Emotion Emotion (Fear) can find out what exactly someone
is afraid of, a Scion with Emotion (Love) can discover
the identity of a besotted persons beloved, and a
Purview Scion with Emotion (Rage) can figure out whats
gotten a person so steamed. This detailed probe automatically fails against a target with greater by Brent-not-Broken Legend, and against a target with equal Legend, it requires a successful (Perception + Empathy) roll PDF by Telgar against the targets (Wits + Presence). ----------------------------------------------------- Heart On My Sleeve (Emotion ) Dice Pool: None. The Emotion Purview allows a Scion to express Cost: 1W. control over the passions and desires of mortals and immortals alike. Even the Titans and the Gods To truly understand the emotions of others, a Scion may be swayed by its powers, as it tugs at the must be candid and cognizant of his own feelings, heartstrings that resonate within all living beings. unlocking their power and leading by example. To Emotion, like the Animal Purview, affects only a use this Boon, the Scion must spend 1 Willpower single type of Emotion each time it is purchased. and do or say something that makes his true, honest A Scion is not limited to purchasing the specific emotion unmistakably clear to all onlookers. For a manifestation of Emotion that her parent is Scion with the power of Fear, a simple Im not afraid associated with. of you declaration will suffice, but only if its true; for a Scion wielding Love, a passionate kiss might do the Associated With: Aengus (Love), Aphrodite (Love), job better than mere words, but only if he truly loves Chalchiuhtlicue (Compassion), Dionysus (Lust), the person hes kissing. Erzulie (Love, Jealousy), Guanyin (Compassion), Every person who witnesses this display either Lakshmi (Compassion, Love), Mictlntecuhtli (Fear), gains or loses a point of temporary Willpower (the Parvati (Compassion), and Tlazoltotl (Love, Lust, Emotion-using Scion chooses which, on a case-by- Shame). case basis). In addition, each witness grants him one bonus die that he can spend to add to any dice Emotional Awareness (Emotion ) pool for any rolls he makes for the remainder of the Dice Pool: Perception + Empathy (see text). scene, but they can only be used to add to actions Cost: None, or 1L for additional information (see text). that back up his already-expressed emotion. The Scion can portion out these extra dice however he This Boon allows a Scion to sense their chosen wishes, but the number of bonus dice he can gain emotion in others, even if nothing in a persons per scene from this boon can never exceed twice voice, expression, or behavior indicates what theyre his Legend, and the maximum Heart on My Sleeve feeling. Passively, this Boon indicates the presence dice he can add to any single roll cannot exceed his or absence of your chosen emotion in anyone you Presence score. can see or hear-- even indirectly (such as over the The Scion can use this Boon only once per scene, and phone). the Boon always fails unless the emotion expressed By spending a point of Legend, you may probe is true, strong, and genuine-- no falsehoods or wishy- a persons mind for details about the emotion washy half-heartedness will suffice. theyre feeling. For example, a Scion with Emotional Awareness (Grief ) would automatically notice a Irresistible Impulse (Emotion ) nearby mortals grief, no matter how well hes hiding Dice Pool: Manipulation + Empathy. it. With a point of Legend and a successful roll, she Cost: 1W. can understand the depth, cause, and particular flavor of the grief, as clearly as if she were feeling With a mere whim, a Scion with Emotion powers it herself. This boon provides details: a Scion with can create a brief but powerful upwelling of his associated emotion within another person. This Boon creates an emotional surge that lasts the Demigod learns the answer to one unvoiced for a number of actions equal to the difference question pertaining to his emotion and his target. between the Emotion-using Scions (Manipulation For example, this boon might be used to discover + Empathy) roll and the targets resistance, with a someones greatest fear, the identity of a secret love, minimum duration of one action. While it persists, or a profound regret from the past. the Irresistible Impulse provides a dice bonus This boon differs from Emotional Awareness because to actions the emotion might conceivably help it digs deeper. Emotional Awareness is limited to with, and a dice penalty to actions the emotion the emotions currently at the surface of a persons might hinder (potentially including any action that mind and heart, while Read Between the Minds can requires intense concentration or deep thought). dredge up feelings and information even when the Furthermore, any time an affected character target isnt actively experiencing or thinking about attempts an action he suffers this dice penalty on, them. it costs 1 Willpower just to make the attempt. This bonus or penalty adds or subtracts one die per dot Object of Desire (Emotion ) of Empathy the Emotion-using Scion has (with a Dice Pool: Wits + Command. minimum of one die). Cost: 1L + 1W. The Scion has no control over the feelings this Boon unleashes. For example, a Scion with power over A simple smirk or casual gesture is all it takes for a the Emotion (Love) purview can cause someone Scion with this Boon to turn himself or someone else to feel a temporary, overwhelming dose of else into the focal point of others emotions for the love, but cant control who the love is directed rest of the scene, changing the way others react. towards, or whether the love is wholesomely filial, While made into a focal point for others emotions, the selfless bond of true friendship, or romantic love a person might not understand why people are with definite carnal shadings. Since people tend to suddenly acting strangely around her, even despite associate their emotions with people and things that any efforts she might take to discourage them. A are nearby, a careful Scion can exert some limited Demigod of Fear might make someone else into influence over the emotion they cause by means of an Object of Fear to ensure that others are afraid of patience and good timing, but its never a certainty. that person, a Demigod of Gratitude might bestow Scions also have the option to deliver this power a Object of Desire of Gratitude upon a hard-working through an attack made unarmed or with a weapon, mortal to ensure she gets the credit she deserves, the same way Cupid uses his famous arrows. The and so on. scion pays the Willpower cost and activates the The person you place this effect on can resist it boon before the attack roll is made, and the roll is if their (Charisma + Integrity) roll exceeds the measured against the targets DV instead of his RV. boons activation roll, and the people compelled This boons effects completely replace all damage to act differently around that person can resist the the attack would otherwise do. supernatural change in their behavior if their (Wits + Integrity) roll exceeds the activation roll. (Mortals automatically fail either roll.) Read Between the Minds (Emotion ) Dice Pool: Perception + Empathy. Cost: 1W. Knotted Heartstrings (Emotion ) Dice Pool: Manipulation + Empathy. Sensitive to the barest nuances, the Scion with this Cost: 5L + 1W. Boon can discover even the most secret feelings of others. By spending a point of Willpower and As he exerts his burgeoning powers over his paying a moments attention to any person he chosen emotion, a Scion with this Boon gains an can see directly (not on television or by other ever-increasing ability to toy with the feelings of indirect means), the Demigod can learn about others. Like the Irresistible Impulse Boon, Knotted secret emotions, even those buried deep within the Heartstrings creates an emotion within a single targets subconscious. If the Demigods activation target, but the effects of this boon are much longer- roll exceeds the targets (Wits + Presence) defense, lasting, and the Emotion Demigod has much more control over how they manifest. Rather than creating a wild surge of uncontrolled emotion, this Boon The Scion who used the boon remains immune to creates a very precise result, allowing the Demigod the transmission of his own effect. The emotion lasts to choose (for example) precisely who the affected only as long as it affects the initial victim. No matter person falls in love with, what he becomes afraid how widespread the effect is, when the initial victim of, what cause he blames for his wracking guilt, or snaps out of it, everyone else does too. what trigger inspires his fierce jealousy. This Boons effects dont force a target to act a certain way, but Hearts Shackle (Emotion ) they do grant the same bonus or penalty to actions Dice Pool: Manipulation + Command. that Irresistible Impulse does: plus or minus one die Cost: 10L + 1W. per dot of the Boon-users Empathy on all actions where the induced emotion is a help or a hindrance, A true God of an Emotion can command a deep, and it costs 1 Willpower to attempt any action such a lasting power-- either a generous gift, or a terrible penalty applies to. curse, creating an emotion that is both strong and The effects of this Boon last for one day per lingering. When using this Boon, the Scion has threshold success against the targets resistance. total freedom to dictate the terms of the emotion, Like Irresistible Impulse, this Boon can optionally including (but not limited to) wielding Fear to be delivered as an attack, with the attack roll create a very specific phobia, using Jealousy substituting for the normal (Manipulation + to turn friends against each other, or filling the Empathy) activation roll, and DV replacing any target with Despair about a very specific fate. resistance the victim might otherwise be entitled to. The person who will feel the newly-created At the end of this Boons duration the dice bonuses emotion must be present when the Scion uses and penalties expire, but the emotion itself persists this Boon, but the object of the intended emotion until and unless its reversed by undermining need not be. Also, if the emotion is directed at behavior. That is to say, a victim forced to fall in a person without a Legend score, the Scion may love with a person who treats him cruelly might opt to pay an additional 5 Legend cost to cause eventually fall out of love due to this shabby that person to respond with either the same or treatment, but not until Knotted Heartstrings wears the opposite reaction. (This extra cost is useful off. for guaranteeing that a newly-minted Love is reciprocated, or for ensuring that it isnt.) The emotion created by this Boon functions like Social Disease (Emotion ) Dice Pool: Manipulation + Empathy. an emotion created by Knotted Heartstrings, Cost: 5L + 1W. but will affect any target whose resistance the Scions activation roll overcomes, regardless of The Scion with this power may grip targets with Legend. The size of the emotion-related bonus overwhelming emotion, unable to do anything and penalty is equal to one success per dot of but indulge that emotion in thought and in the Scions Empathy, Command, or Presence-- action for a number of hours equal to his total whichever the Scion chooses to use. Additionally, number of Emotion Boons. This malady is instantly the cost to act contrary to this emotion communicated to anyone who sees or touches the increases-- actions that incur the penalty now affected target, at which point the new target is fully cost 1 Willpower plus 1 Legend to attempt, so gripped by the same overwhelming feelings. As with unfortunate mortals so affected cannot even try. Irresistible Impulse, the Scion has no control over Against targets of Legend 9 and above, the the particular way this emotion takes shape, and duration is measured in days: one day per cannot dictate any details. If a target thus affected threshold success achieved on the activation roll is physically attacked or harmed, the duration of against the targets resistance, or one day per the effects drops to a number of ticks equal to the threshold success scored by the Emotion gods Scions threshold successes. Upon emerging from his attack roll against the targets DV. Against targets or her impassioned state, the target has no memory of Legend 8 or less, the effects of this Boon are of the episode, nor of an equal amount of time permanent, unless removed by another God of before he or she was affected. Emotion. If Hearts Shackle expires or is removed, the emotions it caused do not automatically easily as they can kindle them. With this boon, the end, but they do play out naturally from that god can now use any other boon in this purview point forward, and can continue, change, or end to banish his chosen emotion from others. For based on thoughts and actions just like any other example, a God of Love with this boon can now emotions. use Irresistible Impulse to provoke temporary When used on anyone with a Legend of 4 or less, antipathy, place a Object of Desire on another the Scion may choose to inflict an emotional person to ensure that no one else loves that condition so extreme that it will be fatal within person, use Knotted Heartstrings to cause others a month (an unrequited love or a grief so to fall out of love, and use Hearts Shackle to intense that the victim cannot eat, a fear so remove an individuals capacity to ever feel any overwhelming it causes the heart to burst, a sort of love again. jealousy powerful enough to provoke a fatal gunfight, or similar). A Thousand Inspirations (Emotion ) Even Better than the Real Thing Dice Pool: None. (Emotion ) Cost: None. Dice Pool: Charisma + Presence. Cost: 10L + 1W (or 10L + 3W; see text). After reaching full mastery of a single chosen emotion, a God may continue increasing his power The Scion with this Boon can assert an authority over the Emotion purview not in magnitude, but over his chosen emotion so consummate, so all- in scope. This Boon grants the Scion the ability to consuming, that none can feel that way towards use his other Emotion boons to affect any type anyone or anything else. By activating this Boon, of emotion he chooses, not just the emotion he the Scion commandeers each and every example originally bought those boons for-- he is now of his chosen emotion in his presence, making effectively specialized in Emotion (Any and All himself the object of each one until the end of Emotions). the scene. A Scion with Emotion (Love) uproots the love felt by anyone nearby so that anyone Overwhelm (Emotion ) who loved at all now loves only him; a Scion Dice Pool: Charisma + Presence. with Emotion (Fear) suppresses wariness, fright, Cost: 15L + 1W. and deep-seated phobias so that all who felt those things now fear the Scion instead. Affected With a brief expenditure of power, a Scion with this individuals are allowed a resistance roll to avoid Boon can drench a large area in emotional gasoline having their preexisting feelings rerouted in this and start throwing lit matches. People within the way, and this forceful seizure of emotions ends effected area are consumed with waves of emotion when the scene ends (potentially leaving a lot of so powerful that they overwhelm rational thought people very confused). for one full day. Depending on the emotion in By spending three points of Willpower in the question, this Boon can smother an angry crowd activation roll, the Scion can choose to redirect with Despondency or Contentment, or can turn the all this emotion onto a target other than himself-- whole area into a panic, a riot, or an orgy. an experience which the recipient may find To activate this boon, the player must roll (Charisma exhilarating, terrifying, or both. Such a target is + Presence); the number of successes determines also allowed a resistance roll, if desired. the size of the area around the God in which others experience intense emotion, as shown on the table below: Hole in the Heart (Emotion ) Dice Pool: None. Cost: None. 1 success: a house 5 successes: a neighborhood 10 successes: an entire city So complete is the mastery wielded by the Gods 15 successes: a metropolitan area that they can extinguish the flames of passion as 20 successes: a state or small country (no larger than Japan) 40 successes: a large country (no larger than the USA) or part of a continent 60 successes: a continent 80 successes: an Underworld realm, the entire World, or an Overworld realm 100 successes: every Underworld realm, or every Overworld realm 120 successes: everywhere
When activating this power, the God of Emotion can
exclude specific groups of people from its effects, by spending five successes per category.
Avatar of Emotion (The Passion)
Dice pool: None. Cost: 30L + 1W.
For one scene, the character becomes The Passion.
While The Passion has no physical form, it resides in the hearts of gods, mortals, and titans alike. The Passion can stir the most jaded crowds into wild-eyed frenzy, or turn fanaticism into bleak despondency, leaving mortals too overcome with despair even to breathe. The Passion can linger over an entire city, turning selfish and cynical hearts warm and generous, or changing compassionate idealism into hard-hearted cruelty. Reason and logic fade away when The Passion is present, overwhelmed by a kaleidoscope of bewildering feelings. No mortal can feel The Passions embrace without being forever changed, driven by a new outlook, new inspirations, or new madness. The Passion can even turn a Titan aside from its intentions, set it warring against its peers, or infect its cruelest lieutenants with pity and compassion.