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If Blessed = or or
Clue Tokens
(5) to Seal a Gate
(1) to reroll 1 die in skill checks (successes are added)
If Cursed =
E
Monster Appears
G C B F One monster appears on a newly opened gate.
Monster Card If there are 5+ players, two monsters appear on a newly opened gate.
A. Awareness Value apply to (D) modifier
B. Horror Rating apply to (D) modifier Surge: When a Mythos card opens a gate where an open gate already exists:
C. Sanity damage if Investigator fails Horror check 1. No gate opens
D. Combat Rating apply to (D) modifier 2. Draw Monsters = whichever is greater:
E. Stamina damage if Investigator fails Combat check
a. The number of open gates
F. Toughness = Number of successes needed to defeat
G. Dimensional Location symbol b. The number of players
H. Special Abilities and Skills
Combat* Steps
Monster Movement color of border on the Monster Card 1. Roll Horror Check = ( (D) + Horror Rating (B) )
If Monster shares location with an Investigator, they do not move. a. Need only 1 Success
Black 1 Space or According to Mythos card b. If Fail: Take Sanity Damage = C and continue
Yellow Never Moves 2. Fight or Flee
a. Roll Fight = ( (D) + Combat Rating (D) )
Red Fast--moves twice
Success = Toughness (F); Take Monster for trophy
Green special, See Monster Card If Fail:
Blue Moves to Investigator in the Street or to the Sky i. Take Stamina damage = E
ii. Go To 2.
Monster Special Abilities b. Roll Evade = ( (D) +Awareness Value (A) )
Ambush once combat begins, you lose option to evade If Fail:
Endless when defeated, returns to the cup i. Take Stamina damage = E
Magic/Physical Immune Magic or Physical abilities cannot be used. ii. Must immediately enter combat
Magic/Physical Resist Magic or Physical abilities add only bonus (rounded up).
Nightmarish X Pass or Fail, Investigator takes Sanity damage *House Rule: Combat does not end an Investigators turn.
Overwhelming Pass or Fail, Investigator takes Stamina damage
Blue = Investigator Skills Purple = Monster Skills DroolOnTheFrog.com
5. Arkham Horror Cheat Sheet 6.
INVESTIGATORS Arkham City Locations
Stability
Red Unstable; greater risk for monsters & gates.
Green Stable; less risk
A F
Alternatives Some locations offer alternatives to
B G Encounters, like buying a Blessing or restoring Sanity.
Item Icons