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1. Kinematics of particles

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Dynamics Ae1203

What is motion?

Brown: fixed

Blue: fixed

Red: fixed

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Dynamics Ae1203

Geocentric
Earth: fixed

Heliocentric
Sun: fixed

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General introduction

Basic concepts

To describe motion of an object we need a way to


measure:

1. The location of the object

2. The time at which that object is at a given location

The location of an object is always measured with respect


to a frame of reference

The motion of any object is always relative to a frame of


reference.

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Dynamics Ae1203

Definitions
Space point: location in space.
Denoted using capital letters: A, B,

Material point: element of negligible dimensions


attached to a material body.
Denoted using capital letters: P, Q,

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Dynamics Ae1203

Definitions
Particle: ideal body of negligible dimensions.
Its mass is assumed to be concentrated at a single point

Rigid body: ideal body such that distance between any two
of its material points is constant.

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Notation
Scalars: italics Vectors: bold-face
Cartesian coordinate system: 1,2,3 (instead of X,Y,Z)

Cartesian unit vectors

Cartesian components of a vector:

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One-dimensional motion Position:
Particle P: at point A at time t

Particle P: at point A at time t+t

Average velocity:

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One-dimensional motion
Instantaneous velocity:

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One-dimensional motion velocity:
Particle P: at point A at time t

Particle P: at point A at time t+t

Average acceleration:

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One-dimensional motion
Instantaneous acceleration:

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One-dimensional motion

Differential relations:

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One-dimensional motion
Integration of differential relations.
Four variables: Position: s
Velocity: v
Acceleration: a
Time: t
Three dependent variables and one independent variable.
Case 1: Usual formulation:
time is taken as the independent variable

Case 2: velocity is taken as the independent variable

Case 3: position is taken as the independent variable

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One-dimensional motion
Integration of differential relations.

Case 1: Usual formulation:


time is taken as the independent variable

Use this approach if the acceleration is given as a


function of time

In addition, suppose that the initial velocity and the initial


position are known: at t=0

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One-dimensional motion
Integration of differential relations.

Case 1: given

To find the velocity:

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One-dimensional motion
Integration of differential relations.

Case 1: given

To find the position:

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One-dimensional motion
Integration of differential relations.

Case 1: Example: the acceleration of a rocket is given as


a linear function of time. Its initial velocity is v0 and its initial
position is s0. Find the rockets velocity and position at time t

c: constant

Velocity:

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One-dimensional motion
Integration of differential relations.

Case 1: Example: acceleration that varies linearly with time:

Position:

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One-dimensional motion
Integration of differential relations.

Case 1: Example: acceleration that varies linearly with time:

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One-dimensional motion
Integration of differential relations.

Case 2: velocity is taken as the independent variable

Use this approach if the acceleration is given as a


function of velocity

In addition, suppose that the initial velocity and the initial


position are known: at t=0

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One-dimensional motion
Integration of differential relations.

Case 2: given

To find the position:

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One-dimensional motion
Integration of differential relations.

Case 2: given

To find the time:

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One-dimensional motion
Integration of differential relations.

Case 2: Example:
The acceleration of a vehicle is given as

c: positive constant

Its initial velocity is v0 and its initial


position is 0:

Find the vehicles acceleration,


velocity and position as a function of
time t

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One-dimensional motion
Integration of differential relations.

Case 2: Example:
The acceleration of a vehicle is given as

c: positive constant

Position:

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One-dimensional motion
Integration of differential relations.

Case 2: Example:
The acceleration of a vehicle is given as

c: positive constant

Time:

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One-dimensional motion
Integration of differential relations.

Case 2: Example: As a function of velocity:

Relations can be inverted (i.e., solve as a function of time):

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One-dimensional motion
Integration of differential relations.

Case 3: position is taken as the independent variable

Use this approach if the acceleration is given as a


function of position

In addition, suppose that the initial velocity and the initial


position are known: at t=0

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One-dimensional motion
Integration of differential relations.

Case 3: given

To find the velocity:

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One-dimensional motion
Integration of differential relations.

Case 3: given

To find the time:

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One-dimensional motion
Integration of differential relations.

Applications:
Examples will be given in studio classroom session

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Planar motion: Position vector of a particle:
1. Choose a frame of reference
(i.e., rigid body that, by definition, does not move).
2. Choose a reference point O attached to the frame.
(i.e., origin).

Position vector:

Particle P is at point A at time t

Particle P is at point A at time t + t

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Velocity vector of a particle:
Average velocity between t and t + t

Instantaneous velocity of P at time t

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Acceleration vector of a particle:
Average acceleration between t and t + t

Instantaneous acceleration of P at time t

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Position, velocity and
acceleration vectors

Remarks:

1. The position, velocity and acceleration vectors depend


on the choice of a frame of reference
2. The position vector also depends on the choice of the
origin (compare and ). The velocity and the
acceleration do not depend on the choice of the origin.
3. The velocity and the acceleration vectors do not depend
on the choice of a coordinate system (the components
change but the vectors are the same)

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Coordinate systems and frame of reference
We make a distinction between a frame of reference and
a coordinate system
A frame of reference is a rigid body chosen to be fixed
(e.g., the earth, the sun, a table, etc.)
A coordinate system is a system used to locate points
in space by means of scalars (coordinates)
Examples:
Cartesian system,
Polar system, etc.
For a given frame of
reference, we can use
different coordinate
systems.
Each coordinate system is
attached to the frame.

We will not use the concept of a moving coordinate system (instead,


we use another frame of reference)

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Planar motion expressed in Cartesian coordinates
1. Cartesian system: fixed references lines
2. Location of points as a function of time:
Functions and

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Planar motion expressed in Cartesian coordinates
3. Unit vectors and : same for all points
4. Position vector:

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Planar motion expressed in Cartesian coordinates
3. Unit vectors and : same for all points
4. Position vector:

5. Velocity vector:

6. Acceleration vector:

Integration methods for one-dimensional motion:


Applied to each Cartesian component separately

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Example: Projectile in gravitational field.
Suppose that the acceleration is given as
:constant

Initial position:
Initial velocity: : magnitude and angle

Given initial position and velocity, find

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Example: Projectile in gravitational field.
Cartesian components of the acceleration:

Since

then

Integrate from to

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Example: Projectile in gravitational field.
Cartesian components of the velocity:

Since

then

Integrate from to

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Example: Projectile in gravitational field.
Parabolic path:
Solve for time from first equation

and substitute in second:

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Planar motion expressed in Polar coordinates
1. Polar system: fixed references line
2. Location of points as a function of time:
Functions and

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Planar motion expressed in Polar coordinates
3. Unit vectors: functions of position (angle )
4. Dependence of unit vectors on angle.

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Planar motion expressed in Polar coordinates
Unit vectors:

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Planar motion expressed in Polar coordinates
Position vector:

Dependencies
Coordinates of the line path as a function of time:

Radial unit vector as a function of position:

Explicit dependencies for the position vector:

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Planar motion expressed in Polar coordinates
Position vector:

Velocity vector:

(Chain rule)

Recall that

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Planar motion expressed in Polar coordinates
Velocity vector:

Acceleration vector:

(Chain rule)

Recall that:

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Planar motion expressed in Polar coordinates
Position vector:

Velocity vector:

Acceleration vector:

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Planar motion expressed in Polar coordinates
Radial and circumferential components:

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Planar motion expressed in Polar coordinates
Radial and circumferential components: velocity

Components:

Radial velocity:
Circumferential velocity:

Magnitude:

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Planar motion expressed in Polar coordinates
Radial and circumferential components: acceleration

Components:

Radial acc.:
Circumferential acc.:

Magnitude:

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Planar motion expressed in Polar coordinates
How to use the expressions in Polar coordinates?

Example 1: Given for a particle P at some instant t:

Acceleration in Cartesian
coordinates:

Find at same instant t:

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Planar motion expressed in Polar coordinates
How to use the expressions in Polar coordinates?
Example 1: Magnitude of velocity: use polar components of v

Given acceleration in Cartesian coordinates:

Cartesian unit vector in terms of Polar


unit vectors:

Given acceleration in Polar coordinates:

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Planar motion expressed in Polar coordinates
How to use the expressions in Polar coordinates?
Example 1: For and : use polar components of a

Therefore

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Planar motion expressed in Polar coordinates
When to use the expressions in Polar coordinates?
1. Required by the problem.
2. Typically for circular motion:
Simplified equations.
Constant radius:

Therefore

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Planar motion expressed using path vectors
1. Path: parametrization in terms of arc length s
2. Location of points as a function of arc length:

It determines the location when the shape of the path is


known in advance (e.g., constrained motion)
3. Path unit vectors depend on the shape of the path

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Planar motion expressed using path vectors
3. Path unit vectors: normal and tangential unit vectors
It can be shown that the unit vectors are

Tangential Normal Radius of curvature:

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Planar motion expressed using path vectors
3. Path unit vectors: normal and tangential unit vectors
Geometrical interpretation of unit vectors:
Circle of radius : tangent to path at every point
Normal vector pointing towards center of circle

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Planar motion expressed using path vectors
4. Arc length as a function of time:
5. Position vector as a function of time:

The function measures the value of the arc


length as a function of time

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Planar motion expressed using path vectors
6. Velocity
Position vector:
Velocity vector:

(Chain rule)

(since )

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Planar motion expressed using path vectors
7. Acceleration
Velocity vector:
Acceleration vector:

(Chain rule)

(since )

(since )

Tangential Normal

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Planar motion expressed using path vectors
8. Graphical representation of velocity
Velocity vector:

Magnitude: absolute value of

Remark: the velocity vector is


always tangent to the path

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Planar motion expressed using path vectors
9. Graphical representation of acceleration
Acceleration vector:
Components:

Magnitude:

Remark: components of the acceleration:

The tangential component measures the


change in magnitude of the velocity

The normal component measures the change


in orientation of the velocity vector.

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Planar motion expressed using path vectors
When to use the expressions using path vectors?
1. If required by the problem.
2. Typically for problems where the path is known in advance.
Particle constrained to move along a predetermined path
Examples:
Particle moving downhill

Car (particle) moving in a freeway, etc.

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Planar motion: relative velocity and acceleration

A concept introduced in the textbook is the so-called


relative velocity and acceleration of two particles.

To study relative velocity, we actually need two frames of


reference.

Since a frame of reference is a rigid body (i.e., not a single


particle), we will postpone the analysis of relative motion until
the third part of the course.

To solve problems in the first part of the course (particles), we


introduce simple definitions of relative velocity and relative
motion.

A brief geometrical explanation will be given to justify the term


relative

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Planar motion: relative velocity and acceleration
Consider two particles, A and B, with velocities and and
accelerations and with respect to a common frame of
reference.

Define the relative velocity of


A with respect to B as follows:

Define the relative acceleration


of A with respect to B as follows:

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Planar motion: relative velocity and acceleration
Interpretation of the term relative:
Suppose that particle B is attached to a rigid body 2 that,
with respect to the frame 1, moves along a straight line.
Suppose that the acceleration of B is constant.

Under these assumptions,


the vector can be
interpreted as the velocity of
particle A measured with
respect to frame 2.

This interpretation is only


valid if the rigid body 2
satisfies the assumptions
listed above. If body 2
rotates w.r.t. 1, then the
interpretation is not valid.

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Planar motion: relative velocity and acceleration
Interpretation of the term relative for velocities
(similar interpretation for accelerations)

Path w.r.t. frame 1 Path w.r.t. frame 2

Frame: 1 Frame: 2

Rigid body 2 moves Rigid body 1 moves


w.r.t. frame 1 w.r.t. frame 2
Velocity of particle A with Velocity of particle A with
respect to frame 1: respect to frame 2:

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Planar motion: relative velocity and acceleration

Remark 1: often the paths corresponding to two different


frames of reference are sketched in the same diagram as
shown below.
This can sometimes lead to confusion since the particle
actually occupies the same locations in space.
A better approach is to sketch the paths separately, one per
frame of reference.

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Planar motion: relative velocity and acceleration

Remark 2: recall that the definitions of the relative velocity


and acceleration of A w.r.t B are

Consequently,

hence, the order of the letters is important.

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Example:
A wheel of radius R = 9 m spins about O at a constant rate
rev/min.
An auto A (modeled as a particle) moves w.r.t. ground with

For the instant when


the line OB forms an
angle rd
with the horizontal,
determine

(Particle B is attached to the wheel)

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Example:
Solution: first observe that

Since the velocity and the acceleration of A are known, then


we only need to find the velocity and acceleration of B at the
given instant.

Choice of coordinate systems:

Particle A: Cartesian

Particle B: Polar

To combine these results,


a conversion from Polar
to Cartesian will be
necessary.

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Example:

Particle B: Polar coordinates: circular motion

Since the particle B is attached


to the wheel, the time rate of
change in angle is

Negative sign: wheel turns in


clockwise direction.
Further, since is constant,
then
Zero circumferential acceleration.

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Example:

Particle B: Polar coordinates: circular motion

Express polar unit vectors in


terms of Cartesian unit vectors:

Evaluate for

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Example:

To compute the solution, choose a common system of


units: (rd, m and s) and perform the required
conversions:

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Example:

Substitute values in equations:

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