Beruflich Dokumente
Kultur Dokumente
Discrete Calculus:
Applied Analysis on Graphs for Computational Science
Leo J. Grady and Jonathan R. Polimeni
Springer, 2010, ISBN 978-1-84996-290-2
http://dx.doi.org/10.1007/978-1-84996-290-2
Enclosing trees
Ernesto Bribiesca, Adolfo Guzman, and Luis A. Martinez
Pattern Analysis and Applications,
Volume 15, Number 1 (February 2012) Pages 1-17
http://dx.doi.org/10.1007/s10044-011-0240-z
Geometric Algebra:
An Object-Oriented Approach for Computer Science
Leo Dorst, Daniel Fontijne, and Stephen Mann
Elsevier, 2007, ISBN 978-0-12-374942-0
http://www.sciencedirect.com/science/book/9780123749420
Machine Vision
Wesley E. Snyder and Hairong Qi
Cambridge University Press, 2010 (2004),
ISBN 9781139168229
http://dx.doi.org/10.1017/CBO9781139168229
Vision-Based Interaction
Matthew Turk and Gang Hua
Morgan & Claypool, 2014, ISBN 9781628452422
http://dx.doi.org/10.2200/S00536ED1V01Y201309COV005
Smart Cameras
Ahmed Nabil Belbachir (Editor)
Springer, 2010, ISBN 978-1-4419-0953-4
http://dx.doi.org/10.1007/978-1-4419-0953-4
Vision-Realistic Rendering
Brian A. Barsky
http://dx.doi.org/10.1007/978-3-642-25382-9_1
Decoding 1-D Barcode from Degraded Images
Using a Neural Network
A. Zamberletti, I. Gallo, M. Carullo, and E. Binaghi
http://dx.doi.org/10.1007/978-3-642-25382-9_3
ZoomTree: Unrestricted Zoom Paths in
Multiscale Visual Analysis of Relational Databases
Baoyuan Wang, Gang Chen, Jiajun Bu, and Yizhou Yu
http://dx.doi.org/10.1007/978-3-642-25382-9_21
Computer Vision, Imaging and Computer Graphics: Theory and
Applications, International Joint Conference, VISIGRAPP 2010
Paul Richard and Jose Braz (Editors)
Springer, 2011, ISBN 978-3-642-25382-9
http://dx.doi.org/10.1007/978-3-642-25382-9
Simplicity in Vision:
A Multidisciplinary Account of Perceptual Organization
Peter A. van der Helm
Cambridge University Press, 2014, ISBN 9781139538268
http://dx.doi.org/10.1017/CBO9781139538268
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Biblography
http://gamification-research.org/bibliography/
Gamification Research Network
http://gamification-research.org/
Playing Along:
Digital Games, YouTube, and Virtual Performance
Kiri Miller
Oxford University Press, 2012, ISBN 9780199753451
http://dx.doi.org/10.1093/acprof:oso/9780199753451.001.000
1
Game Magic:
A Designers Guide to Magic Systems in Theory and Practice
Jeff Howard
CRC Press, 2014, ISBN 978-1-4665-6787-0
http://dx.doi.org/10.1201/b16848
Game Invaders:
The Theory and Understanding of Computer Games
Clive Fencott, Mike Lockyer, Jo Clay, and Paul Massey
Wiley, 2012, ISBN 9781118347584
http://dx.doi.org/10.1002/9781118347584
Reinventing Ourselves:
Contemporary Concepts of Identity in Virtual Worlds
Anna Peachey and Mark Childs (Editors)
Springer, 2011, ISBN 978-0-85729-361-9
http://dx.doi.org/10.1007/978-0-85729-361-9
Augmented Learning:
Research and Design of Mobile Educational Games
Eric Klopfer
MIT Press, 2008, ISBN 97802622113151
http://dx.doi.org/10.7551/mitpress/9780262113151.001.0001
Cognitive Neuroscience of Human Systems:
Work and Everyday Life
Chris Forsythe, Huafei Liao, Michael Trumbo,
and Rogelio E. Cordona-Rivera
CRC Press, 2015, ISBN 978-1-4665-7058-0
http://dx.doi.org/10.1201/b17445