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SIGGRAPH '82

ART SHOW

Boston
Massachusetts
July 26-30, 1982

The Siggraph '82 Art Show celebrates


the increasing access to electronic
technology available to artists today
An exhibition
and the growing aesthetic awareness
in computer graphics .
highlighting the
Over one thousand entries for this recent achieve-
ments of artists
juried exhibition arrived from all over
the world . All the work was produced
after January 1, 1980. The eighty-eight
pieces in this show are diverse in
style, medium and technique, holding working with
as a common thread the pursuit of
artistic excellence . The use of comput-
ers in these works shows that style is
computers
established by the artist and not identi-
fiably derivative of the hardware, as Elaine L. Sonderegger
was the case five years ago . General Conference Chairman

We invite artists to participate in Sig-


graph and encourage them to use it as
a teaching and learning forum. Tech-
nological art is the future of communi-
cations and the source of new and
powerful imagery .
TOWARD AUTONOMOUS REALITY the entire camera/recorder unit, resembling a shall inherit the world of simulation by living in
COMMUNITIES super-8 system, will sell for less than $1000 . the worlds they simulate .
That's the computer as camera ; what about
A Future For Computer Graphics the computer as source of the image? We know Communication and Conversation
all about that, don't we? Taking seriously the The migration to alternative reality communi-
Gene Youngblood
predictions about VLSI, and remembering that ties will not be achieved through communica-
Gene Youngblood is an internationally known au- software trails hardware by about five years, we tion . Communication (from the Latin "a shared
thor and lecturer in electronic art and technology can safely assume that the personal computer space") is interaction in a common context ("to
who currently teaches at both the California Insti- of a decade hence will be a 32-bit "geometry weave together") which makes communication
tute of the Arts and the California Institute of engine" pipeline processor capable of address- possible and determines the meaning of all
Technology. Mr. Youngblood has organized inter- ing at least a gigabyte of virtual memory, with that's said : the control of context is the control of
national conferences on The Future of Television throughput rates adequate for real time shaded
for The Annenberg School of Communications at language is the control of reality . To create new
3-D graphics with a resolution of at least 1000 x realities, therefore, we must create new con-
US. C. and for The Directors Guild of America . He 1000 pixels. It will also function as an image texts, new domains of consensus . That can't be
is author of EXPANDED CINEMA (1970), the processor which, with add-on cards, will perform done through communication . You can't step out
classic work of media theory and criticism, and is
completing a new book, THE FUTURE OF DE- all the post-production "effects" today requiring of the context that defines communication by
SIRE, apolitical and philosophical analysis on the $200,000 industrial tools or custom user-built communicating : it will lead only to trivial permu-
revolutions in biology and electronic technology. devices like Dan Sandin's Digital Image Proces- tations within the same consensus, repeatedly
sor or Woody Vasulka's Digital Image Articula- validating the same reality . Rather, we need a
It may live in a vacuum tube (for a few more tor . And it'll control a read-write optical disc for creative conversation (from the Latin, "to turn
years at least), but to hear the Mercantile video editing . around together") that might lead to new con-
Masters talk you'd think computer graphics lives Of course the personal geometry engine with sensus and hence new realities, but which is not
in a political vacuum as well . For electronics, its flight-simulator capability will be on line to itself a process of communication . "Do you
however, the last quarter-century has been broadband cable and switched optical fibre net- mean this or this?" "No, I mean thus and such
equivalent to pulling back the string on a bow works providing custom distribution and access . . . " During this non-trivial process we gradually
the storing of enormous technological potential . to "telegraphics" and "network reality synthe- approximate the possibility of communication,
Now the string is about to be released in the sis ." At the amateur level thousands of young which will follow as a trivial necessary conse-
universal application of that technology : the next warriors will live in labyrinthine networked ad- quence once we've constructed a new consen-
25 years will be the flight of the arrow, propelling venture games and computer clubs will operate sus and woven together in a new context .
us into the Electronic Age and precipitating an dedicated cable-TV channels, showing their Communication, as a domain of stabilized non-
historically unprecedented revolution in commu- simulations and sharing their programs in video creative relations, can occur only after the
nications . And in the shadow of the Communica- as the non-member cable audience looks on creative (but non-communicative) conversation
tions Revolution we begin to understand the and learns . At the venture-capital level, com- that makes it possible : communication is always
awesome cultural and political implications of mercial Image Utilities with pictorial data bases non-creative and creativity is always non-
that protean force we refer to so feebly today as will offer real-time interactive simulation : just communicative . Conversation, the prerequisite
computer graphics . punch up the right cable channel, turn on your for all creativity, requires a two-way channel of
Apple IX and shake hands with the animated interaction . That doesn't guarantee creativity,
ouput of Cray-5 or the latest Josephson-junction but without it there'll be no conversation and no
Autonomy and Heteronomy superbrain . The data bases, like visual hyper- creativity at all . That's why the worst thing we
The practice of the moving-image arts can be texts, will consist of morphological, anatomical can say about the mass media is that they can
divided into five technical categories : (1) produc- and physiological algorithms for the synthesis of only communicate - at a time when creative
tion or acquisition of image and sound ; (2) environments, figures and behaviors specified conversations on a massive scale are essential
recording this information in some storage medi- and controlled by the subscribers who could, of for human dignity and perhaps even our very
um, (3) processing or post-production, (4) distri- course, download the results in their own local survival .
bution of the material to its target address or memory for future metaconstructions.
marketplace, and (5) the display or presentation
of it in one or more formats . Today autonomous Amateurs and Professionals Simulation and Desire
individuals have access to tools for the record- One consequence of all this will be a loss of What's important to realize is that in our
ing, storage and display of audiovisual informa- distinction between who's a professional and conversations we create the realities we will talk
tion but very few of us have processing who's an amateur insofar as that's determined about by talking about them : we become an
technology and only the Mercantile Masters by the tools to which we have access . No autonomous reality-community . To be conscious
control national distribution . The result is cultural motivation is as pure, no achievement more observers we need language (verbal or visual),
heteronomy ("other-law"), a hierarchical struc- dignified than that of the amateur who does it for and to have language we need each other: the
ture of authority and reality . love . Yet in our professionalized society this individual observer, standing alone, is an impos-
However, I suggest that within ten years the most noble aspiration has been reduced to a sibility ; there is only the observer-community or
Communications Revolution will give every sneering joke - the amateur as some kind of reality-community that can talk about things (like
household the technical capability to engage in bozo - as though doing it for love were religion, art, science) because it creates the
all five fields of moving-image practice . That's synonymous with ineptitude, an absence of things it talks about by talking about them .
because the computer is a universal machine quality and value . As a matter of fact, by far the The Electronics Revolution, bringing conver-
that can contain and become all media, and most interesting computer graphics I've seen sational machines and networks, will give rise to
because VLSI technology will increase comput- have been produced by skilled amateurs in their autonomous reality-communities of politically
ing power by a factor of a thousand in a decade . living rooms using tools they designed and built . significant magnitude, defined not by geography
Thus the computer, on line to user-controlled They aren't "hobbyists," they are artists ; but but by consciousness, ideology and desire . As
networks, will become the tools we need to please excuse them, they can't afford a Cray-1 constituents of these communities we shall hold
practice the construction of social reality. The - yet . But just give us quality tools and see continuously before ourselves alternative mod-
result will be cultural autonomy ("self-law"), a what happens . els of possible realities . We shall learn to desire
nonhierarchical structure of authority and reality, By the end of this decade millions of amateurs the realities we simulate by simulating the rea-
characterized by the proliferation of "autono- will be evolving new computer graphics routines, lities we desire, specifying, through our control
mous reality-communities ." I shall speak more constructing private visual languages over con- of context, what's real and what's not, what's
of this momentarily ; meanwhile, consider the versational networks like some thousand- right and wrong, good and bad, what's related to
following : headed Hydra, dwarfing the "contribution" of what, and how . This is the profound significance
military-industrial professionals and reducing of simulation : it is not fiction, it is the future of
The Moving-Image Arts them to a rather embarrassing historical foot- politics, reality and desire . The purpose of fiction
In ten years the video camera will be a note . As a matter of fact, military-industrial is to mirror the world and amuse the observer ;
tubeless 100-percent solid-state handheld com- domination of computer graphics signifies its the purpose of simulation is to create a world
puter with image resolution greater than 35mm immaturity as a medium . A tool is "mature" and transform the observer . Behold : armies of
film . It will contain no internal optics, will focus insofar as it's easy to use, accessible to every- amateurs gather even now, preparing for the
automatically by sonar or Fourier analysis, and one, offering high quality at low cost, and Image Wars, conspiring to abolish once and for
microprocessors for image deconvolution or im- characterized by a pluralistic rather than singu- all the ancient dichotomies between art and life,
age enhancement will obviate the need for lar practice, serving a multitude of values . Pro- destiny and desire .
expensive lenses . Lensless zooming will be fessionalism is an archaic model that's fading in
accomplished by computer operations on the the twilight of the Industrial Age ; the Simulators
signal rather than mechanical manipulation of of the Apocalypse should be honored to share
the lens . Recording will be digital, on metal tape the SIGGRAPH spotlight with noble amateurs-
(later in semiconductor or bubble memory), and heroic warriors of the Electronic Age - who
COMPUTERS AND THE VISUAL ARTS : er, it was not the serious classical music field on the computer and far too little on the art. It is
A RETROSPECTIVE VIEW that ultimately exploited the new electronic tech- as if the medium has become the art!
nology but rather the mass-market pop and rock Also much computer art does not utilize the
A. Michael Noll fields . Musicians appeared who were thoroughly interactive and dynamic potential of the comput-
While working as a research scientist at Bell familiar with using the new technology as musi- er . Static images are programmed that do not
Telephone Laboratories, Murray Hill, NJ, A . Michael cal instruments . The artistic emphasis was on relate to the individual viewer. The potential for
Noll helped to pioneer the creation of computer- the effects and the quality of the sounds pro- the computer to sense the viewer's state of
assisted art work during the 1960s . He exhibited his duced and not on the technology itself. being and change the imagery accordingly has
work in the first American and international exposi- This view of the development of computer not been thoroughly explored . The man-
tions of computer graphics. He has published music supports the conclusion that the pioneers machine communication problem is still chal-
proposals for and critiques of the new aesthetic of technology are often not the ultimate exploit- lenging ; the computer is a difficult medium for
dimensions offered by computer graphics in many ers of their technological inventions . Further- artists to control ; and the technology remains
visual, art, dance, aesthetics, and technical jour- more, the utilization of the technology is mostly inaccessible .
nals . He is currently planning the development of frequently in areas not envisioned by the pio- At onetime, I parroted Allon Schoener's belief
videotex and other telecommunications services for neers . And lastly, the ultimate exploitation usual- that a form of "citizen-artist" could emerge from
AT&T ly takes much longer than envisioned at the the use of the new technologies ."
invention of the technology . The increasing growth in home computers
"In the computer, man has created not just an Something similar has occurred concerning with color graphics capabilities would seem to
inanimate tool but an intellectual and active the use of computers in the visual arts . It is in be bringing us closer to that day . However, I
creative partner that, when fully exploited, could the field of graphics and graphic design - and believe that the aesthetic sensitivities and train-
be used to produce wholly new art forms and not the more-classical visual arts - where the ing of the artist are and will continue to be
possibly new aesthetic experiences ." use of digital computers has achieved success . unique in the use of the computer, or any artistic
Computer graphics systems are widely and medium for that matter . What might happen
Fifteen years ago I wrote these words ; they routinely used to produce slides for graphic from the growing popularity of home computers
represented my view then of the potential for the presentations in the corporate world . The pro- is the gradual growth of a body of people who
use of the digital computer in the visual arts .' duction of masks and designs for integrated are keenly literate in computer graphics and who
However, these "new art forms" and "aesthetic circuits has been greatly facilitated by the use of later become artists bringing the computer
experiences" have yet to evolve, thereby possi- computer-graphic systems . The world of com- medium along with them and contributing to its
bly supporting the conclusion that the use of the mercial television and advertising has increas- development .
new technologies in the arts has been a "pana- ingly turned to computer graphics, and the Creative persons from the artistic community
cea that failed ."' This estrangement between design of textiles and wallpaper are already - not technologists - must continue to appear
promise and reality could lead to a disillusion- being facilitated by computer graphics . who are expert in the use of the computer
ment with the use of computers in the visual The technology for using digital computers to medium . The computer as the medium must
arts, but in my judgment this would be a create visual images has advanced steadily surrender to the artistic effects produced . Pres-
premature conclusion given the relative infancy over the years . I can remember a time when the ently, the two continue to be too intertwined . In
of this application of computer technology . use of color was quite novel requiring complex conventional art it is rare that one would criticize
In the early 1960's, a number of computer color separations produced from black-and- the medium in general, for example water
researchers began investigations of the use of white display tubes . Now, color display and high colors, if one did not like a particular work
computers in the visual arts . My own work in this resolution are the rule, and costs continue to utilizing that medium . Unfortunately this is not
area at Bell Labs touched upon computer chore- decline . Developments in software have solved the case in computer art which remains tied to
ography, computer-generated stereoscopic the hidden-line problem and facilitated the use the computer community and has yet to find its
movies (a form of kinetic sculpture), and "ran- of shading for depicting surfaces . home in the artistic world .
dom" patterns, all produced by a computer- It is in its use as a serious artistic medium in In final conclusion, I am indeed optimistic
controlled microfilm plotter .3 Others in the same the visual arts where the digital computer has about the future of computer art and have come
time frame, like Ken Knowlton and Ed Zajac at not yet achieved its anticipated potential . Digital full circle to again believe in the great promises
Bell Labs, were also investigating the use of computers are being used to create visual of the paragraph quoted at the beginning of this
digital computers in animation for artistic and imagery, but many people feel that something is essay . I have no doubt that it will occur-the
educational purposes .4,1 missing . key question is when .
Computer art grew slowly but steadily during The images sometimes appear to be attempts
the 1960's, and a number of international exhibi- to mimic other media. Many are cold and sterile
tions were held, most notably Cybernetic Seren- and are somewhat devoid of human expression. Footnotes
dipity in London in 1968 . 6 More and more Randomness combines with geometric structure 1 . "The Digital Computer As A Creative Medium,"
computer specialists joined the ranks of the to create designs that are frequently interesting A . Michael Noll, IEEE Spectrum, October
"computer artist ." but that are little more . One is frequently left with 1967, pp . 89-95 .
After utilizing a four-dimensional perspective- the impression that many patterns are simply 2 . "Art and Technology : The Panacea That
projection technique to create the computer- experiments in learning the new medium . Failed," Jack Burnham, The Myths of Informa-
animated main title sequence for a network Can it be that, as Jack Burnham believes, tion, Edited by Kathleen Woodward, Coda
television special,' I became somewhat disillu- there is some fundamental dissimilarity between Press, Inc . (Madison, Wisconsin), 1980, pp .
sioned with computer art and "retired" from the art and technology as systems of "human 200-215 .
field . My last written thoughts on the subject semiosis ."z 3 . "Computers And The Visual Arts," A. Michael
were that " . . . the use of computers in the arts Or is there something inherent in the comput- Noll, Design and Planning Number 2, Edited by
has yet to produce anything approaching entire- Martin Krampen and Peter Seitz, Hastings
er that makes it particularly well suited to pro-
ly new aesthetic experiences ."' I also wrote that ducing geometric designs but poorly suited to House, Publishers, Inc. (New York), 1967, pp.
. . . little has actually been accomplished in 65-79 .
expressing stimuli from reality and nature . 4 . "A Computer Technique For Producing Ani-
computer art . . ." in its first decade . Or is it, as I believe, far too soon to judge the mated Movies," Kenneth C . Knowlton, AFIPS
This disillusionment is not surprising . A similar true impact of the digital computer in the visual Conference Proceedings, Vol . 25, 1964, pp.
thing happened in computer music . I remember arts . After all, many decades had to pass before 67-87 .
about fifteen years ago when the accomplished photography moved beyond being only a tech- 5 . "Computer Animation : A New Scientific And
conductor Maestro Hermann Scherchen re- nology and became recognized as an artistic Educational Tool," Edward E . Zajac, Journal
marked to me that the effects produced then by medium, and video is only now beginning to Society Motion Picture and Television Engi-
computers in music could be as easily duplicat- achieve that status . neers, Vol . 74, November 1965, pp .
ed with a few audio oscillators in his studio in I am optimistic and hopeful for the future of 1006-1008 .
Gravesano . However, the technology of elec- computers in the visual arts . I do not believe the 6 . Cybernetic Serendipity, Edited by Jasia-
tronic and computer music has progressed future lies in using the computer to mimic what Reichardt, Studio International (London), 1968 .
greatly over the last decade . can be done better with other, conventional 7 . "Computer Animation And The Fourth Dimen-
The early pioneers in computer and electronic media, even though the computer can eliminate sion," A . Michael Noll, AFIPS Conference Pro-
music where technologists whose major contri- drudgery and perform with lightening speed . ceedings, Vol . 33, 1968, pp. 1279-1283 .
butions were in the development and fostering 8 . "Art Ex Machina," A . Michael Noll, IEEE Stu-
Perhaps the future will evolve in ways that are dent Journal, September 1970, pp .10-14 .
of the technology. One particularly laudible pio- difficult now to envision as potentially totally new 9 . "Inteview With Max Mathews," C . Roads,
neer was Max Mathews at Bell Labs who also art forms evolve,from the computer technology . Computer Music Journal, Vol . 4, No . 4, 1980,
created an environment in which musicians had One thing that is clear though is that the future
access to the computer music technology.' will have truly arrived when the emphasis is on pp . 15-22 .
10 . "2066 And All That," Allon Schoener, Art in
These pioneers and musicians were personally what has been produced as opposed to how it America, Vol . 54, March-April 1966, pp . 40-43 .
interested in classical music and hence naturally was produced . Far too much of the computer art
applied their investigations to that area . Howev- produced thus far places too great an emphasis
ART AND TECHNOLOGY : Nevertheless, Leonardo's aeronautic studies famous Twittering Machine was able to combine
BRIDGING THE GAP IN THE COMPUTER AGE had no direct application on aviation . However, his attraction to mechanical devices with his
according to Dr . Jon B . Eklund of the National sense of humor and exquisite draughtsmanship .
Cynthia Goodman Museum of History and Technology in Washing- Many other artists incorporated modern technol-
Cynthia Goodman, art critic, historian, and curator, ton D .C ., who organized with Dr . Cyril Stanley ogy in their artistic concepts . In 1920 Marcel
has published widely in various publications includ- Smith of the Massachusetts Institute of Technol- Duchamp in collaboration with Man Ray con-
ing Arts Magazine, Portfolio, and Harper's Bazaar. ogy the exhibition "Aspects of Art and Science" structed a Rotary Glass Plate (Precision Optics)
Her numerous exhibitions and catalogue essays for the Smithsonian in 1978, their researches as a motorized construction of painted plexi-
include "Hans Hofmann as Teacher : Drawings by have led them to conclude that in numerous glass and metal in which the five panels rotated
His Students" (Metropolitan Museum ofArt), From situations the technology developed by artists to create the illusion of existing as one spiral
the Collection of Governor Nelson A . Rockefeller has had a direct application to science as well when seen frontally . Russian Constructivist
(State Legislature Building, Albany), Frederick Kies- as science contributing to the arts . The use of Vladimir Tatlin's fifteen foot high model for his
ler's Endless Search (Andre Emmerich Gallery, acids and other corrosive materials in the etch- Monument for the Third International to honor
N.Y.), Helen Frankenthaler in the 1970's (Saginaw ing process is a prime example of his theme and the Bolshevik Revolution also designed in 1920,
Art Museum), Judith Godwin (Ingber Gallery, N.Y.), one which he illustrated with a group of carne- was constructed of wood and metal with a motor
and Hans Hofmann : A Centennial Appreciation lian beads from Chanhadaro, India, that show to move it as he hoped the full scale structure of
(Andre Emmerich Gallery, N.Y.) . She is currently how as early as 3000 B .C . craftsmen were using iron and glass would when built . Frederick
writing an article on computer art for Portfolio Kiesler - always abreast of the latest technologi-
an alkali substance to etch decorative patterns
Magazine as well as compiling a catalogue rai- cal advances - incorporated film instead of a
into such ornaments . Acids were also used by
sonne of the paintings of Hans Hofmann, and a
the Pre-Columbian cultures of Central and backdrop for the first time in live theater in 1922
catalogue of the Hofmann collection at the Universi-
South America in order to create a gold surface in a Berlin production of Karl Capek's play
ty Art Museum, Berkeley, for publication by Cornell
University Press. in a process that has become known as "deple- R .U.R. In 1932 Alexander Calder created a
tion gilding ." In Europe the potential of the sensation in two exhibitions, one in Paris and
etching medium was later developed as a one in New York, by exhibiting the motorized
Much as the majority of the art public has tried means of decorating armor . Finally, this tech- sculptures which have become known as his
to ignore the art and technology phenomenon, it nique culminated artistically in the production of mobiles .
is no longer either possible or fashionable to do Modern technology entered the composition
works of the high calibre of Rembrandt's prints .
so . The large retrospective of video artist Nam As Eklund has noted, some of the first mentions as a functioning formal element in the "combine
June Palk at the Whitney Museum in New York paintings" of Robert Rauschenberg . In his 1959
of the use of acids appeared in conjunction with
in the Spring of 1982 was just one of numerous picture Broadcast, for example, he incorporated
etching, and in spite of the eventual improve-
recent examples of the acceptance of the new three radios, the dials of which could be operat-
ments upon the artisans' knowledge of acids
technology in a traditional art environment . A ed by the viewer to change the stations . Con-
based on an intimate familiarity with their medi-
lack of familiarity with the actual process by tinuing this tradition, Tom Wesselman playfully
um, their preparations remained in the literature
which the works are made, has caused the word positioned an unclad female lounging in front of
on this subject well into the eighteenth century .'
"computer" in connection with art to be met with A link between the worlds of art and science an operable miniature television set in his as-
particular distrust out of the ill-founded fear that semblage Great American Nude # 39 of 1969.
has intrigued and challenged many artists of the
this mystifyingly complex machine might soon twentieth century . In this respect, the Futurists Other artists employed the advances of modern
replace the artist in the creation of art. Yet in technology as a means of expanding their
were particularly explicit about their goals, pro-
spite of the electronic implementation, claiming in their "Technical Manifesto" of April traditional vocabulary . The innovations in the
computer-aided art is still in many ways as much 11, 1910, that art should portray the world as stain paintings of Helen Frankenthaler and Mor-
a handcrafted product as conventional art forms created by "victorious science ." Although not as ris Louis, created by soaking paint into unprimed
but simply processed in a different manner . consistent as the Futurists in their allegiance to canvas beginning in the fifties, may be attributed
Furthermore, because most artists are as of yet modern technology, recent discoveries also ex- to a great extent to the properties of the newly
unacquainted with the mechanics and potential erted a force upon the art of the Russian invented water-based acrylic paints . In the six-
of computers, their accomplishments on com- Suprematists . In an early manifesto, Kasimir ties, Dan Flavin first executed pieces of sculp-
puter systems, which may assume various Malevich, one of the leaders of this group, ture from fluorescent light bulbs, and sculptor
forms including color xerography, photo enlarge- extolled an art based on "weight, speed, and the Larry Bell sensitively colored glass boxes, using
ments, plotter drawings or video, to name only a direction of movement." The references to non- a technique initiated by the U .S . Air Force to
few, are often the product of intense collabora- Euclidean geometry in the Cubist writings of cover the glass surfaces in the pits of their
tion in a laboratory-like environment between Guillaume Apollinaire, Albert Gleizes, and Jean fighting planes .'
the artist and someone technically proficient in Metzinger are most likely based on a contempo- In the late 1960's art world attention began to
the computer field . This practice is in antithesis rary interest in geometry rather than a knowl- be notably focused on the liason between art
to the myth of the sculptor or painter struggling edge of Einstein's Theory of Relativity as has and technology . Engineer Billy Kluver and artist
preferably in solitude in a studio to realize his been postulated .' However, Einstein's affect on Robert Rauschenberg founded E .A.T. (Experi-
artistic concepts in pencil, paint, metal, stone, or scientific and artistic communities alike after ments in Art and Technology) in 1967 based on
other common materials . a goal they expressed jointly in one of the first
1919 when his theories on space came to public
The products of art and technology have often notice was enormous . Hans Hofmann, for in- publications of E.A .T. News, that is, "to catalyze
been rejected outright . Lillian Schwartz's frus- stance, one of the major figures in the group of the inevitable active involvement of industry,
trating, yet enlightening encounter probably typi- American artists known as the New York technology, and the arts ." In order to do so,
fies countless others experienced by her School, who rose to international prominence "E .A.T. has assumed the responsibility of devel-
colleagues . In 1969 a computer generated print after World War II, called his last series his oping an effective collaborative relationship be-
which Schwartz submitted to a competition in "Quantum" paintings, undoubtedly a reference tween artists and engineers . "6 This organization
New Jersey was rejected . The following year, to Einstein's theory . was stimulated by their conviction that such an
she entered the same print, listing the medium Hofmann also noted on a number of occa- interdisciplinary interaction would prove benefi-
as silkscreen . This time, not only was the print sions how integral he felt art and science were . cial not only to the participants but also to
accepted but also bought by the Trenton Muse- The "Preface" to the 1931 edition of his unpub- society as a whole .
um for its permanent collection . lished manuscript Creation in Form and Color The major accomplishment of E .A .T .'s joint
In spite of popular misconceptions, develop- opened with the observation that : "All productiv- efforts was the Pepsi Cola Pavillion designed for
ments in technology have gone hand in hand ity finds realization simultaneously in an artistic the World's Fair in Osaka, Japan in 1970 . This
with evolution in the field of the arts throughout and scientific basis. For that reason in the end, pavillion contained the first light-sound system
much of history, and the accomplishments of creative science is art and creative art is sci- built for a spherical structure, the largest spheri-
numerous outstanding artists have been inter- ence . "3 Perhaps his youthful achievements as cal mirror ever constructed - a mirror which
twined with and enhanced by their knowledge of an inventor led him to choose to stress the reflected the viewers on the 90-foot high ceiling,
science . Leonardo da Vinci most frequently creative aspects of the scientific process rather and a man-made cloud containing water which
comes to mind as the artist whose profound than its rigid formulas . Assuming an attitude that floated above the dome .
curiosity about the mechanical sciences coupled was to contribute greatly to the acceptance of The first opportunity to explore the art and
with his fertile imagination and ingenuity as an the scientist in the realm of art, Hofmann an- technology phenomenon in an art museum con-
inventor, produced a great number of drawings nounced that "the scientist is also a creator text began in 1966 when Maurice Tuchman,
of interest for the scientist as well as for the when his search leads him to new dimensions . 114
Curator of Modern Art at the Los Angeles
lover of art . Representing only one of his many A fascination with machinery has played an County Museum of Art, conceived what came to
engineering concerns, among his sketches are increasingly larger role in the world of art since be known as the "Art and Technology" program .
over five hundred dealing with the phenomenon 1900 . The form of the machine has appeared in Tuchman's plan was to place approximately
of flight including drawings of helicopters, para- the work of many painters and sculptors includ- twenty major artists in residence for as long as a
chutes, gliders, and flying machines propelled ing Fernand Lager, Max Ernst, Robert Delaunay, twelve week period within major technological
by man . and Paul Klee, who in such paintings as his and industrial corporations based in California .
Tuchman's proposal was motivated by a belief ware" exhibition was plagued by malfunctioning mine its structural design before being assem-
similar to Kluver's and Rauschenberg's, that machinery which further alienated skeptical bled . Although in this instance the artist was not
giving the selected artists access to modern members of the art world . Critic Thomas B . involved at all in the computations of his sculp-
technology would greatly increase their artistic Hess, described as looking like "shipwrecked ture, one cannot dismiss the possibility that in
capabilities and be advantageous to industry as victims after thirty days in an open boat" the the future the computer might become as com-
well . Among the 76 artists and their corporate four, poor, terrified gerbils in Seek, the collabo- monplace in the sculptor's studio as plaster and
sponsors who eventually participated in this rative installation of Nicholas Negroponte and welding tools are today.
large scale project were Andy Warhol (artist in the Architecture Machine Group from M .I .T ., the Jaacov Agam was one of the first internation-
residence : Cowles Communications, Inc .) ; Jean malfunctioning arm of which was covered by the ally recognized artists to take advantage of
Dupuy (artist in residence : Cummins Engine animals' excrement . He continued with a warn- computers to achieve his desired effects . While
Company, Inc .) ; Tony Smith (artist in residence : ing typical of the antagonism provoked by this Visiting Lecturer at the Carpenter Center for the
Container Corporation of America) ; Claes exhibition, that "artists who become seriously Visual Arts at Harvard University in 1968, one of
Oldenburg (artist in residence : Gemini G .E .L .) ; engaged in technological processes might re- Agam's initial computer projects in collaboration
and Robert Rauschenberg (artist in residence : member . . . what happened to four charming with David Cohen was the execution of studies
Teledyne) . The objects created by the artists in gerbils ." With a lack of sympathy also character- for his sculpture Star of Life, based on the form
this program were exhibited at the Los Angeles istic of the movement's adversaries, Hess con- of the Star of David . By his appreciation of how
County Museum in 1970 . cluded by advising those who were disconcerted using computer technology has enabled him to
"The Machine as Seen at the End of the by the poor performances of the equipment in expand his artistic possibilities, Agam is repre-
Machine Age," an exhibition curated by Pontus the show to simply accept that, "the big point in sentative of the rising generation of computer
Hulten at the Museum of Modern Art in New Art and Technology manifestations over the past artists who are incorporating this tool into their
York in 1968, documented artists' attitudes to- ten years has been that none of the technology aesthetic vocabulary .
ward technology beginning with Leonardo and works ."' The revolution created by the advent of the
continuing through the machinist paintings of In spite of such negative criticism, the promise computer in the fine arts field is manifest not
Francis Picabia to the "meta-matic" machines of of rich interchanges between art and science only in the objects themselves but also in the
Swiss-born artist Jean Tinguely . Pointing toward that aroused international notice at the World's manner of their presentation to the public . Sub
the direction of future collaborations, included in Fair in 1970, has since evolved into an increas- mitting slides of existing works of art to a jury for
this exhibition was Edward Kienholz's Friendly ingly symbiotic relationship between artists and possible inclusion in an art show is an accepted
Grey Computer. This construction was seated computers . Whereas some artists, especially procedure . The slides submitted for consider-
comfortably in a rocking chair, because as the those involved in the field of 2-D animation, ation by the jury of the SIGGRAPH '82 exhibi-
artist compassionately explained in his operat- have turned to the use of computers to facilitate tion, however, marked a departure from this
ing instructions, "computers sometimes get fa- or expedite an existing means of expression, practice in that they served as records of works
tigued and have nervous breakdowns . . . hence others including David Em, Darcy Gerbarg, and of art which for the most part at the time of entry
the chair for it to rest in . . . remember if you treat Lillian Schwartz, are increasingly involved in still existed only in the memories of computer
your computer well, it will treat you well ." exploring the potential of computer systems to systems around the world . In many cases, both
Also in 1968, Jasia Reichart curated the extend their imagery and painting capabilities . the scale and the method of printing the finished
exhibition "Cybernetic Serendipity: the Comput- Recent computer innovations have allowed pieces were not yet determined when the slides
er and the Arts" at the London Institute of others in the field including Jim Blinn, Turner were submitted . Also because of the depen-
Contemporary Art . Her exhibition, the first inter- Whitted, Loren Carpenter, Nelson Max, Lance dence upon technical assistance required by
national survey of computer inspired art, includ- Williams, Ephraim Cohen, and John Whitney, many artists in order to execute their plans,
ed poetry, painting, sculpture, choreography, Jr ., to name only a few, to explore the challeng- there are numerous products of collaborative
music, drawings, films, and architecture, demon- ing new domain of 3-D animation . efforts in the SIGGRAPH '82 Art Show . In
strating how pervasive the use of advanced Not only is the potential of the computer vast addition, the exhibitors - including computer
technology in the creation of art had already for creating two-dimensional works of art but scientists and mathematicians as well as paint-
become . also for the truly three-dimensional . The com- ers, sculptors, video and filmmakers - represent
It was from within the field of computers that puter can assist in the actual fabrication of a a much broader based group of artists than in a
developments with the most radical implications sculpture through its participation in the milling traditional exhibition situation .
for the art field were to evolve . The exhibition process as well as in the conception and design . The nature of the various works on display
"Software, Information Technology : its new Ron Resch and Robert McDermott's approxi- depended to a great extent on the capabilities of
meaning for art," curated by Jack Burnham and mately 40 foot high Hungarian Easter Egg, now the systems available to the artists . These
sponsored by the American Motors Corporation installed in Edmonton, Canada, was both fabri- systems may vary from high resolution (where
at the Jewish Museum in New York in 1970, had cated and designed using a computer. the tendency is for the works to be more
as its goal to use computers in a museum The scale-translation difficulties encountered collaborative efforts) to low resolution (where
environment . Planned as a sequel to Pontus when rendering a piece of sculpture from a line the artists are more likely to develop their own
Hulten's exhibition "The Machine," Burnham drawing into a three-dimensional solid have software) . As so far, relatively few painters and
hoped that "Software" would demonstrate "the always plagued the sculptor. As sculpture has sculptors are familiar with computer programs
effects of contemporary control and communica- grown to monumental proportions, this problem and technology, the direction for the future
tion techniques in the hands of artists," encour- has become even more acute and the issue of seems to be one of closing the distance be-
aging them "to use the medium of electronic siting more crucial and frequently troublesome . tween artists and programmers. It is anticipated
technology in challenging and unconventional Whereas it is extremely arduous to move tons of that not only will a greater variety of programs
ways ."' Of prime importance, this show was to steel on location, it is relatively simple to move a and systems soon be available to artists but also
enable the public to interact with the artists' model of even the largest sculpture on the that more artists will learn how to do their own
programs . In the group of artists who took part in computer screen . Furthermore, not only can the programming .
"Software" were Les Levine, Doug Huebler, computer aid the sculptor in translating his The enormous range of the potential means of
Robert Barry, John Baldessari, Agnes Denes, designs from two dimensions into three, but expression offered to the artist by the computer
Lawrence Weiner, and Hans Haacke . The most once a model is constructed, it also allows him is evident in the diversity of the works in the
astonishing aspect of this exhibition in consider- to rotate the piece 360 degrees to view it from SIGGRAPH '82 Art Show. Some of the captivat-
ation of the art museum surroundings in which it any side or from ten stories above . This ability is ing new alternatives are represented by Rob
was shown, was that it contained machines but particularly helpful for the growing number of Faught's computer-milled bas relief, the plotter
no traditional works of art . large sculptures commissioned for public drawings of Colette and Charles Bangert, the
As much as the previously discussed exhibi- spaces . The importance of the opportunity to picture processing in Francis Olschafskie's
tions and projects represented major attempts to preview a sculpture on site also increases as the young ballerina for which the photograph was
bridge the art and technology gap, their widely fabrication of pieces without the sculptor present first scanned into a computer and then the
publicized failures and problems contributed but merely from his designs becomes colors were manipulated, and Margot Lovejoy's
significantly to the fact that proponents of the commonplace . multiple image etchings based on geodetic
use of technology in the service of art have In much the same way that the computer has data which in their format recall Andy Warhol's
faced much resistance in their struggle to win proved to be a great aid in solving engineering use of repetitive imagery (in spite of the discrep-
acceptance from a majority of the art communi- problems for architecture, computer capabilities ancy in the scale of their work) . Also of interest
ty . Because of their disagreements, E .A .T. was have similarly been applied to determine the are the text manipulation both in Ed Post's
eventually dismissed by Pepsi as administrator stresses in large scale pieces of sculpture . The frustratingly undecipherable multi-colored mes-
of their pavillion at the 1970 World's Fair . In the 36 foot high bronze, concrete, and ceramic sage composed of different kinds of letters and
Art and Technology program there were also a sculpture Serendipity by Joan Miro, for example, numbers some upside down and others in
number of misunderstandings and disappoint- now situated on the plaza west of the Brunswick reverse and that in the composition of Joel
ments arising both from personality conflicts and building in Chicago, Illinois, designed by Skid- Slayton, reminiscent of some early twentieth
unrealized expectations on the part of the artists more, Owings, and Merrill, was first analyzed in century attempts by the Cubists and the Russian
as well as the companies involved . The "Soft- this architecture firm's computer center to deter- Constructivists to incorporate typography into
their pictorial compositions, the colorful, abstract
3-M Scanamural of Joan Truckenbrod, and the
font design for the letter "o" of Kris Holmes and
Charles Bigelow . Noteworthy as "state of the
art" technology are the photographs of digitally
synthesized 3-D images by Dick Lundin whose
fictitious instrument lies in its case on a wood-
grained stage achieved by exploiting the comput-
er's ability to create texture, Robert Conley's
study of reflections and refractions, Richard
Balabuck's fantasy of glistening architectural
columns both stationed upright and fallen on a
brightly patterned tile floor, and Benoit Mandel-
brot and Richard Voss's imaginary landscape
synthesized using fractals . Nelson Max's en-
chanting moonlit seascape is an example of a
still from computer animation . The illusory vision
of a planet by Tom Dewitt, Vibeke Sorensen,
and Dean Winkler, is a still frame from digitally
processed video . For his portraits of famous
people, Ken Knowlton programs the computer to
arrange dominoes according to a specific set of
constraints resulting in half-tone likenesses . The
sculptures of Ron Resch, Rob Fisher, Frank
Smullin (represented by a series of preliminary
drawings for it), and David Morris, were de-
signed with the assistance of computer
technology .
Hopefully, computer-aided art such as that on
exhibition at the SIGGRAPH '82 Art Show will
soon be commonly accepted in art museum
settings making it available to a wider audience,
and increasing numbers of artists will be attract-
ed to the field . Some of the intriguing recent
options which may lure an artist to the computer
are 3-D modeling, palettes of up to 16 million
colors, innumerable brushes, animation inbe-
tweening, and software programs which allow
the scale, color, and format manipulation of
visual images in ways for the most part impossi-
ble in physical mediums . The extraordinary new
methods for aesthetic exploration now available
to the artist "with the aid of the computer" have
made it possible as Ruth Leavitt has expressed
with a widely shared awe, to "explore areas
which artists in the past only thought possible to
dream about .

Footnotes
1. Jon B . Eklund, "Art Opens Way for Science,"
C and EN (June 5, 1978), pp . 25-32 .
2. Linda Henderson, "A New Facet of Cubism :
'The Fourth Dimension' and 'Non-Euclidean
Geometry' Reinterpreted," The Art Quarterly,
vol . XXXIV (Winter, 1971) .
3. Hans Hofmann, Creation in Form and Color
(1931), unpublished manuscript, p. 1 .
4. Hans Hofmann, talk, Dartmouth College (No-
vember 17, 1962) .
5. For an excellent discussion of the new materi-
als and technology used by artists in the
sixties, see Douglas Davis, Art and the Future
(New York : Praeger Publishers, 1973) .
6. Billy Klilver and Robert Rauschenberg, in
EA . T News, vol . 1, no . 2 (June 1, 1967) .
7. Jack Burnham, Software, Information, Tech-
nology : its new meaning for art, "exhibition
catalogue (New York : Jewish Museum, 1970),
p . 10 .
8. Thomas B . Hess, "Gerbil ex Machina," Art
News (December, 1970), p . 23 .
9. Ruth Leavitt, ed ., Artist and Computer (Morris-
town, N .J . : Creative Computing Press, 1976),
p . 101 .

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