Sie sind auf Seite 1von 41

Inked Adventures:

Modular Dungeon Cut-Up Sections Basic Pack

Welcome! Welcome back to the hand illustrated dungeon where simple


lines and colours represent the flagstone and scenery of your own epic
fantasy worlds. Build (dig) your dungeons quickly and beautifully with this
easy to assemble set. Reuse the pieces or create large permanent maps by
gluing the pieces to card. Now you own this set you can print the individual
pages as many times as you like! But please remember to recycle because
the planet is dying (mwhahahah). Print onto paper, card or glossy photo-
paper, from dramatic effect. Perhaps even try magnetic paper (a strange
dark magic). Minimal assembly required. Bring own scissors and glue or
tape (I couldn't attach them to this PDF). The modular dungeon pieces will
look especially striking against a dark background.

Hand Drawn
with a bit of help from robots

My style emulates older plans and boardgames, is mainly hand-drawn, but


unlike my predecessors I do not use real paint for colour. I draw on to
paper with fine-line pens, scan these and then add colour using an art
program. Sometimes flagstone tiles and features have been repeated or
squared off, where uniformity and clarity is required but the source is
nearly always drawn on paper first. Illustrated plans can lead to some tiny
inaccuracies in measurements and hopefully the very slight overlaps and
casual alignments will add to the charm of this shabby little set. I've also
tried to avoid employing any textures no matter how seductive velvet-
granite-light may seem...

Please do not hesitate to email me if you feel that the pack is majorly
lacking in any way, or fails in play. I'm very open to suggestions and
improvements and given enough time will correct the set or provide free (or
very cheap) supplements to improve it. Visual errata, so to speak.

The predominant aesthetic of this pack is traditional, yet gritty, low-Gothic


medieval, adaptable to most fantasy gaming settings.

Scale:
1 inch equals 5 feet in game terms.

Please note:
That some items and graphics are not always exactly to scale with each
other and can be treated more as representational counters.
3-D effect walls

I'm a fan of top-down 3D perspective. Whilst being a strength of this pack,


the 3D effect walls may not be to every player's taste, and are completely
optional. Simply trim away the walls and use the corridors and rooms as you
would with any other floor plan set. Perfectionists, who enjoy the 3D effect,
are advised to trim walled corridor corners at 45 degrees when they intersect
other sections, so that a continuous wall corner is created.

Layout

The pieces in this pack favour fixed-grid blocky maps, where rooms are
divided by 5ft of carved rock covered in ageing brick and flagstone. Doorways
and short connector corridors span this five foot gap. In some rule systems,
passing through a door is a 5ft foot action, it's up to the games master to
decide how these sorts of rules are applied. For narrow interiors (such as town
buildings, or large chambers with dividing walls) walls can overlap onto
adjacent tiles, the 3D effect takes up two feet of a next 5 foot square flagstone,
GM may rule that the wall is really one foot deep, or less the rest is just
perspective.

Dungeon plans of these kinds can be very representational - this must be


made clear to the players from the outset. The games master may describe the
details of a door. The artistic representation of brackets and handles on the
stand-up doors should not be the focus of the player disagreement. This may
also apply to ceiling and door heights the games master gets the final say
regarding scale.

Stand-up Doors

The stand up doors are a preferred option for some gamers.


These doors come a variety of shapes and styles but all
assemble in the same way. They are folded in the middle
four times so as to create a foot or base, the two sides of
the door are then glued together back to back any
misalignment can be trimmed away with scissors. In
playtesting I have found that the taping of a coin to the
inside or outside of the base will prevent doors being
knocked over by sneezing or gusts of wind. Paper-clips can
also be used as weights and as a way of securing the door
back-to-back if no glue is available. Experienced modellers
may wish to modify the doors so that they fit into
commercial bases commonly sold by figure stockists.

(Thanks to Mortis from Lost and the Damned Forum for suggesting
the inclusion of stand-up doors in this pack)
Dedication:
This is pack is dedicated to the producers, artists and graphic designers of maps and floor
plan systems from the 70's through to the late 80's during the Pre-Colour-DTP era and
to all of the imaginative sources which inspired them.

Huge ongoing thanks to:


Members of the Lost and the Damned Forum, whose gentle encouragement has been fabulous,
friends on Deviant Art, other online friends (who know who there are),
very close real world friends who are still willing discuss games we played before the dawn of
adulthood, my parents who suffer my ambitious fads,
and to my loving partner who is developing any allergy to graph paper.
Thanks also to Rusty Axe Games and Escape Velocity Gaming for support during recent
collaborative projects (namely, Dungeon Demon Printer Friendly Art Packs and
Vexing Sands)

Rights and Disclaimer


The Inked Adventures scroll and Bb stamp logo belong to the artist (Billiam Babble), rights reserved. Purchasers of this pack may
reproduce and duplicate it for personal gaming use It may be used in demonstration to others in a limited capacity (within reason) for
review purposes. The artist/author is open to requests for collaborative or commercial projects permission from the artist/author
needs to be sought and given first. Copying and pasting of part of this pack is allowed, but the graphics must not then be resold in
printed form, in data form as part of a computer program, game or as graphics pack for map editing software. Please avoid file-sharing
this product. Although this pack is intended to be used with fantasy games made by other companies it is in no way an official
product of those companies, and should not be treated as such. -Billiam Babble Inked Adventures 2010.

Warning: Be careful with craft equipment!


Billiam Babble Inked Adventures will accept no liability for the loss of fingers, eyes, tongues etc. from misusing scissors, glue or craft
knives. If you're young, make sure there's an adult on the premises. If you're an adult, make sure you know First Aid.

Proceeds from this pack go towards keeping me in ink pens, graph paper, snacks and memory sticks.

Good luck in exploring how all the sections in this can pack fit together there are many
possibilities. It's your pack now, wear it on your head if you like (but it works better on a
table). I hope to be providing photos of the set in play and sample maps on the Inked
Adventures website. Drop by and give me your opinions.
-Happy Dungeoneering!
Bb August 2010

Check out Inked Adventures' home site for news of new packs, expansions and free
downloads:

http://inkedadventures.com
I.i. Doors single stand-up type a

Base
Base
Base
I.i. Doors double stand-up type a

Base
Base
I.i. Doors double stand-up type a

MMX
Base

Base
I.i. Doors tomb, secret door, portcullis
- stand-up type a

Base
Base
I.i. Doors single, double- stand-up type b

Base Base Base

Base Base Base


I.ii. Doors wooden flat
I.ii. Doors fitted flat
I.iii.
Connectors
II. Corridors 5ft wide
II. Corridors 10ft wide
II. Corridors corners
II.i.
Junctions
4-way
crossroad
II.i. T-Junctions
II.iii. Corridor Ends
Cut into 90 degree quarters
Intended for adding curves to corridors, these
pieces can be used with rooms or as chambers
themselves as pits or oubliettes etc.
II.iv. Curved Corners
Di II.v.i
ag
on
als

Experimental
sections designed
to solve the
dilemma of 45
degree passageways
without
compromising a
fixed grid.
II.v.ii.

s ner
ter or
ap e c
ad gre
de
45

Alternative
pieces for
connecting
normal
corridors at
an angle
III. Stairs
III.ii. Steps inset into
floor or room interiors
III.iii.
Spiral and
Curved Stairs

These can be used


for spiral stairs or
as curving sections
in normal corridor
stairs trim into
quarters or to the
desired angle
.
IV. Rooms 15x15ft
IV. Rooms 20x20ft
IV.
Rooms
15x15ft,
25x20ft
IV. Room
Two Levels
25x30ft
IV. Long Room 20x40ft
IV. Hallway of Stairs
IV. Large Room - 45x25ft
IV.i.
Expandable
Room
These sections can be
tiled together to create
larger rooms or
overlapped during
play to create custom
shaped rooms.

For the middle tiles of


large chambers cover
the wall edges with
adjoining tiles or trim
away as required.
V. Objects, Items, Furniture
V. Features, pillars, trapdoors, grates, wells
Includes double-sided fold-over counters for open/closed features

(fold-over)
Double sided
(fold-over)
Double sided
Double sided

(fold-over)
Double sided
(fold-over)
Double sided

(fold-over)
Double sided
(fold-over)

Double sided
(fold-over)
V. Hazards, objects, bodies, treasure etc.
V. Features, furniture, statues, tombs
V. Features
Grand Fountains of Life and Death
V. Natural Hazards
V. Natural Hazards (cont.)
VI. Entrance amidst overgrown ruins
(bonus room)
VI. Idol Chamber

End of Pack Leave your sacrifice here

Das könnte Ihnen auch gefallen