Beruflich Dokumente
Kultur Dokumente
Hello folks, its that time again! Here at Troll in the Corners Magical Emporium, where we have
the finest magical accoutrements this side of. . . of . . . of a place that has not so fabulous stuff.
Spring is a special time for us. The boss makes us root through the cellars looking for anything
even vaguely magical and then we get to practically give it away to you, the discerning
adventurer.
This year our theme is Party at the Inn! All of these items are guaranteed to spice up your next
party and make your soiree the to-go-to event of the year! Caution: Some items may cause
permanent, irreversible damage to the wielder, creatures in the immediate vicinity and possibly
minor deities.
Weve consulted with our legal department, who is the most literate Gnome weve ever met, and
hes given us the go ahead to use the following on our advertisements!
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game.
So please, come on in and take a look around. While youre browsing our sale, keep in mind
that our normal stock of the fantastic is, as always, available to you and prices were almost
ashamed to print.
Aura: Teleportation
Caster Level: 5
Slot: Pack
Weight: 1 lb.
Description
Construction
Visit us at www.trolitc.com
3:
Helm of Happiness (Cursed Item)
Aura: Enchantment
Caster Level: 4
Slot: Head
Price: ---
Weight: 5 lbs.
Description
Visit us at www.trolitc.com
4:
Insult to Injury (Magical Weapon)
Aura: Conjuration
Caster Level: 2
Slot: Hand
Price: 1,000 GP
Weight: 1 lb.
Description
Construction
Visit us at www.trolitc.com
5:
Assassins Gambit (Wondrous Item)
Aura: Necromancy
Caster Level: 3
Slot: Hand
Price: 15,000 GP
Weight: 1 lb.
Description
The wielder then cannot attack as a two, this is 48 points of damage). If the
standard or full round action for the next two wielder has any Strength modifiers or other
rounds. At the beginning of the fourth round
before any other action and regardless of damage modifiers they would add that to
any initiative rolls, the target takes the the total.
maximum amount of damage multiplied by
two.
Construction
th
For example: If a 5 level Rogue
successfully sneak attacks a target with the Requirements Craft Wondrous Item, Bleed,
Assassins Gambit at the beginning of the Crafter must be able to inflict at least 5d6
fourth round they would inflict 48 points of points of damage in a sneak attack; Cost
damage. (3d6 maximum = 18 points, plus 7,500 GP
1d4 maximum = 4 points, plus 2 points
magical damage = 24 points. Multiplied by
Visit us at www.trolitc.com
6:
Stein of Frothy Ale (Wondrous Item)
Aura: Conjuration
Caster Level: 3
Slot: Hand
Price: 500 GP
Weight: 1 lb.
Description
Construction
Visit us at www.trolitc.com
7:
equipment, magical or supernatural abilities or effects, logos,
The Plug symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by
the owner of the Product Identity, and which specifically
If you enjoyed this supplement, Id highly excludes the Open Game Content; (f) "Trademark" means
encourage you to check out the latest news the logos, names, mark, sign, motto, designs that are used
by a Contributor to identify itself or its products or the
for the Aruneus Project: High Fantasy associated products contributed to the Open Game License
meets the Zombie Apocalypse! You can by the Contributor (g) "Use", "Used" or "Using" means to
use, Distribute, copy, edit, format, modify, translate and
visit the project page at Kickstarter: otherwise create Derivative Material of Open Game Content.
http://kck.st/b7hpnC or stop by our forums (h) "You" or "Your" means the licensee in terms of this
at http://www.trollitc.com/aruneus/tiki- agreement.
2. The License: This License applies to any Open Game
forums.php Content that contains a notice indicating that the Open
Game Content may only be Used under and in terms of this
Thanks, and now on to more than a full License. You must affix such a notice to any Open Game
Content that you Use. No terms may be added to or
page or legalese! subtracted from this License except as described by the
License itself. No other terms or conditions may be applied
to any Open Game Content distributed using this License.
The Legalese 3.Offer and Acceptance: By Using the Open Game Content
You indicate Your acceptance of the terms of this License.
ARUNEUS, TROLL IN THE CORNER AND ALL LOGOS ARE A TRADEMARK OWNED 4. Grant and Consideration: In consideration for agreeing to
BY BENJAMIN GERBER. ALL RIGHTS RESERVED. ALL OTHER CONTENT IS use this License, the Contributors grant You a perpetual,
COPYRIGHT 2010 BENJAMIN GERBER/TROLL IN THE CORNER. THE MENTION worldwide, royalty-free, non-exclusive license with the exact
OF OR REFERENCE TO ANY COMPANY OR PRODUCT IN THESE PAGES IS NOT A terms of this License to Use, the Open Game Content.
CHALLENGE TO THE TRADEMARK OR COPYRIGHT CONCERNED.
5.Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You
Open Gaming License Version 1.0A represent that Your Contributions are Your original creation
and/or You have sufficient rights to grant the rights conveyed
Reference Document by permission of Wizards of the Coast. by this License.
Subsequent versions of this product will incorporate later
versions of the license and document 6.Notice of License Copyright: You must update the
The following text is the property of Wizards of the Coast, COPYRIGHT NOTICE portion of this License to include the
Inc. and is Copyright 2000 Wizards of the Coast, Inc exact text of the COPYRIGHT NOTICE of any Open Game
("Wizards"). All Rights Reserved. Content You are copying, modifying or distributing, and You
must add the title, the copyright date, and the copyright
1. Definitions: (a)"Contributors" means the copyright and/or holder's name to the COPYRIGHT NOTICE of any original
trademark owners who have contributed Open Game Open Game Content you Distribute.
Content; (b)"Derivative Material" means copyrighted material
including derivative works and translations (including into 7. Use of Product Identity: You agree not to Use any Product
other computer languages), potation, modification, Identity, including as an indication as to compatibility, except
correction, addition, extension, upgrade, improvement, as expressly licensed in another, independent Agreement
compilation, abridgment or other form in which an existing with the owner of each element of that Product Identity. You
work may be recast, transformed or adapted; (c) "Distribute" agree not to indicate compatibility or co-adaptability with any
means to reproduce, license, rent, lease, sell, broadcast, Trademark or Registered Trademark in conjunction with a
publicly display, transmit or otherwise distribute; (d)"Open work containing Open Game Content except as expressly
Game Content" means the game mechanic and includes the licensed in another, independent Agreement with the owner
methods, procedures, processes and routines to the extent of such Trademark or Registered Trademark. The use of any
such content does not embody the Product Identity and is an Product Identity in Open Game Content does not constitute
enhancement over the prior art and any additional content a challenge to the ownership of that Product Identity. The
clearly identified as Open Game Content by the Contributor, owner of any Product Identity used in Open Game Content
and means any work covered by this License, including shall retain all rights, title and interest in and to that Product
translations and derivative works under copyright law, but Identity.
specifically excludes Product Identity. (e) "Product Identity"
means product and product line names, logos and identifying 8. Identification: If you distribute Open Game Content You
marks including trade dress; artifacts; creatures characters; must clearly indicate which portions of the work that you are
stories, storylines, plots, thematic elements, dialogue, distributing are Open Game Content.
incidents, language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and graphic, 9. Updating the License: Wizards or its designated Agents
photographic and other visual or audio representations; may publish updated versions of this License. You may use
names and descriptions of characters, spells, enchantments, any authorized version of this License to copy, modify and
personalities, teams, personas, likenesses and special distribute any Open Game Content originally distributed
abilities; places, locations, environments, creatures, under any version of this License.
Visit us at www.trolitc.com
8:
10 Copy of this License: You MUST include a copy of this
License with every copy of the Open Game Content You
Distribute.
15 COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the
Coast, Inc. System Reference Document. Copyright 2000,
Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte
Cook, Skip Williams, based on material by E. Gary Gygax
and Dave Arneson. Pathfinder RPG Core Rulebook.
Copyright 2009, Paizo Publishing, LLC; Author: Jason
Bulmahn, based on material by Jonathan Tweet, Monte
Cook, and Skip Williams. The Book of Experimental Might.
Copyright 2008, Monte J. Cook. All rights reserved. Tome of
Horrors. Copyright 2002, Necromancer Games, Inc.;
Authors: Scott Greene, with Clark Peterson, Erica Balsley,
Kevin Baase, Casey Christofferson, Lance Hawvermale,
Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based
on original content from TSR.
Pathfinder and associated marks and logos are trademarks
of Paizo Publishing, LLC, and are used under license. See
paizo.com/pathfinderRPG for more information on the
Pathfinder Roleplaying Game.
Visit us at www.trolitc.com