Beruflich Dokumente
Kultur Dokumente
Elizabeth Revelo
Physical Activity Notebook
Cross-Curricular Activities
1. Whats My Name
Directions: Have your students get into groups and circle up. When you say "GO" one student
per group hops to the center of the circle and grab the first letter of the word they are going to
spell. The student that comes back will gently tag another person in the circle and that person
grabs the next letter and so on until all the names are finished. Each student will grab the letters
and hop them back to the pile. Repeat each step using different activities (skipping, hopping,
Modifications:
2. Use pictures to help students understand the words better, works well with animals and
transportation
3. Create a relay race: ask students to find a specific letter, have the first student from each line
skip (or a different activity) to find the letter and then return to their group. Change the activity
2. Slap Count
Equipment: None
Directions: Students are in pairs for this activity. The partners face each other with their palms
facing up in front of them. The first person takes his/her right hand and nicely slaps the partner's
left hand while counting out "1". Then, the first person then takes his/her left hand and slaps the
partner's right hand while counting out "2". The partner then does the same thing, while
counting out "3" and "4", respectively. Counting by ones can help students get into a rhythm of
crossing over the midline while counting. Once students know what to do, then, the counting
can change where everyone starts at "1" for the first slap, but all the successive slaps follow with
adding "2" or "3" each time. This way, addition facts can be used. For example, if the first
number is "1" and students are to count by "2's", the next 3 slaps would be "3", "5", and then "7".
Modifications: Instead of starting at "1", the teacher can have students start at a higher number.
Students could also subtract by a certain number, even going into negative numbers for older
students. Another math alternative could be to use multiples, like doing the multiples of "5",
"10", or "3". For a language arts connection, spelling words can be spelled out letter by letter
with each hand slap. A science connection could be made by naming examples of animal
Subject: Math
Equipment: None
Directions: Get with a partner, and play as if you're playing rock, paper, scissors. When you get
to the end where each person puts out what they want, the students will put any number 1-5. The
students will then add the two numbers together. The first person that gets the number right wins
Subject: Reading/Math
Directions: This will do best in a large space like a gym or outside and you will need a jump
rope. First, explain to the students jump ropes are to be turned slowly and not too fast. Start out
with a student holding one end of the jump rope with you holding the other end and then have
another student come in and join while you recite the rhyme. If it helps, have the students recite
the rhyme before everyone starts jumping so everyone knows the entire rhyme.
This physical activitys rhyme of choice was Cinderella for a slower one and for a faster one I
Cinderella:
made a mistake
did it take?
Modification:
- To make the activity more challenging physically, have two students jump in the rope if
the jump rope is long enough or have another student jump in the middle of the rhyme
- To make your jump rope rhyme more challenging with counting, use the Cinderella
rhyme to challenge younger students to count to 100 or by 2s, 3s. For older students,
- For students with injuries or disabilities, they can clap their hands along to the rhyme to
learn how to keep the rhythm. If you want them to engage more of their body, have them
bop the upper portion of their body up and down so it mimics a jumping motion.
Directions: Make a key number 1-20. Each of the numbers will have a different exercise( push
ups, sit-ups, jumping jacks, etc.). Once you solve a question on the worksheet, you refer to the
to solve each equation to get a number that corresponds with a certain color, when done solving
the equations they may use the use colors to color the worksheet.
Modifications: you can make the equations hard, instead of adding and subtracting, you can do
7. Toss N Spell
Subject: Spelling
Directions: Students will get together in groups of six to eight depending on how big the class is.
The teacher will call out a spelling word, the person starting with the tennis ball will say the first
letter of the word and toss it to another person who will say the next letter after catching it and so
on until the whole word has been spelled. If someone says the wrong word they will be "out" so
they will step out of the circle to do a penalty such as 5 air squats, 5 jumping jacks and so on.
Modifications: Tossing with their non-dominant hands, standing on one leg, different challenges
Equipment: None
Directions: Have students stand up at their desks. Go through the list of spelling words one at a
time, having the class write them out in the using different parts of their bodies. They would start
by using their index finger for the first word, elbow for the second word, knee for the third, toe
for the fourth, etc. As the words are spelled in the air, the class will also spell them all out loud
letter by letter.
Modifications:
The body parts being used could change in order to do the spelling in larger or smaller
spaces.
9. Punctuation Punch
Directions: The teacher will post the story on the overhead or write it out on the white board.
For each punctuation there is, the students will do some sort of exercise. For example: "Three
jumping jacks) can't catch me! (2 lunges) Along comes Mr. Alligator, (8 jumping jacks) quiet as
can be...(5 squats) and SNAPS that money right tout of that tree! (2 lunges) Two little monkeys,
(8 jumping jacks) swinging in a tree...(5 squats)Teasing Mr. Alligator, (8 jumping jacks) can't
catch me! (2 lunges) Along comes Mr. Alligator, (8 jumping jacks) quiet as can be...(5 squats)
and SNAPS that money right tout of that tree! (2 lunges) One little monkey, (8 jumping jacks)
swinging in a tree... (5 squats) Teasing Mr. Alligator, (8 jumping jacks) can't catch me! (lunges)
Along comes Mr. Alligator, (8 jumping jacks) quiet as can be...(5 squats) and SNAPS that
Modifications: instead of starting at 3 monkeys you can start at 5. The story could be harder and
the exercise can be easier or harder depending on the student and age group.
Equipment: Tennis balls (or anything you can toss back and forth)
Directions: Have the class find a partner. Next write a mathematics problem on the board and
have students answer the question by throwing the ball back and forth that many times. Once
everyone is done, call on a group to share their answer, and continue with more questions. If
Modifications: Make the group who answered be the group who got done the fastest.
Go faster or slower.
11. Chopsticks
Activity: Chopsticks
Subject: Math
Equipment: None
Directions: This is generally played with two people. The object of the game is to be the last
player left with a hand in the game. A hand is "dead" and has to be hidden behind the back when
Players each put one finger out and hold their hands in front of them. One person starts by using
one of his hands to touch any other person's hand. The person he touches adds up the number of
fingers involved (on this first go it would be two - one on each of the children's hands) and holds
that number of fingers out. Play then passes to the next child (move clockwise around the group,
When it is your turn, if you have more than 1 finger extended on each hand, you can choose to
touch your own hands together rather than touch someone else's hand. If you do this, you add
together the number of fingers on both hands, then split that number between your two hands in a
different way. So, for example, if you had 4 fingers extended on your right hand and 2 on your
left hand, you might tap them together then split them so that you have 3 extended on each hand.
Obviously it is a good idea to do this if you have 4 fingers extended on one hand, because with
one more touch that hand could become "dead" and have to go out of the game. You can't do this
if you have 4 fingers extended on each hand, or 4 on one hand and 3 on the other, as you would
Modifications:
If the students are old enough it can be played with three or four in a group
If students are struggling with the switching numbers between their own hands that rule rule can
be eliminated.
Subject: Math
Directions: Have the entire class make a circle around the room. Depending on what math facts
you are using that week, pick a number and have the students count by that number. One student
starts and then passes the ball to another student and they must say the next multiple of the
number. (For example, the teacher says count by 9's, so the first student says 9, passes the ball to
a second student, and that student should know that 18 comes next.) Once a student doesn't know
the multiple, you can pick another number to count by, or have their peers help them until the
Modifications:
1.) Pick smaller or easier numbers to count by when working with younger students.
2.) Make smaller groups instead of creating a circle with the entire class.
3.) Make it a speed counting game by timing each player and making them pass the ball on
faster.
Directions:
1. Prepare cards with words written on them and activities on the back. (Choose words that are
3. Chose 2-3 students to be the spelling defrosters and give them a handful of cards.
-When a student has been tagged they freeze and call our for a spelling defroster
-The defroster as the frozen student to spell the word on the card.
-If the spelling is correct, the frozen player returns to the game
-If the spelling is still incorrect, the spelling defroster must show the card so the frozen
player can see the correct spelling and then spells it out loud.
-Next the defroster then flips the care over to show the frozen student which activity to pre
4. The rest of the students run away from the students that are it.
1. Create a sentence: In addition to spelling it out loud, ask your students to create and say a
sentence with the word theyre given to rejoin the game. If the student is hearing impaired, give
2. Define the word: Have students define the word theyre given in addition to spelling it out
loud.
Directions: We will say different such and students will act them out. As example words can be:
-Explode
-Melt
-Splat
-Shrink
-Flutter
You then can discuss what those words mean and how they are adjectives which describe the
noun.
Modifications: Have students do this activity silently, have students do this in their desk, have a
Subject: Spelling
waste basket
Directions: Students are split up into two equal teams. Students are asked to spell a word on
their white board. If they spell it right they get the change to shoot a basketball into the empty
waste basket. The teacher keeps track of how many points each team scores. once everyone is
done shooting, the teacher then give the students a new word to spell, and the process continues.
Subject: Science
Equipment: Bean bags, yarn balls, or wadded up paper of 4 different colors (red, green, yellow,
Directions: First, you will have the set-up as students holding an object of one of the 4 colors.
Everyone is it; anyone can tag anyone else. If you are tagged by a person with a red object you
must go to the side and do 5 push-ups. If you are tagged by a person with a green object, you
must do 5 curl-ups. If you are tagged by a person with a blueobject, you must go to the teacher
and recite a fact about the subject of the day. If you are tagged by a person with a
Yellow object, you are frozen. To get unfrozen someone must come up to you and say, May I
Change the exercises ex. jumping jacks, jumping 12 times, hop on 1 foot 10 times, etc.
Subject: Science
Directions: First, the set up is cones are scattered everywhere throughout the area. Divide the
class into 2 groups: Seeds and Plants. On signal, all students begin moving throughout the
activity area, (jog, gallop, skip, hop, jump, slide, etc.) Seeds students move around play area
gently knocking over the cones, scattering the seeds, while Plants students simultaneously move
through the area setting the cones back up, or growing tall.
Modifications:
- Change subject matter: Lumberjacks can cut down trees and knock down trees/cones
Subject: Science
Equipment: Large cards with names of subject area to be put on a far wall or on the ground.
You should have several cards of each name scattered all over the wall. Use basketballs,
Directions: Put names of subject area to be studied on a far wall, on the ground or taped to
cones. Students are on opposite line about 20-30 feet away. Call out a word pertaining to the
subject area. Student dribbles down and touches the word on the wall and dribbles back. Student
should look ahead while dribbling, not at the ball. This game can be played in pairs, or in relay
Modifications:
For advanced students, give a list of descriptions of the words/places they have to find on
the wall. They must work together as a team to get all correct.
Instead of words, put up picture of organism and have students point to the appropriate
part.
Subject: Science
Equipment: Bean bags or small nerf balls to designate who are the predators.
Directions: The set up area should be an area with boundaries, large gym or blacktop sized area,
or set up space with cones. Two to three students are picked as predators. They have the bean
bags to designate them. The prey lines up at one end of the playing area. At the command of the
predators the prey will move across the space by skipping, galloping or sliding, to the opposite
end of the playing area without going outside the boundaries. When the prey is tagged, they sit
down at the point they were tagged. As soon as all the prey are on the opposite boundary, the
predators command them to cross again. (Ex. of commands - Swim to the other side, gallop
across the savannah, swim upstream, soar to the other trees, etc. depending on the type of
predators and prey). Continue until all students have been caught. If anyone goes outside the
Modifications:
When tagged, they sit down cross legged, and wave their arms. They become babies (of
whatever predator they are). They cant move from their sitting position, but can touch a
For advanced classes - Prey do not have to go across the space on command. When the
game starts, they may move anywhere within the boundaries. The game continues until
all are tagged by the predators or the babies. When prey is tagged, they turn into seaweed
(fish die, drift to the bottom, remains fertilize the bottom of the ocean and more seaweed
Science Mods:
Equipment: None
Directions: First, you will need a large space to move in or a classroom free of debris.
make a cocoon.
Movement: Inchworm movement across the floor/ground. Hands and feet are in push-up
position. With hands in one place, feet walk in to hands. Hands walk out away from feet. Repeat
several times.
Movement: Arms go out and student spins around with arms coming in closer and closer until
they feel all wrapped up. Then student stands very still.
Third Verse: Im a pretty butterfly, butterfly, butterfly. Im pretty butterfly about to fly away.
Movement: Students cracks out of the cocoon, dries wings, and then flies off. Students skip
Modifications: