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1,MEGAHORN,Megahorn,000,120,BUG,Physical,85,10,0,00,0,abef,Cool,"Using its tough

and impressive horn, the user rams into the target with no letup."
2,ATTACKORDER,Attack Order,000,90,BUG,Physical,100,15,0,00,0,befh,Smart,The user
calls out its underlings to pummel the target. Critical hits land more easily.
3,BUGBUZZ,Bug Buzz,046,90,BUG,Special,100,10,10,00,0,bek,Cute,The user vibrates its
wings to generate a damaging sound wave. It may also lower the target's Sp. Def
stat.
4,XSCISSOR,X-Scissor,000,80,BUG,Physical,100,15,0,00,0,abef,Beauty,The user slashes
at the target by crossing its scythes or claws as if they were a pair of scissors.
5,SIGNALBEAM,Signal Beam,013,75,BUG,Special,100,15,10,00,0,bef,Beauty,The user
attacks with a sinister beam of light. It may also confuse the target.
6,UTURN,U-turn,0EE,70,BUG,Physical,100,20,0,00,0,abef,Cute,"After making its
attack, the user rushes back to switch places with a party Pokmon in waiting."
7,STEAMROLLER,Steamroller,010,65,BUG,Physical,100,20,30,00,0,abe,Tough,The user
crushes its targets by rolling over them with its rolled-up body. This attack may
make the target flinch.
8,BUGBITE,Bug Bite,0F4,60,BUG,Physical,100,20,0,00,0,abef,Tough,"The user bites the
target. If the target is holding a Berry, the user eats it and gains its effect."
9,SILVERWIND,Silver Wind,02D,60,BUG,Special,100,5,10,00,0,bef,Beauty,The target is
attacked with powdery scales blown by wind. It may also raise all the user's stats.
10,STRUGGLEBUG,Struggle Bug,045,30,BUG,Special,100,20,100,04,0,be,Tough,"While
resisting, the user attacks the opposing Pokmon. The targets' Sp. Atk stat is
reduced."
11,TWINEEDLE,Twineedle,0BE,25,BUG,Physical,100,20,20,00,0,be,Cool,The user damages
the target twice in succession by jabbing it with two spikes. It may also poison
the target.
12,FURYCUTTER,Fury Cutter,091,20,BUG,Physical,95,20,0,00,0,abef,Cool,The target is
slashed with scythes or claws. Its power increases if it hits in succession.
13,LEECHLIFE,Leech Life,0DD,20,BUG,Physical,100,15,0,00,0,abe,Smart,The user drains
the target's blood. The user's HP is restored by half the damage taken by the
target.
14,PINMISSILE,Pin Missile,0C0,25,BUG,Physical,95,20,0,00,0,bef,Cool,Sharp spikes
are shot at the target in rapid succession. They hit two to five times in a row.
15,DEFENDORDER,Defend Order,02A,0,BUG,Status,0,10,0,10,0,d,Smart,"The user calls
out its underlings to shield its body, raising its Defense and Sp. Def stats."
16,HEALORDER,Heal Order,0D5,0,BUG,Status,0,10,0,10,0,di,Smart,The user calls out
its underlings to heal it. The user regains up to half of its max HP.
17,QUIVERDANCE,Quiver Dance,02B,0,BUG,Status,0,20,0,10,0,d,Beauty,"The user lightly
performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and
Speed stats."
18,RAGEPOWDER,Rage Powder,117,0,BUG,Status,0,20,0,10,3,,Beauty,The user scatters a
cloud of irritating powder to draw attention to itself. Opponents aim only at the
user.
19,SPIDERWEB,Spider Web,0EF,0,BUG,Status,0,10,0,00,0,bce,Smart,"The user ensnares
the target with thin, gooey silk so it can't flee from battle."
20,STRINGSHOT,String Shot,044,0,BUG,Status,95,40,0,04,0,bce,Smart,The targets are
bound with silk blown from the user's mouth. This silk reduces the targets' Speed
stat.
21,TAILGLOW,Tail Glow,039,0,BUG,Status,0,20,0,10,0,d,Beauty,"The user stares at
flashing lights to focus its mind, drastically raising its Sp. Atk stat."
22,FOULPLAY,Foul Play,121,95,DARK,Physical,100,15,0,00,0,abef,Smart,"The user turns
the target's power against it. The higher the target's Attack stat, the greater the
damage."
23,NIGHTDAZE,Night Daze,047,85,DARK,Special,95,10,40,00,0,bef,Beauty,The user lets
loose a pitch-black shock wave at its target. It may also lower the target's
accuracy.
24,CRUNCH,Crunch,043,80,DARK,Physical,100,15,20,00,0,abe,Tough,The user crunches up
the target with sharp fangs. It may also lower the target's Defense stat.
25,DARKPULSE,Dark Pulse,00F,80,DARK,Special,100,15,20,00,0,bef,Cool,The user
releases a horrible aura imbued with dark thoughts. It may also make the target
flinch.
26,SUCKERPUNCH,Sucker Punch,116,80,DARK,Physical,100,5,0,00,1,abef,Smart,"This move
enables the user to attack first. It fails if the target is not readying an attack,
however."
27,NIGHTSLASH,Night Slash,000,70,DARK,Physical,100,15,0,00,0,abefh,Beauty,The user
slashes the target the instant an opportunity arises. Critical hits land more
easily.
28,BITE,Bite,00F,60,DARK,Physical,100,25,30,00,0,abe,Tough,The target is bitten
with viciously sharp fangs. It may make the target flinch.
29,FAINTATTACK,Faint Attack,0A5,60,DARK,Physical,0,20,0,00,0,abef,Smart,"The user
approaches the target disarmingly, then throws a sucker punch. It hits without
fail."
30,SNARL,Snarl,045,55,DARK,Physical,95,15,0,04,0,befk,Tough,"The user yells as if
it is ranting about something, making the target's Sp. Atk stat decrease."
31,ASSURANCE,Assurance,082,50,DARK,Physical,100,10,0,00,0,abef,Beauty,"If the
target has already taken some damage in the same turn, this attack's power is
doubled."
32,PAYBACK,Payback,084,50,DARK,Physical,100,10,0,00,0,abef,Cool,"If the user moves
after the target, this attack's power will be doubled."
33,PURSUIT,Pursuit,088,40,DARK,Physical,100,20,0,00,0,abe,Smart,An attack move that
inflicts double damage if used on a target that is switching out of battle.
34,THIEF,Thief,0F1,40,DARK,Physical,100,10,0,00,0,abe,Tough,The user attacks and
steals the target's held item simultaneously. It can't steal if the user holds an
item.
35,KNOCKOFF,Knock Off,0F0,20,DARK,Physical,100,20,0,00,0,abe,Smart,"The user slaps
down the target's held item, preventing that item from being used in the battle."
36,BEATUP,Beat Up,0C1,1,DARK,Physical,100,10,0,00,0,bef,Smart,"The user gets all
party Pokmon to attack the target. The more party Pokmon, the greater the number
of attacks."
37,FLING,Fling,0F7,1,DARK,Physical,100,10,0,00,0,bef,Tough,The user flings its held
item at the target to attack. Its power and effects depend on the item.
38,PUNISHMENT,Punishment,08F,1,DARK,Physical,100,5,0,00,0,abef,Smart,This attack's
power increases the more the target has powered up with stat changes.
39,DARKVOID,Dark Void,003,0,DARK,Status,80,10,0,04,0,bce,Smart,Opposing Pokmon are
dragged into a world of total darkness that makes them sleep.
40,EMBARGO,Embargo,0F8,0,DARK,Status,100,15,0,00,0,bce,Cute,It prevents the target
from using its held item. Its Trainer is also prevented from using items on it.
41,FAKETEARS,Fake Tears,04F,0,DARK,Status,100,20,0,00,0,bce,Smart,"The user feigns
crying to fluster the target, harshly lowering its Sp. Def stat."
42,FLATTER,Flatter,040,0,DARK,Status,100,15,0,00,0,bce,Smart,"Flattery is used to
confuse the target. However, it also raises the target's Sp. Atk stat."
43,HONECLAWS,Hone Claws,029,0,DARK,Status,0,15,0,10,0,d,Cute,The user sharpens its
claws to boost its Attack stat and accuracy.
44,MEMENTO,Memento,0E2,0,DARK,Status,100,10,0,00,0,be,Tough,"The user faints when
using this move. In return, it harshly lowers the target's Attack and Sp. Atk."
45,NASTYPLOT,Nasty Plot,032,0,DARK,Status,0,20,0,10,0,d,Cute,The user stimulates
its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
46,QUASH,Quash,11E,0,DARK,Status,100,15,0,00,0,be,Smart,The user suppresses the
target and makes its move go last.
47,SNATCH,Snatch,0B2,0,DARK,Status,0,10,0,10,4,,Smart,The user steals the effects
of any healing or stat-changing move the opponent attempts to use.
48,SWITCHEROO,Switcheroo,0F2,0,DARK,Status,100,10,0,00,0,be,Cool,The user trades
held items with the target faster than the eye can follow.
49,TAUNT,Taunt,0BA,0,DARK,Status,100,20,0,00,0,bce,Smart,The target is taunted into
a rage that allows it to use only attack moves for three turns.
50,TORMENT,Torment,0B7,0,DARK,Status,100,15,0,00,0,bce,Tough,"The user torments and
enrages the target, making it incapable of using the same move twice in a row."
51,ROAROFTIME,Roar of Time,0C2,150,DRAGON,Special,90,5,0,00,0,bef,Cool,The user
blasts the target with power that distorts even time. The user must rest on the
next turn.
52,DRACOMETEOR,Draco Meteor,03F,140,DRAGON,Special,90,5,100,00,0,bef,Smart,Comets
are summoned down from the sky onto the target. The attack's recoil harshly reduces
the user's Sp. Atk stat.
53,OUTRAGE,Outrage,0D2,120,DRAGON,Physical,100,15,0,02,0,abef,Cool,"The user
rampages and attacks for two to three turns. It then becomes confused, however."
54,DRAGONRUSH,Dragon Rush,00F,100,DRAGON,Physical,75,10,20,00,0,abef,Cool,The user
tackles the target while exhibiting overwhelming menace. It may also make the
target flinch.
55,SPACIALREND,Spacial Rend,000,100,DRAGON,Special,95,5,0,00,0,befh,Tough,The user
tears the target along with the space around it. Critical hits land more easily.
56,DRAGONPULSE,Dragon Pulse,000,90,DRAGON,Special,100,10,0,00,0,bef,Smart,The
target is attacked with a shock wave generated by the user's gaping mouth.
57,DRAGONCLAW,Dragon Claw,000,80,DRAGON,Physical,100,15,0,00,0,abef,Cool,"The user
slashes the target with huge, sharp claws."
58,DRAGONTAIL,Dragon Tail,0EC,60,DRAGON,Physical,90,10,0,00,-6,abe,Tough,"The user
knocks away the target and drags out another Pokmon in its party. In the wild, the
battle ends."
59,DRAGONBREATH,Dragonbreath,007,60,DRAGON,Special,100,20,30,00,0,bef,Cool,The user
exhales a mighty gust that inflicts damage. It may also leave the target with
paralysis.
60,DUALCHOP,Dual Chop,0BD,40,DRAGON,Physical,90,15,0,00,0,abef,Cool,The user
attacks its target by hitting it with brutal strikes. The target is hit twice in a
row.
61,TWISTER,Twister,078,40,DRAGON,Special,100,20,20,04,0,bef,Cool,The user whips up
a vicious tornado to tear at the opposing team. It may also make targets flinch.
62,DRAGONRAGE,Dragon Rage,06B,1,DRAGON,Special,100,10,0,00,0,bef,Cool,This attack
hits the target with a shock wave of pure rage. This attack always inflicts 40 HP
damage.
63,DRAGONDANCE,Dragon Dance,026,0,DRAGON,Status,0,20,0,10,0,d,Cool,"The user
vigorously performs a mystic, powerful dance that boosts its Attack and Speed
stats."
64,BOLTSTRIKE,Bolt Strike,007,130,ELECTRIC,Physical,85,5,20,00,0,abef,Tough,"The
user charges its target, surrounding itself with a great amount of electricity. It
may leave the target with paralysis."
65,THUNDER,Thunder,008,120,ELECTRIC,Special,70,10,30,00,0,be,Cool,A wicked
thunderbolt is dropped on the target to inflict damage. It may also leave the
target with paralysis.
66,VOLTTACKLE,Volt Tackle,0FD,120,ELECTRIC,Physical,100,15,10,00,0,abef,Cool,"The
user electrifies itself, then charges. It causes considerable damage to the user
and may leave the target with paralysis."
67,ZAPCANNON,Zap Cannon,007,120,ELECTRIC,Special,50,5,100,00,0,be,Cool,The user
fires an electric blast like a cannon to inflict damage and cause paralysis.
68,FUSIONBOLT,Fusion Bolt,079,100,ELECTRIC,Physical,100,5,0,00,0,bef,Beauty,The
user throws down a giant thunderbolt. This attack does greater damage when
influenced by an enormous flame.
69,THUNDERBOLT,Thunderbolt,007,95,ELECTRIC,Special,100,15,10,00,0,be,Cool,A strong
electric blast is loosed at the target. It may also leave the target with
paralysis.
70,WILDCHARGE,Wild Charge,0FA,90,ELECTRIC,Physical,100,15,0,00,0,abef,Cool,The user
shrouds itself in electricity and smashes into its target. It also damages the user
a little.
71,DISCHARGE,Discharge,007,80,ELECTRIC,Special,100,15,30,08,0,bef,Cool,A flare of
electricity is loosed to strike the area around the user. It may also cause
paralysis.
72,THUNDERPUNCH,ThunderPunch,007,75,ELECTRIC,Physical,100,15,10,00,0,abej,Cool,The
target is punched with an electrified fist. It may also leave the target with
paralysis.
73,VOLTSWITCH,Volt Switch,0EE,70,ELECTRIC,Special,100,20,0,00,0,bef,Smart,"After
making its attack, the user rushes back to switch places with a party Pokmon in
waiting."
74,SPARK,Spark,007,65,ELECTRIC,Physical,100,20,30,00,0,abe,Cool,The user throws an
electrically charged tackle at the target. It may also leave the target with
paralysis.
75,THUNDERFANG,Thunder Fang,009,65,ELECTRIC,Physical,95,15,100,00,0,abef,Smart,The
user bites with electrified fangs. It may also make the target flinch or leave it
with paralysis.
76,SHOCKWAVE,Shock Wave,0A5,60,ELECTRIC,Special,0,20,0,00,0,bef,Cool,The user
strikes the target with a quick jolt of electricity. This attack cannot be evaded.
77,ELECTROWEB,Electroweb,044,55,ELECTRIC,Special,95,15,100,04,0,bef,Smart,The user
captures and attacks opposing Pokmon by using an electric net. It reduces the
targets' Speed stat.
78,CHARGEBEAM,Charge Beam,020,50,ELECTRIC,Special,90,10,70,00,0,bef,Beauty,The user
attacks with an electric charge. The user may use any remaining electricity to
raise its Sp. Atk stat.
79,THUNDERSHOCK,ThunderShock,007,40,ELECTRIC,Special,100,30,10,00,0,be,Cool,A jolt
of electricity is hurled at the target to inflict damage. It may also leave the
target with paralysis.
80,ELECTROBALL,Electro Ball,099,1,ELECTRIC,Special,100,10,0,00,0,bef,Cool,"The user
hurls an electric orb at the target. The faster the user is than the target, the
greater the damage."
81,CHARGE,Charge,021,0,ELECTRIC,Status,0,20,0,10,0,d,Smart,The user boosts the
power of the Electric move it uses on the next turn. It also raises the user's Sp.
Def stat.
82,MAGNETRISE,Magnet Rise,119,0,ELECTRIC,Status,0,10,0,10,0,dl,Cute,The user
levitates using electrically generated magnetism for five turns.
83,THUNDERWAVE,Thunder Wave,007,0,ELECTRIC,Status,100,20,0,00,0,bce,Cool,A weak
electric charge is launched at the target. It causes paralysis if it hits.
84,FOCUSPUNCH,Focus Punch,115,150,FIGHTING,Physical,100,20,0,00,-3,abj,Tough,The
user focuses its mind before launching a punch. It will fail if the user is hit
before it is used.
85,HIJUMPKICK,Hi Jump Kick,10B,130,FIGHTING,Physical,90,10,0,00,0,abefl,Cool,"The
target is attacked with a knee kick from a jump. If it misses, the user is hurt
instead."
86,CLOSECOMBAT,Close Combat,03C,120,FIGHTING,Physical,100,5,0,00,0,abef,Smart,The
user fights the target up close without guarding itself. It also cuts the user's
Defense and Sp. Def.
87,FOCUSBLAST,Focus Blast,046,120,FIGHTING,Special,70,5,10,00,0,be,Cool,The user
heightens its mental focus and unleashes its power. It may also lower the target's
Sp. Def.
88,SUPERPOWER,Superpower,03B,120,FIGHTING,Physical,100,5,0,00,0,abe,Tough,"The user
attacks the target with great power. However, it also lowers the user's Attack and
Defense."
89,CROSSCHOP,Cross Chop,000,100,FIGHTING,Physical,80,5,0,00,0,abefh,Cool,The user
delivers a double chop with its forearms crossed. Critical hits land more easily.
90,DYNAMICPUNCH,DynamicPunch,013,100,FIGHTING,Physical,50,5,100,00,0,abej,Cool,"The
user punches the target with full, concentrated power. It confuses the target if it
hits."
91,HAMMERARM,Hammer Arm,03E,100,FIGHTING,Physical,90,10,0,00,0,abefj,Cool,"The user
swings and hits with its strong and heavy fist. It lowers the user's Speed,
however."
92,JUMPKICK,Jump Kick,10B,100,FIGHTING,Physical,95,10,0,00,0,abefl,Cool,"The user
jumps up high, then strikes with a kick. If the kick misses, the user hurts
itself."
93,AURASPHERE,Aura Sphere,0A5,90,FIGHTING,Special,0,20,0,00,0,bef,Beauty,The user
looses a blast of aura power from deep within its body at the target. This move is
certain to hit.
94,SACREDSWORD,Sacred Sword,0A9,90,FIGHTING,Physical,100,20,0,00,0,abef,Smart,The
user attacks by slicing with its long horns. The target's stat changes don't affect
this attack's damage.
95,SECRETSWORD,Secret Sword,122,85,FIGHTING,Special,100,10,0,00,0,bef,Smart,The
user cuts with its long horn. The odd power contained in the horn does physical
damage to the target.
96,SKYUPPERCUT,Sky Uppercut,11B,85,FIGHTING,Physical,90,15,0,00,0,abefj,Cool,The
user attacks the target with an uppercut thrown skyward with force.
97,SUBMISSION,Submission,0FA,80,FIGHTING,Physical,80,25,0,00,0,abef,Cool,The user
grabs the target and recklessly dives for the ground. It also hurts the user
slightly.
98,BRICKBREAK,Brick Break,10A,75,FIGHTING,Physical,100,15,0,00,0,abef,Cool,The user
attacks with a swift chop. It can also break any barrier such as Light Screen and
Reflect.
99,DRAINPUNCH,Drain Punch,0DD,75,FIGHTING,Physical,100,10,0,00,0,abefj,Beauty,An
energy-draining punch. The user's HP is restored by half the damage taken by the
target.
100,VITALTHROW,Vital Throw,0A5,70,FIGHTING,Physical,0,10,0,00,-1,abef,Cool,"The
user attacks last. In return, this throw move is guaranteed not to miss."
101,CIRCLETHROW,Circle Throw,0EC,60,FIGHTING,Physical,90,10,0,00,-6,abe,Tough,"The
user throws the target and drags out another Pokmon in its party. In the wild, the
battle ends."
102,FORCEPALM,Force Palm,007,60,FIGHTING,Physical,100,10,30,00,0,abef,Cool,The
target is attacked with a shock wave. It may also leave the target with paralysis.
103,LOWSWEEP,Low Sweep,044,60,FIGHTING,Physical,100,20,100,00,0,abef,Smart,"The
user attacks the target's legs swiftly, reducing the target's Speed stat."
104,REVENGE,Revenge,081,60,FIGHTING,Physical,100,10,0,00,-4,abef,Tough,An attack
move that inflicts double the damage if the user has been hurt by the opponent in
the same turn.
105,ROLLINGKICK,Rolling Kick,00F,60,FIGHTING,Physical,85,15,30,00,0,abef,Cool,"The
user lashes out with a quick, spinning kick. It may also make the target flinch."
106,WAKEUPSLAP,Wake-Up Slap,07D,60,FIGHTING,Physical,100,10,0,00,0,abef,Smart,"This
attack inflicts big damage on a sleeping target. It also wakes the target up,
however."
107,KARATECHOP,Karate Chop,000,50,FIGHTING,Physical,100,25,0,00,0,abefh,Tough,The
target is attacked with a sharp chop. Critical hits land more easily.
108,MACHPUNCH,Mach Punch,000,40,FIGHTING,Physical,100,30,0,00,1,abefj,Cool,The user
throws a punch at blinding speed. It is certain to strike first.
109,ROCKSMASH,Rock Smash,043,40,FIGHTING,Physical,100,15,50,00,0,abe,Tough,The user
attacks with a punch that can shatter a rock. It may also lower the target's
Defense stat.
110,STORMTHROW,Storm Throw,0A0,40,FIGHTING,Physical,100,10,0,00,0,abef,Tough,The
user strikes the target with a fierce blow. This attack always results in a
critical hit.
111,VACUUMWAVE,Vacuum Wave,000,40,FIGHTING,Special,100,30,0,00,1,bef,Smart,The user
whirls its fists to send a wave of pure vacuum at the target. This move always goes
first.
112,DOUBLEKICK,Double Kick,0BD,30,FIGHTING,Physical,100,30,0,00,0,abef,Cool,The
target is quickly kicked twice in succession using both feet.
113,ARMTHRUST,Arm Thrust,0C0,15,FIGHTING,Physical,100,20,0,00,0,abef,Tough,The user
looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
114,TRIPLEKICK,Triple Kick,0BF,10,FIGHTING,Physical,90,10,0,00,0,abef,Cool,A
consecutive three-kick attack that becomes more powerful with each successive hit.
115,COUNTER,Counter,071,1,FIGHTING,Physical,100,20,0,01,-5,ab,Tough,"A retaliation
move that counters any physical attack, inflicting double the damage taken."
116,FINALGAMBIT,Final Gambit,0E1,1,FIGHTING,Special,100,5,0,00,0,ab,Cool,The user
risks everything to attack its target. The user faints but does damage equal to the
user's HP.
117,LOWKICK,Low Kick,09A,1,FIGHTING,Physical,100,20,0,00,0,abef,Tough,A powerful
low kick that makes the target fall over. It inflicts greater damage on heavier
targets.
118,REVERSAL,Reversal,098,1,FIGHTING,Physical,100,15,0,00,0,abef,Cool,An all-out
attack that becomes more powerful the less HP the user has.
119,SEISMICTOSS,Seismic Toss,06D,1,FIGHTING,Physical,100,20,0,00,0,abef,Tough,The
target is thrown using the power of gravity. It inflicts damage equal to the user's
level.
120,BULKUP,Bulk Up,024,0,FIGHTING,Status,0,20,0,10,0,d,Beauty,"The user tenses its
muscles to bulk up its body, boosting both its Attack and Defense stats."
121,DETECT,Detect,0AA,0,FIGHTING,Status,0,5,0,10,3,,Cool,It enables the user to
evade all attacks. Its chance of failing rises if it is used in succession.
122,QUICKGUARD,Quick Guard,0AB,0,FIGHTING,Status,0,15,0,40,3,d,Smart,"The user
protects itself and its allies from priority moves. If used in succession, its
chance of failing rises."
123,VCREATE,V-create,03D,180,FIRE,Physical,95,5,0,00,0,abef,Tough,"With a hot flame
on its forehead, the user hurls itself at its target. It lowers the user's Defense,
Sp. Def, and Speed stats."
124,BLASTBURN,Blast Burn,0C2,150,FIRE,Special,90,5,0,00,0,bef,Beauty,"The target is
razed by a fiery explosion. The user must rest on the next turn, however."
125,ERUPTION,Eruption,08B,150,FIRE,Special,100,5,0,04,0,bef,Beauty,"The user
attacks the opposing team with explosive fury. The lower the user's HP, the less
powerful this attack becomes."
126,OVERHEAT,Overheat,03F,140,FIRE,Special,90,5,100,00,0,bef,Beauty,The user
attacks the target at full power. The attack's recoil sharply reduces the user's
Sp. Atk stat.
127,BLUEFLARE,Blue Flare,00A,130,FIRE,Special,85,5,20,00,0,bef,Beauty,"The user
attacks by engulfing the target in an intense, yet beautiful, blue flame. It may
leave the target with a burn."
128,FIREBLAST,Fire Blast,00A,120,FIRE,Special,85,5,10,00,0,be,Beauty,The target is
attacked with an intense blast of all-consuming fire. It may also leave the target
with a burn.
129,FLAREBLITZ,Flare Blitz,0FE,120,FIRE,Physical,100,15,10,00,0,abefg,Smart,The
user cloaks itself in fire and charges at the target. The user sustains serious
damage and may leave the target burned.
130,MAGMASTORM,Magma Storm,0CF,120,FIRE,Special,75,5,0,00,0,bef,Tough,The target
becomes trapped within a maelstrom of fire that rages for four to five turns.
131,FUSIONFLARE,Fusion Flare,07A,100,FIRE,Special,100,5,0,00,0,befg,Beauty,The user
brings down a giant flame. This attack does greater damage when influenced by an
enormous thunderbolt.
132,HEATWAVE,Heat Wave,00A,100,FIRE,Special,90,10,10,04,0,be,Beauty,The user
attacks by exhaling hot breath on the opposing team. It may also leave targets with
a burn.
133,INFERNO,Inferno,00A,100,FIRE,Special,50,5,100,00,0,be,Beauty,The user attacks
by engulfing the target in an intense fire. It leaves the target with a burn.
134,SACREDFIRE,Sacred Fire,00A,100,FIRE,Physical,95,5,50,00,0,beg,Beauty,The target
is razed with a mystical fire of great intensity. It may also leave the target with
a burn.
135,SEARINGSHOT,Searing Shot,00A,100,FIRE,Special,100,5,30,08,0,bef,Beauty,An
inferno of scarlet flames torches everything around the user. It may leave the
target with a burn.
136,FLAMETHROWER,Flamethrower,00A,95,FIRE,Special,100,15,10,00,0,be,Beauty,The
target is scorched with an intense blast of fire. It may also leave the target with
a burn.
137,BLAZEKICK,Blaze Kick,00A,85,FIRE,Physical,90,10,10,00,0,abeh,Beauty,The user
launches a kick that lands a critical hit more easily. It may also leave the target
with a burn.
138,FIERYDANCE,Fiery Dance,020,80,FIRE,Special,100,10,50,00,0,bef,Beauty,"Cloaked
in flames, the user dances and flaps its wings. It may also raise the user's Sp.
Atk stat."
139,LAVAPLUME,Lava Plume,00A,80,FIRE,Special,100,15,30,08,0,bef,Tough,An inferno of
scarlet flames torches everything around the user. It may leave targets with a
burn.
140,FIREPUNCH,Fire Punch,00A,75,FIRE,Physical,100,15,10,00,0,abej,Beauty,The target
is punched with a fiery fist. It may leave the target with a burn.
141,FLAMEBURST,Flame Burst,074,70,FIRE,Special,100,15,0,00,0,bef,Tough,The user
attacks the target with a bursting flame. The bursting flame damages Pokmon next
to the target as well.
142,FIREFANG,Fire Fang,00B,65,FIRE,Physical,95,15,10,00,0,abef,Beauty,The user
bites with flame-cloaked fangs. It may also make the target flinch or leave it
burned.
143,FLAMEWHEEL,Flame Wheel,00A,60,FIRE,Physical,100,25,10,00,0,abeg,Beauty,The user
cloaks itself in fire and charges at the target. It may also leave the target with
a burn.
144,FIREPLEDGE,Fire Pledge,107,50,FIRE,Special,100,10,0,00,0,bef,Beauty,"A column
of fire hits opposing Pokmon. When used with its Grass equivalent, its damage
increases into a vast sea of fire."
145,FLAMECHARGE,Flame Charge,01F,50,FIRE,Physical,100,20,100,00,0,abef,Cool,"The
user cloaks itself with flame and attacks. Building up more power, it raises the
user's Speed stat."
146,EMBER,Ember,00A,40,FIRE,Special,100,25,10,00,0,be,Beauty,The target is attacked
with small flames. It may also leave the target with a burn.
147,FIRESPIN,Fire Spin,0CF,35,FIRE,Special,85,15,0,00,0,bef,Beauty,The target
becomes trapped within a fierce vortex of fire that rages for four to five turns.
148,INCINERATE,Incinerate,0F5,30,FIRE,Special,100,15,0,04,0,be,Smart,"The user
attacks the target with fire. If the target is holding a Berry, the Berry becomes
burnt up and unusable."
149,HEATCRASH,Heat Crash,09B,1,FIRE,Physical,100,10,0,00,0,abef,Tough,"The user
slams its target with its flame-covered body. The more the user outweighs the
target, the greater the damage."
150,SUNNYDAY,Sunny Day,0FF,0,FIRE,Status,0,5,0,20,0,,Beauty,"The user intensifies
the sun for five turns, powering up Fire-type moves."
151,WILLOWISP,Will-O-Wisp,00A,0,FIRE,Status,75,15,0,00,0,bce,Beauty,"The user
shoots a sinister, bluish-white flame at the target to inflict a burn."
152,SKYATTACK,Sky Attack,0C7,140,FLYING,Physical,90,5,30,00,0,befh,Cool,A second-
turn attack move where critical hits land more easily. It may also make the target
flinch.
153,BRAVEBIRD,Brave Bird,0FB,120,FLYING,Physical,100,15,0,00,0,abef,Cute,The user
tucks in its wings and charges from a low altitude. The user also takes serious
damage.
154,HURRICANE,Hurricane,015,120,FLYING,Special,70,10,30,00,0,bef,Cool,The user
attacks by wrapping its opponent in a fierce wind that flies up into the sky. It
may also confuse the target.
155,AEROBLAST,Aeroblast,000,100,FLYING,Special,95,5,0,00,0,befh,Cool,A vortex of
air is shot at the target to inflict damage. Critical hits land more easily.
156,FLY,Fly,0C9,90,FLYING,Physical,95,15,0,00,0,abefl,Smart,"The user soars, then
strikes its target on the second turn. It can also be used for flying to any
familiar town."
157,BOUNCE,Bounce,0CC,85,FLYING,Physical,85,5,30,00,0,abefl,Cute,"The user bounces
up high, then drops on the target on the second turn. It may also leave the target
with paralysis."
158,DRILLPECK,Drill Peck,000,80,FLYING,Physical,100,20,0,00,0,abef,Cool,A
corkscrewing attack with the sharp beak acting as a drill.
159,AIRSLASH,Air Slash,00F,75,FLYING,Special,95,20,30,00,0,bef,Cool,The user
attacks with a blade of air that slices even the sky. It may also make the target
flinch.
160,AERIALACE,Aerial Ace,0A5,60,FLYING,Physical,0,20,0,00,0,abef,Cool,"The user
confounds the foe with speed, then slashes. The attack lands without fail."
161,CHATTER,Chatter,014,60,FLYING,Special,100,20,0,00,0,bk,Smart,The user attacks
using a sound wave based on words it has learned. It may also confuse the target.
162,PLUCK,Pluck,0F4,60,FLYING,Physical,100,20,0,00,0,abef,Cute,"The user pecks the
target. If the target is holding a Berry, the user eats it and gains its effect."
163,SKYDROP,Sky Drop,0CE,60,FLYING,Physical,100,10,0,00,0,abefl,Cool,"The user
takes the target into the sky, then drops it during the next turn. The target
cannot attack while in the sky."
164,WINGATTACK,Wing Attack,000,60,FLYING,Physical,100,35,0,00,0,abef,Cool,"The
target is struck with large, imposing wings spread wide to inflict damage."
165,ACROBATICS,Acrobatics,086,55,FLYING,Physical,100,15,0,00,0,abef,Cool,"The user
nimbly strikes the target. If the user is not holding an item, this attack inflicts
massive damage."
166,AIRCUTTER,Air Cutter,000,55,FLYING,Special,95,25,0,04,0,befh,Cool,The user
launches razor-like wind to slash the opposing team. Critical hits land more
easily.
167,GUST,Gust,077,40,FLYING,Special,100,35,0,00,0,bef,Smart,A gust of wind is
whipped up by wings and launched at the target to inflict damage.
168,PECK,Peck,000,35,FLYING,Physical,100,35,0,00,0,abef,Cool,The target is jabbed
with a sharply pointed beak or horn.
169,DEFOG,Defog,049,0,FLYING,Status,0,15,0,00,0,bce,Beauty,A strong wind blows away
the target's obstacles such as Reflect or Light Screen. It also lowers the target's
evasiveness.
170,FEATHERDANCE,FeatherDance,04B,0,FLYING,Status,100,15,0,00,0,bce,Beauty,The user
covers the target's body with a mass of down that harshly lowers its Attack stat.
171,MIRRORMOVE,Mirror Move,0AE,0,FLYING,Status,0,20,0,00,0,,Smart,The user counters
the target by mimicking the target's last move.
172,ROOST,Roost,0D6,0,FLYING,Status,0,10,0,10,0,di,Cool,The user lands and rests
its body. It restores the user's HP by up to half of its max HP.
173,TAILWIND,Tailwind,05B,0,FLYING,Status,0,30,0,40,0,d,Smart,The user whips up a
turbulent whirlwind that ups the Speed of all party Pokmon for four turns.
174,SHADOWFORCE,Shadow Force,0CD,120,GHOST,Physical,100,5,0,00,0,aef,Smart,"The
user disappears, then strikes the target on the second turn. It hits even if the
target protects itself."
175,SHADOWBALL,Shadow Ball,046,80,GHOST,Special,100,15,20,00,0,be,Smart,The user
hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
176,SHADOWCLAW,Shadow Claw,000,70,GHOST,Physical,100,15,0,00,0,abefh,Cute,The user
slashes with a sharp claw made from shadows. Critical hits land more easily.
177,OMINOUSWIND,Ominous Wind,02D,60,GHOST,Special,100,5,10,00,0,bef,Smart,The user
blasts the target with a gust of repulsive wind. It may also raise all the user's
stats at once.
178,SHADOWPUNCH,Shadow Punch,0A5,60,GHOST,Physical,0,20,0,00,0,abefj,Smart,The user
throws a punch from the shadows. The punch lands without fail.
179,HEX,Hex,07F,50,GHOST,Special,100,10,0,00,0,bef,Cool,This relentless attack does
massive damage to a target affected by status problems.
180,SHADOWSNEAK,Shadow Sneak,000,40,GHOST,Physical,100,30,0,00,1,abef,Smart,The
user extends its shadow and attacks the target from behind. This move always goes
first.
181,ASTONISH,Astonish,00F,30,GHOST,Physical,100,15,30,00,0,abe,Smart,The user
attacks the target while shouting in a startling fashion. It may also make the
target flinch.
182,LICK,Lick,007,20,GHOST,Physical,100,30,30,00,0,abe,Tough,"The target is licked
with a long tongue, causing damage. It may also leave the target with paralysis."
183,NIGHTSHADE,Night Shade,06D,1,GHOST,Special,100,15,0,00,0,bef,Smart,The user
makes the target see a frightening mirage. It inflicts damage matching the user's
level.
184,CONFUSERAY,Confuse Ray,013,0,GHOST,Status,100,10,0,00,0,bce,Smart,The target is
exposed to a sinister ray that triggers confusion.
185,CURSE,Curse,10D,0,GHOST,Status,0,10,0,10,0,,Tough,A move that works differently
for the Ghost type than for all the other types.
186,DESTINYBOND,Destiny Bond,0E7,0,GHOST,Status,0,5,0,10,0,,Smart,"When this move
is used, if the user faints, the Pokmon that landed the knockout hit also faints."
187,GRUDGE,Grudge,0E6,0,GHOST,Status,0,5,0,10,0,,Tough,"If the user faints, the
user's grudge fully depletes the PP of the opponent's move that knocked it out."
188,NIGHTMARE,Nightmare,10F,0,GHOST,Status,100,15,0,00,0,be,Smart,A sleeping target
sees a nightmare that inflicts some damage every turn.
189,SPITE,Spite,10E,0,GHOST,Status,100,10,0,00,0,bce,Tough,The user unleashes its
grudge on the move last used by the target by cutting 4 PP from it.
190,FRENZYPLANT,Frenzy Plant,0C2,150,GRASS,Special,90,5,0,00,0,bef,Cool,The user
slams the target with an enormous tree. The user can't move on the next turn.
191,LEAFSTORM,Leaf Storm,03F,140,GRASS,Special,90,5,100,00,0,bef,Cute,The user
whips up a storm of leaves around the target. The attack's recoil harshly reduces
the user's Sp. Atk stat.
192,PETALDANCE,Petal Dance,0D2,120,GRASS,Special,100,10,0,02,0,abef,Beauty,The user
attacks the target by scattering petals for two to three turns. The user then
becomes confused.
193,POWERWHIP,Power Whip,000,120,GRASS,Physical,85,10,0,00,0,abef,Beauty,The user
violently whirls its vines or tentacles to harshly lash the target.
194,SEEDFLARE,Seed Flare,04F,120,GRASS,Special,85,5,40,00,0,bef,Cool,The user emits
a shock wave from its body to attack its target. It may harshly lower the target's
Sp. Def.
195,SOLARBEAM,SolarBeam,0C4,120,GRASS,Special,100,10,0,00,0,bef,Cool,"A two-turn
attack. The user gathers light, then blasts a bundled beam on the second turn."
196,WOODHAMMER,Wood Hammer,0FB,120,GRASS,Physical,100,15,0,00,0,abef,Tough,The user
slams its rugged body into the target to attack. The user also sustains serious
damage.
197,LEAFBLADE,Leaf Blade,000,90,GRASS,Physical,100,15,0,00,0,abefh,Cool,The user
handles a sharp leaf like a sword and attacks by cutting its target. Critical hits
land more easily.
198,ENERGYBALL,Energy Ball,046,80,GRASS,Special,100,10,10,00,0,be,Beauty,The user
draws power from nature and fires it at the target. It may also lower the target's
Sp. Def.
199,SEEDBOMB,Seed Bomb,000,80,GRASS,Physical,100,15,0,00,0,bef,Smart,The user slams
a barrage of hard-shelled seeds down on the target from above.
200,GIGADRAIN,Giga Drain,0DD,75,GRASS,Special,100,10,0,00,0,be,Smart,A nutrient-
draining attack. The user's HP is restored by half the damage taken by the target.
201,HORNLEECH,Horn Leech,0DD,75,GRASS,Physical,100,10,0,00,0,abe,Cute,The user
drains the target's energy with its horns. The user's HP is restored by half the
damage taken by the target.
202,LEAFTORNADO,Leaf Tornado,047,65,GRASS,Special,90,10,30,00,0,be,Beauty,The user
attacks its target by encircling it in sharp leaves. This attack may also lower the
foe's accuracy.
203,MAGICALLEAF,Magical Leaf,0A5,60,GRASS,Special,0,20,0,00,0,bef,Beauty,The user
scatters curious leaves that chase the target. This attack will not miss.
204,NEEDLEARM,Needle Arm,00F,60,GRASS,Physical,100,15,30,00,0,abe,Smart,The user
attacks by wildly swinging its thorny arms. It may also make the target flinch.
205,RAZORLEAF,Razor Leaf,000,55,GRASS,Physical,95,25,0,04,0,befh,Cool,Sharp-edged
leaves are launched to slash at the opposing team. Critical hits land more easily.
206,GRASSPLEDGE,Grass Pledge,106,50,GRASS,Special,100,10,0,00,0,bef,Beauty,"A
column of grass hits opposing Pokmon. When used with its water equivalent, its
damage increases into a vast swamp."
207,MEGADRAIN,Mega Drain,0DD,40,GRASS,Special,100,15,0,00,0,be,Smart,A nutrient-
draining attack. The user's HP is restored by half the damage taken by the target.
208,VINEWHIP,Vine Whip,000,35,GRASS,Physical,100,15,0,00,0,abef,Cool,"The target is
struck with slender, whiplike vines to inflict damage."
209,BULLETSEED,Bullet Seed,0C0,25,GRASS,Physical,100,30,0,00,0,bef,Cool,The user
forcefully shoots seeds at the target. Two to five seeds are shot in rapid
succession.
210,ABSORB,Absorb,0DD,20,GRASS,Special,100,25,0,00,0,be,Smart,A nutrient-draining
attack. The user's HP is restored by half the damage taken by the target.
211,GRASSKNOT,Grass Knot,09A,1,GRASS,Special,100,20,0,00,0,abef,Smart,"The user
snares the target with grass and trips it. The heavier the target, the greater the
damage."
212,AROMATHERAPY,Aromatherapy,019,0,GRASS,Status,0,5,0,40,0,dk,Smart,The user
releases a soothing scent that heals all status problems affecting the user's
party.
213,COTTONGUARD,Cotton Guard,038,0,GRASS,Status,0,10,0,10,0,d,Cute,"The user
protects itself by wrapping its body in soft cotton, drastically raising the user's
Defense stat."
214,COTTONSPORE,Cotton Spore,04D,0,GRASS,Status,100,40,0,00,0,bce,Beauty,"The user
releases cotton-like spores that cling to the target, harshly reducing its Speed
stat."
215,GRASSWHISTLE,GrassWhistle,003,0,GRASS,Status,55,15,0,00,0,bcek,Smart,The user
plays a pleasant melody that lulls the target into a deep sleep.
216,INGRAIN,Ingrain,0DB,0,GRASS,Status,0,20,0,10,0,d,Smart,"The user lays roots
that restore its HP on every turn. Because it is rooted, it can't switch out."
217,LEECHSEED,Leech Seed,0DC,0,GRASS,Status,90,10,0,00,0,bce,Smart,A seed is
planted on the target. It steals some HP from the target every turn.
218,SLEEPPOWDER,Sleep Powder,003,0,GRASS,Status,75,15,0,00,0,bce,Smart,The user
scatters a big cloud of sleep-inducing dust around the target.
219,SPORE,Spore,003,0,GRASS,Status,100,15,0,00,0,bce,Beauty,The user scatters
bursts of spores that induce sleep.
220,STUNSPORE,Stun Spore,007,0,GRASS,Status,75,30,0,00,0,bce,Smart,The user
scatters a cloud of paralyzing powder. It may leave the target with paralysis.
221,SYNTHESIS,Synthesis,0D8,0,GRASS,Status,0,5,0,10,0,di,Smart,The user restores
its own HP. The amount of HP regained varies with the weather.
222,WORRYSEED,Worry Seed,064,0,GRASS,Status,100,10,0,00,0,bce,Beauty,A seed that
causes worry is planted on the target. It prevents sleep by making its Ability
Insomnia.
223,EARTHQUAKE,Earthquake,076,100,GROUND,Physical,100,10,0,08,0,bef,Tough,The user
sets off an earthquake that strikes every Pokmon around it.
224,EARTHPOWER,Earth Power,046,90,GROUND,Special,100,10,10,00,0,bef,Smart,The user
makes the ground under the target erupt with power. It may also lower the target's
Sp. Def.
225,DIG,Dig,0CA,80,GROUND,Physical,100,10,0,00,0,abef,Smart,"The user burrows, then
attacks on the second turn. It can also be used to exit dungeons."
226,DRILLRUN,Drill Run,000,80,GROUND,Physical,95,10,0,00,0,abefh,Tough,The user
crashes into its target while rotating its body like a drill. Critical hits land
more easily.
227,BONECLUB,Bone Club,00F,65,GROUND,Physical,85,20,10,00,0,be,Tough,The user clubs
the target with a bone. It may also make the target flinch.
228,MUDBOMB,Mud Bomb,047,65,GROUND,Special,85,10,30,00,0,bef,Smart,The user
launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
229,BULLDOZE,Bulldoze,044,60,GROUND,Physical,100,20,100,08,0,bef,Tough,The user
stomps down on the ground and attacks everything in the area. Hit Pokmon's Speed
stat is reduced.
230,MUDSHOT,Mud Shot,044,55,GROUND,Special,95,15,100,00,0,bef,Tough,The user
attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
231,BONEMERANG,Bonemerang,0BD,50,GROUND,Physical,90,10,0,00,0,bef,Tough,"The user
throws the bone it holds. The bone loops to hit the target twice, coming and
going."
232,SANDTOMB,Sand Tomb,0CF,35,GROUND,Physical,85,15,0,00,0,bef,Smart,The user traps
the target inside a harshly raging sandstorm for four to five turns.
233,BONERUSH,Bone Rush,0C0,25,GROUND,Physical,90,10,0,00,0,bef,Tough,The user
strikes the target with a hard bone two to five times in a row.
234,MUDSLAP,Mud-Slap,047,20,GROUND,Special,100,10,100,00,0,be,Cute,The user hurls
mud in the target's face to inflict damage and lower its accuracy.
235,FISSURE,Fissure,070,1,GROUND,Physical,30,5,0,00,0,be,Tough,The user opens up a
fissure in the ground and drops the target in. The target instantly faints if it
hits.
236,MAGNITUDE,Magnitude,095,1,GROUND,Physical,100,30,0,08,0,bef,Tough,The user
looses a ground-shaking quake affecting everyone around the user. Its power varies.
237,MUDSPORT,Mud Sport,09D,0,GROUND,Status,0,15,0,40,0,,Cute,The user covers itself
with mud. It weakens Electric-type moves while the user is in the battle.
238,SANDATTACK,Sand-Attack,047,0,GROUND,Status,100,15,0,00,0,bce,Cute,"Sand is
hurled in the target's face, reducing its accuracy."
239,SPIKES,Spikes,103,0,GROUND,Status,0,20,0,80,0,c,Smart,The user lays a trap of
spikes at the opposing team's feet. The trap hurts Pokmon that switch into battle.
240,FREEZESHOCK,Freeze Shock,0C5,140,ICE,Physical,90,5,30,00,0,bef,Cool,"On the
second turn, the user hits the target with electrically charged ice. It may leave
the target with paralysis."
241,ICEBURN,Ice Burn,0C6,140,ICE,Special,90,5,30,00,0,bef,Cool,"On the second turn,
an ultracold, freezing wind surrounds the target. This may leave the target with a
burn."
242,BLIZZARD,Blizzard,00D,120,ICE,Special,70,5,10,04,0,be,Beauty,A howling blizzard
is summoned to strike the opposing team. It may also freeze them solid.
243,ICEBEAM,Ice Beam,00C,95,ICE,Special,100,10,10,00,0,be,Beauty,The target is
struck with an icy-cold beam of energy. It may also freeze the target solid.
244,ICICLECRASH,Icicle Crash,00F,85,ICE,Physical,90,10,30,00,0,be,Tough,The user
attacks by harshly dropping an icicle onto the target. It may also make the target
flinch.
245,ICEPUNCH,Ice Punch,00C,75,ICE,Physical,100,15,10,00,0,abej,Beauty,The target is
punched with an icy fist. It may also leave the target frozen.
246,AURORABEAM,Aurora Beam,042,65,ICE,Special,100,20,10,00,0,be,Beauty,The target
is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
247,GLACIATE,Glaciate,044,65,ICE,Special,95,10,100,04,0,be,Beauty,The user attacks
by blowing freezing cold air at opposing Pokmon. This attack reduces the targets'
Speed stat.
248,ICEFANG,Ice Fang,00E,65,ICE,Physical,95,15,10,00,0,abef,Cool,The user bites
with cold-infused fangs. It may also make the target flinch or leave it frozen.
249,AVALANCHE,Avalanche,081,60,ICE,Physical,100,10,0,00,-4,abef,Cool,An attack move
that inflicts double the damage if the user has been hurt by the target in the same
turn.
250,ICYWIND,Icy Wind,044,55,ICE,Special,95,15,100,04,0,be,Beauty,The user attacks
with a gust of chilled air. It also lowers the targets' Speed stat.
251,FROSTBREATH,Frost Breath,0A0,40,ICE,Special,90,10,0,00,0,bef,Beauty,The user
blows a cold breath on the target. This attack always results in a critical hit.
252,ICESHARD,Ice Shard,000,40,ICE,Physical,100,30,0,00,1,bef,Beauty,The user flash
freezes chunks of ice and hurls them at the target. This move always goes first.
253,POWDERSNOW,Powder Snow,00C,40,ICE,Special,100,25,10,04,0,be,Beauty,The user
attacks with a chilling gust of powdery snow. It may also freeze the targets.
254,ICEBALL,Ice Ball,0D3,30,ICE,Physical,90,20,0,00,0,abef,Beauty,The user
continually rolls into the target over five turns. It becomes stronger each time it
hits.
255,ICICLESPEAR,Icicle Spear,0C0,25,ICE,Physical,100,30,0,00,0,bef,Beauty,The user
launches sharp icicles at the target. It strikes two to five times in a row.
256,SHEERCOLD,Sheer Cold,070,1,ICE,Special,30,5,0,00,0,be,Beauty,The target is
attacked with a blast of absolute-zero cold. The target instantly faints if it
hits.
257,HAIL,Hail,102,0,ICE,Status,0,10,0,20,0,,Beauty,The user summons a hail storm
lasting five turns. It damages all Pokmon except the Ice type.
258,HAZE,Haze,051,0,ICE,Status,0,30,0,20,0,,Beauty,The user creates a haze that
eliminates every stat change among all the Pokmon engaged in battle.
259,MIST,Mist,056,0,ICE,Status,0,30,0,40,0,d,Beauty,The user cloaks its body with a
white mist that prevents any of its stats from being cut for five turns.
260,EXPLOSION,Explosion,0E0,250,NORMAL,Physical,100,5,0,08,0,bef,Beauty,The user
explodes to inflict damage on those around it. The user faints upon using this
move.
261,SELFDESTRUCT,Selfdestruct,0E0,200,NORMAL,Physical,100,5,0,08,0,bef,Beauty,The
user attacks everything around it by causing an explosion. The user faints upon
using this move.
262,GIGAIMPACT,Giga Impact,0C2,150,NORMAL,Physical,90,5,0,00,0,abef,Beauty,The user
charges at the target using every bit of its power. The user must rest on the next
turn.
263,HYPERBEAM,Hyper Beam,0C2,150,NORMAL,Special,90,5,0,00,0,bef,Cool,The target is
attacked with a powerful beam. The user must rest on the next turn to regain its
energy.
264,LASTRESORT,Last Resort,125,140,NORMAL,Physical,100,5,0,00,0,abef,Cute,This move
can be used only after the user has used all the other moves it knows in the
battle.
265,DOUBLEEDGE,Double-Edge,0FB,120,NORMAL,Physical,100,15,0,00,0,abef,Tough,"A
reckless, life-risking tackle. It also damages the user by a fairly large amount,
however."
266,HEADCHARGE,Head Charge,0FA,120,NORMAL,Physical,100,15,0,00,0,abef,Tough,"The
user charges its head into its target, using its powerful guard hair. It also
damages the user a little."
267,MEGAKICK,Mega Kick,000,120,NORMAL,Physical,75,5,0,00,0,abef,Cool,The target is
attacked by a kick launched with muscle-packed power.
268,THRASH,Thrash,0D2,120,NORMAL,Physical,100,10,0,02,0,abef,Tough,"The user
rampages and attacks for two to three turns. It then becomes confused, however."
269,EGGBOMB,Egg Bomb,000,100,NORMAL,Physical,75,10,0,00,0,bef,Tough,A large egg is
hurled at the target with maximum force to inflict damage.
270,JUDGMENT,Judgment,09F,100,NORMAL,Special,100,10,0,00,0,bef,Smart,The user
releases countless shots of light at the target. Its type varies with the kind of
Plate the user is holding.
271,SKULLBASH,Skull Bash,0C8,100,NORMAL,Physical,100,15,100,00,0,abef,Tough,"The
user tucks in its head to raise its Defense in the first turn, then rams the target
on the next turn."
272,HYPERVOICE,Hyper Voice,000,90,NORMAL,Special,100,10,0,04,0,bek,Cool,The user
lets loose a horribly echoing shout with the power to inflict damage.
273,ROCKCLIMB,Rock Climb,013,90,NORMAL,Physical,85,20,20,00,0,abef,Cool,The user
attacks the target by smashing into it with incredible force. It may also confuse
the target.
274,TAKEDOWN,Take Down,0FA,90,NORMAL,Physical,85,20,0,00,0,abef,Tough,"A reckless,
full-body charge attack for slamming into the target. It also damages the user a
little."
275,UPROAR,Uproar,0D1,90,NORMAL,Special,100,10,0,02,0,befk,Cute,"The user attacks
in an uproar for three turns. Over that time, no one can fall asleep."
276,BODYSLAM,Body Slam,007,85,NORMAL,Physical,100,15,30,00,0,abe,Tough,The user
drops onto the target with its full body weight. It may leave the target with
paralysis.
277,TECHNOBLAST,Techno Blast,09F,85,NORMAL,Special,100,5,0,00,0,bef,Smart,The user
fires a beam of light at its target. The type changes depending on the Drive the
user holds.
278,EXTREMESPEED,ExtremeSpeed,000,80,NORMAL,Physical,100,5,0,00,2,abef,Cool,The
user charges the target at blinding speed. This attack always goes before any other
move.
279,HYPERFANG,Hyper Fang,00F,80,NORMAL,Physical,90,15,10,00,0,abe,Cool,The user
bites hard on the target with its sharp front fangs. It may also make the target
flinch.
280,MEGAPUNCH,Mega Punch,000,80,NORMAL,Physical,85,20,0,00,0,abefj,Tough,The target
is slugged by a punch thrown with muscle-packed power.
281,RAZORWIND,Razor Wind,0C3,80,NORMAL,Special,100,10,0,04,0,befh,Cool,A two-turn
attack. Blades of wind hit opposing Pokmon on the second turn. Critical hits land
more easily.
282,SLAM,Slam,000,80,NORMAL,Physical,75,20,0,00,0,abef,Tough,"The target is slammed
with a long tail, vines, etc., to inflict damage."
283,STRENGTH,Strength,000,80,NORMAL,Physical,100,15,0,00,0,abef,Tough,The target is
slugged with a punch thrown at maximum power. It can also be used to move heavy
boulders.
284,TRIATTACK,Tri Attack,017,80,NORMAL,Special,100,10,20,00,0,be,Beauty,"The user
strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the
target with paralysis."
285,CRUSHCLAW,Crush Claw,043,75,NORMAL,Physical,95,10,50,00,0,abe,Cool,The user
slashes the target with hard and sharp claws. It may also lower the target's
Defense.
286,RELICSONG,Relic Song,003,75,NORMAL,Special,100,10,10,04,0,bek,Beauty,The user
sings an ancient song and attacks by appealing to the hearts of those listening. It
may also induce sleep.
287,CHIPAWAY,Chip Away,0A9,70,NORMAL,Physical,100,20,0,00,0,abef,Smart,"Looking for
an opening, the user strikes continually. The target's stat changes don't affect
this attack's damage."
288,DIZZYPUNCH,Dizzy Punch,013,70,NORMAL,Physical,100,10,20,00,0,abej,Cool,The
target is hit with rhythmically launched punches that may also leave it confused.
289,FACADE,Facade,07E,70,NORMAL,Physical,100,20,0,00,0,abe,Cute,"An attack move
that doubles its power if the user is poisoned, burned, or has paralysis."
290,HEADBUTT,Headbutt,00F,70,NORMAL,Physical,100,15,30,00,0,abe,Tough,The user
sticks out its head and attacks by charging straight into the target. It may also
make the target flinch.
291,RETALIATE,Retaliate,085,70,NORMAL,Physical,100,5,0,00,0,abef,Tough,"The user
gets revenge for a fainted ally. If an ally fainted in the previous turn, this
attack's damage increases."
292,SECRETPOWER,Secret Power,0A4,70,NORMAL,Physical,100,20,30,00,0,be,Smart,The
user attacks the target with a secret power. Its added effects vary depending on
the user's environment.
293,SLASH,Slash,000,70,NORMAL,Physical,100,20,0,00,0,abefh,Cool,The target is
attacked with a slash of claws or blades. Critical hits land more easily.
294,HORNATTACK,Horn Attack,000,65,NORMAL,Physical,100,25,0,00,0,abef,Cool,The
target is jabbed with a sharply pointed horn to inflict damage.
295,STOMP,Stomp,010,65,NORMAL,Physical,100,20,30,00,0,abe,Tough,The target is
stomped with a big foot. It may also make the target flinch.
296,COVET,Covet,0F1,60,NORMAL,Physical,100,40,0,00,0,abe,Cute,"The user endearingly
approaches the target, then steals the target's held item."
297,ROUND,Round,083,60,NORMAL,Special,100,15,0,00,0,befk,Beauty,The user attacks
the target with a song. Others can join in the Round and make the attack do greater
damage.
298,SMELLINGSALT,SmellingSalt,07C,60,NORMAL,Physical,100,10,0,00,0,abe,Smart,"This
attack inflicts double damage on a target with paralysis. It also cures the
target's paralysis, however."
299,SWIFT,Swift,0A5,60,NORMAL,Special,0,20,0,04,0,bef,Cool,Star-shaped rays are
shot at the opposing team. This attack never misses.
300,VICEGRIP,ViceGrip,000,55,NORMAL,Physical,100,30,0,00,0,abef,Tough,The target is
gripped and squeezed from both sides to inflict damage.
301,CUT,Cut,000,50,NORMAL,Physical,95,30,0,00,0,abef,Cool,The target is cut with a
scythe or a claw. It can also be used to cut down thin trees.
302,STRUGGLE,Struggle,002,50,NORMAL,Physical,0,1,0,00,0,abf,Cool,An attack that is
used in desperation only if the user has no PP. It also hurts the user slightly.
303,TACKLE,Tackle,000,50,NORMAL,Physical,100,35,0,00,0,abef,Tough,A physical attack
in which the user charges and slams into the target with its whole body.
304,WEATHERBALL,Weather Ball,087,50,NORMAL,Special,100,10,0,00,0,bef,Smart,An
attack move that varies in power and type depending on the weather.
305,ECHOEDVOICE,Echoed Voice,092,40,NORMAL,Special,100,15,0,00,0,befk,Cute,"The
user attacks the target with an echoing voice. If this move is used every turn, it
does greater damage."
306,FAKEOUT,Fake Out,012,40,NORMAL,Physical,100,10,100,00,3,abe,Cute,An attack that
hits first and makes the target flinch. It only works the first turn the user is in
battle.
307,FALSESWIPE,False Swipe,0E9,40,NORMAL,Physical,100,40,0,00,0,abef,Cool,A
restrained attack that prevents the target from fainting. The target is left with
at least 1 HP.
308,PAYDAY,Pay Day,109,40,NORMAL,Physical,100,20,0,00,0,bef,Smart,Numerous coins
are hurled at the target to inflict damage. Money is earned after battle.
309,POUND,Pound,000,40,NORMAL,Physical,100,35,0,00,0,abef,Tough,"The target is
physically pounded with a long tail or a foreleg, etc."
310,QUICKATTACK,Quick Attack,000,40,NORMAL,Physical,100,30,0,00,1,abef,Cool,The
user lunges at the target at a speed that makes it almost invisible. It is sure to
strike first.
311,SCRATCH,Scratch,000,40,NORMAL,Physical,100,35,0,00,0,abef,Tough,"Hard, pointed,
and sharp claws rake the target to inflict damage."
312,SNORE,Snore,011,40,NORMAL,Special,100,15,30,00,0,befk,Cute,An attack that can
be used only if the user is asleep. The harsh noise may also make the target
flinch.
313,DOUBLEHIT,Double Hit,0BD,35,NORMAL,Physical,90,10,0,00,0,abef,Smart,"The user
slams the target with a long tail, vines, or tentacle. The target is hit twice in a
row."
314,FEINT,Feint,0AD,30,NORMAL,Physical,100,10,0,00,2,,Beauty,An attack that hits a
target using Protect or Detect. It also lifts the effects of those moves.
315,TAILSLAP,Tail Slap,0C0,25,NORMAL,Physical,85,10,0,00,0,abef,Cute,The user
attacks by striking the target with its hard tail. It hits the Pokmon two to five
times in a row.
316,RAGE,Rage,093,20,NORMAL,Physical,100,20,0,00,0,abef,Cool,"As long as this move
is in use, the power of rage raises the Attack stat each time the user is hit in
battle."
317,RAPIDSPIN,Rapid Spin,110,20,NORMAL,Physical,100,40,0,00,0,abef,Cool,"A spin
attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes."
318,SPIKECANNON,Spike Cannon,0C0,20,NORMAL,Physical,100,15,0,00,0,bef,Cool,Sharp
spikes are shot at the target in rapid succession. They hit two to five times in a
row.
319,COMETPUNCH,Comet Punch,0C0,18,NORMAL,Physical,85,15,0,00,0,abefj,Tough,The
target is hit with a flurry of punches that strike two to five times in a row.
320,FURYSWIPES,Fury Swipes,0C0,18,NORMAL,Physical,80,15,0,00,0,abef,Tough,The
target is raked with sharp claws or scythes for two to five times in quick
succession.
321,BARRAGE,Barrage,0C0,15,NORMAL,Physical,85,20,0,00,0,bef,Tough,Round objects are
hurled at the target to strike two to five times in a row.
322,BIND,Bind,0CF,15,NORMAL,Physical,85,20,0,00,0,abef,Tough,Things such as long
bodies or tentacles are used to bind and squeeze the foe for four to five turns.
323,DOUBLESLAP,DoubleSlap,0C0,15,NORMAL,Physical,85,10,0,00,0,abef,Tough,"The
target is slapped repeatedly, back and forth, two to five times in a row."
324,FURYATTACK,Fury Attack,0C0,15,NORMAL,Physical,85,20,0,00,0,abef,Cool,The target
is jabbed repeatedly with a horn or beak two to five times in a row.
325,WRAP,Wrap,0CF,15,NORMAL,Physical,90,20,0,00,0,abef,Tough,A long body or vines
are used to wrap and squeeze the target for four to five turns.
326,CONSTRICT,Constrict,044,10,NORMAL,Physical,100,35,10,00,0,abe,Tough,"The target
is attacked with long, creeping tentacles or vines. It may also lower the target's
Speed stat."
327,BIDE,Bide,0D4,1,NORMAL,Physical,0,10,0,10,1,abf,Tough,"The user endures attacks
for two turns, then strikes back to cause double the damage taken."
328,CRUSHGRIP,Crush Grip,08C,1,NORMAL,Physical,100,5,0,00,0,abef,Tough,The target
is crushed with great force. The attack is more powerful the more HP the target has
left.
329,ENDEAVOR,Endeavor,06E,1,NORMAL,Physical,100,5,0,00,0,abef,Tough,An attack move
that cuts down the target's HP to equal the user's HP.
330,FLAIL,Flail,098,1,NORMAL,Physical,100,15,0,00,0,abef,Cute,The user flails about
aimlessly to attack. It becomes more powerful the less HP the user has.
331,FRUSTRATION,Frustration,08A,1,NORMAL,Physical,100,20,0,00,0,abef,Cute,A full-
power attack that grows more powerful the less the user likes its Trainer.
332,GUILLOTINE,Guillotine,070,1,NORMAL,Physical,30,5,0,00,0,abe,Cool,"A vicious,
tearing attack with big pincers. The target will faint instantly if this attack
hits."
333,HIDDENPOWER,Hidden Power,090,1,NORMAL,Special,100,15,0,00,0,bef,Smart,A unique
attack that varies in type and intensity depending on the Pokmon using it.
334,HORNDRILL,Horn Drill,070,1,NORMAL,Physical,30,5,0,00,0,abe,Cool,"The user stabs
the target with a horn that rotates like a drill. If it hits, the target faints
instantly."
335,NATURALGIFT,Natural Gift,096,1,NORMAL,Physical,100,15,0,00,0,be,Cool,The user
draws power to attack by using its held Berry. The Berry determines its type and
power.
336,PRESENT,Present,094,1,NORMAL,Physical,90,15,0,00,0,be,Cute,"The user attacks by
giving the target a gift with a hidden trap. It restores HP sometimes, however."
337,RETURN,Return,089,1,NORMAL,Physical,100,20,0,00,0,abef,Cute,A full-power attack
that grows more powerful the more the user likes its Trainer.
338,SONICBOOM,SonicBoom,06A,1,NORMAL,Special,90,20,0,00,0,bef,Cool,The target is
hit with a destructive shock wave that always inflicts 20 HP damage.
339,SPITUP,Spit Up,113,1,NORMAL,Special,100,10,0,00,0,bf,Tough,"The power stored
using the move Stockpile is released at once in an attack. The more power is
stored, the greater the damage."
340,SUPERFANG,Super Fang,06C,1,NORMAL,Physical,90,10,0,00,0,abe,Tough,The user
chomps hard on the target with its sharp front fangs. It cuts the target's HP to
half.
341,TRUMPCARD,Trump Card,097,1,NORMAL,Special,0,5,0,00,0,abef,Cool,"The fewer PP
this move has, the greater its attack power."
342,WRINGOUT,Wring Out,08C,1,NORMAL,Special,100,5,0,00,0,abef,Smart,"The user
powerfully wrings the target. The more HP the target has, the greater this attack's
power."
343,ACUPRESSURE,Acupressure,037,0,NORMAL,Status,0,30,0,200,0,,Cool,"The user
applies pressure to stress points, sharply boosting one of its stats."
344,AFTERYOU,After You,11D,0,NORMAL,Status,0,15,0,00,0,,Beauty,The user helps the
target and makes it use its move right after the user.
345,ASSIST,Assist,0B5,0,NORMAL,Status,0,20,0,10,0,,Cute,The user hurriedly and
randomly uses a move among those known by other Pokmon in the party.
346,ATTRACT,Attract,016,0,NORMAL,Status,100,15,0,00,0,bce,Cute,"If it is the
opposite gender of the user, the target becomes infatuated and less likely to
attack."
347,BATONPASS,Baton Pass,0ED,0,NORMAL,Status,0,40,0,10,0,,Cute,"The user switches
places with a party Pokmon in waiting, passing along any stat changes."
348,BELLYDRUM,Belly Drum,03A,0,NORMAL,Status,0,10,0,10,0,d,Cute,The user maximizes
its Attack stat in exchange for HP equal to half its max HP.
349,BESTOW,Bestow,0F3,0,NORMAL,Status,0,15,0,00,0,be,Beauty,The user passes its
held item to the target when the target isn't holding an item.
350,BLOCK,Block,0EF,0,NORMAL,Status,0,5,0,00,0,bce,Cute,The user blocks the
target's way with arms spread wide to prevent escape.
351,CAMOUFLAGE,Camouflage,060,0,NORMAL,Status,0,20,0,10,0,d,Smart,"The user's type
is changed depending on its environment, such as at water's edge, in grass, or in a
cave."
352,CAPTIVATE,Captivate,04E,0,NORMAL,Status,100,20,0,04,0,bce,Beauty,"If it is the
opposite gender of the user, the target is charmed into harshly lowering its Sp.
Atk stat."
353,CHARM,Charm,04B,0,NORMAL,Status,100,20,0,00,0,bce,Cute,"The user gazes at the
target rather charmingly, making it less wary. The target's Attack is harshly
lowered."
354,CONVERSION,Conversion,05E,0,NORMAL,Status,0,30,0,10,0,d,Beauty,The user changes
its type to become the same type as one of its moves.
355,CONVERSION2,Conversion 2,05F,0,NORMAL,Status,0,30,0,00,0,,Beauty,The user
changes its type to make itself resistant to the type of the attack the opponent
used last.
356,COPYCAT,Copycat,0AF,0,NORMAL,Status,0,20,0,01,0,,Cool,The user mimics the move
used immediately before it. The move fails if no other move has been used yet.
357,DEFENSECURL,Defense Curl,01E,0,NORMAL,Status,0,40,0,10,0,d,Cute,The user curls
up to conceal weak spots and raise its Defense stat.
358,DISABLE,Disable,0B9,0,NORMAL,Status,100,20,0,00,0,bce,Smart,"For four turns,
this move prevents the target from using the move it last used."
359,DOUBLETEAM,Double Team,022,0,NORMAL,Status,0,15,0,10,0,d,Cool,"By moving
rapidly, the user makes illusory copies of itself to raise its evasiveness."
360,ENCORE,Encore,0BC,0,NORMAL,Status,100,5,0,00,0,bce,Cute,The user compels the
target to keep using only the move it last used for three turns.
361,ENDURE,Endure,0E8,0,NORMAL,Status,0,10,0,10,3,,Tough,The user endures any
attack with at least 1 HP. Its chance of failing rises if it is used in succession.
362,ENTRAINMENT,Entrainment,066,0,NORMAL,Status,100,15,0,00,0,bce,Smart,"The user
dances with an odd rhythm that compels the target to mimic it, making the target's
Ability the same as the user's."
363,FLASH,Flash,047,0,NORMAL,Status,100,20,0,00,0,bce,Beauty,The user flashes a
light that cuts the target's accuracy. It can also be used to illuminate caves.
364,FOCUSENERGY,Focus Energy,023,0,NORMAL,Status,0,30,0,10,0,d,Cool,The user takes
a deep breath and focuses so that critical hits land more easily.
365,FOLLOWME,Follow Me,117,0,NORMAL,Status,0,20,0,10,3,,Cute,"The user draws
attention to itself, making all targets take aim only at the user."
366,FORESIGHT,Foresight,0A7,0,NORMAL,Status,0,40,0,00,0,bce,Smart,Enables a Ghost-
type target to be hit by Normal- and Fighting-type attacks. It also enables an
evasive target to be hit.
367,GLARE,Glare,007,0,NORMAL,Status,90,30,0,00,0,bce,Tough,The user intimidates the
target with the pattern on its belly to cause paralysis.
368,GROWL,Growl,042,0,NORMAL,Status,100,40,0,04,0,bcek,Cute,"The user growls in an
endearing way, making the opposing team less wary. The foes' Attack stats are
lowered."
369,GROWTH,Growth,028,0,NORMAL,Status,0,40,0,10,0,d,Beauty,"The user's body grows
all at once, raising the Atk and Sp. Atk stats."
370,HARDEN,Harden,01D,0,NORMAL,Status,0,30,0,10,0,d,Tough,The user stiffens all the
muscles in its body to raise its Defense stat.
371,HEALBELL,Heal Bell,019,0,NORMAL,Status,0,5,0,40,0,d,Beauty,The user makes a
soothing bell chime to heal the status problems of all the party Pokmon.
372,HELPINGHAND,Helping Hand,09C,0,NORMAL,Status,0,20,0,100,5,,Smart,The user
assists an ally by boosting the power of its attack.
373,HOWL,Howl,01C,0,NORMAL,Status,0,40,0,10,0,d,Cool,"The user howls loudly to
raise its spirit, boosting its Attack stat."
374,LEER,Leer,043,0,NORMAL,Status,100,30,0,04,0,bce,Cool,The opposing team gains an
intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
375,LOCKON,Lock-On,0A6,0,NORMAL,Status,0,5,0,00,0,be,Smart,The user takes sure aim
at the target. It ensures the next attack does not fail to hit the target.
376,LOVELYKISS,Lovely Kiss,003,0,NORMAL,Status,75,10,0,00,0,bce,Beauty,"With a
scary face, the user tries to force a kiss on the target. If it suceeds, the target
falls asleep."
377,LUCKYCHANT,Lucky Chant,0A1,0,NORMAL,Status,0,30,0,40,0,d,Cute,"The user chants
an incantation toward the sky, preventing opposing Pokmon from landing critical
hits."
378,MEFIRST,Me First,0B0,0,NORMAL,Status,0,20,0,400,0,b,Cute,The user tries to cut
ahead of the target to steal and use the target's intended move with greater power.
379,MEANLOOK,Mean Look,0EF,0,NORMAL,Status,0,5,0,00,0,bce,Beauty,"The user pins the
target with a dark, arresting look. The target becomes unable to flee."
380,METRONOME,Metronome,0B6,0,NORMAL,Status,0,10,0,01,0,,Cute,The user waggles a
finger and stimulates its brain into randomly using nearly any move.
381,MILKDRINK,Milk Drink,0D5,0,NORMAL,Status,0,10,0,10,0,di,Cute,The user restores
its own HP by up to half of its maximum HP. May also be used in the field to heal
HP.
382,MIMIC,Mimic,05C,0,NORMAL,Status,0,10,0,00,0,b,Cute,The user copies the target's
last move. The move can be used during battle until the Pokmon is switched out.
383,MINDREADER,Mind Reader,0A6,0,NORMAL,Status,0,5,0,00,0,be,Smart,The user senses
the target's movements with its mind to ensure its next attack does not miss the
target.
384,MINIMIZE,Minimize,034,0,NORMAL,Status,0,20,0,10,0,d,Cute,"The user compresses
its body to make itself look smaller, which sharply raises its evasiveness."
385,MOONLIGHT,Moonlight,0D8,0,NORMAL,Status,0,5,0,10,0,di,Beauty,The user restores
its own HP. The amount of HP regained varies with the weather.
386,MORNINGSUN,Morning Sun,0D8,0,NORMAL,Status,0,5,0,10,0,di,Beauty,The user
restores its own HP. The amount of HP regained varies with the weather.
387,NATUREPOWER,Nature Power,0B3,0,NORMAL,Status,0,20,0,01,0,,Beauty,An attack that
makes use of nature's power. Its effects vary depending on the user's environment.
388,ODORSLEUTH,Odor Sleuth,0A7,0,NORMAL,Status,0,40,0,00,0,bce,Smart,Enables a
Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables
an evasive target to be hit.
389,PAINSPLIT,Pain Split,05A,0,NORMAL,Status,0,20,0,00,0,be,Smart,"The user adds
its HP to the target's HP, then equally shares the combined HP with the target."
390,PERISHSONG,Perish Song,0E5,0,NORMAL,Status,0,5,0,20,0,k,Beauty,"Any Pokmon
that hears this song faints in three turns, unless it switches out of battle."
391,PROTECT,Protect,0AA,0,NORMAL,Status,0,10,0,10,4,,Cute,It enables the user to
evade all attacks. Its chance of failing rises if it is used in succession.
392,PSYCHUP,Psych Up,055,0,NORMAL,Status,0,10,0,00,0,,Smart,The user hypnotizes
itself into copying any stat change made by the target.
393,RECOVER,Recover,0D5,0,NORMAL,Status,0,10,0,10,0,di,Smart,"Restoring its own
cells, the user restores its own HP by half of its max HP."
394,RECYCLE,Recycle,0F6,0,NORMAL,Status,0,10,0,10,0,d,Smart,The user recycles a
held item that has been used in battle so it can be used again.
395,REFLECTTYPE,Reflect Type,062,0,NORMAL,Status,0,15,0,00,0,b,Smart,"The user
reflects the target's type, making it the same type as the target."
396,REFRESH,Refresh,018,0,NORMAL,Status,0,20,0,10,0,d,Cute,"The user rests to cure
itself of a poisoning, burn, or paralysis."
397,ROAR,Roar,0EB,0,NORMAL,Status,100,20,0,00,-6,bcek,Cool,"The target is scared
off and replaced by another Pokmon in its party. In the wild, the battle ends."
398,SAFEGUARD,Safeguard,000,0,NORMAL,Status,0,0,0,00,0,,Cool,The user creates a
protective field that prevents status problems for five turns.
399,SCARYFACE,Scary Face,04D,0,NORMAL,Status,100,10,0,00,0,bce,Tough,The user
frightens the target with a scary face to harshly reduce its Speed stat.
400,SCREECH,Screech,04C,0,NORMAL,Status,85,40,0,00,0,bcek,Smart,An earsplitting
screech harshly reduces the target's Defense stat.
401,SHARPEN,Sharpen,01C,0,NORMAL,Status,0,30,0,10,0,d,Cute,"The user reduces its
polygon count to make itself more jagged, raising the Attack stat."
402,SHELLSMASH,Shell Smash,035,0,NORMAL,Status,0,15,0,10,0,d,Tough,"The user breaks
its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp.
Atk, and Speed stats."
403,SIMPLEBEAM,Simple Beam,063,0,NORMAL,Status,10,15,0,00,0,bce,Cool,The user's
mysterious psychic wave changes the target's Ability to Simple.
404,SING,Sing,003,0,NORMAL,Status,55,15,0,00,0,bcek,Cute,A soothing lullaby is sung
in a calming voice that puts the target into a deep slumber.
405,SKETCH,Sketch,05D,0,NORMAL,Status,0,1,0,00,0,,Smart,"It enables the user to
permanently learn the move last used by the target. Once used, Sketch disappears."
406,SLACKOFF,Slack Off,0D5,0,NORMAL,Status,0,10,0,10,0,di,Cute,"The user slacks
off, restoring its own HP by up to half of its maximum HP."
407,SLEEPTALK,Sleep Talk,0B4,0,NORMAL,Status,0,10,0,01,0,,Cute,"While it is asleep,
the user randomly uses one of the moves it knows."
408,SMOKESCREEN,SmokeScreen,047,0,NORMAL,Status,100,20,0,00,0,bce,Smart,The user
releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
409,SOFTBOILED,Softboiled,0D5,0,NORMAL,Status,0,10,0,10,0,di,Beauty,The user
restores its own HP by up to half of its maximum HP. May also be used in the field
to heal HP.
410,SPLASH,Splash,001,0,NORMAL,Status,0,40,0,10,0,l,Cute,The user just flops and
splashes around to no effect at all
411,STOCKPILE,Stockpile,112,0,NORMAL,Status,0,20,0,10,0,d,Tough,The user charges up
power and raises both its Defense and Sp. Def. The move can be used three times.
412,SUBSTITUTE,Substitute,10C,0,NORMAL,Status,0,10,0,10,0,d,Smart,The user makes a
copy of itself using some of its HP. The copy serves as the user's decoy.
413,SUPERSONIC,Supersonic,013,0,NORMAL,Status,55,20,0,00,0,bcek,Smart,The user
generates odd sound waves from its body. It may confuse the target.
414,SWAGGER,Swagger,041,0,NORMAL,Status,90,15,0,00,0,bce,Cute,"The user enrages and
confuses the target. However, it also sharply raises the target's Attack stat."
415,SWALLOW,Swallow,114,0,NORMAL,Status,0,10,0,10,0,di,Tough,The power stored using
the move Stockpile is absorbed by the user to heal its HP. Storing more power heals
more HP.
416,SWEETKISS,Sweet Kiss,013,0,NORMAL,Status,75,10,0,00,0,bce,Cute,"The user kisses
the target with a sweet, angelic cuteness that causes confusion."
417,SWEETSCENT,Sweet Scent,048,0,NORMAL,Status,100,20,0,04,0,bce,Cute,"A sweet
scent that lowers the opposing team's evasiveness. It also lures wild Pokmon if
used in grass, etc."
418,SWORDSDANCE,Swords Dance,02E,0,NORMAL,Status,0,30,0,10,0,d,Beauty,A frenetic
dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
419,TAILWHIP,Tail Whip,043,0,NORMAL,Status,100,30,0,04,0,bce,Cute,"The user wags
its tail cutely, making opposing Pokmon less wary and lowering their Defense
stat."
420,TEETERDANCE,Teeter Dance,013,0,NORMAL,Status,100,20,0,08,0,be,Cute,The user
performs a wobbly dance that confuses the Pokmon around it.
421,TICKLE,Tickle,04A,0,NORMAL,Status,100,20,0,00,0,bce,Cute,"The user tickles the
target into laughing, reducing its Attack and Defense stats."
422,TRANSFORM,Transform,069,0,NORMAL,Status,0,10,0,00,0,,Smart,The user transforms
into a copy of the target right down to having the same move set.
423,WHIRLWIND,Whirlwind,0EB,0,NORMAL,Status,100,20,0,00,-6,bce,Smart,"The foe is
blown away, to be replaced by another Pokmon in its party. In the wild, the battle
ends."
424,WISH,Wish,0D7,0,NORMAL,Status,0,10,0,10,0,di,Cute,"One turn after this move is
used, the target's HP is restored by half the user's maximum HP."
425,WORKUP,Work Up,027,0,NORMAL,Status,0,30,0,00,0,d,Tough,"The user is roused, and
its Attack and Sp. Atk stats increase."
426,YAWN,Yawn,004,0,NORMAL,Status,0,10,0,00,0,bce,Cute,The user lets loose a huge
yawn that lulls the target into falling asleep on the next turn.
427,GUNKSHOT,Gunk Shot,005,120,POISON,Physical,70,5,30,00,0,bef,Cool,The user
shoots filthy garbage at the target to attack. It may also poison the target.
428,SLUDGEWAVE,Sludge Wave,005,95,POISON,Special,100,10,10,08,0,be,Tough,It swamps
the area around the user with a giant sludge wave. It may also poison those hit.
429,SLUDGEBOMB,Sludge Bomb,005,90,POISON,Special,100,10,30,00,0,be,Tough,Unsanitary
sludge is hurled at the target. It may also poison the target.
430,POISONJAB,Poison Jab,005,80,POISON,Physical,100,20,30,00,0,abef,Smart,The
target is stabbed with a tentacle or arm seeped with poison. It may also poison the
target.
431,CROSSPOISON,Cross Poison,005,70,POISON,Physical,100,20,10,00,0,abefh,Cool,A
slashing attack with a poisonous blade that may also leave the target poisoned.
Critical hits land more easily.
432,SLUDGE,Sludge,005,65,POISON,Special,100,20,30,00,0,be,Tough,Unsanitary sludge
is hurled at the target. It may also poison the target.
433,VENOSHOCK,Venoshock,07B,65,POISON,Special,100,10,0,00,0,bef,Smart,The user
drenches the target in a special poisonous liquid. Its power is doubled if the
target is poisoned.
434,CLEARSMOG,Clear Smog,050,50,POISON,Special,0,15,0,00,0,bef,Smart,The user
attacks by throwing a clump of special mud. All status changes are returned to
normal.
435,POISONFANG,Poison Fang,006,50,POISON,Physical,100,15,30,00,0,abe,Smart,The user
bites the target with toxic fangs. It may also leave the target badly poisoned.
436,POISONTAIL,Poison Tail,005,50,POISON,Physical,100,25,10,00,0,abefh,Smart,The
user hits the target with its tail. It may also poison the target. Critical hits
land more easily.
437,ACID,Acid,046,40,POISON,Special,100,30,10,04,0,be,Smart,The opposing team is
attacked with a spray of harsh acid. The acid may also lower the targets' Sp.Def
stats.
438,ACIDSPRAY,Acid Spray,04F,40,POISON,Special,100,20,100,00,0,be,Tough,The user
spits fluid that works to melt the target. This harshly reduces the target's Sp.
Def stat.
439,SMOG,Smog,005,20,POISON,Special,70,20,40,00,0,be,Tough,The target is attacked
with a discharge of filthy gases. It may also poison the target.
440,POISONSTING,Poison Sting,005,15,POISON,Physical,100,35,30,00,0,be,Smart,The
user stabs the target with a poisonous stinger. This may also poison the target.
441,ACIDARMOR,Acid Armor,02F,0,POISON,Status,0,40,0,10,0,d,Tough,"The user alters
its cellular structure to liquefy itself, sharply raising its Defense stat."
442,COIL,Coil,025,0,POISON,Status,0,20,0,10,0,d,Cool,The user coils up and
concentrates. This raises its Attack and Defense stats as well as its accuracy.
443,GASTROACID,Gastro Acid,068,0,POISON,Status,100,10,0,00,0,bce,Beauty,The user
hurls up its stomach acids on the target. The fluid eliminates the effect of the
target's Ability.
444,POISONGAS,Poison Gas,005,0,POISON,Status,80,40,0,04,0,bce,Smart,A cloud of
poison gas is sprayed in the face of opposing Pokmon. It may poison those hit.
445,POISONPOWDER,PoisonPowder,005,0,POISON,Status,75,35,0,00,0,bce,Smart,The user
scatters a cloud of poisonous dust on the target. It may poison the target.
446,TOXIC,Toxic,006,0,POISON,Status,90,10,0,00,0,bce,Smart,A move that leaves the
target badly poisoned. Its poison damage worsens every turn.
447,TOXICSPIKES,Toxic Spikes,104,0,POISON,Status,0,20,0,80,0,c,Smart,The user lays
a trap of poison spikes at the opponent's feet. They poison opponents that switch
into battle.
448,PSYCHOBOOST,Psycho Boost,03F,140,PSYCHIC,Special,90,5,100,00,0,bef,Smart,The
user attacks the target at full power. The attack's recoil harshly reduces the
user's Sp. Atk stat.
449,DREAMEATER,Dream Eater,0DE,100,PSYCHIC,Special,100,15,0,00,0,be,Smart,The user
eats the dreams of a sleeping target. It absorbs half the damage caused to heal the
user's HP.
450,FUTURESIGHT,Future Sight,111,100,PSYCHIC,Special,100,10,0,00,0,,Smart,"Two
turns after this move is used, a hunk of psychic energy attacks the target."
451,PSYSTRIKE,Psystrike,122,100,PSYCHIC,Special,100,10,0,00,0,bef,Smart,The user
materializes an odd psychic wave to attack the target. This attack does physical
damage.
452,PSYCHIC,Psychic,046,90,PSYCHIC,Special,100,10,10,00,0,be,Smart,The target is
hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
453,EXTRASENSORY,Extrasensory,00F,80,PSYCHIC,Special,100,30,10,00,0,be,Cool,"The
user attacks with an odd, unseeable power. It may also make the target flinch."
454,PSYSHOCK,Psyshock,122,80,PSYCHIC,Special,100,10,0,00,0,bef,Smart,The user
materializes an odd psychic wave to attack the target. This attack does physical
damage.
455,ZENHEADBUTT,Zen Headbutt,00F,80,PSYCHIC,Physical,90,15,20,00,0,abef,Beauty,The
user focuses its willpower to its head and attacks the target. It may also make the
target flinch.
456,LUSTERPURGE,Luster Purge,046,70,PSYCHIC,Special,100,5,50,00,0,be,Smart,The user
lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.
457,MISTBALL,Mist Ball,045,70,PSYCHIC,Special,100,5,50,00,0,be,Smart,A mistlike
flurry of down envelops and damages the target. It may also lower the target's Sp.
Atk.
458,PSYCHOCUT,Psycho Cut,000,70,PSYCHIC,Physical,100,20,0,00,0,befh,Cool,The user
tears at the target with blades formed by psychic power. Critical hits land more
easily.
459,SYNCHRONOISE,Synchronoise,123,70,PSYCHIC,Special,100,15,0,08,0,bef,Smart,"Using
an odd shock wave, the user inflicts damage on any Pokmon of the same type in the
area around it."
460,PSYBEAM,Psybeam,013,65,PSYCHIC,Special,100,20,10,00,0,be,Beauty,The target is
attacked with a peculiar ray. It may also cause confusion.
461,HEARTSTAMP,Heart Stamp,00F,60,PSYCHIC,Physical,100,25,30,00,0,abe,Cute,The user
unleashes a vicious blow after its cute act makes the target less wary. It may also
make the target flinch.
462,CONFUSION,Confusion,013,50,PSYCHIC,Special,100,25,10,00,0,be,Smart,The target
is hit by a weak telekinetic force. It may also leave the target confused.
463,MIRRORCOAT,Mirror Coat,072,1,PSYCHIC,Special,100,20,0,01,-5,b,Beauty,"A
retaliation move that counters any special attack, inflicting double the damage
taken."
464,PSYWAVE,Psywave,06F,1,PSYCHIC,Special,80,15,0,00,0,bef,Smart,The target is
attacked with an odd psychic wave. The attack varies in intensity.
465,STOREDPOWER,Stored Power,08E,1,PSYCHIC,Special,100,10,0,00,0,bef,Smart,"The
user attacks the target with stored power. The more the user's stats are raised,
the greater the damage."
466,AGILITY,Agility,030,0,PSYCHIC,Status,0,30,0,10,0,d,Cool,The user relaxes and
lightens its body to move faster. It sharply boosts the Speed stat.
467,ALLYSWITCH,Ally Switch,120,0,PSYCHIC,Status,0,15,0,10,1,,Smart,The user
teleports using a strange power and switches its place with one of its allies.
468,AMNESIA,Amnesia,033,0,PSYCHIC,Status,0,20,0,10,0,d,Cute,The user temporarily
empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
469,BARRIER,Barrier,02F,0,PSYCHIC,Status,0,30,0,10,0,d,Cool,The user throws up a
sturdy wall that sharply raises its Defense stat.
470,CALMMIND,Calm Mind,02C,0,PSYCHIC,Status,0,20,0,10,0,d,Smart,The user quietly
focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
471,COSMICPOWER,Cosmic Power,02A,0,PSYCHIC,Status,0,20,0,10,0,d,Cool,The user
absorbs a mystical power from space to raise its Defense and Sp. Def stats.
472,GRAVITY,Gravity,118,0,PSYCHIC,Status,0,5,0,20,0,,Beauty,"Gravity is intensified
for five turns, making moves involving flying unusable and negating Levitation."
473,GUARDSPLIT,Guard Split,059,0,PSYCHIC,Status,0,10,0,00,0,b,Smart,The user
employs its psychic power to average its Defense and Sp. Def stats with those of
its target's.
474,GUARDSWAP,Guard Swap,053,0,PSYCHIC,Status,0,10,0,00,0,be,Cute,The user employs
its psychic power to switch changes to its Defense and Sp. Def with the target.
475,HEALBLOCK,Heal Block,0BB,0,PSYCHIC,Status,100,15,0,04,0,bce,Cute,"For five
turns, the user prevents the opposing team from using any moves, Abilities, or held
items that recover HP."
476,HEALPULSE,Heal Pulse,0DF,0,PSYCHIC,Status,0,10,0,00,0,bci,Smart,The user emits
a healing pulse which restores the target's HP by up to half of its max HP.
477,HEALINGWISH,Healing Wish,0E3,0,PSYCHIC,Status,0,10,0,10,0,di,Cute,"The user
faints. In return, the Pokmon taking its place will have its HP restored and
status cured."
478,HEARTSWAP,Heart Swap,054,0,PSYCHIC,Status,0,10,0,00,0,be,Cool,The user employs
its psychic power to switch stat changes with the target.
479,HYPNOSIS,Hypnosis,003,0,PSYCHIC,Status,60,20,0,00,0,bce,Smart,The user employs
hypnotic suggestion to make the target fall into a deep sleep.
480,IMPRISON,Imprison,0B8,0,PSYCHIC,Status,0,10,0,10,0,d,Smart,"If the opponents
know any move also known by the user, the opponents are prevented from using it."
481,KINESIS,Kinesis,047,0,PSYCHIC,Status,80,15,0,00,0,bce,Smart,The user distracts
the target by bending a spoon. It lowers the target's accuracy.
482,LIGHTSCREEN,Light Screen,0A3,0,PSYCHIC,Status,0,30,0,40,0,d,Beauty,A wondrous
wall of light is put up to suppress damage from special attacks for five turns.
483,LUNARDANCE,Lunar Dance,0E4,0,PSYCHIC,Status,0,10,0,10,0,di,Beauty,"The user
faints. In return, the Pokmon taking its place will have its status and HP fully
restored."
484,MAGICCOAT,Magic Coat,0B1,0,PSYCHIC,Status,0,15,0,10,4,,Beauty,A barrier
reflects back to the target moves like Leech Seed and moves that damage status.
485,MAGICROOM,Magic Room,0F9,0,PSYCHIC,Status,0,10,0,20,-7,e,Cute,The user creates
a bizarre area in which Pokmon's held items lose their effects for five turns.
486,MEDITATE,Meditate,01C,0,PSYCHIC,Status,0,40,0,10,0,d,Beauty,The user meditates
to awaken the power deep within its body and raise its Attack stat.
487,MIRACLEEYE,Miracle Eye,0A8,0,PSYCHIC,Status,0,40,0,00,0,bce,Cute,Enables a
Dark-type target to be hit by Psychic-type attacks. It also enables an evasive
target to be hit.
488,POWERSPLIT,Power Split,058,0,PSYCHIC,Status,0,10,0,00,0,b,Smart,The user
employs its psychic power to average its Attack and Sp. Atk stats with those of the
target's.
489,POWERSWAP,Power Swap,052,0,PSYCHIC,Status,0,10,0,00,0,be,Beauty,The user
employs its psychic power to switch changes to its Attack and Sp. Atk with the
target.
490,POWERTRICK,Power Trick,057,0,PSYCHIC,Status,0,10,0,10,0,d,Cool,The user employs
its psychic power to switch its Attack with its Defense stat.
491,PSYCHOSHIFT,Psycho Shift,01B,0,PSYCHIC,Status,90,10,0,00,0,be,Cool,"Using its
psychic power of suggestion, the user transfers its status problems to the target."
492,REFLECT,Reflect,0A2,0,PSYCHIC,Status,0,20,0,40,0,d,Smart,A wondrous wall of
light is put up to suppress damage from physical attacks for five turns.
493,REST,Rest,0D9,0,PSYCHIC,Status,0,10,0,10,0,di,Cute,The user goes to sleep for
two turns. It fully restores the user's HP and heals any status problem.
494,ROLEPLAY,Role Play,065,0,PSYCHIC,Status,0,10,0,00,0,,Cute,"The user mimics the
target completely, copying the target's natural Ability."
495,SKILLSWAP,Skill Swap,067,0,PSYCHIC,Status,0,10,0,00,0,be,Smart,The user employs
its psychic power to exchange Abilities with the target.
496,TELEKINESIS,Telekinesis,000,0,NORMAL,Status,0,0,0,00,0,,Cool,The user makes the
target float with its psychic power. The target is easier to hit for three turns.
497,TELEPORT,Teleport,0EA,0,PSYCHIC,Status,0,20,0,10,0,,Cool,Use it to flee from
any wild Pokmon. It can also warp to the last Pokmon Center visited.
498,TRICK,Trick,0F2,0,PSYCHIC,Status,100,10,0,00,0,be,Smart,The user catches the
target off guard and swaps its held item with its own.
499,TRICKROOM,Trick Room,11F,0,PSYCHIC,Status,0,5,0,20,-7,e,Cute,The user creates a
bizarre area in which slower Pokmon get to move first for five turns.
500,WONDERROOM,Wonder Room,124,0,PSYCHIC,Status,0,10,0,20,-7,e,Cute,The user
creates a bizarre area in which Pokmon's Defense and Sp. Def stats are swapped for
five turns.
501,HEADSMASH,Head Smash,0FC,150,ROCK,Physical,80,5,0,00,0,abef,Tough,"The user
attacks the target with a hazardous, full-power headbutt. The user also takes
terrible damage."
502,ROCKWRECKER,Rock Wrecker,0C2,150,ROCK,Physical,90,5,0,00,0,bef,Tough,"The user
launches a huge boulder at the target to attack. It must rest on the next turn,
however."
503,STONEEDGE,Stone Edge,000,100,ROCK,Physical,80,5,0,00,0,befh,Tough,The user
stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
504,ROCKSLIDE,Rock Slide,00F,75,ROCK,Physical,90,10,30,04,0,be,Tough,Large boulders
are hurled at the opposing team to inflict damage. It may also make the targets
flinch.
505,POWERGEM,Power Gem,000,70,ROCK,Special,100,20,0,00,0,bef,Beauty,The user
attacks with a ray of light that sparkles as if it were made of gemstones.
506,ANCIENTPOWER,AncientPower,02D,60,ROCK,Special,100,5,10,00,0,be,Tough,The user
attacks with a prehistoric power. It may also raise all the user's stats at once.
507,ROCKTHROW,Rock Throw,000,50,ROCK,Physical,90,15,0,00,0,bef,Tough,The user picks
up and throws a small rock at the target to attack.
508,ROCKTOMB,Rock Tomb,044,50,ROCK,Physical,80,10,100,00,0,be,Smart,Boulders are
hurled at the target. It also lowers the target's Speed by preventing its movement.
509,SMACKDOWN,Smack Down,11C,50,ROCK,Physical,100,15,100,00,0,bef,Tough,The user
throws a stone or projectile to attack an opponent. A flying Pokmon will fall to
the ground when it's hit.
510,ROLLOUT,Rollout,0D3,30,ROCK,Physical,90,20,0,00,0,abef,Tough,The user
continually rolls into the target over five turns. It becomes stronger each time it
hits.
511,ROCKBLAST,Rock Blast,0C0,25,ROCK,Physical,90,10,0,00,0,bef,Tough,The user hurls
hard rocks at the target. Two to five rocks are launched in quick succession.
512,ROCKPOLISH,Rock Polish,030,0,ROCK,Status,0,20,0,10,0,d,Tough,The user polishes
its body to reduce drag. It can sharply raise the Speed stat.
513,SANDSTORM,Sandstorm,101,0,ROCK,Status,0,10,0,20,0,,Tough,"A five-turn sandstorm
is summoned to hurt all combatants except the Rock, Ground, and Steel types."
514,STEALTHROCK,Stealth Rock,105,0,ROCK,Status,0,20,0,80,0,c,Cool,The user lays a
trap of levitating stones around the opponent's team. The trap hurts opponents that
switch into battle.
515,WIDEGUARD,Wide Guard,0AC,0,ROCK,Status,0,10,0,40,3,d,Smart,"The user and its
allies are protected from wide-ranging attacks for one turn. If used in succession,
its chances of failing rises."
516,DOOMDESIRE,Doom Desire,111,140,STEEL,Special,100,5,0,00,0,,Cool,"Two turns
after this move is used, the user blasts the target with a concentrated bundle of
light."
517,IRONTAIL,Iron Tail,043,100,STEEL,Physical,75,15,30,00,0,abe,Cool,The target is
slammed with a steel-hard tail. It may also lower the target's Defense stat.
518,METEORMASH,Meteor Mash,01C,100,STEEL,Physical,85,10,20,00,0,abefj,Cool,The
target is hit with a hard punch fired like a meteor. It may also raise the user's
Attack.
519,FLASHCANNON,Flash Cannon,046,80,STEEL,Special,100,10,10,00,0,bef,Smart,The user
gathers all its light energy and releases it at once. It may also lower the
target's Sp. Def stat.
520,IRONHEAD,Iron Head,00F,80,STEEL,Physical,100,15,30,00,0,abef,Tough,The foe
slams the target with its steel-hard head. It may also make the target flinch.
521,STEELWING,Steel Wing,01D,70,STEEL,Physical,90,25,10,00,0,abef,Cool,The target
is hit with wings of steel. It may also raise the user's Defense stat.
522,MIRRORSHOT,Mirror Shot,047,65,STEEL,Special,85,10,30,00,0,bef,Cute,The user
looses a flash of energy at the target from its polished body. It may also lower
the target's accuracy.
523,MAGNETBOMB,Magnet Bomb,0A5,60,STEEL,Physical,0,20,0,00,0,bef,Cool,The user
launches steel bombs that stick to the target. This attack will not miss.
524,GEARGRIND,Gear Grind,0BD,50,STEEL,Physical,85,15,0,00,0,abef,Tough,The user
attacks by throwing two steel gears at its target.
525,METALCLAW,Metal Claw,01C,50,STEEL,Physical,95,35,10,00,0,abe,Cool,The target is
raked with steel claws. It may also raise the user's Attack stat.
526,BULLETPUNCH,Bullet Punch,000,40,STEEL,Physical,100,30,0,00,1,abefj,Smart,The
user strikes the target with tough punches as fast as bullets. This move always
goes first.
527,GYROBALL,Gyro Ball,08D,1,STEEL,Physical,100,5,0,00,0,abef,Beauty,"The user
tackles the target with a high-speed spin. The slower the user, the greater the
damage."
528,HEAVYSLAM,Heavy Slam,09B,1,STEEL,Physical,100,10,0,00,0,abef,Tough,"The user
slams into the target with its heavy body. The more the user outweighs the target,
the greater its damage."
529,METALBURST,Metal Burst,073,1,STEEL,Physical,100,10,0,01,0,be,Beauty,The user
retaliates with much greater power against the target that last inflicted damage on
it.
530,AUTOTOMIZE,Autotomize,031,0,STEEL,Status,0,15,0,10,0,d,Smart,The user sheds
part of its body to make itself lighter and sharply raise its Speed stat.
531,IRONDEFENSE,Iron Defense,02F,0,STEEL,Status,0,15,0,10,0,d,Tough,"The user
hardens its body's surface like iron, sharply raising its Defense stat."
532,METALSOUND,Metal Sound,04F,0,STEEL,Status,85,40,0,00,0,bcek,Smart,A horrible
sound like scraping metal harshly reduces the target's Sp. Def stat.
533,SHIFTGEAR,Shift Gear,036,0,STEEL,Status,0,10,0,10,0,d,Cool,"The user rotates
its gears, raising its Attack and sharply raising its Speed."
534,HYDROCANNON,Hydro Cannon,0C2,150,WATER,Special,90,5,0,00,0,bef,Beauty,"The
target is hit with a watery blast. The user must rest on the next turn, however."
535,WATERSPOUT,Water Spout,08B,150,WATER,Special,100,5,0,04,0,be,Beauty,"The user
spouts water to damage the opposing team. The lower the user's HP, the less
powerful it becomes."
536,HYDROPUMP,Hydro Pump,000,120,WATER,Special,80,5,0,00,0,bef,Beauty,The target is
blasted by a huge volume of water launched under great pressure.
537,MUDDYWATER,Muddy Water,047,95,WATER,Special,85,10,30,04,0,bef,Tough,The user
attacks by shooting muddy water at the opposing team. It may also lower the
target's accuracy.
538,SURF,Surf,075,95,WATER,Special,100,15,0,08,0,bef,Beauty,It swamps the area
around the user with a giant wave. It can also be used for crossing water.
539,AQUATAIL,Aqua Tail,000,90,WATER,Physical,90,10,0,00,0,abef,Cute,The user
attacks by swinging its tail as if it were a vicious wave in a raging storm.
540,CRABHAMMER,Crabhammer,000,90,WATER,Physical,90,10,0,00,0,abefh,Tough,The target
is hammered with a large pincer. Critical hits land more easily.
541,DIVE,Dive,0CB,80,WATER,Physical,100,10,0,00,0,abef,Beauty,"Diving on the first
turn, the user floats up and attacks on the second turn. It can be used to dive
deep in the ocean."
542,SCALD,Scald,00A,80,WATER,Special,100,15,30,00,0,befg,Beauty,The user shoots
boiling hot water at its target. It may also leave the target with a burn.
543,WATERFALL,Waterfall,00F,80,WATER,Physical,100,15,20,00,0,abef,Tough,The user
charges at the target and may make it flinch. It can also be used to climb a
waterfall.
544,RAZORSHELL,Razor Shell,043,75,WATER,Physical,95,10,50,00,0,abe,Tough,The user
cuts its target with sharp shells. This attack may also lower the target's Defense
stat.
545,BRINE,Brine,080,65,WATER,Special,100,10,0,00,0,bef,Smart,"If the target's HP is
down to about half, this attack will hit with double the power."
546,BUBBLEBEAM,BubbleBeam,044,65,WATER,Special,100,20,10,00,0,be,Beauty,A spray of
bubbles is forcefully ejected at the target. It may also lower its Speed stat.
547,OCTAZOOKA,Octazooka,047,65,WATER,Special,85,10,50,00,0,be,Tough,The user
attacks by spraying ink in the target's face or eyes. It may also lower the
target's accuracy.
548,WATERPULSE,Water Pulse,013,60,WATER,Special,100,20,20,00,0,bef,Beauty,The user
attacks the target with a pulsing blast of water. It may also confuse the target.
549,WATERPLEDGE,Water Pledge,108,50,WATER,Special,100,10,0,00,0,bef,Beauty,"A
column of Water hits opposing Pokmon. When used with its fire equivalent, its
creates a rainbow.."
550,AQUAJET,Aqua Jet,000,40,WATER,Physical,100,20,0,00,1,abef,Beauty,The user
lunges at the target at a speed that makes it almost invisible. It is sure to
strike first.
551,WATERGUN,Water Gun,000,40,WATER,Special,100,25,0,00,0,bef,Cute,The target is
blasted with a forceful shot of water.
552,CLAMP,Clamp,0CF,35,WATER,Physical,85,10,0,00,0,abef,Tough,The target is clamped
and squeezed by the user's very thick and sturdy shell for four to five turns.
553,WHIRLPOOL,Whirlpool,0D0,35,WATER,Special,85,15,0,00,0,bef,Beauty,Traps foes in
a violent swirling whirlpool for four to five turns.
554,BUBBLE,Bubble,044,20,WATER,Special,100,30,10,04,0,be,Cute,A spray of countless
bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
555,AQUARING,Aqua Ring,0DA,0,WATER,Status,0,20,0,10,0,d,Beauty,The user envelops
itself in a veil made of water. It regains some HP on every turn.
556,RAINDANCE,Rain Dance,100,0,WATER,Status,0,5,0,20,0,,Tough,"The user summons a
heavy rain that falls for five turns, powering up Water-type moves."
557,SOAK,Soak,061,0,WATER,Status,0,20,0,00,0,bce,Tough,The user shoots a torrent of
water at the target and changes the target's type to Water.
558,WATERSPORT,Water Sport,09E,0,WATER,Status,0,15,0,20,0,,Cute,The user soaks
itself with water. The move weakens Fire-type moves while the user is in the
battle.
559,WITHDRAW,Withdraw,01D,0,WATER,Status,0,40,0,10,0,d,Cute,"The user withdraws its
body into its hard shell, raising its Defense stat."
560,OBLIVIONWING,Oblivion Wing,0DD,80,FLYING,Special,100,10,0,04,1,befi,Cool,"The
user slashes with a dark wing, absorbing health from the enemy."
561,GEOMANCY,Geomancy,153,0,FAIRY,Status,100,10,0,00,0,bc,Smart,"The user charges
for the first turn, then on the second turn raises Speed, Special Attack and
Special Defense."
562,ADAPT,Adapt,134,80,DRAGON,Special,120,10,0,04,1,bef,Cool,"The user adapts to
attacks and their defense rises to the max, but their attack falls."
563,RAGESTATE,Rage State,133,80,DRAGON,Special,120,10,0,01,0,bef,Cool,"The user
gets very angry at all forms of life and their attack stats are raised to them max,
but their defenses fall."
564,DEVOUR,Devour,0DD,80,DRAGON,Special,120,10,0,04,0,bef,Cool,"The user unhinges
their jaw to usually impossible sizes and tries to eat the target, absorbing health
in the process."
565,TESSERACT,Tesseract,151,100,QMARKS,Special,100,5,0,00,0,befg,Cool,The user uses
psychic power from another dimension to tear the opponent apart.
566,DARKEPITAPH,Dark Epitaph,070,1,DARK,Physical,30,5,0,00,0,abg,Cool,The user
summons the powers of the void to execute the target.
567,RENAISSANCE,Renaissance,139,0,PSYCHIC,Status,70,3,0,00,0,abg,Smart,The user
revives a fallen teammate and switches out into it.
568,SOULWRECKER,Soul Wrecker,070,1,PSYCHIC,Special,30,5,0,00,0,bg,Cool,The user
unleashes raw psychic energy to destroy the life-force contained within the foe.
569,INFERNALRAGE,Infernal Rage,070,1,FIRE,Physical,30,3,0,00,0,abg,Cool,The user
creates a hurricane of powerful infernos to destroy the target once and for all.
570,ABYSSALCRUSH,Abyssal Crush,070,1,WATER,Physical,30,5,0,00,0,abg,Cool,The user
destroys the opponent with the power of the Abyss.
571,FORESTSURGE,Forest Surge,070,1,GRASS,Physical,30,5,0,00,0,abg,Cool,The powers
of the forest course through the user before being sent to the foe in a barrage of
deadly streams.
572,TITANICFORCE,Titanic Force,070,1,STEEL,Physical,30,5,0,00,0,abg,Cool,The user
summons ancient God-forged weapons to slice the opponent to bits.
573,NERVALCUT,Nerval Cut,070,1,ELECTRIC,Physical,30,5,0,00,0,abg,Cool,"The user
destroys the opponents nervous system, leaving them in intense pain and unable to
fight."
574,OMNIFIST,Omnifist,070,1,FIGHTING,Physical,30,5,0,00,0,abg,Cool,The user
unleashes the fury of a thousand fists to OHKO the opponent.
575,VOIDCALLER,Void Caller,070,1,GHOST,Special,30,50,0,00,0,abg,Cool,The user opens
up a portal to the netherworld before dragging the foe through.
576,DRAGONFLUX,Dragon Flux,070,1,DRAGON,Physical,30,5,0,00,0,abg,Cool,"The user
uses draconic power to bend the world around them, and simply willing the foe out
of existance."
577,RAZORSTORM,Razor Storm,070,1,FLYING,Physical,30,10,0,00,0,abg,Cool,"The user
creates a large hurricane of spinning blades, chopping the foe to a million
pieces."
578,ZOMBIESTRIKE,Zombie Strike,000,90,GHOST,Physical,90,15,0,00,0,abfhj,Cool,"The
user thrusts with a ghostly arm, striking the opponent with a physical presense."
579,CUSTOMMOVE,Custom Move,135,70,QMARKS,Physical,100,15,0,00,0,abfhj,Smart,A
custom move created by the Player. It's type and name can be found/changed at any
Pokemon Center.
580,LIVEWIRE,Livewire,136,0,ELECTRIC,Status,70,20,0,80,0,c,Smart,Causes Pokemon
that are switched in to be immediately Paralyzed.
581,EPICENTER,Epicenter,137,0,GROUND,Status,0,20,0,80,0,c,Tough,"Causes the target
to become an epicenter of future disasters, increasing the user's accuracy
sharply."
582,LUNARCANNON,Lunar Cannon,138,135,DARK,Special,100,10,0,00,0,bef,Cool,"A two-
turn attack. The user gathers darkness, then blasts a bundled beam on the second
turn."
583,DRACOJET,Draco Jet,000,40,DRAGON,Physical,100,15,0,00,1,abef,Tough,A draconic
fury in which the user always attacks first.
584,ECHOLOCATION,Echolocation,137,0,BUG,Status,0,20,0,80,0,c,Smart,"The user
screeches loudly, pinpointing the foe's location perfectly."
585,SHADOWEND,Shadow End,130,120,SHADOW,Special,60,0,0,00,0,abf,Cool,A shadowy aura
ram attack that also rebounds on the user.
586,SHADOWSTORM,Shadow Storm,12D,95,SHADOW,Special,100,0,0,04,0,b,Cool,A shadowy
aura is used to whip up a vicious tornado.
587,SHADOWBLAST,Shadow Blast,126,80,SHADOW,Special,100,0,0,00,0,bfh,Cool,A wicked
blade of air is formed using a shadowy aura.
588,SHADOWBOLT,Shadow Bolt,127,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy
thunder attack that may paralyze.
589,SHADOWBREAK,Shadow Break,126,75,SHADOW,Physical,100,0,0,00,0,abf,Cool,A
shattering ram attack with a shadowy aura.
590,SHADOWCHILL,Shadow Chill,129,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy
ice attack that may freeze.
591,SHADOWFIRE,Shadow Fire,128,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy
fireball attack that may inflict a burn.
592,SHADOWRAVE,Shadow Rave,126,70,SHADOW,Special,100,0,0,04,0,b,Cool,A shadowy aura
in the ground is used to launch spikes.
593,SHADOWRUSH,Shadow Rush,126,55,SHADOW,Physical,100,0,0,00,0,abf,Cool,A reckless
move that also hurts the user.
594,SHADOWWAVE,Shadow Wave,126,50,SHADOW,Special,100,0,0,04,0,b,Cool,Shadowy aura
waves are loosed to inflict damage.
595,SHADOWBLITZ,Shadow Blitz,126,40,SHADOW,Physical,100,0,0,00,0,abf,Cool,A Pokmon
throws this tackle while casting a shadowy aura.
596,SHADOWDOWN,Shadow Down,12B,0,SHADOW,Status,100,0,0,04,0,b,Cool,A shadowy aura
sharply cuts the foe's Defense.
597,SHADOWHALF,Shadow Half,12E,0,SHADOW,Status,100,0,0,20,0,b,Cool,A shadowy aura's
energy cuts everyone's HP by half.
598,SHADOWHOLD,Shadow Hold,12F,0,SHADOW,Status,100,0,0,04,0,b,Cool,The opponent
Pokmon cannot escape.
599,SHADOWMIST,Shadow Mist,12C,0,SHADOW,Status,100,0,0,04,0,b,Cool,A shadowy aura
sharply cuts the foe's evasiveness.
600,SHADOWPANIC,Shadow Panic,12A,0,SHADOW,Status,90,0,0,04,0,bk,Cool,A shadowy aura
emanates to confuse the foe.
601,SHADOWSHED,Shadow Shed,132,0,SHADOW,Status,100,0,0,20,0,b,Cool,A shadowy aura
eliminates Reflect and similar moves.
602,SHADOWSKY,Shadow Sky,131,0,SHADOW,Status,100,0,0,20,0,b,Cool,Darkness hurts all
but Shadow Pokmon for 5 turns.
603,FLASHFREEZE,Flash Freeze,140,0,ICE,Status,80,10,0,00,0,bc,Cool,"Freezes all
moisture in the foe, making it Ice-type."
604,PERMAFROST,Permafrost,141,0,ICE,Status,80,15,0,80,0,bc,Smart,"Frost covers the
ground around the foe, randomly freezing foes who switch in."
605,MEDUSARAY,Medusa Ray,142,0,ROCK,Status,80,10,0,00,0,bc,Smart,"The user glares
and petrifies the foe, making them Rock-type."
606,DARKMATTER,Dark Matter,0C2,150,DARK,Special,90,5,0,00,0,bef,Cool,The unknown
forces of the world are unleashed. The user must recharge next turn.
607,ANGELWINGS,Angel Wings,143,0,NORMAL,Status,0,5,0,10,0,bc,Beauty,"The user grows
a pair of wings, increasing their stats but making them weak to all moves."
609,POWERSHRINE,Power Shrine,145,0,ROCK,Status,0,10,0,00,0,,Smart,A shrine is built
on the user' field that boosts the physical stats of Pokemon that swtich in.
610,SPECIALSHRINE,Special Shrine,146,0,ROCK,Status,0,15,0,00,0,,Smart,A shrine is
built on the user' field that boosts the special stats of Pokemon that swtich in.
611,DRADESTORM,Dradestorm,017,255,FIRE,Special,100,10,100,04,0,beg,Cool,"The user
creates a storm of purple fire, guaranteed to burn, paralyze or freeze the target."
612,DRAGONIFY,Dragonify,147,0,DRAGON,Status,80,10,0,00,0,bc,Smart,"Reptillian blood
taints the foe, turning them into the Dragon-type."
613,FUMBLE,Fumble,148,1,NORMAL,Physical,90,5,100,00,0,bcef,Smart,"The user
stumbles, launching their held item into the foe, doing damage based on its value."
614,WILDFIRE,Wildfire,149,0,FIRE,Status,70,10,100,04,0,bc,Tough,"Burns the foe. If
it is a Grass-type Pokemon, burns all Pokemon in their party weak to fire."
615,SILVERFORCE,Silverforce,150,100,STEEL,Special,90,5,100,00,0,bef,Cool,"The wrath
of Mercury desceneds, damaging all Pokemon in the foe's party."
616,VENUSFORCE,Venusforce,150,100,WATER,Special,90,5,100,00,0,bef,Beauty,"The power
of Venus emerges, damaging all Pokemon in the foe's party."
617,EARTHFORCE,Earthforce,150,100,GRASS,Special,90,5,100,00,0,bef,Smart,"The force
of the Earth is revealed, damaging all Pokemon in the foe's party."
618,MARSFORCE,Marsforce,150,100,GROUND,Special,90,5,100,00,0,bef,Tough,"The
strength of Mars is unleashed, damaging all Pokemon in the foe's party."
619,ZEUSFORCE,Zeusforce,150,100,ELECTRIC,Special,90,5,100,00,0,bef,Tough,"The reign
of Jupiter returns, damaging all Pokemon in the foe's party."
620,SATURNFORCE,Saturnforce,150,100,FIRE,Special,90,5,100,00,0,bef,Cool,"The flames
of Saturn are unleashed, damaging all Pokemon in the foe's party."
621,CLOUDFORCE,Cloudforce,150,100,FLYING,Special,90,5,100,00,0,bef,Cool,"The power
of Uranus emerges, damaging all Pokemon in the foe's party."
622,PLUTOFORCE,Plutoforce,150,100,ICE,Special,90,5,100,00,0,bef,Cool,"The frost of
Pluto is unleashed, damaging all Pokemon in the foe's party."
623,LUNAFORCE,Lunaforce,150,100,DARK,Special,90,5,100,00,0,bef,Cool,"The moon
descends onto the Earth, damaging all Pokemon in the foe's party."
624,GRAVIFORCE,Graviforce,150,100,PSYCHIC,Special,90,5,100,00,0,bef,Smart,"The
force that holds the planets together attacks, damaging all Pokemon in the foe's
party."
625,FAIRYFORCE,Fairy Force,00F,65,FAIRY,Physical,100,10,35,00,0,abe,Beauty,"The
user lunges with a fiery passion, with a high chance of making the target flinch."
626,FAIRYFYRE,Fairy Fyre,000,80,FAIRY,Special,100,10,100,00,0,abe,Beauty,This move
is also Fire-type.
627,MOONBLAST,Moonblast,045,95,FAIRY,Special,100,10,10,00,0,be,Smart,The target is
hit by a moonbeam that may also reduce the target's Sp. Atk stat.
628,SHADOWHEAT,Shadow Heat,128,90,SHADOW,Special,80,0,10,00,0,bf,Cool,A chaotic
surge of magma and heat that may burn.
629,SHADOWSURF,Shadow Surf,129,90,SHADOW,Special,80,0,10,00,0,bf,Cool,A shadowy
surge of water cold enough to freeze.
630,SHADOWGALE,Shadow Gale,126,90,SHADOW,Special,80,0,0,04,0,b,Cool,A huge storm of
chaos launches spikes at the opponent.
631,SHADOWSWORD,Shadow Sword,000,0,NORMAL,Status,0,0,0,00,0,,Cool,"The user lunges
with an evil sword, slicing the foes in its path."
632,SHADOWWRATH,Shadow Wrath,126,120,SHADOW,Physical,80,0,0,00,0,abf,Cool,A
powerful shadow move that recoils on the user.
633,SHADOWCRUSH,Shadow Crush,126,85,SHADOW,Physical,90,0,0,00,0,abf,Cool,A powerful
shadow move that crushes the opponent.
634,BOOMBURST,Boomburst,000,140,NORMAL,Special,100,10,0,08,0,bcefk,Smart,"The user
attacks everything around it with the destructive power of a terrible, explosive
sound."
635,KINGSSHIELD,King's Shield,0AA,0,STEEL,Status,0,10,0,10,4,,Cute,The user blocks
with a mighty shield
636,TERRAFORCE,Terraforce,000,120,STEEL,Physical,70,10,0,00,0,bef,Cute,Fuck this
shit.
637,BULLETHAIL,Bullet Hail,0C0,35,STEEL,Physical,100,30,0,00,0,bef,Cool,The user
forcefully shoots seeds at the target. Two to five seeds are shot in rapid
succession.
638,CRYSTALRUSH,Crystal Rush,000,45,FAIRY,Physical,100,30,0,00,1,bef,Beauty,The
user turns to solid crystal and charges the opponent
639,SOLARCHARGE,Solar Charge,0FB,120,FIRE,Physical,100,10,100,00,0,abe,Beauty,The
user fucks shit up massively.
640,WORMHOLE,Wormhole,000,40,PSYCHIC,Special,100,10,0,00,1,abe,Beauty,The user rips
a hole in space- always striking first.
641,PLAYROUGH,Play Rough,042,90,FAIRY,Physical,90,10,20,00,0,abe,Beauty,The user
plays rough with the target and attacks it. It may lower the target's attack stat.
642,DRAININGKISS,Draining Kiss,0DD,50,FAIRY,Special,100,10,0,00,0,be,Smart,The user
steals the target's energy with a kiss.
643,WATERSHURIKEN,Water Shuriken,0C0,15,WATER,Physical,100,10,0,00,1,be,Smart,"The
user hits the target with throwing stars multiple times, always going first."
644,SPIKYSHIELD,Spiky Shield,0AA,0,GRASS,Status,0,10,0,10,4,,Cute,The user blocks
with a spiky shield.
645,MYSTICALFIRE,Mystical Fire,045,65,FIRE,Special,100,10,0,00,0,bef,Smart,"The
user shoots magical fire, lowering the foe's Special Attack."
646,FREEZEDRY,Freeze Dry,00C,70,ICE,Special,100,10,0,00,0,bef,Smart,The user
rapidly cools the target. This may also leave the target frozen. This move is super
effective on Water types.
647,FLYINGPRESS,Flying Press,000,80,FIGHTING,Physical,95,10,0,00,0,bef,Cool,The
user jumps on the foe from up above. This move is also Flying-type.
648,DIAMONDSTORM,Diamond Storm,01D,100,ROCK,Physical,95,10,20,00,0,bef,Cool,The
user shoots diamonds at the opponent. Chance to raise Defense.
649,STEAMERUPTION,Steam Eruption,00A,110,WATER,Special,95,10,0,00,0,bef,Cool,The
user shoots hot water at the opponent. Has a chance to burn.
650,HYPERSPACE,Hyperspace Hole,0CD,80,PSYCHIC,Special,100,10,0,00,0,bef,Cool,"The
user creates a hole in space, appearing on the next turn."
651,DARKSONATA,Dark Sonata,154,0,DARK,Status,100,10,100,04,-6,,Beauty,"The user
sings, corrupting the foe. It can only be used once per battle."
652,PARABOLICCHARGE,Parabolic
Charge,0DD,50,ELECTRIC,Special,100,10,0,00,0,be,Smart,"The user attacks, healing
itself in the process."
653,HIDDENPOWERROCK,Hidden Power,000,60,ROCK,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
654,DAZZLINGGLEAM,Dazzling Gleam,000,80,FAIRY,Special,100,10,10,04,0,be,Smart,The
user damages opposing Pokmon by emitting a powerful flash.
655,HiddenPower,Hidden Power,000,60,ICE,Special,100,15,0,00,0,bef,Smart,A unique
attack that varies in type and intensity depending on the Pokmon using it.
656,HIDDENPOWERNORMAL,Hidden Power,000,60,NORMAL,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
657,HIDDENPOWERFIGHTING,Hidden
Power,000,60,FIGHTING,Special,100,15,0,00,0,bef,Smart,A unique attack that varies
in type and intensity depending on the Pokmon using it.
658,HIDDENPOWERFLYING,Hidden Power,000,60,FLYING,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
659,HIDDENPOWERPOISON,Hidden Power,000,60,POISON,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
660,HIDDENPOWERGROUND,Hidden Power,000,60,GROUND,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
661,HIDDENPOWERGHOST,Hidden Power,000,60,GHOST,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
662,HIDDENPOWERBUG,Hidden Power,000,60,BUG,Special,100,15,0,00,0,bef,Smart,A unique
attack that varies in type and intensity depending on the Pokmon using it.
663,HIDDENPOWERSTEEL,Hidden Power,000,60,STEEL,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
664,HIDDENPOWERFIRE,Hidden Power,000,60,FIRE,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
665,HIDDENPOWERWATER,Hidden Power,000,60,WATER,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
666,HIDDENPOWERGRASS,Hidden Power,000,60,GRASS,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
667,HIDDENPOWERELECTRIC,Hidden
Power,000,60,ELECTRIC,Special,100,15,0,00,0,bef,Smart,A unique attack that varies
in type and intensity depending on the Pokmon using it.
668,HIDDENPOWERICE,Hidden Power,000,60,ICE,Special,100,15,0,00,0,bef,Smart,A unique
attack that varies in type and intensity depending on the Pokmon using it.
669,HIDDENPOWERDRAGON,Hidden Power,000,60,DRAGON,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
670,HIDDENPOWERDARK,Hidden Power,000,60,DARK,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
671,HIDDENPOWERFAIRY,Hidden Power,000,60,FAIRY,Special,100,15,0,00,0,bef,Smart,A
unique attack that varies in type and intensity depending on the Pokmon using it.
672,PARTINGSHOT,Parting Shot,155,0,DARK,Status,100,20,0,00,0,abef,Smart,The user
lowers the opponent's stats then switches out.

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