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Design by Stew Shearer

Art by Carolyn Smith
Edited by Marshall Lemon


The Potion of Duck Stew Shearer 2016
Though its rare to find it in this day and age,
connoisseurs of mystical goods will occasionally
encounter a potion bearing this label:

Burdened by a foe who turns your face to a scowl?

Take revenge with this concoction most fowl.

To the laymen, this will likely mean nothing. To

the learned collector however, this fowl brew is
one of the most prized potions in all the land.
For this, dear friends, is the Potion of Duck.

Imbued with potent powers of Polymorph, the

Potion of Duck will transform any person or
creature who drinks it into a helpless, feathered
water bird. Their arms will turn to wings. Their
mouth to a bill and, of course, their voice to a
perform some sort of DC before the potion winds
honking quack.
up in the monsters mouth.
The transformation is temporary. Even so, a
If the player succeeds in force-feeding a Huge-
single gulp is enough to transform even the
Gargantuan creature, the GM should then roll a
mightiest of men into a duck for a space of six
D20. If they roll lower than a 14, the creatures
hours. And the more one drinks, the more
natural resistances will be too powerful and the
powerful the effects. While the rarity of the
potion will do nothing. If the GM rolls a 15 or
potion has prevented proper testing, its been
higher, however, the potion will affect the
posited by some wizards that drinking an entire
targeted creature. The GM should then roll a D6.
bottle could leave one in a permanent state of
If the GM rolls a 1, the potion will do nothing.
If the GM rolls a 2 though a 4, the potion will
There are exceptions to this rule: The more
transform the Huge-Gargantuan creature into a
powerful the beast, the less predictable of
duck for 30 minutes.
results. Bards like to sing of dragons subdued by
the potion, yet theres no lack for tales of dosed
If the GM rolls a 5, the Huge-Gargantuan
dragons being unaffected. Adventurers should
creature will transform into a duck-sized version
take care with who and what they try to
of its normal form for 30 minutes. Its hit points
will be halved and it will suffer a -2 penalty to all
of its stats. It will retain all of its other skills.
Item Cost: 5,000 GP
If the GM rolls a 6, the Huge-Gargantuan
Uses: 6
creature will transform into a giant duck for 30
Effects: Creatures ranging from Tiny to Large
minutes. It will be roughly its normal size and
are instantaneously turned into a duck. This
retain all of its normal stats, hit points and
lasts for 6 hours for each use spent.
If the player wants to use the potion on
The Potion of Duck must be ingested to work. It
creatures Huge to Gargantuan, the GM may
cannot be applied to a weapon as a coating
require the player to perform additional dice
toxin. It has no effect on Colossal-sized
checks depending on the situation. If the potion
is thrown into the mouth of a giant or dragon, for
instance, the GM should treat it like a thrown
ranged attack with the player given
Disadvantage. The players should have to
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