Sie sind auf Seite 1von 3

MOTHER GOOSE SPECIAL SCHOOL SYSTEM, INC.

SCIENCE HIGH SCHOOL


COURSE SYLLABUS FOR S.Y. 2010-2011

I. COURSE TITLE: COMPUTER SCIENCE 3 (Digital Arts 1)

CREDIT: 1 unit
TIME ALLOTMENT: 3 hours per week

II. COURSE DESCRIPTION:

This course is an introduction to creative practices within digital technologies. A broad survey of
the history of digital arts is examined in tandem with a survey of software including Adobe Photoshop,
Sound Forge and Macromedia Flash. Emphasis is placed on making creative projects for the web.
Students apply knowledge and skills to creative projects throughout the term. There are lectures, reading
assignments, studio projects and critiques during the course designed to aid the student in developing
visual literacy and critical thinking skills in relation to the digital arts.

III. COURSE OBJECTIVES:

Students will be able to


 assess and critique solutions for visual communications
 modify work and projects based on assessments by the student and others
 Deliver a message effectively with animation on the web
 Know the ethical behavior regarding copyrighted material and images

IV. COURSE OUTLINE:

FIRST QUARTER
MULTIMEDIA

Objectives
 Explain the difference between bitmap and vector graphics
 Be able to understand multimedia elements and authoring tools
 Identify and discuss important movements in the history of art and their impact on art styles,
themes, and techniques.

Topics
Lesson 1: Multimedia Overview
Lesson 2: Multimedia Hardware Requirements
Lesson 3: Multimedia Elements
Lesson 4: Sources of Multimedia Elements
Lesson 5: Organizing Elements
Lesson 6: File Format for Multimedia Arts
Lesson 7: Multimedia Applications
SECOND QUARTER
ADOBE PHOTOSHOP

Objectives
 Develop knowledge of fundamental concepts in bitmap and vector art.
 Identify and discuss digital art applications for Adobe Photoshop and Illustrator.
 Follow basic routines for correcting bitmap images, applying effects, adding text, and saving files
for the Web in Photoshop.
 Follow basic routines for making selections, and adding fills, strokes, and color, and saving files
for the Web in Illustrator.
 Follow basic routines for adding black and white and filter effects to digital photographs in
Photoshop.
 Create a set of digital art pieces through exploration and experimentation.
 Develop a short essay expressing their personal views on creativity and inspiration.

Topics
Lesson 1: Getting Started
Lesson 2: Selection and Color
Lesson 3: Drawing and Editing Tools
Lesson 4: Vector Tools
Lesson 5: Navigation
Lesson 6: Layers

THIRD QUARTER
SOUNDS

Objectives
 To be able to understand the nature of sounds
 To be able to acquire and edit sounds

Topics
Lesson 1: Sounds Overview
Lesson 2: Sources of Audio
Lesson 3: Hardware Requirements for Audio
Lesson 4: Sound Processing Software and Hardware
Lesson 5: File Format Conversion
Lesson 6: Sound Editing

FOURTH QUARTER
ADOBE FLASH

Objectives
 Utilize the drawing and editing tools in Flash
 Understand basic animation principles
 Effectively use the Flash timeline
Outline
Lesson 1: Getting Started with Flash
Lesson 2: Flash Basics
Lesson 3: Flash Environment
Lesson 4: Drawing Tools
Lesson 5: More on Colors
Lesson 6: Working with Text
Lesson 7: Libraries and Instances

V. COURSE REQUIREMENTS:

 Attendance / Class Participation


 Quizzes, Seatwork and Assignments
 Periodic Exams
 Notebook
 Project / Laboratory Activities

VI. METHODS OF INSTRUCTIONS

 Lecture and discussion  Experiential hands-on training


 Media demonstrations  Instructor-led laboratory assignments
 Readings in texts and other assigned  Self-paced textbooks, tutorials and
material exercises
 Peer critiques  Individual student projects

VII. BASES FOR EVALUATION:

Component Percentage
Project / Lab 40%
Exam 25%
Quizzes 10%
Participation 15%
Behavior 10%
100%

VIII. REFERENCE:

“DIGITAL ARTS 1.” c2008. Makati: Computer Assisted Learning Corporation

Prepared by:

Miss Phoebe Luz P. Gutierrez


Computer Science Teacher

Das könnte Ihnen auch gefallen