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Introduction
Recently, tweens influence on decisions regarding household purchases has grown (Siegel
et al., 2004), among other things in relation to purchases of new technical products of which
they often have more technical knowledge than their parents (Chordas, 2001). This is also
the case for mobile phones. Tweens is the term for eight to 12 year-olds who are in between
ages (Siegel et al., 2004, p. 2). They are a bit too old to be looked at as children and a bit too
young to be teenagers.
Tweens have eagerly adopted the mobile phone. It gives them increased availability as well
as flexibility and it represents a security factor for both children and adults. The mobile
phone also has a great signal value and its many technically sophisticated functions give the
children a possibility to act as frontrunners and trendsetters. Last but not least, the mobile
phone may play an important role when it comes to achieving social status among friends.
The mobile phone is able to fulfill many different needs. The question is whether companies
are able to make tweens completely satisfied with their mobile phones. And does a high level
PAGE 108 j YOUNG CONSUMERS j VOL. 8 NO. 2 2007, pp. 108-116, Q Emerald Group Publishing Limited, ISSN 1747-3616 DOI 10.1108/17473610710757464
of satisfaction lead to the creation of a relation to the mobile phone brand in question and
thereby also a high level of loyalty? Or does the tweens lack of experience and their search
for identity mean that no relation to the brand is being built, thus reflecting a low level of
loyalty? The purpose of this article is to answer these questions.
Hypotheses development
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brand than the adults when asked about the same brand. Thus, we can expect tweens
attitudinal loyalty toward a brand to be significantly lower than the loyalty of adults. But why
are tweens less attached to a brand than adults? There may be several answers to this
question.
First, tweens lack experience. Experience is a decisive factor in relation to loyalty and as
Schiffman and Kanuk (2004, p. 145) emphasize:
The power of a brand resides in the consumers mind from both lived (purchase and usage) and
mediated (advertising and promotion) experiences.
Second, tweens love to experiment with their identity and self-staging. Tweens use the
brands to define themselves and create their identity. To tweens, the brands they buy reflect
the way they see themselves and the way in which they want other to see them. The brand
itself is a symbol of different lifestyles, norms and values and contributes to the tweens
identity, rather because of what it represents than because of what it is. Tweens are in a life
phase where the world is to be explored and experienced. They experience more and more
and they undergo major physical and psychological changes that make them look on
themselves and others in a different way. What is cool and in one moment, is now passe and
out the next. According to Lindstrom and Seybold (2003, p. 55) tweens grow out of brands
extremely fast.
Third, tweens have grown up with the interactive media. They are used to everything and
everybody being available 24 hours a day through many different channels, and they are
constantly exposed to new brands and innovative technical features (Lindstrom and
Seybold, 2003, pp. 11, 23). As a result, tweens are far more impatient and demanding than
before and accustomed to achieve instant satisfaction (Lindstrom and Seybold, 2003, p. 3).
If a product or a brand does not live up to their expectations, they do not feel bound to the
brand and will deliberately choose another brand the next time.
Fourth, according to the BrandChild study tweens are exposed for more than 8,000 brands
each day (Lindstrom and Seybold, 2003, p.5). Because of this massive communication
pressure, tweens are of course aware of the many possibilities and alternatives.
Finally, tweens are more perfidious and mercurial than adults because they are often subject
to great pressure from their friends. They have a herd instinct and urge to belong and be
accepted by the community (Lindstrom and Seybold, 2003, p. 198). Tweens prefer some
brands simply because these brands are accepted by the group or are popular among the
trend-setting and popular members of the group. Therefore, we argue that loyalty is first
created in the group, thereafter the individual tween adapts to the norms and choices of the
group. When the trend-setting tweens in the group change preferences and devote
themselves to another brand, the rest of the group will quickly follow and adapt their own
preferences to those of the trendsetters. Thus, we see that tweens brand preferences
change very fast (Lindstrom and Seybold, 2003, s. 13).
The preceding discussion provides substantial grounds for proposing that:
H2. Tweens show low loyalty towards their mobile phone brand.
H3. A weak relationship exists between tweens satisfaction and loyalty.
Methodology
In order to test the present hypotheses, a survey study on tweens and mobile phones:
awareness, attitudes, satisfaction and loyalty has been conducted in the spring of 2004.
Here, a representative sample of tweens from 35 schools in the area of Greater Copenhagen
was selected. The ten to 12 year-olds were interviewed in the classroom, questions were
read aloud by the interviewer and then the children filled out the questionnaire themselves.
The eight to nine year-olds were interviewed in pairs, questions were read aloud and the
children were guided when filling out the questionnaire.
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Around 1,000 interviews with tweens aged eight to 12 owning a mobile phone were
conducted. The questionnaire was based on the results of more than 50 qualitative
interviews and consisted of 46 questions. The subsequent analyses are based on the
questions on satisfaction and loyalty. The children evaluated these questions on a five-point
scale, and all answers were then transformed to a 0-100 scale, which is used in the following
results. This is also the normal procedure in customer satisfaction studies.
It is remarkable that the abstract product attributes of the mobile phone, such as latest
features, communicated in advertisements, expensive, etc. have a negative effect on the
level of satisfaction. This may be due to the fact that all tweens are studied pooled. If the
analyses are conducted on different tween segments it is possible that there could be
tweens who would ascribe significant importance to these features.
That mobile phones live up to tweens expectations can also be seen from the fact that on the
question is the mobile phone as good as you expected it to be, before you got it? an index
of 71 is achieved. This is a relatively high index compared with other industries included in
the pan European customer satisfaction index studies, even though it was among adult
customers (EPSI Rating, 2006; Martensen et al., 2000).
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Tweens loyalty to mobile phones (evaluation of H2)
Tweens only show a low degree of loyalty to their mobile phone. Because even though they
are very satisfied with their mobile phone (index 79) and even though they think it is much
better than expected (index 71), the average answer to the question Would you choose the
same brand the next time you are to buy a mobile phone? falls at the midpoint of the scale
symbolized by yes and no (index 57) and their willingness to recommend others to buy the
same mobile phone as their own is low (index 43).
These indexes can be benchmarked against the indexes found by Grnholdt and Martensen
(2004) in their study of adults loyalty on the mobile market. Here Nokia has a loyalty index of
56 and Sony Ericsson an index of 52. In general, it can be said that loyalty is low on the
mobile phone market. Repurchase intention among tweens is on the same level as the loyalty
indexes for adults, but tweens are significantly less willing to recommend their mobile phone
(index 43 vs respectively index 52 and 56) (two-group t test for equality of means; t 5:63,
df 831, p , 0:0001; t 9:40, df 974, p , 0:0001). On this background we can
conclude that our data support H2.
That relatively few tweens would recommend their mobile phone to others is an expression of
low loyalty, which is very unfortunate for the suppliers. According to Reichheld (2003)
recommendation is the companies strongest single indicator for repurchase and growth.
Lindstrom and Seybold (2003) find that tweens are 40 percent less likely to feel strong loyalty
toward a brand. Our study shows that tweens intention to recommend their mobile phone
brand is about 20 percent less than that of adults. In other words, tweens have a significantly
lower level of loyalty than adults, but the difference is hardly as significant as in the study by
Lindstrom and Seybold (2003). The lower level of loyalty can be explained by tweens lack of
experience, their search for identity and social acceptance.
The poor degree of loyalty is also reflected by the fact that less than every fourth child (22
percent) would have the same mobile phone as now, if they could choose for themselves.
That is a remarkable result when we at the same time find that tweens are very satisfied with
their current mobile phone. But it can maybe be explained by their rapidly changing life, their
changing view on themselves and others as well as on what is in and what is out. Thus,
even though the needs and motives of tweens are fulfilled and they are satisfied, they are not
loyal as there are so many other brands that can fulfill their needs. Tweens outgrow brands
extremely fast.
The low level of loyalty is further intensified by the fact that more than every third tween (35.2
percent) would like to have a mobile phone completely different from their friends.
Lindstrom and Seybold (2003, p. 264) refer to a study that shows that 10 percent of tweens
believe something new is something cool. Our study seems to indicate that this attitude is
even more pronounced on the mobile phone market. So, in this, market innovation equals
attraction.
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Table II Results of regression analysis
Dependent variable: intention to buy again
Independent variable Parameter estimate Standard error t-value p-value
In order to make tweens repurchase their mobile phones, it is crucial that the phone both
lives up to the expectations and that they are willing to recommend it to others. Whether they
are satisfied or not does not play a significant role for the intention to buy again. Their
willingness to recommend it does. In order to make them do so, all three aspects play an
equal part. This means that tweens must be satisfied, feel that the product lives up to their
expectations and be willing to buy the same mobile phone again, before they will consider
recommending it to others. Thus, there must be a very large commitment to the phone before
they will stick out their necks and recommend it to their friends. The explanation for this may
be the high social risk involved in recommending a mobile phone, which their friends may
not like in the end. This can lead to a decreasing popularity and even bullying and exclusion
from the group.
However, the relationship between satisfaction and loyalty is very weak whether loyalty is
looked at as repurchase intention or recommendation (respectively R 2 0:144 and
R 2 0:167). Thus, there are many other aspects than the ones we have included that have
an impact on tweens loyalty. It should be noticed here that the aspects we have included in
our analysis are the ones that traditionally are used in literature when the relationship
between satisfaction and loyalty is being studied.
These findings indicate support for H3: a weak relationship exists between tweens
satisfaction and loyalty.
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Marketing to tweens is just as much about building a solid foundation for the future as it is about
creating a continuous dialogue with an audience which in a few years will be the companies
largest source of income (Lindstrom and Seybold, 2003, p. 14).
According to Gunter and Furnham (1998) a brand or a product can be dumped or rejected
just as fast as it can be diffused and adopted [. . .] young consumers are not brand loyal,
since they tend to make many different brand choices in response to rapidly changing fads
and fashions. Furthermore, fads and fashions do change rapidly. According to Lindstrom
and Seybold (2003, p. 14) fashion trends have a life cycle of about four months. The question
is what the companies can do to achieve higher loyalty among tweens.
The companies should develop products which fulfill the fundamental needs and motives
among tweens and continuously emphasize this in the communication targeted at the
tweens, e.g. by having a clear understanding of how they can create the best fit between the
image of the brand and the identity of the tween. It is the universal needs and motives that
control their choice of mobile phones later on in their youth, when the influence of their
friends plays a less significant role and they make more independent decisions.
However, for some tweens the purchase and use of mobile phones will be controlled by a
need for security as well as the practical aspect while for others, social accept or
self-confidence are the controlling factors. Therefore, it is relevant for the companies to
segment tweens according to their need for a mobile phone and combine it with an
understanding of their identity making process and self-knowledge. This will provide the
best starting point for developing and designing new mobile phones and then use this as an
element in the marketing and communication towards the segments. In this way, marketers
can position the mobile phone as a symbol of certain lifestyles, norms and values that are
attractive in the eyes of tweens. Thus, the foundation for a dialogue with and a relation to the
group is created.
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Corresponding author
Anne Martensen can be contacted at: am.marktg@cbs.dk
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