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Reflection Page 33
Success is meeting the milestones that you have mapped out and
committed to. It is getting a functional product out the door according to
plan. Success is understanding how the product fares in the market, and
being able to adjust properly, pivot, and quickly make decisions based
off of customer feedback and general performance.
No matter what your goals are, having clearly defined expectations will
help in every stage of app development, launch, and management.
The Basics
Making a Timeline
Every mobile product manager can benefit by creating a timeline for the
mobile app. The timeline maps out the various stages and deadlines of
the project. Being critical and creating a timeline is an important aspect
to staying on track and getting the product out the door on time.
Repeat Cycle
Whichever platform you chose for your mobile app, choose only one.
There will be mistakes but its important for the mistake to only be
made once, and if possible, only in one place.
When time and money are are issues you dont want to have to fix the
same problem twice on two different platforms.
* This concept mainly applies to companies who do not have the resources to
undergo app development on multiple platforms at the same time. If you have the
time, money, and resources and find value in building for both platforms then do so
at the same time.
Sometimes the right route to for app development doesnt begin with a
native mobile app.
If you are unclear of the value of a mobile app and how people will use
it, choosing to build a mobile website first may be the best course of
action. With this method you can test whether or not your product has a
market fit before spending the time and money on developing a native
application.
There are plenty of situations where native is clearly the right choice
from the beginning. Native apps are necessary when taking advantage
of uniquely mobile capabilities such as a functional offline product and
having a strong in-app purchase flow.
A QUICK LOOK AT THE CLASSIC NATIVE APP VS. WEB APP DEBATE:
iOS or Android
There have been countless arguments on this debate, but it really comes
down to one thing. What platform does the majority of your target
audience use? If you make a killer iOS app but your target audience is
primarily on Android youll have made the wrong decision. There is no
correct answer here, so take a look at these pros & cons for iOS and
Android:
- CONS: - CONS:
iTunes Connect is a poor app Device fragmentation - more bugs and
management system more crashes
App Store submission commonly Android audience typically spends less
takes 2+ days. hard to quickly iterate
Cross-platform Development
The amount of bugs are higher as the app is translated over to iOS and
Android - leaving you to fix bugs and translation errors for two apps.
The cross-platform frameworks run on a unique language different from
both Android and iOS. Looking to the future, it would benefit both your
app and your company to gain experience coding for iOS and Android
instead of a cross-platform language.
It is best to build your mobile app around simple use cases. Remember,
less is more. Dont build a complicated product. Whether your app is
a game, entertainment focused, or a utility it should be simple in its
functionality and able to accomplish its task as easily as possible.
Your mobile app must be designed for mobile devices and should be
optimized to take advantage of unique mobile capabilities. Consumers
have their smartphones with them 24/7 and that gives your brand a
connection to the consumer unlike ever before. Follow these tips to
provide a positive experience for your mobile customers:
Tips
for mobile app optimization:
An Optimized Design
Easy to use registration forms & logins, large
buttons, and quick navigational abilities with a
menu or home button.
Location Tracking
A single tap to locate a consumers position,
find the closest stores, and fastest routes.
Fast Loading Features
Your app will wont be used if it loads slowly.
Social Capabilities
Allow easy sharing and one click logins.
In-app Customer Support
Be where your customers are and offer
support for a great in-app experience.
Hiring a Developer(s)
Your current team may not have the individuals necessary to develop
an app, and you may want to bring in someone new to the team. Post
job descriptions to popular forums or sites that are frequented by
developers such as StackOverflow, Craigslist, and Angel List. Be active
in your search by participating in local job fairs. Anything you can do to
spread the word that your company is hiring can help.
The most common hiring mistake is hiring someone for their technical
skills, regardless of their ability to work with other members of the
team. Finding someone who culturally fits your company is more
important than any technical genius. A cohesive team that gets along
and works well together is better than a developer rock star that no one
can stand working with.
For iOS and Android developers it is great sign if they have apps out
in the marketplace. Take a look at the apps already released by the
developer to gain a sense of their skill and experience. This is a better
indicator of their level of quality than a resume.
Analytics:
Crash Reporting:
Outsourcing Development
Sometimes you just dont have all
the firepower you need to build the
product in-house. You have a small
team and in order to meet your
deadline you need outside help.
Commonly, time is more of a limit-
ing factor than money. With that in
mind dont rush off and find the first
developer shop on Google. There
are important questions to consider
when hiring a development shop or
agency.
When two teams are working separately on the same project it is easy
for misunderstandings to occur. Its important to create a schedule
for for meeting and discussing progress on the app. Setting up a
communication cycle between your team and the development shop
will help avoid problems in the future.
Whether you are outsourcing a single feature or the entire app, there
needs to be time to review builds and provide feedback. Commonly,
development shops reconnect only after they complete the beta app. If
you plan on being more involved, do so from the start. When working
out contract details be sure that you are allowed to provide feedback,
ask for bug fixes, and changes as part of the deal.
To avoid confrontation make sure to explain why things did not meet
your expectations. Explain how and why it doesnt work, and if you have
data, such as usability testing, make sure to show that as well. Being up
front and honest is the best way to manage your own expectations as
well as portray your expectations to the development shop.
You should always ask your beta testers Would you use this app again?
Why? Why not? If the answer isnt satisfactory you havent made a
valuable product yet. Once you have learned and iterated through a
couple versions with your small beta group, the next step is to do a full
launch through an app store.
Smaller app store launches can provide real live data and provide
instances to see how quickly your team can respond and react to any
bugs or problems that occur.
After beta testing and launching in an alternative app store you should
be confident for the official launch. By reaching this point you have
already tested your app on small and large scales, and should be
prepared to handle any new problems if they arise.
When officially launching the app be prepared for new problems, but
due to the multiple launches and tests you can be confident that you are
releasing a quality product into the marketplace. Dont forget to take a
break, and reward yourself and your team for the successful launch of
the app.
As you and your team become more adept at managing each release
cycle it is important to factor in extra time for unpredictable work based
upon customer feedback. There are plenty of product managers that
create a roadmap and never learn to adjust that plan based on anything
external. They make a plan, put their heads down, and power through
that plan without actually understanding how the market is interacting
with the product.
Cover all your bases by listening to your customers via social networks
and setting up Google Alerts to hear about any mentions of your app on
the web. You should have analytics in place to see how often customers
are using your app, what features they use, and what features they ig-
nore.
Questions to Ask:
?
Why do customers continue to use the app?
What do they love about it?
What do they want to see more of?
Would customers tell their friends about this app?
Answering these questions will give you the insight to improve on the
aspects that bring your customers back and change the parts that drive
your customers away.
Apptentives Intelligent Ratings Prompts can help you get more reviews
from the people who love your app. The
prompt also encourages dissatisfied and
unhappy customers to talk to you instead
of going to the app store to leave a negative
reviews. This helps you learn what is wrong
and avoid a negative review at the same
time.
Managing the product requires you to determine how you will rank your
priorities in regards to updating, maintaining, and innovating on the
product. Do you have a feedback loop in place to continually hear from
customers about each update, change, or when something goes wrong?
Creating a feedback loop that is constantly revolving is an easy way to
engage customers and to keep learning about your product from the
people who use it.
Customer Research
This approach is ideal for making the transition from anecdotal informa-
tion to actual data. For example, a couple of customers have requested
a feature, but youre not sure how the majority of your customer base
would feel. Using a survey, you can gain the perspective of your overall
customer base.
As a product manager you should send out basic analytical stats every
week about the status of the app. Sharing information on downloads,
revenue, important KPIs, advertising campaigns, and other marketing
efforts. This will hold you more accountable and keep the team
informed.
You need to know what metrics are important and track them. For your
mobile app, what are the key metrics that you are tracking?
Metrics to Track:
Monthly Active Users & Daily Active Users (MAUs/DAUs)
# of Downloads per Month, Cumulative Downloads
Retention (Lifetime, Monthly, Day 1, 3 & 7)
Session Length, Avg. Sessions per Day per User
Assets Viewed per Session (pictures, videos, screens, etc.)
Average Revenue per Daily Active User (ARPDAU)
Average Revenue per Monthly User (ARPMAU)
Customer Actions (e.g. reviews written, likes, shares, etc.)
Base your metrics around your goals. As you work to improve your
metrics you will be getting closer to your goals as well.
Customer Love
Do your customers love your app, tell their friends about it, and remain
loyal when faced with competition?
Earning customer love can be a simpler task than youd expect. It starts
by giving your customers a voice. People want to know that their voices
are heard. When you provide them with a listening ear they are grateful
and often pleasantly surprised.
Being directly connected to your customer base through your app helps
direct those negative reviews to you instead of the app store. From
there, you have the opportunity to solve the problem, learn more with a
conversation, and make an unhappy customer feel appreciated. This is
the best way to turn unsatisfied customers into loyal fans and improve
retention.
Competitive Intelligence
App Downloads
It isnt possible to know exactly how many downloads your competitor
has but you can gain a general idea through research. Many times, apps
announce download numbers in press releases. Use those numbers
in partnership with their app rankings and compare the data with your
own numbers and ranking to form an idea of their downloads.
App Price
Does your app cost $1.99 and your competitors app is free? If you plan
to sell your app while the competition is offering a similar product for
free, you must be sure to provide siginificantly more value.
App Rankings and Vertical
Track the rankings of your app and your competitiors each week.
Update Cycle
Understanding your competitiors update cycles and purpose for each
release. Were they fixing bugs or adding new features?
Number of Review and Average Customer Ratings
These numbers are important to track in order to see how they change
over time and how your own app compares.
Brand Management
Expansion
More Platforms
The next step to your product is expanding the audience. If your app
was built on iOS it is time to make it available on Android or vice versa.
The process of expanding onto a new platform should be smooth and
relatively fast. You know your product inside and out, and you also know
what your customers want.
If your app is already available for both Android and iOS you should
submit your app to alternative app stores such as the Amazon App Store
or GetJar. In other app stores the liklihood of being featured is increased
and it is easier to get noticed.
Marketing budgets for mobile products can often be lean, but there are
many great ways to market your app without a budget. Implementing
social capabilities into your app is a great way to facilitate and encourage
customers to share their experiences with their friends. Happy customers
make the most effective marketers.
A video showing off your app is a powerful marketing device that can
easily be shared and spread. Blogging, commenting on blogs, developing
relationships with journalists, getting press, sponsoring events, and
participating in events are all things that any company can do.
Use your website to drive traffic to your apps download page. A common
mistake on websites is not mentionting the existence of a mobile app
that is available for download.
Monetization
In-App Advertisements
Advertisements drive revenue, but can also drive away your customers.
If you use advertisements in your app make them as unobtrusive as
possible. Place them in loading screens, pause screens, or other areas
that dont inhibit customers from using the app.
Be selective about the type of ads you display. Pixelated and generally
low-grade ads can really detract from the design and experience of the
app. There are multiple different ad formats and one format may work
better than others for your mobile app.
In-App Purchases
Excluding advertisements, in-app purchases make up more than 90%
of the revenue for mobile apps in Google Play and the Apple App Store.
The freemium model is currently driving the most successful apps on
the market.
Reflection
The Great Mobile Product Manager
On the numbers side, success can be graphed with DAUs, MAUs, lifetime
customer value, average revenue per customer, retention, engagement,
and download metrics as well as your social reputation, ratings, and
reviews. These numbers are clear indicators about the success of the
app and can be easily used to craft a report for upper management.
Using
Apptentive is a perfect tool to help mobile product managers create a successful
mobile app. Our customers get better reviews, more feedback, and increased
retention.
Apptentives rating prompts have increased our positive ratings and reviews
by over 1000% and helped us turn unhappy customers into loyal fans.
Matthew Matanovic, Director of User Experience, Urbanspoon
Apptentive has been vital in improving our mobile app ratings, growing our
user base and fielding support issues.
Chris Corriveau, CTO, StockTwits
Extras
Create Your App Time Line
Extras
Measurement, Benchmarking, & Competitive Intelligence
Use Apptentives pre-made spreadsheet to track your key metrics and competitors.