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Deepmen Guardian Deepmen Guardian Rank 1 Deepmen Kaxes Deepmen Kaxes Rank 1

Deepmen Deepmen Base 30 Deepmen Deepmen Base 40


Infantry Size 2 Leader Size 3
DZ A DZ A
DEEP STRIKE SWORD SLICE

10 Melee 18 00 10 Melee 28 00
Models targeted by this attack gain Resonate. Th is is applied
before attack dice are rolled.
9 SPECIAL ABILITIES
9 Sundering(1): Replace (1)4 on the defenders chart with 1.

Aegis of the Deep: When an enemy engages this


8 model, or begins its activation engaged with this model, 8 RESONATING DESTRUCTION
this model may make a Will Check(1). On 1 or more
Will *8 1
7 successes, the enemy gains Resonate.
*Resonate: Many effects and abilities trigger off of
7 Th is attack assigns 1 attack die to each enemy model with
a model having Resonate. A model may spend an Resonate in range. On 1 or more successes the target suffers
6 Interact Action to remove Resonate. 6 1 damage.
Bolster: Th is model may make an Assist Action on a
5 model up to 2 away. 5 SPECIAL ABILITIES
Swim: Th is model ignores the Rough keyword of Aegis of the Deep
4 terrain elements that also have the Water keyword. 4 Swim
The Voice Protects: While engaging enemies with The Voice Protects
3 Resonate, this model gains Defensive Expertise(x),
where (x) is equal to the number of enemies it is
3 Strong Will: When this model makes a Will Check or is the
target of a Will Attack, it gains re-roll(+1).
engaging that have Resonate.
2 *Defensive Expertise(x): When this model is the 2 COMMAND ABILITIES
5 6 1 1 defender of an attack, before results are generated, 5 6 1 3 Inspire: The fi rst time this model kills an enemy with
Resonate this activation it may move up to 3 and perform 1
1 it may force the attacker to re-roll up to (x) dice. 1 of its melee attacks.
Training: At the end of this models activation, if it is not
engaged, it may move 3 toward a model with Resonate.

Torvosh the Bannerman Torvosh the Bannerman Rank 2


Deepmen Deepmen Base 30
Leader Character Size 2
DZ A
PIERCING BLOW
10 Melee 38 00
Sundering(1): Replace (1)4 on the defenders chart with 1.

9
THE VOICE COMMANDS
8 Special - -
7 All enemies within 6 gain Resonate.

6 SPECIAL ABILITIES
Aegis of the Deep
5 Swim
The Voice Protects
4 Survivor: When this model would be hit, make a Will
Check(1). On 1 or more successes, apply that hit to another
friendly model within 4.
3 COMMAND ABILITIES
Inspire: Th is models melee att acks gain [+1]8 when
2 targeting a model with Resonate this act ivation.
5 7 2 2 Training: When this model is att acked by a model with
1 Resonate, aft er results are generated, make a Will Check
(1). On 1 or more successes remove 1 1.
Sevridan Gutter Sevridan Gutter Rank 2 Gutter Friar Gutter Friar Rank 1
Sevridan Sevridan Base 30 Sevridan Sevridan Base 40
Infantry Size 2 Leader Size 2
DZ B DZ B
FLUID STRIKE SKEWERING STRIKE
Melee 28 2
10 Melee 28 00
Resonating Echo: If this attack generates a hit, the target, and
10 Resonating Echo: If this attack generates a hit, the target, and
all enemies within 2 of the target, gain Resonate. all enemies within 2 of the target, gain Resonate.
9 9
GELATINOUS SHIFT GELATINOUS SHIFT
8 8
Special - - Special - -
7 Th is model may make a Will Check(1). On 1 or more
successes, place this model anywhere within 2. It may then
7 Th is model may make a Will Check(1). On 1 or more
successes, place this model anywhere within 2. It may then
force any enemies that it was engaging into contact. If any of
6 force any enemies that it was engaging into contact. If any of
these enemies had Resonate, this model may then perform 1 6 these enemies had Resonate, this model may then perform 1
of its melee attacks.
of its melee attacks.
5 5
SPECIAL ABILITIES
4 SPECIAL ABILITIES
Guidance of the Voice: Th is model gains Offensive 4 Paralytic Presence
Slow
Expertise(1) when att acking enemies with Resonate.
3 *Offensive Expertise(1): When this model performs 3 Swim
Strong Will. When it is the target of a Will Attack or
an attack, before results are generated, it may re-roll
2 up to (1) dice.
2 when it makes a Will Check, this model has re-roll (+1).

6 6 2 1 Paralytic Presence: Enemies cannot disengage from this


model during free movement. 6 6 2 2 COMMAND ABILITIES
Inspire: Once per attack, when an enemy with Resonate
1 Slow: Th is model cannot Sprint. 1 is killed, 1 enemy within 2 of the target must make a Will
Check(1). On 1 or more failures they suffer 1 damage.
Swim: Th is model ignores the Rough keyword of terrain
features that also have the Water keyword. Training: All friendly models gain Strong Will.

Ooroth of Sysor Deep Ooroth of Sysor Deep Rank 2


Sevridan Sevridan Base 30
Leader Character Size 2
DZ B
TIDAL CRASH

10 Melee 28 00
Critical Blow(1): Replace (1)1 on the defenders chart with 7.
Resonating Echo
9
8 STINGING FIELD
Toggle - -
7 Aura 6, Enemies engaged with friendly models in the area suffer
[-1]8 on all attacks, to a minimum of [1].

6
SPECIAL ABILITIES
5 Paralytic Presence
Slow

4
Swim
Dominion of the Voice: Enemies with Resonate att acking this
model must make a Will Check (1). On 1 or more failures, this
model may assign their att ack dice to another model (including
3 enemies) within 2.
Dominating Presence: While within 2 of this model, enemy
models suffer [-1] .
2 COMMAND ABILITIES
6 6 2 2 Inspire: At the start of this models act ivation is may make a
1 Will Att ack(1) against each enemy it is engaging with Resonate.
On 1 or more successes that enemy suffers 1 damage.
Training: All models gain Dominating Presence.
Carcharian Frenzy Carcharian Frenzy Rank 2 Frenzy Charger Frenzy Charger Rank 1
Carcharian Carcharian Base 40 Carcharian Carcharian Base 40
Infantry Size 3 Leader Size 3
DZ B DZ B
BLOOD IN THE WATER BLOODTIDE

10 Melee 28 00 10 Melee 28 2
This attack gains [+1]8 against enemies with Resonate. This attack gains [+1] 8 against enemies with Resonate.
9 Sundering(1): Replace (1)4 on the defenders chart
with 1.
9 Sundering(1): Replace (1)4 on the defenders chart
with 1.
8 8
FEEDING FRENZY FEEDING FRENZY
7 Melee 18 00
7 Melee 18 00
This attack may only target enemies with Resonate.
6 This attack may only target enemies with Resonate.
If this attack kills an enemy, this model may remove 1
6 If this attack kills an enemy, this model may remove 1
damage.
damage.
5 5
SPECIAL ABILITIES
4 SPECIAL ABILITIES 4 Resonating Fury: When this model performs its act ion
Scent of Prey: At the beginning of this models it may make a Will Check(1). On 1 or more successes all
3 act ivation it may make a Will Check(1). On 1 or
more successes it gains [+2] this act ivation. 3 enemies within 1 gain Resonate.
Swim
Swim: Th is model ignores the Rough keyword of COMMAND ABILITIES
2 terrain features that also have the Water keyword. 2 Inspire: If this model passes a Will Check this act ivation,
5 5 1 2 Whispers of the Voice: If this model passes a Will 7 5 1 3 Feeding Frenzy may target all enemies within 1 with
1 Check, any enemies it engages this act ivation gains
Resonate.
1 Resonate.
Training: Th is mode ignores disengage penalties when
disengaging from enemies with Resonate.

Gar, the Gladiator Gar, the Gladiator Rank 2


Carcharian Carcharian Base 40
Leader Character Size 3
DZ B
TRIBUTE TO THE VOICE
10 Melee 38 2
If this attack kills an enemy Leader or Character with
9 Resonate the enemy loses 1 additional morale.

8 SPECIAL ABILITIES

7 Arena Champion: If engaged with 3 or more enemies, or an


enemy Character, this model gains Offensive Expertise(2).
*Offensive Expertise(2): When this model performs
6 an attack, before results are generated, it may re-roll
up to (2) dice.
Resonating Fury: When this model performs its action
5 it may make a Will Check(1). On 1 or more successes all
enemy models within 1 gain Resonate.

4 Swim
COMMAND ABILITIES

3 Inspire: Th is model gains Percision(+1) to its melee attacks


for each enemy with Resonate it is engaged with.
*Precision(x): When this model performs an attack,
2 after re-rolls are made, it may adjust the results of up to
6 6 2 2 (x) dice up or down by 1.
Training: Th is models melee attacks gain Offensive
1 Expertise(+1) when attacking enemy Leaders or Specialists.
Deep Caller Deep Caller Rank 1 Calith Reaver Calith Reaver Rank 1
Base 30 Base 50
Specialist Size 2 Specialist Size 4
DZ A DZ B
THE VOICE DEMANDS SHELL CRACKER
10 Will 18 6 10 Melee 28 00
Each success generates 1 damage. Sundering(2): Replace (2)4 on the defenders chart with 1.
9 This attack gains [+1]8 against enemies with Resonate. 9
HITCHING A RIDE
8 8
SPECIAL ABILITIES Special - -
7 Calling of the Voice: At the beginning of this 7 When this model performs its maneuver, any friendly models
size 3 or smaller in contact at the start of that movement may
models act ivation, it may make a Will Check(2). be placed in contact at the end of that movement.
6 For each success 1 enemy model within 6 gains
Resonate.
6
5 Icy Depths: Aura 6, Enemies with Resonate treat
the area as Rough(1).
5 SPECIAL ABILITIES
Crawl: Th is model ignores all movement penalties and may
4 Swim: Th is model ignores the Rough keyword of
terrain features that also have the Water keyword.
4 pass through Impassable terrain as long as the movement
does not end over Impassable terrain.
Land Rage: At the beginning of this models activation, if it
3 3 can see an enemy with Resonate, make a Will Check(1). On
1 or more successes this model gains [+2] this activation.
2 2 Resonance Destruction: When this model attacks an
5 7 1 3 6 5 2 2 enemy with Resonate, its attacks gain [+2]8.
1 1

Oresund Cavalier Orsund Cavalier Rank 2


Base 80
Specialist Size 5
DZ B
RIP AND TEAR
10 Melee 48 00
Sundering(2): Replace (2)4 on the defenders chart with 1.
9
TENTACLE GRAB
8
Melee 28 8
7 For each attack die assigned to an enemy by this attack
you may force that enemy up to 4 toward this model.

6 Follow-Through(2): Replace (2) 2 on the defenders


chart with 1.

5
SPECIAL ABILITIES
4 Fury of the Voice: All attacks this model makes against
enemies with Resonate gain Offensive Expertise(2).
3 *Offensive Expertise(2): When this model
performs an attack, before results are generated, it
2 may re-roll up to (2) dice.
Swim: Th is model ignores the Rough keyword of
6 6 2 3 terrain features that also have the Water keyword.
1
The Oracle of Ulloth The Oracle of Ulloth Rank 2 Ephramaki, the Ephramaki Rank 2
Base 30 Deepcaller Lord Base 30
Specialist Character Size 2 Specialist Character Size 2
DZ A DZ A
DEMANDS OF THE VOICE HYDRO BLAST

10 Will - - 10 Magic *8 8
Make a Will Attack(1) against each enemy with Choose a target within range; make a [1]8 magic
9 Resonate within 4. For each success that enemy suffers
1 damage. 9 att ack against the target and each enemy between
this model and the target.
8 SAW-TOOTHED BLADE
8
CRUSHING WAVES
7 Melee 28 00 7 Special - -
When using this attack, enemy models are treated as
6 having [1] . Th is attack gains Offensive Expertise(1)
against enemies with Resonate.
6 Make a Will Check(3). On 1 or more successes all
enemies with Resonate within (x) suffer 1 damage,
where (x) is equal to the number of successes on this
5 *Offensive Expertise(1): When this model
performs an attack, before results are generated, it 5 Will Check.
may re-roll up to (1) dice.
4 4 SPECIAL ABILITIES
Swim: Th is model ignores the Rough keyword of
3 SPECIAL ABILITIES
Fear of the Deep: Aura 8, Enemy with Resonate in the
3 terrain features that also have the Water keyword.
area suffer [-1] . Calling of the Voice: At the beginning of this models
2 2 activation, it may make a Will Check(2). For each
6 7 2 2 Swim: Th is model ignores the Rough keyword of
terrain features that also have the Water keyword. 5 7 2 2 success 1 enemy within 6 gains Resonate.
1 1 Wall of Water: Aura 4 , Enemies with Resonate treat
the area as Rough(2).

Ilva, the Syren of Ilva Rank 2


Kaldeth Strait Base 30
Specialist Character Size 2
DZ A
SYREN WAIL
10 Will 28 6
For each success the target suffers 1 damage.
9 Bounce(3): When the dice for this att ack are assigned, this
model may assign 1 additional die to up to (3) additional
enemies within 3 of a target, ignoring LoS.
8
7 SYREN CALL
Special - -
6 Make a Will Check(2). For each success you may force 1
enemy within 9 up to 3 toward this model. An enemy
5 may be targeted by this effect multiple times. If a enemy
targeted by this effect has Resonate, it must also make a Will
Check(1). On 1 or more failures it suffers 1 damage.
4
3 SPECIAL ABILITIES
Swim
2 Slow: Th is model cannot Sprint.
6 7 2 2 Syren of the Deep: While this model is within a Leaders
1 Command Range, all friendly models within 6 of this
model also count as being in that Leaders Command Range.

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