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# Please Read the Users Manual

# The Manual is located at http://openkore.sourceforge.net/manual/


######## Login options and server-specific options ########
master Indonesia - idRO: Thor - Legend - Fnc - Heroes
server 2
username
password
char 3
sex 1
bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType idRO
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true pro
xy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword
callSign
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 2
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 3
attackMinPlayerDistance 2
attackMinPortalDistance 100
attackUseWeapon 1
attackNoGiveup 1
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
alertSound 1
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin
autoRestartSeed
autoRestartSleep 1
autoSleepMin
autoSleepSeed
autoResponse 0
autoSpell
avoidGM_near 1
avoidGM_near_inTown 1
avoidGM_talk 0
avoidGM_reconnect 120
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 1
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 0
dcOnPlayer 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 1
followBot 1
itemsTakeAuto 1
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89%
itemsMaxWeight_sellOrStore 50%
itemsMaxNum_sellOrStore
cartMaxWeight
itemsTakeAuto_new 0
lockMap gef_fild14
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 100
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance
route_teleport_maxTries
route_teleport_notInMaps
route_step 12
runFromTarget 0
runFromTarget_dist 2
saveMap yuno
saveMap_warpToBuyOrSell 0
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 40%
sitAuto_hp_upper 80%
sitAuto_sp_lower
sitAuto_sp_upper
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list 0
statsAddAuto_dontUseBonus 1
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
dealAuto 0
dealAuto_names
partyAuto 0
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains map_event,schat
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 0
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance

######## Homunculus Support ########


homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed
.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 sec
onds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

#####USE SELF SKILL########

###########################
attackSkillSlot Sonic Blow {
lvl 10
dist 1,2
maxCastTime 0
minCastTime 0
hp
sp > 50%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters High Orc
notMonsters
maxAttempts 0
maxUses 1
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackSkillSlot Soul Breaker {
lvl 10
dist 5
maxCastTime 0
minCastTime 0
hp
sp > 50%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Grand Peco,Drosera,Clock,Greatest General,Argiope,Side Winder
notMonsters
maxAttempts 4
maxUses 2
}
attackSkillSlot Soul Breaker {
lvl 10
dist 6
maxCastTime 0
minCastTime 0
hp
sp > 20%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Geographer,Stem Worm,Greatest General,Nine Tail,Argiope,Hill Wi
nd,Side Winder
notMonsters
maxAttempts 2
maxUses 1
}
attackSkillSlot Soul Breaker {
lvl 10
dist 1
maxCastTime 0
minCastTime 0
hp
sp > 50%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Stem Worm,Greatest General,Nine Tail,Argiope,Hill Wind,Side Win
der
notMonsters
maxAttempts 2
maxUses 1
}

useSelf_skill Cloacking {
lvl 10
maxCastTime 0
minCastTime 0
hp <= 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 120
disabled 0
inInventory
manualAI 0
}
useSelf_skill Enchant Poison {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Enchant Poison
whenFollowing
spirit
aggressives
monsters
notMonsters Demon Pungus,Poison Spore
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

useSelf_skill_smartHeal 1

partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead Pecopeco Hairband
midHead
lowHead
leftHand +8 Jur [Sidewinder:Skel Worker:Soldier Skeleton] [3]
rightHand +8 Jur [Sidewinder:Skel Worker:Soldier Skeleton] [3]
leftAccessory Brooch [Yoyo] [1]
rightAccessory
robe +5 Muffler [Whisper] [1]
armor +4 Coat [Pupa] [1]
shoes +5 Boots [Matyr] [1]
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item White Potion {


hp < 50%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Red Potion {
hp < 55%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Awakening Potion {


hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1200
inInventory
manualAI 0
}

######## Autostorage/autosell ########


buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_npc Veins 109 138
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password 0000
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 00
getAuto Awakening Potion {
minAmount 1
maxAmount 40
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x
05973DF2, 0x007D8D6B, 0x08CB9ED9
gameGuard 1
serverEncoding Western
macro_orphans terminate