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Seeing with Shinigami Eyes: Death Note as a

Case Study in Narrative, Naming, and


Control
Kyle A. Hammonds, University of North Texas
Garrett Hammonds, University of North Texas

Introduction messages. Meanwhile, Death Note writer


Ohba (2008) has claimed that the story does
Ohba & Obatas manga series Death not have a moral, pedagogical mission. This
Note has been met with increasing global essay will attempt to respond to the
popularity since its introduction in 2003. seemingly conflicting claims of Frolich and
Death Note comics originated in serial Ohba by demonstrating that the values of
magazine form, became converted to trade Death Note creators are indeed conveyed
paperback, and, eventually, were adapted through their story content and then
into an anime TV series. The content has extrapolating whether there are productive
been consumed in multiple countries across moral messages to be gleaned from the
the globe, including the United States. narrative. First, we will use pedagogical
Multiple live-action Japanese movies have theory to explore whether a legitimate
been made based on Death Note comics and audience interpretation of Death Note
the first live-action American movie content may be established, then provide a
adaptation is set to debut on the internet- brief narrative analysis of Death Notes
streaming service Netflix in August of 2017. major story arc, and, finally, offer a reading
Despite growing popular interest in the of the text that emphasizes a view of
Death Note manga and adaptations inspired communication in which language is a major
by it, though, very little scholarly work has power mechanism.
been dedicated to understanding the
narratives resonance with global audiences. The Story/Stories
Frohlich (2012) showed concern that this
lack of understanding about Death Note Death Note is a neo-noir(ish) story,
could be detrimental because the story coopting elements of classical noir such as
contains apocalyptic ideas that are bizarre/nightmarish situations, a fascination
controversial and potentially dangerous with death, interest in criminal characters
[when] passed off as entertainment, stylized and their point-of-view, a resistance to meta-
and made acceptable to a mass audience (p. narrative through-lines, and the use of
143). In other words, Frolich recognizes the typical characters such as an attractive evil-
powerful pedagogical potential of popular doer, an outcast detective, and a femme
culture stories and wrote about his fears that fatale (Borde & Chaumeton, 1955). This
Death Note sends dangerous moral permutation of noir may read as fascinating

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to audiences because it incorporates pieces suspects that Light is Kira, but is killed by
of classic detective stories while Light and a Shinigami before he can gather
simultaneously splitting the narrative point- conclusive evidence. The latter half of the
of-view and using cold (covert) methods series involves Light rising to power in the
of violence rather than the contemporarily Japanese police force and working with his
popular and brash blood-spattering. Death father while secretly maintaining his identity
Note is a cat-and-mouse game in which the as Kira. In his work as a serial killer, Light
cleverest person wins and with insight into recruits or otherwise seduces several
the thoughts of multiple major characters, followers to help him carry out his
the audience gets to play along with executions. One Kira-aide of note is a young
guessing which characters will be successful girl named Misa who also carries a death
in their attempts to thwart the others. note and who utilizes a power called the
More specifically, Death Note is about a Shinigami eyes to be able to see peoples
brilliant high school student named Light names above their heads when she
who discovers a death note. This note, encounters them. Light manipulates and
dropped by a Shinigami (god of death) exploits Misa to use her Shinigami eyes to
named Ryuk, gives the owner the ability to tell him the names of potential victims.
kill anyone whose name is written in the Meanwhile, Ls successor, Near, is able to
note. The owner must also be able to picture take the research completed by L before his
the face[s] belonging to the name[s] being death and use the information to build a
written in the note. While keeping his successful case against Light. In the end,
identity hidden and donning the moniker of Light is caught by Near and is eventually
Kira, Light uses the death note to begin killed by Ryuk who has ceased to be
killing convicted criminals in order to make entertained by Lights antics.
the world a better place. He quickly begins
expanding his use of the death note to kill Popular Culture as Pedagogy
those who resist him, who are a threat to
him, or who meet his increasingly lax Popular culture stories, such as Death
standards for what might constitute evil. Note, should be given scholarly
(Lights standards for good and evil are in consideration because these stories hold
flux throughout the series, while other pedagogical potential and are accessed by
characters such as Soirchiro and L have large audiences. If scholars are to
relatively fixed moral codes.) Roughly the understand developments in epistemology,
first half of the series is dedicated to Lights ethics, and other praxical areas from cultural
attempt to escape the suspicions of his groups, communication through popular
father, Soirchiro, who holds various narrative must be considered. For example,
positions of authority with the Japanese Hammonds & Anderson-Lain (2016)
police throughout the series. Soirchiro is advanced the position that popular culture
aided by a mysterious detective who uses exists as the connections between people
the codename L to protect his identity. L and cultural artifacts objects that are

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physical manifestations of the structured this essay: (1) symbolic texts facilitate
experiences of other people. Thus, popular communal sharing of experience and (2)
culture is centered on understanding the these empathetic sharings influence
collective experiences via cultural artifacts peoples life-stories.
that connect us as humans (p. 111). This One study by Botzakis (2011) confirmed
is to say that popular culture is a sense- by qualitative methodology that at least a
making tool that connects people certain type of popular culture consumer
empathetically and/or intellectually through adult comics readers utilize stories as a
texts that either implicitly or explicitly tell sense-making tool. He concluded that,
stories which are, on some level, simply among those he interviewed, comic book
manifestations of experience. Insofar as pop stories helped [interviewees] make sense
culture texts such as comics, television, of life events The interrelated stories and
and movies require forethought paired characters created contexts that helped [the
with selection and arrangement of reader] reflect on his own social world (p.
information, they offer a plot and 119). Readers would search for sense-
constitute a narrative from the author. These making tools in pop culture texts and then
narratives are sometimes coded into the operationalize [their] found knowledge
form of fiction, but they are still a reflection by making adjustments in their approach[es]
of the authors logics and values the to true life experiences based on what they
experiences which were selected and learned from comics. Botzakis research is
arranged into the form of the text. The especially germane to studying Death Note
narrative position being applied to popular because Death Note began in comics form
culture in this essay is consistent with and its adaptations are rooted in this original
Fishers (1984) narrative paradigm in which form.
he articulated that symbols are created and We agree, then, with Hammonds &
communicated ultimately as stories meant to Anderson-Lains (2016) extension on
give order to human experience and to research from Fisher and Botzakis when
induce others to dwell in them to establish they argued that narrative [in the context of
ways of living in common, in communities pop culture] does not merely act as an
in which there is sanction for the story that abstract concept or lens for understanding
constitutes ones life (p. 6). Fishers narrative structures are functional
argument about his original narrative pedagogical tools (p. 121). In short, all
paradigm (as well as virtually his whole popular culture including Death Note
body research after the establishment of his reflects the experiences of the author[s].
paradigm, collected in Human Even if these experiences are coded in the
Communication as Narration: Toward a form of fiction, the fiction will always imply
Philosophy of Reason, Value, and Action, the values that have fidelity to the author
1987/1989) supports at least two of the through its narrative structure and content
notions about popular culture and their link (Fisher, 1984). Popular culture scholars
to narrative and pedagogy being made in should therefore be interested in analyzing

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and understanding popular texts such as the Death Note story without giving specific
Death Note, even if the authors claimed not regard to the outcomes for the characters.
to have a conscious moral argument for the Such ambiguity has left other scholars (e.g.
text in mind, because the text will reveal Frohlich, 2012) to capitalize on the lack of
values and logics that are being diffused. analysis regarding consequences for
Further, if the coded experiences of authors characters in Death Notes overarching
are always present in their stories, it is storyline. Frohlich agreed with Napier that
reasonable to assume that legitimate Light/Kira was a protagonist being utilized
hermeneutic readings of texts such as Death in the story as a mechanism for providing
Note may be made, even without authorial structure and order; though Frohlich was
backing of the interpretation. also more hesitant about whether Death
Note may be understood in ways that are
Narrative Analysis productive. He began his contention by
quoting Death Note co-creator Ohbas
In some ways, understanding the response to a question about whether there
historical and cultural background of the are moral messages in his narrative:
Death Note series can provide insight into
the motives of the creators in their Not really. If I had to choose
storytelling. Napier (2010) argued that something, Id say, Humans will all
Death Notes protagonist shows echoes of eventually die and never come back
to life, so lets give it our all while
the ancient Chinese school of philosophy
were alive. Given that, I dont think
known as Legalism which involved a belief its very important to debate whether
that humans were inherently evil (rotten) Lights actions are right or wrong.
and needed strong rules and regulations to Personally, I only look at it as, Light
keep their baser nature under control (p. is very evil, L is slightly evil, and
358). Under this interpretation, Light/Kira Only Soichiro is good. (Ohba &
would be a righteous figure keeping order in Obata, 2008, p. 69)
the world of the story. Napier added that
Frohlich (2012) then concluded that because
the Death Note story has a lot to do with
Ohba did not make a strong declaration of
present-day Japan and with its current
his ethical intent, that readers are left to
moral, social, and cultural dilemmas, such as
accept the ethics of Death Note at face
the use of the death penalty, the fear of
value (p. 149). But what are these ethics
crime, the problem of bullying, and a
that are left for the audience to accept?
pervasive sense of meaningless and
Frohlich took a decidedly cynical outlook on
alienation (p. 358).
the series, making a final argument for the
The genealogical elements mentioned by
dangers of Death Note:
Napier help to provide a context for the
ideological contents of the Death Note
While apocalyptic religion, which
narrative. However, Napiers analysis
concerns itself with the end of time,
focused on symbolic qualities woven into is not uniformly antisocial, it has

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frequently been twisted throughout series, it does not make any specific
history and across cultures to justify connections to the Death Note narrative.
violence against supposed evil Further, we will argue, using Friedmans
persons... it is inconceivable that the
(1955) typology on forms of the plot, that
world would be a better place if only
the rigid morality of a small group of Death Note is best understood as two stories
people were realized. In Death Note, joined by a loose narrative arc.
Light Yagami stands as the god of Frohlichs (2012) conclusion that Death
the new world, killing countless Note affirmed a theology that justifies
people and consistently affirming a killing people for the greater good based on
theology that justifies killing people Lights supposed success in making the
for the greater good. (p. 153)
world of the story a better place is an
extremely oversimplified view of characters
Even though Frohlich provided a convincing
and the consequences of their actions (p.
case that elements of apocalyptic religion
153). Lights story arc does not match the
are a major feature of Death Note, we
specific tenets of the American monomythic
believe he fails to justify his conclusions
figure in several ways: First, Ohba was
that the story essentially supports and reifies
explicit that he believed Light is very evil,
utilitarian murder. One significant problem
and, therefore, not designed as a selfless
with Frohlichs analysis is that he claimed to
hero (Ohba & Obata, 2008, p. 69). Secondly,
understand the narrative as an iteration of
Light does not directly combat immediate
the American monomyth (p. 132). The
threats of evil; instead, he kills criminals
explanation followed the generic narrative
who have already been captured and/or
of the American monomyth (e.g., a
people who he feels could expose him as
community is met with great evil and a
Kira. Further, he often either directly or
selfless hero emerges to defeat the evil) to
indirectly - killed people who were actively
the belief that Light Yagami exemplifies
doing good in the story (e.g., FBI agents
most qualities of the monomythic figure (p.
and, eventually, his father, Soichiro). Third,
132). To summarize Frohlichs reading of
Lights moral code specifically, who he is
Death Note: Light is hero who emerges in a
willing to kill and why shifts over the
corrupt world to provide structure, order,
course of the narrative, leaving him with no
and safety, albeit by potentially questionable
consistent moral structure, besides
methods. The methods are essentially
selfishness, to be identified in narrative.
justified in the story because Light does
American monomyths, even as discussed by
indeed inspire good in the world around him
Frohlich, learn to act selflessly over time.
and he does not face any significant
Lights narrative arc is the opposite of the
consequences for his actions.
one traditionally associated with the
The American Monomyth does not,
American monomyth. Fourth, Lights ability
however, fit the Death Note narrative in any
to bring order and peace to a particular
concrete way. As we will explain, although
community, like American monomythic
the American monomyth may seem to have
heroes, was stifled by his constant
a loose fit to certain parts of the Death Note

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willingness to betray and kill based on his particular structure whereby human beings
selflish motives. Fifth, characters do not organize experience (p. 109). These
celebrate Lights behaviors at the end of the structures may be either told (narrated) or
story; rather, he loses everyone he loves to lived (narratized). Narratives that are told
either death or hatred and is killed after (e.g., past-oriented and duo-temporal),
being outwitted by Ls protg, Near. follow a coherent sequence of events, and
Finally, monomythic narratives in virtually feature a clear beginning, middle, and end
any culture are typically limited to telling are stories. Stories may then be broken down
a single story at a time. Based on these into plots, which Fisher (1988) practically
reasons, we may safely determine that defined as a selection and arrangement of
Frohlichs attempt to understand the entire experiences uses to reveal patterns
Death Note narrative by selecting only typically expressed as hypotheses, theses,
certain points from each of the stories in the or thematic periods (p. 49). The process of
series and wedging them together in the emplotment is the arrangement of thematic
similitude of the American monomyth has material into a coherent story structure. In
neither hermeneutic coherence nor fidelity perhaps simpler terms, Friedman (1955)
with Ohbas view of the characters. In short, concisely told us that a plot should
Frohlichs interpretation does not shed light complete some process of change for the
on the narrative rationality (Fisher, 1984) protagonist for the sake of the sequence of
used by Ohba and Obata. emotions which that process evokes in the
Friedmans (1955) typology on forms of reader (p. 150). Sometimes a narrative will
the plot illuminated the structures of basic essentially be a single story with a single
stories structures which may be useful for major plot. However, the original Death
analyzing popular culture stories, such as Note manga series and its adaptations is
Death Note. Identifying which of these story more complicated. In keeping of the markers
structures may fit the Death Note narrative of neo-noir, Ohba and Obata utilized post-
will provide framework for interpreting the modern methods of telling and resisted clear
original Death Note manga text and its meta-narrative structures. Their narrative
direct adaptations. The work of assessing cannot accurately be understood as a single
story elements for narrative rationality story or as having a single major plot. Death
requires a basic understanding of narrative Note is clearly a single narrative with
terminology and functionality. Even though consistent elements (e.g., similar characters,
the terms narrative, story, and plot are story points, etc.), but extended over a
sometimes colloquially used temporal field marked by certain story
interchangeably, these terms have also been boundaries, such as a beginning and end for
used in more specific ways to convey Lights use of the deadly notebook. On the
differences in how tellings functions. In other hand, the Death Note narrative
overviewing various ways that narrative obviously concludes a plot structure in
have been historically understood, Allison which Light completes a character
(1994) settled on defining narrative as a arc/change, the status quo of the story

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reaches a counterpoise, and the antagonist of story, characterized by the conflict between
the story (L) is defeated. After these events, Kira and Near, is structured by
another story begins when a second plot circumstances and constitutes a form of a
structure is imposed on the narrative. The plot of fortune.
second structure introduces a new antagonist When Light first found the death note,
(Near) and shifts focus away from Lights he began a transformation from reasonably
transformation of character in order to normal student, to vigilante, to serial killer.
convey the way[s] in which Lights hubris The detective, L, attempted to catch Light
became his downfall. When understood as a and, in so doing, complicated Lights ability
single narrative featuring two different to function as a vigilante. Ultimately, Ls
stories, Death Note becomes a set of dark involvement cornered Light into desperation
morality tales connected by warnings about and helped to facilitate Lights willingness
the potentially creative or destructive to kill non-criminals. L also accepted more
powers of language, as demonstrated by use and more morally questionable policing
of the death note. techniques (violating privacy, explicitly
To be more specific about the stories breaking laws, and being willingly to let
included in the overall Death Note narrative, some people die for the greater good of
two plot structures identified by Friedman catching Kira) based on his obsession with
(1955) are easy fits for two different time the Kira case. The changes conveyed in this
periods in Death Note. Friedman argued that part of the story fit with what Friedman
there are three broad categories of plots (1955) called a degeneration plot, in
which can then be broken into more which a character change for the worse
complex structures. These three broad occurs when a protagonist who was at one
categories are: plots of fortune, character, time sympathetic and full of ambition is
and thought. Plots of fortune are driven by subjected to some crucial loss which results
changes in the circumstances of a story. in his utter disillusionment (p. 163). Lights
Plots of character are marked by changes in disillusionment with the world around him
the moral standing of a character or was clear at the start of the Death Note
characters in a story. Plots of thought narrative before Light discovered the death
highlight the ways that a character or note. He is melancholy, attentive to evils
communitys ideas and/or feelings are such as murder and robbery in the news, and
influenced over time. While Death Note his only significant life motive is his
does indeed spend time convey the inner academic ambitions. Finding the death note
thoughts and feelings of characters, these and realizing its powers gave Light a new
thoughts and feelings do not seem to provide sense of purpose, which he protects to
overarching structure for a story in the dangerous ends. His moral character
narrative. Instead, we will argue that the first degenerated during his conflict with L as he
portion of Death Note, characterized by the relaxed his standards for who was worthy of
conflict between Kira and L, is a form of a death and he manipulated people around him
plot of character; meanwhile, the second

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(particularly, his faux-girlfriend, Misa) in are condemned and that his methods of
order to fulfill the urges of god-complex. wielding evil are warning lessons end up
After L was killed, Lights change of being more coherent in consideration of
character was complete. A story began in multiple plots and holding more fidelity
which Lights moral character remained with Ohbas description of the narratives
stable, but his circumstances became morality than the apocalyptic religion
increasingly complicated by the argument advanced by Frohlich. Very
investigation of Ls successor, Near. The simply, the corrupting nature of power
Kira v. Near story may be best understood seems to be the major theme of the overall
as a punitive plot, which Friedman narrative. Perhaps more insightful is the fact
described as plot that is marked by when a that the major tool of power used by
protagonist whose character is essentially characters in the series is language. Every
unsympathetic, in that his goals and move Kira makes to strengthen himself
purposes are repugnant, yet who may comes from words his ability to access
perhaps be admirable for his strength of will language to describe people gave him
or intellectual sophistication suffers well- control of their fate. Interestingly, Ohba and
deserved misfortune (p. 159). Kira v. Obata also utilized a narrative device called
Near fits as a punitive plot because Light the Shinigami eyes, in which a Shinigami
has already finished the process of moral could provide a death note owner with the
degeneration and the story shifts to ability to see potential targets names
essentially being about how he loses his floating over their bodies. Essentially, the
loved ones (i.e., his father dying, his sister Shinigami eyes gave death note users the
being kidnapped, and his co-workers/friends necessary language to control someone
discovering his identity as Kira), was elses life story. As Napier (2010) observed,
defeated at the hands of Near, and killed by a death note functioned narratively as an
Ryuk. object onto which identity is literally, but
Neither storyline in the overall narrative lethally projected (p. 359). She rightfully
imply that the authors condoned Kiras argued that in Death Note, the power to
actions while there may be moments of name, i.e., to recognize identity, becomes
praise for Kiras intentions in the story, the the power to kill and to expunge identity
first plot conveys moral degeneration and (p. 359). The moral pedagogy of the series,
ends tragically with the death of a celebrated then, may be in the series of examples and
character (in other words: Lights victory allegories that communicate that the way we
cannot be fully enjoyed by the audience who talk about things influences the way we
lose a significant and sympathetic think about things and that both our
character). The second plot ends with Light present and future identities depend on how
losing everything of value to him and being we talk about ourselves and others. To see
killed. In determining the narrative with Shinigami eyes is to discover
rationality (Fisher, 1984) of Ohba and language that gives access to power.
Obata, the interpretation that Lights actions Exploring this notion of naming and power

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in the context of Death Note, and then construction in Death Note is naming
examining true life applications, is one through language.
potentially productive way to approach To give context and provide an example:
Ohba and Obatas narrative. the first two characters introduced in the
story, Ryuk and Light, create the chain of
Death Note as Communication Allegory events that unfold over the course of the
story because each of them were bored or
In keeping with the theme of language otherwise dissatisfied with their lives at the
and power, Death Note may be viewed as an beginning of the narrative. To compensate
example of the social constructivist theory for this boredom, Ryuk decided to drop his
of communication. Berger and Luckmann book of death to be discovered in the human
(1991) coined the term social constructivism world. Light happens to find Ryuks death
based on the principle that people work note and immediately reads that the human
together to create things in the material whose name is written in this note shall die.
world around them (e.g., artifacts). They The audience is immediately exposed to the
specifically focused on creation as a product power of naming as related to the
of interpersonal or group interaction. Their supernatural abilities of the note. Because of
theory has since been expanded to the notion these abilities, Napier (2010) argued that
that human interaction is the basis for the Light is highly motivated to protect and use
cultural patterns that create our social the death note because it is an immensely
experiences. Post-modern epistemologies powerful object of desire, similar to the
and pedagogies (Fassett & Warren, 2007) the one ring for Frodo in Tolkiens story
are largely grounded in this belief that The Lord of the Rings. In accessing his
[perceived] reality is cooperatively built newfound power, Light constantly paired
from social experience. More modernist language with material consequences. The
epistemologies may also be inclusive of the bond between language and reality is so
belief that language and perception play a closely knit in the narrative that Light
significant role in understandings of reality cannot even use the death note without
as well; albeit with less emphasis on the permuting language (e.g., someones name)
absolute scope of language in creating with someones face. From a social
reality. Regardless of epistemological constructivist position, Lights precise but
approach, that language is a significant hurtful use of language not only leads to the
source of power is generally agreed upon immediate consequence of particular people
across frameworks. Allegorical reference to dying, but also the catastrophic chain
social constructivism in Death Note reaction of impacts on others in the world of
becomes evident as the characters, mentally the narrative, including death and
scrimmaging against each other with destruction to the lives of police
language and information, find their investigators and the general world
decisions intimately influencing one population. Recognizing language as a
another. The coalescing point for social coalescing point of power is key to realizing

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both the way Death Note characters can dehumanize such as what is described
actualize power and methods by which real in Fanons work or a technology to
individuals access power on a day-to-day encourage and build people up.
basis. Iwanicki (2003) elaborated on
The intimate, but almost dialectical materiality and the body by saying that just
connection between the abstract nature and as we possess bodies that mark our
the materiality of language is pervasive in existence in the world, the ways in which we
the Death Note stories. For example, while use and understand language also contribute
Light wields the power of life and death by to this process no body/nobody is literally
simply writing down names in his note, invisible, and no word is neutral (p. 496).
there are specific rules that govern the way The language we use contributes to defining
the death note may be used. These rules existence: this is not only for the self, but for
include intricate details such as having others consociated with our language as
merely forty seconds to specify the details of well. Language is not used in a vacuum it
a death. Many of these rules limit the extent shapes and is shaped in dialectic scenes or
of Lights influence based on specificity of what Lafebvre (1991) called social spaces
language. Within certain boundaries, (p. 291). The concept of social space
though, Light possessed the power to dictate stemmed from the study of the sociology of
other peoples actions through his writing. space. One key element of social space is
Language tied to the materiality of the body spacial-practice, which is an area where
is a truth that all beings face in the Death dialectic interaction is materialized. In short:
Note narrative and is no less a reality to thought, language, and action usually
everyday people in true life. simultaneously interact and impact the
In discussing language and materiality, world as they are happening. For example,
Fanon (1967) hailed to the example of kids in grade school might use stereotypical
French colonists who used language as a language (e.g., nerd or jock) that would
form of control over their colonized not necessarily be socially expected or
subjects. In the Antillean Island of useful in very many other contexts.
Martinque, the capital of Fort De France However, in school contexts, these labels
became a representation of French may function to either elevate or deteriorate
assimilation. One major element of this the reputation of other people and, therefore,
assimilation of acceptance into French determine how those people are treated by
culture was to speak like the French. The their peers. The use of language directly
language spoken in these contexts influences the material ways that people
constituted the existence and value of the interact with each other in space. Lafebvre
native Martinician or Antillean people. In argued that it is common to see struggles for
similar ways, language continues to power and domination in such social spaces.
construct contemporary existences. In Death Note, Light used language to
Language and existence go hand-in-hand, actualize his own form of justice and inflict
acting as either a form of domination that judgment that granted him a position of

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domination in his social groups. In so-doing, a possible future trajectory. Wojeckis study
Light tried to position himself as being even results harmonized with Sapir and Whorf to
better or more powerful than the Shinigami indicate the strong link between narrative
taking on the label (new name/new and identity.
identity) of Kira to express his growing People commonly access designated
god-complex. Outside of Death Note, identities to determine behavior. For
quintessential people use language as a tool instance, if a person wanted to take a
of power on a daily basis as they compete vacation, they would go through a mental
for job positions, promotions, publications, process of describing future-oriented
political capital, etc. The way people use situations (e.g., where to go, what to do once
language in social spaces is often with the there, etc.). Mental decision-making
view that our existence is defined within a processes would be influenced by previous
zero sum game. With limited jobs, ranks, stories that the vacation-goer had heard,
and other positions of power, domination is such as choosing a destination that had been
a limited resource. Labeling other people, on labeled by friends or other people as fun,
both individual and group levels, lends itself exciting, adventurous, or whatever
to restructuring the way people think about terms appealed to them based on their
each other with a re-centering of the self as a previous experiences. This process of
source of value or power. imagining or verbally describing the future,
In the end, Death Notes allegory on much like a more optimistic version of
language and power teaches us that narrative writing names and situations in the death
acts as an outline for action. Sapir (1929) note, leads to the materialization of our
and Whorf (1940) famously conducted a set stories. Allison (1994) called this process
of studies that indicated that language narratization. Narratization is the ongoing
directly determines the way that we think mediation of [a persons] own physical
something exemplified all throughout the and/or verbal actions within a temporally
Death Note narrative and most explicitly configured field in order to achieve an
with the death note itself. If words influence envisioned but, as yet, unrealized end (p.
how we think, then descriptions from both 109). That is, people usually plan simple
ourselves and others impact who we think plots for their lives and then enact them.
we are and what we believe we can do. For Humans learn from experience prior
example, Wojecki (2007) extended from stories to determine which structures to act
Sfard and Prusaks (2005) research on out in order to realize their goals. To
narrative identity by demonstrating that, at complete the example: when the vacation-
least in learning-oriented contexts, the way goer finally takes their vacation, they engage
people talk about who they are (actual in a narratization process of the particular
identity) typically determines their personal plot they set for the trip.
performance; however, the way people talk In Death Note, the connection between
about who they can be (designated thought and language was woven together
identity) can adjust present behaviors to fit through labels. Kira continuously planned

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how to create his new world via outlining language and how we use it still works to
when and where to kill and otherwise define our existence through actual and
manipulate the life stories of the people designated identities. The pedagogical
around him. Equally as fascinating and warning of Death Note is to use language
allegorical is Ls use of language and transparently and responsibly. In this vein,
narrative in the Kira investigation. L we agree with Soichiro that even though
accessed various, disparate facts rogue nobody said it would be easy to speak the
plot points that he connected together to truth [but] it has to be done. Especially
form a narrative about Kiras identity. The something that is not easy to say (Inoue,
stories that L told about Kira influenced 2006).
other investigators and officers to follow his
commands/plans for apprehending Kira. References
Both the death note to Kira and the almost
mythical reputation of L give each character Allison, J. (1994). Narrative and time: A
increased opportunity to wield the power of phenomenological reconsideration. Text
language. and Performance Quarterly, 14, 108-
In the end, Kira consistently rejected 125.
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While these powers would indeed give Kira social construction of reality: a treatise
access to more language and more power, it in the sociology of knowledge.
is clear why Kira consistently rejected the Harmondsworth: Penguin Books.
eye power: he was already the most Borde, R., & Chaumeton, E. (1955). A
verbally intelligent and linguistically skilled panorama of American film noir. San
character in the story. Kira used his words to Francisco, CA: City Lights.
cooperate and encourage as well as to Botzakis, S. (2011). To be a part of the
manipulate and murder. Even though he did dialogue: American adults reading comic
not literally take the power of the Shinigami books. Journal of Graphic Novels &
eyes in the story, it was as if he had their Comics, 2(2), 113-123.
power already. Fanon, F. (1967). Black skin, white mask.
The power of words to access the New York: Grove Press.
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narrating is no small ability. In the Death Oaks: Sage Publications.
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language and identity was literalized communication paradigm: The case of
through the death note essentially giving public moral argument. Communication
Kira an opportunity to have ultimate Monographs, 51, 1-22.
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manipulate other peoples life narratives. and the interpretation and assessment of
Although often more unnoticed in true life,

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historical texts. Journal of the American Napier, S. (2010). Death Note: The killer in
Forensic Association, 25, 49-53. me is the killer in you. In F. Lunning,
Friedman, N. (1955). Forms of the plot. Mechademia (356-360) Minneapolis,
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241-253. Ohba, T., & Obata,T.(2008). Death Note 13:
Frohlich, D. (2012). Evil must be punished: How to read. San Francisco, CA: VIZ
Apocalyptic religion in the television Media.
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Religion, 11, 141-155. a science. Language, 5(4), 207.
Hammonds, K., & Anderson-Lain, K. Sfard, A., & Prusak, A. (2005). Telling
(2016). A pedagogy of communion: identities: In search of an analytic tool
Theorizing popular culture pedagogy. for investigating learning as a culturally
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the body of the letter: Theoretical
underpinnings of the materiality of Correspondence: Kyle A. Hammonds,
language. College English, 65(5), 494. Department of Communication Studies,
Lefebvre, H. (1991). The Production of University of North Texas, Denton, 1155
Space. Hoboken, NJ: John Wiley and Union Circle, Denton, TX, USA. Tel. (940)
Sons. 565-2588. Email:
kyleahammonds@gmail.com

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