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Opposite/Adjacent
Cosecant= Hypotenuse/Opposite Secant= Hypotenuse/Adjacent Cotangent=
Adjacent/Opposite
An acronym to help remember the how to find each trig function is SOH CAH TOA.
In order to find all of the trig functions, first you need to find the value of the third side. By using
pythagorean theorem you can figure out that the third side equals 3.
To find sine take the opposite side from x which is 4, and put that over the hypotenuse which is
5. So sine= 4/5
To find cosine take the line that is adjacent to x which is 3, and put it over the hypotenuse which
is 5. So cosine= 3/5.
To find tangent take the line that is opposite from x which is 4, and put it over the value of the
line that is adjacent to x which is 3. So tangent= 4/3
To find the other three trig functions, all you have to do is write the reciprocal of the ones you
have already found.
To find cosecant, flip the fraction for sine. So cosecant= 5/4
Secant is the opposite of cosine so secant= 5/3 and cotangent is the opposite of tangent so
cotangent=
Finding Angles
In order to find the value of x or y you use the angles along with trig functions. To find x or y,
you plug the value of an angle into a function such as tan38 or cos52 and then set that equal to
the opposite over adjacent for tangent, the adjacent over hypotenuse for cosine, or the opposite
over hypotenuse for sine. There are multiple ways to find both x and y. One way to find x is to
set it up like this: tan38=4/x. When the number is on top you divide the number by what is on
the left of the equals sign and when the number is on the bottom you multiply the number by
what is on the left side of the equals sign and that gives you the value of the variable. So in this
case, you divide 4 by tan38 and x=5.1198. One way that you could find y would be to set it up
as cos52=4/y. Then you would divide 4 by cos52 and y=
Unit Circle
To find the degrees when you go around the unit circle, in each quadrant you add 30 degrees,
15 degrees, 15 degrees, and then 30 degrees and start over once you reach a new quadrant.
To find the radians you convert the degrees by multiplying by /180 and then simplify.
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Quadrants and Angles
To find the trig functions for a coordinate you first have to draw it and label the angle you are
using. For example, the drawing for the coordinate (3,-4) would look like this:
Now to find the trig functions you just use x as your angle!
sinx= -4/5 cscx= 5/-4
cosx= 3/5 secx= 5/3
tanx= -4/3 cotx= 3/-4
How do you know what is positive? Just remember all students take classes!
Coterminal angles have the same standard position. In order to find them you can add 360 to
the terminal angles so for example, the coterminal angle for 58 degrees would be 418 degrees
because 58+360=418. You can have both positive and negative coterminal angles, to find
positive coterminal angles you add 360 degrees until you reach a positive number and to find
negative coterminal angles you subtract 360 degrees until you reach a negative number.
Trig Identities
sin+cos= 1
1+tan= sec
1+cot= cos
When proving trig identities are true you work on only one side of the equation and one of the
first steps is to turn everything into sine and cosine. Tangent is equal to sin/cosine and
cotangent is equal to cosine/sine. For example with the problem
Cot= cos/sin and tan= sin/cos which means that the equation really says
In the graph the amplitude is 1 because its highest and lowest points are 1 away from the
midline. The number that controls how squished the graph is can be found inside the trig
function. 3 controls how squished it is in the equation y(x)= sin(3x)
Phase shift is how far the graph is shifted left or right, to find the phase shift you look inside the
parenthesis and factor out anything that is being multiplied to the variable and then look at what
is being added or subtracted to the variable and thats the phase shift. For example if the
equation was f(x)= sin(x+/2)+3 then you would only focus on (x+/2). You would factor out
and be left with (x+) and you can figure out that is the phase shift so the graph will be
shifted one half of a unit to the left.
Law of Sines and Law of Cosines
If there are more sides than angles you use Law of Cosines, if there are more angles than sides
you use Law of Sines. For example, if you have 2 sides and 1 angle(SAS), or 3 sides(SSS) you
use Law of Cosines. To use Law of Sines, you have to have either 2 angles and 1 side(ASA,
AAS) or 1 angle and two sides(ASS). It is important to remember that having 1 angle and 2
sides is known as an ambiguous case triangle and in some circumstances they do not exist.
The Law of Sines:
The capital letters represent angles and the lowercase letters represent sides. To use this law,
you make a check mark. For example, if you needed to find c but you knew what SinC, SinA,
and a were you would draw a line connecting SinC and a and then multiply them and draw the
other part of the check mark up to SinA and divide SinC times a by SinA. It would look like this:
Sin47(9)/Sin101=6.7054