Beruflich Dokumente
Kultur Dokumente
Start Time: ________End Time:_______ Observer Name:_____________________Where were the students in the lesson?________
Teacher Roles: Student Groupings: Hardware Used by Students or Software Used by Students or Teachers:
Teachers:
Lecturing Individual Data Analysis
Interactive Direction Pairs Calculator Email / Chat
Facilitate / Coaching Small Groups Computer Drill / Test
Modeling Whole Class Digital Camera Graphics
Moderate Discussion Digital Sensors / GPS Learn Management System
Interactive White Board Outline / Concept Map
Presentation System Multimedia Editor
Response System Simulation
Handheld / Smartphone Text Editor
Interactive Video Conference Web Browser
Teacher Clarity Clarifies and articulates specific, appropriately challenging learning Exemplary
targets / learning intentions Proficient
Needs
Identifies and communicates success criteria in checklists and rubrics Improvement
Unsatisfactory
Active Engagement Assesses and builds upon students existing knowledge and skills Exemplary
Engages and hooks, builds commitment Proficient
Needs
Improvement
Unsatisfactory
Specific and Timely Guides practice: facilitates the learning, monitors, provides feedback, Exemplary
Feedback coaches, and remediates as needed Proficient
Needs
Provides closure and assesses lesson impact on students, engages Improvement
students in reflection Unsatisfactory
Self-Efficacy Provide emotional and intellectual safety for all students Exemplary
Proficient
Recognize effort & provide recognition Needs
Improvement
Maintain a growth mindset Unsatisfactory
Physical spaces are flexible and adaptable
Creativity and Innovation Apply existing knowledge to generate new ideas, products, or processes Exemplary
Proficient
Create original works as a means of personal or groups expression Needs
Use models and simulations to explore complex systems and issues Improvement
Unsatisfactory
Identify trends and forecast possibilities
Communication and Interact, collaborate, publish with peers, experts, others employing digital Exemplary
collaboration environment Proficient
Needs
Communicate information, ideas to audiences using a variety of media Improvement
and formats Unsatisfactory
Critical Thinking, Problem Identify and define authentic problems and significant questions for Exemplary
Solving, and Decision investigation Proficient
Making Needs
Plan and manage activities to develop a solution or complete a project Improvement
Unsatisfactory
Collect and analyze data to identify solutions and / or make informed
decisions
Digital Citizenship Advocate and practice safe, legal, and responsible use of information Exemplary
and technology Proficient
Needs
Exhibit positive attitude toward technology that supports collaboration, Improvement
learning, productivity Unsatisfactory
_______________________________________________________________________________________________________________
_______________________________________________________________________________________________________________
For Principal and Teacher Use:
Section Definition or Criteria
Creativity and Apply existing knowledge to generate new ideas, products, or processes:
Innovation: The standard would involve students engaging in activities. The existing knowledge would need to be selected
Students demonstrate and evaluated.
creative thinking,
construct knowledge, Create original works as a means of personal or groups expression:
and develop innovative Any student generation of ideas, products, or processes where students make some unique contribution (i.e.,
products and processes more than filling out a worksheet).
using technology.
Use models and simulations to explore complex systems and issues:
Students using the model or simulation as a consumer, as when logging on to an online visualization tool that
depicts complex relationships in math or science. Students as the developers of the model.
Communication and Interact, collaborate, publish with peers, experts, others employing digital environment:
collaboration: Interactive activities that involves students cooperating in or around a digital environment. That might be as
Students use digital simple as sharing computers in a lab. Using technology to jointly solve problems or create solutions that would
media and environments be otherwise difficult to achieve. Examples might include collaborative online editing, active participation in
to communicate and distance learning, or real-time data collection with a remote peer group.
work collaboratively,
including at a distance, Communicate information, ideas to audiences using a variety of media and formats:
to support individual Any technology-enhanced communication within a learning activity that involves preparation and/or presentation
learning and contribute of information. Explicit identification of the audience and selection of media and format to meet audience needs.
to the learning of others.
Develop a cultural understanding / global awareness engaging with learners of other cultures:
The use of technology to access information from or about other cultures (foreign or domestic). Think of a
geography report using web research. Example: a language class going online with students from another
country.
Critical Thinking, Identify and define authentic problems and significant questions for investigation:
Problem Solving, and Students choosing their own significant questions and using data and technology to support the importance of
Decision Making: their inquiry.
Students use critical
thinking skills to plan and Plan and manage activities to develop a solution or complete a project:
conduct research, Students independent planning (not just following specific instructions) and other indicators such as student
manage projects, solve selection of technology tools and review of information.
problems, and make
informed decisions using Collect and analyze data to identify solutions and / or make informed decisions:
appropriate digital tools Any systematic information gathering and analysis related to a question or problem. The data collection/analysis
and resources. as part of a sequence and using the information to make complex decisions.
Digital Citizenship: Advocate and practice safe, legal, and responsible use of information and technology:
Students understand Examples of appropriate source citation, defense against viruses or intrusions, and power conservation would
human, cultural, and meet this standard. Student initiative to promote appropriate use, as well as an understanding of the underlying
societal issues related to facts and values.
technology and practice
legal and ethical Exhibit positive attitude toward technology that supports collaboration, learning, productivity:
behavior. Taking the initiative to improve individual or group activities by learning new procedures or approaches.