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1) Drizz Do'Urden is a 23rd level male Drow ranger/fighter/rogue/dervish/scout with exceptional combat abilities.
2) He possesses high ability scores, feats, and skills focused on skirmishing, two-weapon fighting, and tracking enemies.
3) As a ranger, fighter, rogue, dervish, and scout, Drizz gains powerful class features like sneak attack, rage, evasion, and increased damage against favored enemies that make him a formidable foe.
1) Drizz Do'Urden is a 23rd level male Drow ranger/fighter/rogue/dervish/scout with exceptional combat abilities.
2) He possesses high ability scores, feats, and skills focused on skirmishing, two-weapon fighting, and tracking enemies.
3) As a ranger, fighter, rogue, dervish, and scout, Drizz gains powerful class features like sneak attack, rage, evasion, and increased damage against favored enemies that make him a formidable foe.
1) Drizz Do'Urden is a 23rd level male Drow ranger/fighter/rogue/dervish/scout with exceptional combat abilities.
2) He possesses high ability scores, feats, and skills focused on skirmishing, two-weapon fighting, and tracking enemies.
3) As a ranger, fighter, rogue, dervish, and scout, Drizz gains powerful class features like sneak attack, rage, evasion, and increased damage against favored enemies that make him a formidable foe.
Outsider Rgr6, Track. Battle Fortitude +1 Ftr8,Rog2,Der1,Bar1,Sco5 HP 17 HD 20 INI 14 Two Weapon Fighting Uncanny Dodge 3 ST DE CO IN WI CH Endurance Fast Movement +10 R X N T S A 22 24 15 15 17 13 Animal Companion Skirmish +1D6,+1AC FO 17 RE 24 WI 13 2nd.FavEnemy BFeat Blind Fight R F L Goblinoid AC 31 FF 24 TO 20 Improved TWF Skirmish +2D6,+1AC U SP 18 GR 26 FT 80f Wild Empathy 6 P t BA +20/+15/+10/+5 Special Fighter Special Dervish B Attacks BFeat Flay Foe AC Bonus +1 Melee BFeat Combat Expertise Dervish Dance 1/Day Icingdeath +3: +28 (1D6 + BFeat Combat Reflexes Movement Mastery 11+2D6 bane +1D6 Frio)/18- 20 Twinkle +2: +30 (1D6 + 5) / BFeat Dodge Slashing Blades 18-20 Full BFeat Greater TWF Icingdeath +2: +28 (1D6 + Special Rogue Special Barbarian 11+2D6 bane +1D6 Frio) Twinkle +4: +30 (1D6 + 11) Sneak attack +1Dd6 Fast Movement +10 Icingdeath +2: +23 (1D6 + Trapfinding Illiteracy 11+2D6 bane +1D6 Frio) Twinkle +4: +25 (1D6 + 11) Evasion Rage 1/Day Icingdeath +2: +18 (1D6 + Feats Languages 11+2D6 bane +1D6 Frio) Twinkle +4: +20(1D6 + 11) Improved Initiative Common Icingdeath +2: +13 (1D6 + Mobility Drow Sign Language 11+2D6 bane +1D6 Frio) Icingdeath +4: +28 (1D6 + Quick Draw Elven 11+2D6 bane +1D6 Frio) Items Twin Sword Style Goblin Icingdeath Scimitar +2 Weapon Finesse Illuskan Twinkle Scimitar +4 Weapon Focus Undercommon (Scimitar) Bracers of blinding strike +6 Weapon Specialization (Scimitar) Mithral Chainmail con hilo de araa +5 SPECIAL RANGER 1st. FavEnemy Evil +2 Bonus, Listen, Sense Motive, Spot Survival. +2 Outsider Damage. Track. - Two Weapon Fighting Penalidad -2 en cada mano al atacar con dos armas. Endurance +4 Swim, Run, Hold your breath, Starvation. Duerme con armor. Animal Companion - 2nd.FavEnemy Goblinoid +2 Bonus, Listen, Sense Motive, Spot Survival. +2 Damage. Improved TWF Obtiene un segundo ataque con la mano izquierda -5 AttackRoll Wild Empathy Sirve para domar animales D20 + 6 (Ranger Lvl) + 1 (Cha) SPECIAL FIGHTER BFeat Flay Foe +1D6 Damage a cada golpe despues del primero BFeat Combat Expertise Puede quitar hasta 5 al attack roll y sumarlos a su AC BFeat Combat Reflexes Ataques de oportunidad = Dex bonus + 1 (Drizz puede hacer 8) BFeat Dodge Designa un oponente y aumenta el propio AC +1 vs ese enemigo BFeat Greater TWF Obtiene un tercer ataque con su mano izquierda -10 Attack Roll SPECIAL ROGUE Sneak attack +1D6 +1D6 cuando al enemigo se le niega destreza Trapfinding Puede encontrar trampas y trampas mgicas Evasion Si evade una taque de rea no recibe dao. SPECIAL DERVISH AC Bonus +1 Si usa armadura ligera o no usa armadura obtiene +1 al AC Dervish Dance 1/Day Se puede mover y hacer full attack. +1 al dao y al atkroll. 6 rounds Movement Mastery Puede tomar 10 al hacer tumble. Slashing Blades Las scimitars son consideradas ligh weapons y puede usar 2. SPECIAL BARBARIAN Fast movement Se puede mover 10ft mas Illiteracy No sabe leer ni escribir Rage 1/day +4 Stre. +4 Con +2 Will -2 AC SPECIAL SCOUT Skirmish +1D6 +1D6 dao si se mueve 10ft o mas. Solo si puede hacer criticals. Battle fortitude +1 +1 a Fortitude y +1 Iniciativa Uncanny Dodge No puede ser atarpado Flat-Footed Fast Movement +10 Se mueve 10ft extra a lo normal Skirmish +1D6,+1AC +1AC si se mueve 10ft. Aplica c/v que se mueve 10ft o mas. Bfeat Blind Fight No se pierde destreza ni el atacante invisible obtiene +2 de bonus Skirmiish +2D6,+1AC El dao ahora aumenta a 2D6 FEATS Improved Initiative +4 a la iniciativa Mobility +4 al AC contra ataques de oportunidad al moverse Quick Draw Sacar armas como free action Twin Sword Style Se elige un personaje y brinda +2 Shield bonus Weapon Finesse Suma la destreza al ataque melee en lugar de la fuerza Weapon Focus (Scimitar) +1 al attack roll Weapon Specialization +2 al damage con armas (Scimitar)