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Image: Gregory Crewdson © 2004

Painting with light. Narrative lighting techniques.


It is often said that light is Much of the craft of lighting narra- They produce a lot of heat, not as
tive scenes is creating shots that appear much as some sources but enough to
the main aspect of cinema- how the scene might appear to the be an issue indoors or when using gels
tography. Lighting is a story- naked eye. This involves careful control or lighting adaptors. One practical
of contrast, lighting quality and colour advantage is that tungsten lights are
telling tool and can be used temperatures. Not to mention a consid- easily dimmed though their colour tem-
to great aesthetic effect but erable understanding of the recording perature does warm as they are re-
is often also a practical ne- medium. Before we delve into the tech- duced.
niques we’ll take a brief overview of
cessity. We take a brief look the lighting technology available.
Tungsten lights come in such an
array of types that a comprehensive
at the theory and technol- Tungsten Lighting look at them is not possible but some of
ogy behind the craft and try the main kinds encountered in photog-
Still the most widely used photo- raphy are:-
to expand on some of the graphic light source, tungsten lights
techniques used. have the advantages of being cheap, Simple reflectors and PARs
simple and available in a wide variety
In order to control the look and Sometimes not much more than a
of types and sizes. They are also still
impact of an image the photographer bulb with a reflector dish, these are
the most common source in everyday
or cinematographer has to do more probably the most simple form of pho-
life, so give a close colour temperature
than just pick a lens and point the cam- tographic lighting. They tend to vary
(!3200K) match with most location
era. How light falls within the scene from 150-3000 watts and provide a
lighting.
and the lighting ratios will not only cheap and simple solution.
ensure the audience can see what’s Their white point is also one of
going on but will also give the scene their key disadvantages, at least when
it’s atmosphere and help to convey daylight balance is required. They do
narrative meaning. however have a continuous spectrum
giving them good colour rendering
As we know, neither film or digital (CRI!100) and allowing filtration to
imaging sensors see the world as we other colour temperatures.
do. They have much less dynamic
range and do not perform white point CTB (or 80A) gels can be used to
adaption in the same way as the hu- filter their output to resemble daylight
man visual system. Though we can but this also causes a one and a half
select film or digital settings to adapt to stop loss in light intensity, which can
the white point of our main light source, render them too dull to be of any prac-
mixed lighting records quite differently tical use.
than it looks. Fig. 1.1. Photon-Beard Redhead 1KW Tungsten PAR
Available as floods with wide At the same power level they produce Fluorescent Tubes
angle reflectors or spots with more four times as much (or two stops more)
concentrated parabolic types. Some light output. Traditional fluorescent tubes were
units include a fixed lens to help con- never really of any use for photogra-
centrate the light still further and others phy. They had a very discontinuous
have an exchangeable set that allow spectrum, with a massive peak in the
them to be changed from a tight spot to green region. Magenta gels or filters
a much wider flood. could be used to reduce the green but
still their colour rendering was far too
Without adaption they provide a poor for most purposes. As they tradi-
relatively harsh light but they are effi- tionally ran off standard AC, flicker
cient. In cinematic lighting large arrays was also a major issue.
of PARs are often used to provide a
softer source and lots of raw power. These days high frequency, colour
These arrays are also useful for produc- corrected units designed specifically for
ing shafts of light. Some PAR arrays photographic uses are available that
offer the ability to focus all the lamps provide a light, compact, soft source
on the same spot. These provide one of that can be very useful. A bank of fluo-
very few ways to achieve a soft but rescent tubes mounted in front of a
concentrated light source. reflector can provide an excellent, flat-
Fig. 1.3. ARRI Daylight 18KW HMI Fresnel tering soft light and can be used in a
Fresnel Lamp very compact space. They are limited in
However, bulbs are vastly more
their power output though and are of
The fresnel type expand on the expensive than tungsten. They need a
most use on small indoor sets.
simple PAR design by adding a fresnel voltage much higher than mains, espe-
lens to focus the beam. Most provide a cially to get them started (up to
considerable degree of control and can 20,000V)2, so require a separate trans-
go from a flood right down to a tight former. They are not as simple to dim
spot. They are available in a huge either. If you simply reduce the power
range of sizes, from about 250W up to to the transformer the unit will fail.
20KW or above. Again they produce a Some HMIs now allow up to two stops
hard light. of dimming but this is not nearly as
much control as with tungsten. Their
colour temperature shifts the other way
too, getting slightly cooler when
dimmed.
As these lights run on alternating
current flicker can be a problem. The
use of square wave AC in most modern
units largely solves this for normal
speed cinematography, and for stills
photography. However, high speed
cinematography and high shutter speed
stills can show signs of variation be- Fig. 1.4. Kino Flo Wall-O-Light 10 x KF55

tween frames. Carbon Arcs


These lights are a common choice
Dating back to 1801,3 the carbon
Fig. 1.2. ARRI Junior 5000W Tungsten Fresnel for providing fill under daylight condi-
arcs were the first source of high inten-
tions or for simulating daylight itself.
Soft Lights sity electric light. They radiate by pro-
Like the large tungsten lamps they can
ducing an actual electrical arc in air
Basically a tungsten bulb (or provide a lot of power but often need
between two carbon electrodes. They
bulbs) firing backwards into a large to be adapted to provide the quality
have several advantages. They can
reflector. These provide a softer source desired.
produce a great deal of light and a
but due to the still uneven fall of light
on the reflector they may not be as
flattering as other options. Their bulk
Colour Rendering Index (CRI) ment. It can however be useful, along
makes them less portable than a soft-
side the correlated colour tempera-
box or large bounce and they are no The CRI is a measure devised by
ture, for judging the suitability of a
more efficient. They are most commonly the CIE (International Colour Consor-
light source.
found hanging from the ceiling in TV tium) to specify the ability of a light
studios. source to render accurate colours. It is As an example, continuous spec-
measured by objectively comparing trum tungsten lighting has a CRI of
HMIs the colour rendering of the test source nearly 100, a household ‘cool white’
Already heavily used in cinematic to that of a reference source. fluorescent with it’s spiky spectrum
production but also finding a place in about 60 and a sodium street light
It produces a number between
stills photography, HMIs are gas emis- with it’s almost monochromatic light
zero and one hundred, with a perfect
sion bulbs that produce a semi- close to zero.
source giving one hundred and no
continuous spectrum with a colour tem- light at all giving zero. It is an old A CRI of 90 or above is consid-
perature very close to daylight (CCT measure and there are questions as to ered necessary for photographic pur-
!5500K, CRI>90)1. They are available it’s correlation with subjective assess- poses.
in a similar range of sizes and types to
tungsten lamps but are more efficient.
to adjust shutter speed without effecting
flash exposure. Not to mention the
incredible power efficiency and light
intensity achievable.
Xenon flash units use the same
technology as their continuous lighting
brothers. In stills photography the DC is
flashed (all released at once) in syn-
chronization with the shutter, as op-
posed to pulsed. In cine film the same
principal is applied but with the flash
fired every frame.
For the stills photographer their
Fig. 1.5. Bladerunner (1982) was the first feature film to use Xenon lights.5 The Bladerunner Partnership © 1982 clear advantages are portability, vari-
continuous spectrum with very good to daylight arcs (! 5500K) and a simi- ability and their ability to freeze mo-
CRI (!100). They are the only light lar light quality. These are gas dis- tion. For cinematography their uses are
source that can be adjusted between charge lamps like HMIs. They use fast much more specialized and the tech-
daylight (5500K) and tungsten pulsed DC as opposed to AC but due nology likewise. They are mainly used
(3200K) balance without the use of to the high voltage/low current nature to produce sharp images with very
filters (this is done by changing the type of this supply the PSU and cables are stuttered and disturbing motion effects.
of carbon electrodes used). However much more similar to those required by With flash durations sometimes as short
they are principally desired these days an HMI (or studio flash system!) than as a 20,000th of a second (at normal
because of the quality of light they those required by the carbon arcs. shooting speed this is a shutter angle of
produce, due to the very small size of They are the most power efficient form less than 1°) motion blur will be at an
the arc they are almost a point source of continuous lighting and show no absolute minimum. This is however a
and are considered the best match for problems with flicker even at very high special effect with limited uses.
direct sunlight. shutter speeds. Another advantage is
As dimming is often achieved by
how stable the colour temperature is,
However, they have such big dis- reducing flash duration this can effect
with age and with voltage dimming.
advantages that they are rarely used apparent shutter speed and it means
nowadays. They require a great deal of The models currently in circulation that unlike their continuous output cous-
direct current (225 amps for the stan- are built with a tight parabolic reflector ins flash units do show some shift in
dard Brute)4 so need a powerful DC that produces a very concentrated colour temperature when adjusted.
generator to feed them. As the arc beam. This limits their uses and can
burns the electrodes are consumed and make using light adaptors difficult. The
so must be constantly feed in to keep very high intensity of the beam can be
the light stable. This can be done by dangerous, it can break standard glass
motors but these lights always require and melt heat-hardened cine-gels in
an operator to adjust the motors and seconds. The distribution of light within
monitor the arc. They also produce a the beam is never quite consistent due
lot of heat and ultraviolet radiation. to the reflector shape. They are also
expensive and rare.
They were traditionally used for
fake sunlight, daylight fill and night Xenon Flash/Strobe Lighting
scenes but have largely been replaced
in these tasks by HMIs and Xenons. For stills photography flash lighting
has many advantages over a continu-
Xenon Continuous Lighting ous source but some of these advan-
tages can also be useful in cine film.
Considered by many as the best
The ability to freeze some of the motion
alternative to a carbon arc, they pro-
but allow other parts to blur. The ability Fig. 1.6. Elinchrom 3K Studio Flash Head
duce a vary similar colour temperature

Shutter Speed/Angle and Motion Blur


Most stills photographers will be
familiar with the effects shutter speed
can have on how motion is rendered.
How this effects a moving image
however is a slightly different matter,
and cinematographers often talk
about shutter angles as opposed to
speeds.
Fig. 1.7. Shutter Angles
Cine cameras have a rotating open (shutter angle of 180°). This (in most circumstances) this shutter
disc shutter. A pie-slice shaped section means the film is exposed for half of angle needs to be maintained.
of this disc is open to let the image the frame interval (for 24fps film a
fall on the film and the rest is mirrored If the shutter angle is too short
shutter speed of 1/48th sec). For
to reflect it into the viewfinder. In motion can appear stuttered, too long
normal looking motion to be recorded
normal operation half of the disc is and the image will be too blurred.
Fig. 1.8. This frame from Amelie demonstrates how lighting can be justified without necessarily being realistic. This shot is in a cinema so we can believe the soft blue key light
comes from the screen and the backlight comes from the projector. However, the ratios are far from realistic and the catchlights in the eyes give away the key lights location, too
close and too high to be the screen. Tapioca Films © 2001

Gels and Modifiers used for balancing with fluorescent or sacrificing much intensity and there
lighting). is many other options for modifying
A vast range of different options
light. They are are vitally important
are available to modify the colour, Diffusion gel is also available in
part of recreating naturalist lighting
quality and directionality of light various strengths but diffusion or soften-
effects.
sources. Gels are used to adjust the ing of the light is also achieved by
colour of the light. Colour conversion bouncing light off of large reflectors or Justified Lighting
gels are the most commonly used. They shining it through muslin or a similar
One of the principal characteris-
convert the colour temperature of the fabric. Softboxes use this same princi-
tics of narrative lighting and the way in
source from tungsten towards daylight pal but also serve to control the direc-
which it differs most from other forms of
or vice versa. Some perform full con- tionality to some extent. Concentrating
applied lighting is the need for light to
version others only partial (see fig.1.8). the source can also be achieved vari-
be justified, or for it to be coming from
Colour correction filters tend to provide ous ways. A snoot or a focusing at-
an identifiable source. The key light or
more subtle adjustments and are avail- tachment will produce a spot but also a
principal source will almost always be
able in a wide range of colours. They very hard source. Honeycombs are
playing the part of the sun or other
are available in all primary and secon- another way to restrict the source and
main light source and in many ways
dary colours and various strengths. The achieve a tight beam with a fairly soft
can be considered a character in the
Usual naming convention is CCssH quality.
scene.
where ss is the strength of the filter and The problem with all of these fit-
H is the colour shifted towards. For Other lights may be less obviously
tings is that they absorb some of the
example a CC30M is a strong minus- justified. Fill light, or light used simply
light output of the source. Barndoors
green (Rosco full minus-green) filter to reduce contrast and fill in the shad-
give you some control over the light
where as a CC075G is a mild plus- ows, is often totally un-justified and as
spread without changing the character
green (Rosco 1/4 plus-green, these are a result we often strive to hide it’s
source. Soft sources are usually used
and the fill is often directed from the
Wratten Hoya Rosco Colour Temp. Shift (!) Mired Shift Exp. Comp.
camera position so shadows don’t give
- - Full CTO 6500K-3200K, 5500K-2900K +167 +3/4 the game away. Sometimes many dif-
85B LA-140 3/4 CTO 5500K-3200K +131/+140* +2/3 ferent lights are used to simulate cer-
85C LA-80 1/2 CTO 5500K-3800K +81/+80* +1/2 tain lighting conditions. These will
81D LA-40 1/4 CTO 5500K-4500K, 3800K-3200K +42/+40* +1/3 clearly be justified and like the key may
81A LA-20 1/8 CTO 3400K-3200K +18/+20* +1/4 well be important parts of the set or
81 - - 3300K-3200K +9 +1/6 story.
80A LB-140 Full CTB 3200K-5500K -131/-140* +1 1/2 Sometimes lights are needed sim-
80B LB-120 - 3200K-5000K, 3400K-5500K -112/-120* +1 1/3 ply to illuminate a subject or to accen-
- LB-100 3/4 CTB 3200K-4700K, 3500K-5500K -100 +1 1/3 tuate some character of it. Conven-
80C LB-80 1/2 CTB 3200K-4100K, 3800K-5500K -81/-80*/-68** +1 tional wisdom is that these lights should
80D - 1/3 CTB 3200K-3800K, 4200K-5500K -56/-49** +2/3 also be justified so as not to interfere
with the audiences ability to suspend
82C LB-40 - 2800K-3200K, 3200K-3700K -45/-40* +2/3
disbelief. This is not always the case
82B - 1/4 CTB 2900K-3200K, 3200K-3500K -32 +1/2
however and sometimes un-justified
82A LB-20 - 3000K-3200K, 3200K-3400K -20 +1/3
lights can enhance the image and give
82 - 1/8 CTB 3100K-3200K, 3200K-3300K -10 +1/3
a surreal or interesting effect.
Fig.1.9. Table of colour conversion filters and gels.
Again with direct sunlight using a fill of
balanced colour temperature can look
unnatural and cooling by 1/2 CTB can
help. When tungsten lighting is to be
used on the indoor set we have more
problems. The difference in intensity
may simply be too great for the tung-
sten lights to compete. ND (neutral
density) gels placed over the windows
can help but the colours are still differ-
ent. We probably don’t want to correct
this completely as it will also look un-
natural but some correction will be
required. As we are probably already
struggling to get enough intensity from
the tungsten lights (and they may well
be part of the set) correcting them is
often out of the question. Gelling the
windows is again the most common
solution and most cine-gel manufactures
supply combined 1/2 CTO and ND4/
Fig. 1.10. Two Ruby 7 tungsten PAR arrays being used as fill lights. Their colour temperature has been corrected to
daylight balance with a sheet of CTB (80A) gel. Luminaria Inc. © 1998 ND8 gels for this very purpose.6

Compressing Reality to the actors but can produce a kind of Fill is also important when shoot-
plastic appearance and interfere with ing under artificial location lighting.
Having touched on most of the
the atmosphere of the scene. In most Here fill should almost always be of the
available artificial light sources lets get
narrative photography fill is used much same colour as the key, unless the fill is
back to the sun. Daylight has the obvi-
more subtly, so we can see just enough to appear to come from another source
ous advantage of being free but it is
to follow the story without it effecting on the set. When light sources them-
not as predictable or controllable as
the atmosphere or looking artificial. selves are in shot this can cause an-
one might like. The problem with direct other problem. In order to have them
sunlight and to some extent diffuse On small sets and in tight cropped
render acceptably the exposure has to
daylight is the high contrast they pro- shots it is often possible to get sufficient
be set so low that they throw little of no
duce. Reducing this contrast is one of fill by using large white reflectors to
light on the subject. The usual solution
the key tasks of the cinematographer. bounce the diffuse light back into the
to this is to place another higher pow-
shadows. This requires getting the re-
The most common tactic used is to ered light of a similar quality just out of
flector(s) quite close to the subject and
‘fill’ the shadows with soft lighting, 1-3 shot, lighting the subject in as similar a
in most circumstances will not provide
stops below the key light. Usually the way as possible to the fixture lamp.
enough light. Silver reflectors throw
colour temperature of the fill light will
more light back onto the subject but this Faking Daylight
be picked to match the key light. For a
can have a quite unnatural quality. The
truly realistic effect the fill can be Rather than deal with all of the
other main problem with reflectors is
gelled to cool it down a little (1/4-1/2 problems involved with using natural
they need to be placed to catch the
CTB), simulating the blueness of skylight light, the weather, sun position and all
light. This may not be the best place for
which is natures fill. To achieve objec- the issues discussed above, it is often
the fill to be coming from.
tively correct colour much more blue easier to fake things completely. This is
shift than this would be required but as One solution is to bounce one or rarely possible on large outdoor loca-
stated earlier this kind of colour con- more daylight balanced sources off of tions but for working on a set or inside
trast is accentuated by photography the white reflector, increasing the light a location it can be the best solution. It
and so reducing the differences actu- levels and freeing it from some position- makes colour temperature and contrast
ally produces a more realistic effect. ing restraints. Another is to place light much easier to manage and you never
sources behind diffusion material or use have to wait for the sun to come out
Some shots will require different
softboxes, producing a similar effect. from behind a cloud.
levels of fill than others. In some it may
Some prefer to fill from the opposite
be desirable for the characters to be Window light is relatively easy to
side of the camera to the key, others to
seen in silhouette. In a shot where the fake, so long as we don’t need to see
fill as directly as possible from camera
characters faces are completely in out of said window. If the window is not
position. Again this may depend on the
shadow it may be desirable to allow in shot then it need not exist at all. A
shot and of course practical restrains
the key light to overexpose a stop or so large softbox or bounce lit slightly cool
such as space and mounting issues.
and fill to not far below correct. If the will provide convincing light from a
Placing the fill higher up will help with
whole frame is in shade then the prob- north facing window, or on an overcast
realism, as it could be reflected light
lem may not be shadows but rather the day. If the window is real then covering
from a passing cloud but this may not
coolness of the natural light. it with diffusion and pointing light(s) at
be as flattering as placing it at about
it from a relatively high angle is the
The hollywood style tends to be to head height.
most common solution, but you can mix
use lots of fill, often to quite unrealistic
The same principals apply when and match. By how bright and how
levels. This is undoubtedly beautifying
shooting indoors with window light. cool these lights are we can control the
moon itself will rarely have the desired
effect. Some diffusion or a softer
source will help. Moonlit scenes also
appear fairly low contrast so plenty of
soft fill light is useful where possible.
Allowing any bright highlights will spoil
the effect and should be avoided. Low
contrast is the order of the day.

Shooting in built up areas with lots


of artificial light is very different. Here
viewers will accept light coming from
many different direction and of many
Fig. 1.11. A still from Bring Out The Dead showing how tungsten , fluorescent and mercury lighting together is re- different colours. As lighting fixtures
corded by tungsten balanced film. Touchstone Pictures © 2000 will often be in shot high contrast may
apparent weather conditions. If the supplemented by soft sources from be an issue. Fill lights can help, often
window light is gelled quite cool and above. Adding some diffusion to the lots of soft blue light from above is used
the shot kept quite dark then the im- fake sun can help to keep contrast but often dark streets will still record
pression is of a dark and stormy day. If down and simulate haze or wispy textureless black. Wetting the streets
we use pretty much white light and clouds. Replicating very specific and thus creating specular reflections
keep things bright it feels like summer. weather conditions, say in a chroma- can solve this problem and be very
If there is tungsten lights on set then it key shot, can get quite creative and the aesthetically pleasing.
may be best to use tungsten for the key to this kind of lighting is always The colour of street lamps, shop
window light and gel it blue as re- real world observation. lights and other fixtures may well vary
quired. You could however use flash or
Faking the daylight makes fill light- greatly. If the camera is tungsten bal-
an HMI and gel it orange.
ing much easier. You no longer need so anced, sodium street lamps will render
If the sun needs to shine in through much power to compete with the key completely orange as will anything lit
the window then things get a bit more light. This means you can use less pow- by them while fluorescents and mercury
complicated. The key to producing erful lights or more diffusion to produce street lamps will appear green or cyan
convincing sunlight is to use a small a more realistic effect. Colour control is and render other colours they illumi-
source and place it as far away from easier and often unnecessary if all the nate quite poorly. This may be desir-
the window as possible. If the light is lights are of the same type. In cinematic able, depending on the effect you are
too close then areas of the set close to production and higher end stills this after. Unless you are working on a very
the window will be much more brightly approach is very common for daylight large production there’s very little you
lit than those further away. The shad- interiors and built sets. can do about it. Choose locations with
ows will also be too soft and they will this in mind. Mercury street lamps can
Night-time be more photogenic than sodium. If
be distorted. If the light is off to one
side of the window the shadow will Shooting under real moonlight is you do have to work under sodium
show perspective distortion that is still not really possible and faking it is lamps have your characters lit by tung-
never seen with sunlight. Keeping the no simple task. Much of how we per- sten light from a shop window or the
light at a distance will minimize all ceive moonlit scenes is due to the hu- headlights of a passing car. Perhaps a
these problems but obviously requires a man visual system as opposed to actual thin line of oblique orange light is all
powerful light. You should also remem- qualities of the light. To start with that is needed to show the characters
ber not all the light that comes through moonlight is not much bluer than sun- smile!
a real window comes directly from the light and if we look at the moon itself it
sun. Adding a little soft light that is appears pretty white, even yellow. We
slightly cooler can help with realism. perceive a certain blue/green quality
Bare in mind though that if the real sun to it’s light due to the way our colour
comes out it may overpower your lights vision breaks down at such low lumi-
and ruin the shot. If the lights are close nance levels, really we see very little
to the window then you may be able to colour at all. Photographic convention
curtain it off but with one light 40 feet is to gel your fake moon quite blue and
away playing the sun this isn’t an op- viewers have come to accept this. It is
tion. Working at night is one solution. not however terribly realistic. With
digital post production it is possible to
All these same principals apply
get a more realistic effect with a white
when working outdoors, on a set that is
moon but de-saturating the colours in
pretending to be outdoors, or in
post. De-saturating the reds more than
chroma-key work. Large soft sources
the greens more than the blues will
positioned above the set will simulate
produce quite realistic moonlit colours.
light from an overcast sky. Again how
bright and how blue will depend on the The quality of moonlight is also
weather conditions being simulated. hard to pin down. It is a hard source
Clear conditions again call for a pow- but somehow seems to produce a soft
erful source at a distance, possibly feel. Using a source as hard as the Fig. 1.12. 4.8K HMI Balloon Light being used to
replicate moonlight on a night exterior.
In the Gregory Crewdson image
that opens this article the light is less
about visual metaphor. more about
setting the mood and producing a stun-
ning image. Combined with the pose of
the actor and the few props it conveys
a strong narrative. The complexity of
the lighting and the incredibly well
balanced tones and colours achieved
show a mastery of the art of lighting
second to none.

In Bladerunner, Ridley Scott uses


lighting as one of his main tools in cre-
ating the strange future world in which
his characters live. In fig. 1.5 beams of
light scan through the building making
it feel almost like a war zone. Rutger
Hauer is largely in shadow with only a
thin line of oblique back lighting pick-
ing out his silhouette. Not only does
this lighting help to establish depth and
Fig.1.13. Caravaggio!s Judith Beheading Holofernes
make the actor stand out but it also
In situations like this and artificially ability to develop atmosphere and it’s creates the atmosphere of the shot and
lit interiors you can really be creative. use as visual metaphor. helps to convey the characters menace.
Light can be justified coming from just
Lighting can manipulate peoples Carol Reed provides a master-
about anywhere if you work with the
appearance, with the narrative in mind. class in the use of chiaroscuro as a
set design. The question becomes much
As a model or leading lady can be visual metaphor in his 1949 Noir film
less ‘what should the light be like’ and
beautifully soft lit to make her appear The Third Man, and makes it look so
more ‘what do we want the light to be
even more desirable. Likewise people simple. We see the mysterious Harry
like’.
can be made to appear more threaten- Lime more often in silhouette than we
Chiaroscuro ing with oblique lighting or lighting do in full light. He is hidden from us as
from below. Stanley Kubrick uses this in he is hidden from the other characters.
This is an Italian term generally
a fantastically subtle way throughout We see his shadow loom large over
translated as light-shadow. In the con-
his film repertoire. In fig.1.14, taken them as he looms large over their lives.
text of the visual arts it is used to refer
from The Shining, the Lloyd character is Light can also be a narrative element
to the use of light and almost more
softly up-lit from the bar which is made itself, like a beam of light coming down
importantly shadow to help depth per-
from diffusion material and is a lighting from heaven or a mysterious glowing
ception, to convey importance and
fixture itself. The effect is subtle and box.
meaning on certain elements in the
totally justified but we are left in no
frame and to help tell the story. Artists
doubt as to the ominous nature of this
like Giovanni Baglione and Caravaggio
encounter.
used these techniques masterfully long
before the advent of photography. Film
Noir saw perhaps it’s most famous use
in photographic image making and it is
today a crucial part of our visual lan-
guage.

Light and shadow are crucial to


our perception of three dimensional
space in two dimensional images. Plac-
ing a brightly lit subject in front of a
dark background makes it easy for the
viewer to separate the subject and
gives it more perceived importance.

Lighting as Storytelling
To some extent all the techniques
we have discussed so far are about
telling the story. They set the scene,
establish the time of day and the
weather conditions and help to lead the
audiences attention to the important
elements. But when we talk of lighting
as storytelling we tend to mean it’s Fig.1.14. The unsettling effect of up-lighting in Stanley Kubrick!s The Shinning. Warner Brothers © 1980
units turned right down the light they
give off is often a little warmer than
one might expect, maybe around
4800K. With the day outside overcast
this gave enough of a colour tempera-
ture difference to create the desired
effect without the need to gel either
windows or flash. The tungsten christ-
mas tree lights rendered very warm
which was also as desired. The light
from the right was restricted right down
using a thick honeycomb. This was to
stop it having much effect on the right
hand wall or producing a shadow of
the actor. It was intended to be some-
thing of a special effect, like it came out
off nowhere.

Conclusions
Lighting is undoubtedly a creative
art but at it’s core is a technical under-
standing of light and colour. In essence
it employs the same theory and tech-
niques as used in any other form of
applied photography but applies them
to the telling of stories. The techniques
and conventions in this article are a
useful guide but they are not set in
stone, there is always room for experi-
Fig.1.15. "The Gift!. Andy Schonfelder © 2007 mentation.
The Gift
To sum up and to try and illustrate
some of this I’m going to take the ex-
ample of a narrative still image I pro-
duced (fig.1.15, The Gift), looking at
how and why it was lit. It tells the sim-
ple if fairly ambiguous story of a mys-
terious christmas gift and clearly the
light tells the majority of the story.

The glowing box provides the key


light and creates most of the mystery
but all the other lights add their bit. The
lights on the tree, their warmness and
the way they have been allowed to
1. Flash head firing through a small diffuser. Set to 2. Honeycombed flash head to camera right makes
flare a little help to give it a christmasy create the impression of a household standard the subject stand out from the background and
lamp and to shop up the texture of the curtains. helps to produce a slightly surreal effect.
feel. The small amount of daylight
showing through the curtains sets the
time of day. The oblique lighting on the
curtains creates texture and depth as
well as playing the part of household
lighting. The spot light from the right
also creates texture and helps to make
the actor to stand out from the back-
ground. The fill light is there simply to
control contrast an ensure some detail
is rendered in the foreground shadows.
The thumbnails in fig1.16 show how the
lighting was built up and what each
light contributes.
3. The light from the box adds the essential story- 4. The glimmer of daylight, the dull golden glow
Apart from the christmas tree telling element and produces a wonderful chiaro- from the christmas lights and a small amount of
lights and the daylight through the scuro effect on the subjects face. foreground shadow fill provided by another diffused

curtains all the lighting was xenon Fig.1.16. The making of a narrative lighting set up. Andy Schonfelder © 2007
flash. With oldish flash tubes and the
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