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This document provides an overview of the Path of Melancholy barbarian subclass. At 3rd level, their rages draw on depression instead of fury, granting advantages on mental saving throws and insight/persuasion checks with depressed people. Their 6th level ability allows them to negate attacks targeting them while raging. At 10th level, they can sense the emotions of nearby creatures. Their 14th level ability causes damage to attackers when the barbarian succeeds saves or dodges attacks while raging.
This document provides an overview of the Path of Melancholy barbarian subclass. At 3rd level, their rages draw on depression instead of fury, granting advantages on mental saving throws and insight/persuasion checks with depressed people. Their 6th level ability allows them to negate attacks targeting them while raging. At 10th level, they can sense the emotions of nearby creatures. Their 14th level ability causes damage to attackers when the barbarian succeeds saves or dodges attacks while raging.
This document provides an overview of the Path of Melancholy barbarian subclass. At 3rd level, their rages draw on depression instead of fury, granting advantages on mental saving throws and insight/persuasion checks with depressed people. Their 6th level ability allows them to negate attacks targeting them while raging. At 10th level, they can sense the emotions of nearby creatures. Their 14th level ability causes damage to attackers when the barbarian succeeds saves or dodges attacks while raging.
At 3rd Level, your time spent with your dark emotions
Most barbarians get their rage from a primal fury deep has granted you an understanding and resistance to inside of them, but not you, your rages dont come from mental effects. While youre raging, you have advantage a fury, but instead a deep and inescapable depression. on intelligence, wisdom and charisma saving throws. In a range, instead of anger, they feel deep regrets and self hatreds. Melancholic Barbarians are often drawn to the dark, Despairs Paranoia At 6th Level, your depressions grant you an almost the despairful, it is where they find the most comfort. paranatural ability to understand and negate the It is hard for them, in their depressions to not hate would-be anger of others. When you enter a rage, until themselves, and thus around the darkness they are most the point that you inflict any sort of damage to a target, able to feel normal. This is what will usually lead the anyone targeting you with an attack or damaging spell barbarian to their adventuring life, putting themselves must succeed a wisdom saving throw equal to 8 + your in the places that are most hurt with the intention of proficiency + your constitution modifier. On a failiure, helping them. the attack instantly misses. They are not without levity of course, in fact, their connections to despair will often make them to quickest to make a joke in the light of danger, and they are some Empathy of the Depressed At 10th Level, your understanding of the darkness has of the most empathetic people you can meet. granted you some magical understanding. As an action on your turn, you can focus your senses on a creature Despairs Rage you can see within 30 feet of you. You instantly learn the At 3rd Level, your rages become fundamentally changed targets prevailing emotion, such as love, hate, lust, pain, as you learn to draw on your depressions. When you fear, calm, or something else. If the creature is immune enter a rage, you can choose to enter a Depressive to being charmed, you can only sense it as calm. Rage instead. This rage grants you all the benefits of a normal rage, except you cant make attack rolls while it is active, it lasts for 10 minutes instead of 1, and it Contagious Dread At 14th, your dreads are contagious to those that try and doesnt end if havent taken damaged or attacked on your hurt you. During your rage, when a creature misses you turn. with an attack roll, or you succeed on a saving throw Additionally, while youre in a rage, you gain advantage that a creature forced you to make, you can use your on all skill checks that use Insight or Persuasion while reaction to make that creature take psychic damage talking to someone sad or depressed. equal to half your barbarian level.