Beruflich Dokumente
Kultur Dokumente
MECHANICS –
DYNAMICS
2016 - 1
Engr. Mech. for ISE - 03
2016 - 2
Engr. Mech. for ISE - 03
Dynamics
2016 - 8
Engr. Mech. for ISE - 03
Learning Objectives - Vibrations
I. Vibrations
A. Free undamped motion of 1 DOF
systems
B. Damped free motion of 1 DOF
systems
C. Forced motion of 1 DOF systems
II. Two DOF systems
2016 - 9
Engr. Mech. for ISE - 03
Learning Objectives - Robotics
I. Robot Kinematics
A. Forward Kinematics
– Denavit-Hartenberg Formulation
B. Inverse Kinematics
– Singularities
2016 - 10
Engr. Mech. for ISE - 03
Dynamics
B. Displacement
C. Velocity
D. Acceleration
2. Rectilinear Particle Motion
A. Continuous Motion
B. Erratic Motion
3. Curvilinear Particle Motion
A. Cartesian Coordinates
B. Projectile Motion
C. Path Coordinates (Normal and Tangential Components)
D. Cylindrical Coordinates (Polar Coordinates) 2016 - 14
Engr. Mech. for ISE - 03
Kinematics
Kinematics =df. That subject area of
mechanics concerned with the study of the
motion of particles and rigid bodies without
consideration of what caused the motion.
2016 - 15
Engr. Mech. for ISE - 03
Kinematic quantities are vectors
• Position, r
dr
• Velocity, v
dt
2
dv d dr d r
• Acceleration, a 2
dt dt dt dt
2016 - 16
Engr. Mech. for ISE - 03
Kinematics of a Particle
Differentiation of a vector with respect to
(wrt) time.
A) Rectilinear Motion
B) Rectangular Coordinates
C) Path Variables
D) Cylindrical Coordinates
2016 - 17
Engr. Mech. for ISE - 03
Particle
A particle has a mass but negligible size and shape.
We will limit application to those objects that have
dimensions that are of no consequence in the
analysis of the motion.
In most problems, we will be interested in bodies of
finite size, such as rockets, projectiles, or vehicles.
Each of these objects can be considered as a particle,
as long as the motion is characterized by the motion
of its mass center and any rotation of the body is
neglected.
2016 - 18
Engr. Mech. for ISE - 03
Rectilinear Kinematics
– Continuous Motion
Ds = s′ – s
2016 - 19
Engr. Mech. for ISE - 03
Rectilinear Kinematics
– Continuous Motion
∆𝑠
Average Velocity 𝑣𝑎𝑣𝑔 =
∆𝑡
Instantaneous 𝑑𝑠
Ds = s′ – s
𝑣=
Velocity 𝑑𝑡
2016 - 20
Engr. Mech. for ISE - 03
Rectilinear Kinematics
– Continuous Motion
∆𝑠
Average Velocity 𝑣𝑎𝑣𝑔 =
∆𝑡
Instantaneous 𝑑𝑠
𝑣=
Velocity 𝑑𝑡
Ds = s′
–s
Average Speed
𝑠𝑇 ∆𝑠 + 2𝑠′ s'
𝑣𝑠𝑝(𝑎𝑣𝑔) = =
∆𝑡 ∆𝑡
sT = total distance along the path
2016 - 21
Engr. Mech. for ISE - 03
Rectilinear Kinematics
– Continuous Motion
∆𝑣
Average Acceleration 𝑎𝑎𝑣𝑔 = ∆𝑡
𝑑𝑠
𝑣=
𝑑𝑡
Instantaneous 𝑑𝑣
𝑎=
𝑑 𝑑𝑠 𝑑2 𝑠
= 2
𝑎=
Acceleration 𝑑𝑡 𝑑𝑡 𝑑𝑡 𝑑𝑡
𝑑𝑠 𝑑𝑣
𝑣= 𝑎=
𝑑𝑡 𝑑𝑡
𝑑𝑠 𝑑𝑣 𝑑𝑠 𝑑𝑣
𝑑𝑡 = 𝑑𝑡 = = a ds = v dv
𝑣 𝑎 𝑣 𝑎
2016 - 22
Engr. Mech. for ISE - 03
Rectilinear Kinematics
– Continuous Motion
– Constant Acceleration 𝑎 = 𝑎𝑐
𝑑𝑣
Velocity as a Function of Time 𝑎𝑐 = v = v0 when t = 0
𝑑𝑣 = 𝑎𝑐 𝑑𝑡 𝑑𝑡
𝑣 𝑡
න 𝑑𝑣 = 𝑎𝑐 න 𝑑𝑡 v – v0 = ac(t – 0) v = v0 + act
𝑣0 0
𝑑𝑠
Position as a Function of Time 𝑣= s = s0 when t = 0
𝑠 𝑡 𝑡
𝑑𝑡
1
න 𝑑𝑠 = න 𝑣𝑑𝑡 = න v0 + act 𝑑𝑡 = 𝑣𝑜 𝑡 + 𝑎𝑐 𝑡 2
𝑠0 0 0 2
1
𝑠 − 𝑠0 = 𝑣𝑜 𝑡 + 𝑎𝑐 𝑡 2
2
1
𝑠 = 𝑠0 + 𝑣𝑜 𝑡 + 𝑎𝑐 𝑡 2
Engr. Mech. for ISE - 03 2 2016 - 23
Rectilinear Kinematics
– Continuous Motion
– Constant Acceleration 𝑎 = 𝑎𝑐
1 2 𝑣=𝑣 𝑠=𝑠
𝑣 ቤ 𝑣 = 𝑣 = 𝑎𝑐 𝑠ቚ 𝑠 = 𝑠
2 0 0
1 2
(v - v02 ) = ac(s – s0)
2
2016 - 25
Engr. Mech. for ISE - 03
Example
m/s,
2016 - 26
Engr. Mech. for ISE - 03
m/s,
Given: 𝑣 = 3𝑡 2 + 2𝑡
when t = 0 :
s0 = 0
Find: s at t = 3 s.
a at t = 3 s.
𝑑𝑠
𝑣= s at t = 3 s.
𝑑𝑡
Find s: 𝑠 = 𝑣𝑑𝑡
𝑠 𝑡
න 𝑑𝑠 = න 𝑣𝑑𝑡
𝑠0 𝑡0
𝑠 3
න 𝑑𝑠 = න 3𝑡 2 + 2𝑡 𝑑𝑡
0 0
𝑠 3
𝑠ȁ = 𝑡 3 + 𝑡 2 ቤ
0 0
Find a: a at t = 3 s.
𝑑𝑣
𝑎=
𝑑𝑡
𝑑 3𝑡 2 + 2𝑡
𝑎=
𝑑𝑡
a = 6t + 2
a at t = 3 s.
m
a = 6(3) + 2 = 20 2
s
Take 3 minutes
2016 - 30
Engr. Mech. for ISE - 03
Exercise s = 𝑡3 + 𝑡2 m
𝑣 = 3𝑡 2 + 2𝑡 m/s
m
a = 6t + 2
s2
𝑣 = 3 32 + 2 3 = 33 m/s
Convert to km/h
𝑚 𝑘𝑚 60 𝑠 60 𝑚𝑖𝑛
33 = 120 km/h
𝑠 1000 𝑚 𝑚𝑖𝑛 ℎ
Conversion factor: 1 m/s = 3.6 km/h
Reality check: Is there an existing “commercial” car that can do this?
Common automobile manufacturer data is for a0 = 0.
Our data is for a0 = 7.2 km/h. Engineering approximation, let a0 = 0.
2016 - 31
Engr. Mech. for ISE - 03
What “commercial” cars can do this?
𝑘𝑚 1000 𝑚 1ℎ
97 = 27 m/s
ℎ 𝑘𝑚 3600 𝑠
27 = 3𝑡 2 + 2𝑡 0 = 3𝑡 2 + 2𝑡 − 27
−𝑏 ± 𝑏 2 − 4𝑎𝑐 −2± 22 −4 3 −27
𝑡= =
2𝑎 2 3
t = – 3.35, 2.69 s
2016 - 33
Engr. Mech. for ISE - 03
What “commercial” cars can do this?
t = 2.69 s
$188,100
Engr. Mech. for ISE - 03 2016 - 35
Today’s Learning Objectives
1. Fundamental Kinematics Concepts
A. Position
Particle Kinematics
B. Displacement
C. Velocity
D. Acceleration
2. Rectilinear Particle Motion
A. Continuous Motion
B. Erratic Motion
3. Curvilinear Particle Motion
A. Cartesian Coordinates
B. Projectile Motion
C. Path Coordinates (Normal and Tangential Components)
D. Cylindrical Coordinates (Polar Coordinates) 2016 - 36
Engr. Mech. for ISE - 03
Erratic Motion
Erratic motion can be analyzed using graphs.
Graphs versus (as a function of) position: v-s, and a-s Graphs
2016 - 38
Engr. Mech. for ISE - 03
Rectilinear Kinematics: Erratic Motion
s-t, v-t, and a-t Graphs
Position v. Time, s-t, Graph
(m)
(s)
2016 - 39
Engr. Mech. for ISE - 03
𝑑𝑠
𝑣=
𝑑𝑡
a
Acceleration v. Time, a-t, Graph
s
(m)
2016 - 44
Engr. Mech. for ISE - 03
Acceleration v. Position,
a-s, Graph
v dv= a ds
𝑣1 𝑠1
න 𝑣𝑑𝑣 = න 𝑎 𝑑𝑠
𝑣0 𝑠0
1
(v12 - v0 2 ) =
2
Given v0 and
using the graph,
v1 can be
determined.
2016 - 47
Engr. Mech. for ISE - 03
Given: s0 = 0, v0 = 0
a1 = 10 m/s2 for 10 s
a2 = – 2 m/s2
𝑡 ′ = 60 s
Find: (3) find the time, t′, when the scooter stops is 𝑡 ′ = 60 s
2016 - 50
Engr. Mech. for ISE - 03
a (m/s2)
10 < t < t′ s
𝑠 = −𝑡 2 + 120𝑡 − 600
t (s)
𝑡 ′ = 60 s
2016 - 52
Engr. Mech. for ISE - 03
a (m/s2)
The a-t graph
0 < t < 10 s
m
𝑎𝑐 = 10
s2
The v-t graph
𝑣 = 10𝑡
𝑠 = 5𝑡 2
𝑡 ′ = 60 s
𝑠 = −𝑡 2 + 120𝑡 − 600
2016 - 53
Engr. Mech. for ISE - 03
Today’s Learning Objectives
1. Fundamental Kinematics Concepts
A. Position
Particle Kinematics
B. Displacement
C. Velocity
D. Acceleration
2. Rectilinear Particle Motion
A. Continuous Motion
B. Erratic Motion
3. Curvilinear Particle Motion
A. Cartesian Coordinates
B. Projectile Motion
C. Path Coordinates (Normal and Tangential Components)
D. Cylindrical Coordinates (Polar Coordinates) 2016 - 55
Engr. Mech. for ISE - 03
General Curvilinear Motion
z
Path
Ds
Position
r t Dr
r t Dt y
O Position
x Displacement
2016 - 56
Engr. Mech. for ISE - 03
z
dr Dr
v lim
dt Dt 0 Dt Ds
r t Dr y
Dr Ds
lim x
r t Dt
Dt 0 Ds Dt
As D t approaches zero,
Dr is the unit vector and Ds ds
tangent to the path lim
Ds Dt 0 Dt dt
at position r(t), t
dr ds
v t
dt dt
2016 - 57
Engr. Mech. for ISE - 03
Summary of Equations – General 3-D Motion
ds
v t
dt
dv d ds
a t
dt dt dt
2016 - 58
Engr. Mech. for ISE - 03
z
B) Rectangular Coordinates
r t
Position:
iˆiˆ k̂k̂ y
x
r t xt iˆ y t ˆj z t kˆ ĵ ĵ
Velocity:
dr xt ˆ y t ˆ z t ˆ
v (t ) i j k
dt dt dt dt
x t iˆ y t ˆj z t kˆ
2016 - 59
Engr. Mech. for ISE - 03
Rectangular Coordinates (cont.)
Acceleration:
2
d v (t ) d r
a (t ) 2
dt dt
xt iˆ yt ˆj zt kˆ
2016 - 60
Engr. Mech. for ISE - 03
Rectangular Coordinates (cont.)
v x (t ) xt dt C1
2016 - 61
Engr. Mech. for ISE - 03
Rectangular Coordinates (cont.)
v x (t ) xt dt C1
x(t ) xt dt C1 dt C2
xt dt dt C t C
1 2
The same procedure can be r t
and
v z (t ) zt dt C5 and z (t )
zt dt dt C t C
5 6
d xt ˆ d y t ˆ d z t ˆ
2 2 2
a (t ) 2
i 2
j 2
k
dt dt dt
2016 - 64
Engr. Mech. for ISE - 03
Example
For a short time, the path of the plane
is described by y = (0.00lx2) m. If the
plane is rising with a constant velocity
of 10 m/s, determine the magnitudes of
the velocity and acceleration of the
plane when it is at y = 100 m.
Find: vP and aP
at y = 100 m.
Approach:
Find t at y = 100 m
Find x at y = 100 m
Use chain rule to find y(t) and take
first and second derivatives.
2016 - 65
Engr. Mech. for ISE - 03
Solution vy = 10 m/s
100
x 316.2 m
0.001 vy = 10 m/s
dy dy 100 m
vy dt m
10 s v x 15.81 ms
dt vy 10 s
dy dy dx
vy 10 ms v y 0.002 x v x 10 ms
dt dx dt
dx 10 ms 10
vx vx 15.81 ms
dt 0.002 x 0.002316.2
dy d
0.001x 2 0.002 x
dx dx v v x2 v y2 15.82 102 18.7 ms
10
q v tan
1
32.3
o
Engr. Mech. for ISE - 03 2016 - 66
15.8
Solution
At y = 100 m
v y 0.002 x v x 10 ms
316.2 m
v y 0.002 x v x
v 18.7 ms
dv y vy = 10 m/s q v 32.3o
ay
dt v x 15.81 ms
dv y d 0.002 xvx
ay What does that mean?
dt dt
15.81
2
m
ax 0.791 2
316.2 s
5 Minutes
2016 - 70
Engr. Mech. for ISE - 03
Exercise
At any instant the horizontal position of the
weather balloon is defined by x = (8t) m,
where t is in seconds. If the equation of the
path is y = x2/10, determine the magnitude and
direction of the velocity when t = 2 s.
Given: x = 8t
y = x2/10
Find: v and qv when t = 2 s m
dr dx
Approach: v vx
dt dt
dy
vy
dt
Chain Rule dy dy dx
dt dx dt
2016 - 71
Engr. Mech. for ISE - 03
Solution Given: x = 8t
y = x2/10
dx Find: v and qv when t = 2 s
vx
dt
dx d 8t
8 ms
dt dt
dy
vy
dt
dy dy dx 2 x m
dx dx 10 5
v y x
8x
5
v v x2 v y2 82 25.62 26.8 ms
816
v y 16 25.6 ms
vy
5
q v tan
1 tan 1 25.6 72.6 o
8
vy
2016 - 72
Engr. Mech. for ISE - 03
Today’s Learning Objectives
1. Fundamental Kinematics Concepts
A. Position
Particle Kinematics
B. Displacement
C. Velocity
D. Acceleration
2. Rectilinear Particle Motion
A. Continuous Motion
B. Erratic Motion
3. Curvilinear Particle Motion
A. Cartesian Coordinates
B. Projectile Motion
C. Path Coordinates (Normal and Tangential Components)
D. Cylindrical Coordinates (Polar Coordinates) 2016 - 73
Engr. Mech. for ISE - 03
Projectile Motion
g = 9.81 m/s2
g = 32.2 ft/s2
2016 - 74
Engr. Mech. for ISE - 03
Engr. Mech. for ISE - 03 2016 - 75
2016 - 76
Engr. Mech. for ISE - 03
Engr. Mech. for ISE - 03 2016 - 77
Example
with a horizontal
y Given: h = 6 m
vA = 12 m/s
A
x Find: tfall and R
Approach: Projectile Motion
Assign a coordinate system
Knowns: g = 9.81 m/s2
vAy = 0 m/s
2016 - 78
Engr. Mech. for ISE - 03
1 2
𝑦𝐵 = 𝑦𝐴𝑥 + 𝑣𝐴𝑦 𝑡 − 𝑔𝑡
2
t = 1.11 s.
R = xA + (vAx)(t)
= 0 + (12 m/s)(1.11 s)
= 13.3 m
2016 - 79
Engr. Mech. for ISE - 03
2016 - 80
Engr. Mech. for ISE - 03