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Math Games

for
p a r t ne r s
Reproducible and Reusable Games for Reinforcing Skills
Grades 1-2

Created by Andrea Knight


2014
Overview of materials
I love these simple math games for partners. Theyre quick and easy to assemble and
the children enjoy playing them over and over. You can use them in multiple ways, but
I most often use them:

during math workshop for fun skill practice {I circulate to guide and support}
as independent math centers {once the children know how to play them}
for homework {theyre easily played with a parent or older sibling}

Each game requires a few materials, but most are common in primary classrooms,
especially if you have a commercially published math series. Youll need the following
items, but its easy to find a substitute if theres something on list you dont have.
For example, dried beans or any small object can be used in place of actual game
pieces.

two-sided color chips


bear counters
dice
snap cubes {like Unifix cubes}
game pieces
decks of playing cards {without the aces and face cards}
dried beans
tens frames and counters
base ten blocks {tens and ones only}
plastic coins {dimes, nickels, and pennies only}

Some of the games have special cards that need to be printed and cut. They are all
blackline copies without heavy clipart so theyre printer and copier-friendly. However,
if you are have strict copy limits at your site, these cards can easily be written on
index cards instead. {A super parent volunteer would probably love to make those for
you!} And you might consider laminating the games to make them last longer. :)

Homework Tip: If you choose to send any of the games home for added practice,
make sure parents know how to adjust for the materials. For example, they could use
candy, cereal pieces, or dried fruit in place of counters and game pieces.

Happy game playing!

Andrea Knight 2014


Contents
Game Math Concept(s) Page
Addition Bingo Sums to 8 4
One More, Please Plus One {Sums to 10} 6
High to Low Tic-Tac-Toe Sequencing Numbers {High to Low} 7
Beat Ten Addition, Greater Than / Less Than 8
Roll and Subtract Subtraction {Differences 0-5} 9
Take Away One One Less {From 1-6} 10
Take Away Two Two Less {From 1-12} 11
Sums of Ten Ways to Make Ten, Missing Addends 12
Plus Ten Adding Ten to Single Digits 14
Taking From Ten Subtraction {From 10} 15
Make a Ten to Win Adding 3 Addends, Making a Ten 16
Sums to Twenty Addition {Sums to 20} 17
Whats Missing? Unknown Numbers, Addition and Subtraction 18
Trio Trouble Missing Addends, 3 Addends {Sums to 20} 22
Top This! Place Value {Tens and Ones} 27
Place Value Connect Three Place Value {Tens and Ones} 28
Even Steven Odd and Even Numbers 35
Tally Ho! Tally Marks, Counting Sets of 5 36
Doubles, Doubles Doubles Facts to 12 41
Doubles Plus One Doubles + 1, Facts to 13 42
Doubles to Twenty Doubles Facts to 20 43
Add OR Subtract Addition and Subtraction 44
Match and Cover Addition and Subtraction 45
Fact Family Fun Related Facts to 12 49
Nickel and Penny Money Jars Counting Coins, Greater Than / Less Than 53
Not Many a Penny Counting Coins, Showing Fewest Coins 54

Andrea Knight 2014


NAME
of the
GAME Addition Bingo
Materials Directions
2 sets of number 1. Mix each set of cards. Place both sets face down.
cards, 0-4 2. Player 1: Take a card from each set. Use the snap
18 plastic chips cubes to add the numbers and find the sum.
3. Player 2: Check your partners sum. Praise and coach.
4.Player 1: If you are correct, cover that number on your
board with a chip.
8 blue snap cubes 5. Now it is time for Player 2 to take a turn.
8 red snap cubes 6. The first player to cover 3 spaces in a row wins.

Some ways
to win:

Player Player

4 2 8 5 7 2
1 7 3 0 1 3
5 0 6 4 8 6
Andrea Knight 2014
Number Cards
(0-4)

0 1 2 3
0 1 2 3
44
Teacher Note:
Copy and cut for Addition Bingo.

Andrea Knight 2014


NAME
of the
GAME
One More, Please
Materials Directions
1. Player 1: Roll the die. Move your game piece that number of
1 die
spaces. Add the number one to the number you landed on and tell
your partner the sum.
2 game pieces 2. Player 2: Check your partners answer.
3. Player 1: If your answer is correct, stay on that spot. If it is not
correct, you lose one turn.
4.Player 2: Now it is your turn to roll and move.

Start Skip ahead


1 space.
3 6 2
8 Go back
2 spaces.

5
6 4 1 7
8
Go back
to the Go back
start. Skip ahead 4 spaces.

0 2 1 space.

3 4
End 7 5 9
Andrea Knight 2014
NAME
of the
High to low
GAME Tic- Tac Toe
Materials Directions
1 deck of playing cards 1. Shuffle all the number cards. Place each stack face down.
{remove the face 2. Player 1: Take 4 cards off the top of the deck. Put them in order
cards and aces} from the highest number to the lowest number. (If two cards are
the same, set one to the side and take another card from the
top.)
3. Player 2: Check your partners work.
4.Player 1: If your answer is correct, place one of your bears in a
18 bear counters space. Set your cards to the side.
Each player 5. Player 2: Now it is your turn to play.
needs 9 of 6. The first player with three bears in a row wins the game.
their own color.

Game One Game two

If you run out of cards, mix them up and use them again.
Andrea Knight 2014
NAME
of the
GAME Beat ten
Materials Directions
1 deck of playing cards 1. Shuffle the cards and place them face down.
{remove the face 2. Player 1: Take two cards from the top of the stack. Add them
cards and aces} together to find the sum. If the sum is greater than 10, move
your game piece forward one space.
3. Player 2: Check your partners answer. Praise and coach. Now it
is your turn.
4.The first player to reach the END is the winner of the game.
2 game pieces

Player One

Start

End

Player two

Start

End

Andrea Knight 2014


NAME
of the
GAME
Roll and Subtract
Materials Directions
1 pair of dice 1. Player 1: Roll the dice. Subtract the smaller number
from the larger number to find the difference. Use the
snap cubes to explain your thinking to your partner.
2. Player 2: Check your partners answer. Praise and
12 plastic chips coach.
3. Player 1: If you are correct, cover that number on your
strip with a chip.
4.Now it is time for Player 2 to take a turn.
6 yellow snap cubes 5. The first player to cover all 6 spaces wins.

Player

0 1 2 3 4 5

Player

0 1 2 3 4 5
Andrea Knight 2014
NAME
of the
GAME Take Away One
Materials Directions
1 die 1. Both Players: Choose a chip color.
2. Player 1: Roll the die. Use a chip to cover a space that
shows one less than the number you rolled. If you do
not have a space that shows one less than the number,
9 red chips red
your turn is over.
3. Player 2: Now it is your turn to roll.
9 yellow chips yellow 4.The first player to cover all of his or her spaces wins!

Player Player

4 0 5 4 0 5
2 3 0 2 3 0
1 4 2 1 4 2

Andrea Knight 2014


NAME
of the
GAME Take Away two
Materials Directions
1 pair of dice 1. Both Players: Choose a chip color.
2. Player 1: Roll the dice. Add the two numbers together.
Use a chip to cover a space that shows two less than
the total number you rolled. If you do not have a space
12 red chips red that shows two less than the sum, your turn is over.
3. Player 2: Now it is your turn to roll.
4.The first player to cover 4 spaces in a row wins!
12 yellow chips yellow

Player Player

10 0 8 3 9 2
4 7 5 8 5 3
6 4 9 0 6 10
7 1 2 1 8 7
Andrea Knight 2014
NAME
of the
GAME Sums of ten
Materials Directions
2 sets of number cards 1. Mix both sets of cards together. Place the cards face down.
(0-10) 2. Player 1: Choose the card on the top of the pile. What number
must be added to your number to make ten? Use the tens
6 1 8 3 frames and chips to explain your thinking.
3. Player 2: Check your partners answer. Praise and coach.
30 small dried beans
4.Player 1: Cover up the missing addend on your board with a bean.
Place the card on the bottom of the pile.
5. Now it is time for Player 2 to take a turn.
1 tens frame and 10 6. The first player to cover their board is the winner of the game.
chips
*You may only cover one number per turn.

Player One

9 2 8 3 0
1 8 4 7 5
2 6 10 4 1
Player two

5 3 2 10 8
4 1 6 5 9
0 7 3 6 10
Andrea Knight 2014
Number Cards
(0-10)

0 1 2 3
4 5 6 7
8 9 10
Teacher Note:
Copy and cut for Sums of Ten.

Andrea Knight 2014


Plus Ten
NAME
of the
GAME

Materials Directions
10 two-sided counters 1. Put the two-sided counters in the cup.
2. Place a bean on the Bonus square on your board.
red yellow
3. Player 1: Shake the cup and pour the counters out. Count only
1 plastic cup the red ones. Add ten to the number of red counters to find the
sum. Count on or use the base ten blocks to explain your thinking.
4.Player 2: Check your partners answer. Praise and coach.
5. Player 1: If the answer is correct, cover the sum on your board
Base Ten Blocks:
1 ten and 10 ones with a bean. Put the counters back into the cup.
6. Player 2: Now it is your turn.
7. The first player with 4 beans in a straight row wins!
24 small dried beans

Player One

11 15 10 13
17 Bonus! 14 20
19 16 18 12
Player two

13 16 20 Bonus!
19 12 11 18
15 10 17 14
Andrea Knight 2014
NAME
of the
GAME Taking from ten
Materials Directions
1. Player 1: Roll the die. Subtract that number from ten to find the
1 die
difference. Use the snap cubes to explain your thinking to your
partner.
12 chips 2. Player 2: Check your partners answer. Praise and coach.
3. Player 1: If you are correct, cover that number with a chip on
your set of balloons.
10 cubes 4.Now it is time for Player 2 to take a turn.
5. The first player to cover all 6 balloons wins.

9
4 8 5
7 6
6 8 7 9
4
5

Player Player
Andrea Knight 2014
NAME
of the
GAME
Make a Ten to Win
Materials Directions
2 tens frames and 1. Put your game pieces on START.
20 counters 2. Player 1: Roll the die. Move that number of spaces. Make a ten
to help you find the sum.
3. Player 2: Check your partners answer.
4.Player 1: If your answer is correct, stay on that space. If your
1 die answer is not correct, you lose a turn.
5. Player 2: Now it is your turn.
2 game pieces 6. The first player to reach THE END wins the game!

*The gray boxes count as a space.

Start 4+6+3= 1+4+9= 8+7+2= 5+2+5= 7+3+5=

Go
back 2
Oops! 6 + 9 + 4 = 2+8+1= 3 + 6 + 7 = 9 + 0 + 10 = spaces.
Go
back
1
space. 5 + 5 + 5 = 9+1+8= 10 + 4 + 0 = 9 + 0 + 10 = Oh no!
Go
back
4
The 8 + 2 + 10 = 1+1+9= 4+6+2= 7+8+3= spaces.
End!
Andrea Knight 2014
NAME
of the
GAME
sums to Twenty
Materials Directions
1 deck of playing cards 1. Shuffle all the number cards. Place face-down in a pile.
{remove the face 2. Choose a color for each player. One player will use red counters.
cards and aces} The other player will use yellow counters.
3. Player 1: Take two cards from the top of the deck. Use a math
strategy to find the sum of the addends.
4.Player 2: Check your partners answer. Praise and coach.
5. Player 1: Cover the sum on the board with one of your counters.
40 two-sided counters Put the cards off to the side.
6. Player 2: Now its your turn.
red yellow
7. Keep taking turns until each space on the board is covered. The
player with the most counters on the board is the winner.

4 17 13 8 20 9 11
6 10 19 12 18 4 8
14 5 20 7 13 11 6
9 12 14 16 2 17 10
16 7 18 5 19 10 15 * If your sum is already covered, your turn is over.
Andrea Knight 2014
NAME
of the
GAME Whats Missing?
Materials Directions
1 set of Whats 1. Mix the cards and place them face down.
Missing? Cards 2. Player 1: Draw a card from the top of the stack. Read the
equation out loud. If you have the missing number on your board,
12 bear counters cover it with a bear. If not, set the card to the side.
3. Player 2: Now it is your turn to go.
4.Continue taking turns. If a space is already covered, your turn is
over. The first player to cover all 6 of their spaces is the winner.

TIP: If you run out of cards before the game is over, mix the cards
10 snap cubes again and keep playing until one player has all 6 spaces covered.

Need help? Use the snap cubes as a tool.

Player

6 2 4 5 8 3
six two four five eight three

Player

1 3 9 6 7 5
one three nine six seven five

Andrea Knight 2014


Whats Missing Cards
Page 1

6 - __ = 5 3 + __ = 4

5 - __ = 3 7 + __ = 9

10 - __ = 7 5 + __ = 8

8 - __ = 4 0 + __ = 4

Andrea Knight 2014


Whats Missing Cards
Page 2

10 - __ = 5 2 + __ = 7

8 - __ = 2 3 + __ = 9

7 - __ = 0 1 + __ = 8

9 - __ = 1 2 + __ = 10

Andrea Knight 2014


Whats Missing Cards
Page 3

10 - __ = 1 0 + __ = 9

Andrea Knight 2014


NAME
of the
GAME Trio Trouble
Materials Directions
1 set of Trio Trouble 1. Mix the cards and place them face down.
Cards 2. Player 1: Draw a card from the top of the stack. Read the
equation out loud. If you have the missing addend on your board,
18 bear counters cover it with a bear. If not, set the card to the side.
3. Player 2: Now it is your turn to go.
4.Continue taking turns. The first player to cover 3 spaces in a row
is the winner.
TIP: If you run out of cards before the game is over, mix the cards
20 snap cubes again and keep playing until one player has 3 in a row.

Need help? Use the snap cubes to help you add the numbers.

Player Player

7 12 6 9 1 3
seven twelve six nine one three

0 2 10 11 5 7
zero two ten eleven five seven

5 4 9 2 8 6
five four nine two eight six

Andrea Knight 2014


Trio Trouble Cards
Page 1

9 + __ + 3 = 12 5 + 4 + __ = 9

4 + 3 + __ = 8 __ + 5 + 3 = 9

4 + __ + 4 = 10 2 + 3 + __ = 7

6 + 2 + __ = 11 1 + __ + 0 = 4

Andrea Knight 2014


Trio Trouble Cards
Page 2

3 + __ + 4 = 11 5 + 6 + __ = 15

__ + 2 + 3 = 10 3 + __ + 5 = 13

7 + __ + 1 = 14 2 + 4 + __ = 12

5 + 3 + __ = 15 3 + 0 + __ = 10

Andrea Knight 2014


Trio Trouble Cards
Page 3

5 + __ + 4 = 17 1 + 4 + __ = 13

2 + 7 + __ = 18 __ + 2 + 1 = 12

4 + 6 + __ = 20 5 + __ + 3 = 18

__ + 2 + 6 = 19 1 + __ + 3 = 15

Andrea Knight 2014


Trio Trouble Cards
Page 4

3 + 3 + __ = 18 4 + __ + 1 = 17

Andrea Knight 2014


Top This!
NAME
of the
GAME

Materials Directions
1 deck of playing cards 1. Shuffle all the number cards. Give half of the cards to one player
{remove the face and half of the cards to the other player. Place each stack face
cards and aces} down.
2. Each player takes the top two cards off their own deck. Make the
largest two-digit number you can with the cards you took.
3. The player with the larger two-digit number wins a bean for their
board. Put those cards off to the side.
24 small dried beans 4.Both players take two more cards off their own deck and continue
playing. The first player to cover their entire board with beans is
the winner of the game!

Player One Player Two

Andrea Knight 2014


NAME
of the Place Value
GAME Connect three
Materials Directions
1 set of Place Value 1. Choose a counter color for each player.
Cards 2. Player 1: Take a Place Value Card from the top of the stack. Read
the card and use the base ten blocks to show and name the total
30 two-sided color
counters number. If you are correct, place one of your counters on that
number on the board.
red yellow
3. Player 2: Check your partners answer. If your partner is not
correct, he or she loses a turn and the card is placed on the
Base Ten Blocks
bottom of the stack. Now it is your turn to go.
4.The first player to have 3 of his or her own counters in a row
wins the game! (If a space is already covered, your turn is over.)

TIP: Remember, you can trade 10 ones for 1 ten.

21 37 18 12 45 30
17 56 61 24 14 62
8 16 23 10 41 7
13 34 76 65 3 15
67 11 20 6 22 69
Andrea Knight 2014
Place Value Cards
Page 1

2 tens 3 tens
and and
1 one 7 ones
1 ten 1 ten
and and
8 ones 2 ones
4 tens 3 tens
and and
5 ones 0 ones
1 ten 5 tens
and and
7 ones 6 ones

Andrea Knight 2014


Place Value Cards
Page 2

6 tens 2 tens
and and
1 one 4 ones
1 ten 6 tens
and and
4 ones 2 ones
0 tens 1 ten
and and
8 ones 6 ones
2 tens 1 ten
and and
3 ones 0 ones

Andrea Knight 2014


Place Value Cards
Page 3

4 tens 0 tens
and and
1 one 7 ones
1 ten 3 tens
and and
3 ones 4 ones
7 tens 6 tens
and and
6 ones 5 ones
0 tens 1 ten
and and
3 ones 5 ones

Andrea Knight 2014


Place Value Cards
Page 4

6 tens 1 ten
and and
7 ones 1 one
2 tens 0 tens
and and
0 ones 6 ones
2 tens 6 tens
and and
2 ones 9 ones
1 ten 2 tens
and and
11 ones 17 ones

Andrea Knight 2014


Place Value Cards
Page 5

3 tens 2 tens
and and
15 ones 10 ones
4 tens 5 tens
and and
16 ones 11 ones
1 ten 5 tens
and and
14 ones 12 ones
1 ten 3 tens
and and
13 ones 11 ones

Andrea Knight 2014


Place Value Cards
Page 6

2 tens 6 tens
and and
14 ones 16 ones
5 tens 5 tens
and and
15 ones 17 ones
1 ten 1 ten
and and
10 ones 12 ones
5 tens 0 tens
and and
19 ones 18 ones

Andrea Knight 2014


NAME
of the
GAME Even Steven
Materials Directions
1 pair of dice 1. Player 1: Roll the dice. Add the numbers together to find the sum.
If the sum is an even number, move your bean forward one space.
2. Player 2: Check your partners answer. Now it is your turn to go.
3. The first player to reach the END is the winner of the game.
2 dried beans
TIP: You can use pairs of counters to see if a number is odd or
even.

Player One

Start

End

Player two

Start

End

Andrea Knight 2014


NAME
of the
GAME Tally Ho!
Materials Directions
2 sets of Tally Mark 1. Mix up all of the Tally Mark Cards. Place them face down.
Cards 2. Player 1: Draw one card from the top of the deck. Count the
total number of tally marks on the card. Place one of your
30 two-sided color counters on that number on the game board.
counters
3. Player 2: Check your partners answer. Praise and coach. Now it
{Each player needs 15 is your turn to go.
counters of their own 4.If there is no empty space with your number, your turn is over.
color.}
5. Play until all spaces are covered. The player with the most
counters on the board is the winner.

5 7 20 14 16 12
17 15 9 24 3 6
4 10 21 11 19 1
13 2 30 25 27 22
23 26 18 29 8 28
Andrea Knight 2014
Tally Mark Cards
Page 1 (23-30)

Andrea Knight 2014


Tally Mark Cards
Page 2 (15-22)

Andrea Knight 2014


Tally Mark Cards
Page 3 (7-14)

Andrea Knight 2014


Tally Mark Cards
Page 4 (1-6)

Andrea Knight 2014


NAME
of the
GAME
Doubles, Doubles
Materials Directions
1 die 1. Both Players: Choose a chip color.
2. Player 1: Roll the die. Double the number you rolled and
cover that number on your board. If you do not have a
space that shows that number, your turn is over.
9 red chips red
3. Player 2: Check your partners answer. Now it is your
turn to roll.
9 yellow chips yellow 4.The first player to cover all of his or her spaces wins!

Player Player

10 2 8 12 6 4
12 4 6 8 12 2
8 10 4 10 2 6

Andrea Knight 2014


NAME
of the
GAME
Doubles Plus One
Materials Directions
1 die 1. Both Players: Choose a chip color.
2. Player 1: Roll the die. Double the number you rolled and
add one to find the sum. Cover that number on your
board. If you do not have a space that shows that
9 red chips red
number, your turn is over.
3. Player 2: Check your partners answer. Now it is your
9 yellow chips yellow turn to roll.
4.The first player to cover all of his or her spaces wins!

Player Player

7 13 5 3 11 9
3 9 11 7 5 13
5 11 7 13 9 3

Andrea Knight 2014


NAME
of the
GAME
Doubles to twenty
Materials Directions
1 deck of playing cards 1. Shuffle all the number cards and place the stack face down.
{remove the face 2. Player 1: Draw one card from the top of the deck. Double the
cards and aces} number on the card to find the sum. Cover the sum on your
board using a bean. If you do not have a space with that number,
your turn is over.
3. Player 2: Check your partners answer. Praise and coach. Now it
is your turn to take a card from the top of the stack.
24 small dried beans 4.Keep taking turns until one player has covered all of his or her
board.
TIP: If you run out of cards, mix them up again.

Player One Player Two

8 4 6 18
20 12 4 10
6 10 20 8
18 16 16 14
14 8 12 6
12 20 18 14
Andrea Knight 2014
NAME
of the
GAME
Add or Subtract
Materials Directions
1 pair of dice 1. Player 1: Roll the dice. You can choose to add or subtract the
two numbers to find the sum or difference. Once you have an
answer, cover that number on your board using a bean.
2. Player 2: Check your partners answer. Now it is your turn.
24 dried beans 3. The first player to cover his or her own board is the winner.

Example: If you roll a 6 and a 2, you can add them for a sum of 8
or you can subtract them for a difference of 4.

Player Player

11 2 5 9 4 10
7 3 8 12 0 3
6 12 0 5 1 2
4 10 1 8 6 11
Andrea Knight 2014
NAME
of the
GAME Match and cover
Materials Directions
1 set of Match and 1. Shuffle the Match and Cover Cards. Place them face down in 4
Cover Cards rows of 6, like this:

12 red chips red

2. Choose a color for each player.


12 yellow chips yellow
3. Player 1: Turn over two cards. If they match, keep them. Then,
find an equation on the board that equals the number on your
matching cards. Place one of your chips on that number. If the
number cards do not match, turn them back over in the same
spot. Your turn is over.
4. Player 2: Now it is your turn to play. Try to make a match.
5. When all the spaces are covered, the player with the most chips
on the board is the winner!

5 + 6 = 10 - 2 = 4 - 4 = 7+2=

9-5= 2+8= 7-4= 4+3=

2+4= 8-7= 0+5= 8-6=

Andrea Knight 2014


Match and cover cards
Page 1

0 0
zero zero
1 1
one one
2 2
two two
3 3
three three

Andrea Knight 2014


Match and cover cards
Page 2

4 4
four four
5 5
five five
6 6
six six
7 7
seven seven

Andrea Knight 2014


Match and cover cards
Page 3

8 8
eight eight
9 9
nine nine
10 10
ten ten
11 11
eleven eleven

Andrea Knight 2014


NAME
of the
GAME
Fact Family Fun
Materials Directions
1 set of Fact Family 1. Mix the cards and place them face down.
Cards 2. Player 1: Draw a card from the top of the stack. Read the
equation out loud. If you have an equation on your board from the
24 dried beans same fact family, cover it with a bean. If not, set the card to the
side.
3. Player 2: Now it is your turn to go.
4.Continue taking turns. The first player with 4 beans in a row is
the winner.
TIP: If you run out of cards before the game is over, mix the cards
again and keep playing until one player has 4 in a row.

Player Player

5+3=8 1+3=4 6-4=2 6-5=1 4+5=9 11 - 2 = 9

10 - 6 = 4 2+7=9 12 - 5 = 7 2+6=8 4+1=5 7-5=2

2+3=5 7-6=1 4 + 7 = 11 8 + 2 = 10 9-6=3 2 + 10 = 12

2+1=3 8 + 4 = 12 10 - 3 = 7 4+3=7 12 - 3 = 9 8 + 3 = 11

Andrea Knight 2014


Fact Family Cards
Page 1

8-5=3 3+1=4

4 + 2 = 6 6 + 4 = 10

9-2=7 12 - 7 = 5

5-3=2 6+1=7

Andrea Knight 2014


Fact Family Cards
Page 2

11 - 4 = 7 1+2=3

12 - 4 = 8 3 + 7 = 10

1+5=6 9-4=5

9 + 2 = 11 8 - 6 = 2

Andrea Knight 2014


Fact Family Cards
Page 3

5-4=1 7-2=5

2 + 8 = 10 6 + 3 = 9

12 - 2 = 10 7 - 4 = 3

3 + 9 = 12 11 - 3 = 8

Andrea Knight 2014


Nickel and Penny
NAME
of the
GAME
money jars
Materials Directions
1 pair of dice 1. Choose a chip color for each player.
2. Player 1: Roll one die. Take that number of nickels. Roll the other
die. Take that number of pennies. Add your coins to find the total
amount of money you have. Put one of your chips in the jar that
coins: matches your amount.
6 nickels and 6 pennies 3. Player 2: Check your partners answer. Praise and coach. Now it
is your turn to go.
12 red chips red
4.Continue taking turns. The first player with 6 chips in one jar is
the winner of that game. If there is time, play again!
12 yellow chips yellow

Less than 18 More than 17

Andrea Knight 2014


NAME
of the
GAME
Not many a penny
Materials Directions
1 set of Money Cards 1. Mix up the Money Cards. Place them face down. Put your game
pieces on the Start spaces.
coins: 2. Player 1: Take the first card from the top of the stack. Read the
- 5 dimes
money amount out loud. Use the coins to show that amount.
- 10 nickels
3. Player 2: If you can show that same amount using fewer coins,
- 15 pennies
you can steal the turn and move your game piece forward one
spot. However, if your partner already used the fewest amount
2 game pieces
of coins, he or she can move forward one space.
4.Now it is time for Player 2 to take a money card from the top.
5. Take turns until one player reaches The End.

Player One
The
Start
End

Player Two
The
Start
End

Oops: If either player is unable to show the correct money amount, both players must
move their game piece back one space.
Andrea Knight 2014
Money Cards
Page 1

32 47

26 15

28 40

53 39

Andrea Knight 2014


Money Cards
Page 2

31 46

25 10

62 44

75 82

Andrea Knight 2014


Money Cards
Page 3

7 11

22 50

87 36

73 84

Andrea Knight 2014


Money Cards
Page 4

19 8

2 43

85 67

29 13

Andrea Knight 2014


Thank You!
Thank you so much for your interest in this item. I hope you and your students enjoy
it as much as we do! Here are a few ways to keep in touch with me and see other
teaching resources I love to collect:

My Pinterest Boards: http://www.pinterest.com/alynknight/

My Teaching Blog: http://creatingreadersandwriters.blogspot.com

My Facebook Fan Page: https://www.facebook.com/CreatingReadersAndWriters

My TpT Store: http://www.teacherspayteachers.com/Store/Andrea-Knight

I LOVE clip art and fun fonts! In this packet, youll find the creative artwork of:

Graphics from the Pond: http://www.teacherspayteachers.com/Store/Graphics-From-


The-Pond

Krista Wallden: http://www.teacherspayteachers.com/Store/Krista-Wallden

Scrappin Doodles: http://www.teacherspayteachers.com/Store/Scrappin-Doodles

Jen Jones / Hello Literacy {Fonts}: http://www.teacherspayteachers.com/Store/Hello-


Literacy

Note: This item contains copyrighted materials. The set is intended for single classroom
use by the original purchaser of the item. Distribution to others is not permitted. Thank
you. Andrea Knight, 2014

Andrea Knight 2014

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