Beruflich Dokumente
Kultur Dokumente
Meghan Louttit, Deputy Editor of Digital News Design, New York Times
Angelica McKinley, Graphics/Multimedia Editor, New York Times
Rodrigo De Benito Sanz, Designer and Technologist, New York Times
Jasmine Wiggins, Product Designer, New York Times
Visual Journalism: Where the form is the story; the experience of reading should be as good as
the story itself
NYT Teams: 4 for snapchat, 14 for news, 40 for product, 3 for story
OUTLINE: Design should be integrated in the newsroom through trainings, product support
and guidance, and collaboration on visual heaves
SOLUTIONS/GENERAL RESOLUTIONS:
Collaborate on visual heaves: Creating incredibly immersive content takes teamwork,
namely specialists in different fields who can do incredible work in their specialties that all
comes together seamlessly
Mobile-first design: invest in the mobile experience. Dont just make mobile a reordering of
desktop; design for mobile FIRST
Maintaining discrete content: Ensure NYT and T Mag content stays different enough, even
with special NYT projects. T Mag content is inherently different than NYT content, so make sure
experimental NYT design doesnt infringe upon T Mag design too much
Design evolution: How can we bring more traditional print designers into the digital fold?
How can we create tools to empower designers on both mediums, regardless of their
background?
***Ignite talks: 20 slides, 5 minutes, 15 seconds per slide (the presenter has no control over
slides progression)
Ignite Talk: Stakeholder Management
Michael T. Sales, Design Director, NASCAR Digital Media
Culture eats strategy for breakfast
Match strategy to culture for success
Understand how different stakeholders define success
Your most excited consumer has a different definition of success than your most
monetarily invested chairperson
Prioritize what users want most
Other types of stakeholders will likely get what they want if users feel like theyre
getting what they want first
Create consistency, predictability, a feeling of intuition
OUTLINE: A more informed public, service to journalists, partnership with member stations
SERVICE TO JOURNALISTS
Internal users are users too:
Documentation!!
The more workarounds you do, the harder it is for other people to use your work to make
outside users experiences better
What you see is what you mean in the CMS -- make content creators lives easier
Foster loyalty:
Make people feel an affinity to their own station
Connect users to their local stations
Encourage direct donation to promote a bottom-up support network
Engage in co-creation
Work together with local stations to create together
LINKS/LOOKS
Up First with Rachel Martin
https://npr.design/
Lessons from Designing for Voice
Sanette Tanaka, Product Designer, Vox
Bots
Not new technologies
General accessibility is really new
Products are exciting because they help users engage with content differently
These bots can help us soon have real conversation with computers conversational,
remembering, adapting to you
Design studios
Get ideas on the page, agree on a high level vision
User testing
Learned: People forget what they hear
Its always the bots fault - never the users fault
Dont let a technology make a user feel bad due to understanding
Accommodate the user, dont make them work for you
Learned: Users need an escape route
Its an objectively invasive technology need to give users an escape route so that
Alexa can stop talking
Testing mimicked stress situations to see how best to stop the bot
Feeling trapped in an experience is scar
Takeaway
how can we move from simply existing in this conversational space to truly creative
value for our audience?
Questions
On copywriting
Talked to The Verge to decide what information was necessary to convey
Tried different versions of the same semantic meaning, chose words that were
easy for people to say (unmistakable) and easy for people to understand from
Alexas voice
On naming
the Verge decided
On tone
Tried to cut down on personality Alexa had her own personality/way of talking
Didnt aim to invoke too much emotion wanted her to be simple, utilitarian to start
Always option to add a more emotional interaction
On keyword variation
Ended up supporting many different versions of the correct keyword
LINKS/LOOKS
An Invisible Interface: 6 things we learned from designing for voice
Navy, yellow and white
Ignite Talks: Web Design is Dead
Yuri Victor, Principal Engineer, Vox
2015 tipping point: more mobile users than desktop users
Whoever had a platform at this time got hit
Newsletters, FB instant articles, snapchat, Google AMP main consumption platforms
are NOT YOUR SITE
We should no longer be building websites, we need to be building brands! Trust! A
recognizable style!
Build off-platform first so that you actually engage with your audience
Design Principles
Be context aware
Time: When you send it out should make sense with the letters purpose
Be respectful emails are personal
Information hierarchy
Establish a clear design/consistent headers and the like
Mobile/responsivity
Constraints of email
Outlook does not support good design easily
Dont put gigantic files into there or it probably wont load
Design for ease of use
Images are hard consider offline stress case
Components of a newsletter
Dedicated landing page vs. on-site sign up
Less is more - less fields = better conversions
Preview content so people know what theyre getting into
LINKS/LOOKS
HotPod, Lenny Letter, Racked, Quartz (Quartzy + Quartz Daily Brief), NYT Cooking, Ozy,
Wired, New Yorker, Food52, Goop, Ann Friedman, Stratechery, Axios
Designing with the CSS Grid
Jen Simmons, Designer Advocate, Mozilla
Purposes/functionalities
Explicit v. implicit
You CAN define size/number of rows/columns, OR you can let the browser
You CAN place each item in the grid yourself, OR let the browser place items for
you using the auto-placement algorithm
Columns *AND* rows
Each column/row doesnt have to be the same size as the ones before or after it
Tracks sized by the size of the content content sized by the size of tracks
Reciprocal -- each can define the other
Content doesnt have to fill the track
Track has a specific size, then you can manipulate content to be smaller than or
overflow on the grid cells
Use grid to line things up or encourage disarray
Graphic design for the web vs. graphic design OF the web
The web is another medium completely -- we can define/redefine concepts for it
uniquely
Overlap super easy to overlap (not fragilely)
Viewport creates an inherently different experience of design than looking at a
poster
Theres this element of time inherent in experiencing a webpage look to film
industry to understand how to do that better
Very few people have the experience of an entire webpage on one 8.5x11 page
Need to do a better job considering how a web experience unfolds across
time storyboarding using THE GRID
Viewport units
Responsive design has been squishy in the horizontal direction, but not in the
vertical direction rows allow us to do this
Framing what does it mean to have a reading experience with a frame, where
things move in and out of that frame?
White space so so so easy to leave white space (Vignelli canon)
It is the white space that makes the layout sing
Floats disallowed designers from pushing things down and away
Print page gridding v. webpage gridding
Control size of page: yes, no
Maintain aspect ratio: yes, no
Line things up: yes, yes
White space: yes, yes
Verticality vertical layout was NOT inherent in web design, especially in desktop
making. But having it adds to the unique experience of online viewing
Flexibility can mix set units (px, rems, etc.) with variable units (percentages) AND
previously seldom-used flexible sizing (min-content, max-content, minmax, etc.) to
make the layout work in every situation without
max-content width of the box is the longest it can possibly be with all the
words laid out side by side
min-content length of the longest single word
fr unit fraction unit, if each bit in a thing of three gets 1 unit, then they each
get of the space
50px 6fr 2.4fr 2.4fr min-width gridsetapp.com (ratio based arrays)
minmax(xx unit, xx unit) helps content disappear in order of importance,
makes us consider what content to prioritize
Creativity PLAY layout.land
LINKS/LOOKS
Labs.jensimmons.com
Books, letterforms and Design in Asia
Added line visibility in inspect tool in firefox for ease of use
cssgridgarden.com
layout.land
Exercises on CodePen
http://jensimmons.com/post/feb-27-2017/learn-css-grid
gridsetapp.com
Learn from what were doing, make content more efficiently, avoid one-offs
MISSION: Develop more powerful storytelling tools in the CMS and on our digital platforms to
transform the newsrooms ability to tell stories in more visual and digitally-native ways
-Building tools outside the CMS to make visual journalism easier and more collaborative
-using what we are learning to inform development of their primary CMS to enable reporters
and editors to tell stories in new ways (without a huge barrier to entry)
GAPS: Not taking advantage of all of our visual opportunities via digital
Visual pieces shouldnt be considered secondary because there are some stories better
understood completely visually
Not enough visual leadership/visual expertise
Dont have workflows/tools that make visual stories
Need to work away from text-focused CMS
How tools can Drive Change in Story Form
EXAMPLE: Presidential coverage
Started as a blog where reporters were behind posting as quick as possible, but still
too late
Not an integral second-screen experience
Live blog should feel like a conversation Slack!
Live chat for reporters to talk to each other and for others to be able to read
Having this tool built and having journalists able to use it so easily changed the
way we can cover a live event on its head
The tool encouraged the behavior and led to the adoption of
Tools outside the CMS build using a static-site generator, google docs, and some other tools
EX: Snow Fall Designed to have the right graphics appear at just the right time in a
story
Story published completely outside of CMS
Have to consider stuff like sharing tools, paywall stuff, etc., when working outside
of CMS, but it also makes life a lot easier
Produced as HTML docs outside of
Tools
Preview: a tool to help designers and devs automate the dev and publishing of
interactive features (static site generator)
ArchieML: enables copy eidtors and reporters to edit copy for interactive features
in Google Docs (open source)!
Ai2html: makes it easy to build responsive static graphics in Adobe Illustrator
(open source!)
Can make a series of graphics without using D3
Mr. Chartmaker: Browser-based charting tool
Journalists dont have to go to designers to make charts happen
PREVIEW DEMO
Uses git to allow devs/designers to show/share work -- can make changes + view on localhost,
then takes one command to just push reupload to the preview site
(newsdev.ec2.nytimes.com/preview
AI2HTML
Ai2html.org
More people are fluent in Illustrator than D3 for the most part
In Illustrator, set up artboards for different size-screens, make chart on different screen-sizes,
run ai2html script
MR. CHARMAKER
Datawrapper datawrapper.de
QZ Atlas
Now: CCI for page design, Scoop for digital and print story editing
Now you can see print layout and how an article fits on paper within Scoop
Remaining limitations
Oriented around idea that main story component is a long string of prose
Structured after the idea that there is a linear workflow like in print (writer, then editor,
then someone adds pics, etc.), which dilutes ownership and digital efficiency
Backed our way into a digital content creation CMS by building tools for content
producers, not content creators
Listy headline + image + some text repeated thing by thing down a page
Oak
Encourages behaviors for content creators
reporters write headlines themselves
plus button on left side of article writing screen reminds writers to insert multimedia content
every time they press the return button
should feel natural -- EX: you can paste a link to a Tweet right into the CMS and itll just
embed the tweet immediately
what you see may not be exactly what you get (not pixel-perfect), but its exactly what you
mean (understand what content goes where)
React.js components shared between editor and front-end of NYT, so when its time to add
new block types (ex: instagram embed), you only have to write the code once
ProseMirror open-source text editor
- Saves all keystrokes so you can replay the history of the doc bit by bit
- enables collaborative editing so that multiple reporters can be working in the body at the
same time (you can accept/deny very specific changes. EX: show me what changes the
copy-editor made and then you can decide whether to keep or not)
BEYOND TOOLS:
One thing to build tools, another thing to get people to use them in the right way
Expect PERSON IN THIS POSITION to do THIS AND THAT for every article
Make it easy for people to understand which story type is best
More guidance to help people learn how to do things
Change the makeup of desks so that designers arent sequestered, they are involved early
in storytelling processes so you can think visuals first
matte@nytimes.com
http://canvasjs.com/
Its empathy; its making you feel how someone else feels
Designing with the CSS Grid
Daniela Dewendt, Product Designer, CNN Digital
Jen Simmons, Designer Advocate, Mozilla