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Kayla deLeon

Activity Name: Simon Says


Sources: Newman, B [Bronwyn] Posts [Pinterest + Page] Retrieved September 23, 2017 from
https://www.pinterest.com/pin/289426713523758549/
What is Autism? (n.d). Retrieved September 23, 2017, from
http://www.autism-society.org/what-is/
Equipment: Participants and visual cue cards for adaptation
Description: 1.) One induvial who will be the leader (Simon) will stand in front of the class.
2.) All of the remaining participants will be able to stand at their seats
3.) Facing the class, Simon, the leader of the group, will verbally call out
commands for the participants while saying Simon Says before each command.
4.) The participants will do exactly as Simon says to do
5.) The commands can include simple movements such as; touch your nose, raise
your right hand, stomp your right foot twice, etc
6.) If Simon does not say Simon Says before the command then the participants
will not do that command.
7.) If a participant were to follow through with the command without Simon first
saying Simon Says that participant will be disqualified
8.) The game will continue until there is only one participant left who will be
declared as the winner
Primary interaction pattern- Unilateral- game where all players have the same role except for
one.
Research: The activity that I have chosen is Simon Says which is an interactive game between a
leader and participants. Simon Says can be a great way to test all different kinds of physical
skills and cognitive skills. I chose to adapt this game for people who have autism spectrum
disorder. Autism is a developmental disability which tends to affect a persons ability to
communicate and interact with others. Some behaviors that are common with autism include;
difficulty making eye contact, holding a conversation, delayed learning of language, and poor
motor skills. Simon says is a great game for kids with autism to understand common verbal
commands they will face in their everyday life (Newman). I chose to adapt this game by
providing visual cue cards so the participants will not only hear the command but they will also
be able to visually see the command. This game is great for listening skills, imitating, and
following directions. You will also be able to test their immediate recall, their range of motion,
and how attentive they were throughout the game.

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