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1 -

2 - Creature Descriptions O Come up with a description for monsters


3 - NPCs Descriptions O Come up with a description for npcs generation
4 - Shopping Guide O copy over. Done
5 - Item Listings O copy over. Done
6 - Looting O copy over. Done
7 - Weapon Properties O copy over. Done
8 - Foraging O copy over. Done
9 - Wood Cutting O copy over. Done
10 - Minning O copy over. Done
11 - Alcholism and drugs guide O copy over. Done
12 - Creature Looting O Lair loots
13 - Tanning Profession O From scratch but should be simple
14 - Black Smithing O From scratch
15 - Sculpting Profession O From scratch
16 - Jeweling Profession O From scratch
17 - Enchanting O From scratch
18 - Ink Creatures O A LOT TO COME UP WITH
19 - Runic Profession O A LOT TO COME UP WITH
20 - Sex skill O From scratch but again should be quite simple
21 - Tools O Just puttin tool links and maybe some other stu
22 - Information O make a page to store info about your current dn
23 - Alchemy O POTIONS SO MANY
24 - Magical Items O SO MANY TO COME UP WITH
25 - Creature Harvesting O SO MUCH
26 - Adventure Guild Guide O Write up a few quest ideas.
27 - HOMEBREW ---
28 - Paragon Levels O from scratch but has some homebrew stuff all r
29 - Monsters O some homebrew monster stat blocks
ption for monsters
ption for npcs generation sort of thing

Location Descriptions

d be simple

should be quite simple


d maybe some other stuff in
nfo about your current dnd campaign

ome homebrew stuff all ready should be quite simple


ter stat blocks
on Descriptions O Come up with a description for forrests deserts buildings etc.

Expanded Criticals - Massive damage as apose to death serious injury!!!


Magical Equipment non weapons/armor etc

EQUIPMENT METAL ETC PREPORTIONS

EFFECT LOOT ROLLING

MAGICAL LOOT

GATHERING

HERBALISM GUIDE
MINNING GUIDE
SKINNINGETC GUIDE

INK MONSTERS

HUNTING
FORAGING

PROFESSIONS

BLACKSMITHING GUIDE
ALCHEMY GUIDE
INSCRIPTION GUIDE

-TATOOING GUIDE

COOKING GUIDE
TANNING GUIDE
FLETCHING GUIDE

CREATURE SHIT

CREATURE LOOT INDEX

CREATURE HARVEST INDEX


Title

Alcho
Link
Questing
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O
O
O
O
O
Item Information
O
O
O
O
O
O
Professions
O
O
O
O
O
O
O
O
O
O
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Misc Shit
O
O
O
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Homebrewed Extras
---
O
O
Co
Questing
Contains DM Help.
Contains random quests and events all related to the Adventure guilds.
Contains descriptions that can be read to players about common locations.
Contains descriptions that can be read to players when they encounter hostiles.
Contains descriptions that can be read about npcs.
Contains a list of what shops can hold and how "looting" them works.
Item Information
Contains a full list of items and some services there value and weight and some info.
Contains loot tables for loot rolling
Contains a table with all loot you can obtain from creatures and there lairs.
Contains a table with all the organic like material you can obtain from creatures.
Contains all weapon alterations and material information.
Contains a massive list of magic items.
Professions
Contains a list of foragble materials and how foraging works.
Contains explenations and how to craft using Alchemy.
Contains a list of woods you can obtain and how to obtain them.
Sculpting Explained.
Jeweling Explained.
Contains explenations and how to craft using enchating.
Contains all the ore you can prospect and mine and how it works.
Contains explenations and how to craft using blacksmithing.
How to summon and the data blocks of ink creatures.
What and how Ink can be used for runes.
How to craft leather items.
Misc Shit
Contains information about alchol and drugs.
Contains how to have sex.
Contains tools for DM such as dice rollers.
Contains a sheet to add information about players and game events plans etc.
Homebrewed Extras
Contains homebrew information on ---. (not yet worked on)
Contains information on race leveling, gaining racial bonuses as apposed to stat bonuses.
Contains information on homebrewed monsters.
Return Monsters
O
Button
Return Information
O
Button
Return Paragon Levels
O
Button
Return Tools
O
Button
Return Sex skill
O
Button
Return Alcholism and drugs guide
O
Button Size* Is the amount consumed to get the drunk value effect.

Proof* The strength not necessarily the alcohol content.

Red means non human alcohol made.

Blue means rare possibly nobility.

Below arranged first by Ale Wine Spirits and then in Proof* of those cate

# Drink Value Found/Served in


1 Andoren Bear 4 cp Mug
2 Bufo 1 sp Skin (4mugs)
3 Brow Brew 12 cp Mug
4 Apple Jack 16 cp Mug
5 Nodium 1 sp Found in stumps
6 Blackrock Brew 2 sp Mug
7 Wyrm's Breath Bitter 2 sp Mug
8 Three Devil Ale 3 sp Mug
9 Saureton Red Wine 5 cp Mug
10 Zimiran Wine 25 cp Mug
11 Galtan Wine 5 sp Mug
12 Sake 4 sp Mug
13 Alkenstar Ice Wine 10gp Bottle
14 Galdurian Wine 8 sp Mug
15 Ustalavac Brandy 3 cp Shots
16 Vodka 5 cp Shots
17 Black Hill Whiskey 7 cp Shots
18 Taldan FIre-Brandy 2 sp Shots
19 Oldlaw Whiskey 32 sp Skin (32shots)
20 Pesh Brandy 14 cp Shots
21 Bramble-sick Brandy 16 sp Skin (32shots)
22 Throatburn Whiskey 18 cp Shots
23 Chelexian Pepper Whiskey 2 sp Shots
24 Grain Alcohol 22 cp Shots
25 Dragonscar Whiskey 17 cp Shots
26 Abstinth 27 cp Shots
27 Dragons Punch Whiskey 10 gp Mug
28 Smalloshin Tonic 6gp Shots
29 Jalothean Tonic 8 gp Shots
30 Reeper Tonic 10 gp Shots
31 Crystal Hell Tonic 20 gp Shots

1d6 Negative effect (for the day) 1 Roll 2d6 instead. 2 - (-2) From perception

Whilst smoking, gain +1 to charisma skill checks. If you smoke gain a +1 in S


(20sp) Night Cull Hallucinogenic (Effect lasts 15 minutes.)

(15gp) Blue Toadshade Powerful Hallucinogenic (Effect lasts 1 hour.) Becom

(30gpx potency mod.) Hallucinogenic Potion Created with Alchemy (Effect l

1 You are forced to sit down and ponder y


2 A baby purple dragon is flying aroun
3 You become UNBELIE
4 You are travelling down a tunnel of fire.... Hu
5 Holy shit that rainbow
6 YOU ARE GOD YOU FEAR NOTHING
7 You throw up, did you just throw up? I cant r
8 You fall over... Shit tha
9 You turn and look at (X) Holy sh
10 You suddenly feel like someones been controlli

Must make a int save of DC 15 + 5 for blue toadshade + 1d6


Left into Top Shots
Shots 1
Mug 1/8
Common
n Proof* of those categories. Bottle 1 / 32
Drink.
Goblin
Weakest
made,
Descriptio
Found/Served in Size Proof* and
awful Mouthful considered a shot.
Strong
Rare n
Mug Mug Ale. +1 taste
Cheapest it
Drink
treant
Skin (4mugs) Shot doesnt
Ale. +1 deals 1d4 Drinks have a drunk modifier
which
made
Dwarven.
Tastes... is
Mug Mug taste
Ale +3 damage to If you spend 1 hour between or du
Dwarven.
found
beer,
Gives
bad. in
ita
bad
per shot
Mug Mug Ale +4 Causes
cold
deals
+2 1d6
thou.
to non
Found in stumps Mug burping
climates.
Ale. +5 constituti
damage If drinking in rapid succession (un
goblins.
Mug Mug Ale +10 that
Warming
perscore
on is
drink
Dwarven.
extremely
sweet
Mug Mug Ale +13 toWeak
for
Common
Very 5 mins When your drunk value is above
obnoxious
taste.
humanoid
and
for each
Mug Mug wine,
Ale +15 Sweet
strong drink puts you to 17 drunk value.
,cheap
s loud
who and
drunk
Mug Mug Wine.
doesnt
wine.
Dwarven
Wine +1 produce +5. constitution save whilst drunk you
drink
Wine.
wine
level.
Wine
taste it.
+4.
to
Mug Mug Wine +2 Valued
beer.
green
A
Rare
tastes wine.
created
bad so
highly
Mug Mug Wine +3 gas.common
However
like
for
more shit. Ex. A human with a constitution o
because
Mug Mug Wine +4 andcheaper
nobility
preferre
Tastiest
of the The human and dwarf drink a thre
Bottle Mug cheap
due
Wine +5 Burning
not to
d. anice
and
rich its They then have another each and
Mug Mug Wine +6 brandy.
acquired
spirit
common
stronges
taste. and he succeed and is still sober
Low
taste.
drinking
wine
Common
t of thein
not
Shots Shot Spirit +3 Reasona 35 for the dwarf (20 is highest the
proof*
a few of
usually
and
wines.
Shots Shot bly
Spirit +4 Favoured
Crafted
due
these
found
popular toinby
Shots Shot Spirit +5 strong
amongst
bug-bears
being
kills
bars. your Every time you get drunk you gai
An
drink
and old in
Shots Shot Spirit +6 A very
guards
advantag
often
taste
proud
many
coveted
Crafted
potent
and
Skin (32shots) Shot Spirit +7 Sweet
e on
watered
buds.
whiskey
taverns.
brandy Whilst drunk and not passed out m
by
whiskey
military
and
perceptio
down.
Shots Shot Spirit +7 isrichquite
fermenti
made
types. by 2x your constitution modifier in d
warm
Strong
n(smell)
Skin (32shots) Shot valued
Spirit +8 ng
taste.
but using
gnomes
Strong
tasting.
alcohol
take
Shots Shot Spirit +8 amongst
dragon
it tastes
taste.
with
1d4 Whilst passed out you lose the 2x
some.
fire.
awful
Shots Shot Spirit +9 popular
little
damage
Spirit (Increase
the most
Extremel
but
spirit you
Shots Shot taste
on
s incheck. When you awake you must pass a
+10 potent
Spirit made
y rare,
cant of
Shots Shot outside
Tastes
value
+11
Spirit non-
but
taste
from not it
Shots Shot of
shit.
from age Whilst 1-5 points over drunk R
+12 magic
Overly
for
wormwolong.
Spirit alcohols
made
+ x 0.5
Mug Mug alcohol.
Magically
strong
Magic
od. is Whilst 6-10 Points over drunk
+41 taste...
from
per 10
Shots Shot Loved
Spirit +20 crafted
and
used
Tastes in by Whilst 11-19 Points over Drunk
diamond
years.
halfling
Shots Shot alcohol.
tastes
Spirit +24 Contains
the
shit.
shavings
alcoholic
Shots Shot Spirit +30 like
a
and
shit
fermentin
magical
magic Tobacco addictive chewable / Sm
s.
so
g process.
Shots Shot poison.
Spirit +42 the make a constitution save each da
value...
diamond
is imbued4 - (-1) From Dex. 5 - (-1) From Str. 6 - (-1) From Int.
- (-2) From perception rolls. 3 - (-1) From Charisma.
with
illusion
smoke gain a +1 in Strength modifier for 5 mins.
magic.
t lasts 1 hour.) Becomes addictid instantly after consuming a week needed to stop negative effects every mo

with Alchemy (Effect lasts for potency modifier)

sit down and ponder your life, the universe and everything
dragon is flying around your head how do you respond?
You become UNBELIEVABLY influential...
a tunnel of fire.... Hundreds of the dead wont cookies and milk!
Holy shit that rainbow smells soooo good.
YOU FEAR NOTHING +2 STR but you feel like its +199
ust throw up? I cant remember I might do it again to make sure
You fall over... Shit that sky hurts... SKY?!
nd look at (X) Holy shit where did you get that (X)
meones been controlling you your whole life and somehow decide the
Mug Bottle
8 32
1 4
1/4 1

nsidered a shot.

a drunk modifier You can drink up to your constitution value (not mod) before you need to start making s
1 hour between or during a drink your drunk value goes down by your constitution modifier.

n rapid succession (under 5 minute per mug or under 1 minute per shot) drunk modifier does not go down.

drunk value is above your constitution score make a constitution save of DC 1+points over. So if you hav
ou to 17 drunk value. You must make a DC 5 Constitution Save. And on fail become Drunk, (On a one you pa
save whilst drunk you pass out.

n with a constitution of 13 is invited to a drinking contest with a dwarf constitution of 15


and dwarf drink a three devil ale each and gain +15 drunk level, The dwarf does not need to make a save th
ave another each and the human makes a DC 18 Constitution save fails and becomes drunk the dwarf must
eed and is still sober They have another drink each and they both now have a drunk level of 45 requiring a
warf (20 is highest the dc save goes too thou.)

you get drunk you gain a permanent +1 drunk skill modifier Max(30) - (add it to your constitution to get drun

k and not passed out make a constitution save of required DC (points over constitution) +1 if you fail you pas
stitution modifier in drunk level instead of the regular amount.

ed out you lose the 2x constitution modifier from you drunk value with no check.

wake you must pass a constitution save of 1+Drunk level when you passed out or suffer a hangover for an h

points over drunk Roll at disadvantage for perception.


Points over drunk Roll at dis. For Perception and -1 from your Wis., Int. and Dex. modifier. +1 to Str. And C
9 Points over Drunk All above and roll disadvantage for all ability checks.

ddictive chewable / Smoke If you smoke or chew this for more then 5 days in a single week you become add
stitution save each day in the morning if you fail gain a negative effect. And you are no longer addicted after

6 - (-1) From Int.


ative effects every morning.

You must remain stationary sitting down.


If you fail the int check must treat it as thou a real purple dragon....
You are open to all and any ideas, they all sound so good!
They scream in desperation you are forced to huddle up and cover your ears!
Green smells the worst but red mmmm... cant stop smelling that red!
You must act reckless you fail all int checks except ones done to stop this effect.
You throw up after 5 mins roll a d10 for another effect.
Completely lose sense of direction 1d6 damage then roll a d10 for the next effect.
Become obssessed with something around you Decided at a DMs discretion.
there name is (playersname) Fuck (playersname) Im going to go eat some fuckin chicken.
need to start making saves.

does not go down.

nts over. So if you have a constitution of 13 and a


nk, (On a one you pass out drunk.) If you fail a

ed to make a save the human makes a DC 3 Cons save.


drunk the dwarf must make a DC 16 Constitution save
level of 45 requiring a DC save of 32 for the human or

nstitution to get drunk before DC checks)

+1 if you fail you pass out if you succeed you lose

r a hangover for an hour for each drunk level.

difier. +1 to Str. And Con. Modifier.

week you become addicted whilst addicted you must


longer addicted after a week of not smoking.
dragon....
good!
over your ears!
ng that red!
o stop this effect.
ect.
or the next effect.
DMs discretion.
some fuckin chicken.
Return Tanning Profession
O
Button
Return Runic Profession
O
Button
Return Ink Creatures
O
Button
Return Black Smithing
O
Button
Return Minning
O
Button
Return Enchanting
O
Button
Return Jeweling Profession
O
Button
Return Sculpting Profession
O
Button
Return Wood Cutting
O
Button
Return Alchemy
O
Button
Return Foraging
O
Button
Return Magical Items
O
Button Weapons Name Arcana Check.
Weapon Type History Check.
Rarity Perception Check.
DC Effect.
Hidden DC Hidden Effect : None.

Bludgeoneer A Club once owned by a Torturer, No pain no gain. -


Club It is metal and amazingly light yet its surface is so smo
Uncommon Effect : If it damages a creatures for it's health during
DC Hidden Effect : None.
No pain no gain. -
et its surface is so smooth you wonder how it has remained so pristine.
or it's health during combat, the creature that was damaged will answer any question willingly.
n willingly.
Magic Items Uncommon (1 - 13)
Club Bludgeoneer

A Club once owned by a Torturer, No pain no gain. - It is metal a

Effect : If it damages a creatures for it's health during combat, t

Hidden Effect : None.


Dagger Viscanious Dagger

A Dagger owned by an assassin from a clan known as Viscanious.

Effect : When thrown always hits on a 3+.

Hidden Effect : The owner might come looking for it....


Great Club Brutal Club of the Named Troglodyte

A Club formerly owned by a Troglodyte, what was his name again

Effect : 1d20 Damage on hit.

Hidden Effect : shatters when deals over 10 damage in one hit.


Quarter Staff Magic Staff of Devalious

Devalious is remembered as a powerful court magician. - (Hidde

Effect : Summons a large demonic fire storm in a 20 yard radius ar

Hidden/Actual Effect : May cast Fear at will with out consuming spe
Handaxe Axe of Hurling

A strange axe designed to fit oddly in the hand.

Effect : when thrown deals 1d4 extra damage, when used in melee

Hidden Effect : None.


Javelin Dwarven Spear

A spear crafted by an unknown dwarf quite amazing looking and

Effect : +1 dmg and hit , halved throwing distance, those immune

Hidden Effect : None.


Light Hammer The Forge Breaker

A Hammer crafted with amazing craftsmanship and unknown allo


Effect : +2 dmg and hit, When you crit with this weapon break you

Hidden Effect : d100 on a 90-97 the opponents wep is Argentium o


Mace The Hornet's Nest

A mace that somewhat looks like a hive stuck on a metal pole? -

Effect : 1d8 magical Bludgeoning and 1d8 magical Piercing damag

Hidden Effect : None.


Battle Axe Axe of Pain

A massive axe with a strange twist grip on twisting it for the first

Effect : You may choose to take 1d6 damage and deal a bonus 1d1

Hidden Effect : on taking 6 damage from this weapons effect you g


Tower Shield Invulnerable Tower Shield

A massive tower shield even a non-magical orientated person can

Effect : When taking damage you may use your reaction to halve t

Hidden Effect : All enemies who notice the shield will attack you.
Padded Armour Armour Of Haste

This armour makes you feel like you could run a marathon simply

Effect : You can move 20 yards as a reaction once per combat roun

Hidden Effect : All touching this even allies or for that matter enem
Blowgun ALI Blowgun

It looks like a normal blowgun a reed tube, it has Initials engraved

Effect : You may expend a spell slot to deal an extra 1d8 damage f
Scimitar Crimson Dawn

It is a gorgeous sword with a jet black blade and hilt inlaid with 3

Effect : +1 to hit and damage. Crimson Dawn has 21(+5) Wis and
Halberd The Lightning Warrior

A Halberd engraved with many runic symbols. - Lightning zaps

Effect : +1 to hit and damage and deals 1d6 extra lightning damag

Hidden Effect : Lightning damage is absorbed by this Halberd if it


Hand Crossbow Beacon Crossbow

A small one handed crossbow with a few runes carved into the to

Effect : When it hits a target it becomes unable to turn invisible un


Breast Plate Ying Yang Breastplate

A Breastplate one side is white the other black. - I cant seem to

Effect : Your AC becomes 10 + CHA and DEX modifier. NO max.

Hidden Effect : Good and evil aligned creatures with 6 or lower int
Half Plate Elf Guardian Armour

Half plate armour engraved with some elvish words. - Death in


Effect : Can be used with out proficiency.

Hidden Effect : Elves will recognise you as a Elf Guard of the Eliosh
Ring Mail Wind Armour

its quite lite like Mithral? - It doesnt seem to be Mithral an unkn

Effect : Whilst wearing this your base movement speed is increase


Chain Mail
Splint
Plate Midnight Armour

A jet black armour it actually seems to be darker then black? -

Effect : roll advantage on stealth instead of disadvantage.


Sickle
Spear
Light Crossbow
Flail
Kukri
Falchion
Maul
Longsword
Trident
Bastard Sword
Longbow
Heavy Crossbow
Studded Armour
Leather Armour
Lance
Shortsword
Dart
Morning Star
Hide
Net
Greataxe
War Pick
Glaive
Shortbow
Greatsword
Sling
Rapier
Pike
Whip
Warhammer
Shield
Buckler
Scale Mail
Chain Shirt

Magic Items Rare (14 - 17)


Club
Dagger
Great Club
Quarter Staff
Handaxe
Javelin
Light Hammer
Mace
Battle Axe
Tower Shield
Padded Armour
Blowgun
Scimitar
Halberd The Lightning Warlord

A Halberd engraved with many runic symbols they glow faintly. -

Effect +2 to hit and damage and deals 1d10 extra lightning damag

Hidden Effect : Lightning damage is absorbed by this Halberd if it


Halberd
Hand Crossbow
Breast Plate
Half Plate
Ring Mail
Chain Mail
Splint
Plate
Sickle
Spear
Light Crossbow
Flail
Kukri
Falchion
Maul
Longsword
Trident
Bastard Sword
Longbow
Heavy Crossbow
Studded Armour
Leather Armour
Lance
Shortsword
Dart
Morning Star
Hide
Net
Greataxe
War Pick
Glaive
Shortbow
Greatsword
Sling
Rapier
Pike
Whip
Warhammer
Shield
Buckler
Scale Mail
Chain Shirt

Magic Items Very Rare (18 - 19)


Club
Dagger
Great Club
Quarter Staff
Handaxe
Javelin
Light Hammer
Mace
Battle Axe
Tower Shield
Padded Armour
Blowgun
Scimitar
Halberd The Lightning King
A Halberd engraved with many runic symbols they glow brightly.

Effect +3 to hit and damage and deals 1d12 extra lightning damag

Hidden Effect : Lightning damage is absorbed by this Halberd if it


Halberd
Hand Crossbow
Breast Plate
Half Plate
Ring Mail
Chain Mail
Splint
Plate
Sickle
Spear
Light Crossbow
Flail
Kukri
Falchion
Maul
Longsword
Trident
Bastard Sword
Longbow
Heavy Crossbow Clockwork Crossbow

A mechanical bow its huge and has many moving parts. - It app

Effect : Can fire 4 times as an action and a reaction but you must s
Studded Armour
Leather Armour
Lance
Shortsword
Dart
Morning Star
Hide
Net
Greataxe
War Pick
Glaive
Shortbow
Greatsword
Sling
Rapier
Pike
Whip
Warhammer
Shield
Buckler
Scale Mail
Chain Shirt

Magic Items Legendary (20)


Club
Dagger
Great Club
Quarter Staff
Handaxe
Javelin
Light Hammer
Mace
Battle Axe
Tower Shield
Padded Armour
Blowgun
Scimitar
Halbred
Halberd The Lightning God

A Halberd engraved with many runic symbols they glow brightly.

Effect +3 to hit and damage and deals 1d20 extra lightning damag

Hidden Effect : Immune to lightning damage.


Hand Crossbow
Breast Plate
Half Plate
Ring Mail
Chain Mail
Splint
Plate
Sickle
Spear
Light Crossbow
Flail
Kukri
Falchion
Maul
Longsword
Trident
Bastard Sword
Longbow
Heavy Crossbow
Studded Armour
Leather Armour
Lance
Shortsword
Dart
Morning Star
Hide
Net
Greataxe
War Pick
Glaive
Shortbow
Greatsword
Sling
Rapier
Pike
Whip
Warhammer
Shield
Buckler
Scale Mail
Chain Shirt Armour Of Haste

This armour makes you feel like you could run a marathon simply

Effect : You can move 20 yards as a reaction once per combat roun

Hidden Effect : All touching this even allies or for that matter enem

# Magic Non weapon/Armor etc


Item Cursed Black Broken Ring

A plan jet black broken ring chunks are missing yet somehow rem
1 Ring
Effect : It's broken yet somehow remains on your finer, you heal 1d

Hidden Effect : None.


Ring of Telekinesis

A ring it slid itself down your finger just by placing it on the tip of
2 Ring
Effect : 4 charges, replenishes 1d4 per day. As an action or reactio

Hidden Effect : May expend 4 charges to create a 10 yard AOE aro


Double Edged Fang Ring

A gold ring plain except for 2 small spikes that sprout from both s
3 Ring
Effect : When you deal damage you may use this rings effect to de
3 Ring

Hidden Effect : Immune to poison or venom derived from plants no


Invisible Ring of Visibility

Description.... Really? - Even using true sight you cant see any
4 Ring
Effect : The ring is invisible and when placed on a person they are

Hidden Effect : None.


Primal Ring

A ring it appears to be crafted from bone. - The ring was oddly


5 Ring
Effect : You are incapable of being feared, you will never surrender

Hidden Effect : Animal handling DC checks halved.


Lich Bone Ring

A Nuckle bone crafted into a ring?! - A Lich made 10 rings from


6 Ring
Effect : You gain + 1 Int while wearing it.

Hidden Effect : A level 6 caster may consume the ring into there b
Ring of Accuracy

A Ring that has a small ring on its top. - The ring looks like an a
7 Ring
Effect : You gain +1 to hit with ranged weapons.

Hidden Effect : If placed on an arrow and shot it the hit is not rolle
Ring of Brutal Dexterity

The ring looks like a plain gold ring yet it has elven etched into it
8 Ring
Effect : when you attack with a weapon that deals dex mod damag

Hidden Effect : When you make a bet against an elf you will alway
The -Hidden-Tricksters Gods Ring of Skill

A ring you can feel the god like presence and great power coming
9 Ring
Effect : you gain proficiency in all weapons and light armour.

Hidden Effect : Actually steals proficiencies and holds them for nex
Ring of Drowning

A ring it is solid and looks like it should sit fine on your finger yet
10 Ring
10 Ring
Effect : If a person wears this ring they become engulfed in water

Hidden Effect : If you drown for 20 seconds it stops drowning y


Ring of Ammunition

A Ring with an arrow etched in it at first glance you see the engra
11 Ring
Effect : 20 charges you can spend a charge to reload a weapon as

Hidden Effect : If destroyed an incomprehensible number of arrow


Ring of shielding

A gold ring which covers most of your finger it's hard to move you
12 Ring
Effect : If you are attacked you can choose to case shield +x ac

Hidden Effect : None.


Ring of Misfortune

A ring as you study it you drop it. -


13 Ring
Effect : each morning 1d4, 1 age 1 year, 2- a snake bites you 1d6

Hidden Effect : If you have all 4 effects at once you lose all of them
Ring of Persistence

A ring blood red.


14 Ring
Effect : Gain 20 temporary hit points whilst wearing it refreshes ev

Hidden Effect : None.


Gloves of the Marksman

Leather gloves they don't cover all the fingers? - The gloves ap
15 Gloves
Effect : Combine into a leather armour and it gives +1 to hit with b

Hidden Effect : None.


16 Ring Ring of Stoneskin / Effect : When you are dealt damage by a weap
17 Ring Magic Ring / Effect : Gives a slot 4 spell slot that is expended when
18
Ambrosia Nectar / Effect : Heals 3d20 health when consumed. / HI
Consuma
19
ble Liquid

20 Bag Bag of -hidden- Cursed Holding / EFFECT : You may store up to 1


21 Ring Ring Of Spacial Transitioning (set) / EFFECT : You may instantly tel
22 Necklace Celestial Necklace / EFFECT : +2 AC and you may choose to pass a
23 Flask Bewitched Water Bottle : A bottle that endlessly flows water. Its a s
24 Box Arcane Lock Box : easy to open but seams to do nothing / HIDDEN
25 Key Skeleton key / EFFECT : Opens any lock and then is destroyed / HID
26 Gem LICH EYE VERYHIDDENEFFECT Actually a dragon phylactery lik
27 Gem Magic Eye / HIDDENEFFECT : When placed forcefully into your eye
28 Statue Dragon Statue / HIDDENEFFECT : When destroyed summons a you
29 Ration Rations seems like normal rations : / HIDDENEFFECT : When consu
Auril's Kiss / EFFECT : pored water turns to ice 2 secs after being p
30 Flask
have.
31 Shackles Shackles of Bewilderment / EFFECT : Whilst wearing the shackles y
32 Bangle Bangle of Desomation : Effect : You deal -1 damage every time you
33 Ring Ring of Spacial HIDDEN LIFE Compression : Effect 100lb. storag
34 Stone
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
o gain. - It is metal and amazingly light yet its surface is so smooth you wonder how it has remained so pris

ealth during combat, the creature that was damaged will answer any question willingly.

known as Viscanious. - The dagger has a weird symbol etched into it's handle, it is all black even the blade

g for it....

at was his name again? - The club is amazingly damaged how its holding together you have no idea.

damage in one hit.

rt magician. - (Hidden)Devalious was once believed to be extremely powerful, but was actually just an ama

in a 20 yard radius around the caster 4d20 damage.

ith out consuming spell slots. (small and medium enemies flee from the spell created on a dc 18 cons. Check

and.

e, when used in melee it deals 2 less to a minimum of 1 damage. When thrown unless it crits it returns instan

amazing looking and CRAZY heavy.

tance, those immune to piercing even magical, still take half damage from this weapon.

hip and unknown alloy it is pristine despite its use in combat.


his weapon break your opponents weapon if non magical else, create a 300 yard audible boom everyone in 3

nts wep is Argentium on 98 its uncommon on 99 its rare and a 100 its very rare /if opponent is humanoid and

ck on a metal pole? - You can tell it is imbued with magic.

agical Piercing damage. Once per day you can have it produce a healing honey enough for 3 medium creatur

wisting it for the first time spikes sprout all over the axe and you take 1d6 damage. - Designed by a very s

and deal a bonus 1d12 every attack on your turn.

weapons effect you gain a blood frenzy losing 20 temporary hit points minimum 1 until combat ends, you ca

orientated person can feel its power. - The shield is a massive tower shield almost 6 feet high, it weighs ov

our reaction to halve the damage.

hield will attack you.

un a marathon simply by touching it.

once per combat round/turn w/e. And you gain 20 movement.

r for that matter enemies run at 20 bonus movement speed.

t has Initials engraved on it ALI? - The magic is quite strong coming off the blowgun it seems to want your

n extra 1d8 damage for each spell slot lvl.

and hilt inlaid with 3 rubies. - When you touch it you hear a voice in your head -OH yeah baby touch me

n has 21(+5) Wis and Int 25(+7)Charisma, great hearing but cant see, Crimson Dawn is quick witted and love

ls. - Lightning zaps you as you touch the blade, ouch and you barely touched it this is going to hurt!

extra lightning damage.

d by this Halberd if it absorbs 100 damage this way it becomes the rare version.
nes carved into the top. - The runes has something to do with sight or reveal

ble to turn invisible until it uses an action to remove the bolt and all attacks made against it are made at adv

ack. - I cant seem to determine its material, you feel very relaxed touching it.

modifier. NO max.

es with 6 or lower int are drawn to attack you.

h words. - Death in order to protect. - It feels quite light (Even you think you could wear it with ease.)

Elf Guard of the Eliosh Rune Gate. A rune gate to hell? They will request the armour from you if they realise

to be Mithral an unknown metal or enchantment makes it feel soft to the touch and quiet.

ment speed is increased by 5 yards, you dont have disadvantage on stealth any more.

arker then black? - You decide this armour would be helpful in the dead of night.

isadvantage.
ls they glow faintly. - Lightning zaps you as you touch the blade, ouch and you barely touched it this is goin

extra lightning damage.

d by this Halberd if it absorbs 100 damage this way it becomes the very rare version.
ls they glow brightly. If you touch the blade take 1d12 damage.

extra lightning damage.

d by this Halberd if it absorbs 100 damage this way it becomes the legendary version.

moving parts. - It appears that maybe it could fire without reload. - It appears a bolt of normal type would

action but you must spend 2 turns and 2 reactions reloading. Holds 8 arrows at once. 1D12 damage. 40 foot
ls they glow brightly. If you touch the blade take 1d12 damage.

extra lightning damage.


un a marathon simply by touching it.

once per combat round/turn w/e. And you gain 20 movement.

r for that matter enemies run at 20 bonus movement speed.

sing yet somehow remains in a circle unconnected from itself. - A cursed ring that was once created by a w

your finer, you heal 1d6 HP if your health is below half and lose 1d6 if above half every time you attack. +1 t

placing it on the tip of your finger. - A ring created by a magician it's said he used all his magic to create it,

As an action or reaction - Move a creature 20 feet if into a solid object they take 1d8 damage and are knocked

ate a 10 yard AOE around you knocking all enemies 20 yards away and prone. And they take 1d8 damage. O

hat sprout from both sides of it, they look like small fangs. - A ring crafted by a species immune to poison w

this rings effect to deal 1d4 poison damage to you and the enemy.
derived from plants not beasts.

ght you cant see any god dam ring!?

on a person they are unable to become invisible if they wish to remove the ring they must past a DC 15 con

The ring was oddly crafted by a magically gifted wolf using its own bone to give, created to give to a barba

u will never surrender, barbarians no longer suffer exhaustion levels when wearing this ring.

alved.

h made 10 rings from his own knuckles, the ring is said to suck the soul from the wearer. - instead it just en

e the ring into there being to gain 2 Intellect permanently to a maximum of 22.

he ring looks like an arrow could fit into the small ring slot, if its feathers or head was removed temporarly.

ons.

t it the hit is not rolled and is considered a nat 20 and it deals maximum possible damage on the damage di

s elven etched into it. - The elven reads You may have one the bet %$@$% but your still a tool - A Ring c

deals dex mod damage add str as well.

t an elf you will always fail in some way.

d great power coming from it. - something isn't right with this ring... - Not evil just..... wicked.

nd light armour.

nd holds them for next wearer.

ne on your finger yet somehow it flows around like running water.


me engulfed in water and begin to drown taking 1d6 damage every 10 seconds unless removed.

it stops drowning you and you gain the ability as long as you wear it to breath underwater.

nce you see the engraved arrow head as you turn it the shaft goes on forever, from now on no matter how yo

o reload a weapon as a bonus action if it requires an action or to simply reload it if it doesnt require an actio

sible number of arrows are released. All in 30 yards take 1d12 arrows each deals 1d6 damage. All in 60 yards

r it's hard to move your finger whilst wearing it.

o case shield +x ac spell as a reaction must be done before being hit, lasts till next turn. -2 from to hit with

a snake bites you 1d6dmg, 3 an item you are holding disappears permanently 4 Gain disadvantage until r

ce you lose all of them and trip over a rare quality weapon take 2d6 damage and lose the ring permanently.

wearing it refreshes every morning at sun rise.

ers? - The gloves appear to be used for archery im sure they help with the use of bows.

gives +1 to hit with bows.

alt damage by a weapon that would kill you reduces you to 1 hp (unless you had 1 hp) and breaks the weapo
hat is expended when cast using it and also restores on long rests like normal spell slots.

when consumed. / HIDDENEFFECT : afterward you take 2d20 damage if are not a magical creature or you ar

You may store up to 100 lb of items in this bag and it remains at 10 lb. / HIDDENEFFECT : The bag destroys it
You may instantly teleport to the other ring bearer at will.
may choose to pass a failed saving throw once per long rest. /HIDDENEFFECT : A god is pissed you have his
ssly flows water. Its a slow speed but hay WATER!
do nothing / HIDDENEFFECT : If you knock it 3 times then open it it contains a magic ring. And it can store th
then is destroyed / HIDDENEFFECT : If held by an undead it will never break when used.
dragon phylactery like gem. If a dragon corpse is nearby it will resurrect when killed the soul will return the
rcefully into your eye replaces it and becomes your new eye, you gain 10 feet x-ray vision for 3 minutes per
royed summons a young red dragon.
EFFECT : When consumed you begin to throw up for the next 15 minutes and take 2d6 damage. The ration is
e 2 secs after being poored (unlimited water) / HIDDENEFFECT : If thrown at a creature it is destroyed and cr
wearing the shackles you believe everything is awesome.... Everything is cool when your part of a team... /HI
amage every time you deal damage . / HIDDENEFFECT when you have dealt damage 50 times with this ba
n : Effect 100lb. storage stasis. / HIDDENEFFECT can hold 10 times as much if its living material Takes 5 min
t has remained so pristine.

l black even the blade is amazingly dark coloured.

u have no idea.

s actually just an amazing conjurer. - A wooden staff with a small blue gem in its tip.

n a dc 18 cons. Check.) doesnt deal damage.

t crits it returns instantly to hand.

.
le boom everyone in 30 yards takes 1d4 damage.

nent is humanoid and challenge rating 8+ its a legendary. (they gain its effects)

for 3 medium creatures it heals 4d6 health on consumption.

Designed by a very sadistic tiefling.

l combat ends, you cant have over 1 health, and you deal max damage on your rolls on a hit, and cant crit.

feet high, it weighs over 20lb.

t seems to want your magical energy.

yeah baby touch me there! followed by laughter http://zelda.wikia.com/wiki/Master_Sword - It pretends t

quick witted and loves to make jokes.

s going to hurt!
nst it are made at advantage.

wear it with ease.)

rom you if they realise you are not a guard, you will be honoured if they dont.

et.
touched it this is going to hurt! take 1d10 damage
of normal type wouldnt fit?

D12 damage. 40 foot range take 1 from damage for each 10 feet after 40 max range 100.
once created by a wicked and sadistic man for a fellow comrade.

time you attack. +1 to AC.

his magic to create it, thou he wasnt very powerful.

mage and are knocked prone, on a cons save they avoid the damage.

take 1d8 damage. Occurs when takes damage instantly if has 4 charges.

s immune to poison who wanted only its own kind to use it.
must past a DC 15 con save.

ted to give to a barbarian who saved his whole pack.

ring.

r. - instead it just enhances there mental effects.

emoved temporarly.

age on the damage dice.

still a tool - A Ring crafted for a monk by a wizard, who lost a bet.

.... wicked.
removed.

water.

w on no matter how you look at it now its only a line etched all around it.

esnt require an action.

amage. All in 60 yards instead take 1d6 arrows, 100 yards 1d4 arrows.

rn. -2 from to hit with weapons.

n disadvantage until removed on charisma checks.

he ring permanently.

s.

and breaks the weapon that hit you.


ts.

cal creature or you are reduced to 1 health if are undead or evil alligned.

T : The bag destroys its contents if broken or damaged. (happens if your crit)

s pissed you have his necklace....


ng. And it can store things secretly by using the same method. 4 secret compartments 3 nocks 4 5 and 6.

e soul will return the gem no one ever the wiser.


ion for 3 minutes per long rest.

damage. The ration is somehow returned to you perfectly unscathed.


it is destroyed and creature is frozen solid for 1d4 turns regardless of creature and any saves / resistances it
ur part of a team... /HIDDENEFFECT : SUPPER ADICTIVE.
50 times with this bangle its effect becomes you deal +1 damage.
material Takes 5 minutes to input or output anything.
n a hit, and cant crit.

_Sword - It pretends to be this sword it has quite useless information lol.


00.
s 3 nocks 4 5 and 6.

saves / resistances it may


Return Weapon Properties
O
Button Effects From Components

Name Price Weight


Iron (Base) 100% Becomes 75% Base
Iron (Part) 50% -25% Base
Iron (Extra) 20% -10% Base
Steel (Base) Becomes 100% Base
Steel (Part) 0% Base
Steel (Extra) 0% Base
Mithral (Base) Becomes 300% 50%
Mithral (Part) 100% -20%
Mithral (Extra) 40% -10%
Adamantium (Base) Becomes 400% 200%
Adamantium (Part) 120% 20%
Adamantium (Extra) 50% 10%
Deepiron (Base) Becomes 300% Base
Deepiron (Part) 100% Base
Deepiron (Extra) 40% Base
Finimagus (Base) Becomes 400% Base
Finimagus (Part) 120% Base
Finimagus (Extra) 50% Base
Argentium (Base) Becomes 300% Base
Argentium (Part) 100% Base
Argentium (extra) 40% Base
Skyrite (Base) Becomes 400% Base
Skyrite (Part) 120% Base
Skyrite (Extra) 50% Base
Meteoric (Base) Becomes 500% Base
Meteoric (Part) 200% Base
Meteoric (Extra) 80% Base
Erudite Crystal (Base) Becomes 500% Base
Erudite Crystal (Part) 200% Base
Erudite Crystal (Extra) 80% Base
Plain Wood (Base) Becomes 100% Base
Plain Wood (Part) 0% Base
Plain Wood (Extra) 0% Base
Heavy Wood (Base) Becomes 150% 200%
Heavy Wood (Part) 50% 20%
Heavy Wood (Extra) 20% 10%
Moon Wood (Base) Becomes 300% 50%
Moon Wood (Part) 100% -20%
Moon Wood (Extra) 40% -10%
LQ. Leather (Base) Becomes 100% Base
LQ. Leather (Part) 0% Base
LQ. Leather (Extra) 0% Base
MQ. Leather (Base) Becomes 150% Base
MQ Leather (Part) 100% Base
MQ. Leather (Extra) 40% Base
HQ. Leather (Base) Becomes 200% Base
HQ. Leather (Part) 50% Base
HQ. Leather (Extra) 20% Base
EQ. Leather (Base) Becomes 250% Base
EQ. Leather (Part) 75% Base
EQ. Leather (Extra) 30% Base
Leg. Q. Leather (Base) Becomes 300% Base
Leg. Q. Leather (Part) 100% Base
Leg. Q. Leather (Extra) 40% Base

Name Price Weight


Iron (Base) 100% Becomes 75% Base
Iron (Part) 50% -25% Base
Iron (Extra) 20% -10% Base
Steel (Base) Becomes 100% Base
Steel (Part) 0% Base
Steel (Extra) 0% Base
Mithral (Base) Becomes 300% 50%
Mithral (Part) 100% -20%
Mithral (Extra) 40% -10%
Adamantium (Base) Becomes 400% 200%
Adamantium (Part) 120% 20%
Adamantium (Extra) 50% 10%
Deepiron (Base) Becomes 300% Base
Deepiron (Part) 100% Base
Deepiron (Extra) 40% Base
Finimagus (Base) Becomes 400% Base
Finimagus (Part) 120% Base
Finimagus (Extra) 50% Base
Argentium (Base) Becomes 300% Base
Argentium (Part) 100% Base
Argentium (extra) 40% Base
Skyrite (Base) Becomes 400% Base
Skyrite (Part) 120% Base
Skyrite (Extra) 50% Base
Meteoric (Base) Becomes 500% Base
Meteoric (Part) 200% Base
Meteoric (Extra) 80% Base
Erudite Crystal (Base) Becomes 500% Base
Erudite Crystal (Part) 200% Base
Erudite Crystal (Extra) 80% Base
Plain Wood (Base) Becomes 100% Base
Plain Wood (Part) 0% Base
Plain Wood (Extra) 0% Base
Heavy Wood (Base) Becomes 150% 200%
Heavy Wood (Part) 50% 20%
Heavy Wood (Extra) 20% 10%
Moon Wood (Base) Becomes 300% 50%
Moon Wood (Part) 100% -20%
Moon Wood (Extra) 40% -10%
LQ. Leather (Base) Becomes 100% Base
LQ. Leather (Part) 0% Base
LQ. Leather (Extra) 0% Base
MQ. Leather (Base) Becomes 150% Base
MQ Leather (Part) 100% Base
MQ. Leather (Extra) 40% Base
HQ. Leather (Base) Becomes 200% Base
HQ. Leather (Part) 50% Base
HQ. Leather (Extra) 20% Base
EQ. Leather (Base) Becomes 250% Base
EQ. Leather (Part) 75% Base
EQ. Leather (Extra) 30% Base
Leg. Q. Leather (Base) Becomes 300% Base
Leg. Q. Leather (Part) 100% Base
Leg. Q. Leather (Extra) 40% Base

Effects From Modifications

Name Price Requires


Balanced Weight 10% Extra Metal, Light
Slim Design 10% Light
Serrated Edge 10% Piercing or Slashing, Part M
Keen Edge 10% Piercing or Slashing, Part M
Deep Fuller 10% Piercing or slashing
Thick Blade/Haft 10% 2 Handed.
Extended Grip 10% Finesse, Swords w/out 2 ha
Extended Haft 10% 2 handed axes and hamm
Fitted Grip 10% Anything with a handl
Heightened End 10% Hammers and axes.
Spiked End 10% Hammers
Hooked Blade 10% Axe
Sleek Design 10% Any
Counterbalanced 10% Any 2 handers
Wide Head 10% Hammers
Chained 10% Any
Toothed 10% Piercing, Slashing
Tempered 10% Base Metal
Razor-sharp 10% Base Metal
Bladed 10% Crossbow/Bow
Skilfully Crafted 50% ANY
Master Crafted 100% ANY

Name Price Requirement


Sturdy Leg Plates 10% Heavy
Plate/Ring Padding 10% Medium
Spiked 10% All, Part Metal
Reinforced 10% All
Extra Plating 10% Base Metal
Skillfully Crafted 50% All
Master Crafted 100% All
WEAPON

Weight EFFECT
Base -1 from hit and damage
Base -1 from hit
Base No effect.
Base Base
Base Base
Base Base
50% Gain Light if doesnt have heavy or take heavy.
-20% Gain Light if doesnt have heavy or take heavy. Unless has a heavy wood comp
-10% Gain Light if doesnt have heavy or take heavy. BUT ONLY if has a Moon wood
200% Loses Light if it has light and gains heavy. Increase damage dice by 1.
20% Loses Light if it has light else gains heavy. Increase damage dice by 1.
10% Loses Light if it has light. Increase damage by 1.
Base May re-roll damage against fey, constructs or celestial creatures. And add 2 to
Base May re-roll damage against fey, constructs or celestial creatures. And add 1 to
Base May re-roll damage against fey, constructs or celestial creatures.
Base When inflicts damage target can not cast spells as a reaction.
Base When inflicts damage target can not cast spells as a reaction.
Base When inflicts damage target can not cast spells as a reaction.
Base Counts as Magical. +1 to spell damage.
Base Counts as Magical.
Base Counts as Magical.
Base Crits stun evil aligned creatures.
Base Crits stun evil aligned creatures.
Base Crits stun evil aligned creatures.
Base +1d4 fire damage on hit. +1d6 if a heavy weapon.
Base +1d4 fire damage on hit.
Base +1d2 fire damage on hit.
Base May be used as a spell focus. +2 to spell damage.
Base May be used as a spell focus. +1 to spell damage.
Base May be used as a spell focus.
Base Base
Base Base
Base Base
200% Loses Light if it has light and gains heavy. Increase damage dice by 1.
20% Loses Light if it has light else gains heavy. Increase damage dice by 1.
10% Loses Light if it has light. Increase damage by 1.
50% Gain Light if doesnt have heavy or take heavy.
-20% Gain Light if doesnt have heavy or take heavy. Unless has a heavy metal com
-10% Gain Light if doesnt have heavy or take heavy. BUT ONLY if has a MITHRAL ba
Base -1 from hit and damage
Base -1 from hit
Base None.
Base Base
Base Base
Base Base
Base +2 to hit.
Base +1 to hit.
Base Base.
Base Advantage to hit.
Base +2 to hit.
Base +1 to hit.
Base + 5 to hit +2 damage.
Base Advantage to hit.
Base +2 to hit.

ARMOR / SHIELD

Weight EFFECT
Base -1 from AC
Base -1 from AC
Base Nothing
Base Base
Base Base
Base Base
50% Removes strength requirement. Is considered a class lower, heavy is medium,
-20% Is considered a class lower, heavy is medium, Medium is light.
-10% Add +1 to dex saves.
Add +1 to AC and Reduces all magic damage taken by 2. Is considered a weigh
200%
requires 18
Reduces strength.
all magic damage taken by 2. Is considered a class higher, light is me
20%
heavy requires
Reduces 18 damage
all magic strength.taken by 1. Is considered a class higher, light is me
10%
heavy
May force a re-roll strength.
requires 14 damage taken from fey, constructs or celestial creatures. T
Base
by these sources.
May force a re-roll damage taken from fey, constructs or celestial creatures. T
Base
by these sources.
Base May force a re-roll damage taken from fey, constructs or celestial creatures.
Advantage on saving throws against spells. And If successful on spell saving t
Base
instead of half.
Base If successful on spell saving throw take no damage instead of half.
Base Nothing.
Base +1d12 hp whilst wearing.
Base +1d8 hp whilst wearing.
Base +1d4 hp whilst wearing.
Base Advantage on saves against being frightened or charmed.
Base Advantage on saves against being frightened.
Base Add 1 to any rolls to save against being frightened.
Base When attacked and the enemy rolls a 1-8 deal 1d6 damage in retaliation.
Base When attacked and the enemy rolls a 1-5 deal 1d3 damage in retaliation.
Base When attacked and the enemy rolls a 1 deal 1d3 damage in retaliation.
Base +3 spell damage.
Base +2 spell damage.
Base +1 spell damage.
Base Base
Base Base
Base Base
200% Loses Light if it has light and gains heavy. Increase AC by 1.
20% Loses Light if it has light else gains heavy. Increase AC by 1.
10% Loses Light if it has light. Increase AC by 1.
50% Gain Light if doesnt have heavy and take off heavy. + 1 AC.
-20% Gain Light if doesnt have heavy and take off heavy.
-10% Gain Light if doesnt have heavy or take off heavy.
Base -1 from AC.
Base
Base Nothing
Base Base
Base Base
Base Base
Base +2 AC.
Base +1 AC.
Base Base.
Base +2 AC -2 from damage taken.
Base +2 AC.
Base +1 AC.
Base +5 to AC.
Base +3 AC.
Base +2 AC.

WEAPON

Requires EFFECT
Extra Metal, Light Adds thrown (15/40)
Light Gain advantage on checks to hide weapon.
g or Slashing, Part Metal Rerolls 1s on damage.
g or Slashing, Part Metal +1 to crit Range.
iercing or slashing +1 to DC saves when being poisoned using weapon.
2 Handed. Grants advantage on pushing, shoving enemies using weapon.
Swords w/out 2 handed. Loses Finesse Increase versatility die by 1.
ded axes and hammer Gain Reach and unwieldy.
ything with a handle Take 3 from attack roll +Dex mod to damage.
ammers and axes. On crit nock a target prone
Hammers On crit reduce targets AC by 1 (broken armor or hide)
Axe On crit free grapple attempt with adc against medium or small
Any On crit roll twice the dice keep the highest half.
Any 2 handers On crit add 1d12 to damage
Hammers On crit target is stunned,
Any Advantage against disarmed.
Piercing, Slashing Disarm advantage roll.
Base Metal Cant be broken except by magical means.
Base Metal +4 damage on crit.
Crossbow/Bow May be used as a 1d6 Slashing melee weapon, Gives Extra Metal Tra
ANY +1 to hit and damage
ANY +2 to hit and damage

ARMOR / SHIELD

Requirement EFFECT
Heavy Gain advantage to being pushed or shoved.
Medium remove stealth disadvantage.
All, Part Metal Deal 1d4 damage when grappling or being grappled.
All Advantage on push/shove attempts
Base Metal Reduce non magical damage taken by 1.
All +1 to AC
All +2 to AC
a heavy wood component.
f has a Moon wood BASE.
e dice by 1.
e dice by 1.

tures. And add 2 to it.


tures. And add 1 to it.
tures.
on.
on.
on.

e dice by 1.
e dice by 1.

a heavy metal component.


f has a MITHRAL base.
r, heavy is medium, Medium is light.
ht.

considered a weight class higher, Heavy


s higher, light is medium, medium is heavy and
s higher, light is medium, medium is heavy and
elestial creatures. Take 2 from damage taken
elestial creatures. Take 1 from damage taken
elestial creatures.
ul on spell saving throw take no damage
of half.

in retaliation.
in retaliation.
n retaliation.
1.
1.

CT

on.
sing weapon.

hide)
dium or small
ves Extra Metal Trait too.

CT
Return Adventure Guild Guide
O
Button To sign up as an adventurer pay 50g to get a Adventurer card, this gives you

Card has a number of ranks you get given a rank based on your level.

F= levels 1 to 4
E= levels 5 to 8
D= levels 9 to 12
C= levels 13 to 16
B= levels 17 to 18
A= levels 19
S= levels 20

Higher discount depends on class rank.

Adventurers get cheap lodging depending on rank at many designated loggin

Open Dnd adventure quests to get a list of quests available


card, this gives you access to there supply stores with a discount, access to there quests board.

on your level.

ny designated loggings as well.


Return Location Descriptions
O
Button
Return Creature Descriptions
O
Button
Return NPCs Descriptions
O
Button

NAME
NPCs Descriptions

Use below to generate NPCS

http://www.myth-weavers.com/generate_npc.php?do=npcgen

Record Npcs below here with descriptions

NAME
Return Shopping Guide
O
Button Shop Types

Blacksmithing

City Types

Travelling Merchant (1)

Bartering Below

A shop gains a +

Sales Person Personality


Gold to spend non-rare
Gold to spend on rare
Willing to offer value
DC Cha + increment
Sale price for gear
Can be reduced to
DC Cha + increment

Cheap Scape not even worth dealing w


Hard Baller Not as unreasonable as a ch
Experienced Trader they are reasonable
Fair Traders They are a little more gene
Confusing Trader WTF ESSENTRIC LIL FU
Generous Trader Self explanatory will b

Blacksmith wares.

STOCK Cost
Light Armour
Studded Leather 45 gp
Medium Armour
Chain Shirt 50 gp
Scale Mail 50 gp
Breastplate 400 gp
Half Plate 750 gp
Heavy Armour
Ring Mail 30 gp
Chan Mail 75 gp
Splint 200 gp
Plate 1500 gp
Shield
Buckler
Shield 10 gp
Tower Shield
Martial Melee
Battle Axe 10 gp
Falchion
Flail 10 gp
Galive 20 gp
Greataxe 30 gp
Greatsword 50 gp
halberd 20 gp
lance 10 gp
longsword 15 gp
maul 10 gp
Morningstar 15 gp
pike 5 gp
rapier 25 gp
Scimitar 25 gp
Shortsword 10 gp
Trident 5 gp
War pick 5 gp
Warhammer 15 gp

Fletcher wares.

STOCK Cost
Simple Ranged Wep
Light Crossbow 25 gp
Shortbow 25 gp
Ammunition
Arrow (20) 200 gp
Bolt (20) 1500 gp

Tannery wares.

STOCK Cost
Light Armor
Leather 10 gp
Studded Leather 45 gp
Musical Instuments
Bagpipes 30 gp
Drum 6 gp
Temple/Faith Supplies wares.

STOCK Cost
Adventuring Gear
Alms Box 5 gp
Bell 1 gp
Blanket 5 sp
Scripture Book 25 gp
Candle 1 cp
Map / Scroll Case 1 gp
Censer 5 gp
Chalk (1 piece) 1 cp
Flask 2 cp
Healer's Kit 5 gp
Holy Symbol 5 gp
Holy Water (flask) 25 gp
Incense (1 block) 1 cp
Ink (1 bottle) 10 gp
Ink Pen 1 gp
Lamp 5 sp
Lantern Hooded 5 gp
Oil (Flask) 1 sp
Paper (one sheet) 2 sp
Perfume (vial) 5 gp
Potion of Healing 50 gp
Rations (1 day) 5 sp
Torch 1 cp
Vial 1 gp
Waterskin 2 sp

General Store wares.

STOCK Cost
Adventuring Gear
Abacus 2 gp
Barrel 2 gp
Blanket 5 sp
Glass Bottle 2 gp
Bucket 5 cp
Candle 1 cp
Chest 5 gp
Common Clothes 5 sp
Fine Clothes 15 gp
Flask or Tankard 2 cp
Hammer 1 gp
Ink (bottle) 10 gp
Ink Pen 5 sp
Jug or Pitcher 2 cp
Ladder 1 sp
Lantern Hooded 5 gp
Lock 10 gp
Mess Kit 2 sp
Steel Mirror 5 gp
Paper (one Sheet) 2 sp
Parchment (Sheet) 1 sp
Miner's Pick 2 gp
Iron Pot 2 gp
Pouch 5 sp
Hempen Rope (50ft) 1 gp
Silk Rope (50ft) 10 gp
Sack 1 cp
Merchant's Scale 5 gp
Shovel 2 gp
Signet Ring 5 gp
Soap 2 cp
Vial 1 gp

Adventure Supply Store wares.

STOCK Cost
Light Armor
Padded Armour 5 gp
Leather 10 gp
Studded Leather 45 gp
Medium Armour
Hide 10 gp
Simple Melee
Club 1 sp
Dagger 2 gp
Greatclub 2 sp
Hand-axe 5 gp
Light Hammer 2 gp
Quarter Staff 2 sp
Simple Ranged W
Light Crossbow 25 gp
Dart 5 cp
Shortbow 25 gp
Sling 1 sp
Martial Melee W.
Whip 2 gp
Martial Ranged W.
Blowgun 10 gp
Hand Crossbow 75gp
Heavy Crossbow 50 gp
Longbow 50 gp
Ammunition
Arrows (20) 1 gp
Needle (20) 1 gp
Crossbow Bolt(20) 1 gp
Artisan Tools
Cartographers Tool 15 gp
Jewellers Kit 25 gp
Tinkers Kit 50 gp
Herbalism Kit 5 gp
Navigators Tools 25 gp
WATER ADDON
Spear 1 gp
Net 1 gp
Fishing Tackle 1 gp
Row Boat 50 gp
1lb. bait 5 cp
MAGICAL ADDON
Crystal 10 gp
Orb 20 gp
Rod 10 gp
Potion 50 gp
Wand 10 gp
Component Pouch 25 gp
Spellbook 50 gp

General / Adventure Store mods.

STOCK Cost
SHADY DEALER
Vial of Acid 25 gp x potency (1d6)
Potion of Poison 2 gp ^ potency (1d6)
Costume Clothes 5 gp
Disguise Kit 25 gp
Forgery Kit 15 gp
Gaming Set (Dice) 1 sp
Playing Cards 5 sp
Poisoners kit 50 gp
Thieves Tools 25 gp
Slave (m/34+1d12) 150 gp
Slave (f/34+1d12) 100 gp
Slave (m/21+1d12) 400 gp
Slave (f/21+1d12) 500 gp
Slave (m/11+1d12) 800 gp
Slave (f/11+1d12) 1000 gp
Slave (m 1d12) 1200 gp
Slave (f 1d12) 1200 gp
Race mod Elf x 2

Tailor/Textiles Store wares.

STOCK Cost
Adventuring Gear
Backpack 2 gp
Basket 4 sp
Bedroll 1 gp
Blanket 5 sp
Tent 2 gp

Jeweller/Stonecutter Store wares.

STOCK Cost
Jewellery
Amulet 5 sp x quality
Earrings 4 sp x quality
Ring 3 sp x quality
Jewellery gem mod Gem value x1.2 added
Services
Gemstone Appraisal 1 gp per gem
Gem Cutting 1/10 gem value
Set Gem 1/4 gem value
Remove Gem 1/4 gem value
Tools
Jewellers Kit 25 gp

Alchemy Store wares.


STOCK Cost
Potions
Potion of Healing 25 gp x potency 1d6
Potion of Regenera 200gp x Potency
Magic Oil 25 gp x Potency
Titan Gum 2 gp x Potency
Elixir of Insight 80 gp x Potency
Elixir of Might 80 gp x Potency
Elixir of Seduction 80 gp x Potency
Elixir of Expa. Mind 80 gp x Potency
Elixir of Speed 80 gp x Potency
Supplies
Vial 1 gp
Alchemist Supplies 50 gp
Herbalism Kit 5 gp
Spell Components See spell
Other Ingredients
Plant Matter 2 cp
Undead Flesh 2 cp
Blood Sample 2 cp
Venom Sample 2 cp
Elemental Essence 2 cp
Slime Sample 2 cp
Claw Sample 2 cp
Horn Sample 2 cp
Services
Potion Verify 5cp per potency

Blacksmith etc Crafting

Services Crafting Cost


Craft 1 sp per hour
Editing Item 3 sp per hour

Rarity Chance.

so check item specificly t

Services
Check specific item
Arcana Store Check
Store Percep. Check
Fletcher Tanner

Encampment (2) Small Town (3)

A shop gains a +1 to DC check on fail if they try to go again (generous adds another +1 even on succ

1-3 - Cheap Scape 4-6 Hard Baller


50% 60%
80% 80%
25% - 35% 25% - 65%
19 DC (+5%) 17 DC (+10%)
150% 150%
120% 110%
19 DC (-10%) 17 DC (-20%)

ven worth dealing with unless desperate for an item or gear they offer piss all and have exorbitant p
unreasonable as a cheap scape but just as money hungry.
they are reasonable and offer the average.
e a little more generous and much easier to deal with. will buy anything even unrelated to them ho
TF ESSENTRIC LIL FUCK? He will random raise and lower prices to weird amounts most likely a fill in
lf explanatory will buy anything even unrelated to them.

es.

A blacksmith has ((City-size) x d20) x 2 plat or (20 gold

Limited Stock City level required

City level 1d4

City level - 1d4 1d4


1d4
City level + 1d4 3
3

3
City level - 1d4 3
4
5
City level - 1d4 1
1d4
City level - 1d4 3

City level + 1d4 1


City level - 1d4 2
4
4
1d4
City level 1
3
5
1
3
2
1
5
3
City level + 1d4 1
5
4
4

A Fletcher has ((City-size) x d20) x 1 plat or (20 gold)

Limited Stock City level required

City level - 1d4 3


1

4
5

A Leatherworker has ((City-size) x d20) x 1 plat or (20 go

Limited Stock City level required

City level + 1d4 1


City level - 1d4 2

City level - 1d4 7


City level - 1d4 5
s wares.

A Temple has ((City-size) x d12) x 1 plat or (20 gold)

Limited Stock City level required

City level - 1d4 2


1
2
City level 1
City level + 1d4 2
2
2
2
City level - 1d4 1
2
City level - 1d4 1
City level - 1d4 1
1
2
2
2
3
City level - 1d4 2
2
2
City level - 1d4 1
City level + 1d4 1
City level - 1d4 1
City level - 1d4 2
1

res.

A General Store has ((City-size) x d20) x 1 plat or (20 go

Limited Stock City level required

1
City level - 1d4 1
1d4
1
1d4
City level - 1d4 1
City level - 1d4 2
1d4
City level - 1d4 1d4
1
City level - 1d4 1
City level - 1d4 1d4
City level - 1d4 2
1
1d4
1
1
1
2
1d4
1
City level - 1d4 1
1
1
City level - 1d4 1
3
City level - 1d4 1
1
2
City level - 1d4 3
City level - 1d4 1
City level - 1d4 1

e wares.

Adventure Supply Store / Guild has ((City-size) x d20) x 1 plat o

Limited Stock City level required

City level + 1d4 2


City level + 1d4 1
City level - 1d4 2

City level + 1d4 2

City level + 1d4 1


City level + 1d4 1
City level - 1d4 2
City level + 1d4 1
2
1

City level - 1d4 1


City level + 1d4 - 1 1
1
1

City level + 1d4 - 1 1


City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level + 1d4 - 1 2
City level + 1d4 - 1 1

1
City level + 1d4 - 1 2
1

City level + 1d4 - 1 1


City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 1
Use if near water
City level + 1d4 - 1 1
1
1
City level + 1d4 - 1 1
1
Use if magical nature
City level + 1d4 - 1 2
City level + 1d4 - 1 2
City level + 1d4 - 1 2
City level + 1d4 - 1 3
City level + 1d4 - 1 2
City level + 1d4 - 1 1
2

ore mods.

Limited Stock City level required

City level x 1d4 1


City level x 1d4 x 2 1
1
1
1
1
1
1
1
City level + 1d4 1
City level + 1d4 1
City level - 1d4 + 4 1
City level 1d4 + 4 1
City level 1d4 + 2 1
City level 1d4 + 2 1
City level - 1d4 1
City level - 1d4 1
1d20 on 20 has elf 1

wares.

Adventure Supply Store / Guild has ((City-size) x d20) x 1 plat o

Limited Stock City level required

1
1
1
1
1

ore wares.

Jeweller/Stonecutter has ((City-size) x d20) x 4 plat or (20

Limited Stock City level required


Quality
City level x 1 d10 max 1
City level x 1 d10 max 1
City level x 1 d10 max 1
City lvl x 10 d20 max 1

1
2
2
2

City level + 1d4 - 1 1

res.
Alchemy Store has ((City-size) x d20) x 4 plat or (20 go

Limited Stock City level required

1d6 - potency 1
1d6 - potency 4
1d6 - potency 2
1d4 potency 1
2
2
2
2
2

1
1
1
1d4 2+ has it 2

City level x 1d6 1


City level x 1d6 1
City level x 1d6 1
City level x 1d6 1
City level x 1d6 1
City level x 1d6 1
City level x 1d6 1
City level x 1d6 1

Non Refundable 1d6 to tell

fting

Material Cost Craft time


1.5x or if supplied no. 1 hour per 1gp value
1.5x or if supplied no. 2 hour per 1gp value

Theres a number of ways of stores having valu


check item specificly takes an hour and requires 2 simple(r) arcana and a perception check if both pass then

Time Store Owner Knows?


1 hour 1d20 yes on 1-10
15 mins 1d20 yes on 1-10
15 mins 1d20 yes on 1-10
Temple General Store

Large Town (4) Small City, (5)

(generous adds another +1 even on success.) IF DC hits 20 they refuse to sell you anything or buy anythin

7-12 Experienced Trader 13-15 Fair Trader


70% 80%
90% 90%
40% - 60% 40% - 60%
16 DC (+10%) 12 DC (+10%)
100% 100%
80% 80%
16 DC (-10%) 12 DC (-10%)

they offer piss all and have exorbitant prices.

uy anything even unrelated to them however at a small price decrease.


ces to weird amounts most likely a fill in or something? will buy anything even unrelated to them.

th has ((City-size) x d20) x 2 plat or (20 gold) worth of coinage.

STOCK Cost
Simple Melee
Dagger 2 gp
Hand-axe 5 gp
Javelin 5 gp
Light Hammer 2 gp
Mace 5 gp
Sickle 1 gp
Spear 1 gp
Adventuring Gear
Ball Bearings 1 gp
Bell 1 gp
Block and Tackle 1 gp
chain 5 gp
Crowbar 2 gp
Grappling Hook 2 gp
Hammer 1 gp
Hammer, Sledge 2 gp
Hunting Trap 5 gp
Lamp 5 sp
Lantern, bullseye 10 gp
Lantern, Hooded 5 gp
Lock and Key 10 gp
Manacles 2 gp
Mirror 5 gp
Pick, Miners 2 gp
Piton 5 cp
Pot, Iron 2 gp
Spikes, Iron 1 gp
Whetstone 1 cp
Arrow Head (20) 10 sp
Tools
Carpenters Tools 8 gp
Masons Tools 10 gp
Smiths Tools 20 gp
Tinkers Tools 50 gp
Horn 3 gp

has ((City-size) x d20) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Martial Ranged W
Hand Crossbow 75 gp
Heavy Crossbow 50 gp
Longbow 50 gp
Case
Quiver 1gp

ker has ((City-size) x d20) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Medium Armour
Hide 10 gp
Adventuring Gear
Waterskin 10 cp
Simple Ranged W
Sling 1 sp
has ((City-size) x d12) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Artisan's Tools
Calligrapher's Supplies 10 gp
Herbalism Kit 5 gp
Musical Instruments
Flute 2 gp
Lyre 30 gp
Horn 3 gp
Services
Cure Wounds lv1 10 gp
Gentle Repose lv2 50 gp
Lesser Restoration lv2 50 gp
Remove Curse Lv3 100 gp
Revivify Lv3 400 gp
Raise Dead Lv5 1000 gp

Spellcaster
City Level
1 2-Mar

1 Cure 1d6 Cure


2 Gentle Repose
1 Lesser Restoration

ore has ((City-size) x d20) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Tools
Carpenter's Tools 15 gp
Cobbler's Tools 25 gp
Cook's Utensils 50 gp
Glassblower's Tools 30 gp
Leatherworker's Tools 5 gp
Mason's Tools 10 gp
Potter's Tools 10 gp
Smith's Tools 20 gp
Weaver's Tools 1 gp
Woodcarver's Tools 1 gp
ore / Guild has ((City-size) x d20) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Adventuring Gear
Backpack 2 gp
Bedroll 1 gp
Blanket 5 sp
Block and Tackle 1 gp
Glass Bottle 2 gp
Candle 1 cp
Quiver 1 gp
Map or scroll Case 1 gp
Chain (10ft) 5 gp
Chest 5 gp
Climber's Kit 25 gp
Travellers Clothes 2 gp
Crowbar 2 gp
Flask 2 cp
Grappling Hook 2 gp
Hammer 1 gp
Healer's Kit 5 gp
Hourglass 25 gp
Hunting Trap 5 gp
Ink (bottle) 10 gp
Ink Pen 2 cp
Jug 2 cp
Ladder 1 sp
Bullseye Lantern 10 gp
Hooded lantern 5 gp
Lock 10 gp
Mess kit 2 sp
Steel Mirror 5 gp
Paper (one sheet) 2 sp
Parchment (sheet) 1 sp
Miner's Pick 2 gp
Piton 5 cp
Pole (10 foot) 5 cp
Iron Pot 2 gp
Pouch 5 sp
Ration (1 day) 5 sp
Hempen Rope (50ft) 1 gp
Silk Rope (50ft) 10 gp
Sack 1 cp
Shovel 2 gp
Signal Whistle 5 cp
Signet Ring 5 gp
Spy Glass 1000 gp
Tent (two Person) 2 gp
Tinderbox 5 sp
Torch 1 cp
Vial 1 gp
Waterskin 2 sp

STOCK Cost
ART AND GAMES
Bagpipes 30 gp
Drum 6 gp
Flute 2 gp
Lute 35 gp
Lyre 30 gp
Horn 3 gp
Pan Flute 12 gp
Shawn 2 gp
Viol 30 gp
Calligraphers Supllies 10 gp
Glassblower's Tools 30 gp
Painter's Supplies 10 gp
Potter's Tools 10 gp
Weaver's Tools 1 gp
Woodcarver's Tools 1 gp
Chess Set 1 gp
Playing Card Set 5 sp
Dice Set 1 sp

ore / Guild has ((City-size) x d20) x 1 plat or (20 gold) worth of coinage.

STOCK Cost
Clothing
Common 5 sp
Fine 15 gp
Travellers 2 gp
Robes 1 gp
Costume 5gp

cutter has ((City-size) x d20) x 4 plat or (20 gold) worth of coinage.

STOCK Cost
Gems
Irregular Pearl 10 gp
Agate 10 gp
Quartz 10 gp
Malachite 10 gp
Tigers Eye 10 gp
Blood Stone 50 gp
Carnelian 50 gp
Citrine 50 gp
Peridot 50 gp
Jasper 50 gp
Amber 100 gp
Amethyst 100 gp
Pearl 100 gp
Aquamarine 500 gp
Black Pearl 500 gp
Topaz 500 gp
Emerald 500 gp
Opal 1000 gp
Saphire 1000 gp
Star Ruby 1000 gp
Diamond 1000 gp
Perfect Cut Emerald 5000 gp
Perfect Cut Diamond 5000 gp
ore has ((City-size) x d20) x 4 plat or (20 gold) worth of coinage.

STOCK Cost
Herbs
Comfrey 5 cp
Adder's Tongue 5 cp
Aloe 5 cp
Darnel Berry 5 cp
Napweed 5 cp
Foot Leaf 5 cp
Entriste 5 cp
Wolfsbane 20 sp
Night Cull 20 sp
Rockvine 5 cp
Amanita Cap 5 cp
Fennel Silk 5 cp
Lightning Thorax 5 cp
Synth Seed 5 cp
Void Root 5 cp
Ironwood Heart 1 gp
Hydra Thistle 1 gp
Whisp Stalk 1 gp
Drakus Flower 1 gp
Frozen Seadling 1 gp
Blue Toadshade 15 gp
Luminous Cropdust 1 gp
Wocuewort Bulb 1 gp

City required Crafting can be sped up


Craft time in days Craft cost x workers
Craft time in days Craft cost x workers

eres a number of ways of stores having valuable items


a and a perception check if both pass then player rolls a loot role and dm rolls theres add and check against

Arcana Check Req. Perception Check Req.


2 x City Level 2 x City Level
5 x City Level
5 x City Level
Jeweler Alchemist

Large City (6) Capital (7)

y refuse to sell you anything or buy anything.

16 Confusing Trader 17-20 Generous Trader


90% 100%
100% 100%
20% - 70% (offers 50%) 50% - 80%
10 DC (-2+1d4 x 10 %) 10 DC +1 per try (+10%)
90% 80%
75% 75%
10 DC (-2+1d4 x 10 %) 10 DC +1 per try (-5%)

ce decrease.
buy anything even unrelated to them.

Limited Stock City level required

City level + 1d4 1


City level + 1d4 1
2
2
1
1d4
City level + 1d4 1

1
2
1
City level + 1d4 1
City level + 1d4 1d4
2
1
1
1
1
1d4
2
3
2
4
2
1
1
1
City level + 1d4 1
City level + 1d4 1

2
3
City level - 1d4 1
City level - 1d4 4
City level - 1d4 2

Limited Stock City level required

City level - 1d4 3


City level + 1d4 2
1

City level + 1d4 2

Limited Stock City level required

City level + 1d4 2

1
Limited Stock City level required

4
5

City level - 1d4 1


City level - 1d4 2
City level - 1d4 2

- 1
- 2
- 3
- 4
- 4
- 5

Availability

3-May 6-Jul

1d12 Cure 1d20 Cure


1d6 Gentle Repose 1d12 Gentle Repose
1d4 Lesser Restor. 1d6 Lesser Restor.
1d4-1 Remove Curse 1d6 Remove Curse
1d4-1 Revivify 1d6 Revivify
1d4-1 Raise Dead 1d4 Raise Dead

Limited Stock City level required

City level - 1d4 1


City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
City level - 1d4 1
inage.

Limited Stock City level required

City level + 1d4 - 1 1


City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 3
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level x 1d4 2
City level + 1d4 - 1 2
City level + 1d4 - 1 3
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level x 1d4 1
City level x 1d4 1
City level x 1d4 1
City level + 1d4 - 1 2
City level + 1d4 - 1 3
City level + 1d4 - 1 2
City level + 1d4 - 1 2
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level x 1d4 1
City level x 1d4 1
City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level + 1d4 - 1 2
City level + 1d4 - 1 1
City level + 1d4 - 1 1
City level x 1d4 1
City level x 1d4 1
City level - 1d4 2
1
2
City level + 1d4 - 1 1
City level - 1d4 3
City level - 1d4 3
City level + 1d4 - 1 1
City level + 1d4 1
City level + 1d4 1
City level + 1d4 1
City level + 1d4 1

Limited Stock City level required

City level + 1d4 - 1 1


1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

inage.

Limited Stock City level required

1
City level + 1d4 - 1 1
1
1
1

e.

Limited Stock City level required

City level x 1d4 - 1d4 1


City level x 1d4 - 1d4 1
City level x 1d4 - 1d4 1
City level x 1d4 - 1d4 1
City level x 1d4 - 1d4 1
City level x 1d4 - 1d4 2
City level x 1d4 - 1d4 2
City level x 1d4 - 1d4 2
City level x 1d4 - 1d4 2
City level x 1d4 - 1d4 2
City level x 1d4 - 1d4 3
City level x 1d4 - 1d4 3
City level x 1d4 - 1d4 3
City level x 1d4 - 1d4 4
City level x 1d4 - 1d4 4
City level x 1d4 - 1d4 4
City level x 1d4 - 1d4 4
City level x 1d4 - 1d4 5
City level x 1d4 - 1d4 5
City level x 1d4 - 1d4 5
City level x 1d4 - 1d4 5
City level x 1d4 - 1d4 6
City level x 1d4 - 1d4 6
Limited Stock City level required

City level x 1d20 1d4


City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level + 1d4 - 4 1d4
City level + 1d4 - 1 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d20 1d4
City level x 1d6 1d4+2
City level x 1d6 1d4+2
City level x 1d6 1d4+2
City level x 1d6 1d4+2
City level x 1d6 1d4+2
City level x 1d12 1d4+2
City level x 1d6 1d4+2
City level x 1d6 1d4+2

Workers Available -DC can make-


city level city level x 4
city level city level x 4

and dm rolls theres add and check against loot tables.

Player Roll + DM Roll


d20 4d20
d20 4d20
d20 (1d4)d20
Return Dungeon Master Guide
O
Button
Return Item Listings
O
Button NUM Currency
Copper Piece (CP)
Silver Piece (SP)
Electrum Piece (EP)
Gold Piece (GP)
Platinum Piece (PP)
Drink
Ale
Fine Wine
Common Wine
Ale
Alcohol in Depth
Andoren Beer
Bufo
Brow Brew
Apple Jack
Nodium
Blackrock Brew
Wyrm's Breath Bitter
Three Devil Ale
Saureton Red Wine
Zimiran Wine
Galtan Wine
Sake
Alkenstar Ice Wine
Galdurian Wine
Ustalavac Brandy
Vodka
. Black Hill Whiskey
Taldan FIre-Brandy
Oldlaw Whiskey
Pesh Brandy
Bramble-sick Brandy
Throatburn Whiskey
Chelexian Pepper Whiskey
Grain Alcohol
Dragonscar Whiskey
Abstinth
Dragons Punch Whiskey
Smalloshin Tonic
Jalothean Tonic
Reeper Tonic
Crystal Hell Tonic
Trade Goods (Noncloth)
Wheat
Dozen Eggs
Rice
Flour
Bread, Loaf
Dried Fruit
Vegetables
Fungi
Salt
Cheese
Slated Herring
Milk
Cream
Honey
Salmon
Pepper
Tea
Nutmeg
Sugar
Meat
Lowest Quality Meat
Low Quality Meat
Meat
Quality Meat
High Quality Meat
Trade Animals
A Chicken
A goose
A Goat
A Sheep
A Pig
A Cow
An Ox
Cloth (and trade good cloth)
Canvas
Wool
Cotton Cloth
Cotton
Linen
Silk
Spices
Ginger
Cinnamon
Clovers
Saffron Spice
Crafting Ores
Iron Ore
Mithral Ore
Adamantium Ore
Deepiron Ore
Finimagus Ore
Argentium Ore
Skyrite Ore
Meteoric Ore
Erudite Crystal
Money Ores
Copper Ore
Silver Ore
Electrum Ore
Gold Ore
Platinum Ore
Crafting Ingots
Iron Ingot
Steel Ingot
Mithral Ingot
Adamantium Ingot
Deepiron Ingot
Finimagus Ingot
Argentium Inot
Skyrite Ingot
Meteoric Ingot
Erudite Crystal Ingot
Money Ingots
Copper Ingot
Silver Ingot
Electrum Ingot
Gold Ingot
Platinum Ingot
Gems
Irregular Pearl
Agate
Quartz
Malachite
Tigers Eye
Blood Stone
Carnelian
Citrine
Peridot
Jasper
Amber
Amethyst
Pearl
Aquamarine
Black Pearl
Topaz
Emerald
Opal
Saphire
Star Ruby
Diamond
Perfect Emerald
Perfect Diamond
Uncut
MAGIC X
(with spell) MAGIC X
Lich Eye Mod. X
Mounts
A Donkey or Mule
Mastiff
Pony
A Camel
Draft Horse
Riding Horse
Elephant
Warhorse
Griffon (raised from EGG)
Unicorn
Pegasus
Giant Eagle
Giant Wolf
Mounts Extras
Barding
Bit and Bridle
Carriage
Cart
Chariot
Feed (per day)
Saddle (exotic)
Saddle (Military)
Saddle (Pack)
Saddle (Riding)
Saddlebags
Sled
Stabling (per day)
Wagon
Ships
Rowboat
Keelboat
Longship
Sailing Ship
Warship
Galley
Lodgings (Meals inc)
Inn Stay Squalid
Inn Stay Poor
Inn Stay Modest
Inn Stay Comfortable
Inn Stay Wealthy
Inn Stay Aristocratic
Cab Like Sevices
Coach Cab
Hireling
Hireling Trained
Specialised Hireling
Messanger
Road or gate toll
Spells
Meals
Meal Squalid
Meals Poor
Meals Modest
Meals Comfortable
Meals Wealthy
Meals Aristocratic
Banquet
Wood
Oak Wood
Sitka Wood
Iron Wood
Wax Wood
Moon Wood
Leather
Low Quality Leather
Med Quality Leather
High Quality Leather
Epic Quality Leather
Legendary Quality Leather
Leather Tanned
Low Quality Leather
Med Quality Leather
High Quality Leather
Epic Quality Leather
Legendary Quality Leather
Inks
Viper Ink
Anger Ink
Wolf Ink
Hatred Ink
Demon Ink
Vengeance Ink
Dragon Ink
Wraith Ink
Shae God Ink
Realm of Shae Ink
Herbs
Tobacoo
Comfrey
Adder's Tongue
Aloe
Darnel Berry
Foot Leaf
Napweed
Entriste
Wolfsbane
Night Cull
Rockvine
Amanita Cap
Fennel Silk
Lightning Thorax
Synth Seed
Void Root
Ironwood Heart
Hydra Thistle
Whisp Stalk
Drakus Flower
Frozen Seadling
Blue Toadshade
Luminous Cropdust
Wocuewort Bulb
Harvested
Low Quality Plant Matter
Plant Matter
Quality Plant Matter
High Quality Plant Matter
Low Quality Undead Flesh
Undead Flesh
Quality Undead Flesh
High Quality Undead Flesh
Low Quality Blood Sample
Blood Sample
Quality Blood Sample
High Quality Blood Sample
Low Quality Venom Sample
Venom Sample
Quality Venom Sample
High Quality Venom Sample
Low Quality Elemental Essence
Elemental Essence
Quality Elemental Essence
High Quality Elemental Essence
Low Quality Organ Sample
Organ Sample
Quality Organ Sample
High Quality Organ Sample
Low Quality Talon Sample
Talon Sample
Quality Talon Sample
High Quality Talon Sample
Low Quality Fang Sample
Fang Sample
Quality Fang Sample
High Quality Fang Sample
Low Quality Bone Sample
Bone Sample
Quality Bone Sample
High Quality Bone Sample
Low Quality Horn Sample
Horn Sample
Quality Horn Sample
High Quality Horn Sample
Low Quality Slime Sample
Slime Sample
Quality Slime Sample
High Quality Slime Sample
Low Quality Claw Sample
Claw Sample
Quality Claw Sample
High Quality Claw Sample
Low Quality Feather
Feather
Quality Feather
High Quality Feather
Armour and Shields
Light Padded Armour
Light Leather Armour
Light Studded Leather Armour
Medium Hide Armour
Medium Chain Shirt
Medium Scale Mail
Medium Breastplate
Medium Half Plate
Heavy Ring Mail
Heavy Chain Mail
Heavy Splint Armour
Heavy Plate Armour
Buckler
Shield
Tower Shield
Weapons
Club
Dagger
Greatclub
Handaxe
Javelin
Light Hammer
Mace
Quarter Staff
Sickle
Spear
Light Crossbow
Dart
Shortbow
Sling
Battleaxe
Falchion
Flail
Kukri
Glaive
Greataxe
Greatsword
Halberd
Lance
Longsword
Maul
Morningstar
Pike
Rapier
SCimitar
Short Sword
Bastard Sword
Trident
War Pick
Warhammer
Whip
Blowgun
Hand Crossbow
Heavy Crossbow
Longbow
Net
Worth Weight
1 Copper 50 = 1lb.
10 Copper 50 = 1lb.
50 Copper 50 = 1lb.
100 Copper 50 = 1lb.
1000 Copper 50 = 1lb.

4 cp Mug
10 gp Bottle
2 sp Pitcher
2 sp Gallon
Served in
4 cp Mug
1 sp Skin (4mugs)
12 cp Mug
16 cp Mug
1 sp Found in stumps
2 sp Mug
2 sp Mug
3 sp Mug
5 cp Mug
25 cp Mug
5 sp Mug
4 sp Mug
10gp Bottle
8 sp Mug
3 cp Shots
5 cp Shots
7 cp Shots
2 sp Shots
32 sp Skin (32shots)
14 cp Shots
16 sp Skin (32shots)
18 cp Shots
20 cp Shots
22 cp Shots
17 cp Shots
27 cp Shots
10 gp Mug
6gp Shots
8 gp Shots
10 gp Shots
20 gp Shots

1 cp 1 lb.
1 cp lb.
1 cp 1 lb.
2 cp 1 lb.
2 cp -
2 cp 1 lb.
2 cp 1 lb.
2 cp 1 lb.
5 cp 1 lb.
5 cp 1 lb.
5 cp 1 lb.
2 sp 1 Gallon
5 sp 1 Gallon
2 sp 1 pint
5 sp/6 sp Uncut (20 lb.) cut (10lb.)
2 gp 1 lb.
2 gp 1 lb.
2 gp 1 lb.
2 gp 1 lb.

2 cp 1 lb.
2 sp 1 lb.
4 sp 1 lb.
1 gp 1 lb.
2 gp 1 lb.

2 cp 5 lb.
5 cp 20 lb.
1 gp 60 lb.
2 gp 80 lb.
3 gp 200 lb.
10 gp 1500 lb.
15 gp 1000 lb.

1 sp. 1 sq. yd.


2 sp. 1lb.
5 sp 1 sq. yd.
1 gp 1lb.
5 gp 1 sq. yd.
10 gp 1 sq. yd.

1 gp 1 lb.
2 gp 1 lb.
3 gp 1 lb.
15 gp 1 lb.

2 sp 2 lb.
15 sp 1 lb.
2 gp 3 lb.
15 sp 2 lb.
2 gp 2 lb.
15 sp 2 lb.
2 gp 2 lb.
25 sp 2 lb.
25 sp 2 lb.

50 cp 2 lb.
50 sp 2 lb.
50 ep 2 lb.
50 gp 2 lb.
50 pp 2 lb.

2 gp 1 lb.
5 gp 1 lb.
15 gp lb.
20 gp 2 lb.
15 gp 1 lb.
20 gp 1 lb.
15 gp 1 lb.
20 gp 1 lb.
25 gp 1 lb.
25 gp 1 lb.

50 cp 1 lb.
50 sp 1 lb.
50 ep 1 lb.
50 gp 1 lb.
50 pp 1 lb.

10 gp 1
10 gp 1
10 gp 1
10 gp 1
10 gp 1
50 gp 2
50 gp 2
50 gp 2
50 gp 2
50 gp 2
100 gp 4
100 gp 4
100 gp 4
500 gp 5
500 gp 5
500 gp 5
500 gp 5
1000 gp 7
1000 gp 7
1000 gp 7
1000 gp 7
5000 gp 9
5000 gp 9
Worth 3/4
x
x
X 10
Worth Movement speed
8 gp 40ft
25 gp 40ft
30 gp 40ft
50 gp 50ft
50 gp 40ft
75 gp 60ft
200 gp 40ft
400 gp 60ft
600 gp 30ft / 80ft flying.
80,000 gp 60ft.
80,000 gp 60ft. / 90ft Flying.
900 gp 30ft / 80ft flying.
500 gp 70ft.

X4
2 gp
100 gp
15 gp
250 gp
5 cp
60 gp
20 gp
5 gp
10 gp
4 gp
20 gp
5 sp
35 gp

50 gp
3000 gp
10000 gp
10000 gp
25000 gp
30000 gp

7 sp Per day
1 sp Per day
5 sp Per day
8 sp Per day
2 gp Per day
4 gp Per day

3 cp Per mile
1 sp Per Day
3 sp Per Day
3 gp Per Day
2 cp Per Mile
1 cp 1 sp
X

3 cp Per day
6 cp Per day
3 sp Per day
5 sp Per day
8 sp Per day
2 gp Per day
10 gp Per Person

2 cp 10 lb.
2 sp 5 lb.
3 sp 20 lb.
1 gp 10 lb.
1 gp 10 lb.

2 cp 15 lb.
2 sp 15 lb.
1 gp 15 lb.
5 gp 15 lb.
20 gp 15 lb.

4 cp 10 lb.
4 sp 10 lb.
2 gp 10 lb.
10 gp 10 lb.
40 gp 10 lb.

1 gp Bottle.
1 gp Bottle.
5 gp Bottle.
5 gp Bottle.
10 gp Bottle.
10 gp Bottle.
20 gp Bottle.
20 gp Bottle.
50 gp Bottle.
50 gp Bottle.
1 sp 8 smokes worth of tobacco
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
20 sp lb.
20 sp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
5 cp lb.
1 gp lb.
1 gp lb.
1 gp lb.
1 gp lb.
1 gp lb.
15 gp lb.
1 gp lb.
1 gp lb.

1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Vial - lb.
2 cp 1 Vial - lb.
1 sp 1 Vial - lb.
1 gp 1 Vial - lb.
1 cp 1 Feather
2 cp 1 Feather
1 sp 1 Feather
1 gp 1 Feather

5 gp 8 lb.
10 gp 10 lb.
45 gp 13 lb.
10 gp 12 lb.
50 gp. 20 lb.
50 gp 45 lb.
400 gp 20 lb.
750 gp 40 lb.
30 gp 40 lb.
75 gp 55 lb.
200 gp 60 lb.
1500 gp 65 lb.
12 gp 3 lb.
10 gp 6 lb.
30 gp 15 lb.

1 sp 2 lb.
2 gp 1 lb.
2 sp 10 lb.
5 gp 2 lb.
5 sp 2 lb.
2 gp 2 lb.
5 gp 4 lb.
2 sp 4 lb.
1 gp 2 lb.
1 gp 3 lb.
25 gp 5 lb.
5 cp lb.
25 gp 2 lb.
1 sp -
10 gp 4 lb.
25 gp 4 lb.
10 gp 2 lb.
25 gp 2 lb.
20 gp 6 lb.
30 gp 7 lb.
50 gp 6 lb.
20 gp 6 lb.
10 gp 6 lb.
15 gp 3 lb.
10 gp 10 lb.
15 gp 4 lb.
5 gp 18 lb.
25 gp 2 lb.
25 gp 3 lb.
10 gp 2 lb.
15 gp 3 lb.
5 gp 4 lb.
5 gp 2 lb.
15 gp 2 lb.
2 gp 3 lb.
10 gp 1 lb.
75 gp 3 lb.
50 gp 18 lb.
50 gp 2 lb.
1 gp 3 lb.
Information

Andoren.
Alkenstar Ice Wine.
Zimiran wine pitcher 2x bottle.
Andoren.

Common Drink. Weakest and Cheapest doesnt taste to bad thou.


Goblin made, awful taste it deals 1d4 damage per shot to non goblins.
Tastes... bad.
Strong Drink which is found in cold climates. Warming sweet taste.
Rare treant made beer, it deals 1d6 damage per drink to humanoids who drink it.
Dwarven. Gives a +2 constitution score for 5 mins for each drunk level.
Dwarven. Causes burping that is extremely obnoxious, loud and produce green gas.
Dwarven. Very strong Dwarven beer.
Weak and cheap wine tastes like shit.
Common wine, doesnt taste to bad so more preferred.
Sweet wine. Valued highly because of the rich nice taste.
Wine. +4. Rare wine. However cheaper due to its acquired taste.
Wine. +5. Wine created for nobility not a common wine not usually found in bars.
Tastiest and strongest of the wines.
A common and cheap brandy. Low in proof* due to being often watered down.
Burning spirit drinking a few of these kills your taste buds.
Common and popular drink in many taverns.
Reasonably strong and coveted brandy rich taste.
Favoured amongst guards and military types. Strong taste.
Sweet and warm tasting.
Crafted by bug-bears advantage on perception(smell) but take 1d4 damage on check. Tastes shit.
A very potent whiskey made by gnomes it tastes awful but you cant taste it for long.
An old whiskey is quite valued amongst some. (Increases in value from age + x 0.5 per 10 years.
Strong alcohol with little taste outside of alcohols taste...
Extremely rare, but not Overly strong and tastes like shit so value...
popular spirit made from wormwood. Tastes shit.
the most potent of non-magic alcohol. Loved by halfling alcoholics.
Magically crafted alcohol.
Magic is used in the fermenting process.
Contains a magical poison.
made from diamond shavings and magic the diamond is imbued with illusion magic.
Potatoes, carrots, turnips etc

Chicken
Salmon
Beef or mutton
Worth = Gem worth x 1.5
Worth = Gem worth x 1.5 + (50gp x spell level x charge.)

Carrying Weight
420 lb.
195 lb.
225 lb.
480 lb.
540 lb.
480 lb.
1320 lb.
540 lb.
540 lb. or 230 lb. flying , Only the one who raised them can ride a griffon.
600 lb You can not OWN a unicorn they are intelligent, thou capturing one in finimagus...
600 lb You can not OWN a pegasus they are intelligent, thou capturing one in finimagus...
540 lb. or 230 lb. flying , Thou taming an eagle is one thing selling it is another...
540 lb. Giant wolves are powerful hunters and not easily tammed.

1 mph
1 mph
3 mph
2 mph
2 mph
4 mph
Caster Level x Spell Level x 10gp or 5gp for Cantrip.

Wood in inches 3.5 x 3.5 x 3.5


Plain Wood
Light wood
Heavy Wood
Strongest Wood
Magical Wood

Weakest Stat Mod.


Weakest Effect mod.
Weak Stat Mod.
Weak Effect Mod.
Average Stat Mod.
Average Effect Mod.
High Stat Mod.
High Effect Mod.
Powerful Stat Mod.
Powerful Effect Mod.
Internal Injuries
Cure's infections.
Heals cuts.
Poisonous.
Pain Prevention
Cures Poisoning Ingested
Poison Bite
Treats Lycanthrope VERY RARE.
Addictive Hallucinogenic
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Hallucinogenic VERY POWERFUL.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.
Worth nothing to a person who is not an alchemist. No Effect outside of potion.

Worth nothing to a person who is not an alchemist.


Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.
Worth nothing to a person who is not an alchemist.

11 + Dex modifier
11 + Dex modifier
12 + Dex modifier
12 + Dex modifier (max 2)
13 + Dex modifier (max 2)
14 + Dex modifier (max 2)
14 + Dex modifier (max 2)
15 + Dex modifier (max 2)
14
16
17
18
+1 May use your reaction to gain +1 AC as an off hand this has 1d4 Bludgeoning dmg
2
+3 Requires heavy armour and shield Proficiency. Reduces speed by half whilst equipped.

Simple Melee Weapon


Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Melee Weapon
Simple Ranged Weapon
Simple Ranged Weapon
Simple Ranged Weapon
Simple Ranged Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Melee Weapon
Martial Ranged Weapon
Martial Ranged Weapon
Martial Ranged Weapon
Martial Ranged Weapon
Martial Ranged Weapon
Return Looting
O
Button GOLD LOOTING

Include the previous values on table as well unless stated for ex. A roll of 20 g

Gold Looting 1-2


Minor Gold Pouch 1d4 Copper
Lesser Gold Pouch 1d12 Copper
Medium Gold Pouch 1d20 Copper
Large Gold Pouch 1d20 Copper
Massive Gold Pouch 2d20 Copper

Loot the following list at the same time. And previous columns as above.

Potion looting 1 or 3
Medium Gold Pouch -
Large Gold Pouch -
Massive Gold Pouch Potency 1 potion.

Loot the following list at the same time. And previous columns as above. (roll

Metal Looting 4
Minor Gold Pouch Iron Ingot
Lesser Gold Pouch Steel Ingot
Medium Gold Pouch Meteoric Ingot

Loot the following list if they roll a 10, or 20 , roll ad 20 to determine what the

AlcoholLooting Minor Gold Pouch


1 Andoren Beer Skin Full
2 Andoren Beer Skin Full
3 Andoren Beer Skin Full
4 Andoren Beer Skin Full
5 Andoren Beer Skin Full
6 Andoren Beer Skin Full
7 Andoren Beer Skin Full
8 Andoren Beer Skin Full
9 Andoren Beer Skin full
10 Andoren Beer Skin full
11 Andoren Beer Skin full
12 Andoren Beer Skin full
13 Andoren Beer Skin full
14 Andoren Beer Skin full
15 Andoren Beer Skin full
16 Andoren Beer Skin full
17 Saureton Red Wine full
18 Saureton Red Wine Full
19 Zimiran Wine Bottle full
20 Zimiran Wine Bottle Full

Gem Looting Table

Loot the following list if they roll a 10, or 20 , roll ad 20 to determine what the

Gem Cache Looting 1 to 4


Common Common Gem Uncut
Uncommon Uncommon Gem
Rare Uncommon Gem
Very Rare Rare Gem Uncut
Epic Rare Gem

If they check for magic roll a d20 on a 20 and if they roll high enough(12+ Fo
Chest
size.....
Small Gem Looting 1 to 4
Cache: Common
A Gem - 10 gp Irregular Pearl
stockpile
Uncommon Gem - 50gp Blood Stone
not even Rare Gem - 100gp Amber
a chest A
Very Rare Gem - 500gp Aquamarine
small
Epic Gem -1000gp Opal
chest:
Legendary
guarded Gem - 5000gp Perfect Emerald
by
humans MAGIC?! 1-Apr
no real Common Gem 0/1 Mage Hand
guards.Uncommon Gem 2 2nd lvl. Aid
Medium
Rare Gem 3/4 3rd lvl. Create Food and Water
Chest: A
Very Rare Gem 5
chest with 5th lvl. Colour spray
a guard Epic Gem 6/7 6th lvl. Chain Lightning
like a half-
Legendary Gem 8/9 9th lvl. Meteor Stom
drag.
LargeIf a gem has a spell in it lower in lvl then the lvl it can hold it becomes
Note:
Chest: A
leader of
Chest
a groupLooting
or Table
army sort
of thing
Massive Chest: A stockpile of an ancient order or dragon treasures or some c

IF MULTIPLE PEOPLE WANT TO LOOT A CHEST THEN THEY ONLY GET THE ONE

Combine the ones before there roll with the next ones. 20 gets all the loot rol

Chest Looting 1
Small Cache Lesser Gold Pouch
Small Chest Medium Gold Pouch
Medium Chest Large Gold Pouch
Large Chest Large Gold Pouch
Massive Chest Massive Gold Pouch

Random Weapon or Armour Looting Table

2 10 11 19
Club Dagger
38 46 47
Quarter Staff Sickle
72 74 75
Battle Axe Falchion
87 88
Halbred Lance
101 102 112
Scimitar Shortsword
121 122
Blowgun Hand Crossbow
153 154 162
Tower Shield Padded Armour
191 192 193
Breast Plate Half Plate

Looting Metal wood and leather Content Table

-2 Minimum = 0-40 (20 Broken Iron 20 Iron)


58 Maximum = 60-100 (1 Legendary 3 Very Rare 7 Rare 13 Uncommon

Creature Modifier + d20 Player roll + d20 DM ROLL -


for every one of these that is at max roll gain a weapon properties on the pro
If roll for loot Extra Property 1d4 for below.

Looting
0 - 20 20
21 - 40 20
41-61 21
62-71 10
72-76 5
77 - 89 13
90 - 96 7
97 - 99 3
100 1

Looting 0-50
Wood Oak Wood

Looting 0-50
Leather Low Quality
ed for ex. A roll of 20 gets all colums. (roll 1d4 for ring on 4 its magic)

3-5 6 - 11 12 - 15
1d12 Copper *instead* 1d20 Copper *instead* 1d4 Silver
1d 20Copper *instead* 1d4 Silver 1d6 Silver *instead*
2d6 Silver 1d20 silver *instead* 1d6 Electrum
1d20 Silver 1d20 Electrum 1d10 Gold
1d20 Silver 1d20 Electrum 1d20 Gold

olumns as above.

4 or 12 13 or 16 17 or 19
- Potency 1 potion. Potency 2 potion.
Potency 1 potion. Potency 2 potion. Potency 1d4 potion
Potency 2 potion. Potency 1d4 potion Potency 1d4+1 potion

olumns as above. (roll 1d4 for non-magic ring on 4 its magic)

7 9 14
Steel Ingot Deepiron Ingot Mithral Ingot
Adamantium Ingot Mithral Ingot Gold Ingot
Mithral Ingot Gold Ingot RING non magic

to determine what they have.

Lesser Gold Pouch Medium Gold Pouch


Andoren Beer Skin full Andoren Beer Skin full
Andoren Beer Skin full Andoren Beer Skin full
Andoren Beer Skin full Andoren Beer Skin full
Andoren Beer Skin full Andoren Beer Skin full
Zimiran Wine Bottle full Pesh Brandy (1d4)/4 Skin full
Andoren Beer Skin full Pesh Brandy (1d4)/4 Skin full
Brow Brew Skin Full Pesh Brandy Skin full
Brow Brew Skin full Pesh Brandy Skin full
Brow Brew Skin full Zimiran Wine Bottle full
Blackrock Brew Skin full Zimiran Wine Bottle full
Blackrock Brew Skin full Galtan Wine (1d4)/4 full
Blackrock Brew Skin full Apple Jack Skin Full
Three Devil Ale Skin full Apple Jack Skin full
Three Devil Ale Skin full Apple Jack Skin (1d4)/4 full
Three Devil Ale Skin full Wyrm's Breath Bitter full
Three Devil Ale Skin full Wyrm's Breath Bitter full
Three Devil Ale Skin full Wyrm's Breath Bitter Full
Sake (1d4)/4 full Galtan Wine full
Sake (1d4)/4 full Galtan Wine (1d4)/4 full
Galtan Wine (1d4)/4 full Galtan Wine full

to determine what they have.

5 to 8 9 to 12 13 to 16
Common Gem Uncommon Gem Uncut Uncommon Gem Uncut
Uncommon Gem Uncut Rare Gem Uncut Rare Gem Uncut
Rare Gem Uncut Rare Gem Very Rare Gem Uncut
Rare Gem Uncut Very Rare Gem Uncut Epic Gem Uncut
Very Rare Gem Uncut Very Rare Gem Epic Gem Uncut

l high enough(12+ For all but -> 16+ for Very Rare 18+ for epic nat20 for legendary) it is magic and they ca

5 to 8 9 to 12 13 to 16
Agate Quartz Malachite
Carnelian Citrine Peridot
Amethyst Amethyst Pearl
Black Pearl Topaz Topaz
Saphire Star Ruby Star Ruby
Perfect Emerald Perfect Emerald Perfect Diamond

5-Aug 9-Dec 13-16


Message Detect Poison Bless
2nd lvl. Alter Self 2nd lvl. Arcane Lock 1st lvl Healing word
3rd Lvl. Haste 4th lvl. Haste 4th lvl. Polymorph
3rd lvl. Create Food and Water 5th lvl. Animate Object 4th Level Control Water
7th lvl. Chain Lightning 7th lvl. Teleport 6th lvl. Disentegrate
7th lvl. Morden. Sword (Put in
8 lvl. Incendiary Cloud
th
Astral Projection
sword so perm.)

can hold it becomes charged and replenishes daily.

n treasures or some crazy shit.

Y ONLY GET THE ONE THEY ROLL OTHERWISE YOU GET ALL PREVIOUS.

20 gets all the loot rolls.

2-4 5-6 7 - 12
2x Common Gem Cache 4x Uncommon Gem Cache Random wep/arm. +20
3x Common Gem Cache 4x Uncommon Gem Cache 2x Random wep/arm. +20
4x Uncommon Gem Cache Rare Gem Cache 2x Random wep/arm. +30
2x Rare Gem Cache 1x Epic Gem Cache Random Uncommon
2x Very Rare Gem Cache 1x Legendary Gem Cache Random Rare

21 23 24 27 28 33
Great Club Handaxe Javelin
48 50 51 54 55
Spear Light Crossbow Dart
76 77 78
Flail Kukri Glaive
89 95 96 97 98
Longsword Maul Morning Star
113 115 116 117
Bastard Sword Trident War Pick
123 125 126 137 138
Heavy Crossbow Longbow Net
163 175 176 181 182 187
Leather Armour Studded Armour Hide
194 195 196
Ring Mail Chain Mail Splint

Rare 13 Uncommon 16 Steel)

properties on the properties chart.

Roll Light Heavy


Broken Iron Iron Iron
Iron Steel Steel
Steel Mithral Adamantium
Steel Finimagus Deepiron
Steel Erudite Crystal Uncommon
Uncommon Uncommon Uncommon
Rare Rare Rare
Very Rare Very Rare Very Rare
Legendary Legendary Legendary

51-55 56-61 62-67


Sitka Wood Iron Wood Wax Wood

51-55 56-61 62-67


Medium Quality High Quality Epic Quality
16 - 19 20
1d6 Silver *instead* 1d10 Silver *instead*
nstead* 1d10 silver *instead* 1d20 silver *instead*
m 1d6 Gold 1d10 Gold *instead*
1d20 Gold*instead* 1d4 Common Gem Cache
1d6 Platinum RING non magic

20
otion. Potency 1d4 potion
potion Potency 1d4+1 potion
+1 potion Potency 5 potion

14 20
thral Ingot Silver Ingot
Gold Ingot RING non magic
G non magic RING magic

Large Gold Pouch Massive Gold Pouch


Pesh Brandy (1d4)/4 Skin full Alkenstar Ice Wine full
Pesh Brandy (1d4)/4 Skin full Alkenstar Ice Wine full
Galtan Wine (1d4)/4 full Alkenstar Ice Wine full
Galtan Wine (1d4)/4 full Galdurian Wine (1d4)
Galtan Wine (1d4)/4 full Ustalavac Brandy (1d4)
Galtan Wine (1d4)/4 full Vodka (1d4)
Galtan Wine full Black Hill Whiskey (1d4)
Galtan Wine full Taldan Fire-Brandy (1d4)
Galtan Wine full Pesh Brandy (1d4)
Galtan Wine full Pesh Brandy Full
Galtan Wine full Throatburn Whiskey (1d4)
Alkenstar Ice Wine full Chelexian Pepper Whiskey (1d4)
Alkenstar Ice Wine full Grain Alcohol (1d4)
Alkenstar Ice Wine full Dragonscar Whiskey (1d4)
Alkenstar Ice Wine (1d4) Abstinth (1d4)
Chelexian Pepper Whiskey (1d4) Dragons Punch Whiskey (1d4)
Grain Alcohol (1d4) Smalloshin Tonic (sealed shot)
Dragonscar Whiskey (1d4) Jalothean Tonic(sealed shot)
Abstinth (1d4) Reeper Tonic (sealed shot)
Dragons Punch Whiskey (1d4) Crystal Hell Tonic (sealed shot)

17 to 19 20
mon Gem Uncut Rare Gem Uncut Rare Gem Uncut
e Gem Uncut Very Rare Gem Uncut Very Rare Gem Uncut
are Gem Uncut Epic Gem Uncut Epic Gem Uncut
Gem Uncut Epic Gem Uncut Epic Gem
Gem Uncut Epic Gem Legendary Gem

is magic and they can tell, remember only cut gems can be magic.

17-20
Malachite Tigers Eye
Peridot Jasper
Pearl Pearl
Topaz Emerald
Star Ruby Diamond
ect Diamond Perfect Diamond

17-19 20
Bless Charm Person Light
Healing word 1st lvl Cure Wounds 1st lvl Guiding bolt
l. Polymorph 3rd Lvl. Fear 4th lvl. Death Ward
4th lvl. Morden. Private
el Control Water 5th lvl. Reincarnate
Sanctuary
Disentegrate 6th lvl. Heal 7th lvl. Delayed fire ball
al Projection Blink (Magic) Anti Magic Diamond

7 - 12 13 - 18 19 - 20\
m wep/arm. +20 2x Random wep/arm. +20 Random wep/arm. +30
m wep/arm. +20 2x Random wep/arm. +30 Random wep/arm. +50
m wep/arm. +30 1x Random wep/arm. +40 Random Uncommon
m Uncommon 2x Random Uncommon Random rare
ndom Rare Random very Rare Random Legendary

28 33 34 35 36 37
Javelin Light Hammer Mace
55 56 70 71
Dart Shortbow Sling
78 79 81 82 86
Glaive Greataxe Greatsword
97 98 99 100
orning Star Pike Rapier
117 118 119 120
War Pick Warhammer Whip
138 139 145 146-152
Net Buckler Shield
82 187 188 189 190
Hide Chain Shirt Scale Mail
196 197 198-200
Splint Plate Ring

Heavy Wierd
Iron Iron
Steel Steel
amantium Argentium
Deepiron Skyrite
ncommon Meteoric
ncommon Uncommon
Rare Rare
Very Rare Very Rare
egendary Legendary

62-67 68-76
Wax Wood Moon Wood

62-67 68-76
pic Quality Legendary Quality
Return Creature Looting
O
Button -A-
Aarakocra quarter
Acolyte quarter
Adult Black Dragon 14
Adult Blue Dracolich 17
Adult Blue Dragon 16
Adult Brass Dragon 13
Adult Bronze Dragon 15
Adult Copper Dragon 14
Adult Gold Dragon 17
Adult Green Dragon 15
Adult Red Dragon 17
Adult Silver Dragon 16
Adult White Dragon 13
Ancient Black Dragon 21
Ancient Blue Dragon 23
Ancient Brass Dragon 20
Ancient Bronze Dragon 22
Ancient Copper Dragon 21
Ancient Gold Dragon 24
Ancient Green Dragon 22
Ancient Red Dragon 24
Ancient Silver Dragon 23
Ancient White Dragon 20
Androsphinx 17
Animated Armor 1
Archmage 12
Assassin 8
Azer 1
-B-
Balor 19
Bandit eighth
Bandit Captain 2
Bearded Devil 3
Beholder 14
Berserker 2
Black Dragon Wyrmling 2
Blue Dragon Wyrmling 3
Brass Dragon Wyrmling 1
Bronze Dragon Wyrmling 2
Bugbear 1
Bugbear Chief 3
Bullywug quarter
-C-
Cambion 5
Centaur 2
Cloud Giant 9
Commoner 0
Copper Wyrmling 1
Courtier eighth
Cult Fanatic 2
Cultist eighth
Cyclops 6
-D-
Dao 11
Death Knight 17
Death Slaad 10
Death Tyrant 14
Deep Gnome (svirfneblin) half
Demilich 20
Deva 10
Djinni 11
Dracolich (Template) -
Drow quarter
Drow Elite Warrior 5
Drow Mage 7
Drow Priestess of Lolth 8
Druid 2
Duergar 1
Duodrone quarter
-E-
Efreeti 11
Empyrean 23
Erinyes 12
Ettin 4
-F-
Fire Giant 9
Flying Sword quarter
Fomorian 8
Frost Giant 8
-G-
Githyanki Knight 8
Githyanki Warrior 3
Githzerai Monk 2
Githzerai Zerth 6
Gladiator 5
Gnoll half
Gnoll Fang of Yeenoghu 4
Gnoll Pack Lord 2
Goblin quarter
Goblin Boss 1
Gold Dragon Wymling 3
Gray Slaad 9
Green Dragon Wyrling 2
Green Slaad 8
Grimlock quarter
Guard eighth
Gynosphinx 11
-H-
Half Dragon (template) 1
Half-Ogre 1
Half-Red Dragon Veteran 5
Helmed Horror 4
Hill Giant 5
Hobgoblin half
Hobgoblin Captain 3
Hobgoblin Warlord 6
Horned Devil 11
Iron Golem 16
-J-
Jackalwere half
-K-
Kenku quarter
Knight 3
Kobold eighth
Kuo-toa quarter
Kuo-toa Archpriest 6
Kuo-toa Whip 1
Kuo-toa Monitor 3
-L-
Lamia 4
Lich 21
Lizard King/Queen 4
Lizardfolk half
Lizardfolk Shaman 2
-M-
Mage 6
Marid 11
Marilith 16
Medusa 6
Merfolk eighth
Merrow 2
Mezzoloth 5
Minotaur 3
Minotaur Skeleton 2
Monodrone eighth
Mummy Lord 16
-N-
Noble eighth
Nycaloth 9
-O-
Ogre 2
Ogre Zombie 2
Oni 7
Orc half
Orc Eye of Gruumsh 2
Orc War Chief 4
Orog 2
-P-
Pirate eighth
Pirate Captain 2
Pit Fiend 20
Pixie quarter
Planetar 16
Priest 2
-Q-
Quadrone 1
-R-
Red Dragon Wyrmling 4
-S-
Sahuagin half
Sahuagin Baron 5
Satyr half
Scout half
Silver Dragon Wyrmling 2
Skeleton quarter
Solar 21
Spectator 3
Spined Devil 2
Sprite quarter
Spy 1
Stone Giant 7
Storm Giant 13
Svirfneblin (deep gnome) half
-T-
Thug half
Treant
Tribal Shaman 2
Tribal Warrior eighth
Tridrone half
-U-
Ultroloth 13
-V-
Veteran 3
-W-
Werebear 5
Wereboar 4
Wererat 2
Weretiger 4
Werewolf 3
White Dragon Wyrmling 2
Wight 3
Winged Kobold quarter
-Y-
Young Black Dragon 7
Young Blue Dragon 9
Young Brass Dragon 6
Young Bronze Dragon 8
Young Copper Dragon 7
Young Gold Dragon 10
Young Green Dragon 8
Young Red Dragon 10
Young Red Shadow Dragon 13
Young Silver Dragon 9
Young White Dragon 6
Yuan-ti Abomination 7
Yuan-ti Malison 3
Yuan-ti Pureblood 1
LOOTING
4 x Javelin (5) , Minor Coin Po
Club (5) , Minor Coin Pouc
LAIR Massive Gold Pouch x 30 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 30 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 30 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 50 , Massive Ches
LAIR Massive Gold Pouch x 30 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 70 , Massive Ches
LAIR Massive Gold Pouch x 2 , Massive Ches
Plate (13)
Dagger (51)-light , Medium Coin
Studded Leather (39) , Shortsword (39) , Light Crossbow (3
Warhammer (12)

Longsword (58) , Whip (58


Leather Armour (1) , Scimitar (1) , Dagger (1
Studded Leather (21) , Scimitar (21) , Dagger (2
Glaive (25)
LAIR Massive Gold Pouch , Massive Chest x
Hide Armour (21) , Greataxe (21) , Les
LAIR Massive Gold Pouch x 5 , Medi
LAIR Massive Gold Pouch x 5 , Medi
LAIR Massive Gold Pouch x 5 , Medi
LAIR Massive Gold Pouch x 5 , Medi
Morning Star (9) , 1d4 Javelin (9) , Shield (9) , Hide Armour (9) , Bramb
Morning Star (25) , 1d4 Javelin (25) , Shield (25) , Chain Shirt (25) , Bram
Spear (5) , Shield (5) , Hide Arm

Scale Mail (30) , Spear (30


Pike (21) , Longbow (21) , 1d12 Arrows , M
Morning Star (41) , Minor Coin
Club (1) , Minor Coin Pouc
LAIR Massive Gold Pouch x 5 , Mediu
Rapier (1) , Large Coin Pou
Leather Armour (21) , Dagger (21) , Les
Leather Armour (1) , Scimita
Greatsword (34)

Maul (47)
Longsword (58) , Shield (57) , Pla
Greatsword (42)
LAIR Massive Gold Pouch , Massive Chest x
War Pick (4) , Blowgun (4) , Minor C
2 x Magic gems
Mace (42)
Scimitar (47)
LAIR - x
Chain Shirt (5)-light , Shortsword (5)-light , Hand Crossbow
Studded Leather (30) , Shield (30) , Shortsword (30)-light , Hand Cros
Staff (39)-light , Medium Coin
Scale Mail (39)-light , Medium Co
Quarterstaff (12) , Minor Coin
Scale Mail (10) , Shield (10) , War Pick (10) , Javel
Javelin (1)

Scimitar (47)
Maul (58)-Heavy
Plate (52) , Longsword (52) , Longbow (5
Morningstar (33) , Battleaxe

Greatsword (44)
1d4 Shortsword/Longsword/Greatsword/B
Greatclub (39)
Leather (39) , Greataxe (3

Plate (39) , Greatsword (39) , Lesser


Half Plate (31) , Greatsword (28) , Medi
Minor Coin Pouch
Minor Coin Pouch
Shield (30) , Spear (30) , Studded Leather Armou
Spear (5) , Longbow (5) , Shield (5) , Hide Armor (5) , M
Hide Armour (33) , Minor Coin
Glaive (20) , Longbow (20) , Chain Shirt (20) , Lesse
Shield (1) , Scimitar (1) , Shortbow (1) , Bufo(1d4)on a loot roll
Scimitar (10) , Javelin (10) , Shield (10) , Leather Amo
LAIR Massive Gold Pouch x 5 , Mediu
Greatsword (45)-roll
LAIR Massive Gold Pouch x 5 , Mediu
Staff (37)
Spiked Bone Club (1)
Chain Shirt (15) , Spear (15) , Shield (15) ,
LAIR Massive Gold Pouch , Massive Chest x

Longsword (10) , Shortsword (10) , Heavy Crossbow (10)


Battleaxe (10) , Javelin (10) , Minor
Longsword (30) , Shortsword (30) , Heavy Crossbow (30)
Longsword (33) , Plate (33) , Shi
Greatclub (37)
Chain Mail (2) , Shield (13) , Longsword (13) , Longbow (2)
Greatsword (33) , Javelin (33) , Half Plate (33)
Plate (32) , Shield (42)-roll , Longsword (42)-roll , Jave
Trident (42)-roll
Sword (51)-roll

Scimitar (6) , Minor Coin Po

Shortsword (11) , Shortbow (11) , 1d12 Arrow , Mino


Greatsword (33)-roll , Heavy Crossbow (33) , Plate (33)
Dagger (1) , Sling (1) , Minor Coi
Spear (11)
Scepter (28)
Whip (10) , Pincer Staff (1

Dagger
LAIR Massive Gold Pouch x 5 , Massive Chest
Trident (38) , Lesser Coin Po
Javelin (3) , Heavy Club (3) , Spiked Shield (3
Minor Coin Pouch

Dagger (28) , Lesser Coin Po


Trident (43)
6x Longsword (51)
Shortsword (28) , Longbow (28) , 1
Spear (1) , Minor Coin Pou
Harpoon (21)
Trident (44)-roll
Greataxe (33)
Greataxe (21)
Javelin (1) , Dagger (1)
LAIR Massive Gold Pouch x 10 , Massive Ches

Breastplate (21) , Rapier (21) , Large


Greataxe (42)

Javelin (21) , Greatclub (21) , Medium


Javelin (21) , Greatclub (2
Glaive (35) , Medium Coin Po
Greataxe (4) , Javelin (4) , Medium
Spear (21) , Medium Coin Po
Greataxe (37) , Spear (32) , Medium
Greataxe (21) , Javelin (21) , Medium

Scimitar (1) , Dagger (1) , Lesser C


Scimitar (1) , Pistol (60)-roll , Medium
Mace (58)-light
Miniture Shortsword (4)-Ro
Greatsword (51)-light
Chain Shirt (21) , Mace (21) , Lesser

Shortbow (10) , 1d6 Arrow

LAIR Massive Gold Pouch x 5 , Mediu

Spear (2)
Trident (32)
Shortsword (2) , Shortbow (2) , 1d
Leather Armour (2) , Longbow (2) , Shortsword (2) , M
LAIR Massive Gold Pouch x 5 , Mediu
Shortsword (1) , Shortbow (1) , 1d
Greatsword (58)-Roll
LAIR Massive Gold Pouch x 5 , Mediu
Trident (21)
Miniture Longsword (1) , Miniture Shortbow (1)
Shortsword (10) , Hand crossbow (10) , Minor C
Greatclub (35)
Scale Mail (45) , Greatsword
Chain Shirt (10) , War Pick (10) , Blowgun (10

Leather Armour (11) , Heavy Crossbow (1) , Mace (11)


Nodium(1d4)on a loot roll of 1
Quarterstaff (21)
Hide Armour (12) , Spear (2) , Minor
Javelin (2)

Longsword (45)-roll

Splint (41) , Longsword (41) , Shortsword (41) , Heavy Crossbow

Greataxe (36)
Maul (20)
Shortsword (15) , Hand Crossbow (15
Scimitar (20) , Longbow (20) , 1d1
Spear (20)
LAIR Massive Gold Pouch x 5 , Mediu
Longsword (20) , Longbow (20) , 1d
Dagger (3) , Minor Coin Pou

LAIR Massive Gold Pouch x 20 , Medium Ches


LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
LAIR Massive Gold Pouch x 20 , Medium Ches
Scimitar (35)-Roll , Longbow (35)-Roll
Scimitar (20)-Roll , Longbow (20) ,
Scimitar (10) , Shortbow (10) , 1d
LOOTING
elin (5) , Minor Coin Pouch
b (5) , Minor Coin Pouch
h x 30 , Massive Chest x 2 , Large Chest x 1
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 30 , Massive Chest x 1 , Large Chest x 2
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 30 , Massive Chest x 2 , Large Chest x 1
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 50 , Massive Chest x 2 , Large Chest x 2
h x 30 , Massive Chest x 1 , Large Chest x 2
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 5
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
h x 70 , Massive Chest x 3 , Large Chest x 4
ch x 2 , Massive Chest x 2 , Large Chest x 2
Plate (13)
1)-light , Medium Coin Pouch
9) , Light Crossbow (39) , 1d12 Bolts , Lesser Coin Pouch
Warhammer (12)

gsword (58) , Whip (58)


imitar (1) , Dagger (1) , Lesser Coin Pouch
mitar (21) , Dagger (21) , Medium Coin Pouch
Glaive (25)
ouch , Massive Chest x 2 , Large Chest x 3
, Greataxe (21) , Lesser Coin Pouch
Gold Pouch x 5 , Medium Chest x 2
Gold Pouch x 5 , Medium Chest x 2
Gold Pouch x 5 , Medium Chest x 2
Gold Pouch x 5 , Medium Chest x 2
de Armour (9) , Bramble-sick Brandy x 1 on 15+ , Lesser Coin Pouch
hain Shirt (25) , Bramble-sick Brandy x 1 on 10+ , Medium Coin Pouch
Shield (5) , Hide Armour (5)

e Mail (30) , Spear (30)


(21) , 1d12 Arrows , Minor Coin Pouch
Star (41) , Minor Coin Pouch
b (1) , Minor Coin Pouch
Gold Pouch x 5 , Medium Chest x 2
er (1) , Large Coin Pouch
21) , Dagger (21) , Lesser Coin Pouch
r Armour (1) , Scimitar (1)
Greatsword (34)

Maul (47)
(58) , Shield (57) , Plate (57)
Greatsword (42)
uch , Massive Chest x 3 , Large Chest x 3
Blowgun (4) , Minor Coin Pouch
2 x Magic gems
Mace (42)
Scimitar (47)
LAIR - x
ight , Hand Crossbow (5) , 1d12 Bolts , Minor Coin Pouch
(30)-light , Hand Crossbow (30) , 1d20 Bolts , Medium Coin Pouch
)-light , Medium Coin Pouch
39)-light , Medium Coin Pouch
taff (12) , Minor Coin Pouch
, War Pick (10) , Javelin (10) , Minor Coin Pouch
Javelin (1)

Scimitar (47)
Maul (58)-Heavy
ord (52) , Longbow (52) , 1d20 Arrows
gstar (33) , Battleaxe (32)

Greatsword (44)
gsword/Greatsword/Bastardsword (11)
Greatclub (39)
her (39) , Greataxe (39)

eatsword (39) , Lesser Coin Pouch


reatsword (28) , Medium Coin Pouch
Minor Coin Pouch
Minor Coin Pouch
udded Leather Armour (30) , Lesser Coin Pouch
(5) , Hide Armor (5) , Minor Coin Pouch , 1d6 Arrows
our (33) , Minor Coin Pouch
hain Shirt (20) , Lesser Coin Pouch , 1d12 Arrows
ufo(1d4)on a loot roll of 15+ , Minor Coin Pouch , 1d6 Arrows
eld (10) , Leather Amour (10) , Medium Coin Pouch
Gold Pouch x 5 , Medium Chest x 2
Greatsword (45)-roll
Gold Pouch x 5 , Medium Chest x 2
Staff (37)
piked Bone Club (1)
ear (15) , Shield (15) , Lesser Coin Pouch
uch , Massive Chest x 3 , Large Chest x 3

Heavy Crossbow (10) , Lesser Coin Pouch , 1d12 Bolts


) , Javelin (10) , Minor Coin Pouch
Heavy Crossbow (30) , Lesser Coin Pouch , 1d12 Bolts
(33) , Plate (33) , Shield (33)
Greatclub (37)
rd (13) , Longbow (2) , Lesser Coin Pouch , 1d12 Arrows
(33) , Half Plate (33) , Medium Coin Pouch
gsword (42)-roll , Javelin (32) , Medium Coin Pouch
Trident (42)-roll
Sword (51)-roll

ar (6) , Minor Coin Pouch

1) , 1d12 Arrow , Minor Coin Pouch , 1d12 Arrows


sbow (33) , Plate (33) , Lesser Coin Pouch , 1d6 Bolts
, Sling (1) , Minor Coin Pouch
Spear (11)
Scepter (28)
p (10) , Pincer Staff (10)

Dagger
ch x 5 , Massive Chest x 4 , Large Chest x 5
t (38) , Lesser Coin Pouch
b (3) , Spiked Shield (3) , Minor Coin Pouch
Minor Coin Pouch

r (28) , Lesser Coin Pouch


Trident (43)
6x Longsword (51)
28) , Longbow (28) , 1d6 Arrows
r (1) , Minor Coin Pouch
Harpoon (21)
Trident (44)-roll
Greataxe (33)
Greataxe (21)
velin (1) , Dagger (1)
h x 10 , Massive Chest x 2 , Large Chest x 4

1) , Rapier (21) , Large Coin Pouch


Greataxe (42)

reatclub (21) , Medium Coin Pouch


lin (21) , Greatclub (21)
(35) , Medium Coin Pouch
Javelin (4) , Medium Coin Pouch
(21) , Medium Coin Pouch
, Spear (32) , Medium Coin Pouch
Javelin (21) , Medium Coin Pouch

Dagger (1) , Lesser Coin Pouch


stol (60)-roll , Medium Coin Pouch
Mace (58)-light
ure Shortsword (4)-Roll
Greatsword (51)-light
1) , Mace (21) , Lesser Coin Pouch

rtbow (10) , 1d6 Arrows

Gold Pouch x 5 , Medium Chest x 2

Spear (2)
Trident (32)
(2) , Shortbow (2) , 1d6 Arrows
2) , Shortsword (2) , Minor Coin Pouch , 1d6 Arrows
Gold Pouch x 5 , Medium Chest x 2
1) , Shortbow (1) , 1d12 Arrows
Greatsword (58)-Roll
Gold Pouch x 5 , Medium Chest x 2
Trident (21)
Miniture Shortbow (1) , 1d6 Miniture Arrows
rossbow (10) , Minor Coin Pouch , 1d12 Bolts
Greatclub (35)
Mail (45) , Greatsword (45)
ck (10) , Blowgun (10) , Lesser Coin Pouch

ssbow (1) , Mace (11) , Lesser Coin Pouch , 1d6 Bolts


(1d4)on a loot roll of 15+ ,
Quarterstaff (21)
12) , Spear (2) , Minor Coin Pouch
Javelin (2)

Longsword (45)-roll

41) , Heavy Crossbow (33) , Medium Coin Pouch , 1d20 Bolts

Greataxe (36)
Maul (20)
, Hand Crossbow (15) , 1d12 Bolts
) , Longbow (20) , 1d12 Arrows
Spear (20)
Gold Pouch x 5 , Medium Chest x 2
0) , Longbow (20) , 1d20 Arrows
er (3) , Minor Coin Pouch

h x 20 , Medium Chest x 2 , Large Chest x 1


h x 20 , Medium Chest x 2 , Large Chest x 2
h x 20 , Medium Chest x 2 , Large Chest x 1
h x 20 , Medium Chest x 2 , Large Chest x 1
h x 20 , Medium Chest x 2 , Large Chest x 1
h x 20 , Medium Chest x 2 , Large Chest x 1
h x 20 , Medium Chest x 2 , Large Chest x 1
h x 20 , Medium Chest x 3 , Large Chest x 2
h x 20 , Medium Chest x 3 , Large Chest x 2
h x 20 , Medium Chest x 2 , Large Chest x 2
h x 20 , Medium Chest x 2 , Large Chest x 1
oll , Longbow (35)-Roll , 1d6 Arrows
Roll , Longbow (20) , 1d6 Arrows
0) , Shortbow (10) , 1d6 Arrows
Return Creature Harvesting
O
Button Creature Harvest AVERAGE

M
Undead Venom
Plant Blood
Matter Sample
Flesh Sample
Tiny 20 20 2 1
Small 50 50 10 2
Medium 100 100 30 4
Large 400 400 150 12
Huge 900 900 300 30
Gargantuan 1500 1500 500 50
QUANTITY Quantity Quantity Quantity Quantity
Goes Goes Goes Goes
of size of size of size of size
QUALITY Quality Quality Quality Quality
goes goes goes goes
of c/r of c/r of c/r of c/r

Creature Harvest Index

Harvesting
-A- Plant Undead
Matter Flesh

Aarakocra 1/4 None None


Aboleth 10 None None
Abominable Yeti 9 None None
Acererak 21 None None
Acolyte 1/4 None None
Adult Black Dragon 14 None None
Adult Blue Dracolich 17 None None
Adult Blue Dragon 16 None None
Adult Brass Dragon 13 None None
Adult Bronze Dragon 15 None None
Adult Copper Dragon 14 None None
Adult Gold Dragon 17 None None
Adult Green Dragon 15 None None
Adult Red Dragon 17 None None
Adult Silver Dragon 16 None None
Adult White Dragon 13 None None
Air Elemental 5 None None
Allosaurus 2 None None
Ancient Black Dragon 21 None None
Ancient Blue Dragon 23 None None
Ancient Brass Dragon 20 None None
Ancient Bronze Dragon 22 None None
Ancient Copper Dragon 21 None None
Ancient Gold Dragon 24 None None
Ancient Green Dragon 22 None None
Ancient Red Dragon 24 None None
Ancient Silver Dragon 23 None None
Ancient White Dragon 20 None None
Androsphinx 17 None None
Animated Armor 1 None None
Ankheg 2 None None
Ankylosaurus 3 None None
.Ape 1/2 None None
Arcanaloth 12 None None
Archmage 12 None None
Assassin 8 None None
Awakened Shrub 0 None None
Awakened Tree 2 None None
Axe Beak 1/4 None None
Azer 2 None None
-B- Plant Undead
Matter Flesh

Baboon 0 None None


Badger 0 None None
Balor 19 None None
Bandit 1/8 None None
Bandit Captain 2 None None
Banshee 4 None None
Barbed Devil 5 None None
Barlgura 5 None None
Basilisk 3 None None
Bat 0 None None
Bearded Devil 3 None None
Behir 11 None None
Beholder 13 None None
Beholder Zombie 5 None None
Berserker 2 None None
Black Bear 1/2 None None
Black Dragon Wyrmling 2 None None
Black Pudding 4 None None
Blink Dog 1/4 None None
Blood Hawk 1/8 None None
Blue Dragon Wyrmling 3 None None
Blue Slaad 7 None None
Boar 1/4 None None
Bone Devil 9 None None
Bone Naga 4 None None
Brass Dragon Wyrmling 1 None None
Bronze Dragon Wyrmling 2 None None
Brown Bear 1 None None
Bugbear 1 None None
Bugbear Chief 3 None None
Bulette 5 None None
Bullywug 1/4 None None
-C- Plant Undead
Matter Flesh

Cambion 5 None None


Camel 1/8 None None
Carrion Crawler 2 None None
Cat 0 None None
Cave Bear 2 None None
Centaur 2 None None
Chain Devil 8 None None
Chasme 6 None None
Chimera 6 None None
Chuul 4 None None
Clay Golem 9 None None
Cloaker 8 None None
Cloud Giant 9 None None
Cockatrice 1/2 None None
Commoner 0 None None
Constrictor Snake 1/4 None None
Copper Dragon Wyrmling 1 None None
Couatl 4 None None
Courtier 1/8 None None
Crab 0 None None
Crawling Claw 0 None None
Crocodile 1/2 None None
Cult Fanatic 2 None None
Cultist 1/8 None None
Cyclops 6 None None
-D- Plant Undead
Matter Flesh

Dao 11 None None


Darkmantle 1/2 None None
Death Dog 1 None None
Death Knight 17 None None
Death Slaad 10 None None
Death Tyrant 14 None None
Deep Gnome (svirfneblin) 1/2 None None
Deer 0 None None
Demilich 18 None None
Deva 10 None None
Dire Wolf 1 None None
Diseased Giant Rat 1/8 None None
Displacer Beast 3 None None
Djinni 11 None None
Doppleganger 3 None None
Dracolich (Template) 21 None None
Draft Horse 1/4 None None
Dragon Turtle 17 None None
Dretch 1/4 None None
Drider 6 None None
Drow 1/4 None None
Drow Elite Warrior 5 None None
Drow Mage 7 None None
Drow Priestess of Lolth 8 None None
Druid 2 None None
Dryad 1 None None
Duergar 1 None None
Duodrone 1/4 None None
Dust Mephit 1/2 None None
-E- Plant Undead
Matter Flesh

Eagle 0 None None


Earth Elemental 5 None None
Efreeti 11 None None
Elephant 4 None None
Elk 1/4 None None
Empyrean 23 None None
Erinyes 12 None None
Ettercap 2 None None
Ettin 4 None None
-F- Plant Undead
Matter Flesh

Faerie Dragon 1 None None


Fire Elemental 5 None None
Fire Giant 9 None None
Fire Snake 1 None None
Flameskull 4 None None
Flesh Golem 5 None None
Flumph 1/8 None None
Flying Snake 1/8 None None
Flying Sword 1/4 None None
Fomorian 8 None None
Frog 0 None None
Frost Giant 8 None None
-G- Plant Undead
Matter Flesh
Galeb Duhr 6 None None
Gargoyle 2 None None
Gas Spore 1/2 None None
Gelatinous Cube 2 None None
Ghast 2 None None
Ghost 4 None None
Ghoul 1 None None
Giant Aped 7 None None
Giant Badger 1/4 None None
Giant Bat 1/4 None None
Giant Boar 2 None None
Giant Centipede 1/4 None None
Giant Constrictor Snake 2 None None
Giant Crab 1/8 None None
Giant Crocodile 5 None None
Giant Eagle 1 None None
Giant Elk 2 None None
Giant Fire Beetle 0 None None
Giant Frog 1/4 None None
Giant Goat 1/2 None None
Giant Hyena 1 None None
Giant Lizard 1/4 None None
Giant Octopus 1 None None
Giant Owl 1/4 None None
Giant Poisonous Snake 1/4 None None
Giant Rat 1/8 None None
Giant Scorpion 3 None None
Giant Sea Horse 1/2 None None
Giant Shark 5 None None
Giant Spider 1 None None
Giant Toad 1 None None
Giant Vulture 1 None None
Giant Wasp 1/2 None None
Giant Weasel 1/8 None None
Giant Wolf Spider 1/4 None None
Gibbering Mouther 2 None None
Githyanki Knight 8 None None
Githyanki Warrior 3 None None
Githyanki Monk 2 None None
Githyanki Zerth 6 None None
Glabrezu 9 None None
Gladiator 5 None None
Gnoll 1/2 None None
Gnoll Fang of Yeenoghu 4 None None
Gnoll Pack Lord 2 None None
Goat 0 None None
Goblin 1/4 None None
Goblin Boss 1 None None
Gold Dragon Wymling 3 None None
Gorgon 5 None None
Goristro 17 None None
Gray Ooze 1/2 None None
Gray Slaad 9 None None
Green Dragon Wyrling 2 None None
Green Hag 3 None None
Green Slaad 8 None None
Grell 3 None None
Grick 2 None None
Grick Alpha 7 None None
Griffon 2 None None
Grimlock 1/4 None None
Guard 1/8 None None
Guardian Naga 10 None None
Gynosphinx 11 None None
-H- Plant Undead
Matter Flesh

Half Dragon (template) +2 None None


Half-Ogre 1 None None
Half-Red Dragon Veteran 5 None None
Harpy 1 None None
Hawk 0 None None
Hell Hound 3 None None
Helmed Horror 4 None None
Hezrou 8 None None
Hill Giant 5 None None
Hippogriff 1 None None
Hobgoblin 1/2 None None
Hobgoblin Captain 3 None None
Hobgoblin Warlord 6 None None
Homunculus 0 None None
Hook Horror 3 None None
Horned Devil 11 None None
Hunter Shark 2 None None
Hydra 8 None None
Hyena 0 None None
-I- Plant Undead
Matter Flesh

Ice Devil 14 None None


Ice Mephit 1/2 None None
Imp 1 None None
Incubus 4 None None
Intellect Devourer 2 None None
Invisible Stalker 6 None None
Iron Golem 16 None None
-J- Plant Undead
Matter Flesh

Jackal 0 None None


Jackalwere 1/2 None None
-K- Plant Undead
Matter Flesh

Kenku 1/4 None None


Killer Whale 3 None None
Knight 3 None None
Kobold 1/8 None None
Kraken 23 None None
Kuo-toa 1/4 None None
Kuo-toa Archpriest 6 None None
Kuo-toa Whip 3 None None
-L- Plant Undead
Matter Flesh

Lamia 4 None None


Lemure 0 None None
Lich 21 None None
Lion 1 None None
Lizard 0 None None
Lizard King/Queen 4 None None
Lizardfolk 1/2 None None
Lizardfolk Shaman 2 None None
-M- Plant Undead
Matter Flesh

Mage 6 None None


Magma Mephit 1/2 None None
Magmin 1/2 None None
Mammoth 6 None None
Manes 1/8 None None
Manticore 3 None None
Marid 11 None None
Marilith 16 None None
Mastiff 1/8 None None
Medusa 6 None None
Merfolk 1/8 None None
Merrow 2 None None
Mezzoloth 5 None None
Mimic 2 None None
Mind Flayer 7 None None
Mind Flayer Arcanist 8 None None
Minotaur 3 None None
Minotaur Skeleton 2 None None
Monodrone 1/8 None None
Mud Mephit 1/4 None None
Mule 1/8 None None
Mummy 3 None None
Mummy Lord 15 None None
Myconid Adult 1/2 None None
Myconid Sovereign 2 None None
Myconid Sprout 0 None None
-N- Plant Undead
Matter Flesh

Nalfeshness 13 None None


Needle Blight 1/4 None None
Night Hag 5 None None
Nightmare 3 None None
Noble 1/8 None None
Nothic 2 None None
Nycaloth 9 None None
-O- Plant Undead
Matter Flesh

Ochre Jelly 2 None None


Octopus 0 None None
Ogre 2 None None
Ogre Zombie 2 None None
Oni 7 None None
Orc 1/2 None None
Orc Eye of Gruumsh 2 None None
Orc War Chief 4 None None
Orog 2 None None
Otyugh 5 None None
Owl 0 None None
Owlbear 3 None None
-P- Plant Undead
Matter Flesh

Panther 1/4 None None


Pegasus 2 None None
Pentadrone 2 None None
Peryton 2 None None
Phase Spider 3 None None
Piercer 1/2 None None
Pirate 1/8 None None
Pirate Captain 2 None None
Pit Fiend 20 None None
Pixie 1/4 None None
Planetar 16 None None
Plesiosaurus 2 None None
Poisonous Snake 1/8 None None
Polar Bear 2 None None
Poltergeist 2 None None
Pony 1/8 None None
Priest 2 None None
Pseudodragon 1/4 None None
Psychic Gray Ooze 4 None None
Pteranodon 1/4 None None
Purple Worm 15 None None
-Q- Plant Undead
Matter Flesh

Quadrone 1 None None


Quaggoth 2 None None
Quaggoth Spore Servant 1 None None
Quaggoth Thonot 3 None None
Quasit 1 None None
Quipper 0 None None
-R- Plant Undead
Matter Flesh

Rakshasa 13 None None


Rat 0 None None
Raven 0 None None
Red Dragon Wyrmling 4 None None
Red Slaad 5 None None
Reef Shark 1/2 None None
Remorhaz 11 None None
Revenant 5 None None
Rhinoceros 2 None None
Riding Horse 1/4 None None
Roc 11 None None
Rogue Modron 1/8 None None
Roper 5 None None
Rug Of Smothering 2 None None
Rust Monster 1/2 None None
-S- Plant Undead
Matter Flesh

Saber-Toothed Tiger 2 None None


Sahuagin 1/2 None None
Sahuagin Baron 5 None None
Sahuagin Priestess 2 None None
Salamander 5 None None
Satyr 1/2 None None
Scarecrow 1 None None
Scorpion 0 None None
Scout 1/2 None None
Sea Hag 2 None None
Sea Horse 0 None None
Shadow 1/2 None None
Shadow Demon 4 None None
Shadow Dragon (template) +2 None None
Shambling Mound 5 None None
Shield Guardian 7 None None
Shrieker 0 None None
Silver Dragon Wyrmling 2 None None
Skeleton 1/4 None None
Slaad Tadpole 1/8 None None
Smoke Mephit 1/4 None None
Solar 21 None None
Spectator 3 None None
Specter 1 None None
Spider 0 None None
Spined Devil 2 None None
Spirit Naga 8 None None
Spore Servant (template) +2 None None
Sprite 1/4 None None
Spy 1 None None
Steam Mephit 1/4 None None
Stirge 1/8 None None
Stone Giant 7 None None
Stone Golem 10 None None
Storm Giant 13 None None
Succubus 4 None None
Svirfneblin (deep gnome) 1/2 None None
Swarm of Bats 1/4 None None
Swarm of Beetles 1/2 None None
Swarm of Centipedes 1/2 None None
Swarm of Insects 1/2 None None
Swarm of Poisonous Snakes 2 None None
Swarm of Quippers 1 None None
Swarm of Rats 1/4 None None
Swarm of Ravens 1/4 None None
Swarm of Spiders 1/2 None None
Swarm of Wasps 1/2 None None
-T- Plant Undead
Matter Flesh

Tarrasque 30 None None


Thri-kreen 1 None None
Thug 1/2 None None
Tiger 1 None None
Toad 0 None None
Treant 9 None None
Tribal Shaman 2 None None
Tribal Warrior 1/8 None None
Triceratops 5 None None
Tridrone 1/2 None None
Troglodyte 1/4 None None
Troll 5 None None
Twig Blight 1/8 None None
Tyrannosaurus Rex 8 None None
-U- Plant Undead
Matter Flesh

Ultroloth 13 None None


Umber Hulk 5 None None
Unicorn 5 None None
Urd 1/4 None None
-V- Plant Undead
Matter Flesh

Vampire 15 None None


Vampire Spawn 5 None None
Veteran 3 None None
Vine Blight 1/2 None None
Violet Fungus 1/4 None None
Vrock 6 None None
Vulture 0 None None
-W- Plant Undead
Matter Flesh

Warhorse 1/2 None None


Warhorse Skeleton 1/2 None None
Water Elemental 5 None None
Water Weird 3 None None
Weasel 0 None None
Werebear 5 None None
Wereboar 4 None None
Wererat 2 None None
Weretiger 4 None None
Werewolf 3 None None
White Dragon Wyrmling 2 None None
Wight 3 None None
Will-o'-wisp 2 None None
Winged Kobold 1/4 None None
Winter Wolf 3 None None
Wolf 1/4 None None
Worg 1/2 None None
Wraith 5 None None
Wyvern 6 None None
-X- Plant Undead
Matter Flesh

Xorn 5 None None


-Y- Plant Undead
Matter Flesh

Yeti 3 None None


Yochlol 10 None None
Young Black Dragon 7 None None
Young Blue Dragon 9 None None
Young Brass Dragon 6 None None
Young Bronze Dragon 8 None None
Young Copper Dragon 7 None None
Young Gold Dragon 10 None None
Young Green Dragon 8 None None
Young Red Dragon 10 None None
Young Red Shadow Dragon 13 None None
Young Remorhaz 5 None None
Young Silver Dragon 9 None None
Young White Dragon 6 None None
Yuan-ti Abomination 7 None None
Yuan-ti Malison 3 None None
Yuan-ti Pureblood 1 None None
-Z- Plant Undead
Matter Flesh

Zombie 1/4 None None


Maximum Harvesting Quantity
Element Organ Horn
Talon Fang Bone Slime Claw
al
Sample Sample Sample Sample Sample
Essence Sample Sample
1 2 2 2 2 2 2 2
1 10 10 10 10 10 10 10
1 30 30 30 30 30 30 30
1 150 150 150 150 150 150 150
1 300 300 300 300 300 300 300
1 500 500 500 500 500 500 500
Quantity Quantity Quantity Quantity Quantity Quantity Quantity Quantity
always Goes Goes Goes Goes Goes Goes Goes
1 of size of size of size of size of size of size of size
Quality Quality Quality Quality Quality Quality Quality Quality
goes of goes goes goes goes goes goes goes
size - c/r of c/r of c/r of c/r of c/r of c/r of c/r of c/r

Blood Venom Element Organ Talon Fang Bone Horn


Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None 1 x (4) None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
None None None None None None None None
Blood Venom Element Organ Talon Fang Bone Horn
Sample Sample Essence Sample Sample Sample Sample Sample

None None None None None None None None


Leather
Feather Meat
Hide

- - 1
1 20 5
2 100 10
4 400 25
8 800 50
16 2000 100
Quantity Quantity Quantity
Goes Goes Goes
of size of size of size
Quality Quality Quality
goes goes goes
of c/r of c/r of c/r

Slime Claw Leather Feather Meat


Sample Sample Hide Extra

None None None (100)x1 None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra
Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
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None None None None None
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None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
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None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Extra
Sample Sample Hide Extra

None None None None None


Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
None None None None None
Slime Claw Leather Feather Meat
Sample Sample Hide Extra

None None None None None


Extra
Extra
Extra

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