Beruflich Dokumente
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Hand Drawn
with a bit of help from robots
Please do not hesitate to email me if you feel that the pack is majorly
lacking in any way, or fails in play. I'm very open to suggestions and
improvements and given enough time will correct the set or provide free (or
very cheap) supplements to improve it. Visual errata, so to speak.
Scale:
1 inch equals 5 feet in game terms.
Please note:
That some items and graphics are not always exactly to scale with each
other and can be treated more as representational counters.
3-D effect walls
Layout
The pieces in this pack favour fixed-grid blocky maps, where rooms are
divided by 5ft of carved rock covered in ageing brick and flagstone. Doorways
and short connector corridors span this five foot gap. In some rule systems,
passing through a door is a 5ft foot action, it's up to the games master to
decide how these sorts of rules are applied. For narrow interiors (such as town
buildings, or large chambers with dividing walls) walls can overlap onto
adjacent tiles, the 3D effect takes up two feet of a next 5 foot square flagstone,
GM may rule that the wall is really one foot deep, or less the rest is just
perspective.
Stand-up Doors
(Thanks to Mortis from Lost and the Damned Forum for suggesting
the inclusion of stand-up doors in this pack)
Dedication:
This is pack is dedicated to the producers, artists and graphic designers of maps and floor
plan systems from the 70's through to the late 80's during the Pre-Colour-DTP era and
to all of the imaginative sources which inspired them.
Proceeds from this pack go towards keeping me in ink pens, graph paper, snacks and memory sticks.
Good luck in exploring how all the sections in this can pack fit together there are many
possibilities. It's your pack now, wear it on your head if you like (but it works better on a
table). I hope to be providing photos of the set in play and sample maps on the Inked
Adventures website. Drop by and give me your opinions.
-Happy Dungeoneering!
Bb August 2010
Check out Inked Adventures' home site for news of new packs, expansions and free
downloads:
http://inkedadventures.com
I.i. Doors single stand-up type a
Base
Base
Base
I.i. Doors double stand-up type a
Base
Base
I.i. Doors double stand-up type a
MMX
Base
Base
I.i. Doors tomb, secret door, portcullis
- stand-up type a
Base
Base
I.i. Doors single, double- stand-up type b
Experimental
sections designed
to solve the
dilemma of 45
degree passageways
without
compromising a
fixed grid.
II.v.ii.
s ner
ter or
ap e c
ad gre
de
45
Alternative
pieces for
connecting
normal
corridors at
an angle
III. Stairs
III.ii. Steps inset into
floor or room interiors
III.iii.
Spiral and
Curved Stairs
(fold-over)
Double sided
(fold-over)
Double sided
Double sided
(fold-over)
Double sided
(fold-over)
Double sided
(fold-over)
Double sided
(fold-over)
Double sided
(fold-over)
V. Hazards, objects, bodies, treasure etc.
V. Features, furniture, statues, tombs
V. Features
Grand Fountains of Life and Death
V. Natural Hazards
V. Natural Hazards (cont.)
VI. Entrance amidst overgrown ruins
(bonus room)
VI. Idol Chamber