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14
Is coros art barn our
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in Residence?
fIlm aRt
secRets
with
rogue oneS
Finnian MacManus
interview
PLuS!
pRotect youR aRt PAuL Scott
cAnAvAn
fRom onlIne thIeves
Light, coLour and
shade mastercLass
leaRn 3d technIques On life as a freelance
In zbRush coRe video games artist
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Contents
Your art 40
8 FXPos
We show your gorgeous art to the world!
26 Artist in Residence
You wont believe whats inside Coros barn.
Your questions
34 Artist Q&A
Donglu Yu and Andreas Rocha on painting
rocks, boosting colour vibrancy and more.
Features
40 Interview: Paul Scott Canavan
The concept artist turned freelancer talks
art criticism, mixing his painting methods
and the importance of social skills.
4 October 2017
Issue 152 October 2017
56 70
Workshops
62 Improve your concept skills
Richard Anderson sketches a striking
character concept using stylised brushes
and an easy-to-grasp workflow.
62
100 104
Concept skills
Traditional Artist
100 FXPos
We showcase the best art created using
traditional methods, sent in by you.
October 2017 5
Resources
Resources
Getting hold of all of this issues videos and custom 100+
brushes is quick and easy. Just visit our dedicated minUTEs
web page at http://ifxm.ag/concept152art of video tuto
from pro artrials
ists
to watch and
workshop videos learn from!
SENior Art Editor will sHUm sUBsCripTions Art & design director ross Andrews
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6 October 2017
1
Jasmin Eilers
Location: Germany MEDia: Clip Studio Paint WEb: www.typesprite.artstation.com
1 WoLpErtingEr
Theres a hybrid animal in Bavarian folklore
called the Wolpertinger. Here I mixed fantasy
2 tigErs
My aim was to design a female warrior
wearing realistic samurai armour. Women
elements, like the horns and flowers, with are rarely portrayed in functional armour,
fashion elements. and I was intrigued by the idea.
3 assassin
I wanted to combine a samurai
mask with an assassin-inspired attire. I
used colour to suggest the figures
mystical side and emphasise her role.
Alex Brock
Location: US MEDia: Photoshop, pencil WEb: www.alexbrockart.com
3
1 HigH on tHE HiLL
The Black Magus is on a hell-bent quest
for knowledge, and requests the guidance
of the Order of the Penetrating Eye. Hes
hoping they wont see his intentions
through the veneer of a virtuous pursuit.
3 KaguuL
This is a demon banished from hell to
4 aWaKEnED HEraLD
This was a card I did for
Hex of a female herald. Her eyes
the mortal world, in the process of losing shine white from the glow of the
his powers. Its inspired by Judeo-Christian gems, and she stands quietly
ideology and the Lesser Key of Solomon. alluring yet menacing.
2
1 cartographEr
This was part of a collection of concepts
for a world-building exercise that explored
the idea of discovering and charting
planets, and how the ruins of previous
civilisations had been reclaimed by nature.
2 caMaraDEriE
This was an old piece of concept art
for a game about experiencing abstract
forms of famous folk tales as you explored
and found your way out of a deep forest.
3 VaLLEy WanDErEr
Some personal work,
done after a long day of
freelancing. In it the
character has been
wandering for days, and
cant get his overly keen-to-
help robotic companion to
shut up. I tried to spice things
up a little with an interesting
colour palette.
2 3
1 rED rangEr
I really want the female characters I paint to look bad-ass
and empowered. The trick is to paint them in character its
not about how huge you can make their chests.
2 Moth LaDy
This painting is a testament of my love for traditional
paintings, old Baroque masters and Chinese digital art. I was
particularly careful with my brushstrokes I wanted to make
this piece look really painterly.
3 rED Witch
The challenge with this illustration was to make it creepy,
dark and gory, without it becoming distasteful.
Scarlett Fu
Location: Germany MEDia: Photoshop WEb: www.scarlettfu.com
1 innER citaDEL
The streets in the inner parts of the Citadel
in Project Samurai are full of life. We have just
managed to catch a glimpse of a flying
vehicle, challenging others to a street race.
2 RicE MEch
In the land of Project Samurai, mechs
and humans live and work in harmony
together. Mechs help humans with their day-
to-day work such as farming, as seen here.
3 hEavEnLy cavERns
The protagonist discovers a portal
where shes transported to a mysterious
cavern, with a mythical creature in the
distance approaching an orb.
Adelaide Filippe
Location: UK MEDia: Photoshop WEb: www.adelaidefilippe.com
1 Moth PRincEss
My favourite subjects
to paint are creatures from
the demimonde. I wanted
Adelaide worked in the film industry as a prosthetic makeup her to feel hypnotic: the
artist and costume maker before turning to concept art. Last type of fantastical creature
year she was part of the design crew for Star Trek: Discovery. that could lock you up with
one glance.
3
2 FuRious angELs
I started sketching for
this piece back in 2015 and
completed it in 2017. The
cursed angels are attracted
to the light and fight each
other for it, but can never
obtain closure.
3 oLD sPy
Had fun imagining a
concept for an old alien spy
hiding in the cantina with his
multipurpose helmet,
listening and reporting Rebel
conversations to the Empire
for (hopefully) good money.
Do you want to see your art on these pages? Then email five pieces of your work and a short explanation
about each artwork, along with a photo and a few details about yourself, to fxpose@imaginefx.com
Justice for
artists now!
Copy cats Image fraud is going on at unprecedented
levels and just about every fantasy, sci-fi and comic
artist is being ripped off, discovers Garrick Webster
Anger. Frustration. Dismay. Even problem for artists because usually the
boredom. The unauthorised use of offending party is selling the stolen
imagery is taking an emotional toll on work for a fraction of the artists
artists around the world, for sure. original rate. You can see how this
Every single day, artists like John could become a problem when it
Howe report on their Facebook page comes to finding work.
that their imagery has been used John Howe agrees. Its not about
without permission. pride, or originality. Its about getting
Prints, coffee mugs, T-shirts, aprons, paid. Illustrators incomes,
pencil cases you name it, pinched generally, are based on
artwork appears in many forms on selling reproductions of
Etsy. Then there are those their work, whether
unscrupulous dealers wholl scan through publishing of
artwork in and sell it as their own to books, posters and so on, or selling
publishers who should be buying work prints and such themselves. Selling a
from the original artist. And the product with an unauthorised image is
problem seems to be getting worse. an attack on the artists livelihood.
To be honest, it makes John must hold some sort of record
me mad, says Mike Lim, due to the fact that over a dozen
AKA Daarken, whose work different Russian death metal bands
was lifted from Spectrum have re-used his image The Dark John Howes imagery
of Mordor has turned
and used as a Game of Tower, from his Lord of the Rings up on Turkish gum
Thrones cover by a Portuguese illustrations, for their album covers. wrappers (top) and on
cover art for metal
publisher. Stolen art can be a huge And hes got about as much chance bands in Russia (above).
20 October 2017
worlds rural studio what is art:
challenge of wonder! discuss
Cubebrush has unveiled There are art studios Maciej Kuciaras online
an exciting new art and then theres Justin chat show for artists
competition for prop Coro Kaufmans has attracted some
and environment jaw-dropping art barn, big names during
artists, with world- featuring two floors of its time, and aims to
renowned judges creative space and a raise different views
and fantastic prizes! place to wash the dogs. within the industry.
Page 25 Page 26 Page 31
Industry InsIght
selling a product with an Colleen
unauthorised image is an attack Doran
on the artists livelihood Having your work plagiarised
is extremely stressful
October 2017 21
ImagineNation News
22 October 2017
Artist news, software & events
October 2017 23
get your
binder today!
Featuring
artwork by
wylie
beckert
Competition judge
Raphael Lacoste
knows a thing or two
about building worlds.
October 2017 25
ImagineNation News
Justin
Kaufman
Barnstorming art This Washington barn
is home to some strange beasts,as the
artist also know as Coro explains
26 October 2017
Artist news, software & events
October 2017 27
ImagineNation News
This is an M249 SAW airsoft gun we used for the cover of the game Army of Two. Heres a before and after shot of the staircase. Basically, the only thing
It was easier to just purchase a gun and photograph it or thats what we told that we didnt change in the barn is the staircase. Kind of funny to think
ourselves so we could buy this thing. It doesnt work anymore, but it looks cool. that there was a lawn mower parked where the bathroom is now.
Upstairs, downstairs
The downstairs is the traditional
painting area and the upstairs is the and out. We took the centre wall back This is where I sit most combine to create something of a
of the time if Im
digital/office level. Downstairs made to open up the space more, added in a working upstairs. I try chromatic aberration-type effect with
sense to set up for traditional because shop sink with foot-pedal controls and to keep my work space the shadows. Its like pooping inside a
fairly clean and
it has high ceilings and the big barn installed cork flooring. Two sets of uncluttered, though it piece of living concept art!
can sure get messy
doors that make it easy to take stuff in track lights run the length of the
painting bay, outfitted with 4K LED
during crunches.
Keeping cool
The wet room- spotlights that are great for brightness
and balanced colour.
The upstairs is where I do my
illustration work. On one side of the
style bathroom is Theres also a wet room-style
bathroom downstairs thats ideal for
room I have an iMac and PC. My better
half has a desk set up next to me, and
ideal for washing washing kids and large dogs. I like it, I also hooked up an old laptop and
too! We installed RGB LED lights Cintiq for the kids and guests to work
kids and dogs above the medicine cabinet, which on. At the other end of the room is a
28 October 2017
Artist news, software & events
I grabbed this magazine holder off the street in San Francisco back in the late 90s. I attached a monitor and laptop to my paint
We needed furniture, and this caught my eye one day while walking the grocery cart. The top is covered by a custom-sized,
store. I balanced it on top of a skateboard and walked it back to my apartment. half-inch thick piece of glass to mix paint on.
I got it from a company that makes sneeze
guards for salad bars and buffets at restaurants.
October 2017 29
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October 2017 31
Letters
October 2017 33
imaginenation artist q&a
Question
How can I best simplify shapes when
painting from outdoor references?
Hilda Kvtkov, US
Donglu Yu
Montreal-based
Donglu is a senior Answer
concept artist at EA Donglu replies
Motive. Shes worked whats fun with virtual a standard process is to take a more
on titles such as Assassins Creed plein-air paintings is that transparent colour with a smaller
Brotherhood, Assassins Creed III, were not just reproducing brush to blend different colours
Assassins Creed IV: Black Flag what we see on the photo together. But ill show you how to use
and Far Cry 4. from google Street View, but we have custom shapes as brushes to blend
http://ifxm.ag/donglu-y the freedom to apply degrees of colours. when you zoom out, youll
stylisation to it. Shape stylisation and By using a range of see an interesting colour gradation on
custom brush shapes,
andreas Rocha simplification doesnt only apply to Im able to transform the overall image, and when you
Andreas is a full-time composition and silhouette it also the initial sketch into a zoom in, youll see abstract and
painting with a bold
freelance artist whos affects how you blend your colours. shape signature. stylised shapes in your images.
based in Lisbon,
Portugal. Hes been
working professionally since
2008 for clients such as Wizards
of the Coast, Fantasy Flight
Games and the LEGO company.
www.andreasrocha.com
34 October 2017
Your questions answered...
October 2017 35
ImagineNation Artist Q&A
Question
Any advice for painting rocks?
Alexandrin Sauriol, Canada
Answer
Andreas replies
rocks come in different The overall shape gives
the rock its character,
sizes, shapes and with but its the textural
details that makes it
various kinds of surfaces. look believable.
whether its an imposing
limestone cliff face or a small rock on
a river bed, i take the same approach
when painting them.
i try to be aware of the overall shape
and form of the rock structure, along
with its texture, because both of these
are what give a rock its character. the
overall shape is controlled mainly
with larger brushes painting at lower
zoom levels, whereas the texture and
elements such as cracks are painted
with both custom brushes and
smaller-sized brushes.
i often use several photos of rocks
as reference and study them both in
terms of their three-dimensional
shape and surface details. also, be et
Artists secrou
aware of where the light is coming
Zooming in and t
from: the way the light interacts with
s zoom levels
the rock is what makes it believable. Be sure to paint at variou
m level for too
the sunny side has a lot of textural and not dwell on one zoo
hel ps you evaluate
detail. the shadowy side, on the other long. Being zoomed in
ails , where as you can
hand, should be less detailed and
Its important that your textures and det
textural brushstrokes
ove rall form and light when
receive bounced light from nearby follow the form of the control the
.
surfaces or from the sky.
planes of the rock.
zoomed out of the canvas
Create a new layer and start by Lock the transparency of the layer The last step is reserved for cleaning
1
painting the overall shape of the rock 2 and paint with custom brushes that 3 up and adding detail. Finally, with a
using a large brush. Assess the developing mimic rock textures (you can download large Soft brush set to a low Opacity in
silhouette of the structure and ensure that mine from Resources on page 6). Be sure Overlay mode I paint in the light and
it reads well. In addition, take the light to swap between different brushes to add reflected light of nearby surfaces: blue
direction into account, which will help interest to the rock surface. Vary the size reflected light on the shadow side and a
define the rocks larger planes. and colour of the brush, too. warmer wash on the lit side.
36 October 2017
Your questions answered...
Question
When making a virtual plein-air study, Then I start to take care of the areas that are lit
2 directly by the sun. It instantly gives a sense of
how can I accentuate the colour vibrancy? lighting in the scene and it accentuates the volumes
of the hills and the rocks. I also use a smaller brush
Bao Kang, England to introduce structural details, such as different-
sized cave entrances.
Answer
Donglu replies
its really easy to fall back areas of the composition.
on a generic palette and chromatic shadow is another
limit ourselves artistically. effective way to create the illusion of
i often exaggerate the detail in shadow areas. often, laying
colour saturation and use down a few strokes of saturated
complementary colours for painting colours in shade can trick the brain to
the lit areas and the shaded areas. interpret those strokes as a result of
this boosts the colour properties of bouncing light from the sky light.
individual colours. colour vibrancy can be a strong
to put things in a simpler way, design language, because it plays a big
when complementary colours are role in how the brain makes sense of I take a saturated orange and start to drop it
placed side by side, they accentuate certain lighting situations. as long as 3 carefully within a few selected mid-tone areas. It
each others colour property. and you apply the basic rules, you can gives a stylised bounce light from the ground to the
when saturated colours are introduced apply more stylised colour choices to rocks and accentuates the green/blue shaded areas.
into an area of shadow, they vibrate give your scene a real sense of This colour stylisation gives a bold interpretation on
more than if they were painted in lit personality to your scene. the interplay of light and shadow.
October 2017 37
essential art
resources
Videos, images, brushes
and more are available
with your digital
editions!
iPad is a trademark of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc.
38 October 2017
Your questions answered...
Question
Please help me paint a visually stunning sunset!
Paula Novosel, Germany
Answer
Andreas replies
the human eye is naturally sunset (or sunrise), the result is the were trying to achieve. the effect is
drawn to warm hues. you type of imagery thats popular among then built up slowly so you dont
could compare yellow to artists and photographers. oversaturate the scene too early on.
light, orange to fire and red when painting sunsets in another important aspect to be
to blood all things essential to our photoshop i make heavy use of the aware of is what elements are in front
existence as human beings. if you color dodge colour blending mode. of the sunset. theyll assume the same
The detail of the tower
associate this to the golden hour the secret to making this colour mode is most prominent colours of the sky, and if they have a
when the sky assumes vibrant reddish work effectively is to start with a dark around its edges, which strong silhouette such as a castle
is a naturally occurring
hues for a brief period of time during muted base the opposite of what effect of back-lit scenes. then this will add visual interest.
Artists secret
ys
Zoom shortcut ke
s for view
These are my shortcut key
F2, Zoom
actions: F1, Fit on screen;
F4, Zoom 100
out; F3, Zoom In; and
rs up in Pho toshop
per cent. Set you
Step-by-step: Setting the scene for a sunset via Edit>K eyb oard Sho rtcu ts
I start painting the scene with a large I create a new layer in Color Dodge Although the painting has progressed
1 Smooth brush and apply dark 2 mode and with a large Soft brush on a 3 here in terms of detail, the hues and
brownish hues to the canvas. The most low Opacity I paint in the sunset colours softness of the sunset remain unchanged.
important aspect here is the shape using a 80 per cent saturated dark orange. The most important aspect to point out
language and how these shapes relate to Its important to slowly build up this effect here are the building structures, which
each other. I envisage the scene as being by starting with dark colours and I paint as two-dimensional shapes that
lit by an overcast sky. gradually picking lighter ones. take on the colours of the sky.
October 2017 39
Artist Portfolio
Artist Portfolio
Paul Scott
canavan
From getting his butt kicked on art forums
to striking out on his own projects, this artist
tells beren neale he's seeking variety in his
work and honesty in the online community
Artist
ProFiLe
Paul Scott Canavan
LoCation: Scotland
Favourite artiStS: Karla Ortiz, Cynthia
Sheppard, Chase Stone, Tyler Jacobson,
Jaime Jones, Jesper Ejsing and Adrian Smith. get your
SoFtware uSed: Photoshop, Modo,
3D Coat and OctaneRender.
web: http://ifxm.ag/pcanavan
reSourceS
See page 6 now!
40 October 2017
Interview Paul Scott Canavan
P
aul Scott Canavan has seen The dreadful art didnt last too long, actually spend time rendering and Maintenance
digital art change a lot since and with the open, welcoming world finishing a painting was one of the While my true passion is
fantasy art, I also have a
opening his deviantART of dA, plus the more professional, most significant, says Paul. It soft spot for sci-fi. I
account in 2006, in his crit-orientated world of ConceptArt. changed the way I approached my painted this while playing
the latest Homeworld
final year of university. org, Paul started getting serious with work and Im eternally grateful to game (literally pausing it
to jump into Photoshop).
Id been dabbling with digital his creations. CA was very much the him for that.
painting for a month or two and place to go to get real critiques and Another result of posting work
remember seeing some astonishing meaningful feedback from industry online was that over time Paul ended
work there by artists such as Danny pros. I learned a ton there and enjoyed up becoming good friends with
LuVisi and Jason Chan, he says. At getting my butt kicked a bit, he some of the people who
the time I had absolutely no idea how remembers. An example? I think the had inspired
it was being created, but that inspired time my friend Jason Rainville told me
me to figure out what they were doing (politely) to stop mindlessly
so I could work in video games and speedpainting and
films, too. What followed was a mess
of tutorials, studies and some
truly dreadful art.
October 2017 41
Artist Portfolio
victory
My biggest sci-fi inspirations are guys
like John Harris, Syd Mead and John
Berkey. I always try to channel some
of their style into my space art.
ancient Dragon
Ive played CCGs since
I was a kid and love
working on them. Telling a
story in a tiny frame is a fun
challenge. This is for the
game Call to Adventure. him initially. Thats the ace thing I do love the way its brought the digital
about this community the more you art community together and enabled
get involved and share your work, the us to express ourselves as individuals,
more integrated you become, and its he continues.
encouraging for young artists, he says.
The next logical step was Facebook. builDing a career
Thats created some interesting After leaving university, Paul got work
communities. The challenge-based from some of the small game and film
groups, such as Daily Spitpaint and studios that had stumbled across his
Virtual Plein Air, really appealed to me work on deviantART. Through that he
and I think the site has allowed the art learned about dealing with clients,
community to become even more deadlines and working to briefs. But it
tight-knit than before. It isnt a great wasnt all positive. During that
place for feedback were still missing period, I also foolishly worked for an
a good space to engage in that but online studio for an entire year under
October 2017 43
Artist Portfolio
Sacrifice
This is an older piece
which I still like. Ive
Learn how to talk to
always adored Lovecraft
and the way he creates
a sense of dread.
people! Most of us are a bit
awkward, but social skills
are super-helpful
wizarD QueSt
Ive always gravitated
towards a loose, expressive
style, partially because I have
a short attention span, but
also because its fun.
44 October 2017
Interview Paul Scott Canavan
October 2017 45
Artist Portfolio
triuMPhant exPanSe
This is another piece for the project Im
developing. This one was inspired by Magic:
The Gathering. I love painting epic fantasy
landscapes and the clouds were super-fun.
46 October 2017
Interview Paul Scott Canavan
angel riSing
From there I cleaned up the sketch using references
that I had gathered for the wings and figures,
and then carried on painting in Photoshop.
October 2017 47
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October 2017 49
Feature
studio
profile
Volta
The Canadian creative powerhouse
discusses its work creating concept art
for video games with Tom May
s the video games industry has Games and Supercell, for games
50 October 2017
Studio Profile Volta
Volta concept artist
Stphanie Bouchard
painted Elf Lady in
her free time.
52 October 2017
Studio Profile Volta
October 2017 53
Feature
input even with existing was a dream come true, says David.
franchises, such as Mass Effect. We got to model 10 of the main
Before you get the impression that characters, including Cammy, Zangief,
life at Volta is a breeze, though, Rainbow Mika, and some characters
everyone is keen to stress that its that were new to the Street Fighter
extremely hard work, and at times universe, as well as 22 DLC characters.
frenetic. It can be very As someone whos played Street Fighter
challenging, says Manuel since I was very young, being part of
Couture, director of that was pretty crazy.
production. Especially
when last-minute requests the appeal of Quebec city
come in from clients, and we have Yet even when the pace becomes
to juggle a lot of variables to get super-hectic, thats somewhat offset by
everything done. But at the same time, the calmer environs of Quebec City.
these kinds of challenges make our jobs Having lived in huge conurbations in
a lot more interesting. Brazil such as So Paulo, Rael in
Electronic Arts
54 October 2017
Studio Profile Volta
October 2017 55
profile
Alex Thomas
as
locATion: England
hom
Alex describes himself as
T
a freelance concept artist
Alex
who works on hard surface
designs. His work has
developed from a love for
machinery and vehicles that filter into
ic
he futurist
his concepts. For the past few years
Heavy-dut
y indu
re in this English ar
at featu
concepts th
sandcrawler
A vehicle for transporting
cargo across desert worlds.
I wanted to create a vehicle that deep
space fuel
would have a stable base with
as many wheels as I could fit.
Hydraulic platform trailers
were my main
inspiration here.
tanker
A long haul fuel ship for
interplanetary fuel transport.
This was inspired by the
super oil tankers and
liquefied natural
gas vehicles.
trooper
dropship v1
A small dropship design based on
a World War II troop boat. Its
purpose is to move troops
and equipment.
56 October 2017
Sketchbook Alex Thomas
red barron
container jet ww1
This started as a fun theme that me
transport bot
This is an idea for a robot that
and my hard surface buddies had
discussed at a London drink and
draw after being inspired by
picks up cargo containers and E wo kaku Peters work. This was
moves them around a bustling my Fokker Dr.I triplane WWI
flight deck. jet concept.
October 2017 57
district 9 guns
Having fun playing with shapes while trying to keep
in the District 9 universe. I wanted to develop
interesting forms that felt alien, yet read like
a gun or weapon.
luna h3
collection
crawler
A large, moving excavation
platform used to extract
Helium-3 from the lunar soil. This
was inspired by articles on He-3
becoming a future energy
source. This would have
companies racing to the
moons surface where the
soil is rich with this
new fuel.
58 October 2017
Sketchbook Alex Thomas
I was inspired
by cranes seen
across parts
of London
walking
fuel tanker
A concept created for Inktober.
I was inspired by the shape of
Russian nuclear submarines: the
idea was to show a tanker which
could carry large volumes of
fuel over long stretches
of land.
troop
dropship v2
Same concept as the first design, but this
dropship was designed to take larger
cargo-like vehicles as well as people
and equipment.
Do you want to share your sketches with your fellow ImagineFX readers? Send us an email with a
selection of your art, captions for each piece and a photo and bio of yourself to sketchbook@imaginefx.com
October 2017 59
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Workshops assets
are available
Download each workshops WIPs, final image and
brushes by turning to page 6. And if you see the video
workshop badge, you can watch the artist in action, too.
This issue:
62 Improve your
76 concept skills
Richard Anderson sketches
a character concept using
stylised brushes and an
easy-to-grasp workflow.
68 Core Skills:
ZBrushCore part 1
The concept of DynaMesh is
explained by Pablo Muoz
Gmez in his new series.
70 Develop light and
shade in a scene
Olly Lawson takes you
through his workflow for
envisioning and crafting a
80 painting thats full of light.
76 Paint evocative
key frame art
See how Hethe Srodawa uses
key frame illustrations when
concepting for video games.
80 Film concept
art secrets
Finnian MacManus shares
his tips for creating a strong
portfolio of film industry-
ready concept artworks.
October 2017 61
Workshops
Photoshop
Improve your
concept skIlls
Discover how fun-loving richard Anderson sketches a character
concept using stylised brushes and an easy-to-grasp workflow
For this workshop Id also go over some techniques to details within minutes. This is when
Artist
proFIle like to show you a
really fun way to
follow when producing cover art
work and layouts. Ill then move on
Ill experiment with shapes within
the form and silhouette. Paying
richard sketch characters from to the darker values, bringing in attention to the overall design will
Anderson just your imagination. details from the lighter sketch form. make everything look unified and,
locAtIon: England
Ill be showing you how to create Once the details are in place Ill quite frankly, cool!
Richard has spent the Photoshop brushes to mimic the show how to use economical brush Finally, Ill apply the final touches
past 10 years working as
a senior artist in the film,
traditional brush pen and marker strokes to describe a lot of visual of quick overlay sketching to give the
video games and techniques used by professionals. information in a short amount of sketch a watercolour feel, which will
publishing industries. His Ill start with a texture brush to time. And then, once we have the introduce variety and depth to the
clients include Marvel
Studios, Warner Bros.,
sketch in the lightest values, building most information about the character character. Hopefully, by the end of
Disney, Random House the gestures and form of the down on the canvas, Ill go over the workshop youll be inspired to
and NCSoft. character. During this early stage Ill quick ways to adjust colour and cool create your own fun characters!
www.flaptrapsart.com
get your
resources
See page 6 now!
62 October 2017
In depth Concept skills
October 2017 63
Workshops
name files
sensibly
Not very exciting, Ill
grant you, but when
working professionally
its important to stay
organised and keep your
files in check. I use a
pretty straightforward
naming convention that
makes sense to me:
client/subject/sub-
subject/01/01/initials.
So now, when I need to
make minor changes to
one file I just change the
number in that file and
everything remains
logically ordered.
resources
photoshop
custom brushes:
mArker_brush_01
mArker_brush_02
mArker_brush_03
64 October 2017
In depth Concept skills
October 2017 65
Workshops
saving time
Theres nothing wrong
with reusing concepts.
For example, after
drawing this figure, say
I needed to populate a
mall or street concept.
Given that its about the
right perspective,
instead of drawing a new
character for that
concept I can quickly
drop her in and save
myself a couple of
valuable hours at least.
66 October 2017
In depth Concept skills
bring it all
together
I unify a piece that
contains a range of
colours and textures by
filling a layer at the top
with 50 per cent grey,
scaling it up four times
the size and setting it to
Soft Light mode at 15-25
per cent. This helps bring
everything together for a
pro-looking concept.
October 2017 67
Workshops
A switch filled
with orange
means that the
feature is active.
Enabling DynaMesh
1 When you first open ZBrushCore, youll see a sphere
thats loaded by default and you can select any of the brushes at
the bottom of the UI to start adjusting the mesh in different
ways. Click the DynaMesh sub-palette on the right-hand side of
Ctrl and drag.
the screen to expand it. Youll see the DynaMesh switch is
orange, which means that its turned on.
68 October 2017
Core skills ZBrushCore
With higher resolutions its A low resolution or fewer points makes it This is the blocking of the larger
harder to block out the shape. easier to move larger portions of the mesh. shapes using just the Move Brush.
Applying blur
5 I add a few more details and definition using the
ClayBuildup brush. At this point we probably need more
resolution to work on more details, so I increase the Resolution.
The Polish switch defines the planes of the face after
DynaMeshing, but you can also use the Blur slider to smooth
all major details on the model: high values produce a smoother
surface, while a value of 0 will respect the smaller details.
project details
Polishing the model
4 I increase the resolution slightly (64) and work on some details.
Any object can be turned
into a DynaMesh restraint
before turning the
However, there are areas that feel a bit bumpy. You can use the Smooth brush DynaMesh switch on. This
(holding the Shift key) to even out these areas or simply enable the Polish enables the Project switch
You can click and drag the Blur slider to to automatically transfer
switch from the DynaMesh sub-palette. Once Polish is turned on, the re- change the value, or simply click it once, the details of your object.
DynaMesh process will also perform a polishing operation on the model. to apply a precise amount of blur.
October 2017 69
Workshops
70 October 2017
In depth Light & shade
Photoshop
Develop light &
ShaDe in a Scene
Join illustrator and concept artist olly lawson as he takes you through
his workflow for envisioning and crafting a painting thats full of light
October 2017 71
Workshops
In this workshop Ill be have a strong foundation of I was tasked with creating a
Artist
proFile taking you through the
steps that I go through
principles and techniques that will
carry you through this.
painting showcasing light and colour,
and my mind went to all of the
olly lawson when painting an I like to go back to these beautiful scenes that Ive seen while
location: England environment, from fundamentals every now and then travelling around India. I also enjoy
Olly Lawson is a concept the early sketching phase through to when I can to strengthen them, and traditional painters, especially the
artist and illustrator rendering and finalising, with some this enables me to get on with the 19th century Salon painters like John
working in Cambridge,
England. His clients
advice along the way. fun parts of experimenting while Singer Sargent, who were able to so
include Jagex and Whether youre a professional artist painting! Ill be touching on some of confidently paint their impressions
Dungeons & Dragons. or a hobbyist just painting for fun, its these important principles in this of among other things beautiful
www.ollylawson.co.uk
a good idea to change your process workshop, as well as sharing with subjects in naturally lit interiors.
making
selections
I paint on flat layers, so
I can work full-screen
without distractions. This
means making selections
on the fly, and so I use
the Quick Selection tool
Sketching my ideas
constantly to quickly
select areas to paint in. 1 Step one for me is usually grabbing a sketchbook or
This cleverly selects
whole chunks of your
my iPad and doodling out some ideas. I like to do this
picture, whereas the before looking at any reference or work from other artists,
Magic Wand tool selects because I want to have something strong to lead through
just one area by colour.
with, without being reliant on another persons work.
resources
photoShop
cuStom BruSheS:
BruSh 1
72 October 2017
In depth Light & shade
October 2017 73
Workshops
74 October 2017
In depth Light & shade
Switching off
I need to focus when
painting, which means
no distractions like email
or Facebook. I find
Redrawing the figure
11 12 Bringing colour back unplugging the internet
to just get on with the
I dont like how the figure is working, so Im I paint the girl in and change her dress from white painting works very well
redrawing her. Im much more confident with to pink. White would have been a bit plain, so I give for me. I usually put on
environments than characters, so Im keeping the her a colourful dress instead. I remove some distracting an audiobook, because
music can be too
background as-is. Again, I use lines to help me quickly put bedposts, move her back to balance things better, and distracting for me,
down the basic forms of the character. I feel that having continue rendering. I add some curtains to both break up although its great for
her face towards the right could lead the eye more the solid geometric shapes of the windows and spread getting in the right mood
when I begin sketching!
pleasantly around the picture. colour about the image.
October 2017 75
Workshops
Photoshop
paint evocative
Key Frame art
Hethe Srodawa shares his process
for how he uses key frame illustrations
when concepting for video games
Where do you begin
when developing a
new game project?
I like to start with a key
frame illustration, like
this image that Id done recently for a
new personal project. I had a pretty
solid idea of what the game is about,
but needed a jumping-off illustration
to really get things started.
At this initial stage of a project, a
key frame illustration is an image
that sums up what the game world is
about. It needs to show characters, in
a setting, doing something that
conveys what you do in the game.
The games art style and tone needs to
be established as well. In this case the
game is a shooter/combat game set in
our world, but from the perspective
of one-inch people.
I chose a natural setting for the first
image, something down in the weeds
so the viewer understand that youre
small, like the size of a bug. The
characters were important as well.
In one image I wanted to capture the
style of the game, the diversity of
character shapes that I have planned
and the amount of stylisation for
them and the environments.
76 October 2017
Artist insight Key frame art
Artist
proFiLe
Hethe Srodawa
Location: US
get your
resources
See page 6 now!
October 2017 77
Workshops
Character sketch
1 Sometimes Ill start a scene by establishing my
characters. They are my biggest unknown at this point
and I know that when I nail something interesting I can
paint in a world around them without too much trouble.
Lean on reference
I use reference for everything. Even if Im
stylising the art, things need to feel real. The
more you let reference inform elements of
your image, the stronger your work will be.
Scene block-In
2 I loosely compose a scene around my characters
using a handful of reference images. Im interested in
capturing the setting as simply as possible, much like Id
done with the characters earlier.
78 October 2017
Artist insight Key frame art
Colour choices
Colour is very important and balancing your
warms and cools is the most crucial part.
I make the piece primarily about the warm
reflected light off the dead leaves and log,
while balancing that with a cool background
of grass and filtered light.
Compelling characters
Characters are important and I need to
establish an engaging style for them as
well as create iconic designs that feel fresh.
This is also the time to loosely indicate the
creative outfits, tools and weapons that the
characters would use in the game.
Player tools
Id expect to see the equipment the
player would use in the game world
in any similar key concept art. This
character carries a homemade
projectile weapon made from
found objects like pen caps and
matches. Theres a sponge on his
back to help float in water.
resources
pHotoSHop
cuStom bruSHeS:
03. inKing cHarcoaL
A good toothy/textured
inking or drawing line.
JamieSmudge
October 2017 79
Workshops
Artist insight
film concept
art secrets
Rogue One artist finnian macmanus shares his tips for creating a strong
portfolio of concept work that will catch the eye of film art directors
When I was a student, The advice I give comes from my as much as possible from every one.
Artist
profile I couldnt find
information about
experiences and observations within
the entertainment field, which is fast-
Since the concept work on a film can
last from a few months to a few years,
finnian how to break in to the paced and continually changing. To knowing how the industry works and
macmanus film industry. Concept stay relevant, concept artists must being able to transition seamlessly
location: US
artists within the profession talked to adapt quickly, and keep ahead of the between jobs will help you stay on
Finnians explorations of each other, but rarely with anyone curve in a challenging environment. the production as long as possible
among other things outside the loop, making it difficult Understanding what art directors and Most important, though, are your
architecture, history, art,
design and science to understand what distinguished production designers look for when co-workers: building strong
fiction all inform his film work from everything else. assembling their teams is crucial, as relationships with them can inspire
work. He has recently
Concept art as used in film has many is streamlining your process, since and improve your own work. These
contributed to Star Wars:
Rogue One, Pacific Rim 2 facets, and these tips are specifically time is always of the essence. friendships can be the backbone of
and Transformers: The geared toward emphasising clarity Joining a project offers many your future in the industry, whether
Last Knight. Finnian is
currently working at
and narrative in your portfolio. opportunities and you should learn in the short or long term.
20th Century Fox.
www.fmacmanus.com
80 October 2017
Artist insight Film art secrets
4 Creating arrows
to guide the eye
Its important to guide the eye
through your composition, and
planning the focal points carefully
will control the image and
compositional elements.
A great, simple way to manage
this is by breaking down each
element into 'arrows'. Think of
each brush stroke and texture you
add as a line; use the momentum
of the shape to carry focus from
one object to another, so that
theyre linked in a subtle visual
way. This can work for any design
element, from a shape on a wall,
to a characters shadow, to mist
thats diffusing a scene. Try to
guide the eye through several
focal points in the image a main
statement followed by supporting
focal points. See step 8 for more
on this.
October 2017 81
Workshops
Industrial Light & Magic Concept Art and TM Lucasfilm, Ltd. All Rights Reserved
5 Variations, and how to show them
Most concept artists employed in the industry create variations during their design process, and studios want to hire junior artists who have the
same approach. When given a single idea for instance, an architectural structure visualise eight different possibilities, each based on the same
cultural inspiration and materials. Its the form and aesthetic that should vary throughout each design, though the theme remains the same.
Art directors
generally choose a
specialist they have
confidence in
82 October 2017
Artist insight Film art secrets
7 pushinG yourself
This industry is always evolving
along with its technology, and
as a result, everyone in the field
must adapt or risk being left
behind. A concept artist who's
pushing to learn and grow will
be an obvious choice over one
who stagnates. Its tempting to
slow down once you get the job
youve worked hard for. But its
also important to confront and
learn from new challenges as
you go. This could mean trying
a new approach to design once
in a while or learning a new
program. It could mean taking
an extra class on the side. Every
person has a different end goal,
but the point is to not lose your
drive or passion after success.
October 2017 83
Workshops
Industrial Light & Magic Concept Art and TM Lucasfilm, Ltd. All Rights Reserved
9 pre produCtion Vs post produCtion
There are many phases in a films production, have more freedom to illustrate their own studios will hire vendors and VFX companies
and a concept artist has a particular role in ideas. As pre-production comes to a close, such as ILM, MPC and Weta Digital to
each. Some artists are hired even before the creative ideas in a film are resolved. assist with these shots; with larger-budget
funding is in place, pitching concepts to Post-production takes place after principle films, the amount of vendors required on a
investors just as the movie is conceived. photography has been completed, when the film will increase, with CG-heavy films having
When pre-production for a film starts, most majority of the film has been shot on camera. a multitude of companies involved
of the work is blue sky, meaning its focused In this phase concept artists usually deal with While visual development occurs in both
on exploration and finding the visual style of shot replacement, shot extensions, visual sections of a production, generally speaking
the film. This is the most open-ended phase effects, and assisting animation and other more development takes place during the
of a film, during which time artists usually departments to finalise the CG shots. Often, earlier phases of the project.
10 the impact of Vr
on the film industry
Virtual reality is a game-
changing technology thats
having a big impact on the
industry. Designing in a virtual
space has become more
popular in film production:
set designers construct 3D
models of the actual stage,
then use real-time simulations
that enable the director and
crew to move around the
scene. This makes conceiving
shots and locations easier and
faster, sometimes designing
sets without any plates or real-
world locations. Learning how
to design in a virtual set is
becoming more important, and
a concept artist can offer much
more to a team when they can
work with this technology.
Being fluent in a 3D modelling
package is a must when it
comes to this kind of work.
84 October 2017
Artist insight Film art secrets
October 2017 85
Workshops
No matter how
skilled you are,
be humble about
your work
13 be sure to network, help others 14 Collaboration within the department
The industry is expanding at an exponential rate, and social Films don't get made without constant collaboration between the artists on
media is a great platform to get your work out there. Many your team and also with many other departments. Because of this, personality
companies are looking for professionals, but lack the ability to is a huge factor in the hiring process, and many times I've seen candidates
find the right creatives for the job. I recommend promoting whose work is incredible get passed up because they have a reputation for
your work as early as possible. The internet has a way of being difficult to work with. No matter how skilled you are, be humble about
compounding search results and information to a point where your work, always respond well to critique, learn from those around you, and
it'll always assist you down the road. If you ever have an excess be generous in helping others. Your attitude will go a very long way in this
of freelance work or clients, recommend colleagues who will small industry, where you regularly reunite with past colleagues. Remember,
appreciate the gesture and return it one day. they could be hiring you some day!
86 October 2017
Next month
nd
Art teacher a
t
concept artis
Wangjie li
t
shares his ar
techniques
Stunning
portraits Issue 153
on sale In
the uK
Friday 8
September
October 2017 87
THE SECRETS
OF WETA
Discover how Weta levelled up the VFX of War for
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producT
6
on TesT s
Hardware
90 GT-220 V2 tablet monitor
Huions device is certainly cheaper than
more established brands we see if it can
offer the same level of quality.
93 STRADA Easel
Has one artists mission to create an
indestructible portable easel paid off?
training 97 The Silver Way: Techniques,
95 How to Make a Sketch Easel Tips and Tutorials for Effective
And if you fancy making your own easel Character Design
for plein air assignments, James Gurneys Discover how to create convincing and
got one or two tips under his hat. compelling character concepts.
Books 97 Guardians of the Galaxy:
96 Figure Drawing for Creating Marvels Spacefaring
Concept Artists Super Heroes
Kan Muftic aims to boost your core art This beautifully illustrated book charts the
skills, particularly when drawing from life. history of Marvels quirky comic franchise.
October 2017 89
Reviews
he V2 is Huions latest define one of these as an eraser, The Huion GT-220 has a via HDMI or DVI cables, and the GT
T
pleasingly clean design
version of its GT-220 pen because the USB charging port is thats reminiscent even boasts workaday speakers.
display, with the main new housed where other manufacturers of other big-name Where the lower price is more
technology brands.
addition being over 8,000 put a dedicated eraser nib. obvious with the GT is the screen
levels of pressure sensitivity from its Although stylus feel is important, menus, which are more on a par with a
new pen, which has a soft touch the screen itself will play the largest standard monitor of a few years ago
rubber coating but remains a part in the creative process, and its than that of a modern designers tool.
rechargeable one. A full charge takes here where the GT really excels. Other This in no way holds back the tablet in
just an hour and regular daily use will manufacturers use a matte coating to use, and adjusting contrast, brightness
see a charge lasting three weeks, so enhance the feel and prevent any palm and so on is still achievable, of course.
there are no worries about downtime. friction, but Huion has opted for a Returning to the decision to avoid a
The pen is the main interface high-gloss finish, which helps deliver matte finish on the screen, this could
between the user and the tablet, so excellent clarity, saturation and lead to sticky hands that smudge their
The supplied stylus is
how the tool feels in the hand is critical contrast at full HD resolution and is a a decent weight and way across the surface. Huions
to the experience. Huion delivers with pleasure to look at for extended balance in the hand. It solution is to supply a glove that
has a soft feel without
a lightweight yet sturdy stylus, the periods. Video signal can be supplied being too rubbery. covers the palm and little finger, which
nibs of which are hard, but not to the
point of losing good feedback levels.
There are two programmable side
buttons, although you might want to
90 October 2017
Art tools Hardware
Artist interview
Rob
Redman
We ask how the GT-220 fits into
the daily workflow of an artist
October 2017 91
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box of triCks This easel is meant to be strong, light A full setup might feature
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and easy to adjust. Whats it like to use in practice? tripod and a tripod tray below.
Price 232 (also available: Mini, 205; Micro, 190) Company STRADA Designs Web www.stradaeasel.com
October 2017 93
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October 2017 95
Reviews
96 October 2017
Inspiration Books
October 2017 97
HaVe your say at tHe
35tH anniVersary of
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Traditional Artist
Inspiration and advice from the best pro artists
104 100
This issue:
100 Traditional FXPos
Artwork from some of the finest
traditional artists around today.
October 2017 99
Traditional Artist FXPos
Stephen Najarian
Location: US MEDia: Oil, Photoshop, Lightroom WEb: www.najarianart.com
1 ForEst GoDDEss
I have always been inspired by the
power and mystical quality of nature and
the idea of Mother Nature. I tried to
capture that ethereal beauty I see when
I explore the great outdoors.
2 thE conjurinG
I wanted to try something a little more
personal than the dragons and knights in
armour I had been painting. As such, I tried
to push myself with the design, rendering
and paint handling.
1 DrEss ME in LEavEs
in shaDEs oF DrEaMs
I get inspired by my
dreams. This was based
on one with a woman
who had tattoos all over
her body, which would
change with her moods.
Jel Ena
Location: US MEDia: Acrylic, pastels, oils WEb: www.jel-ena.com
3
4
2 Ghost Wish
This was created for a
gallerys Horoscope show.
I decided to portray my sign,
Cancer, as a woman with her
hair bunched up in the shape
of a crabs claws.
3 chironEx FLEckEri
For this piece I was
inspired by one of the
deadliest living creatures in
the world, the box jellyfish,
and how most humans are
greatly detached from, and
scared of, nature.
4 anDroMEDa
Thanks to my dad I
grew up reading the Greek
myths, until I knew them by
heart. This painting was
created for a show with the
theme Celestial.
Fancy sharing your traditional art with your fellow readers? Then email five pieces of your work and a short
explanation about each one, along with a photo and a few details about yourself, to fxpose@imaginefx.com
Pencil Oils
paint a dreamlike
forest scene
Annie Stegg gerArd taps into the style of 18th century artists as she shows you
how to illustrate classic creatures of mythology, from sketch to finished painting
T
he 18th century Rococo In this workshop Ill discuss how shouldnt be defined by the medium
ArtiSt inSight
painters have always been to illustrate a scene in oil that has this used, but rather the message the artist
Oiling Out
a big inspiration to me, classical, Rococo sensibility to it. is communicating. Dont be afraid to
Sometimes after a layer
and their work has been Youll be learning how to use an try oils out, even if it seems scary at
has dried, colours can
a large influence on my look dull and sunken in.
underpainting to achieve a lighting first. Every time you push yourself
own method. The imagination, Once the painting is effect that captures form and volume. and experiment, you improve and
dreamlike palette, romantic completely dry, rub a Ill then be showing you how to use expand your own abilities.
atmosphere and lively brushwork thin layer of Walnut glazes to enhance the colours and Annie enjoys creating work
all contribute to create a wonderful Alkyd oil over the create a jewel-like effect for your inspired from folklore,
atmosphere of enchantment. surface to reinvigorate painting. Finally, Ill show you how mythology and nature.
This period was one of the first the colours. apply details that bring your Through her work, she strives
times in art history when painters characters and their world to life. to create images that will evoke emotion
sought to truly transport us to Ill be working in traditional oils and imagination in the viewer. Her clients
different worlds and fantastic places. for this painting, but the principles range from video game companies to fine
This is something that I strive to Ill be showing here can also be art galleries to private collectors. See more
recreate in my own paintings. applied to other mediums. Art of her art at www.gallerygerard.com.
MAteriAlS
DraWing
n Prismacolor
Col-Erase Light grey
n Prismacolor
Col-Erase Black
n Prismacolor
Turquoise 3B
n Toned two-ply
Bristol board
Oil Paints
n Old Holland oils
unDerPainting
n Raw umber
n Titanium white
n Scheveningen black
COlOur glazes
n Davys grey
n Cerulean blue
n Bright green
n Green umber
n Phthalo blue
n Paynes grey
Developing the drawing
surFaCe
n 100 per cent cotton
1 Before starting my painting, I create a sketch to
canvas Gessoed canvas better understand my image. By mapping out a rough
Brushes foundation you can ensure the subsequent steps of the
n Isabey Isacryl painting will go more smoothly. For this image Im going
Refining the sketch
Brushes (a handmade
synthetic brush)
to be using three different pencils on a smooth toned
Bristol paper. In the early steps I prefer to use a Light grey
2 I feel more comfortable adding value once the
n Round #0/2, #0, #1, Prismacolor Col-Erase pencil to loosely sketch the figure general idea of the image has been established. The
#2, #4 (for details) using basic round shapes. I like to keep my pencil in smooth surface of the toned Bristol board enables soft
n Flat #2
constant motion and always in contact with the paper and light shadows to be created easily. I work in a circular
n Bright #2, #4
during this step. Its fine for this image to be messy. The motion with a dull grey pencil. I prefer to work with soft
n Filbert #10
lines help build form, and will allow for the figure to have forms initially. Darker and sharper lines will be used later
meDiums
more life and dimension later on. on, near the final stages of the image.
n Walnut Alkyd oil
ArtiSt inSight
CheCking
PrOPOrtiOn
Get a fresh perspective
on your image by
looking at your drawing
in the mirror. This can
help you double-check
those proportions.
Brush
Tip
tool MaintenanCe
I use Walnut Oil and then
soap and water to clean
my brushes. You dont
need solvents or special
cleaners to remove
oil from them.
W
hile gouache is may be tempting to dive in to
more forgiving painting right away, this usually
than watercolour, results in a lot of mistakes and I use M. Graham and Winsor &
decisions you tedious backtracking. And the best Newton brand gouache. Both
are high-quality, colourfast
make early on can part about using a colour comp? You brands. To avoid paint drying
affect the rest of the painting. If you can mix a harmonious colour palette in the tubes, I store mine away
lay down a vibrant violet sky in your before you even start painting. from light and heat.
initial wash, chances are thats what I like to mix my palette from a
youre going to end up with. limited pool of colours because it
Depending on the amount of results in a more unified colour
moisture in your brush, gouache can scheme. Secondary colours are all
also lift and mix with each layer mixed from primaries or variations
applied on top, so theres a limited thereupon, and tinted using titanium
number of times you can rework an white and a subtractive black.
area before it becomes a muddy mess. Laura is an illustrator and
This is why it helps to plan out your production artist from
colour choices in advance, so all the Vancouver, BC. Shes worked
heavy lifting is done before you even in film, TV and on childrens
touch brush to paper. Although it books. See more at www.laurabifano.com.
Materials
A
Paint
n Gouache
Surface
n Arches Hot Press
watercolour paper
(300lb)
BruSh
n An old garbage brush
that I dont care about
MiScellaneouS
n Old containers
I use a large enamel tray for my I use this printed colour comp to I mix my colours with the
palette, which is organised match my paint mixes. While consistency of mud in mind,
according to warm and cool planning it out in Photoshop, I knowing that I can water them
values. I use Ivory black (A), find working in LAB color space down later. Im going to need a
Prussian blue (B), Primary blue makes it easier to create a more lot of some colours and so Ill
(C), Magenta (D), Cadmium harmonious colour scheme. mix them in separate airtight
red (E), Cadmium yellow (F) I also use the Black and White containers that I can add them
and Yellow light (G), and adjustment layer to check that to the mix as needed. Because
Titanium white (H). my values are working. gouache dries very quickly,
I know I can use these to fix
mistakes later on down the line.
D F
C
E H
G
artist insight
This is the base colour of the mountain. Here Ive taken that base tint and added magenta and titanium white.
Planning your
colour choiceS
Taking the time to plan
a bit in advance can
save a lot time and
effort down the road.
Mixing a palette in
advance can prevent a
lot of unnecessary
backtracking and
repainting, because all Cooling it down by
adding some of that
the hard decisions have
dark sky-blue mix.
already been made.
Adding Black, Blue and Titanium Green was mixed using Cadmium yellow and Sky blue, with My sky blue mix with
white works for the facet shades Titanium white added for opacity. The neutral grey of the the addition of Magenta
on the right side of the mountain. clouds was mixed from Green and the mountain base colour. and Prussian blue.
A H
i
B
J
C
K
D
L
E
M
F
FiNAl PAleTTe
First Impressions
JP Targete
The Emmy and
Chesley award-
winning artist talks
Florida rain and aliens
Where did you grow
up and how has this
influenced your art?
I grew up in Miami
and spent a lot of time
either playing outside or drawing
inside. The weather inspired me.