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[GENERAL ISSUES:]
Q: Why does ZSNESw crash and give me an error with dinput.dll?
Q: Why do I get a black (or corrupted) box when I start up ZSNESw?
Q: Why in the GUI under Config/Options are some of the choices gone?
Q: How do I use CD-ROMs with ZSNESw?
Q: Why is netplay choppy/slow?
[VIDEO ISSUES:]
Q: Why do I get a dark line every quarter inch roughly on my screen when I
Q: In the Video section where I set my resolution what do those letters
stand for to the right of the resolution?
Q: Will ZSNES Windows support a 3DFX graphics mode?
Q: Are there transparencies in ZSNES?
Q: How come the graphics are really screwed up?
[SPEED ISSUES:]
Q: Why is ZSNES slow?
Q: Can you please make ZSNES faster?
Q: Can you implement dynamic recompilation into ZSNES?
Q: Why does the game slow down even though I'm using auto frame rate and
the FPS is pretty high?
[[KEYBOARD/JOYSTICK ISSUES:]
Q: Will ZSNES Windows now be able to use my Windows Joystick/Gamepad?
Q: Why can't I press more than 2 keys at a time?
Q: How come my joystick keeps holding in one direction?
Q: How do I use both my Keyboard and Joystick for the 1st player?
[CHEAT ISSUES:]
Q: How come the game genie codes don't work?
Q: How do I use .CHT files?
Q: Why doesn't ZSNES support multi-line codes?
[FREEZING/CRASHING ISSUES:]
Q: When I load a ROM, how come ZSNES crashes?
[MISC:]
Q: How does the auto .IPS patching feature work?
Q: What is this sdd1dat.dat file I keep getting?
Q: Where do I get the games?
Q: When do you think you will emulate the *DSP/SFX chip? My favorite game
*name of game with chip* won't run without it.
A: We will consider emulating extra chips only if decent information on
those chips are found. However, even if we find info on them, we
cannot guarantee to be able to implement them.
Q: This game tells me that it is not compatible with the MultiTap. What
should I do?
A: Set both Player 3, Player 4, and Player 5's input device to 'None'.
Q: What games use which DSP chip? How much of the DSP-1 is emulated?
A: Known DSP versions are DSP-1,1A,1b, 2, and 4. Known games for each:
DSP1: Pilotwings, Mario Kart
DSP1A: Suzuka 8 Hours, Lock On, Michael Andretti's Indy Car Challenge,
Super Bases Loaded 2
DSP1B: Ballz
DSP2: Dungeon Master
DSP4: Top Gear 3000
In addition, there is a SETA DSP chip, which is totally different.
Pilotwings and Mario Kart are both compatible with the DSP emulation
in ZSNES. These routines are not perfect yet, however, and are not
sufficient to play other games, at the moment.
Q: Why doesn't Star Ocean/Street Fighter Alpha 2 work?
A: Star Ocean and Street Fighter Alpha 2 both use the SDD-1 chip, which
uses an unknown compression routine that has to be figured out before
it can be emulated. Star Ocean is currently supported via a third-party
decompression pack, and you should follow their directions.
Q: Why does the game slow down even though I'm using auto frame rate and
the FPS is pretty high?
A: A game slows down like that when it executes its code beyond the speed
of cpu emulation that ZSNES currently handles. To reduce slowdowns,
increase the percentage of execution by using editing the ZSNESW.CFG.
Q: How do I use both my Keyboard and Joystick for the 1st player?
A: In the GUI, enter the CONFIG -> OPTIONS menu. Then check 'USE Pl1/2 AS
Pl3/4'. Once you've done that, Player 3 controls will control Player 1
so if you have joystick set on Player 1, set Player 3 as keyboard.
This disables multitap emulation however.
-[ MISC ]__________________________________________________________________
Q: How does the auto .IPS patching feature work?
A: The auto .IPS feature works by copying the .IPS file to the directory of
your ROM file or if you have a save directory defined, then the .IPS
file goes into the save directory. Next, rename the .IPS file so that
it matches filename (eg. If your ROM filename is THISGAME.SMC, then
your .IPS filename is THISGAME.IPS.) ZSNES uses the ROM file name, even
with zipped files. (So TG.ZIP containing THISGAME.SMC is still patched
by THISGAME.IPS)
Q: What is this "sdd1dat.dat" file I keep getting?
A: It's the debug log for S-DD1 games. This file is not essential to ZSNES
and may be removed if you so desire.
Q: Where do I get the games?
A: The ZSNES Team will *NOT* provide any games or any links to games.