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AC3D - Easy to use 3D software https://www.inivis.com/features.

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Features Summary Specification


Simple and easy to use interface 3D File support
Supports a huge range of output/input formats (additional formats e.g. X-Plane can be
added via plugins):

Format File ext Export Import


3D Studio .3ds
3D Studio ASE .ase
AC3D .ac
Collada .dae
Direct X .x
Dive .vr
DVS .dvs
DXF .dxf
Google Earth .kml
Inventor .wrl
Subdivision-surfaces LDraw (Lego) .ldr
LDraw (Lego) .dat
LDraw (Lego) .mpd
Lightwave .lwo
Massive .massive
Milkshape Ascii .txt
Obj (Wavefront) .obj
OFF .off
Ogre .mesh
OpenGL C code .cxx
Pointfield .pf
Points .pts
PovRay .pov
Quake BSP .bsp
UV Unwrapper/Mapper Quake MD2 .md2
Quake Map .map
Renderman .rib
Renderware .rwx
Second Life
.tga
(sculpted prim)
SMF .smf
SOF Airfoil .sof
STL (ASCII) .stl
STL (Binary) .stl
Terragen .ter
Triangle .tri
Unreal Tournament .t3d
Vector .vec, .r2v
VRML 1.0 .wrl
Create 2D and 3D text
VRML 2.0 .wrl
X3D .x3d

Image file support


Images formats used for texturing and view-background images
GIF
JPG
PNG
BMP
DDS
PPM
TGA (Targa)
TIF

Other
Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for
Boolean operations easy navigation
Multipoint polygon and line editing down to vertex level
No polygon limits
Edit at different granularity - groups, objects, surfaces, vertices
Simple and easy manipulation of selected components
Powerful mouse selection with add/remove, select through and select closest
components
Surface and vertex loop selection
Fast subdivision-surfaces with instant switch to view/hide subdivisions
Extrusion and surface revolution of lines and surfaces
Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results
of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style
control.
Realtime mirror for symmetrical work
Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and
Cut-away
Manipulate one or more vertices

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AC3D - Easy to use 3D software https://www.inivis.com/features.html

Multiple views snap together


snap to grid
smooth shape
align to axis
create new surfaces from
create a 2D mesh using
Manipulate one or more surfaces/polygons
insert/remove vertices
slice across surface/s
make holes
spike
spline
bevel
triangulate
flip
divide
combine
flatten
Navigation calculate surface-area
change vertex order
cut away into a new object
Manipulate one or more objects
extrude along a path (line)
Revolve
mirror
reduce polygons
merge surfaces/vertices into a single object
fragment/explode - split surfaces into individual objects
align to each other
replicate
Fill holes
Unify normals
Object crease angle support - smooth shapes with sharp edges without the hard
work
Texture mapping support with switchable real-time rendering.
Switch a view into 'Inspect' mode to instantly see the 'clean' image
Wrap and bridge Anti-alias 3D views for smoother images
Snapshot images into the system clipboard for pasting into other software
(Windows, Mac)
Create new surfaces/objects around any selection (Convex hull)
Objects can be named and searched for within a scene
Attach URLs to objects for use in VRML files
Attach string data to objects can be used as special directives for POV or
renderman, or custom software
Navigate/Zoom around the 2D views with cursor keys and other single key presses
Hierarchical view window with drag/drop and locking/ hiding controls
Hide/unhide objects for easier/faster editing of complicated scenes
Headlight and up to 7 other positionable lights
24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess
and transparency
Adjustable 2D and 3D grid guide lines with grid-snap function
Distances, positions and sizes of selected objects displayed on screen
Scale a selection to a specific size
Configurable to use external renderers such as Povray ( Tools->Render )
Polygon Reduction Flip a selection about X, Y or Z axis
Remove duplicate vertices and surfaces ('optimize')
3D mouse (3Dconnexion) support e.g. SpaceNavigator (Windows)
Multi-platform program - Windows, Linux and Mac OS X
Fast and memory efficient, compact program binary.
Software development kit and plugin interface.

Requirements
Windows or Linux x86 or Mac OS X 10.4 (or later)
256 MB RAM minimum
20 MB hard disk space
preferable, but not necessary - 3D accelerated video card with OpenGL drivers
monitor resolution 1024x768, or higher

Image snapshots

Object annotation

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AC3D - Easy to use 3D software https://www.inivis.com/features.html

Grouping and Hierarchy

Copyright Inivis Limited 2017

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