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8/24/2017 Cararak( car wreck )

Cararak( car wreck )


Male Wyrmling Gold Dragon Sorcerer 3
Chaotic Good

Strength 20 (+5)
Dexterity 14 (+2)
Constitution 22 (+6)
Intelligence 22 (+6)
Wisdom 23 (+6)
Charisma 22 (+6)

Size: Medium
Face: 5 ft. by 5 ft.
Reach: 5 ft.

Breath: Cone of fire, 30 feet x 30 feet x 30 feet


Damage 2d10 (Reflex save for half DC = 20)

Cone of weakening gas, 30 feet x 30 feet x 30 feet; one point of strength per age
category lost on failing a Fortitude save DC=20

Bite (1): +14 = 9 [base] +5 [strength] +0 [medium]


Damage 1d8+5 [strength]

Claws (2): +12 = 9 [base] -2 [multiattack] +5 [strength] +0 [medium]


Damage 1d6+2 [0.5 x strength adjustment]

Wings (2): +12 = 9 [base] -2 [multiattack] +5 [strength] +0 [medium]


Damage 1d4+2 [0.5 x strength adjustment]

Grapple +14 = 9 [base] +5 [strength]


check
(crush,
snatch):

Total Hit Points: 115

Speed: 70 feet [quick]


Fly: 200 (poor)
Swim: 60

Armor Class: 19 = 10 +2 [dexterity] +7 [natural]

Touch AC: 12
Flat-footed: 17

Initiative modifier: +2 = +2 [dexterity]

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Fortitude save: +12 = 7 [base] +6 [constitution] -1 [plucky]


Reflex save: +9 = 7 [base] +2 [dexterity]
Will save: +16 = 9 [base] +6 [wisdom] +1 [plucky]
Spell resistance: 0

Light load: 133 lb. or less


Medium load: 134-200 lb.
Heavy load: 267-400 lb.
Lift over head: 400 lb.
Lift off ground: 800 lb.
Push or drag: 400 lb.

Frightful presence: Not yet

Languages: Celestial Common Draconic Elven Dark_Elf_Silent Giant Orc Undercommon

No familiar yet

Feats:

Flyby Attack
Multiattack
Hover
Snatch

Traits:

Plucky
Quick

Key Skill Ability Misc.


Skill Name Ranks
Ability Modifier Modifier Modifier
Appraise Int 6 = +6
Balance Dex* 2 = +2
Bluff Cha 20 = +6 +14
Climb Dex* 5 = +5
Concentration Con 6 = +6
Craft_1 Int 20 = +6 +14
Craft_2 Int 20 = +6 +14
Craft_3 Int 7 = +6 +1
Diplomacy Cha 24 = +6 +14 +2 [bluff] +2 [sense motive]
Disguise Cha 6 = +6
Escape Artist Dex * 2 = +2
Forgery Int 6 = +6
Gather Information Cha 8 = +6 +2 [know local]
Heal Wis 6 = +6
Hide Dex* 2 = +2
Intimidate Cha 8 = +6 +2 [bluff]
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Jump Str* 21 = +5 +16 [speed 70]


Knowledge (arcana) Int 16 = +6 +10
Knowledge (geography) Int 11 = +6 +5
Knowledge (local) Int 11 = +6 +5
Knowledge (nature) Int 11 = +6 +5
Listen Wis 20 = +6 +14
Move Silently Dex* 2= +2
Perform_1 Cha 6= +6
Perform_2 Cha 6= +6
Perform_3 Cha 6= +6
Perform_4 Cha 6= +6
Perform_5 Cha 6= +6
Ride Dex 2= +2
Search Int 14 = +6 +8
Sense Motive Wis 20 = +6 +14
Spellcraft Int 22 = +6 +14 +2 [Knowledge, arcane]
Spot Wis 20 = +6 +14
Survival Wis 6= +6
Swim Str** 15 = +5 +10
Use Rope Dex 2= +2

* = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.


Craft_1 >=5 ranks gives +2 on related appraise checks.
Craft_2 >=5 ranks gives +2 on related appraise checks.
Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
Know Nature >=5 ranks gives +2 on survival checks above ground.
Search >=5 ranks gives +2 on survival checks while tracking.

Zero-level Sorcerer spells: 6 per day

First-level Sorcerer spells: 7 (5+2) per day

Sorcerer

Familiar / Alertness, etc.

Can know only limited numbers of spells

High charisma gains bonus spells daily


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All dragons:

Immune to paralysis and sleep


Blindsense to sixty feet
Darkvision to 120 feet
Vision twice human in normal light, four times in shadowy light

Gold Dragon Abilities:

Fire Subtype

Move through water at normal speed without swim checks

Breathe under water indefinitely

+8 bonus on swim checks for maneuvers

Can always take 10 on a swim check

Use run action while swimming in a straight line

Wyrmling: Water breathing,polymorph self (3/day)


Very Young:
Young:
Juvenile: Bless (3/day)
Young Adult: Damage reduction 5/+1
Adult: Luck bonus (1/day)
Mature Adult: Damage reduction 10/+1
Old: Geas/quest (1/day),detect gems (3/day)
Very Old: Damage reduction 15/+2
Ancient: Sunburst (1/day)
Wyrm: Damage reduction 20/+3
Great Wyrm: Foresight (1/day)
May cast cleric spells as arcane spells

Age HP rolled (d12)


Wyrmling 11; 1; 1; 8; 9; 1; 10; 2;

Class HP rolled
Level 1: Sorcerer 3
Level 2: Sorcerer 1
Level 3: Sorcerer 2

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