Beruflich Dokumente
Kultur Dokumente
11th grade
East Longmeadow High School
4/3-4/13
Evan Chamberlain
By the end of the unit, students will be able to:
Psychomotor:
(P) demonstrate the movement concepts and offensive
strategies used in rugby along with applying them within
the parameters of the rules.
Cognitive:
(C) display understanding of rugby terminology and
through application, students demonstrate that
understanding through practice, learning and gameplay.
Affective:
(A) demonstrate positive behaviors related to teamwork,
interpersonal interactions during rugby games and
working together.
-Developmentally
appropriate
lessons geared towards
challenge, content
learning
and application.
(S2.H2.L1) Day 1:
display understanding of
(S2.H2.L2) -Background of rugby Summative assessment: end
rugby terminology and of unit quiz
through application, -Lateral pitch
students demonstrate that -Small sided games
understanding through MACF:
practice, learning and 2.17
gameplay. 2.26 Day 2:
-moving forward towards
goal
-forward while using pitch
-small sided games
Day 3
-Scrum
-When/ how your team
completes it.
-gameplay
Day 4:
-Review all concepts
-Gameplay
National
Standards Content Psychomotor Assessment:
Psychomotor Domain (S2.H2.L1)
(S2.H2.L2) -Lateral pitch Skill cues checklist
-skill cues Formal observation
Demonstrated Pre and Post tests
(P)
MACF: -moving forward towards
demonstrate the 2.17 goal, while pitching
movement concepts and backwards.
offensive strategies used in
rugby along with applying -Scrum
them within the parameters -when/why to use it
of the rules.
-Implementing all 3 into
gameplay application.
Pre test
Scale: For each column, students are assessed on if they demonstrate the skill cues: (C) consistently, (S)
sometimes, (M) minimal
Name Lateral pitch Active movement Spatial awareness Positive teammate