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MICROPROCESSORS 10CS45

MICROPROCESSORS
(Common to CSE & ISE)
SYLLABUS
Subject Code: 10CS45 I.A. Marks: 25
Hours/Week: 05 Exam Hours: 03
Total Hours: 52 Exam Marks: 100

PART A
UNIT 1 [7 Hours]
Introduction, Microprocessor Architecture 1: A Historical Background, the Microprocessor-
Based Personal Computer Systems. The Microprocessor and its Architecture: Internal
Microprocessor Architecture, Real Mode Memory Addressing.

UNIT 2 [7 Hours]
Microprocessor Architecture 2, Addressing Modes: Introduction to Protected Mode Memory
Addressing, Memory Paging, Flat Mode Memory Addressing Modes: Data Addressing Modes,
Program Memory Addressing Modes, Stack Memory Addressing Modes.

UNIT 3 [6 Hours]
Programming 1: Data Movement Instructions: MOV Revisited, PUSH/POP, Load-Effective
Address, String Data Transfers, Miscellaneous Data Transfer Instructions, Segment Override
Prefix, Assembler Details. Arithmetic and Logic Instructions: Addition, Subtraction and
Comparison, Multiplication and Division.

UNIT - 4 [ 6 Hours ]
Programming 2: Arithmetic and Logic Instructions (continued): BCD and ASCII Arithmetic,
Basic Logic Instructions, Shift and Rotate, String Comparisons. Program Control Instructions:
The Jump Group, Controlling the Flow of the Program, Procedures, Introduction to Interrupts,
Machine Control and Miscellaneous Instructions.

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MICROPROCESSORS 10CS45

PART B
UNIT - 5 [6 Hours ]
Programming 3: Combining Assembly Language with C/C++: Using Assembly Language
with C/C++ for 16-Bit DOS Applications and 32-Bit Applications Modular Programming,
Using the Keyboard and Video Display, Data Conversions, Example Programs.

UNIT - 6 [7 Hours ]
Hardware Specifications, Memory Interface 1: Pin-Outs and the Pin Functions, Clock
Generator, Bus Buffering and Latching, Bus Timings, Ready and Wait State, Minimum versus
Maximum Mode. Memory Interfacing: Memory Devices

UNIT 7 [ 6 Hours ]
Memory Interface 2, I/O Interface 1: Memory Interfacing (continued): Address Decoding,
8088 Memory Interface, 8086 Memory Interface. Basic I/O Interface: Introduction to I/O
Interface, I/O Port Address Decoding.

UNIT 8 [7 Hours ]
I/O Interface 2, Interrupts, and DMA: I/O Interface (continued): The Programmable
Peripheral Interface 82C55, Programmable Interval Timer 8254. Interrupts: Basic Interrupt
Processing, Hardware Interrupts: INTR and INTA/; Direct Memory Access: Basic DMA
Operation and Definition.

TEXT BOOK:
1. Barry B Brey: The Intel Microprocessors, 8th Edition, Pearson Education, 2009. (Listed topics
only from the Chapters 1 to 13)
REFERENCE BOOKS:
1. Douglas V. Hall: Microprocessors and Interfacing, Revised Edition, TMH, 2006.
2. K. Udaya Kumar & B.S. Umashankar : Advanced Microprocessors & IBM-PC Assembly
Language Programming, TMH 2003.
3. James L. Antonakos: The Intel Microprocessor Family: Hardware and Software Principles and
Applications, Cengage Learning, 2007.

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TABLE OF CONTENTS

UNIT - 1 Introduction Page No.


Microprocessor Architecture-I.

1.1
Introduction: A Historical Background
1.2 The Microprocessor-Based Personal Computer
Systems.
1.3 The Microprocessor and its Architecture

1.4 Internal Microprocessor 06-32


Architecture
1.5 Real Mode Memory Addressing.

1.6 Real Mode Memory Addressing.

1.7 Introduction to
Protected Mode Memory Addressing

UNIT - 2 Microprocessor Architecture 2, Addressing Modes


2.1 Memory Paging

2.2 Flat Mode Memory

2.3 Addressing Modes: Data Addressing Modes

2.4 Addressing Modes: continued 33-58

2.5 Program Memory Addressing


Modes
2.6 Stack Memory Addressing Modes
2.7 Practice of examples

UNIT-3 Programming 1
3.1 Data Movement Instructions: MOV Revisited,
PUSH/POP 59-97
3.2 Load-Effective Address, String Data Transfers,

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3.3 Miscellaneous Data Transfer Instructions


3.4 Segment Override Prefix, Assembler Details.

3.5 Arithmetic and Logic Instructions: Addition,


Subtraction and Comparison
3.6 Arithmetic and Logic Instructions: Multiplication
and Division.

UNIT 4 : Programming 2:

4.1 Arithmetic and Logic Instructions (continued):


BCD
4.2 ASCII Arithmetic, Basic Logic Instructions
4.3 Shift and Rotate, String Comparisons.
98-116
4.4 Program Control Instructions: The Jump Group,
Controlling the Flow of the Program
4.5 Procedures, Introduction to Interrupts

4.6 Machine Control and Miscellaneous Instructions.

UNIT 5 Programming 3:

5.1 Combining Assembly Language with C/C++

5.2 Using Assembly Language with C/C++ for 16-Bit


DOS
Applications
5.3 3 32-Bit Applications Modular Programming, 117-123
5.4 Using the Keyboard and Video Display,

5.5 Data Conversions, Example Programs

5.6
Practice of simple examples

UNIT - 6 Hardware Specifications, Memory Interface 1:

6.1 Pin-Outs and the Pin Functions, 124-144

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6.2 Clock Generator


6.3 Bus Buffering and Latching
6.4 Bus Timings

6.5 Ready and Wait State


6.6 Minimum versus Maximum Mode.
6.7 Memory Interfacing: Memory Devices

UNIT - 7 Memory Interface 2, I/O Interface 1:

7.1 Memory Interfacing (continued): Address


Decoding

7.2 8088 Memory Interface

7.3 8086 Memory Interface 145-159


7.4 Basic I/O Interface: Introduction to I/O Interface

7.5 I/O Port Address Decoding.

7.6 practice

UNIT - 8 I/O Interface 2, Interrupts, and DMA:

8.1 /O Interface (continued):

8.2 The Programmable Peripheral Interface 82C55


8.3 Programmable Interval Timer 8254.
8.4 3 Interrupts: Basic Interrupt Processing.
160-175
8.5 Hardware Interrupts: INTR and INTA/.
8.6 Direct Memory Access: Basic DMA Operation
and Definition.

8.7 DMA , and practice

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UNIT 1

INTRODUCTION, MICROPROCESSOR ARCHITECTURE 1


The internal arrangement of a microprocessor varies depending on the age of the design
and the intended purposes of the processor. The complexity of an integrated circuit is bounded
by physical limitations of the number of transistors that can be put onto one chip, the number of
package terminations that can connect the processor to other parts of the system, the number of
interconnections it is possible to make on the chip, and the heat that the chip can dissipate.
Advancing technology makes more complex and powerful chips feasible to manufacture.

A minimal hypothetical microprocessor might only include an arithmetic logic unit


(ALU) and a control logic section. The ALU performs operations such as addition, subtraction,
and operations such as AND or OR. Each operation of the ALU sets one or more flags in a
status register, which indicate the results of the last operation (zero value, negative number,
overflow. or others). The logic section retrieves instruction operation codes from memory, and
initiates whatever sequence of operations of the ALU required to carry out the instruction. A
single operation code might affect many individual data paths, registers, and other elements of
the processor.

As integrated circuit technology advanced, it was feasible to manufacture more and


more complex processors on a single chip. The size of data objects became larger; allowing
more transistors on a chip allowed word sizes to increase from 4- and 8-bit words up to today's
64-bit words. Additional features were added to the processor architecture; more on-chip
registers speeded up programs, and complex instructions could be used to make more compact
programs. Floating-point arithmetic, for example, was often not available on 8-bit
microprocessors, but had to be carried out in software. Integration of the floating point unit first
as a separate integrated circuit and then as part of the same microprocessor chip, speeded up
floating point calculations.

Occasionally the physical limitations of integrated circuits made such practices as a bit
slice approach necessary. Instead of processing all of a long word on one integrated circuit,
multiple circuits in parallel processed subsets of each data word. While this required extra logic

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to handle, for example, carry and overflow within each slice, the result was a system that could
handle, say, 32-bit words using integrated circuits with a capacity for only 4 bits each.

With the ability to put large numbers of transistors on one chip, it becomes feasible to
integrate memory on the same die as the processor. This CPU cache has the advantage of faster
access than off-chip memory, and increases the processing speed of the system for many
applications. Generally, processor speed has increased more rapidly than external memory
speed, so cache memory is necessary if the processor is not to be delayed by slower external
memory.

Microprocessor History and Background

The CPU ("central processing unit," synonymous with "microprocessor," or even simply
"processor") is often referred to as the "brain" of the computer.

Choosing the correct processor is vital to the success of your homebuilt computer project.

Here's a little background about the history of microprocessors.

1.1 A Historical Background


In historical background, our aim is to study about the events that led to the
development of microprocessors especially the modern microprocessors, namely, 80x86,
Pentium, Pentium pro, Pentium 3 and the Pentium 4. The historical background can be studied
in three different accounts:
1.The Mechanical Age
2. The Electrical Age
3. The Microprocessor Age

1.1.1 The Mechanical Age: The idea for a system that can compute (calculate) has been
around for a long time, even before the modern electrical and electronic devices came into
existence.

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ABACUS- the Babylonians invented the abacus sometime during 500 BC. The abacus is the
oldest known mechanical calculator. The working mechanism of abacus is quite simple, it used
strings of beads to perform calculations. The abacus was not improved until 1642 when a
mathematician named Blaise Pascal invented a calculator that was constructed of gears and
wheels. Each gear contained 10 teeth that after one complete revolution advanced a second gear
one place. The first practical, geared mechanical machines that could automatically compute
information arrived in the 1800's. This was much before humans knew anything about
electricity or light bulb.(Picture- Abacus).

ANALYTICAL ENGINE- In 1823 The Royal Astronomical Society of


Great Britain commissioned Charles Babbage to produce a programmable calculating machine.
This machine was supposed to generate navigational tables for the Royal Navy. Charles
Babbage was aided by Augusta Ada Byron , the countess of Lovelace. Charles Babbage named
this machine 'Analytical Engine'. The Analytical Engine which he conceived had the following
features- it could store 1000 20 digit decimal numbers and a variable program that could
modify the function of this engine. The input to the analytical engine was through punched

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cards, Charles Babbage borrowed the idea of punched cards from Joseph Jacquard, who used it
to program the weaving machine he invented in 1801. After many years of work, Charles
Babbage realised that it's not possible to make the analytical engine as the machinists of his era
where unable to produce the parts needed for his work. (Picture- Analytical Engine).
1.1.2. The Electrical Age
The Electrical age began with the invention of electric motor by Michael Faraday. With
it came a multitude of motor driven adding machines all based on the mechanical calculator
developed by Blaise Pascal. These electrically driven mechanical calculators where common
office equipment until the early 1970's when small handheld calculators began to appear, first
introduced by Bomar.

In 1889 Herman Hollerith developed a punched card for storing data, he also made a
mechanical calculator driven by the electric motors. His machine counted, sorted and
collated(to arrange in proper sequence) the data stored in the punched card. The United States
governmnet commissioned Herman Hollerith to use his punched card system to store and
tabulate information for the 1890 census. In 1896 Herman Hollerith started a company called
the Tabulating Machine Company which developed machines that used punched cards for
tabulation. After a number of merges, this Tabulating Machine Company was formed into the
International Business Machines Corporations now known as the IBM. (Picture- Tabulating
machine developed by Herman Hollerith)
The first electronic calculating machine , something which did not require an electric
motor was developed by the German Inventor named Konrad Zuse. His Z3 calculating
computer where used in aircraft and missile design during World War 2.

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It has been recently discovered through declassification of British Military documents


that the first electronic computer was put into operation in the year 1943 to break secret
German Military codes. This electronic computer was invented by Allan Turing. It used
vacuum tubes to perform calculations. He called this electronic computer Colossus. Colossus
was successful in breaking down the secret German military codes generated by the Enigma
machine. The disadvantage with Colossus was that it was not programmable. Colossus was a
fixed program computer system ,which we call today as a special purpose computer. (Picture-
Konrad Zuse with Z3 computer).

The first general purpose, programmable electronic computer was developed in 1946 at
the University of Pennsylvania. This first modern computer was called the ENIAC (Electronic
Numerical Integrator and Calculator). The ENIAC was a huge machine weighing more than 30
tons and used 17000 vacuum tubes and 500 miles of wires. The ENIAC could perform only
100,000 operations per second. The ENIAC was programmed by rewiring it's circuits. The
ENIAC thrust us into the age of computers. (Picture- ENIAC).

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1.1.3. The Microprocessor Age

Bell labs developed the transistor in 1948, this was closely followed by the development
of Integrated circuits by Jack Kilby of Texas Instruments in 1958. The integrated circuits led to
the development of digital integrated circuits in the 1960's and finally the development of
microprocessor by Intel Corporation in 1971.

Microprocessor is a programmable controller on a chip. The world's first


microprocessor is the Intel 4004. It was a 4-bit microprocessor that could address only 4096 4-
bit wide memory locations. (Bit is either a 0 or 1 , 4-bit wide memory location can also be
called a nibble). The Intel 4004 instruction set contained only 45 instructions. It was fabricated
with the then current state of the art P-channel MOSFET technology. Hence it could only
execute 50 Kilo instructions per second.

The 4004 microprocessor was readily accepted by the people ,as a result applications
abounded for this device. It was mainly used in early video games and small microprocessor
based applications. The main problems with the early microprocessors where their speed, word
width and memory size. Intel later released the 4040 microprocessor, this was just an update to
the 4004 with improved speed but it did not have any improvement in word width or memory
size. Other companies, particularly Texas instruments also produced 4-bit microprocessors

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(TMS 1000) at this time. The 4-bit microprocessors still survives today in low end applications
like microwave ovens and small control systems.
In 1971, Intel developed the 8008 microprocessor, an extended 8-bit version of the 4004
microprocessor. This addressed an expanded memory size (16 K bytes) and also had additional
instructions (48 in total) which enabled it's use in more advanced systems. (byte is an 8-bit wide
binary number and K is 1024) .
As engineers demanded more from 8008, it's slow speed , small memory size and
instruction set limited it's use. As an welcoming answer to these demands, Intel developed the
8080 microprocessor, the first modern 8-bit microprocessor in 1973. The 8080 addressed an
expanded memory of 64 K bytes which is four times more than the 8008. The 8080 also could
execute instructions 10 times faster than the 8008. An addition instruction which took 20
microseconds(50,000 instructions per second) in 8008 took only 2 microseconds(500,000
instructions per second) in 8080. It also had additional instructions. The 8080 was compatible
with TTL (Transistor-Transistor logic) hence it made it's interfacing easier.

1.2 The Microprocessor Based Personal Computer System


The introduction of microprocessors had a huge impact in the way we use computers.
Computers that once took large areas where reduced to the size of small desktops. Although
these desktop computers are small and compact, they possess computing power more than that
of the large size computers of the previous generation.
Here, in this section, we are going to learn about the structure of a microprocessor based
personal computer system. The block diagram of a personal computer system is shown in the
figure.
This block diagram also applies to any computer system, from the early mainframe computers
to the modern microprocessor based systems. The block diagram consists of three main blocks,
connected to each other with the help of buses.

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Figure 1.1 block diagram of a microprocessor--based computer system.


What is a bus? A bus is a series of common connections that carry the same kind of information.
Example- An address bus is a bus with 20 connections that carry the memory address to the memory.

1.2.1 The memory and the input/output system

The memory structure of all Intel 80x86 to Pentium 4 based personal computer systems are similar. This
includes the first computers based on 8088 introduced in 1981 by IBM to the most modern computers
based on Pentium 4. The memory structure of microprocessor based computer systems can be divided
into three main regions. These are
1. Transient program area (TPA)
2. System area
3. Extended memory system (XMS)

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Figure 1.2 The memory map of a personal computer.

It should be noted that the Extended memory system is not available in those computers
based on 8086 or 8088. In these old computers the TPA and System area exists but not the
Extended memory system. The TPA is of size 640 Kb and System area is of size 384Kb. The
TPA and System area together forms the real or conventional memory which is of size 1024Kb
or 1 Mb. It's called as real or conventional memory because each Intel microprocessor is
designed to function in this area using its real mode of operation.

Those computer systems that uses the any of the microprocessors, Intel 80286 through
Pentium 4, has the 640 Kb of TPA and 384 Kb of system area, In addition , these systems also
have an Extended memory. Hence IBM designates these systems as AT class machines (AT-
Advanced class computer systems). These systems are also called as ISA (Industry standard
architecture) or EISA (Extended ISA).

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The extended memory available in the computer systems using the 80286- 80386SX
microprocessors is 15Mb. While the amount of extended memory available in the computer
systems using 80386DX - Pentium microprocessors are 4095Mb, excluding the 1Mb real or
conventional memory. The Computer systems having Pentium pro - Pentium 4 microprocessors
can have 1Mb less than 4Gb to 64GB extended memory. (Note- Modern day computer systems
based on Pentium 4 systems have an extended memory more than 180Gb.)

Recently, a new bus known as the Peripheral Component Interconnect (PCI) bus has been
introduced in the Pentium- Pentium 4 based systems. The older computers based on 8086/8088
used an 8 bit peripheral bus to interface with 8 bit devices. The ISA machines or AT class
machines which used 80286 or above microprocessors used 16 bit peripheral bus for interface.
The EISA machines that used 80386DX and 80486 microprocessors used 32 bit peripheral bus
for interface. All the new buses were compatible with the older devices. That is, an 8 bit
interface card is compatible with an 8-bit bus , 16-bit bus or a 32 bit bus. Similarly a 16 bit
interface card is compatible with a 16 bit bus and 32 bit bus.

Another bus type found in the 80486 based computer systems is the VESA local bus or VT bus.
This local bus helps to interface disk and video to the microprocessor. Two new buses have
also been introduced, one is the USB or Universal Serial Bus and the other is the AGP (
Advanced graphics port)- The Advanced graphics port transfers data between the video card
and the microprocessor at very high speeds.
The Transient Program area (TPA)
The transient program area or TPA holds the DOS operating system and other programs that control the
computer system. The TPA also holds other active or inactive application programs. We know that the
TPA is 640Kb and since it holds DOS on it a part of this 640 Kb is used up by DOS operating system. The
size of the TPA available for other application programs is 628Kb if MS-DOS version 7.X is used as the
operating system. The older versions of DOS used to take up large spaces of TPA leaving only less than
530Kb for other applications. PC-DOS is another operating system that is found in computer systems.
Both PC-DOS and MS-DOS are compatible with each other, hence both functioned similarly with
application programs. Windows and OS/2 are other operating systems compatible with DOS and allows

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DOS programs to execute.

Figure 1.3 The memory map of the TPA in a personal computer.


The memory map of the TPA is shown in the figure. The memory map shows how different
areas of the TPA are allotted to the system programs, data and drivers. To the left of each area
is a hexadecimal number that shows the memory address that begin and end each data area.

1. Interrupt Vectors - The interrupt vectors which occupy the area between 00000 and 00400
is responsible for accessing various features of the DOS, BIOS and other application programs.
2. BIOS communication area and DOS communication area - BIOS is nothing but Basic
Input/Output System. BIOS is a collection of programs that is stored in the ROM or flash
memory that is used to control the Input/Output devices that is connected to the computer

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system. The BIOS and DOS communication areas have transient data that can be used by
programs to access the I/O devices or other parts of the computer system.
3. IO.SYS - The IO.SYS is a program that loads into the TPA from the disk when the computer
system using MSDOS or PCDOS are switched ON. The programs in the IO.SYS enables the
DOS programs to use the keyboard, the display, printer and other I/O devices.
4. MSDOS - MSDOS occupies two parts of the TPA. One is at the top of TPA which is
considerably small and 16 bytes in length. The other is at the bottom and is larger. The memory
size occupied by the DOS depends on the version of the DOS installed. Older versions usually
needed larger areas of TPA compared to the newer versions.
5. Device Drivers- Drivers are those files with an extension .SYS such as MOUSE.SYS.
Drivers are programs that control the installable devices like mouse, hand scanner and also
other installable application programs. The size of the driver and the number of drivers vary
from one computer to the another.
6. COMMAND.COM- The COMMAND.COM helps to control the computer system using
the keyboard when operated in DOS mode. The COMMAND.COM program processes the
DOS commands as they are typed from the keyboard.
7. Free TPA- The free TPA holds the active DOS application programs. These DOS
application programs can be exemplified as the word processor , spreadsheet and CAD
programs. In addition to these, free TPA also holds the TSR (Terminate and Stay Resident)
programs. These remain in the free TPA in an inactive state until initiated by a hot-key or an
interrupt. An example of TSR is the calculator program that is activated upon the ALT+C
hotkey.
SYSTEM AREA

The System area which is smaller than the TPA is considerably important. It contains programs
for data storage and these programs are stored in ROM or flash memory and also in some areas
of the RAM. The system area map is shown in the figure.

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Figure 1.4The system area of a typical personal computer.

On the left side memory addresses of the particular regions are given in hexadecimal
format. The first area of the system space extends from A0000H to C7FFFH and has the video
display RAM and video control programs. The Video display RAM is stored in two parts, first
from A0000H to A7FFFH and is for the graphical data, second from B0000H to B7FFFH and
stores the text data. The video BIOS contains programs that control the video display of the
computer and is located on ROM or falsh memory. It's area in system space is from C0000H to
C7FFFH. The size and amount of the memory used depends upon the type of video display
dapterused.
The area C8000H - DFFFFH is free system area and is called the open system area. It is mostly
used as the extended memory system in PC and XT machines ( PC and XT machines means
those computers based on 8086/8088 microprocessor) and as an upper memory system in AT
class machines (Computers using 80286 or above microprocessors).

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Memory locations E0000H-EFFFFH contains the cassette BASIC language on ROM found in
the older IBM based systems. In almost all the newer systems this particular area is kept open
or free and is also used as RAM to aid the faster operation of DOS application programs.
The system area F0000H to FFFFFH is used by the System BIOS ROM, but this System BIOS
ROM only operates the I/O devices and is not responsible for the controlling of the video
display system which is done by the separate system BIOS ROM at the location C0000H.

MICROPROCESSOR

Microprocessor can be called as the heart of the microprocessor based personal computer
system. The microprocessor is also known by the names CPU or Central Processing Unit and
controls the working of the computer system. The microprocessor connects to the memory and
I/O devices through the buses.

The microprocessor follows three simple steps in its working-


1. Transfers data from memory to itself or to the I/O devices.
2. Performs arithmetic and logical calculations.
3. Performs a program via simple decisions.

Even though these processes are simple, the microprocessor is able to solve all types of
problems using this approach. The strength of the microprocessor lies in its ability to execute
millions of instructions per second from the software or programs. Software and programs are
nothing but a collection of instructions. These software or program is stored in the memory.
This stored program concept makes the microprocessor or in the main, a computer system itself
veryefficient.
The arithmetic and logical instructions executed by the microprocessor are

1. Addition
2. Subtraction
3. Multiplication
4. Division
5. AND
6. OR

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7. NOT
8. NEG
9. Shift
10. Rotate

Data is stored in the memory or the internal registers. The width of the data is either a byte (8-
bits), word (16-bits) or a double word (32-bits). Only the 80386 and above versions are able to
execute all three. 8086 to 80286 could directly manipulate 8-bit and 16-bit data but not 32-bit
data.
A Co-processor called the numeric processor is with the 80486 to aid in arithmetic calculations
dealing with floating point arithmetic. This numerical processor was an additional component
in the older 8086- 80386 processors.

1.3 The Microprocessor and its Architecture: Internal


Microprocessor Architecture
The Microprocessor Called the CPU (central processing unit).The controlling element in a
computer system. The controlling element in a computer system. Controls memory and I/O
through connections called buses.
* buses select an I/O or memory device, transfer data between I/O devices or memory and the
microprocessor control I/O and memory systems microprocessor, control I/O and memory
systems
* Memory and I/O controlled via instructions stored in memory, executed by the stored in
memory, executed by the microprocessor.
Microprocessor performs three main tasks:
data transfer between itself and the memory or I/O systems
simple arithmetic and logic operations
program flow via simple decisions
Power of the microprocessor is capability to execute billions of millions of instructions per
second from a program or instructions per second from a program or software (group of
instructions) stored in the memory system.
stored programs make the microprocessor and computer system very powerful devices.
Another powerful feature is the ability to make simple decisions based upon numerical

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a microprocessor can decide if a number is zero, positive and so forth positive, and so forth
These decisions allow the microprocessor to modify the program flow so programs to modify
the program flow, so programs appear to think through these simple decisions.

The block diagram of 8086 CPU architecture is shown in the figure.

Figure 1.5 8086 CPU Architecture


Data registers- The registers AX, BX, CX and DX are called as the data registers. They are 16
bits wide and can store both the operands and the results. Each of the data registers can either
be accessed as a whole or the higher byte and the lower byte can be accessed separately.
Example- The whole 16 bits in the register AX can be used together or the higher byte and
lower byte can be accessed separately as AH and AL. The registers BX, CX and DX also are
used in other functions in addition as being used as the arithmetic registers.
BX is used as a base register in address calculations.
CX is used as an implied counter by some instructions.

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Pointer and Index registers- The pointer and index group include the SP, BP, SI, DI and IP.
The SP and IP are essentially the stack pointer and instruction pointer. The instruction pointer is
also called as the program counter.

The complete stack and instruction address is formed by adding the contents of the SP and IP with the
contents in CS and SS. BP or base pointer is used to address the beginning of a stack. It is used in
combination with other registers and/or with a displacement. SI and DI are the index registers, they are
used in combination with the BX or BP and/or a displacement. The SP and BP can be used to store the
operands but not the IP.
Formation of Effective address (EA)The data address formed by adding together, a combination of ,BX
or BP register contents, SI or DI register contents and a displacement is called as an effective address or
offset.

Displacement- The word displacement is used to indicate any quantity that is added to the
register contents to form an effective address.

Segment registers- The segment registers are CS, SS, DS and ES. The registers that are used
for addressing, SP, BP, SI, DI and IP are 16-bits wide and hence the effective address or offset
will be 16 bits wide but the address that is required on the address bus called the physical
address is 20 bits wide.

Figure 1.6 Formation of physical address


Formation of physical address- We have seen that the address required on the address bus is 20
bits wide but a problem persists as the effective address formed is only 16 bits wide. Hence the
formation of the physical address requires the addition of the contents of the effective address
with the contents of any of the segment registers. To generate the extra 4 bits , we have to

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MICROPROCESSORS 10CS45

append four 0 bits to the right most digit of the number in the segment register. Example if CS
= 123A and IP = 341B , the physical address formed by the addition of these two will be
341B+

Figure 1.7 overlapping segments


1 2 3 A 0
1 5 7 B B

Overlapping segments- The use of segment registers divides the memory space into overlapping
segments with each segment being 64 Kb wide and beginning at a memory location that is divisible by
16.

Segment address- Contents of a segment register are called as 'segment address'.


Beginning segment address - Segment address multiplied by 16 is known as 'beginning segment
address'.

Advantages of using segment registers.

1. It allows the memory capacity to be 1Mb even though the individual instructions are only 16
bits wide.
2. It allows the instruction, data and stack portion to be 64Kb wide by facilitating the use of more
than one instruction, data and stack segment.
3. Facilitates the program, data and stack to have separate memory portions.
4. Allows the program and its data to be stored in separate parts of memory while execution of the
program is performed.
5.

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8086 PSW

The 8086 PSW is 16 bits, but only 9 of its bits are used. Each bit of 8086 PSW is called a flag.
The flags are divided into two groups, these are conditional flags and control flags. The
conditional flags reflect the condition involving a previous instruction execution. The control
flags controls the functioning of certain instructions.

Conditional Flags

1. SF (Sign flag)- It is equal to MSB of the result. In 2's compliment a 1 in the MSB shows that
the result is a negative number and a 0 in the MSB shows that the result is a non-negative
number. Hence the sign flag is used to determine whether the result is positive or negative.
2. ZF (Zero flag) - 1 in the zero flag shows that the result is zero and a 0 in the zero flag shows
that the result is a non-zero number.
3. PF (Parity flag) - The PF will become 1 if there are even number of one's in the lower 8-bits of
the PSW.
4. CF (Carry flag) - There are two cases here involving addition and subtraction. In addition a
carry out of the MSB causes this flag to be set. In subtraction if the MSB borrows then this flag
is set.
5. AF (Auxillary carry flag)- In addition the carry out of a bit 3 causes this flag to be set. In
subtraction a borrow by bit 3 causes this flah to be set.
6. OF (Overflow flag)- The overflow flag is set when the result is out of range. More specifically,
in addition, if there is a carry into the MSB and the MSB has no carry out and in addition, if the
MSB needs to borrow and there is no borrow from MSB.

Figure 1.8 8086 PSW


Control flags-

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1. DF (Direction flags)- Used by string manipulation instructions. If clear, the string is processed
from the beginning, starting with the first element with the lower address If set, the string is
processed from the higher address to the lower most address.
2. IF (Interrupt enable flag)- If enabled it helps the CPU to recognize the maskable interrupt else
these interrupts are ignored.
3. TF (Trap flag)- If set a trap is executed after each instruction.

Buses

A common group of wires that interconnect components in a computer, Transfer address, data,
& control information between microprocessor memory and I/O between microprocessor,
memory and I/O.
Three buses exist for this transfer of information: address, data, and control.
Figure 110 shows how these buses interconnect various system components.

The address bus requests a memory location from the memory or an I/O location from the I/O
from the memory or an I/O location from the I/O devices
if I/O is addressed, the address bus contains a 16-bit I/O address from 0000H through
FFFFH.
if memory is addressed the bus contains a memory if memory is addressed, the bus contains
a memory address, varying in width by type of microprocessor.
64-bit extensions to Pentium provide 40 address pins allowing up to 1T byte of memory to be
pins, allowing up to 1T byte of memory to be devices.
The data bus transfers information between the microprocessor and its memory and I/O address
microprocessor and its memory and I/O address space.
Data transfers vary in size, from 8 bits wide to 64 bits wide in various Intel microprocessors.
8088 has an 8-bit data bus that transfers 8 bits of data at a time
8086 80286 80386SL 80386SX d 80386EX f 8086, 80286, 80386SL, 80386SX, and
80386EX transfer 16 bits of data 80386DX 80486SX d 80486DX 32 bit 80386DX, 80486SX,
and 80486DX, 32 bits
Pentium through Core2 microprocessors transfer 64 bits of data bits of data.
Advantage of a wider data bus is speed in applications using wide data.

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In all Intel microprocessors family members, memory is numbered by byte. Pentium through
Core2 microprocessors contain a 64-bit-wide data bus.
Control bus lines select and cause memory or I/O to perform a read or write operation to
perform a read or write operation. In most computer systems, there are four control bus
connections:
MRDC (memory read control)
MWTC (memory write control)
IORC (I/O read control)( )
IOWC (I/O write control).
Over bar indicates the control signal is active low; over bar indicates the control signal is
active-low;(active when logic zero appears on control line)
The microprocessor reads a memory location by sending the memory an address through the
sending the memory an address through the address bus.
Next, it sends a memory read control signal to cause the memory to read data.
Data read from memory are passed to the microprocessor through the data bus.
Whenever a memory write, I/O write, or I/O read occurs, the same sequence ensues.

1.4 The Programming Model of 8086


8086 through Core2 considered program visible.
registers are used during programming and are specified by the instructions
Other registers considered to be program invisible.
not addressable directly during applications programming
80286 and above contain program-invisible registers to control and operate protected memory.
and other features of the microprocessor
80386 through Core2 microprocessors contain full 32-bit internal architectures.
8086 through the 80286 are fully upward-compatible to the 80386 through Core2.
Figure 21 illustrates the programming model 8086 through Core2 microprocessor.
including the 64-bit extensions

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Figure 111 The programming model of the 8086 through the Core2 microprocessor including
the 64-bit extensions.

Multipurpose Registers
RAX - a 64-bit register (RAX), a 32-bit register (accumulator) (EAX), a 16-bit register (AX),
or as either of two 8-bit registers (AH and AL).
The accumulator is used for instructions such as multiplication, division, and some of the
adjustment instructions.
Intel plans to expand the address bus to 52 bits to address 4P (peta) bytes of memory.
RBX, addressable as RBX, EBX, BX, BH, BL.

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BX register (base index) sometimes holds offset address of a location in the memory system in
all versions of the microprocessor
RCX, as RCX, ECX, CX, CH, or CL.
a (count) general-purpose register that also holds the count for various instructions
RDX, as RDX, EDX, DX, DH, or DL.
a (data) general-purpose register
holds a part of the result from a multiplication
or part of dividend before a division
RBP, as RBP, EBP, or BP.
points to a memory (base pointer) location
for memory data transfers
RDI addressable as RDI, EDI, or DI.
often addresses (destination index) string destination data for the string instructions
RSI used as RSI, ESI, or SI.
the (source index) register addresses source string data for the string instructions
like RDI, RSI also functions as a general-
purpose register
R8 - R15 found in the Pentium 4 and Core2 if 64-bit extensions are enabled.
data are addressed as 64-, 32-, 16-, or 8-bit
sizes and are of general purpose
Most applications will not use these registers until 64-bit processors are common.
the 8-bit portion is the rightmost 8-bit only
bits 8 to 15 are not directly addressable as
a byte
Special-Purpose Registers
Include RIP, RSP, and RFLAGS
segment registers include CS, DS, ES, SS, FS, and GS
RIP addresses the next instruction in a section of memory.
defined as (instruction pointer) a code segment
RSP addresses an area of memory called
the stack.

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the (stack pointer) stores data through this pointer


RFLAGS indicate the condition of the microprocessor and control its operation.
Figure 22 shows the flag registers of all versions of the microprocessor.
Flags are upward-compatible from the 8086/8088 through Core2 .
The rightmost five and the overflow flag are changed by most arithmetic and logic operations.
although data transfers do not affect them

Figure 1.12 The EFLAG and FLAG register counts for the entire 8086 and Pentium
microprocessor family.

Flags never change for any data transfer or program control operation.
Some of the flags are also used to control features found in the microprocessor.
Flag bits, with a brief description of function.
C (carry) holds the carry after addition or borrow after subtraction.
also indicates error conditions
P (parity) is the count of ones in a number expressed as even or odd. Logic 0 for odd parity;
logic 1 for even parity.
if a number contains three binary one bits, it has odd parity
if a number contains no one bits, it has even parity
C (carry) holds the carry after addition or borrow after subtraction.
also indicates error conditions
P (parity) is the count of ones in a number expressed as even or odd. Logic 0 for odd parity;
logic 1 for even parity.
if a number contains three binary one bits, it has odd parity; If a number contains no one bits, it
has even parity

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A (auxiliary carry) holds the carry (half-carry) after addition or the borrow after subtraction
between bit positions 3 and 4 of the result.
Z (zero) shows that the result of an arithmetic or logic operation is zero.
S (sign) flag holds the arithmetic sign of the result after an arithmetic or logic instruction
executes.
T (trap) The trap flag enables trapping through an on-chip debugging feature.
I (interrupt) controls operation of the INTR (interrupt request) input pin.
D (direction) selects increment or decrement mode for the DI and/or SI registers.
O (overflow) occurs when signed numbers are added or subtracted.
an overflow indicates the result has exceeded the capacity of the machine
IOPL used in protected mode operation to select the privilege level for I/O devices.
NT (nested task) flag indicates the current task is nested within another task in protected
mode operation.
RF (resume) used with debugging to control resumption of execution after the next
instruction.
VM (virtual mode) flag bit selects virtual mode operation in a protected mode system.
AC, (alignment check) flag bit activates if a word or doubleword is addressed on a non-word or
non-doubleword boundary.
VIF is a copy of the interrupt flag bit available to the Pentium 4(virtual interrupt)
VIP (virtual) provides information about a virtual mode interrupt for (interrupt pending)
Pentium.
used in multitasking environments to provide virtual interrupt flags
ID (identification) flag indicates that the Pentium microprocessors support the CPUID
instruction.
CPUID instruction provides the system with information about the Pentium microprocessor
Segment Registers
Generate memory addresses when combined with other registers in the microprocessor.
Four or six segment registers in various versions of the microprocessor.
A segment register functions differently in real mode than in protected mode.
Following is a list of each segment register, along with its function in the system.
CS (code) segment holds code (programs and procedures) used by the microprocessor.

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DS (data) contains most data used by a program.


Data are accessed by an offset address or contents of other registers that hold the offset address
ES (extra) an additional data segment used by some instructions to hold destination data.
SS (stack) defines the area of memory used for the stack.
stack entry point is determined by the stack segment and stack pointer registers
the BP register also addresses data within the stack segment
FS and GS segments are supplemental segment registers available in 80386Core2 microprocessors.
allow two additional memory segments for access by programs
Windows uses these segments for internal operations, but no definition of their usage is
available.

1.4 REAL MODE MEMORY ADDRESSING

Two Real modes of addressing on 80x86

Pentium 4 comes up in the real-mode after it is reset. It will remain in this mode
unless it is switched to protected-mode by software.
In real mode, the Pentium 4 operates as a very high performance 8086.
Pentium 4 can be used to execute the base instruction set of the 8086 MPU
(backward compatibility).
In addition, a number of new instructions (called extended instruction set) have been
added to enhance its performance and functionality (such new instructions can be run in the
real-mode as well as the protected-mode). In real-mode, only the first 1 M bytes of memory
can be addressed with the typical segment:offset logical address. Each segment is 64K bytes
long.
Notice that the Pentium 4 microprocessor has 36 bit address bus, which means it can
support up to 236 = 64G bytes of total memory (which cannot be addressed in real-mode but
can be addressed in protected mode).

Real mode flat model means


o Strictly converting one address value into a physically meaningful location in the RAM.
Real mode segmented model means
o strictly converting two address values into a physically meaningful memory location.

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o gives access to one megabyte (1,048,576 bytes) of directly addressable memory, known as real
mode memory.

a. Segment Registers

Segment registers are basically memory pointers located inside the CPU.
Segment registers point to a place in memory where one of the following things begin:
1. Data storage
2. Code execution.

Example: code segment register CS points to a 64K region of memory:

b. Real Mode Segmented Model

Segmented organization
o 16-bit wide segments
Two components
o Base (16 bits)
o Offset (16 bits)
Two-component specification is called logical address, also called effective address.
Logical address translates to a 20-bit physical address.

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c. Real Mode Segmented Model, Cont.

o Addresses are limited to 20 bits: 220=1,048,576 bytes.


o Physical address is generated by adding a 16-bit egment register, shifted left four bits plus a 16
bit-offset.

Generating 20-bit physical address in Real Mode:

d. Problems Related to Segmentation

Segmentation often caused grief for programmers who tried to access large data structures:
o Since an offset cannot exceed 16 bits, you cannot increment beyond 64k.
o Instead, program must watch out for a 64k boundary and then play games with the segment
register.
This nightmare was originally created to support CP/M-80 programs ported from 8080 chip to
8086.
o Successful short-term thinking;
o Catastrophically bad long-term thinking that resulted in never-ending Windows 9x problems!

e. Address Space in Real Mode

Address space in real mode segmented model runs from

o 00000h to 0FFFFFh, within one megabyte of memory.

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UNIT-2
2.1 PROTECTED-MODE

In the protected-mode, memory larger than 1 MB can be accessed.Windows XP operates in

the protected mode.

In addition, segments can be of variable size (below or above 64 KB).

Some system control instructions are only valid in the protected mode.

In protected mode, the base:offset logical memory addressing scheme (which is used in real

mode) is changed.

The offset part of the logical memory address is still used. However, when in the protected

mode, the processor can work either with 16-bit offsets (the 16-bit instruction mode) or with 32-

bit offsets (the 32-bit instructionmode). A 32-bit offset allows segments of up to 4G bytes in

length. Notice that in real-mode the only available instruction mode is the 16-bit mode (during

which accessing 32-bit registers requires the prefix 66h).

However, the segment base address calculation is different in protected mode. Instead of

appending a 0 at the end of the segment register contents to create a segment base address (which

gives a 20-bit physical address), the segment register contains a selector that selects a descriptor

from a descriptor table. The descriptor describes the memory segment's location,length, and

access rights. This is similar to selecting one card from a deck of cards in one's pocket.

Because the segment register and offset address still create a logical memory address, protected

mode instructions are the same as real mode instructions. In fact, most programs written to

function in the real mode will function without change in the protected mode.

DESCRIPTORS:

The selector, located in the segment register, selects one of 8192 descriptors from one of two

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tables of descriptors (stored in memory): the global and local descriptor tables. The descriptor

describes the location, length and access rights of the memory segment.

Each descriptor is 8 bytes long and its format is shown below:

The 8192 descriptor table requires 8 * 8192 = 64K bytes of memory. The

main parts of a descriptor are:

Base (B31 B0): indicates the starting location (base address) of the memory segment. This

allows segments to begin at any location in the processor's 4G bytes of memory.

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Limit (L19 L0): contains the last offset address found in a segment. Since this field is 20 bits,
the segment size could be anywhere between 1 and 1M bytes. However, if the G bit
(granularity bit) is set, the value of the limit is multiplied by 4K bytes (i.e., appended with
FFFH). In this case, the segment size could be anywhere between 4K and 4G bytes in steps of
4K bytes.

Example,
Base = Start = 10000000h
Limit = 001FFh and G = 0
So, End = Base + Limit = 10000000h + 001FFh = 100001FFh
Segment Size = 512 bytes
Base = Start = 10000000h
Limit = 001FFh and G = 1
So, End = Base + Limit * 4K = 10000000h + 001FFFFFh = 101FFFFFh
Segment Size = 2M bytes

AV bit: is used by some operating systems to indicate that the segment is available (AV = 1) or
not available (AV = 0).

D bit: If D = 0, the instructions are 16-bit instructions, compatible with the 8086-80286
microprocessors. This means that the instructions use 16-bit offset addresses and 16-bit registers
by default. This mode is the 16-bit instruction mode or DOS mode. If D = 1, the instructions are
32-bits by default (Windows XP works in this mode). By default, the 32-bit instruction mode
assumes that all offset addresses and all registers are 32 bits. Note that the default for register
size and offset address can be overridden in both the 16- and 32-bit instruction modes using the
66h and 67h prefixes. In 16-bit protected-mode, descriptors are still used but segments are
supposed to be a maximum of 64K bytes.

Access rights byte: allows complete control over the segment. If the segment is a data segment,
the direction of growth is specified. If the segment grows beyond its limit, the microprocessor's
operating system program is interrupted, indicating a general protection fault. You can specify

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whether a data segment can be written or is write-protected. The code segment can have reading
inhibited to protect software. This is why It is called protected mode. This kind of protection is
unavailable in realmode.

.
SELECTORS:
Descriptors are chosen from the descriptor table by the segment register.
There are two descriptor tables:
Global descriptors table: contains segment definitions that apply to all programs (also called
system descriptors).
Local descriptors table: usually unique to an application (also called application descriptors).
Each descriptor table contains 8192 descriptors, so a total of 16,384 descriptors are available to
an application at any time. This allows up to 16,384 memory segments to be described for each
application. The Figure below shows the segment register in the protected mode. It contains:

13-bit selector field: chooses one of the 8192 descriptors from the descriptor table (213 = 8192).
Table indicator (TI) bit: selects either the global descriptor table (TI = 0) or the local descriptor
table (TI = 1).
Requested privilege level (RPL) field: requests the access privilege level of a memory segment.
The highest privilege level is 00 and the lowest is 11.If the requested privilege level matches or
is higher in priority than the privilege level set by the access rights byte, access is granted.
Windows uses privilege level 00 (ring 0) for the kernel and driver programs and level 11 (ring 3)
for applications. Windows does not use levels 01 or 10. If privilege levels are violated, the
system normally indicates a privilege level violation.

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Example:
Real Mode: DS = 0008h, then the data segment begins at location 00080h and its length is 64K
bytes.
Protected Mode: DS = 0008h = 0000 0000 0000 1000, then the selector selects Descriptor 1 in
the global descriptor table using a requested privilege level of 00. The global descriptor table is
stored in memory as shown below.

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Descriptor number 1 contains a descriptor that defines the base address as 00100000h with a
segment limit of 000FFh. This refers to memory locations 00100000h 001000FFh for the data
segment.

2.2 PROGRAM-INVISIBLE REGISTERS:


The global and local descriptor tables are found in the memory system. In order to specify the
address of these tables, Pentium 4 contains program invisible registers LDTR and GDTR (these

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registers are not directly addressed by software).


The GDTR (global descriptor table register), LDTR (local descriptor table register) and IDTR
(interrupt descriptor table register) contain the base address of the descriptor table and its limit.

The limit of these descriptor tables is 16 bits because the maximum table length is 64K bytes
(but of course, the table could be smaller than 64K byte, hence the need for the limit).
Before using the protected mode, the interrupt descriptor table, global descriptor table along with
the corresponding registers IDTR and GDTR must be initialized. This is why the Pentium 4
boots in the real mode not protected mode, and why the maximum descriptor table size is 64K
bytes.

Each of the segment registers also contains a program-invisible portion used as a cache to store
the corresponding 8 byte descriptor to avoid repeatedly accessing memory every time the
segment register is referenced (hence the term cache).

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These program-invisible registers are loaded with the base address, limit, and access rights each
time the number in the segment register is changed.
The TR (task register) holds a selector, which accesses a descriptor that defines a task. A task is
most often a procedure or application program. The descriptor for the procedure or application
program is stored in the global descriptor table, so access can be controlled through the privilege
levels. The task register allows a context or task switch in multitasking systems in about 17s.

Notice: The memory system for the Pentium 4 is 4G bytes in size, but access to the area
between 4G and 64G is enabled with bit position 4 of the control register CR4 and is accessible
only when 4M paging is enabled. When in this paging mode, address lines A35 A32 are
enabled with a special new addressing mode, controlled by other bits in CR4.

2.3 Memory Paging


Paging is enabled when the PG bit in control register CR0 is set. The paging mechanism can
function in both the real and protected modes. When paging is enabled, physical memory is
divided into small blocks (typically 4K bytes or 4M bytes) in size, and each block is assigned a
page number. The operating system keeps a list of free pages in its memory. When a program
makes a request for memory, the OS allocates a number of pages to the program. A key
advantage to memory paging is that memory allocated to a program does not have to be
contiguous, and because of that, there is very little internal fragmentation - thus little memory is
wasted.
THE PAGE DIRECTORY AND PAGE TABLE
To convert a 32-bit linear address into a 32-bit physical address, we need to understand that

the most significant 20 bits of the linear address indicate the linear page number, while the

least significant 12 bits of the linear address indicate the offset within this page. The offset
should remain the same but the linear page number has to be converted into a physical page

number.

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Each page directory entry is a physical address pointing to a page table, which contains page table
entries. Each page table contains 1024 page table entries, each of which is 4 bytes (32 bits). This
means that each page table is 4 K bytes long.

Each page table entry points to the starting physical address of a page in memory (i.e.,
thephysical page number). This means that if we have one page directory and 1024 page tables,
then we have a total of 1M table entries or 1 M pages. Since each page is 4K bytes long, this
will cover a total of 4G bytes of maximum physical memory. The figure below Part (a) shows
the linear address (generated by the software) and how it selects one of the 1024 page directory
entries from the page directory (using the left most 10 bits) and then selects one of the 1024
page table entries (using the next 10 bits). Part (b) of the figure shows the page table entry,
which contains the physical number that must be associated with the offset. For example, the
linear addresses 00000000h-00000FFFh access the first page directory entry, and the first page
table entry. Notice that one page is a 4K-byte address range. So, if that page table entry ontains
00100000h, then the physical address of this page is 00100000h-00100FFFh for linear address
00000000h-00000FFFh. This means that when the program accesses a location etween00100000h
and 00100FFFh, the microprocessor physically addresses location 00100000h-0100FFFh

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For example, the line addresses 00000000h-00000FFFh access the first page directory entry,
and the first page table entry. Notice that one page is a 4K-byte address range. So, if that page
table entry contains 00100000h, then the physical address of this page is 00100000h-00100FFFh
for linear address 00000000h-00000FFFh. This means that when the program accesses a location
between 00100000h and 00100FFFh, the microprocessor physically addresses location
0100000h-00100FFFh

The procedure for converting linear addresses into physical addresses:

2.4 8086 Addressing Modes for accessing data

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Addressing modes provide convenience in accessing data needed in an instruction.

8086 Addressing Modes for accessing data

Immediate Register addressing Memory addressing I/O port addressing


Addressing mode
(for source
operand only)

2.4.1 Immediate Addressing

Before After

Ex1: MOV DX, 1234H DX ABCDH 1234H

Before After

Ex2: MOV CH, 23H CH 4DH 23H

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2.4.2 Register Addressing

Before After

Ex1: MOV CX, SI CX 1234H 5678H

SI 5678H 5678H

Before After

Ex2: MOV DL, AH Dl 89H BCH

AH BCH BCH

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Memory Addressing

Direct Addressing Indirect Addressing

Memory Indirect Addressing

Register Based Addressing Indexed Based Based Indexed


Indirect with Addressing with Indexed addressing with
displacement displacement addressing displacement

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2.4.3 Memory Direct Addressing

Before After

Ex1: MOV BX, DS:5634H BX ABCDH 8645H

DS:5634H 45H LS byte

DS:5635H 86H MS byte

Before After

Ex2: MOV CL, DS:5634H CL F2H 45H

DS:5634H 45H

DS:5635H 86H

Ex3: MOV BH, LOC Before After

Program BH C5H 78H


.DATA

LOC DB 78H

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2.4.4.Register Indirect Addressing

Before After

Ex1: MOV CL, [SI] CL 20H 78H

SI 3456H

DS:3456H 78H

Before After

Ex2: MOV DX, [BX] DX F232H 3567H

BX A2B2H

DS:A2B2H 67H LS byte

DS:A2B3H 35H MS byte

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Before After

Ex3: MOV AH, [DI] AH 30H 86H

DI 3400H

DS:3400H 86H

Only SI, DI and BX can be used inside [ ] from memory addressing point of view. From user
point of view [BP] is also possible. This scheme provides 3 ways of addressing an operand in
memory.

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2.4.5 Based Addressing with displacement

Before After

Ex1: MOV DH, 2345H[BX] DH 45H 67H

2345H is 16-bit displacement BX 4000H

4000 + 2345 = 6345H DS:6345H 67H

Before After

Ex2: MOV AX, 45H[BP] AX 1000H CDABH

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45H is 8-bit displacement BP 3000H

3000 + 45 = 3045H SS:3045H ABH LS byte

It is SS when BP is used SS:3346H CDH MS byte

Base register can only be BX or BP. This scheme provides 4 ways of addressing an operand in
memory.

2.4.6 Indexed Addressing with displacement

Before After

Ex1: MOV CL, 2345H[SI] CL 60H 85H

2345H is 16-bit displacement SI 6000H

6000 + 2345 = 8345H DS:8345H 85H

Before After

Ex2: MOV DX, 37H[DI] DX 7000H B2A2H

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MICROPROCESSORS 10CS45

37H is 8-bit displacement DI 5000H

5000H+ 37H = 5037H DS:5037H A2H LS byte

DS:5038H B2H MS byte

Index register can only be SI or DI. This scheme provides 4 ways of addressing an operand in
memory.

2.4.7Based Indexed Addressing

Before After

Ex1: MOV CL, [SI][BX] CL 40H 67H

SI 2000H

BX 0300H

2000H + 0300H = 2300H DS:2300H 67H

Before After

Ex2: MOV CX, [BP][DI] CX 6000H 6385H

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MICROPROCESSORS 10CS45

BP 3000H

DI 0020H

2000H + 0300H = 2300H SS:3020H 85H LS byte

It is SS when BP is used SS:3021H 63H MS byte

This scheme provides 4 ways of addressing an operand in memory. One register must be a Base
register and the other must be an Index register.

For ex. MOV CX, [BX][BP] is an invalid instruction.

2.4.6 Based Indexed Addressing with Displacement

Before After

Ex1: MOV DL, 37H[BX+DI] DL 40H 12H

37H is 8-bit displacement BX 2000H

DI 0050H

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MICROPROCESSORS 10CS45

2000H + 0050H + 37H = 2300H DS:2087H 12H

Before After

Ex2: MOV BX, 1234H[SI+BP] BX 3000H 3665H

SI 4000H

BP 0020H

4000H + 0020H +1234 = 5254H SS:5254H 65H LS byte

It is SS when BP is used SS:5255H 36H MS byte

This scheme provides 8 ways of addressing an operand in memory.

2.4.7 Memory modes as derivatives of Based Indexed Addressing with Displacement

Instruction Base Index Displace Addressing mode


Register ment
Register

MOV BX, DS:5634H No No Yes Direct Addressing

MOV CL, [SI] No Yes No Register Indirect

MOV DX, [BX] Yes No No

MOV DH, 2345H[BX} Yes No Yes Based Addressing with

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MICROPROCESSORS 10CS45

Displacement

MOV DX, 35H[DI] No Yes Yes Indexed Addressing with


displacement

MOV CL, 37H[SI+BX] Yes Yes No Based Indexed Addressing

MOV DL, 37H[BX+DI] Yes Yes Yes Based Indexed Addressing


with displacement

2.4.8 I/O port Addressing

I/O port Addressing

Fixed port addressing Variable port addressing

Or Direct Port addressing Or Indirect port addressing

Fixed Port Addressing

Before After

Ex. 1: IN AL, 83H AL 34H 78H

Input port no. 83H 78H

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MICROPROCESSORS 10CS45

Before After

Ex. 2: IN AX, 83H AX 5634H F278H

Input port no. 83H 78H

Input port no. 84H F2H

Before After

Ex. 3: OUT 83H, AL AL 50H

Output port no. 83H 65H 50H

Before After

Ex. 4: OUT 83H, AX AX 6050H

Output port no. 83H 65H 50H

Output port no. 84H 40H 60H

IN and OUT instructions are allowed to use only AL or AX registers. Port address in the range
00 to FFH is provided in the instruction directly.

2.4.9.Variable Port Addressing

I/O port address is provided in DX register. Port address ranges from 0000 to FFFFH. Data
transfer with AL or AX only.

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MICROPROCESSORS 10CS45

Before After

Ex. 1: IN AL, DX AL 30H 60H

DX 1234H

Input port no. 1234H 60H

Before After

Ex. 2: IN AX, DX AX 3040H 7060H

DX 4000H

Input port no. 4000H 60H

Input port no. 4001H 70H

Before After

Ex. 3: OUT DX, AL AL 65H

DX 5000H

Output port no. 5000H 80H 65H

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MICROPROCESSORS 10CS45

Before After

Ex. 4: OUT DX, AX AX 4567H

DX 5000H

Output port no. 5000H 25H 67H

Output port no. 5001H 36H 45H

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MICROPROCESSORS 10CS45

Unit - 3

3.1 8086 Instruction set

Abbreviations used

R8= AL/BL/CL/DL/ AH/BH/CH/DH

R16=AX/BX/CX/DX/ SI/DI/BP/SP R=R8/R16

SR=CS/DS/ES/SS AR=SI/DI/BX/BP

d16=16-bit data d8=8-bit data

a8=8-bit I/O port address

M8=contents of byte memory

M16=contents of word memory M=M8/M16

Conventions used:

MOV for MOV R, M and


MOV M, R
M

PUSH/POP R16 for PUSH R16 and POP R16

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MICROPROCESSORS 10CS45

ROR R/M, 1/CL for ROR R,1 ROR M,1 ROR R,CL ROR M, CL

3.1.1 8086 Instruction set types

Instructions are normally discussed under:

Data Transfer instructions Ex. MOV BX, CX

Arithmetic instructions Ex. ADD BX, CX

Logical group of instructions Ex. AND BX, CX

Stack group Ex. PUSH DX I/O group Ex. IN AL, 30H

Branch group Ex. JNC LOCN

String instructions Ex. MOVS

Interrupt instructions Ex. INT 21H

Data Transfer group, Arithmetic group, Logical group, Stack group, and I/O group of
instructions explained first. They occupy several chapters in books.

Here, I explain them under:

2-operand instructions Ex. ADD BX, CX

1-operand instructions Ex. PUSH SI

0-operand instructions: Ex. DAA

Branch group, String instructions, and Interrupt instructions are explained later.

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MICROPROCESSORS 10CS45

3.2Operand instructions

3.2.1Operand instructions involving R and R/M

MOV/XCHG Data transfer

ADD/ADC/SUB/SBB R Arithmetic

AND/OR/XOR/TEST/CMP R/M Logical

11 instructions x 210= 11264 opcodes

MOV instruction already discussed- see Instruction template

In data transfer instructions flags are not affected.

3.2.2 Exchange Instruction

Before After

XCHG DX, [BX] DX 1234H ABCDH

BX 1000H

DS:1000H ABCDH 1234H

DS:1002H

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MICROPROCESSORS 10CS45

3.2.3 Add instruction


Unlike in 8085, result of add/subtract can be in any register or memory location

Before After

ADD [BX], DX DX 1234H

BX 1000H

In 3234H, 34H has DS:1000H 2000H 3234H

three 1s. So P flag =0 DS:1002H

Before After

ADC DH ,[SI] DH 30H 81H

Add with Carry Carry flag 1 0

SI 2000H

81H DS:2000H 50H

1000 0001B(Two 1s) DS:2001H 60H

New flag values: Ac=0, S=1, Z=0, V=1, P=1

Before After

SUB DH, CL DH 30H 0BH

Subtract (without borrow)

CL 25H

0BH =

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MICROPROCESSORS 10CS45

0000 1011B(Three 1s)

New flag values: Ac=1, S=0, Z=0, V=0, P=0, Cy=0

Before After

SBB DH, CL DH 20H FAH

Subtract (with borrow) Cy flag 1 1

CL 25H

FAH =1111 1010(Six 1s)

2s complement of FAH=0000 0110 = +06 So, FAH = -06

New flag values: Ac=1, S=1, Z=0, V=0, P=1, Cy=1

Discussion about Overflow (V) flag V

23H (+ve) 43H (+ve)

+ 46H (+ve) + 54H (+ve)

= 69H (+ve) = 97H (-ve)

V= 0, Cy = 0 V = 1, Cy = 0

Correct answer Wrong answer

Overflow used with signed numbers only

Carry flag used with unsigned numbers only

83H (-ve) F2H (-ve)

+ 94H (-ve) + F3H (-ve)

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MICROPROCESSORS 10CS45

= 17H (+ve) = E5H (-ve)

V= 1, Cy = 1 V = 0, Cy = 1

Wrong answer Correct answer

94H (-ve) F6H (-ve)

- 83H (-ve) - 43H (+ve)

= 11H (+ve) = B3H (-ve)

V= 0, Cy = 0 V = 0, Cy = 0

Correct answer Correct answer

94H (-ve) 66H (+ve)

- 23H (+ve) - 83H (-ve)

= 71H (+ve) = E3H (-ve)

V= 1, Cy = 0 V = 1, Cy = 1

Wrong answer Wrong answer

3.2.4 AND instruction

Before After

AND BH, CL BH 56H 06H

Subtract (with borrow) AND 1 1

0FH=0000 1111B CL 0FH

06H=0000 0110B

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MICROPROCESSORS 10CS45

Use: Selectively reset to 0 some bits of the destination

Bits that are ANDed with 0s are reset to 0

Bits that are ANDed with 1s are not changed

3.2.5 OR instruction
Before After

OR BH, CL BH 56H 5FH

56H=0101 0110B OR

0FH=0000 1111B CL 0FH

5FH=0101 1111B

Use: Selectively set to 1 some bits of the destination

Bits that are ORed with 1s are set to 1

Bits that are ORed with 0s are not changed

3.2.6 Ex-OR instruction


Before After

XOR BH, CL BH 56H 59H

56H=0101 0110B XOR

0FH=0000 1111B CL
0FH

59H=0101 1001B

Use: Selectively complement some bits of the destination.

Bits that are XORed with 1s are complemented

Bits that are XORed with 0s are not changed

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MICROPROCESSORS 10CS45

3.2.7 TEST instruction


Before After

TEST BH, CL BH 56H 56H

56H=0101 0110B AND

0FH=0000 1111B CL 0FH 0FH

06H=0000 0110B

Only flages are affected Temp 45H 06H

TEST basically performs AND operation. Result of AND is not stored


in destination. It is stored in Temp register. Temp is not accessible to
programmer. There is no instruction like MOV Temp, 67H

3.2.8 Compare Instruction

Before After

CMP BH, CL BH 56H 56H

56H=0101 0110B

0FH=0000 1111B CL 0FH

Only flags are affected

Temp 45H 47H

CMP basically performs Subtract operation. Result of CMP is not


stored in destination. It is stored in Temp register. Temp is not
accessible to programmer.

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MICROPROCESSORS 10CS45

3.3 Operand Instructions involving immediate data

MOV

ADD/ADC/SUB/SBB R/M, d8/d16

AND/OR/XOR/TEST/CMP

8 byte registers + 8 word registers+ 24 byte


memory + 24 word memory = 64 opcodes

10 instructions x 64 = 640 opcodes

3.3.1 Move Immediate data to a Register/ Memory location

Before After

MOV DX, ABCDH DX 1234H ABCDH

Before After

MOV BH, 12H BH 56H 12H

3.3.2 Add Immediate data to a Register/ Memory location

Before After

ADD [BX], 12H BX 1000H

DS:1000H 20H 32H

DS:1001H

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MICROPROCESSORS 10CS45

Before After

ADD [BX], 1234H BX 1000H

DS:1000H 2000H 3234H

DS:1002H

3.3.3 Add with Carry Immediate data to a Register/ Memory location

Before After

ADC DH, 32H DH 30H 63H

Add with Carry Carry flag 1 0

63H= 0110 0011 It has four 1s

New flag values: Ac=0, S=0, Z=0, V=0, P=1

3.3.4 Subtract Immediate data from a Register/ Memory location

Before After

SUB DH, 40H DH 30H F0H

Subtract (without borrow)

F0H=1111 0000 B(Four 1s)

New flag values: Ac=0, S=1, Z=0, V=0, P=1, Cy=1

3.3.5 Subtract with borrow Immediate data from a Register/ Memory location

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MICROPROCESSORS 10CS45

Before After

SBB DH, 25H DH 20H 06H

Subtract (with borrow) Cy flag 1 1

06H= 0000 0110B(Two 1s)

New flag values: Ac=1, S=0, Z=0, V=0, P=1, Cy=1

3.3.6 AND Immediate data with a Register/ Memory location

Before After

AND BH, 0FH BH 56H 06H

56H = 0101 0110B AND

0FH = 0000 1111B Cy flag 1 1

06H = 0000 0110B(Two 1s)

Use: Selectively reset to 0 some bits of the destination

Bits that are ANDed with 0s are reset to 0

Bits that are ANDed with 1s are not changed

3.3.7 OR Immediate data with a Register/ Memory location

Before After

OR BH, 0FH BH 56H 5FH

56H = 0101 0110B OR

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MICROPROCESSORS 10CS45

0FH = 0000 1111B CL 0FH

5FH = 0101 1111B

Use: Selectively set to 1 some bits of the destination

Bits that are ORed with 1s are set to 1

Bits that are ORed with 0s are not changed

3.3.8 Ex-OR Immediate data with a Register/ Memory location

Before After

XOR BH, 0FH BH 56H 59H

56H = 0101 0110B XOR

0FH = 0000 1111B CL 0FH

59H = 0101 1001B

Use: Selectively complement some bits of the destn.

Bits that are XORed with 1s are complemented

Bits that are XORed with 0s are not changed

3.3.9 Test immediate data with a Register/ Memory location

Before After

TEST BH, 0FH BH 56H 56H

56H=0101 0110B AND

0FH=0000 1111B Temp 45H 06H

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MICROPROCESSORS 10CS45

06H=0000 0110B

TEST basically performs AND operation. Result of AND is not stored in


destination. It is stored in Temp register. Temp is not accessible to
programmer. There is no instruction like MOV Temp, 67H. Only flags
are affected.

3.4 Compare immediate data with a Register/ Memory location

Before After

CMP BH, 0FH BH 56H 56H

56H=0101 0110B AND

Temp 45H 47H

CMP basically performs Subtract operation. Result of CMP is not stored in


destination. It is stored in Temp register. Temp is not accessible to
programmer. Only Flags are affected based result of subtraction.

3.4.1 Operand Instructions involving SR and R16/M16

SR
MOV
R16/M16

Before After

MOV DS, CX DS 1122H 2233H

CX 2233H

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MICROPROCESSORS 10CS45

Note that there is no instruction to load an immediate data to a Segment


register.

No. of opcodes = 2 x 4 x (8+24) = 256

Before After

MOV DS, [BX] DS 1122H 2233H

BX 2000H

DS:2000H 2233H

3.4.2 Operand Instructions to perform Input operation

IN AL/AX, a8/DX 4 opcodes

Before After

IN AL, DX AL 50H 45H

DX 2111H

Input port no. 2111H 45H

Before After

IN AL, 30H AL 45H


50H
Input port no. 30H 45H

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MICROPROCESSORS 10CS45

Before After

IN AX, DX AX 3050H 4045H

DX 1177H

Input port no. 60H 45H

Input port no. 61H 40H

3.4.3 Operand Instructions to perform Output operation

OUT a8/DX, AL/AX 4 opcodes

Before After

OUT 30H, AL AL
50H

Out port no. 30H 40H 50H

Before After

OUT DX, AX AX 3050H

DX 2177H

Out port no. 2177H 45H 50H

Out port no. 2178H 40H 30H

Before After

OUT 60H, AX AX 3050H

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MICROPROCESSORS 10CS45

Out port no. 60H 45H 50H

Out port no. 61H 40H 30H

3.4.4 Operand Instructions to perform Shift/Rotate operation

ROR /ROL /RCR /RCL /SHR /SHL /SAR R/M, 1/CL

7 instructions x (16+48) x 2 = 896 opcodes

SHR and SHL: for shifting left / right unsigned numbers SAR used Shifting right a signed
number SHL is also called as SAL, as method for shift left of signed or unsigned number is
the same

ROR R/M, 1/CL Used for division by power of 2

CL has no. of times rotation is to be done

ROR BH, 1 R/M Cy

Rotate right without cy Before After

BH 0100 0010 0010 0001

Cy 1 0

RCR R/M, 1/CL

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MICROPROCESSORS 10CS45

CL has no. of times rotation is to be done

RCR BH, 1 R/M Cy

Rotate right with cy Before After

BH 0100 0010 1010 0001

Cy 1 0

ROL R/M, 1/CL Used for multiplication by 2n

ROL BH, CL Cy R/M

Rotate left without cy Before After

BH 0010 0010 1000 1000

CL 02H

Cy 1 0

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MICROPROCESSORS 10CS45

RCL R/M, 1/CL

RCL BH, CL Cy R/M

Rotate left with cy Before After

BH 0010 0010 1000 0010

CL 02H

Cy 1 0

SHL R/M, 1/CL Used for multiplication by 2n

SHL BH, CL Cy R/M

Shift left without cy Before After

BH 0010 0010 1000 1000

CL 02H

Cy 1 0

SHR R/M, 1/CL Used for division by 2n of unsigned nos

SHR BH, CL R/M Cy

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MICROPROCESSORS 10CS45

Shift right Before After

BH 0100 0100 0001 0001

CL 02H

Cy 1 0

SAR R/M, 1/CL Used for division by 2n of signed nos

SAR BH, CL R/M Cy

Shift right Before After

1100 0000 = -40H BH 1100 0000 1111 0000

1111 0000 = -10H CL 02H

Cy 1 0

3.4.5 Operand instruction to load an Effective address into an Address Register

LEA AR, a16 4 x 24 = 96 opcodes

Before After

LEA BX, [SI] BX 1000H 2000H

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MICROPROCESSORS 10CS45

LEA BX, [SI] functionally same as SI 2000H

MOV BX,SI

DS:2000H 3000H

3.4.6 Operand instruction to load DS and an Address Register from memory

LDS AR, M32 4 x 24 = 96 opcodes

Before After

LDS SI, 3000H DS 2000H 7000H

Loads DS and SI using single instruction

SI 1000H 6000H

DS:3000H 6000H

DS:3002H
7000H

3.4.7 Operand instruction to load ES and an Address Register from memory

LES AR, M32 4 x 24 = 96 opcodes

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MICROPROCESSORS 10CS45

Before After

LES DI, 3000H ES 2000H 7000H

Loads ES and DI using single DI 1000H


6000H

instruction 2000:3000H 6000H

2000:3002H 7000H

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MICROPROCESSORS 10CS45

3.5 Operand instruction types

1 INC/ DEC/ NOT/NEG R/M

4 x (16+48) = 256 opcodes

2 PUSH/ POP R16/M16/SR/F

2 x (8+24+4+1) = 74 opcodes

3 MUL/ IMUL/ DIV/ DIV R/M

4 x (16+48) = 256 opcodes

Increment R16

INC BX 8 opcodes Before After

Ex. 1 BX 1234H 1235H

Ex. 2 BX FFFFH 0000H

Increment R8

INC DH 8 opcodes Before After

Ex. 1 DH 12H 13H

Ex. 2 DH FFH 00H

Increment M8

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MICROPROCESSORS 10CS45

INC byteptr [BX] Before After

24 opcodes BX 2000H

DS:2000H FFH 00H

DS:2001H 12H 12H

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. Byteptr assembler directive announces to the assembler that it is a byte operation.

Increment M16

INC wordptr [BX] Before After

24 opcodes BX 2000H

DS:2000H FFH 00H

DS:2001H 12H 13H

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. wordptr assembler directive announces to the assembler that it is a word operation.

Decrement R16

DEC BX 8 opcodes Before After

Ex. 1 BX 1234H 1233H

Ex. 2 BX 0000H FFFFH

Decrement R8
DEC DH 8 opcodes Before After

Ex. 1 DH 12H 11H

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MICROPROCESSORS 10CS45

Ex. 2 DH 00H FFH

Decrement M8

DEC byteptr [BX] Before After

24 opcodes BX 2000H

DS:2000H 00H FFH

DS:2001H 12H 12H

NOTE:-In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. Byteptr assembler directive announces to the assembler that it is a byte operation.

Decrement M16
DEC wordptr [BX] Before After

24 opcodes BX 2000H

DS:2000H 00H FFH

DS:2001H 12H 11H

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. wordptr assembler directive announces to the assembler that it is a word
operation.

Perform 1s complement of R16

NOT BX 8 opcodes Before After

1234H EDCBH
BX

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MICROPROCESSORS 10CS45

NOT operation performs 1s complement.

Easy way: Subtract each hex digit from F

3.5.1 Perform 1s complement of R8

NOT DH 8 opcodes Before After

DH 12H EDH

Perform 1s complement of M8
NOT byteptr [BX] Before After

24 opcodes BX 2000H

DS:2000H 23H DCH

DS:2001H 12H 12H

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. Byteptr assembler directive announces to the assembler that it is a byte operation.

Perform 1s complement of M16

NOT wordptr [BX] Before After

24 opcodes BX 2000H

DS:2000H 34H CBH

DS:2001H 12H EDH

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. wordptr assembler directive announces to the assembler that it is a word
operation.

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MICROPROCESSORS 10CS45

Perform 2s complement of R16

NEG BX 8 opcodes Before After

1234H EDCCH
BX

NEG operation performs 2s complement.

Easy way: Subtract each hex digit from F and add 1

Perform 2s complement of R8

NEG DH 8 opcodes Before After

DH 12H EEH

3.5.2 Perform 2s complement of M8

NEG byteptr [BX] Before After

24 opcodes BX 2000H

DS:2000H 23H DDH

DS:2001H 12H 12H

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. Byteptr assembler directive announces to the assembler that it is a byte operation.

3.5.3 Perform 2s complement of M16

NEG wordptr [BX] Before After

24 opcodes BX 2000H

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MICROPROCESSORS 10CS45

DS:2000H 34H CBH

DS:2001H 12H EDH

NOTE:- In this instruction there is a single operand, [BX]. It is not clear whether it is byte or
word operand. wordptr assembler directive announces to the assembler that it is a word
operation.

PUSH R16

Ex. PUSH CX Before After

CX 1234H

SP 5678H 5676H

Empty

Empty SS: 5676H 1122H Full 1234H

Full SS:5678H 3344H 3344H

Suppose SP content is 5678H. It means locations 5678, 567A, 567C in stack segment are full.
Locations 5676, 5674, are empty. Information pushed to location 5676 and SP value changes
to 5676H. Push operation is always on 16 bit data.

3.5.4 PUSH M16

Ex. PUSH [BX] Before After

BX 1234H

SP 3366H 3364H

DS:1234H 5678H

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MICROPROCESSORS 10CS45

Empty

Empty SP: 5676H 1122H Full 5678H

Full SP: 5678H 3344H 3344H

PUSH SR

Ex. PUSH CS Before After

CS 1234H

SP 5678H 5676H

Empty

Empty SS: 5676H 1122H Full 1234H

Full SS: 5678H 3344H 3344H

PUSH Flags

Ex. PUSHF Before After

Flags 1234H

SP 5678H 5676H

Empty

Empty SS: 5676H 1122H Full 1234H

Full SS: 5678H 3344H 3344H

POP R16

Ex. POP CX Before After

Dept. of CSE, SJBIT Page 86


MICROPROCESSORS 10CS45

CX 1234H 1122H

SP 5678H 567AH

Empty

Full SS: 5678H 1122H Empty 1122H

SS: 567AH 3344H Full 3344H

NOTE:- Suppose SP content is 5678H. It means locations 5678, 567A, 567C in stack segment
are full. Locations 5676, 5674, are empty. Information poped from location 5678 and SP
value changes to 567AH. Pop operation is always on 16 bit data.

POP M16

Ex. POP [BX] Before After

BX 1234H

SP 3366H 3368H

DS:1234H 5678H 1122H

Empty

Full SS: 3366H 1122H Empty 1122H

SS: 3368H 3344H Full 3344H

POP SR

Ex. POP CS Before After

CS 1234H 1122H

SP 5678H 567AH

Empty

Dept. of CSE, SJBIT Page 87


MICROPROCESSORS 10CS45

Full SS: 5678H 1122H Empty 1122H

SS: 567AH 3344H Full 3344H

POP Flags

Ex. POPF Before After

Flags 1234H 1122H

SP 5678H 567AH

Empty

Full SS: 5678H 1122H Empty 1122H

SS: 567AH 3344H Full 3344H

Unsigned Multiply R8 with AL and store product in AX

MUL CH Before After

CH FEH FEH

AL 02H FCH 01FCH = 508

AH 34H 01H

Unsigned Multiply R16 with AX and store product in DX AX

MUL CX Before After

Dept. of CSE, SJBIT Page


88
MICROPROCESSORS 10CS45

CX 00FEH 00FEH

AX 0002H 01FCH 01FCH = 508

DX 1234H 0000H

Signed Multiply R8 with AL and store product in AX

IMUL CH Before After

FEH = -02 CH FEH

AL 02H FCH FFFCH = -04

AH 34H FFH

NOTE:- IMUL CH instruction multiplies AL and CH treating them as signed numbers. The 16-
bit product is stored in AX.

Unsigned Division of AX by R8 and store quotient in AL and remainder in AH

DIV CH Before After

CH F0H

AL 25H 01H Quotient

AH 01H 35H Remainder

NOTE:- DIV CH instruction divides AX by CH treating them as unsigned numbers. The 8-bit
quotient is stored in AL and the 8-bit remainder stored in AH.

Dept. of CSE, SJBIT Page 89


MICROPROCESSORS 10CS45

Unsigned Division of DX AX by R16 and store quotient in AX and remainder in DX

DIV CX Before After

CX 00F0H

AX 0125H 0001H Quotient

DX 0000H 0035H Remainder

NOTE:- DIV CX instruction divides DX AX by CX treating them as unsigned numbers. The 16-
bit quotient is stored in AX and the 16-bit remainder stored in DX.

Signed Division of AX by R8 and store quotient in AL and remainder in AH

IDIV CH Before After

F0H = -10H CH F0H EE = -12H

AL 25H EEH Quotient

AH 01H 05H Remainder

NOTE:-IDIV CH instruction divides AX by CH treating them as signed numbers. The 8-bit


quotient is stored in AL and the 8-bit remainder stored in AH.

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3.5.5 8086 Instruction Template

Need for Instruction Template


8085 has 246 opcodes. The opcodes can be printed on an A4 size paper.

8086 has about 13000 opcodes. A book of about 60 pages is needed for printing the opcodes.

Concept of Template
In 8085, MOV r1, r2 (ex. MOV A, B) has the following template.

0 1 3-bit r1 code 3-bit r2 code

3-bit Register code Register

000 B

001 C

010 D

011 E

100 H

101 L

110 M

111 A

Ex. 1: Code for MOV A, B is

01 11 1 000 = 78H

7 8

Ex.2: Code for MOV M, D is

01 11 0 010 = 72H

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7 2

Using the template for MOV r1, r2 we can generate opcodes of 26 = 64 opcodes.

3.5.6 8086 Template for data transfer between REG and R/M

1 0 0 0 1 0 D W MOD REG R/M

2 bits 3 bits 3 bits

REG = A register of 8086 (8-bit or 16-bits) (except Segment registers, IP, and Flags registers)

Thus REG = AL/ BL/ CL/ DL/ AH/ BH/ CH/ DH/ AX/ BX/ CX/ DX/ SI/ DI/ BP/ SP

R/ M = Register (as defined above) or Memory contents (8-bits or 16-bits)

W = 1 means Word operation

W = 0 means Byte operation

D = 1 means REG is Destination register

D = 0 means REG is source register

MOD = 00 means R/M specifies Memory with no displacement

MOD = 01 means R/M specifies Memory with 8-bit displacement

MOD = 10 means R/M specifies Memory with 16-bit displacement

MOD = 11 means R/M specifies a Register

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3-bit Register Register name


code
When W = 1 When W = 0

000 AX AL

001 CX CL

010 DX DL

011 BX BL

100 SP AH

101 BP CH

110 SI DH

111 DI BH

Aid to remember: ALl Children Drink Bournvita (AL, CL, DL, BL)

SPecial Beverages SIamese DrInk (SP, BP, SI, DI)

Case of MOD = 11

Example: Code for MOV AX, BX treated as Move from BX to destination register AX

D W MOD REG R/M

1 0 0 0 1 0 1 1 11 00 0 011 = 8B C3H

Word AX is BX
operation destination

8 B C 3

Example: Alternative code for MOV AX, BX treating it as Move from source register BX to
register AX

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MICROPROCESSORS 10CS45

D W MOD REG R/M

1 0 0 0 1 0 0 1 11 01 1 000 = 89 D8H

Word BX is AX
operation source

8 9 D 8

There are 2 possible opcodes for MOV AX, BX as we can choose either AX or BX as REG.

Example: Code for MOV AL, BH treated as Move from BL to destination register AL

D W MOD REG R/M

1 0 0 0 1 0 1 0 11 00 0 111 = 8A C7H

Byte AL is BH
operation destination

8 A C 7

Example: Alternative code for MOV AL, BH treating it as Move from source register BH to
register AL

D W MOD REG R/M

1 0 0 0 1 0 0 0 11 11 1 000 = 88 F8H

Byte BH is AL
operation source

8 8 F 8

There are 2 possible opcodes for MOV AL, BH as we can choose either AL or BH as REG.

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MICROPROCESSORS 10CS45

Case of MOD = 00, 01 or 10

R/M MOD = 00 MOD = 01 MOD = 10

No 8-bit signed 16-bit signed


Displacement displacement d8 displacement d16

000 [SI+BX] [SI+BX+d8] [SI+BX+d16]

001 [DI+BX] [DI+BX+d8] [DI+BX+d16]

010 [SI+BP] [SI+BP+d8] [SI+BP+d16]

011 [DI+BP] [DI+BP+d8] [DI+BP+d16]

100 [SI] [SI+d8] [SI+d16]

101 [DI] [DI+d8] [DI+d16]

110 [BP] Direct [BP+d8] [BP+d16]


Addressing

111 [BX] [BX+d8] [BX+d16]

The table shows 24 memory addressing modes i.e. 24 different ways of accessing data stored in
memory.

Aid to remember:

SubInspector DIxit is a BoXer ( [SI+BX] and [DI]+[BX] )

SubInspector DIxit knows to control BP ( [SI+BP] and [DI]+[BP] )

He says SImple DIet DIRECTs a BoXer' ( [SI], [DI], Direct addressing, [BX] )

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MICROPROCESSORS 10CS45

Ex: Code for MOV CL, [SI]

D W MOD REG R/M

1 0 0 0 1 0 1 0 00 00 1 100 = 8A 0CH

Byte No CL is [SI]
operation Disp. destination

8 A 0 C

Note that there is a unique opcode for MOV CL, [SI] as CL only can be REG.

Ex: Code for MOV 46H[BP], DX

D W MOD REG R/M d8

1 0 0 0 1 0 0 1 01 01 0 110 46H = 89 56 46H

Word 8-bit DX is [BP+d8]


operation Disp. source

8 9 5 6

Note that there is a unique opcode for MOV 46H[BP], DX as DX only can be REG.

Ex: Code for MOV 0F246H[BP], DX

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MICROPROCESSORS 10CS45

D W MOD REG R/M d16

1 0 0 0 1 0 0 1 10 01 0 110 F2 46H = 89 96 F2 46H

Word 16-bit DX is [BP+d16] Stored as 89 96


operation Disp. source 46 F2H

8 9 9 6 in Little Endian

Note that there is a unique opcode for MOV 0F246H[BP], DX as DX only can be REG.

Ex: Code for MOV [BP], DX

D W MOD REG R/M d8

1 0 0 0 1 0 0 1 01 01 0 110 00H = 89 56 00H

Word 8-bit DX is [BP+d8]


operation Disp. source

8 9 5 6

Note that MOV [BP], DX is treated as MOV 00H[BP], DX before coding.

Ex: Code for MOV BX, DS:1234H

D W MOD REG R/M Direct


addr

1 0 0 0 1 0 1 1 00 01 1 110 12 = 8B 1E 12 34H
34H

Word No BX is Direct Stored as 8B 1E


operation Disp. Dest. addr. 34 12H

8 B 1 E In Little Endian

Note that when MOD = 00 and R/M = 110, it represents Direct Addressing.

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Unit 4
4.1 Branch group of instructions

Branch instructions provide lot of convenience to the programmer to perform operations selectively,
repetitively etc.

Branch group of instructions

Conditional Uncondi-tional Iteration CALL instructions Return


jumps jump instructions instructions

Conditional Jump instructions

Conditional Jump instructions in 8086 are just 2 bytes long. 1-byte opcode followed by 1-byte signed
displacement (range of 128 to +127).

Conditional Jump Instructions

Jumps based on a single flag Jumps based on more than one flag

Jumps Based on a single flag

JZ r8 ;Jump if zero flag set (if result is 0). JE also means same.
JNZ r8 ;Jump if Not Zero. JNE also means same.
JS r8 ;Jump if Sign flag set to 1 (if result is negative)
JNS r8 ;Jump if Not Sign (if result is positive)
JC r8 ;Jump if Carry flag set to 1. JB and JNAE also mean same.
JNC r8 ;Jump if No Carry. JAE and JNB also mean same.
JP r8 ;Jump if Parity flag set to 1. JPE (Jump if Parity Even) also means same.

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Exa JNP r8 ;Jump if No Parity. JPO (Jump if Parity Odd) also means same.
mpl JO r8 ;Jump if Overflow flag set to 1 (if result is wrong)
es
JNO r8 ;Jump if No Overflow (if result is correct)
for
JE
or
JZ JE is abbreviation for Jump if Equal. JNE is abbreviation for Jump if Not
Equal.
inst
ruc
JB is abbreviation for Jump if Below. JNAE is for Jump if Not Above or Equal.
tion

JZ, JNZ, JC and JNC used after arithmetic operation


Ex.
for
JE, JNE, JB, JNAE, JAE and JNB are used after a compare operation.
forward jump

Only examples using JE instruction given for forward and backward jumps.

CMP SI, DI

JE SAME

ADD CX, DX ;Executed if Z = 0

Should be<=127 bytes : (if SI not equal to DI)

SAME: SUB BX, AX ;Executed if Z = 1

(if SI = DI)

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Ex. for backward jump

BACK: SUB BX,AX ;Executed if Z = 1 (if SI=DI)

Should be <=127 :
bytes
CMP SI, DI

JE BACK

ADD CX,DX ;Executed if Z = 0 (if SI <> DI)

Jumping beyond -128 to +127?

Requirement Then do this!

CMP SI, DI CMP SI, DI

JE SAME JNE NEXT

What if ADD CX, DX JMP SAME

>127 bytes : NEXT: ADD CX, DX

: :

SUB BX, AX :
SAME:

SAME: SUB BX, AX

15
Range for JMP (unconditional jump) can be +2 = + 32K. JMP instruction discussed in detail
later

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4.2 Terms used in comparison

Above and Below used for comparing Unsigned numbers. Greater than and less than used when
comparing signed numbers. All Intel microprocessors use this convention.

Accordingly, all the following statements are true.

95H is above 65H Unsigned comparison - True


95H is less than 65H Signed comparison True (as 95H is negative, 65H is positive)
65H is below 95H Unsigned comparison - True
65H is greater than 95H Signed comparison - True

4.2.1 Jump based on multiple flags

Conditional Jumps based on multiple flags are used after a CMP (compare) instruction.

JBE / JNA instruction

Jump if Below or Equal or Jump if Not Above

Jump if No Jump if Ex.

Cy = 1 OR Z= 1 Cy = 0 AND Z = 0 CMP BX, CX

Below OR Equal Surely Above JBE BX_BE

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4.2.2 BX_BE (BX is Below or Equal) is a symbolic location

4.2.3 JNBE / JA instruction

Jump if Not (Below or Equal) or Jump if Above

Jump if No Jump if Ex.

Cy = 0 AND Z= 0 Cy = 1 OR Z = 1 CMP BX, CX

Surely Above Below OR Equal JBE BX_BE

4.2.4 JLE / JNG instruction

Jump if Less than OR Equal or Jump if Not Greater than

Jump if No Jump if

[(S=1 AND V=0) OR (S=0 AND V=0)] OR [(S=0 AND V=0) OR (S=1 AND V=1)] AND
Z=1 Z=0

[(surely negative) or (wrong answer positive!)] [(surely positive) or (wrong answer negative!)]
or Equal and not equal

i.e. [S XOR V=1] OR Z=1 i.e.[S XOR V=0] AND Z=0

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JNLE / JG instruction

Jump if Not (Less than OR Equal) or Jump if Greater than

No Jump if
Jump if

[(S=0 AND V=0) OR (S=1 AND V=1)] AND [(S=1 AND V=0) OR (S=0 AND V=1)] OR
Z=0 Z=1

[(surely positive) or (wrong answer negative!)] [(surely negative) or (wrong answer positive!)]
and not equal or equal

i.e. S XOR V=0 AND Z=0 i.e.S XOR V=1 OR Z=1

4.2.4 JL / JNGE instruction

Jump if Less than or Jump if NOT (Greater than or Equal)

Jump if No Jump if

[S=1 AND V=0] OR [S=0 AND V=1] [S=0 AND V=0] OR [S=1 AND V=1]

(surely negative)or (wrong answer (surely positive) or (wrong answer


positive!) negative!)

i.e. S XOR V=1 i.e.S XOR V=0

Note: When S=1, result cannot be 0

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MICROPROCESSORS 10CS45

4.2.5 JNL / JGE instruction

Jump if Not Less than or Jump if Greater than OR Equal

Jump if No Jump if

[S=0 AND V=0] OR (S=1 AND V=1) [S=1 AND V=0] OR (S=1 AND V=1)

(surely positive) or (wrong answer negative!) (surely negative) or (wrong answer positive!)

i.e. S XOR V=0 i.e.S XOR V=1

Note: When S=0, result can be >= 0

Unconditional Jump instruction

Unconditional Jump Instruction

Near Jump or Intra segment Jump Far Jump or Inter segment Jump

(Jump within the segment) (Jump to a different segment)

Near Unconditional Jump instruction

Near Jump

Direct Jump (common) Indirect Jump (uncommon)

2-bytes Short Jump (EB r8) 3-bytes Long Jump (E9 r16) 2 or more bytes

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7 15
Range: + 2 Range: +2 Starting with FFH

Range: complete segment

Three Near Jump and two Far Jump instructions have the same mnemonic JMP, but they have
different opcodes

4.2.5 Short Jump Instruction

2 byte (EB r8) instruction with Range: -128 to +127 bytes

For Backward jump: Assembler knows the quantum of jump. Generates Short Jump code if
<=128 bytes is the required jump. Generates code for Long Jump if >128 bytes is the required
jump.

For Forward jump: Assembler doesnt know jump quantum in pass 1. Assembler reserves 3 bytes
for the forward jump instruction. If jump distance turns out to be >128 bytes, the instruction is
coded as E9 r16 (E9H = Long jump code). If jump distance becomes <=128 bytes, the instruction
is coded as EB r8 followed by code for NOP (E8H = Short jump code).

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4.2.5 SHORT Assembler Directive

Assembler generates only 2 byte Short Jump code for forward jump, if the SHORT assembler
directive is used.

JMP SHORT SAME

Programmer should ensure that :


the Jump distance is <=127 bytes
SAME: MOV CX, DX

Long Jump instruction

3-byte (E9 r16) instruction with Range: -32768 to +32767 bytes

Long Jump can cover entire 64K bytes of Code segment

CS:0000H :

CS:8000H JMP FRWD

Long Jump can handle it as jump :


quantum is <=32767
FRWD = CS:FFFFH :

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Long Jump can handle it as jump BKWD= CS:0000H :


quantum is <=32767
:

CS:8000H JMP BKWD

FRWD = CS:FFFFH :

4.2.6 Long Jump or Short Jump?

Can be treated as a CS:0000H :


small (20H) Backward
: Jump distance =FFE0H.
Branch! Too very long forward
CS:0010H JMP FRWD jump.
:

FRWD = CS:FFF0H :

CS:FFFFH :

Can be treated as a small CS:0000H :


(20H)
: Jump distance =FFE0H.
Forward Branch! Too very long
BKWD = CS:0010H :
backward jump
:

CS:FFF0H JMP BKWD

CS:FFFFH :

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4.2.7 Intra segment indirect Jump

It is also called Near Indirect Jump. It is not commonly used.

Instruction length: 2 or more bytes Range: complete segment

Ex.1: JMP DX

If DX = 1234H, branches to CS:1234H. 1234H is not signed relative displacement.

Ex. 2: JMP wordptr 2000H[BX]

If BX contents is 1234H DS:3234H 5678H

Branches to CS:5678H DS:3236H AB22H

Far Jump instruction

4.2.8 Far Jump

Direct Jump (common) Indirect Jump (uncommon)

5 bytes, opcode EA, 2 byte offset, 2 or more bytes,

2 byte segment value starting with opcode FFH

Range: anywhere in memory Range: anywhere in memory

As stated earlier, three Near Jump and two Far Jump instructions have the same mnemonic
JMP but different opcodes.

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4.2.9 Inter segment Direct Jump instruction

Also called Far Direct Jump. It is the common inter segment jump scheme

It is a 5 byte instruction. 1 byte opcode (EAH), 2 byte offset value, 2 byte segment value

Ex. JMP Far ptr LOC

4.2.10 Inter segment Indirect Jump instruction

Also called Far Indirect Jump. It is not commonly used. Instruction length depends on the way
jump location is specified. It can be a minimum of 2 bytes.

Ex. JMP DWORD PTR 2000H[BX]

If BX contents is 1234H branch takes place to location ABCDH:5678H. It is a 4-byte instruction.

DS:3234H 5678H

DS:3236H ABCDH

Iteration Instructions

Iteration instructions provide a convenient way to implement loops in a program

Iteration instructions

LOOP LOOPZ or LOOPE LOOPNZ or LOOPNE JCXZ

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4.3 LOOP Instruction

Let us say, we want to repeat a set of instructions 5 times.

For 8085 processor For 8086processor

MVI C, 05H MOV CX, 0005H

AGAIN: MOV B, D AGAIN: MOV BX, DX

: :

DCR C LOOP AGAIN

JNZ AGAIN

General format: LOOP r8; r8 is 8-bit signed value. It is a 2 byte instruction.

Used for backward jump only. Maximum distance for backward jump is only 128 bytes.

LOOP AGAIN is almost same as: DEC CX

JNZ AGAIN

LOOP instruction does not affect any flags.

If CX value before entering the iterative loop is:

0005, then the loop is executed 5 times till CX becomes 0

0001, then the loop is executed 1 time till CX becomes 0

0000, then the loop is executed FFFF+1 = 10000H times!

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4.3.1 JCXZ Instruction

Jump if CX is Zero is useful for terminating the loop immediately if CX value is 0000H It is a 2
byte instruction. It is used for forward jump only. Maximum distance for forward jump is only
127 bytes.

Ex. MOV CX, SI

JCXZ SKIP

AGAIN: MOV BX, DX

LOOP AGAIN

SKIP: ADD SI, DI ; Executed after JCXZ if CX = 0

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4.3.2 LOOPZ instruction

LOOP while Zero is a 2-byte instruction. It is used for backward jump only. Backward jump
takes place if after decrement of CX it is still not zero AND Z flag = 1. LOOPE is same as
LOOPZ. LOOPE is abbreviation for LOOP while Equal. LOOPE is normally used after a
compare instruction.

Ex. MOV CX, 04H

BACK: SUB BX, AX

MOV BX, DX

ADD SI, DI

LOOPZ BACK ; if SI+DI = 0 and CX not equal to 0, branch to BACK

4.3.3 CALL Instructions

CALL instruction is used to branch to a subroutine. There are no conditional Call instructions in
8086.

CALL instructions

Near CALL or Intra segment CALL Far CALL or Inter segment CALL

Near Direct CALL Near Indirect CALL Far Direct CALL Far Indirect CALL

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4.3.4 Near Direct CALL instruction

It is a 3-byte instruction. It has the format CALL r16 and has the range + 32K bytes.

Covers the entire Code segment. It is the most common CALL instruction.

It is functionally same as the combination of the instructions PUSH IP and ADD IP, r16.

Ex. CALL Compute

4.3.5 Near Indirect CALL instruction


Not commonly used. Instruction length depends on the way the called location is specified.

Ex.1: CALL AX ; If (AX) = 1234H, branches to procedure at CS: 1234H.

1234H is not relative displacement.

Ex. 2: CALL word ptr 2000H[BX]

If BX contents is1234H Branches to subroutine at CS:5678H

DS:3234H 5678H

DS:3236H ABCDH

Far Direct CALL instruction

It is a 5-byte instruction. 1-byte opcode, 2-byte offset, 2-byte segment value.

Far direct CALL is functionally same as:

PUSH CS

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PUSH IP

IP = 2-byte offset value provided in CALL

CS = 2-byte segment value provided in CALL

Ex. CALL far ptr Compute

4.3.6 Far Indirect CALL instruction

Not commonly used. Instruction length depends on the way the called location is specified.

Ex. CALL dword ptr 2000H[BX]

If BX contents is1234H bBranches to subroutine at ABCDH:5678H

DS:3234H 5678H

DS:3236H ABCDH

4.3.7 Conditional CALL?

What if we want to branch to subroutine COMPUTE only if Cy flag = 0?

Solution:

JC NEXT

CALL COMPUTE ; execute only if Cy = 0

NEXT:

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4.3.8 RETURN instructions


RET is abbreviation for Return from subroutine

RET instructions

Near RET or Intra segment RET Far RET or Inter segment RET

RET RET d16 RET RET d16

4.3.9 Near RET instruction


It is 1-byte instruction. Opcode is C3H. It is functionally same as : POP IP

Ex:

Compute Proc Near ; indicates it is a NEAR procedure

RET

Compute ENDP ; end of procedure Compute

In fact, default procedure type is NEAR

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4.3.10 Near RET d16 instruction


It is a 3-byte instruction. 1-byte opcode (C2H) and 2-byte data. It is functionally same as:
POP IP

SP = SP + d16

Ex. RET 0004H

RET d16 is useful for flushing out the parameters that were passed to the subroutine using the
stack

4.3.11 Use of RET d16 instruction

Main Program
:

: SP after CALL Compute IP

PUSH Var1 Var2

PUSH Var2 Var1

CALL Compute SP before PUSH Var1

Subroutine
COMPUTE PROC Near IP

: SP if RET is executed Var2

: Var1

RET 0004H SP if RET 0004H is executed

COMPUTE ENDP

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Far RET instruction

It is 1-byte instruction. Opcode is CBH. It is functionally same as: POP IP + POP CS

Ex. SINX Proc Far ; indicates it is a FAR procedure

RET

SINX ENDP ; end of procedure SINX

Default procedure type is NEAR

4.3.12 Far RET d16 instruction

It is a 3-byte instruction. 1-byte opcode (CAH) and 2-byte data.

It is functionally same as: POP IP + POP CS + ADD SP, d16

Ex. RET 0006H

RET d16 is useful for flushing out the parameters that were passed to the subroutine using the
stack.

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Unit -5

5.1 Mixing Assembly and C

Often it is a good idea to link assembly language programs or routines with high-level programs
which may contain resources unavailable to you through direct assembly programming--such as
using C's built in graphics library functions or string-processing functions. Conversely, it is often
necessary to include short assembly routines in a compiled high-level program to take advantage
of the speed of machine language.

All high-level languages have specific calling conventions which allow one language to
communicate to the other; i.e., to send variables, values, etc. The assembly-language program
that is written in conjunction with the high-level language must also reflect these conventions if
the two are to be successfully integrated. Usually high-level languages pass parameters to
subroutines by utilizing the stack. This is also the case for C.

5.2 Using Assembly Procedures in C Functions

5.2 .1 Procedure Setup

In order to ensure that the assembly language procedure and the C program will combine and be
compatible, the following steps should be followed:

Declare the procedure label global by using the GLOBAL directive. In addition, also
declare global any data that will be used.
Use the EXTERN directive to declare global data and procedures as external. It is best to
place the EXTERN statement outside the segment definitions and to place near data inside
the data segment.
Follow the C naming conventions--i.e., precede all names (both procedures and data)
with underscores.

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5.2 .2 Stack Setup

Whenever entering a procedure, it is necessary to set up a stack frame on which to pass


parameters. Of course, if the procedure doesn't use the stack, then it is not necessary. To
accomplish the stack setup, include the following code in the procedure:

push ebp
mov ebp, esp

EBP allows us to use this pointer as an index into the stack, and should not be altered throughout
the procedure unless caution is taken. Each parameter passed to the procedure can now be
accessed as an offset from EBP. This is commonly known as a "standard stack frame."

5.2 .3 Preserving Registers

It is necessary that the procedure preserve the contents of the registers ESI, EDI, EBP, and all
segment registers. If these registers are corrupted, it is possible that the computer will produce
errors when returning to the calling C program.

5.2 .4 Passing Parameters in C to the Procedure

C passes arguments to procedures on the stack. For example, consider the following statements
from a C main program:

|
extern int Sum();
|
int a1, a2, x;
|
x = Sum(a1, a2);

When C executes the function call to Sum, it pushes the input arguments onto the stack in
reverse order, then executes a call to Sum. Upon entering Sum, the stack would contain the
following:

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Since a1 and a2 are declared as int variables, each takes up one word on the stack. The above
method of passing input arguments is called passing by value. The code for Sum, which outputs
the sum of the input arguments via register EAX, might look like the following:

_Sum
push ebp ; create stack frame
mov ebp, esp
mov eax, [ebp+8] ; grab the first argument
mov ecx, [ebp+12] ; grab the second argument
add eax, ecx ; sum the arguments
pop ebp ; restore the base pointer
ret

It is interesting to note several things. First, the assembly code returns the value of the result to
the C program through EAX implicitly. Second, a simple RET statement is all that is necessary
when returning from the procedure. This is due to the fact that C takes care of removing the
passed parameters from the stack.

Unfortunately, passing by value has the drawback that we can only return one output value.
What if Sum must output several values, or if Sum must modify one of the input variables? To
accomplish this, we must pass arguments by reference. In this method of argument transmission,
the addresses of the arguments are passed, not their values. The address may be just an offset, or
both an offset and a segment. For example, suppose Sum wishes to modify a2 directly--perhaps
storing the result in a2 such that a2 = a1 + a2. The following function call from C could be used:

Sum(a1, &a2);

The first argument is still passed by value (i.e., only its value is placed on the stack), but the
second argument is passed by reference (its address is placed on the stack). The "&" prefix

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MICROPROCESSORS 10CS45

means "address of." We say that &a2 is a "pointer" to the variable a2. Using the above statement,
the stack would contain the following upon entering Sum:

Note that the address of a2 is pushed on the stack, not its value. With this information, Sum can
access the variable a2 directly. (Hint: use an index register to hold the offset, then use a memory
access to access the variable).

5.2 .5 Returning a Value from the Procedure

Assembly can return values to the C calling program using only the EAX register. If the returned
value is only four bytes or less, the result is returned in register EAX. If the item is larger than
four bytes, a pointer is returned in EAX which points to the item. Here is a short table of the C
variable types and how they are returned by the assembly code:

Data Type Register

char AL

short AX

int, long, pointer EAX


(*)

5.2 .6 Allocating Local Data Space on the Stack

Temporary storage space for local variables or data can be created by decreasing the contents of
ESP just after setting up a stack frame at the beginning of the procedure. It is important to restore
the stack space at the end of the procedure. The following code fragment illustrates the basic
idea:

push ebp ; Save caller's stack frame

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MICROPROCESSORS 10CS45

mov ebp, esp ; Establish new stack frame


sub esp, 4 ; Allocate local data space of
; 4 bytes
push esi ; Save critical registers
push edi
...
pop edi ; Restore critical registers
pop esi
mov esp, ebp ; Restore the stack
pop ebp ; Restore the frame
ret ; Return to caller

5.2 .7 Using C Functions in Assembly Procedures

In most cases, calling C library routines or functions from an assembly program is more complex
than calling assembly programs from C. An example of how to call the printf library function
from within an assembly program is shown next, followed by comments on how it actually
works.

global _main

extern _printf

section .data

text db "291 is the best!", 10, 0


strformat db "%s", 0

section .code

_main
push dword text

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push dword strformat


call _printf
add esp, 8
ret

Notice that the procedure is declared global, and its name must be _main, which is the starting
point of all C code.

Since C pushes its arguments onto the stack in reverse order, the offset of the string is pushed
first, followed by the offset of the format string. The C function can then be called, but care must
be taken to restore the stack once it has completed.

When linking the assembly code, include the standard C library (or the library containing the
functions you use) in the link. For a more detailed (and perhaps more accurate) description of the
procedures involved in calling C functions, refer to another text on the subject.

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Unit-6

6.1 Pin Configuration

GND 1 40 Vcc
AD14 2 39 AD15
AD13 3 38 A16/S3
AD12 4 37 A17/S4
AD11 5 36 A18/S5
AD10 6 35 A19/S6
AD9 7 34 BHE/S7
AD8 8 33 MN/MX
AD7 9 32 RD
AD6 10 31 RG/GT0 (HOLD)
AD5
AD4
11
12
8086 30
29
RQ/GT1 (HLDA)
LOCK (WR)
AD3 13 28 S2 (M/I0)
AD2 14 27 S1 (DT/R)
AD1 15 26 S0 (DEN)
AD0 16 25 QS0 (ALE)
NMI 17 24 QS1 (INTA)
INTR 18 23 TEST
CLK 19 22 READY
GND 20 21 RESET

Fig. .1 Pin Configuration

The following pin function descriptions are for the microprocessor 8086 in either minimum or
maximum mode. The 8086 pins signals are TTL compatible.

6.1 AD0 - AD15 (I/O): Address Data Bus

These lines constitute the time multiplexed memory/IO address during the first clock cycle

(T1) and data during T2, T3 and T4 clock cycles. A0 is analogous to BHE for the lower byte of
the data bus, pins D0-D7. A0 bit is Low during T1 state when a byte is to be transferred on the
lower portion of the bus in memory or I/O operations. 8-bit oriented devices tied to the lower
half would normally use A0 to condition chip select functions. These lines are active high and
float to tri-state during interrupt acknowledge and local bus "Hold acknowledge". Fig. 2 shows
the timing of AD0 AD15 lines to access data and address.

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T4 T1 T2 T3 T4

AD0 - AD15 Address Data

Fig. .2

6.1.1 A19/S6, A18/S5, A17/S4, A16/S3 (0): Address/Status

During T1 state these lines are the four most significant address lines for memory
operations. During I/O operations these lines are low. During memory and I/O operations, status
information is available on these lines during T2, T3, and T4 states.
S5: The status of the interrupt enable flag bit is updated at the beginning of each cycle.
The status of the flag is indicated through this bus.

S6: When Low, it indicates that 8086 is in control of the bus. During a "Hold
acknowledge" clock period, the 8086 tri-states the S6 pin and thus allows another bus master to
take control of the status bus.

S3 & S4: Lines are decoded as follows:

A17/S4 A16/S3 Function

0 0 Extra segment access

0 1 Stack segment access

1 0 Code segment access

1 1 Data segment access

Table 1
After the first clock cycle of an instruction execution, the A17/S4 and A16/S3 pins specify which
segment register generates the segment portion of the 8086 address. Thus by decoding these lines and
using the decoder outputs as chip selects for memory chips, up to 4 Megabytes (one Mega per segment)
of memory can be accesses. This feature also provides a degree of protection by preventing write

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MICROPROCESSORS 10CS45

operations to one segment from erroneously overlapping into another segment and destroying information
in that segment.

6.1.2 BHE /S7 (O): Bus High Enable/Status

During T1 state the BHE should be used to enable data onto the most significant half of the data

bus, pins D15 - D8. Eight-bit oriented devices tied to the upper half of the bus would normally use BHE

to control chip select functions. BHE is Low during T1 state of read, write and interrupt acknowledge
cycles when a byte is to be transferred on the high portion of the bus.

The S7 status information is available during T2, T3 and T4 states. The signal is active Low and
floats to 3-state during "hold" state. This pin is Low during T1 state for the first interrupt acknowledge
cycle.

6.1.3 RD (O): READ

The Read strobe indicates that the processor is performing a memory or I/O read cycle. This signal is
active low during T2 and T3 states and the Tw states of any read cycle.

This signal floats to tri-state in "hold acknowledge cycle".

TEST (I)

TEST pin is examined by the "WAIT" instruction. If the TEST pin is Low, execution
continues. Otherwise the processor waits in an "idle" state. This input is

synchronized internally during each clock cycle on the leading edge of CLK.

6.1 .4 INTR (I): Interrupt Request

It is a level triggered input which is sampled during the last clock cycle of each instruction to
determine if the processor should enter into an interrupt acknowledge operation. A subroutine is vectored
to via an interrupt vector look up table located in system memory. It can be internally masked by software
resetting the interrupt enable bit
INTR is internally synchronized. This signal is active HIGH.

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6.1 .5 NMI (I): Non-Muskable Interrupt

An edge triggered input, causes a type-2 interrupt. A subroutine is vectored to via the interrupt
vector look up table located in system memory. NMI is not maskable internally by software. A
transition from a LOW to HIGH on this pin initiates the

interrupt at the end of the current instruction. This input is internally synchronized.

6.1 .6 Reset (I)

Reset causes the processor to immediately terminate its present activity. To be recognised, the
signal must be active high for at least four clock cycles, except after power-on which requires a 50 Micro
Sec. pulse. It causes the 8086 to initialize registers DS, SS, ES, IP and flags to all zeros. It also initializes
CS to FFFF H. Upon removal of the RESET signal from the RESET pin, the 8086 will fetch its next
instruction from the 20 bit physical address FFFF0H. The reset signal to 8086 can be generated by the
8284. (Clock generation chip). To guarantee reset from power-up, the reset input must remain below 1.5
volts for 50 Micro sec. after Vcc has reached the minimum supply voltage of 4.5V. The RES input of the
8284 can be driven by a simple RC circuit as shown in fig.3.

X1
X2 CLK
CLK

F/C 8284 8086 p


R
+5V RES RESET RESET
C
Normal
Reset Key

SYSTEM RESET

Fig. .3

The value of R and C can be selected as follows:


Vc (t) = V (1 - e -t /RC) t = 50 Micro sec.

V = 4.5 volts, Vc = 1.05V and RC = 188 Micro sec.

C = 0.1 Micro F; R = 1.88 K ohms.

CPU component Contents

Flags Cleared

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Instruction Pointer 0000H

CS register FFFFH

DS register 0000H

SS register 0000H

ES register 0000H

Queue Empty

Table .2 System Registers after Reset

8086/88 RESET line provide an orderly way to start an executing system. When the processor detects the
positive-going edge of a pulse on RESET, it terminates all activities until the signal goes low, at which
time it initializes the system as shown in
table .2.

6.1 .7 Ready (I)

Ready is the acknowledgement from the addressed memory or I/O device that it will complete the
data transfer. The READY signal from memory or I/O is synchronized by the 8284 clock generator to
form READY. This signal is active HIGH. The 8086 READY input is not synchronized. Correct
operation is not guaranteed if the setup and hold times are not met.

6.1 .8 CLK (I): Clock


Clock provides the basic timing for the processor and bus controller. It is asymmetric with 33%
duty cycle to provide optimized internal timing. Minimum frequency of 2 MHz is required, since the
design of 8086 processors incorporates dynamic cells. The maximum clock frequencies of the 8086-4,
8086 and 8086-2 are

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X1
X2 CLK

F/C READY
8086 p
Csync
RESET
RDY1

AEN1

AEN2 PCLK

RDY2 SYSTEM RESET


R
Vcc OSC

Fig..4

4MHz, 5MHz and 8MHz respectively. Since the 8086 does not have on-chip clock generation circuitry,
and 8284 clock generator chip must be connected to the 8086 clock pin. The crystal connected to 8284
must have a frequency 3 times the 8086 internal frequency. The 8284 clock generation chip is used to
generate READY, RESET and

CLK. It is as shown in fig..4

6.1 .9 MN/ MX (I): Maximum / Minimum


This pin indicates what mode the processor is to operate in. In minimum mode, the 8086 itself
generates all bus control signals. In maximum mode the three status

signals are to be decoded to generate all the bus control signals.

6.1 .10 Minimum Mode Pins


The following 8 pins function descriptions are for the 8086 in minimum mode; MN/ MX = 1.
The corresponding 8 pins function descriptions for maximum mode is
explained later.

6.1 .11 M/ IO (O): Status line

This pin is used to distinguish a memory access or an I/O accesses. When this pin is Low, it

accesses I/O and when high it access memory. M / IO becomes valid in the T4 state preceding a bus

cycle and remains valid until the final T4 of the cycle. M/ IO

floats to 3 - state OFF during local bus "hold acknowledge".

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6.1 .12 WR (O): Write

Indicates that the processor is performing a write memory or write IO cycle, depending on the

state of the M / IO signal. WR is active for T2, T3 and Tw of any write cycle. It is active LOW,
and floats to 3-state OFF during local bus "hold

acknowledge ".

6.1 .13 INTA (O): Interrupt Acknowledge

It is used as a read strobe for interrupt acknowledge cycles. It is active LOW during T2,
T3, and T4 of each interrupt acknowledge cycle.

6.1 .14 ALE (O): Address Latch Enable


ALE is provided by the processor to latch the address into the 8282/8283 address

latch. It is an active high pulse during T1 of any bus cycle. ALE signal is never floated.

6.1 .15 DT/ R (O): DATA Transmit/Receive


In minimum mode, 8286/8287 transceiver is used for the data bus. DT/ R is used to control the
direction of data flow through the transceiver. This signal floats to tri-state off during local bus "hold
acknowledge".

6.1 .16 DEN (O): Data Enable


It is provided as an output enable for the 8286/8287 in a minimum system which uses the

transceiver. DEN is active LOW during each memory and IO access. It will be low beginning with T2
until the middle of T4, while for a write cycle, it is active from the beginning of T2 until the middle of T4.
It floats to tri-state off during local bus "hold acknowledge".

6.1 .17 HOLD & HLDA (I/O): Hold and Hold Acknowledge

Hold indicates that another master is requesting a local bus "HOLD". To be acknowledged,
HOLD must be active HIGH. The processor receiving the "HOLD " request will issue HLDA (HIGH) as
an acknowledgement in the middle of the T1-clock cycle. Simultaneous with the issue of HLDA, the
processor will float the local bus and control lines. After "HOLD" is detected as being Low, the processor

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MICROPROCESSORS 10CS45

will lower the HLDA and when the processor needs to run another cycle, it will again drive the local bus
and control lines.

6.2 Maximum Mode

The following pins function descriptions are for the 8086/8088 systems in maximum mode (i.e..

MN/ MX = 0). Only the pins which are unique to maximum mode are described below.

6.2 .1 S2, S1, S0 (O): Status Pins

These pins are active during T4, T1 and T2 states and is returned to passive state (1,1,1 during T3
or Tw (when ready is inactive). These are used by the 8288 bus controller to generate all memory and I/O
operation) access control signals. Any change by S2, S1, S0 during T4 is used to indicate the beginning
of a bus cycle. These status lines are encoded as shown in table 3.

S2 S1 S0 Characteristics

0 0 0 Interrupt acknowledge

0 0 1 Read I/O port

0 1 0 Write I/O port

0 1 1 Halt

1 0 0 Code access

1 0 1 Read memory

1 1 0 Write memory

1 1 1 Passive State

Table 3

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6.2 .2 QS0, QS1 (O): Queue Status


Queue Status is valid during the clock cycle after which the queue operation is performed. QS0,
QS1 provide status to allow external tracking of the internal 8086

instruction queue. The condition of queue status is shown in table 4.


Queue status allows external devices like In-circuit Emulators or special instruction set extension co-
processors to track the CPU instruction execution. Since instructions are executed from the 8086 internal
queue, the queue status is presented each

CPU clock cycle and is not related to the bus cycle activity. This mechanism allows

(1) A processor to detect execution of a ESCAPE instruction which directs the co-processor to
perform a specific task and
(2) An in-circuit Emulator to trap execution of a specific memory location.
QS1 QS1 Characteristics

0 0 No operation

0 1 First byte of opcode from queue

1 0 Empty the queue

1 1 Subsequent byte from queue

Table 4

6.2 .2 LOCK (O)

It indicates to another system bus master, not to gain control of the system bus while LOCK is

active Low. The LOCK signal is activated by the "LOCK" prefix instruction and remains active until the
completion of the instruction. This signal is active

Low and floats to tri-state OFF during 'hold acknowledge".


Example:

LOCK XCHG reg., Memory ; Register is any register and memory GT0

; is the address of the semaphore.

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6.2 .3 RQ / GT0 and RQ / GT1 (I/O): Request/Grant

These pins are used by other processors in a multi processor organization. Local bus masters of
other processors force the processor to release the local bus at the end of the processors current bus cycle.
Each pin is bi-directional and has an internal pull up

resistors. Hence they may be left un-connected.

6. 2 . 4 8086 Memory Addressing


The 8086 memory address space can be viewed as a sequence of one million bytes in which any
byte may contain an 8-bit data element and any two consecutive bytes may contain a 16-bit data element.
There is no constraint on byte or word address boundaries. The address space is physically connected to a
16-bit data bus by dividing the address space into two 8-bit banks of up to 512K bytes each.

One bank is connected to the lower half of the 16-bit data bus (D0 D7) and contains even address
bytes. i.e., when A0 bit is low, the bank is selected. The other bank is connected to the upper half of the

data bus (D8 - D15) and contains odd address bytes. i.e., when A0 is high and BHE (Bus High Enable)
is low, the odd bank is selected. A specific byte within each bank is selected by address lines A1-A19.

Higher Lower
Address Address
Bank Bank
(512K x 8) BHE (512K x 8) A0
ODD EVEN

A1-A19 D8-D15 D0-D7


Address Bus

Data Bus (D0 - D15)

Fig. 5

Data can be accessed from the memory in four different ways. They are:
8 - bit data from Lower (Even) address Bank.
8 - bit data from Higher (Odd) address Bank.
16 - bit data starting from Even Address.
16 - bit data starting from Odd Address.

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6.2 .5 8-bit data from Even address Bank

Odd Bank Even Bank

x + 1 x
x + 3 x + 2
x + 5 x + 4

BHE = 1 A0 = 0
D8-D15 D0-D7
A1-A19

D0-D15

Fig. 6 8-bit Data Access from Even Address

To access memory bytes from Even address, information is transferred over the lower half of the

data bus (D0 - D7). The A0 is output LOW and BHE is output HIGH enabling only the even address
bank. It is illustrated in fig. 6.

Example: Consider loading a byte of data into CH register (higher order 8-bits of CX register)
from the memory location with an even address. The data will be accessed from the even bank via the (D0
- D7) DATA BUS. Although this data is transferred into the 8086 over the lower 8-bit lines, the 8086
automatically redirects the data to the higher 8-bits of its internal 16-bit data path and hence to the CH-
register. This capability allows bytes input - output transfer via the AL register to access I/O device
connected to either

the upper half of the data bus or the lower half of the 16-bit data bus.
6.2 .6 8-bit Data from Odd Address Bank

To access memory byte from an odd address information, is transferred over the higher half of the
data bus (D8 - D15). The BHE output low enables the upper memory bank. A0 is output high to disable
the lower memory bank. It is illustrated in fig. 7

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Odd Bank Even Bank

x + 1 x
x + 3 x + 2

BHE =0 A0 = 1
A1-A19
D0-D7
D8-D15
D0-D15

Fig. 7

6.2 .6 16-bit Data Access starting from Even - Address

Odd Bank Even Bank

x+1 x
x+3 x+2

A0 = 0
BHE =0
A1-A19 D8-D15
D0-D7

D0-D15

Fig. 8

16-bit data from an even address is accessed in a single bus cycle. Address lines A1 - A19 select
the appropriate byte within each bank. A0 low and BHE low enables both banks simultaneously. This is
illustrated in fig. 8.

6.2 .7 16-bit Data Access starting from Odd Address

A 16-bits word located at an odd address (two consecutive bytes with the least significant
byte at an odd byte address) is accessed using two bus cycles. During the first bus cycle the lower byte
(with the odd address 0005 as shown in fig. 9 (a)) is accessed.

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Odd Bank Even Bank Odd Bank Even Bank

0005 0004 0005 0004


0007 0006 0007 0006
0009 0008 0009 0008

A1-A19 A1-A19

A1-A9 A1-A9
D0-D7 D0-D7
D8-D15 D8-D15

(a) First Access from Odd Address (b) Next Access from Even Address Fig. 9

During the second bus cycle, the upper byte (with the even address 0006H as in fig. 9 (b)) is

accessed. During the first bus cycle, A1 - A19 address bus specifies the address and A0 as 1 and BHE is
low. Therefore the even memory bank is disabled and odd memory bank is enabled. During the second

bus cycle, the address is incremented. Therefore A0 is zero and BHE is made high. The even memory
bank is enabled and the odd memory bank is disabled.

6.2 .8 8086 Basic System Concepts


8086 can be used either in a minimum mode system or a maximum mode system. The fig. 10
and fig. 11 shows minimum and maximum modes with groups of ICs to generate address bus, data bus
and control bus signals. Using these buses, the CPU can be connected to ROM, RAM, PORTS and other
devices to form a complete system.

6.2 .9 BASIC 8086 Minimum mode System


8282 I/O ports are used to latch the addresses from the 8086 Microprocessor Data/Address bus.

By using three 8282, A0-A15, BHE , A16-A19 lines are latched during T1 state. OE (Output Enable)
input of the 8288 I/O ports are grounded; the bus will therefore, never be floated. ALE signal from 8286
is used to strobe the addresses into the 8282 I/O latches.

Since the Data Bus is bi-directional, 8286 bi-directional bus transceivers are used, in

order to create a separate Data Bus from the 8086 Address/data Bus. The DT/ R and DEN

outputs from 8086 are used for 8286 "T" signal and OE inputs respectively.

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6.2 .9 Maximum Mode Configuration

When MN/ MX pin is strapped to GND, the 8086 treats pin 24 through 31 to be in maximum
mode. An 8288 bus controller interprets status information coded into S0, S1 and S2 to generate bus

timing and control signals compatible. DEN, DT/ R and ALE control outputs, are now generated by the
8288 bus controller. The DEN from 8288 is inverted and given to 8286 transceiver to enable the output.
The output enable of 8282 latch is grounded. As in minimum mode the address-data lines are latched
through 8282 latch. The ALE signal from the 8288 bus controller latches the address during the T1 state
of the microprocessor. The DEN signal is used to enable the transceiver either to transmit or receive data

from I/O devices and memory. The DT/ R signal is used to transmit or receive the data as the need may
be.

PCLK

+5V
Clock CLK M/IO
READY Control
generator INTA
RES RESET Bus
RD
AEN2 WR
AEN1
F/C MN/MX +5V

Wait-State ALE STB A0 - A19


Generator OE
Address Bus
8282
AD0-AD15 Latch
A16-A19
BHE BHE

D0 - D15

8286 16
DT/R T
DEN OE

Fig. 10 8086 Minimum Mode System

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+5V
MN/MX Gnd CLK MRDC
CLK
S0 S0
Clock READY MWTC
RES S1 S1
generator
S2 S2 AMWC
RESET
IORC
DEN IOW C
DT/R AIOWC
Wait-State ALE INTA
Generator

STB A0 - A19
OE
Address Bus
8282
AD0-AD15
Latch BHE
A16-A19

T
OE DATA

8286
Transceiver

Fig. 11 8086 Maximum Mode Configuration

6.2 .10 5 Bus Read Machine Cycle


Fig- 12 shows the timing diagram of 8086 read machine cycle with WAIT state. The clock
(CLK) signal is obtained from the clock-generator 8284. Each cycle of the clock is referred to as a state.
Minimum number of states to access a data is four. They are T1, T2, T3, and T4 states.

During T1 state of a read machine cycle an 8086 first asserts the M/ IO signal. It will assert this

signal high if it is going to read from memory during memory read cycle and it will assert M/ IO low if it
is going to do a read from an Input port during its read cycle. The timing diagram in fig. 12 shows two

lines for the M/ IO signal, because the signal may be going LOW or going HIGH for a read cycle. The
point where the two lines cross indicate the time at which the signal becomes valid for this machine cycle.

After asserting M/ IO , the 8086 sends out a high on the address latch enable signal, ALE. The

microprocessor sends out on AD0-AD15, A16 through A19 and BHE lines, the address of the memory
location that it wants to read. Since the latches are enabled by ALE being high, this address information
passes through the latches to their outputs. The 8086 then makes the ALE output low. This disables the
latches (8282) and holds the address information latched on the latch outputs. The address information
latched on the latch outputs can now be used to select the desired memory or port location.

In the timing diagram, the first point at which the two (AD0 AD15) cross represents the time at
which the 8086 has put a valid address on these lines. Two lines DO NOT indicate that all 16 lines are

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MICROPROCESSORS 10CS45

going high or going low at this point. The crossed lines indicate the time at which a valid address is on
the bus.

T1 T2 T3 Twait T4

CLK

AD0-AD15

BHE

ALE

S2-S0

M/IO

RD

READY

DT/R

DEN

WR

Fig. 12 Read Timing Diagram

Since the address information is now held on the latch, the 8086 does not need to send it out any
more. As shown in fig. 12 the 8086 floats the AD0 - AD15 lines so that they can be used to input data

from memory or from a port. At about the same time the 8086 also remove the BHE and A16-A19
information from the upper lines and sends out some status information on these lines.

The 8086 is now ready to read data from the addressed memory locations or port. During T2-

state the 8086 asserts its RD signal low. This signal is used to enable the addressed memory device or
port device.

At the end of T3 state the microprocessor makes the RD signal high and reads the data available
on the data bus, provided the READY input signal is high. It is the duty of the external circuit to see that
valid data is made available on the data bus.

If the READY input pin is not high at the sampled time in a machine cycle, the 8086 will insert
one or more WAIT states between T3 and T4 states in that machine cycle. An external hardware device
is set up to pulse READY low before the rising edge of the clock in T2 state. After the 8086 finishes T3
of the machine cycle, it enters a WAIT state.

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If the READY input is still low at the end of a WAIT state, then the 8086 will insert another
WAIT state. The 8086 will continue inserting WAIT states until the READY input is sampled high
again. If the READY input is sampled high again during T3 or during the WAIT state, the
microprocessor comes out of the WAIT state and will initiate T4 of the machine cycle.

The DEN signal is used to enable bi-directional buffers on the data bus. The data enable signal,

DEN, from the 8086 will enable the data buffer when it is asserted LOW. The data transmit / receive

signal DT/ R from the 8086 is used to specify the direction in which the buffers are enabled. When DT/

R is asserted high, the buffers will, if enabled by DEN, transmit data from the 8086 to Memory or I/O

ports. When DT/ R is asserted low, the buffers, if enabled by DEN, will allow data to be received from

Memory or I/O ports of the 8086. DT/ R is asserted during T1 of the machine cycle. The DEN is
asserted after the 8086 finishes using the data bus to send the lower 16 address bits.

6.3 BUS Write Machine Cycle

The 8086 write operation is very similar to the read cycle. During T1 of a write machine cycle the

8086 asserts M/ IO low if the write is going to a port and it asserts M/ IO high if the write is going to
memory. At about the same time the 8086 raises ALE

high to enable the address latches. The 8086 then assert BHE and on the lines AD0 - AD19, it output the
address that it will be writing to. When writing to a port, line A16 - A19 will always be low, because the
8086 only sends out 16-bits port addresses. The 8086 brings ALE low again to latch the address on the
outputs of the latches. In addition to holding the address, the latches also function as buffers for the
address lines. After the address information is latched, the 8086 remove the address information from
AD0 - AD15 and outputs the desired data on these lines.

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Fig 13 Write Timing Diagram

If the READY input is sampled LOW by the 8086 before or during T2 of the machine cycle, the
8086 will insert a WAIT state after T3. If the READY input is sampled high before the end of the WAIT
state, the 8086 will go on with state T4 as soon as it completes the WAIT state. The 8086 will continue to
insect wait states for as long

as the READY is sampled low just before the end of each WAIT state.
6.3.1 Comparison of 8086 with the 8088 Microprocessor
The 8088 CPU is an 8-bit processor designed around the 8086 internal structure. Most internal
functions of the 8088 are identical to the equivalent 8086 functions. The 8088 handles the external bus
the same way the 8086 does, one difference being hat the

8088 handles only 8-bits at a time. 16-bit operands are fetched or written in two

+5V SSo (High)


Gnd(2)
NMI MN/MX
INTR
Clk RD
AD0-AD7(8)
HOLD (RG/GT0)

A8-A15(8) HLDA (RQ/GT1)

A16/S3(4)
A19/S6
8088 WR (LOCK)

IO/M (S2)
Test
DT/R(S1)
Ready
DEN (S0)
ALE (QS0)
Reset
INTA (QS1)

Fig . 14 Pin Configuration of 8088 Microprocessor

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consecutive bus cycles. To an assembly language programmer both processors will appear identical with
the exception of execution times. The internal register structure is identical and all instructions produce
the same end result. The pin configuration of 8088 is illustrated in fig. 14.

The major differences between 8088 and 8086 are outlined below:

The queue length is 4 bytes in the 8088, where as the 8086 queue comprises of 6 bytes.
The 8088 BIU will fetch a new instruction to load into the queue as soon as it finds a byte
hole (space available) in the queue. The 8086 waits until a 2 byte space is available.
The internal execution time of the instruction set is affected by the 8-bit interface. All 16-bit
fetches and writes from / to memory take an additional four clock cycles. The CPU is also
limited by the speed of instruction fetch. When the more sophisticated instructions of the 8088
are being used, the queue has time to fill and the execution proceeds as fast as the execution
unit
will allow.

The hardware interface of the 8088 has some major differences as compared to the 8086. The pin
assignments are nearly identical, however, with the following functional changes.

A8-A15: These pins are only address outputs on the 8088. These address lines are latched
internally and remain valid throughout a bus cycle in a manner similar to the 8085 upper
address lines.

SS0 provides the S0 status information in the minimum mode. This output occurs on pin 34

in minimum mode only. DT/ R , IO/ M and SS0 provide the complete bus status in
minimum mode. This is shown in table 5

IO/M DT/R SSO CHARACTERISTICS

0 0 0 Code Access

0 0 1 Read Memory

0 1 0 Write Memory

0 1 1 Passive

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1 0 0 Interrupt Acknowledge

1 0 1 Read I/O port

1 1 0 Write I/O port

1 1 1 Halt

Table 5

BHE has no meaning on the 8088 and has been eliminated.

IO/ M has been inverted. i.e., (In 8086, this pin as IO /M)
ALE is delayed by one clock cycle in the minimum mode when entering
HALT to allow the status to be latched with ALE.

Fig 15 illustrates the 8088 microprocessor system configuration. The Address-Data lines AD0-
AD7 are connected to the 74LS373 latch. The address from the multiplexed bus is latched into the
74LS373 when an ALE (Address latch enable) is active during T1 state of the microprocessor. The
address A0-A7 is available on the output of 74LS373 and can be used for memory (along with A16-A19),
and I/O devices. The address lines A8-A15 are not multiplexed with data lines or status lines, hence there
is no need to latch these address lines. The data bus is connected to the 74LS245 transceiver. The

74LS245 is controlled by DT/ R and DEN to transmit and receive and Data respectively.

Since 74LS373 and 74LS245 are also buffered chips, it is not required to add buffers to these
chips. The address lines A8-A15 need to be buffered and hence the 74LS 244 buffer is used for these
lines. The output of 74LS244 is always enabled.

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OE
A19/S6 - A16/S3 A19 - A16

74LS373

ALE G
74LS
A15 - A8
244

OE
8088 OE
G A0 - A7
AD0 - AD7
74LS373

DT/R DEN
D0 - D7
74LS244

G D/R

Fig. 15

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UNIT -7

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Unit-8
8.1 Interrupt Driver I/O

A disadvantage of conditional programmed I/O is that the microcomputer needs to check the status bit
(BUSY signal for the A/D converter) by waiting in a loop. This type of I/O transfer is dependent on the
speed of the external device. For a slow device, this waiting may slow down the capability of the
microprocessor to process other data. The interrupt I/O technique is efficient in this type of situation.

Interrupt I/O is a device-initiated I/O transfer. The external device is connected to a pin called the
interrupt (INT) pin on the processor chip. When the device needs an I/O transfer with the microcomputer,
it activates the interrupt pin of the processor chip. The microcomputer usually completes the current
instruction and saves at least the contents of the current program counter on the stack.

The microcomputer then automatically loads an address into the program counter to branch to a
subroutine like program called the interrupt service routine. This program is written by the user. The
external device wants the microcomputer to execute this program to transfer data. The last instruction of
the service routine is a RETURN, which is typically the same instruction used at the end of a subroutine.
This instruction normally loads the address (saved in the stack before going to the service routine) in the
program counter. Then, the microcomputer continues executing the main program.

8.1.1 Interrupt Types:

There are typically three types of interrupts : external interrupts, traps or internal interrupts, and
software interrupts.

External interrupts are initiated through the microcomputers interrupt pins by external devices such as
A/D converters. A simple example of an external interrupt was given in the previous section.

External interrupts can further be divided into two types: maskable and nonmaskable. A maskable
interrupt is enabled or disabled by executing instructions such as EI or DI. If the microcomputers
interrupt is disabled, the microcomputer ignores the maskable interrupt. Some processors, such as the
Intel 8086, have an interrupt flag bit in the processor status register. When the interrupt is disabled, the
interrupt flat bit is 1, so no maskable interrupts are recognized by the processor. The interrupt flag bit

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resets to zero when the interrupt is enabled. The nonmaskable interrupt has higher priority than the
maskable interrupt. If both maskable and
nonmaskable interrupts are activated at the same time, the processor will service the nonmaskable
interrupt first.

Internal interrupts, or traps, are activated internally by exceptional conditions such as overflow, division
by zero, or execution of an illegal op-code. Traps are handled the

same way as external interrupts. The user writes a service routine to take corrective measures and provide
an indication to inform the user that an exceptional condition has occurred.

Many processors include software interrupts, or system calls. When one of these instructions is executed,
the processor is interrupted and serviced similarly to external or internal interrupts. Software interrupt
instructions are normally used to call the operating system. Software interrupt instructions allow the user
to switch from user to supervisor mode.

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8.1.2 Interrupt Address Vector:

The technique used to find the starting address of the service routine (commonly known as the interrupt
address vector) varies from one processor to another. With some processors, the manufacturers define the
fixed starting address for each interrupt. Other manufacturers use an indirect approach by defining fixed
locations where the interrupt address vector is stored.

8.1.3 Saving the Microprocessor Registers:

When a processor is interrupted, it saves at least the program counter on the stack so tae processor can
return to the main program after executing the service routine. Some processors save only one or two
registers, such as the program counter and status register. Other processors save all microprocessor
registers before going to the service routine. The user should know the specific registers the processor
saves prior to executing the service routine. This will enable the user to use the appropriate return
instruction at the end of the service routine to restore the original conditions upon return to the main
program.

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8.1.4 Interrupt Priorities:

A processor is typically provided with one or more interrupt pins on the chip. Therefore, a
special mechanism is necessary to handle interrupts from several devices that share on of these
interrupt lines. There are two ways of servicing multiple interrupts: polled and daisy chain techniques.

Polled interrupts are handled by software and therefore are slower when compared with daisy
chaining. The processor responds to an interrupt by executing one general service routine for all
devices. The priorities of devices are determined by the order in which the routine polls each device.
The processor checks the status of each device in the general service routine, starting with the highest
priority device to service an interrupt. Once the processor determines the source of the interrupt, it
branches to the service routine for the device.

In a daisy chain priority system, devices are connected in a daisy chain fashion to set up a priority system.
Suppose one or more devices interrupt the processor. In response, the processor pushes at lease the PC
and generates an interrupt acknowledge (INTA) signal to the highest priority device. If this device has
generated the interrupt, it will accept the INTA. Otherwise, it will pass the INTA onto the next device
until INTA is accepted. Once accepted, the device provides a means for the processor to find an
nterrupt address vector by using external hardware. The daisy chain priority scheme is based on
mostly hardware and is therefore faster than the polled interrupt.

8.1.5 Direct Memory Access (DMA)

Direct Memory Access (DMA) is a technique that transfers data between a microcomputers memory and
I/O device without involving the microprocessor. DMA is widely used in transferring large blocks of
Data between a peripheral device and the microcomputers memory. The DMA technique uses a DMA
Controller chip for the data transfer operation. The main functions of a typical DMA controller are
summarized as follows:

The I/O devices request DMA operation via the DMA request line of the controller chip.
The controller chip activates the microprocessor HOLD pin, requesting the CPU to release
the bus.
There are three basic types of DMA: block transfer, cycle stealing, and interleaved DMA.

For block transfer DMA, the DMA controller chip takes the bus from the microcomputer to transfer data
between the memory and I/O device. The microprocessor has no access to the bus until the transfer is
completed. During this time, the microprocessor can perform internal operations that do not need the bus.
This method is popular with microprocessors. Using this technique, blocks of data can be transferred.

Data transfer between the microcomputer memory and an I/O device occurs on a word-by-word basis
with cycle stealing. Typically, the microprocessor clock is enabled by ANDing an INHIBIT signal with
the system clock. The system clock has the same frequency as the microprocessor clock. The DMA

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controller controls the INHIBIT line. During normal operation, the INHIBIT line is HIGH, providing the
microprocessor clock. When DMA operation is desired, the controller makes the INHIBIT line LOW for
one clock cycle. The microprocessor is then stopped completely for the cycle. Data transfer between the
memory and I/O takes place during this cycle. This method is called cycle stealing because the DMA
controller takes away or steals a cycle without microprocessor recognition. Data transfer takes place
over a period of time.

With interleaved DMA, the DMA controller chip takes over the system bus when the microprocessor is
not using it. For example, the microprocessor does not use the bus while incrementing the program
counter or performing an ALU operation. The DMA controller chip identifies these cycles and allows
transfer of data between the memory and I/O device. Data transfer takes place over a period for time for
this method.

8.2 Types of data transfer

Simple I/O used when timings of I/O device is known

(Ex. Collect newspaper leisurely any time after 8 a.m.)

Status check I/O Data transfer done anytime after I/O device says it is ready

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(Ex. Check newspaper box and collect newspaper if it is in the box)

Interrupt driven I/O data transfer done immediately after I/O device interrupts

(Ex. Collect newspaper when the door bell rings indicating delivery of newspaper)

In this section only Interrupt driven I/O is discussed.

Interrupt driven I/O

Interrupt types

Hardware interrupts Software interrupts Exceptions or Traps

Ex. NMI and INTR pins Ex. INT n, INT 3, INTO Ex. Divide by zero error,
instructions Single step interrupt

Interrupt type numbers

Every interrupt type in 8086 has an 8-bit Interrupt type number (ITN) as shown below.

ITN Interrupt type ITN Interrupt type

0 Divide by 0 error 5 Out of bound(80286)

1 Single step interrupt 6 Invalid opcode

2 NMI 7 No Coprocessor

3 Break point interrupt 8 Double fault (during an

4 Overflow error instruction 2 interrupts)

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5 -1F Reserved by Intel. 20-FF Available for user.

13H for Disk services INT 21H for DOS services.

Action when NMI is activated

NMI is positive edge triggered input

1. Complete the instruction in progress

2. Push Flags on the stack

3. Reset IE flag (to ensure no further interrupts)

4. Reset T flag (so that interrupt service subroutine, ISS, is not executed in single step)

5. PUSH CS

6. PUSH IP

7. IP loaded from word location 2 x 4 = 8 (2 is ITN)

8. CS loaded from next word location (0000AH)

Processor makes a branch to the subroutine!

8.2.1 Interrupt Vector table (IVT)

RAM locations 0 to 003FFH are used to store IVT. It contains 256 Interrupt
Vectors (IV) each of 4 bytes.

00000H 1234H

00002H 5678H 5678:1234H is IV number 0

00004H 3344H

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00006H 5566H 5566:3344H is IV number 1

: : :

003FCH 6677H

003FEH 7788H 7788:6677H is IV number FF

8.2.2 Execution of INT n (n=0 to FF)

1. Push Flags on the stack

2. Reset IE flag (to ensure no further interrupts)

3. Reset T flag (so that ISS is not executed in single step)

4. PUSH CS

5. PUSH IP

6. IP loaded from word location n x 4 = say, W

7. CS loaded from next word location W+2

In INT n, which is a 2-byte instruction, n is the ITN. INT n has the opcode CDH

Action when INT 3 is executed

1. Push Flags on the stack

2. Reset IE flag (to ensure no further interrupts)

3. Reset T flag (so that ISS is not executed in single step)

4. PUSH CS

5. PUSH IP

6. IP loaded from word location 3 x 4 = 0000CH

7. CS loaded from next word location 0000EH

INT 3 is a 1-byte instruction with opcode of CCH

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8.2.3 What is divide by 0 error?

Ex. DIV BL

Before After

AH 40H 00H This is an example for divide by 0 error. It only


means quotient is too large for the register!
AL 60H 2030H

BL 02H

Action for divide by 0 error

For divide by 0 error the ITN is 0

1. Push Flags on the stack

2. Reset IE flag (to ensure no further interrupts)

3. Reset T flag (so that ISS is not executed in single step)

4. PUSH CS

5. PUSH IP

6. IP loaded from word location 0 x 4 = 00000H

7. CS loaded from next word location 00002H

Processor makes a branch to the subroutine at location 5678:1234H if the contents of IVT is as
shown in the table above.

Action for Single step interrupt

For divide by 0 error the ITN is 1

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1. Push Flags on the stack

2. Reset IE flag (to ensure no further interrupts)

3. Reset T flag (so that ISS is not executed in single step)

4. PUSH CS

5. PUSH IP

6. IP loaded from word location1 x 4 = 00004H

7. CS loaded from next word location 00006H

Processor makes a branch to the subroutine at location 5566:3344H as per the IVT

8.2.4 Action for INTO instruction

INTO is a 1-byte instruction. For interrupt on overflow the ITN is 4.

1. Do steps 2 to 7 only if Overflow flag is set

2. Push Flags on the stack

3. Reset IE flag and T flag

4. PUSH CS

5. PUSH IP

6. IP loaded from word location 4 x 4 = 00010H

7. CS loaded from next word location 00012H

INTO is equivalent to: JNO Next

INT 4

Next: .

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Action when INTR is activated

INTR is level triggered input.

1. Complete the instruction in progress

2. Activate INTA o/p twice. In response 8086 receives ITN n instruction from an external device
like 8259 PIC

3. Push Flags on the stack. Reset IE and T flags

4. PUSH CS

5. PUSH IP

6. IP loaded from word location n x 4 = say, W

7. CS loaded from next word location W+2

Processor makes a branch to the subroutine!

8.2.5 IRET (Return from Interrupt) instruction

An ISS ends with the IRET instruction.

IRET is same as POP IP + POP CS + POPF

SP after branch to ISS

IP

CS

SP before branch to ISS FLAGS

Make sure ISS does not end with RET!

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8.2.6 Priority of 8086 Interrupts

If several interrupts occur during the execution of an instruction, in which order interrupts will be
serviced? There will be priorities as indicated below.

Divide by 0 error, INT n Highest priority

NMI

INTR

Single step interrupt Lowest priority

In reality NMI has highest priority! If NMI occurs during the servicing of INT n, processor
branches to NMI routine as IE flag has no effect on NMI.

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8.2.7 Intel 8255 PPI

PPI is abbreviation for Programmable Peripheral Interface. It is an I/O port chip used for interfacing I/O
devices with microprocessor. It is a very commonly used peripheral chip.

Knowledge of 8255 essential for students in the Microprocessors lab for interfacing experiments.

8255 40 pin DIP


Vcc
Port A PA7-0
A7
Gnd

A6
RD* Port C
PC7-4
Con trol Port
A5 D7-0
Port B PC3-0

A4 A1

There are 3 ports in 8255 from users point of view - Port A, Port B and Port C.

Port C is composed of two independent 4-bit ports : PC7-4 (PC Upper) and PC3-0 (PC Lower)

Selection of Ports

A1 A0 Selected port

0 0 Port A

0 1 Port B

1 0 Port C

1 1 Control port

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There is also a Control port from the Processor point of view. Its contents decides the working of 8255.
When CS (Chip select) is 0, 8255 is selected for communication by the processor. The chip select circuit
connected to the CS pin assigns addresses to the ports of 8255.
For the chip select circuit shown, the chip is selected when A7=0, A6=1, A5=1, A4=1, A3=1, A2=1, and
M/IO*= 0. Port A, Port B, Port C and Control port will have the addresses as 7CH, 7DH, 7EH, and 7FH
respectively.
There are 3 modes of operation for the ports of 8255. Mode 0, Mode 1, and Mode 2.

Mode 0 Operation
It is Basic or Simple I/O. It does not use any handshake signals. It is used for interfacing an i/p device or
an o/p device. It is used when timing characteristics of I/O devices is well known.

Mode 1 Operation
It uses handshake I/O. 3 lines are used for handshaking. It is used for interfacing an i/p device or an o/p
device. Mode 1 operation is used when timing characteristics of I/O devices is not well known, or used
when I/O devices supply or receive data at irregular intervals.
Handshake signals of the port inform the processor that the data is available, data transfer complete etc.
More details about mode 1 operation is provided later.

Mode 2 Operation
It is bi-directional handshake I/O. Mode 2 operation uses 5 lines for handshaking. It is used with an I/O
device that receives data some times and sends data sometimes. Ex. Hard disk drive. Mode 2 operation is
useful when timing characteristics of I/O devices is not well known, or when I/O devices supply or
receive data at irregular intervals.

Port A can work in Mode 0, Mode 1, or Mode 2

Port B can work in Mode 0, or Mode 1

Port C can work in Mode 0 only, if at all

Port A, Port B and Port C can work in Mode 0

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Port A and Port B can work in Mode 1

Only Port A can work in Mode 2

8.2.8 Where are the Handshake signals?

We have already listed all the 40 pins of 8255. Port C pins act as handshake signals, when Port A and Port
B are configured for other than Mode 0. Port A in Mode 2 and Port B in Mode 1 is possible, as it needs
only 5+3 = 8 handshake signals. After Reset of 8255, Port A, Port B, and Port C are configured for Mode
0 operation as input ports.

PC2-0 are used as handshake signals by Port B when configured in Mode 1. This is immaterial whether
Port B is configured as input or output port.

PC5-3 are used as handshake signals by Port A when configured as input port in Mode 1.

PC7, 6, 3 are used as handshake signals by Port A when configured as output port in Mode 1.

PC7-3 are used as handshake signals by Port A when configured in Mode 2.

There are 2 control words in 8255

Mode Definition (MD) Control word and

Port C Bit Set / Reset (PCBSR) Control Word

8255 Mode Definition Control word

Mode definition control word is used to configure the ports of 8255 as input or output in Mode 0, Mode 1,
or Mode

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Control port having Mode Definition (MD) control word

1 M2A M1A I/P A I/P CU M1B I/P B I/P CL

Means Mode Definition


control word
1 - PCU as input

0 - PCU as output 1 -PCL as input

1 - PA as input 0 -PCL as output

M2A M1A 0 - PA as output 1 - PB as input

0 - PB as output
0 0 Port A in Mode 0

1 - PB in Mode 1
0 1 Port A in Mode 1

0 - PB in Mode 0
1 0/1 Port A in Mode 2

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Required MD control word:

1 0 0 1 1 0 0 0 = 98H

MD control word PC Lower as output

PA in Mode 0 PB as output

PA as input PB in Mode 0

PC Upper as input

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