is gifted, his views are nonsense and threaten th
e economic underpinnings of the Empire.
01 Enslavement: On the breeding and husbanding of whales, versus hunting the bea
sts in the wild after "a natural and free life cycle." Pacotti offers no solutio
ns for where these massive, malevolent creatures might be "pastured."
02 Dissolution: Laments on the destruction of "social" bonds between herd member
s. Pacotti actually uses the term "families."
03 Harmony: Drivel on the "aesthetic wonder" of what is, in reality, the great a
nd terrible Ocean that ever-threatens to swallow us. Includes arguments on the "
gentle nature" of the brutes, a notion refuted by seamen who return to shore, wi
de-eyed with tales of the whales' savagery.
04 Disruption: Here Pacotti is on his weakest footing, issuing up feverish warni
ngs against the displacement or transference of natural beasts from their native
environments.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheLighthouse DisAbstractItem]
[4378.11] Log: m_ItemName= The Lighthouse
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent historical work on Kingsp
arrow Island]
Kingsparrow Island sits in the middle of the Wrenhaven River, and up through the
previous century, it was only used by fishermen and for occasional religious ce
remonies.
During the time of the Morley Insurrection, a fort and naval dock were added to
the island, as a means of protecting the city from attacks by sea.
In the time of the Rat Plague Crisis, shortly after the tragic death of Empress
Jessamine Kaldwin, Dunwall's acting Regent Hiram Burrows commissioned the constr
uction of a modernized military installation and lighthouse on the island.
Burrows Lighthouse, only recently completed, is widely considered to be one of t
he marvels of the modern age, humming with Sokolov's technologies, powered by pr
ocessed whale oil.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheLitanyonWhiteCliff DisAbstractItem]
[4378.11] Log: m_ItemName=Litany On the White Cliff
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of Overseer invocations -
By High Overseer Abram Templeton]
And I say to you, brothers, it is here that we make our stand as a righteous for
ce against the growing darkness. It is here that we unite against the spirits of
the unknown that would drag us screaming into the night, never to return to our
homes, to our families! Together we will serve as a rod to those who would stra
y from the herd, for the foggy gray wastes of the Outsider. We will burn a brigh
t fire with our virtuous actions so that others will not lose their way. And to
those who choose to wander, beyond the walls of our homes, in far places, we wil
l strike at them swiftly before they whisper to their neighbors, filling their h
earts with strangeness and doubt.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMasqueradePartOne DisAbstractItem]
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[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMasqueradePartThree DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMasqueradePartTwo DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMetaphysika DisAbstractItem]
[4378.11] Log: m_ItemName= The Metaphysika Mysterium
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer banned work on supernatur
al ritual]
It is said that we should not sully our hands when combating the forces of the V
oid. My studies have been deemed heretical by my brothers, but the rewards have
been invaluable. I have harnessed the same energies employed by the Outsider and
his accursed followers while avoiding their corruption.
I will prescribe a two-fold method in this text.
Indirection: As the unwholesome powers of the Outsider use living flesh as a con
duit, we can avoid being tainted by using the flesh of others instead.
Containment: By using Channels and Barriers we can focus these Void energies in
a raw state, shielding them from the perverse perspectives of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOfficeHighOverseer DisAbstractItem]
[4378.11] Log: m_ItemName=The High Overseer
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series on Overseer roles and rit
uals]
Over the centuries, the Abbey of the Everyman has held its place as the dominant
religion across the Isles. Not only do its adherents call it the only meaningfu
l faith, but aside from a few tolerated variants, they castigate the followers o
f other religions as heretics, actively resulting in harm rather than harmony.
A key component to the Abbey's health is the High Overseer, venerated by all oth
er Overseers, the women in the Oracular Order, and the congregations from each t
own and city across the Empire. The High Overseer is called upon to interpret th
e Seven Strictures and to initiate important ceremonies such as the Fugue Feast
at the end of each Calendar year.
Above all, the High Overseer must embody the Strictures, serving as a living exa
mple of their perfection.
Upon the death of the acting High Overseer, it falls upon a council made up of e
lder Overseers to call for the Feast of Painted Kettles, the first step in the a
rduous process of choosing a new leader for the Abbey.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOfficeRoyalPhysician DisAbstractItem]
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[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOfficeRoyalSpy DisAbstractItem]
[4378.11] Log: m_ItemName=The Royal Spymaster
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical record of government
positions and ranks]
It is said that the Office of the Royal Spymaster has existed for as long as the
re have been Emperors and Empresses. However, in the earliest days of the Empire
, this position existed in secrecy. Only after the Morley Insurrection was the p
osition publicly acknowledged, due to the tremendous role that the acting Spymas
ter played in quelling the rebellion.
Originally, members of the military or officers of the City Watch were advocated
for the role, chosen by the Admiralty. In recent years, the outgoing Spymaster
has made recommendations on his replacement from the small cadre of espionage ag
ents serving him. In this way continuity is preserved, since many of the covert
projects undertaken by the government are not committed to writing, only communi
cated in whispers, behind secure doors.
This leads to the most common critique of the Office of the Royal Spymaster, tha
t actions are taken and deeds committed that even the Emperor or Empress is not
aware of. This lack of oversight or accountability is a commonly debated topic d
uring Parliamentary sessions, but those who hold the position of Royal Spymaster
insist that in order to function the role must exist outside existing bureaucra
cy or law.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOutsider DisAbstractItem]
[4378.11] Log: m_ItemName=The Outsider
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the diary of a known heretic, seiz
ed before his execution]
For most, the Outsider is nothing but a child's tale meant to instill fear of th
at beyond the family, the community.
When I was young, my mother and I were on the run, moving from one village or se
a town to the next. Camping in the woods for weeks, always with the cursed Overs
eers at our backs.
At night she told me of her dreams. Of the empty place where the Outsider whispe
red to her. With each visit, her craft grew, until she could see through the eye
s of moths, and unlock a door or window latch from outside a house.
I will find this empty place. Somehow the key to open the Void will fall into my
hands. In time, I will learn the secret and he will call to me as he called to
her.
Call me a heretic for my studies. Drag me to your cold stone cell, whip my flesh
and put me on trial as an apostate. Burn my body to ash.
But I will continue to seek the realm of which my mother spoke. It is my life's
meaning.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRatPlagueBornNature DisAbstractItem]
[4378.11] Log: m_ItemName=The Rat Plague
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a natural philosopher's notes]
For over a year, I've studied this cursed plague, collecting and dissecting rats
by the thousands. Given their rapid gestation and maturation cycle, it's been p
ossible to breed them for numerous generations.
The rodents themselves seem immune to the plague, but they pass it readily betwe
en members of their own species, perhaps through mites.
The blood of the rats tells its own story, allowing me to gauge the number of ge
nerations that a given group of rats have lived with the plague. As such, a nagg
ing question remains. The rats collected in the poorest parts of town, in the sl
ums, exhibit the oldest strains of the plague. While those found near the docks
- where the foreign, plague-bearing rats would presumably have entered our city
- exhibit a younger strain of plague.
Could this mean that the rats were transported to the slums in some way that is
not obvious?
I will continue my research. If nothing else, I am living proof that Sokolov's E
lixir and Piero's Remedy are very effective at protecting against the plague, if
one consumes enough of the stuff.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheReproductiveRiverKrusts DisAbstractItem]
[4378.11] Log: m_ItemName=River Krust Reproduction
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a nature journal - By Piero Joplin
]
Curiously, the river krust possesses both male and female anatomical features. O
ne can only imagine what this would mean for human society, were it true among o
ur own species. Would we dispense entirely with courting and dances? Imagine the
increase in efficiency, as we all dedicated ourselves to the important matters
in life. Natural Philosophy, of course, but also industry and law. And when aged
members of society needed to be replaced by more vigorous younger members, one
could simply engage in the auto-impregnation process and produce the desired off
spring.
Back to the matter at hand, while any given river krust is fully capable of inse
minating itself, it must also be noted that reproduction does frequently occur b
etween individual krusts. This happens when river krusts live in colonies, clust
ered above and below one another, such as when attached to a wooden dockyard pil
ing. In these cases, as one of the mollusks releases its fluids, they run down a
cross another in the colony, resulting in the intermixing of bloodlines.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRoyalBodyGuard DisAbstractItem]
[4378.11] Log: m_ItemName=The Royal Protector
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical record of government
positions and ranks]
Throughout the ages, rulers have always faced attempts on their lives. Once in a
generation the Empire is rocked by the death of a powerful political or religio
us figure. As such, city-states across the Isles have devised varying strategies
for protecting their leaders.
In the capital city of Dunwall, each new Emperor is allowed to appoint a Royal P
rotector. This is far more than a trusted bodyguard. Much more revered than the
hand-chosen guards defending Dunwall Tower or the food tasters, the Royal Protec
tor is a court figure, given enormous latitude, who keeps constant company with
the highest ruler in the known world. At the age of twelve, the young monarch pa
rticipates in the selection process, making the final decision about who will sa
feguard his or her life. While most of those chosen as Royal Protector have been
men, several times throughout history, a woman has served well in the role.
For the first time in Dunwall's history, a monarch has been slain by her own bod
yguard. At the time of this writing, with Dunwall in the grip of the worst plagu
e ever recorded, our fair Empress Jessamine Kaldwin has just been murdered. The
deed was done by her former Royal Protector-turned assassin, Corvo Attano, who i
s still sitting in Coldridge Prison awaiting his deserved execution. Some argue
that it is worth noting that Corvo Attano is the first Royal Protector in the hi
story of the Empire born outside of the Isle of Gristol.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRudshoreChamber DisAbstractItem]
[4378.11] Log: m_ItemName=The Rudshore Chamber of Commerce
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book covering the various distri
cts across Dunwall and their histories]
Once the financial heart of the Empire, the Rudshore Financial District was a hi
ve of trade activity. No district employed more barristers, accountants, or inde
ed more security. And no part of Dunwall saw a greater flow of coin.
When the flood barriers broke and the waters rolled in, the looting that followe
d was accompanied by an epic period of chaos and butchery. Those who could withd
raw and move their assets did what they could. Others, with their wealth tied up
in grand mansions and artwork, lost it all.
When the last of the high society set had withdrawn and the lights went dark, Ru
dshore was a gloomy, crumbling shell of what it had been, inhabited by thieves,
wild dogs and rats. Once great palaces of commerce sat empty and haunted, or cam
e to house killers and mercenaries, as well as anyone else looking to hide from
the City Watch.
In mere months, "the Flooded District" was settled upon as the most proper name
for the place.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheSewersBeneathDunwall DisAbstractItem]
[4378.11] Log: m_ItemName=The Sewers Beneath Dunwall
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a light historical overview of the
architecture of Dunwall]
Across the generations, the aqueducts and tunnels beneath the City of Dunwall ha
ve served a variety of purposes.
In the earliest days of the city's history, several primary canals were used to
channel river overflow during times of flooding. And for a time it was fashionab
le for wealthy aristocrats to commission underground water passages, giving them
access to their estates from the Wrenhaven River and its minor tributaries. Ove
r the years, these tunnels began to interconnect, sometimes by design and someti
mes by accident.
The history of the tunnel system is rich. As every school child is taught, rebel
s used the sewers extensively during the Morley Insurrection. As discussed in p
opular bar songs, lovers often find privacy in some of the cleaner entry points,
with fresh air brought in on the winds from the river itself. On a darker note,
in addition to seeing traffic from gangs and smugglers, it is rumored that the
current Royal Spymaster himself, Hiram Burrows, has a network of informants who
know the twists and turns of the sewer system by heart.
Until recent times, the older tunnels suffered from repeated collapse, creating
sinkholes that occasionally consumed entire street corners. The current system r
arely suffers from such calamity, since the sewers were reinforced and expanded
by the City Planning Department during the rule of Emperor Euhorn Kaldwin the Fi
rst.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheShadowonBitterleaf DisAbstractItem]
[4378.11] Log: m_ItemName=The Shadow on Bitterleaf
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work of fiction]
Finding my way by the feeble light of the dying fire, I saw her working. A large
needle moved in her hand, following precise, esoteric patterns; knots and loops
of seamstress-craft from ancient days. Beneath her needle, his body clenched an
d shuddered, shaking the wooden table.
A morbid fascination pushed me closer, until she turned her blank face toward me
, resting the needle in his flesh. With a refined tone, she addressed me, "So yo
u are the lover, I presume. You too have been unfaithful, and it is now your tur
n to be mended."
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheThirteenMonths DisAbstractItem]
[4378.11] Log: m_ItemName=The Thirteen Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the calendar and proper
duration of the year]
As was laid down long ago, there are thirteen months, each 28 days in length. In
the last hours of the year, the High Overseer will sound the Fugue Feast.
The Month of Earth
The Month of Seeds
The Month of Nets
The Month of Rain
The Month of Wind
The Month of Darkness
The Month of High Cold
The Month of Ice
The Month of Hearths
The Month of Harvest
The Month of Timber
The Month of Clans
The Month of Songs
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheTower DisAbstractItem]
[4378.11] Log: m_ItemName= The Tower of Dunwall
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt on a historical examination of Dunwall
Tower]
For over a century, Dunwall Tower has been the capitol of the Isle of Gristol, a
nd the seat of power across all the Isles of the Empire.
Rulers have come and gone, each adding something to the structure. Gardens, obse
rvatories, new walls, pools and specialized interior chambers to suit their need
s and whims. Dunwall Tower has withstood numerous wars, several large-scale fire
s and the collapse and rebuilding of the northern wing.
With Tyvia and Serkonos joining the Empire first, it was Morley that resisted lo
ngest. Some of the conflicts that arose also necessitated the further fortificat
ion of the Tower. Repeated assassination attempts, near the end of the conflict
with Morley, resulted in the creation of the Royal Protector position, with each
ruler choosing his or her own Royal Protector after careful consideration.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheTrialsofAptitude DisAbstractItem]
[4378.11] Log: m_ItemName= The Trials of Aptitude
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the esoteric practices o
f the Abbey]
Once a child shows the proper inclination, he is marked. Overseers are assigned
to study the subject, surreptitiously, in order to determine whether this inclin
ation is supported by cosmological conditions and other signs, ongoing throughou
t the year.
At the end of the cycle, those befitting further testing are removed from their
homes some hours before dawn, and must begin the march to an outpost outside the
city.
There, the children undergo ritual preparation and evaluation until the last nig
ht of the Month of Rain, when they make a pilgrimage to Whitecliff. During an el
aborate ceremony, it is determined which of the children will become Overseers a
nd which must be put down.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheWhalers DisAbstractItem]
[4378.11] Log: m_ItemName=The Whalers
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a journalist's report on organized
criminal activity]
One gentleman of advanced age swore that his brother had been taken by "the Whal
ers," a notorious gang associated with the man called Daud.
According to Pieter Mansfeld, his brother Radof was proud of working with the Ro
yal Spymaster's Responsible Citizens Group, feeling no shame in reporting on wha
t he perceived as shady dealings by his rivals at the fish markets. But this mig
ht have been the source of his trouble.
On the sixth evening of the Month of Hearths, Radof came storming into Pieter's
home, white-faced and panic-stricken, claiming to have been chased by a group of
ruffians wearing the leather suits and vapor masks used by the men working in t
he whale oil factories. Pieter gave him supper and drink, sending him on his way
later in the night. After which, Radof was never again seen.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheYoungPrinceofTyvia DisAbstractItem]
[4378.11] Log: m_ItemName= The Young Prince of Tyvia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a theatre play]
Lord Nathan Bayle, shaking with outrage
How dare you, sir, clothed so in my very home?! I should hand you over to the Wa
tch, depraved Tyvian!
Prince Kallisarr, moving closer
That's a harsh welcome for royalty, m'lord. Your daughter treated me with much m
ore hospitality. Alas, she has gone out for the evening, leaving me all alone.
Lord Nathan Bayle, stammering, studying the younger man before him
What are you doing? Leave this house! Go back to your frozen wasteland, pale ras
cal!
Prince Kallisarr, smiling coyly, reaching out
No need for anger between us, Lord Bayle. Is it so wrong for me to be here? As I
've proven, I've developed an affinity for you and your family.
Lord Nathan Bayle, gasping
Oh, my. Kallisarr, your skin is so warm, it burns.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TrainingManualCityGuard DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TraveltothePandyssian DisAbstractItem]
[4378.11] Log: m_ItemName=Travel to Pandyssia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a travel chronicle - By Anton Soko
lov]
The men I set out with are good sailors, no doubt half of them have cut their te
eth on the rascally pirate ships spawned in the Serkonan Archipelago. Or they we
re, I should say. Half of them died before we sighted the broken red cliffs welc
oming those who would visit the Far Continent as it is called. Sickness, in-figh
ting, poisoned by a school (or would one say a flock) of small fish that fly ove
r the waves like birds, landing in the hundreds across the deck, pricking any th
ey touched with toxic quills. Two thrown overboard by gusting demon winds. The q
uiet Tyvian navigator simply dead in his bunk, wrapped in his white furs, eyes w
ide with terror. Few have crossed the Ocean and the distance to Pandyssia is gre
ater than most would imagine. More died climbing the cliffs. And now with but a
handful I stand looking across the greatest expanse of land that exists. My alli
es are frightened, for this is beyond them, and now their captain is dead too, s
tung by something that resembled a prairie mole but reacted with great apoplecti
c outrage when handled. So it falls on me to lead them.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Tyvia DisAbstractItem]
[4378.11] Log: m_ItemName= The Isle of Tyvia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Tyvian geography and c
ulture]
Northernmost among the Isles, Tyvia is dominated by snarling mountain ranges tha
t rise up from frozen plains. Travel between cities involves arduous treks throu
gh territory thickly infested with terrible bears and packs of hounds adapted to
the climate. Despite these conditions, Tyvian art, architecture, food and fashi
on are ornate and complex, marked by an intricate refinement that perhaps arose
as a counterpoint to the cold, harsh land itself.
While people in the lower city of Caltain share much with their nearest neighbor
s in Morley, most Tyvians are a breed apart, shaped by generations of life in th
e inhospitable cold. Austere and regal, Tyvians are proud of their customs, food
and history, and have little concern for the Isles to the south.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.WhaleOilProcessing DisAbstractItem]
[4378.11] Log: m_ItemName= Whale Oil Processing
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the founder of the Greaves Whale H
ouse - By Ebenezer Greaves]
Out at sea, they secure the beast with hooks, with lines cast from the main-ship
and from several smaller boats. Buoys keep the whale from diving deep. Once it'
s caught, a larger hook is driven through the tail, which is used to hoist the c
reature up through the chute. They moan and bellow for some time as the men get
them onto the deck, then lift them into the scaffolding overhead. The ship adjus
ts its prow and returns to port in Dunwall, where the crew works on the great cr
eature, slicing off the fattiest parts while it still lives.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.WhalePhysiology DisAbstractItem]
[4378.11] Log: m_ItemName= Whale Vivesection
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the notes of a natural philosopher
aboard a whaling ship]
Remarkably, each specimen I had the pleasure of studying during the voyage posse
ssed some minor variance in physiology. On the second leg of the trip, east of T
yvia, the crew hauled aboard a female, some 42' in length. I estimate she weighe
d 35 tons and the ship sat low, rocking side to side through the night with her
thrashing.
By candlelight, I took her apart, sketching and taking notes. Against her bellow
ing, I cut into the mass of tentacles around her mouth. Within I found row upon
row of teeth and a baleen running along the upper jaw. Through this broom-like s
tructure, I assume she filtered food from the water that was too small to be che
wed.
[4378.11] Log:
[4378.11] Log: [LighthouseNotes.Lighthouse_ElevatorKey DisAbstractItem]
[4378.11] Log: m_ItemName=The Lighthouse elevator key
[4378.11] Log: m_PluralItemName=The Lighthouse elevator key
[4378.11] Log: m_Description=Captain Pinchfield,
Remind your men that the lighthouse elevator is for use by Important Personnel o
nly, and in the case of emergencies. This key is to stay where it's at.
If anyone in your unit has legitimate need for the elevator, talk to the on-duty
officer. He has a copy of the key and can grant access if he deems it appropria
te.
Those are the procedures. Thank you for following them.
[4378.11] Log:
[4378.11] Log: [PrisonNotes.Prison_BreadNote DisAbstractItem]
[4378.11] Log: m_ItemName=Anonymous message
[4378.11] Log: m_PluralItemName=Anonymous messages
[4378.11] Log: m_Description=Corvo,
Who we are is irrelevant right now. Just know that we have faith in you.
Here is the key to your cell. Once you're out, head for the prison's Interrogati
on Room. Take the explosive there and plant it on the outer door. When the bomb
goes off, run. Make for the river and lose yourself in the sewers. You'll find s
ome useful gear stashed there.
One of the prison guards will leave a weapon just outside your cell.
And good luck. We need you alive and well for what's to come.
- A friend
[4378.11] Log:
[4378.11] Log: [PrisonNotes.Prison_OfficerReport DisAbstractItem]
[4378.11] Log: m_ItemName=Duty Officer's Report
[4378.11] Log: m_PluralItemName=Duty Officer's Report
[4378.11] Log: m_Description=Duty Officer's Report, Corvo's Interrogation
Corvo Attano, formerly the Royal Protector, will be brought in for interrogation
. This is of utmost importance. The Lord Regent and High Overseer Campbell will
conduct the questioning themselves. Follow their orders without hesitation, and
keep the torturer under control. If Corvo dies in his hands, instead of getting
the public execution the Lord Regent wants, it'll be your head that rolls next.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_DeadHermit DisAbstractItem]
[4378.11] Log: m_ItemName=Dead Hermit's Note
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=It's here by the Wrenhaven, I'll make my last ho
me. It stinks to the Void, but my grand mum's hagfish stew'll drive the odor awa
y.
I remember sailing out on this river to the great Ocean, that vast blinding ligh
t and blue water. I was a tender fifteen and our nets were always full to bursti
ng. The old days, before everything went to shit.
Any way it goes, it's either the boots of the Watch against my skull, the teeth
of the rats on my bones, or the trembles of the plague all over my skin. Don't m
atter none to me.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_DeadWeepers DisAbstractItem]
[4378.11] Log: m_ItemName=Damien's Journal
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Amanda and I only had enough coin to buy half th
e elixir we needed. Even that's all gone now, and there's nothing to do but wait
. We're very sick and there's no place above to hide from the City Watch. They'r
e breaking into houses all over our district. So we'll stay here and share the l
ast hours together. Our fire will keep the rats away, but they'll inherit this c
ity.
--Damien
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_Safe451 DisAbstractItem]
[4378.11] Log: m_ItemName=Jelly's Next Task
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Jelly,
You daft choffer, here's another one for you.
"That old witch Granny Rags told me that you'll lose your taste for whiskey in t
he month of Wind. Then your eyes will go dim in the month of Seeds. And you'll d
raw your last breath in the month of Ice."
If you want your share, you know what to do.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_Weapons DisAbstractItem]
[4378.11] Log: m_ItemName=To the Lord Protector
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Greetings, Corvo. Or should I say Lord Protector
, as you were known before that title was wrongfully taken from you.
We are servants of the Empire and of the true Empress, a group of loyalists who
want very much to meet you. Take these weapons, crafted for you of the finest ma
terials in the Isles, and meet with our man, Samuel, near where these tunnels sp
ill into Wrenhaven River.
All haste and luck. We share a common purpose.
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote DisAbstractItem]
[4378.11] Log: m_ItemName=Anonymous Note
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Whoever you are, I must thank you for sparing at
least part of my family. We all have enemies, certainly we Boyle women. In a wa
y, you've done me a favor, so you deserve a reward. I've passed this along from
one of my servants through another who knows another, to one of yours. May we ne
ver cross paths again.
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote1 DisAbstractItem]
[4378.11] Log: m_ItemName=Note from Courier
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Masked man, this note is for you. Your actions h
ave not gone unnoticed. There is a package next to your bed, and a note from the
one who wanted you to have it.
--A Humble Footman
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote3 DisAbstractItem]
[4378.11] Log: m_ItemName=Piero is out.
[4378.11] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo, I'm upstairs, taking care of something im
portant. Find me if you need anything.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_4_EmilyDaudArt DisAbstractItem]
[4378.12] Log: m_ItemName=Emily's Rendering of Corvo
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
This is a drawing I made of you without your scary mask.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Apartment_Spy DisAbstractItem]
[4378.12] Log: m_ItemName=Notes from an old neighbor about the Hound Pits
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=The district has been abandoned for months now a
nd I thought I was finally alone. But I've been seeing movement over in the pub
across the street the past few nights. That voice keeps telling me to sneak over
there tonight and check the place out. Hopefully I'll find an empty pub with a
full stock of whiskey. That'll silence that voice for sure.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_CeceliaBye DisAbstractItem]
[4378.12] Log: m_ItemName=A Letter From Cecelia
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
I'm going to make a run for it. I think that if I hadn't met you, I wouldn't be
brave enough to try. I'll try to find you again, someday when this is all over
.
Cecelia.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_EmilyArt DisAbstractItem]
[4378.12] Log: m_ItemName=A Letter From Emily
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
Remember before when I mentioned a special drawing I was working on for you? Thi
s is it. I don't know where you went, but I hope when you get back you see this
and like it. I'd like to take it to Dunwall Tower with us. Everyone's acting str
ange tonight. Samuel was whispering to Callista about a flare launcher that she
was supposed to use to call him. He told her to lock the door to my old tower. I
heard the Admiral tell the others we are leaving tonight for a place called The
Lighthouse on Kingsparrow Island. I hope you get back before then.
--Emily
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_HavelockClue DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Orders to the Guard
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, we've tracked the conspiracy to
the Hound Pits Pub. Search the premises for the natural philosophers Piero Jop
lin and Anton Sokolov. Do what you must to secure all materials related to the
enhanced arc pylon they have been constructing. Question them thoroughly, and on
ce you are certain you have everything they know of the pylon, execute them both
. Bring the pylon to me, along with his papers and recordings.
They may be two of the greatest minds of our age, but they're also traitors who
conspired with Corvo to bring down this empire.
I'm keeping Empress Emily Kaldwin with me at the Lighthouse on Kingsparrow Islan
d until we're certain that Corvo and his fellow conspirators have been properly
dealt with.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_MatrinClue DisAbstractItem]
[4378.12] Log: m_ItemName=Unsent Letter
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=There's been a change of plans. I will not be r
eturning to Holger Square. Lord Regent Havelock and the soon-to-be-coronated Em
press Emily Kaldwin require my presence there.
I trust the the Abbey of the Everyman can do without their new High Overseer for
one more night.
--High Overseer Martin
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PendletonClue DisAbstractItem]
[4378.12] Log: m_ItemName=Note to Wallace
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=My dear Wallace, we are departing for a safe and
secure place where we can coordinate the transition of power to ourselves. Make
certain that my audiograph and the best of the wines make it aboard the vessel
before the sun sets. This evening the staff will be rewarded for their loyalty a
nd service.
--Lord Pendleton
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PieroExecutionOrders_HC DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Order to Execute Piero
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, the natural philosopher Piero J
oplin has retreated into his workshop and sealed himself in along with the trait
or Anton Sokolov. Do what you must to get them out and secure all materials rela
ted to the arc pylon they have been constructing. Question them thoroughly, and
once you are certain you have everything he knows of the pylon, execute them bot
h. Bring the pylon to me, along with his papers and recordings.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PieroExecutionOrders_LC DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Order to Execute Piero
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, the natural philosopher Piero J
oplin has retreated into his workshop and sealed himself in. Do what you must to
get him out and secure all materials related to the arc pylon he has been const
ructing. Question him thoroughly, and once you are certain you have everything h
e knows of the pylon, execute him. Bring the pylon to me, along with his papers
and recordings. If possible, make his last moments as comfortable as possible.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_SamuelToCallista DisAbstractItem]
[4378.12] Log: m_ItemName=Letter to Callista
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Callista, fret not. I believe there is still hop
e for Emily and Dunwall. I don't believe Corvo is gone. I'll be searching the ri
ver for him, but if you catch wind of him, shoot up a flare using the launcher I
placed in Emily's tower and I'll make my way back as quickly as I can. Keep thi
s tower locked and take care of yourself. Emily is gonna need you when this is o
ver.
--Samuel
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_SokolovFinal DisAbstractItem]
[4378.12] Log: m_ItemName=Sokolov's Determination
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I hear pistol fire and screams in the unmistakab
le cadence of executions. There is little doubt they will soon come for me, and
I am recording my last words. But I resolve that the greatest mind the Empire ha
s ever known will not be extinguished in a dank cage smelling of stale piss. If
they give me even a sliver of an opportunity, I will surprise them by sprinting
to the relative safety of Piero's workshop. Even my most bitter rival is prefera
ble to the outcome that awaits me when those brutish soldiers arrive. Dignity be
damned, I owe it to humanity to continue living.
--Anton Sokolov
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_WantedHC DisAbstractItem]
[4378.12] Log: m_ItemName=General Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Be on watch for members of the conspiracy. Some
are still at large. If discovered, they are to be killed on sight. Move the b
odies into the kennel, but they are not to be otherwise tampered with.
Piero Joplin - Missing - Interrogate, then execute
Anton Sokolov - Missing - Interrogate, then execute
Lydia Brooklaine - Found Dead
Wallace Higgins - Found Dead
Callista Curnow - Found Dead
Corvo Attano - Believed dead, assume missing - Kill on sight
Samuel Beechworth - Missing - Kill on sight
Put the corpses in bags and keep them in the back yard. Do not disturb or searc
h the bodies in any other way.
-Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_WantedLC DisAbstractItem]
[4378.12] Log: m_ItemName=General Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Be on watch for members of the conspiracy. Some
are still at large. If discovered, they are to be killed on sight. Move the b
odies into the kennel, but they are not to be otherwise tampered with.
Piero Joplin - Missing - Interrogate, then execute
Anton Sokolov - Missing - Interrogate, then execute
Lydia Brooklaine - Found Dead
Wallace Higgins - Found Dead
Corvo Attano - Believed dead, assume missing - Kill on sight
Samuel Beechworth - Missing - Kill on sight
The woman in the tower is Callista Curnow and a victim of circumstance, merely i
n the wrong place at the wrong time. Do not disturb her, but do not allow her t
o leave the premises. She is under my protection.
 Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_BatteryRefillerInstructions DisAbstractIte
m]
[4378.12] Log: m_ItemName=Whale Oil Refilling Station
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Sokolov no longer has the upper hand with regard
to supplies of whale oil. The good Admiral has paid for the installation of my
own system, which will enable me to work in this place.
The Oil Tank Dispenser, when activated, will produce an empty vessel for filling
.
When the empty tank is held near the Oil Tank Refill Pump, the magnetic attracto
r should take the tank and lock it in the correct configuration. Using the lever
will begin the refilling process.
Once refilling is completed, the tank can be removed and placed in service. Extr
eme caution must be used in handling the full tanks. They are quite unstable.
The system is sound and well-engineered. It appears that the Greaves Oil Company
has done something correctly, for once.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_InventoryNote DisAbstractItem]
[4378.12] Log: m_ItemName=Piero's Request is Denied
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Piero,
No. I will not sign off on these purchases. A bag of Powdered Crystal? Tyvian or
e? What's wrong with the metals in Gristol? Kingsparrow feathers? If you need fe
athers sacrifice your own pillow.
Maybe at the Academy everything you needed was paid for by tariff and handed out
willy-nilly, but this is my bar, or what's left of it, and we're operating on a
budget. We're running low on oil, food, elixir, building materials, and everyth
ing else, so you've got to slow down.
While I'm footing the bill, I will not approve your purchases unless they're abs
olutely required. No more copper wire or special herbs. If you need those things
, go out and scavenge them. Half the city is in ruins, so no one is going to mis
s any of the odd crap you seem to need.
--Admiral Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_PortalDoorNote DisAbstractItem]
[4378.12] Log: m_ItemName=Piero's Door to Nowhere
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=The "door to nowhere" has proven to be a safety
hazard, but for me this project is an endless source of inspiration. With the pr
oper application of energies, I believe I can transform the door frame into a wi
ndow of sorts, one that will allow a traveler to cover the distance from my work
shop to some distant, arbitrary point in a single step. Currently the step leads
to a sheer drop, straight down into the courtyard, but in time it will bridge g
aps that will boggle the mind. Such work is many years away, to be sure, but if
I survive this plague I'm sure to succeed.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Sewer_MysteryMeetingSpot DisAbstractItem]
[4378.12] Log: m_ItemName=An Ancient Note
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I'm sorry, but I won't be here for the next meet
ing. Or ever again, for that matter. What happened here was unnatural and makes
me sick to recall. I left the result of our labors here for you to keep, but I e
xpect that the rats will consume it before you return. Goodbye.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Boyle_Invitation DisAbstractItem]
[4378.12] Log: m_ItemName=Boyle party invitation
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Mister Bunting,
Three days hence, you are cordially invited to an evening of entertainment at th
e heart of the Estate District. Join us for the Party of the Year, the Annual Bo
yle Estate Costume Ball. This year's theme is Living Well in Terrible Times, so
choose your mask accordingly.
Please respond to Margaret, our head servant, by midweek.
--Lady Boyle
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Bunting DisAbstractItem]
[4378.12] Log: m_ItemName=Bunting
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This art dealer, Bunting, is a man of taste. If
anyone left in Dunwall has something worth stealing, it's him. So whoever opens
the safe gets double the normal cut.
--Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Heretic_HolgerSquare DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. The Office of the High Overseer has entered a state of crisis
and all interactions with the Overseers must be coordinated through me whether
previously authorized or not.
Former High Overseer Thaddeus Campbell has been branded a heretic, a historic re
ligious event that the Overseers enforce without exception or mercy. Campbell ha
s been stripped of all authority and anyone offering him aid or shelter is subje
ct to arrest. This includes members of the Watch.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Killed_HolgerSquare DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. Following the murder of High Overseer Thaddeus Campbell, the
highest religious figure in the land, all access to the Office of the High Overs
eer will be subject to my approval.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Killed_WatchTower DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. An additional Watchtower has been erected in the area to secu
re against further acts of insurrection and violence. Following the murder of Hi
gh Overseer Thaddeus Campbell, the highest religious figure in the land, all acc
ess to the Office of the High Overseer will be subject to my approval whether pr
eviously authorized or not.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.ConfiscatedRune DisAbstractItem]
[4378.12] Log: m_ItemName=Confiscated Rune
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corporal Meadows,
We found this strange rune on the woman who used to sell pastries up the street.
Not sure how she died, but since the thing looks superstitious we set it aside
for the Overseers. After your shift is over, take it to them for disposal or wha
tever they do with them. Don't forget.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Curnow_Died_Docs DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Personnel Assigned to Clavering Bou
levard
Given the recent death of Captain Geoff Curnow near Holger Square, a new Watchto
wer has been authorized to secure the area. Tensions remain high following the i
ncident, which cost a good man his life. Until the perpetrator has been identifi
ed, all squads are advised to question any suspicious persons entering the area.

Note: The Engineering Corps is to be commended for working fast to put the addit
ional fortifications in place. Whale oil will be delivered nightly to provide po
wer to the new Watchtower.
Major Anders Josiah
Defense Engineer Unit
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Curnow_Escaped_Docs DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Personnel Assigned to Clavering Bou
levard
Given the recent attempt on Captain Geoff Curnow's life near Holger Square, a ne
w Watchtower has been authorized to secure the area. Tensions remain high follow
ing the incident, which Curnow only survived by virtue of his training and quick
thinking. Until the perpetrator has been identified, all squads are advised to
question any suspicious persons entering the area.
Note: The Engineering Corps is to be commended for working fast to put the addit
ional fortifications in place. Whale oil will be delivered nightly to provide po
wer to the new Watchtower.
Major Anders Josiah
Defense Engineer Unit
[4378.12] Log:
[4378.12] Log: [StreetsNotes.DeadFamily_AbsItm DisAbstractItem]
[4378.12] Log: m_ItemName=Mother's Journal
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Eighth Entry
It's the 4th day of the Month of Rain. Morris is sick and so are the children. I
've avoided it thus far, which is good fortune, since it has fallen on me to car
e for them.
Ninth Entry
The city watch comes and goes, knocking on doors and asking for signs of plague.
Even our neighbors cannot be trusted. Earlier, it was difficult to keep the chi
ldren quiet. Now they sleep most of the time.
Tenth Entry
The flies have set in. I try to keep them away, but I can barely get close, they
sting so. Most of the time, Morris won't answer me when I try to talk to him fr
om across the room.
Eleventh Entry
Morris is gone. I don't know what I'll do. For now all my hope is reserved for t
he children. Leaving the flat for a while near dawn, I found some plague bags fr
om a guard booth while no one was around. It took a while, but I got Morris into
one of the bags. At least his face is covered.
Twelfth Entry
Young Robert has passed. The star of my sky is gone.
[Page Missing]
Seventeenth Entry
Elise stopped breathing in the middle of the night. She was such a head-strong g
irl, I can hardly believe she was overcome. She was always near as I cut up hagf
ish or vegetables, arguing with me about everything.
Eighteenth Entry
It is the 4th day of the Month of Wind. It has settled in that they are lost to
me, all of them. I cannot bring myself to call the Dead Counter.
Nineteenth Entry
I have the fever now. No guards come near any more.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniAcademyNotice DisAbstractItem]
[4378.12] Log: m_ItemName=Galvani Academy Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Galvani,
The latest case should arrive within a week, containing all the components you n
eed. Be careful with the white phosphorus. Can't have you getting phossy jaw lik
e the tanners at the edge of the city, poor bastards.
Sorry you have to practice in secret. The vivisectionist should be celebrated! R
evered even! Cutting up rats should be done in the town square with a crowd of e
ager students taking notes, not in some dirty little secret room hidden behind a
wall of books.
Anyway, lucky for you to have an old friend who never left the Academy. Let me k
now what else you need, but remember it might be a month before I can put togeth
er another shipment.
Yours in knowledge,
Artemis Moore
Procurement Clerk and Provisioner
Academy of Natural Philosophy, South Wing
P.S. Next time you're nearby, come in for an afternoon. We've stayed fairly insu
lated from the plague, since so few come and go here, and we've got quite the st
ock of Tyvian brandy.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniCleaningLady DisAbstractItem]
[4378.12] Log: m_ItemName=Cleaning Instructions
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Ms. Benton,
When cleaning my study, I ask that you constrain your efforts strictly to the fl
oors. Please, at all costs refrain from attempting to clean or arrange my booksh
elf. In fact, it would be best to keep away from it altogether. Otherwise, I'll
have to reconsider the terms of your employment.
Regards,
Dr. Galvani
P.S. Since I'll be out of the city for a few days, I've left next week's pay as
well. The bank was closed, so I'm afraid it's short by half. You can count on me
for the remainder next week of course.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniJournal DisAbstractItem]
[4378.12] Log: m_ItemName=Dr. Galvani's Journal
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I've been invited to a soiree at the Boyle Estat
e. Of course, I won't attend. The 28th day of the 7th month, the Month of High C
old, is the day I met Anton Sokolov at the Academy. Why would I tarnish the anni
versary of the most important day of my life by licking aristocratic boots? I h
ave no time for fools. I will be solving the riddle of this plague.
Perhaps I'll raise a cup of Tyvian red.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniRatFeedSched DisAbstractItem]
[4378.12] Log: m_ItemName=Feeding Log
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Feeding Log
4th Day, Mo. of Wind -- Assorted human remains. Strong appetite.
10th Day, Mo. of Wind -- 1 bag, Tyvian pears (bruised, rotted). Rats unintereste
d.
11th Day, Mo. of Wind -- 1 tin, potted whale meat. Eaten.
13th Day, Mo. of Wind -- Human torso. No trouble finding corpse parts.
17th Day, Mo. of Wind -- No feeding. Aggression increased. Incident of cannibali
sm.
20th Day, Mo. of Wind -- Incident with previous maidservant. Will withhold feedi
ng until 1st Day, Month of Darkness.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GrannyFoe DisAbstractItem]
[4378.12] Log: m_ItemName=Note From Granny
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearie,
You shouldn't fraternize with those bad boys from the distillery. That elixir h
asn't improved their dispositions and they don't treat my birdies very nicely at
all.
They're a bad influence and I'm trying to warn you. You've started falling out
of favor with me, I have to say. You don't want to keep going down that road, d
o you?
Granny
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GrannyFriend DisAbstractItem]
[4378.12] Log: m_ItemName=Note From Granny
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearie,
You shouldn't fraternize with those bad boys from the distillery. That elixir h
asn't improved their dispositions and they don't treat my birdies very nicely at
all.
If you start keeping company with them or their so-called boss, you may fall out
of favor with me. You wouldn't want that, would you?
Granny
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Griff_Weeper DisAbstractItem]
[4378.12] Log: m_ItemName=Griff's Last Words.
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This is it, by the Outsider's eyes. I've been fi
ghting the fever for a few nights now, since those damn Bottle Street hooligans
kept me pinned down and I couldn't get to my elixir stash. All I wanted to do wa
s lay low, run my little shop and ride out the plague. Dunwall was a good place
before all this mess with death of the Empress, the plague, and the Lord Regent'
s new laws. If you find this, maybe you'll have better luck than I did. And if S
lackjaw or any of you Bottle Street idiots are reading this, I hope the City Wat
ch guts you all.
--Griff
[4378.12] Log:
[4378.12] Log: [StreetsNotes.LetterFromAllison DisAbstractItem]
[4378.12] Log: m_ItemName=Allison's Letter
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Daniel,
I've been given a geologist position with the Horizon Trading Company in Serkono
s. Soon we'll be undertaking our first survey just south of Karnaca. Don't wait
too long to leave, because there are rumors of people being denied passage out o
f the city. Wait for me in Karnaca.
Love,
Allison
[4378.12] Log:
[4378.12] Log: [StreetsNotes.OverseerInvestigate DisAbstractItem]
[4378.12] Log: m_ItemName=Overseer's Notes
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This place reeked of the Outsider. Not since our
sweeps of Rudshore, the Flooded District, have I seen such blasphemy.
Overseer Marcus has inventoried the evidence of heresy that we collected. A numb
er of questionable books, several jars containing the heads and viscera of anima
ls, and a shrine dedicated to the black arts.
I've remained behind to examine a few more things. Even spending the night here
has crossed my mind. It's an unnerving thought, but it may prove useful to remin
d myself of what the Abbey of the Everyman stands for, and the sacrosanct duty w
e've taken on, as Overseers.
--Overseer Warren
[4378.12] Log:
[4378.12] Log: [StreetsNotes.S3_ThugsNewGate DisAbstractItem]
[4378.12] Log: m_ItemName=Thug's New Gate Key
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Stop leaving the new gate unlocked. It's not goi
ng to keep any weepers out if it's unlocked. Leave the extra key on the table ne
ar the door after you lock it.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SecretTreasureNote DisAbstractItem]
[4378.12] Log: m_ItemName=Arthur's Note
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearest Gwen,
The city is going to burn. I've sold everything so there's nothing for me here n
ow except you. I'll wait for you where Clavering Boulevard crumbles into the riv
er. Where we used to meet. We'll take the money I've made and bribe our way onto
a passing whale ship. I won't leave without you. And if you won't come, I'd rat
her be rat food.
Love,
Arthur
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackElixirPickup DisAbstractItem]
[4378.12] Log: m_ItemName=Recipe for Craxton
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Craxton,
I'm coming tomorrow to check on the batch. Make sure you're wearing pants this t
ime, and stick to the recipe:
1 part Sokolov's elixir
1 part beechgum paste
2 parts sugar water
That's it. The more of the real shit you cut in, the less there is to spread aro
und and the less coin I make. This ain't a charity.
Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackJawElixirAccounts DisAbstractItem]
[4378.12] Log: m_ItemName=Elixir Accounts
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Next Batch
Tubbard Family -- 4 doses
Crammling Family -- 3 doses
Braeden Family -- 5 doses
Golden Cat -- 2 crates
Bitterleaf Almshouse -- 1 crate
Ed Knack -- 1 dose
Luther -- 1 dose
Black Sally -- 2 crates
Griff -- past due.
Trace Flannery -- 2 doses
Pratchet Family -- 5 doses
Nelly & Morris Sullivan -- 2 doses
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackStillSteps DisAbstractItem]
[4378.12] Log: m_ItemName=Bootleg Still Instructions
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Operating instructions:
1. Attach an empty elixir vial to the spout before you turn the thing on.
2. Turn the valve on.
3. Collect the full vial.
4. Repeat until empty.
Do not break vials. Do not spill any elixir. No free swigs.

[4378.12] Log:
[4378.12] Log: [StreetsNotes.ThugLookOut DisAbstractItem]
[4378.12] Log: m_ItemName=Lookout's Orders
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Plant your ass on the roof and watch the street.
See who comes to the almshouse. And see if that old lady knows anything. She's
blind but maybe she heard something.
--Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.VIPcombination_AbsItm DisAbstractItem]
[4378.12] Log: m_ItemName=Golden Cat Reopening
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Mister Bunting,
I know you've been waiting for the Golden Cat to re-open. You've probably been s
uffering, you poor dear. So let me offer you a warm welcome to our lavish reopen
ing tomorrow. I assure you that everything has been cleaned up, top to bottom, a
fter that touch of plague. We're ready to take care of you.
Everyone here loves you and half the girls consider you a friend.
--Madame Prudence
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_BoyleGuest DisAbstractItem
]
[4378.12] Log: m_ItemName=Corvo Signs Registry at Boyle party
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Lord Regent,
It's undoubtedly not worth your time and I hesitate to even mention it, but appa
rently on the night of the Boyle Party someone signed the guestbook as "Corvo At
tano". It must be a perverse joke, surely. However, you asked to be notified of
all such matters, and in truth we never located the Royal Protector's body, so I
thought it best to bring it to your attention. Sorry for troubling you with thi
s matter. I know Lady Boyle was dear to you.
Captain Galloway
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_DaudDeal DisAbstractItem]
[4378.12] Log: m_ItemName=Dead Drop
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Lord Spymaster,
We had a specific agreement and I planned around it. The Royal Protector wasn't
part of that agreement. You assured me that she and the girl would be alone. So
the price of the job just went up. Send the coin to the alternate dead drop or y
ou can be sure we'll come calling.
--Daud
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_Decree DisAbstractItem]
[4378.12] Log: m_ItemName=Official Decree
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=OFFICIAL DECREE
By Order of the Lord Regent
Effective immediately, all access to Dunwall Tower is hereby restricted to offic
ial traffic, via water lock only. The front gate is sealed, with no exceptions.
This order issued from the Office of General Tobias, with the full authority of
the Lord Regent.
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_EmpressToCorvo DisAbstract
Item]
[4378.12] Log: m_ItemName=Empress To Corvo
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo, I have missed you while you've been away.
If I could trust anyone else with these matters, I would gladly send them so yo
u could remain close. But there is no one else. The plague has taken so many. Th
e Spymaster was right to insist that I send you. When you are away, every day se
ems a heavy burden. Even simple tasks seem worrisome. Emily is difficult to mana
ge. And the great troubles of the City, the conflict and the plague, all seem in
surmountable. But when you are near, it is different. My heart is at peace.
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_RoyalInterrogator DisAbstr
actItem]
[4378.12] Log: m_ItemName=Concerns about the Royal Interrogator
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=General Tobias, I have to press you again, sir.
The torturer has been coming into the barracks at night.
Last night Corporal Huso woke up to find the freak leering at him in the dark. O
ther men have reported that personal items have gone missing, with odd things le
ft in their place. Sanders said he found a bunch of teeth wrapped up in his hand
kerchief. Teeth. And Bilson found three painted rat-heads on a string in his sha
ving kit.
Whatever this is, it has to stop. The men are rattled and I don't know how long
I can keep them from going into that bastard's room and beating him to death in
his sleep. I don't care what you call him, executioner, torturer, Royal Interrog
ator or bat-faced troll, he's got to stay out of the barracks.
--First Commander Greggory
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_Torturer DisAbstractItem]
[4378.12] Log: m_ItemName=Influences of the Outsider
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Brother,
With an anxious heart, I respond to your letter. If your suspicion is true, I ha
ve grave misgivings about those presiding over Dunwall Tower. I have only recent
ly resolved my disagreements with the Abbey, and it has come upon me as a surpri
se that some are lobbying for me to take up the mantle of High Overseer, but des
pite all that is going on, I hope to advise you personally in this matter.
Last time you wrote, you speculated that the mute who serves as torturer within
Dunwall Tower might be a follower of the Outsider. He has an odd countenance, hi
s tongue is twisted and he cannot speak, and a wolfhound follows him about. Add
to this the incomprehensible groaning and the litany of repeated whispers you he
ar coming from his chambers at night and it seems certain.
At first I found it hard to believe. How could one I admire so, such as the Lord
Regent, allow this to go unchecked within his own house? Surely he must respect
the Seven Strictures? But now I see the pieces arranged before me. I must tell
you, it aligns with a vision experienced by one of our sisters from the Oracular
Sect. Coming to me in the night, she spoke, "Silence inflicts pain and a hound'
s shadow follows the puppet of the Outsider."
Your position at the Tower has been of great use to our order and there is no sh
ame in reporting back to me. You are an Overseer, first and foremost, and it is
your sole duty to protect the world of men from the malevolent influences of the
Outsider. Tell no others of this and await my instructions. I must wonder how h
igh up into Dunwall Tower this corruption has spread.
--Martin
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Ovrsr_Objectives.
INT
[4378.12] Log: [Ovrsr_GetBlackBook DishonoredObjective]
[4378.12] Log: m_Description=Locate Emily
[4378.12] Log:
[4378.12] Log: [Ovrsr_GetBlackBook:DishonoredTask_Custom_12 DishonoredTask_Cu
stom]
[4378.12] Log: m_Description=Take the blackmail journal from High Overseer Ca
mpbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell DishonoredObjective]
[4378.12] Log: m_Description=Eliminate High Overseer Campbell
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_0 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Kill High Overseer Campbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_1 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Collect your equipment from Piero
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_10 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Get past the second Wall of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_11 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Optional) Use the Bottle Street alleys to get a
round the Walls of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_13 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Deal With Martin's Guard So You Can Speak Safely
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_14 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Wait for Campbell and Curnow to enter the Meetin
g Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_15 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Find the Heretic's Brand in the Inte
rrogation Room
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_16 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Use the Heretic's Brand on High Over
seer Campbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_17 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Take Campbell's unconscious body to
the chair in the Interrogation Room
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_18 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Render High Overseer Campbell uncons
cious.
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_2 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Pick up the sword and crossbow from Piero's work
bench
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_3 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Travel with Samuel the Boatman to your first mis
sion
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_4 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Get past the first Wall of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_5 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Travel through the gate to Holger Square
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_6 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Find Campbell and Curnow in the High Overseer's
Meeting Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_7 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=(Optional) Poison one or both of the glasses in
the Meeting Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_8 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Speak With Overseer Martin in Holger Square
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_9 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Use the release lever to unlock Overseer Martin
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow DishonoredObjective]
[4378.12] Log: m_Description=(Optional) Spare Captain Curnow
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_0 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Inform Callista that Captain Curnow has survived
the plot against him
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_1 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Take Captain Curnow's unconscious body to a safe
location
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_3 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Ensure Captain Curnow survives his visit to the
Office of the High Overseer
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareOvrsrCambell DishonoredObjective]
[4378.12] Log: m_Description=(Nonlethal) The Heretic's Brand
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareOvrsrCambell:DishonoredTask_Custom_0 DishonoredTas
k_Custom]
[4378.12] Log: m_Description=Search the Archive for information on the Hereti
c's Brand, a tool for casting out Overseers
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_MissionStats.
INT
[4378.12] Log: [Twk_M0_Prison DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Discovered the Hermit
's Room")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Opened Jelly's Safe")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Found the Sunken Trea
sure")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M1_Overseers DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped Granny Infect
the Bottle Street Gang")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Rescued Griff the Sca
venger")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Branded Campbell As A
Heretic")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Saved Captain Curnow"
)
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Saved Elsa from Zealo
us Overseers")
[4378.12] Log: m_MissionSummaryItems[5]=(m_Description="Poisoned High Oversee
r Campbell")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M2_GoldenCat DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped Slackjaw Find
Crowley")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Put the Pendletons to
Work In Their Own Mine")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Robbed the Art Dealer
's Safe")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Steamed A Pendleton T
o Death")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M3_Bridge DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Followed the Pearl Th
ief")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Freed All of Sokolov'
s Test Subjects")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Robbed Pratchett's Sa
fe")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Saved the Stranded Wo
man from Rats")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M4_Boyle DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Discovered Lady Boyle
's Identity")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Delivered Lady Boyle
to Her Admirer, Lord Brisby")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Defeated Lord Shaw in
A Duel")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Signed Lady Boyle's G
uest Ledger")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M5_TowerReturn DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Killed the Lord Regen
t's Torturer")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Defeated the Lord Reg
ent's Torturer")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Exposed the Lord Rege
nt's Corruption Publicly")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Killed the Lord Regen
t in His Bedroom")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Revealed Your Identit
y to the Lord Regent")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M6_Flooded DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped the Survivors
Escape")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Recovered Your Weapon
s and Gear")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Put Weeper Campbell O
ut of His Misery")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Helped Granny Cook Sl
ackjaw")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Helped Slackjaw Defea
t Granny")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M7_PubAssault DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Used the Arc Pylon to
Rescue Piero and Sokolov")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Rescued Piero and Sok
olov by Defeating Havelock's Troops")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Found Emily's Drawing
")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M8_Lighthouse DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Killed Lord Pendleton
")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Killed Overseer Marti
n")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Killed Admiral Havelo
ck")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Read Havelock's Journ
al")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Rescued Emily")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_MissionStats_Base DisTweaks_MissionStats]
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_CrossbowB
ase.INT
[4378.12] Log: [CrossbowBase:DisTweaks_InventoryItem_PlayerSpecific_0 DisTwea
ks_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_PistolBas
e.INT
[4378.12] Log: [PistolBase:DisTweaks_InventoryItem_PlayerSpecific_0 DisTweaks
_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_SpringRaz
orBase.INT
[4378.12] Log: [SpringRazorPlacedBase:DisTweaks_InteractableInterface_1 DisTw
eaks_InteractableInterface]
[4378.12] Log: m_Name=Springrazor
[4378.12] Log: m_InteractText=`GBA_Use` Pick up
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_GrenadeBa
se.INT
[4378.12] Log: [Twk_Inv_GrenadeBase:DisTweaks_InventoryItem_PlayerSpecific_1
DisTweaks_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_UI_MainMenu.I
NT
[4378.12] Log: [Twk_GFxMoviePlayerMainMenu DisTweaks_GFxMoviePlayerMainMenu]
[4378.12] Log: m_NoProfileMessage=You are not signed in. In order to save pro
gress, you will need to be signed in. Do you want to sign in now?
[4378.12] Log: m_NoProfileChoiceOK=YES
[4378.12] Log: m_NoProfileChoiceBack=NO
[4378.12] Log: m_NoStorageDeviceMessage=You did not select a storage device,
progress won't be saved. Continue? You can select a storage device in the option
s menu.
[4378.12] Log: m_NoStorageDeviceChoiceOK=OK
[4378.12] Log: m_NoStorageDeviceChoiceBack=Back
[4378.12] Log: m_GameInstallMessage=For an optimal experience, we recommend i
nstalling DISHONORED to your Xbox 360 Hard Drive. Complete installation requires
5GB of free space. See Getting Started in the manual for instructions on how to
install the game to your Xbox 360 Hard Drive.
[4378.12] Log: m_GameInstallChoiceOK=OK
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_Twk.INT
[4378.12] Log: [door_small_poor_ext_metal_nokey_twk DisTweaks_Door]
[4378.12] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.12] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.12] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.12] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.12] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.12] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.12] Log: m_FocusLockedMessage=Cannot be opened at this time
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_ArtDlr_to_Streets_twk:pInteractableTweak
s DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Clavering Blvd
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_ArtDlrBackDoor_toStreets:pInteractableTw
eaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Bottle Street
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Distillery_to_Streets_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Bottle Street
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Galvani_to_Streets_twk:pInteractableTwea
ks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Clavering Blvd
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Street_to_BrothelRoof_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to The Golden Cat
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets1_to_ArtDlrBackDoor DisTweaks_Usa
bleObject]
[4378.12] Log: m_LockedMessage=Cannot be opened at this time
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets1_to_ArtDlrBackDoor:pInteractable
Tweaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_Ovrsr_twk:DisTweaks_Interact
ableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Holger Square
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_SwrWrks_twk DisTweaks_Usable
Object]
[4378.12] Log: m_LockedMessage=Locked
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_SwrWrks_twk:pInteractableTwe
aks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Dunwall Sewer Works
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_ArtDlr_twk:pInteractableTweak
s DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_ArtDlrBackDoor:pInteractableT
weaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_Distillery_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Dunwall Whiskey Distillery
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_Galvani_twk:pInteractableTwea
ks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Galvani's Offices
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtSewer_to_Pub_twk DisTweaks_UsableObj
ect]
[4378.12] Log: m_LockedMessage=Locked
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtSewer_to_Pub_twk:pInteractableTweaks
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to the Hound Pits Pub
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtsSewer_toFLooded_twk:pInteractableTw
eaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Rudshore Gate
[4378.12] Log:
[4378.12] Log: [galvani.book_interact_twk:pInteractableTweaks DisTweaks_Inter
actableInterface]
[4378.12] Log: m_Name=Fake Book
[4378.12] Log: m_InteractText=`GBA_Use` Use
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [galvani.Number2_twk:DisTweaks_Interactable_PickupBase_29 DisT
weaks_Interactable_PickupBase]
[4378.12] Log: m_Name=
[4378.12] Log: m_InteractText=
[4378.12] Log:
[4378.12] Log: [Galvani_PantryDoor_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock door
[4378.12] Log: m_LockedMessage=Galvani Pantry Key needed
[4378.12] Log:
[4378.12] Log: [Galvani_PantryDoor_twk:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.12] Log: m_Name=Unbreakable Metal Door
[4378.12] Log: m_InteractText= `GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [GrannyRags.Twk_Inv_GrannyRagsHand:pPlayerSpecific DisTweaks_I
nventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: [ThugStuff.Twk_Whiskey:DisTweaks_InteractableInterface_1 DisTw
eaks_InteractableInterface]
[4378.12] Log: m_Name=Whiskey bottle
[4378.12] Log: m_InteractText=`GBA_Use` Carry
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [Whiskeybottle_01_twk:DisTweaks_InteractableInterface_5 DisTwe
aks_InteractableInterface]
[4378.12] Log: m_Name=Explosive bottle
[4378.12] Log:
[4378.12] Log: [WoLFireObject:DisTweaks_InteractableInterface_54 DisTweaks_In
teractableInterface]
[4378.12] Log: m_Name=Ashtray
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\doors_transition_
twk.INT
[4378.12] Log: [LTD_big_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_big_rich_metal_twk:DisTweaks_InteractableInterface_16 Dis
Tweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_poor_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_poor_metal_twk:DisTweaks_InteractableInterface_16
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_rich_metal_twk:DisTweaks_InteractableInterface_16
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_bars_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_bars_twk:DisTweaks_InteractableInterface_16 DisTwea
ks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_poor_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_poor_metal_twk:DisTweaks_InteractableInterface_16 D
isTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_rich_metal_twk:DisTweaks_InteractableInterface_16 D
isTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_Objective
s.INT
[4378.13] Log: [STREETS1.Optional_GrannyRagsHook DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Granny Rags
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_GrannyRagsHook:DishonoredTask_Custom_8 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Talk to Granny Rags in her apartment
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Gentlemen Callers
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_0 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Collect your gift from Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_1 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Break into Dr. Galvani's Flat on Clavering Boule
vard
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_2 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Revisit Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_3 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Contaminate the Bottle Street Gang's Bootleg Eli
xir with plague
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_4 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Visit Granny Rags for your gift
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_5 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Deal with Granny's gentlemen callers
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_6 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Search for a sample of infected rat viscera
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_7 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Revisit Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_8 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Collect your gift from Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Strt1Obj_ReturnToSamuel DishonoredObjective]
[4378.13] Log: m_Description=Return to Samuel
[4378.13] Log:
[4378.13] Log: [STREETS1.Strt1Obj_ReturnToSamuel:DishonoredTask_Custom_0 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Meet Samuel The Boatman in the Overseer back yar
d.
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Meet_Slackjaw DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS2.Meet_Slackjaw:DishonoredTask_Custom_0 DishonoredTask
_Custom]
[4378.13] Log: m_Description=(Optional) Meet with Slackjaw in the Distillery
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Objective_ReturnToSamuel DishonoredObjective]
[4378.13] Log: m_Description=Return to Samuel
[4378.13] Log:
[4378.13] Log: [STREETS2.Objective_ReturnToSamuel:DishonoredTask_Custom_2 Dis
honoredTask_Custom]
[4378.13] Log: m_Description=Meet Emily and Samuel at the boat
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Slackjaw's Missing Man, Crowley
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_0 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Enter Dr. Galvani's offices
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_1 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Locate Crowley
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_2 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Search for Clues Near Crowley's Body
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_3 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Return the audiograph to Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Help Granny Cook Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_0 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Talk to Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_1 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Get Granny's key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_2 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Incapacitate Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_3 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Put Slackjaw in the tub
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_4 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Unlock Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_5 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Get your gift from Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Help Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_0 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find Granny's cameo
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_1 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Destroy Granny's cameo in the furnance
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Defeat Granny one last time
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_3 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Get Granny's shackle key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_4 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Unlock Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_6 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Talk to Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub DishonoredObjective]
[4378.13] Log: m_Description=Return to the Hound Pits Pub
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_0 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find the Sewer Master Key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_1 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find a way through the sewer to the pub
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_14 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Search Granny's lair for a way to des
troy her
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_15 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Find Granny's Cameo
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_16 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Destroy Granny's cameo in the furance
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_17 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Defeat Granny for the last time.
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Unlock Sewer Gate
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_3 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Return to the Sewer Gate
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_4 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Get the Sewer Master Key From Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_5 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Travel to the Old Port District
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_P.INT
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Holger Square")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay Here")
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_5
.INT
[4378.13] Log: [Pwn_Thug_MSmall_5 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSmall_5:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_Base.INT
[4378.13] Log: [Pwn_Thug_Base DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_Base:DisTweaks_InteractableInterface_2 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSBase DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSBase:DisTweaks_InteractableInterface_3 DisTweaks_I
nteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MTBase DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MTBase:DisTweaks_InteractableInterface_1 DisTweaks_I
nteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_1_Hat1.INT
[4378.13] Log: [Pwn_ThugWhiskey_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_ThugWhiskey_MSmall_1_Hat1:DisTweaks_InteractableInterface
_34 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_1
.INT
[4378.13] Log: [Pwn_Thug_MSmall_1 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSmall_1:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_WhiskeyBo
ttleBase.INT
[4378.13] Log: [twk_inv_whiskeybottlebase:DisTweaks_InventoryItem_PlayerSpeci
fic_0 DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_ThrownOb
ject.INT
[4378.13] Log: [Twk_Proj_ThrownObject:DisTweaks_InteractableInterface_289 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_WhiskeyB
ottle.INT
[4378.13] Log: [twk_proj_whiskeybottle:DisTweaks_InteractableInterface_6 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Whiskey Bottle
[4378.13] Log: m_InteractText=`GBA_Use` Pick up
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [twk_proj_whiskeybottle:DisTweaks_WhiskeyBottle_0.DisTweaks_In
teractableInterface_11 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_ThrowingH
and.INT
[4378.13] Log: [Twk_Inv_ThrowingHand:DisTweaks_InventoryItem_PlayerSpecific_0
DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_WhiskeyBo
ttleThug.INT
[4378.13] Log: [Twk_Inv_WhiskeyBottleThug:DisTweaks_InventoryItem_PlayerSpeci
fic_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\usable_twk.INT
[4378.13] Log: [Account_ledger_twk:DisTweaks_InteractableInterface_11 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Book
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [attic_entrance_door_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [attic_entrance_door_twk:DisTweaks_InteractableInterface_5 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [AudioGraphPlayer_Twk DisTweaks_AudioLogPlayer]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Stop the audiog
raph")
[4378.13] Log:
[4378.13] Log: [AudioGraphPlayer_Twk:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.13] Log: m_Name=Audiograph Player
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [bathtub_01_twk:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.13] Log: m_Name=Bathtub
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [brewery_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [brewery_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_In
teractableInterface]
[4378.13] Log: m_Name=Brewery
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [brothel_shutter_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=Locked. You need the `k
[4378.13] Log:
[4378.13] Log: [brothel_shutter_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Shutter
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [candle_flame_01_twk:DisTweaks_InteractableInterface_16 DisTwe
aks_InteractableInterface]
[4378.13] Log: m_Name=Candles
[4378.13] Log: m_InteractText=`GBA_Use` Blow
[4378.13] Log:
[4378.13] Log: [Chest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [Chest_01_twk:DisTweaks_InteractableInterface_4 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Chest
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [combination_lock_01_twk:DisTweaks_InteractableInterface_6 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Combination Lock
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [crossbow_box_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [crossbow_box_01_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Box
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [drill_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [drill_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Drill
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [DrinkCarousel_twk:DisTweaks_InteractableInterface_13 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Drink Carousel
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [fountain_02_twk:pInteractableTweaks DisTweaks_InteractableInt
erface]
[4378.13] Log: m_Name=Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [foutain_03_twk:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.13] Log: m_Name=Sparkling Wine Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [GenericSwitch_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [globe_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Globe
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [grindstone_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [grindstone_01_twk:DisTweaks_InteractableInterface_5 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Grindstone
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [guard_booth_hatch_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [guard_booth_hatch_twk:DisTweaks_InteractableInterface_15 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Hatch
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [hammam_foutain_wall_twk:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.13] Log: m_Name=Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [hand_drawn_beer_01_twk:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.13] Log: m_Name=Bar Tap
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [harp_01_twk:DisTweaks_InteractableInterface_16 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Harp
[4378.13] Log: m_InteractText=`GBA_Use` Play
[4378.13] Log:
[4378.13] Log: [key_hole_01_twk:DisTweaks_InteractableInterface_16 DisTweaks_
InteractableInterface]
[4378.13] Log: m_Name=Keyhole
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [lever_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log:
[4378.13] Log: [lever_01_twk:DisTweaks_InteractableInterface_0 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [lever_rich_01_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [lever_rich_02_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [locker_metal_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [locker_metal_01_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Locker
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [metal_chest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [metal_chest_01_twk:DisTweaks_InteractableInterface_5 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Cabinet
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [metal_highchest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [metal_highchest_01_twk:DisTweaks_InteractableInterface_5 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Locker
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [Microscope_twk DisTweaks_AbstractItemPickupNote]
[4378.13] Log: m_PressKeyToReadMessage=
[4378.13] Log: m_OnPickupMessage=
[4378.13] Log: m_SingleItemPickupMessage=
[4378.13] Log:
[4378.13] Log: [Microscope_twk:DisTweaks_Interactable_PickupBase_0 DisTweaks_
Interactable_PickupBase]
[4378.13] Log: m_NotUsableWhilePossessingInteractText=
[4378.13] Log: m_Name=Microscope
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [piano_01_clavier_twk:DisTweaks_InteractableInterface_16 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Piano
[4378.13] Log: m_InteractText=`GBA_Use` Play
[4378.13] Log:
[4378.13] Log: [rich_sink_01_twk:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.13] Log: m_Name=Sink
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [safe_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_LockedMessage=Combination Required
[4378.13] Log:
[4378.13] Log: [safe_twk:DisTweaks_InteractableInterface_6 DisTweaks_Interact
ableInterface]
[4378.13] Log: m_Name=Safe
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [secretary_desk_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [secretary_desk_01_twk:DisTweaks_InteractableInterface_5 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Desk
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [SewerPlate_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log:
[4378.13] Log: [SewerPlate_twk:DisTweaks_InteractableInterface_7 DisTweaks_In
teractableInterface]
[4378.13] Log: m_Name=Sewer Plate
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [SewerPlate_valve_twk:DisTweaks_InteractableInterface_8 DisTwe
aks_InteractableInterface]
[4378.13] Log: m_Name=Crank Wheel
[4378.13] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [shop_rotisserie_01_twk:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Wheel
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [sink_01_twk:pInteractableTweaks DisTweaks_InteractableInterfa
ce]
[4378.13] Log: m_Name=Sink
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [still_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Valve
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [toilet_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Open")
[4378.13] Log:
[4378.13] Log: [toilet_01_twk:DisTweaks_InteractableInterface_9 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Toilet
[4378.13] Log: m_InteractText=`GBA_Use` Close
[4378.13] Log:
[4378.13] Log: [torture_generator_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This lever can't be used right now
[4378.13] Log:
[4378.13] Log: [torture_generator_twk:DisTweaks_InteractableInterface_5 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Lever
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [trash_bin_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [trash_bin_01_twk:DisTweaks_InteractableInterface_10 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Trash Bin
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [triggering_book_01_twk:DisTweaks_InteractableInterface_11 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Fake Book
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [trunk_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [trunk_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Trunk
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [UsableObject_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=`k needed
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log: m_FocusLockedMessage=
[4378.13] Log:
[4378.13] Log: [UsableObject_twk:DisTweaks_InteractableInterface_11 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=[Name]
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [vise_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [vise_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inter
actableInterface]
[4378.13] Log: m_Name=Vise
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [wall_lever_01_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [Wardrobe_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [Wardrobe_twk:DisTweaks_InteractableInterface_12 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Wardrobe
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [wheel_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Wheel
[4378.13] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Climbable_Twk.INT
[4378.13] Log: [Climbable_Twk DisTweaks_Climbable]
[4378.13] Log: m_StopClimbingInteractText= `GBA_Jump` jump off
[4378.13] Log:
[4378.13] Log: [Climbable_chain_1400_Twk:DisTweaks_InteractableInterface_0 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_1900_Twk:DisTweaks_InteractableInterface_2 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_2500_Twk:DisTweaks_InteractableInterface_2 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_400_Twk:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_900_Twk:DisTweaks_InteractableInterface_4 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_Moves_1900_Twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_2500_Twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_400_Twk:DisTweaks_InteractableInterface
_3 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_900_Twk:DisTweaks_InteractableInterface
_4 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_Twk:DisTweaks_InteractableInterface_1 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_Script
.INT
[4378.13] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.13] Log: m_DoorName=
[4378.13] Log: m_MatchingKey=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
0 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
1 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
2 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dunwall Whiskey Distillery")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Bottle Street")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_2 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_4 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_5 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_6 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.13] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
[4378.13] Log: m_TutorialMessage_Gamepad=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=City Watch is Neutral
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Neutral Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Hostile Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Granny_Intro.DisSeqAct
_AddKey_0 DisSeqAct_AddKey]
[4378.13] Log: m_Name=Granny Front Door Key
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Griff_Trapped.DisSeqAc
t_AddDarkness_0 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Hostile Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Distillery District
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Bottle Street Distillery
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_3 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Clavering Blvd
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_0 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Wall of Light
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_1 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Dunwall Whiskey Distillery
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_10 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Granny Rags
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_13 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_14 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_2 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Holger Square
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_21 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Dr. Galvani's Offices
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_22 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Samuel the Boatman
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_3 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Birthday Gift
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_6 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Birthday Gift
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_7 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Wall of Light
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_8 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.ThugsAtGrannysDoor.Dis
SeqAct_AddKey_0 DisSeqAct_AddKey]
[4378.13] Log: m_Name=Granny Front Door Key
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\doors_twk.INT
[4378.13] Log: [BreakableDoorBase DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [BreakableDoorBase:pInteractableTweaks DisTweaks_InteractableI
nterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_poor_metal_ext_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_poor_metal_ext_twk:DisTweaks_InteractableInterf
ace_3 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_metal_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_metal_twk:DisTweaks_InteractableInterf
ace_4 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_window_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_window_twk:DisTweaks_InteractableInter
face_5 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_int_wood_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_int_wood_twk:DisTweaks_InteractableInterfa
ce_6 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_small_int_metal_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBdoor_small_int_metal_twk:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_glass_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_glass_twk:DisTweaks_InteractableInterfac
e_43 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Glass Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_metal_twk:DisTweaks_InteractableInterfac
e_44 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_window_twk:DisTweaks_InteractableInterfa
ce_45 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_wood_twk:DisTweaks_InteractableInterface
_1 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_metal_twk:DisTweaks_InteractableInterface_4
6 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_reinfwood_twk:DisTweaks_InteractableInterfa
ce_47 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_window_twk:DisTweaks_InteractableInterface_
8 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_metal_twk:DisTweaks_InteractableInterface_1
0 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_window_twk:DisTweaks_InteractableInterface_
12 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_wood_twk:DisTweaks_InteractableInterface_13
DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_metal_twk:DisTweaks_InteractableInterfac
e_14 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_reinfwood_twk:DisTweaks_InteractableInte
rface_15 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_window_twk:DisTweaks_InteractableInterfa
ce_16 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_metal_twk:DisTweaks_InteractableInterfac
e_18 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_window_twk:DisTweaks_InteractableInterfa
ce_20 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_wood_twk:DisTweaks_InteractableInterface
_21 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_metal_twk:DisTweaks_InteractableInterfac
e_22 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_reinfwood_twk:DisTweaks_InteractableInte
rface_23 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_ext_window_twk:DisTweaks_InteractableInterfa
ce_24 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_metal_twk:DisTweaks_InteractableInterfac
e_26 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_window_twk:DisTweaks_InteractableInterfa
ce_29 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_wood_twk:DisTweaks_InteractableInterface
_30 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_metal_twk:DisTweaks_InteractableInterface
_27 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_reinfwood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_reinfwood_twk:DisTweaks_InteractableInter
face_34 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_window_twk:DisTweaks_InteractableInterfac
e_35 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_metal_twk:DisTweaks_InteractableInterface
_37 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_window_twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_wood_twk:DisTweaks_InteractableInterface_
39 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_ext_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_ext_metal_twk:DisTweaks_InteractableInterface
_40 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_int_wood_twk:DisTweaks_InteractableInterface_
41 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_01_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_01_twk:DisTweaks_InteractableInterface_31 Di
sTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_nokey_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=Cannot be opened at this time
[4378.15] Log:
[4378.15] Log: [door_small_sewer_nokey_twk:DisTweaks_InteractableInterface_31
DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [DoorBase DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=`k needed
[4378.15] Log:
[4378.15] Log: [DoorBase:DisTweaks_InteractableInterface_0 DisTweaks_Interact
ableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: FileName: ..\..\DishonoredGame\Localization\INT\SecuritySystems_t
wk.INT
[4378.15] Log: [Alarm.Alarm_panel_Box_twk:DisTweaks_InteractableInterface_1 D
isTweaks_InteractableInterface]
[4378.15] Log: m_Name=Alarm Panel
[4378.15] Log:
[4378.15] Log: [Alarm.Alarm_panel_twk:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.15] Log: m_Name=Alarm Circuitry
[4378.15] Log: m_UseMessage=This alarm has been deactivated.
[4378.15] Log:
[4378.15] Log: [Alarm.AlarmBase DisTweaks_AlarmBell]
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Alarm.AlarmBase:DisTweaks_Interactable_AlarmBell_0 DisTweaks_
Interactable_AlarmBell]
[4378.15] Log: m_UnringAlarmText=`GBA_Use` Silence
[4378.15] Log: m_Name=Alarm Bell
[4378.15] Log: m_InteractText= `GBA_Use` Ring
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [ArcPylon.Arcpylon_eye_panel_box_twk:DisTweaks_InteractableInt
erface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Arc Pylon Panel
[4378.15] Log:
[4378.15] Log: [ArcPylon.ArcPylon_eye_panel_twk:pInteractableTweaks DisTweaks
_InteractableInterface]
[4378.15] Log: m_Name=Arc Pylon Circuitry
[4378.15] Log: m_UseMessage=This Arc Pylon will now harm enemies instead of y
ou.
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_empty_twk DisTweaks_WhaleOilBattery]
[4378.15] Log: m_EmptyName=Empty Oil Tank
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_empty_twk:DisTweaks_InteractableInter
face_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Whale Oil Tank
[4378.15] Log: m_InteractText=`GBA_Use` Carry
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_twk DisTweaks_WhaleOilBattery]
[4378.15] Log: m_EmptyName=Empty Oil Tank
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_twk:DisTweaks_InteractableInterface_0
DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Whale Oil Tank
[4378.15] Log: m_InteractText=`GBA_Use` Carry
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilReceptacle_twk DisTweaks_WhaleOilReceptacle]
[4378.15] Log: m_EmptyBatteryMessage=This tank is empty
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilReceptacleHub_twk DisTweaks_WhaleOilReceptacl
e]
[4378.15] Log: m_EmptyBatteryMessage=This tank is empty
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_box_twk DisTweaks_UsableObject]
[4378.15] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_box_twk:DisTweaks_InteractableInter
face_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Metal Panel
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_twk DisTweaks_UsableObject]
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=`GBA_Use` Use
[4378.15] Log: m_FocusMessage=Rewire Tools Remaining: `q
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_twk:DisTweaks_InteractableInterface
_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Circuitry
[4378.15] Log: m_InteractText=`GBA_Use` Rewire
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=This device is now rewired
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=You don't have any rewiring tools.
[4378.15] Log:
[4378.15] Log: [SecurityDoor.SecurityDoor_eye_panel_box_twk:DisTweaks_Interac
tableInterface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Security Door Panel
[4378.15] Log:
[4378.15] Log: [SecurityDoor.SecurityDoor_eye_panel_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.15] Log: m_UseMessage=This door will now open for you.
[4378.15] Log:
[4378.15] Log: [SecurityDoor.secutiry_door_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log:
[4378.15] Log: [SecurityDoor.secutiry_door_twk:DisTweaks_InteractableInterfac
e_3 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Metal Door
[4378.15] Log:
[4378.15] Log: [TripodTrap.BulletLauncher_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.15] Log: m_Name=Bullet Launcher
[4378.15] Log:
[4378.15] Log: [TripodTrap.ExplosiveBulletLauncher_twk:pInteractableTweaks Di
sTweaks_InteractableInterface]
[4378.15] Log: m_Name=Explosive Bullet Launcher
[4378.15] Log:
[4378.15] Log: [TripodTrap.GrenadeLauncher_twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Projectile Launcher
[4378.15] Log: m_InteractText=`GBA_Use` Disarm
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=Launcher disarmed
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.SamuelSignalLauncher_twk:DisTweaks_InteractableInt
erface_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Samuel's Signal Launcher
[4378.15] Log: m_InteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.TrapExplosiveArrow_twk:pInteractableTweaks DisTwea
ks_InteractableInterface]
[4378.15] Log: m_Name=Incendiary Bolt
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripod_twk:DisTweaks_InteractableInterface_4 DisTw
eaks_InteractableInterface]
[4378.15] Log: m_Name=
[4378.15] Log: m_InteractText=
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_DoubleDoor_twk:DisTweaks_InteractableInte
rface_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_Hallway_twk:DisTweaks_InteractableInterfa
ce_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_SimpleDoor_twk:DisTweaks_InteractableInte
rface_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [WallOfLight.WallOfLight_eye_panel_box_twk:DisTweaks_Interacta
bleInterface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Security Door Panel
[4378.15] Log:
[4378.15] Log: [WallOfLight.WallOfLight_eye_panel_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.15] Log: m_Name=Wall of Light Circuitry
[4378.15] Log: m_UseMessage=This Wall of Light will now harm enemies instead
of you.
[4378.15] Log:
[4378.15] Log: [WatchTower.WatchTower_eye_panel_twk:pInteractableTweaks DisTw
eaks_InteractableInterface]
[4378.15] Log: m_Name=Watch Tower Circuitry
[4378.15] Log: m_UseMessage=This Watchtower will now fire at enemies instead
of you.
[4378.15] Log:
[4378.15] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_AbsInv.IN
T
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting01 DisAbstractItem]
[4378.15] Log: m_ItemName="Morley Withdraws"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Morley Withdraws"
Grimaldi Churchblod
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting02 DisAbstractItem]
[4378.15] Log: m_ItemName="Abandoned Child"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Abandoned Child"
Bonnie Rosebud
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting03 DisAbstractItem]
[4378.15] Log: m_ItemName="Light Along the Inverse Curve"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Light Along the Inverse Curve"
Anton Sokolov (self portrait)
Medium unknown
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting04 DisAbstractItem]
[4378.15] Log: m_ItemName="The Sisters' Vision"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="The Sisters' Vision"
Bettina Witherbottom
Chalk and glass fragments
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting05 DisAbstractItem]
[4378.15] Log: m_ItemName="Pandyssian Cliffs"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Pandyssian Cliffs"
Jonathon Hedgerow
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting06 DisAbstractItem]
[4378.15] Log: m_ItemName=Tyvian Burial Urn
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description=Tyvian Burial Urn
Unknown material
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting07 DisAbstractItem]
[4378.15] Log: m_ItemName="The Number of Bliss"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="The Number of Bliss"
Prasha
Oil on blood ox hide
[4378.15] Log:
[4378.15] Log: [AG_Brothel_SlackJaw_AbsItm DisAbstractItem]
[4378.15] Log: m_ItemName=Crowley's Last Message
[4378.15] Log: m_PluralItemName=
[4378.16] Log: m_Description=Take this audiograph back to Slackjaw
[4378.16] Log:
[4378.16] Log: [StreetsNotes.NewWallOfLightReminder DisAbstractItem]
[4378.16] Log: m_ItemName=Note to Sergeant Heyburn
[4378.16] Log: m_PluralItemName=
[4378.16] Log: m_Description=Sergeant Heyburn,
All the Wall of Light components have been delivered to your station, and I expe
ct it to be functional before midnight. You've also been provided with several s
pare whale oil tanks, should the need arise.
Last, it's come to my attention that various watchmen continue the adolescent pr
actice known as "Rat Burning". Remember--whale oil is not cheap. Please keep you
r men under control.
--Captain Curnow
[4378.16] Log:
[4378.16] Log: [StreetsNotes.RatViscera_AbsItm DisAbstractItem]
[4378.16] Log: m_ItemName=Plague Rat Viscera
[4378.16] Log: m_PluralItemName=
[4378.16] Log: m_Description=A sample of plague-infected rat viscera.
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Components_twk.IN
T
[4378.16] Log: [Pickups.Hemlock_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Hemlock_twk:DisTweaks_Interactable_PickupBase_9 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Hemlock Essence
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.NettleSeeds_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.NettleSeeds_twk:DisTweaks_Interactable_PickupBase_18
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Medicinal Herbs
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.PowderedCrystal_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.PowderedCrystal_twk:DisTweaks_Interactable_PickupBase
_19 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Powdered Crystal
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.ProcessedWhaleOil_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.ProcessedWhaleOil_twk:DisTweaks_Interactable_PickupBa
se_10 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Processed Whale Oil
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.SparrowFeather02_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.SparrowFeather02_twk:DisTweaks_Interactable_PickupBas
e_101 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Kingsparrow Feathers
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.TyvianOre_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.TyvianOre_twk:DisTweaks_Interactable_PickupBase_12 Di
sTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Tyvian Ore
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Wire_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Wire_twk:DisTweaks_Interactable_PickupBase_23 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Copper Wire
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\RewireTool_twk.IN
T
[4378.16] Log: [Pickups.RewireTool_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.RewireTool_twk:DisTweaks_Interactable_PickupBase_26 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Rewire Tool
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=You can't carry more rewire tools
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\WrittenNotes_Asse
ts.INT
[4378.16] Log: [Textures.Twk_Boyle_Guest_Book DisTweaks_AbstractItemPickupNot
e]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Boyle_Guest_Book:DisTweaks_Interactable_PickupBa
se_104 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Creased DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Creased:DisTweaks_Interactable_PickupBase
_31 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Envelope DisTweaks_AbstractItemPickupNote
]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Envelope:DisTweaks_Interactable_PickupBas
e_31 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Rolled DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Rolled:DisTweaks_Interactable_PickupBase_
105 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Sheet:DisTweaks_Interactable_PickupBase_3
1 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Map_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Map_Sheet:DisTweaks_Interactable_PickupBase_106
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_AccountLedger DisTweaks_AbstractItemPickup
Note]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_AccountLedger:DisTweaks_Interactable_Picku
pBase_29 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book2 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book2:DisTweaks_Interactable_PickupBase_1
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book3 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book3:DisTweaks_Interactable_PickupBase_30
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book:DisTweaks_Interactable_PickupBase_0 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Clipboard DisTweaks_AbstractItemPickupNote
]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Clipboard:DisTweaks_Interactable_PickupBas
e_64 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Sheet:DisTweaks_Interactable_PickupBase_69
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Letter_Worn DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Letter_Worn:DisTweaks_Interactable_PickupBase_72 DisTweak
s_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\LocationMaps_Asse
ts.INT
[4378.16] Log: [Twk_Map_Boyle01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Boyle01:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Bridge01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Bridge01:DisTweaks_Interactable_PickupBase_107 DisTwe
aks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Brothel01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Brothel01:DisTweaks_Interactable_PickupBase_107 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Brothel01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Brothel01:DisTweaks_Interactable_PickupBase_107 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers01:DisTweaks_Interactable_PickupBase_107
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers02 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers02:DisTweaks_Interactable_PickupBase_107
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse01:DisTweaks_Interactable_PickupBase_107 Di
sTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse_Harbor DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse_NorthEntrance DisTweaks_AbstractItemPickup
Note]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Overseers01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Overseers01:DisTweaks_Interactable_PickupBase_107 Dis
Tweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Streets01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Streets01:DisTweaks_Interactable_PickupBase_107 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower01:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower02 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower02:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\WallOfLight_twk.I
NT
[4378.16] Log: [generator_wall_shield_twk DisTweaks_UsableObject]
[4378.16] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.16] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.16] Log: m_LockedMessage=
[4378.16] Log: m_UnauthorizedMessage=
[4378.16] Log: m_FocusMessage=
[4378.16] Log: m_FocusLockedMessage=
[4378.16] Log:
[4378.16] Log: [generator_wall_shield_twk:DisTweaks_InteractableInterface_8 D
isTweaks_InteractableInterface]
[4378.16] Log: m_Name=Whale Oil Tank Shield
[4378.16] Log: m_InteractText=`GBA_Use` Open
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Dead_NPCs.INT
[4378.16] Log: [PwnBody_Eaten DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnBody_Eaten:DisTweaks_InteractableInterface_3 DisTweaks_Int
eractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Assassin_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Assassin_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Base DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Base:DisTweaks_InteractableInterface_3 DisTweaks_Inte
ractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_CityGuard_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_CityGuard_MSmall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_EliteGuard_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_EliteGuard_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_LowerGuard_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_LowerGuard_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_1:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_2:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MSmall_1:DisTweaks_InteractableInterface_
3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Overseer_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Overseer_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Prostitute_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Prostitute_F_1:DisTweaks_InteractableInterface_3 DisT
weaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Servant_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Servant_F_1:DisTweaks_InteractableInterface_3 DisTwea
ks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_TallboyAsleep_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_TallboyAsleep_1:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_1:DisTweaks_InteractableInterface_3 DisTw
eaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_2:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_F_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_F_2:DisTweaks_InteractableInterface_3 DisTwe
aks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_F_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_MSmall_1:DisTweaks_InteractableInterface
_3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperProstitute_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperProstitute_F_1:DisTweaks_InteractableInterface_
3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_3.INT
[4378.16] Log: [Pwn_CityGuard_MSmall_3 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [Pwn_CityGuard_MSmall_3:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.16] Log: m_Name=City Watch Guard
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_0.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_0 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_0:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_Boatman.
INT
[4378.17] Log: [Twk_Boatman_Hub7 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Boatman_Hub7:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman:DisTweaks_InteractableInterface_35 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman_Killable DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman_Killable:DisTweaks_InteractableInterface_35
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Civ_Base.INT
[4378.17] Log: [Pwn_Civ_Base DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_Base:DisTweaks_InteractableInterface_0 DisTweaks_Inte
ractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_CBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_CBase:DisTweaks_InteractableInterface_4 DisTweaks_Int
eractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_FBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_FBase:DisTweaks_InteractableInterface_4 DisTweaks_Int
eractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MSBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MSBase:DisTweaks_InteractableInterface_5 DisTweaks_In
teractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MTBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MTBase:DisTweaks_InteractableInterface_2 DisTweaks_In
teractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Tall_1.INT
[4378.17] Log: [Pwn_IntroMiddleClass_MTall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_IntroMiddleClass_MTall_1_NoAnxious:pInteractableTweaks Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Engineer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Luther_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Luther_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInterf
ace_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Luther
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Magnus_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Magnus_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInterf
ace_12 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Magnus
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1:DisTweaks_InteractableInterface_9 Dis
Tweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1_NoAnxious:DisTweaks_InteractableInter
face_9 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Propaganda_MTall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Propaganda_MTall_1:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.17] Log: m_Name=Propaganda Officer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Wallace_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Wallace_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInter
face_9 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Wallace
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_4
.INT
[4378.17] Log: [Pwn_Thug_MSmall_4 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_4:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_2_Helm1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_2_Helm1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_2_Helm1:DisTweaks_InteractableInterface_
64 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_2.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_2:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_2
.INT
[4378.17] Log: [Pwn_Thug_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_2:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Small_1_Hat1.INT
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1:DisTweaks_InteractableInterface
_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1_NoAnxious:DisTweaks_Interactabl
eInterface_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Small_1.INT
[4378.17] Log: [Pwn_IntroMiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_IntroMiddleClass_MSmall_1:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.17] Log: m_Name=Engineer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1:DisTweaks_InteractableInterface_12 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoAnxious:DisTweaks_InteractableInte
rface_12 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoRatStomp DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoRatStomp:pInteractableTweaks DisTw
eaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1_Helm1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Helm1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Helm1:DisTweaks_InteractableInterface_
62 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_F
_2_Hat1.INT
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1:DisTweaks_InteractableInterface_20 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1_NoAnxious:DisTweaks_InteractableInte
rface_20 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_0.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_0 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_0:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_2.INT
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_2:DisTweaks_InteractableInterface_36 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_1
_Hat1.INT
[4378.17] Log: [Pwn_Thug_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_1_Hat1:DisTweaks_InteractableInterface_102 Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_2_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_2_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_2_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1_Mask1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Mask1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Mask1:DisTweaks_InteractableInterface_
1 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_6
.INT
[4378.17] Log: [Pwn_Thug_MSmall_6 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_6:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_2.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_2:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_3_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_3_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_3_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_GrannyRags_F.
INT
[4378.17] Log: [Pwn_GrannyRags_F DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F:DisTweaks_InteractableInterface_14 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Granny Rags
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F_Sewer DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F_Sewer:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.17] Log: m_Name=Granny Rags
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_1.INT
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_1:DisTweaks_InteractableInterface_34 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Grif_MSmall.I
NT
[4378.17] Log: [Pwn_Griff_MSmall DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_MSmall:DisTweaks_InteractableInterface_15 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Griff
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_Weeper_MSmall DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_Weeper_MSmall:DisTweaks_InteractableInterface_15 Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Griff
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_1_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_1_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_1_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_4_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_4_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_4_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\pickups_twk_Keys.
INT
[4378.17] Log: [Objects.Key_Hub_Havelock DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Havelock:DisTweaks_Interactable_PickupBase_71
DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Sewer DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Sewer:DisTweaks_Interactable_PickupBase_108 D
isTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Tower DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Tower:DisTweaks_Interactable_PickupBase_71 Di
sTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOff_twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOff_twk:DisTweaks_Interactable_PickupBase_
70 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOn_twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOn_twk:DisTweaks_Interactable_PickupBase_3
3 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Ovrsr_workshopKey_Twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Ovrsr_workshopKey_Twk:DisTweaks_Interactable_PickupBase_84 Di
sTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Usables.LighthouseKey_Twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Usables.LighthouseKey_Twk:DisTweaks_Interactable_PickupBase_0
DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Tutorials_twk.INT
[4378.17] Log: [Tweaks.AdrenalineTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AdrenalineTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_102 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AssassinationChokeTutorial_PickUp DisTweaks_AbstractIt
emPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the takedown tutori
al
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AssassinationChokeTutorial_PickUp:DisTweaks_Interactab
le_PickupBase_103 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AwarenessTutorial_PickUp DisTweaks_AbstractItemPickupN
ote]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AwarenessTutorial_PickUp:DisTweaks_Interactable_Pickup
Base_104 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.BlinkTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the Blink tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.BlinkTutorial_PickUp:DisTweaks_Interactable_PickupBase
_105 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CombatTutorial_PickUp DisTweaks_AbstractItemPickupNote
]
[4378.17] Log: m_PressKeyToReadMessage=
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CombatTutorial_PickUp:DisTweaks_Interactable_PickupBas
e_106 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CraftsmanTutorial_PickUp DisTweaks_AbstractItemPickupN
ote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the craftsman tutor
ial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CraftsmanTutorial_PickUp:DisTweaks_Interactable_Pickup
Base_107 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.DropDownTutorial_PickUp DisTweaks_AbstractItemPickupNo
te]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the drop assassinat
ion tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.DropDownTutorial_PickUp:DisTweaks_Interactable_PickupB
ase_108 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ElixirTutorial_PickUp DisTweaks_AbstractItemPickupNote
]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ElixirTutorial_PickUp:DisTweaks_Interactable_PickupBas
e_109 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.FloorSoundTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.FloorSoundTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_110 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.HeartTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the heart tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.HeartTutorial_PickUp:DisTweaks_Interactable_PickupBase
_27 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.JournalTutorial_PickUp DisTweaks_AbstractItemPickupNot
e]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the journal tutoria
l
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.JournalTutorial_PickUp:DisTweaks_Interactable_PickupBa
se_111 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LeanTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the lean tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LeanTutorial_PickUp:DisTweaks_Interactable_PickupBase_
112 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LightShadowTutorial_PickUp DisTweaks_AbstractItemPicku
pNote]
[4378.17] Log: m_PressKeyToReadMessage=Press `GBA_Sneak` to sneak<BR/>Press `
GBA_Journal` to view the Stealth Tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LightShadowTutorial_PickUp:DisTweaks_Interactable_Pick
upBase_113 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ObjectivesTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the heart tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ObjectivesTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_114 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.RuneTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.RuneTutorial_PickUp:DisTweaks_Interactable_PickupBase_
115 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WhaleBoneCharmTutorial_PickUp DisTweaks_AbstractItemPi
ckupNote]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WhaleBoneCharmTutorial_PickUp:DisTweaks_Interactable_P
ickupBase_116 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WheelTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the Wheel tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WheelTutorial_PickUp:DisTweaks_Interactable_PickupBase
_117 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Stores_Twk.INT
[4378.18] Log: [ShopInventory.Bullets_Store_Ammo_twk DisTweaks_StatPickup]
[4378.18] Log: m_SingleAmmoPickupMessage=You picked up a Bullet
[4378.18] Log: m_EmptyPickupMessage=
[4378.18] Log:
[4378.18] Log: [ShopInventory.Bullets_Store_Ammo_twk:DisTweaks_Interactable_P
ickupBase_0 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=Bullets
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=You picked up `n Bullets
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_Base DisTweaks_Store]
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_Craftsman DisTweaks_Store]
[4378.18] Log: m_StoreSubSections[1]=Weapon Upgrades
[4378.18] Log: m_StoreSubSections[2]=Equipment Upgrades
[4378.18] Log: m_StoreItems[0]=(m_Name="Crossbow Bolt",m_Description="Ammunit
ion for the crossbow.")
[4378.18] Log: m_StoreItems[1]=(m_Name="Incendiary Bolt",m_Description="Heavy
bolt that immolates enemies.")
[4378.18] Log: m_StoreItems[2]=(m_Name="Sleep Bolt",m_Description="Puts enemi
es to sleep.")
[4378.18] Log: m_StoreItems[3]=(m_Name="Bullet",m_Description="Ammunition for
any standard pistol.")
[4378.18] Log: m_StoreItems[4]=(m_Name="Explosive Bullet",m_Description="Expl
odes on impact.")
[4378.18] Log: m_StoreItems[5]=(m_Name="Springrazor",m_Description="A trap th
at can be placed on nearly any surface. ")
[4378.18] Log: m_StoreItems[6]=(m_Name="Grenade",m_Description="An explosive
grenade.")
[4378.18] Log: m_StoreItems[7]=(m_Name="Sticky Grenade",m_Description="A gren
ade that sticks to enemies and most surfaces. ")
[4378.18] Log: m_StoreItems[8]=(m_Name="Piero's Spiritual Remedy",m_Descripti
on="Restores mana.")
[4378.18] Log: m_StoreItems[9]=(m_Name="Sokolov's Health Elixir",m_Descriptio
n="Restores health.")
[4378.18] Log: m_StoreItems[10]=(m_Name="Rewire Tool",m_Description="Allows y
ou to rewire circuitry and turn security systems to your advantage. Consumed on
usage.")
[4378.18] Log: m_StoreItems[11]=(m_Name="Rune",m_Description="A carved chunk
of whalebone.")
[4378.18] Log: m_StoreItems[12]=(m_Name="King Street Brandy",m_Description="A
rare and expensive liquor containing essence of Morley orchid and traces of pur
ified whale fat.")
[4378.18] Log: m_StoreItems[13]=(m_Name="Crossbow Accuracy",m_Description="Lo
wers dispersion and stabilizes crossbow aim.")
[4378.18] Log: m_StoreItems[14]=(m_Name="Crossbow Range",m_Description="Cross
bow bolts travel faster, further.")
[4378.18] Log: m_StoreItems[15]=(m_Name="Crossbow Reload",m_Description="Fast
er reload. Enables auto-reload.")
[4378.18] Log: m_StoreItems[16]=(m_Name="Combat Sleep Dart",m_Description="Sl
eep darts sedative effect is immediate even in combat.")
[4378.18] Log: m_StoreItems[17]=(m_Name="Corvo's Pistol Upgrade",m_Descriptio
n="Allows pistol upgrades and adds a short range spread damage. <br>C_BLUEUnlocks:C
<br>Pistol Accuracy 1 <br>Pistol Magazine 1 <br>Pistol Reload 1")
[4378.18] Log: m_StoreItems[18]=(m_Name="Pistol Accuracy 1",m_Description="Lo
wers dispersion and stabilizes pistol aim. <br>C_BLUEUnlocks: C<br>Pistol Accuracy 2
")
[4378.18] Log: m_StoreItems[19]=(m_Name="Pistol Accuracy 2",m_Description="Fu
rther lowers dispersion and stabilizes pistol aim.")
[4378.18] Log: m_StoreItems[20]=(m_Name="Pistol Magazine 1",m_Description="Ad
ds 1 bullet to the magazine. (Total 2)<br>C_BLUEUnlocks:C <br>Pistol Magazine 2")
[4378.18] Log: m_StoreItems[21]=(m_Name="Pistol Magazine 2",m_Description="Ad
ds another bullet to the magazine. (Total 3)<br>C_BLUEUnlocks: C<br>Pistol Magazine
3")
[4378.18] Log: m_StoreItems[22]=(m_Name="Pistol Magazine 3",m_Description="Ad
ds another bullet to the magazine. (Total 4)")
[4378.18] Log: m_StoreItems[23]=(m_Name="Pistol Reload 1",m_Description="Fast
er reload. <br>C_BLUEUnlocks:C<br>Pistol Reload 2")
[4378.18] Log: m_StoreItems[24]=(m_Name="Pistol Reload 2",m_Description="Fast
er reload. Enables auto-reload.")
[4378.18] Log: m_StoreItems[25]=(m_Name="Pistol Explosive Shot",m_Description
="Unlocks explosive bullets usage for your pistol.")
[4378.18] Log: m_StoreItems[26]=(m_Name="Springrazor Radius",m_Description="I
ncreased radius for springrazor traps.")
[4378.18] Log: m_StoreItems[27]=(m_Name="Sticky Grenade",m_Description="Unloc
k grenades that stick to targets.")
[4378.18] Log: m_StoreItems[28]=(m_Name="Sword Crossing",m_Description="Makes
the sword more effective when locking blades and pushing against an enemy. ")
[4378.18] Log: m_StoreItems[29]=(m_Name="Mask Optics 1",m_Description="Allows
you to magnify your view. Press `GBA_Zoom` to zoom.")
[4378.18] Log: m_StoreItems[30]=(m_Name="Mask Optics 2",m_Description="Provid
es another level of magnification. Press `GBA_Use` when zoomed.")
[4378.18] Log: m_StoreItems[31]=(m_Name="Improved Armor",m_Description="Reduc
es damage.")
[4378.18] Log: m_StoreItems[32]=(m_Name="Boot Stealth 1",m_Description="Reduc
ed footstep sounds. <br>C_BLUEUnlocks: C<br>Boot Stealth 2")
[4378.18] Log: m_StoreItems[33]=(m_Name="Boot Stealth 2",m_Description="Furth
er reduced footstep sounds. ")
[4378.18] Log: m_StoreItems[34]=(m_Name="Bullet Capacity 1",m_Description="In
creases bullet storage capacity by 10. (Total 20) <br>C_BLUEUnlocks:C <br>Bullet Cap
acity 2")
[4378.18] Log: m_StoreItems[35]=(m_Name="Bullet Capacity 2",m_Description="In
creases bullet storage capacity by 10. (Total 30)")
[4378.18] Log: m_StoreItems[36]=(m_Name="Bolt Capacity 1",m_Description="Incr
eases standard bolts capacity by 10. (Total 20) <br>C_BLUEUnlocks: C<br>Bolt Capacit
y 2")
[4378.18] Log: m_StoreItems[37]=(m_Name="Bolt Capacity 2",m_Description="Incr
eases standard bolts capacity by 10. (Total 30)")
[4378.18] Log: m_StoreItems[38]=(m_Name="Grenade Capacity",m_Description="Inc
reases grenade storage capacity by 4. (Total 9)")
[4378.18] Log: m_StoreItems[39]=(m_Name="Springrazor Capacity",m_Description=
"Increases springrazor storage capacity by 4. (Total 9)")
[4378.18] Log: m_StoreItems[40]=(m_Name="Bone Charms Capacity 1",m_Descriptio
n="Enables one additional bone charm to be active. (Total 4) <br>C_BLUEUnlocks: C<br
>Bone Charms Capacity 2")
[4378.18] Log: m_StoreItems[41]=(m_Name="Bone Charms Capacity 2",m_Descriptio
n="Enables two additional bone charms to be active. (Total 6) ")
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_GriffShop DisTweaks_Store]
[4378.18] Log: m_StoreItems[0]=(m_Name="Sokolov's Elixir",m_Description="A re
storative developed by the famous inventor, Anton Sokolov")
[4378.18] Log: m_StoreItems[1]=(m_Name="Guard Bullets",m_Description="Bullets
stolen from a guard shipment.")
[4378.18] Log: m_StoreItems[2]=(m_Name="Blueprint: Lens Magnification",m_Desc
ription="A diagram for increasing stability in a multi-lens array. Piero can use
this to upgrade the magnifying lenses in your mask. ")
[4378.18] Log: m_StoreItems[3]=(m_Name="Blueprint: Sokolov's Formula",m_Descr
iption="The formula for Sokolov's Health Elixir. Piero can use this to distill a
liquid that restores health and protects against the rat plague.")
[4378.18] Log: m_StoreItems[4]=(m_Name="Sleep Darts",m_Description="A dart ti
pped with plant-based poison. ")
[4378.18] Log: m_StoreItems[5]=(m_Name="Bolts",m_Description="Lethal projecti
les scavenged from roof-tops. ")
[4378.18] Log: m_StoreItems[6]=(m_Name="Rewire Tool",m_Description="Allows yo
u to rewire circuitry and turn security systems to your advantage. Consumed on u
sage.")
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_4_Hat1.INT
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_4_Hat1 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_4_Hat1:DisTweaks_InteractableInterface
_36 DisTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_3.INT
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_3 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_3:DisTweaks_InteractableInterface_34 D
isTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_7
_Hat1.INT
[4378.18] Log: [Pwn_Thug_MSmall_7_Hat1 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_Thug_MSmall_7_Hat1:DisTweaks_InteractableInterface_103 Di
sTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Blueprints_twk.IN
T
[4378.18] Log: [Pickups.BP_ArmorIncrease_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Im
proved Armor
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ArmorIncrease_twk:DisTweaks_Interactable_PickupBas
e_11 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ExpBullets_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Pi
stol Explosive Shot
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ExpBullets_twk:DisTweaks_Interactable_PickupBase_1
2 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_FlareBolt_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New item available at Piero's: Incen
diary Bolt
[4378.18] Log:
[4378.18] Log: [Pickups.BP_FlareBolt_twk:DisTweaks_Interactable_PickupBase_13
DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_HealthPotion_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New item available at Piero's: Sokol
ov's Health Elixir
[4378.18] Log:
[4378.18] Log: [Pickups.BP_HealthPotion_twk:DisTweaks_Interactable_PickupBase
_14 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SilentRunning_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Bo
ot Stealth 1
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SilentRunning_twk:DisTweaks_Interactable_PickupBas
e_16 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SpyglassZoom_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Ma
sk Optics 2
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SpyglassZoom_twk:DisTweaks_Interactable_PickupBase
_0 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_StickyGrenade_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: St
icky Grenade
[4378.18] Log:
[4378.18] Log: [Pickups.BP_StickyGrenade_twk:DisTweaks_Interactable_PickupBas
e_17 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_LowerGuar
d.INT
[4378.18] Log: [Twk_Inv_SwordLowerGuard:DisTweaks_InventoryItem_PlayerSpecifi
c_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.18] Log: m_Name=
[4378.18] Log: m_Description=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\PASpeaker_twk.INT
[4378.18] Log: [Breakable.PASpeaker_01_twk:pInteractableTweaks DisTweaks_Inte
ractableInterface]
[4378.18] Log: m_Name=
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_NPCPlotSettin
gs.INT
[4378.18] Log: [Twk_NPCPlotSettings_CorpseCleanUpDisabled DisTweaks_NPCPlotSe
ttings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=T
he Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=The Loyalist
Conspiracy is dissolved
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=The Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Emily DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You killed E
mily
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=This shouldn't be displayed
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Empress DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You killed t
he Empress
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=This shouldn't be displayed
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_GenericCritical DisTweaks_NPCPlotSettings
]
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You committe
d a capital offense
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_PlotCritical DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=T
he Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=The Loyalist
Conspiracy is dissolved
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=The Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Samuel DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=Samuel is De
ad
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=Irreconcilable Hostilities
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_Audio.
INT
[4378.18] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.18] Log: m_DoorName=
[4378.18] Log: m_MatchingKey=
[4378.18] Log: m_MatchingKeys[0]=Granny's Front Door Key
[4378.18] Log:
[4378.18] Log: [TheWorld:PersistentLevel.DisDoor_3 DisDoor]
[4378.18] Log: m_DoorName=
[4378.18] Log: m_MatchingKey=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Prison_AbstractIn
v_MS.INT
[4378.18] Log: [ExplosiveDevice_AbsItm DisAbstractItem]
[4378.18] Log: m_ItemName=Clockwork Explosive
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Plant this bomb on the outer door.
[4378.18] Log:
[4378.18] Log: [PrnSewerNotes.PrsnSewer_FirstNote DisAbstractItem]
[4378.18] Log: m_ItemName=Note From a Friend
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Corvo, if you're reading this it means our plan
worked and you've broken free from Coldridge. One of our contacts has hidden wea
pons for you somewhere deeper in the sewers. Grab the gear and find Samuel where
these tunnels dump out into the river. He will bring you to us.
A Friend Who Will Meet You Soon
[4378.18] Log:
[4378.18] Log: [PrnSewerNotes.PrsnSewer_Safe451_Alt DisAbstractItem]
[4378.18] Log: m_ItemName=Jelly's Share
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Jelly,
In case you're too daft to remember, look to your whiskey for the answer. Whiske
y. Got it?
If you want your share, you'll sort it out. If not, I'll come back for it next m
onth.
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\AudioGraph_Twk.IN
T
[4378.18] Log: [AbstractInv_Graphs.AG_Bridge_Sokolov DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Sokolov's Observations on Test Subject 312
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Sokolov records the results of his research and
experimentation on a human test subject, a woman seized by the City Watch and no
w imprisoned in Sokolov's house.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Brothel_SlackJaw DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Crowley's Last Message
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Slackjaw, it's me, Crowley. I'm makin' this in c
ase I don't make it back. You was right, there is someone wants you dead. Wants
to take over the distillery - the whole Bottle Street Gang. And you'll never bel
ieve who is it neither. At first I didn't - that's why it taken me so long. I wa
nted to be sure and whatnot. And now I am. Absolute sure. Here's the name. It's
- hey - what's tha-?! Ahh! No! Nooooooo - ahhhhh! (Sounds of violence that cut o
ff abruptly.)
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_DaudRegentDead DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Thoughts on the Lord Regent's Death
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Daud comments on the fate of the Lord Regent.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_DaudRegentLives DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Thoughts on the Lord Regent's Fall
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Daud comments on the fate of the Lord Regent.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Galvani_RatSpeculation DisAbstractItemA
udioLog]
[4378.18] Log: m_ItemName=Galvani's Speculation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Galvani speculates on the origin of the plague r
ats.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_AssInterrogation DisAbstractItemA
udioLog]
[4378.18] Log: m_ItemName=Whaler Assassin Interrogation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The Overseers capture a mysterious masked figure
and try to figure out his motivations and identity.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_CampbellComplains DisAbstractItem
AudioLog]
[4378.18] Log: m_ItemName=Campbell's Lamentation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Campbell ruminates over recent events, including
Corvo's escape from Coldridge Prison.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_MusicBoxSpec DisAbstractItemAudio
Log]
[4378.18] Log: m_ItemName=Overseer Music Boxes
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=An Overseer considers the effectiveness of the M
usic Box device and ponders the ramifications of its use.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_PrsnInterrogator_1 DisAbstractItemAudio
Log]
[4378.18] Log: m_ItemName=Interrogation of the Royal Protector
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry One
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The first of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton's Arrival
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton arrives at the Hound Pits Pub.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Considers Life Energy
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero considers that whales may not be the only
source of high energy fluids.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Prepares a Lesson Plan
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista prepares for teaching a new pupil.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Two
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The second of Havelock's military journals chron
icling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 27
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Speculation on the Spirit
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero begins crossing the boundaries of mechanic
al and organic function.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Three
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The third of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 28
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Dark Dreams
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero is haunted in his dreams, which bring him
both inspiration and troubling visions.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista's Letter
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista records a letter to her uncle, Geoff Cu
rnow.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Callista_CurnowDead DisAbstractI
temAudioLog]
[4378.18] Log: m_ItemName=Callista Remembers her Uncle.
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista recalls fond memories of her uncle, Geo
ff Curnow.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 32
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Notes Anomalies
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero's experiments reveal that there may be mor
e to the Hound Pits than he knows.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel Finds an Audiograph
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel recovers an abandoned audiograph to recor
d his throughts.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Talking in her Sleep
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily makes a recording of the things Callista s
ays in her sleep.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Reflects on Family
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton thinks aloud about the death of h
is brothers and the future of Lady Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Learns of Sokolov
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero learns that his most bitter rival will soo
n be joining the Loyalists.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista's Progress Report
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista records a report on the training of Lad
y Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Four
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The fourth of Havelock's military journals chron
icling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 41
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Thoughts on Sokolov
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero speaks of his frustrations with his rival,
Anton Sokolov.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily's Lessons
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily records her lessons.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Worries over a Duel
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton tries to devise a way out of a tr
ap, a duel that may well lead to his death.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Fantasizes
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero soothes himself by drafting a eulogy for h
is rival.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel Starts a Log
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel decides to record a captain's log chronic
ling his voyages.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Talks about Emily
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista reports on the challenges of being in c
harge of Lady Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily Complains about School
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily vents her frustrations with Callista's tea
ching style.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Arc Pylon
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero struggles with the design of a powerful ne
w version of the Arc Pylon.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Shows Signs of Strain
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton snaps at his servant while attemp
ting to record another chapter of his life story.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel's Pride in his Role
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel reflects on the role he has played in sha
ping a new age for the Empire.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05bHC_Samuel DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Samuel Laments His Work
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel tries to clear his conscience over the ro
le he plays in so many deaths.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily Tells a Tale
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily recalls some events from her time at the G
olden Cat.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Considers the Future
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton understands that difficult times
are just beginning.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Speculates on His Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero sees a path to a brilliant future.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub06aHC_Piero DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Piero Questions His Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero sees that things have reached a point of n
o return, and he faces an uncertain future.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07_Havelock DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Havelock's Log: Entry Five
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The fifth of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Callista_CurnowAlive DisAbstract
ItemAudioLog]
[4378.19] Log: m_ItemName=Callista's Plea
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Callista records a note asking for help recoveri
ng Emily from the Loyalists.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Callista_CurnowDead DisAbstractI
temAudioLog]
[4378.19] Log: m_ItemName=Callista's Final Words
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Callista records a note asking for help recoveri
ng Emily from the Loyalists.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Pendleton DisAbstractItemAudioLo
g]
[4378.19] Log: m_ItemName=Pendleton Embraces the Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Lord Pendleton finally sees that his power is as
sured, and prepares for a move back to a life of luxury.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Piero_HC DisAbstractItemAudioLog
]
[4378.19] Log: m_ItemName=Piero Feels Used
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero realizes that he was used by the Loyalists
, and that his days are numbered.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Piero_LC_SokolovAlive DisAbstrac
tItemAudioLog]
[4378.19] Log: m_ItemName=Piero Finds a New Ally
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=In using Piero and Sokolov, the Loyalists have i
nadvertently created a bond between the brilliant pair. Together they plan to wo
rk wonders.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Samuel DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Samuel Stays Wary
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Samuel is uneasy over the recent turn of events
and decides to play it safe.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_Confession DisAbstractItemAudioLo
g]
[4378.19] Log: m_ItemName=The Lord Regent's Confession
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Lord Regent, Hiram Burrows, is conflicted ov
er his "Poverty Eradication Plan" and the way it backfired.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_Empress DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Letter to Emily from the Empress
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Empress records a message for her daughter E
mily, talking of Corvo and dark times.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_EmpressToCorvo DisAbstractItemAud
ioLog]
[4378.19] Log: m_ItemName=Letter to Corvo from the Empress
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Empress records a letter to Corvo while he i
s away.
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Hub_AbstInv.INT
[4378.19] Log: [Brandy_AbsItm DisAbstractItem]
[4378.19] Log: m_ItemName=King Street Brandy
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=A rare and expensive liquor containing essence o
f Morley orchid and trace amounts of purified whale fat.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal01 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry One
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=It has been days since our men were dispatched t
o stash weapons for Corvo in the old sewer. They have not returned, so I can onl
y hope that they succeeded in getting the packages delivered. Piero spent consid
erable time and resources making those things. If I could find a way to mass pro
duce them, the Dunwall Navy would secure its place as the dominant force on the
globe. But back to Corvo. Can he actually break out of Coldridge and if so, will
he make his way here? I personally give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal02 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Two
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Well, it seems that we have invested in the righ
t man with Corvo. Not only did he free Martin from the Office of the High Overse
er, but he went into that viper's nest and sorted out Campbell personally. With
Corvo in our company I suspect there is no one in the world we cannot touch. We
are now committed to this path. There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal03 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Three
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Pendleton was willing to go further than I thoug
ht. He served up his own flesh and blood to the cause, and I can see that he's t
ruly loyal to the Empire. Could I have done the same if my brother was still ali
ve today? Probably. Undoubtedly. Many innocents must be sacrificed for the good
of Dunwall. Every loyal watchman that falls beneath Corvo's blade is giving his
life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal04 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Four
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=He is returning now with Anton Sokolov over his
shoulder. Simply amazing. Not only can Corvo project lethal force, he can do an
extraction that I didn't think possible. And soon the two greatest minds of the
Empire will be here. Together. If I could get these rivals to cooperate they cou
ld create weapons and tools of unimaginable power. If I could command both of th
em-- Well, I'll wait and measure their dispositions toward one another before fo
llowing that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal05 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Five
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Teague Martin is now High Overseer. He is a clev
er one and his ideas have taken us very far. Considering where he comes from, he
should be very pleased with himself. Now we can be assured that the Overseers w
ill support our claims, whatever they may be. There is only one man now standing
between us and complete control of the Empire. The Lord Regent will soon find h
imself staring into that hideous mask of Corvo's, of that I have no doubt. But w
hat happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal06 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Six
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Until we get through all this and hold the coron
ation, nothing's certain. Dunwall Tower has got its own culture. No telling what
could happen if we moved into the place too soon. The next steps must be handle
d carefully. Things are happening quickly now. I need time to think.
Havelock Log Entry Five
Teague Martin is now High Overseer. He is a clever one and his ideas have taken
us very far. Considering where he comes from, he should be very pleased with him
self. Now we can be assured that the Overseers will support our claims, whatever
they may be. There is only one man now standing between us and complete control
of the Empire. The Lord Regent will soon find himself staring into that hideous
mask of Corvo's, of that I have no doubt. But what happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal07 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Seven
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=We could not have done any of this without Corvo
, and for that I will be grateful. But I fear he did not have the vision to see
the future we must achieve for Dunwall. We will not maintain our grip on the Emp
ire with a little girl setting policy, and I believe Corvo's loyalty to the Kald
win women would have clouded his head. Is she truly his daughter? We will take D
unwall to the pinnacle of strength, but Corvo's role in this cannot ever be reco
gnized. He must be vilified, and when I take the reins of the city - of the Empi
re - I will be seen as the hero and protector.
Havelock Log Entry Six
Until we get through all this and hold the coronation, nothing's certain. Dunwal
l Tower has got its own culture. No telling what could happen if we moved into t
he place too soon. The next steps must be handled carefully. Things are happenin
g quickly now. I need time to think.
Havelock Log Entry Five
Teague Martin is now High Overseer. He is a clever one and his ideas have taken
us very far. Considering where he comes from, he should be very pleased with him
self. Now we can be assured that the Overseers will support our claims, whatever
they may be. There is only one man now standing between us and complete control
of the Empire. The Lord Regent will soon find himself staring into that hideous
mask of Corvo's, of that I have no doubt. But what happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HubNotes.PendletonParlimentNote DisAbstractItem]
[4378.19] Log: m_ItemName=Pendleton's Family Crisis
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Cousin Anna,
Morgan and Custis continue to resist my efforts and are no longer responding to
my letters.
The servants tell me they've been absent from the manor for some weeks. My broth
ers have always been arrogant, utterly convinced of their own certainty, and the
y don't really give two figs for anyone else in the world, unless they want some
thing and can't take it outright. But this disagreement over the upcoming Parlia
mentary vote has reached a crisis point.
Up 'til now, the Lord Regent has been somewhat restrained in his authority at le
ast where the holdings of the gentry have been concerned. If Morgan and Custis v
ote in his favor, the law will be changed and we will all be at risk, aristocrac
y or not.
I implore you, if you know where they are, to speak with them.
Lord Treavor Pendleton
[4378.19] Log:
[4378.19] Log: [PubNotes.PendletonReward DisAbstractItem]
[4378.19] Log: m_ItemName=Lord Pendleton's reward.
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Corvo,
This matter with my brothers has not been pleasant at all so I don't wish to dis
cuss it further. However, I really must thank you. I've heard that you found som
e other means of neutralizing them, without taking their lives. Ingenious. Where
ver they are, even if they are miserable, they are alive at least. So perhaps so
me day I will see them again.
--Lord Treavor Pendleton
[4378.19] Log:
[4378.19] Log: [PubNotes.ThePendletonVotes DisAbstractItem]
[4378.19] Log: m_ItemName=The Pendleton Votes
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Havelock,
Bravo, sir. The Lord Regent is furious about losing the most recent vote at Parl
iament. He was counting on the support of the Pendleton family and expected limi
ted resistance. Just as you said it would, losing the Pendleton voting block has
really slowed him down.
And since the Lord Regent's defense budget failed as well, he's getting desperat
e financially. It seems that most of the coin he's using to keep the City Watch
going is coming from a close ally. We suspect it's a powerful noble woman, who i
s perhaps his mistress.
I'll try to dig up more information. As we know, if the Watch doesn't get paid -
in coin and in elixir - their loyalty will start to crumble.
--Your friend on the inside
[4378.19] Log:
[4378.19] Log: [PubNotes.WeeperMercyNote DisAbstractItem]
[4378.19] Log: m_ItemName=Note from Piero
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Corvo, thank you for getting me a live weeper. T
his is going to be invaluable for my old friend at the Academy of Natural Philos
ophy, as living plague specimens are quite difficult to procure. Rest assured my
colleague will handle this situation as humanely as possible.
--Piero
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\RPG.INT
[4378.19] Log: [DisUISelectionType]
[4378.19] Log: Blink=Blink
[4378.19] Log: BendTime=Bend Time
[4378.19] Log: Windblast=Windblast
[4378.19] Log: Possess=Possession
[4378.19] Log: DarkVision=Dark Vision
[4378.19] Log: DevouringSwarm=Devouring Swarm
[4378.19] Log: Vitality=Vitality
[4378.19] Log: Celerity=Agility
[4378.19] Log: BloodThirsty=Blood Thirsty
[4378.19] Log: ShadowKill=Shadow Kill
[4378.19] Log: Heart=The Heart
[4378.19] Log: SpringRazor=Springrazor
[4378.19] Log: pistol=Pistol
[4378.19] Log: Crossbow=Crossbow
[4378.19] Log: Grenade=Grenade
[4378.19] Log: Health=Sokolov's Health Elixir
[4378.19] Log: Mana=Piero's Spiritual Remedy
[4378.19] Log: Blink_1_Description=- Rapid forward movement for a short dista
nce.
[4378.19] Log: Blink_2_Description=- Rapid forward movement for a longer dist
Strategic
ance.
Blink allows
Tips:
you to move very fast without being seen, making it useful for stea
lth since you can "teleport" from one hidden spot to another, or even rooftop to
rooftop if you combine jump with the power. Blink can effectively be chained to
gether with assassination or choke if used to move up rapidly to unaware enemies
. The mana cost for using the power is low, so the recharging portion of the man
a bar will allow you to Blink even when you are out of potions. Blink can also b
e used to move upward, at limited distances. Note that the cursor changes when a
imed at a surface or edge that will allow you to climb up as you Blink.
[4378.19] Log: BendTime_1_Description=- Slows time for a short duration.
[4378.19] Log: BendTime_2_Description=- Completely stops time for a shorter d
uration.
Strategic
Time is stopped
You
Tips:
movefornormally.
the duration of this power, but your movement speed is faste
r, relatively. Bend Time is useful for sneaking and assassination, since your en
emies are suspended in time. This power gives you time to slip past enemies and
sneak away, or to rush them unaware for a lethal strike. Anything you come into
physical contact with is pulled into your time and moves faster briefly. Bend Ti
me is also useful for stopping projectiles in mid-air, giving you a chance to mo
ve out of the way or even to collect them.
[4378.19] Log: WindBlast_1_Description=- Powerful wind that can push back or
knock down enemies and shatter doors.
[4378.19] Log: WindBlast_2_Description=- Very powerful wind that can kill ene
mies by throwing
Strategic
Windblast Tips:
is useful
themforinto
shattering
walls, and
wooden
shatter
doorsdoors.
and for fighting enemies, especi
ally in groups. An enemy near a railing will be knocked over the railing, fallin
g to his doom. If an enemy fires a moderately heavy projectile at you, such as a
grenade or the tallboy's incendiary arrows, the Windblast power can hurl the pr
ojectile back at them if properly timed. At level 02, the power will throw enemi
es into nearby walls hard enough to kill them.
[4378.19] Log: Possess_1_Description=- Allows control of animal targets for a
short duration.
[4378.19] Log: Possess_2_Description=- Allows control of human targets for a
shorter duration.
Strategic
Possession Tips:
is very powerful, allowing you to merge physically with an animal, su
ch as a fish or rat, for a limited duration. You must have an unobstructed path
to your target. This power is useful for stealth, enabling you to hide in small
places or move through spaces normally too small for you like water-filled drain
age pipes or ventilation ducts. Enemies will try to stomp you if you are possess
ing a rat. While possessing a hound you can sprint fast. At level 02, you can po
ssess humans as well. Your control of humans is limited, so combat or fast movem
ent are not possible. Possessing a human allows you to perform simple actions su
ch as collecting objects or opening doors. Allies of the human you are possessin
g will not attack you, and security devices attuned to the human you are possess
ing, like the Arc Pylon or Wall of Light, will not harm you. If you are falling,
possessing an animal or human on the way down will effectively break your fall.
[4378.19] Log: DarkVision_1_Description=- See in the dark and see living bein
gs through walls, including their fields of vision. Representations of the sound
s that you make are also visible.
[4378.19] Log: DarkVision_2_Description=- See in the dark and see living bein
gs through walls, including their fields of vision. Representations of the sound
s that you make are also visible. See useful objects and security systems throug
h walls asTips:
Strategic
Darkvision well.
is highly useful for stealth, allowing you to watch enemies from behi
nd walls before approaching them. Seeing an enemy's facing and view cone gives y
ou a significant advantage in terms of sneaking. With this power active, you can
see visual representations of the sounds you make as well, which further aids i
n sneaking and understanding stealth. At level 02, useful items, resources and s
ecurity devices such as the Wall of Light are visible through walls too.
[4378.19] Log: DevouringSwarm_1_Description=- Summons a swarm of rats that wi
ll attack others then disperse after a short duration. The swarm will also consu
me corpses.
[4378.19] Log: DevouringSwarm_2_Description=- Summons a larger swarm of rats
that will attack others then disperse after a short duration. The swarm will als
o consume aTips:
Strategic
Unleashes corpses
swarm of
rapidly.
rats that attack anyone in their path. This is usually leth
al against one or two enemies, but anyone attacked fights back; if the rats are
released on a group of enemies, sometimes that group can kill enough rats to dis
perse the swarm. Devouring Swarm can also be used to quickly dispose of corpses.
And if you also have the Possession power, you can summon rats and possess one
of them. At level 02, you spawn more rats, your rats inflict more damage and dev
our corpses faster.
[4378.19] Log: Vitality_1_Description=- Health is increased.
[4378.19]
Strategic
At level 01,
Log:your health
Tips: Vitality_2_Description=-
is increased, allowing
Healthyouregeneration
to sustain more
is improved.
damage from
attacks, explosions or falling. At level 02, the portion of your health bar that
regenerates is improved in several ways: regeneration occurs faster and more of
your health regenerates.
[4378.19] Log: Celerity_1_Description=- Jump height is increased and falling
damage is reduced.
[4378.19]
Strategic
At level 01,
Log:increased
Tips: Celerity_2_Description=-
jump ability allows for
Overall
moremovement
verticalspeed
exploration,
is increased.
especi
ally when combined with Blink. At level 02, this enhancement increases sprinting
speed, which allows you to rush an unaware enemy faster for assassination, or t
o run away when wounded. Climbing and swimming speeds are increased too.
[4378.19] Log: BloodThirsty_1_Description=- Build up Adrenaline then trigger
brutal melee fatalities.
[4378.19] Log: BloodThirsty_2_Description=- Build up Adrenaline faster then t
rigger brutal melee fatalities. Enables a double-attack for Adrenaline kills whi
ch canthis
Strategic
With be enhancement,
used against your
Tips: multiple
actions
enemies
in combat
withinallow
range.you to build up adrenaline.
Assassination, attacking with a sword, blocking and drop assassination all incre
ase adrenaline. Once you've built up your adrenaline, you can initiate a powerfu
l sword attack that will kill an enemy with one blow. Level 02 allows you build
up adrenaline faster and enables a double adrenaline kill against multiple enemi
es within range.
[4378.19] Log: ShadowKill_1_Description=- Unaware enemies who don't see you t
urn to ash as they die.
[4378.19] Log: ShadowKill_2_Description=- All enemies turn to ash as they die
.Strategic
Shadow KillTips:
causes the bodies of slain enemies to turn to ash if they were unawa
re at the time of their death. This is useful for stealth, since you can time yo
ur actions so that one killed enemy fades away before another turns and might se
e him. Further, you do not have to hide bodies if you have this enhancement, sin
ce they turn to ash and fade away. At level 02, this enhancement works even if s
lain enemies are aware of you.
[4378.19] Log: Blink_ManaCost=Very Low
[4378.19] Log: BendTime_ManaCost=Very High
[4378.19] Log: WindBlast_ManaCost=High
[4378.19] Log: Possess_ManaCost=Very High
[4378.19] Log: DarkVision_ManaCost=Very Low
[4378.19] Log: DevouringSwarm_ManaCost=High
[4378.19] Log: Vitality_ManaCost=None
[4378.19] Log: Celerity_ManaCost=None
[4378.19] Log: BloodThirsty_ManaCost=None
[4378.19] Log: ShadowKill_ManaCost=None
[4378.19] Log: Health_Description=Restores health. Use the Quick-access Wheel
or emergency shortcut to consume.
[4378.19] Log: Mana_Description=Restores mana. Use the Quick-access Wheel to
consume.
[4378.19] Log: Blink_1_ShortDescription=Short Teleport
[4378.19] Log: Blink_2_ShortDescription=Short Teleport
[4378.19] Log: BendTime_1_ShortDescription=Slow Time
[4378.19] Log: BendTime_2_ShortDescription=Stop Time
[4378.19] Log: WindBlast_1_ShortDescription=Forceful Wind
[4378.19] Log: WindBlast_2_ShortDescription=Forceful Wind
[4378.19] Log: Possess_1_ShortDescription=Control Animals
[4378.19] Log: Possess_2_ShortDescription=Control People
[4378.19] Log: DarkVision_1_ShortDescription=See Through Walls
[4378.19] Log: DarkVision_2_ShortDescription=See Through Walls
[4378.19] Log: DevouringSwarm_1_ShortDescription=Summon Rats
[4378.19] Log: DevouringSwarm_2_ShortDescription=Summon Rats
[4378.19] Log: Heart_ShortDescription=Reveal Runes & Bone Charms
[4378.19] Log: SpringRazor_ShortDescription=Proximity Mine
[4378.19] Log:
[4378.19] Log: [DisAmmoType]
[4378.19] Log: Bullet=Regular Bullet
[4378.19] Log: Bullet_Explosive=Explosive Bullet
[4378.19] Log: Arrow=Crossbow Bolt
[4378.19] Log: Arrow_Sleep=Sleep Dart
[4378.19] Log: Arrow_Flare=Incendiary Bolt
[4378.19] Log: SpringRazor=Springrazor
[4378.19] Log: Grenade=Grenade
[4378.19] Log: StickyGrenade=Sticky Grenade
[4378.19] Log: Bullet_Description=Pistol ammunition. Very loud.
[4378.19] Log: Bullet_Explosive_Description=Pistol ammunition that explodes u
pon impact, inflicting area of effect damage.
[4378.19] Log: Arrow_Description=Crossbow ammunition. Very quiet. Can sometim
es be recovered from the bodies of fallen enemies.
[4378.19] Log: Arrow_Sleep_Description=Crossbow ammunition that puts enemies
to sleep after a short delay.
[4378.19] Log: Arrow_Flare_Description=Incendiary crossbow ammunition that wi
ll immolate a single enemy.
[4378.19] Log: SpringRazor_Description=When triggered, this tightly-wound mec
hanism throws up a cloud of shrapnel. Can be locked onto most surfaces. Triggere
d by vibration.
[4378.19] Log: Grenade_Description=A metal shell, packed with a thick tar mad
e from whale oil. Can be "cooked," or held for longer to ensure a timely blast.
[4378.19] Log: StickyGrenade_Description=A light framework that allows a gren
ade to anchor to a target.
[4378.19] Log:
[4378.19] Log: [DisKeyNames]
[4378.19] Log: Gate House Key=Gate House Key
[4378.19] Log: Guard Quarters Key=Guard Quarters Key
[4378.19] Log: Sewer Gate Key=Sewer Gate Key
[4378.19] Log: Switch=Switch
[4378.19] Log: Whale Oil Closet Key=Whale Oil Closet Key
[4378.19] Log: Basement Vault Key=Basement Vault Key
[4378.19] Log: Esma's Bedroom Key=Esma's Bedroom Key
[4378.19] Log: Waverly's Bedroom Key=Waverly's Bedroom Key
[4378.19] Log: Dunwall Tower Skeleton Key=Dunwall Tower Skeleton Key
[4378.19] Log: Warehouse Key=Warehouse Key
[4378.19] Log: Pratchett's Key=Pratchett's Key
[4378.19] Log: Drawbridge Key=Drawbridge Key
[4378.19] Log: Pier Door Key=Pier Door Key
[4378.19] Log: Drawbridge Cell Key=Drawbridge Cell Key
[4378.19] Log: Sokolov's House Key=Sokolov's House Key
[4378.19] Log: Golden Cat Master Key=Golden Cat Master Key
[4378.19] Log: Art Dealer's Apartment Key=Art Dealer's Apartment Key
[4378.19] Log: The Captain's Chair Hotel Key=The Captain's Chair Hotel Key
[4378.19] Log: Daud's Key=Daud's Key
[4378.19] Log: Tenement Key=Tenement Key
[4378.19] Log: Mosley's Warehouse Key=Mosley's Warehouse Key
[4378.19] Log: Dunwall Sewer Master Key=Dunwall Sewer Master Key
[4378.19] Log: It's jammed=It's jammed
[4378.19] Log: Emily's Tower Key=Emily's Tower Key
[4378.19] Log: Tower Key=Tower Key
[4378.19] Log: Pub Master Room Key=Pub Master Room Key
[4378.19] Log: Piero Workshop Key=Piero Workshop Key
[4378.19] Log: Havelock's Room Key=Havelock's Room Key
[4378.19] Log: Rail Line Station Key=Rail Station Office Key
[4378.19] Log: Abandoned Apartment Key=Abandoned Apartment Key
[4378.19] Log: Hound Pits Key=Hound Pits Key
[4378.19] Log: Piero's Workshop Key=Piero's Workshop Key
[4378.19] Log: Servants' Key=Servants' Key
[4378.19] Log: Pub Key=Pub Key
[4378.19] Log: Pendleton's Room Key=Pendleton's Room Key
[4378.19] Log: Pub Master Key=Pub Master Key
[4378.19] Log: Old Port District Sewer Key=Old Port District Sewer Key
[4378.19] Log: Old Port District Sewer=Old Port District Sewer
[4378.19] Log: Control Room Key=Control Room Key
[4378.19] Log: Key of the Rampart=Rampart Key
[4378.19] Log: Lighthouse Elevator Key=Lighthouse Elevator Key
[4378.19] Log: Emily's Room Key=Emily's Room Key
[4378.19] Log: Interrogation Room Key=Interrogation Room Key
[4378.19] Log: Checkpoint Key=Checkpoint Key
[4378.19] Log: Back Door Key=Back Door Key
[4378.19] Log: Workshop Key=Workshop Key
[4378.19] Log: Back Yard Gate Key=Back Yard Gate Key
[4378.19] Log: Stocks Key=Stocks Key
[4378.19] Log: Workshop Chest Key=Workshop Chest Key
[4378.19] Log: Yard Walkway Key=Yard Walkway Key
[4378.19] Log: Corvo's Cell Key=Corvo's Cell Key
[4378.19] Log: Yard Key=Yard Key
[4378.19] Log: Cell Hallway Key=Cell Hallway Key
[4378.19] Log: Dunwall Sewer Gate Key=Dunwall Sewer Gate Key
[4378.19] Log: Art Dealer's Safe Combination=Art Dealer's Safe Combination
[4378.19] Log: Distillery Master Key=Distillery Master Key
[4378.19] Log: Distillery Reserve Key=Distillery Reserve Key
[4378.19] Log: Galvani Building Key=Galvani Building Key
[4378.19] Log: Galvani Lab Key=Galvani Lab Key
[4378.19] Log: Galvani Pantry Key=Galvani Pantry Key
[4378.19] Log: Granny's Front Door Key=Granny's Front Door Key
[4378.19] Log: Granny Front Door Key=Granny's Front Door Key
[4378.19] Log: Art Dealer's Key=Art Dealer's Key
[4378.19] Log: Granny's Key=Granny's Key
[4378.19] Log: Sewer Hatch Key=Sewer Hatch Key
[4378.19] Log: Dunwall Tower Kitchen Key=Dunwall Tower Kitchen Key
[4378.19] Log: Lord Regent's Chamber Key=Lord Regent's Chamber Key
[4378.19] Log: Security Room Key=Security Room Key
[4378.19] Log: Ground Floor Power Room=Ground Floor Power Room
[4378.19] Log: Broadcast Control Station Key=Broadcast Control Station Key
[4378.19] Log: Regent's Room Key=Regent's Room Key
[4378.19] Log: Coach House Door=Coach House Door
[4378.19] Log: Waterlock side door key=Waterlock Side Door Key
[4378.19] Log: Planning Room Key=Planning Room Key
[4378.19] Log: WaterLockDoor=Waterlock Door
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pub_Objectives.IN
T
[4378.19] Log: [BackFromBridge_Conspirators DishonoredObjective]
[4378.19] Log: m_Description=Debrief
[4378.19] Log:
[4378.19] Log: [BackFromBridge_Conspirators:DishonoredTask_Custom_4 Dishonore
dTask_Custom]
[4378.19] Log: m_Description=Talk to the Loyalists
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report DishonoredObjective]
[4378.19] Log: m_Description=Meet with the Loyalists
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_0 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Speak to Havelock and Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_1 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Retire to your bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_2 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Find Lady Emily (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd DishonoredObjective]
[4378.19] Log: m_Description=A Face in the Crowd
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Board Samuel's boat for the Boyle Party
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Notify Samuel that you need his services
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair DishonoredObjective]
[4378.19] Log: m_Description=A Family Affair
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Meet Lord Pendleton at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Tell Samuel you're ready to leave
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=Board Samuel's boat at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation DishonoredObjective]
[4378.19] Log: m_Description=A New Day
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Collect your equipment from Piero (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Speak to Admiral Havelock in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_11 DishonoredTask_Custom]
[4378.19] Log: m_Description=Collect your equipment from Piero (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_12 DishonoredTask_Custom]
[4378.19] Log: m_Description=Travel with Samuel to your first mission
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation DishonoredObjective]
[4378.19] Log: m_Description=Interrogation
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Talk to Piero and buy a bribe
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Get some rest while Sokolov is unconscious
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Interrogate Sokolov
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily DishonoredObjective]
[4378.19] Log: m_Description=Meet with the Loyalists
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Speak to Admiral Havelock and Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Retire to your bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators DishonoredObjective]
[4378.19] Log: m_Description=Meet the Loyalists
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_0 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Get some rest (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_1 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Speak to Piero about crafting items for you (OB
SOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_2 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Place the whale oil tank in the receptacle
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_3 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=(Optional) Follow Wallace to your quarters (OBSO
LETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_4 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Place the empty tank on the refiller and use the
lever to fill it
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_5 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Meet with the Loyalists in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_6 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Meet Piero in his workshop near the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_7 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Activate the dispenser to get an empty whale oil
tank
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_8 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Go to bed and get some rest
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_9 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Get a fresh whale oil tank from upstairs
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order DishonoredObjective]
[4378.19] Log: m_Description=Long Live the Empress!
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Admiral Havelock and Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.19] Log: m_Description=Celebrate with the Loyalists in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Rest before escorting Emily to her coronation in
the morning
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Persitent_Pub_Tasks DishonoredObjective]
[4378.19] Log: m_Description=Initiation (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Persitent_Pub_Tasks:DishonoredTask_Custom_1 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=(Optional) Recover the rune from the derelict ba
rge (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon DishonoredObjective]
[4378.19] Log: m_Description=(Optional) Save Piero and Sokolov
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Deliver the Blueprint to Piero
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Retrieve the blueprint from Havelock's bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Bring a whale oil tank to the Arc Pylon on the r
oof of Piero's Workshop
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=End the siege on Piero's workshop and ensure the
safety of the two natural philosophers within
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.19] Log: m_Description=Make contact with Piero and Sokolov inside the w
orkshop - Enter the shop through the river-side balcony
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Incapacitate every guard on the premi
ses yourself
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Tell Piero that all of the guards hav
e been dispatched
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists DishonoredObjective]
[4378.19] Log: m_Description=Confront the Loyalists
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Meet Samuel on the beach beyond Emily's tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find Emily or any clue to her whereabouts
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=(Optional) Find Havelock or some clue to his pla
ns
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_3 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find Callista and Samuel's signal flare
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Use the flare launcher in Emily's Tower to signa
l Samuel
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Embark for Kingsparrow Island with Samuel
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_8 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Return to Samuel once you've learned Emily's loc
ation
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Search your room for anything left behind by Emi
ly
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_Outsider DishonoredObjective]
[4378.19] Log: m_Description=Recover the Runes (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Pub_RevengeAgainstDaud DishonoredObjective]
[4378.19] Log: m_Description=Revenge Against Daud (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Pub_RevengeAgainstDaud:DishonoredTask_Custom_4 DishonoredTask
_Custom]
[4378.19] Log: m_Description=Go to your room and rest (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime DishonoredObjective]
[4378.19] Log: m_Description=Learn About Weepers
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Admiral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Investigate a disturbance in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=Leave the weepers in the sewer and report to Adm
iral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Sleep_01 DishonoredObjective]
[4378.19] Log: m_Description=Retire to your bedroom. (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Sleep_01:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Retire to your bedroom and get some rest (OBSOLE
TE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent DishonoredObjective]
[4378.19] Log: m_Description=The Lord Regent
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Debrief with Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Rest before going after the Lord Regent
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_2 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Meet with Admiral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_3 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Travel with Samuel to Dunwall Tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Board the boat at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_5 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Go find Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_6 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the tower area for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the streets for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_8 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the pub for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Go get the note and package in your r
oom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius DishonoredObjective]
[4378.19] Log: m_Description=The Mad Genius
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Find Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Go and meet Havelock and Martin in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Board Samuel's boat for Kaldwin's Bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Rune DishonoredObjective]
[4378.19] Log: m_Description=(Optional) The Rune
[4378.19] Log:
[4378.19] Log: [The_Rune:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use the Heart to find the Rune near the Hound Pi
ts Pub
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\OutsiderDream_Obj
ectives.INT
[4378.19] Log: [OutsiderDream DishonoredObjective]
[4378.19] Log: m_Description=A Visit From The Outsider
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use your Blink power to reach the Outsider
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Blink to the Broken Bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use the Heart to find the hidden rune
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Something's not right...
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Prison_Objectives
.INT
[4378.19] Log: [Obj_SewerEscape DishonoredObjective]
[4378.19] Log: m_Description=Make Contact
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Escape the sewers to meet a new ally
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find the supplies hidden in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Talk to Samuel the Boatman
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape DishonoredObjective]
[4378.19] Log: m_Description=Escape Coldridge Prison
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Reach the sewer tunnels
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Find the supply chest in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape the sewers to meet a new ally
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape into the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Samuel the Boatman
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape through the outer door
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_8 DishonoredTask_Custom]
[4378.19] Log: m_Description=Jump from the bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb DishonoredObjective]
[4378.19] Log: m_Description=Find the Explosive
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Enter the Interrogation Room
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Open your cell
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Proceed across the walkway to the Interrogation
Room
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_11 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Pick up the explosive
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_12 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Fight or sneak your way to the footbridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_13 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=(Optional) Choke the guard unconscious
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_2 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Take a weapon
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Get the key from the guard's belt
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindNote DishonoredObjective]
[4378.19] Log: m_Description=Letter from A Friend
[4378.19] Log:
[4378.19] Log: [Prison_FindNote:DishonoredTask_Custom_12 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Eat your last meal
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindNote:DishonoredTask_Custom_13 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Read the message
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb DishonoredObjective]
[4378.19] Log: m_Description=Plant the Explosive
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_0 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Enter the hallway leading to the outer door
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_1 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Plant the explosive
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_16 DishonoredTask_Cust
om]
[4378.19] Log: m_Description=Cross the yard
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Tower_Objectives.
INT
[4378.19] Log: [Tower_InvestigateTorturer DishonoredObjective]
[4378.19] Log: m_Description=(Optional) Visit the Torturer
[4378.19] Log:
[4378.19] Log: [Tower_InvestigateTorturer:DishonoredTask_Custom_0 DishonoredT
ask_Custom]
[4378.19] Log: m_Description=Kill the Torturer
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_InvestigateTorturer:DishonoredTask_Custom_7 DishonoredT
ask_Custom]
[4378.19] Log: m_Description=Find the Torturer's chambers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent DishonoredObjective]
[4378.19] Log: m_Description=End the Lord Regent's Reign
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent:DishonoredTask_Custom_0 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Infiltrate Dunwall Tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent:DishonoredTask_Custom_1 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Ride with Samuel to Dunwall Tower
[4378.19] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_3 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Kill the Lord Regent
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_4 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Find the Lord Regent on the rooftop of Dunwall T
ower
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_5 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=(Nonlethal) Find the audiograph in the Lord Rege
nt's bedroom
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_6 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=(Nonlethal) Play the Lord Regent's audiograph in
the Broadcast Control Station
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_7 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Find the Lord Regent's bedchambers
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer DishonoredObjective]
[4378.20] Log: m_Description=(Optional) Broadcast Station
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.20] Log: m_Description=Talk to the Propaganda Officer
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer:DishonoredTask_Custom_7 Dishon
oredTask_Custom]
[4378.20] Log: m_Description=Find the Broadcast Control Station
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel DishonoredObjective]
[4378.20] Log: m_Description=Escape Dunwall Tower
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel:DishonoredTask_Custom_0 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Leave with Samuel
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel:DishonoredTask_Custom_7 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Reach Samuel's boat and escape Dunwall Tower
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek DishonoredObjective]
[4378.20] Log: m_Description=(Optional) Hide and Seek
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_1 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Playing hide and seek with Emily
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_3 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Use the environment to hide from Emil
y
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_4 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Meet Emily under the stone bridge
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector DishonoredObjective]
[4378.20] Log: m_Description=Lord Protector
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector:DishonoredTask_Custom_0 Dishonored
Task_Custom]
[4378.20] Log: m_Description=Protect the Empress and Emily
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector:DishonoredTask_Custom_5 Dishonored
Task_Custom]
[4378.20] Log: m_Description=Go to the Empress
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_Report DishonoredObjective]
[4378.20] Log: m_Description=Report to the Empress
[4378.20] Log:
[4378.20] Log: [TowerEmpress_Report:DishonoredTask_Custom_2 DishonoredTask_Cu
stom]
[4378.20] Log: m_Description=Meet the Empress in the gazebo
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Settings.INT
[4378.20] Log: [ProfileSettingIDs]
[4378.20] Log: PSI_GBA_MoveForward=Move Forward
[4378.20] Log: PSI_GBA_MoveBackward=Move Backward
[4378.20] Log: PSI_GBA_StrafeLeft=Strafe Left
[4378.20] Log: PSI_GBA_StrafeRight=Strafe Right
[4378.20] Log: PSI_GBA_Jump=Jump
[4378.20] Log: PSI_GBA_Sneak=Sneak
[4378.20] Log: PSI_GBA_Sprint=Sprint
[4378.20] Log: PSI_GBA_LeanLeft=Lean Left
[4378.20] Log: PSI_GBA_LeanRight=Lean Right
[4378.20] Log: PSI_GBA_Use=Use
[4378.20] Log: PSI_GBA_Primary=Sword Attack
[4378.20] Log: PSI_GBA_Secondary=Power/Gadget
[4378.20] Log: PSI_GBA_Block=Block/Choke
[4378.20] Log: PSI_GBA_Zoom=Zoom
[4378.20] Log: PSI_GBA_Wheel=Quick-access Wheel
[4378.20] Log: PSI_GBA_NextItem=Next Shortcut Item
[4378.20] Log: PSI_GBA_PrevItem=Previous Shortcut Item
[4378.20] Log: PSI_GBA_HealthElixir=Health Elixir
[4378.20] Log: PSI_GBA_ManaElixir=Mana Elixir
[4378.20] Log: PSI_GBA_Journal=Journal
[4378.20] Log: PSI_GBA_OpenNotes=Notes
[4378.20] Log: PSI_GBA_OpenPowers=Powers Menu
[4378.20] Log: PSI_GBA_OpenBoneCharms=Bone Charms Menu
[4378.20] Log: PSI_GBA_OpenInventory=Inventory
[4378.20] Log: PSI_GBA_QuickSave=Quick Save
[4378.20] Log: PSI_GBA_QuickLoad=Quick Load
[4378.20] Log: PSI_GBA_Shortcut_0=Shortcut 1
[4378.20] Log: PSI_GBA_Shortcut_1=Shortcut 2
[4378.20] Log: PSI_GBA_Shortcut_2=Shortcut 3
[4378.20] Log: PSI_GBA_Shortcut_3=Shortcut 4
[4378.20] Log: PSI_GBA_Shortcut_4=Shortcut 5
[4378.20] Log: PSI_GBA_Shortcut_5=Shortcut 6
[4378.20] Log: PSI_GBA_Shortcut_6=Shortcut 7
[4378.20] Log: PSI_GBA_Shortcut_7=Shortcut 8
[4378.20] Log: PSI_GBA_Shortcut_8=Shortcut 9
[4378.20] Log: PSI_GBA_Shortcut_9=Shortcut 10
[4378.20] Log: PSI_Mouse_Sensitivity=Sensitivity
[4378.20] Log: PSI_Mouse_bSmooting=Smoothing
[4378.20] Log: PSI_Mouse_bInvertY=Invert Y
[4378.20] Log: PSI_Mouse_bAutoAim=Auto Aim
[4378.20] Log: PSI_Mouse_AutoAimStrength=Auto Aim Strength
[4378.20] Log: PSI_Mouse_bFriction=Aim Assist
[4378.20] Log: PSI_Mouse_FrictionStrength=Aim Assist Strength
[4378.20] Log: PSI_Gamepad_BindingSet=Control Scheme
[4378.20] Log: PSI_Gamepad_bVibration=Vibration
[4378.20] Log: PSI_Gamepad_LookXSensitivity=Look X Sensitivity
[4378.20] Log: PSI_Gamepad_LookYSensitivity=Look Y Sensitivity
[4378.20] Log: PSI_Gamepad_bInvertY=Invert Y
[4378.20] Log: PSI_Gamepad_bAutoAim=Auto Aim
[4378.20] Log: PSI_Gamepad_AutoAimStrength=Auto Aim Strength
[4378.20] Log: PSI_Gamepad_bFriction=Aim Assist
[4378.20] Log: PSI_Gamepad_FrictionStrength=Aim Assist Strength
[4378.20] Log: PSI_HUD_Visibility=Show Health/Mana Gauges
[4378.20] Log: PSI_HUD_bShowObjectivePopups=Show Objective Popups
[4378.20] Log: PSI_HUD_bShowTutorialNotifications=Show Tutorial Notifications
[4378.20] Log: PSI_HUD_bShowInteractions=Show Interactions
[4378.20] Log: PSI_HUD_bShowHighlight=Show Focus Highlight
[4378.20] Log: PSI_HUD_bShowPickupLog=Show Pickup Log
[4378.20] Log: PSI_HUD_bShowContextualIcons=Show Contextual Icons
[4378.20] Log: PSI_HUD_bShowPlayerStance=Show Player Stance
[4378.20] Log: PSI_HUD_bShowObjectiveMarkers=Show Objective Markers
[4378.20] Log: PSI_HUD_bShowGrenadeMarkers=Show Grenade Markers
[4378.20] Log: PSI_HUD_bShowAwarenessMarkers=Show Awareness Markers
[4378.20] Log: PSI_HUD_bShowHeartTargetMarkers=Show Heart Markers
[4378.20] Log: PSI_HUD_CrosshairStyle=Crosshair Style
[4378.20] Log: PSI_HUD_bCrosshairMovement=Crosshair Movement
[4378.20] Log: PSI_HUD_CrosshairOpacity=Crosshair Opacity
[4378.20] Log: PSI_Gameplay_bAutoUseManaElixir=Auto Use Mana Elixir
[4378.20] Log: PSI_Gameplay_KillCamMode=Kill Cam Mode
[4378.20] Log: PSI_Gameplay_Difficulty=Difficulty
[4378.20] Log: PSI_Gameplay_bAutoSaveInMenu=Auto-Save In Journal
[4378.20] Log: PSI_Gameplay_HeadBobAmount=Head Bob Amount
[4378.20] Log: PSI_Gameplay_CameraRelativeClimbing=Chains Climbing Relative t
o Camera
[4378.20] Log: PSI_Graphics_Gamma=Brightness
[4378.20] Log: PSI_GraphicsPC_Resolution=Resolution
[4378.20] Log: PSI_GraphicsPC_bFullScreen=Fullscreen
[4378.20] Log: PSI_GraphicsPC_bVSync=Vertical sync
[4378.20] Log: PSI_GraphicsPC_FOV=FOV
[4378.20] Log: PSI_GraphicsPC_TextureDetails=Texture Details
[4378.20] Log: PSI_GraphicsPC_ModelDetails=Model Details
[4378.20] Log: PSI_GraphicsPC_LightShaftEnable=Light Shafts
[4378.20] Log: PSI_GraphicsPC_AntiAliasingMode=Anti-Aliasing Mode
[4378.20] Log: PSI_GraphicsPC_RatShadows=Rat Shadows
[4378.20] Log: PSI_Audio_GlobalVolume=Global Volume
[4378.20] Log: PSI_Audio_MusicVolume=Music Volume
[4378.20] Log: PSI_Audio_SFXVolume=SFX Volume
[4378.20] Log: PSI_Audio_VoicesVolume=Voices Volume
[4378.20] Log: PSI_Audio_SubtitlesMode=Subtitles Mode
[4378.20] Log: PSI_AudioPC_SpeakerConfiguration=Speaker Configuration
[4378.20] Log:
[4378.20] Log: [ProfileSettingValues]
[4378.20] Log: PBS_1=Type A
[4378.20] Log: PBS_2=Type B
[4378.20] Log: PBS_3=Type C
[4378.20] Log: PBS_4=Type D
[4378.20] Log: BP_False=Off
[4378.20] Log: BP_True=On
[4378.20] Log: BP_DefaultFalse=Off
[4378.20] Log: BP_DefaultTrue=On
[4378.20] Log: HV_Off=Off
[4378.20] Log: HV_Contextual=Contextual
[4378.20] Log: HV_Always=Always
[4378.20] Log: CS_Off=Off
[4378.20] Log: CS_Simple=Simple
[4378.20] Log: CS_Normal=Normal
[4378.20] Log: KCM_Off=Off
[4378.20] Log: KCM_Normal=Normal
[4378.20] Log: KCM_Frequent=Frequent
[4378.20] Log: EDifficulty_Easy=Easy
[4378.20] Log: EDifficulty_Normal=Normal
[4378.20] Log: EDifficulty_Hard=Hard
[4378.20] Log: EDifficulty_VeryHard=Very Hard
[4378.20] Log: TextureDetails_Low=Low
[4378.20] Log: TextureDetails_Medium=Medium
[4378.20] Log: TextureDetails_High=High
[4378.20] Log: ModelDetails_Normal=Normal
[4378.20] Log: ModelDetails_High=High
[4378.20] Log: PostProcessQuality_Normal=Normal
[4378.20] Log: PostProcessQuality_High=High
[4378.20] Log: AntialiasingMode_Off=Off
[4378.20] Log: AntialiasingMode_MLAA=MLAA
[4378.20] Log: AntialiasingMode_FXAA=FXAA
[4378.20] Log: SubtitlesMode_Off=Off
[4378.20] Log: SubtitlesMode_Dialogs=Main Dialogue
[4378.20] Log: SubtitlesMode_All=All Speeches
[4378.20] Log: SpeakerConfiguration_Auto=Auto
[4378.20] Log: SpeakerConfiguration_Stereo=Stereo
[4378.20] Log: SpeakerConfiguration_5Point1=5.1
[4378.20] Log:
[4378.20] Log: [Keys]
[4378.20] Log: Unbound_Game=Unbound
[4378.20] Log: Unbound_Menu=--
[4378.20] Log: MouseX=Mouse X
[4378.20] Log: MouseY=Mouse Y
[4378.20] Log: MouseScrollUp=Mouse Scroll Up
[4378.20] Log: MouseScrollDown=Mouse Scroll Down
[4378.20] Log: LeftMouseButton=Left Mouse Button
[4378.20] Log: RightMouseButton=Right Mouse Button
[4378.20] Log: MiddleMouseButton=Middle Mouse Button
[4378.20] Log: ThumbMouseButton=Thumb Mouse Button
[4378.20] Log: ThumbMouseButton2=Thumb Mouse Button 2
[4378.20] Log: Backspace=Back Space
[4378.20] Log: Tab=Tab
[4378.20] Log: Enter=Enter
[4378.20] Log: Pause=Pause
[4378.20] Log: CapsLock=Caps Lock
[4378.20] Log: Escape=Escape
[4378.20] Log: SpaceBar=Space Bar
[4378.20] Log: PageUp=Page Up
[4378.20] Log: PageDown=Page Down
[4378.20] Log: End=End
[4378.20] Log: Home=Home
[4378.20] Log: Left=Left
[4378.20] Log: Up=Up
[4378.20] Log: Right=Right
[4378.20] Log: Down=Down
[4378.20] Log: Insert=Insert
[4378.20] Log: Delete=Delete
[4378.20] Log: Zero=Zero
[4378.20] Log: One=One
[4378.20] Log: Two=Two
[4378.20] Log: Three=Three
[4378.20] Log: Four=Four
[4378.20] Log: Five=Five
[4378.20] Log: Six=Six
[4378.20] Log: Seven=Seven
[4378.20] Log: Eight=Eight
[4378.20] Log: Nine=Nine
[4378.20] Log: A=A
[4378.20] Log: B=B
[4378.20] Log: C=C
[4378.20] Log: D=D
[4378.20] Log: E=E
[4378.20] Log: F=F
[4378.20] Log: G=G
[4378.20] Log: H=H
[4378.20] Log: I=I
[4378.20] Log: J=J
[4378.20] Log: K=K
[4378.20] Log: L=L
[4378.20] Log: M=M
[4378.20] Log: N=N
[4378.20] Log: O=O
[4378.20] Log: P=P
[4378.20] Log: Q=Q
[4378.20] Log: R=R
[4378.20] Log: S=S
[4378.20] Log: T=T
[4378.20] Log: U=U
[4378.20] Log: V=V
[4378.20] Log: W=W
[4378.20] Log: X=X
[4378.20] Log: Y=Y
[4378.20] Log: Z=Z
[4378.20] Log: NumPadZero=Num Pad Zero
[4378.20] Log: NumPadOne=Num Pad One
[4378.20] Log: NumPadTwo=Num Pad Two
[4378.20] Log: NumPadThree=Num Pad Three
[4378.20] Log: NumPadFour=Num Pad Four
[4378.20] Log: NumPadFive=Num Pad Five
[4378.20] Log: NumPadSix=Num Pad Six
[4378.20] Log: NumPadSeven=Num Pad Seven
[4378.20] Log: NumPadEight=Num Pad Eight
[4378.20] Log: NumPadNine=Num Pad Nine
[4378.20] Log: Multiply=Multiply
[4378.20] Log: Add=Add
[4378.20] Log: Subtract=Subtract
[4378.20] Log: Decimal=Decimal
[4378.20] Log: Divide=Divide
[4378.20] Log: F1=F1
[4378.20] Log: F2=F2
[4378.20] Log: F3=F3
[4378.20] Log: F4=F4
[4378.20] Log: F5=F5
[4378.20] Log: F6=F6
[4378.20] Log: F7=F7
[4378.20] Log: F8=F8
[4378.20] Log: F9=F9
[4378.20] Log: F10=F10
[4378.20] Log: F11=F11
[4378.20] Log: F12=F12
[4378.20] Log: NumLock=Num Lock
[4378.20] Log: ScrollLock=Scroll Lock
[4378.20] Log: LeftShift=Left Shift
[4378.20] Log: RightShift=Right Shift
[4378.20] Log: LeftControl=Left Control
[4378.20] Log: RightControl=Right Control
[4378.20] Log: LeftAlt=Left Alt
[4378.20] Log: RightAlt=Right Alt
[4378.20] Log: Semicolon=Semicolon
[4378.20] Log: Equals=Equals
[4378.20] Log: Comma=Comma
[4378.20] Log: Underscore=Underscore
[4378.20] Log: Period=Period
[4378.20] Log: Slash=Slash
[4378.20] Log: Tilde=Tilde
[4378.20] Log: LeftBracket=Left Bracket
[4378.20] Log: Backslash=Backslash
[4378.20] Log: RightBracket=Right Bracket
[4378.20] Log: Quote=Quote
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_Outsider
.INT
[4378.20] Log: [Twk_Pawn_Outsider DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Twk_Pawn_Outsider:DisTweaks_InteractableInterface_80 DisTweak
s_InteractableInterface]
[4378.20] Log: m_Name=Survivor
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_1.INT
[4378.20] Log: [Pwn_LowerGuard_MTall_1 DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_LowerGuard_MTall_1:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.20] Log: m_Name=Watch Lower Guard
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Script
s.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_4 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
.
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Secret Room
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Offices
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Lab
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Galvani_MS.INT
[4378.20] Log: [hand_twk:DisTweaks_InteractableInterface_17 DisTweaks_Interac
tableInterface]
[4378.20] Log: m_Name=Limb
[4378.20] Log: m_InteractText=`GBA_Use` Carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Servant_F_1.I
NT
[4378.20] Log: [Pwn_Servant_F_1 DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1:DisTweaks_InteractableInterface_7 DisTweaks_I
nteractableInterface]
[4378.20] Log: m_Name=Maid
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1_NoAnxious DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1_NoAnxious:DisTweaks_InteractableInterface_7 D
isTweaks_InteractableInterface]
[4378.20] Log: m_Name=Maid
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [Pwn_ServantLydia_F_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_ServantLydia_F_1_NoAnxious_HUB:DisTweaks_InteractableInte
rface_7 DisTweaks_InteractableInterface]
[4378.20] Log: m_Name=Lydia
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Strt1_
Scripts.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_11 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_4 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Rat Viscera
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Audio.
INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_1 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_10 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_11 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_12 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_13 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Lab Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_14 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_2 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Building Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_20 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Building Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_3 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_4 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_5 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_6 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_7 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_8 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_9 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Brothel_Objective
s.INT
[4378.20] Log: [Emily DishonoredObjective]
[4378.20] Log: m_Description=Emily's Whereabouts
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.20] Log: m_Description=Search The Madam's Office to find Emily's locati
on
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.20] Log: m_Description=Meet Emily near the Golden Cat VIP door
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.20] Log: m_Description=Find the Golden Cat Master Key
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.20] Log: m_Description=Unlock the Golden Cat VIP door
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.20] Log: m_Description=Find Emily in the dormitory
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.20] Log: m_Description=Talk to admiral Havelock about your next mission
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.20] Log: m_Description=Go to the Golden Cat
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_8 DishonoredTask_Custom]
[4378.20] Log: m_Description=Talk to Lord Pendleton
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament DishonoredObjective]
[4378.20] Log: m_Description=Eliminate the Pendletons
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_0 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Optional) Go to the Golden Cat via The Captain'
s Chair Hotel
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_1 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in the Golden Ca
t
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_14 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Return to Samuel the Boatman to travel to the Ho
und Pits Pub
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_15 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate the Pendleton twins in the Golden Cat
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_16 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in the Golden Ca
t
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_17 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in steam room, d
ownstairs
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_18 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in Ivory room, s
econd floor
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_19 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in smoking room,
upstairs
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_2 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Locate the Art Dealer in the Golden
Cat.
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_20 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in Gold room, th
ird floor
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_3 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Persuade the Art Dealer to reveal hi
s safe combination
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_4 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Talk to Lord Pendleton
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_5 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Return to Slackjaw with the safe com
bination
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_8 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Meet Samuel the Boatman on the docks and travel
to the Distillery District
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_9 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Talk to Admiral Havelock about your next mission
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Audi
o.INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_1 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_10 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_9 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Loot
.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=Quest Inactive
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Infect Bootleg Elixir")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Not Yet")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Infect Bootleg Elixir")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Create Bootleg Elixir")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_0 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is infected
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is depleted
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_2 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Missing an empty vial
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_3 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Missing an empty vial
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_4 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is depleted
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Distillery_MS.INT
[4378.20] Log: [BootlegElixirStill_twk:DisTweaks_InteractableInterface_11 Dis
Tweaks_InteractableInterface]
[4378.20] Log: m_Name=Book
[4378.20] Log: m_InteractText=`GBA_Use` Use
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [EmptyElixir_twk:DisTweaks_InteractableInterface_10 DisTweaks_
InteractableInterface]
[4378.20] Log: m_Name=Empty Elixir Vial
[4378.20] Log: m_InteractText=`GBA_Use` Carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [EmptyElixirVialFillable_twk DisTweaks_WhaleOilBattery]
[4378.20] Log: m_EmptyName=
[4378.20] Log:
[4378.20] Log: [EmptyElixirVialFillable_twk:DisTweaks_InteractableInterface_0
DisTweaks_InteractableInterface]
[4378.20] Log: m_Name=Empty Elixir Vial
[4378.20] Log: m_InteractText= `GBA_Use` carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Strt
1Script.INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_4 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
0 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
1 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
2 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Bottle Street")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay at Dunwall Whiskey Distillery
")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
.
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Hostile Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dunwall Whiskey Distillery
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_3 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Neutral Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_4 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Hostile Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_11 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_12 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Elixir Still
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_2 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Old Dunwall Whiskey Distillery
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\usable_HoldToUse_
twk.INT
[4378.20] Log: [valve_H2U_1Shot_Down2Up_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.20] Log: m_Name=Crank Wheel
[4378.20] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [valve_H2U_1Shot_Up2Down_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.20] Log: m_Name=Crank Wheel
[4378.20] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.21] Log: [valve_H2U_Down2Up_Rewind_Complete_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [valve_H2U_Down2Up_Rewind_NoComplete_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [valve_HoldToUseBase_twk:DisTweaks_InteractableInterface_8 Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_1Shot_Down2Up_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_1Shot_Up2Down_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_2Way_Down2Down_twk:pInteractableTweaks DisTweaks_In
teractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_2Way_Down2Up_twk:pInteractableTweaks DisTweaks_Inte
ractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_Down2Up_Rewind_NoComplete_Slow_twk:pInteractableTwe
aks DisTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_Down2Up_Rewind_NoComplete_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_3
.INT
[4378.21] Log: [Pwn_Thug_MSmall_3 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_3:DisTweaks_InteractableInterface_33 DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_0
.INT
[4378.21] Log: [Pwn_Thug_MSmall_0 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_0:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_5
_Hat.INT
[4378.21] Log: [Pwn_Thug_MSmall_5_Hat DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_5_Hat:DisTweaks_InteractableInterface_103 Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_7
.INT
[4378.21] Log: [Pwn_Thug_MSmall_7 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_7:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Flooded_Twk.INT
[4378.21] Log: [Battery.WhaleOilBatteryEmpty_Twk:pInteractableTweaks DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Whale Oil Tank
[4378.21] Log: m_InteractText= `GBA_Use` Carry
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [Brick_twk:DisTweaks_InteractableInterface_10 DisTweaks_Intera
ctableInterface]
[4378.21] Log: m_Name=Loose Brick
[4378.21] Log: m_InteractText=`GBA_Use` Carry
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [DBdoor_medium_poor_metal_ext_Alfa_twk DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=It's Jammed
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=It's Jammed
[4378.21] Log:
[4378.21] Log: [DBdoor_medium_poor_metal_ext_Alfa_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Unbreakable Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [door_refinerygatelocked DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=Locked
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=Locked
[4378.21] Log:
[4378.21] Log: [door_refinerygatelocked:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.21] Log: m_Name=Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [door_tallboyarena DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=Locked
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=Locked
[4378.21] Log:
[4378.21] Log: [door_tallboyarena:pInteractableTweaks DisTweaks_InteractableI
nterface]
[4378.21] Log: m_Name=Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [FloodedWheel_H2U_1Shot_D2U_twk DisTweaks_UsableObject]
[4378.21] Log: m_LockedMessage=You need both hands to turn this.
[4378.21] Log:
[4378.21] Log: [FloodedWheel_H2U_1Shot_D2U_twk:pInteractableTweaks DisTweaks_
InteractableInterface]
[4378.21] Log: m_Name=Door Crank
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [lever_01_floodedgate_twk DisTweaks_UsableObject]
[4378.21] Log: m_LockedMessage=Inoperable
[4378.21] Log:
[4378.21] Log: [lever_01_floodedgate_twk:pInteractableTweaks DisTweaks_Intera
ctableInterface]
[4378.21] Log: m_Name=Gate Control
[4378.21] Log: m_InteractText=`GBA_Use` Use
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFAssassins1:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.21] Log: m_Name=Travel to Central Rudshore
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFAssassins2:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.21] Log: m_Name=Travel to Daud's Base
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFGate:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.21] Log: m_Name=Enter the Gateward Tunnel
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFGate_Incomplete:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.22] Log: m_Name=The Gateward Tunnel
[4378.22] Log: m_InteractText=Return here when your objectives have been comp
leted.
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFRefinery1:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.22] Log: m_Name=Travel to the Greaves Refinery
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFRefinery2:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.22] Log: m_Name=To the Greaves Refinery
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets1:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Waterfront Street Level
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets2:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Waterfront Upper Level
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets3:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Market
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toStreetSewer:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.22] Log: m_Name=Travel to the Old Port District Outskirts
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [Pouches.Pouch_Daud DisTweaks_AbstractItemPickup]
[4378.22] Log: m_SingleItemPickupMessage=
[4378.22] Log:
[4378.22] Log: [Pouches.Pouch_Daud:pInteractableTweaks_PickupBase DisTweaks_I
nteractable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [Stat.Elixir_Health_Pouch_twk:pInteractableTweaks_PickupBase D
isTweaks_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Health Elixir Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You cannot carry any more elixirs
[4378.22] Log:
[4378.22] Log: [Stat.Elixir_Mana_Pouch_twk:pInteractableTweaks_PickupBase Dis
Tweaks_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Spiritual Remedy Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You cannot carry any more remedies
[4378.22] Log:
[4378.22] Log: [valve_puzzle_part2_twk:DisTweaks_InteractableInterface_54 Dis
Tweaks_InteractableInterface]
[4378.22] Log: m_Name=Crank Wheel
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_bridge_twk:pInteractableTweaks DisTweaks_Intera
ctableInterface]
[4378.22] Log: m_Name=Drawbridge Control
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_dispenser_twk DisTweaks_UsableObject]
[4378.22] Log: m_LockedMessage=Remove Empty Tank
[4378.22] Log:
[4378.22] Log: [wall_lever_01_dispenser_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.22] Log: m_Name=Dispense Empty Tank
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_oilpump_twk DisTweaks_UsableObject]
[4378.22] Log: m_LockedMessage=Empty Tank Required
[4378.22] Log:
[4378.22] Log: [wall_lever_01_oilpump_twk:pInteractableTweaks DisTweaks_Inter
actableInterface]
[4378.22] Log: m_Name=Fill Empty Tank
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_stair_twk:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.22] Log: m_Name=Stair Control
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [WeaponBox_twk:DisTweaks_InteractableInterface_11 DisTweaks_In
teractableInterface]
[4378.22] Log: m_Name=Weapon Box
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [weapons_box_twk DisTweaks_InventoryPickup]
[4378.22] Log: m_SingleAmmoPickupMessage=
[4378.22] Log: m_EmptyPickupMessage=
[4378.22] Log:
[4378.22] Log: [weapons_box_twk:DisTweaks_Interactable_PickupBase_0 DisTweaks
_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=My Gear
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You can't pick this up
[4378.22] Log:
[4378.22] Log: [wood_blank_400_brickbreak_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.22] Log: m_Name=Wooden plank
[4378.22] Log: m_InteractText=`GBA_Use` Carry
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wood_plank_200_brickbreak_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.22] Log: m_Name=Wooden Plank
[4378.22] Log: m_InteractText=`GBA_Use` Carry
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wood_plank_group_05_twk:DisTweaks_InteractableInterface_41 Di
sTweaks_InteractableInterface]
[4378.22] Log: m_Name=Wooden Planks
[4378.22] Log: m_InteractText=
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: Log file closed, 02/14/17 12:54:39

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