Beruflich Dokumente
Kultur Dokumente
Week 5 Assignment
Eric Fonseca
Concept Computers Inc. is implementing a new application to track and send completed
repair requests. These requests are then submitted to the shipping department to send the repaired
item back to the consumer. The current process is on a DOS-based computer program that is out
of date and hard to navigate. The new application will speed up processing and simplify the
ongoing process that is hard to learn and impedes production rate. Using proper principles of
instructional design creates an effortless transition from an old system to a new one. In this
paper, I will provide an assessment of our organization and the criteria for our instructional
designer. I will then discuss what principles should be used for the instructional design of the
application. Lastly, I will show the benefits of having a properly designed instruction for the
ORGANIZATION ASSESSMENT
Concept Computers Inc. provides computer analysis and upgrades for several corporate
clients. The current system they use to track their production is a DOS system that is not time
efficient and complicated to learn. The system tracks the completed work of the engineers and if
necessary will forward that information to the shipping department so they may send the
hardware back to the client. The users of this application are fifty computer hardware engineers.
These engineers handle testing and repairing defects of the hardware that has been developed as
well as updating existing computer equipment for their corporate clients. The scope of this
project and the implementation of this new software will require a qualified instructional
designer.
UTILIZING PRINCIPLES 3
individual that has a contextualism background. Smith and Ragan state that Contextualists
recommend presenting problems in situations that are realistic to learners and common to
everyday applications of knowledge (2005, Pg. 20). The hardware engineers employed with
Concept Computers Inc. handle many hands-on duties and the need for a designer that will focus
materials on the realistic application of the duties will assist with the transition to the new
system. The company also desires someone who will instill problem-solving strategies in the
learners. These strategies place emphasis on the learner to utilize skills they have acquired in
prior experience and have a mindset that the effort demonstrated links to the attainment of the
new information. The instructional designer should: provide hands-on instruction with the new
application, engage learners with the shipping department to provide downstream consequences
of faulty input, and construct an evaluation that properly demonstrates the engineers attainment
of information. The designer must have: a bachelors degree in instructional design, two or more
years of training delivery, proficiency in Windows based applications, and experience working in
the field of computer hardware engineering. The salary for this position will be somewhere in the
A needs assessment determines if the instruction is necessary for the material that is being
presented to the target audience. Though some may state that a needs assessment takes additional
time and resources that can delay the application training, it is imperative that one be completed.
A needs assessment will be beneficial by ensuring that productivity losses with the transition to
the new software are at a minimum. The impact of not assessing the need of the organization can
UTILIZING PRINCIPLES 4
result in having to retrain employees and having unnecessary errors created in the system that
Several models are utilized when performing a needs assessment. One such model is the
problem model that assists in addressing an issue within an organization that is hindering its
mission. The second being the discrepancy model that addresses items that are currently being
utilized but have now changed creating a gap in the current instruction. Finally, the innovation
The innovation model is the one that fits best with the execution of our new software.
There are four parts to the innovation model that we will address. The first step is determining
the nature of the change. The new software will affect all of the fifty computer hardware
engineers who have become accustomed to the older software that is currently being used. The
existing job procedure of the staff will not be affected by the new system, though it is now
Windows based requires the same information that staff utilize at present. The new system is
easy to navigate by staff which will lower the amount of time it takes to process requests.
Determining the learning goals of this innovation is the next action that must be taken.
Defining learning goals is important to ensure that the proper instruction is being put into place.
Clearly identified learning goals will provide the learners with an expectation of the outcome of
learning. The learning goal also assists the student to identify concepts that will be presented and
The third topic to be addressed is which learning goals take priority over others. The new
application is very different from the system that the engineers are using today. The system being
a new experience for the student creates a situation in which learners may not be able to rely on
UTILIZING PRINCIPLES 5
past experience with the previous application to utilize the innovation. It is imperative that
specific goals are prioritized to aid in the transfer of learning and establish a basis for the design
materials.
Lastly, once the steps mentioned above have been addressed, then the implementation
and the design would be warranted. These steps must be completed correctly, or it will create
confusion for the instructors, learners, and designers. As stated before, the needs assessment does
take additional time to gather the information and attend to the identification of learning goals,
Smith and Ragan identify The term instructional design refers to the systematic and reflective
process of translating principles of learning and instruction into plans for instructional materials,
activities, information resources, and evaluation (2005, p.4). In designing instruction, we must
well as recognizing who the target audience is and how to design better for that audience. The
social and physiological characteristics of computer hardware engineers will help focus materials
to this group. According to the Bureau of Labor Statistics, only 15.3 percent of computer
hardware engineers are women as of 2014. When looking at ethnicity 7.4 percent are African-
American, 22.8 percent are Asian, and 9.5 percent are Hispanic (2015). Identifying these
characteristics especially assists if the instruction is going to be done by computer based modules
Prior experience and education of the learner helps discover useful information as well.
Computer hardware engineers usually require at minimum a bachelors degree in their field as
indicated by the Bureau of Labor Statistics (2014). This educational background can determine
the anxiety level of the learner as well as their motivation to learn a new system and skills. This
audience performs a lot of hands-on activities; therefore, instruction should be designed to that
experience. Cognitive skills of the learner are also an important aspect of the learner analysis.
The computer hardware engineers must utilize not only educational background but also other
learning strategies as well. Those learning strategies will be instrumental in the processing of the
new information being presented. Identifying how the learner best processes new data will make
There are many learning style assessments available to learners to suggest a better way
for them to receive input in learning environments. These tools while helpful for the student to
come to a better understanding of the learning strategies can be confusing to the designer.
Moallem suggests Some instructional designers and educators argue that content and expected
outcomes of learning must decide what strategies should be used to deliver instruction, rather
than matching instruction to individual learning styles (2007, p.238). Designing curriculum
based on learning styles can be time-consuming and attempting to detect the learning styles of
each user seems unnecessary. An instructional designer should be implementing all of their
knowledge to ensure that all learning styles are addressed. For this reason, learning styles though
LEARNING ENVIRONMENT
The learning environment is an important piece of the instructional design. The learning
instructors, the equipment available, and the facility or way the material is to be covered. Asiyai
indicates Students impression about their classroom can have positive or negative impact on
their learning. They are able to perceive the nature of their classroom environment and their
perception affects their attitude towards learning (Asiyai 2014, p.716). This quote shows how
important it is to identify your learning environment prior to the initiation of instruction. Concept
Computers Inc. has five training rooms available and ten computers in each room. The resources
will accommodate the number of staff needing to be trained, but to decreases production losses
the sessions will include ten employees in each session. A primary instructor will focus on
supplantive information while a second will assist with the generative process.
recognizing the goal of the innovation. The goal is the result that you wish to have the learners
demonstrate at the end of the session. Goals should be able to be measured but not so specific as
to confuse them with the learning objectives. If a goal is not clearly identified it can cause the
materials to be unclear and the objectives to stray away from what are necessary for the learner
to acquire.
After describing the learning goal, the designer can begin to create objectives or they may
decide to work on the assessment. Working on the assessment prior to the learning goals can be
helpful because it creates a basis for the objectives to be designed to. Assessment questions act as
UTILIZING PRINCIPLES 8
a guide to creating the learning objectives. If the objectives are established prior to the
assessment, you may find the assessment questions are unrelated to the objectives and changing
them to fit the needs of the evaluation may be required. In this instance, it is helpful to create the
The assessment will be created based on the learning strategy. In the case of the Concept
Computers Inc.s innovation, a problem-solving approach will be employed. Smith and Ragan
describe Problem solving is the ability to combine previously learned principles, procedures,
declarative knowledge, and cognitive strategies in a unique way within a domain of content to
solve previously unencountered problems (2005, p.218). The new application the employees
will be using is a window based program and as such all the computer engineers have utilized
one before. The engineers must call upon previous knowledge to problem solve how the new
system functions.
questions and activities that focus on tasks being performed in live environments. When
concentrate on skills that will let the user practice with scenarios that they may encounter once in
the production environment. This type of assessment can take a considerable amount of time;
therefore, it is important to make certain plenty of time is available for this sort of assessment. If
not a lot of time is available, you may need to design partial problems (Smith & Ragan, 2005).
Making use of these partial problems can assist with time restraints, but it is recommended to
LEARNING OBJECTIVES
Once the assessment has been designed, use it as a focal point for the learning objectives
construction. Learning objectives are different from learning goals in that they are more specific
to the activities that attendees will encounter during training than the result of the training.
Veronin & Patry state A useful objective communicates to the student an intended instructional
outcome (2002, p.209). The problem-solving strategy should be taken into account when crafting
objectives to assure that the objectives are concurrent with the assessment information.
Supplantive instruction is teaching led primarily by the trainer with materials being
presented. Supplantive teaching will need to be implemented first for employees to gain core
concepts of the system. After the supplantive instruction, a more generative approach is required
to generate learning strategies. Generative learners participate in activities that involve utilizing
learning strategies to transfer knowledge themselves to better comprehend the material. The
facilitator monitors generative learning, but the learners do much of the work. These strategies
assist with the transfer of information from the training items to the student. Objectives should be
MOTIVATIONAL STRATEGIES
solving can be motivation for many learners, but Kellers ARCS model provides some additional
ways that motivation can be designed (Keller, 2008). Motivation is attained by gaining the
attention of the learner through stimulating curiosity in the subject matter being presented.
Assisting the student in building confidence in the success of the learning outcomes will also
UTILIZING PRINCIPLES 10
help motivate the learner. Lastly, removing distractions and obstacles from the learning
The benefits of the instructional design are vast not only for the designer but to the
organization and the learner as well. The company can reduce production losses from the
retraining of employees and cut revenue losses from those production errors. The instructional
designer will be able to utilize better their time and effort to generate materials that are functional
and concise. The learner will be able to grasp better concepts to employ in their job function and
gain intrinsic value in their job duties. These benefits are just a few obtained from suitable design
material focused on an outcome of the innovation being put into operation. The design process is
sometimes time-consuming, but the outcome without such a process can impact the company
negatively and create a distrust amount our corporate clients. Making sure that customers trust in
CONCLUSION
transition from an old system to a new one. I have shown that using the principles of
instructional design creates an effortless transition for the implementation of this new
application. I provided an assessment of our organization and the criteria for our instructional
designer. I discussed what the principles are in the instructional design of the application, and I
presented the benefits of having a properly designed instruction for the company and the
employees. The impact of not conducting design in this fashion can devastate the company
REFERENCES
Asiyai, R. (2014). Students' Perception of the Condition of their Classroom Physical Learning
Environment and its Impact on their Learning and Motivation. College Student Journal,
48(4), 716-726.
Keller, J.M. (2008). First principles of motivational and e-learning. Distance Education, 29(2),
175-185.
Smith, P. L., & Ragan, T. J. (2005). Instructional design (3rd ed.). Hoboken, NJ: Wiley & Sons.
U. S. Department of Labor, Bureau of Labor Statistics. (2015, February 12). Labor Force
http://www.bls.gov/cps/cpsaat11.htm
U. S. Department of Labor, Bureau of Labor Statistics. (2014, January 8). Computer Hardware
http://www.bls.gov/ooh/architecture-and-engineering/computer-hardware-engineers.htm
Veronin, M. A., & Patry, R. (2002). Instructional Objectives: What They Are, What They