Beruflich Dokumente
Kultur Dokumente
You can retrieve the latest HLAE, infos, report bugs and post suggestions here:
http://www.advancedfx.org/
Epilepsy warning:
This software will cause fast changing colors and images on your screen.
Using HLAE:
Disclaimer:
Altered versions must be clearly marked as such and must not be misrepresented
as being the original software.
This software is for your enjoyment and you are using it at your own risk.
Sincerely,
your Half-Life Advanced Effects team.
Credits:
AlliedModders
For csgo hl2sdk.
http://alliedmods.net
FreeType
For the FreeType library.
http://freetype.org/
(Currently not used in Release build.).
GitHub
For hosting the project.
http://github.com/
Hex-Rays
For IDA v5.0 free
http://www.hex-rays.com/
Industrial Light & Magic
For OpenEXR.
http://openexr.com/
* Neither the name of Industrial Light & Magic nor the names of
any other contributors to this software may be used to endorse or
promote products derived from this software without specific prior
written permission.
Microsoft
For VC++, MSDN Library, ... .
http://www.microsoft.com/
Mozilla
For SpiderMonkey
http://www.mozilla.org/
(Currently not used in Release build.).
NASM
For NASM.
http://www.nasm.us/
(Used by HLAE developers to build the injected loader code AfxHook.dat.)
RapidXml
http://rapidxml.sourceforge.net/
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
SharpDX
For the SharpDX SDK
http://sharpdx.org/
(Used by HLAE developers to build the AfxHookSource shaders.)
Style-Productions
For hosting the forum.
http://www.style-productions.net/
Valve
For various SDKs.
http://www.valvesoftware.com/
id Software
For Quake 1 source code.
http://www.idsoftware.com/
libRocket
http://librocket.com/
(Currently not used in Release build.).
Copyright (c) 2008-2014 CodePoint Ltd, Shift Technology Ltd, and contributors
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
qspline CC0
Thanks to James McEnnan for putting essential parts of qspline under the CC0
license.
http://qspline.sourceforge.net/
http://sourceforge.net/projects/qspline-cc0
zLib
For zLib.
http://zlib.net/
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
And everyone that feels he/she/it should have been mentioned here.
Greetings:
You :)
Current members:
Sebastian 'msthavoc' H.
Programming of additional tools, testing, community relations, documentation and
tutorials.
Since August 2007.
http://www.mst-gaming.de/
Past members:
Fabian 'neomic'
Programmer (old wxWidgets GUI).
August 2007 - August 2008.
'juGGaKNot'
Forum, community relations, testing, tutorials.
March 2008 - January 2010.
Other contributors: