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All rights, especially the right of


duplication, circulation and translation is reserved.

No part of this publication may be reproduced in form of copies, microfilms or other


processes, or transmitted into a language used for machines, especially data processing
machines, without the express written consent of the publisher.
All copyrights reserveds.

2000-2004 MAGIX Computer Products International Corp. MAGIX is a


registered trademark of MAGIX Computer Products International Corp.

All other product names are trademarks of the corresponding manufacturers.


Foreword
Congratulations on your purchase of MAGIX audio
cleaning lab 2005. You are now the owner of a state-of-
the-art digital audio laboratory. Now you can clean audio
from cassettes, LPs, CDs, MP3 collections, and other audio
files. Its easy to enhance sound quality, create your own
playlist, and burn high-quality CDs.
With MAGIX audio cleaning lab 2005, you can also:
Adjust track volume so each track matches the level of
the next.
Combine different audio formats into one project, edit
them and burn them onto one disc..

Four Wizards make the MAGIX audio cleaning lab 2005


simple to use without any special skills or training.

This manuals tutorial section explains the most important


functions step-by-step, helping you to learn the basic
principles of digital recording, cleaning, mastering, and
CD-burning. The last section defines the different parts
of the program.
You can also explore the MAGIX systems possibilities on
your own, using the manual as a reference guide. The
alphabetical index at the end will help you find the topics.

Enjoy MAGIX audio cleaning lab 2005!


The MAGIX Team

3
Table of Contents

Foreword 3
Support 9
System requirements 10
Notes on the Electronic Manual 10
Package contents 11
Please remember to register your product! 11
Installation 12
Introduction 13
What is MAGIX audio cleaning lab 2005? 13
How does MAGIX audio cleaning lab 2005 work? 13
Whats new in MAGIX audio cleaning lab 2005? 14
Features 15

Tutorial 19
Connections 19
Transferring an old LP to CD 20
Make a CD from an old cassette recording. 25
How can I assemble songs and unite them in one audio
product? 26

Program Desktop Overview 30


Editing Overview 31
Cleaning-Lab Projects 31
Controls 32
Arranging with Track Markers and Objects 33
Sound Editing 34

Smart Assistant 36
Restoration/Cleaning 36
Optimization/Mastering 37

Record 40
Hard drive Recording 40
Recording Source 40
Adjusting the Signal 41
Digital Transfer 42
4
Table of Contents
Arranging in the Master Track 43
What are Objects? 43
Deleting or Shifting Objects 43
Changing Song Order 43
Cutting Objects 43
Automatic Pauses between Objects 44
Several Songs in one Long Object 44
Object FX 44
Shortening or Lengthening Objects 44
Object Fade-in and Fade-out 45
Setting Object Volume 45
Drawing volume curves 45
Fitting and Mixing Objects 46
Quick Zoom 46
Setting Track Markers 46
Automatic Track Recognition 47
Testing and Shifting Track Markers 48

Burning Audio CDs 49


Basic Information 49
Data Transfer 49
Burn proof support 49
The Burning Function 50

Import Section 52
Import Audio 52
Record 54
Import Audio CD 56
Copyright Audio CDs 59

Track Window 60
Master Track 60
Transport Control 62
Playback Shortcuts 63
Shortcut-Buttons 63
Mouse Modes 65
Zoom 67
Zoom Menu 67
Volume Control with the Auto Button 67
Displays 68

Cleaning Effects 69
Saving and loading presets 69
Cleaning Section 69 5
Table of Contents
Object FX window 70
Declicker / Decrackler 71
Dehisser 72
Denoiser 72
Clear DC-Offset 74
Clear Overdriving 75
Clean Wizard 75

Mastering Effects 77
Saving and loading presets 77
Mastering Section 77
Object FX window 78
Stereo FX 78
Brilliance / EQ / Sound Cloner 79
Compressor (only Object FX) 81
MultiMax (only Master FX) 82
VariSpeed 83
DirectX 83
Master Wizard 83

Other Sound Effects 84


Surround Mode 84
Acoustic simulator 85
Resampling / Timestretching 87
Echo / Reverb 88

Export Section 90
Track Wizard 90
CD Wizard 90
Export audio 91
Audio CD 92
Data CD/DVD 93

Menu File 94
New Project 94
Load project 94
Save project 94
Save project as 94
Burning project backups onto CD / Burning Data CD /
DVD 94
Load Audio file 95
Load Audio-CD-Track(s) 95
Record 96

6 Export audio 96
Table of Contents
Delete Project 96
Isolate Stereo Channels 96
Exit 96

Menu Edit 97
Undo 97
Redo 97
Undo Lists 97
Split 97
Cut 97
Copy 97
Insert 97
Delete 98
Normalize object volume 98
Volume adjustment 98
Remove DC Offset 98
Declipping 98
Resampling / Timestretching 99
Object FX Editor 99
DirectX Plug-Ins 99
Acoustic simulator 99
Loading / saving real-time effects 99
Evaluate all real-time effects 99

Menu CD 101
Set Track Marker 101
Set Pause Marker 101
Set Track Marker automatically 101
Split objects at Marker Positions 101
Set auto pause length 101
Delete Marker 102
Delete all Markers 102
Create CD 102
Show CD-R Drive Information 102
Show CD-R Disc Information 102
CD Track List 102

Menu Options 104


Move Mouse mode (Waveform Tool) 104
Cut Mouse mode (Scissors Tool) 104
Delete Mouse mode (Eraser Tool) 104
Zoom Mouse mode (Magnifying Glass Tool) 104
Resampling Mouse mode (Clock) 104
7
Table of Contents
Draw Volume mode (Pen) 104
Stereo display 105
2 Tracks 105
Surround Mode 105
Surround Editor 105
Units of measurement 105
Play parameter 105
Options for the Track Marker identification 106

Menu Help 108


Help 108
About Help 108
Show tutorial video 108
System information 108
About MAGIX audio cleaning lab 2005 108
Online registration 108
Upgrade MP3 Encoder 108

Tips & Tricks 110


Keyboard Shortcuts 112
MAGIX CD-R 113
The burn dialog 113
The Normal Mode 115
The Backup Mode 115
Audio CD Mode 116

Problems and Solutions 117


Index 120

8
Support
If you experience any problems with your software, please
get in touch with our support team:

Support website: http://support.magix.net

This website will lead you to the MAGIX user service page,
which, among other things, contains the following free
offers:
FAQs (frequently asked questions) and general tricks
and tips. In most cases youll find the solution to your
problem here. If not, use the Email support form.
E-mail support form: Via the special form you inform
our support staff about your system. This information
is used to solve your problems quickly and competently.
Simply fill out and send with a mouse-click!
Support forum: You are not alone. Perhaps other users
had a similar problem and can help you solve yours.
Our support staff regularly contribute.
Download section: Updates and patches are also pffered
as free downloads. Many problems you may experience
are well-known to us, and can be solved by downloading
the latest patch. In addition to patches, there are also
wizards for checking and optimizing your system.
Links: For your convenience, the links list contains URLs
for various hardware manufacturers drivers.

You can also reach our support team either telephone or


fax.

Phone: For upgrades: 1-305-695-6363


Fax: 1-305-695-6330

Please have the following information available:


Program name and version
Configuration details (operating system, processor,
memory, hard drive...)
Soundcard configuration (type, driver)
Details on other installed audio software

9
System requirements
Windows 98/98SE/2000/ME/XP
Processor from 450 MHz
64MB RAM
100MB free hard disk space(minimum)
800x600 screen resolution/16 bit high color
(minimum)
CD-ROM drive for installation
Full duplex 16-bit sound card
Microsoft-compatible mouse
3D sound functionality with DirectSound3DTM -
compatible soundcards

Notes on the Electronic Manual


The print version of the manual included with your product
contains only an introduction to the basic functions of
MAGIX audio cleaning lab 2005. Please read the detailed
PDF document included on your software CD and installed
with this program. It will require Acrobat Reader, which
you can install from the program directory or the
installation CD under the folder called ADDONS if you
do not already possess it. The PDF manual describes in
full all of the functions and features of MAGIX audio
cleaning lab 2005.

10
Package contents
Installation CD
MAGIX music world and the MAGIX audio cleaning lab
2005 installation manager can be found on this CD.

Manual
It is always useful to read the introduction chapters of
this manual so that you can start working with MAGIX
audio cleaning lab 2005 quickly. However, if you want to
explore the program on your own, the manual index can
be quickly used for reference.

Please remember to register your


product!
Registering your product at www.magix.com provides
registered user access to:

Product specials: Special offers for registered customers


Support Forum
Free system check utility
Additional content, and much more.

Login now to register!


www.magix.com

11
Installation

1
Place the installation CD into the CD-ROM drive.

2
The installation program starts up automatically. If
autoplay is turned off on your system, simply browse the
disc and double-click on Start.exe.

3
The MAGIX music world will start up automatically.
To begin the installation of MAGIX audio cleaning lab
2005, click on INSTALL

4
The MAGIX audio cleaning lab 2005 installation program
opens. Simply follow the instructions on the screen.
Once all the files have been copied to the hard disk, a
program group will be created. The installation is now
complete. Confirm this by clicking Finish.
You may now start the program at any time over the
Windows Start menu.

12
Introduction
What is MAGIX audio cleaning lab 2005?
MAGIX audio cleaning lab 2005 is a powerful cleaning
for acoustic material of all kinds, whether from records,
cassettes, CD tracks or MP3 songs. Special filters remove
unwanted noises from slight cloudiness or complete
discordance, to correction of over-compressed mp3 songs
and scratch removal from LP recordings. A fine sound
polish brings new gloss into each song, and the burning
function protects even the most sensitive material against
further pollution on the audio or data CD.
Individual tracks, even individual passages within a track,
can have effects added to them. Additionally, the whole
sound can be cleaned, freshened-up and (especially
important for compilations) sound and volume can be
harmonized.

MAGIX audio cleaning lab 2005 is easy to use, fast and


efficient. All effects are calculated in real-time during
playback, without damaging the original recorded material.
The original recordings and songs remain untouched on
the hard drive. Feel free to experiment without having to
worry about affecting the original material!

How does MAGIX audio cleaning lab 2005


work?
1: Import. Recordings from records or cassettes are loaded
with the Record function. Be sure to connect your stereo
system to your PC. Special equipment such as a pre-amp
is unnecessary. Audio CD tracks, MP3 songs and other
audio files can be downloaded directly into the program,
while the timer function allows recordings to be
programmed for a specific timeideal for recording
Internet broadcasts).

2: Cleaning & Mastering. Imported material can now


be cleaned, whether its an individual track or a series of
selected sounds. The functions are applied with a fader,
or effects device. Using additional effects, such as
compressor, brilliance enhancer, reverb or echo lend your
sound new clarity and depth.

3: Export. Once youre happy with the sound, burn your


material onto an audio or data CD to protect and archive
it, or save it to your hard drive as an mp3 song.
13
Introduction
Whats new in MAGIX audio cleaning lab 2005?
Smart Assistant Sound Editing
Simply select an editing task from the list and the Smart
Assistant does the rest. This feature is great for learning
the capabilities and features offered in audio cleaning lab
2005. If desired, any setting suggested by the Smart
Assistant can be fine-tuned manually.

Burn Non-stop Music DVDs


MAGIX audio cleaning lab 2005 enables data DVD
burning. Up to 100 hours of MP3 music fits on just one
disc enough to accommodate an entire record collection.

Direct Recording from Vinyl Records (RIAA


Equalization + Pre Amp Simulation)
Record player signals are often very quiet and must be
preamplified. They also tend to be somewhat distorted.
To decode this distortion, an industry standard was chosen.
This standard is called the RIAA standard. MAGIX audio
cleaning lab 2005 can simulate the preamplification and
the RIAA decoding by using an FFT filter. If theres no
amplifier with the phono input, MAGIX audio cleaning
lab 2005 can record directly from the record player without
pre-amplification and still deliver great results.

Resampling for incorrect turntable RPMs


If you want to record from an antique 78 RPM album,
most modern record players cannot be switched from 33
or 45 RPM to accommodate 78 RPM. However, resampling
technology enables you record at the wrong speed and then
correct the RPM with a mouse click.

Play Audio CDs Without Intermediate Ripping


MAGIX audio cleaning lab 2005 imports and
simultaneously plays audio CDs directly in the import
dialog. This saves the time consuming step of CD ripping
required in other programs.

Dolby Noise Reduction Simulation (for cassettes)


If your player is not fitted with Dolby, MAGIX audio
cleaning lab 2005 simulates the decoding of Dolby B + C
noise reduction. Cassettes recorded with Dolby B or C
sound dull and flat if played without Dolby noise reduction.

Controlled CD Burning
Because errors also occur on even the very latest burners,
14 you can always check how your CD has been burned once
Introduction
the burning process is completed. The burn check
compares the CD bit samples to the recordings and creates
an error log.

Noise Gate
This cleaning function completely suppresses noise
beneath a certain volume threshold to help produce
interference-free recordings.

VariSpeed
Depending upon the pitch, this resampling function allows
you to adjust the playing speed of record players - ideal for
offsetting tempo fluctuation.

Burn Videoclips onto (S)Video CD or DVD (optional)


Optional access (upgrade fees apply) to a special program
enables music, still images, videos or animation to be
burned onto DVD or (S)Video CD. Different project types
can be selected, for example Music Clip (with optimum
image quality) or Disc Menu (with optimum audio
quality so long as your music collection comprises selection
menus).

Features
Cleaning Functions
MAGIX audio cleaning lab 2005 offers several professional
cleaning functions that remove distracting noises and
sound interference from audio material.
The Declicker eliminates crack and click noises.
The Decrackler removes constant record cracking.
The Denoiser erases regular disturbances, including
banging or droning.
The Dehisser eradicates analog-band hissing.
Other special functions do away with noises from direct
current and digital overdrive (also called clipping). The
DeEsser removes annoying s sounds commonly found
in speech recordings and singing. The Rumble filter
eliminates low-frequency roaring (impact sounds or vinyl
record player rumbling).

Mastering Functions
Besides cleaning sound material, MAGIX audio cleaning
lab 2005 can edit or adjust sound and volume. Its
professional mastering functions include the following:
The Stereo Enhancer edits the audio materials stereo
panorama.
The Equalizer interacts directly with the sound spectrum
and allows alterations in band frequency. Connected to 15
Introduction
the equalizer is the newly developed brilliance enhancer.
It a high-end audio tool that can, for example, reinstate
losses that have occurred to high frequencies during mp3
compression or on old records. In contrast to the equalizer,
which only works on the currently available frequency, the
brilliance enhancer calculates new harmonics and
noticeably revitalizes the sound from residual material.

Transfer sound characteristics with the Sound Cloner from


one song to another. Each music production has an
individual sound characteristic, the musical fingerprint
of the producer. The Sound Cloner seeks out and transfers
this sound characteristic. If a special sound is particularly
pleasing, you can store the associated sound characteristic
and transfer it to other pieces.

The Multi Max section works on the volume ratios with a


multi-band compressor, which divides the frequency
spectrum into three frequency bands that are compressed
separately in the same fashion as professional studio
equipment. This allows you to create a consistent bass line
running through a compilation of songs.

Additional sound effects


As well as the cleaning and mastering effects, MAGIX
audio cleaning lab 2005 offers additional special effects:
The acoustic simulator is an high performance, high-
end effect that can lend voice recordings a spatial
quality (as though in a hall, or an auditorium). The
reverb quality and spatial impression is a major
improvement on all the current synthetic reverb
systems. Some impulse replies are even available in
surround format.
Resampling and Stretching functions allow you to
accelerate or slow down the audio material as you
choose. A special mouse mode enables differing song
tempos to be equalized with the mouse placed directly
on an object (resampling).
The powerful Echo / Reverb Editor produces spatial
depth in speech recordings.

Automatic Volume Adjustment


The problem with compilation CDs: The songs of different
artists usually have different volume levels because they
were produced differently. A balanced compilation CD
therefore needs volume adjustment so that one does not
have to adjust the volume control for each song. Previously,
16 the pieces had to be adjusted by hand, but now MAGIX
Introduction
audio cleaning lab 2005 does it automatically. There are
two functions: the Leveller in the multi-max compresses
the total material to a uniform volume. The Normalization
function raises all songs individually to the maximum
volume without changing the internal dynamics of the
songs.

Surround Mode
MAGIX audio cleaning lab 2005 offers a convenient mode
for creating surround sound. To play back surround sound
requires a stereo system with a decoder compatible with
Dolby Pro Logic, and loudspeakers positioned to the back.
Surround sound can even be burned onto CD or exported
as MP3 files!

Four Wizards
MAGIX audio cleaning lab 2005 has four wizards to help
you control all processes as you work. Any wizard setting
can be changed at any time for more personal control.

The Clean Wizard helps you clean all kinds of audio


material. It analyses the material and suggests the best
adjustment. The Sound Wizard checks overall volume and
allows you to change parameters with the equalizer. The
Track Wizard helps you arrange the material that appears
on one track. The CD Wizard helps you burn audio CDs.

Importing Audio Material


MAGIX audio cleaning lab 2005 offers several possibilities
for importing audio material.
Audio files such as OGG VORBIS, MP3 or WAV can be
directly imported and edited.
Analog recordings from records or tapes are digitized
before editing.
The recording function uses your soundcard to record
any sound from any source in CD quality..
Audio CDs are converted to editable audio files through
the Rip CD process. This allows you to decide during
the loading phase whether to save the files on the hard
drive in a high-resolution WAV format or in the space-
saving, compressed MP3 format.

Exporting Audio Material


Edited material can be exported as an audio file in OGG
VORBIS, WAV, MPEG, MP3 and WMA formats, or
burned onto CD/DVD - all without restrictions.

17
Introduction
Master Track
Disc recordings, audio CD tracks, MP3 or WAV files are
all shown with a wave shape on the Master Track. You can
cut, edit, and arrange files any way you like. You can also
open a second track to park an arrangement or obtain
special over-laps or inserts of various songs. Stereo sounds
can be represented as two mono objects, which can then
be worked on individually.

Burning CDs
You can burn an audio CD containing audio from a variety
of sources that can be played on any audio CD player.
Simply load the audio material into MAGIX audio cleaning
lab 2005. Usually MP3 songs must first be converted into
WAV files before burning them onto an audio CD. This
conversion product usually takes some time, but with
MAGIX audio cleaning lab 2005, the whole process is done
on the fly.

CD-ROM backup module


In addition to the integrated audio CD burner routines,
MAGIX audio cleaning lab 2005 contains a CD-burning
module known as MXCDR which assists in burning data
CD-ROMs. When the Media Manager option is activated,
MXCDR brings in the MAGIX Media Manager (see below).
As soon as one CD is read, the MAGIX Media Manager
begins to copy the CDs data automatically.

Burn proof support


The new CD burning routines in MAGIX audio cleaning
lab 2005 support almost all CD burners on the market.
When your CD burner is burn proof supported, it means
that even with high CPU workloads, no buffer underruns
will occur while burning is in progress. Burn proof
support gives you faster, more secure CD burning!

Direct MP3 recording


You may record directly in MP3 saving space on your
hard disk and ideal for fast MP3 conversion.

Volume curves
Clicking the Volume button activates a volume curve for
modifying the course of a volume curve for your audio
material (for example, adjust volume fluctuations in a
recording or to increase the volume during quiet passages).

18
Tutorial
This chapter covers all the important functions of the
MAGIX audio cleaning lab 2005. No special know-how is
required - just a little time for the recordings and some
hard drive space is all that is required.
With MAGIX audio cleaning lab 2005, you can download
audio material from different sources and compile it into
a MAGIX Project where you can clean it with special
functions, then edit and export it as audio files or audio
CD.
First, you need suitable audio material. Analog material
such as records or tapes must be previously digitized, so
the computer can edit it. MAGIX audio cleaning lab 2005s
recording function allows you to record analog material
through the computers sound card. You can load records,
cassettes, CDs and audio files in MP3 format from the
Internet.

Connections
Make sure you have the correct connections. The audio
material played by your stereo system must be loaded
directly into the computer, so your stereo system must be
connected to the sound card.
1. First, you will need the correct connecting cable for your
system. If the amplifier of your stereo system has
separate line-out aux-out sockets, use these sockets for
all recordings. Connect them to the (usually) red input
of the sound card. Generally, the hi-fi amplifier has RCA
sockets, and the sound card has mini-stereo catch
sockets.
2. If the amplifier does not have separated outputs (other
than loudspeakers), use the headphone jack for
recording. In this case you will need a cable with two
mini-stereo connectors. This process has an advantage:
You can control the level of the signal through the
headphone connection volume dial. The disadvantage
is that phone outputs are normally not of the highest
quality. With cassette recordings, always use the tape
decks line-out. When copying records, you often have
no other choice but to use the headphone jack. If you
want to connect the record player output directly to the
soundcard, you will need a high-quality soundcard with
appropriate input sensitivity. Use the RIAA
Equalization (RIAA) preset in the Soundcloner to adapt
the frequency characteristics.
19
Tutorial
Now that the sound source and sound card are correctly
connected, lets begin by recording a vinyl record!

Note: If you dont have time to record your own material,


there are demo songs available on the MAGIX audio cleaning
lab program CD that have typical sound atmospheres for you
to experiment with.

Transferring an old LP to CD
1. Clean the album.
To achieve the best sound quality, clean records before
recording them. Many noises are caused by dust particles
that get into the album grooves and produce a rustling
noise when played. Try anti-static cloths, which attract and
lift the dust particles. You can also clean records with
specially prepared liquids or other such products. If you
use one of these products, always rinse the record with
clear, decalcified water after cleaning so no deposits are
left in the grooves.

2. Switch on all devices and start the program.


Turn on all devices necessary for recording: stereo or hi-
fidelity system, irecord player, your computer, your
amplifier (if youre using one), and if you have them, the
computers active loud-speakers.
Then, start MAGIX audio cleaning lab 2005 from the
Windows Start Menu.

3. Adjust the signal level.


After starting the program, the MAGIX audio cleaning
lab 2005 Import screen is displayed.

Signal control is essential to obtaining the best possible


20 sound quality.
Tutorial
Once the recording source and the sound card are correctly
connected, open the Recording Dialog with the MAGIX
audio cleaning lab 2005 Record Button and start replay.
Control the recording level using the LED display shown
in the Recording Dialog. For best results, search for the
loudest point on the record and play it. This point should
give you the maximum sound level.The display in the
recording dialog shows the recording level. If it is too high
(or too low) you have to lower (or raise) the input signal. If
you have connected the amplifiers line-out to the sound
card, you can do this only in the mixer window of your
sound card. You can access this button directly from the
recording dialog using the Level Control tab.If you are
using the amplifiers headphone jack, adjust the level
directly from the source, since the phones jack has its own
level control.

4. Recording a record.
Before recording, make sure the Recording Dialogs
automatic track recognition is on. The different songs on
the record should appear as different CD tracks on the
future CD. Click on the Record Button in the Recording
Dialog and start the record player. The Recording process
and the sound source do not have to be started at the same
time.Displays in the Recording Dialog will continuously
inform you about recording time and available memory
space on your hard drive. When the first side of the record
is finished, press Stop. The audio material will immediately
be displayed in the Track Window.
Now, turn the record over to record the second side. At
the end of the recording, the audio material of this side
appears on the next track beside the first side.

21
Tutorial

5. Test the recording.


Next, listen to the recording. To do this, use the Transport
Control functions. Here, youll find all the functions you
Transportbesturing
know from your cassette recorder.
The Play and Stop functions respond much faster by using
the computer keyboards space bar. Play always begins
from the small yellow triangle over the track in the Bar-
line. You can shift the triangle by clicking the mouse on
the point of the Bar-line where you want to play the song
the next time.

6. Control the Track Markers.


If the recording is satisfactory, check to be sure that the
Track Markers are set at the correct places. Track Markers
are the numbered triangles in the bar-line over the track.
They were set automatically by the track recognition
function. When the disc is burned, the track markers are
transferred onto the audio CD. They can be accessed
directly with the CD player and are shown on the CD player
Track markers display. Without Track Markers, the audio CD would have
only one track.
Use the Alt + Cursor Up/down shortcut to jump from
one track marker to the next and play the recording from
this point. Each track marker can be moved or deleted by
clicking it with the mouse, or you can use the track wizard.
Launch the track wizard from the Export screen. Click the
Export button and then press Track. Activating the
Track Wizard in the Export section displays all the tracks
in one playlist.

Each track can be accessed and played separately.


You can play beginnings of the tracks in sequence to control
them using the Next Track tab.
22
Tutorial
If they are not set correctly, Track Markers can be shifted
forward or backward with the shift tabs.
When all tracks are on the list and all Track Markers are
set at the right positions, exit Track Wizard by pressing
the OK tab. If desired, any Track Marker can be set by
hand.
Sometimes new tracks do not begin after a pause but begin
in the middle of the material, such as after an intro track.
Automatic track recognition does not find these tracks. If
you find such a position where a Track Marker should be
set, place the Position Bar on that point and press the m
key on the keyboard (or choose the Set Marker option from
the CD Menu).A new marker will be set at the location of
the Position Bar. Subsequent Track Markers will be
automatically renumbered. Another method is to adjust
the bar-line while holding the mouse button down. You
dont have to activate the Track Wizard every time.

7. Test the distance between record sides.


Two objects are on the track, one for each side of the record.
Now check to see if the distance between both objects is
correct and avoid long pauses. To check the transition,
set the Position Bar at the end of the first object and play
it. If it is too long (or too short), click on the object furthest
back and move it while holding the mouse button down
until the distance is correct. The Track Markers over the
second object are also shifted, so nothing will be mixed
up.

8. Eliminate disturbing noises with the Cleaning


Wizard.
When you activate the large Cleaning button, you access
the nerve center of the cleaning laboratory.

23
Tutorial

The easiest way to eliminate unwanted noises from a


recording is with the Cleaning Wizard. For records, the
Decrackler, Declicker, and Denoiser are particularly
helpful. Decrackler eliminates the rustle layer from worn
records. Declicker looks for scratches and suppresses them.
Denoiser diminishes low-frequency bumping.

... or with the FX Section


The recording can also be edited directly on the track while
it is playing. Use the FX Section in the middle of the screen.
Each effect can be turned on or off on the left side. A scroll
controller in the middle controls the effects intensity. The
Edit Button on the right side opens the screen for the
corresponding effect where you can make finer
adjustments.In the Effect Pre-sets, you can choose different
settings for different noises.All effects can be combined
in any way.Take some time to experiment with these effects
so you can become acquainted with the way these tools
work. The basic rule for cleaning effects: Use them with
caution! Each effect causes changes in the entire material,
and in some extreme cases can even create new noises
known as artefacts.

Note: Slower processors can sometimes stutter during playback,


particularly when several effects have been applied
simultaneously. Check to be sure that the exported audio file
or burned CD has been calculated correctly. In this way
MAGIX audio cleaning lab 2005 can successfully operate, even
with slower processors.

9. Burn a CD.

24
Tutorial
Once the album is recorded, cleaned of noises, and the
Track Markers are set, you can burn the audio material
directly onto an audio CD. The quickest method is with a
mouse click on the Audio CD button in the Export
section, which can be accessed via the large Export
button.
In the Burn Dialog, choose whether you want to produce
the CD on the fly or as an image file on the hard drive.
The on the fly process requires additional memory space
on the hard drive. The CD will be directly burned from
the program with all of its effect settings.

Make a CD from an old cassette recording.


This process is similar to album recording, but takes the
special characteristics of audiotapes into consideration.

1. The best connection is made through the tape decks


line-out connectors.
If you have the corresponding cable, use the tape decks
line-out connectors rather than the head phone jack. The
line-out connectors are better than the headphones
connection.

2. Open a new MAGIX audio cleaning lab 2005


Project.
If you still have a record project open from the preceding
example, save it and close it with the File Menu. Now,
open a new Project with the File Menu.

3. Sound level, recording, controlling Track Markers.


These steps are the same as those for a record recording.
Make sure that the cassette is played with the same noise-
abating system (eg.Dolby) with which it was recorded
otherwise you will produce additional hissing or loss of
treble.

4. Eliminating noises
Cassette recordings always have a certain hissing sound
whose volume depends on the tape quality and the tape
recording. The best remedy for eliminating this noise is
the Dehisser. Choose from the different forms of hissing
shown in the pre-sets and adjust the intensity of the
Dehisser with the slide control in the middle. Depending
on the recording, you can now filter other noises. With a
cassette recording, we recommend using the special record
functions such as the Decrackler, Declicker or Denoiser.

25
Tutorial
5. Sound editing with the mastering effects
It is useful to apply mastering effects to old tape recordings,
because many cassettes are dusty after long periods of
storage, making them sound slightly fuzzy.
To refresh them, use the sound wizard. It provides an
overview of each effect and the typical uses of all mastering
effects.
The Equalizer and the Stereo FX processor are especially
suitable for dull tape recordings. High frequencies, which
are the first to suffer from storage and wear, can be
increased again. The Stereo FX processor can help many
a blurred and mushy recording to recover its transparency,
enhancing the stereo sound of the material.

6. CD burning
The last step: Click on the audio CD button in the Export
Section to open the burning dialog.

How can I assemble songs and unite them in


one audio product?
Heres how you can combine and refine several different
sound sources. Well use songs and/or music recordings
from record albums, tapes, audio CD tracks, and MP3
songs from the Internet in this example.

1. Loading songs
To begin, load all songs to a new MAGIX audio cleaning
lab 2005 project. Record songs from records or tapes with
the recording function, as explained in the previous
examples. MP3 songs from Internet must be saved on the
hard drive after each download. From there, load them to
the Track Window with the WAV.MP3 button in the import
section.
Import audio CD tracks as follows:
1. Insert an audio CD into the CD-ROM drive and click
on the audio CD button in the Import section.
2. Select it or select the desired title (with Shift + mouse
click. with Alt + cursor keys).
3. Click on Copy selected track(s)
4. The Import project dialog box appears. Here you can
determine the file name and the destination index.
5. Now the audio material will be copied from the CD
drive to the hard drive. A progress display will keep you
informed.
6. When the reading is completed, the dialogs are closed
and the tracks are inserted as single objects on the
Master Track.
26
Tutorial
2. Combining
You do not have to load the songs in the order in which
they will be burned onto the CD. Sometimes it is easier to
record all songs of one source, for instance songs from
records, then tape recordings, then audio CD tracks, and
then audio files.
The order of the songs on the track can easily be changed
afterwards: just drag the Track Marker of a song, which
has to be placed before another, in front of the Track
Marker of that song. The song will be placed there.
Delete objects that will not be used from the track by using
the erase tool.

3. Cleaning and mastering effects for single objects


When you combine audio material from different sources,
it rarely makes sense to apply the cleaning and mastering
effects to all objects universally. Tape recordings usually
contain different types of unwanted background noise as
vinyl records.
Therefore, there are two possible applications for effects:
Master effects and object effects. Master effects are
appointed in the central cleaning section, whereby the
settings are effective across the whole sound that is, for
all objects in the master track.
Additionally, each object can have an effect applied
exclusively. Simply click the Object FX button on the
object within the master track, thus opening the Object
FX window containing further effects devices.
These effects can be set separately for each and every object
in the master track.
To select a different object, simply click on its Object FX
button, whereupon the current setting in the Object FX
window is automatically adjusted.
The Object FX window can always be opened so that the
master and object effects both remain in view. It also
contains an echo/reverb device in order to apply reverb to
individual objects, but with a simple compressor rather
than the MultiMax multi-band compressor.
Many effects can also be adjusted by using the button on
the right of the effect rack.

4. Other object editings


Sometimes its necessary to move Track Markers and edit
individual objects in the track. For instance, if a particularly
noisy or static-filled part appears in the object, it is best to
cut out the disturbed passage so you can treat it with
special effects in the Object FX mode.
27
Tutorial

Cutting up objects: Thats what the scissors are for.


Select them with a mouse click in the upper-right window,
or through the Options menu (Scissor mouse mode).
When you place the mouse inside the Track Window, the
pointer changes to the scissors symbol. The mouse pointer
/ scissors symbol then drags the Position Bar with it so
you can determine the cutting point. If you click on the
track with the left mouse button, the object will be cut
into two at that point. You can also cut out single songs
from long objects in order to delete them.

Zooming: When cutting, it is best to work in high-zoom


steps of the wave form display. Select the magnifying glass
tool to set the mouse cursor in zoom mode. Now click on
the area you want to enlarge. Left click to zoom in, right
click to zoom out.
To see the whole track in overview, press the a key on
the keyboard.

Changing the object length: While cutting the songs


you can not always catch the beginning or the end, so
the recorded object might begin with an unwanted pause.
This can be corrected easily and quickly with object
handles. When you place the mouse pointer on one of the
bottom handles, it turns to a stretch symbol. Now you can
close the gap by holding the mouse button. You dont have
Object length handles to apply the scissors tool every time you want to change
the length of an object.

5. Adapting the volume


Object volume: Before burning the CD, equalize the
volume of the different tracks so that you dont have to
use the volume control of your amplifier after each song.
You can use the special volume handles in the middle of
each object to change the volume of the song in the track.
Select the loudest section of the object, play it briefly and
then set the Position Bar on another object. Compare both
volumes from each object and adjust the lower volume to
the higher one. This process provides you with balanced
volume levels between songs. In order to set the volume
of an object as high as possible without creating distortion,
activate the accompanying Object FX button and click the
Auto button (below the volume regulator) in the Object
FX window. This will maximize the objects volume. You
Object volume handle can maximize all objects at once, if you like, but its not
likely that you will want to do this very often, particularly
28
Tutorial
when you are compiling a variety of musical selections.
Ballads, for example, are normally lower in volume than
dancehall tracks and do not have to be set as loud as
possible. The program also looks for the loudest part of
the song. Since the volume experienced depends upon the
average level, the effect menu contains the Volume
adjustment function, which adapts the volume of all objects
automatically and according to their combined volume.
The Sound Cloner can apply the sound characteristics of
one song to another.

Master volume: Once you set the general volume of the


songs, you should maximize the volume of the whole
material. To do this, enter the Master FX mode, look for
the loudest part, and play it. Then press the auto button
beneath the volume control. The loudest parts will be set
to 0 dB (= maximum setting), and all other parts will be
adjusted. Be careful with this procedure. If you dont play
the loudest part, the other parts can be overdriven.

6. CD burning, exporting files or saving projects


At the end of the process, you have two options. 1) You
can produce an audio CD, and/ or 2) You can save the
project on your hard drive as an audio file. To perform
option 2, click on the WAV.MP3 button in the Export
Section.
You can also save the project using the File menu. All
objects and effect-settings will be saved and you can edit
them later. To burn a CD, first examine the length of the
project, particularly with mixed projects that use different
kinds of audio materials. You can always burn a record on
a blank CD, but with a mixed-materials project, you will
soon reach the 75-minute limit.

29
Program Desktop Overview
Import Cleaning Export
Load (or import) new audio Edit the audio material in the Here you can export the au-
material into the Project: Master Track using the dif- dio material as an audio file
audio files from the hard ferent cleaning and master- or burn it directly onto CD
drive, records or tapes ing effects. or DVD.
through the record
function, or songs from an
audio CD.

Master Track with Smart Assistant Mouse modi


bar-line The Smart assistant is on Here you may select a suit-
The Master Track with bar- the left side in the cleaning able instrument: Arrow
line displays the audio section. Select a task and (Standard Mode), Scissors
material in wave form. The MAGIX music cleaning lab (Cutting Mode),
bar-line with the play selects the correct effects magnifying glass (Zoom
position and Track Markers settings automatically mode), eraser (Deletion
is located on top of the Mode), clock (Resampling
track. Set the units of Mode) or pen (Sketch
measure in the Options Volume Mode).
menu.

30
Editing Overview
This chapter shows you how to edit with MAGIX audio
cleaning lab 2005 and explains the important terms and
tools in summary form.

Cleaning-Lab Projects
Working with MAGIX audio cleaning lab 2005 projects
always requires these three simple steps:
1. Loading audio material into a project with the import
section.
2. Editing the material with the cleaning and mastering
functions or editing directly in the Track Window.
3. Exporting the project as audio files or burning it directly
onto an audio CD through the Export Section.

MAGIX audio cleaning lab 2005 is appropriately divided


into three sections. At the top of the screen are three
buttons for switching to the following sections: 1
Import, 2 Cleaning, and 3 Export. To switch
between sections, you may also use the keyboard shortcuts
Ctrl + 1, Ctrl + 2 and Ctrl + 3.
With the File Menu, you can save or load projects as VIP-
files.

Import Section: Loading audio material


Audio material can be loaded into MAGIX audio cleaning
lab 2005 via the Import section. This audio material can
consist of complete records or tapes, single songs, audio
CD tracks, complete audio CDs, MP3 songs or other audio
files.
Load analog audio material from records or tapes with the
Recording Function. Load audio CD tracks with the Rip
CD Function.
Load audio files with the left WAV.MP3 button.
For more information on importing, please read the
Import Section of this manual.

Cleaning Section: Edit


All imported material is displayed in the Track Window
in wave form. The track where you see the material
displayed is the Master Track. This is where you assemble
the songs, supervise the sound editing, and master your
CD.
Editing in the Track Window includes: cleaning and
optimizing the sound; arranging the material on the track
31
Editing Overview
in the order you want; and preparing the audio material
for CD burning.
Adjust the sound with the FX Sections Cleaning and
Mastering Functions.
Edit all the material with all songs and objects with Master
FX.
Edit a portion of the material or a specific selection with
Object FX.
The Arranging Function in the Master Track includes:
choosing songs; putting the songs in the order you want;
adjusting sound and volume between songs or parts; and
setting Track Markers for burning the CD.
The track window can be enlarged to the point where it
fills up the whole screen.
Located on the left side of the Cleaning Section, the Smart
Assistant enables you to select the most frequent tasks
with a mouse click. The selected effect opens to help you
attain not just fast and professional results, but also to
learn more about the most appropriate applications of the
many effects available.

Export Section: Burning CDs or Saving Audio Files


When the sound is correct and all Track Markers are set at
the right places, you have two options.
1) Burn a CD directly from the project. The CD will sound
exactly as the material sounds when played on the MAGIX
audio cleaning lab 2005.
2) Export the project to an audio file. You can choose from
several file formats and format settings. For instance, you
can place your project on the hard drive as an MP3 file to
save space.

Controls
Transport Control
Set the Position Bars in the project with the Transport
Control. This is a fine vertical line in the Track Window,
and it shows the current play position.
With the Transport Control you can start and stop playback,
rewind or forward, and insert the Position Bar at the
beginning of the Master Track.
A mouse click on the Loop key starts playing the material
as a continuous loop. The loop area can be lengthened or
shortened in the beat line with the mouse, or numerically
in the playback parameter window (Options menu or
simply the p key).
A second click on the playlist activates the pause function.

32
Editing Overview
Mouse modes
Mouse modes are your tools for the most important work
in the MAGIX audio cleaning lab 2005 track window. The
mouse cursor changes its appearance, and its function
when clicked, according to the type of mode chosen. There
are scissors (for cutting), a magnifying glass (for zooming),
an eraser (for deletion), an arrow (for standard operations),
a clock (for changing the playing speed) and a pen (for
sketching volume curves).

Wizards
The wizards organizes the MAGIX audio cleaning lab
2005 functions into an appropriate sequence.
Cleaning Wizard and Mastering Wizard are activated in
the cleaning section, while the Track Wizard and the CD
Wizard are to be found in the export section.

Arranging with Track Markers and Objects


Track Markers
Normally, you split the audio material in the Track Window
with the Track Markers, thus organizing the material into
CD tracks before burning an audio CD. The CD tracks
can be loaded and displayed directly from the CD player.
Without using these Track Markers, the CD would play as
a single track.
You can set the MAGIX Track Markers automatically or
manually, by selecting with the mouse and then shifting
or deleting.

Objects
Objects are parts of the actual audio content, which can
be edited separately.
Tracks, on the other hand, simply function as bookmarks
that designate the different track positions on the audio
CD. Objects are important for editing sounds of songs or
parts of songs individually; they help to fine-tune the sound
or certain sound passages.
Objects can be split in as many smaller objects as you like
and can be shifted and deleted.
Shifting or deleting an object on a Track will shift all
following objects with their Track Markers, so that the
pauses between songs are maintained.
It is not necessary to shift the object itself to change the
order of the songs. It is easier to click and drag the
corresponding Track Marker and place it before or after
another marker. This changes the order of the objects
within the track.
33
Editing Overview
Sound Editing
The different Cleaning and Mastering Functions that
enable you to perform sound editing are available in two
different modes.

Object FX or Master FX?


The cleaning section master effects are situated in the
middle of the screen. If a record or tape is to be simply
cleaned and then burnt onto CD, it is usually unnecessary
Object FX-button
to work on each song because the material possesses the
same type of unwanted background noise.
The functions can also be appointed for each individual
object on the respective Object FX window. Simply click
the Object FX button on the relevant object.
If a part needs to be cleaned of scratches, it is best to cut
(or separate) this part from the rest of the recording and
consider it an individual object to be cleaned in the Object
FX Mode.

Cleaning
Cleaning functions are the upper four modules in the FX
Section: Declicker, Decrackler, Denoiser and Dehisser.
The Declicker is applied to remove scratches and click
noises like those in old records. The Decrackler is
specialized in eliminating the regular rustle and scratch
layers as found on worn or dusty records. The Denoiser is
used for net-droning, bumping, and other disturbing
noises. The Dehisser specializes in tape rustle and other
Restauratie white noises.
Besides these, there are two other cleaning functions that
suppress direct current noises and digital clippings. These
Functions are selected in the Edit menu, but before you
select the Function, be sure to select the object to be
cleaned.
It is difficult to determine which Cleaning Function is best
suited for certain noises. The possible noises are too
numerous. Ultimately, you will need to try them and use
the ones your ear prefers. Try applying several Cleaning
Functions at the same time and in different combinations.
To help you choose the right Cleaning Effects and Effect
combinations, you will find a choice of Pre-sets for each
Effect, plus the Cleaning Wizard, which takes you through
different Cleaning Functions with examples.

34
Editing Overview
Mastering
Mastering Functions are the three lower modules in the
FX Section: Stereo-FX-Processor, Equalizer, and Dynamics
Processor.
Use Stereo FX Processor for editing stereo panoramas.
With the Stereo FX Processor, you can enlarge (or make
narrower) the stereo characteristics of the material and
control each stereo channel separately.
The equalizer can cleverly raise or drop one or several
frequency bands (high tones, middle tones and bass). This
refreshes blurry songs or enlivens flat bass lines. The Mastering
connected brilliance enhancer supplements the material
with new high tones calculated from the existing frequency
spectrum.
The MultiMax is basically an automated anticipatory
volume regulator. The level pulls together or separates
different frequency fields (in this case bass, middle tones
and high tones). The compression subsequently creates a
denser, more powerful and louder sound.
The Dynamics Processor is, in principle, an automatic,
predictive volume control that flattens or pulls the level
apart. The compression option makes the sound dense,
more impressive and louder.

35
Smart Assistant
Located on the left side of the Cleaning Section, the Smart
Assistant enables you to select the most frequent tasks
with a mouse click. The selected effect opens to help you
attain not just fast and professional results, but also to
learn more about the most appropriate applications of the
many effects available.

Restoration/Cleaning
DeClipper
Recordings with too high a recording volume level lead to
blasting. Although this is sometimes consciously applied
to offer a recording more punch, and dynamics, it may
produce too much background noise with digital material.
The DeClipper decreases the negative effects of blasting
by a user-specified value.

Remove Rumbling (Denoiser)


Older record players often produce background noises
when playing. The DeRumbler decreases these noises.

DeEsser in the Multi-Max


Excessive s sounds are common with speech recordings
in general, but also when using inferior microphones or
when bit rates are too low (poor recording quality). The
DeEsser minimizes these s sounds, which often leads
to far greater understanding of speech recordings.

Removing crackles from old records (DeCrackler)


Older records often suffer from wear due to a lack of care.
The DeCrackler effect removes the resulting crackles from
recordings.

Removing noise from cassettes (DeNoiser)


Cassette recording often contains excessive background
noise (due to inferior connections, dirty tape heads or
multiple recordings). The DeNoiser effect reduces tape
noise to a minimum.

Removing noise between songs (NoiseGate)


Background noise between tracks is common. The
NoiseGate effect functions like a filte by passing to the
amplifier only those passages that are louder than a
particular value specified (the threshold).

36
Smart Assistant
Tape Noise Reduction (NR-B-Decoder for cassettes)
Noise reduction for cassette recording uses a special analog
procedure that must be decoded before playing again.
Without decoding, a pumping noise similar to over-
compression may be heard. This effect (NR-B-Decoder
for cassettes) ensures the same results for cassette
recordings as analog noise reduction.

Repair Defective Stereo Width (Separate Stereo


Channels and Broaden with Stereo FX)
Recordings in which one of the two stereo sides is damaged
can be repaired. Simply delete the defective side and edit
the remaining side with Stereo FX (middle to high value).

Remove Tape Slur Manually/Adjust Tempo(Object


Editor, VariSpeed)
Sections with occasional tape slur can be cut and tuned
with VariSpeed. The smaller the section, the more exact
the effect. VariSpeed can also be used to adapt the speed
of old records if your current record player does not support
older RPM values (such as 78 RPM).

Phase Inversion (StereoFX)


Cassettes or records recorded with incorrect phase
positioning (e.g. through poor wiring or poor tape head
positioning) it can lead to inadvertent overlay and thus to
phase effacements. The PhaseInvert presets can invert the
phase positions from the left, the right or from both
channels.

Record Directly from Record Player (Record Pre Amp


RIAA Equalization)
This effect can eliminate the frequency distortions that
develop from direct recording of vinyl records. However,
recording from a record preamplifier or your stereo system
may supply better results.

Edit Individual Songs (Object Editor)


Individual music titles or individual passages can be
furnished individually with effects. The Object Editor
enables, for example, two titles with different compressions
to be edited or to add reverb or delay effects to individual
sections of a song.

Optimization/Mastering
Normalize
A digital recording is always recorded at the maximum
volume possible to avoid unpleasant digital overdrive. The 37
Smart Assistant
Normalize effect increases the volume to the maximum
level.

Multi Max
A compressor elevates the entire signal to a specific ratio
depending on the volume. Quiet passages are strengthened
more than quieter passages, and the recording is
subsequently more powerful. This effect is often used in
advertising recordings to maximize the volume of the
advertising message. The Multi Max is a multi-band
compressor, i.e. the effect is used in three independent
frequency ranges (bass/mid/treble) for increased
efficiency.

Leveler
The Leveler raises the volume of quiet passages without
affecting the overall sound (which can happen with the
compressor). Use this effect for music with a highly diverse
volume range (e.g. classical, jazz, film music etc.)

MP3-Refreshing / Brilliance Enhancer


During conversion, MP3s with very low bit rates (or with
vinyl and/or cassette recordings) lose high frequencies.
The Brilliance Enhancer calculates additional overtones
into the recording to give a fresher, more brilliant sound
(in contrast to an equalizer, which only changes the volume
of individual frequencies.)

Raise Bass and Treble (EQ)


Most loudspeaker boxes produce a basic sound that is too
flat. For techno, dance, rock and pop music, the Loudness
effect is often the fastest way to optimize the music.

Stereo FX
With this effect the Stereo width of a recording can be
broadened to convey a sense of greater space. The Stereo
width may also be reduced to a mono effect. (Stereo FX
only works with stereo recordings)

Copy Sound Characteristics and Apply to Recordings


(Sound Cloner)
Copies the sound characteristic (space) of any recording
and applies it to another sound (e.g. make a studio
recording sound live, or vice versa). Set the Play cursor on
the song to be copied. Select GetSound and copy the
three-dimensional sound to produce a new preset for use
as an effect on any track.
38
Smart Assistant

Expand Dynamics (Expander/Multi Max)


Over-compression leads to audible side effects (usually as
a pumping noise). Radio recordings often have very high
compression rates to increase the perceived volume.
Unfortunately the compression affects the dynamics (the
interval between the quietest and the loudest passages).
The Expander expands the dynamics of the recording.

Generate Surround Sound (Surround)


Simulates Surround Sound in a recording. After burning
a simple Stereo CD or DVD, one can even apply this effect
using a Surround Sound-compatible system.

Resampling/Bouncing
If the number of real-time effects slows your computer
down, or several presets are used for the same effect, all
real-time effects can be calculated into the recording.
Subsequently, all effects remain available while your PC
performance remains stable.

39
Record
This chapter describes the transfer of analog or digital
material over the sound card.
(For Recording Options, see the Import Section in the
Record chapter.)

Hard drive Recording


The device used to digitize audio signals is already included
on the sound card and is called an Analog Digital Converter
(A-to-D, ATD or A/D). In order to record, the A/D
Converter gathers, in determined time lapses, samples of
the signal that has to be digitized, measuring its frequency.
The rate is called sample rate and normally lies in the
kHz ranges. KHz means a vibrating frequency of several
thousand times per second. The higher the rate, the more
samples are taken by the A/D Converter and the more
natural the digital transformation of the sound will be.
The precision with which the A/D Converter measures
the analog signal is determined by the sample resolution.
Here, too, the finer the resolution, the better the digital
transformation.
CD-quality audio recordings are recorded with a sample
rate of 44.1 kHz and a 16 bit resolution.

Recording Source
First of all, the Recording Source must be connected to
the Sound card. There are several ways to do this,
depending on your equipment.
Normally, you will transfer the audio material from a stereo
system.
The stereo systems amplifier usually has separate line-
out. If you see Aux-out-Sockets, you should use these.
Connect them with the Input of the Sound card (usually
shown in red). Normally, a hi-fidelity (hi-fi) amplifier has
chinch sockets, and the Sound card mini-stereo catch
sockets. You must have the corresponding cable to connect
these properly.
If the amplifier doesnt have separate outputs (other than
the loud speakers), use the headphones jack for recording.
In this case, you need a cable with two mini-stereo
headphone connectors. This process has an advantage: you
can control the signal level through the phones input. The
disadvantage is that phones outputs are normally not very
good. With cassette recordings, always use the Tape-Decks
Line-Out. Often with record transfers you have no other
40
Record
choice. Never connect a record players outputs directly to
the Sound card, because the phono signal must be pre-
amplified first. If you dont have a pre-amplifier, the only
way to do this is via the phones output or an external
amplifier.

Adjusting the Signal


Digital recordings through the Sound card need optimal
control in order to obtain the best sound quality.
Once the recording source is connected to the Sound card,
open the Recording Dialog with the Record Button and
start the recording source.
You can check the control on the LED displays in the
Recording Dialog.
If the level is too high, reduce the incoming signal. If the
recording source is connected through the amplifier or
tape decks Line-Out connectors, you can reduce the
incoming signal only by using the Sound cards Mixer
Window. This is located in the Recording Dialog under
the Level Control tab.
If you reduce the input sensibility with the Sliding
Regulator (fader), you also reduce, in many sound cards,
the precision of the resolution with which the analog signal
is digitized. This is why these controls should be kept at
the loudest possible setting!
The standard for optimal adjusting is naturally the loudest
section of the material. This should be turned to the
maximum setting.

41
Record
Digital Transfer
With the Recording Function, digital audio data can be
transferred to the hard drive through a digital interface
(e.g. S/PDIF or ADAT).
ADAT or DAT Recorders normally produce data with a
sampling rate of 48 kHz. For a CD Project with 44.1 kHz
you must convert the sampling rate. This is carried out in
real time by MAGIX audio cleaning lab 2005. The digital
signal is read at 48 kHz but is automatically converted
and inserted into the project as an audio file at 44.1 kHz.
For this to occur correctly, you must first set the sample
rate of the incoming signal in the Recording Dialog. Click
on the Dev Button in the Recording Dialog. Set the audio
recording formats supported by the Sound card.
Now, connect the digital output of your recorder to the
digital input of your Sound card and start recording!

42
Arranging in the Master Track
This chapter offers information on editing objects and
Track Markers.

What are Objects?


Objects refer to the wave-shape representation of the audio
material. An object does not comprise the audio material
itself, but is only a selected playback instruction. An object
can be parts of a whole set of audio material that youve
selected. These parts can be moved around and edited to
define new playback instructions that can be executed in
real-time. The original audio material will not be changed,
but the settings remain available. This process is known
as non-destructive editing.
Because the Object Function is basically limited to
executing playback instructions, objects can be shifted in
any position in the Track Window and can also be deleted,
and nothing will actually change in the audio files content.

Deleting or Shifting Objects


You can delete any object from the Track with the Eraser
Tool (or the Delete Key). This does not produce a gap in
the Master Track, but will simply shift the placement of
the following objects.
Remember: Shifting one object shifts all following objects
along with it.

Changing Song Order


You dont have to change song order to shift objects. It is
easier to drag the corresponding Track Marker in front or
behind another Track Marker. This also moves all of the
corresponding objects on the Track.

Cutting Objects
When an object contains more than one song, and you
would like to discard one of the songs, you have to cut at
the beginning and end of that song. Use the Scissors Tool.
Click it on the points of the wave where the song begins
and ends. This produces separate objects.
Each song can be split into as many smaller objects as
necessary with the Scissors Tool.
When the song (or part of a song) is visible in the Track
Window as an independent object, delete it with the Eraser

43
Arranging in the Master Track
or the Delete Key.
You can also use this technique to delete any unsatisfactory
parts, such as long pauses or applauses in a concert, etc.
When you cut objects, a short fade will automatically be
set at the cutting position. This is to avoid the crack noise
normally produced by the cut.
If you cut the material into small objects, you can also
completely change the order and rearrange it. For these
operations, use the second track as a storage location for
the objects.
We recommended that you work on an enlarged wave form
to find the best places for cuts. To enlarge a wave form,
use the Magnifying Glass. Just click this tool on the wave
display to enlarge it, and use the right mouse button to
zoom out.

Automatic Pauses between Objects


When you import songs (or other audio material)
separately, they will be displayed on the Track as sequential
objects. A pause of 2 seconds will automatically be created
between objects.

Several Songs in one Long Object


If, for instance, you record a whole side of a record, the
recording will appear as one long object in the Track
Window. If you want to split such an object into separate
song objects, you will have to look for the transitions in
the Wave Display and then cut manually.
Generally, it is not necessary to set each song as a separate
object. Just place the Track Markers at the beginning of
the songs.

Object FX
You can edit each object separately, when using all of the
Effects. Cut the object into smaller objects and edit each
smaller object in the Object FX mode.
To do this, click on the Object FX button and make sure
that it is highlighted.

Further information regarding the Object FX window can be


found in the Cleaning Effects chapter.

Shortening or Lengthening Objects


All objects can be shortened. Place the mouse pointer on
the lower corner of the object, and it will turn into the
Stretch symbol. Now you can compress the object, and
Length handles you shorten songs or recordings without cutting them.
44
Arranging in the Master Track
If you want to lengthen the object again, drag the handle
to the far right. You have reached the limit of the audio
file if you cannot move the limits of the objectit means
that there is no more audio material available.
If some seconds of silence have been recorded at the
beginning of a song, you can eliminate them by simply
shifting the left handle. If too much material has been
deleted, you can recover it by shifting the object limit in
the other direction.

Object Fade-in and Fade-out


Both upper corners have two Fade handles that can be
shifted to the inside to fade the object. This is especially
useful when you cut out parts of a recording in order to
avoid abrupt transitions.
Fade handles
Setting Object Volume
With the upper middle handle you can change the object
volume. This handle is especially important when
adjusting the sound volumes from different sources. Even
audio CDs have different volume levels. If you want to
make, for example, a compilation of titles from different
CDs, the mix should be uniform. Now you can use the Volume handle
object volume handles or the Volume adjustment function.

Drawing volume curves


With the Volume button, you activate a volume curve. Volume anchor
You can modify the course of a volume curve for your
audio material (for example, to iron out fluctuations of
volume in a recording or to increase the volume during
quiet passages).
Changes in volume are immediately presented in
waveform, enabling an easy graphic comparison of
volumes between different passages.
There are basically two methods with which to edit volume
curves: Volume button
1. By clicking on a curve, an anchor or grabber is called
up. You can move it with the mouse to produce linear
fades. These fades are calculated exactly to match the
sample, thus eliminating clicks or other unwanted
noises. This method is recommended for longer
passages that demand gradual volume modification.
2. Additionally, the volume drawing mode is available.
This allows you to draw volume curves with the
mouse. This method enables the quick creation of soft
curves (e.g. in order to fade out sharp cuts or to modify
only specific aural ranges)
45
Arranging in the Master Track

Drawed volume curve Draw volume mode

To delete a single volume handle just double-click on the


handle or use the Delete Mouse Mode (Eraser). If you want
to delete several volume handles you have to select them
first. Click on the first handle, hold the Shift-key and click
on the last handle for selecting all handles between the
first and the last handle. Selected volume handles are blue
and can be deleted with the Del-key.

Fitting and Mixing Objects


If you shift an object from the right over an object lying to
the left, it covers this last one (just as a sheet of paper
covers another sheet). The invisible part of an object will
not be played.
Crossfade Both overlapping objects will be automatically cross-faded
when the Fade Handle of the back object is dragged to the
right. This way you can suppress crackling noises.
Shifting the object in the back to the right makes the hidden
part of the front object visible and playable.
Use the second Track to fit two songs into one another.
Parts which lie in two overlapping tracks are played
overlapping. You can now experiment to achieve the best
mix with the handles for fading, stretching, clipping, and
shifting.

Quick Zoom
Enlarged wave displays make many tasks easier to perform.
For quick zooming, simply click the timeline and move
the mouse button up or down while holding it down. This
allows you to zoom in or out at any position without letting
go of the mouse.

Setting Track Markers


Track markers Single objects arent always placed into a project in order,
but are input or downloaded at the same time. This is
what happens, for example, when you record a complete
record side.
46
Arranging in the Master Track
If you want to burn the record onto a CD, place a Track
Marker at the beginning of each song. Track Markers may
already be set during the recording with the Recording
Dialog either manually or automatically with the
automatic track recognition function.
To set Track Markers directly into the Master Track, place
the Position Bar at the beginning of a song and press the
M key on the keyboard (or select the option Set Track
Marker in the CD Menu). The Track Marker appears over
the Position Bar in the timeline (or bar-line).

Automatic Track Recognition


There are three ways to divide audio material automatically
into CD tracks:
1. Directly, during the recording with the Recording Dialog.
2. With the option Automatically Set Track Markers (CD
Menu).
3. By using the Track Wizards.

First step: MAGIX audio cleaning lab 2005 will search


for places where a new title begins, that is, it searches for
the end of a pause. Normally this pause is to 3 seconds
long. At times, this pause is not completely silent (Think
about the rustle and cracks of a record or the droning of a
cassette). Therefore, MAGIX audio cleaning lab 2005 only
recognizes pauses where a certain sound level is not
reached. The lower the sound level, the more pauses will
be recognized. Sometimes errors occur in this process,
because the program can incorrectly interpret a very low
music sound level as a pause. On the other hand, if the
level is set too high, certain pauses cannot be recognized
if they contain noises, cracks, or rustling sounds.

Second step: The system will now determine if the gaps


between pauses are long enough. It is highly improbable,
for example, that various titles will last less than a minute.
Should this occur, the marker for the second pause will
be deleted.

Third step: The beginning and end of the audio material


is examined. At the beginning of a record you have the big
bump of the needle setting on the record, and the same
happens when the needle is lifted off the record.
MAGIX audio cleaning lab 2005 tries to recognize and
delimit those places. This means that the object edges are
shifted to the inside and should match the beginning and
end of the music.
47
Arranging in the Master Track
Sometimes it helps to set two or three markers by hand
and split the objects there with the T- key, especially if
the volume differences are very great. MAGIX audio
cleaning lab 2005 then examines the objects separately.
MAGIX audio cleaning lab 2005 cannot automatically find
the right Track Markers in all cases (for instance in live
recordings or classical music). If you try several times with
several settings without getting the right result, you should
set the Track Markers manually.
You can change the pre-settings for the automatic track
recognition In the Options menu.

Testing and Shifting Track Markers


Before burning audio material onto a CD, be sure that all
Track Markers are set at the right places. The dialog box
displays a list with all Track Markers, which can be
reviewed and shifted or deleted individually.
To review the Track Markers in the Track Window, move
the Position Bar from one Track Marker to another by
pressing and holding the Alt + Cursor keys (arrow keys on
the numeric keyboard) and play the material from there.
If the Track Marker is not required or is set at the wrong
position, click on it and erase or shift it, by holding the
mouse button.

48
Burning Audio CDs
Basic Information
In order to unify the data structure of the CDs and
harmonize them with CD drives, different standards were
set for different types of CDs. The names for these
corresponded to the color of the books in which the
standards were written. Besides the RedBook for audio
CDs, there is the YellowBook for CD ROMs and the
WhiteBook for video CDs in MPEG Format. The term Red
Book is the colloquial name for the Compact Disk Digital
Audio Standard.
The RedBook includes, among other things, standards for
the 44.1 kHz sample rate and the 16 bit resolution,
supported by CD players and are also valid for audio CDs.
Audio CDs must consist of 1 to 99 tracks, which can be
directly accessed by CD players. Information on the
number and length of the tracks and pauses are transferred
from the CD to the player by special sub-channels.

Data Transfer
Burning CDs makes special demands on the data transfer
from the hard drive to the CD recorder. The data must
flow to the recorder in a continuous stream. If no data is
available at any time during the writing to the RAM
recorders, a so-called buffer underrun error appears,
which makes the CD unusable. Therefore, its
recommendable to use an SCSI or IDE hard drive. The
average access time should be 15ms or better, and the
constant data-transfer rate should not be lower than 800
KBytes per second.

Burn proof support


The new CD burner routines in MAGIX audio cleaning
lab 2005 support almost all current CD burners on the
market. A detailed list of supported equipment can be
found in the CDR_Readme.txt as well as the MAGIX
website.
When your CD burner is burn proof supported, it means
that even with high CPU workloads, no buffer underruns
will occur while burning is in progress. Burn proof
support gives you faster, more secure CD burning. In cases
whereby the processor is overstrained, older systems would
break up the burning process, and because the file cache
was empty (Buffer underrun) the CD became unusable.
However, the burn proof process continues in a piece-
by-piece manner so that it can continue without error as 49
Burning Audio CDs
each new piece of data is read. Burn proof support gives
you faster, more secure CD burning!

The Burning Function


The CDs audio material exists in the form of digital data,
which is read by the player and transformed into analog
form. Track Markers show the CD player where each
corresponding song begins. MAGIX audio cleaning lab
2005 can write an audio CD directly from the program.
The Track Markers are placed in the Track Window before
the writing process begins. Then MAGIX audio cleaning
lab 2005 transforms the stereo sum and the markers into
a data stream that is sent to the CD Burner.
With the help of a laser, the CD Rom drive changes a
special layer on the media in such a way, that later an
audio CD player can read this information as digital audio
data.

Creating an Audio CD
1. In order to create an audio CD there must be some
material in the Track Window. Edit the audio material
with the real-time functions of MAGIX audio cleaning
lab 2005. The new CD will sound exactly the same way
as you hear it through your stereo sound card. All
Cleaning and Mastering settings will also be heard on
the CD.
2. Set or shift (if necessary) the Track Markers to the start
positions of the songs. All Track Markers can be shifted
with the mouse or edited with the Track Wizard.
3. Click on the Audio CD Button in the Export Section. In
the Create CD Dialog you can select to burn the CD
directly or to produce an image file on the hard drive.
Image files are direct copies of the CD. We recommend
that you produce an image file if the system capability
does not meet On the Fly burning demands.
4. Now the CD can be written. A CD-R drive supported
by MAGIX audio cleaning lab 2005 must be connected
to the computer. and there must be an empty CD-R in
the drive. A click on the Burn CD Tab will start the
writing process. If you have several CD-R drives
connected, you will be prompted to select one.

Track Length
According to the RedBook Standard, the minimum
distance between two Track Markers is 4 seconds. Since
Track Markers normally show the beginning of a song, no

50
Burning Audio CDs
problems should arise. If you try to set the MAGIX Track
Markers at a lesser distance, an error message will appear.

System Display
System performance plays an important part when writing
CDs in real time. Once the writing process starts, it cannot
be stopped. If a break occurs because the system is not
fast enough, the whole CD will be unusable. When writing
On the Fly, the computer has to calculate the playback
with all the real time functions and, at the same time,
write the data onto the CD.
The MAGIX audio cleaning lab 2005 System Display is a
good aid for estimating possible problems during writing.
If the system is overloaded, select the option, Create Image
File First, in the Create CD dialog. A stereo file will be
made which then becomes the base for the writing process.
This image file includes all Effect and Object Settings,
Tracks, Track Markers, etc., so that you dont have to make
real time calculations during the burning process.

CD Wizard
Using the CD Wizard to burn an audio CD makes life
easier. It tests the capacity of the blank CD, compares it
with the length of the object, and establishes the best
process for burning, considering your computers system
workload.

CD Tracks as Separate WAV Files


In order to burn other CDs later, without having to produce
a new image file, you can export all CD tracks as single
WAV files. Select the option, Single CD Track in One File,
in the Export Dialog. Later, you can load the tracks and
burn them directly. Exporting will make a Playlist File with
the m3u extension. If, instead of opening each WAV File,
you open the Playlist File, all project tracks will be loaded
in the right order, and the standard pause of two seconds
will be inserted between songs. All effect editing is included
in the audio files, and you can burn the CD on the fly as
real time effects will not have to be calculated.

Checking Audio CDs


In the burn dialog it is advisable to activate the Test and
compare CD after burning option in order to examine
the error rate. If it is too high, the burning speed must be
slowed down.

51
Import Section

Import Audio
MAGIX audio cleaning lab 2005 can import audio files in
various formats. To do this, click on the upper button of
the Section. The Import Project Dialog opens. Here you
can address any index with audio files. Each file displayed
can be listened to prior to loading on a MAGIX audio
cleaning lab 2005 Project.
The selected file will be attached to the last object of the
current Project with a 2- second pause and will be provided
with a Track Marker. You can load several files at once. In
the same way as in the Windows Explorer, you can extend
your selection by pressing the Ctrl-Key and select a range
of files with the Shift-key.

Note: Due to a characteristic of Windows Explorer, the lines


of the file selection dialog are constructed from the rear. If you
click, for example, Track 1, Track 2, and Track 3 (with Ctrl),
you will see Track 3 Track 2 and then Track 1 in the
input line. This is the sequence in which they are loaded into
MAGIX cleaning lab 2004. If you want to load several
individual titles, select them in the reverse order to which they
will be organized in the project later.
If on the other hand you want to select an area in Explorer(with
shift + click), e.g. a whole directory, highlight the last title of
the list, then press shift and then highlight the first title on the
list. Then click open, and the tracks appear in the correct
order in the VIP.

52
Import Section
Wave Files
The Wave file format is the most important and best quality
audio format. A Wave file in CD-quality requires a 16-bit
stereo resolution and a sample rate of 44.1 kHz.

MP3 Files
MP3 has significantly changed the music world. The
computer has become a local sound center and song
archive; the Internet has become a global music exchange
with countless MP3 audio files waiting to be downloaded.
MPE audio files are so small hat they fit through any data
traffic and can always fit in the available space on a hard
drive. At the same time, the sound quality is so high that
one can hardly differentiate an MP3 file from a real audio
CD recording.

OGG VORBIS files


OGG VORBIS files have all the important characteristics
of MP3 files, but without royalties for the codec. They can
be encoded and decoded for free.

WMA files
These are streaming audio files that guarantee real-time
audio transmission as they are used on the internet. The
sound quality is of course not so high, as the files are so
small.

HDP Files
HDP is an audio format used by MAGIX Products. HDP
files are file containers, which combine the Wave files
with the graphic information of the virtual objects.

Playlists (.m3u)
A Playlist does not really contain audio data; it is a text file
that contains the names of the audio files to be loaded.
They are produced by many audio-editing and MP3-
encoder programs, such as the MAGIX audio studio, and
allow for the loading of several audio files in the right order.

MPEG
This are MPEG-Layer 2 coded audio files, used for high
quality audio material (similar as MP3).

ASF
These are highly-compressed audio files, used for
streaming audio on the Internet (Audio Streaming
Format).
53
Import Section
AIF (+ Quicktime)
This format is best quality audio format for Macintosh
computers.

AVI
Video files. This allows you to extract and edit the audio
apart from the rest of the contents in the imported file.

Key: w

Record
The Record Button of MAGIX audio cleaning lab 2005
opens the Recording Dialog. Before that, the recording
source must be connected to the Input of the sound card
by means of a suitable cable.

Recording Format: Here you can specify the sampling


rate of the recorded audio files, and whether to record in
stereo or mono.
You also have the possibility of recording directly with
compressed file formats such as mp3 or OGG VORBIS.
Select the file format to be used in the Listbox. The format
options, allows you to specify details such as bit rate and
compression method.

Recording level: This display indicates that the signal


level to be digitized is correctly set. Play the loudest part
of the material to be recorded and watch the display.
Low-level recording leads to a loss in sound quality, while
high-level recording can produce unpleasant clipping
sounds.
Set the recording level either directly at the sound source
or in the Sound cards Mixer Window. To access this
54
Import Section
window, click on the level control tab. To obtain the best
results, set the sound cards level controller as loud as
possible.

Soundcard: The Button provides information on the


currently used sound card. If you are using several sound
cards, select one from the menu.

File Name / Browse: The name of the audio file to be


produced and the pre-set index path are displayed at the
bottom of the Recording Windowboth can be changed
by clicking on the File Button.

Set CD Track Marker: While the recording is running,


you can set Track Markers by clicking on the Set CD Track
Marker tab in the Recording Dialog.
Start Recording: Sets the starting time for recording. If
active is highlighted, the recording does not start when
you click the Record buttons, but only at the time set.
Timed recordings (at night or when you are away) are
possible. .

Recording Length: If active is highlighted, the


recording is terminated automatically when the preset
recording time expires.

Record: This button starts the recording. During


recording, the recording time and the remaining memory
on the hard drive are displayed. You can follow the
recording level on the LED display. If the display reaches
the upper LEDs, an overdrive has occurred. If this happens,
check the recording afterward for clipping and, in
extreme cases, re-record at a lower recording level.

Automatic Recording Stop: When this field is activated,


the recording stops automatically after approximately 16
seconds of silence. This allows you to make, for instance,
a record recording without having to worry about stopping
it at the end.

Automatic CD Track Recognition: When this field is


activated, Track Markers will be set automatically at the
end of pauses between songs. For perfect pause
recognition, you should set the correct source in the
selection box (LP, cassette or CD).

Stop: This button ends the recording. The recorded


material will be shown in the Track Window as an object 55
Import Section
and will be provided with a Track Marker. If there are
objects in the track, the recording will be attached to the
last one after a 2-second pause.

Help: The Online Help for the Recording Dialog will be


contacted.

Close: The Recording Dialog will close.

Key: r

Import Audio CD
You can import complete audio CDs or single CD tracks
into the Project. Audio CDs, as opposed to data CDs, always
have to be imported individually (grabbing or ripping).
The data import fully occurs on the digital level, that is,
without sound loss.
With the help of the Audio CD Button in the Import
Section, you can open a CD Manager where you can select
and load audio CD tracks. If you have more than one drive,
select and configure the CD-ROM drive. The CD Manager
allows you to import audio files with most SCSI- and
ATAPI-CD-ROM drives and CD writers. If necessary, ask
the technical support department about which drives are
convenient. If importing audio tracks causes problems,
you can choose from several processes in the options
dialogs to import or rip tracks.
To import audio CD tracks follow these easy steps:
1. Insert an audio CD in the CD-ROM drive and click on
the Audio CD Button. If you have several drives, select
the drive where the CD is. This is done in the CD Drive
Options Dialog.
2. Select the desired title(s) (with Shift + click, or with Alt
+ cursor keys).
3. Click on Copy Selected Track(s).
4. The Load Audio File Dialog appears. Here you can
determine the file name and the destination index.
5. The audio material will now be copied from the CD drive
onto the hard drive. A progress display informs you of
the jobs status.
6. When the import is finished, the dialogs are closed and
the tracks will be inserted as single objects into the
Master Track.

56
Import Section
The Track List Dialog

Copy selected track(s): This button opens the Import


Project Dialog in order to copy the selected CD tracks onto
the hard drive.

Play: Starts the audio playback of the lists first selected


tracks (for testing).

Stop: Stops playback.

Pause: Interrupts playback.

Resume: Restarts playback.

Select all tracks: Selects all audio tracks, for example,


to copy a complete CD. Track Markers can be set with
Shift and the Alt and Cursor keys. You can mark several
tracks with Ctrl and by clicking on the mouse.

CD drive options: Opens CD Drive Options Dialog, to


add or configure CD drives.

Transport Control: Selects the correct CD player for


starting, stopping and pausing (and in the track list)
jumping back and forwards through the list

Info: Beneath the Transport Controller, information


concerning the duration and memory requirements of the
selected tracks is represented. 57
Import Section
Select All Tracks: All audio tracks are selected for
copying, e.g. a complete CD. Several successive tracks can
also be selected with the Shift and cursor keys, or several
separate tracks with Ctrl and mouse click.

Tempo Mode: In the right selection box you may choose


the reading speed, in the left selection box the selection
mode (see The CD-ROM configuration dialog)

The Import Audio Dialog


The Import Project Dialog is displayed after selecting the
Copy Selected Track(s) Option. Here you can determine
the name and destination index for the audio file.

Audio tracks (CD audio files) will be imported in the pre-


setting as WAV files. However, depending on the installed
Codec, they can be changed during the import phase to a
compressed format such as an MP3. All you need to do is
click on the Format Settings Button in the Import Project
Dialog.

The CD Drive Options Dialog

Configuration: This button opens the configuration


dialog where you can set several special SCSI-IDs settings.

Reset: resets all of the drives standard settings.

Add drive: Makes a new drive entry on the list that must
be completed with special settings.

Delete drive: Deletes all selected drives.

Save Set-up: Saves current drive list and all configuration


data in a *.cfg file.

Load Set-up: Loads current drive list and all configuration


58 data from a *.cfg file.
Import Section

CD-ROM Configuration Dialog


Drive-Name: Enter the name of the drive here. This is
useful if there are several entries for the same physical
drive.

Host Adapter Number: Enter the number of the SCSI-


Host adapter normally 0.

SCSI ID: Enter the SCSI-ID of your CD-ROM drive. Pay


attention to the correct ID; there is no error control.

SCSI LUN: Sets the SCSI LUN Parameter, normally 0.

Alias: Enter the manufacturer of the CD drive.

Normal copy mode: Copies audio data without software


correction.

Copy Mode Sector Synchronization: Copies audio data


with a special correction algorithm. This is especially useful
because many CD drives have problems re-accessing a
given position, creatingcracking noises.

Burst Copy: Optimizes copying speed (without software


correction).

Sectors per cycle: Defines number of audio sectors that


will be read from the audio CD in one reading cycle. The
higher the number, then the higher the copying speeds.
Its important to note, however, that many SCSI-systems
have problems with more than 27 sectors.

Sync Sectors: Sets number of audio sectors that will be


used for software correction. The higher the number, the
more stable the correction work, and the slower the process
becomes.

Copyright Audio CDs


It is forbidden to copy an Audio CD, whether it is with or
without copy protection. Each owner of a CD may however
produce a backup copy of copy-protected CDs. The problem
is that one cannot create a copy from copy-protected CDs
since the CD cannot be read in with a conventional PC
driver. In order to create a backup copy of a copy-protected
CD, you must play it in an Audio CD Player and record it
as a normal analog recording via the soundcard.
59
Track Window

Master Track
Audio Material Presentation
A Projects audio material will be displayed as a wave form
in the Track Windows Master Track. The wave form
corresponds to the materials acoustic characteristics. In
other words, if there is nothing to see, then there is nothing
to hear; and, the higher the wave, the greater the volume.
The tracks wave display is the most important aid in
finding specific spots.

L + R-button: Stereo Display


In the Options Menu (or via the L+R-button) you can
set a waves stereo display. The wave form will be divided
into two channels according to the audio materials stereo
characteristics. This display helps you visually control the
progress of the material in the stereo panorama, or to
search for zero spots when cutting.

Position Bar
At Playback, a yellow vertical Position Bar runs from left
to right over the Master Track, showing which spot of the
wave is currently playing.
The last play position is shown with a small yellow triangle
over the Master Track. The Position Bar jumps back to
this position if the playback process is stopped.

Bar-line
The Bar-line is located on top of the track. The Projects
timely progression is structured here. Select the units of
Position Bar Bar-line

60
Track Window
measure in the Options Menu. Choose from samples,
milliseconds, hours/minutes/seconds, and CD frames.
The Track Markers are also found in the Bar-line. They
can be selected, shifted, or deleted by pointing and clicking
the mouse.

Loop Area
In Play Loop mode (see Transport Controller) the loop
range is indicated in a tact line. You can also change the
loop range by shifting the end of the range while holding
down the mouse button.

Navigation
A Transport Control navigates through the audio material
on the Master Track. Here again, you will find familiar
cassette deck functions. (Refer to the Transport Control
chapter in this manual).
The easiest way to navigate is, of course, directly in the
track: a click shifts the Play position (also during Playback)
and the Space bar starts and stops the Playback process.

Stereo
With the Stereo Buttons you can create a second stereo
track. This can be used to cross-fade two songs that run
parallel, or to temporarily park a song on the second
track. The additional track provides a better overview, if a
lot of objects are on the main track.

All objects can be shifted between tracks.


If, when moving between tracks, you press the Shift key,
the horizontal position will be kept that is, only the
track is changed.
On the lower shunting track, objects can be shifted
without shifting the next track at the same time.
Generally: Materials that overlap each other will be played 61
Track Window
at the same time and also burned onto the CD. If you
want this result, pay close attention to the volume level at
this spot because objects played simultaneously are louder
than normal.

Surround
Opens the Surround editor.

Please read the Sound Effects chapter!

Volume
Activates the volume curve in the track.

To learn more about volume curve techniques, please read the


Arranging in the master track section.

Bypass FX
All effects for direct comparison with the original can be
switched on and off with this button.

Setting up the view


The track window can be enlarged to the point where it
fills up the whole width of the monitor. Simply click on
the respective button on the right side!

Object FX-Button
The Object FX window opens directly upon the object in
the track window when the Object FX button is activated.
While the cleaning screens effect acts upon all of the
objects in the master track, the settings in the Object FX
window only act upon the individual object.

As a rule, the lit-up Object FX button in the master track


indicates which object the current Object FX window settings
refer to!

Transport Control
With the Transport Control functions, you control the
Position Bar in the Project. This is a narrow vertical bar in
the Track Window that shows the actual play position.

Position indicator: this shows the current play position


(in the measuring unit set in the option > units of
measurement).
62
Track Window
Back to beginning: sets the Position Bar at the beginning
of the Project.

Forward or rewind: at first, the speed is slow, but it will


accelerate. This simulates tape decks, which need time to
reach full speed.

Stop: stops playback. The Position Bar jumps to the


previous begin-play position.

Play: starts the playback. Right-click on the Play button to


open a small menu with the options Play Once, Loop
and Play Parameter.

Record: Here the recording dialog of the import section


can likewise be called up. Please read the import section
chapter for more details.

Playback Shortcuts
Position Bar control is faster with the keyboard than with
the mouse:
The space bar starts and stops playback.
The 0 on the numeric keypad pauses playback (Pause
Function).
A single click on the Bar-line above the track sets the
Position Bar at the corresponding point (it also works
during playback!).
The Pos 1- key sets the Position Bar at the beginning of
the Project.
The right arrow key (left) in the numeric keypad, when
pressed together with the Alt key, shifts the Position
Bar to the next (or previous) Track Marker.

Shortcut-Buttons
New Project
Using this option you can set up a new MAGIX audio
cleaning lab 2005 project.

Key: e

Load project
Using this option you can load previously saved projects.
Project files in MAGIX audio cleaning lab 2005 have a
VIP virtual project file extension.

Key: o

63
Track Window
Save project
The current project is stored under its given name. If there
is no name chosen, the program opens a file requester,
where the path and name can be determined.

Key: s

Analyzer
Audio material being played is graphically illustrated in
the visualizer. You can choose between the following
display options: Peak Meter, Oscilloscope, Phase
Correlation, Spectroscope and Spectrogram.
The visualizer can be modified to your taste. Click setup
and in the context menu, choose from a number of options,
including the update speed, color, etc.

Peak Meter:

Oscilloscope:

Phase Correlation:

Spectroscope:

64
Track Window
Spectrogram:

Marker
Sets a track marker on the current Play position.

Auto
Sets a track marker automatically on the edge of the object.

Burning
Burns the project onto an audio CD

Please read the applicable text in the Export Section chapter

Mouse Modes

Wave form (Move mode)


The Move Mode is pre-set. You can perform all the
important MAGIX tasks with the Shift Mode.
With a left click of the mouse you can select, shift, or delete
objects in the Track Window.
With the 5 handles you can fade in, fade out, compress,
and set the overall volume of objects.
With a right click on the object, the Context Menu appears,
allowing you to select important editing possibilities for
the corresponding section.
With active volume curves, the mouse cursor appears as a
finger when placed over the curve. With a mouse click, an
anchor can be placed on a curve and controlled. In this
way, the volume of the whole track is adjusted dynamically.
The volume curve can be launched or deactivated with the
curve button.

Key: v

Scissors (Cut mode)


In Cutting Mode, the mouse pointer/arrow becomes a
scissor. In Cutting Mode, you can cut any object on which 65
Track Window
you position the mouse. You will be able to perform three
separate editing functions in Cutting Mode.
1. If you pull the mouse over the audio materials wave
form, you will drag the Position Bar along with it. This
way, you can precisely control the point where you want
to cut. To obtain exact cuttings, we recommend using
the Magnifying Glass (zoom) to enlarge the wave.
2. The Context Menu appears when you right-click on an
object. Here you will find important tools for object
editing.
3. Use the Scissors Tool to split a song in several sections
in order to edit them separately in the Object FX Mode.

Key: h

Magnifying Glass (Zoom mode)


In Zoom Mode, the mouses pointer turns into a
magnifying glass. Left-click to zoom in until the wave form
is in Sample Level.
Right-click (or left-click + Alt key) to zoom out.
You can also zoom in or out with the +/- buttons in the
lower right corner of the Track Window (in all Mouse
Modes). In this case, the middle part of the window will
be enlarged. On the other hand, in Zoom Mode, you zoom
in on special parts of the wave.
The a key sets the sections back to the general Project.

Key: z

Eraser (Delete mode)


In the Delete Objects Mode, the mouses pointer becomes
an eraser. In Delete Mode, you can delete objects from the
Project. All following objects, including their Track
Markers, will automatically shift one place, filling in the
place of the erased object.
You can also erase objects in Shift Mode by selecting an
object and pressing the delete key on the keyboard.

Clock (Resampling mode)


In this mode, the playing speed of objects can be changed
with the mouse.
The objects are stretched or compressed via mouse moves
by means of resampling. Resampling means: The pitch
can be changed in dependency on the speed, similar to
the pitch controls of record players. Resampling mode
allows the entire object to be played either slower or faster.

66
Track Window
Pen (Draw Volume mode)
This mouse mode is meant for drawing the volume curve.
When its activated, the course of a curve can be drawn
(while holding down the left mouse key) in order to adjust
the volume level.

Zoom
The Wave Display allows you to recognize certain parts of
the audio material with the wave form. For fine editing,
like cutting with the Scissors tool, there are several zoom
possibilities:
The +/- Zoom buttons in the right lower corner of the
Track Window zoom in (+) or out (-) of the display. The
middle section of the Track Window will be enlarged.
With the lower scroll bar in the Track Window, you can
scroll horizontally and adjust the visible section. If you
point the mouse to the edge of the slider, the cursor
will become a Stretch symbol. You can grab the slider
with the Stretch symbol and stretch or pull the slider.
(The Scroll bar under the track can be used for zooming.
Place the pointer on the edge of the bar until it turns
into a double arrow. Now you can stretch or compress
the bar for zooming.)
In the Zoom-Mouse mode you can zoom in or out of
specific objects. Use the magnifying glass to click on
the sector that has to be enlarged or reduced. You could
also left-click to enlarge the display (Zoom in), or right-
click to reduce it (Zoom out).
With the a key you can quickly reset the general view
of the object.

Zoom Menu
The zoom menu opens when you click on the zoom button.
Here you can call up various zooming and navigation
commands. For more details, use the online assistance
(F1 key)

Volume Control with the Auto Button


Volume Control sets the Projects volume. Before burning
a CD, set the Projects volume as loud as possible to obtain
the best CD.

Auto: MAGIX audio cleaning lab 2005 offers two


possibilities to automatically optimize the volume.
1. To set the Projects volume to the maximum level, set
the Position Bar a few seconds before the loudest spot
in the Project and play back from there. Now click on
the Auto Button beneath the Master Volume Control. 67
Track Window
MAGIX audio cleaning lab 2005 will now set the general
volume automatically, so that the loudest part is exactly
0 dB Maximum volume.
2. Single objects can be individually modulated to the
maximum (normalized) level. Activate the objects
Object FX Button and click on the Auto Button beneath
the Volume Control. The objects volume will
automatically be optimized. Playing the part before
doing this is not necessary here, as it is in Master FX
Mode.

Important notice: The Volume Control sets the Projects


volume. This is the volume that will be used to burn the Project
onto the CD. We recommend that you set the playing volume
on your system (monitor boxes) and leave the volume control
in the position proposed by the Auto Button.

Displays
LED Display
The LED-Display to the left of the volume control is a Peak
meter and shows the peak level of the audio material on
the track during playback. With stereo tracks, the left LED
chain shows the left channel, the right LED chain the right
one. With mono tracks, both chains react together.

Playtime indicator (CD Meter)


At the bottom of the screen is a CD Meter which compares
the allocation of the master track with the capacity of an
audio CD.

68
Cleaning Effects
Most of the cleaning functions are activated via the upper
Cleaning FX section either as master effects on the main
screen, or related to an object on a separate Object FX
window.
All the FX Sections effects work in real-time. You can
turn them on and off and change their parameters during
playback, so that the cleaning effects results are
immediately audible.
Two other Cleaning Effects are found in the Edit Menu.

Saving and loading presets


A right mouse click on the cleaning button opens the
context menu for cleaning effects. Here (as well as in the
Edit menu) you can save and load effects presets as
Cleaning FX presets in order to use them in other
projects or for other objects.
Different presets (e.g. Restore records in a poor
condition) are included and can be tried out directly.
The Cleaning FX presets can be applied from the Object
FX window for individual objects as well as Master FX set
for the whole sound (in the main screen).

Cleaning Section

On/Off: The Cleaning Sections functions can be turned


on or off with the left buttons of the Effect Module. In the
pre-set Master FX Mode, the settings will be applied to all
Objects in the Track Window.
If the Object FX Mode is selected for one object in the
Track Window, all settings will apply only to the selected
object.

Writing control: Each function has a scroll ruler to


control the intensity of the Cleaning Effects.

Presets: The Cleaning Sections Effects, displayed on the


main screen, offer a choice of logical Pre-sets that you can
select with a pull-down menu.
69
Cleaning Effects
In most cases, you will need to choose a Pre-set to achieve
good sound results.
Edit-Button: Sound freaks can make special settings for
certain effects in the Cleaning Section (Denoiser and
Dehisser). To do this, open the Effects Device with the
button on the modules right hand side. Now you can edit
the Cleaning Effect.
All Cleaning Effect Devices can be turned on or off with a
separate button. The settings are overridden by clicking
on OK, while clicking On closes the Effect Device
without overriding the settings.

Object FX window
The Object FX window opens directly upon the object in
the track window when the Object FX button is activated.
While the cleaning screens effect acts upon all of the
objects in the master track, the settings in the Object FX
window only act upon the individual object.

The object FX dialog is non-modal, meaning that it can


always remain open. The control elements of the main
window and the track display remain available. One can
click through the individual objects and make the
appropriate adjustments. However, its even easier to use
the < < / > > buttons. In the name field, the name of the
track to which the active object belongs is displayed.

Play: The Object FX window offers a special Play button


that plays the object.

Forwards/Backwards buttons: These allow you to switch


from one object to another in the master track. The Object
70 FX window settings adjust automatically to the selected
Cleaning Effects
objects. By clicking the button again, the display begins to
blink in order to illustrate that the Object FX window is
referring to another object in the track.

As a rule, the lit-up Object FX button in the master track


indicates which object the current Object FX window settings
refer to!

Object: The LED beside the object names indicates which


activated object will be played. When the playback is started
with a click on this LED, the play cursor is set automatically
to the beginning of the activated object. This guarantees
that you also hear your object effects (which only affect
the selected object).

Declicker / Decrackler
Declicker
The Declicker eliminates crackling and click noises typical
of scratched records.

This Function is used in the Object FX Mode when the


click noises are not regularly distributed in the audio
material or appear very sporadically.
Search in the Track Window for the noises. When you
find a disturbed spot, use the Scissors tool to cut in front
of and after noise, so that you have a single object. Now
activate the Object FX Button of the small object, so that
the Declicker will be applied only on the section with the
noise.

Tip: When even the Declicker is not able to eliminate the


crackling, you can still cut it out by hand. Zoom as much as
possible into the object before cutting the crackling, and, if
possible, at the waves zero position. Use the stereo display
(activate it in the Options Menu) to find the zero position on
both channels. Now shift the beginning of the second object so
that it goes behind the crackling.

Decrackler
The Decrackler is designed to eliminate regular rustling
carpets of old records. You can eliminate loud, single
cracklings more effectively with the Declicker.

Clicks & Crackle- Test: This button helps display only


the deleted clicks/crackles. This helps you to check whether 71
Cleaning Effects
inadvertent audio material has been deleted too. If you
hear more than only clicks and cracks, reduce the
appropriate value.

Dehisser
The Dehisser eliminates the regular white noise,
frequently produced by analog tape recordings,
microphones, pre-amplifiers, or converters.

Noise Level: Set the Dehissers input threshold as


precisely as possible. Low settings result in incomplete
deletion of the hissing. An incomplete deletion of the
hissing produces artefacts and should be avoided. High
settings produce dull results. Useful signals (e.g. the blow
of a wind instrument) that are similar to hissing are also
filtered away. If the level of the hissing is low, the setting
is no problem.

Noise Reduction: Here you can set the attenuation of


the hissing in decibels. Often it makes sense to reduce the
hissing by only 3 to 6 dB in order to keep the audio material
sounding natural.

Removed Hiss: To test your results, listen to the filtered


part of the music prior to downloading or burning onto a
CD. (Remember this is for test purposes only.)

Denoiser
The denoiser is especially useful for eliminating long-
lasting disturbing noises, such as: a humming in the main
connection; hissing; noises from sound cards, disturbance
noise from ground circuits; interference from audio
equipment with high microphone outputs (record-player);
impact noise; or the rumbling of records.
The denoiser requires a sample of the pure disturbance
noise. Some of the typical sounds are at your disposal.
Another possibility is to create a noise sample yourself.
You need a short sequence of the music, where only the
disturbance noise can be heard.

72
Cleaning Effects

DeRumble: Activates a special filter for low-frequency


rumbling noises, such as those on old record players and
wind noises on microphone recordings.

Noise Level: Here you can precisely adjust the entry


threshold of the disturbance noises clearing function. If
the values are too low, it will result in insufficient noise
reduction and artifacts, such as disturbing sounds or
chipping. If the values are too high, the result will be
too flat. We suggest that you take some time to experiment
and obtain the best adjustment.

Noise Reduction: Here you can adjust the balance


between the original signal and the cleared signal. Draw
the disturbing signal about 3-6 decibels in order to preserve
the natural sound of the material. In the case of humming,
we recommend complete clearing.

Removed Noise: To test whether or not a noise has been


removed satisfactorily, you can play back the part of the
music cleared by or filtered by the Denoiser. (This is for
test purposes only.)

Bypass: The Denoiser includes a Bypass Button that avoids


the Denoiser effect. With the Bypass Button, you can
compare the neutral, untreated sound of the audio object
with the chosen effects adjustment.

Noise Sample Section


Here, a Noise Print is generated. A short sample from the
actual play position is taken as a noise sample. The noise
sample should not contain any music or other parts of the
desired signal - just the pure disturbance signal.
The play position can be shifted with the transport bar to
search for a suitable position while the sample section is
open. When the play position is situated between two
objects, no noise print can be generated. A failure message
appears.

Play: You can listen to the noise sample to test it.

Auto: When this switch is activated, the duration of the


noise sample is automatically adjusted.

Length: The duration can be adjusted in milliseconds


when the Auto switch is turned off.
73
Cleaning Effects
Save: Store the created noise sample in the Noise Print
Sample Directory.
Then it will be available as a new noise sample in the noise
sample preset selection list.

Noise Sample Presets: Choose a noise sample from the


Noise Print Sample Directory. When the noise sample has
been created by the Pick function, the item Noise Print
appears in the directory.

Play (Preset): You can listen to the chosen noise sample.

Artefacts on Cleaning Effects


If you adjust the Denoiser too high, it can result in a
metallic chipping sound, or an artifact. Due to its
synthetic character, this will have quite an impact on your
ears. Usually, this happens only in especially difficult cases.
To obtain the best results, follow these suggestions and
instructions:
First choose a Preset from the Selection Menu. There
you will find several types of disturbance noises.
Be careful with the amount of applied effectless is
more. Adjust it until you cannot hear any of the
disturbing noises, otherwise artifacts can appear.
Clean the material before applying cleaning effects.
Select the disturbing objects and choose Remove DC-
offset from the Edit Menu.

Clear DC-Offset
This function can be activated only in the Edit Menu and
applied only on selected objects. First click on an object in
the Track Window that needs to be processed with this
function (mouse should be in shift mode). Then choose
Clear DC-offset from the Edit Menu.

This clearing function is useful, for example, when the


sound card provides a constant direct current during the
recordingthis will produce cracks during the playback
74 or cutting.
Cleaning Effects

Options: A minimum DC voltage value can be indicated,


if indeed a DC voltage deletion must be made at all.
Alternatively, the stereo channels can also be worked on
together. This helps optimize the computing time,
particularly for long files.

Clear Overdriving
Digital distortions produce clippings. On loud,
overdriven points, you can hear the typical crackle and
cracking sounds. MAGIX audio cleaning lab 2005 has a
special function to eliminate digital clipping and analog
distortions that can be activated from the Edit Menu.
Passages that have been recorded with a high frequency
level are detected and filtered, based on the material of the
selected object.
The declipping algorithm is especially useful when you
can clearly hear overdriving, for example, in distorted piano
or vocal sounds. On the other hand, overdriven drumbeats
normally do not improve significantly.
Select the level of the algorithm that determines which
samples are overdriven, and correct them if necessary. This
is important, as different sound cards show different
clipping behaviors.
With an input of 6 decibels, for example, all samples above
the half of the maximum recording adjustment are
considered as overdriven and will be calculated again.

Clean Wizard
The Clean wizard eliminates unwanted noises. You open
the wizard by a mouse click on the Cleaning button.
The Clean wizard can be utilized in one of two ways:

Automatic Analysis: This automatically analyses the


audio material, selects the appropriate effects and applies
settings. In the wizard dialog, you can choose whether
audio objects should be analyzed individually
(recommended for audio material from different sources
or media) or whether all objects should be analyzed
together (recommended, for example, for a vinyl recording
with the same background noise disturbances).

Manual: Before you complete a cleaning function, the


Clean Wizard will present the results of the effects you
want to apply, and the effects will be applied only when
you proceed with the material in the Track Window.

75
Cleaning Effects
When the Object FX Mode is active, you will be asked if
the Wizard should be applied to the whole material in the
Track Window or only to the active object.
The Clean Wizard proposes the following effects in this
order:

1. Dehisser for analog tape rustling (white noise).


2. Denoiser for regular noises (drone).
3. Declicker for crack noises or scratched records.
4. Decrackler for background rustling.

Each effect can be used in several settings, or can be


omitted as you choose.

76
Mastering Effects
The mastering function is activated via the lower FX section
either as mastering effects on the main screen, or related
to an object on a separate Object FX window.
All effects work in real-time. You can find two more effects
in the Edit Menu: Delay/Reverb and Time-stretching /
Pitch-shifting. They can be applied on selected objects.
Consult the Edit Menu chapter for more information.

Saving and loading presets


A mouse click on the mastering button opens the context
menu for mastering effects. Here (as well as in the Edit
menu) you can save and load effects presets as Mastering
FX presets in order to use them in other projects or for
other objects.
Different presets, such as freshen up dull tape recording
are included and can be tried in realtime.
The Mastering FX presets can be applied from the Object
FX window for individual objects as well as Master FX set
for the whole sound (in the main screen).
Because the available object effects are discerned from the
master effects, some settings may be ignored. For example,
the echo/reverb setting is ignored when the FX preset is
loaded as a Master FX from the main screen, because there
is no echo/reverb device in the Master FX section.

Mastering Section

On/Off: The Mastering Section functions can be turned


on or off by pressing the buttons on the left of the effects
module. In the preset Master FX mode, you can apply the
adjustments on all objects in the Track Window.
If the Object FX mode is chosen for an object, all
adjustments apply only to the chosen object.

Presets: The effects include a selection of useful presets


that can be selected via a flip menu on the main screen.

Thumb Controls: The intensity of all effects can be


controlled by a thumb control. 77
Mastering Effects
Edit: Opens the sound effects. The Mastering Sections
sound effects (stereo FX, equalizer, and dynamics) can be
turned on and off separately by the power button on the
left edge of the section. By pushing the OK button, all
adjustments are accepted. By pushing the X button, the
sound effects are closed, or cancelled, without accepting
the adjustments.

Object FX window
Please read the Cleaning Effects chapter for more
information.

Stereo FX
With the Stereo FX processor, you can treat the alignment
of the audio material in the stereo balance. If the stereo
recordings sound spongy and undifferentiated, an
extension of the stereo base-width can often provide a better
transparency.

Band-width control: Here you can adjust the band-width


between mono (on the extreme left), unchanged band-
width (center), and maximum band-width (wide, on the
extreme right).
Reducing the band-width can raise the level. In extreme
cases when the left and right channels include identical
material and the band-width control is pushed to the
extreme left on mono the result can be a level rising of
3 decibels.
Raising the band-width (values of 100) diminishes the
mono compatibility.

Volume control: Here you can adjust the volume of every


single channel and, thereby, adjust the whole balance. The
attenuation of left and right is displayed under the control
buttons. A centered recording can later be moved to the
left or right of the stereo balance.

Stereo meter: This provides a graphic display of the phase


relation of the audio signal. You can use it to review the
orientation of the signal in the stereo balance and the effect
of the stereo enhancer.
78
Mastering Effects
In order to get a maximum stereo compatibility the
displayed graphic should be close to a diagonal line.
Otherwise some of the frequency ranges can eliminate each
other, when the stereo signal is played on a mono player.

Karaoke-Preset: You can choose the karaoke function


from the presets of the stereo-FX processor. All frequency
ranges where you usually find vocals are erased. In this
way you can create your own karaoke CD and sing along
with the song!

Brilliance / EQ / Sound Cloner


The 10-track equalizer divides the frequency spectrum into
10 areas (tracks) and supplies them with separated volume
controls, which allows you to achieve many impressive
effects, from the simple rising of the bass, to total sound
transformation. If you raise the low frequencies too much
throughout the whole level, it can cause distortions. In
this case, lower the master volume using the master
volume control on the main screen.

Thumb controls: All of the 10 frequency areas can be


raised or decreased separately by the 10 volume controls.

Link Bands: Using this switch you can match the


frequency areas in a flexible way to avoid the
overemphasizing of single frequency areas that sound
artificial.

A/B: If you have selected a preset for the effect and later
you change it manually, you can compare the original-
preset-sound with the new adjustments using the A/B-
switch.

Reset: Reset inserts the sound effect into the neutral


starting position where no processing power is used and
where no effect is calculated in the sound.

79
Mastering Effects
Touch-screen (right EQ-Section): This is the sensor-
field of the EQ: Use your mouse to draw a curve that will
be transferred immediately into the corresponding EQ
control adjustment.

Brilliance Enhancer
Connected to the equalizer is the newly developed brilliance
enhancer. It a high-end audio tool that can, for example,
reinstate losses that have occurred to high frequencies
during mp3 compression or on old records. In contrast to
the equalizer, which only works on the currently available
frequency, the brilliance enhancer calculates new
harmonics and noticeably revitalizes the sound from
residual material

Soft: Activating this option depends upon your own


perception of sound. If you would like to produce a raw
sound (such as grunge) you should deactivate the soft
option. This option does, however, reduce eventual
distortion.

High Quality: This option improves the results of the


effects while demanding more of your computers
performance. As with the soft option, your own notion
of sound should come into play when choosing this option.

Sound Cloner
Also attached to the Equalizer is the Sound Cloner. It helps
you determine the sound characteristic of a song and
transfer them to others. If individual Songs in a music
collection sound out of place, you can treat them/ ( e.g. a
hit from the 80s can be treated with the sound of the late
60s).
Load a song that you like and place the playing position
within it. All elements of the sound which can be cloned
must be present, but not intros or breaks. All instruments
involved should play. Press the Get sound button in the
Sound Cloner. Now the sound characteristic is set, creating
a Fingerprint which you can apply now to every other
song. It can be stored via the Save button. By loading the
Clone from the Preset Menu you apply it to the sound
material. With the fader, you can regulate the intensity of
the sound transmission.
The Sound Cloner is some kind of automatic thousands-
of-bands-equalizer. Ist filter curve (cf. the touch screen
curve of the normal EQ below) is affected by the average
of the cloned sound and the original sound. At the moment
80
Mastering Effects
when you select a preset, the Sound Cloner analyzes the
audio material at the actual play cursor position and creates
a filter curve. Applied as a master effect, it filters all audio
material in the same way, but it is, severely taken, only
right for this specific part of the project. So if your audio
material were taken from different sound sources, you
must apply the Sound Cloner as object effect!
Additionally the preset menu of the Sound Cloner contains
some general-use filter settings (e.g. Car, Loudness, Class
Room). These Presets are independent from the original
audio and can be used as master and as object effect.

Compressor (only Object FX)


The compressor is essentially an automated dynamic
volume control. Tune dynamics are limited, loud passages
stay loud, low passages become louder. Compression is
often used to make the material more powerful. The degree
of compression is adjusted by the ratio control, and the
Threshold determines the entry threshold. Rise and
decrease of time can be influenced by Attack and Release.
The processing is realized in advance as occurs in high-
quality studio equipment. This means that there wont be
any overdriven peaks or other artifacts, as the algorithm
can never be surprised by the peak levels.

Sensor-Field: The sensor-field of the compressor can be


intuitively altered with movement of the mouse.
Ratio: The parameter controls compression intensity.

Threshold: Here you can adjust the entry threshold,


under the compression.

Attack: Here you can adjust the time in which the


algorithm responds on the rising level. Short attack times
can produce a pumping sound, as the volume is reduced
or raised.

Release: Here you can adjust the time in which the


algorithm responds to decreasing levels.

A/B: If you have selected a preset for the effect and later
you change it manually, you can compare the original-
preset-sound with the new adjustments using the A/B-
switch.
81
Mastering Effects

Reset: Reset places the sound effect into the neutral


starting position where no processing power is used and
where no effect is calculated in the sound.
Load/Save: Here you can store the current adjustments
as an effect file in order to use them for other projects.

MultiMax (only Master FX)


The MultiMax is a compressor with three independent
frequency bands. The dynamic processing takes place
separately for each band.
The main advantage of a multi-band compressor over a
normal compressor is that warping and other side-effects
are drastically reduced by the dynamic processing. This
means, for example, that a single peak level in the bass
section will not drag the level of the whole signal down.
Otherwise, the multi-band technology enables precise
treatment of individual frequency bands.

Frequency Band Settings: Made directly in the graphic


display. Simply click on the dividing lines to shift them.

Bass/Mid/High: Regulates the degree of compression for


each frequency band.

Noise Gate: This cleaning function completely


suppresses noise beneath a certain volume threshold
to help produce interference-free recordings.

Limiter: Only the loud passages (above the threshold level)


are limited - quiet passages remain unedited. The Limiter
is used to reduce the occurrence of high peak levels without
changing the total dynamics too much. After using the
Limiter, you can raise the total levels by normalizing and
without having to worry about blasting.

Leveler:: This function brings the entire material up to a


uniform volume automatically. The volume control handle
is made void. Larger volume differences can therefore be
adapted within a song. To balance volume differences
between different songs, also use the function Volume
82 adjustment function in the effects menu.
Mastering Effects

De-Esser: These special presets remove overemphasized


s sounds in speech recordings.

VariSpeed
Depending upon the pitch, this resampling function allows
you to adjust the the playing speed of record players - ideal
for offsetting tempo fluctuation.

DirectX
With this module you can use Microsoft DirectX
compatible plug-ins for the effect calculation. This allows
you to use, in addition to the effects integrated in MAGIX
audio cleaning lab 2005, almost any effect algorithm from
other producers. Through the selector menu on the right
of the module you can choose the DirectX-Plug-in, if a
Plug-in is installed on your computer.

Master Wizard
The Master Wizard applies Mastering Effects in a logical
order. The Sound Wizard proposes the following effects
in this order:
1. Equalizer
2. Stereo Editor
3. Dynamic Processor

Each effect can be used in several settings or can be


omitted, as you choose.

83
Other Sound Effects
The surround mode is activated in the Track window. Other
sound effects are called up from the Edit menu. An object
must be selected before an effect can be assigned to it.

Surround Mode
MAGIX audio cleaning lab 2005 offers a convenient mode
for creating surround sound. To play back surround
sounds, you require a stereo system with a decoder
compatible with Dolby Pro Logic, and loudspeakers
positioned to the back. Surround sounds can even be burnt
onto CD or exported as MP3 files!
When the Surround button is activated, a second stereo
track for audio material appears.

The Surround Panning window also opens at the same


time.

Here you can determine the position in the space from


which the contents of the track should emanate. The
default setting position is Back Center.
Particularly practical is to combine the Surround mode
with the Spatial Acoustics Simulator in MAGIX audio
cleaning lab 2005. The simulator offers several surround
reverbs whereby the back of the reverb automatically routed
to the surround track. A fantastic special impression is
the result try it out for yourself!

84
Other Sound Effects
Note: The Surround Editor settings only affect the second track!
If you want to lend an object surround characteristics, you
must first copy it onto the second track. Press the Ctrl key
and simply drag the object from the upper to the lower track. If
you hold down the shift key at the same time, the horizontal
position of the object remains the same.

The blue circles are the loudspeakers three in front (right,


left and center) and two at the back (right and left). The
red circle is the position of the acoustic source, as perceived
by the listener. Place the acoustic source in the space by
shifting the red circle with the mouse; downward motion
moves it to the rear, upward motion moves it forward.
The preset position is at the back and centered. This is the
pure surround signal.

Output dB: Relative level in dB at the individual


loudspeakers (0db = full level, -90 dB = silence)

Loudspeaker names: Name of the loudspeakers according


to their position in the space

Sound field: Concentric circles around the acoustic


source that clarify a drop in the signal level dependant
upon the distance from the acoustic source. A circle
corresponds to a drop in the dB level (see divergence )

Divergence: Determines the dimensions of the sound


field. The sound field is made up of the concentric circles
that clarify a drop in the signal level dependant upon the
distance from the acoustic source. A circle corresponds a
drop in the dB level. The smaller the divergence, the
smaller the sound field (and the faster the signal level drops
as the distance from the acoustic source increases)and
subsequently, the virtual space is perceived as being larger

Acoustic simulator
The acoustic simulator is called up from the Edit menu.
However, you must first select the object that is to have
the effect added to it.
This most efficient high-end effect is capable of bringing
the sound properties of enclosed spaces and effects
equipment onto your audio material. One receives a pulse
response in the original space, effectively the recording
of an initial crash or bang. There are a number of pulse
responses to choose from go through the list and hear
them for yourself. Spatial properties such as reverb,
85
Other Sound Effects
reflections, echoes, dampen, and resonance can be copied
with this technique.
Sophisticated algorithms can now calculate your own audio
material into these spaces. Original dry voice recordings
can, for example, be calculated to sound as though they
were sung in a church. The quality of the reverb and the
special impression surpasses all current synthetic reverb
techniques. Youll hear no rattling or rumbling where it
doesnt belong!
Some pulse responses are even available in surround
format giving the impression of reverb in an original
space being received from both in front and from behind.
MAGIX audio cleaning lab 2005 allows you to reproduce
surround reverb in your own audio material. Simply
activate the Surround option in the dialog!
MAGIX audio cleaning lab 2005 then automatically
switches to the Surround mode, and the audio material is
laid onto second track with the surround reverb.
When working with 24 bit audio material in MAGIX audio
cleaning lab 2005, the complete Spatial Acoustic Simulator
attributes are carried over in the higher resolution for
perfect sound quality.

The individual operational elements are as follows:

Preset: Select a spatial impulse response that is to be


employed by the Spatial Acoustic Simulator. The Play
button commences the playback of the impulse response
for testing. Some presets have surround as part of their
name - these contain separate impulse response parts for
front and back, proffering an especially high quality
surround reverb.

Employ Original Object: When this option is activated,


the original object in the first track is editable and furnished
with reverb.
86
Other Sound Effects
Surround Reverb: When this option is activated, a second
object with reverb is created on the second track. The
second track switches automatically to the surround mode
so that the reverb can be heard on a Dolby pro Logic-
compatible stereo system.

Reverb: Here you can modify the original sound to reverb


ratio. To create a surround reverb, deactivate Use original
object and activate the Surround reverb, setting the
regulator to 100%.

Reverb Volume: Reverb volume can be adjusted here,


which is particularly useful for even out the different
impulse response frequencies.

Resampling / Timestretching
Click on and open the Resampling/Timestretching/
Pitchshifting editor. However, you must first select the
object that is to have the effect added to it.

Factor: All algorithms in this dialog use the factor


parameter (on the top left side) as an input parameter.
The only purpose of the other input possibilities in the
parameter group is to edit this factor comfortably. You
can use the following for this purpose: length and tempo
(BPM). After the input of one of these values, it is advisable
to select Calculate parameter to refresh all the other
displays.
Pitch: The pitch can also be adjusted independently from
the tempo, using the pitch control next to the factor control
on the top left side of the dialog.

87
Other Sound Effects
Test / Play Org.: Test allows you to immediately control
the result of the algorithm. Play Org plays the untreated
material to compare it.

Resampling: Using a factor smaller than 1, the pitch rises


and the material (Sample) becomes shorter and therefore
faster.
To raise the pitch or to reduce the sample, Resampling
is a practically loss-free process; the sample material does
not suffer any loss of sound quality.
On the other hand, Resampling causes an overtone loss.
For example, when dubbing through the length of a 44,1
kHz-sample, the frequency response is limited to 11,025
kHz.
Sampler and PCM-synthesizer use this procedure to
transpose samples. The same sound is produced when
the play speed of record players or tape recorder is changed.

Pitch-Shifting: The pitch of the sample changes, its


length does not.

Time-Stretching: The length of the sample changes, its


pitch does not. So a song can be adapted to a different
tempo without changing the pitch.

Echo / Reverb
These effects can be activated in the Object FX window.

Please read the Cleaning Effects chapter for more information


about the Object FX window.

You can use this editor to calculate an echo effect.

Echo Delay / reverb time: Using this button you can


determine the delay between the echoes - respectively
between the original signal and the first echo in
milliseconds. Increments of 500 ms (half a second) are
preset. Please take into account that the delay depends on
the sample rate. A change of the sample rate after the
creation of the echo logically produces a change of the echo
delay as well. In the reverb mode you can adjust the reverb
tempo, which is the time duration until the reverb has
ceased completely.
88
Other Sound Effects
1 Delay: Only one delay is attached to the original.

Feedback: An echo with feedback is produced

Multi Tap: Several echoes of different intensity and delay


are produced.

Wet-/ dry balance %: Here you can determine the


attenuation between the echoes in percent. A number near
100 % produces a slowly ceasing echo; a value under 40
% produces fast ceasing delays.

Reverb characteristics: Here you can adjust the values


for the size of a simulated room and the reverb coloration
numerically. This can also be done with the scroll bar.

89
Export Section
In the Export Section on the left side of the screen the
project can be stored as an audio file or recorded directly
on an audio CD.

Track Wizard
The Track Wizard looks for pauses in order to set a Track
Marker at the end of each pause.
All Track Markers are displayed on a list where they can
easily be controlled, shifted or deleted.

Applying the Track Wizard is useful when, for example, a


record side was recorded without Track Markers and the
Track Markers should be set to produce an audio CD. You
can also use Track Wizard to control automatically-set
Track Markers.
The List of Available Songs shows all listed tracks available
on the current Track Window or those tracks automatically
established by the Track Wizard when searching for
pauses.

Play: Plays/stops the selected objects in the list. In order


to select another track, just click on its name in the list.

Next track: Selects next item on the list.

Shift: With both arrow buttons, the beginning of the


selected track can be advanced or set back.

Keep marker: Here you can delete a Track Marker if its


not needed. Deactivate the tick for the selected track (can
also be done in the list on the left). The marker belonging
to the track will be erased, and the track will attach to the
previous one.
OK: Closes list of available songs. A security request will
follow and ask you if the settings made for the audio
material on the track have to be taken over or not. If you
select Take Over, the Track Markers will be set in the Track
Window according to the new settings.

CD Wizard
The CD Wizard helps you to produce an audio CD. The
CD Wizard can be used even if there is no blank CD in the
CD burners drive.
If there is a blank CD in the CD Burner, the CD Wizard
90 compares the length of the Project with the capacity of the
Export Section
inserted CD. If the Project is too long, an error message
will be displayed.
In a second step, the CD Wizard checks the Track Markers
by playing the beginning of the tracks in order.
If the Track Markers are set incorrectly, you can directly
call the Track Wizard from the CD Wizard to set new Track
Markers or shift previously set ones.
In the third step, the CD Wizard controls the computers
available processing space and establishes the best burning
speed.
The CD will be directly produced or an audio file will be
generated which can then be burned at maximum speed.

Export audio
Using the Export audio button stores the tracks of the
current project as audio file(s). Open the export projects
dialog where you can determine the file format in which
the file shall be created.

Options: Here you can choose to store every track in the


Track Window as a separate file or the whole project as an
audio file.

Format Adjustments: Here you can determine the export


formats and the corresponding adjustments. In the case
of compact formats as MP3 or MPEG you can choose the
Codes compact rates.

For more details, read the Import section chapter.

MP3 Encoder
MAGIX audio cleaning lab 2005 contains a quick, high
quality MP3 encoder which enables, for example,
uncomplicated storage of complete LPs (including cleaning
effects) as MP3 files. Further uses, such as storage onto
MP3 CD-ROMs, is no problem. Simply use the CD-ROM
burning function described above.
For good quality sound, we recommend a 128 Kbit High
Quality setting despite compression in excess of 1:10,
you will perceive no loss of sound quality. If memory
storage space is not an issue, almost full CD quality can
be assured with a 256 Kbit High Quality setting, at approx.
20% of the original memory. Perfect for building up a
high quality music archive on your PCs hard drive. The
MP3 encoder is activated via the website or by telephone
when registering MAGIX audio cleaning lab 2005. Before
being activated, there are 20 encodings on offer. More
information about activating the encoder can be found in 91
Export Section

the Menu Help chapter. The MP3 encoder in the deLuxe


version is unlimited.

Audio CD
Using the CD-button of the Export Section you will open
the recording dialog of MAGIX audio cleaning lab 2005.
In MAGIX audio cleaning lab 2005 you can master and
burn audio CDs in RedBook standard directly from every
project. In addition to the tracks, all necessary sub-channels
and file information are set up on the blank CD.
You can find more information in the Recording audio
CDs chapter

Recording dialog

Burn On The Fly, all FX are calculated in real time:


This option starts the recording process if there is a blank
CD in the CD-R-drive.

create an image file before burning the CD: this


option creates (prior to recording) a stereo file containing
all object adjustments, cleaning and mastering functions,
Track Markers, etc., which is recommended if the system
is overloaded or too slow for recording in real time (On
the Fly). Pay attention to the system display on the main
screen! If it gets too close to the 100% mark it is advisable
to set out an image file before the recording.
This file will be deleted automatically after the recording.

92
Export Section
CD Title: Here you can insert a title for the CD that will
appear on the display of some CD players.

Burn MP3 CD/DVD: The Format Options button takes


you to the MP3 encoder settings.

Record CD: Starts the actual recording process.

Track list: Option that allows you to control the track list
also accessible via the CD menu. All tracks can be played
and markers can be shifted.

Burn CD: opens the burning dialog from where you can
select the burning speed, the CD text to be burned on the
CD, simulation of the burning process as well to assign
the CD as a CD Extra Project. You can also compare the
CD after burning with the project data to determine the
error rate. If it is too high, the burning speed must be
slowed down.

Cancel: Closes the dialog without recording.

Help: Opens the corresponding passage from online-help.

Print CD Cover: opens the included MAGIX print studio


program for printing CD covers. The track information is
adopted automatically as a table in the MAGIX cover &
label printing project.

Dealing with Problems: opens the small Burn Profiler


help program. With this program you can activate and
deactivate competitor burn program drivers.
Nothing is deleted and everything can be renewed when
called up again.
We cannot provide any type of guarantee in this regard.
Please however make sure to make backup copies.
If your burner is not recognized by the Burn Profiler, please
check the MAGIX Website for free downloads of new
burner drivers. These are constantly being updated to
accommodate the latest burner models.
Press New driver in the dialog to eradicate the problems.

Key: b

Data CD/DVD
With this option you can burn the projects as mp3, OGG
or WMA files.
The encoder settings can be adjusted in the burn dialog. 93
Menu File
New Project
Using this option you can set up a new MAGIX audio
cleaning lab 2005 project.

Key: e

Load project
Using this option you can load previously saved projects.
Project files in MAGIX audio cleaning lab 2005 have a
VIP virtual project file extension.

Key: o

Save project
The current project is stored under its given name. If there
is no name chosen, the program opens a file requester,
where the path and name can be determined.

Key: s

Save project as
It opens a file requester where you can determine the path
and the name of the project, under which it will be stored.

Key: Shift + s

Burning project backups onto CD / Burning


Data CD / DVD
MAGIX audio cleaning lab 2005 contains, in addition to
the integrated audio CD burner routines, a CD burner
module called MXCDR that enables the burning of data
CD-ROMs.
There are 2 methods of implementation that make sense:
1. Project backup: Current projects (including all integral
sound files) from the MAGIX audio cleaning lab 2005
file menu can be burnt onto CD-ROM as a backup. Large
files pose no problem, as they are automatically
distributed among more CDs. The first backup CD
contains a Restore program which automatically
transfers the data from the CD to the hard drive. Of
course, other types of data such as lengthy videos can
be burnt onto CD-ROM.
2. Media Manager CD-ROM: This mode allows any kind
of audio / video files to be burnt onto CD-ROM. When
94 the Media Manager option is activated, MXCDR
Menu File
brings in the MAGIX Media Manager (see below). As
soon as one such CD is read, the MAGIX Media
Manager begins to copy the CDs data automatically.
This is also a comfortable way to archive MP3, MPG,
WMA or WAV files for immediate playing on your PC.
You could, for example, export a cleaned recording of
an LP as a single MP3 file and burn it onto a Media CD.
The following file types are suitable for a Media CD:
Audio: WAV, MP3, MPG, WMA
Video: AVI, MPG, WMV, MXV

Load Audio file


This option has the same function as a mouse-click on the
WAV.MP3 button in the import section. MAGIX audio
cleaning lab 2005 can import audio files in several formats.
Once chosen, the dialog load audio file opens. From here
you can get to any directory with audio files. You can pre-
listen to any listed file and then load it into the MAGIX
audio cleaning lab 2005. The selected file will be placed
behind the last object of the current project, leaving an
interval of 2 seconds, and will also contain a Track Marker.

Key: w

Load Audio-CD-Track(s)
This option does the same as a mouse click on the audio
CD button in the import section.
It opens a CD manager where tracks from audio CDs can
be loaded and stored. If there are several drives connected,
you can select and configure the CD-ROM drive. The CD
manager allows you to import audio data using most SCSI
and ATAPI CD-ROM drives and CD writers.
To import audio CD tracks proceed as follows:
1. Insert an audio CD into the CD-ROM drive and select
the Load audio CD track(s) option or click on the
audio CD button.
2. Select the desired title(s) (Shift + mouse-click or Alt +
cursor key).
3. Click on Copy selected track(s)
4. The import project dialog appears. Here you select
the file names and the target directory.
5. Now the audio material is copied from the CD drive to
the hard drive. A display informs you of its current
progress.
6. When the read-in process is finished the dialogs are
closed and the tracks are inserted into the Master Track
as single objects.
95
Menu File
For more information about the CD dialogs please read the
audio CD section in the import section chapter.

Key: d

Record
this option opens the record dialog. See chapter Import-
Section for details!

Key: r

Export audio
This option does the same as a mouse-click on the
WAV.MP3.WMA button in the Export Section. Using
this menu you can export a complete MAGIX audio
cleaning lab 2005 project as an audio file.

Delete Project
This option clears a project off the hard drive after a
MAGIX audio cleaning lab 2005 session.
In the delete project dialog you can select the projects
on the hard drive and delete them. The projects are deleted
independently from the audio files that they use. The
projects together with the audio files used by them are
thereby deleted.
The audio files used by the selected project are listed in
the lower part of the dialog and can be deleted separately.

Isolate Stereo Channels


Displays a stereo file from two mono objects. The two
mono objects are totally independent, are located one above
the other on two tracks and can be worked on separately.
This option is particularly suitable for removing
undesirable audio interference that can only be heard on
one channel.

Exit
Closes the MAGIX audio cleaning lab 2005.

Key: Alt + F4

96
Menu Edit
Undo
The last editing actions, including object and play cursor
manipulations, can be reversed and undone.
Therefore, there is no problem in trying critical operations.
If the result does not match your expectations, simply use
Undo to return to the initial state.

Key: Ctrl + z

Redo
Redo reverses a reverse-order immediately after it was
given.

Key: Ctrl + y

Undo Lists
The last 20 editing steps are listed. You can return to a
precise editing step without complication.

Split
Cuts the object on the Position Bar into two independent
parts. This command does the same as the scissors-tool.

Key: t

Cut
Cuts the currently marked object out of the project and
puts it on the Windows clipboard. Later it can be inserted
into another position.

Key: Shift + Erase

Copy
Copies the currently marked object and puts it on the
Windows clipboard. Later it can be inserted into another
position.

Key: c

Insert
Inserts the content of the Windows clipboard on the
Position Bar in the current project.

97
Menu Edit
Key: Shift + Enter

Delete
Deletes the currently marked object from the current
project. After deleting an object, other projects drift over
with their Track Markers, so that there wont be any gaps
on the track. This option does the same as the eraser-tool.

Key: Del

Normalize object volume


This function raises the volume of an object to a maximum
level without overdriving the material. First the peak level
is searched, and then the objects volume is adjusted so
the peak level reaches exactly 0 decibels (that means
maximum volume). This order does the same as a click
on the auto-button under the volume control in the Object
FX mode.

Key: n

Volume adjustment
This function raises the volume of all objects to the
maximum level without the material being overridden. In
contrast to the master normalization function, each object
is normalized separately. The volume of the song is thereby
standardized. Depending upon production however, each
title may have a different volume. Besides the absolute
level (the loudest part of a song), the average volume (RMS)
of the song is determined and the object level is adapted
accordingly. It can happen that songs with high peak
values, but with a lower overall volume, are normalized to
a value above 0dB (full range). In order to avoid over-
regulation, the Limiter (see Multimax) is activated
automatically.

Tip: Volume fluctuation within a song can be removed with


the MultiMAX leveler presets.

Remove DC Offset
This function removes the direct component of an object.
This is useful if, for example, during the recording, the
sound card produces a constant direct voltage proportion.
This can result in knocking during playback or cutting.

Declipping
MAGIX audio cleaning lab 2005 contains a function to
98 eliminate digital or analog overdriving (clipping). High-
Menu Edit
valence algorithms near the clipping point interrupt the
overdriven passages, but. the general level of the material
can be reduced so the interrupted passages can be played
without overdriving. The declipping algorithm is especially
useful for material where you can clearly hear the
overdriving, for example, distorted piano or vocal sounds.
Minimal Level of overdriven samples: Here you can select
the level of the algorithm that determines which samples
are overdriven and correct them if necessary. This is
important, as different sound cards show different clipping
behaviors. Some DAT recorders have an analog protection
circuit, so that the peak never reaches the maximum level.
In this case, it helps to have an input of 0.5 decibels or
lower. With the input of -6 decibels, for example, all
samples above half of the maximum recording adjustment
are considered as overdriven and will be calculated again.

Resampling / Timestretching
Please read the chapter Other Sound Effects for details.

Object FX Editor
Opens the Object FX interface for the selected object.

For more details please read the Cleaning Effects chapter.

DirectX Plug-Ins
Please read the chapter Mastering Effects for details.

Acoustic simulator
Please read the chapter Other Sound Effects for details.

Loading / saving real-time effects


Effects settings can be saved or loaded here as Mastering
or Cleaning FX presets in order to apply them to other
projects or objects. The FX presets can be applied from
the Object FX window for individual objects as well as
Master FX set for the whole sound (in the main screen).
Because the available object effects are discerned from the
master effects, some settings may be ignored. For example,
the echo/reverb setting is ignored when the FX preset is
loaded as a Master FX from the main screen, because there
is no echo/reverb device in the Master FX section.

Evaluate all real-time effects


If you lose a clear overview of all the effects settings, space
in the RAM is in short supply, or the previous work you
have done needs to be consolidated, this function puts the
project together into an audio file. 99
Menu Edit
Subsequently, the project only takes up a few megabytes
of your hard drive, appearing as a long object in a new
project. The track marker of course remains in the right
position.

100
Menu CD
Set Track Marker
Use this function to set a track marker (Index Marker) on
the current play cursor position. All markers behind the
insertion point will be renumbered.
Each track on your CD needs a track marker, typically set
after a short pause at the beginning of the next title.

Key: m

Set Pause Marker


Use this function to set a pause marker on the current
play cursor position. This lets the CD player switch the
output to absolute silence while continuing playback until
to the next track index/marker is encountered.

Key: Shift + m

Set Track Marker automatically


This function sets track markers automatically to the
beginning of each VIP object in the first VIP track.
Prior to using the function, execute Remove All Indices
to delete any possible track markers.

Key: Ctrl + m

Split objects at Marker Positions


Divides the object on the track master position into two
independent objects. To do this, the object must be
previously marked.

Key: Ctrl + t

Set auto pause length


Audio files that have been loaded successively into the
MAGIX audio cleaning lab 2005 via the import function
(Import audio, record audio or Rip Cd ) are arranged
consecutively in the project. Between the tracks, a standard
pause of 2 seconds is preset. In this dialog, the value can
be modified (a possible application would be to rip a CD
whose tracks run into one another in such a case, the
value would be set to 0 ms before ripping)

101
Menu CD
Delete Marker
Use this function to remove a previously set track marker.
First, click on the marker (the small rectangle below the
number), and then activate this function to delete it!

Key: Delete

Delete all Markers


Use this function to remove all previously set track or sub-
index markers. This can be helpful before calling the
function Set track markers on object edges!

Key: Ctrl + Erase

Create CD
This dialog starts the CD writing process. MAGIX audio
cleaning lab 2005 contains high-grade CD creation routines
that are constantly updated.
See chapter Export Section for details!

Key: b

Show CD-R Drive Information


This dialog shows you information about the active CD-R
drive(s).
Among the information displayed is the manufacturer,
drive name, hardware revision, cache size, and the features
supported by the drive mechanism.
The feature Disc At Once is extremely important, since
it is needed to produce Red Book compatible Audio CDs
that are accepted as masters by pressing plants

Show CD-R Disc Information


This dialog shows information about the currently inserted
CD-R media.
The most important information is the maximum length
that cannot be exceeded during the production (i.e. 74
minutes and 5 seconds).

CD Track List
In this dialog all CD tracks that were set out in the current
project are displayed. Every track can be supplied with a
name, which will be displayed in the Track Window.
All tracks can be selected in the list. The corresponding
objects on the track can be selected and moved to the play
position on the Track Marker. The remove buttons can
102 remove all track masters.
Menu CD
The CD track list can be used for the fine adjustment of
the Track Markers. You also have direct access to the
markers through the Track Window, pushing alt + arrow
keys, or you can click them on with the mouse and remove
them.

Track Start: Here you can insert the starting time of the
Track Marker. In the gray space next to the number you
can select the unit.

Track Name: Here you can insert the track name.

Remove track: You can change the order of the tracks


with its corresponding objects using the arrow keys.

Delete track: The track (including the marker and


corresponding objects) is removed from the project

Key: l

103
Menu Options
Move Mouse mode (Waveform Tool)
The shift mode is preset. It allows you to handle all-
important tasks: to select objects, to shift or to delete from
the track using the delete-key. By using the five buttons,
you can fade in and out objects, shorten them and adjust
the main volume.

Key: v

Cut Mouse mode (Scissors Tool)


The cutting mode converts the mouse pointer into scissors.
Every object can be cut on the mouse position. Moving
the mouse over the waveform depiction of the audio
material you move the Position Bar along with the mouse
pointer. So you can control exactly the point where you
want to cut.

Key: h

Delete Mouse mode (Eraser Tool)


The Delete Objects mode turns the mouse pointer into
an eraser. In this mode you can delete objects from the
project. Following projects are drifted automatically with
the Track Markers in the position of the deleted object.

Zoom Mouse mode (Magnifying Glass Tool)


The zoom mode the mouse pointer will turn into a lens.
You can zoom into the waveform depiction of the audio
material with a left mouse click.
With a right mouse click (or left mouse button + Alt-key)
you will zoom out, that means, you reduce the depiction.

Key: z

Resampling Mouse mode (Clock)


This special mode is used to adapt the length of objects.
The objects are stretched or compressed via mouse moves
by means of resampling. Resampling means: The pitch
can be changed in dependency on the speed, similar to
the pitch controls of record players. Resampling mode
allows the entire object to be played either slower or faster.

Draw Volume mode (Pen)


This mouse mode is meant for drawing the volume curve.
104
Menu Options
When its activated, the course of a curve can be drawn
(while holding down the left mouse key) in order to adjust
the volume level.

Stereo display
Using this option you can switch the view of the waveform,
which splits up the material between the two stereo
channels. This view is useful to visually control the material
in the stereo panorama or to find zero-crossings for cutting
operations.

2 Tracks
This option allows two stereo tracks to be created for
parking objects or for cross-fading between objects.

Please read the Master Track chapter for more information.

Surround Mode
This option switches to the Surround mode, whereby a
special second track is laid.

Surround Editor
This option opens the Surround Panning Mode, which
allows the objects on the second track to be spatially
organized.

Please read the Further Sound Effects chapter for more


information.

Units of measurement
This sub-menu allows you to determine different units
for the timeline. You can choose between samples,
milliseconds hour/minute/second and CD frames.

Play parameter
This menu opens the window with the playback
parameters.

105
Menu Options

Sample rate: Here you can adjust the play rate, if the sound
card allows so.

Device: Here you can adjust the sound cards driver, which
is in charge of playback, provided that the sound card allows
this. This becomes especially important if there are several
sound cards in the computer.

Autoscroll: Here you can activate a feature that is


especially useful when working with long projects: the
graphic turns over when the Position Bar leaves the visible
part. So you never lose the overview. The scroll operation
requires a certain calculation time (depending on the
processor, the graphic chart and the resolution), so that
the computer can become overloaded in critical cases,
which produces dropouts during playback. In this case,
deactivate the auto-scroll mode.

Smooth / turn over: You can choose between scrolling


down a page or page turning.

Playback Buffer: To allow a smooth playback of a complex


project, the MAGIX audio cleaning lab 2005 sets out a
data buffer, into which current data areas are loaded.
Hence, the whole project with all of its adjustments is
calculated in a step by step procedure.
You can determine the size of the buffer in buffer
adjustments, which will be used for the playback of the
whole arrangement or for the pre-listening of waves in
the data manager.
A rule of thumb: in the case of long waiting and loading
times, the buffer should be reduced; in the case of drop-
outs or erroneous real time calculation of effects, the buffer
should be extended.

Loop time: Here you can adjust the length of the endless
loop, which will be used to play the project with activated
loop mode. The loop mode itself is activated in the transport
control (please see the Control consoles chapter).

Key: p

Options for the Track Marker identification


To obtain information about the automatic track
identification function, please read the automatic track
identification section in the Arrangements in the Master
106 Track chapter.
Menu Options

Minimum pause length: The higher the value, the more


difficult the identification of pauses. On the other hand, if
the value is too low, short breaks within the title can be
identified as pauses.

Minimum track length: A new marker is only set when


the minimum amount of time has passed between the
last Track Marker and the following pause. If you want to
record a tape with current pop-songs on a CD, you can
determine the length of pauses. On the other hand, if you
have a tape with samples or sounds, you should determine
this time.

Maximum (Minimum) Pause level: During the first step,


MAGIX audio cleaning lab 2005 searches for useful
volume values for the identification of pauses. If too many
pauses are found (and therefore false), you should move
both controls a bit to the right, if too few pauses are
marked, move them to the left.

Record side or CD Identification: Sometimes you may


want to record both sides of a record immediately without
interrupting the recording on the computer. Normally the
result is a very long audio file that contains part of very
low volume in the middle, as there was no knocking or
hissing to be heard during the record or tape turn over. In
this case, MAGIX audio cleaning lab 2005 only identifies
this as a pause, recognizes the situation, splits the object
on this position into two new objects and tries it again on
each of these new objects. The sounds produced by turning
over the record or tape will usually be eliminated. You will
get a better hit-rate if you determine the minimum length
of your record or tape side. Here are some suggestions:
Single: 10 Minutes
Record: 15 Minutes
60 Tape: 25 Minutes
90 Tape: 40 Minutes

If you know for sure that there will not be a recording of


both record sides, turn this function off. 107
Menu Help
Help
Issue this command, to display the main help screen. From
here you can jump to help on certain commands or step-
by-step read through instructions.

Key: F1

About Help
Use this command to access online-help.

Show tutorial video


Play the attached tutorial video.

System information
Information on the current date and time appear in this
Information window, in addition to the number of files
that have just been opened, the total size of the memory
in the system and the size of the memory used by the
MAGIX audio cleaning lab 2005. In short, a list of all
available drives and their available memory capacity.
The memory area used by the MAGIX audio cleaning lab
2005 should never be larger than the physical RAM in the
computer, as otherwise the performance will drop
drastically during replay as a result of swapping!

About MAGIX audio cleaning lab 2005


Here you will find information regarding the copyright
and the version number of MAGIX audio cleaning lab
2005.

Online registration
Here you can register online.

Upgrade MP3 Encoder


For exporting MP3s, MAGIX audio cleaning lab 2005
offers an efficient MP3 encoder with 20 encodings. In order
to export MP3 files thereafter, you must apply for an
upgrade.
For the encoder upgrade, select the Upgrade option in
the Help menu. In the dialog, your personal ID code
appears. You must inform MAGIX of this code when
ordering either via internet (which is the easiest way, via a
mouse click in the dialog).
Once your ID code have been received, you will receive an
108 access code.
Menu Help
Now simply enter the code in the applicable dialog field,
confirm, and then encode, encode, encode...

Mail/fax
Please send the form to
MAGIX Computer Products International Corp..
1680 Michigan Ave. # 900
Miami Beach, FL 33139
Fax: (305) 695-6330

109
Tips & Tricks
Here are some important hints that can make life much
easier with MAGIX audio cleaning lab 2005:

Tool tips
Move the mouse pointer to an object, to a program area,
or to a display window. If it stays there without being
moved, a small window appears explains the function in
detail.

Context menus
In many positions of the program you will be able to open
context menus using the right mouse-button, where you
can select the most important functions for the
corresponding position. The selection of the functions in
the context menu depends on the position where you
clicked the mouse. If the right mouse button is clicked,
for example, on an object, the object menu appears.

Working in projects
The a key adjusts the zoom size on the whole project.
The space bar starts or stops the whole operation.
A simple mouse click on the timeline above the track
places the Position Bar on the corresponding position
(it also works during playback!)
The Pos1-key moves the Position Bars back to the
beginning of the project.
The left arrow (right)-key in the numeric keypad + Alt-
key moves the Position Bar to the following (previous)
Track Marker.
The delete-key (Del / Del) deletes markers or objects if
they have been selected.
With the t-key you can cut a selected object on any
position of the Position Bar. All cutting is automatically
accompanied by the installation of smooth cross fades,
which avoids knacks on the cutting edge.
With the m-key you can set a marker on the Position
Bar.
To change the order of the songs, it is not necessary to
move the objects (which would only be possible making
a detour through the second track). It is easier to
overlap the corresponding Track Marker. This way you
will also change the position of the corresponding
objects. Arranging the order of the songs in the CD
track list is the easiest method.
110
Tips & Tricks
You can drag WAV and MP3 files directly from the
Windows Explorer into the MAGIX audio cleaning lab
2005 projects (Drag & Drop).
In many cases it is useful to work with MAGIX audio
cleaning lab 2005, using two performances at the same
time (simply start it two times from the desk top). This
allows you, for example, to make a longer recording with
one performance of the program, while you are already
working in the foreground with the second performance
on other material. On dual processor systems with
Windows NT, both performances have the complete
calculating capacity, but you can also use this trick with
Windows 95/98.

Performance
If there are problems during playback, try the following
options:
Extend the playback buffer in the playback parameters
(p key) dialog.
Zoom out completely, so that you can see the whole
project (a key)
Switch the Autoscroll function off in the playback
parameter dialog (P key).
Do not use any DirectX-Plug-Ins, which require huge
calculations.
Working with Windows NT often provides an especially
good playback performance of the hard drive system
when the corresponding files are played for the first
time. If a project is not perfectly played, store it, close
and open it again the NT file system now provides
maximum performance.

Record/Play
The record window can be opened using the R shortcut.
Then you can start the recording with A and stop it
with S.
Playback starts and stops with the space bar. When it
stops, the Position Bar moves back to the starting
position. If playback is stopped with the 0 key from the
numeric keypad, the cursor stays on the last position.

111
Keyboard Shortcuts
New project e
Load project o
Load audio file w
Load audio CD track(s) d
Record r
Store project s
Store project under Shift + s
Stop Alt + F4
Undo Ctrl + z
Redo Ctrl + a
Splitting t
Copy c
Insert Shift + Insert
Delete Del
Set Track Marker m
Set Pause Marker Shift + m
Delete Marker Del
Standardize object volume n
Burn CD b
CD Track List l
Shift Mode v
Cutting mode h
Delete Mode f
Zoom-Mode z
Playback parameters p
Help F1
Context help Shift + F1
Emergency stop during playback Esc
Zoom on the whole project a
Start/Stop Spacebar
Pause 0 (numeric keypad)
Back to start POS 1
Play position to following
(previous) track marker Arrow left (right) (nu-
meric keypad)

Microsoft Intellimouse
Middle mouse click: Playback Start/
Stop
Wheel: Scroll horizontally
+ Ctrl Zoom In/Out
horizontally
+ Shift Zoom In/Out vertically
+ Ctrl + Shift Scroll vertically
112
Tips & Tricks
MAGIX CD-R
This utility allows you to make backups of your projects,
in other words to burn all the files used in the program to
a CD-ROM. You can also launch mxcdr.exe as a
standalone CD burning software suite for all data backup
tasks (you will find the program file in the mxcdr
subdirectory in your applications directory, for instance
c:\MAGIX\mclab3dlx\mxcdr.
The program distinguishes between three operating
modes: normal mode, backup mode and Audio CD.

The burn dialog

File: Here, all files to be burnt are listed. By calling up


mxcdr from a MAGIX program, all files in the project ap-
pear here

CD-Recorder: Here you can select from the CD burners


installed in your system. If this field is empty, your burner
is not correctly installed or switched off properly (USB
devices). In order to recognize the burner, start the "
mxcdr" program again after switching on your USB
burner.

Speed: Here you can select the burning speed from x1 up


to the maximum that your burner supports.

CD-Information: Informed regarding the available ca-


pacity and the total capacity of the inserted blank CD. If
the free space display shows negative values, you should
change to the "Backup Mode".

113
Tips & Tricks
Produces autostart CD: Produces autostart CD with
MAGIX media manager. After inserting the CD into a PC,
the Media CD is started automatically and the CDs audio
or video files are played.. One can thus play such a CD
(e.g. mp3) on any computer.

CD burning is simulated: i.e. the CD burner behaves in


exactly the same manner as when really burning, but with-
out actually writing data onto the blank CD. It can thus
test whether burning is functioning correctly without de-
stroying the blank CD should errors arise.

Executes a system test:. This serves to optimize the CD


burning routines work.

long file names: The use of long file names can lead to
incompatibility when the CD is used on some MP3 CD /
DVD players.

Use short file names: (8+3 characters) for using CDs on


incompatible MP3-CD / DVD players

directory options: The files are burnt either completely


without original path (directory options: "none") or with
their original directory (directory options "one directory
level")
e.g..: C:\audio\project1\music1.wav in the file list results
in F:\music1.wav (none). Or,F:\project1\music1.wav
("one directory level") on the CD.
In order to illustrate more complex path specifications on
the CD, please use the Backup mode.

Load list / Save; Load files/ Remove: The files are added
to the list by the Load files button (only one or more
files can be added -- adding a complete directory as such is
not possible). With the "Remove files button, you remove
them from the list.
With "Load list / Save list, lists can be secured for later
use and then reloaded.

name of CD-R: Here you can choose a name for the CD


(max.12 characters), which will then be displayed in the
Explorer and on some CD players.

Burning CD-R: Starts burning, or alternatively, the Burn


simulation

114 cancel: Closes the mxcdr program


Tips & Tricks
The Normal Mode
This is a mode for the use of the CD Backup tools as a
stand alone CD burning program, e.g. for daily data pro-
tection, for the production of an mp3 CD for mp3 CD play-
ers, for any PCs; or even to be executed as an Autostart
CD with MAGIX media manager.
The files are added to the list by the Load files button
(only one or more files can be added -- adding a complete
directory as such is not possible). With the "Remove files
button, you remove them from the list.
With "Load list / Save list, lists can be secured for later
use and then reloaded.
If the file list contents exceed the capacity of the inserted
blank CD, it is changed automatically to the "
Backup Mode" in order to enable burning on several CD-
Rs.
As opposed to the Backup mode, the Normal mode recog-
nizes the following differences:
Burning is only possible onto one CD .
The files are burnt either completely without original
path (directory options: "none") or with their original
directory (directory options "one directory level")
e.g..: C:\audio\project1\music1.wav in the file list re-
sults in F:\music1.wav (none). Or,
F:\project1\music1.wav ("one directory level") on the
CD.
In order to illustrate more complex path specifications
on the CD, please use the Backup mode.

Always save projects (samplitude, cleaning lab, audio studio


VIPs or music & video maker arrangements) with the Backup
mode so that they always land in the correct directories after
being called back up.

The CD can be executed as an autostart CD with the


additional MAGIX media manager. After inserting such
a CD, the MAGIX media manager is started
automatically and plays the audio/video files available
on the CD. Such a CD (e.g. mp3) can thus be played on
any computer.

The Backup Mode


The program is normally used in this mode if it is called
up from a MAGIX application by the "Burn project backup
onto CD" command. All files belonging to the current
project (music maker, video deluxe: arrangement;
115
Tips & Tricks
Samplitude, cleaning lab or audio studio: VIP) are speci-
fied in the " Files " list.
In the Backup mode, all files are stored with their com-
plete path specifications so that they automatically land in
the correct directories after being restored
There also exists the possibility of protecting projects
whose added file size exceeds the capacity of the CD. The
files are stored on several CD-ROMs with optimal utiliza-
tion of space. A file is thereby divided into two sections.
The " restore.exe " program is written onto the first backup
CD, which executes the correct restoration of the back-
ups. The CD is executed as an autostart CD, so that this
program is started automatically when inserting the CD.
(presupposing that the " auto insert notification " option
in the Control panelSystem
Devices is activated for this CD ROM drive.)
Always use the " restore.exe " program for backup resto-
ration!
It ensures that all files are restored to their original posi-
tions, while also re-assembling the divided files (with a
backup consisting of several CDs).
You may select whether you want to reinstate the old sta-
tus, i.e. to restore all files to their original storage posi-
tions, or to indicate another directory. The path structure
of the stored project is then displayed.
A MAGIX media manager cannot be added in the Backup
mode.

Audio CD Mode
In this mode you can burn an audio CD from existing
audio files (wav) quickly. Additionally, the file list may con-
tain only CD-compatible audio files.
The list may therefore only contain wav files, which must
be in a 16bit format, stereo, and have a 44.1 kHz sample
rate.
Additionally, you can select whether the tracks are to fol-
low directly after one another, or whether they should be
separated by a standard two second break or a break de-
fined by the user.

116
Problems and Solutions
Installation process is interrupted
If the installation process interrupts, but all paths have
been specified correctly, it is usually an indication of either
a defective installation disk or your hard disk simply
doesnt have enough space left to install MAGIX audio
cleaning lab 2005.

No sound while playing


If you do not hear any sound, but the cursor still moves
through the project, you will need to check the following
possibilities:
The wrong driver in the Play Parameter Window (pkey)
has been chosen
No Windows driver has been installed for your sound
card.
The volume setting in your sound cards mixer program
is set too low.
Faulty connection of the speakers or the amplifier to
the sound card

A good idea is to check audio playback apart from MAGIX


audio cleaning lab 2005. If there is any doubt about the
proper sound card setup, use the Windows Media Player
to test the sound card. Load a WAV file in the Media Player
and play it. If you are still having problems, check that the
driver for your sound card has been properly installed.

Cant open waveform device


MAGIX audio cleaning lab 2005 informs you that the audio
outputs of your sound card have been opened by another
program, e.g. voice commander, media player, etc. Close
these programs and try loading MAGIX audio cleaning
lab 2005 again.

Cant play this wave format


This message appears when you try to play a wave format
that is not supported by your sound card.
Because MAGIX audio cleaning lab 2005 requires a 16 bit
sound card, the use of 8 bit cards causes this message.
Another reason for this message is that your card doesnt
support all sampling rates available in MAGIX audio
cleaning lab 2005. To check the capabilities of your sound
card use the standard sampling rates such as 44 kHz, 32
kHz, and 22 kHz.
117
Problems and Solutions
Cant stop playback
If you can start playback by pressing the Spacebar but are
unable to stop it your system might have become too busy
with data processing. The only way to stop playback is by
pressing the ESC key.

I see markers with the letter E in my physical


audio file and interruptions occur at those
spots. What are they?
MAGIX audio cleaning lab 2005 creates these markers
automatically if during the recording the program runs
out of resources and recording interruptions take place.
This can happen if the computer is overloaded or not fast
enough to do the processing of multiple tracks.

I have pops and clicks in my material when I


play back any audio.
Pops and clicks can sometimes occur with certain sound
cards and system configurations. If it happens, it is most
often during the recording of audio tracks.
Especially when using MAGIX audio cleaning lab 2005 in
Windows 95 there are several things that can be done to
remedy the problem:
Make sure you use the latest driver for the sound card.
You might need to contact the manufacturer of your sound
card for an updated driver.
Check to see that there are no IRQ or DMA conflicts with
other devices in your system. The Device Manager in the
Control Panel in Windows 95 might help you diagnose
problems.
The audio caching setting in Windows 95 might need to
be adjusted. To do this, bring up the Control Panel and
select Multimedia from the options. Next, click the
Advanced tab and select the Media Control Devices
option. In the Media Control Devices look for Audio
Control Device and call up the Properties. The following
setting can be adjusted to solve some pops and clicks
problems.
Some problems with pops and clicks can be solved by
editing the SYSTEM.INI file in the Windows directory.
Look for a [Vcache] section and add the following line:
maxfilecache=4096
This should effectively solve the problem. The values for
the parameters are Kbytes of file cache and can be adjusted
depending on your RAM size.
By disabling virtual memory a problem with pops and
118 clicks or other playback or recording problems can
Problems and Solutions
sometimes be solved. Please refer to your Windows manual
for instructions on how to disable the virtual memory.
As a rule of thumb: If the status bar in MAGIX audio
cleaning lab 2005 does not indicate any errors during
playback or recording, the problem most likely has to do
with the sound card driver or settings for the sound card.

Whenever I start playback or recording my


system hangs or displays an error message.
This many times is an indication that an IRQ or DMA
and possibly an address conflict are present. You will need
to make sure that no other component in your computer
system uses the same hardware settings as your sound
card. If it does, the system may hang or even crash.
Under Windows 95 and NT 4.0 you may use the Device
Manager to find free IRQ, DMA and address settings. Refer
to your Window manual for instructions on using the
Device Manager to diagnose your system. There are also a
number of commercial diagnostics tools available that may
assist you with finding free settings. In some cases
reconfiguration of already existing components is
necessary and sometimes even replacing components with
ones that allow you more configuration choices.

119
Index
A
A/B 79, 81
About Help 108
About MAGIX audio cleaning lab 2004 108
Acoustic simulator 85, 99
Add drive 58
Adjusting the Signal 41
AIF 54
Alias 59
Arranging in the Master Track 43
Arranging with Track Markers and Objects 33
Artefacts on Cleaning Effects 74
ASF 53
Attack 81
Audio CD 92
Audio Material Presentation 60
Auto 67, 73
Automatic CD Track Recognition 55
Automatic Pauses between Objects 44
Automatic Recording Stop 55
Automatic Track Recognition 47
Autoscroll 106
AVI 54

B
Back to beginning 63
Band-width control 78
Bar-line 60
Basic Information 49
Burning Audio CDs 49
Burning CD-R 114
Burning project backups onto CD 94
Burnproof support 49
Burst Copy 59
Bypass 73

C
Cancel 93, 114
CD burning is simulated 114
CD drive options 57
CD Title 93
CD Track List 102
CD Tracks as Separate WAV Files 51
CD Wizard 51, 90
CD-Information 113
CD-Recorder 113
CD-ROM Configuration Dialogue 59
Changing Song Order 43
Changing the object length 28
Clean Wizard 75
Cleaning 34
Cleaning Effects 69
Cleaning Functions 15
Cleaning Section 69
Cleaning-Lab Projects 31
120
Index
Clear DC-Offset 74
Clear Overdriving 75
Close 56
Compressor 81
Compressor (only Object FX) 81
Configuration 58
Connections 19
Context menus 110
Control Consoles 32
Controls 32
Copy 97
Copy Mode Sector Synchronization 59
Copy selected track(s) 57
Create an image file before burning the CD 92
Create CD 102
Creating an Audio CD 50
Cut 97
Cut Mouse mode (Scissors Tool) 65, 104
Cutting Objects 43

D
Data Transfer 49
Declicker 71
Declipping 98
Decrackler 71
Dehisser 72
Delete 98
Delete all Markers 102
Delete drive 58
Delete Marker 102
Delete Mouse mode (Eraser Tool) 66, 104
Delete Project 96
Delete track 103
Deleting or Shifting Objects 43
Denoiser 72
Dev. (Device) 55
Device 106
Digital Transfer 42
Directory options 114
DirectX 83
DirectX Plug-Ins 99
Displays 68
Draw Volume mode (deLuxe version) 104
Drawing volume curves (deLuxe version) 45
Drive-Name 59

E
Echo / Reverb 88
Echo Delay / reverb time 88
Edit 78
Edit Menu 97
Edit-Button 70
Editing Overview 31
Evaluate all real-time effects 99
Executes a system test 114
Exit 96
Export audio 96

121
Index
Export Section 90
Export Section: Burning CDs or Saving Audio Files 32

F
Factor 87
Features 15
Feedback 89
File 113
File Name / Browse 55
Fitting and Mixing Objects 46
Foreword 3
Format Adjustments 91
Forward or rewind 63
Four Wizards 17

H
Hard drive Recording 40
HDP Files 53
Help 56, 93, 108
Host Adapter Number 59
How can I assemble songs and unite them in one aud 26
How does MAGIX audio cleaning lab 3.0 work? 13
How to transfer an old record to a CD? 20

I
Import Audio CD 56
Import Section 30
Import Section: Loading audio material 31
Import-Section 52
Importing Audio Material 17
Insert 97
Installation 12
Introduction 13

K
Karaoke-Preset 79
Keep marker 90
Keyboard Shortcuts 112

L
LED Display 68
Length 73
Link Bands 79
Load Audio file 95
Load Audio-CD-Track(s) 95
Load list / Save; Load files/ Remove 114
Load project 63, 94
Load Set-up 58
Load/Save 82
Loading / saving real-time effects 99
Long file names 114
Loop time 106

M
Maatliniaal 60
MAGIX CD-R 113
122 Make a CD from an old cassette recording. 25
Index
Master Track 18, 60
Master Track with bar-line 30
Master volume 29
Master Wizard 83
Mastering 35
Mastering Effects 77
Mastering Functions 15
Mastering Section 77
Maximum (Minimum) Pause level 107
Menu CD 101
Menu Edit 97
Menu File 94
Menu Help 108
Menu Options 104
Microsoft Intellimouse 112
Minimum pause length 107
Minimum track length 107
Mouse Modes 65
Move Mouse mode (Waveform Tool) 65, 104
MP3 Files 53
MPEG 53
Multi Tap 89
MultiMax (only Master FX) 82

N
Name of CD-R 114
Navigation 61
New Project 63, 94
Next track 90
Noise Level 72, 73
Noise Reduction 72, 73
Noise Sample Presets 74
Noise Sample Section 73
Normal copy mode 59
Normalize object volume 98
Notes on the Electronic Manual 10

O
Object Fade-in and Fade-out 45
Object FX 44
Object FX window 70, 78
Object volume 28
Objects 33
Online registration 108
Options 91
Options for the Track Marker identification 106
Oscilloskop 64
Other Sound Effects 84

P
Package contents 11
Pause 57
Peakmeter 64
Performance 111
Phasenkorrelation 64
Pitch 87
Pitch-Shifting 88
Play 57, 73, 90
123
Index
Play (Preset) 74
Play parameter 105
Playback Buffer 106
Playback Shortcuts 63
Playlists (.m3u) 53
Positielijn 60
Position Bar 60
Position indicator 62
Presets 69, 77
Problems and Solutions 117
Produces autostart CD 114
Program Desktop Overview 30

R
Record 40, 54, 55, 96
Record CD 93
Record side or CD Identification 107
Record/Play 111
Recording dialogue 92
Recording level 54
Recording Source 40
Redo 97
Release 81
Remove DC Offset 98
Remove track 103
Removed Hiss 72
Removed Noise 73
Resampling 88
Resampling / Timestretching 87, 99
Resampling Mouse mode (Tape) 104
Reset 58, 79, 82
Resume 57
Reverb characteristics 89

S
Sample rate 106
Save 74
Save project 64, 94
Save project as 94
Save Set-up 58
Saving and loading presets 69, 77
SCSI ID 59
SCSI LUN 59
Sectors per cycle 59
Select all tracks 57
Sensor-Field 81
Set auto pause length 101
Set CD Track Marker 55
Set Pause Marker 101
Set Track Marker 101
Set Track Marker automatically 101
Setting Object Volume 45
Setting Track Markers 46
Several Songs in one Long Object 44
Shift 90
Shortening or Lengthening Objects 44
Show CD-R Disc Information 102
Show CD-R Drive Information 102
124 Show tutorial video 108
Index
Smooth / turn over 106
Sound Editing 34
Speed 113
Spektrogramm 65
Spektroskop 64
Split 97
Split objects at Marker Positions 101
Splitting objects 28
Stereo Display 60
Stereo display 105
Stereo FX 78
Stereo meter 78
Stop 55, 57, 63
Support 9
Surround Editor 105
Surround Mode 84, 105
Sync Sectors 59
System Display 51
System information 108
System requirements 10

T
Test / Play Org. 88
Testing and Shifting Track Markers 48
Threshold 81
Thumb Controls 77
Thumb controls 79
Time-Stretching 88
Tips & Tricks 110
Tool tips 110
Touch-screen (right EQ-Section) 80
Track Length 50
Track Markers 33
Track Name 103
Track Start 103
Track Window 60
Track Wizard 90
Transport Control 32, 62
Tutorial 19

U
Undo 97
Units of measurement 105
Upgrade MP3 Encoder 108
Use short file names 114

V
Volume control 78
Volume Control with the Auto Button 67

W
WAV, MP3, WMA: Loading Audio Files 52
WAV.MP3.WMA: data export 91
Wave Files 53
Wet-/ dry balance % 89
What are Objects? 43
WMA 54
125
Index
Working in projects 110
Writing control 69

Z
Zoom 67
Zoom Mouse mode (Magnifying Glass Tool) 66, 104
Zooming 28

126

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