Beruflich Dokumente
Kultur Dokumente
Saint-L Brittany
The division took up the position in the front line between
During the breakout of Operation Cobra, two American
the US 1st and 29th Infantry Divisions as the US Army
armoured divisions crashed into Brittany and raced for the
pushed out from the beach. With the beachhead secure, the
seaport of Brest. The US VIII Corps was then organised to
division turned inland and fought through the bloody battles
tackle the city itself with three infantry divisions: the 29th
in northern Normandys hedgerows.
from the north, the 8th in the centre and the 2nd in the
In the American sector, the battles took the US V Corps to east. The Indianheads were also tasked with clearing out the
the city of Saint-L. This city was important because it was Daoulas Peninsula to the south.
positioned on a critical road and railroad hub. It also had two
bridges over the Vire River. If Saint-L could be captured, Task Force B
the Americans could break out of the bloody hedgerows and The Daoulas Peninsula struck out into the ocean just south
into the open ground beyond. The 1st, 2nd, and 29th Infantry of Brest and contained high ground overlooking the city,
Divisions led the way. which made it a prized objective for American artillery. The
The Indianheads were tasked with capturing the vital Germans also realised this and heavily fortified the area.
Hill192, the highest elevation in the Saint-L area. The The 2nd Infantry Division assembled Task Force B to capture
Germans were using it to observe American targets for their the peninsula. The force was built around the 38th Infantry
Regiment with support from a company of Sherman tanks, a City Fighting
company of tank destroyers, three battalions of artillery, and
With Hill 105 captured, the 2nd advanced to the city itself.
Task Force A, a cavalry and tank destroyer unit.
The journey was painfully slow, as the Germans had seeded
On 22 August Task Force B moved to hit its first objective, the approaches with thousands of mines and booby traps,
the heavily fortified Hill 154. The Indianheads used the including rigged naval shells and torpedoes. Amongst these
tactics they had learned in the hedgerows of Normandy. The the Germans had machine-gun emplacements, but the ever-
men crawled flat on their stomachs slowly and deliberately resourceful Indianheads called upon M12 155mm self-pro-
toward the bunkers using each and every bush and rock to pelled guns to blast them apart at close range.
conceal their movement. Suddenly, they leapt up overran the
When the Indianheads reached the city they fought street-
German bunkers with flamethrowers and hand grenades. The
by-street eliminating each German strongpoint one by one.
surprise was so complete that one German taken prisoner
The advance was slow, but progress was being made, until
said, I knew you were coming but I couldnt do anything.
the Indianheads hit the city wall on 16 September.
I could see no one to shoot. The first American soldier I saw
was the one who captured me!
The Wall
With the fall of Hill 154, German resistance on the penin- Brests city wall was built in medieval days. It was 35 feet
sula fell apart. The Indianheads then set up Task Force X (11m) tall and 60 feet (18m) wide in some places, making
(later known as Ivory X), an artillery group consisting of 57 it impervious to artillery fire. The Germans had also cleared
.50cal machine-guns, 12 tank destroyers, and eight 40mm everything in front of the wall out to 300 yards, giving them
anti-aircraft guns. From their positions Ivory X was able to excellent fields of fire.
hit the Germans from behind. They kept up a hail of fire
supporting the Indianheads during the assaults on Brest The ancient wall frustrated the Indianheads until a patrol
itself. found a neglected part of the wall that was only eight feet
(2.4m) tall and only a foot (30cm) thick. The Indianheads
Hill 105 blasted through and got behind the last of the German
lines.
On September 1 the 23rd Infantry Regiment of the 2ndIn-
fantry Division attacked Hill 105. Capturing this hill was Soon the Indianheads met up with their comrades from the
the key to folding the German defences on the outside the 29th Infantry Division and the two pressed home the attack.
city. Companies A and C of the 5th Rangers Battalion were After sporadic fighting the Germans finally ran up the white
attached to help them with this task. flag. General Robertson accepted the surrender of Fortress
Brest on 18 September 1944, only 39 days after Hitler had
The Indianheads and the Rangers assaulted with the help
demanded the city resist for three months.
of Ivory X which pelted the defenders from behind with
.50calibre ammunition. The Americans poured around and The 2nd Infantry Division left Brittany as an extremely well
over the top, capturing the important hill. organised and highly professional unit. During the battle, the
Indianheads had suffered 2,314 casualties, but captured over
13,000 prisoners, nearly half of the total taken at Brest.
Tank Special Rules
Tank Telephones Hedgerow Cutters
Telephone boxes were welded to the back of tanks to help Hedgerow cutters were remarkably simple. Just a few
improve infantry-tank coordination in combat. This helped lengths of steel welded on the bow of a tank allowed it to
tanks find difficult targets in the dense terrain of northern tear out a section of Bocage hedgerow. Hedgerow cutters
France. were simultaneously invented by several units, but Technical
Sergeant Curtis G Culin is the most famous. Tanks fitted
If a Sherman tank and an adjacent Infantry team did not
with the cutters are appropriately known as Rhinos.
move in the Movement Step and are not Pinned Down, the
Infantry team can point out targets for the tank instead of When a tank fitted with a hedgerow cutter attempts to cross
shooting. a Bocage Hedgerow, it successfully crosses on a roll of 2+
rather than a Skill Test. If it fails, the tank Bogs Down on
The Infantry team pointing out targets for the tank counts
the hedgerow as normal.
as a Recce Platoon using the Eyes and Ears rule (page 149
of the rulebook) to reveal a Gone to Ground enemy team If it crosses successfully, then any other Fully-tracked Tank
for that tank. If other tanks in the platoon fire, they must teams adjacent to the hedgerow can follow it through on a
either have their own Infantry team pointing out the target, roll of 2+ instead of a Skill Test as well.
or continue to treat the target as Gone to Ground.
Rifle Company
2nd Indianhead Infantry Division
(Infantry Company)
Headquarters
Company HQ You must field one platoon from each box shaded black and may field one platoon from each
box shaded grey.
Company HQ
6
Weapons Platoons
Infantry Machine-Guns
Armour Artillery
Tank Platoon
10
15
Field Artillery Battery
Infantry Machine-Guns
Chemical Mortar
16
Armour Platoon
Corps Armored Field
16
Artillery Battery
Rifle Platoon Machine-gun Platoon
7
6
Heavy Anti-aircraft
18
Artillery Platoon
Tank Destroyer
11
Infantry Artillery Platoon
Towed Tank Destroyer Artillery
11
Platoon
Transport
15
Field Artillery Battery
Machine-guns & Anti-tank
Artillery Field Artillery Battery
15
(155mm)
12
Truck Section
Corps Armored Field
17
Anti-tank Platoon Artillery (155mm Gun
8
Weapons Platoon
7
17
Infantry (155mm Gun SP)
Engineers
Anti-Aircraft
Ranger Company
12
Platoon
Reconnaissance
Regimental Support Platoons
Anti-tanK Anti-Aircraft
Platoon
Artillery
Reconnaissance
Aircraft
Intelligence &
10
19
Artillery
AOP
9
Cannon Platoon
19
Motivation and Skill
Reluctant Conscript
The 2nd Indianhead Division has been selected often to experiment with new assault
Confident Trained
techniques and tactics. Now the time has finally arrived to put these experiments into
action in Normandy and Brittany. Fearless Veteran
A Rifle Company from the 2nd Infantry Division is rated as Confident Trained. 2nd Indianhead
Infantry Division
Headquarters
Company HQ
Headquarters
Company HQ 15 points
Options
Company Command 2iC Command Bazooka Bazooka
Replace all Carbine teams with SMG teams for Carbine team Carbine team team team
+10points per Carbine team. Company HQ
Add Bazooka teams for +15 points per team.
Rifle Company HQ
Add up to three Sniper teams for +50 points per
team.
Combat Platoons
Rifle Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
You may replace up to one Rifle team or SMG team per Rifle team Rifle team Rifle team Rifle team
platoon with a Flame-thrower team at the start of the game
before deployment. Rifle team Rifle team
Rifle Squad Rifle Squad
The 2nd Infantry Divisions soldiers were among the best
in the US Army. They have trained with a wide variety of Sergeant
equipment including flame-throwers, Thompson subma-
chine-guns and demolitions. These came in handy in the
Rifle team Rifle team Rifle team
hedgerows of Normandy and will serve well in Brittany too.
Rifle Squad
rifle platoon
Weapons Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
Option
Add Jeep with .50 cal AA MG for +5 points. Sergeant Sergeant
Weapons platoon
Weapons Platoons
Machine-gun Platoon
Platoon
HQ Section with:
2 Machine-gun Sections 100 points
1 Machine-gun Section 50 points
Add Bazooka teams +15 points
Options
Add Jeep with .50 cal AA MG for +5 points.
Add Jeeps with trailers for +5 points for the platoon.
Mortar Platoon
Platoon
HQ Section with:
3 Mortar Sections 120 points
2 Mortar Sections 85 points
1 Mortar Section 45 points
Add Bazooka teams +15 points
Options
Add Jeep with .50 cal AA MG for +5 points.
Add Jeeps with trailers for +5 points for the platoon.
Anti-tank Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
Options
Add Jeep and DUKW trucks for +5 points for the Sergeant Sergeant
platoon.
Replace all DUKW trucks with 1 -ton trucks at no M1 57mm gun Bazooka team M1 57mm gun Bazooka team
cost.
Ammunition & Pioneer Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
The Ammunition & Pioneer Platoon blasts away the enemys Pioneer Rifle team Pioneer Rifle team Pioneer Rifle team
fortifications, allowing your rifle platoons to flood in and
capture the objective. Alternatively, they are excellent tank- Pioneer Rifle team Pioneer Rifle team Pioneer Rifle team
hunters, with two bazookas and enough explosives to open A&P Squad A&P Squad A&P Squad
enemy tanks like tin cans!
Ammunition & Pioneer platoon
Cannon Platoon
Platoon Captain
HQ Section with: Captain
Options
Lieutenant Lieutenant
Add Jeeps and DUKW trucks for +5 points for the
platoon.
Replace all DUKW trucks with 1-ton trucks at no M3 105mm light howitzer M3 105mm light howitzer
cost.
Gun Section
Cannon platoon
Intelligence & Recon Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
VIII Corps was organised to carry out the liberation of Brittany. It included many of the
Reluctant Conscript
fresh troops from Normandy and were well equipped with heavy weapons to accomplish their
mission. Confident Trained
Fearless Veteran
Support platoons are rated Confident Trained.
10
Tank Destroyer Platoon
Platoon Lieutenant
With M10 3in GMC: Lieutenant
Option
Carbine team M20 utility Carbine team M20 utility
Fit up to half of the platoons tank destroyers with
Hedgerow Cutters for +5 points for the platoon.
Tank Destroyer were critical in the Brittany campaign, offering Tank destroyer Tank destroyer
their guns to blind bunkers and blast infantry positions.
On occasion they were called upon to put down harassing
fire, however ammunition shortages prevented them from Tank destroyer Tank destroyer
launching full-scale bombardments. Tank destroyer Tank destroyer
Section Section
Ivory X Support
Tank destroyer Platoon
Ivory X was supported by the guns of 12 tank destroyers.
A Tank Destroyer Platoon can only fire a bombardment Tank Destroyer Platoons use the US Tank Destroyers special
using the Harassing Bombardment special rule. rules on page 240.
The M5 3in gun is the same gun found in the M10 self-
M5 3 gun M5 3 gun
propelled gun. It is able to penetrate most German tanks
from the front, making them an essential component to any
defensive line backed by infantry. The platoon has excellent
M3 half-track with M3 half-track with
ambushing potential as well. Whatever tanks the 3 guns fail .50 cal AA MG .50 cal AA MG
to destroy, the four bazookas will certainly tidy up!
When on the offensive the platoons 3 guns are excellent to Bazooka Bazooka Bazooka Bazooka
team team team team
defend a flank, keeping German tanks from taking on your
Tank destroyer Tank destroyer
troops in the open. Section Section
Towed Tank destroyer Platoon
11
Truck Section
Platoon Corporal
HQ Squad with: Corporal
Transports
A Transport Section follows the rules for Transport Platoons Truck Squad Truck Squad
found on pages 29, 119, and 194 of the Flames Of War Tech 5
rulebook.
Options
Add M3 37mm gun for +15 points.
Replace the M3 37mm gun with a Bazooka team at
no cost.
Add Bazooka teams for +15 points per team.
Add Pioneer Supply 2-ton truck for +25points.
Add a Bulldozer for +5 points, a turretless M4
Sherman dozer for +10points, or an M4 Sherman
tank fitted with a dozer blade for +70 points.
Arm up to two 2-ton trucks with .50cal AA MG for
+10 points per truck.
You may replace all Pioneer HMG teams with Pioneer Rifle
teams at the start of the game before deployment.
The engineers helped keep the way open for supplies to reach
the front as well as remaining on hand to take down a dif-
ficult bunker with explosives.
12
Ranger Company
Company Captain
2 Ranger Platoons 270 points Captain
1 Ranger Platoon 135 points Captain
Options
Upgrade the Command Rifle/MG team to a Command M2 60mm
Rifle/MG team mortar
Command SMG team at no cost.
Add M2 60mm mortars to all platoons for +20 points
per mortar. Sergeant Sergeant
At the start of the game before deployment you may make Rifle/MG Rifle/MG Rifle/MG Rifle/MG
any or all of the following changes to each Ranger Platoon team team team team
at no additional cost:
Replace up to one Rifle/MG team with a Bazooka team. Rifle/MG team Rifle/MG team
Replace up to one Rifle/MG team with a Pioneer Rifle Ranger Section Ranger Section
team. Ranger platoon
Replace all Rifle/MG teams with Rifle teams. Lieutenant
Replace all M2 60mm mortars with M181mm mortars. Lieutenant
At the start of the game before deployment you may
group both of a companys mortars into one of its Ranger
Command M2 60mm
Platoons. Rifle/MG team mortar
Ranger platoon
ranger Company
13
Corps Cavalry Recon Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
3 Cavalry Recon Patrols 210 points
2 Cavalry Recon Patrols 140 points
Command Mortar Jeep Recon Jeep
1 Cavalry Recon Patrol 70 points M8 armored car
Cavalry Recon Patrol
14
Corps Field Artillery Battery
Platoon
HQ Section with:
2 Gun Sections 140 points
1 Gun Section 75 points Observer
Carbine team
Option
Add -ton and 2ton trucks to the battery for
+5points.
The M2A1 howitzer has proven itself time and again through-
out North Africa, Sicily, Italy, and now in Normandy. The
M2A1 105mm howitzer M2A1 105mm howitzer
Field Artillery batteries are well-trained to deliver massed
firepower on top of the German positions with devastating
result.
Their accurate barrages keep the enemy pinned down and
soften them up for the assaulting infantry. Use them to
prepare the way for your assault or to break up enemy attacks
M2A1 105mm howitzer M2A1 105mm howitzer
before they hit your line. Your riflemen should be able to
mop up what ever is left!
15
Chemical Mortar Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
Options
Add Jeep and M2 Half-tack to the battery for
+5points.
Replace Jeep with an unarmed M2 half-track for
+5points.
Arm unarmed Jeep or M2 half-track with an AA MG
for +5 points per vehicle.
16
Corps Field Artillery Battery (155mm Gun SP)
Platoon
HQ Section with:
2 Gun Sections 280 points
1 Gun Section 150 points Observer
Carbine team
Option
Add -ton trucks at no cost.
You may not field a Corps Field Artillery Battery (155 Gun
SP) unless you are also fielding a Field Artillery Battery,
an Armored Field Artillery Battery, a Corps Field Artillery
Battery, or a Corps Armored Field Artillery Battery with at
least three guns. M12 155mm GMC M12 155mm GMC
17
Heavy Anti-Aircraft Artillery Platoon
Platoon Lieutenant
HQ Section with: Lieutenant
Options
Model 90mm Anti-aircraft gun with eight or more crew Sergeant Sergeant
and increase their ROF to 3 for +10 points per gun.
Add a Jeep and M5 high-speed tractors for +5 points
for the platoon. M1 90mm gun M1 90mm gun
Each M49 quad .50 cal AA gun counts as two weapons Automatic Automatic
Weapons Section Weapons Section
when firing a bombardment.
Anti-aircraft Artillery Platoon
18
Air Support
Priority Air Support Flight Lieutenant
P-47 Thunderbolt 190 points Flight Lieutenant
Liaison Aircraft
The L4 Grasshopper liaison aircraft flew low over the front L4 Grasshopper AOP
lines looking for the enemy and reporting their positions. AOP
Although slow compared to fighter aircraft, they are still fast
enough to get from one part of the battlefield to another. Air Observation Post
Anti-aircraft Fire The L4 Grasshopper does benefit from its height by allowing
it to re-roll the third attempt to range in if it failed on that
The Grasshopper pilots relied on being inconspicuous to
attempt.
survive in their defenceless light aircraft. Sometimes it
worked, and sometimes it didnt.
19
US ARSENAL
Tank Teams
Armour
Name Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti-tank Firepower
Tanks
M5A1 Stuart Fully-tracked 4 2 1 Co-ax MG, Hull MG, AA MG, Light tank.
M6 37mm gun 24/60cm 2 7 4+ Stabiliser.
M4, M4A1, or M4A3 Sherman Fully-tracked 6 4 1 Co-ax MG, Hull MG, .50 cal AA MG.
M3 75mm gun 32/80cm 2 10 3+ Smoke, Stabiliser.
M4 or M4A Sherman dozer Fully-tracked 6 4 1 Co-ax MG, .50 cal AA MG, Bulldozer.
M3 75mm gun 32/80cm 2 10 3+ Smoke, Stabiliser.
Tank Destroyers
M10 3in GMC Fully-tracked 4 2 0 .50 cal AA MG.
M7 3in gun 32/80cm 2 12 3+ Slow traverse.
Firing bombardments 88/220cm - - -
M18 Hellcat GMC Fully-tracked 2 0 0 .50 cal AA MG, Light tank.
M1 76mm gun 32/80cm 2 12 3+
Firing bombardments 88/220cm - - -
Artillery
M7 Priest HMC Fully-tracked 1 0 0 .50 cal AA MG.
M2A1 105mm howitzer 24/60cm 1 9 2+ Hull mounted, Smoke.
Firing bombardments 72/180cm - 4 4+ Smoke bombardment.
M12 155mm GMC Fully-tracked 0 0 0 Awkward layout.
M1918M1 155mm gun 24/60cm 1 13 1+ Hull mounted, Bunker buster.
Firing bombardments 104/260cm - 5 2+
M4, M4A1, M4A3 Sherman OP Fully-tracked 6 4 1 Co-ax MG, Hull MG, .50 cal AA MG.
M3 75mm gun 32/80cm 1 10 3+ Smoke.
Reconnaissance
M8 armored car Wheeled 1 0 0 Co-ax MG, .50 cal AA MG.
M6 37mm gun 24/60cm 2 7 4+
Recon Jeep Jeep - - - AA MG.
Mortar Jeep Jeep - - -
M2 60mm mortar 24/60cm 2 1 3+ Hull mounted, Portee, Can fire over friendly troops.
Firing Bombardments 32/80cm - 1 6
Vehicle Machine-guns
Vehicle MG 16/40cm 3 2 6 ROF 1 if other weapons fire.
.50 cal Vehicle MG 16/40cm 3 4 5+ ROF 1 if other weapons fire.
20
Gun Teams
Weapon Mobility Range ROF Anti-tank Firepower Notes
M2 .50 cal MG Man-packed 16/40cm 3 4 5+
M1919 LMG team Man-packed 16/40cm 5 2 6 ROF 2 when pinned down.
M1917 HMG team Man-packed 24/60cm 6 2 6 ROF 2 when pinned down.
M2 60mm mortar Man-packed 24/60cm 2 1 3+ Can fire over friendly troops.
Firing bombardments 32/80cm - 1 6
M1 81mm mortar Man-packed 40/100cm - 2 6 Smoke bombardment.
4.2in Chemical mortar Light 48/120cm - 3 4+ Smoke bombardment.
M2 .50 cal AA gun Heavy 16/40cm 4 4 5+ Anti-aircraft, Turntable.
Firing bombardments 40/100cm - - -
M49 quad .50 cal AA gun Heavy 16/40cm 6 4 5+ Anti-aircraft, Turntable.
Firing bombardments 40/100cm - - -
M1 Bofors gun Immobile 24/60cm 4 6 4+ Anti-aircraft, Turntable.
Firing bombardments 48/120cm - - -
M3 37mm gun Light 24/60cm 3 7 4+ Gun shield.
M1 57mm gun Medium 24/60cm 3 10 4+ Gun shield, No HE.
M5 3in gun Immobile 32/80cm 2 12 3+ Gun shield.
M3 105mm light howitzer Heavy 16/40cm 1 7 2+ Smoke.
Firing bombardments 56/140cm - 4 4+ Smoke bombardment.
M2A1 105mm howitzer Immobile 24/60cm 1 9 2+ Gun shield, Smoke.
Firing bombardments 72/180cm - 4 4+ Smoke bombardment.
M1 155mm howitzer Immobile 24/60cm 1 10 1+ Bunker buster, Gun shield, Smoke.
Firing bombardments 88/220cm - 5 2+ Smoke bombardment.
Aircraft
Aircraft Weapon To Hit Anti-tank Firepower Notes
P-47 Thunderbolt MG 2+ 6 5+
Bombs 4+ 5 1+
21
Infantry Teams
Team Range ROF Anti-tank Firepower Notes
Carbine team 8/20cm 1 1 6 Automatic rifles.
Rifle team 16/40cm 1 2 6 Automatic rifles.
Rifle/MG team 16/40cm 2 2 6
SMG team 4/10cm 3 1 6 Full ROF when moving.
Bazooka team 8/20cm 1 10 5+ Tank assault 4.
Staff team cannot shoot Moves as a Heavy Gun team.
Transport Teams
Armour
Vehicle Mobility Front Side Top Equipment and Notes
Weapon Range ROF Anti-tank Firepower
Trucks
Jeep Jeep - - - Optional Passenger-fired AA MG or .50 cal AA MG.
Dodge -ton or GMC 2 -ton truck Wheeled - - -
DUKW truck Wheeled - - - Optional Passenger-fired .50 cal AA MG, Amphibious.
M5 high-speed tractor Fully-tracked - - - .50 cal AA MG.
22