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2500 Pts - Empire - Empire-2400-Romans

Name # Type M WS BS S T W I A Ld AS WSv Cost


Templar Grand Master (1 , 259 pts)
Grand Master 1 Ca 4 6 6 4 4 3 6 4 9 1+ 259
Composition: Lord
Master of Battle: If the Grand Master joins a unit of Knights of his own order, they become Immune to
Psychology; General; Hand Weapon; Full Plate Armour; Shield; Immune to Psychology; Barding
Runefang 1 All hits wound automatically. No armour saves allowed. [85]
The Other Trickster's Shard 1 All models (friends and foes) in base contact must re-roll successful ward saves. [15]
Warhorse 1 - 8/7 3 - 3 3 1 3 1 5 [0]
Name # Type M WS BS S T W I A Ld AS WSv Cost
Wizard Lord (1 , 270 pts)
Battle Wizard Lord 1 In 4 3 3 3 4 3 3 1 8 4+ 270
Composition: Lord
Level 4 Wizard; Hand Weapon
Dispel Scroll 1 One use only. Read instead of attempting to dispel. Automatically dispels an enemy spell. [25]
Talisman of Preservation 1 Grants a 4+ ward save. [45]
Name # Type M WS BS S T W I A Ld AS WSv Cost
Captain of the Empire (1 , 101 pts)
Captain of the Empire 1 In 4 5 5 4 4 2 5 3 8 2+ (6+) 101
Composition: Hero
Hold the Line: Character and any unit they are with roll 3D6 for any Break test they are required to take
and use the two lowest scores.; Battle Standard Bearer ; Hand Weapon; Full Plate Armour
Enchanted Shield 1 Shield. Grants an additional +1 armour save bonus. [5]
Ironcurse Icon 1 Character and unit gain a 6+ ward save against war machines. [5]
Name # Type M WS BS S T W I A Ld AS WSv Cost
Master Engineer (1 , 65 pts)
Master Engineer 1 In 4 3 4 3 3 2 3 1 7 65
Composition: Hero
A Master Engineer within 3" of a war machine is allowed to take a "Look Out Sir!" roll as if he was
within 3" of a unit of five or more models. In addition, one war machine that is within 3" of a Master
Engineer may re-roll either one scatter dice or one artillery dice per turn. This may not be used to re-roll
the distance bounced by a cannonball. If the Engineer uses his re-roll ability, he cannot shoot his own
weapon.; Hand Weapon
Name # Type M WS BS S T W I A Ld AS WSv Cost
Warrior Priest (1 , 115 pts)
Warrior Priest 1 In 4 4 4 4 4 2 4 2 8 1+ 6+ 115
Composition: Hero
The Warrior Priest and his unit (but not other characters in it) Hate all models in the enemy army; Hand
Weapon; Battle Prayers
The Armour of Meteoric Iron 1 Grants a 1+ armour save that cannot be improved and a 6+ ward save. [50]
Name # Type M WS BS S T W I A Ld AS WSv Cost
State Troops (80 , 590 pts)
Halberdiers 39 In 4 3 3 3/4 3 1 3 1 7 5+ 590
Composition: Core
Musician ; Standard Bearer ; Hand Weapon; Halberd; Light Armour; Shield
Sergeant 1 In 4 3 3 3/4 3 1 3 2 7 5+ [17]
Hand Weapon; Halberd; Light Armour; Shield
[Det] Swordsmen 20 In 4 4 3 3 3 1 3 1 7 5+ 6)+ [140]
Hand Weapon; Light Armour; Shield
[Det] Swordsmen 20 In 4 4 3 3 3 1 3 1 7 5+ 6)+ [140]
Hand Weapon; Light Armour; Shield
Name # Type M WS BS S T W I A Ld AS WSv Cost
Militia Troops (10 , 70 pts)
Archers 10 In 4 3 3 3 3 1 3 1 7 70
Composition: Core
Hand Weapon; Bow; Skirmishers; Volley Fire

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!
Name # Type M WS BS S T W I A Ld AS WSv Cost
Knightly Orders (14 , 395 pts)
Inner Circle Knights 13 Ca 4 4 3 4+* 3 1 3 1 8 1+ 395
Composition: Core
Musician ; Standard Bearer ; Barding; Hand Weapon; Lance & Shield; Full Plate Armour
Inner Circle Preceptor 1 Ca 4 4 3 4+* 3 1 3 2 8 1+ [35]
Hand Weapon; Lance & Shield; Full Plate Armour
Warhorse 14 - 8/7 3 - 3 3 1 3 1 5 [0]
Lichebone Pennant 1 The unit gains Magic Resistance (1). [15]
Magic Resistance (1)
Name # Type M WS BS S T W I A Ld AS WSv Cost
Reiksguard Knights (10 , 295 pts)
Reiksguard Knights 10 Ca 4 4 3 4+* 3 1 3 1 8 1+ 295
Composition: Special
Musician ; Standard Bearer ; Barding; Hand Weapon; Lance; Full Plate Armour; Shield; Stubborn
Warhorse 10 - 8/7 3 - 3 3 1 3 1 5 [0]
Gleaming Pennant 1 One use only. May re-roll first failed Leadership test. [5]
Name # Type M WS BS S T W I A Ld AS WSv Cost
War Engines (4 , 120 pts)
Great Cannon 1 WM 7 3 120
Composition: Special
Cannon: See Warhammer rulebook pg. 122-123
Crew 3 - 4 3 3 3 3 1 3 1 7 [0]
Hand Weapon
Name # Type M WS BS S T W I A Ld AS WSv Cost
War Engines (4 , 120 pts)
Helblaster Volley Gun 1 WM 7 3 120
Composition: Rare
Helblaster: See Empire rulebook, p48
Crew 3 - 4 3 3 3 3 1 3 1 7 [0]
Hand Weapon
Total Cost: 2400

Roster Notes
Comp: 15,2

Validation Report
Edition: 8th Edition; Army Subtype: Empire Army; Game Type: Normal Game; Special Rules: Forbid Chaos Dwarfs in WoC, Forbid Regiments of
Renown; File Version: 2.95
Roster satisfies all enforced validation rules
One or more elements of the Roster () are subject to the following in-play usage considerations:
-

Group Min Max Used


Points of Lords 0 1250 529
Points of Heroes 0 1250 281
Points of Core 625 Unlimited 1055
Points of Special 0 1250 415
Points of Rare 0 625 120

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

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