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Kinematic Equations
v = vo + at Chapter 3
1
∆x = vt = (vo + v ) t
2 Vectors and
1 Two-Dimensional Motion
∆x = vot + at 2
2
2 2
v = vo + 2a∆x
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Movement of Vectors in a
Properties of Vectors diagram
r
Equality of Two Vectors
Two vectors are equal if they have the Any vector can A
same magnitude and the same be moved
parallel to itself
r direction
A r r without being
affected
r
B
A= B
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Properties of Vectors Properties of Vectors
Negative Vectors Resultant Vector
Two vectors are negative if they have The resultant vector is the sum of a
the same magnitude but are 180° given set of vectors
r r r
r apart (opposite directions)
r r
R = A+ B
A A = −B Simplest example:
r
r r r r r r
A+ B = 0
B r r A + B = 0 if A = − B
A + (− A) = 0
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Graphically Adding Notes about Vector
Vectors, cont. Addition
When you have Vectors obey the
many vectors, just Commutative
keep repeating the
Law of Addition
process until all are
included The order in which
the vectors are
The resultant is still
added doesn’t
drawn from the
affect
r r the rresultr
origin of the first
vector to the end of A +B =B+ A
the last vector
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Multiplying or Dividing a
Vector Subtraction Vector by a Scalar
Special case of The result of the multiplication or
vector addition division is a vector
Add the negative The magnitude of the vector is
of the subtracted multiplied or divided by the scalar s
vector
r r r r r r
( )
A − B = A + −B s positive: A 2∗ A
Continue with same direction
standard vector r r
addition s negative: A −2 ∗ A
procedure opposite direction
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Components of a Vector,
Components of a Vector cont.
The x-component of a
Used in algebraic
vector is the projection
addition method
along the x-axis
It is useful to use
Ax = A cos θ
rectangular
The y-component of a
components
vector is the projection
These are the
projections of the along the y-axis
vector along the Ay = A sin θ
x- and y-axes
Then, r r r
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A = Ax + Ay 18
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More About Components More About Components,
of a Vector cont.
The previous equations are valid The components are the legs of the r
only if θ is measured with right triangle whose hypotenuse is A
Ay
respect to the x-axis A= Ax2 + Ay2 and θ = tan−1
Ax
The components can be positive or
May still have to find θ with respect to the
negative and will have the same positive x-axis
units as the original vector The value will be correct only if the angle
lies in the first or fourth quadrant
In the second or third quadrant, add 180°
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Displacement Velocity
The position of an The average velocity is the ratio of the
object is described displacement to the time interval for
by its position the displacement
r
r
vector,r r ∆r
v av ≡
The displacement ∆t
of the object is The instantaneous velocity is the limit
defined as the of the average velocity as ∆t
change in its approaches zero
position
r r r The direction of the instantaneous velocity
∆r = rf − ri is along a line that is tangent to the path of
the particle and in the direction of motion
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