Beruflich Dokumente
Kultur Dokumente
0f1 (89160207ce1a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7755]
Renderer: NVIDIA Quadro 600
Vendor: NVIDIA
VRAM: 979 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Accrete.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Accrete.dll into
Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\DotNumerics.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\DotNumerics.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\CSharpFITS_v1.1.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\CSharpFITS_v1.1.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\nunit.framework.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\nunit.framework.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Stateless.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Stateless.dll into
Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\GraphLogger.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\GraphLogger.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\Squid.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Squid.dll into
Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in 0.479 seconds
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox
x64_Data\Managed\System.Xml.dll (this message is harmless)
*
* Universe Sandbox
* Alpha 16 | 2015-08-24 | 6278 | WindowsPlayer x64
*
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
[Lumos] Unexpected Error: Could not resolve host: core.lumospowered.com; Host not
found
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
[Lumos] There was a problem establishing communication with Lumos. No information
will be recorded for this play session.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Saving Settings
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Finding Auto Settings for NVIDIA Quadro 600 GPU, VRAM: 979 MB, max. texture size:
16384 MB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz CPU, processor count: 4, RAM: 12230 MB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Shader Model: 30
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
***********************************************
Universe Sandbox
Performance Index: 0
Processor: Intel Core i5-2400 CPU @ 3.10GHz (12230 MB)
Graphics: NVIDIA Quadro 600
Operating System: Windows 10 (10.0.0) 64bit
System Language: Unknown
Language: EN
***********************************************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Saving Settings
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Finding Auto Settings for NVIDIA Quadro 600 GPU, VRAM: 979 MB, max. texture size:
16384 MB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz CPU, processor count: 4, RAM: 12230 MB
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Shader Model: 30
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Started Simulation constructor
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Setting tolerances.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 3256.
Total: 56.647320 ms (FindLiveObjects: 0.233736 ms CreateObjectMapping: 0.071511 ms
MarkObjects: 56.233807 ms DeleteObjects: 0.103294 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3276.
Total: 60.523502 ms (FindLiveObjects: 0.231418 ms CreateObjectMapping: 0.076146 ms
MarkObjects: 60.182499 ms DeleteObjects: 0.033107 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3289.
Total: 54.157001 ms (FindLiveObjects: 0.160900 ms CreateObjectMapping: 0.083761 ms
MarkObjects: 53.888832 ms DeleteObjects: 0.022843 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Setting tolerances.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 3283.
Total: 56.132835 ms (FindLiveObjects: 0.151630 ms CreateObjectMapping: 0.074822 ms
MarkObjects: 55.872612 ms DeleteObjects: 0.033107 ms)
doesnt qualify
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
doesnt qualify
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Setting tolerances.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 3777.
Total: 84.223587 ms (FindLiveObjects: 0.206919 ms CreateObjectMapping: 0.086740 ms
MarkObjects: 83.820671 ms DeleteObjects: 0.108260 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioClip:get_length ()
at MusicPlayer.LoadTrack () [0x00000] in <filename unknown>:0
at MusicPlayer.SkipForward () [0x00000] in <filename unknown>:0
at MusicPlayer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
doesnt qualify
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
stellar coll Saturn Nova Remnant sec name Fragment prim affected True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
stellar coll Saturn Nova Remnant sec name Skoll prim affected True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
stellar coll Saturn Nova Remnant sec name Paaliaq prim affected True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
stellar coll Saturn Nova Remnant sec name Kiviuq prim affected True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
doesnt qualify
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
type Ia!!!!********************
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.AudioClip:get_length ()
at MusicPlayer.LoadTrack () [0x00000] in <filename unknown>:0
at MusicPlayer.SkipForward () [0x00000] in <filename unknown>:0
at MusicPlayer.Update () [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
doesnt qualify
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
NullReferenceException: Object reference not set to an instance of an object
at AddBodyTool.LateUpdate () [0x00000] in <filename unknown>:0
at Sandbox.LateUpdate () [0x00000] in <filename unknown>:0
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
NullReferenceException: Object reference not set to an instance of an object
at AddBodyTool.LateUpdate () [0x00000] in <filename unknown>:0
at Sandbox.LateUpdate () [0x00000] in <filename unknown>:0
velocity 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
position 0;0;0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)
Saving Settings
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 64)