Beruflich Dokumente
Kultur Dokumente
In times of war and peace, Gristol continues to innovate at sea. The ship design
s of Anton Sokolov himself now represent the highest standard in the whaling tra
de, allowing crews to haul their kill up over the deck and begin their butchery
and processing, even as the ship returns to Dunwall. The crews can be seen worki
ng on their latest whale as the ship moves slowly up the Wrenhaven River, coming
to dock with one of the powerful warehouse companies such as the Greaves Whalin
g House. Suspended in the rigging overhead and backlit by the setting sun, the s
ilhouette of one of these creatures makes a moving site as it cruises to its fin
al resting place in the industrial heart of the capital city.
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[4378.10] Log: m_ItemName= A Gaffer's Tale, Vol 1
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[4378.10] Log: m_Description=[Excerpt from the travel journal of a young whal
er]
A Gaffer's Tale, Vol 1: Or, A Gaffer's Early Adventures
My sister Nina and I left Tyvia together, saying goodbye to our aunt, the woman
who had raised us since childhood. Leaving behind our home city of Yaro and the
cold, but beautiful white landscapes we had always known, we boarded a ship for
Dunwall. Our parents had left us with a sizable inheritance, and we spent half o
f this getting to the capital city and establishing a small import shop dedicate
d to Tyvian furs.
Once I'd helped Nina establish the business, I was free to pursue my dream. Sign
ing on with a whaling ship was the most exciting thing I'd ever done, and I saw
it as a means to an end; someday I would captain my own crew, and eventually own
a fleet of similar vessels. With tears in her eyes, Nina kissed me farewell and
I did not see her again for many months.
As an apprentice to the gaffer, I got to see the tracking and killing of the gre
at beasts up close. Nothing had ever fired my spirit so, as the wind and poundin
g waves; racing after a wounded whale, being pulled by a skein of cables embedde
d in its thick flesh.
I changed more in those first seven months than I had in the previous seven year
s. Whaling was beginning to put its mark on me so that Nina barely recognized me
when I returned, tanned and sinewy with muscle, weather creases already wrinkli
ng the corners of my eyes. But she could see that I was filled with joy, having
found my purpose.
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[4378.10] Log: m_ItemName= A Gaffer's Tale, Vol 2
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the travel journal of a whaler in
his final years]
A Gaffer's Tale, Vol 2: Or, A Gaffer's Final Passage
After more than a quarter of a century, I am done with whaling, too broken to co
ntinue. I've seen all the corners of the Isles and made more coin than most men
see in a lifetime. But it's all gone. I've lived through an Emperor and watched
his daughter take the throne, fair young Empress she was, but slain so young. Ev
erything beautiful comes to die. I've eaten in every port of the known world and
sailed in the loneliest waters you could imagine. I've seen the cliffs around P
andyssia. Even the best of it doesn't give me an ounce of joy. The years come ba
ck across my dreams as a line of butchered bodies; long, sleek and singing among
the waves under the moonlight, only to be speared by ugly, weather-scarred men
who'd knife each other for a good pair of boots.
Each year I had less time to come home. My tongue forgot the language of small c
hatter and those who lived in the cities thought me odd. My sister Nina hardly k
new what to say to me during our visits. When she lost her business to the Lord
Regent's crooked barrister I was a hundred miles east of Morley, gaff-hand froze
n from the sleet as we tracked the first bull whale we'd seen in months. I helpe
d her as much as I could, but Nina died in the early days of the plague. None of
it mattered. If I'm jaded and bitter, it's because this industry has taken away
my dreams. The world has beaten me.
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[4378.10] Log: m_ItemName=A Second Solution
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[4378.10] Log: m_Description=[Excerpt from a series of newspaper articles fro
m prominent natural philosophers - By Piero Joplin]
It is through no fault of my own that the average citizen has expressed a prefer
ence for Sokolov's Elixir over my own formula, sold as Piero's Remedy, a name I
did not choose if you must know the truth. The public has spoken its usual messa
ge of idiocy, spending their coin as a means of selecting Sokolov's formula over
mine, which I believe to be equal if not superior.
Much has been made over the popularity of these concoctions as a means of resist
ing this remarkable new plague. I say remarkable because this strain works with
an efficiency we have not seen in the history of the Empire. This plague, now ma
king its way through the City of Dunwall, is unrivaled in its effectiveness. I h
ave studied it within the blood of those so afflicted and it is nearly perfect.
Elegant, in fact.
And while it is true that Piero's Remedy and Sokolov's Elixir are known to prote
ct the body against the plague equally, my own has properties, not fully underst
ood, which relate to the mind itself, and the spirit. And it is in this way that
my formula wins out. Here, is where one should pay attention to this contest. F
or you see, Sokolov's Elixir, with its emphasis on the brute, animal body, is a
crass goo better suited for livestock. The subtle and secret variance in the key
ingredients making up Piero's Remedy ensure that it works on the higher functio
ns that separate humankind from the mindless blue-jawed hagfish swimming in the
Wrenhaven River.
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[4378.10] Log: m_ItemName=Avoiding the Rat Plague
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a government protocol on disease p
ractices]
Much of the public still harbors false beliefs related to the plague. It is NOT
true that the bile from river krusts will protect against contraction of the dis
ease. Nor is it true that crushed Morley orchids act as a remedy, though it is s
peculated that both of these ingredients are used in both Sokolov's Elixir and P
iero's Remedy. Consumption of these products, before exposure to the plague, con
stitutes the only known means of resisting the disease.
Further, the Abbey of the Everyman warns against superstitious practices. Not on
ly is it ineffective to burn two hagfish and a cat together, inhaling the vapors
while chanting the names of the plague-dead, but it is also considered heresy b
y the Overseers and will be met with the full measure of the Abbey's laws.
Tell your neighbors and practice these things yourself: Avoid contact with the i
nfected. Consume your ration of elixir daily, preferably in the morning. And rep
ort anyone suspected of carrying the plague. Everyone must work together to stop
the spread of the dreaded contagion.
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[4378.10] Log: m_ItemName=Bone Charms
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[4378.10] Log: m_Description=[Excerpt from a book on sailing traditions and s
crimshaw]
Bone charms, a sailor's blessing, they say.
The carving itself is a practice from long back, passed from father to son, old
man salt to greenhorn still getting his sea legs beneath him. In the old times,
men cut into the tusks of ice seals and into the arm-long fangs of bears that ro
amed the isles north of Tyvia.
Once the whale trade began, the practitioners went to engraving the bones of tho
se great beasts, rendering charms that sing in the night and grant some small bo
on to a man's vigor or defense against pregnancy.
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[4378.10] Log: m_ItemName=Timeless Children's Rhymes
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[4378.10] Log: m_Description=[Excerpt from a set of cautionary tales for chil
dren]
They say that Jimmy Whitcomb Riley
Was a brawler his mates called Smiley.
He ran around, up and down-town,
Pulling off every kind of crime-y.
On Bottle Street, he hung with the boys,
Throwing bricks and bottles and other toys.
They'd start a fight then run and hide,
Breaking, laughing, far and wide.
Smiley liked to eat and drink all day
And smash and bash the night away.
Drunk and all alone, he drifted off a'sleeping,
Sitting on the bridge along John Clavering.
When he woke, something strange he found,
Stranger than a singing wolfhound.
He'd become a bluejawed hagfish most slimey,
And only remembered his name was Smiley.
They say that Jimmy Whitcomb Riley
Was never seen again for all of time-y.
But he swam around, up and down,
Drinking from the river, crying "why me?"
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[4378.10] Log: m_ItemName= Customs and Food of Morley
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[4378.10] Log: m_Description=[Excerpt from a traveler's journal]
Born and raised in Gristol, I spent my formative years in our smaller cities bef
ore settling in magnificent Dunwall. There, in the capital city, I learned to ap
preciate the finer things. When the opportunity arose to document my travels to
Serkonos, Tyvia and finally Morley, I left my position as a clerk for the late L
ord Estermont.
Perhaps, like so many in Dunwall, I suffer from being excessively cultured, but
I found Morley disappointing.
Over the course of this journal, I will explain why I found the Festival of Chur
ners to be tiresome, despite the high banners, bare feet, and red robes. And why
their renown jellied ox tongue is something I will be struggling to forget for
many years to come.
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[4378.10] Log: m_ItemName= Daughter of Tyvia
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[4378.10] Log: m_Description=[Excerpt from a theatre play]
Young Lady Amelia, in the back garden
Duchess, I do not know of the world beyond these garden walls, but do not mistak
e my lack of experience for fear. Or for an absence of desire. If I've avoided y
ou it is because of the warning your name carries.
Duchess Kalli, bending a rose to her face, inhaling the scent
And what warning is that, my dear Amelia?
Young Lady Amelia, turning her back on the Duchess
I believe you know my meaning. Your father's tales are still the subject of parl
or gossip.
Duchess Kalli, stepping up close
And do those stories excite you? Tell me, girl, I am a friend.
Young Lady Amelia, hesitating
Duchess Kalli, I - Yes, I confess they do. In my youth I hid a copy of the tales
of Prince Kallisarr. I read them late into the night.
Duchess Kalli, speaking into her ear
As did I.
Young Lady Amelia, leaning back into her embrace
But, he was your father?!
Duchess Kalli, stroking her neck
They're just stories, Amelia. Fire for the imagination.
Young Lady Amelia, breathing deeply
Duchess, will you teach me to kiss?
Duchess Kalli, cooing softly
I will, but have you never kissed another?
Abirri, a rose gardner, emerging from the hedges, stammering
My ladies! I swear to you, I did not intend to spy. Forgive me, but I was prunin
g the hedge and could not find a way to interrupt.
Duchess Kalli, extending a hand
We forgive you. But as punishment, I command you to stay, and to come closer.
Young Lady Amelia, shocked, brows furrowed in irritation
But he is a servant, Duchess!
Duchess Kalli, pulling at each of them, drawing them close to her
And serve us, he will, young Amelia.
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[4378.10] Log: m_ItemName=Dead Counter Responsibilities
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[4378.10] Log: m_Description=[Excerpt from a manual on new City Watch procedu
res]
Commissioned by the Lord Regent in the face of the growing plague crisis, the De
ad Counter is a position that will only be given to officers, usually of junior
or middle grades. In most matters of edict or curfew enforcement, these officers
will defer to the acting officer on-duty. However, any Dead Counter will have c
ommand in situations related to the plague and the handling of the dead, includi
ng those with late-stage plague symptoms (called "weepers" in common parlance).
Starting in the Month of Rain, interested officers may apply for the test and, i
f accepted, for the two-week training tour. Pay will be administered in coin and
rations of elixir, at one and one-half normal pay grade.
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[4378.10] Log: m_ItemName= Death in the Month of Songs
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from a longer work, translated from old
Serkonan - By Anisa Mateo of Serkonos]
She was shy in the Month of Hearths
Hiding from my scented letters
A sun-dappled cure for my loneliness
She was smiling in the Month of Rain
Eating figs straight from the tree
A dream of sailing around the Isles
She was wed in the Month of Clans
To her sailor cousin from Cullero
A shrill bird, drilling at my chest
She was dying in the Month of Songs
Struck by a disease from the East
A terrible kiss on her distant lips
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[4378.10] Log: m_ItemName=The Journal of Granny Rags
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[4378.10] Log: m_Description=[Excerpt from the ramblings of a street denizen]
Of course I'll tell you, dearie. I won't keep any secrets from you in the end.
All the dreary days of my life are like the windows of a house. From the kitchen
, I can see out into the garden where the leaves and stalks are brown and bug-ea
ten. You can see a little lump of dirt where something was wrapped in a blanket
and laid to rest along the rows of twisting vines.
The front room looks out into the street, where the neighbors are all setting fi
re to their homes, barricading themselves inside. Warm and snug, dearie.
Don't forget about the bedroom, either. It sees into a dreary alley, where hooli
gans are playing a game with an old man. The first two are hitting him with stic
ks and the girl with them is kicking at his dry, old ribs. Oh, to have those bon
es, to boil them in a pot.
No one lives in my house any more, dearie. No one you'd want to meet.
When I lived there with my husband, we were fine, fine people. Vera Moray, every
one would say, your house is as grand as Boyle Manor. Better even. Your dinners
are lavish and your parties are the best.
When that young Sokolov came to paint my portrait I was nearly still in my prime
. Radiant, he said, and he was just barely a man, so young, painting all the bes
t people across the land. Everyone wanted a portrait by his hand, all my friends
. I was the only one, dearie, wet with his paint, glistening on the canvas for a
pretty coin.
But it wasn't all parties and paintings. My husband and I weren't always at home
, no. We traveled together, he and I, to the far ends of the Isles. Beyond even,
all the way to the red cliffs of Pandyssia, to dig in the rock and crawl throug
h the caves, holding up candles and squinting at the walls. Many precious things
we came upon, but none so precious as the boy with the black eyes, dearie. All
those marks and bones, carved so deep and polished so bright.
I brought the old bones home. Hid them from my dear husband. Then I learned to b
oil them and carve them myself. They made such good presents, dearie. The little
mute boy took them home. He loved them so. All the time he came back with new b
ones for me, holding them up so I could see it in his eyes, even though his tong
ue was still. Granny, his eyes would say to me, carve these bones for me. Make m
e another present. And he went so far, so far, all the way to Dunwall Tower, the
Royal Headsman himself now. My little mute boy and his shiny, shiny sword.
Better bones were what I needed, you see. Better bones to carve and polish, scra
pe and gleam. My dear old husband was always tired. I made him soup and then he
was sick. Better bones, was all. For my little mute boy, carved in the name of t
he one with black eyes. And after my husband was gone, given away as birthday gi
fts, I didn't want to live there any more.
So now I'm old and don't have many to give my presents to. It's sifting through
the garbage for Granny Rags, and feeding the little birdies that gather at my fe
et. No one wants to have tea, dearie. Especially those rude louts on Bottle Stre
et. Slackjaw and his boys, always meddling with an old woman just trying to make
her way.
In the end we'll be together with him. You and me in the dreary night with stars
above and below. And always the one with the black eyes, dearie.
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[4378.10] Log: m_ItemName=Rumors and Sightings: Daud
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[4378.10] Log: m_Description=[Excerpt from an Overseer's covert field report]
For over a year now, I have lived away from the Abbey, without the company of my
Overseer brethren or the guidance of the blind sisters of the Oracular Order. D
ays have passed with me sleeping in the dens of cut-purses, murderers and worse,
and the nights have seen me prowling through the worst alleys and wretched corn
ers of Dunwall. I have taken my meals with killers. At times I have ventured bey
ond the city walls, meeting in forgotten graveyards and the outlying ruins frequ
ented by those of ill means.
My beard has grown long and I wear the weathered clothing and bits of boiled lea
ther favored by the Bottle Street and Hatter gangs, and by those rough men and w
omen who make their trade knifing others in return for coin. My hands have run r
ed with blood, it's true, but I have selected my targets with care, choosing amo
ng those criminals and heretics who were not fit to live, executing them justly
and using their deaths as a means of building my reputation. So far this trick h
as allowed me to make my name among my murderous colleagues, without taking the
lives of the innocent.
My goal is singular: I must impress the assassin named Daud in order to get clos
e to him.
Of all of the practitioners of black magic we have tracked, none concern the Abb
ey as much as Daud. It is said that his mother was a witch from one of the archi
pelagos off the Pandyssian coast, taken captive by pirates venturing far from th
e Isles. According the legend, by the time the ship returned, the captain was de
ad and the witch controlled the crew, with Daud still a shadow in her belly.
The earliest stories tell of a gang-killer without mercy, moving among the shop
keepers and City Watch officers of Dunwall like a reaper through wheat. Then a p
eriod of silence followed; years we now believe he spent traveling the Isles, st
udying anatomy and the occult in the great halls of learning and in hidden basem
ents frequented by fellow dabblers in the forbidden arts. Daud is even purported
to have spent a winter in the Academy of Natural Philosophy itself. And for a t
ime, before a schism developed, he counted the Brigmore Witches among his allies
. All the while, he honed his craft, and it is during this time that we believe
he began to consort with the Outsider.
New reports emerged of a dusky-skinned assassin, paid by the elite to eliminate
their rivals in Dunwall and in the other major cities across the Isles. Those wh
o saw him and lived numbered in the handful, but all of them reported something
strange. He appeared and vanished like smoke. From a nearby rooftop, he gestured
and a noble woman stumbled from her balcony, falling to her doom on the cobbles
tones below. Most recently, as this new threat of plague has risen in Dunwall, D
aud has been seen leading a gang of men in dark leather, dressed as factory whal
ers in their vapor masks. They seem loyal beyond comprehension for one so unwort
hy, leading me to wonder if some of his magic is dedicated to lulling their mind
s, enslaving them.
Only a month ago, one young girl claims to have come upon a strange scene. Carry
ing a bottle of milk home to her crippled brother, she was taking a shortcut thr
ough the Tailors' District. In a narrow street, she passed beneath a window and
heard unusual sounds from within. Pushing aside the ratty curtain, the girl saw
into an abandoned apartment, used by miscreants for gambling and trading habber
weed. An occult shrine had been erected against the far wall, which she recogniz
ed from the teachings given by her local Overseer. A man she described as resemb
ling Daud was kneeling before the shrine muttering to an unseen spirit as if in
argument. He took a carving, made of pale bone, from the altar before him and th
e lights all went out in a gush of unclean wind. Quiet as a field mouse, she sli
pped away, running until she reached her home.
There can be no doubt. Daud is an agent of the Outsider and must die, for there
is no limit to the evil this man might do. This is my solemn oath and the great
purpose of my life. Until Daud is a dead and his corruption has been purged from
the world, I will continue to move among the depraved, winding my way toward hi
m. I will not drop my guise or don my Overseer's mask again until Daud breathes
no more.
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[4378.10] Log: m_ItemName=Field Survey Notes: the Royal Spy
[4378.10] Log: m_PluralItemName=
[4378.10] Log: m_Description=[Excerpt from the personal memoirs of Hiram Burr
ows, dated several years earlier]
This is the Fourth Day, Month of High Cold.
Progress continues on the suppression of gang activity in the Distillery Distric
t, but more slowly than I'd expected. The ruffians operating there have been cun
ning, I'll grant them that, but it's only a matter of time. I'll see their leade
rs flogged in public and sent beneath the Royal Executioner's blade. If I had my
way, that mute bastard would be working night and day, removing the heads that
need removing.
Internally, the Empress does not seem pleased with my investigations. It seems t
hat it is beyond her thinking - against her very nature as a trusting person - t
o believe that traitors move among us, but I know they do. They must.
No, Jessamine would rather spend her time with the Royal Protector. At least he'
s likely to stop any immediate threat to her safety, but a strong arm is not wha
t's needed against those who would undermine us. How will Corvo's sword stop a p
oisoned wine glass or an explosive delivered by courier? It will not. There are
many threats around us. Threats requiring meticulous efforts to police.
Young Lady Emily is undisciplined, I'm afraid. Here within Dunwall Tower, she re
ceives instruction from the finest tutors known in the Isles, yet her mother spo
ils her and she spends most of her time lost in imagination, wasting her time dr
awing, or asking Corvo to teach her to fight with wooden sticks. The girl might
rule the Empire some day; every moment spent at play is a moment wasted.
Shoring up security for the main gate leading into Dunwall Tower has been anothe
r pet project of late. To think that back in his day Emperor Kaldwin left it ope
n to the public during the day, allowing anyone to come and go as they pleased.
If it were up to me, I'd seal off access to the streets entirely, but the Empres
s won't hear of it. The water lock is much easier to protect and if it were the
only way in to the Tower, traffic in and out would be greatly reduced. Someday t
he wrong person is going to slip in and we'll suffer for it, mark my words. No a
mount of security is excessive when it comes to protecting heads of state.
The Empress also disapproves of my plans for the Sokolov devices. Sokolov himsel
f has no interest in security, of course, but he's vain and therefore keen to se
e his inventions deployed in any fashion. This "wall of light" he's been tinkeri
ng with has promise. In any case, at least I was able to convince the Empress to
upgrade the pistols carried by the officers of the Watch.
Why do I worry so, when no one else seems to care? If I ever fall asleep, will i
t all sink into the Ocean? Will the rough things clamber over the walls and fill
themselves on our flesh? This is what I see in the same dream several times eac
h month. If only I had more say in things, more authority, I could protect us al
l.
Perhaps I have been working too hard. Dinner and an evening of conversation with
a certain lady of refinement might be in order, perhaps somewhere nice in the E
state District.
--Hiram Burrows, Royal Spymaster
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[4378.11] Log: m_ItemName=Early Life and Criminal Record: Slackjaw
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of letters sent by a memb
er of the Bottle Street Gang]
You want the chinwag on Slackjaw? What he was like when we was young, before he
got his name? Oh, he's got a cool head now, but it weren't always like that in t
he days before he was boss of the Bottle Street gang. Time was, young Slackjaw w
asn't such a reasonable man.
Like most of us, he grew up on the streets, running with a pack of ragamuffins a
nd avoiding the law, pinchin' whatever he needed. Dark haired and dark eyed, smo
kin' a pipe by the age o' ten. For them born into the brothels or coming from th
e orphanages, it was either the gangs or workin' with the mud larks and no one w
ants that. Some got pressed into the Navy or put down in the mines run by the Pe
ndleton or Boyle families. As hard as it was on the streets, as hungry as we all
got, at least we was free.
By the time we weren't little 'uns any more, Slackjaw was one to watch, usually
callin' the shots when we took down a farmer's cart or sidewalk street vendor. H
e'd come up with the plan, give everyone some part to play and decide on the spl
it. Most of us just went along, 'cause we learned fast that we made out better l
ike that. More food, more coin. Plus, none of us wanted to deal with Slackjaw wh
en he was in a rage.
He worked on a couple of big jobs with Black Sally across town, and that was eno
ugh to get the attention of the other bosses. He wasn't just a street kid any mo
re. Now he was an up-and-comer, which meant trouble.
Another guy who fancied himself as such was Mike the Fish, who was workin' his w
ay up running the protection racket among the factory women. One fine evening we
're all taking in a bawdy show in the theater house. Mike the Fish and his lot a
re there in the cheap seats too, just down the aisle from us. Mike gets a wild i
dea - he wasn't big on planning - and throws a heavy ceramic spittoon at Slackja
w. Hits him square in the face and breaks his jaw. We look to see if there's gon
na be a blood brawl, but Slackjaw just points at the door and we all leave, with
Mike laughing at our backs.
Waking up the next day, without telling us why, Slackjaw motions for us all to f
ollow. He still can't say a word, so we just come along. We stop at the docks an
d Slackjaw buys - actually pays coin for it - a heavy chain covered in hooks. It
's for fishing in the deep, something you'd attach to a long line off the side o
f a ship. It's about four feet, made of thick links, and there are shark hooks c
omin' off it at different angles. Slackjaw's got that thing wrapped around his l
eft arm, danglin' at his side.
Not sure how he knew where Mike the Fish was stayin', but when we reach his girl
's house, Slackjaw throws a bottle through the window just like that. It's almos
t noon. There's a bunch of screamin' inside and Mike pokes his head out, looking
wide-eyed and baffled. When he sees Slackjaw out in the street, a look comes ov
er his face that still gives me the willies. Pure murder.
Mike comes out the side door bellowin' like a bloodox, holding a cleaver, headin
g straight for Slackjaw. When they come together in the street, Slackjaw spins a
nd the shark hooks bite deep into Mike's arm and shoulder. He screams, but Slack
jaw holds onto the chain. He's standin' there with his jaw broken, clenched tigh
t, with the chain wrapped around his left arm, hooks sunk into Mike the Fish, ju
st knifing him as fast as he can. Mike couldn't fight very well, hooked like tha
t and using his left hand, but he was a big guy and it took a lot of stabbin' be
fore he went to his knees. Everyone was cheering at first, but then we all went
quiet. It just kept goin' and goin', until finally it was just Mike the Fish blu
bberin', cryin' like a baby, and the sound of Slackjaw's knife.
When it was over - and here's the brilliant part - Slackjaw took out a note and
stuck to Mike's face with a nail. It just said, If you want a job, come to Bottl
e Street.
Slackjaw didn't talk right for a couple of months, but word spread fast.
By the end of the year, once we had a sizable gang goin', he sent out letters to
the other bosses, tellin' them that he was running a brand new crew over on Bot
tle Street. Most of them laughed or beat up the guys who delivered the letters.
Green-eye Trish even came back missing a thumb. But apparently Slackjaw was expe
cting that kind of reaction and had a backup plan.
A week later, four of the bosses were dead. Seemed like a series of unfortunate
events, but everyone knew better. One shot dead by the Watch while standing in t
he middle of a meat market. Another slipping and falling into the water, out col
d. One of the older bosses found in bed with his belly opened wide and a Tyvian
pear stuffed into his mouth. Still not sure what that meant. And Sheila Barnswor
th was found bubblin' in a cauldron o' hot wax.
Slackjaw sent out another set of letters. Offers to the under-bosses, telling 'e
m they'd be treated fair as peers. He even sent Green-eye Trish with one of the
letters. All of the under-bosses accepted.
After spilling the guts of his main competition, Slackjaw went in for stabilizin
' his business, real neat like. Calling in favors, smoothing things over, giving
everyone a little bit of coin or drink as a bonus. Showin' what he could be lik
e as boss. So everything got quiet, which always makes the boys of the City Watc
h nervous, of course.
Word went out among the Royal Spymaster's snitches, the Responsible Citizens Gro
up they called themselves, telling everyone working in a shop or sweeping off th
e front steps of their homes to keep watchful eyes for Slackjaw and his men. Try
in' to suss out what they were up to and what had just happened. But Slackjaw ai
nt stupid. He greased a few palms among the shopkeepers and the Watch too, telli
ng them that he was in town to stay and that things would be run properly from n
ow on, without so much blood. He was finally a real boss, ready to settle into t
he business of moving whiskey, running the hound fights, and offering up the lad
ies and gentlemen of the night if you take my meaning.
Then the plague came.
At first it seemed like a good thing. A few people got sick and everyone wanted
to buy those potions, from Sokolov or Piero. Health elixir or spiritual remedy t
hey call 'em. Slackjaw told me he saw an opportunity. We already had an old whis
key factory with a still, where we could water the stuff down and sell it discou
nted. Doing the same with with Sokolov's elixir was a smart plan. Pretty soon ev
erybody in the slums was sick and business was good. But after a while there wer
e so many people down with plague that everyone got scared. Everybody started ac
tin' real nasty and everything fell apart. When people can't work, they don't ha
ve the coin for elixir, watered down or pure.
When the Empress died, it seemed like Dunwall would slide into the Void. Spymast
er Burrows took over and the Watch started using all that new Sokolov technology
. Watchtowers, tallboys and them arc pylons. They put up a wall of light across
Clavering Boulevard and cracked down hard.
But Slackjaw surprised us again. Instead of leaving town on a boat bound for Mor
ley or one of the other Isles, he stayed and kept it all together. We get as muc
h elixir to fight off the plague as the City Watch, with their taxes and rations
. And that's kept us alive, so far.
--Crowley, Bottle Street Gang
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[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.EminentDomain DisAbstractItem]
[4378.11] Log: m_ItemName=Eminent Domain
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a pamphlet on new government sanct
ioned practices - by Barrister Arnold Timsh]
It is an unfortunate reality that the plague has spread, unchecked, across the c
ity of Dunwall. Of those who are afflicted, very few survive. Many times, when t
he plague strikes a family, it leaves none in its wake, ending husband, wife, ch
ild and elder alike. When this occurs, the homes and businesses of the deceased
are left abandoned, a breeding ground for rats, or for illicit trade such as gam
bling, prostitution or gang activity. The City of Dunwall, with the full blessin
g of the Lord Regent himself, had no choice but to institute its current policy
of seizure. Any property owned by those unlucky citizens brought down by the pla
gue immediately becomes property of the state. The officers of the City Watch, l
ed by the Dead Counters, ensure that these laws are enforced fairly and without
corruption.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.FailedExperiments DisAbstractItem]
[4378.11] Log: m_ItemName= Failed Experiments
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of lectures on natural ph
ilosophy - By Piero Joplin]
Of course I have attempted to improve upon Sokolov's designs. Of course! And why
not? After all, it is likely that his thinking was influenced in some small way
by our time together at the Academy. We are all part of a community, striving t
o unknot the mysteries of the Cosmos. Even those among us who possess the greate
st minds are often led to a fruitful line of consideration by, how does one say
it, our intellectual subordinates. Sokolov is no exception to this, despite the
glamor of genius he has cast over the aristocracy.
And further it is true that many of my experiments have failed. No need to gossi
p about it behind my back in your social clubs and in the very chambers of the A
cademy itself. Great ambition requires risks. You may laugh now at my Door to No
where, but someday you will not. Your children will likely see it as commonly as
you see the electric lamps lighting our streets at night. But a few short years
ago, you would have laughed at Sokolov's Arc Pylon or Wall of Light. Your laugh
ter, your condescending smiles, they are nothing but evidence of your own limite
d imagination!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.FindingsFromTheInquisition DisAbstractItem]
[4378.11] Log: m_ItemName=The Great Trials
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from an Overseer's findings - By High O
verseer Tynan Wallace]
Spending two years in the company of heretics, the insane, and those rare, black
-hearted villains who were truly practitioners of magic, I can say with truth th
at I have seen such things as to break the minds of most. While the trials and b
urnings weigh heavily upon my heart, I must chronicle what has been a unique opp
ortunity to witness the multifarious perversions that the Outsider bestows upon
those who seek his black council.
Many of those we faced were accused of bewitching their neighbors or family, con
trolling them from afar, or even walking around in their skins. And I have seen
this with my own eyes, as one woman slid into the form of another, prowling unse
en until a vigilant Overseer struck down both the witch and her host.
Others, detailed herein, were found to stand in two places seemingly at once, or
to vanish from one place and appear in another.
Our work was dire, we knew, for if the followers of the Outsider can truly inhab
it the skin of another, or move from place to place like the wind, then how can
we hope to erect walls to keep him out? It was these trials that first led us to
investigate barriers beyond the physical.
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[4378.11] Log: [GlobalBooks.Gristol DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Gristol
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on the geography and cult
ure of Gristol]
Known for its rolling green hills and foggy meadows, Gristol is the largest of t
he Isles and is home to half the population of the known world. While most are s
imple people living in rural areas where sheep, blood oxen and gazelle are raise
d for their hides and meat, there are also five major cities spread out across t
he nation. Notably, the capital city of Dunwall is located at the southern end o
f Gristol.
In general, the people of Gristol are a merry, hard-working lot, fond of fish di
shes, sheep pies and beer. The Abbey of the Everyman has a strong presence in Gr
istol, with the faithful congregating weekly and for all significant religious h
olidays. The Imperial Navy, while made up of men from across the Isles, is well
regarded in Gristol, where some families hold to the tradition of enlisting at l
east one boy from each generation, back for long years.
In addition to farming, shipping and the whaling trade, there are several large
mines scattered across Gristol, each controlled by one of the more established a
ristocratic families, such as the Boyles, Pendletons, or Brimsleys.
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[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
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[4378.11] Log: [GlobalBooks.Lighthouse_KingsparrowIsland DisAbstractItem]
[4378.11] Log: m_ItemName= The Lighthouse
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent historical work on Kingsp
arrow Island]
Kingsparrow Island sits in the middle of the Wrenhaven River, and up through the
previous century, it was only used by fishermen and for occasional religious ce
remonies.
During the time of the Morley Insurrection, a fort and naval dock were added to
the island, as a means of protecting the city from attacks by sea.
In the time of the Rat Plague Crisis, shortly after the tragic death of Empress
Jessamine Kaldwin, Dunwall's acting Regent Hiram Burrows commissioned the constr
uction of a modernized military installation and lighthouse on the island.
Burrows Lighthouse, only recently completed, is widely considered to be one of t
he marvels of the modern age, humming with Sokolov's technologies, powered by pr
ocessed whale oil.
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[4378.11] Log: m_ItemName=Looting in Recent Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter found in an empty house a
t the edge of the Rudshore Financial District]
The looting started in the warehouses. Once enough men took sick with the plague
, the companies had to suspend operations.
My husband Malkus was with the Meierson Tobacco Leaf Company, which closed last
year during the Month of Clans. He ran the fire boxes at the main curing barn. M
alkus always said flue curing made the sweetest leaf. Sickness hits the tobacco
men hardest because of all the smoking.
They ran with a small crew for a while, but around the time my husband got sick
the fires were put out and the tobacco sat rotting.
Somehow the thieves knew and started stripping the place. Later, they moved on t
o houses, the bastards.
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[4378.11] Log: [GlobalBooks.Morley DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Morley
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Morley geography and c
ulture]
It's said that the history of Morley is as colorful as a quilt made from all the
flags ever flown and all the clothes ever worn. The land itself hides from the
sun under a layer of clouds, and thick gray moss hangs from the trees, but the s
pirit of the people who live in Morley dances like the firelight.
Among the people, the love of good food and drink is legendary, with stews and r
oasted meat dishes most often used to fight off the cold and the dreariness. The
nation has a rich tradition of poets, musicians and philosophers, even among th
e poorest folk. Intellectual tomes and bar songs alike were often penned in Morl
ey.
A late entry into the Empire, the Morley Insurrection is still a sore point for
many natives, and independence is a proud character trait among the people.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.MysteriesPandyssianContinent DisAbstractItem]
[4378.11] Log: m_ItemName=Mysteries of Pandyssia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the Far Continent, Pandy
ssia]
At the Academy of Natural Philosophy they speak of the Pandyssian Continent as a
place of wonder, where all of life has intwined and blossomed across aeons, pro
ducing a vibrant ecology unrivaled in the civilized world. The Overseers from th
e Abbey of the Everyman, by contrast, talk of horror and heresies. Of cults of s
ub-men engaged in brutal, perverse rituals.
The few who have traveled to the Far Continent and come back to the Isles, those
who have actually touched the soil there, have returned with notes that describ
e vast deserts, deep jungles, and outlandish creatures that defy belief.
Once in a generation, a great effort is mounted to build a colony there, in hope
s of this someday growing into a port city to rival Dunwall itself. But to date,
these attempts have all ended in madness and failure.
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[4378.11] Log: [GlobalBooks.OntheProperIdentificationWeepers DisAbstractItem]
[4378.11] Log: m_ItemName=Weeper Identification and Handling
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from notes by Dr. Galvani on proper pro
cedure for handling those infected with plague]
Once a victim bleeds from the eyes, you cannot help them. Death is inevitable, g
iven our current understanding of the plague. However, by following protocol we
can limit its spread.
All personnel handling "weepers", or those in the final stages, must consume li
beral amounts of one of the available protective potions. Any of the variants wi
ll serve this purpose: Sokolov's Elixir or Piero's Remedy, for instance. A dose
per day for the enlisted men. A dose twice daily for officers.
Distance must be maintained, either through the use of pole arms or incendiary r
anged weapons, in order to avoid the parasitic stinging insects that colonize an
infected host.
After use, strict washing procedures must be followed with regard to washing the
metal kennels, transport paddocks, and the carriages used to transport the infe
cted to one of the deportation zones, such as the Flooded District.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.OnTrackingandHuntingWhales DisAbstractItem]
[4378.11] Log: m_ItemName=On Hunting Whales
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Except from a forward-gaffer's journal - By Ol
d Grum]
These new ships made by that Sokolov fellow make life easier than it was in my y
outh, I'll tell you what. Ere was, we were at the mercy of the winds. Nowaday, t
he engines git up at first whale-sign and there aint time enow to roust the boys
from they're bunks afore you're on the herd.
We cull out the biggest bastard we can lay eyes on and the pilots drag us out fr
om the circlin' brutes. Them things groan and bellow across the water, like they
're callin' to each other. Men below say you can feel it in the hull.
But when the harpoons go in, the beast cannot make for deep water no more. Once
it weaks from lost blood, we launch the hook-boat and put chains into the tail.
Then the winches drag the bastard backward up the chute and into the rigging ove
rhead.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.OnWhelpingandTraining DisAbstractItem]
[4378.11] Log: m_ItemName=Whelping and Training Hounds
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a hound trainer's guide]
From each litter, there's usually somewhere shy of four good pups, but we always
drown the runt.
Them that remain spend three or so months sucklin' from their mothers before we
start 'em up with the training. It's simple at first, returning sticks and sitti
ng still on command. Only pissin' outside and the like. But by the eighth month,
we got 'em hunting for scented sack-dolls hidden in a scrub forest, killin' wil
d pigs on command, and taking a man in padded armor down by hangin' onto his for
earm.
At the end of the first year, we graduate the ones that've learned and shoot the
ones that haven't. The Overseers take them after that and we never see them aga
in.
Except once. Walking down Clavering Boulevard, an Overseer passed me, preachin'
about the Litany on the White Cliff and the evils of witchery, and sure enough h
is hound started whimpering and waggin' its tail. That's how I knew it was one o
f mine, whelped up from a pup.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.PandyssianBullRatStudy DisAbstractItem]
[4378.11] Log: m_ItemName=Pandyssian Bull Rat Study
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from lab notes - By Anton Sokolov]
The bulk of the rodent is hardly the most interesting detail, though it is the o
ne first remarked upon by visiting colleagues who come to study my prize from Pa
ndyssia. Upon further observation, it becomes obvious that the specimen exhibits
greater cunning than its cousins native to temperate Gristol. Twice in the nigh
t I have awoken to find it loose in my apartments, so a new cage had to be devis
ed. An entertaining diversion, but a waste of my precious time. The dietary test
s I have conducted have also provided some surprise. The Pandyssian Bull Rat, I
can say with confidence, is not a finicky eater. With equal gusto, I have seen m
y little guest dine upon other, smaller rats, living felines, and even the corps
e flesh of a plague-dead woman found in the Wrenhaven River. Further study is re
quired.
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[4378.11] Log: [GlobalBooks.ParliamentaryProcess DisAbstractItem]
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[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
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[4378.11] Log:
[4378.11] Log: [GlobalBooks.RatBehaviorModesofExtermination DisAbstractItem]
[4378.11] Log: m_ItemName=Rat Behavior and Extermination
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of interviews with street
workers - By Rat Catcher Lena]
Used to be, you'd go out with a bag, a stick with a nail on the end, and catch a
s many rats as you could in a night. The City Watch paid by weight. My husband B
enjamin and I mostly worked alone, and we got by. If we found a place where the
rats were real bad, sometimes we'd hire a crew of street brats to work with us,
the younger ones who didn't make trouble. We'd pay them with bread and apple cid
er.
Once the plague came, the rats were different. Meaner, bigger and a little quick
er. You had to watch yourself. If you got cornered, they'd turn and the swarm wo
uld come back at you. I barely got away with my skin a few times, down in the se
wers. The bites hurt afterward, but it was the sounds they made that stayed in y
our dreams at night.
It got more dangerous, and the City Watch started paying better. But that didn't
last long because after a while too many people had been stripped clean, trying
to fill up a bag. One slip and they'd be all over you, gnawing and trying to ch
ew down to the bone. That's how I lost my poor Benji.
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[4378.11] Log: [GlobalBooks.RegencyandEmergencyPowers DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
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[4378.11] Log:
[4378.11] Log: [GlobalBooks.ReportsofLooting DisAbstractItem]
[4378.11] Log: m_ItemName=Looting in Recent Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter found in an empty house a
t the edge of the Rudshore Financial District]
The looting started in the warehouses. Once enough men took sick with the plague
, the companies had to suspend operations.
My husband Malkus was with the Meierson Tobacco Leaf Company, which closed last
year during the Month of Clans. He ran the fire boxes at the main curing barn. M
alkus always said flue curing made the sweetest leaf. Sickness hits the tobacco
men hardest because of all the smoking.
They ran with a small crew for a while, but around the time my husband got sick
the fires were put out and the tobacco sat rotting.
Somehow the thieves knew and started stripping the place. Later, they moved on t
o houses, the bastards.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.RoyalAscension DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
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[4378.11] Log:
[4378.11] Log: [GlobalBooks.Serkonos DisAbstractItem]
[4378.11] Log: m_ItemName=The Isle of Serkonos
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Serkonan geography and
culture]
Serkonos, the jewel of the South, is best known for its warm winds, spiced foods
and endless beaches. While the city of Cullero sees the heaviest flow of travel
ers from across the Isles, Karnaca, on the Southernmost edge of the known world,
is preferered among the elite of the Empire. It is said that a month spent rest
ing beneath the sun on the beaches of Serkonos, or within one of the rural villa
ges, can cure most maladies. Travelers bring back recipes and styles from the So
uth, and the dances that all Serkonans learn in their youth are favored in Grist
ol for their sensuality, copied by the fashionable aristocracy in the capital ci
ty of Dunwall.
The only persistent trouble in Serkonos originates along the string of tiny isla
nds stretching away from the mainland to the East. For generations, pirates have
hidden among this archipelago, raiding traders passing between the Isles and, m
ore recently, attacking whaling ships returning with rich stores of oil.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SewerCapacities DisAbstractItem]
[4378.11] Log: m_ItemName= Sewer Capacity in the Month of Nets
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpted interview attached to a formal report
- By City Works Crew 17A]
I been asked to tell the problem, so here it is.
It's been every year that we work like men gone mad during the Month of Nets. I
don't hardly see my family. It's bad enough that the works is clogged with trash
from the catch, pieces of crates and nets, but the water smells of hagfish guts
too. We got to get it done before the Month of Rain, or you know what.
And it ain't like we get help from those pricks in Civil Engineering, either. Be
en at this job for nigh on 28 years and I ne'er seen one of 'em come below, exce
pt to measure will it hold when they go puttin' up one of their fancy new bridge
s.
So these last 3 years been the worst and here's why. It's the river krusts, move
d into the works. We hear a man ahead yell and scream, like he's burnin' up, and
we all climb up fast. No other choice.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SlackjawBottleStreetGang DisAbstractItem]
[4378.11] Log: m_ItemName= Slackjaw's Bottlestreet Gang
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on thuggish gang activiti
es]
Clavering Boulevard, leading to the Office of the High Overseer, is still under
tight control. The City Watch is stretched thin, but they have dedicated checkpo
ints on Clavering, with associated patrols. Additionally, there's been talk of e
recting some of the new Sokolov security systems to protect the street, which is
home to several persons of note, in addition to leading to several vital busine
sses.
The adjacent streets are another matter. Bottle Street in particular, and the Ol
d Dunwall Whiskey distillery, are currently controlled by Slackjaw and his Bottl
e Street Gang. Not much is known about Slackjaw, except that he has been particu
larly active during the plague crisis. As part of his illegal business revolves
around the distribution of anti-plague elixir, the Watch has been slow in cracki
ng down on the operation.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SokolovTechnologyNewAge DisAbstractItem]
[4378.11] Log: m_ItemName= Sokolov Technology and the New Age
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent book detailing Sokolov's
machines]
One of the advantages of the Sokolov's technologies is that they share the same
magnetic socket for the tanks of processed whale oil they use as fuel. When a ta
nk is exhausted, another can be plugged into place with ease, and the process is
simple enough that any common workman or even the lower guardsmen of the City W
atch can handle the task. This applies to the Arc Pylon and Wall of Light securi
ty systems, as well as the powered carriages used for transport by those few who
are wealthy enough to afford them. The only obvious downside of Sokolov's desi
gns is the volatility of the tanks themselves. A few incidents have occurred, re
sulting in damage to property or bodily harm whenever one of the tanks has explo
ded.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SongsoftheHarpooners DisAbstractItem]
[4378.11] Log: m_ItemName=Harpooner Songs
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book of sea shantys sung by sail
ors]
What will we do with the drunken whaler
What will we do with the drunken whaler
What will we do with the drunken whaler
Early in the morning
Feed him to the hungry rats for dinner
Feed him to the hungry rats for dinner
Feed him to the hungry rats for dinner
Early in the morning
Way, hey and up she rises
Way, hey and up she rises
Way, hey and up she rises
Early in the morning
Slice his throat with a rusty cleaver
Slice his throat with a rusty cleaver
Slice his throat with a rusty cleaver
Early in the morning
Stuff him in a sack and throw him over
Stuff him in a sack and throw him over
Stuff him in a sack and throw him over
Early in the morning
Way, hey and up she rises
Way, hey and up she rises
Way, hey and up she rises
Early in the morning
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SpeculationOriginsRatPlague DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.SpiritoftheDepth DisAbstractItem]
[4378.11] Log: m_ItemName=Spirit of the Deep
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work of fiction.]
Spirit of the Deep, Siren of the Dreams.
I walked for hours along the coast, leaving Dunwall behind me until the lament o
f the waves drowned all other feeling. I wept, knowing you would not come to me,
my love.
You rule my dreams, where I behold with senses I do not possess in waking life t
he dark splendor of your home in the deep. There the ocean rests on your back li
ke a sleeping child on his father's shoulders.
In these sleepless nights of despair, you appear to me not as the mighty leviath
an, but as a young man, with eyes as black as the Void.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TalesforChildren DisAbstractItem]
[4378.11] Log: m_ItemName=Tales for Children
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a set of cautionary tales for chil
dren]
They say that Jimmy Whitcomb Riley
Was a brawler his mates called Smiley.
He ran around, up and down-town,
Pulling off every kind of crime-y.
On Bottle Street, he hung with the boys,
Throwing bricks and glass and other toys.
They'd start a fight then run and hide,
Breaking, laughing, far and wide.
Smiley liked to eat and drink all day
And smash and bash the night away.
Drunk and all alone, he drifted off a'sleeping,
Sitting on the bridge along John Clavering.
When he woke, something strange he found,
Stranger than a singing wolfhound.
He'd become a bluejawed hagfish most slimey,
And only remembered his name was Smiley.
They say that Jimmy Whitcomb Riley
Was never seen again for all of time-y.
But he swam around, up and down,
Drinking from the river, crying "Why me?
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The1stStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The First Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Wandering Gaze that looks hither and yonder for some flashing thing
that easily catches a man's fancy in one moment, but brings calamity in the nex
t. For the eyes are never tired of seeing, nor are they quick to spot illusion.
A man whose gaze is corrupted is like a warped mirror that has traded beauty for
ugliness and ugliness for beauty. Instead, fix your eyes to what is edifying an
d to what is pure, and then you will be able to recognize the profane monuments
of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The2ndStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Second Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Lying Tongue that is like a spark in the heathen's mouth. It is suc
h a little thing, yet from one spark an entire city may burn to the ground. Bett
er to live a life of silence than unleash a stream of untruth. The echoes of lie
s come back as the voice of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The3rdStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Third Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Restless Hands, which quickly becomes the workmates of the Outsider
. Unfettered by honest labor, they rush to sordid gain, vain pursuits, and deeds
of violence. Of what value are the hands that steal and kill and destroy? Inste
ad, put your hands to the plow, the fork, and the spade. For even the lowliest l
abor that is rigorous squeezes the muscles as a sponge, rinsing impurities from
the mind and body.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The4thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Fourth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Roving Feet that love to trespass. They pay no heed to the boundary
stones of a neighbor's fields. They wander into foreign lands, only to return w
ith their soles blackened by iniquity. Where have you strayed that destruction n
ow comes behind you? Would you walk across burning coals or broken glass? Then w
hy do you prowl into the homes of the honest, or into the dens of hidden things,
for the result is the same. You will fall into the Void! Instead, rest your fee
t on a firm foundation so that when the winds of the Outsider shriek against you
, you will stand firm and not be overthrown.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The5thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Fifth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Rampant Hunger or the intemperate will rise up among you like a vir
ulent swarm, devouring everything wherever they go, even filth. For what goes in
to your body, poisons you, and if you eat filth then filth is what you will vomi
t up. Surely the glutton will sell away birthright, family, and friends for a mo
rsel of meat.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The6thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Sixth Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Wanton Flesh. Truly, there is no quicker means by which a life can
be upheaved and sifted than by the depredations of uncontrolled desire. What ava
il is the concourse of a prostitute? The attention of a loose companion? Nothing
. And what of the fruit of such unions? Only sorrow is born, only misery is mult
iplied; within these things, the Outsider dwells.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The7Strictures DisAbstractItem]
[4378.11] Log: m_ItemName= The Seven Strictures
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a commonly distributed overview of
the Seven Strictures]
Surround your innermost being with these Strictures, and you will be safe.
The Seven Strictures are our core principles, taught and reinforced by Overseers
across the Isles. From these principles stem all manner of rules, social codes
and beliefs about the Cosmos.
The Seven Strictures
1. Wandering Gaze
2. Lying Tongue
3. Restless Hands
4. Roving Feet
5. Rampant Hunger
6. Wanton Flesh
7. Errant Mind
All these behaviors must be restricted in order to keep one's heart free from ma
levolent influences. They are the inroads of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.The7thStricture DisAbstractItem]
[4378.11] Log: m_ItemName=The Seventh Stricture
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work detailing one of the Seven
Strictures]
Restrict the Errant Mind before it becomes fractious and divided. Can two enemie
s occupy the same body? No, for the first will direct it one way, and the second
another, until the body stumbles into a ditch and its neck is broken. Likewise,
two contrary thoughts cannot long abide in the mind, or it will grow weak-wille
d and subject to any heresy.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAbbeyEveryman DisAbstractItem]
[4378.11] Log: m_ItemName= The Abbey of the Everyman
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on the history of th
e Overseers]
The Abbey of the Everyman is the seat of religious power and inspiration for all
Overseers across the Empire. The order arose over the years to protect the comm
on people from the ravages of the Outsider, until the need for a central bastion
of authority was deemed necessary. This imposing structure is a destination for
pilgrims seeking refuge or guidance.
Many mistakenly attribute the Abbey's construction to High Overseer Benjamin Hol
ger, when it was in actuality Holger's successor John Clavering who laid the fou
ndation. Shortly after the Abbey was completed, every Overseer in the land gathe
red there and began a trek to White Cliff.
There, a great siege commenced, as the Overseers purged the region. The battle r
aged against heretics, witches and thralls of the Outsider. Though Holger was ki
lled in the struggle, White Cliff was cleansed and the ceremonial rites that fol
lowed lasted for a month, giving birth to many invocations and speeches which we
re inscribed in tomes and carried back to the Abbey, where they are still revere
d today.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAcademyNatural DisAbstractItem]
[4378.11] Log: m_ItemName= The Academy of Natural Philosophy
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from an overview of the Academy]
Squatting at the edge of Dunwall, the Academy of Natural Philosophy is an ancien
t educational institute, bustling with young students and old philosophers, alch
emists, cosmologists, and vivisectionists. The best minds from across the Isles
gather there to study all of nature, including the human corpus, the celestial h
eavens, and the physical universe.
No one is allowed inside except esteemed members and the few students accepted e
ach year, after a long and arduous application process. Those living nearby can
only puzzle at the exotic shipments seen coming from the river and passing throu
gh the back doors, or wrinkle their noses at the odd smells that emerge from the
smokestacks atop.
Royal Physician Anton Sokolov is currently head of the Academy.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheAncientMusic DisAbstractItem]
[4378.11] Log: m_ItemName=The Ancient Music
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work]
Throughout the natural world there are ripples that we can barely perceive with
our senses, an Ancient Music permeating everything as a fundamental structural r
ule. Through it, you can work wonders without violating the natural world or beg
ging favors from unfriendly spirits.
Throughout my studies I have found a 17 note scale derived from this phenomenon,
and with the right equipment those notes allow for astonishing effects. Not the
least of these is the ability to calm the turbulence originating in the Void, w
hich we attribute to the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBoneCharmSituation DisAbstractItem]
[4378.11] Log: m_ItemName=The Bone Charm Situation
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report to the Office of the High
Overseer - By High Overseer Gerard]
I was asked, should we not tolerate the possession of simple bone charms among t
he populace? Surely this is a trivial matter, merely a cultural practice seen ac
ross the Isles? Not as terrible as the creation and coveting of more complex occ
ult runes?
Such an insidious question.
This foolish distinction weakens our mission while the stench of the Outsider gr
ows thick around us.
Perhaps, as some claim, our ancestors tolerated these cursed practices during th
e times before our modern Empire arose, to ease the lives of the lowliest serfs
as they paved the roads to civilization. But there is no excuse for witchery in
this brighter industrial age.
Having adjudicated the trials of many heretics myself, I swear that their eyes,
as the clarity of pain took their lives, were grateful to be liberated.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBridge DisAbstractItem]
[4378.11] Log: m_ItemName=Kaldwin's Bridge
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on Dunwall's archite
cture]
Though an earlier, smaller bridge existed on the same spot in Dunwall for genera
tions, it was the renown Emperor Kaldwin himself who commissioned a public works
project dedicated to creating the monumental version of the Bridge we know toda
y. And since it was Emperor Kaldwin, the father of our late Empress, who initiat
ed this great construction, it bears his name.
Kaldwin's Bridge spans the Wrenhaven River at one of its widest points, and is h
ome to a number of the city's luminaries from the worlds of commerce and art. Po
pular with poets and lovers, the bridge is featured prominently in bar songs and
paintings. Until recent times, travelers from other cities across Gristol, and
even from the other Isles, journeyed for vast distances, all for an evening stro
lling along the Bridge.
It wasn't until the plague crisis and the murder of the Empress that the curfew
was instituted on Kaldwin's Bridge. Under the guidance of the Lord Regent, recen
t security modifications were added out of fears that an Ocean-based attacking f
orce might someday assault Dunwall.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheBriefReignofEmpressJessamine DisAbstractItem]
[4378.11] Log: m_ItemName=Empress Jessamine Kaldwin
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the late Empress]
Many of those who lived through her reign will weep until the ends of their live
s over the pale beauty with the piercing eyes, and the foul end she met at the h
ands of her own twisted servant and protector.
In her father's day, the Kaldwins were thrust into the limelight despite their d
istance to the throne, when the former dynasty provided no heirs. A prosperous a
ge followed the Emperor, but his daughter would have different luck. During her
short life, political intrigue and minor conflicts created cracks in the Empire,
undermining unity across the Isles.
The Rat Plague, however, was a terror for which neither Empress Kaldwin nor any
other living being was prepared.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookOne DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 1
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, early chapters]
My stomach twisted as the engines of the odd vessel roared louder. It was the cr
eation of Orchado, Third Prefect from the Academy of Natural Philosophy. He was
exhilarated, savoring each of the small craft's undulations. Orchado pulled a le
ver and a great gout of smoke surrounded us. The smell of burning whale oil grew
unbearable as the machine propelled itself upward.
I was too afraid to look through the window, which suddenly didn't feel thick en
ough. As if knowing my thoughts, Overseer Bryn looked at me and smiled: "Recite
some of the Litany, my pupil. It will protect your heart from the turpitude of t
he Void on our way to the Outer Spheres."
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookThree DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 3
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, final chapters]
I do not fear the Void, nor am I concerned with the spiritual sanctity of the we
ak. For I am now His herald, His chosen, having seen His sublime vault, where et
ernally He feeds upon the substance of the Void.
Alone in Orchado's ship, the floor painted red with life, I draw designs with my
fingers and gaze through the portals at the land rising below. There I will bui
ld the first monument to His glory, a rotting wound in the flesh of nature.
Patiently, I'll build, awaiting Your arrival, oh great scion of the Void!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheCalloftheStarsBookTwo DisAbstractItem]
[4378.11] Log: m_ItemName=Call to the Spheres, Vol 2
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a work of fiction, middle chapters
]
Orchado was elated, like a boy of sixteen on the eve of the Fugue Feast. "When w
e are back in Gristol, I'll be named Royal Physician!
Or you will be burned for heresy, Third Prefect. All depends on what we find whe
n we get there." My master's voice was different, as if the air of the Outer Sph
eres added qualities normally absent: uncertainty, weakness, fear.
I risked another glance at the monolithic structure in the distance. It was a wo
nder for Orchado, a puzzle for Overseer Bryn, and for me a towering monument to
emptiness; a magnificent shrine to madness.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheDistilleryDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Distillery District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a pre-plague promotional book on p
roducts made in Dunwall]
Across the Empire, Old Dunwall Whiskey is not only the finest libation of its ki
nd, but it's also an important cultural tradition among discerning folk, sophist
icated and common alike.
Captains moving their ships across the Great Ocean always have a bottle in their
quarters for occasions, fine restaurants and bars keep it in stock, and farmers
across Gristol exchange Old Dunwall Whiskey when healthy children are born.
Some might disagree, preferring 'highbrow' drinks such as King Street Brandy or
one of the other brands from Morley, but sales of Old Dunwall have been brisk th
rough the early years of Empress Jessamine Kaldwin's reign, a trend that is expe
cted to continue.
Aged and bottled in Dunwall's Distillery District, Old Dunwall Whiskey is what y
ou want!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheElixirBlackMarket DisAbstractItem]
[4378.11] Log: m_ItemName= The Elixir Black Market
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter]
We've seen widespread looting since the Month of Clans.
It wasn't prevalent at first, but it's a pattern now: There's an outbreak in one
of the districts and the Watch moves in. We quarantine buildings, put down weep
ers, and deport anyone showing early signs. Afterward, the Dead Counters come th
rough and the lawyers write up the paperwork to transfer ownership of businesses
and homes at Parliament's discretion. Soon after, like clockwork, the gangs beg
in tearing the place apart.
There's a fairly robust black market now, because everyone wants elixir and most
can't afford it. Even Sokolov's brand won't help you if you've already got the
plague, but getting a regular dose is your best chance if you want to avoid cont
racting it.
Some of the gangs have taken to buying small amounts and watering it down before
selling it. And I have to admit, if I didn't have an officer's ration, I'd be b
uying from them.
Gerard Corey
City Watch, Third Regiment
Estate District
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheEradicationofSally DisAbstractItem]
[4378.11] Log: m_ItemName= The Eradication of Black Sally
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a popular story of crime and darin
g - By Jules Roebin and the City Watch]
Before Slackjaw ran the streets in the Distillery District, there was no boss mo
re ruthless, violent or dedicated to squeezing the average citizens for coin tha
n Black Sally.
Like so many from Morley, she was pale-skinned and green-eyed, with hair as blac
k as the Void. They say that she started young, and as a girl she'd stun a man w
ith her looks, coming upon him in an alley, then smile a one-sided smile and sud
denly run him through with a knife. She'd have his money and be on her way befor
e he breathed his final breath.
As a boss, she was worse, ruling over the meanest street gang Dunwall had seen u
p to that time. Her operation touched everything from shipping to prostitution.
She even had a racket going with the Bakers' Guild. A finger in every pie, indee
d.
One man, Watch Captain Jules Roebin, made it his mission to stop her, and kept t
he case going for half a decade. Black Sally met her end when Roebin had his me
n light smoke fires in barrels, near the warehouse where she hid out during the
day. As she and her gang rushed into the streets, terrified the building was bur
ning, Captain Roebin and his top officers threw nets over them and ran them all
through with blade and pistol shot.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheEstateDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Estate District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical overview of the Estat
e District]
Home to some of the most powerful families in Dunwall, the Estate District has b
een a jewel in city's crown for generations. No district enjoys finer restaurant
s or cultural events, and no families inspire more admiration, or more gossip, t
han the lords and ladies of the Estate District.
The late Lord Boyle and his lovely wife perhaps best epitomize this privileged c
lass of citizens. Their annual costume ball is the talk of high society, creatin
g ripples throughout Dunwall when one family or another is excluded from the gue
st list. But it's not all play that drives the Boyles; on several occasions, the
y've generously brought in poor laborers from elsewhere in the city for a week o
r two to work on their garden or home, providing vital employment for those who
need it most.
With so much history, the Estate District has also seen its share of trouble as
fortunes are made and lost. The great Lord Preston Moray, and his eccentric wife
Vera, were once the toast of Dunwall, before tragedy struck and they fell into
ruin.
Riddled with canals and large homes that enjoy historical preservation tax break
s, the Estate District is a place to which we can all aspire.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheExquisiteTallboy DisAbstractItem]
[4378.11] Log: m_ItemName=The Exquisite Tallboy
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a letter of public concern by anon
ymous authors]
What you've read here is the truth, regardless of what you will hear from the "a
uthorities" who rule over us. It is not a matter of coincidence that the former
"Royal Spymaster" is the one who stepped in when the late Empress fell. We, who
will remain nameless, believe that these events are interconnected.
The signs of oppression are all around us. The Sokolov designs, originally inten
ded to provide light and warmth in our homes, have been turned against us as a m
eans of inspiring fear and controlling our movements through the city. And where
did this plague originate? Some say it was imported. A wild theory? Perhaps.
One of our members risked her life to obtain an internal report from the governm
ent, which we will be printing and sharing soon, called "The Exquisite Tallboy,"
extolling the virtues of this newest member of the City Watch.
To those in the streets below, these "virtues" are horrors, spread by stilted th
ugs who rain down fire on the sick and the poor. To these eyes, the tallboy is a
nother government bully, armed with incendiary devices, thickly armored and stan
ding high overhead, looking down at the common people of the city. We now know t
hat the tallboys are heavily drugged, imbibing a substance that renders them res
istant to pain, but also dulls whatever empathy they might normally possess. Exq
uisite? We think not.
Copy these words and share them with your neighbors. And remember, when the tide
s are lowest, the truth will be revealed.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheFloodedDistrict DisAbstractItem]
[4378.11] Log: m_ItemName= The Flooded District
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on Dunwall - By Abe Breen
, City Watch]
Before the plague turned everything to shit, Rudshore was filled with barristers
and money men, rushing around taxing each other and whatnot. Every guard in the
Watch wanted that post, and there were classy women everywhere.
The whole place flooded years ago, just as the plague got real bad. People were
sick and nobody was working, so the city let the dams go to rot. When the big on
e broke, I've heard tell, the river put it all under water. The swanky Chamber o
f Commerce was there; and so was the bloody Greaves Whale House.
Now, there's nothing but rats and gangs and who knows what. Last I heard, the Ca
ptains had been using it as a quarantine for weepers. You show one sign of the p
lague and it's "your citizenship has been revoked." Over the wall you go, into t
he water.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheFugueFeast DisAbstractItem]
[4378.11] Log: m_ItemName=The Fugue Feast
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the celebrations and hol
idays]
At the end of every year, after the last day of the Month of Songs, we begin the
Fugue Feast.
The new year has not started and thus the time that follows is 'outside' the cal
endar. A period of celebration and feasting begins, during which the people aban
don the very practices that keep them whole and healthy over the year.
Many leave their homes, euphoric with spirits or potent herbs. Some paint their
faces or wear masks to conceal themselves as they pursue their passions without
reservation.
When the right cosmological signs are observed and it is time for the calendar t
o begin anew, the sitting High Overseer calls for the hymn of atonement and the
Fugue Feast ends.
Families return to their homes, wives to their husbands. Enemies put down their
weapons and fires are extinguished. No complaint is given for those who have wro
nged others, deviated from ancient codes, or discarded oaths; for this time duri
ng the astrological alignment does not exist, and is not recorded.
The following day starts the new year, marked on the first day of the Month of E
arth, as it has always been.
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[4378.11] Log: m_ItemName= Missing Women, Golden Cat
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a crime story, revolving around th
e Golden Cat]
Mister Arrowhoff,
I assure you, my family has the means to pay you and your associates, should you
locate my sister. You've got her name and description, and everything else we k
now about her initial weeks in Dunwall, before Patrice stopped writing to me.
However, there is one other detail, so hard to believe that I was reluctant to m
ention it.
There is an establishment within Dunwall called the Golden Cat. A bath house, I
believe, though some say it's a brothel. I find it implausible that Patrice woul
d ever be connected with such a place, but I would be remiss if I did not pass a
long the information. Just before her letters stopped coming, the cousin of an o
ld friend said he saw Patrice performing there, singing and playing the harp. It
could be nothing, but please investigate.
Lastly, if your search of the city has not born fruit by the Month of Wind, I wi
ll be making the trip from Morley myself in order to retain another agent.
Sincerely,
Maddison Kanebright
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ND IT IN.
THX!
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[4378.11] Log: m_ItemName=The Greaves Whale House
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on well-established compani
es in Dunwall]
In the early days, when the ships brought in the great, dead whales, men would s
laughter them and reduce their blubber to oil in massive vats on the banks of th
e Wrenhaven. Small crews maintained their own vats, with workers specializing as
fire tenders, slicers, gut-men, haulers or strainers.
Inevitably, once the demand went up, the businessmen moved in, wooing the best c
rews with promises of better pay and safer conditions. The warehouses went up at
the edges of the Rudshore Financial District almost overnight. None was more or
ganized, or as some would say more ruthless, than the Greaves Whale House, opene
d by Ebenezer Greaves himself.
The Greaves Whale House grew rapidly, absorbing rivals until it dominated the tr
ade. At its peak, the operation employed over 300 workers, not including the chi
ldren who filled minor, and often tragic, roles. Those associated with the refin
ery were recognizable by their head-to-toe industrial leather uniforms and the m
asks they wore to protect against fumes.
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[4378.11] Log: [GlobalBooks.TheHeadAcademyNaturalPhilosophy DisAbstractItem]
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheHungryCosmos DisAbstractItem]
[4378.11] Log: m_ItemName=The Hungry Cosmos
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a larger work on the movement of t
he spheres - By Anton Sokolov]
Once the curtain has been lifted, it becomes inescapable that we inhabit a world
adrift in a sea of howling chaos, a terrible maelstrom in which all heavenly bo
dies orbit a devouring core. Though the trip could take many thousands of lifeti
mes, all cosmic objects are eventually dragged into this hungry nexus and foreve
r cease to be.
Though they are moved by eddies in the celestial medium, stars offer guide point
s in the otherwise perilous blackness. Our own sun holds its planets close in ou
r inexorable course toward oblivion, giving us life and warmth until the end.
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[4378.11] Log: [GlobalBooks.TheLadyofCaltan DisAbstractItem]
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
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[4378.11] Log: [GlobalBooks.TheLeviathansSorrow DisAbstractItem]
[4378.11] Log: m_ItemName=The Leviathans' Sorrow
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a report on a treatise banned by t
he Rudshore Trade Council]
Little is known of Pacotti, credited with this series of pamphlets arguing again
st the whaling trade. While he is gifted, his views are nonsense and threaten th
e economic underpinnings of the Empire.
01 Enslavement: On the breeding and husbanding of whales, versus hunting the bea
sts in the wild after "a natural and free life cycle." Pacotti offers no solutio
ns for where these massive, malevolent creatures might be "pastured."
02 Dissolution: Laments on the destruction of "social" bonds between herd member
s. Pacotti actually uses the term "families."
03 Harmony: Drivel on the "aesthetic wonder" of what is, in reality, the great a
nd terrible Ocean that ever-threatens to swallow us. Includes arguments on the "
gentle nature" of the brutes, a notion refuted by seamen who return to shore, wi
de-eyed with tales of the whales' savagery.
04 Disruption: Here Pacotti is on his weakest footing, issuing up feverish warni
ngs against the displacement or transference of natural beasts from their native
environments.
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[4378.11] Log: [GlobalBooks.TheLighthouse DisAbstractItem]
[4378.11] Log: m_ItemName= The Lighthouse
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a recent historical work on Kingsp
arrow Island]
Kingsparrow Island sits in the middle of the Wrenhaven River, and up through the
previous century, it was only used by fishermen and for occasional religious ce
remonies.
During the time of the Morley Insurrection, a fort and naval dock were added to
the island, as a means of protecting the city from attacks by sea.
In the time of the Rat Plague Crisis, shortly after the tragic death of Empress
Jessamine Kaldwin, Dunwall's acting Regent Hiram Burrows commissioned the constr
uction of a modernized military installation and lighthouse on the island.
Burrows Lighthouse, only recently completed, is widely considered to be one of t
he marvels of the modern age, humming with Sokolov's technologies, powered by pr
ocessed whale oil.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheLitanyonWhiteCliff DisAbstractItem]
[4378.11] Log: m_ItemName=Litany On the White Cliff
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series of Overseer invocations -
By High Overseer Abram Templeton]
And I say to you, brothers, it is here that we make our stand as a righteous for
ce against the growing darkness. It is here that we unite against the spirits of
the unknown that would drag us screaming into the night, never to return to our
homes, to our families! Together we will serve as a rod to those who would stra
y from the herd, for the foggy gray wastes of the Outsider. We will burn a brigh
t fire with our virtuous actions so that others will not lose their way. And to
those who choose to wander, beyond the walls of our homes, in far places, we wil
l strike at them swiftly before they whisper to their neighbors, filling their h
earts with strangeness and doubt.
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[4378.11] Log: [GlobalBooks.TheMasqueradePartOne DisAbstractItem]
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
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ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMasqueradePartTwo DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheMetaphysika DisAbstractItem]
[4378.11] Log: m_ItemName= The Metaphysika Mysterium
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer banned work on supernatur
al ritual]
It is said that we should not sully our hands when combating the forces of the V
oid. My studies have been deemed heretical by my brothers, but the rewards have
been invaluable. I have harnessed the same energies employed by the Outsider and
his accursed followers while avoiding their corruption.
I will prescribe a two-fold method in this text.
Indirection: As the unwholesome powers of the Outsider use living flesh as a con
duit, we can avoid being tainted by using the flesh of others instead.
Containment: By using Channels and Barriers we can focus these Void energies in
a raw state, shielding them from the perverse perspectives of the Outsider.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOfficeHighOverseer DisAbstractItem]
[4378.11] Log: m_ItemName=The High Overseer
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a series on Overseer roles and rit
uals]
Over the centuries, the Abbey of the Everyman has held its place as the dominant
religion across the Isles. Not only do its adherents call it the only meaningfu
l faith, but aside from a few tolerated variants, they castigate the followers o
f other religions as heretics, actively resulting in harm rather than harmony.
A key component to the Abbey's health is the High Overseer, venerated by all oth
er Overseers, the women in the Oracular Order, and the congregations from each t
own and city across the Empire. The High Overseer is called upon to interpret th
e Seven Strictures and to initiate important ceremonies such as the Fugue Feast
at the end of each Calendar year.
Above all, the High Overseer must embody the Strictures, serving as a living exa
mple of their perfection.
Upon the death of the acting High Overseer, it falls upon a council made up of e
lder Overseers to call for the Feast of Painted Kettles, the first step in the a
rduous process of choosing a new leader for the Abbey.
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[4378.11] Log: [GlobalBooks.TheOfficeRoyalPhysician DisAbstractItem]
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[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOfficeRoyalSpy DisAbstractItem]
[4378.11] Log: m_ItemName=The Royal Spymaster
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical record of government
positions and ranks]
It is said that the Office of the Royal Spymaster has existed for as long as the
re have been Emperors and Empresses. However, in the earliest days of the Empire
, this position existed in secrecy. Only after the Morley Insurrection was the p
osition publicly acknowledged, due to the tremendous role that the acting Spymas
ter played in quelling the rebellion.
Originally, members of the military or officers of the City Watch were advocated
for the role, chosen by the Admiralty. In recent years, the outgoing Spymaster
has made recommendations on his replacement from the small cadre of espionage ag
ents serving him. In this way continuity is preserved, since many of the covert
projects undertaken by the government are not committed to writing, only communi
cated in whispers, behind secure doors.
This leads to the most common critique of the Office of the Royal Spymaster, tha
t actions are taken and deeds committed that even the Emperor or Empress is not
aware of. This lack of oversight or accountability is a commonly debated topic d
uring Parliamentary sessions, but those who hold the position of Royal Spymaster
insist that in order to function the role must exist outside existing bureaucra
cy or law.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheOutsider DisAbstractItem]
[4378.11] Log: m_ItemName=The Outsider
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the diary of a known heretic, seiz
ed before his execution]
For most, the Outsider is nothing but a child's tale meant to instill fear of th
at beyond the family, the community.
When I was young, my mother and I were on the run, moving from one village or se
a town to the next. Camping in the woods for weeks, always with the cursed Overs
eers at our backs.
At night she told me of her dreams. Of the empty place where the Outsider whispe
red to her. With each visit, her craft grew, until she could see through the eye
s of moths, and unlock a door or window latch from outside a house.
I will find this empty place. Somehow the key to open the Void will fall into my
hands. In time, I will learn the secret and he will call to me as he called to
her.
Call me a heretic for my studies. Drag me to your cold stone cell, whip my flesh
and put me on trial as an apostate. Burn my body to ash.
But I will continue to seek the realm of which my mother spoke. It is my life's
meaning.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRatPlagueBornNature DisAbstractItem]
[4378.11] Log: m_ItemName=The Rat Plague
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a natural philosopher's notes]
For over a year, I've studied this cursed plague, collecting and dissecting rats
by the thousands. Given their rapid gestation and maturation cycle, it's been p
ossible to breed them for numerous generations.
The rodents themselves seem immune to the plague, but they pass it readily betwe
en members of their own species, perhaps through mites.
The blood of the rats tells its own story, allowing me to gauge the number of ge
nerations that a given group of rats have lived with the plague. As such, a nagg
ing question remains. The rats collected in the poorest parts of town, in the sl
ums, exhibit the oldest strains of the plague. While those found near the docks
- where the foreign, plague-bearing rats would presumably have entered our city
- exhibit a younger strain of plague.
Could this mean that the rats were transported to the slums in some way that is
not obvious?
I will continue my research. If nothing else, I am living proof that Sokolov's E
lixir and Piero's Remedy are very effective at protecting against the plague, if
one consumes enough of the stuff.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheReproductiveRiverKrusts DisAbstractItem]
[4378.11] Log: m_ItemName=River Krust Reproduction
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a nature journal - By Piero Joplin
]
Curiously, the river krust possesses both male and female anatomical features. O
ne can only imagine what this would mean for human society, were it true among o
ur own species. Would we dispense entirely with courting and dances? Imagine the
increase in efficiency, as we all dedicated ourselves to the important matters
in life. Natural Philosophy, of course, but also industry and law. And when aged
members of society needed to be replaced by more vigorous younger members, one
could simply engage in the auto-impregnation process and produce the desired off
spring.
Back to the matter at hand, while any given river krust is fully capable of inse
minating itself, it must also be noted that reproduction does frequently occur b
etween individual krusts. This happens when river krusts live in colonies, clust
ered above and below one another, such as when attached to a wooden dockyard pil
ing. In these cases, as one of the mollusks releases its fluids, they run down a
cross another in the colony, resulting in the intermixing of bloodlines.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRoyalBodyGuard DisAbstractItem]
[4378.11] Log: m_ItemName=The Royal Protector
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a historical record of government
positions and ranks]
Throughout the ages, rulers have always faced attempts on their lives. Once in a
generation the Empire is rocked by the death of a powerful political or religio
us figure. As such, city-states across the Isles have devised varying strategies
for protecting their leaders.
In the capital city of Dunwall, each new Emperor is allowed to appoint a Royal P
rotector. This is far more than a trusted bodyguard. Much more revered than the
hand-chosen guards defending Dunwall Tower or the food tasters, the Royal Protec
tor is a court figure, given enormous latitude, who keeps constant company with
the highest ruler in the known world. At the age of twelve, the young monarch pa
rticipates in the selection process, making the final decision about who will sa
feguard his or her life. While most of those chosen as Royal Protector have been
men, several times throughout history, a woman has served well in the role.
For the first time in Dunwall's history, a monarch has been slain by her own bod
yguard. At the time of this writing, with Dunwall in the grip of the worst plagu
e ever recorded, our fair Empress Jessamine Kaldwin has just been murdered. The
deed was done by her former Royal Protector-turned assassin, Corvo Attano, who i
s still sitting in Coldridge Prison awaiting his deserved execution. Some argue
that it is worth noting that Corvo Attano is the first Royal Protector in the hi
story of the Empire born outside of the Isle of Gristol.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheRudshoreChamber DisAbstractItem]
[4378.11] Log: m_ItemName=The Rudshore Chamber of Commerce
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book covering the various distri
cts across Dunwall and their histories]
Once the financial heart of the Empire, the Rudshore Financial District was a hi
ve of trade activity. No district employed more barristers, accountants, or inde
ed more security. And no part of Dunwall saw a greater flow of coin.
When the flood barriers broke and the waters rolled in, the looting that followe
d was accompanied by an epic period of chaos and butchery. Those who could withd
raw and move their assets did what they could. Others, with their wealth tied up
in grand mansions and artwork, lost it all.
When the last of the high society set had withdrawn and the lights went dark, Ru
dshore was a gloomy, crumbling shell of what it had been, inhabited by thieves,
wild dogs and rats. Once great palaces of commerce sat empty and haunted, or cam
e to house killers and mercenaries, as well as anyone else looking to hide from
the City Watch.
In mere months, "the Flooded District" was settled upon as the most proper name
for the place.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheSewersBeneathDunwall DisAbstractItem]
[4378.11] Log: m_ItemName=The Sewers Beneath Dunwall
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a light historical overview of the
architecture of Dunwall]
Across the generations, the aqueducts and tunnels beneath the City of Dunwall ha
ve served a variety of purposes.
In the earliest days of the city's history, several primary canals were used to
channel river overflow during times of flooding. And for a time it was fashionab
le for wealthy aristocrats to commission underground water passages, giving them
access to their estates from the Wrenhaven River and its minor tributaries. Ove
r the years, these tunnels began to interconnect, sometimes by design and someti
mes by accident.
The history of the tunnel system is rich. As every school child is taught, rebel
s used the sewers extensively during the Morley Insurrection. As discussed in p
opular bar songs, lovers often find privacy in some of the cleaner entry points,
with fresh air brought in on the winds from the river itself. On a darker note,
in addition to seeing traffic from gangs and smugglers, it is rumored that the
current Royal Spymaster himself, Hiram Burrows, has a network of informants who
know the twists and turns of the sewer system by heart.
Until recent times, the older tunnels suffered from repeated collapse, creating
sinkholes that occasionally consumed entire street corners. The current system r
arely suffers from such calamity, since the sewers were reinforced and expanded
by the City Planning Department during the rule of Emperor Euhorn Kaldwin the Fi
rst.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheShadowonBitterleaf DisAbstractItem]
[4378.11] Log: m_ItemName=The Shadow on Bitterleaf
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a longer work of fiction]
Finding my way by the feeble light of the dying fire, I saw her working. A large
needle moved in her hand, following precise, esoteric patterns; knots and loops
of seamstress-craft from ancient days. Beneath her needle, his body clenched an
d shuddered, shaking the wooden table.
A morbid fascination pushed me closer, until she turned her blank face toward me
, resting the needle in his flesh. With a refined tone, she addressed me, "So yo
u are the lover, I presume. You too have been unfaithful, and it is now your tur
n to be mended."
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheThirteenMonths DisAbstractItem]
[4378.11] Log: m_ItemName=The Thirteen Months
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the calendar and proper
duration of the year]
As was laid down long ago, there are thirteen months, each 28 days in length. In
the last hours of the year, the High Overseer will sound the Fugue Feast.
The Month of Earth
The Month of Seeds
The Month of Nets
The Month of Rain
The Month of Wind
The Month of Darkness
The Month of High Cold
The Month of Ice
The Month of Hearths
The Month of Harvest
The Month of Timber
The Month of Clans
The Month of Songs
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheTower DisAbstractItem]
[4378.11] Log: m_ItemName= The Tower of Dunwall
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt on a historical examination of Dunwall
Tower]
For over a century, Dunwall Tower has been the capitol of the Isle of Gristol, a
nd the seat of power across all the Isles of the Empire.
Rulers have come and gone, each adding something to the structure. Gardens, obse
rvatories, new walls, pools and specialized interior chambers to suit their need
s and whims. Dunwall Tower has withstood numerous wars, several large-scale fire
s and the collapse and rebuilding of the northern wing.
With Tyvia and Serkonos joining the Empire first, it was Morley that resisted lo
ngest. Some of the conflicts that arose also necessitated the further fortificat
ion of the Tower. Repeated assassination attempts, near the end of the conflict
with Morley, resulted in the creation of the Royal Protector position, with each
ruler choosing his or her own Royal Protector after careful consideration.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheTrialsofAptitude DisAbstractItem]
[4378.11] Log: m_ItemName= The Trials of Aptitude
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a book on the esoteric practices o
f the Abbey]
Once a child shows the proper inclination, he is marked. Overseers are assigned
to study the subject, surreptitiously, in order to determine whether this inclin
ation is supported by cosmological conditions and other signs, ongoing throughou
t the year.
At the end of the cycle, those befitting further testing are removed from their
homes some hours before dawn, and must begin the march to an outpost outside the
city.
There, the children undergo ritual preparation and evaluation until the last nig
ht of the Month of Rain, when they make a pilgrimage to Whitecliff. During an el
aborate ceremony, it is determined which of the children will become Overseers a
nd which must be put down.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheWhalers DisAbstractItem]
[4378.11] Log: m_ItemName=The Whalers
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a journalist's report on organized
criminal activity]
One gentleman of advanced age swore that his brother had been taken by "the Whal
ers," a notorious gang associated with the man called Daud.
According to Pieter Mansfeld, his brother Radof was proud of working with the Ro
yal Spymaster's Responsible Citizens Group, feeling no shame in reporting on wha
t he perceived as shady dealings by his rivals at the fish markets. But this mig
ht have been the source of his trouble.
On the sixth evening of the Month of Hearths, Radof came storming into Pieter's
home, white-faced and panic-stricken, claiming to have been chased by a group of
ruffians wearing the leather suits and vapor masks used by the men working in t
he whale oil factories. Pieter gave him supper and drink, sending him on his way
later in the night. After which, Radof was never again seen.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TheYoungPrinceofTyvia DisAbstractItem]
[4378.11] Log: m_ItemName= The Young Prince of Tyvia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a theatre play]
Lord Nathan Bayle, shaking with outrage
How dare you, sir, clothed so in my very home?! I should hand you over to the Wa
tch, depraved Tyvian!
Prince Kallisarr, moving closer
That's a harsh welcome for royalty, m'lord. Your daughter treated me with much m
ore hospitality. Alas, she has gone out for the evening, leaving me all alone.
Lord Nathan Bayle, stammering, studying the younger man before him
What are you doing? Leave this house! Go back to your frozen wasteland, pale ras
cal!
Prince Kallisarr, smiling coyly, reaching out
No need for anger between us, Lord Bayle. Is it so wrong for me to be here? As I
've proven, I've developed an affinity for you and your family.
Lord Nathan Bayle, gasping
Oh, my. Kallisarr, your skin is so warm, it burns.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TrainingManualCityGuard DisAbstractItem]
[4378.11] Log: m_ItemName=THIS BOOK IS CUT - BUG IT
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=THIS BOOK HAS BEEN CUT FROM THE GAME.
IF YOU FIND IT IN GAME PLEASE REPORT A BUG SEPCIFICYING WHAT MAP/LOCATION YOU FI
ND IT IN.
THX!
[4378.11] Log:
[4378.11] Log: [GlobalBooks.TraveltothePandyssian DisAbstractItem]
[4378.11] Log: m_ItemName=Travel to Pandyssia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a travel chronicle - By Anton Soko
lov]
The men I set out with are good sailors, no doubt half of them have cut their te
eth on the rascally pirate ships spawned in the Serkonan Archipelago. Or they we
re, I should say. Half of them died before we sighted the broken red cliffs welc
oming those who would visit the Far Continent as it is called. Sickness, in-figh
ting, poisoned by a school (or would one say a flock) of small fish that fly ove
r the waves like birds, landing in the hundreds across the deck, pricking any th
ey touched with toxic quills. Two thrown overboard by gusting demon winds. The q
uiet Tyvian navigator simply dead in his bunk, wrapped in his white furs, eyes w
ide with terror. Few have crossed the Ocean and the distance to Pandyssia is gre
ater than most would imagine. More died climbing the cliffs. And now with but a
handful I stand looking across the greatest expanse of land that exists. My alli
es are frightened, for this is beyond them, and now their captain is dead too, s
tung by something that resembled a prairie mole but reacted with great apoplecti
c outrage when handled. So it falls on me to lead them.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.Tyvia DisAbstractItem]
[4378.11] Log: m_ItemName= The Isle of Tyvia
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from a volume on Tyvian geography and c
ulture]
Northernmost among the Isles, Tyvia is dominated by snarling mountain ranges tha
t rise up from frozen plains. Travel between cities involves arduous treks throu
gh territory thickly infested with terrible bears and packs of hounds adapted to
the climate. Despite these conditions, Tyvian art, architecture, food and fashi
on are ornate and complex, marked by an intricate refinement that perhaps arose
as a counterpoint to the cold, harsh land itself.
While people in the lower city of Caltain share much with their nearest neighbor
s in Morley, most Tyvians are a breed apart, shaped by generations of life in th
e inhospitable cold. Austere and regal, Tyvians are proud of their customs, food
and history, and have little concern for the Isles to the south.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.WhaleOilProcessing DisAbstractItem]
[4378.11] Log: m_ItemName= Whale Oil Processing
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the founder of the Greaves Whale H
ouse - By Ebenezer Greaves]
Out at sea, they secure the beast with hooks, with lines cast from the main-ship
and from several smaller boats. Buoys keep the whale from diving deep. Once it'
s caught, a larger hook is driven through the tail, which is used to hoist the c
reature up through the chute. They moan and bellow for some time as the men get
them onto the deck, then lift them into the scaffolding overhead. The ship adjus
ts its prow and returns to port in Dunwall, where the crew works on the great cr
eature, slicing off the fattiest parts while it still lives.
[4378.11] Log:
[4378.11] Log: [GlobalBooks.WhalePhysiology DisAbstractItem]
[4378.11] Log: m_ItemName= Whale Vivesection
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=[Excerpt from the notes of a natural philosopher
aboard a whaling ship]
Remarkably, each specimen I had the pleasure of studying during the voyage posse
ssed some minor variance in physiology. On the second leg of the trip, east of T
yvia, the crew hauled aboard a female, some 42' in length. I estimate she weighe
d 35 tons and the ship sat low, rocking side to side through the night with her
thrashing.
By candlelight, I took her apart, sketching and taking notes. Against her bellow
ing, I cut into the mass of tentacles around her mouth. Within I found row upon
row of teeth and a baleen running along the upper jaw. Through this broom-like s
tructure, I assume she filtered food from the water that was too small to be che
wed.
[4378.11] Log:
[4378.11] Log: [LighthouseNotes.Lighthouse_ElevatorKey DisAbstractItem]
[4378.11] Log: m_ItemName=The Lighthouse elevator key
[4378.11] Log: m_PluralItemName=The Lighthouse elevator key
[4378.11] Log: m_Description=Captain Pinchfield,
Remind your men that the lighthouse elevator is for use by Important Personnel o
nly, and in the case of emergencies. This key is to stay where it's at.
If anyone in your unit has legitimate need for the elevator, talk to the on-duty
officer. He has a copy of the key and can grant access if he deems it appropria
te.
Those are the procedures. Thank you for following them.
[4378.11] Log:
[4378.11] Log: [PrisonNotes.Prison_BreadNote DisAbstractItem]
[4378.11] Log: m_ItemName=Anonymous message
[4378.11] Log: m_PluralItemName=Anonymous messages
[4378.11] Log: m_Description=Corvo,
Who we are is irrelevant right now. Just know that we have faith in you.
Here is the key to your cell. Once you're out, head for the prison's Interrogati
on Room. Take the explosive there and plant it on the outer door. When the bomb
goes off, run. Make for the river and lose yourself in the sewers. You'll find s
ome useful gear stashed there.
One of the prison guards will leave a weapon just outside your cell.
And good luck. We need you alive and well for what's to come.
- A friend
[4378.11] Log:
[4378.11] Log: [PrisonNotes.Prison_OfficerReport DisAbstractItem]
[4378.11] Log: m_ItemName=Duty Officer's Report
[4378.11] Log: m_PluralItemName=Duty Officer's Report
[4378.11] Log: m_Description=Duty Officer's Report, Corvo's Interrogation
Corvo Attano, formerly the Royal Protector, will be brought in for interrogation
. This is of utmost importance. The Lord Regent and High Overseer Campbell will
conduct the questioning themselves. Follow their orders without hesitation, and
keep the torturer under control. If Corvo dies in his hands, instead of getting
the public execution the Lord Regent wants, it'll be your head that rolls next.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_DeadHermit DisAbstractItem]
[4378.11] Log: m_ItemName=Dead Hermit's Note
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=It's here by the Wrenhaven, I'll make my last ho
me. It stinks to the Void, but my grand mum's hagfish stew'll drive the odor awa
y.
I remember sailing out on this river to the great Ocean, that vast blinding ligh
t and blue water. I was a tender fifteen and our nets were always full to bursti
ng. The old days, before everything went to shit.
Any way it goes, it's either the boots of the Watch against my skull, the teeth
of the rats on my bones, or the trembles of the plague all over my skin. Don't m
atter none to me.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_DeadWeepers DisAbstractItem]
[4378.11] Log: m_ItemName=Damien's Journal
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Amanda and I only had enough coin to buy half th
e elixir we needed. Even that's all gone now, and there's nothing to do but wait
. We're very sick and there's no place above to hide from the City Watch. They'r
e breaking into houses all over our district. So we'll stay here and share the l
ast hours together. Our fire will keep the rats away, but they'll inherit this c
ity.
--Damien
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_Safe451 DisAbstractItem]
[4378.11] Log: m_ItemName=Jelly's Next Task
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Jelly,
You daft choffer, here's another one for you.
"That old witch Granny Rags told me that you'll lose your taste for whiskey in t
he month of Wind. Then your eyes will go dim in the month of Seeds. And you'll d
raw your last breath in the month of Ice."
If you want your share, you know what to do.
[4378.11] Log:
[4378.11] Log: [PrnSewerNotes.PrsnSewer_Weapons DisAbstractItem]
[4378.11] Log: m_ItemName=To the Lord Protector
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Greetings, Corvo. Or should I say Lord Protector
, as you were known before that title was wrongfully taken from you.
We are servants of the Empire and of the true Empress, a group of loyalists who
want very much to meet you. Take these weapons, crafted for you of the finest ma
terials in the Isles, and meet with our man, Samuel, near where these tunnels sp
ill into Wrenhaven River.
All haste and luck. We share a common purpose.
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote DisAbstractItem]
[4378.11] Log: m_ItemName=Anonymous Note
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Whoever you are, I must thank you for sparing at
least part of my family. We all have enemies, certainly we Boyle women. In a wa
y, you've done me a favor, so you deserve a reward. I've passed this along from
one of my servants through another who knows another, to one of yours. May we ne
ver cross paths again.
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote1 DisAbstractItem]
[4378.11] Log: m_ItemName=Note from Courier
[4378.11] Log: m_PluralItemName=
[4378.11] Log: m_Description=Masked man, this note is for you. Your actions h
ave not gone unnoticed. There is a package next to your bed, and a note from the
one who wanted you to have it.
--A Humble Footman
[4378.11] Log:
[4378.11] Log: [PubNotes.AnonymousNote3 DisAbstractItem]
[4378.11] Log: m_ItemName=Piero is out.
[4378.11] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo, I'm upstairs, taking care of something im
portant. Find me if you need anything.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_4_EmilyDaudArt DisAbstractItem]
[4378.12] Log: m_ItemName=Emily's Rendering of Corvo
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
This is a drawing I made of you without your scary mask.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Apartment_Spy DisAbstractItem]
[4378.12] Log: m_ItemName=Notes from an old neighbor about the Hound Pits
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=The district has been abandoned for months now a
nd I thought I was finally alone. But I've been seeing movement over in the pub
across the street the past few nights. That voice keeps telling me to sneak over
there tonight and check the place out. Hopefully I'll find an empty pub with a
full stock of whiskey. That'll silence that voice for sure.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_CeceliaBye DisAbstractItem]
[4378.12] Log: m_ItemName=A Letter From Cecelia
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
I'm going to make a run for it. I think that if I hadn't met you, I wouldn't be
brave enough to try. I'll try to find you again, someday when this is all over
.
Cecelia.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_EmilyArt DisAbstractItem]
[4378.12] Log: m_ItemName=A Letter From Emily
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo,
Remember before when I mentioned a special drawing I was working on for you? Thi
s is it. I don't know where you went, but I hope when you get back you see this
and like it. I'd like to take it to Dunwall Tower with us. Everyone's acting str
ange tonight. Samuel was whispering to Callista about a flare launcher that she
was supposed to use to call him. He told her to lock the door to my old tower. I
heard the Admiral tell the others we are leaving tonight for a place called The
Lighthouse on Kingsparrow Island. I hope you get back before then.
--Emily
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_HavelockClue DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Orders to the Guard
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, we've tracked the conspiracy to
the Hound Pits Pub. Search the premises for the natural philosophers Piero Jop
lin and Anton Sokolov. Do what you must to secure all materials related to the
enhanced arc pylon they have been constructing. Question them thoroughly, and on
ce you are certain you have everything they know of the pylon, execute them both
. Bring the pylon to me, along with his papers and recordings.
They may be two of the greatest minds of our age, but they're also traitors who
conspired with Corvo to bring down this empire.
I'm keeping Empress Emily Kaldwin with me at the Lighthouse on Kingsparrow Islan
d until we're certain that Corvo and his fellow conspirators have been properly
dealt with.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_MatrinClue DisAbstractItem]
[4378.12] Log: m_ItemName=Unsent Letter
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=There's been a change of plans. I will not be r
eturning to Holger Square. Lord Regent Havelock and the soon-to-be-coronated Em
press Emily Kaldwin require my presence there.
I trust the the Abbey of the Everyman can do without their new High Overseer for
one more night.
--High Overseer Martin
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PendletonClue DisAbstractItem]
[4378.12] Log: m_ItemName=Note to Wallace
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=My dear Wallace, we are departing for a safe and
secure place where we can coordinate the transition of power to ourselves. Make
certain that my audiograph and the best of the wines make it aboard the vessel
before the sun sets. This evening the staff will be rewarded for their loyalty a
nd service.
--Lord Pendleton
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PieroExecutionOrders_HC DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Order to Execute Piero
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, the natural philosopher Piero J
oplin has retreated into his workshop and sealed himself in along with the trait
or Anton Sokolov. Do what you must to get them out and secure all materials rela
ted to the arc pylon they have been constructing. Question them thoroughly, and
once you are certain you have everything he knows of the pylon, execute them bot
h. Bring the pylon to me, along with his papers and recordings.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_PieroExecutionOrders_LC DisAbstractItem]
[4378.12] Log: m_ItemName=Havelock's Order to Execute Piero
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Captain Manning, the natural philosopher Piero J
oplin has retreated into his workshop and sealed himself in. Do what you must to
get him out and secure all materials related to the arc pylon he has been const
ructing. Question him thoroughly, and once you are certain you have everything h
e knows of the pylon, execute him. Bring the pylon to me, along with his papers
and recordings. If possible, make his last moments as comfortable as possible.
--Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_SamuelToCallista DisAbstractItem]
[4378.12] Log: m_ItemName=Letter to Callista
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Callista, fret not. I believe there is still hop
e for Emily and Dunwall. I don't believe Corvo is gone. I'll be searching the ri
ver for him, but if you catch wind of him, shoot up a flare using the launcher I
placed in Emily's tower and I'll make my way back as quickly as I can. Keep thi
s tower locked and take care of yourself. Emily is gonna need you when this is o
ver.
--Samuel
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_SokolovFinal DisAbstractItem]
[4378.12] Log: m_ItemName=Sokolov's Determination
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I hear pistol fire and screams in the unmistakab
le cadence of executions. There is little doubt they will soon come for me, and
I am recording my last words. But I resolve that the greatest mind the Empire ha
s ever known will not be extinguished in a dank cage smelling of stale piss. If
they give me even a sliver of an opportunity, I will surprise them by sprinting
to the relative safety of Piero's workshop. Even my most bitter rival is prefera
ble to the outcome that awaits me when those brutish soldiers arrive. Dignity be
damned, I owe it to humanity to continue living.
--Anton Sokolov
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_WantedHC DisAbstractItem]
[4378.12] Log: m_ItemName=General Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Be on watch for members of the conspiracy. Some
are still at large. If discovered, they are to be killed on sight. Move the b
odies into the kennel, but they are not to be otherwise tampered with.
Piero Joplin - Missing - Interrogate, then execute
Anton Sokolov - Missing - Interrogate, then execute
Lydia Brooklaine - Found Dead
Wallace Higgins - Found Dead
Callista Curnow - Found Dead
Corvo Attano - Believed dead, assume missing - Kill on sight
Samuel Beechworth - Missing - Kill on sight
Put the corpses in bags and keep them in the back yard. Do not disturb or searc
h the bodies in any other way.
-Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Assault_WantedLC DisAbstractItem]
[4378.12] Log: m_ItemName=General Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Be on watch for members of the conspiracy. Some
are still at large. If discovered, they are to be killed on sight. Move the b
odies into the kennel, but they are not to be otherwise tampered with.
Piero Joplin - Missing - Interrogate, then execute
Anton Sokolov - Missing - Interrogate, then execute
Lydia Brooklaine - Found Dead
Wallace Higgins - Found Dead
Corvo Attano - Believed dead, assume missing - Kill on sight
Samuel Beechworth - Missing - Kill on sight
The woman in the tower is Callista Curnow and a victim of circumstance, merely i
n the wrong place at the wrong time. Do not disturb her, but do not allow her t
o leave the premises. She is under my protection.
Lord Regent Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_BatteryRefillerInstructions DisAbstractIte
m]
[4378.12] Log: m_ItemName=Whale Oil Refilling Station
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Sokolov no longer has the upper hand with regard
to supplies of whale oil. The good Admiral has paid for the installation of my
own system, which will enable me to work in this place.
The Oil Tank Dispenser, when activated, will produce an empty vessel for filling
.
When the empty tank is held near the Oil Tank Refill Pump, the magnetic attracto
r should take the tank and lock it in the correct configuration. Using the lever
will begin the refilling process.
Once refilling is completed, the tank can be removed and placed in service. Extr
eme caution must be used in handling the full tanks. They are quite unstable.
The system is sound and well-engineered. It appears that the Greaves Oil Company
has done something correctly, for once.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_InventoryNote DisAbstractItem]
[4378.12] Log: m_ItemName=Piero's Request is Denied
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Piero,
No. I will not sign off on these purchases. A bag of Powdered Crystal? Tyvian or
e? What's wrong with the metals in Gristol? Kingsparrow feathers? If you need fe
athers sacrifice your own pillow.
Maybe at the Academy everything you needed was paid for by tariff and handed out
willy-nilly, but this is my bar, or what's left of it, and we're operating on a
budget. We're running low on oil, food, elixir, building materials, and everyth
ing else, so you've got to slow down.
While I'm footing the bill, I will not approve your purchases unless they're abs
olutely required. No more copper wire or special herbs. If you need those things
, go out and scavenge them. Half the city is in ruins, so no one is going to mis
s any of the odd crap you seem to need.
--Admiral Havelock
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Piero_PortalDoorNote DisAbstractItem]
[4378.12] Log: m_ItemName=Piero's Door to Nowhere
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=The "door to nowhere" has proven to be a safety
hazard, but for me this project is an endless source of inspiration. With the pr
oper application of energies, I believe I can transform the door frame into a wi
ndow of sorts, one that will allow a traveler to cover the distance from my work
shop to some distant, arbitrary point in a single step. Currently the step leads
to a sheer drop, straight down into the courtyard, but in time it will bridge g
aps that will boggle the mind. Such work is many years away, to be sure, but if
I survive this plague I'm sure to succeed.
[4378.12] Log:
[4378.12] Log: [PubNotes.Hub_Sewer_MysteryMeetingSpot DisAbstractItem]
[4378.12] Log: m_ItemName=An Ancient Note
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I'm sorry, but I won't be here for the next meet
ing. Or ever again, for that matter. What happened here was unnatural and makes
me sick to recall. I left the result of our labors here for you to keep, but I e
xpect that the rats will consume it before you return. Goodbye.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Boyle_Invitation DisAbstractItem]
[4378.12] Log: m_ItemName=Boyle party invitation
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Mister Bunting,
Three days hence, you are cordially invited to an evening of entertainment at th
e heart of the Estate District. Join us for the Party of the Year, the Annual Bo
yle Estate Costume Ball. This year's theme is Living Well in Terrible Times, so
choose your mask accordingly.
Please respond to Margaret, our head servant, by midweek.
--Lady Boyle
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Bunting DisAbstractItem]
[4378.12] Log: m_ItemName=Bunting
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This art dealer, Bunting, is a man of taste. If
anyone left in Dunwall has something worth stealing, it's him. So whoever opens
the safe gets double the normal cut.
--Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Heretic_HolgerSquare DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. The Office of the High Overseer has entered a state of crisis
and all interactions with the Overseers must be coordinated through me whether
previously authorized or not.
Former High Overseer Thaddeus Campbell has been branded a heretic, a historic re
ligious event that the Overseers enforce without exception or mercy. Campbell ha
s been stripped of all authority and anyone offering him aid or shelter is subje
ct to arrest. This includes members of the Watch.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Killed_HolgerSquare DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. Following the murder of High Overseer Thaddeus Campbell, the
highest religious figure in the land, all access to the Office of the High Overs
eer will be subject to my approval.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Campbell_Killed_WatchTower DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Officers:
Be aware that Clavering Boulevard, leading to Holger Square, has been sealed unt
il further notice. An additional Watchtower has been erected in the area to secu
re against further acts of insurrection and violence. Following the murder of Hi
gh Overseer Thaddeus Campbell, the highest religious figure in the land, all acc
ess to the Office of the High Overseer will be subject to my approval whether pr
eviously authorized or not.
First Captain Nathan Mortimer
Abbey Liason
[4378.12] Log:
[4378.12] Log: [StreetsNotes.ConfiscatedRune DisAbstractItem]
[4378.12] Log: m_ItemName=Confiscated Rune
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corporal Meadows,
We found this strange rune on the woman who used to sell pastries up the street.
Not sure how she died, but since the thing looks superstitious we set it aside
for the Overseers. After your shift is over, take it to them for disposal or wha
tever they do with them. Don't forget.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Curnow_Died_Docs DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Personnel Assigned to Clavering Bou
levard
Given the recent death of Captain Geoff Curnow near Holger Square, a new Watchto
wer has been authorized to secure the area. Tensions remain high following the i
ncident, which cost a good man his life. Until the perpetrator has been identifi
ed, all squads are advised to question any suspicious persons entering the area.
Note: The Engineering Corps is to be commended for working fast to put the addit
ional fortifications in place. Whale oil will be delivered nightly to provide po
wer to the new Watchtower.
Major Anders Josiah
Defense Engineer Unit
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Curnow_Escaped_Docs DisAbstractItem]
[4378.12] Log: m_ItemName=Official guard report
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=To All Watch Personnel Assigned to Clavering Bou
levard
Given the recent attempt on Captain Geoff Curnow's life near Holger Square, a ne
w Watchtower has been authorized to secure the area. Tensions remain high follow
ing the incident, which Curnow only survived by virtue of his training and quick
thinking. Until the perpetrator has been identified, all squads are advised to
question any suspicious persons entering the area.
Note: The Engineering Corps is to be commended for working fast to put the addit
ional fortifications in place. Whale oil will be delivered nightly to provide po
wer to the new Watchtower.
Major Anders Josiah
Defense Engineer Unit
[4378.12] Log:
[4378.12] Log: [StreetsNotes.DeadFamily_AbsItm DisAbstractItem]
[4378.12] Log: m_ItemName=Mother's Journal
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Eighth Entry
It's the 4th day of the Month of Rain. Morris is sick and so are the children. I
've avoided it thus far, which is good fortune, since it has fallen on me to car
e for them.
Ninth Entry
The city watch comes and goes, knocking on doors and asking for signs of plague.
Even our neighbors cannot be trusted. Earlier, it was difficult to keep the chi
ldren quiet. Now they sleep most of the time.
Tenth Entry
The flies have set in. I try to keep them away, but I can barely get close, they
sting so. Most of the time, Morris won't answer me when I try to talk to him fr
om across the room.
Eleventh Entry
Morris is gone. I don't know what I'll do. For now all my hope is reserved for t
he children. Leaving the flat for a while near dawn, I found some plague bags fr
om a guard booth while no one was around. It took a while, but I got Morris into
one of the bags. At least his face is covered.
Twelfth Entry
Young Robert has passed. The star of my sky is gone.
[Page Missing]
Seventeenth Entry
Elise stopped breathing in the middle of the night. She was such a head-strong g
irl, I can hardly believe she was overcome. She was always near as I cut up hagf
ish or vegetables, arguing with me about everything.
Eighteenth Entry
It is the 4th day of the Month of Wind. It has settled in that they are lost to
me, all of them. I cannot bring myself to call the Dead Counter.
Nineteenth Entry
I have the fever now. No guards come near any more.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniAcademyNotice DisAbstractItem]
[4378.12] Log: m_ItemName=Galvani Academy Notice
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Galvani,
The latest case should arrive within a week, containing all the components you n
eed. Be careful with the white phosphorus. Can't have you getting phossy jaw lik
e the tanners at the edge of the city, poor bastards.
Sorry you have to practice in secret. The vivisectionist should be celebrated! R
evered even! Cutting up rats should be done in the town square with a crowd of e
ager students taking notes, not in some dirty little secret room hidden behind a
wall of books.
Anyway, lucky for you to have an old friend who never left the Academy. Let me k
now what else you need, but remember it might be a month before I can put togeth
er another shipment.
Yours in knowledge,
Artemis Moore
Procurement Clerk and Provisioner
Academy of Natural Philosophy, South Wing
P.S. Next time you're nearby, come in for an afternoon. We've stayed fairly insu
lated from the plague, since so few come and go here, and we've got quite the st
ock of Tyvian brandy.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniCleaningLady DisAbstractItem]
[4378.12] Log: m_ItemName=Cleaning Instructions
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Ms. Benton,
When cleaning my study, I ask that you constrain your efforts strictly to the fl
oors. Please, at all costs refrain from attempting to clean or arrange my booksh
elf. In fact, it would be best to keep away from it altogether. Otherwise, I'll
have to reconsider the terms of your employment.
Regards,
Dr. Galvani
P.S. Since I'll be out of the city for a few days, I've left next week's pay as
well. The bank was closed, so I'm afraid it's short by half. You can count on me
for the remainder next week of course.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniJournal DisAbstractItem]
[4378.12] Log: m_ItemName=Dr. Galvani's Journal
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=I've been invited to a soiree at the Boyle Estat
e. Of course, I won't attend. The 28th day of the 7th month, the Month of High C
old, is the day I met Anton Sokolov at the Academy. Why would I tarnish the anni
versary of the most important day of my life by licking aristocratic boots? I h
ave no time for fools. I will be solving the riddle of this plague.
Perhaps I'll raise a cup of Tyvian red.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GalvaniRatFeedSched DisAbstractItem]
[4378.12] Log: m_ItemName=Feeding Log
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Feeding Log
4th Day, Mo. of Wind -- Assorted human remains. Strong appetite.
10th Day, Mo. of Wind -- 1 bag, Tyvian pears (bruised, rotted). Rats unintereste
d.
11th Day, Mo. of Wind -- 1 tin, potted whale meat. Eaten.
13th Day, Mo. of Wind -- Human torso. No trouble finding corpse parts.
17th Day, Mo. of Wind -- No feeding. Aggression increased. Incident of cannibali
sm.
20th Day, Mo. of Wind -- Incident with previous maidservant. Will withhold feedi
ng until 1st Day, Month of Darkness.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GrannyFoe DisAbstractItem]
[4378.12] Log: m_ItemName=Note From Granny
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearie,
You shouldn't fraternize with those bad boys from the distillery. That elixir h
asn't improved their dispositions and they don't treat my birdies very nicely at
all.
They're a bad influence and I'm trying to warn you. You've started falling out
of favor with me, I have to say. You don't want to keep going down that road, d
o you?
Granny
[4378.12] Log:
[4378.12] Log: [StreetsNotes.GrannyFriend DisAbstractItem]
[4378.12] Log: m_ItemName=Note From Granny
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearie,
You shouldn't fraternize with those bad boys from the distillery. That elixir h
asn't improved their dispositions and they don't treat my birdies very nicely at
all.
If you start keeping company with them or their so-called boss, you may fall out
of favor with me. You wouldn't want that, would you?
Granny
[4378.12] Log:
[4378.12] Log: [StreetsNotes.Griff_Weeper DisAbstractItem]
[4378.12] Log: m_ItemName=Griff's Last Words.
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This is it, by the Outsider's eyes. I've been fi
ghting the fever for a few nights now, since those damn Bottle Street hooligans
kept me pinned down and I couldn't get to my elixir stash. All I wanted to do wa
s lay low, run my little shop and ride out the plague. Dunwall was a good place
before all this mess with death of the Empress, the plague, and the Lord Regent'
s new laws. If you find this, maybe you'll have better luck than I did. And if S
lackjaw or any of you Bottle Street idiots are reading this, I hope the City Wat
ch guts you all.
--Griff
[4378.12] Log:
[4378.12] Log: [StreetsNotes.LetterFromAllison DisAbstractItem]
[4378.12] Log: m_ItemName=Allison's Letter
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dear Daniel,
I've been given a geologist position with the Horizon Trading Company in Serkono
s. Soon we'll be undertaking our first survey just south of Karnaca. Don't wait
too long to leave, because there are rumors of people being denied passage out o
f the city. Wait for me in Karnaca.
Love,
Allison
[4378.12] Log:
[4378.12] Log: [StreetsNotes.OverseerInvestigate DisAbstractItem]
[4378.12] Log: m_ItemName=Overseer's Notes
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=This place reeked of the Outsider. Not since our
sweeps of Rudshore, the Flooded District, have I seen such blasphemy.
Overseer Marcus has inventoried the evidence of heresy that we collected. A numb
er of questionable books, several jars containing the heads and viscera of anima
ls, and a shrine dedicated to the black arts.
I've remained behind to examine a few more things. Even spending the night here
has crossed my mind. It's an unnerving thought, but it may prove useful to remin
d myself of what the Abbey of the Everyman stands for, and the sacrosanct duty w
e've taken on, as Overseers.
--Overseer Warren
[4378.12] Log:
[4378.12] Log: [StreetsNotes.S3_ThugsNewGate DisAbstractItem]
[4378.12] Log: m_ItemName=Thug's New Gate Key
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Stop leaving the new gate unlocked. It's not goi
ng to keep any weepers out if it's unlocked. Leave the extra key on the table ne
ar the door after you lock it.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SecretTreasureNote DisAbstractItem]
[4378.12] Log: m_ItemName=Arthur's Note
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Dearest Gwen,
The city is going to burn. I've sold everything so there's nothing for me here n
ow except you. I'll wait for you where Clavering Boulevard crumbles into the riv
er. Where we used to meet. We'll take the money I've made and bribe our way onto
a passing whale ship. I won't leave without you. And if you won't come, I'd rat
her be rat food.
Love,
Arthur
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackElixirPickup DisAbstractItem]
[4378.12] Log: m_ItemName=Recipe for Craxton
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Craxton,
I'm coming tomorrow to check on the batch. Make sure you're wearing pants this t
ime, and stick to the recipe:
1 part Sokolov's elixir
1 part beechgum paste
2 parts sugar water
That's it. The more of the real shit you cut in, the less there is to spread aro
und and the less coin I make. This ain't a charity.
Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackJawElixirAccounts DisAbstractItem]
[4378.12] Log: m_ItemName=Elixir Accounts
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Next Batch
Tubbard Family -- 4 doses
Crammling Family -- 3 doses
Braeden Family -- 5 doses
Golden Cat -- 2 crates
Bitterleaf Almshouse -- 1 crate
Ed Knack -- 1 dose
Luther -- 1 dose
Black Sally -- 2 crates
Griff -- past due.
Trace Flannery -- 2 doses
Pratchet Family -- 5 doses
Nelly & Morris Sullivan -- 2 doses
[4378.12] Log:
[4378.12] Log: [StreetsNotes.SlackStillSteps DisAbstractItem]
[4378.12] Log: m_ItemName=Bootleg Still Instructions
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Operating instructions:
1. Attach an empty elixir vial to the spout before you turn the thing on.
2. Turn the valve on.
3. Collect the full vial.
4. Repeat until empty.
Do not break vials. Do not spill any elixir. No free swigs.
[4378.12] Log:
[4378.12] Log: [StreetsNotes.ThugLookOut DisAbstractItem]
[4378.12] Log: m_ItemName=Lookout's Orders
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Plant your ass on the roof and watch the street.
See who comes to the almshouse. And see if that old lady knows anything. She's
blind but maybe she heard something.
--Slackjaw
[4378.12] Log:
[4378.12] Log: [StreetsNotes.VIPcombination_AbsItm DisAbstractItem]
[4378.12] Log: m_ItemName=Golden Cat Reopening
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Mister Bunting,
I know you've been waiting for the Golden Cat to re-open. You've probably been s
uffering, you poor dear. So let me offer you a warm welcome to our lavish reopen
ing tomorrow. I assure you that everything has been cleaned up, top to bottom, a
fter that touch of plague. We're ready to take care of you.
Everyone here loves you and half the girls consider you a friend.
--Madame Prudence
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_BoyleGuest DisAbstractItem
]
[4378.12] Log: m_ItemName=Corvo Signs Registry at Boyle party
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Lord Regent,
It's undoubtedly not worth your time and I hesitate to even mention it, but appa
rently on the night of the Boyle Party someone signed the guestbook as "Corvo At
tano". It must be a perverse joke, surely. However, you asked to be notified of
all such matters, and in truth we never located the Royal Protector's body, so I
thought it best to bring it to your attention. Sorry for troubling you with thi
s matter. I know Lady Boyle was dear to you.
Captain Galloway
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_DaudDeal DisAbstractItem]
[4378.12] Log: m_ItemName=Dead Drop
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Lord Spymaster,
We had a specific agreement and I planned around it. The Royal Protector wasn't
part of that agreement. You assured me that she and the girl would be alone. So
the price of the job just went up. Send the coin to the alternate dead drop or y
ou can be sure we'll come calling.
--Daud
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_Decree DisAbstractItem]
[4378.12] Log: m_ItemName=Official Decree
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=OFFICIAL DECREE
By Order of the Lord Regent
Effective immediately, all access to Dunwall Tower is hereby restricted to offic
ial traffic, via water lock only. The front gate is sealed, with no exceptions.
This order issued from the Office of General Tobias, with the full authority of
the Lord Regent.
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_EmpressToCorvo DisAbstract
Item]
[4378.12] Log: m_ItemName=Empress To Corvo
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Corvo, I have missed you while you've been away.
If I could trust anyone else with these matters, I would gladly send them so yo
u could remain close. But there is no one else. The plague has taken so many. Th
e Spymaster was right to insist that I send you. When you are away, every day se
ems a heavy burden. Even simple tasks seem worrisome. Emily is difficult to mana
ge. And the great troubles of the City, the conflict and the plague, all seem in
surmountable. But when you are near, it is different. My heart is at peace.
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_RoyalInterrogator DisAbstr
actItem]
[4378.12] Log: m_ItemName=Concerns about the Royal Interrogator
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=General Tobias, I have to press you again, sir.
The torturer has been coming into the barracks at night.
Last night Corporal Huso woke up to find the freak leering at him in the dark. O
ther men have reported that personal items have gone missing, with odd things le
ft in their place. Sanders said he found a bunch of teeth wrapped up in his hand
kerchief. Teeth. And Bilson found three painted rat-heads on a string in his sha
ving kit.
Whatever this is, it has to stop. The men are rattled and I don't know how long
I can keep them from going into that bastard's room and beating him to death in
his sleep. I don't care what you call him, executioner, torturer, Royal Interrog
ator or bat-faced troll, he's got to stay out of the barracks.
--First Commander Greggory
[4378.12] Log:
[4378.12] Log: [TowerReturnNotes.TowerReturn_Notes_Torturer DisAbstractItem]
[4378.12] Log: m_ItemName=Influences of the Outsider
[4378.12] Log: m_PluralItemName=
[4378.12] Log: m_Description=Brother,
With an anxious heart, I respond to your letter. If your suspicion is true, I ha
ve grave misgivings about those presiding over Dunwall Tower. I have only recent
ly resolved my disagreements with the Abbey, and it has come upon me as a surpri
se that some are lobbying for me to take up the mantle of High Overseer, but des
pite all that is going on, I hope to advise you personally in this matter.
Last time you wrote, you speculated that the mute who serves as torturer within
Dunwall Tower might be a follower of the Outsider. He has an odd countenance, hi
s tongue is twisted and he cannot speak, and a wolfhound follows him about. Add
to this the incomprehensible groaning and the litany of repeated whispers you he
ar coming from his chambers at night and it seems certain.
At first I found it hard to believe. How could one I admire so, such as the Lord
Regent, allow this to go unchecked within his own house? Surely he must respect
the Seven Strictures? But now I see the pieces arranged before me. I must tell
you, it aligns with a vision experienced by one of our sisters from the Oracular
Sect. Coming to me in the night, she spoke, "Silence inflicts pain and a hound'
s shadow follows the puppet of the Outsider."
Your position at the Tower has been of great use to our order and there is no sh
ame in reporting back to me. You are an Overseer, first and foremost, and it is
your sole duty to protect the world of men from the malevolent influences of the
Outsider. Tell no others of this and await my instructions. I must wonder how h
igh up into Dunwall Tower this corruption has spread.
--Martin
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Ovrsr_Objectives.
INT
[4378.12] Log: [Ovrsr_GetBlackBook DishonoredObjective]
[4378.12] Log: m_Description=Locate Emily
[4378.12] Log:
[4378.12] Log: [Ovrsr_GetBlackBook:DishonoredTask_Custom_12 DishonoredTask_Cu
stom]
[4378.12] Log: m_Description=Take the blackmail journal from High Overseer Ca
mpbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell DishonoredObjective]
[4378.12] Log: m_Description=Eliminate High Overseer Campbell
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_0 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Kill High Overseer Campbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_1 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Collect your equipment from Piero
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_10 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Get past the second Wall of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_11 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Optional) Use the Bottle Street alleys to get a
round the Walls of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_13 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Deal With Martin's Guard So You Can Speak Safely
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_14 Dishonored
Task_Custom]
[4378.12] Log: m_Description=Wait for Campbell and Curnow to enter the Meetin
g Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_15 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Find the Heretic's Brand in the Inte
rrogation Room
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_16 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Use the Heretic's Brand on High Over
seer Campbell
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_17 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Take Campbell's unconscious body to
the chair in the Interrogation Room
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_18 Dishonored
Task_Custom]
[4378.12] Log: m_Description=(Nonlethal) Render High Overseer Campbell uncons
cious.
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_2 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Pick up the sword and crossbow from Piero's work
bench
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_3 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Travel with Samuel the Boatman to your first mis
sion
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_4 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Get past the first Wall of Light
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_5 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Travel through the gate to Holger Square
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_6 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Find Campbell and Curnow in the High Overseer's
Meeting Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_7 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=(Optional) Poison one or both of the glasses in
the Meeting Chamber
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_8 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Speak With Overseer Martin in Holger Square
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_KillOverseerCambell:DishonoredTask_Custom_9 DishonoredT
ask_Custom]
[4378.12] Log: m_Description=Use the release lever to unlock Overseer Martin
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow DishonoredObjective]
[4378.12] Log: m_Description=(Optional) Spare Captain Curnow
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_0 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Inform Callista that Captain Curnow has survived
the plot against him
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_1 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Take Captain Curnow's unconscious body to a safe
location
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareCurnow:DishonoredTask_Custom_3 DishonoredTask_Cust
om]
[4378.12] Log: m_Description=Ensure Captain Curnow survives his visit to the
Office of the High Overseer
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareOvrsrCambell DishonoredObjective]
[4378.12] Log: m_Description=(Nonlethal) The Heretic's Brand
[4378.12] Log:
[4378.12] Log: [Ovrsr_SpareOvrsrCambell:DishonoredTask_Custom_0 DishonoredTas
k_Custom]
[4378.12] Log: m_Description=Search the Archive for information on the Hereti
c's Brand, a tool for casting out Overseers
[4378.12] Log: m_Status=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_MissionStats.
INT
[4378.12] Log: [Twk_M0_Prison DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Discovered the Hermit
's Room")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Opened Jelly's Safe")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Found the Sunken Trea
sure")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M1_Overseers DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped Granny Infect
the Bottle Street Gang")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Rescued Griff the Sca
venger")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Branded Campbell As A
Heretic")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Saved Captain Curnow"
)
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Saved Elsa from Zealo
us Overseers")
[4378.12] Log: m_MissionSummaryItems[5]=(m_Description="Poisoned High Oversee
r Campbell")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M2_GoldenCat DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped Slackjaw Find
Crowley")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Put the Pendletons to
Work In Their Own Mine")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Robbed the Art Dealer
's Safe")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Steamed A Pendleton T
o Death")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M3_Bridge DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Followed the Pearl Th
ief")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Freed All of Sokolov'
s Test Subjects")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Robbed Pratchett's Sa
fe")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Saved the Stranded Wo
man from Rats")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M4_Boyle DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Discovered Lady Boyle
's Identity")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Delivered Lady Boyle
to Her Admirer, Lord Brisby")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Defeated Lord Shaw in
A Duel")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Signed Lady Boyle's G
uest Ledger")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M5_TowerReturn DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Killed the Lord Regen
t's Torturer")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Defeated the Lord Reg
ent's Torturer")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Exposed the Lord Rege
nt's Corruption Publicly")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Killed the Lord Regen
t in His Bedroom")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Revealed Your Identit
y to the Lord Regent")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M6_Flooded DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Helped the Survivors
Escape")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Recovered Your Weapon
s and Gear")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Put Weeper Campbell O
ut of His Misery")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Helped Granny Cook Sl
ackjaw")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Helped Slackjaw Defea
t Granny")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M7_PubAssault DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Used the Arc Pylon to
Rescue Piero and Sokolov")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Rescued Piero and Sok
olov by Defeating Havelock's Troops")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Found Emily's Drawing
")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_M8_Lighthouse DisTweaks_MissionStats]
[4378.12] Log: m_MissionSummaryItems[0]=(m_Description="Killed Lord Pendleton
")
[4378.12] Log: m_MissionSummaryItems[1]=(m_Description="Killed Overseer Marti
n")
[4378.12] Log: m_MissionSummaryItems[2]=(m_Description="Killed Admiral Havelo
ck")
[4378.12] Log: m_MissionSummaryItems[3]=(m_Description="Read Havelock's Journ
al")
[4378.12] Log: m_MissionSummaryItems[4]=(m_Description="Rescued Emily")
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: [Twk_MissionStats_Base DisTweaks_MissionStats]
[4378.12] Log: m_MissionStats[0]=(m_Description="Hostiles Killed")
[4378.12] Log: m_MissionStats[1]=(m_Description="Civilians Killed")
[4378.12] Log: m_MissionStats[2]=(m_Description="Alarms Rung")
[4378.12] Log: m_MissionStats[3]=(m_Description="Dead or Unconscious Bodies F
ound")
[4378.12] Log: m_MissionStats[4]=(m_Description="Overall Chaos (Current Total
)")
[4378.12] Log: m_MissionStats[5]=(m_Description="Didn't Kill Anyone")
[4378.12] Log: m_MissionStats[6]=(m_Description="Ghost (Never Detected)")
[4378.12] Log: m_MissionStats[7]=(m_Description="Runes Found")
[4378.12] Log: m_MissionStats[8]=(m_Description="Bone Charms Found")
[4378.12] Log: m_MissionStats[9]=(m_Description="Outsider Shrines Found")
[4378.12] Log: m_MissionStats[10]=(m_Description="Sokolov Paintings Found")
[4378.12] Log: m_MissionStats[11]=(m_Description="Coins Found")
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_CrossbowB
ase.INT
[4378.12] Log: [CrossbowBase:DisTweaks_InventoryItem_PlayerSpecific_0 DisTwea
ks_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_PistolBas
e.INT
[4378.12] Log: [PistolBase:DisTweaks_InventoryItem_PlayerSpecific_0 DisTweaks
_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_SpringRaz
orBase.INT
[4378.12] Log: [SpringRazorPlacedBase:DisTweaks_InteractableInterface_1 DisTw
eaks_InteractableInterface]
[4378.12] Log: m_Name=Springrazor
[4378.12] Log: m_InteractText=`GBA_Use` Pick up
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_GrenadeBa
se.INT
[4378.12] Log: [Twk_Inv_GrenadeBase:DisTweaks_InventoryItem_PlayerSpecific_1
DisTweaks_InventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_UI_MainMenu.I
NT
[4378.12] Log: [Twk_GFxMoviePlayerMainMenu DisTweaks_GFxMoviePlayerMainMenu]
[4378.12] Log: m_NoProfileMessage=You are not signed in. In order to save pro
gress, you will need to be signed in. Do you want to sign in now?
[4378.12] Log: m_NoProfileChoiceOK=YES
[4378.12] Log: m_NoProfileChoiceBack=NO
[4378.12] Log: m_NoStorageDeviceMessage=You did not select a storage device,
progress won't be saved. Continue? You can select a storage device in the option
s menu.
[4378.12] Log: m_NoStorageDeviceChoiceOK=OK
[4378.12] Log: m_NoStorageDeviceChoiceBack=Back
[4378.12] Log: m_GameInstallMessage=For an optimal experience, we recommend i
nstalling DISHONORED to your Xbox 360 Hard Drive. Complete installation requires
5GB of free space. See Getting Started in the manual for instructions on how to
install the game to your Xbox 360 Hard Drive.
[4378.12] Log: m_GameInstallChoiceOK=OK
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_Twk.INT
[4378.12] Log: [door_small_poor_ext_metal_nokey_twk DisTweaks_Door]
[4378.12] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.12] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.12] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.12] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.12] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.12] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.12] Log: m_FocusLockedMessage=Cannot be opened at this time
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_ArtDlr_to_Streets_twk:pInteractableTweak
s DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Clavering Blvd
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_ArtDlrBackDoor_toStreets:pInteractableTw
eaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Bottle Street
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Distillery_to_Streets_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Bottle Street
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Galvani_to_Streets_twk:pInteractableTwea
ks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Clavering Blvd
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Street_to_BrothelRoof_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to The Golden Cat
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets1_to_ArtDlrBackDoor DisTweaks_Usa
bleObject]
[4378.12] Log: m_LockedMessage=Cannot be opened at this time
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets1_to_ArtDlrBackDoor:pInteractable
Tweaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_Ovrsr_twk:DisTweaks_Interact
ableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Holger Square
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_SwrWrks_twk DisTweaks_Usable
Object]
[4378.12] Log: m_LockedMessage=Locked
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_streets1_to_SwrWrks_twk:pInteractableTwe
aks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Dunwall Sewer Works
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_ArtDlr_twk:pInteractableTweak
s DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_ArtDlrBackDoor:pInteractableT
weaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Art Dealer's Apartment
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_Distillery_twk:DisTweaks_Inte
ractableInterface_16 DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Dunwall Whiskey Distillery
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_Streets_to_Galvani_twk:pInteractableTwea
ks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Galvani's Offices
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtSewer_to_Pub_twk DisTweaks_UsableObj
ect]
[4378.12] Log: m_LockedMessage=Locked
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtSewer_to_Pub_twk:pInteractableTweaks
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to the Hound Pits Pub
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [Door_Transitions.LTD_StrtsSewer_toFLooded_twk:pInteractableTw
eaks DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Door to Rudshore Gate
[4378.12] Log:
[4378.12] Log: [galvani.book_interact_twk:pInteractableTweaks DisTweaks_Inter
actableInterface]
[4378.12] Log: m_Name=Fake Book
[4378.12] Log: m_InteractText=`GBA_Use` Use
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [galvani.Number2_twk:DisTweaks_Interactable_PickupBase_29 DisT
weaks_Interactable_PickupBase]
[4378.12] Log: m_Name=
[4378.12] Log: m_InteractText=
[4378.12] Log:
[4378.12] Log: [Galvani_PantryDoor_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock door
[4378.12] Log: m_LockedMessage=Galvani Pantry Key needed
[4378.12] Log:
[4378.12] Log: [Galvani_PantryDoor_twk:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.12] Log: m_Name=Unbreakable Metal Door
[4378.12] Log: m_InteractText= `GBA_Use` Open
[4378.12] Log:
[4378.12] Log: [GrannyRags.Twk_Inv_GrannyRagsHand:pPlayerSpecific DisTweaks_I
nventoryItem_PlayerSpecific]
[4378.12] Log: m_Name=
[4378.12] Log: m_Description=
[4378.12] Log:
[4378.12] Log: [ThugStuff.Twk_Whiskey:DisTweaks_InteractableInterface_1 DisTw
eaks_InteractableInterface]
[4378.12] Log: m_Name=Whiskey bottle
[4378.12] Log: m_InteractText=`GBA_Use` Carry
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [Whiskeybottle_01_twk:DisTweaks_InteractableInterface_5 DisTwe
aks_InteractableInterface]
[4378.12] Log: m_Name=Explosive bottle
[4378.12] Log:
[4378.12] Log: [WoLFireObject:DisTweaks_InteractableInterface_54 DisTweaks_In
teractableInterface]
[4378.12] Log: m_Name=Ashtray
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\doors_transition_
twk.INT
[4378.12] Log: [LTD_big_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_big_rich_metal_twk:DisTweaks_InteractableInterface_16 Dis
Tweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_poor_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_poor_metal_twk:DisTweaks_InteractableInterface_16
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_medium_rich_metal_twk:DisTweaks_InteractableInterface_16
DisTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_bars_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_bars_twk:DisTweaks_InteractableInterface_16 DisTwea
ks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_poor_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_poor_metal_twk:DisTweaks_InteractableInterface_16 D
isTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_rich_metal_twk DisTweaks_UsableObject]
[4378.12] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.12] Log: m_LockedMessage=
[4378.12] Log: m_UnauthorizedMessage=
[4378.12] Log: m_FocusMessage=
[4378.12] Log: m_FocusLockedMessage=
[4378.12] Log:
[4378.12] Log: [LTD_small_rich_metal_twk:DisTweaks_InteractableInterface_16 D
isTweaks_InteractableInterface]
[4378.12] Log: m_Name=Unbreakable Door
[4378.12] Log: m_InteractText=`GBA_Use` Open
[4378.12] Log: m_AltInteractText=
[4378.12] Log: m_UseMessage=
[4378.12] Log: m_AltUseMessage=
[4378.12] Log: m_CannotUseMessage=
[4378.12] Log:
[4378.12] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_Objective
s.INT
[4378.13] Log: [STREETS1.Optional_GrannyRagsHook DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Granny Rags
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_GrannyRagsHook:DishonoredTask_Custom_8 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Talk to Granny Rags in her apartment
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Gentlemen Callers
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_0 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Collect your gift from Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_1 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Break into Dr. Galvani's Flat on Clavering Boule
vard
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_2 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Revisit Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_3 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Contaminate the Bottle Street Gang's Bootleg Eli
xir with plague
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_4 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Visit Granny Rags for your gift
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_5 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Deal with Granny's gentlemen callers
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_6 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Search for a sample of infected rat viscera
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_7 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Revisit Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Optional_HelpGrannyRags:DishonoredTask_Custom_8 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Collect your gift from Granny Rags
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS1.Strt1Obj_ReturnToSamuel DishonoredObjective]
[4378.13] Log: m_Description=Return to Samuel
[4378.13] Log:
[4378.13] Log: [STREETS1.Strt1Obj_ReturnToSamuel:DishonoredTask_Custom_0 Dish
onoredTask_Custom]
[4378.13] Log: m_Description=Meet Samuel The Boatman in the Overseer back yar
d.
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Meet_Slackjaw DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS2.Meet_Slackjaw:DishonoredTask_Custom_0 DishonoredTask
_Custom]
[4378.13] Log: m_Description=(Optional) Meet with Slackjaw in the Distillery
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Objective_ReturnToSamuel DishonoredObjective]
[4378.13] Log: m_Description=Return to Samuel
[4378.13] Log:
[4378.13] Log: [STREETS2.Objective_ReturnToSamuel:DishonoredTask_Custom_2 Dis
honoredTask_Custom]
[4378.13] Log: m_Description=Meet Emily and Samuel at the boat
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Slackjaw's Missing Man, Crowley
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_0 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Enter Dr. Galvani's offices
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_1 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Locate Crowley
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_2 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Search for Clues Near Crowley's Body
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS2.Optional_Informant:DishonoredTask_Custom_3 Dishonore
dTask_Custom]
[4378.13] Log: m_Description=(Optional) Return the audiograph to Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Help Granny Cook Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_0 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Talk to Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_1 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Get Granny's key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_2 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Incapacitate Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_3 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Put Slackjaw in the tub
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_4 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Unlock Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpGranny:DishonoredTask_Custom_5 Dishonor
edTask_Custom]
[4378.13] Log: m_Description=Get your gift from Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw DishonoredObjective]
[4378.13] Log: m_Description=(Optional) Help Slackjaw
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_0 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find Granny's cameo
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_1 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Destroy Granny's cameo in the furnance
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Defeat Granny one last time
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_3 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Get Granny's shackle key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_4 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Unlock Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.Strt3Obj_HelpSlackjaw:DishonoredTask_Custom_6 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Talk to Slackjaw
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub DishonoredObjective]
[4378.13] Log: m_Description=Return to the Hound Pits Pub
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_0 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find the Sewer Master Key
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_1 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Find a way through the sewer to the pub
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_14 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Search Granny's lair for a way to des
troy her
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_15 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Find Granny's Cameo
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_16 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Destroy Granny's cameo in the furance
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_17 Disho
noredTask_Custom]
[4378.13] Log: m_Description=(Optional) Defeat Granny for the last time.
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Unlock Sewer Gate
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_3 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Return to the Sewer Gate
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_4 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Get the Sewer Master Key From Granny
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: [STREETS3.StrtSewerObj_GetToPub:DishonoredTask_Custom_5 Dishon
oredTask_Custom]
[4378.13] Log: m_Description=Travel to the Old Port District
[4378.13] Log: m_Status=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_P.INT
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Holger Square")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay Here")
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_5
.INT
[4378.13] Log: [Pwn_Thug_MSmall_5 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSmall_5:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_Base.INT
[4378.13] Log: [Pwn_Thug_Base DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_Base:DisTweaks_InteractableInterface_2 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSBase DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSBase:DisTweaks_InteractableInterface_3 DisTweaks_I
nteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MTBase DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MTBase:DisTweaks_InteractableInterface_1 DisTweaks_I
nteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_1_Hat1.INT
[4378.13] Log: [Pwn_ThugWhiskey_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_ThugWhiskey_MSmall_1_Hat1:DisTweaks_InteractableInterface
_34 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_1
.INT
[4378.13] Log: [Pwn_Thug_MSmall_1 DisTweaks_NPCPawn]
[4378.13] Log: m_BusyText=This character is busy
[4378.13] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [Pwn_Thug_MSmall_1:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Thug
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_WhiskeyBo
ttleBase.INT
[4378.13] Log: [twk_inv_whiskeybottlebase:DisTweaks_InventoryItem_PlayerSpeci
fic_0 DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_ThrownOb
ject.INT
[4378.13] Log: [Twk_Proj_ThrownObject:DisTweaks_InteractableInterface_289 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Proj_WhiskeyB
ottle.INT
[4378.13] Log: [twk_proj_whiskeybottle:DisTweaks_InteractableInterface_6 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Whiskey Bottle
[4378.13] Log: m_InteractText=`GBA_Use` Pick up
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.13] Log:
[4378.13] Log: [twk_proj_whiskeybottle:DisTweaks_WhiskeyBottle_0.DisTweaks_In
teractableInterface_11 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=
[4378.13] Log: m_InteractText=
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_ThrowingH
and.INT
[4378.13] Log: [Twk_Inv_ThrowingHand:DisTweaks_InventoryItem_PlayerSpecific_0
DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_WhiskeyBo
ttleThug.INT
[4378.13] Log: [Twk_Inv_WhiskeyBottleThug:DisTweaks_InventoryItem_PlayerSpeci
fic_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.13] Log: m_Name=
[4378.13] Log: m_Description=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\usable_twk.INT
[4378.13] Log: [Account_ledger_twk:DisTweaks_InteractableInterface_11 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Book
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [attic_entrance_door_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [attic_entrance_door_twk:DisTweaks_InteractableInterface_5 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [AudioGraphPlayer_Twk DisTweaks_AudioLogPlayer]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Stop the audiog
raph")
[4378.13] Log:
[4378.13] Log: [AudioGraphPlayer_Twk:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.13] Log: m_Name=Audiograph Player
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [bathtub_01_twk:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.13] Log: m_Name=Bathtub
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [brewery_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [brewery_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_In
teractableInterface]
[4378.13] Log: m_Name=Brewery
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [brothel_shutter_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=Locked. You need the `k
[4378.13] Log:
[4378.13] Log: [brothel_shutter_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Shutter
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [candle_flame_01_twk:DisTweaks_InteractableInterface_16 DisTwe
aks_InteractableInterface]
[4378.13] Log: m_Name=Candles
[4378.13] Log: m_InteractText=`GBA_Use` Blow
[4378.13] Log:
[4378.13] Log: [Chest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [Chest_01_twk:DisTweaks_InteractableInterface_4 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Chest
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [combination_lock_01_twk:DisTweaks_InteractableInterface_6 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Combination Lock
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [crossbow_box_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [crossbow_box_01_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Box
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [drill_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [drill_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Drill
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [DrinkCarousel_twk:DisTweaks_InteractableInterface_13 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Drink Carousel
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [fountain_02_twk:pInteractableTweaks DisTweaks_InteractableInt
erface]
[4378.13] Log: m_Name=Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [foutain_03_twk:pInteractableTweaks DisTweaks_InteractableInte
rface]
[4378.13] Log: m_Name=Sparkling Wine Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [GenericSwitch_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [globe_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Globe
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [grindstone_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [grindstone_01_twk:DisTweaks_InteractableInterface_5 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Grindstone
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [guard_booth_hatch_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [guard_booth_hatch_twk:DisTweaks_InteractableInterface_15 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Hatch
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [hammam_foutain_wall_twk:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.13] Log: m_Name=Fountain
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [hand_drawn_beer_01_twk:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.13] Log: m_Name=Bar Tap
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [harp_01_twk:DisTweaks_InteractableInterface_16 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Harp
[4378.13] Log: m_InteractText=`GBA_Use` Play
[4378.13] Log:
[4378.13] Log: [key_hole_01_twk:DisTweaks_InteractableInterface_16 DisTweaks_
InteractableInterface]
[4378.13] Log: m_Name=Keyhole
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [lever_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log:
[4378.13] Log: [lever_01_twk:DisTweaks_InteractableInterface_0 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [lever_rich_01_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [lever_rich_02_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [locker_metal_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [locker_metal_01_twk:DisTweaks_InteractableInterface_5 DisTwea
ks_InteractableInterface]
[4378.13] Log: m_Name=Locker
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [metal_chest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [metal_chest_01_twk:DisTweaks_InteractableInterface_5 DisTweak
s_InteractableInterface]
[4378.13] Log: m_Name=Cabinet
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [metal_highchest_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [metal_highchest_01_twk:DisTweaks_InteractableInterface_5 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Locker
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [Microscope_twk DisTweaks_AbstractItemPickupNote]
[4378.13] Log: m_PressKeyToReadMessage=
[4378.13] Log: m_OnPickupMessage=
[4378.13] Log: m_SingleItemPickupMessage=
[4378.13] Log:
[4378.13] Log: [Microscope_twk:DisTweaks_Interactable_PickupBase_0 DisTweaks_
Interactable_PickupBase]
[4378.13] Log: m_NotUsableWhilePossessingInteractText=
[4378.13] Log: m_Name=Microscope
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [piano_01_clavier_twk:DisTweaks_InteractableInterface_16 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Piano
[4378.13] Log: m_InteractText=`GBA_Use` Play
[4378.13] Log:
[4378.13] Log: [rich_sink_01_twk:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.13] Log: m_Name=Sink
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [safe_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_LockedMessage=Combination Required
[4378.13] Log:
[4378.13] Log: [safe_twk:DisTweaks_InteractableInterface_6 DisTweaks_Interact
ableInterface]
[4378.13] Log: m_Name=Safe
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [secretary_desk_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [secretary_desk_01_twk:DisTweaks_InteractableInterface_5 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Desk
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [SewerPlate_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log:
[4378.13] Log: [SewerPlate_twk:DisTweaks_InteractableInterface_7 DisTweaks_In
teractableInterface]
[4378.13] Log: m_Name=Sewer Plate
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [SewerPlate_valve_twk:DisTweaks_InteractableInterface_8 DisTwe
aks_InteractableInterface]
[4378.13] Log: m_Name=Crank Wheel
[4378.13] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [shop_rotisserie_01_twk:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.13] Log: m_Name=Wheel
[4378.13] Log: m_InteractText=`GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: [sink_01_twk:pInteractableTweaks DisTweaks_InteractableInterfa
ce]
[4378.13] Log: m_Name=Sink
[4378.13] Log: m_InteractText=`GBA_Use` Drink
[4378.13] Log:
[4378.13] Log: [still_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Valve
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [toilet_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Open")
[4378.13] Log:
[4378.13] Log: [toilet_01_twk:DisTweaks_InteractableInterface_9 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Toilet
[4378.13] Log: m_InteractText=`GBA_Use` Close
[4378.13] Log:
[4378.13] Log: [torture_generator_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This lever can't be used right now
[4378.13] Log:
[4378.13] Log: [torture_generator_twk:DisTweaks_InteractableInterface_5 DisTw
eaks_InteractableInterface]
[4378.13] Log: m_Name=Lever
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [trash_bin_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [trash_bin_01_twk:DisTweaks_InteractableInterface_10 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Trash Bin
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [triggering_book_01_twk:DisTweaks_InteractableInterface_11 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Fake Book
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [trunk_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [trunk_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Trunk
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [UsableObject_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=`k needed
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log: m_FocusLockedMessage=
[4378.13] Log:
[4378.13] Log: [UsableObject_twk:DisTweaks_InteractableInterface_11 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=[Name]
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [vise_01_twk DisTweaks_UsableObject]
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=This locker is locked
[4378.13] Log:
[4378.13] Log: [vise_01_twk:DisTweaks_InteractableInterface_5 DisTweaks_Inter
actableInterface]
[4378.13] Log: m_Name=Vise
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [wall_lever_01_twk:DisTweaks_InteractableInterface_0 DisTweaks
_InteractableInterface]
[4378.13] Log: m_Name=Switch
[4378.13] Log: m_InteractText=`GBA_Use` Use
[4378.13] Log:
[4378.13] Log: [Wardrobe_twk DisTweaks_UsableObject]
[4378.13] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.13] Log:
[4378.13] Log: [Wardrobe_twk:DisTweaks_InteractableInterface_12 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Wardrobe
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log:
[4378.13] Log: [wheel_01_twk:DisTweaks_InteractableInterface_8 DisTweaks_Inte
ractableInterface]
[4378.13] Log: m_Name=Wheel
[4378.13] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\Climbable_Twk.INT
[4378.13] Log: [Climbable_Twk DisTweaks_Climbable]
[4378.13] Log: m_StopClimbingInteractText= `GBA_Jump` jump off
[4378.13] Log:
[4378.13] Log: [Climbable_chain_1400_Twk:DisTweaks_InteractableInterface_0 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_1900_Twk:DisTweaks_InteractableInterface_2 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_2500_Twk:DisTweaks_InteractableInterface_2 Di
sTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_400_Twk:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_900_Twk:DisTweaks_InteractableInterface_4 Dis
Tweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_Moves_1900_Twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_2500_Twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_400_Twk:DisTweaks_InteractableInterface
_3 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_chain_moves_900_Twk:DisTweaks_InteractableInterface
_4 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [Climbable_Twk:DisTweaks_InteractableInterface_1 DisTweaks_Int
eractableInterface]
[4378.13] Log: m_Name=Chain
[4378.13] Log: m_InteractText=`GBA_Use` Grab
[4378.13] Log: m_AltInteractText=
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_Script
.INT
[4378.13] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.13] Log: m_DoorName=
[4378.13] Log: m_MatchingKey=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
0 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
1 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
2 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dunwall Whiskey Distillery")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Bottle Street")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_2 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Art Dealer's Apartment")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_4 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_5 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_6 DisSeqAct_DialogScriptedChoice]
[4378.13] Log: m_Title=
[4378.13] Log: m_Choices[0]=(m_ChoiceText="Go to Dr. Galvani's Offices")
[4378.13] Log: m_Choices[1]=(m_ChoiceText="Stay on Clavering Blvd")
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.13] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
[4378.13] Log: m_TutorialMessage_Gamepad=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=City Watch is Neutral
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Neutral Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Hostile Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Granny_Intro.DisSeqAct
_AddKey_0 DisSeqAct_AddKey]
[4378.13] Log: m_Name=Granny Front Door Key
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Griff_Trapped.DisSeqAc
t_AddDarkness_0 DisSeqAct_AddDarkness]
[4378.13] Log: m_Text=
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Entering Hostile Zone
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Distillery District
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Bottle Street Distillery
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Location_Discoveries.D
isSeqAct_ShowLocationDiscovery_3 DisSeqAct_ShowLocationDiscovery]
[4378.13] Log: m_LocationName=Clavering Blvd
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_0 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Wall of Light
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_1 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Dunwall Whiskey Distillery
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_10 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Granny Rags
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_13 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_14 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_2 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Holger Square
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_21 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Dr. Galvani's Offices
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_22 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Samuel the Boatman
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_3 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Birthday Gift
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_6 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Birthday Gift
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_7 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Wall of Light
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_8 DisSeqAct_UpdateTaskTarget]
[4378.13] Log: m_TargetName=Gentleman Caller
[4378.13] Log:
[4378.13] Log: [TheWorld:PersistentLevel.Main_Sequence.ThugsAtGrannysDoor.Dis
SeqAct_AddKey_0 DisSeqAct_AddKey]
[4378.13] Log: m_Name=Granny Front Door Key
[4378.13] Log:
[4378.13] Log: FileName: ..\..\DishonoredGame\Localization\INT\doors_twk.INT
[4378.13] Log: [BreakableDoorBase DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [BreakableDoorBase:pInteractableTweaks DisTweaks_InteractableI
nterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_poor_metal_ext_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_poor_metal_ext_twk:DisTweaks_InteractableInterf
ace_3 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_metal_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_metal_twk:DisTweaks_InteractableInterf
ace_4 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_window_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_ext_window_twk:DisTweaks_InteractableInter
face_5 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Unbreakable Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_int_wood_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.13] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.13] Log: m_LockedMessage=
[4378.13] Log: m_UnauthorizedMessage=
[4378.13] Log: m_FocusMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_medium_rich_int_wood_twk:DisTweaks_InteractableInterfa
ce_6 DisTweaks_InteractableInterface]
[4378.13] Log: m_Name=Door
[4378.13] Log: m_InteractText=`GBA_Use` Open
[4378.13] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.13] Log: m_UseMessage=
[4378.13] Log: m_AltUseMessage=
[4378.13] Log: m_CannotUseMessage=
[4378.13] Log:
[4378.13] Log: [DBdoor_small_int_metal_twk DisTweaks_Door]
[4378.13] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.13] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.13] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.13] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBdoor_small_int_metal_twk:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_glass_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_glass_twk:DisTweaks_InteractableInterfac
e_43 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Glass Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_ext_metal_twk:DisTweaks_InteractableInterfac
e_44 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_window_twk:DisTweaks_InteractableInterfa
ce_45 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [DBDoors_big_rich_int_wood_twk:DisTweaks_InteractableInterface
_1 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_metal_twk:DisTweaks_InteractableInterface_4
6 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_reinfwood_twk:DisTweaks_InteractableInterfa
ce_47 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_ext_window_twk:DisTweaks_InteractableInterface_
8 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_metal_twk:DisTweaks_InteractableInterface_1
0 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_window_twk:DisTweaks_InteractableInterface_
12 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_big_rich_int_wood_twk:DisTweaks_InteractableInterface_13
DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_metal_twk:DisTweaks_InteractableInterfac
e_14 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_reinfwood_twk:DisTweaks_InteractableInte
rface_15 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_ext_window_twk:DisTweaks_InteractableInterfa
ce_16 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_metal_twk:DisTweaks_InteractableInterfac
e_18 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_window_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_window_twk:DisTweaks_InteractableInterfa
ce_20 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_wood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_poor_int_wood_twk:DisTweaks_InteractableInterface
_21 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_metal_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_metal_twk:DisTweaks_InteractableInterfac
e_22 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Unbreakable Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_reinfwood_twk DisTweaks_Door]
[4378.14] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.14] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.14] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.14] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.14] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.14] Log: m_LockedMessage=
[4378.14] Log: m_UnauthorizedMessage=
[4378.14] Log: m_FocusMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_reinfwood_twk:DisTweaks_InteractableInte
rface_23 DisTweaks_InteractableInterface]
[4378.14] Log: m_Name=Door
[4378.14] Log: m_InteractText=`GBA_Use` Open
[4378.14] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.14] Log: m_UseMessage=
[4378.14] Log: m_AltUseMessage=
[4378.14] Log: m_CannotUseMessage=
[4378.14] Log:
[4378.14] Log: [door_medium_rich_ext_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_ext_window_twk:DisTweaks_InteractableInterfa
ce_24 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_metal_twk:DisTweaks_InteractableInterfac
e_26 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_window_twk:DisTweaks_InteractableInterfa
ce_29 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_medium_rich_int_wood_twk:DisTweaks_InteractableInterface
_30 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_metal_twk:DisTweaks_InteractableInterface
_27 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_reinfwood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_reinfwood_twk:DisTweaks_InteractableInter
face_34 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_ext_window_twk:DisTweaks_InteractableInterfac
e_35 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_metal_twk:DisTweaks_InteractableInterface
_37 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_window_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_window_twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_poor_int_wood_twk:DisTweaks_InteractableInterface_
39 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_ext_metal_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_ext_metal_twk:DisTweaks_InteractableInterface
_40 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_int_wood_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_rich_int_wood_twk:DisTweaks_InteractableInterface_
41 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_01_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_01_twk:DisTweaks_InteractableInterface_31 Di
sTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [door_small_sewer_nokey_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=Cannot be opened at this time
[4378.15] Log:
[4378.15] Log: [door_small_sewer_nokey_twk:DisTweaks_InteractableInterface_31
DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [DoorBase DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=`k needed
[4378.15] Log:
[4378.15] Log: [DoorBase:DisTweaks_InteractableInterface_0 DisTweaks_Interact
ableInterface]
[4378.15] Log: m_Name=Unbreakable Door
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: FileName: ..\..\DishonoredGame\Localization\INT\SecuritySystems_t
wk.INT
[4378.15] Log: [Alarm.Alarm_panel_Box_twk:DisTweaks_InteractableInterface_1 D
isTweaks_InteractableInterface]
[4378.15] Log: m_Name=Alarm Panel
[4378.15] Log:
[4378.15] Log: [Alarm.Alarm_panel_twk:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.15] Log: m_Name=Alarm Circuitry
[4378.15] Log: m_UseMessage=This alarm has been deactivated.
[4378.15] Log:
[4378.15] Log: [Alarm.AlarmBase DisTweaks_AlarmBell]
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Alarm.AlarmBase:DisTweaks_Interactable_AlarmBell_0 DisTweaks_
Interactable_AlarmBell]
[4378.15] Log: m_UnringAlarmText=`GBA_Use` Silence
[4378.15] Log: m_Name=Alarm Bell
[4378.15] Log: m_InteractText= `GBA_Use` Ring
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [ArcPylon.Arcpylon_eye_panel_box_twk:DisTweaks_InteractableInt
erface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Arc Pylon Panel
[4378.15] Log:
[4378.15] Log: [ArcPylon.ArcPylon_eye_panel_twk:pInteractableTweaks DisTweaks
_InteractableInterface]
[4378.15] Log: m_Name=Arc Pylon Circuitry
[4378.15] Log: m_UseMessage=This Arc Pylon will now harm enemies instead of y
ou.
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_empty_twk DisTweaks_WhaleOilBattery]
[4378.15] Log: m_EmptyName=Empty Oil Tank
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_empty_twk:DisTweaks_InteractableInter
face_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Whale Oil Tank
[4378.15] Log: m_InteractText=`GBA_Use` Carry
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_twk DisTweaks_WhaleOilBattery]
[4378.15] Log: m_EmptyName=Empty Oil Tank
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilBattery_twk:DisTweaks_InteractableInterface_0
DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Whale Oil Tank
[4378.15] Log: m_InteractText=`GBA_Use` Carry
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilReceptacle_twk DisTweaks_WhaleOilReceptacle]
[4378.15] Log: m_EmptyBatteryMessage=This tank is empty
[4378.15] Log:
[4378.15] Log: [Battery.WhaleOilReceptacleHub_twk DisTweaks_WhaleOilReceptacl
e]
[4378.15] Log: m_EmptyBatteryMessage=This tank is empty
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_box_twk DisTweaks_UsableObject]
[4378.15] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=
[4378.15] Log: m_FocusMessage=
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_box_twk:DisTweaks_InteractableInter
face_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Metal Panel
[4378.15] Log: m_InteractText=`GBA_Use` Open
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_twk DisTweaks_UsableObject]
[4378.15] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.15] Log: m_LockedMessage=
[4378.15] Log: m_UnauthorizedMessage=`GBA_Use` Use
[4378.15] Log: m_FocusMessage=Rewire Tools Remaining: `q
[4378.15] Log: m_FocusLockedMessage=
[4378.15] Log:
[4378.15] Log: [Generic.Generic_eye_panel_twk:DisTweaks_InteractableInterface
_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Circuitry
[4378.15] Log: m_InteractText=`GBA_Use` Rewire
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=This device is now rewired
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=You don't have any rewiring tools.
[4378.15] Log:
[4378.15] Log: [SecurityDoor.SecurityDoor_eye_panel_box_twk:DisTweaks_Interac
tableInterface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Security Door Panel
[4378.15] Log:
[4378.15] Log: [SecurityDoor.SecurityDoor_eye_panel_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.15] Log: m_UseMessage=This door will now open for you.
[4378.15] Log:
[4378.15] Log: [SecurityDoor.secutiry_door_twk DisTweaks_Door]
[4378.15] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.15] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.15] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.15] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.15] Log:
[4378.15] Log: [SecurityDoor.secutiry_door_twk:DisTweaks_InteractableInterfac
e_3 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Unbreakable Metal Door
[4378.15] Log:
[4378.15] Log: [TripodTrap.BulletLauncher_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.15] Log: m_Name=Bullet Launcher
[4378.15] Log:
[4378.15] Log: [TripodTrap.ExplosiveBulletLauncher_twk:pInteractableTweaks Di
sTweaks_InteractableInterface]
[4378.15] Log: m_Name=Explosive Bullet Launcher
[4378.15] Log:
[4378.15] Log: [TripodTrap.GrenadeLauncher_twk:DisTweaks_InteractableInterfac
e_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Projectile Launcher
[4378.15] Log: m_InteractText=`GBA_Use` Disarm
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=Launcher disarmed
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.SamuelSignalLauncher_twk:DisTweaks_InteractableInt
erface_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Samuel's Signal Launcher
[4378.15] Log: m_InteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.TrapExplosiveArrow_twk:pInteractableTweaks DisTwea
ks_InteractableInterface]
[4378.15] Log: m_Name=Incendiary Bolt
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripod_twk:DisTweaks_InteractableInterface_4 DisTw
eaks_InteractableInterface]
[4378.15] Log: m_Name=
[4378.15] Log: m_InteractText=
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_DoubleDoor_twk:DisTweaks_InteractableInte
rface_0 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_Hallway_twk:DisTweaks_InteractableInterfa
ce_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [TripodTrap.Tripwire_SimpleDoor_twk:DisTweaks_InteractableInte
rface_2 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Tripwire
[4378.15] Log: m_InteractText=`GBA_Use` Trigger
[4378.15] Log: m_AltInteractText=
[4378.15] Log: m_UseMessage=
[4378.15] Log: m_AltUseMessage=
[4378.15] Log: m_CannotUseMessage=
[4378.15] Log:
[4378.15] Log: [WallOfLight.WallOfLight_eye_panel_box_twk:DisTweaks_Interacta
bleInterface_1 DisTweaks_InteractableInterface]
[4378.15] Log: m_Name=Security Door Panel
[4378.15] Log:
[4378.15] Log: [WallOfLight.WallOfLight_eye_panel_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.15] Log: m_Name=Wall of Light Circuitry
[4378.15] Log: m_UseMessage=This Wall of Light will now harm enemies instead
of you.
[4378.15] Log:
[4378.15] Log: [WatchTower.WatchTower_eye_panel_twk:pInteractableTweaks DisTw
eaks_InteractableInterface]
[4378.15] Log: m_Name=Watch Tower Circuitry
[4378.15] Log: m_UseMessage=This Watchtower will now fire at enemies instead
of you.
[4378.15] Log:
[4378.15] Log: FileName: ..\..\DishonoredGame\Localization\INT\Streets_AbsInv.IN
T
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting01 DisAbstractItem]
[4378.15] Log: m_ItemName="Morley Withdraws"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Morley Withdraws"
Grimaldi Churchblod
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting02 DisAbstractItem]
[4378.15] Log: m_ItemName="Abandoned Child"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Abandoned Child"
Bonnie Rosebud
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting03 DisAbstractItem]
[4378.15] Log: m_ItemName="Light Along the Inverse Curve"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Light Along the Inverse Curve"
Anton Sokolov (self portrait)
Medium unknown
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting04 DisAbstractItem]
[4378.15] Log: m_ItemName="The Sisters' Vision"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="The Sisters' Vision"
Bettina Witherbottom
Chalk and glass fragments
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting05 DisAbstractItem]
[4378.15] Log: m_ItemName="Pandyssian Cliffs"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="Pandyssian Cliffs"
Jonathon Hedgerow
Oil on canvas
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting06 DisAbstractItem]
[4378.15] Log: m_ItemName=Tyvian Burial Urn
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description=Tyvian Burial Urn
Unknown material
[4378.15] Log:
[4378.15] Log: [abstract_items.AbsInv_ArtDealer_Painting07 DisAbstractItem]
[4378.15] Log: m_ItemName="The Number of Bliss"
[4378.15] Log: m_PluralItemName=
[4378.15] Log: m_Description="The Number of Bliss"
Prasha
Oil on blood ox hide
[4378.15] Log:
[4378.15] Log: [AG_Brothel_SlackJaw_AbsItm DisAbstractItem]
[4378.15] Log: m_ItemName=Crowley's Last Message
[4378.15] Log: m_PluralItemName=
[4378.16] Log: m_Description=Take this audiograph back to Slackjaw
[4378.16] Log:
[4378.16] Log: [StreetsNotes.NewWallOfLightReminder DisAbstractItem]
[4378.16] Log: m_ItemName=Note to Sergeant Heyburn
[4378.16] Log: m_PluralItemName=
[4378.16] Log: m_Description=Sergeant Heyburn,
All the Wall of Light components have been delivered to your station, and I expe
ct it to be functional before midnight. You've also been provided with several s
pare whale oil tanks, should the need arise.
Last, it's come to my attention that various watchmen continue the adolescent pr
actice known as "Rat Burning". Remember--whale oil is not cheap. Please keep you
r men under control.
--Captain Curnow
[4378.16] Log:
[4378.16] Log: [StreetsNotes.RatViscera_AbsItm DisAbstractItem]
[4378.16] Log: m_ItemName=Plague Rat Viscera
[4378.16] Log: m_PluralItemName=
[4378.16] Log: m_Description=A sample of plague-infected rat viscera.
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Components_twk.IN
T
[4378.16] Log: [Pickups.Hemlock_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Hemlock_twk:DisTweaks_Interactable_PickupBase_9 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Hemlock Essence
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.NettleSeeds_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.NettleSeeds_twk:DisTweaks_Interactable_PickupBase_18
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Medicinal Herbs
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.PowderedCrystal_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.PowderedCrystal_twk:DisTweaks_Interactable_PickupBase
_19 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Powdered Crystal
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.ProcessedWhaleOil_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.ProcessedWhaleOil_twk:DisTweaks_Interactable_PickupBa
se_10 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Processed Whale Oil
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.SparrowFeather02_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.SparrowFeather02_twk:DisTweaks_Interactable_PickupBas
e_101 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Kingsparrow Feathers
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.TyvianOre_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.TyvianOre_twk:DisTweaks_Interactable_PickupBase_12 Di
sTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Tyvian Ore
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Wire_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.Wire_twk:DisTweaks_Interactable_PickupBase_23 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Copper Wire
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\RewireTool_twk.IN
T
[4378.16] Log: [Pickups.RewireTool_twk DisTweaks_AbstractItemPickup]
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Pickups.RewireTool_twk:DisTweaks_Interactable_PickupBase_26 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Rewire Tool
[4378.16] Log: m_InteractText=`GBA_Use` Pick up
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=You can't carry more rewire tools
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\WrittenNotes_Asse
ts.INT
[4378.16] Log: [Textures.Twk_Boyle_Guest_Book DisTweaks_AbstractItemPickupNot
e]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Boyle_Guest_Book:DisTweaks_Interactable_PickupBa
se_104 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Creased DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Creased:DisTweaks_Interactable_PickupBase
_31 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Envelope DisTweaks_AbstractItemPickupNote
]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Envelope:DisTweaks_Interactable_PickupBas
e_31 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Rolled DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Rolled:DisTweaks_Interactable_PickupBase_
105 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Letter_Sheet:DisTweaks_Interactable_PickupBase_3
1 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Map_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Map_Sheet:DisTweaks_Interactable_PickupBase_106
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_AccountLedger DisTweaks_AbstractItemPickup
Note]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_AccountLedger:DisTweaks_Interactable_Picku
pBase_29 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book2 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book2:DisTweaks_Interactable_PickupBase_1
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book3 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book3:DisTweaks_Interactable_PickupBase_30
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Book:DisTweaks_Interactable_PickupBase_0 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Clipboard DisTweaks_AbstractItemPickupNote
]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Clipboard:DisTweaks_Interactable_PickupBas
e_64 DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Sheet DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Textures.Twk_Notes_Sheet:DisTweaks_Interactable_PickupBase_69
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Letter_Worn DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=New note added to your journal
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Letter_Worn:DisTweaks_Interactable_PickupBase_72 DisTweak
s_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=
[4378.16] Log: m_InteractText=`GBA_Use` Read
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\LocationMaps_Asse
ts.INT
[4378.16] Log: [Twk_Map_Boyle01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Boyle01:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Bridge01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Bridge01:DisTweaks_Interactable_PickupBase_107 DisTwe
aks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Brothel01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Brothel01:DisTweaks_Interactable_PickupBase_107 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Brothel01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Brothel01:DisTweaks_Interactable_PickupBase_107 D
isTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers01:DisTweaks_Interactable_PickupBase_107
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers02 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Int_Overseers02:DisTweaks_Interactable_PickupBase_107
DisTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse01:DisTweaks_Interactable_PickupBase_107 Di
sTweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse_Harbor DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Lighthouse_NorthEntrance DisTweaks_AbstractItemPickup
Note]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Overseers01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Overseers01:DisTweaks_Interactable_PickupBase_107 Dis
Tweaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Streets01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Streets01:DisTweaks_Interactable_PickupBase_107 DisTw
eaks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower01 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower01:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower02 DisTweaks_AbstractItemPickupNote]
[4378.16] Log: m_PressKeyToReadMessage=
[4378.16] Log: m_OnPickupMessage=
[4378.16] Log: m_SingleItemPickupMessage=
[4378.16] Log:
[4378.16] Log: [Twk_Map_Tower02:DisTweaks_Interactable_PickupBase_107 DisTwea
ks_Interactable_PickupBase]
[4378.16] Log: m_NotUsableWhilePossessingInteractText=
[4378.16] Log: m_Name=Area Map
[4378.16] Log: m_InteractText=`GBA_Use` Look
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\WallOfLight_twk.I
NT
[4378.16] Log: [generator_wall_shield_twk DisTweaks_UsableObject]
[4378.16] Log: m_Stages[1]=(m_InteractTextOverride="`GBA_Use` Close")
[4378.16] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.16] Log: m_LockedMessage=
[4378.16] Log: m_UnauthorizedMessage=
[4378.16] Log: m_FocusMessage=
[4378.16] Log: m_FocusLockedMessage=
[4378.16] Log:
[4378.16] Log: [generator_wall_shield_twk:DisTweaks_InteractableInterface_8 D
isTweaks_InteractableInterface]
[4378.16] Log: m_Name=Whale Oil Tank Shield
[4378.16] Log: m_InteractText=`GBA_Use` Open
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Dead_NPCs.INT
[4378.16] Log: [PwnBody_Eaten DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnBody_Eaten:DisTweaks_InteractableInterface_3 DisTweaks_Int
eractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Assassin_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Assassin_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Base DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Base:DisTweaks_InteractableInterface_3 DisTweaks_Inte
ractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_CityGuard_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_CityGuard_MSmall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_EliteGuard_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_EliteGuard_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_LowerGuard_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_LowerGuard_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_1:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_F_2:DisTweaks_InteractableInterface_3 Dis
Tweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MSmall_1:DisTweaks_InteractableInterface_
3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_MiddleClass_MTall_1:DisTweaks_InteractableInterface_3
DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Overseer_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Overseer_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Prostitute_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Prostitute_F_1:DisTweaks_InteractableInterface_3 DisT
weaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Servant_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Servant_F_1:DisTweaks_InteractableInterface_3 DisTwea
ks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_TallboyAsleep_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_TallboyAsleep_1:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_1:DisTweaks_InteractableInterface_3 DisTw
eaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_Thug_MSmall_2:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_F_2 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_F_2:DisTweaks_InteractableInterface_3 DisTwe
aks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_MTall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMC_MTall_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_F_1:DisTweaks_InteractableInterface_3 Di
sTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_MSmall_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperMiddle_MSmall_1:DisTweaks_InteractableInterface
_3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperProstitute_F_1 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [PwnDead_WeeperProstitute_F_1:DisTweaks_InteractableInterface_
3 DisTweaks_InteractableInterface]
[4378.16] Log: m_Name=Corpse
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.16] Log: m_AltUseMessage=
[4378.16] Log: m_CannotUseMessage=
[4378.16] Log:
[4378.16] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_3.INT
[4378.16] Log: [Pwn_CityGuard_MSmall_3 DisTweaks_NPCPawn]
[4378.16] Log: m_BusyText=This character is busy
[4378.16] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.16] Log:
[4378.16] Log: [Pwn_CityGuard_MSmall_3:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.16] Log: m_Name=City Watch Guard
[4378.16] Log: m_InteractText=
[4378.16] Log: m_AltInteractText=
[4378.16] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_0.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_0 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_0:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_Boatman.
INT
[4378.17] Log: [Twk_Boatman_Hub7 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Boatman_Hub7:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman:DisTweaks_InteractableInterface_35 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman_Killable DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Twk_Pawn_Boatman_Killable:DisTweaks_InteractableInterface_35
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Samuel Beechworth
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Civ_Base.INT
[4378.17] Log: [Pwn_Civ_Base DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_Base:DisTweaks_InteractableInterface_0 DisTweaks_Inte
ractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_CBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_CBase:DisTweaks_InteractableInterface_4 DisTweaks_Int
eractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_FBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_FBase:DisTweaks_InteractableInterface_4 DisTweaks_Int
eractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MSBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MSBase:DisTweaks_InteractableInterface_5 DisTweaks_In
teractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MTBase DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Civ_MTBase:DisTweaks_InteractableInterface_2 DisTweaks_In
teractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Tall_1.INT
[4378.17] Log: [Pwn_IntroMiddleClass_MTall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_IntroMiddleClass_MTall_1_NoAnxious:pInteractableTweaks Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Engineer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Luther_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Luther_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInterf
ace_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Luther
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Magnus_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Magnus_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInterf
ace_12 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Magnus
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1:DisTweaks_InteractableInterface_9 Dis
Tweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MTall_1_NoAnxious:DisTweaks_InteractableInter
face_9 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Propaganda_MTall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Propaganda_MTall_1:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.17] Log: m_Name=Propaganda Officer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Wallace_MTall_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Wallace_MTall_1_NoAnxious_HUB:DisTweaks_InteractableInter
face_9 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Wallace
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_4
.INT
[4378.17] Log: [Pwn_Thug_MSmall_4 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_4:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_2_Helm1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_2_Helm1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_2_Helm1:DisTweaks_InteractableInterface_
64 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_2.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_2:DisTweaks_InteractableInterface_8 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_2
.INT
[4378.17] Log: [Pwn_Thug_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_2:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Small_1_Hat1.INT
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1:DisTweaks_InteractableInterface
_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_Hat1_NoAnxious:DisTweaks_Interactabl
eInterface_25 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_M
Small_1.INT
[4378.17] Log: [Pwn_IntroMiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_IntroMiddleClass_MSmall_1:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.17] Log: m_Name=Engineer
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1:DisTweaks_InteractableInterface_12 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoAnxious:DisTweaks_InteractableInte
rface_12 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoRatStomp DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_MSmall_1_NoRatStomp:pInteractableTweaks DisTw
eaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1_Helm1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Helm1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Helm1:DisTweaks_InteractableInterface_
62 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_MiddleClass_F
_2_Hat1.INT
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1:DisTweaks_InteractableInterface_20 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1_NoAnxious DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_MiddleClass_F_2_Hat1_NoAnxious:DisTweaks_InteractableInte
rface_20 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Survivor
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_0.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_0 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_0:DisTweaks_InteractableInterface_1 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_2.INT
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_2:DisTweaks_InteractableInterface_36 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_1
_Hat1.INT
[4378.17] Log: [Pwn_Thug_MSmall_1_Hat1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_1_Hat1:DisTweaks_InteractableInterface_102 Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_2_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_2_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_2_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_CityGuard_MSm
all_1_Mask1.INT
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Mask1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_CityGuard_MSmall_1_Mask1:DisTweaks_InteractableInterface_
1 DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=City Watch Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_6
.INT
[4378.17] Log: [Pwn_Thug_MSmall_6 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Thug_MSmall_6:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_2.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_2 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_2:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_3_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_3_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_3_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_GrannyRags_F.
INT
[4378.17] Log: [Pwn_GrannyRags_F DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F:DisTweaks_InteractableInterface_14 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Granny Rags
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F_Sewer DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_GrannyRags_F_Sewer:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.17] Log: m_Name=Granny Rags
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_1.INT
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_ThugWhiskey_MSmall_1:DisTweaks_InteractableInterface_34 D
isTweaks_InteractableInterface]
[4378.17] Log: m_Name=Thug
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Grif_MSmall.I
NT
[4378.17] Log: [Pwn_Griff_MSmall DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_MSmall:DisTweaks_InteractableInterface_15 DisTweaks
_InteractableInterface]
[4378.17] Log: m_Name=Griff
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_Weeper_MSmall DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_Griff_Weeper_MSmall:DisTweaks_InteractableInterface_15 Di
sTweaks_InteractableInterface]
[4378.17] Log: m_Name=Griff
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_1_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_1_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_1_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_4_Cap1.INT
[4378.17] Log: [Pwn_LowerGuard_MTall_4_Cap1 DisTweaks_NPCPawn]
[4378.17] Log: m_BusyText=This character is busy
[4378.17] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.17] Log:
[4378.17] Log: [Pwn_LowerGuard_MTall_4_Cap1:DisTweaks_InteractableInterface_4
DisTweaks_InteractableInterface]
[4378.17] Log: m_Name=Watch Lower Guard
[4378.17] Log: m_InteractText=
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\pickups_twk_Keys.
INT
[4378.17] Log: [Objects.Key_Hub_Havelock DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Havelock:DisTweaks_Interactable_PickupBase_71
DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Sewer DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Sewer:DisTweaks_Interactable_PickupBase_108 D
isTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Tower DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_Hub_Tower:DisTweaks_Interactable_PickupBase_71 Di
sTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOff_twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOff_twk:DisTweaks_Interactable_PickupBase_
70 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOn_twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Objects.Key_PhysicsOn_twk:DisTweaks_Interactable_PickupBase_3
3 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Ovrsr_workshopKey_Twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Ovrsr_workshopKey_Twk:DisTweaks_Interactable_PickupBase_84 Di
sTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Usables.LighthouseKey_Twk DisTweaks_Key]
[4378.17] Log: m_Description=An old, rusty key.
[4378.17] Log:
[4378.17] Log: [Usables.LighthouseKey_Twk:DisTweaks_Interactable_PickupBase_0
DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=`k
[4378.17] Log: m_InteractText=`GBA_Use` Pick up
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: FileName: ..\..\DishonoredGame\Localization\INT\Tutorials_twk.INT
[4378.17] Log: [Tweaks.AdrenalineTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AdrenalineTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_102 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AssassinationChokeTutorial_PickUp DisTweaks_AbstractIt
emPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the takedown tutori
al
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AssassinationChokeTutorial_PickUp:DisTweaks_Interactab
le_PickupBase_103 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AwarenessTutorial_PickUp DisTweaks_AbstractItemPickupN
ote]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.AwarenessTutorial_PickUp:DisTweaks_Interactable_Pickup
Base_104 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.BlinkTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the Blink tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.BlinkTutorial_PickUp:DisTweaks_Interactable_PickupBase
_105 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CombatTutorial_PickUp DisTweaks_AbstractItemPickupNote
]
[4378.17] Log: m_PressKeyToReadMessage=
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CombatTutorial_PickUp:DisTweaks_Interactable_PickupBas
e_106 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CraftsmanTutorial_PickUp DisTweaks_AbstractItemPickupN
ote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the craftsman tutor
ial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.CraftsmanTutorial_PickUp:DisTweaks_Interactable_Pickup
Base_107 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.DropDownTutorial_PickUp DisTweaks_AbstractItemPickupNo
te]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the drop assassinat
ion tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.DropDownTutorial_PickUp:DisTweaks_Interactable_PickupB
ase_108 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ElixirTutorial_PickUp DisTweaks_AbstractItemPickupNote
]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ElixirTutorial_PickUp:DisTweaks_Interactable_PickupBas
e_109 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.FloorSoundTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.FloorSoundTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_110 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.HeartTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the heart tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.HeartTutorial_PickUp:DisTweaks_Interactable_PickupBase
_27 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.JournalTutorial_PickUp DisTweaks_AbstractItemPickupNot
e]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the journal tutoria
l
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.JournalTutorial_PickUp:DisTweaks_Interactable_PickupBa
se_111 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LeanTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the lean tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LeanTutorial_PickUp:DisTweaks_Interactable_PickupBase_
112 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LightShadowTutorial_PickUp DisTweaks_AbstractItemPicku
pNote]
[4378.17] Log: m_PressKeyToReadMessage=Press `GBA_Sneak` to sneak<BR/>Press `
GBA_Journal` to view the Stealth Tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.LightShadowTutorial_PickUp:DisTweaks_Interactable_Pick
upBase_113 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ObjectivesTutorial_PickUp DisTweaks_AbstractItemPickup
Note]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the heart tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.ObjectivesTutorial_PickUp:DisTweaks_Interactable_Picku
pBase_114 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.RuneTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.RuneTutorial_PickUp:DisTweaks_Interactable_PickupBase_
115 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WhaleBoneCharmTutorial_PickUp DisTweaks_AbstractItemPi
ckupNote]
[4378.17] Log: m_PressKeyToReadMessage=Deprecated tuto, please don't use it!
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WhaleBoneCharmTutorial_PickUp:DisTweaks_Interactable_P
ickupBase_116 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.17] Log: m_UseMessage=
[4378.17] Log: m_AltUseMessage=
[4378.17] Log: m_CannotUseMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WheelTutorial_PickUp DisTweaks_AbstractItemPickupNote]
[4378.17] Log: m_PressKeyToReadMessage=`GBA_Journal` Read the Wheel tutorial
[4378.17] Log: m_OnPickupMessage=
[4378.17] Log: m_SingleItemPickupMessage=
[4378.17] Log:
[4378.17] Log: [Tweaks.WheelTutorial_PickUp:DisTweaks_Interactable_PickupBase
_117 DisTweaks_Interactable_PickupBase]
[4378.17] Log: m_NotUsableWhilePossessingInteractText=
[4378.17] Log: m_Name=Clipboard
[4378.17] Log: m_InteractText=`GBA_Use` Read
[4378.17] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Stores_Twk.INT
[4378.18] Log: [ShopInventory.Bullets_Store_Ammo_twk DisTweaks_StatPickup]
[4378.18] Log: m_SingleAmmoPickupMessage=You picked up a Bullet
[4378.18] Log: m_EmptyPickupMessage=
[4378.18] Log:
[4378.18] Log: [ShopInventory.Bullets_Store_Ammo_twk:DisTweaks_Interactable_P
ickupBase_0 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=Bullets
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=You picked up `n Bullets
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_Base DisTweaks_Store]
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_Craftsman DisTweaks_Store]
[4378.18] Log: m_StoreSubSections[1]=Weapon Upgrades
[4378.18] Log: m_StoreSubSections[2]=Equipment Upgrades
[4378.18] Log: m_StoreItems[0]=(m_Name="Crossbow Bolt",m_Description="Ammunit
ion for the crossbow.")
[4378.18] Log: m_StoreItems[1]=(m_Name="Incendiary Bolt",m_Description="Heavy
bolt that immolates enemies.")
[4378.18] Log: m_StoreItems[2]=(m_Name="Sleep Bolt",m_Description="Puts enemi
es to sleep.")
[4378.18] Log: m_StoreItems[3]=(m_Name="Bullet",m_Description="Ammunition for
any standard pistol.")
[4378.18] Log: m_StoreItems[4]=(m_Name="Explosive Bullet",m_Description="Expl
odes on impact.")
[4378.18] Log: m_StoreItems[5]=(m_Name="Springrazor",m_Description="A trap th
at can be placed on nearly any surface. ")
[4378.18] Log: m_StoreItems[6]=(m_Name="Grenade",m_Description="An explosive
grenade.")
[4378.18] Log: m_StoreItems[7]=(m_Name="Sticky Grenade",m_Description="A gren
ade that sticks to enemies and most surfaces. ")
[4378.18] Log: m_StoreItems[8]=(m_Name="Piero's Spiritual Remedy",m_Descripti
on="Restores mana.")
[4378.18] Log: m_StoreItems[9]=(m_Name="Sokolov's Health Elixir",m_Descriptio
n="Restores health.")
[4378.18] Log: m_StoreItems[10]=(m_Name="Rewire Tool",m_Description="Allows y
ou to rewire circuitry and turn security systems to your advantage. Consumed on
usage.")
[4378.18] Log: m_StoreItems[11]=(m_Name="Rune",m_Description="A carved chunk
of whalebone.")
[4378.18] Log: m_StoreItems[12]=(m_Name="King Street Brandy",m_Description="A
rare and expensive liquor containing essence of Morley orchid and traces of pur
ified whale fat.")
[4378.18] Log: m_StoreItems[13]=(m_Name="Crossbow Accuracy",m_Description="Lo
wers dispersion and stabilizes crossbow aim.")
[4378.18] Log: m_StoreItems[14]=(m_Name="Crossbow Range",m_Description="Cross
bow bolts travel faster, further.")
[4378.18] Log: m_StoreItems[15]=(m_Name="Crossbow Reload",m_Description="Fast
er reload. Enables auto-reload.")
[4378.18] Log: m_StoreItems[16]=(m_Name="Combat Sleep Dart",m_Description="Sl
eep darts sedative effect is immediate even in combat.")
[4378.18] Log: m_StoreItems[17]=(m_Name="Corvo's Pistol Upgrade",m_Descriptio
n="Allows pistol upgrades and adds a short range spread damage. <br>C_BLUEUnlocks:C
<br>Pistol Accuracy 1 <br>Pistol Magazine 1 <br>Pistol Reload 1")
[4378.18] Log: m_StoreItems[18]=(m_Name="Pistol Accuracy 1",m_Description="Lo
wers dispersion and stabilizes pistol aim. <br>C_BLUEUnlocks: C<br>Pistol Accuracy 2
")
[4378.18] Log: m_StoreItems[19]=(m_Name="Pistol Accuracy 2",m_Description="Fu
rther lowers dispersion and stabilizes pistol aim.")
[4378.18] Log: m_StoreItems[20]=(m_Name="Pistol Magazine 1",m_Description="Ad
ds 1 bullet to the magazine. (Total 2)<br>C_BLUEUnlocks:C <br>Pistol Magazine 2")
[4378.18] Log: m_StoreItems[21]=(m_Name="Pistol Magazine 2",m_Description="Ad
ds another bullet to the magazine. (Total 3)<br>C_BLUEUnlocks: C<br>Pistol Magazine
3")
[4378.18] Log: m_StoreItems[22]=(m_Name="Pistol Magazine 3",m_Description="Ad
ds another bullet to the magazine. (Total 4)")
[4378.18] Log: m_StoreItems[23]=(m_Name="Pistol Reload 1",m_Description="Fast
er reload. <br>C_BLUEUnlocks:C<br>Pistol Reload 2")
[4378.18] Log: m_StoreItems[24]=(m_Name="Pistol Reload 2",m_Description="Fast
er reload. Enables auto-reload.")
[4378.18] Log: m_StoreItems[25]=(m_Name="Pistol Explosive Shot",m_Description
="Unlocks explosive bullets usage for your pistol.")
[4378.18] Log: m_StoreItems[26]=(m_Name="Springrazor Radius",m_Description="I
ncreased radius for springrazor traps.")
[4378.18] Log: m_StoreItems[27]=(m_Name="Sticky Grenade",m_Description="Unloc
k grenades that stick to targets.")
[4378.18] Log: m_StoreItems[28]=(m_Name="Sword Crossing",m_Description="Makes
the sword more effective when locking blades and pushing against an enemy. ")
[4378.18] Log: m_StoreItems[29]=(m_Name="Mask Optics 1",m_Description="Allows
you to magnify your view. Press `GBA_Zoom` to zoom.")
[4378.18] Log: m_StoreItems[30]=(m_Name="Mask Optics 2",m_Description="Provid
es another level of magnification. Press `GBA_Use` when zoomed.")
[4378.18] Log: m_StoreItems[31]=(m_Name="Improved Armor",m_Description="Reduc
es damage.")
[4378.18] Log: m_StoreItems[32]=(m_Name="Boot Stealth 1",m_Description="Reduc
ed footstep sounds. <br>C_BLUEUnlocks: C<br>Boot Stealth 2")
[4378.18] Log: m_StoreItems[33]=(m_Name="Boot Stealth 2",m_Description="Furth
er reduced footstep sounds. ")
[4378.18] Log: m_StoreItems[34]=(m_Name="Bullet Capacity 1",m_Description="In
creases bullet storage capacity by 10. (Total 20) <br>C_BLUEUnlocks:C <br>Bullet Cap
acity 2")
[4378.18] Log: m_StoreItems[35]=(m_Name="Bullet Capacity 2",m_Description="In
creases bullet storage capacity by 10. (Total 30)")
[4378.18] Log: m_StoreItems[36]=(m_Name="Bolt Capacity 1",m_Description="Incr
eases standard bolts capacity by 10. (Total 20) <br>C_BLUEUnlocks: C<br>Bolt Capacit
y 2")
[4378.18] Log: m_StoreItems[37]=(m_Name="Bolt Capacity 2",m_Description="Incr
eases standard bolts capacity by 10. (Total 30)")
[4378.18] Log: m_StoreItems[38]=(m_Name="Grenade Capacity",m_Description="Inc
reases grenade storage capacity by 4. (Total 9)")
[4378.18] Log: m_StoreItems[39]=(m_Name="Springrazor Capacity",m_Description=
"Increases springrazor storage capacity by 4. (Total 9)")
[4378.18] Log: m_StoreItems[40]=(m_Name="Bone Charms Capacity 1",m_Descriptio
n="Enables one additional bone charm to be active. (Total 4) <br>C_BLUEUnlocks: C<br
>Bone Charms Capacity 2")
[4378.18] Log: m_StoreItems[41]=(m_Name="Bone Charms Capacity 2",m_Descriptio
n="Enables two additional bone charms to be active. (Total 6) ")
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: [Stores.Twk_Store_GriffShop DisTweaks_Store]
[4378.18] Log: m_StoreItems[0]=(m_Name="Sokolov's Elixir",m_Description="A re
storative developed by the famous inventor, Anton Sokolov")
[4378.18] Log: m_StoreItems[1]=(m_Name="Guard Bullets",m_Description="Bullets
stolen from a guard shipment.")
[4378.18] Log: m_StoreItems[2]=(m_Name="Blueprint: Lens Magnification",m_Desc
ription="A diagram for increasing stability in a multi-lens array. Piero can use
this to upgrade the magnifying lenses in your mask. ")
[4378.18] Log: m_StoreItems[3]=(m_Name="Blueprint: Sokolov's Formula",m_Descr
iption="The formula for Sokolov's Health Elixir. Piero can use this to distill a
liquid that restores health and protects against the rat plague.")
[4378.18] Log: m_StoreItems[4]=(m_Name="Sleep Darts",m_Description="A dart ti
pped with plant-based poison. ")
[4378.18] Log: m_StoreItems[5]=(m_Name="Bolts",m_Description="Lethal projecti
les scavenged from roof-tops. ")
[4378.18] Log: m_StoreItems[6]=(m_Name="Rewire Tool",m_Description="Allows yo
u to rewire circuitry and turn security systems to your advantage. Consumed on u
sage.")
[4378.18] Log: m_CostFormat=`c Coins
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_4_Hat1.INT
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_4_Hat1 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_4_Hat1:DisTweaks_InteractableInterface
_36 DisTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_ThugWhiskey_M
Small_3.INT
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_3 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_ThugWhiskey_MSmall_3:DisTweaks_InteractableInterface_34 D
isTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_7
_Hat1.INT
[4378.18] Log: [Pwn_Thug_MSmall_7_Hat1 DisTweaks_NPCPawn]
[4378.18] Log: m_BusyText=This character is busy
[4378.18] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.18] Log:
[4378.18] Log: [Pwn_Thug_MSmall_7_Hat1:DisTweaks_InteractableInterface_103 Di
sTweaks_InteractableInterface]
[4378.18] Log: m_Name=Thug
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Blueprints_twk.IN
T
[4378.18] Log: [Pickups.BP_ArmorIncrease_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Im
proved Armor
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ArmorIncrease_twk:DisTweaks_Interactable_PickupBas
e_11 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ExpBullets_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Pi
stol Explosive Shot
[4378.18] Log:
[4378.18] Log: [Pickups.BP_ExpBullets_twk:DisTweaks_Interactable_PickupBase_1
2 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_FlareBolt_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New item available at Piero's: Incen
diary Bolt
[4378.18] Log:
[4378.18] Log: [Pickups.BP_FlareBolt_twk:DisTweaks_Interactable_PickupBase_13
DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_HealthPotion_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New item available at Piero's: Sokol
ov's Health Elixir
[4378.18] Log:
[4378.18] Log: [Pickups.BP_HealthPotion_twk:DisTweaks_Interactable_PickupBase
_14 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SilentRunning_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Bo
ot Stealth 1
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SilentRunning_twk:DisTweaks_Interactable_PickupBas
e_16 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SpyglassZoom_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: Ma
sk Optics 2
[4378.18] Log:
[4378.18] Log: [Pickups.BP_SpyglassZoom_twk:DisTweaks_Interactable_PickupBase
_0 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: [Pickups.BP_StickyGrenade_twk DisTweaks_AbstractItemPickup]
[4378.18] Log: m_SingleItemPickupMessage=New upgrade available at Piero's: St
icky Grenade
[4378.18] Log:
[4378.18] Log: [Pickups.BP_StickyGrenade_twk:DisTweaks_Interactable_PickupBas
e_17 DisTweaks_Interactable_PickupBase]
[4378.18] Log: m_NotUsableWhilePossessingInteractText=
[4378.18] Log: m_Name=`i
[4378.18] Log: m_InteractText=`GBA_Use` Pick up
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Inv_LowerGuar
d.INT
[4378.18] Log: [Twk_Inv_SwordLowerGuard:DisTweaks_InventoryItem_PlayerSpecifi
c_1 DisTweaks_InventoryItem_PlayerSpecific]
[4378.18] Log: m_Name=
[4378.18] Log: m_Description=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\PASpeaker_twk.INT
[4378.18] Log: [Breakable.PASpeaker_01_twk:pInteractableTweaks DisTweaks_Inte
ractableInterface]
[4378.18] Log: m_Name=
[4378.18] Log: m_InteractText=
[4378.18] Log: m_AltInteractText=
[4378.18] Log: m_UseMessage=
[4378.18] Log: m_AltUseMessage=
[4378.18] Log: m_CannotUseMessage=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_NPCPlotSettin
gs.INT
[4378.18] Log: [Twk_NPCPlotSettings_CorpseCleanUpDisabled DisTweaks_NPCPlotSe
ttings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=T
he Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=The Loyalist
Conspiracy is dissolved
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=The Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Emily DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You killed E
mily
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=This shouldn't be displayed
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Empress DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You killed t
he Empress
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=This shouldn't be displayed
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_GenericCritical DisTweaks_NPCPlotSettings
]
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=You committe
d a capital offense
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_PlotCritical DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=T
he Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=The Loyalist
Conspiracy is dissolved
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=The Loyalist Conspiracy is dissolved due to irreconcilable hostilities
[4378.18] Log:
[4378.18] Log: [Twk_NPCPlotSettings_Samuel DisTweaks_NPCPlotSettings]
[4378.18] Log: m_PlotSettings.m_GameOverWhenHostileToPlayer.m_ScreenMessage=I
rreconcilable Hostilities
[4378.18] Log: m_PlotSettings.m_GameOverWhenDead.m_ScreenMessage=Samuel is De
ad
[4378.18] Log: m_PlotSettings.m_GameOverWhenPossessedByPlayer.m_ScreenMessage
=Irreconcilable Hostilities
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Streets1_Audio.
INT
[4378.18] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.18] Log: m_DoorName=
[4378.18] Log: m_MatchingKey=
[4378.18] Log: m_MatchingKeys[0]=Granny's Front Door Key
[4378.18] Log:
[4378.18] Log: [TheWorld:PersistentLevel.DisDoor_3 DisDoor]
[4378.18] Log: m_DoorName=
[4378.18] Log: m_MatchingKey=
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\Prison_AbstractIn
v_MS.INT
[4378.18] Log: [ExplosiveDevice_AbsItm DisAbstractItem]
[4378.18] Log: m_ItemName=Clockwork Explosive
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Plant this bomb on the outer door.
[4378.18] Log:
[4378.18] Log: [PrnSewerNotes.PrsnSewer_FirstNote DisAbstractItem]
[4378.18] Log: m_ItemName=Note From a Friend
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Corvo, if you're reading this it means our plan
worked and you've broken free from Coldridge. One of our contacts has hidden wea
pons for you somewhere deeper in the sewers. Grab the gear and find Samuel where
these tunnels dump out into the river. He will bring you to us.
A Friend Who Will Meet You Soon
[4378.18] Log:
[4378.18] Log: [PrnSewerNotes.PrsnSewer_Safe451_Alt DisAbstractItem]
[4378.18] Log: m_ItemName=Jelly's Share
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Jelly,
In case you're too daft to remember, look to your whiskey for the answer. Whiske
y. Got it?
If you want your share, you'll sort it out. If not, I'll come back for it next m
onth.
[4378.18] Log:
[4378.18] Log: FileName: ..\..\DishonoredGame\Localization\INT\AudioGraph_Twk.IN
T
[4378.18] Log: [AbstractInv_Graphs.AG_Bridge_Sokolov DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Sokolov's Observations on Test Subject 312
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Sokolov records the results of his research and
experimentation on a human test subject, a woman seized by the City Watch and no
w imprisoned in Sokolov's house.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Brothel_SlackJaw DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Crowley's Last Message
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Slackjaw, it's me, Crowley. I'm makin' this in c
ase I don't make it back. You was right, there is someone wants you dead. Wants
to take over the distillery - the whole Bottle Street Gang. And you'll never bel
ieve who is it neither. At first I didn't - that's why it taken me so long. I wa
nted to be sure and whatnot. And now I am. Absolute sure. Here's the name. It's
- hey - what's tha-?! Ahh! No! Nooooooo - ahhhhh! (Sounds of violence that cut o
ff abruptly.)
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_DaudRegentDead DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Thoughts on the Lord Regent's Death
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Daud comments on the fate of the Lord Regent.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_DaudRegentLives DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Thoughts on the Lord Regent's Fall
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Daud comments on the fate of the Lord Regent.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Galvani_RatSpeculation DisAbstractItemA
udioLog]
[4378.18] Log: m_ItemName=Galvani's Speculation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Galvani speculates on the origin of the plague r
ats.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_AssInterrogation DisAbstractItemA
udioLog]
[4378.18] Log: m_ItemName=Whaler Assassin Interrogation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The Overseers capture a mysterious masked figure
and try to figure out his motivations and identity.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_CampbellComplains DisAbstractItem
AudioLog]
[4378.18] Log: m_ItemName=Campbell's Lamentation
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Campbell ruminates over recent events, including
Corvo's escape from Coldridge Prison.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Ovrsr_MusicBoxSpec DisAbstractItemAudio
Log]
[4378.18] Log: m_ItemName=Overseer Music Boxes
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=An Overseer considers the effectiveness of the M
usic Box device and ponders the ramifications of its use.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_PrsnInterrogator_1 DisAbstractItemAudio
Log]
[4378.18] Log: m_ItemName=Interrogation of the Royal Protector
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry One
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The first of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton's Arrival
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton arrives at the Hound Pits Pub.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Considers Life Energy
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero considers that whales may not be the only
source of high energy fluids.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Prepares a Lesson Plan
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista prepares for teaching a new pupil.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Two
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The second of Havelock's military journals chron
icling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 27
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub01b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Speculation on the Spirit
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero begins crossing the boundaries of mechanic
al and organic function.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Three
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The third of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 28
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Dark Dreams
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero is haunted in his dreams, which bring him
both inspiration and troubling visions.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista's Letter
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista records a letter to her uncle, Geoff Cu
rnow.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Callista_CurnowDead DisAbstractI
temAudioLog]
[4378.18] Log: m_ItemName=Callista Remembers her Uncle.
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista recalls fond memories of her uncle, Geo
ff Curnow.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 32
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Notes Anomalies
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero's experiments reveal that there may be mor
e to the Hound Pits than he knows.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub02b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel Finds an Audiograph
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel recovers an abandoned audiograph to recor
d his throughts.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Talking in her Sleep
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily makes a recording of the things Callista s
ays in her sleep.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Reflects on Family
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton thinks aloud about the death of h
is brothers and the future of Lady Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub03a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Learns of Sokolov
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero learns that his most bitter rival will soo
n be joining the Loyalists.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista's Progress Report
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista records a report on the training of Lad
y Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Havelock DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Havelock's Log: Entry Four
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=The fourth of Havelock's military journals chron
icling the Loyalist campaign.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Lord Pendleton Memoirs: Chapter 41
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton records the story of his life.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Thoughts on Sokolov
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero speaks of his frustrations with his rival,
Anton Sokolov.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily's Lessons
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily records her lessons.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Worries over a Duel
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton tries to devise a way out of a tr
ap, a duel that may well lead to his death.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Fantasizes
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero soothes himself by drafting a eulogy for h
is rival.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub04b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel Starts a Log
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel decides to record a captain's log chronic
ling his voyages.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Callista DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Callista Talks about Emily
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Callista reports on the challenges of being in c
harge of Lady Emily.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily Complains about School
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily vents her frustrations with Callista's tea
ching style.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero's Arc Pylon
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Piero struggles with the design of a powerful ne
w version of the Arc Pylon.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05b_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Shows Signs of Strain
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton snaps at his servant while attemp
ting to record another chapter of his life story.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05b_Samuel DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Samuel's Pride in his Role
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel reflects on the role he has played in sha
ping a new age for the Empire.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub05bHC_Samuel DisAbstractItemAudioLog
]
[4378.18] Log: m_ItemName=Samuel Laments His Work
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Samuel tries to clear his conscience over the ro
le he plays in so many deaths.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Emily DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Emily Tells a Tale
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Emily recalls some events from her time at the G
olden Cat.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Pendleton DisAbstractItemAudioLo
g]
[4378.18] Log: m_ItemName=Pendleton Considers the Future
[4378.18] Log: m_PluralItemName=
[4378.18] Log: m_Description=Lord Pendleton understands that difficult times
are just beginning.
[4378.18] Log:
[4378.18] Log: [AbstractInv_Graphs.AG_Pub06a_Piero DisAbstractItemAudioLog]
[4378.18] Log: m_ItemName=Piero Speculates on His Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero sees a path to a brilliant future.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub06aHC_Piero DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Piero Questions His Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero sees that things have reached a point of n
o return, and he faces an uncertain future.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07_Havelock DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Havelock's Log: Entry Five
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The fifth of Havelock's military journals chroni
cling the Loyalist campaign.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Callista_CurnowAlive DisAbstract
ItemAudioLog]
[4378.19] Log: m_ItemName=Callista's Plea
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Callista records a note asking for help recoveri
ng Emily from the Loyalists.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Callista_CurnowDead DisAbstractI
temAudioLog]
[4378.19] Log: m_ItemName=Callista's Final Words
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Callista records a note asking for help recoveri
ng Emily from the Loyalists.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Pendleton DisAbstractItemAudioLo
g]
[4378.19] Log: m_ItemName=Pendleton Embraces the Future
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Lord Pendleton finally sees that his power is as
sured, and prepares for a move back to a life of luxury.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Piero_HC DisAbstractItemAudioLog
]
[4378.19] Log: m_ItemName=Piero Feels Used
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Piero realizes that he was used by the Loyalists
, and that his days are numbered.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Piero_LC_SokolovAlive DisAbstrac
tItemAudioLog]
[4378.19] Log: m_ItemName=Piero Finds a New Ally
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=In using Piero and Sokolov, the Loyalists have i
nadvertently created a bond between the brilliant pair. Together they plan to wo
rk wonders.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Pub07a_Samuel DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Samuel Stays Wary
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Samuel is uneasy over the recent turn of events
and decides to play it safe.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_Confession DisAbstractItemAudioLo
g]
[4378.19] Log: m_ItemName=The Lord Regent's Confession
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Lord Regent, Hiram Burrows, is conflicted ov
er his "Poverty Eradication Plan" and the way it backfired.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_Empress DisAbstractItemAudioLog]
[4378.19] Log: m_ItemName=Letter to Emily from the Empress
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Empress records a message for her daughter E
mily, talking of Corvo and dark times.
[4378.19] Log:
[4378.19] Log: [AbstractInv_Graphs.AG_Tower_EmpressToCorvo DisAbstractItemAud
ioLog]
[4378.19] Log: m_ItemName=Letter to Corvo from the Empress
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=The Empress records a letter to Corvo while he i
s away.
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Hub_AbstInv.INT
[4378.19] Log: [Brandy_AbsItm DisAbstractItem]
[4378.19] Log: m_ItemName=King Street Brandy
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=A rare and expensive liquor containing essence o
f Morley orchid and trace amounts of purified whale fat.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal01 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry One
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=It has been days since our men were dispatched t
o stash weapons for Corvo in the old sewer. They have not returned, so I can onl
y hope that they succeeded in getting the packages delivered. Piero spent consid
erable time and resources making those things. If I could find a way to mass pro
duce them, the Dunwall Navy would secure its place as the dominant force on the
globe. But back to Corvo. Can he actually break out of Coldridge and if so, will
he make his way here? I personally give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal02 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Two
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Well, it seems that we have invested in the righ
t man with Corvo. Not only did he free Martin from the Office of the High Overse
er, but he went into that viper's nest and sorted out Campbell personally. With
Corvo in our company I suspect there is no one in the world we cannot touch. We
are now committed to this path. There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal03 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Three
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Pendleton was willing to go further than I thoug
ht. He served up his own flesh and blood to the cause, and I can see that he's t
ruly loyal to the Empire. Could I have done the same if my brother was still ali
ve today? Probably. Undoubtedly. Many innocents must be sacrificed for the good
of Dunwall. Every loyal watchman that falls beneath Corvo's blade is giving his
life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal04 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Four
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=He is returning now with Anton Sokolov over his
shoulder. Simply amazing. Not only can Corvo project lethal force, he can do an
extraction that I didn't think possible. And soon the two greatest minds of the
Empire will be here. Together. If I could get these rivals to cooperate they cou
ld create weapons and tools of unimaginable power. If I could command both of th
em-- Well, I'll wait and measure their dispositions toward one another before fo
llowing that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal05 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Five
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Teague Martin is now High Overseer. He is a clev
er one and his ideas have taken us very far. Considering where he comes from, he
should be very pleased with himself. Now we can be assured that the Overseers w
ill support our claims, whatever they may be. There is only one man now standing
between us and complete control of the Empire. The Lord Regent will soon find h
imself staring into that hideous mask of Corvo's, of that I have no doubt. But w
hat happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal06 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Six
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Until we get through all this and hold the coron
ation, nothing's certain. Dunwall Tower has got its own culture. No telling what
could happen if we moved into the place too soon. The next steps must be handle
d carefully. Things are happening quickly now. I need time to think.
Havelock Log Entry Five
Teague Martin is now High Overseer. He is a clever one and his ideas have taken
us very far. Considering where he comes from, he should be very pleased with him
self. Now we can be assured that the Overseers will support our claims, whatever
they may be. There is only one man now standing between us and complete control
of the Empire. The Lord Regent will soon find himself staring into that hideous
mask of Corvo's, of that I have no doubt. But what happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HavelockBook.Havelock_Journal07 DisAbstractItem]
[4378.19] Log: m_ItemName=Havelock Log Entry Seven
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=We could not have done any of this without Corvo
, and for that I will be grateful. But I fear he did not have the vision to see
the future we must achieve for Dunwall. We will not maintain our grip on the Emp
ire with a little girl setting policy, and I believe Corvo's loyalty to the Kald
win women would have clouded his head. Is she truly his daughter? We will take D
unwall to the pinnacle of strength, but Corvo's role in this cannot ever be reco
gnized. He must be vilified, and when I take the reins of the city - of the Empi
re - I will be seen as the hero and protector.
Havelock Log Entry Six
Until we get through all this and hold the coronation, nothing's certain. Dunwal
l Tower has got its own culture. No telling what could happen if we moved into t
he place too soon. The next steps must be handled carefully. Things are happenin
g quickly now. I need time to think.
Havelock Log Entry Five
Teague Martin is now High Overseer. He is a clever one and his ideas have taken
us very far. Considering where he comes from, he should be very pleased with him
self. Now we can be assured that the Overseers will support our claims, whatever
they may be. There is only one man now standing between us and complete control
of the Empire. The Lord Regent will soon find himself staring into that hideous
mask of Corvo's, of that I have no doubt. But what happens after that?
Havelock Log Entry Four
He is returning now with Anton Sokolov over his shoulder. Simply amazing. Not on
ly can Corvo project lethal force, he can do an extraction that I didn't think p
ossible. And soon the two greatest minds of the Empire will be here. Together. I
f I could get these rivals to cooperate they could create weapons and tools of u
nimaginable power. If I could command both of them-- Well, I'll wait and measure
their dispositions toward one another before following that line of thought.
Havelock Log Entry Three
Pendleton was willing to go further than I thought. He served up his own flesh a
nd blood to the cause, and I can see that he's truly loyal to the Empire. Could
I have done the same if my brother was still alive today? Probably. Undoubtedly.
Many innocents must be sacrificed for the good of Dunwall. Every loyal watchman
that falls beneath Corvo's blade is giving his life for the Empire.
Havelock Log Entry Two
Well, it seems that we have invested in the right man with Corvo. Not only did h
e free Martin from the Office of the High Overseer, but he went into that viper'
s nest and sorted out Campbell personally. With Corvo in our company I suspect t
here is no one in the world we cannot touch. We are now committed to this path.
There is no turning back.
Havelock Log Entry One
It has been days since our men were dispatched to stash weapons for Corvo in the
old sewer. They have not returned, so I can only hope that they succeeded in ge
tting the packages delivered. Piero spent considerable time and resources making
those things. If I could find a way to mass produce them, the Dunwall Navy woul
d secure its place as the dominant force on the globe. But back to Corvo. Can he
actually break out of Coldridge and if so, will he make his way here? I persona
lly give him odds of 1 in 5.
[4378.19] Log:
[4378.19] Log: [HubNotes.PendletonParlimentNote DisAbstractItem]
[4378.19] Log: m_ItemName=Pendleton's Family Crisis
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Cousin Anna,
Morgan and Custis continue to resist my efforts and are no longer responding to
my letters.
The servants tell me they've been absent from the manor for some weeks. My broth
ers have always been arrogant, utterly convinced of their own certainty, and the
y don't really give two figs for anyone else in the world, unless they want some
thing and can't take it outright. But this disagreement over the upcoming Parlia
mentary vote has reached a crisis point.
Up 'til now, the Lord Regent has been somewhat restrained in his authority at le
ast where the holdings of the gentry have been concerned. If Morgan and Custis v
ote in his favor, the law will be changed and we will all be at risk, aristocrac
y or not.
I implore you, if you know where they are, to speak with them.
Lord Treavor Pendleton
[4378.19] Log:
[4378.19] Log: [PubNotes.PendletonReward DisAbstractItem]
[4378.19] Log: m_ItemName=Lord Pendleton's reward.
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Corvo,
This matter with my brothers has not been pleasant at all so I don't wish to dis
cuss it further. However, I really must thank you. I've heard that you found som
e other means of neutralizing them, without taking their lives. Ingenious. Where
ver they are, even if they are miserable, they are alive at least. So perhaps so
me day I will see them again.
--Lord Treavor Pendleton
[4378.19] Log:
[4378.19] Log: [PubNotes.ThePendletonVotes DisAbstractItem]
[4378.19] Log: m_ItemName=The Pendleton Votes
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Havelock,
Bravo, sir. The Lord Regent is furious about losing the most recent vote at Parl
iament. He was counting on the support of the Pendleton family and expected limi
ted resistance. Just as you said it would, losing the Pendleton voting block has
really slowed him down.
And since the Lord Regent's defense budget failed as well, he's getting desperat
e financially. It seems that most of the coin he's using to keep the City Watch
going is coming from a close ally. We suspect it's a powerful noble woman, who i
s perhaps his mistress.
I'll try to dig up more information. As we know, if the Watch doesn't get paid -
in coin and in elixir - their loyalty will start to crumble.
--Your friend on the inside
[4378.19] Log:
[4378.19] Log: [PubNotes.WeeperMercyNote DisAbstractItem]
[4378.19] Log: m_ItemName=Note from Piero
[4378.19] Log: m_PluralItemName=
[4378.19] Log: m_Description=Corvo, thank you for getting me a live weeper. T
his is going to be invaluable for my old friend at the Academy of Natural Philos
ophy, as living plague specimens are quite difficult to procure. Rest assured my
colleague will handle this situation as humanely as possible.
--Piero
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\RPG.INT
[4378.19] Log: [DisUISelectionType]
[4378.19] Log: Blink=Blink
[4378.19] Log: BendTime=Bend Time
[4378.19] Log: Windblast=Windblast
[4378.19] Log: Possess=Possession
[4378.19] Log: DarkVision=Dark Vision
[4378.19] Log: DevouringSwarm=Devouring Swarm
[4378.19] Log: Vitality=Vitality
[4378.19] Log: Celerity=Agility
[4378.19] Log: BloodThirsty=Blood Thirsty
[4378.19] Log: ShadowKill=Shadow Kill
[4378.19] Log: Heart=The Heart
[4378.19] Log: SpringRazor=Springrazor
[4378.19] Log: pistol=Pistol
[4378.19] Log: Crossbow=Crossbow
[4378.19] Log: Grenade=Grenade
[4378.19] Log: Health=Sokolov's Health Elixir
[4378.19] Log: Mana=Piero's Spiritual Remedy
[4378.19] Log: Blink_1_Description=- Rapid forward movement for a short dista
nce.
[4378.19] Log: Blink_2_Description=- Rapid forward movement for a longer dist
Strategic
ance.
Blink allows
Tips:
you to move very fast without being seen, making it useful for stea
lth since you can "teleport" from one hidden spot to another, or even rooftop to
rooftop if you combine jump with the power. Blink can effectively be chained to
gether with assassination or choke if used to move up rapidly to unaware enemies
. The mana cost for using the power is low, so the recharging portion of the man
a bar will allow you to Blink even when you are out of potions. Blink can also b
e used to move upward, at limited distances. Note that the cursor changes when a
imed at a surface or edge that will allow you to climb up as you Blink.
[4378.19] Log: BendTime_1_Description=- Slows time for a short duration.
[4378.19] Log: BendTime_2_Description=- Completely stops time for a shorter d
uration.
Strategic
Time is stopped
You
Tips:
movefornormally.
the duration of this power, but your movement speed is faste
r, relatively. Bend Time is useful for sneaking and assassination, since your en
emies are suspended in time. This power gives you time to slip past enemies and
sneak away, or to rush them unaware for a lethal strike. Anything you come into
physical contact with is pulled into your time and moves faster briefly. Bend Ti
me is also useful for stopping projectiles in mid-air, giving you a chance to mo
ve out of the way or even to collect them.
[4378.19] Log: WindBlast_1_Description=- Powerful wind that can push back or
knock down enemies and shatter doors.
[4378.19] Log: WindBlast_2_Description=- Very powerful wind that can kill ene
mies by throwing
Strategic
Windblast Tips:
is useful
themforinto
shattering
walls, and
wooden
shatter
doorsdoors.
and for fighting enemies, especi
ally in groups. An enemy near a railing will be knocked over the railing, fallin
g to his doom. If an enemy fires a moderately heavy projectile at you, such as a
grenade or the tallboy's incendiary arrows, the Windblast power can hurl the pr
ojectile back at them if properly timed. At level 02, the power will throw enemi
es into nearby walls hard enough to kill them.
[4378.19] Log: Possess_1_Description=- Allows control of animal targets for a
short duration.
[4378.19] Log: Possess_2_Description=- Allows control of human targets for a
shorter duration.
Strategic
Possession Tips:
is very powerful, allowing you to merge physically with an animal, su
ch as a fish or rat, for a limited duration. You must have an unobstructed path
to your target. This power is useful for stealth, enabling you to hide in small
places or move through spaces normally too small for you like water-filled drain
age pipes or ventilation ducts. Enemies will try to stomp you if you are possess
ing a rat. While possessing a hound you can sprint fast. At level 02, you can po
ssess humans as well. Your control of humans is limited, so combat or fast movem
ent are not possible. Possessing a human allows you to perform simple actions su
ch as collecting objects or opening doors. Allies of the human you are possessin
g will not attack you, and security devices attuned to the human you are possess
ing, like the Arc Pylon or Wall of Light, will not harm you. If you are falling,
possessing an animal or human on the way down will effectively break your fall.
[4378.19] Log: DarkVision_1_Description=- See in the dark and see living bein
gs through walls, including their fields of vision. Representations of the sound
s that you make are also visible.
[4378.19] Log: DarkVision_2_Description=- See in the dark and see living bein
gs through walls, including their fields of vision. Representations of the sound
s that you make are also visible. See useful objects and security systems throug
h walls asTips:
Strategic
Darkvision well.
is highly useful for stealth, allowing you to watch enemies from behi
nd walls before approaching them. Seeing an enemy's facing and view cone gives y
ou a significant advantage in terms of sneaking. With this power active, you can
see visual representations of the sounds you make as well, which further aids i
n sneaking and understanding stealth. At level 02, useful items, resources and s
ecurity devices such as the Wall of Light are visible through walls too.
[4378.19] Log: DevouringSwarm_1_Description=- Summons a swarm of rats that wi
ll attack others then disperse after a short duration. The swarm will also consu
me corpses.
[4378.19] Log: DevouringSwarm_2_Description=- Summons a larger swarm of rats
that will attack others then disperse after a short duration. The swarm will als
o consume aTips:
Strategic
Unleashes corpses
swarm of
rapidly.
rats that attack anyone in their path. This is usually leth
al against one or two enemies, but anyone attacked fights back; if the rats are
released on a group of enemies, sometimes that group can kill enough rats to dis
perse the swarm. Devouring Swarm can also be used to quickly dispose of corpses.
And if you also have the Possession power, you can summon rats and possess one
of them. At level 02, you spawn more rats, your rats inflict more damage and dev
our corpses faster.
[4378.19] Log: Vitality_1_Description=- Health is increased.
[4378.19]
Strategic
At level 01,
Log:your health
Tips: Vitality_2_Description=-
is increased, allowing
Healthyouregeneration
to sustain more
is improved.
damage from
attacks, explosions or falling. At level 02, the portion of your health bar that
regenerates is improved in several ways: regeneration occurs faster and more of
your health regenerates.
[4378.19] Log: Celerity_1_Description=- Jump height is increased and falling
damage is reduced.
[4378.19]
Strategic
At level 01,
Log:increased
Tips: Celerity_2_Description=-
jump ability allows for
Overall
moremovement
verticalspeed
exploration,
is increased.
especi
ally when combined with Blink. At level 02, this enhancement increases sprinting
speed, which allows you to rush an unaware enemy faster for assassination, or t
o run away when wounded. Climbing and swimming speeds are increased too.
[4378.19] Log: BloodThirsty_1_Description=- Build up Adrenaline then trigger
brutal melee fatalities.
[4378.19] Log: BloodThirsty_2_Description=- Build up Adrenaline faster then t
rigger brutal melee fatalities. Enables a double-attack for Adrenaline kills whi
ch canthis
Strategic
With be enhancement,
used against your
Tips: multiple
actions
enemies
in combat
withinallow
range.you to build up adrenaline.
Assassination, attacking with a sword, blocking and drop assassination all incre
ase adrenaline. Once you've built up your adrenaline, you can initiate a powerfu
l sword attack that will kill an enemy with one blow. Level 02 allows you build
up adrenaline faster and enables a double adrenaline kill against multiple enemi
es within range.
[4378.19] Log: ShadowKill_1_Description=- Unaware enemies who don't see you t
urn to ash as they die.
[4378.19] Log: ShadowKill_2_Description=- All enemies turn to ash as they die
.Strategic
Shadow KillTips:
causes the bodies of slain enemies to turn to ash if they were unawa
re at the time of their death. This is useful for stealth, since you can time yo
ur actions so that one killed enemy fades away before another turns and might se
e him. Further, you do not have to hide bodies if you have this enhancement, sin
ce they turn to ash and fade away. At level 02, this enhancement works even if s
lain enemies are aware of you.
[4378.19] Log: Blink_ManaCost=Very Low
[4378.19] Log: BendTime_ManaCost=Very High
[4378.19] Log: WindBlast_ManaCost=High
[4378.19] Log: Possess_ManaCost=Very High
[4378.19] Log: DarkVision_ManaCost=Very Low
[4378.19] Log: DevouringSwarm_ManaCost=High
[4378.19] Log: Vitality_ManaCost=None
[4378.19] Log: Celerity_ManaCost=None
[4378.19] Log: BloodThirsty_ManaCost=None
[4378.19] Log: ShadowKill_ManaCost=None
[4378.19] Log: Health_Description=Restores health. Use the Quick-access Wheel
or emergency shortcut to consume.
[4378.19] Log: Mana_Description=Restores mana. Use the Quick-access Wheel to
consume.
[4378.19] Log: Blink_1_ShortDescription=Short Teleport
[4378.19] Log: Blink_2_ShortDescription=Short Teleport
[4378.19] Log: BendTime_1_ShortDescription=Slow Time
[4378.19] Log: BendTime_2_ShortDescription=Stop Time
[4378.19] Log: WindBlast_1_ShortDescription=Forceful Wind
[4378.19] Log: WindBlast_2_ShortDescription=Forceful Wind
[4378.19] Log: Possess_1_ShortDescription=Control Animals
[4378.19] Log: Possess_2_ShortDescription=Control People
[4378.19] Log: DarkVision_1_ShortDescription=See Through Walls
[4378.19] Log: DarkVision_2_ShortDescription=See Through Walls
[4378.19] Log: DevouringSwarm_1_ShortDescription=Summon Rats
[4378.19] Log: DevouringSwarm_2_ShortDescription=Summon Rats
[4378.19] Log: Heart_ShortDescription=Reveal Runes & Bone Charms
[4378.19] Log: SpringRazor_ShortDescription=Proximity Mine
[4378.19] Log:
[4378.19] Log: [DisAmmoType]
[4378.19] Log: Bullet=Regular Bullet
[4378.19] Log: Bullet_Explosive=Explosive Bullet
[4378.19] Log: Arrow=Crossbow Bolt
[4378.19] Log: Arrow_Sleep=Sleep Dart
[4378.19] Log: Arrow_Flare=Incendiary Bolt
[4378.19] Log: SpringRazor=Springrazor
[4378.19] Log: Grenade=Grenade
[4378.19] Log: StickyGrenade=Sticky Grenade
[4378.19] Log: Bullet_Description=Pistol ammunition. Very loud.
[4378.19] Log: Bullet_Explosive_Description=Pistol ammunition that explodes u
pon impact, inflicting area of effect damage.
[4378.19] Log: Arrow_Description=Crossbow ammunition. Very quiet. Can sometim
es be recovered from the bodies of fallen enemies.
[4378.19] Log: Arrow_Sleep_Description=Crossbow ammunition that puts enemies
to sleep after a short delay.
[4378.19] Log: Arrow_Flare_Description=Incendiary crossbow ammunition that wi
ll immolate a single enemy.
[4378.19] Log: SpringRazor_Description=When triggered, this tightly-wound mec
hanism throws up a cloud of shrapnel. Can be locked onto most surfaces. Triggere
d by vibration.
[4378.19] Log: Grenade_Description=A metal shell, packed with a thick tar mad
e from whale oil. Can be "cooked," or held for longer to ensure a timely blast.
[4378.19] Log: StickyGrenade_Description=A light framework that allows a gren
ade to anchor to a target.
[4378.19] Log:
[4378.19] Log: [DisKeyNames]
[4378.19] Log: Gate House Key=Gate House Key
[4378.19] Log: Guard Quarters Key=Guard Quarters Key
[4378.19] Log: Sewer Gate Key=Sewer Gate Key
[4378.19] Log: Switch=Switch
[4378.19] Log: Whale Oil Closet Key=Whale Oil Closet Key
[4378.19] Log: Basement Vault Key=Basement Vault Key
[4378.19] Log: Esma's Bedroom Key=Esma's Bedroom Key
[4378.19] Log: Waverly's Bedroom Key=Waverly's Bedroom Key
[4378.19] Log: Dunwall Tower Skeleton Key=Dunwall Tower Skeleton Key
[4378.19] Log: Warehouse Key=Warehouse Key
[4378.19] Log: Pratchett's Key=Pratchett's Key
[4378.19] Log: Drawbridge Key=Drawbridge Key
[4378.19] Log: Pier Door Key=Pier Door Key
[4378.19] Log: Drawbridge Cell Key=Drawbridge Cell Key
[4378.19] Log: Sokolov's House Key=Sokolov's House Key
[4378.19] Log: Golden Cat Master Key=Golden Cat Master Key
[4378.19] Log: Art Dealer's Apartment Key=Art Dealer's Apartment Key
[4378.19] Log: The Captain's Chair Hotel Key=The Captain's Chair Hotel Key
[4378.19] Log: Daud's Key=Daud's Key
[4378.19] Log: Tenement Key=Tenement Key
[4378.19] Log: Mosley's Warehouse Key=Mosley's Warehouse Key
[4378.19] Log: Dunwall Sewer Master Key=Dunwall Sewer Master Key
[4378.19] Log: It's jammed=It's jammed
[4378.19] Log: Emily's Tower Key=Emily's Tower Key
[4378.19] Log: Tower Key=Tower Key
[4378.19] Log: Pub Master Room Key=Pub Master Room Key
[4378.19] Log: Piero Workshop Key=Piero Workshop Key
[4378.19] Log: Havelock's Room Key=Havelock's Room Key
[4378.19] Log: Rail Line Station Key=Rail Station Office Key
[4378.19] Log: Abandoned Apartment Key=Abandoned Apartment Key
[4378.19] Log: Hound Pits Key=Hound Pits Key
[4378.19] Log: Piero's Workshop Key=Piero's Workshop Key
[4378.19] Log: Servants' Key=Servants' Key
[4378.19] Log: Pub Key=Pub Key
[4378.19] Log: Pendleton's Room Key=Pendleton's Room Key
[4378.19] Log: Pub Master Key=Pub Master Key
[4378.19] Log: Old Port District Sewer Key=Old Port District Sewer Key
[4378.19] Log: Old Port District Sewer=Old Port District Sewer
[4378.19] Log: Control Room Key=Control Room Key
[4378.19] Log: Key of the Rampart=Rampart Key
[4378.19] Log: Lighthouse Elevator Key=Lighthouse Elevator Key
[4378.19] Log: Emily's Room Key=Emily's Room Key
[4378.19] Log: Interrogation Room Key=Interrogation Room Key
[4378.19] Log: Checkpoint Key=Checkpoint Key
[4378.19] Log: Back Door Key=Back Door Key
[4378.19] Log: Workshop Key=Workshop Key
[4378.19] Log: Back Yard Gate Key=Back Yard Gate Key
[4378.19] Log: Stocks Key=Stocks Key
[4378.19] Log: Workshop Chest Key=Workshop Chest Key
[4378.19] Log: Yard Walkway Key=Yard Walkway Key
[4378.19] Log: Corvo's Cell Key=Corvo's Cell Key
[4378.19] Log: Yard Key=Yard Key
[4378.19] Log: Cell Hallway Key=Cell Hallway Key
[4378.19] Log: Dunwall Sewer Gate Key=Dunwall Sewer Gate Key
[4378.19] Log: Art Dealer's Safe Combination=Art Dealer's Safe Combination
[4378.19] Log: Distillery Master Key=Distillery Master Key
[4378.19] Log: Distillery Reserve Key=Distillery Reserve Key
[4378.19] Log: Galvani Building Key=Galvani Building Key
[4378.19] Log: Galvani Lab Key=Galvani Lab Key
[4378.19] Log: Galvani Pantry Key=Galvani Pantry Key
[4378.19] Log: Granny's Front Door Key=Granny's Front Door Key
[4378.19] Log: Granny Front Door Key=Granny's Front Door Key
[4378.19] Log: Art Dealer's Key=Art Dealer's Key
[4378.19] Log: Granny's Key=Granny's Key
[4378.19] Log: Sewer Hatch Key=Sewer Hatch Key
[4378.19] Log: Dunwall Tower Kitchen Key=Dunwall Tower Kitchen Key
[4378.19] Log: Lord Regent's Chamber Key=Lord Regent's Chamber Key
[4378.19] Log: Security Room Key=Security Room Key
[4378.19] Log: Ground Floor Power Room=Ground Floor Power Room
[4378.19] Log: Broadcast Control Station Key=Broadcast Control Station Key
[4378.19] Log: Regent's Room Key=Regent's Room Key
[4378.19] Log: Coach House Door=Coach House Door
[4378.19] Log: Waterlock side door key=Waterlock Side Door Key
[4378.19] Log: Planning Room Key=Planning Room Key
[4378.19] Log: WaterLockDoor=Waterlock Door
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pub_Objectives.IN
T
[4378.19] Log: [BackFromBridge_Conspirators DishonoredObjective]
[4378.19] Log: m_Description=Debrief
[4378.19] Log:
[4378.19] Log: [BackFromBridge_Conspirators:DishonoredTask_Custom_4 Dishonore
dTask_Custom]
[4378.19] Log: m_Description=Talk to the Loyalists
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report DishonoredObjective]
[4378.19] Log: m_Description=Meet with the Loyalists
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_0 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Speak to Havelock and Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_1 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Retire to your bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [BackFromOvrsr_Report:DishonoredTask_Custom_2 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Find Lady Emily (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd DishonoredObjective]
[4378.19] Log: m_Description=A Face in the Crowd
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Board Samuel's boat for the Boyle Party
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Face_in_a_Crowd:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Notify Samuel that you need his services
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair DishonoredObjective]
[4378.19] Log: m_Description=A Family Affair
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Meet Lord Pendleton at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Tell Samuel you're ready to leave
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Family_Affair:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=Board Samuel's boat at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation DishonoredObjective]
[4378.19] Log: m_Description=A New Day
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Collect your equipment from Piero (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Speak to Admiral Havelock in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_11 DishonoredTask_Custom]
[4378.19] Log: m_Description=Collect your equipment from Piero (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Initiation:DishonoredTask_Custom_12 DishonoredTask_Custom]
[4378.19] Log: m_Description=Travel with Samuel to your first mission
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation DishonoredObjective]
[4378.19] Log: m_Description=Interrogation
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Talk to Piero and buy a bribe
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Get some rest while Sokolov is unconscious
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Interrogation:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Interrogate Sokolov
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily DishonoredObjective]
[4378.19] Log: m_Description=Meet with the Loyalists
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Speak to Admiral Havelock and Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Meet_Lady_Emily:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Retire to your bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators DishonoredObjective]
[4378.19] Log: m_Description=Meet the Loyalists
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_0 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Get some rest (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_1 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Speak to Piero about crafting items for you (OB
SOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_2 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Place the whale oil tank in the receptacle
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_3 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=(Optional) Follow Wallace to your quarters (OBSO
LETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_4 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Place the empty tank on the refiller and use the
lever to fill it
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_5 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Meet with the Loyalists in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_6 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Meet Piero in his workshop near the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_7 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Activate the dispenser to get an empty whale oil
tank
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_8 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Go to bed and get some rest
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [MeetTheConspirators:DishonoredTask_Custom_9 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=Get a fresh whale oil tank from upstairs
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order DishonoredObjective]
[4378.19] Log: m_Description=Long Live the Empress!
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Admiral Havelock and Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.19] Log: m_Description=Celebrate with the Loyalists in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [New_Order:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Rest before escorting Emily to her coronation in
the morning
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Persitent_Pub_Tasks DishonoredObjective]
[4378.19] Log: m_Description=Initiation (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Persitent_Pub_Tasks:DishonoredTask_Custom_1 DishonoredTask_Cu
stom]
[4378.19] Log: m_Description=(Optional) Recover the rune from the derelict ba
rge (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon DishonoredObjective]
[4378.19] Log: m_Description=(Optional) Save Piero and Sokolov
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Deliver the Blueprint to Piero
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Retrieve the blueprint from Havelock's bedroom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Bring a whale oil tank to the Arc Pylon on the r
oof of Piero's Workshop
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=End the siege on Piero's workshop and ensure the
safety of the two natural philosophers within
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.19] Log: m_Description=Make contact with Piero and Sokolov inside the w
orkshop - Enter the shop through the river-side balcony
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Incapacitate every guard on the premi
ses yourself
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_ArcPylon:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=(Optional) Tell Piero that all of the guards hav
e been dispatched
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists DishonoredObjective]
[4378.19] Log: m_Description=Confront the Loyalists
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Meet Samuel on the beach beyond Emily's tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find Emily or any clue to her whereabouts
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=(Optional) Find Havelock or some clue to his pla
ns
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_3 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find Callista and Samuel's signal flare
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Use the flare launcher in Emily's Tower to signa
l Samuel
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Embark for Kingsparrow Island with Samuel
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_8 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Return to Samuel once you've learned Emily's loc
ation
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub07_Loyalists:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Search your room for anything left behind by Emi
ly
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_Outsider DishonoredObjective]
[4378.19] Log: m_Description=Recover the Runes (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Pub_RevengeAgainstDaud DishonoredObjective]
[4378.19] Log: m_Description=Revenge Against Daud (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Pub_RevengeAgainstDaud:DishonoredTask_Custom_4 DishonoredTask
_Custom]
[4378.19] Log: m_Description=Go to your room and rest (OBSOLETE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime DishonoredObjective]
[4378.19] Log: m_Description=Learn About Weepers
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Admiral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Investigate a disturbance in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Pub_WeeperTime:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=Leave the weepers in the sewer and report to Adm
iral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Sleep_01 DishonoredObjective]
[4378.19] Log: m_Description=Retire to your bedroom. (OBSOLETE?)
[4378.19] Log:
[4378.19] Log: [Sleep_01:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Retire to your bedroom and get some rest (OBSOLE
TE?)
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent DishonoredObjective]
[4378.19] Log: m_Description=The Lord Regent
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Debrief with Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Rest before going after the Lord Regent
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_2 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Meet with Admiral Havelock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_3 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Travel with Samuel to Dunwall Tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Board the boat at the dock
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_5 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Go find Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_6 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the tower area for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_7 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the streets for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_8 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Search the pub for Emily
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Lord_Regent:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=(Optional) Go get the note and package in your r
oom
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius DishonoredObjective]
[4378.19] Log: m_Description=The Mad Genius
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Find Lord Pendleton
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Go and meet Havelock and Martin in the bar
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Mad_Genius:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.19] Log: m_Description=Board Samuel's boat for Kaldwin's Bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [The_Rune DishonoredObjective]
[4378.19] Log: m_Description=(Optional) The Rune
[4378.19] Log:
[4378.19] Log: [The_Rune:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use the Heart to find the Rune near the Hound Pi
ts Pub
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\OutsiderDream_Obj
ectives.INT
[4378.19] Log: [OutsiderDream DishonoredObjective]
[4378.19] Log: m_Description=A Visit From The Outsider
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use your Blink power to reach the Outsider
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Blink to the Broken Bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Use the Heart to find the hidden rune
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [OutsiderDream:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Something's not right...
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Prison_Objectives
.INT
[4378.19] Log: [Obj_SewerEscape DishonoredObjective]
[4378.19] Log: m_Description=Make Contact
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Escape the sewers to meet a new ally
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Find the supplies hidden in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Obj_SewerEscape:DishonoredTask_Custom_4 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Talk to Samuel the Boatman
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape DishonoredObjective]
[4378.19] Log: m_Description=Escape Coldridge Prison
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.19] Log: m_Description=Reach the sewer tunnels
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.19] Log: m_Description=Find the supply chest in the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape the sewers to meet a new ally
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape into the sewers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.19] Log: m_Description=Talk to Samuel the Boatman
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_7 DishonoredTask_Custom]
[4378.19] Log: m_Description=Escape through the outer door
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_Escape:DishonoredTask_Custom_8 DishonoredTask_Custom]
[4378.19] Log: m_Description=Jump from the bridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb DishonoredObjective]
[4378.19] Log: m_Description=Find the Explosive
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_0 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Enter the Interrogation Room
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_1 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Open your cell
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_10 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Proceed across the walkway to the Interrogation
Room
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_11 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Pick up the explosive
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_12 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Fight or sneak your way to the footbridge
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_13 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=(Optional) Choke the guard unconscious
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_2 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Take a weapon
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindBomb:DishonoredTask_Custom_9 DishonoredTask_Custom
]
[4378.19] Log: m_Description=Get the key from the guard's belt
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindNote DishonoredObjective]
[4378.19] Log: m_Description=Letter from A Friend
[4378.19] Log:
[4378.19] Log: [Prison_FindNote:DishonoredTask_Custom_12 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Eat your last meal
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_FindNote:DishonoredTask_Custom_13 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Read the message
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb DishonoredObjective]
[4378.19] Log: m_Description=Plant the Explosive
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_0 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Enter the hallway leading to the outer door
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_1 DishonoredTask_Custo
m]
[4378.19] Log: m_Description=Plant the explosive
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Prison_PlantBomb:DishonoredTask_Custom_16 DishonoredTask_Cust
om]
[4378.19] Log: m_Description=Cross the yard
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: FileName: ..\..\DishonoredGame\Localization\INT\Tower_Objectives.
INT
[4378.19] Log: [Tower_InvestigateTorturer DishonoredObjective]
[4378.19] Log: m_Description=(Optional) Visit the Torturer
[4378.19] Log:
[4378.19] Log: [Tower_InvestigateTorturer:DishonoredTask_Custom_0 DishonoredT
ask_Custom]
[4378.19] Log: m_Description=Kill the Torturer
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_InvestigateTorturer:DishonoredTask_Custom_7 DishonoredT
ask_Custom]
[4378.19] Log: m_Description=Find the Torturer's chambers
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent DishonoredObjective]
[4378.19] Log: m_Description=End the Lord Regent's Reign
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent:DishonoredTask_Custom_0 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Infiltrate Dunwall Tower
[4378.19] Log: m_Status=
[4378.19] Log:
[4378.19] Log: [Tower_KillLordRegent:DishonoredTask_Custom_1 DishonoredTask_C
ustom]
[4378.19] Log: m_Description=Ride with Samuel to Dunwall Tower
[4378.19] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_3 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Kill the Lord Regent
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_4 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Find the Lord Regent on the rooftop of Dunwall T
ower
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_5 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=(Nonlethal) Find the audiograph in the Lord Rege
nt's bedroom
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_6 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=(Nonlethal) Play the Lord Regent's audiograph in
the Broadcast Control Station
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillLordRegent:DishonoredTask_Custom_7 DishonoredTask_C
ustom]
[4378.20] Log: m_Description=Find the Lord Regent's bedchambers
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer DishonoredObjective]
[4378.20] Log: m_Description=(Optional) Broadcast Station
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer:DishonoredTask_Custom_2 Dishon
oredTask_Custom]
[4378.20] Log: m_Description=Talk to the Propaganda Officer
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_KillThePropagandaOfficer:DishonoredTask_Custom_7 Dishon
oredTask_Custom]
[4378.20] Log: m_Description=Find the Broadcast Control Station
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel DishonoredObjective]
[4378.20] Log: m_Description=Escape Dunwall Tower
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel:DishonoredTask_Custom_0 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Leave with Samuel
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Tower_LeaveWithSamuel:DishonoredTask_Custom_7 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Reach Samuel's boat and escape Dunwall Tower
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek DishonoredObjective]
[4378.20] Log: m_Description=(Optional) Hide and Seek
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_1 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Playing hide and seek with Emily
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_3 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Use the environment to hide from Emil
y
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_HideNSeek:DishonoredTask_Custom_4 DishonoredTask
_Custom]
[4378.20] Log: m_Description=(Optional) Meet Emily under the stone bridge
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector DishonoredObjective]
[4378.20] Log: m_Description=Lord Protector
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector:DishonoredTask_Custom_0 Dishonored
Task_Custom]
[4378.20] Log: m_Description=Protect the Empress and Emily
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_LordProtector:DishonoredTask_Custom_5 Dishonored
Task_Custom]
[4378.20] Log: m_Description=Go to the Empress
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [TowerEmpress_Report DishonoredObjective]
[4378.20] Log: m_Description=Report to the Empress
[4378.20] Log:
[4378.20] Log: [TowerEmpress_Report:DishonoredTask_Custom_2 DishonoredTask_Cu
stom]
[4378.20] Log: m_Description=Meet the Empress in the gazebo
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Settings.INT
[4378.20] Log: [ProfileSettingIDs]
[4378.20] Log: PSI_GBA_MoveForward=Move Forward
[4378.20] Log: PSI_GBA_MoveBackward=Move Backward
[4378.20] Log: PSI_GBA_StrafeLeft=Strafe Left
[4378.20] Log: PSI_GBA_StrafeRight=Strafe Right
[4378.20] Log: PSI_GBA_Jump=Jump
[4378.20] Log: PSI_GBA_Sneak=Sneak
[4378.20] Log: PSI_GBA_Sprint=Sprint
[4378.20] Log: PSI_GBA_LeanLeft=Lean Left
[4378.20] Log: PSI_GBA_LeanRight=Lean Right
[4378.20] Log: PSI_GBA_Use=Use
[4378.20] Log: PSI_GBA_Primary=Sword Attack
[4378.20] Log: PSI_GBA_Secondary=Power/Gadget
[4378.20] Log: PSI_GBA_Block=Block/Choke
[4378.20] Log: PSI_GBA_Zoom=Zoom
[4378.20] Log: PSI_GBA_Wheel=Quick-access Wheel
[4378.20] Log: PSI_GBA_NextItem=Next Shortcut Item
[4378.20] Log: PSI_GBA_PrevItem=Previous Shortcut Item
[4378.20] Log: PSI_GBA_HealthElixir=Health Elixir
[4378.20] Log: PSI_GBA_ManaElixir=Mana Elixir
[4378.20] Log: PSI_GBA_Journal=Journal
[4378.20] Log: PSI_GBA_OpenNotes=Notes
[4378.20] Log: PSI_GBA_OpenPowers=Powers Menu
[4378.20] Log: PSI_GBA_OpenBoneCharms=Bone Charms Menu
[4378.20] Log: PSI_GBA_OpenInventory=Inventory
[4378.20] Log: PSI_GBA_QuickSave=Quick Save
[4378.20] Log: PSI_GBA_QuickLoad=Quick Load
[4378.20] Log: PSI_GBA_Shortcut_0=Shortcut 1
[4378.20] Log: PSI_GBA_Shortcut_1=Shortcut 2
[4378.20] Log: PSI_GBA_Shortcut_2=Shortcut 3
[4378.20] Log: PSI_GBA_Shortcut_3=Shortcut 4
[4378.20] Log: PSI_GBA_Shortcut_4=Shortcut 5
[4378.20] Log: PSI_GBA_Shortcut_5=Shortcut 6
[4378.20] Log: PSI_GBA_Shortcut_6=Shortcut 7
[4378.20] Log: PSI_GBA_Shortcut_7=Shortcut 8
[4378.20] Log: PSI_GBA_Shortcut_8=Shortcut 9
[4378.20] Log: PSI_GBA_Shortcut_9=Shortcut 10
[4378.20] Log: PSI_Mouse_Sensitivity=Sensitivity
[4378.20] Log: PSI_Mouse_bSmooting=Smoothing
[4378.20] Log: PSI_Mouse_bInvertY=Invert Y
[4378.20] Log: PSI_Mouse_bAutoAim=Auto Aim
[4378.20] Log: PSI_Mouse_AutoAimStrength=Auto Aim Strength
[4378.20] Log: PSI_Mouse_bFriction=Aim Assist
[4378.20] Log: PSI_Mouse_FrictionStrength=Aim Assist Strength
[4378.20] Log: PSI_Gamepad_BindingSet=Control Scheme
[4378.20] Log: PSI_Gamepad_bVibration=Vibration
[4378.20] Log: PSI_Gamepad_LookXSensitivity=Look X Sensitivity
[4378.20] Log: PSI_Gamepad_LookYSensitivity=Look Y Sensitivity
[4378.20] Log: PSI_Gamepad_bInvertY=Invert Y
[4378.20] Log: PSI_Gamepad_bAutoAim=Auto Aim
[4378.20] Log: PSI_Gamepad_AutoAimStrength=Auto Aim Strength
[4378.20] Log: PSI_Gamepad_bFriction=Aim Assist
[4378.20] Log: PSI_Gamepad_FrictionStrength=Aim Assist Strength
[4378.20] Log: PSI_HUD_Visibility=Show Health/Mana Gauges
[4378.20] Log: PSI_HUD_bShowObjectivePopups=Show Objective Popups
[4378.20] Log: PSI_HUD_bShowTutorialNotifications=Show Tutorial Notifications
[4378.20] Log: PSI_HUD_bShowInteractions=Show Interactions
[4378.20] Log: PSI_HUD_bShowHighlight=Show Focus Highlight
[4378.20] Log: PSI_HUD_bShowPickupLog=Show Pickup Log
[4378.20] Log: PSI_HUD_bShowContextualIcons=Show Contextual Icons
[4378.20] Log: PSI_HUD_bShowPlayerStance=Show Player Stance
[4378.20] Log: PSI_HUD_bShowObjectiveMarkers=Show Objective Markers
[4378.20] Log: PSI_HUD_bShowGrenadeMarkers=Show Grenade Markers
[4378.20] Log: PSI_HUD_bShowAwarenessMarkers=Show Awareness Markers
[4378.20] Log: PSI_HUD_bShowHeartTargetMarkers=Show Heart Markers
[4378.20] Log: PSI_HUD_CrosshairStyle=Crosshair Style
[4378.20] Log: PSI_HUD_bCrosshairMovement=Crosshair Movement
[4378.20] Log: PSI_HUD_CrosshairOpacity=Crosshair Opacity
[4378.20] Log: PSI_Gameplay_bAutoUseManaElixir=Auto Use Mana Elixir
[4378.20] Log: PSI_Gameplay_KillCamMode=Kill Cam Mode
[4378.20] Log: PSI_Gameplay_Difficulty=Difficulty
[4378.20] Log: PSI_Gameplay_bAutoSaveInMenu=Auto-Save In Journal
[4378.20] Log: PSI_Gameplay_HeadBobAmount=Head Bob Amount
[4378.20] Log: PSI_Gameplay_CameraRelativeClimbing=Chains Climbing Relative t
o Camera
[4378.20] Log: PSI_Graphics_Gamma=Brightness
[4378.20] Log: PSI_GraphicsPC_Resolution=Resolution
[4378.20] Log: PSI_GraphicsPC_bFullScreen=Fullscreen
[4378.20] Log: PSI_GraphicsPC_bVSync=Vertical sync
[4378.20] Log: PSI_GraphicsPC_FOV=FOV
[4378.20] Log: PSI_GraphicsPC_TextureDetails=Texture Details
[4378.20] Log: PSI_GraphicsPC_ModelDetails=Model Details
[4378.20] Log: PSI_GraphicsPC_LightShaftEnable=Light Shafts
[4378.20] Log: PSI_GraphicsPC_AntiAliasingMode=Anti-Aliasing Mode
[4378.20] Log: PSI_GraphicsPC_RatShadows=Rat Shadows
[4378.20] Log: PSI_Audio_GlobalVolume=Global Volume
[4378.20] Log: PSI_Audio_MusicVolume=Music Volume
[4378.20] Log: PSI_Audio_SFXVolume=SFX Volume
[4378.20] Log: PSI_Audio_VoicesVolume=Voices Volume
[4378.20] Log: PSI_Audio_SubtitlesMode=Subtitles Mode
[4378.20] Log: PSI_AudioPC_SpeakerConfiguration=Speaker Configuration
[4378.20] Log:
[4378.20] Log: [ProfileSettingValues]
[4378.20] Log: PBS_1=Type A
[4378.20] Log: PBS_2=Type B
[4378.20] Log: PBS_3=Type C
[4378.20] Log: PBS_4=Type D
[4378.20] Log: BP_False=Off
[4378.20] Log: BP_True=On
[4378.20] Log: BP_DefaultFalse=Off
[4378.20] Log: BP_DefaultTrue=On
[4378.20] Log: HV_Off=Off
[4378.20] Log: HV_Contextual=Contextual
[4378.20] Log: HV_Always=Always
[4378.20] Log: CS_Off=Off
[4378.20] Log: CS_Simple=Simple
[4378.20] Log: CS_Normal=Normal
[4378.20] Log: KCM_Off=Off
[4378.20] Log: KCM_Normal=Normal
[4378.20] Log: KCM_Frequent=Frequent
[4378.20] Log: EDifficulty_Easy=Easy
[4378.20] Log: EDifficulty_Normal=Normal
[4378.20] Log: EDifficulty_Hard=Hard
[4378.20] Log: EDifficulty_VeryHard=Very Hard
[4378.20] Log: TextureDetails_Low=Low
[4378.20] Log: TextureDetails_Medium=Medium
[4378.20] Log: TextureDetails_High=High
[4378.20] Log: ModelDetails_Normal=Normal
[4378.20] Log: ModelDetails_High=High
[4378.20] Log: PostProcessQuality_Normal=Normal
[4378.20] Log: PostProcessQuality_High=High
[4378.20] Log: AntialiasingMode_Off=Off
[4378.20] Log: AntialiasingMode_MLAA=MLAA
[4378.20] Log: AntialiasingMode_FXAA=FXAA
[4378.20] Log: SubtitlesMode_Off=Off
[4378.20] Log: SubtitlesMode_Dialogs=Main Dialogue
[4378.20] Log: SubtitlesMode_All=All Speeches
[4378.20] Log: SpeakerConfiguration_Auto=Auto
[4378.20] Log: SpeakerConfiguration_Stereo=Stereo
[4378.20] Log: SpeakerConfiguration_5Point1=5.1
[4378.20] Log:
[4378.20] Log: [Keys]
[4378.20] Log: Unbound_Game=Unbound
[4378.20] Log: Unbound_Menu=--
[4378.20] Log: MouseX=Mouse X
[4378.20] Log: MouseY=Mouse Y
[4378.20] Log: MouseScrollUp=Mouse Scroll Up
[4378.20] Log: MouseScrollDown=Mouse Scroll Down
[4378.20] Log: LeftMouseButton=Left Mouse Button
[4378.20] Log: RightMouseButton=Right Mouse Button
[4378.20] Log: MiddleMouseButton=Middle Mouse Button
[4378.20] Log: ThumbMouseButton=Thumb Mouse Button
[4378.20] Log: ThumbMouseButton2=Thumb Mouse Button 2
[4378.20] Log: Backspace=Back Space
[4378.20] Log: Tab=Tab
[4378.20] Log: Enter=Enter
[4378.20] Log: Pause=Pause
[4378.20] Log: CapsLock=Caps Lock
[4378.20] Log: Escape=Escape
[4378.20] Log: SpaceBar=Space Bar
[4378.20] Log: PageUp=Page Up
[4378.20] Log: PageDown=Page Down
[4378.20] Log: End=End
[4378.20] Log: Home=Home
[4378.20] Log: Left=Left
[4378.20] Log: Up=Up
[4378.20] Log: Right=Right
[4378.20] Log: Down=Down
[4378.20] Log: Insert=Insert
[4378.20] Log: Delete=Delete
[4378.20] Log: Zero=Zero
[4378.20] Log: One=One
[4378.20] Log: Two=Two
[4378.20] Log: Three=Three
[4378.20] Log: Four=Four
[4378.20] Log: Five=Five
[4378.20] Log: Six=Six
[4378.20] Log: Seven=Seven
[4378.20] Log: Eight=Eight
[4378.20] Log: Nine=Nine
[4378.20] Log: A=A
[4378.20] Log: B=B
[4378.20] Log: C=C
[4378.20] Log: D=D
[4378.20] Log: E=E
[4378.20] Log: F=F
[4378.20] Log: G=G
[4378.20] Log: H=H
[4378.20] Log: I=I
[4378.20] Log: J=J
[4378.20] Log: K=K
[4378.20] Log: L=L
[4378.20] Log: M=M
[4378.20] Log: N=N
[4378.20] Log: O=O
[4378.20] Log: P=P
[4378.20] Log: Q=Q
[4378.20] Log: R=R
[4378.20] Log: S=S
[4378.20] Log: T=T
[4378.20] Log: U=U
[4378.20] Log: V=V
[4378.20] Log: W=W
[4378.20] Log: X=X
[4378.20] Log: Y=Y
[4378.20] Log: Z=Z
[4378.20] Log: NumPadZero=Num Pad Zero
[4378.20] Log: NumPadOne=Num Pad One
[4378.20] Log: NumPadTwo=Num Pad Two
[4378.20] Log: NumPadThree=Num Pad Three
[4378.20] Log: NumPadFour=Num Pad Four
[4378.20] Log: NumPadFive=Num Pad Five
[4378.20] Log: NumPadSix=Num Pad Six
[4378.20] Log: NumPadSeven=Num Pad Seven
[4378.20] Log: NumPadEight=Num Pad Eight
[4378.20] Log: NumPadNine=Num Pad Nine
[4378.20] Log: Multiply=Multiply
[4378.20] Log: Add=Add
[4378.20] Log: Subtract=Subtract
[4378.20] Log: Decimal=Decimal
[4378.20] Log: Divide=Divide
[4378.20] Log: F1=F1
[4378.20] Log: F2=F2
[4378.20] Log: F3=F3
[4378.20] Log: F4=F4
[4378.20] Log: F5=F5
[4378.20] Log: F6=F6
[4378.20] Log: F7=F7
[4378.20] Log: F8=F8
[4378.20] Log: F9=F9
[4378.20] Log: F10=F10
[4378.20] Log: F11=F11
[4378.20] Log: F12=F12
[4378.20] Log: NumLock=Num Lock
[4378.20] Log: ScrollLock=Scroll Lock
[4378.20] Log: LeftShift=Left Shift
[4378.20] Log: RightShift=Right Shift
[4378.20] Log: LeftControl=Left Control
[4378.20] Log: RightControl=Right Control
[4378.20] Log: LeftAlt=Left Alt
[4378.20] Log: RightAlt=Right Alt
[4378.20] Log: Semicolon=Semicolon
[4378.20] Log: Equals=Equals
[4378.20] Log: Comma=Comma
[4378.20] Log: Underscore=Underscore
[4378.20] Log: Period=Period
[4378.20] Log: Slash=Slash
[4378.20] Log: Tilde=Tilde
[4378.20] Log: LeftBracket=Left Bracket
[4378.20] Log: Backslash=Backslash
[4378.20] Log: RightBracket=Right Bracket
[4378.20] Log: Quote=Quote
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Twk_Pawn_Outsider
.INT
[4378.20] Log: [Twk_Pawn_Outsider DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Twk_Pawn_Outsider:DisTweaks_InteractableInterface_80 DisTweak
s_InteractableInterface]
[4378.20] Log: m_Name=Survivor
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_LowerGuard_MT
all_1.INT
[4378.20] Log: [Pwn_LowerGuard_MTall_1 DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_LowerGuard_MTall_1:DisTweaks_InteractableInterface_4 DisT
weaks_InteractableInterface]
[4378.20] Log: m_Name=Watch Lower Guard
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Script
s.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_4 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Clavering Blvd")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay in Dr. Galvani's Offices")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
.
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Secret Room
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Offices
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dr. Galvani's Lab
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Galvani_MS.INT
[4378.20] Log: [hand_twk:DisTweaks_InteractableInterface_17 DisTweaks_Interac
tableInterface]
[4378.20] Log: m_Name=Limb
[4378.20] Log: m_InteractText=`GBA_Use` Carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Servant_F_1.I
NT
[4378.20] Log: [Pwn_Servant_F_1 DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1:DisTweaks_InteractableInterface_7 DisTweaks_I
nteractableInterface]
[4378.20] Log: m_Name=Maid
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1_NoAnxious DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_Servant_F_1_NoAnxious:DisTweaks_InteractableInterface_7 D
isTweaks_InteractableInterface]
[4378.20] Log: m_Name=Maid
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [Pwn_ServantLydia_F_1_NoAnxious_HUB DisTweaks_NPCPawn]
[4378.20] Log: m_BusyText=This character is busy
[4378.20] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.20] Log:
[4378.20] Log: [Pwn_ServantLydia_F_1_NoAnxious_HUB:DisTweaks_InteractableInte
rface_7 DisTweaks_InteractableInterface]
[4378.20] Log: m_Name=Lydia
[4378.20] Log: m_InteractText=
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Strt1_
Scripts.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_11 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_4 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Rat Viscera
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Galvani1_Audio.
INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_1 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_10 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_11 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_12 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_13 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Lab Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_14 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_2 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Building Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_20 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Galvani's Building Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_3 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_4 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_5 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_6 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_7 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_8 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_9 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Brothel_Objective
s.INT
[4378.20] Log: [Emily DishonoredObjective]
[4378.20] Log: m_Description=Emily's Whereabouts
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_0 DishonoredTask_Custom]
[4378.20] Log: m_Description=Search The Madam's Office to find Emily's locati
on
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_1 DishonoredTask_Custom]
[4378.20] Log: m_Description=Meet Emily near the Golden Cat VIP door
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_2 DishonoredTask_Custom]
[4378.20] Log: m_Description=Find the Golden Cat Master Key
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_3 DishonoredTask_Custom]
[4378.20] Log: m_Description=Unlock the Golden Cat VIP door
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_4 DishonoredTask_Custom]
[4378.20] Log: m_Description=Find Emily in the dormitory
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_5 DishonoredTask_Custom]
[4378.20] Log: m_Description=Talk to admiral Havelock about your next mission
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_6 DishonoredTask_Custom]
[4378.20] Log: m_Description=Go to the Golden Cat
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Emily:DishonoredTask_Custom_8 DishonoredTask_Custom]
[4378.20] Log: m_Description=Talk to Lord Pendleton
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament DishonoredObjective]
[4378.20] Log: m_Description=Eliminate the Pendletons
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_0 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Optional) Go to the Golden Cat via The Captain'
s Chair Hotel
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_1 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in the Golden Ca
t
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_14 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Return to Samuel the Boatman to travel to the Ho
und Pits Pub
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_15 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate the Pendleton twins in the Golden Cat
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_16 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in the Golden Ca
t
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_17 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in steam room, d
ownstairs
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_18 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Morgan Pendleton in Ivory room, s
econd floor
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_19 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in smoking room,
upstairs
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_2 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Locate the Art Dealer in the Golden
Cat.
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_20 DishonoredTask
_Custom]
[4378.20] Log: m_Description=Eliminate Lord Custis Pendleton in Gold room, th
ird floor
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_3 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Persuade the Art Dealer to reveal hi
s safe combination
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_4 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Talk to Lord Pendleton
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_5 DishonoredTask_
Custom]
[4378.20] Log: m_Description=(Nonlethal) Return to Slackjaw with the safe com
bination
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_8 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Meet Samuel the Boatman on the docks and travel
to the Distillery District
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: [Members_of_Parliament:DishonoredTask_Custom_9 DishonoredTask_
Custom]
[4378.20] Log: m_Description=Talk to Admiral Havelock about your next mission
[4378.20] Log: m_Status=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Audi
o.INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_1 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_10 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_9 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Loot
.INT
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_0 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=Quest Inactive
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Infect Bootleg Elixir")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Not Yet")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_3 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Infect Bootleg Elixir")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Create Bootleg Elixir")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_0 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is infected
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is depleted
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_2 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Missing an empty vial
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_3 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Missing an empty vial
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_4 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=The still is depleted
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\Distillery_MS.INT
[4378.20] Log: [BootlegElixirStill_twk:DisTweaks_InteractableInterface_11 Dis
Tweaks_InteractableInterface]
[4378.20] Log: m_Name=Book
[4378.20] Log: m_InteractText=`GBA_Use` Use
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [EmptyElixir_twk:DisTweaks_InteractableInterface_10 DisTweaks_
InteractableInterface]
[4378.20] Log: m_Name=Empty Elixir Vial
[4378.20] Log: m_InteractText=`GBA_Use` Carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [EmptyElixirVialFillable_twk DisTweaks_WhaleOilBattery]
[4378.20] Log: m_EmptyName=
[4378.20] Log:
[4378.20] Log: [EmptyElixirVialFillable_twk:DisTweaks_InteractableInterface_0
DisTweaks_InteractableInterface]
[4378.20] Log: m_Name=Empty Elixir Vial
[4378.20] Log: m_InteractText= `GBA_Use` carry
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\L_Distillery_Strt
1Script.INT
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_0 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.DisDoor_4 DisDoor]
[4378.20] Log: m_DoorName=
[4378.20] Log: m_MatchingKey=
[4378.20] Log: m_MatchingKeys[0]=Distillery Master Key
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
0 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
1 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_AddDarkness_
2 DisSeqAct_AddDarkness]
[4378.20] Log: m_Text=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_DialogScript
edChoice_1 DisSeqAct_DialogScriptedChoice]
[4378.20] Log: m_Title=
[4378.20] Log: m_Choices[0]=(m_ChoiceText="Go to Bottle Street")
[4378.20] Log: m_Choices[1]=(m_ChoiceText="Stay at Dunwall Whiskey Distillery
")
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_SetTutorialM
essage_1 DisSeqAct_SetTutorialMessage]
[4378.20] Log: m_TutorialMessage=Use Blink to move from cover to cover unseen
.
[4378.20] Log: m_TutorialMessage_Gamepad=
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_0 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Hostile Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_1 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_2 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Dunwall Whiskey Distillery
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_3 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Neutral Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.DisSeqAct_ShowLocation
Discovery_4 DisSeqAct_ShowLocationDiscovery]
[4378.20] Log: m_LocationName=Entering Hostile Zone
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_11 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Distillery District
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_12 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Elixir Still
[4378.20] Log:
[4378.20] Log: [TheWorld:PersistentLevel.Main_Sequence.Objective_Markers.DisS
eqAct_UpdateTaskTarget_2 DisSeqAct_UpdateTaskTarget]
[4378.20] Log: m_TargetName=Old Dunwall Whiskey Distillery
[4378.20] Log:
[4378.20] Log: FileName: ..\..\DishonoredGame\Localization\INT\usable_HoldToUse_
twk.INT
[4378.20] Log: [valve_H2U_1Shot_Down2Up_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.20] Log: m_Name=Crank Wheel
[4378.20] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.20] Log: [valve_H2U_1Shot_Up2Down_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.20] Log: m_Name=Crank Wheel
[4378.20] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.20] Log: m_AltInteractText=
[4378.20] Log: m_UseMessage=
[4378.20] Log: m_AltUseMessage=
[4378.20] Log: m_CannotUseMessage=
[4378.20] Log:
[4378.21] Log: [valve_H2U_Down2Up_Rewind_Complete_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [valve_H2U_Down2Up_Rewind_NoComplete_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [valve_HoldToUseBase_twk:DisTweaks_InteractableInterface_8 Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_1Shot_Down2Up_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_1Shot_Up2Down_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_2Way_Down2Down_twk:pInteractableTweaks DisTweaks_In
teractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_2Way_Down2Up_twk:pInteractableTweaks DisTweaks_Inte
ractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_Down2Up_Rewind_NoComplete_Slow_twk:pInteractableTwe
aks DisTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [wheel_H2U_Down2Up_Rewind_NoComplete_twk:pInteractableTweaks D
isTweaks_InteractableInterface]
[4378.21] Log: m_Name=Crank Wheel
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_3
.INT
[4378.21] Log: [Pwn_Thug_MSmall_3 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_3:DisTweaks_InteractableInterface_33 DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_0
.INT
[4378.21] Log: [Pwn_Thug_MSmall_0 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_0:DisTweaks_InteractableInterface_35 DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_5
_Hat.INT
[4378.21] Log: [Pwn_Thug_MSmall_5_Hat DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_5_Hat:DisTweaks_InteractableInterface_103 Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Pwn_Thug_MSmall_7
.INT
[4378.21] Log: [Pwn_Thug_MSmall_7 DisTweaks_NPCPawn]
[4378.21] Log: m_BusyText=This character is busy
[4378.21] Log: m_CannotStealMessage=You can't carry more ammo of this type
[4378.21] Log:
[4378.21] Log: [Pwn_Thug_MSmall_7:DisTweaks_InteractableInterface_103 DisTwea
ks_InteractableInterface]
[4378.21] Log: m_Name=Thug
[4378.21] Log: m_InteractText=
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: FileName: ..\..\DishonoredGame\Localization\INT\Flooded_Twk.INT
[4378.21] Log: [Battery.WhaleOilBatteryEmpty_Twk:pInteractableTweaks DisTweak
s_InteractableInterface]
[4378.21] Log: m_Name=Whale Oil Tank
[4378.21] Log: m_InteractText= `GBA_Use` Carry
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [Brick_twk:DisTweaks_InteractableInterface_10 DisTweaks_Intera
ctableInterface]
[4378.21] Log: m_Name=Loose Brick
[4378.21] Log: m_InteractText=`GBA_Use` Carry
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [DBdoor_medium_poor_metal_ext_Alfa_twk DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=It's Jammed
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=It's Jammed
[4378.21] Log:
[4378.21] Log: [DBdoor_medium_poor_metal_ext_Alfa_twk:pInteractableTweaks Dis
Tweaks_InteractableInterface]
[4378.21] Log: m_Name=Unbreakable Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [door_refinerygatelocked DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=Locked
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=Locked
[4378.21] Log:
[4378.21] Log: [door_refinerygatelocked:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.21] Log: m_Name=Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [door_tallboyarena DisTweaks_Door]
[4378.21] Log: m_DoorOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorOpenCW.m_InteractTextOverride=
[4378.21] Log: m_DoorCloseCCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorCloseCW.m_InteractTextOverride=`GBA_Use` Close
[4378.21] Log: m_DoorSlamOpenCCW.m_InteractTextOverride=
[4378.21] Log: m_DoorSlamOpenCW.m_InteractTextOverride=
[4378.21] Log: m_UnlockInteractText=`GBA_Use` Unlock
[4378.21] Log: m_LockedMessage=Locked
[4378.21] Log: m_UnauthorizedMessage=
[4378.21] Log: m_FocusMessage=
[4378.21] Log: m_FocusLockedMessage=Locked
[4378.21] Log:
[4378.21] Log: [door_tallboyarena:pInteractableTweaks DisTweaks_InteractableI
nterface]
[4378.21] Log: m_Name=Door
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=Hold `GBA_Use` Keyhole
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [FloodedWheel_H2U_1Shot_D2U_twk DisTweaks_UsableObject]
[4378.21] Log: m_LockedMessage=You need both hands to turn this.
[4378.21] Log:
[4378.21] Log: [FloodedWheel_H2U_1Shot_D2U_twk:pInteractableTweaks DisTweaks_
InteractableInterface]
[4378.21] Log: m_Name=Door Crank
[4378.21] Log: m_InteractText=Hold `GBA_Use` Turn
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [lever_01_floodedgate_twk DisTweaks_UsableObject]
[4378.21] Log: m_LockedMessage=Inoperable
[4378.21] Log:
[4378.21] Log: [lever_01_floodedgate_twk:pInteractableTweaks DisTweaks_Intera
ctableInterface]
[4378.21] Log: m_Name=Gate Control
[4378.21] Log: m_InteractText=`GBA_Use` Use
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFAssassins1:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.21] Log: m_Name=Travel to Central Rudshore
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFAssassins2:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.21] Log: m_Name=Travel to Daud's Base
[4378.21] Log: m_InteractText=`GBA_Use` Open
[4378.21] Log: m_AltInteractText=
[4378.21] Log: m_UseMessage=
[4378.21] Log: m_AltUseMessage=
[4378.21] Log: m_CannotUseMessage=
[4378.21] Log:
[4378.21] Log: [LTDs.LTD_toFGate:pInteractableTweaks DisTweaks_InteractableIn
terface]
[4378.21] Log: m_Name=Enter the Gateward Tunnel
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFGate_Incomplete:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.22] Log: m_Name=The Gateward Tunnel
[4378.22] Log: m_InteractText=Return here when your objectives have been comp
leted.
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFRefinery1:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.22] Log: m_Name=Travel to the Greaves Refinery
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFRefinery2:pInteractableTweaks DisTweaks_Interacta
bleInterface]
[4378.22] Log: m_Name=To the Greaves Refinery
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets1:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Waterfront Street Level
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets2:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Waterfront Upper Level
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toFStreets3:pInteractableTweaks DisTweaks_Interactab
leInterface]
[4378.22] Log: m_Name=Travel to the Rudshore Market
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [LTDs.LTD_toStreetSewer:pInteractableTweaks DisTweaks_Interact
ableInterface]
[4378.22] Log: m_Name=Travel to the Old Port District Outskirts
[4378.22] Log: m_InteractText=`GBA_Use` Open
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [Pouches.Pouch_Daud DisTweaks_AbstractItemPickup]
[4378.22] Log: m_SingleItemPickupMessage=
[4378.22] Log:
[4378.22] Log: [Pouches.Pouch_Daud:pInteractableTweaks_PickupBase DisTweaks_I
nteractable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [Stat.Elixir_Health_Pouch_twk:pInteractableTweaks_PickupBase D
isTweaks_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Health Elixir Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You cannot carry any more elixirs
[4378.22] Log:
[4378.22] Log: [Stat.Elixir_Mana_Pouch_twk:pInteractableTweaks_PickupBase Dis
Tweaks_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=Spiritual Remedy Pouch
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You cannot carry any more remedies
[4378.22] Log:
[4378.22] Log: [valve_puzzle_part2_twk:DisTweaks_InteractableInterface_54 Dis
Tweaks_InteractableInterface]
[4378.22] Log: m_Name=Crank Wheel
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_bridge_twk:pInteractableTweaks DisTweaks_Intera
ctableInterface]
[4378.22] Log: m_Name=Drawbridge Control
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_dispenser_twk DisTweaks_UsableObject]
[4378.22] Log: m_LockedMessage=Remove Empty Tank
[4378.22] Log:
[4378.22] Log: [wall_lever_01_dispenser_twk:pInteractableTweaks DisTweaks_Int
eractableInterface]
[4378.22] Log: m_Name=Dispense Empty Tank
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_oilpump_twk DisTweaks_UsableObject]
[4378.22] Log: m_LockedMessage=Empty Tank Required
[4378.22] Log:
[4378.22] Log: [wall_lever_01_oilpump_twk:pInteractableTweaks DisTweaks_Inter
actableInterface]
[4378.22] Log: m_Name=Fill Empty Tank
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wall_lever_01_stair_twk:pInteractableTweaks DisTweaks_Interac
tableInterface]
[4378.22] Log: m_Name=Stair Control
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [WeaponBox_twk:DisTweaks_InteractableInterface_11 DisTweaks_In
teractableInterface]
[4378.22] Log: m_Name=Weapon Box
[4378.22] Log: m_InteractText=`GBA_Use` Use
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [weapons_box_twk DisTweaks_InventoryPickup]
[4378.22] Log: m_SingleAmmoPickupMessage=
[4378.22] Log: m_EmptyPickupMessage=
[4378.22] Log:
[4378.22] Log: [weapons_box_twk:DisTweaks_Interactable_PickupBase_0 DisTweaks
_Interactable_PickupBase]
[4378.22] Log: m_NotUsableWhilePossessingInteractText=
[4378.22] Log: m_Name=My Gear
[4378.22] Log: m_InteractText=`GBA_Use` Pick up
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=You can't pick this up
[4378.22] Log:
[4378.22] Log: [wood_blank_400_brickbreak_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.22] Log: m_Name=Wooden plank
[4378.22] Log: m_InteractText=`GBA_Use` Carry
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wood_plank_200_brickbreak_twk:pInteractableTweaks DisTweaks_I
nteractableInterface]
[4378.22] Log: m_Name=Wooden Plank
[4378.22] Log: m_InteractText=`GBA_Use` Carry
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: [wood_plank_group_05_twk:DisTweaks_InteractableInterface_41 Di
sTweaks_InteractableInterface]
[4378.22] Log: m_Name=Wooden Planks
[4378.22] Log: m_InteractText=
[4378.22] Log: m_AltInteractText=
[4378.22] Log: m_UseMessage=
[4378.22] Log: m_AltUseMessage=
[4378.22] Log: m_CannotUseMessage=
[4378.22] Log:
[4378.22] Log: Log file closed, 02/14/17 12:54:39