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Introduction
Introduction 1-2
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-3
Whats the Internet: nuts and bolts view
PC
billions of connected mobile network
server computing devices:
wireless
laptop
hosts = end systems global ISP
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Tweet-a-watt:
Slingbox: watch, monitor energy use
control cable TV remotely
sensorized,
bed
mattress
Internet
refrigerator Internet phones
Introduction 1-5
Google Glass
Introduction 1-6
Whats the Internet: nuts and bolts view
mobile network
Internet: network of networks
Interconnected ISPs
global ISP
protocols control sending, receiving
of messages
e.g., TCP, IP, HTTP, Skype, 802.11 home
network
Internet standards regional ISP
RFCs: Request for comments
IETF: Internet Engineering Task Force
Introduction 1-8
Whats a protocol?
human protocols: network protocols:
whats the time? machines rather than
I have a question humans
introductions all communication activity
in Internet governed by
protocols
... specific messages sent
... specific actions taken
when messages received, A protocol defines format, order
or other events
of messages exchanged
among network entities, and
actions taken on message
transmission, receipt
Introduction 1-9
Whats a protocol?
a human protocol and a computer network protocol:
Hi TCP connection
request
Hi TCP connection
response
Got the
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-11
A closer look at network structure:
Desktop PCs, Macs,
Linux boxes
network edge: mobile network
network core:
interconnected routers
network of networks institutional
network
Introduction 1-13
Access network: digital subscriber line (DSL)
2M/64K
central office telephone
network
5M/384K
8M/640K
DSL splitter
modem DSLAM
ISP
voice, data transmitted
at different frequencies over DSL access
dedicated line to central office multiplexer
cable splitter
modem
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
institutional link to
ISP (Internet)
institutional router
Introduction 1-18
Access network: home network
wireless
devices
to/from headend or
central office
often combined
in single box
Introduction 1-19
Wireless access networks
shared wireless access network connects end system to router
via base station (BS) aka access point (AP)
to Internet
to Internet
Introduction 1-20
Physical media
bit: propagates between twisted pair (TP)
transmitter/receiver pairs two insulated copper
physical link: what lies wires
between transmitter & Category 5, 5e: 100 Mbps, 1
Gbps Ethernet
receiver Category 6, 6a: 10 Gbps
guided media: Unshielded Twisted Pair
signals propagate in solid (UTP)
media: copper, fiber, coax Used in dial-up modem,
unguided media: DSL
signals propagate freely, e.g.,
radio
Introduction 1-21
Physical media: coax, fiber
coaxial cable: fiber optic cable:
two concentric copper glass fiber carrying light
conductors pulses, each pulse a bit
bidirectional high-speed operation:
broadband: high-speed point-to-point
multiple channels on cable transmission (e.g., 10s-100s
Gbps transmission rate)
HFC
low error rate:
repeaters spaced far apart
immune to electromagnetic
noise
Introduction 1-22
Physical media: radio
signal carried in radio link types:
electromagnetic spectrum terrestrial microwave
no physical wire e.g. up to 45 Mbps channels
bidirectional Wireless LAN (e.g., WiFi)
propagation environment 54 Mbps, 300/450 Mbps
effects: wide-area (e.g., cellular)
reflection 4G cellular: ~ 10 Mbps
obstruction by objects satellite
interference Kbps to 45Mbps channel (or
multiple smaller channels)
280 msec propagation delay
geosynchronous (geostationary)
versus low altitude (low-earth
orbiting (LEO)
Introduction 1-23
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-24
The network core
mesh of interconnected
routers
Packet switching: hosts
break application-layer
messages into packets
forward packets from one
router to the next, across
links on path from source
to destination
each packet transmitted at
full link capacity
store-and-forward delay
queuing delay
packet loss Introduction 1-25
Host: sends packets of data
host sending function:
takes application message
breaks into smaller two packets,
chunks, known as packets, L bits each
of length L bits
transmits packet into
access network at 2 1
transmission rate R R: link transmission rate
link transmission rate, host
aka link capacity, aka
link bandwidth
L bits
per packet
3 2 1
source destination
R bps R bps
R = 100 Mb/s C
A
D
R = 1.5 Mb/s
B
queue of packets E
waiting for output link
Introduction 1-28
Two key network-core functions
routing: determines source-
destination route taken by forwarding: move packets from
packets routers input to appropriate
routing algorithms router output
routing algorithm
frequency
time
TDM (Time-Division Multiplexing)
frequency
time
Telephone network, frequency band: 4,000 Hertz (4 kHz), bandwidth
FM radio station uses FDM to share frequency spectrum (88 MHz ~
108 MHz) Introduction 1-31
Packet switching versus circuit switching
packet switching allows more users to use network!
example:
1 Mb/s link
each user: N
users
100 kb/s when active
active 10% of time 1 Mbps link
circuit switching:
10 users
packet switching: Q: how did we get value 0.0004?
with 35 users, probability >
10 active at same time is less Q: what happens if > 35 users ?
than .0004 *
* Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive/
Introduction 1-32
Packet switching versus circuit switching
is packet switching a slam dunk winner?
great for bursty data
resource sharing
simpler, no call setup
excessive congestion possible: packet delay and loss
protocols needed for reliable data transfer, congestion
control
Q: How to provide circuit-like behavior?
bandwidth guarantees needed for audio/video apps
still an unsolved problem (Chapter 9)
Introduction 1-34
Internet structure: network of networks
Question: given millions of access ISPs, how to connect them
together?
access access
net net
access
net
access
access net
net
access
access net
net
access access
net net
access
net
access
net
access
net
access
net
access access
net access net
net
Introduction 1-35
Internet structure: network of networks
Option: connect each access ISP to every other access ISP?
access access
net net
access
net
access
access net
net
access
access net
net
access
net
access
net
access
net
access
net
access access
net access net
net
Introduction 1-36
Internet structure: network of networks
Option: connect each access ISP to one global transit ISP?
Customer and provider ISPs have economic agreement.
access access
net net
access
net
access
access net
net
access
access net
net
global
access
net
ISP access
net
access
net
access
net
access
net
access
net
access access
net access net
net
Introduction 1-37
Internet structure: network of networks
But if one global ISP is viable business, there will be
competitors ....
access access
net net
access
net
access
access net
net
access
access net
net
ISP A
access
net ISP B access
net
access
net
ISP C
access
net
access
net
access
net
access access
net access net
net
Introduction 1-38
Internet structure: network of networks
But if one global ISP is viable business, there will be
competitors .... which must be interconnected
access access
Internet exchange point
net net
access
net
access
access net
net
access
IXP access
net
net
ISP A
access
net
IXP ISP B access
net
access
net
ISP C
access
net
Introduction 1-39
Internet structure: network of networks
... and regional networks may arise to connect access nets to
ISPs
access access
net net
access
net
access
access net
net
access
IXP access
net
net
ISP A
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
net
access access
net access net
net
Introduction 1-40
Internet structure: network of networks
... and content provider networks (e.g., Google, Microsoft,
Akamai) may run their own network, to bring services, content
close to end users
access access
net net
access
net
access
access net
net
access
IXP access
net
net
ISP A
Content provider network
access
net
IXP ISP B access
net
access
net
ISP C
access
net
access
net regional net
access
net
access access
net access net
net
Introduction 1-41
Internet structure: network of networks
PoP: point-of-presence
to/from backbone
peering
to/from customers
Introduction 1-43
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-44
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link (temporarily) exceeds output link
capacity
packets queue, wait for turn
packet being transmitted (delay)
B
packets queuing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-45
Four sources of packet delay
microseconds 10-6
transmission
milliseconds (ms) 10-3
A propagation
B
nodal
processing queuing
B
nodal
processing queuing
Introduction 1-49
Queuing delay (revisited)
average queuing
R: link bandwidth (bps)
delay
L: packet length (bits)
a: average packet arrival
rate
traffic intensity
= La/R
La/R ~ 0: avg. queuing delay small La/R ~ 0
dproc, dtrans, dprop are generally the same for all packets, La/R -> 1
* Check online interactive animation on queuing and loss
but dqueue can vary from packet to packet Introduction 1-50
Real Internet delays and routes
what do real Internet delay & loss look like?
traceroute program: provides delay
measurement from source to router along end-
to-end Internet path towards destination. For all i:
sends three packets that will reach router i on path
towards destination
router i will return packets to sender
sender times interval between transmission and reply.
3 probes 3 probes
3 probes
buffer
(waiting area) packet being transmitted
A
B The performance of a
packet arriving to node is measured by
full buffer is lost
delay and probability
* Check out the Java applet for an interactive animation on queuing and loss Introduction 1-53
of packet loss
Throughput
throughput: rate (bits/time unit) at which bits
transferred between sender/receiver
instantaneous: rate at given point in time
average: rate over longer period of time
server,
server withbits
sends linkpipe
capacity
that can carry linkpipe
capacity
that can carry
file of into
(fluid) F bitspipe Rs bits/sec
fluid at rate Rc bits/sec
fluid at rate
to send to client Rs bits/sec) Rc bits/sec)
Introduction 1-54
Throughput (more)
Rs < Rc What is average end-to-end throughput?
Rs bits/sec Rc bits/sec
Rs bits/sec Rc bits/sec
bottleneck link
link on end-to-end path that constrains end-to-end
throughput
Introduction 1-55
Throughput: Internet scenario
per-connection end-
to-end throughput: Rs
min(Rc, Rs, R/10) Rs Rs
in practice: Rc or Rs
is often bottleneck
R
Rc Rc
Rc
Introduction 1-57
Protocol layers
Networks are complex,
with many pieces:
hosts Question:
routers is there any hope of
links of various organizing structure of
media network?
applications
protocols .... or at least our
hardware, discussion of networks?
software
Introduction 1-58
Organization of air travel
ticket (purchase) ticket (complain)
a series of steps
Introduction 1-59
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-60
Why layering?
dealing with complex systems:
explicit structure allows identification,
relationship of complex systems pieces
layered reference model for discussion
modularization eases maintenance, updating of
system
change of implementation of layers service
transparent to rest of system
e.g., change in gate procedure doesnt affect rest of
system
layering considered harmful?
Introduction 1-61
Internet protocol stack
application: supporting network
applications
FTP, SMTP, HTTP application
transport: process-process data
transfer transport
TCP, UDP
network
network: routing of datagrams from
source to destination
link
IP, routing protocols
link: data transfer between physical
neighboring network elements
Ethernet, 802.11 (WiFi), PPP
physical: bits on the wire network layer protocol: end-to-end
link layer protocol: point-to-point (a
Introduction 1-62
link basis)
ISO/OSI reference model
presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
machine-specific conventions presentation
session: synchronization, session
checkpointing, recovery of data transport
exchange
network
Internet stack missing these
layers! link
these services, if needed, must be physical
implemented in application
needed?
Introduction 1-63
Implement all layers
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
Implement layers 1-2
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical Implement layers 1-3
Introduction 1-65
Network security
field of network security:
how bad guys can attack computer networks
how we can defend networks against attacks
how to design architectures that are immune to attacks
Internet not originally designed with (much)
security in mind
original vision: a group of mutually trusting users
attached to a transparent network
Internet protocol designers playing catch-up
security considerations in all layers!
Introduction 1-66
Bad guys: put malware into hosts via Internet
malware can get in host from:
virus: self-replicating infection by receiving/executing
object (e.g., e-mail attachment)
worm: self-replicating infection by passively receiving
object that gets itself executed
spyware malware can record keystrokes, web
sites visited, upload info to collection site
infected host can be enrolled in botnet, used for
spam, DDoS attacks
Introduction 1-67
Bad guys: attack server, network infrastructure
Denial of Service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic
by overwhelming resource with bogus traffic
1. select target
2. break into hosts around the
network (see botnet)
3. send packets to target from
compromised hosts
target
Introduction 1-68
Bad guys can sniff packets
packet sniffing:
broadcast media (shared Ethernet, wireless)
promiscuous network interface reads/records all packets
(e.g., including passwords!) passing by
A C
Introduction 1-70
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
end systems, access networks, links
1.3 network core
packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
Introduction 1-71
Internet history
1961-1972: Early packet-switching principles
1961: Kleinrock - queuing 1972:
theory shows ARPAnet public demo
effectiveness of packet- NCP (Network-Control
switching approach Protocol) first host-to-host
1964: Baran - packet- protocol
switching in military nets first e-mail program
1967: ARPAnet ARPAnet has 15 nodes
conceived by Advanced
Research Projects
Agency (ARPA)
1969: first ARPAnet node
operational
Introduction 1-72
Internet history
1972-1980: Internetworking, new and proprietary nets
Introduction 1-73
Internet history
1980-1990: new protocols, a proliferation of networks
Introduction 1-74
Internet history
1990, 2000s: commercialization, the Web, new apps
early 1990s: ARPAnet late 1990s 2000s:
decommissioned more killer apps: instant
1991: NSF lifts restrictions on messaging, P2P file sharing
commercial use of NSFNET network security to
(decommissioned, 1995) forefront
early 1990s: Web est. 50 million host, 100
hypertext [Bush 1945, million+ users
Nelson 1960s] backbone links running at
HTML, HTTP: Berners-Lee Gbps
1994: Mosaic, later Netscape
late 1990s:
commercialization of the Web
Introduction 1-75
Internet history
2005-present (The New Millennium)
~5B devices attached to Internet (2016)
smartphones and tablets
aggressive deployment of broadband access
increasing ubiquity of high-speed wireless access
emergence of online social networks:
Facebook: ~ one billion users
Instagram, Twitter, WeChat
service providers (Google, Microsoft) create their own
networks
bypass Internet, providing instantaneous access to
search, video content, email, etc.
e-commerce, universities, enterprises running their
services in cloud (e.g., Amazons EC2)
Introduction 1-76
Introduction: summary
covered a ton of material! you now have:
Internet overview context, overview, feel
whats a protocol? of networking
network edge, core, access more depth, detail to
network follow!
packet-switching versus
circuit-switching
Internet structure
performance: loss, delay,
throughput
layering, service models
security
history
Introduction 1-77
Chapter 1
Additional Slides
Introduction 1-78
application
(www browser,
packet
email client)
analyzer
application
OS
packet Transport (TCP/UDP)
Network (IP)
capture copy of all
Ethernet Link (Ethernet)
(pcap) frames
sent/receive Physical
d