Beruflich Dokumente
Kultur Dokumente
CIRCLE OF TRUTH
Objective: Icebreaker
Material: None
Instruction:
2. Ensure there is enough space for people to move around the circle
3. Start by selecting one person in the group to start telling what they like
ex: I like traveling those who like traveling are supposed to stand and
change place
4. The one person who stuck in the middle at last shall start the game
again by telling what they like I like dancing
Objective: Icebreaker
Material: None
Instruction:
2. Start by selecting one person in the group to start telling their own
name ex: Binju the person who is siting next to Binju on the left and
right shall continue telling their own names
Material: Sweets
Instruction:
5. The oc who collect the most number of sweets will be the winner
Material: None
Instruction:
2. The representative will then be given the English Proverb ex: The pen is
Material: Chair
Instruction:
3. Choose one person out of the group to fall from the chair
Material: Ball
Instruction:
1. Arrange Ocs in a circle, not too close, not too far from one another
2. Explain that you are going to throw a ball to someone - pick someone out &
ask their name, then say
4. Keep it going, then more balls are introduced and it starts gets crazy.
Material:
Instruction:
3. Ask Occ to each place a hand in the middle of the circle and to grasp
another hand.
Instruction:
1. Have the Ocs sit in a circle and tell them that you are going to pass around
a roll of toilet paper.
2. Invite Ocs to take as much as they will need to get the job done.
3. After every one has had a good laugh over the amount of paper they took,
tell them that for every piece of toilet paper they ripped off, they must tell
the group one thing about themselves.
Material: None
Instruction:
1. Get the group to stand in the middle of a hall area. The leader of the game
will stand at the front of the hall, facing towards the group of people.
2. The game leader will call out a choice to the group, pointing to opposite
sides of the room for each option. For example, the first choice could be
"inside vs outside". When the game leader says "inside" they would point
to the left side of the room, when they say "outside" they would point to
the right side of the room
3. Each of the players then run or walk to the side of the room which they
prefer. For example, if I like "outside" more than "inside" then I would go to
the right.
4. It's good to do a whole variety of choices and some will provide laughter
and some might be more serious. I find it helpful to stop (maybe after a
more interesting choice) and get the players to turn to someone next to
them and ask them why they chose what they chose.