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Cost: 80

Huge Land Ship


Large Dual Boilers
Wheeled Locomotion
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Death - - 1 -
Roller
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Left Firing Arc Lt Gun 4+ 3 1 Right
Right Firing Arc Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Rear Firing Arc Gatling 3+ 2 1 Turret
Gun
Med 5+ 5 3 Turret
Cannon
Cost: 96

Huge Land Ship


Large Dual Boilers
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Death - - +1 -
Roller
Front Firing Arc
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Left
Left Firing Arc Right Firing Arc Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Gatling 3+ 2 1 Turret
Gun
Gatling 3+ 2 1 Turret
Gun
Hvy 5+ 6 5 Turret
Cannon
Rear Firing Arc Lt 5+ 4 2 Right
Cannon
Lt 5+ 4 2 Left
Cannon
Cost: 67

Huge Land Ship


Huge Boilers
Wheeled Locomotion
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Front Firing Arc Death - - 1 -
Roller
Med Gun 4+ 4 1 Front
Hvy 4+ 4 1 Turret
Flame
Belcher
Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 26

Medium Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
Front Firing Arc 8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Let
Med Gun 4+ 4 1 Turret
Cost: 40

Medium Land Ship


Small Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Lt Gun 4+ 3 1 Right
Left Firing Arc Right Firing Arc Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Let
Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Rear Firing Arc Gatling 3+ 2 1 Turret
Gun
Med Gun 4+ 4 1 Turret
Cost: 21

Medium Land Ship


Small Boiler
Wheeled Locomotion
X5 Units of Transport Space
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
Front Firing Arc 8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Let
Cost: 19

Medium Land Ship


Large Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
Front Firing Arc 7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
Left Firing Arc Right Firing Arc 12: Wreaked

Rear Firing Arc


Cost: 20

Small Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Small N/A 1 1 Turret
Flame
Belcher
Cost: 17

Small Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Lt Gun 4+ 3 1 Turret
Cost: 22

Small Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
Front Firing Arc 12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Lt 5+ 4 2 Turret
Cannon
Cost: 21

Small Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Med Gun 4+ 4 1 Turret
Cost: 24

Small Land Ship


Medium Boiler
Water Sealed
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Med Gun 4+ 4 1 Turret
Cost: 27

Medium Land Ship


Medium Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc


Type To Range Damage Arc of Fire
Hit
Lt Gun 4+ 3 1 Turret
Left Firing Arc Lt 5+ 4 2 Front
Right Firing Arc Cannon

Rear Firing Arc


Cost: 38

Large Land Ship


Large Boiler
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Lt Gun 4+ 3 1 Front
Med 5+ 5 3 Front
Cannon
Right Firing Arc Med 5+ 5 3 Turret
Left Firing Arc Cannon

Rear Firing Arc


Cost: 89

Massive Land Ship


Large Duel Boilers
Damage Control
Wheeled Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc Hit
Lt Gun 4+ 3 1 Front
Med 4+ Front
Cannon
Med Gun 5+ 5 3 Turret
Hvy 5+ 6 5 Right
Cannon
Left Firing Arc Right Firing Arc Hvy 5+ 6 5 Left
Cannon
Hvy 5+ 6 5 Turret
Cannon

Rear Firing Arc


Cost: 37

Small Land Ship


Small Boiler
2 Leg Locomotion All Terrain and Water Sealed
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
Front Firing Arc 9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Left Firing Arc Right Firing Arc
Type To Range Damage Arc of Fire
Hit
Med 5+ 5 3 Turret
Rear Firing Arc Cannon
Cost: 57

Large Land Ship


Large Boiler
6 Leg Locomotion All Terrain and Water Sealed
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Lt Gun 4+ 3 1 Front
Lt Gun 4+ 3 1 Front
Med 5+ 5 3 Turret
Left Firing Arc Right Firing Arc Cannon

Rear Firing Arc


Cost: 97

Large Land Ship with Auxiliary Bridge


Large Boiler
4 Leg Locomotion All Terrain and Water Sealed
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Med 5+ 5 3 Front,
Cannon Right &
Left
Front Firing Arc Med 5+ 5 3 Front,
Cannon Right &
Left
Med 5+ 5 3 Rear, Right
Cannon & Left
Med 5+ 5 3 Rear, Right
Cannon & Left
Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 127

Gargantuan Land Ship with Auxiliary Bridge & Damage Control


Huge Boiler
8 Leg Locomotion All Terrain and Water Sealed
Base Steam Points with Improved Pipes

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc


Type To Range Damage Arc of Fire
Hit
Hellbore 5+ 10 D6+6 Front &
Cannon Right
Hellbore 5+ 10 D6+6 Front &
Cannon Left
Hellbore 5+ 10 D6+6 Rear &
Left Firing Right Firing Cannon Right
Arc Arc Hellbore 5+ 10 D6+6 Rear &
Cannon Left

Rear Firing Arc


Cost: 14

Small Land Ship


Small Boiler
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc 10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc


Type To Range Damage Arc of Fire
Hit
Sword 3+ - 1D6 Melee
Rear Firing Arc
Cost: 19

Small Land Ship


Small Boiler
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Sword 3+ - 1D6 Melee
Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 38

Large Land Ship


Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc Hit
Sword 3+ - 1D6 Melee
Lt Gun 3+ 3 1 Turret,
Expert
Gunner

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 38

Large Land Ship


Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc Hit
Lance 3+ - 3 Melee
Lt Gun 3+ 3 1 Turret,
Expert
Gunner

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 51

Large Land Ship


Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc


Type To Range Damage Arc of Fire
Hit
Hvy 4+ 6 5 360
Cannon Expert
Gunner
Lt Gun 3+ 3 1 Turret,
Right Firing Arc Expert
Left Firing Arc Gunner

Rear Firing Arc


Cost: 62

Huge Land Ship


Duel Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Warlord
Turret
Front Firing Arc Med Gun 4+ 4 1 Warlord
Turret
Med Gun 4+ 4 1 Warlord
Turret
Mega 3+ - D6+3 Melee
Sword
Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 60

Huge Land Ship


Duel Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc Hit
Med 4+ 5 3 Turret
Cannon Expert
Gunner
Thunder 4+ - D6 Melee
Hammer
Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 75

Huge Land Ship


Duel Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Warlord
Front Firing Arc Turret
Med Gun 4+ 4 1 Warlord
Turret
Med Gun 4+ 4 1 Warlord
Turret
Hellbore 5+ 10 D6+6 Turret

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 78

Huge Land Ship


Duel Large Boiler with Super Charge
2 Leg Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Front Firing Arc Med Gun 3+ 4 1 Warlord
Turret
Expert
Gunner
Hellbore 5+ 10 D6+6 Turret
Hellbore 5+ 10 D6+6 Turret

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 25

Small Land Ship with Improved Frame


Medium Boiler
Flight Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Lt Gun 4+ 4 1 Front
Rear Firing Arc
Bomb - - D6 One use
Cost: 34

Small Land Ship with Improved Frame


Medium Boiler
Flight Locomotion
Base Steam Points With Improved Pipes (+3)
(The extra three points may only be spent only on movement)

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc Type To Range Damage Arc of Fire
Hit
Lt Gun 3+ 4 1 Front
Expert
Gunner
Rear Firing Arc Bomb - - D6 One use
Cost: 41

Large Land Ship with Improved Frame


Large Boiler
Flight Locomotion
Base Steam Points With Improved Pipes
X3 units of Troops Transport

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
Front Firing 9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Right Firing Type To Range Damage Arc of Fire


Hit
Lt Gun 3+ 4 1 Front
Expert
Gunner
X2 - - D6 One use
Bombs Each
Rear Firing
Lt 5+ 4 2 Turret
Cannon
Cost: 35

Large Land Ship with Improved Frame


Large Boiler
Tread and Mole Locomotion
X5 units of Transport
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Rear

Rear Firing Arc


Cost: 43

Large Land Ship with Improved Frame


Large Boiler
Tread and Mole Locomotion
X2 units of Transport
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Rear
Rear Firing Arc Star Strike 3+ Unlimited D6+4 One Use
Rocket
Cost: 38

Large Land Ship with Improved Frame


Large Boiler
Tread and Mole Locomotion
X2 units of Transport
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Rear
Hvy 5+ - D6 Melee
Rear Firing Arc Claws
Cost: 45

Large Land Ship with Improved Frame


Large Boiler
Tread and Mole Locomotion
X2 units of Transport
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Rear
Lt 5+ 4 2 Turret
Rear Firing Arc Cannon
Cost: 13

Small Land Ship


Medium Boiler
Treed Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc


Type To Range Damage Arc of Fire
Hit
Lt Gun 4+ 4 1 Front
Lt Gun 4+ 4 1 Right
Rear Firing Arc Lt Gun 4+ 4 1 Left
Cost: 13

Small Land Ship


Medium Boiler
Treed Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc


Type To Range Damage Arc of Fire
Hit
Lt 5+ 4 2 Turret
Cannon
Rear Firing Arc
Cost: 98

Gargantuan Land Ship


Auxiliary Bridge
Huge Boiler
Treed Locomotion

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Right
Med Gun 4+ 4 1 Right
Med Gun 4+ 4 1 Right
Med Gun 4+ 4 1 Left
Med Gun 4+ 4 1 Left
Left Firing Right Firing Med Gun 4+ 4 1 Left
Arc Arc Med Gun 4+ 4 1 Rear
Med Gun 4+ 4 1 Rear
Med Gun 4+ 4 1 Rear
Small 5+ 4 D6 Front
Mortar
Death - - 1 -
Rear Firing Arc Roller
Ram - - - -
Plates
Cost: 118

Gargantuan Land Ship


Auxiliary Bridge
Damage Control
Huge Boiler
Treed Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Hvy 5+ 6 5 Turret
Cannon
Med Gun 4+ 4 1 Right
Med Gun 4+ 4 1 Right
Med Gun 4+ 4 1 Left
Left Firing Right Firing Med Gun 4+ 4 1 Left
Arc Arc Med Gun 4+ 4 1 Rear
Med Gun 4+ 4 1 Rear
Med Gun 4+ 4 1 Rear
X5 Med 5+ 12 2 Front
Rockets
Death - - 1 -
Roller
Rear Firing Arc
Ram - - - -
Plates
Cost: 130

Gargantuan Land Ship


Auxiliary Bridge
Damage Control
Huge Boiler
Treed Locomotion
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Hvy 5+ 6 5 Turret
Cannon
Hvy 5+ 6 5 Turret
Cannon
Hvy 5+ 6 5 Turret
Cannon
Left Firing Right Firing Med Gun 4+ 4 1 Rear
Arc Arc Med Gun 4+ 4 1 Rear
Med Gun 4+ 4 1 Rear
Hvy 5+ 6 D6 Front
Mortar
Death - - 1 -
Roller
Ram - - - -
Rear Firing Arc Plates
Cost: 24

Medium Air Ship


Medium Boiler
Flight, Turn Class 1
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc


Type To Range Damage Arc of Fire
Hit
Med Gun 4+ 4 1 Front & Rt
Cutter
Cutter Med Gun 4+ 4 1 Front & Lt

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 31

Medium Air Ship


Medium Boiler
Flight, Turn Class 1
Base Steam Points
Note: No Ground Movement

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Lt Gun 4+ 3 1 Front
Front Firing Arc Bombs - - D6 Five Uses

Bomber
Bomber

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 58

Huge Air Ship


Large Duel Boiler
Flight, Turn Class 2
Improved Pipes
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Front Firing Arc Lt 5+ 4 2 Front & Rt
Cannon
Lt 5+ 4 2 Front & Lt
Cannon
Med Gun 4+ 4 1 Turret

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 70

Huge Air Ship


Huge Boiler
Flight, Turn Class 2
Improved Pipes
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Front Firing Arc Med 5+ 5 3 Front & Rt
Cannon
Med 5+ 5 3 Front & Lt
Cannon
Med Gun 4+ 4 1 Turret

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 92

Massive Air Ship


Huge Boiler
Flight, Turn Class 3
Improved Pipes, Damage Control,
Observation Deck, Auxiliary Bridge
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc
Hit
Med 5+ 5 3 Front & Rt
Cannon
Med 5+ 5 3 Front & Lt
Cannon
Med Gun 4+ 4 1 Turret
Med Gun 4+ 4 1 Right
Left Firing Right Firing Med Gun 4+ 4 1 Left
Arc Arc

Rear Firing Arc


Cost: 25

Small Air Ship


Small Boiler
Flight, Turn Class 2
Water Sealed,
Notes: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
Front Firing Arc 10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Patrol Boat
Left Firing Arc Right Firing Arc

Type To Range Damage Arc of Fire


Hit
Rear Firing Arc Lt Gun 4+ 3 1 Front
Lt Gun 4+ 3 1 Turret
Cost: 29

Small Air Ship


Small Boiler
Flight, Turn Class 2
Water Movement Capable
Notes: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Bomber
Left Firing Arc Right Firing Arc
Type To Range Damage Arc of Fire
Hit
Bombs - - D6 3 Uses
Lt Gun 4+ 3 1 Turret
Rear Firing Arc
Cost: 46

Large Air Ship


Large Boiler
Flight, Turn Class 2
Water Sealed
Notes: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Turret

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 66

Large Air Ship


Large Boiler With Improved Pipes
Flight, Turn Class 3
Water Sealed, Damage Control
Improved Frame
Notes: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Lt 5+ 4 2 Turret
Cannon
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 116

Huge Air Ship


Large Duel Boiler With Improved Pipes
Flight, Turn Class 3
Water Sealed, Damage Control
Improved Frame, Auxiliary Bridge
Notes: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Front Firing Arc Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med 5+ 5 3 Turret
Cannon
Med 5+ 5 3 Turret
Cannon
Left Firing Arc Right Firing Arc Med 5+ 5 3 Turret
Cannon

Rear Firing Arc


Cost: 30

Large Air Ship


All Terrain and Flight, Turn Class 1
Dragon have no steam points and may move up to
6 hexes in flight or 3 on the ground.

Roll 1D6 for each attack that is made on the dragon. On


a roll of 5+ the dragon dodges the attack and no damage
is taken.

Type To Range Damage Arc of Fire


Hit
Heavy 4+ - 1D6 Melee
Claws
Heavy - 2 2 Front
Flame
Belch
Front Firing Arc

Left Firing Arc Right Firing Arc

Rear Firing Arc


Cost: 34

Small Air Ship


Small Boiler with Improved Pipes
Flight, Turn Class 1
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
None 5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing Arc 11: Boiler Destroyed
12: Wreaked

Left Firing Arc Right Firing Arc


Type To Range Damage Arc of Fire
Hit
Lt Gun 4+ 3 1 Front
Lt Gun 4+ 3 1 Front
Rear Firing Arc Gattling 3+ 3 1 Front
Gun
Cost: 37

Small Air Ship


Small Boiler with Improved Pipes
Flight, Turn Class 1
Note: No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
None 5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
Front Firing Arc
12: Wreaked

Left Firing Arc Right Firing Arc Type To Range Damage Arc of Fire
Hit
Lt Gun 3+ 3 1 Front
Expert
Gunner
Rear Firing Arc Lt Gun 3+ 3 1 Front
Expert
Gunner
Cost: 44

Medium Air Ship


Large Boiler With Improved Pipes
Flight, Turn Class 2
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
Front Firing 11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Hit
Left Firing Right Firing Lt Gun 3+ 3 1 Front
Expert
Gunner
Lt Gun 4+ 3 1 Front
Lt Gun 4+ 3 1 Front
Hvy 5+ 6 5 Front
Cannon
Rear Firing
Cost: 101

Gargantuan Air Ship


Huge boiler with Improved Pipes
Flight, Turn Class 2
Auxiliary Bridge, Damage Control,
Observation Deck
Notes; No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Hvy Gun 4+ 5 1 Front
Left Firing Right Firing Hvy Gun 4+ 5 1 Front
Arc Arc Hvy Gun 4+ 5 1 Front
Hvy Gun 4+ 5 1 Front

Rear Firing Arc


Cost: 119

Gargantuan Air Ship


Huge Boiler with Improved Pipes
Flight, Turn Class 2
Auxiliary Bridge, Damage Control,
Observation Deck
Notes; No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Front Firing Arc Type To Range Damage Arc of Fire


Hit
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Med Gun 4+ 4 1 Front
Hvy Gun 4+ 5 1 Front
Left Firing Right Firing Hvy Gun 4+ 5 1 Front
Arc Arc Hvy Gun 4+ 5 1 Front
Hvy Gun 4+ 5 1 Front
Hvy Gun 4+ 5 1 Front
Hvy Gun 4+ 5 1 Front
Bombs - - D6 5 Uses

Rear Firing Arc


Cost: 44

Small Air Ship with Improved Structure


Medium Boiler
Flight, Turn Class 2
Water Sealed,
Four Wheel locomotion on the ground
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Left Firing Arc Lt Gun 4+ 3 1 Front
Right Firing Arc
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Left
Rear Firing Arc Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Cost: 56

Small Air Ship with Improved Structure & Ram Plate


Medium Boiler
Flight, Turn Class 2
Water Sealed,
Four Wheel locomotion on the ground
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Left Firing Arc Lt Gun 4+ 3 1 Front
Right Firing Arc
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Left
Rear Firing Arc Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Cost: 62

Small Air Ship with Improved Structure & Ram Plate


Medium Boiler
Flight, Turn Class 2
Water Sealed,
Four Wheel locomotion on the ground
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing Arc

Type To Range Damage Arc of Fire


Hit
Left Firing Arc Hvy Gun 4+ 5 1 Front
Right Firing Arc
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Right
Lt Gun 4+ 3 1 Left
Rear Firing Arc Lt Gun 4+ 3 1 Left
Lt Gun 4+ 3 1 Left
Cost: 167

Large Air Ship with Improved Structure


Medium Boiler & Improved Pipes
Flight, Turn Class 3
Water Sealed,
Four Wheel locomotion on the ground
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked
Front Firing

Type To Range Damage Arc of Fire


Hit
X8 4+ 3 1 Right
Lt Gun
Left Firing Right Firing X8 Lt 4+ 3 1 Left
Gun
Lt 5+ 4 2 Turret
Cannon
Lt 5+ 4 2 Turret
Cannon
Rear Firing
Cost: 152

Gargantuan Air Ship


Huge Boiler with Improved Pipes
Flight, Turn Class 3
Auxiliary Bridge, Damage Control,
Observation Deck
Notes; No Ground Movement
Base Steam Points

Roll 2D6
2: Explosion
3: Wreaked
4: Bridge Destroyed
5: Boiler Damaged
6: Weapon Destroyed
7: Crew Shaken
8: Weapon Destroyed
9: Steering Column
10: Drive Shaft
11: Boiler Destroyed
12: Wreaked

Type To Range Damage Arc of Fire


Front Firing Arc Hit
X16 4+ 3 1 Right
Lt Gun
X16 4+ 3 1 Left
Lt Gun
Lt 5+ 4 2 Turret
Cannon
Left Firing Right Firing
Arc Arc

Rear Firing Arc

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