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Lesson Overview: Students struggle in math class to use language to communicate their
learning. This activity will show students the importance of precision in problem solving.
ActiveInspire Lesson 1
Questionnaire
Pre-Test
Performance Objective:
TIMES.
Time
Open up the Lesson 1 ActiveInspire lesson. Click on the sound link on the first page showing
the lesson target. Space Oddity by David Bowie will begin playing as students are coming into
the classroom. Pattern blocks will be in the middle of each group. You will click on the right
arrow on the ActiveInspire lesson to move through the lesson. Each page will have the lesson
As we start each lesson, go over and discuss the learning target and how it is related to the big
picture. When you are able to ask specific questions about word problems to gain answers, more
often than now, you will have a better understanding of what is really happening in the problem.
I will be able to ask questions using precise math words to get solve a problem.
CONTENT
PRESENTATION
On page 2 of the ActiveInspire lesson, click on the sound link in the upper right hand corner.
This will start the classical music that will be played throughout this lesson.
Ask students who has ever played with pattern blocks. Has anyone ever played the game
Mastermind? How about Battleship? Let students know that today, they will be playing a
game where they are in outer space and they need to find their way home.
With your partner, we are going to play a game using this blinder and the pattern blocks. You
need to pick one person to be Mission Control (the one designing the initial pattern block
design), and one person who will be The Space Ship Crew Member (the person that is re-
creating Mission Controls design). For the first mission to outer space, we will start easy and
will only use two blocks. Mission Control gets to decide which blocks to use and which design
to create. Mission Control takes time to create their design using these few rules:
2. blocks cannot be put on top of each other, they must be flat on the desk
LEARNER
PARTICIPATION
Space ship crew members have to listen to mission controls description of the position and
shape they created. Mission control will be the only one talking. The more precise directions
they give to the crew members, the better chance the crew members have of re-creating the shape
of the pattern blocks. Once Mission control has finished describing the blocks, the space ship
crew can ask clarifying questions. Crew members will then try to re-create the shape pieces
Eliciting Performance
Once the Crew members have finished their design, lift up cardboard blinder. At this point, if
the layout the same, they made it back safely to Earth. If the layout is different, the crew
After this first round, take some time as a class to make list of descriptors for all groups to see
and use when Mission Control is describing their design. For the second round, add another
Teacher is coming around to each group, listening to Mission Controls use of precise
mathematical language. If need be, step in and discuss the list of descriptors that were created by
the class. Each round, student groups can add another pattern block (making sure the block is
Assessing Performance
As the math period comes to a close, ask students if they found their listening got better
throughout the day. Precise language is important for successful problem solving. How did the
language you used chance throughout the course of the game? Was this game frustrating for you
or your partner? If so, was that because it was difficult to use the precise language like long
FOLLOW-THROUGH
ACTIVITIES
Let students know that they will be given one more chance to make it back home safely from
outer space, and in the next round, students will not show each other the blocks that are being
used, Mission Control will have to describe them for the crew mission.
Assessment
Entry behaviors and prior knowledge will not need to be tested for this lesson. Click on the
Socrative link. This will take you to the online assessment page where each student will take a
quick post-test at the end of the lesson which they will have to match terms with definitions.
After completing the Socrative quiz, students will need to look at and mark their grade for
todays lesson on the tracking sheet, looking at the scale for reference.
Follow-through activities
Students will be quizzed periodically on descriptions for shapes as a whole class, an exit pass out
the door, and with other problem solving activities. Not only am I wanting students to be able to
describe shapes using precise language, students need to be thoughtful of the questions that are
being asked of them. When solving math problems, I will stop and ask a student to restate what
is being asked using math language. After completing Mission Control, students will know