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Human Elementalist
You were born in the state of Zula, an island far to the west of the Sword Coast. These people were a
small, insular community until the Cataclysm occurred an explosion of unknown origin occurred far to
the west of Zula. The ensuing tidal wave caused incredible devastation, but a generation after this,
children began being born with the ability to control elements. Fire, Water, Earth, Air and other elements
were capable of being controlled beyond the capabilities of traditional magic. The community embraced
this power and used it to build up their island from a near-tribal clan to a thriving Metropolis.
Increase two Ability Scores by 1 and select an additional skill proficiency and Feat.
Alignment: Those from Zula tend towards Lawful natures, but they are found all over the spectrum.
Size: Varied
Speed: 30ft
Elementalists began appearing in the genealogy of a southern tribe of humans about a century ago. Nobody knows
where the power source originated, but it appears to be passed down through families and has resulted in a complex
environment in the city of Vor, formerly a small tribal outpost but since the development of these abilities has risen
exponentially.
Fire elementalists find their power through their emotions and their bodily movements. Their tendency toward the
extremes results largely in alignments that are Good or Evil, Lawful or Chaotic. A fire shaper can be violent towards
either end, the Good or the Bad. Master fire shapers can even create lightning from their bodies, but the process is
very dangerous and is forbidden amongst normal citizens.
Spellcasting Ability
Charisma is your spellcasting ability modifier.
Your spellcasting resource is Stamina. You expend one point of stamina per spell level. You may regain stamina
during a short rest by expending an HP die (limit 1).
The Fire Elementalist utilizes Dexterity rolls as Damage rolls.
All attacks made by an Elementalist can effect areas, however it's total damage is distributed over the area and
calculated the same. For instance, you may deal 20 damage to one unit or 5 damage to 4 units.
Critical hits with fire are blue flame.
Attack: 1d20+CHA+PROF
Damage: 1d20+DEX
Unarmored Defense
While not wearing armor or a shield your AC equals 10 + DEX + CHA.
Fire Resistance
As a wielder of flame, you have 75% fire resistance.
Level 7 Quickfire
When you land a close-range attack with a Dexterity roll above 17, you may attack again.
Level 3 Improved Concentration (maintain concentration while being able to cast an instant spell)
Level 5 Careful Spell (can shape your spells to avoid friendly fire)
Level 7 Scholars Rage (when a friendly creature falls beneath 20% HP, roll a D100. Based on roll you may be able
to cast a high level spell for free.
Level 10 Charge (spend a turn to charge up a spell, increasing its power. Power increases exponentially, CON saves
required to hold for longer)
Level 18 Superior Lightning Control (no possibility for self-harm with lightning)
Level 20 Enrage (for the duration all fire attacks are criticals (blue), move 2x when moving toward an enemy,
invulnerable to psychic attacks)
Techniques
Level Proficiency Stamina 0 Level 1st Level 2nd Level 3rd Level 4th Level 5th Level
1 2 2 3 1 - - - -
2 2 3 3 2 - - - -
3 2 4 3 2 1 - - -
4 2 5 3 2 2 - - -
5 3 6 4 3 2 1 - -
6 3 7 4 3 2 2 - -
7 3 8 4 4 3 2 - -
8 3 9 4 4 4 3 - -
9 4 10 4 4 4 3 1 -
10 4 11 5 4 4 4 1 -
11 4 12 5 5 4 4 2 -
12 4 13 5 5 5 4 2 -
13 5 14 5 5 5 4 3 1
14 5 15 5 5 5 4 4 1
15 5 16 6 5 5 4 4 2
16 5 17 6 5 5 5 4 3
17 6 18 6 5 5 5 4 3
18 6 19 6 5 5 5 5 4
19 6 20 6 5 5 5 5 4
20 6 20 7 5 5 5 5 5
Techniques
Cantrips:
(increased ability per 5 levels, Cantrips all use their damage and abilities as if under a normal class)
Control Flames
Produce Flame
Fire Bolt
Purify Food and Drink
Hand of Radiance
Virtue
Absorb Heat
What sort of background does your character have? Was he a merchant, a soldier, a noble, a
mercenary? How did he make a living prior to traveling to the Sword Coast?
Youve been in the Sword Coast for a bit now, what did you seek out? What did you do?
For what ultimate purpose do you want to hone your Fire Bending skills?